diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-14 22:19:26 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-14 22:19:26 +0100 |
commit | 05aba58d5d5783cb3942349b0a1cc7a19a871d8d (patch) | |
tree | 8d7e4308d231420bdceb40a565af2fe10b4f58f6 /src | |
parent | bc1a957674e84daf181c508afd2b623304de121d (diff) | |
parent | d1630d481a0ff611fda2d70a100eed5046982cec (diff) |
fix battle transition conflicts
Diffstat (limited to 'src')
-rw-r--r-- | src/dma3_manager.c | 553 | ||||
-rw-r--r-- | src/field_door.c | 898 | ||||
-rw-r--r-- | src/fldeff_teleport.c | 46 | ||||
-rw-r--r-- | src/libc.c | 173 | ||||
-rwxr-xr-x | src/libisagbprn.c | 177 | ||||
-rw-r--r-- | src/load_save.c | 162 | ||||
-rw-r--r-- | src/main.c | 3 | ||||
-rw-r--r-- | src/reset_save_heap.c | 4 | ||||
-rw-r--r-- | src/window.c | 736 |
9 files changed, 1329 insertions, 1423 deletions
diff --git a/src/dma3_manager.c b/src/dma3_manager.c index bb015c5cf..3832c3663 100644 --- a/src/dma3_manager.c +++ b/src/dma3_manager.c @@ -1,13 +1,24 @@ #include "global.h" #include "dma3.h" -IWRAM_DATA struct { - /* 0x00 */ const u8 *src; - /* 0x04 */ u8 *dest; - /* 0x08 */ u16 size; - /* 0x0A */ u16 mode; - /* 0x0C */ u32 value; -} gDma3Requests[128]; +// Maximum amount of data we will transfer in one operation +#define MAX_DMA_BLOCK_SIZE 0x1000 + +#define MAX_DMA_REQUESTS 128 + +#define DMA_REQUEST_COPY32 1 +#define DMA_REQUEST_FILL32 2 +#define DMA_REQUEST_COPY16 3 +#define DMA_REQUEST_FILL16 4 + +IWRAM_DATA struct +{ + const u8 *src; + u8 *dest; + u16 size; + u16 mode; + u32 value; +} gDma3Requests[MAX_DMA_REQUESTS]; static bool8 gDma3ManagerLocked; static u8 gDma3RequestCursor; @@ -19,88 +30,103 @@ void ClearDma3Requests(void) gDma3ManagerLocked = TRUE; gDma3RequestCursor = 0; - for(i = 0; i < (u8)ARRAY_COUNT(gDma3Requests); i++) + for (i = 0; i < MAX_DMA_REQUESTS; i++) { gDma3Requests[i].size = 0; - gDma3Requests[i].src = 0; - gDma3Requests[i].dest = 0; + gDma3Requests[i].src = NULL; + gDma3Requests[i].dest = NULL; } gDma3ManagerLocked = FALSE; } -#ifdef NONMATCHING +#define Dma3CopyLarge_(src, dest, size, bit) \ +{ \ + const void *_src = src; \ + void *_dest = dest; \ + u32 _size = size; \ + while (1) \ + { \ + if (_size <= MAX_DMA_BLOCK_SIZE) \ + { \ + DmaCopy##bit(3, _src, _dest, _size); \ + break; \ + } \ + DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \ + _src += MAX_DMA_BLOCK_SIZE; \ + _dest += MAX_DMA_BLOCK_SIZE; \ + _size -= MAX_DMA_BLOCK_SIZE; \ + } \ +} + +#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16) +#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32) + +#define Dma3FillLarge_(value, dest, size, bit) \ +{ \ + void *_dest = dest; \ + u32 _size = size; \ + while (1) \ + { \ + if (_size <= MAX_DMA_BLOCK_SIZE) \ + { \ + DmaFill##bit(3, value, _dest, _size); \ + break; \ + } \ + DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \ + _dest += MAX_DMA_BLOCK_SIZE; \ + _size -= MAX_DMA_BLOCK_SIZE; \ + } \ +} + +#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16) +#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32) + + void ProcessDma3Requests(void) { - // NOTE: the fillerA member of the DMA struct is actually u32 value; - u16 total_size; + u16 bytesTransferred; if (gDma3ManagerLocked) return; - total_size = 0; + bytesTransferred = 0; // as long as there are DMA requests to process (unless size or vblank is an issue), do not exit - while (gDma3Requests[gDma3RequestCursor].size) + while (gDma3Requests[gDma3RequestCursor].size != 0) { - total_size += gDma3Requests[gDma3RequestCursor].size; + bytesTransferred += gDma3Requests[gDma3RequestCursor].size; - if (total_size > 0xA000) - return; // don't do too much at once - - if (REG_VCOUNT > 224) - return;// we're about to leave vblank, stop + if (bytesTransferred > 40 * 1024) + return; // don't transfer more than 40 KiB + if (*(u8 *)REG_ADDR_VCOUNT > 224) + return; // we're about to leave vblank, stop switch (gDma3Requests[gDma3RequestCursor].mode) { - case 1: // regular 32-bit copy - // _08000C8C - if(gDma3Requests[gDma3RequestCursor].size <= 0x1000) - { - DmaCopy32(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size); - break; - } - while (gDma3Requests[gDma3RequestCursor].size > 0x1000) - { - DmaCopy32(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, 0x1000); - gDma3Requests[gDma3RequestCursor].src += 0x1000; - gDma3Requests[gDma3RequestCursor].dest += 0x1000; - gDma3Requests[gDma3RequestCursor].size -= 0x1000; - } - DmaCopy32(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size); + case DMA_REQUEST_COPY32: // regular 32-bit copy + Dma3CopyLarge32_(gDma3Requests[gDma3RequestCursor].src, + gDma3Requests[gDma3RequestCursor].dest, + gDma3Requests[gDma3RequestCursor].size); break; - case 2: // repeat a single 32-bit value across RAM - // _08000CD0 - while (gDma3Requests[gDma3RequestCursor].size > 0x1000) - { - DmaFill32(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, 0x1000); - gDma3Requests[gDma3RequestCursor].dest += 0x1000; - gDma3Requests[gDma3RequestCursor].size -= 0x1000; - } - DmaFill32(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size); + case DMA_REQUEST_FILL32: // repeat a single 32-bit value across RAM + Dma3FillLarge32_(gDma3Requests[gDma3RequestCursor].value, + gDma3Requests[gDma3RequestCursor].dest, + gDma3Requests[gDma3RequestCursor].size); break; - case 3: // regular 16-bit copy - // _08000D3C - while (gDma3Requests[gDma3RequestCursor].size > 0x1000) - { - DmaCopy16(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, 0x1000); - gDma3Requests[gDma3RequestCursor].src += 0x1000; - gDma3Requests[gDma3RequestCursor].dest += 0x1000; - gDma3Requests[gDma3RequestCursor].size -= 0x1000; - } - DmaCopy16(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size); + case DMA_REQUEST_COPY16: // regular 16-bit copy + Dma3CopyLarge16_(gDma3Requests[gDma3RequestCursor].src, + gDma3Requests[gDma3RequestCursor].dest, + gDma3Requests[gDma3RequestCursor].size); break; - case 4: // repeat a single 16-bit value across RAM - // _08000D88 - while (gDma3Requests[gDma3RequestCursor].size > 0x1000) - { - DmaFill16(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, 0x1000); - gDma3Requests[gDma3RequestCursor].dest += 0x1000; - gDma3Requests[gDma3RequestCursor].size -= 0x1000; - } - DmaFill16(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size); + case DMA_REQUEST_FILL16: // repeat a single 16-bit value across RAM + Dma3FillLarge16_(gDma3Requests[gDma3RequestCursor].value, + gDma3Requests[gDma3RequestCursor].dest, + gDma3Requests[gDma3RequestCursor].size); break; } + + // Free the request gDma3Requests[gDma3RequestCursor].src = NULL; gDma3Requests[gDma3RequestCursor].dest = NULL; gDma3Requests[gDma3RequestCursor].size = 0; @@ -108,375 +134,54 @@ void ProcessDma3Requests(void) gDma3Requests[gDma3RequestCursor].value = 0; gDma3RequestCursor++; - if (gDma3RequestCursor >= 128) // loop back to the first DMA request + if (gDma3RequestCursor >= MAX_DMA_REQUESTS) // loop back to the first DMA request gDma3RequestCursor = 0; } } -#else -__attribute__((naked)) -void ProcessDma3Requests(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0xC\n\ - ldr r0, =gDma3ManagerLocked\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - beq _08000C06\n\ - b _08000E46\n\ -_08000C06:\n\ - movs r0, 0\n\ - str r0, [sp, 0x8]\n\ - ldr r1, =gDma3Requests\n\ - ldr r2, =gDma3RequestCursor\n\ - ldrb r0, [r2]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x8]\n\ - mov r12, r2\n\ - cmp r0, 0\n\ - bne _08000C1E\n\ - b _08000E46\n\ -_08000C1E:\n\ - mov r8, r1\n\ - adds r1, 0x4\n\ - mov r10, r1\n\ - movs r6, 0x80\n\ - lsls r6, 5\n\ - ldr r7, =0x040000D4 @REG_DMA3\n\ - movs r2, 0\n\ - mov r9, r2\n\ -_08000C2E:\n\ - mov r3, r12 @ gDma3RequestCursor\n\ - ldrb r0, [r3]\n\ - lsls r5, r0, 4\n\ - mov r0, r8 @ gDma3Requests\n\ - adds r1, r5, r0 @ gDma3Requests[gDma3RequestCursor]\n\ - ldrh r0, [r1, 0x8] @ gDma3Requests[gDma3RequestCursor].size\n\ - ldr r2, [sp, 0x8]\n\ - adds r0, r2, r0\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x8]\n\ - movs r0, 0xA0\n\ - lsls r0, 8\n\ - ldr r3, [sp, 0x8]\n\ - cmp r3, r0\n\ - bls _08000C50\n\ - b _08000E46\n\ -_08000C50:\n\ - ldr r0, =0x04000006 @REG_VCOUNT\n\ - ldrb r0, [r0]\n\ - cmp r0, 0xE0\n\ - bls _08000C5A\n\ - b _08000E46\n\ -_08000C5A:\n\ - ldrh r0, [r1, 0xA]\n\ - cmp r0, 0x2\n\ - beq _08000CD0\n\ - cmp r0, 0x2\n\ - bgt _08000C80\n\ - cmp r0, 0x1\n\ - beq _08000C8C\n\ - b _08000DF0\n\ - .pool\n\ -_08000C80:\n\ - cmp r0, 0x3\n\ - beq _08000D3C\n\ - cmp r0, 0x4\n\ - bne _08000C8A\n\ - b _08000D88\n\ -_08000C8A:\n\ - b _08000DF0\n\ -_08000C8C:\n\ - ldr r3, [r1]\n\ - mov r2, r10\n\ - adds r0, r5, r2\n\ - ldr r2, [r0]\n\ - ldrh r1, [r1, 0x8]\n\ - cmp r1, r6\n\ - bhi _08000CA6\n\ - str r3, [r7]\n\ - str r2, [r7, 0x4]\n\ - lsrs r0, r1, 2\n\ - movs r1, 0x84\n\ - lsls r1, 24\n\ - b _08000DAA\n\ -_08000CA6:\n\ - ldr r4, =0x040000D4 @REG_DMA3\n\ - str r3, [r4]\n\ - str r2, [r4, 0x4]\n\ - ldr r0, =0x84000400\n\ - str r0, [r4, 0x8]\n\ - ldr r0, [r4, 0x8]\n\ - adds r3, r6\n\ - adds r2, r6\n\ - subs r1, r6\n\ - cmp r1, r6\n\ - bhi _08000CA6\n\ - str r3, [r4]\n\ - str r2, [r4, 0x4]\n\ - lsrs r0, r1, 2\n\ - movs r1, 0x84\n\ - lsls r1, 24\n\ - b _08000D76\n\ - .pool\n\ -_08000CD0:\n\ - mov r3, r10\n\ - adds r0, r5, r3\n\ - ldr r4, [r0]\n\ - ldrh r1, [r1, 0x8]\n\ - cmp r1, r6\n\ - bhi _08000CF4\n\ - mov r0, r8\n\ - adds r0, 0xC\n\ - adds r0, r5, r0\n\ - ldr r0, [r0]\n\ - str r0, [sp]\n\ - mov r5, sp\n\ - str r5, [r7]\n\ - str r4, [r7, 0x4]\n\ - lsrs r0, r1, 2\n\ - movs r1, 0x85\n\ - lsls r1, 24\n\ - b _08000DAA\n\ -_08000CF4:\n\ - mov r2, r12\n\ - ldrb r0, [r2]\n\ - lsls r0, 4\n\ - mov r5, r8\n\ - adds r5, 0xC\n\ - adds r0, r5\n\ - ldr r0, [r0]\n\ - str r0, [sp]\n\ - ldr r3, =0x040000D4 @REG_DMA3\n\ - mov r0, sp\n\ - str r0, [r3]\n\ - str r4, [r3, 0x4]\n\ - ldr r0, =0x85000400\n\ - str r0, [r3, 0x8]\n\ - ldr r0, [r3, 0x8]\n\ - adds r4, r6\n\ - subs r1, r6\n\ - cmp r1, r6\n\ - bhi _08000CF4\n\ - ldrb r0, [r2]\n\ - lsls r0, 4\n\ - adds r0, r5\n\ - ldr r0, [r0]\n\ - str r0, [sp]\n\ - mov r2, sp\n\ - str r2, [r3]\n\ - str r4, [r3, 0x4]\n\ - lsrs r0, r1, 2\n\ - movs r1, 0x85\n\ - lsls r1, 24\n\ - b _08000DEA\n\ - .pool\n\ -_08000D3C:\n\ - ldr r3, [r1]\n\ - mov r2, r10\n\ - adds r0, r5, r2\n\ - ldr r2, [r0]\n\ - ldrh r1, [r1, 0x8]\n\ - cmp r1, r6\n\ - bhi _08000D56\n\ - str r3, [r7]\n\ - str r2, [r7, 0x4]\n\ - lsrs r0, r1, 1\n\ - movs r1, 0x80\n\ - lsls r1, 24\n\ - b _08000DAA\n\ -_08000D56:\n\ - ldr r4, =0x040000D4 @REG_DMA3\n\ - str r3, [r4]\n\ - str r2, [r4, 0x4]\n\ - ldr r0, =0x80000800\n\ - str r0, [r4, 0x8]\n\ - ldr r0, [r4, 0x8]\n\ - adds r3, r6\n\ - adds r2, r6\n\ - subs r1, r6\n\ - cmp r1, r6\n\ - bhi _08000D56\n\ - str r3, [r4]\n\ - str r2, [r4, 0x4]\n\ - lsrs r0, r1, 1\n\ - movs r1, 0x80\n\ - lsls r1, 24\n\ -_08000D76:\n\ - orrs r0, r1\n\ - str r0, [r4, 0x8]\n\ - ldr r0, [r4, 0x8]\n\ - b _08000DF0\n\ - .pool\n\ -_08000D88:\n\ - mov r3, r10\n\ - adds r0, r5, r3\n\ - ldr r2, [r0]\n\ - ldrh r4, [r1, 0x8]\n\ - add r1, sp, 0x4\n\ - cmp r4, r6\n\ - bhi _08000DB2\n\ - mov r0, r8\n\ - adds r0, 0xC\n\ - adds r0, r5, r0\n\ - ldr r0, [r0]\n\ - strh r0, [r1]\n\ - str r1, [r7]\n\ - str r2, [r7, 0x4]\n\ - lsrs r0, r4, 1\n\ - movs r1, 0x81\n\ - lsls r1, 24\n\ -_08000DAA:\n\ - orrs r0, r1\n\ - str r0, [r7, 0x8]\n\ - ldr r0, [r7, 0x8]\n\ - b _08000DF0\n\ -_08000DB2:\n\ - mov r5, r12\n\ - ldrb r0, [r5]\n\ - lsls r0, 4\n\ - ldr r3, =gDma3Requests + 0x0C\n\ - adds r0, r3\n\ - ldr r0, [r0]\n\ - strh r0, [r1]\n\ - ldr r3, =0x040000D4 @REG_DMA3\n\ - str r1, [r3]\n\ - str r2, [r3, 0x4]\n\ - ldr r0, =0x81000800\n\ - str r0, [r3, 0x8]\n\ - ldr r0, [r3, 0x8]\n\ - adds r2, r6\n\ - subs r4, r6\n\ - cmp r4, r6\n\ - bhi _08000DB2\n\ - ldrb r0, [r5]\n\ - lsls r0, 4\n\ - ldr r5, =gDma3Requests + 0x0C\n\ - adds r0, r5\n\ - ldr r0, [r0]\n\ - strh r0, [r1]\n\ - str r1, [r3]\n\ - str r2, [r3, 0x4]\n\ - lsrs r0, r4, 1\n\ - movs r1, 0x81\n\ - lsls r1, 24\n\ -_08000DEA:\n\ - orrs r0, r1\n\ - str r0, [r3, 0x8]\n\ - ldr r0, [r3, 0x8]\n\ -_08000DF0:\n\ - ldr r1, =gDma3Requests\n\ - mov r3, r12\n\ - ldrb r0, [r3]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - mov r2, r9\n\ - str r2, [r0]\n\ - ldrb r0, [r3]\n\ - lsls r0, 4\n\ - add r0, r10\n\ - str r2, [r0]\n\ - ldrb r0, [r3]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - movs r4, 0\n\ - strh r2, [r0, 0x8]\n\ - ldrb r0, [r3]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - mov r5, r9\n\ - strh r5, [r0, 0xA]\n\ - ldrb r0, [r3]\n\ - lsls r0, 4\n\ - adds r1, 0xC\n\ - adds r0, r1\n\ - mov r1, r9\n\ - str r1, [r0]\n\ - ldrb r0, [r3]\n\ - adds r0, 0x1\n\ - strb r0, [r3]\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bge _08000E34\n\ - strb r4, [r3]\n\ -_08000E34:\n\ - mov r2, r12\n\ - ldrb r0, [r2]\n\ - lsls r0, 4\n\ - ldr r3, =gDma3Requests\n\ - adds r0, r3\n\ - ldrh r0, [r0, 0x8]\n\ - cmp r0, 0\n\ - beq _08000E46\n\ - b _08000C2E\n\ -_08000E46:\n\ - add sp, 0xC\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); -} -#endif -int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode) +s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode) { int cursor; - int var = 0; - - gDma3ManagerLocked = 1; + int i = 0; + gDma3ManagerLocked = TRUE; cursor = gDma3RequestCursor; - while(1) + + while (i < MAX_DMA_REQUESTS) { - if(!gDma3Requests[cursor].size) // an empty copy was found and the current cursor will be returned. + if (gDma3Requests[cursor].size == 0) // an empty request was found. { gDma3Requests[cursor].src = src; gDma3Requests[cursor].dest = dest; gDma3Requests[cursor].size = size; - if(mode == 1) - gDma3Requests[cursor].mode = mode; + if (mode == 1) + gDma3Requests[cursor].mode = DMA_REQUEST_COPY32; else - gDma3Requests[cursor].mode = 3; + gDma3Requests[cursor].mode = DMA_REQUEST_COPY16; gDma3ManagerLocked = FALSE; - return (s16)cursor; + return cursor; } - if(++cursor >= 0x80) // loop back to start. - { + if (++cursor >= MAX_DMA_REQUESTS) // loop back to start. cursor = 0; - } - if(++var >= 0x80) // max checks were made. all resulted in failure. - { - break; - } + i++; } gDma3ManagerLocked = FALSE; - return -1; + return -1; // no free DMA request was found } -int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode) +s16 RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode) { int cursor; - int var = 0; + int i = 0; cursor = gDma3RequestCursor; - gDma3ManagerLocked = 1; + gDma3ManagerLocked = TRUE; - while(1) + while (i < MAX_DMA_REQUESTS) { - if(!gDma3Requests[cursor].size) + if (gDma3Requests[cursor].size == 0) // an empty request was found. { gDma3Requests[cursor].dest = dest; gDma3Requests[cursor].size = size; @@ -484,41 +189,39 @@ int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode) gDma3Requests[cursor].value = value; if(mode == 1) - gDma3Requests[cursor].mode = 2; + gDma3Requests[cursor].mode = DMA_REQUEST_FILL32; else - gDma3Requests[cursor].mode = 4; + gDma3Requests[cursor].mode = DMA_REQUEST_FILL16; gDma3ManagerLocked = FALSE; - return (s16)cursor; + return cursor; } - if(++cursor >= 0x80) // loop back to start. - { + if (++cursor >= MAX_DMA_REQUESTS) // loop back to start. cursor = 0; - } - if(++var >= 0x80) // max checks were made. all resulted in failure. - { - break; - } + i++; } gDma3ManagerLocked = FALSE; - return -1; + return -1; // no free DMA request was found } int CheckForSpaceForDma3Request(s16 index) { - int current = 0; + int i = 0; - if (index == -1) + if (index == -1) // check if all requests are free { - for (; current < 0x80; current ++) - if (gDma3Requests[current].size) + while (i < MAX_DMA_REQUESTS) + { + if (gDma3Requests[i].size != 0) return -1; - + i++; + } + return 0; + } + else // check the specified request + { + if (gDma3Requests[index].size != 0) + return -1; return 0; } - - if (gDma3Requests[index].size) - return -1; - - return 0; } diff --git a/src/field_door.c b/src/field_door.c new file mode 100644 index 000000000..f73c6bb55 --- /dev/null +++ b/src/field_door.c @@ -0,0 +1,898 @@ +#include "global.h" +#include "field_door.h" +#include "field_camera.h" +#include "fieldmap.h" +#include "metatile_behavior.h" +#include "event_data.h" +#include "constants/songs.h" +#include "constants/flags.h" +#include "constants/maps.h" +#include "task.h" + +bool8 sub_808A964(void); + +const u8 DoorAnimTiles_04[][0x100] = +{ + INCBIN_U8("graphics/door_anims/04/0.4bpp"), + INCBIN_U8("graphics/door_anims/04/1.4bpp"), + INCBIN_U8("graphics/door_anims/04/2.4bpp"), +}; + +// TODO: Make these blank palette includes? +asm(".space 32"); + +const u8 DoorAnimTiles_05[][0x100] = +{ + INCBIN_U8("graphics/door_anims/05/0.4bpp"), + INCBIN_U8("graphics/door_anims/05/1.4bpp"), + INCBIN_U8("graphics/door_anims/05/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_08[][0x100] = +{ + INCBIN_U8("graphics/door_anims/08/0.4bpp"), + INCBIN_U8("graphics/door_anims/08/1.4bpp"), + INCBIN_U8("graphics/door_anims/08/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_15[][0x100] = +{ + INCBIN_U8("graphics/door_anims/15/0.4bpp"), + INCBIN_U8("graphics/door_anims/15/1.4bpp"), + INCBIN_U8("graphics/door_anims/15/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_16[][0x100] = +{ + INCBIN_U8("graphics/door_anims/16/0.4bpp"), + INCBIN_U8("graphics/door_anims/16/1.4bpp"), + INCBIN_U8("graphics/door_anims/16/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_00[][0x100] = +{ + INCBIN_U8("graphics/door_anims/00/0.4bpp"), + INCBIN_U8("graphics/door_anims/00/1.4bpp"), + INCBIN_U8("graphics/door_anims/00/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_01[][0x100] = +{ + INCBIN_U8("graphics/door_anims/01/0.4bpp"), + INCBIN_U8("graphics/door_anims/01/1.4bpp"), + INCBIN_U8("graphics/door_anims/01/2.4bpp"), +}; + +const u8 DoorAnimTiles_02[][0x100] = +{ + INCBIN_U8("graphics/door_anims/02/0.4bpp"), + INCBIN_U8("graphics/door_anims/02/1.4bpp"), + INCBIN_U8("graphics/door_anims/02/2.4bpp"), +}; + +const u8 DoorAnimTiles_03[][0x100] = +{ + INCBIN_U8("graphics/door_anims/03/0.4bpp"), + INCBIN_U8("graphics/door_anims/03/1.4bpp"), + INCBIN_U8("graphics/door_anims/03/2.4bpp"), +}; + +const u8 DoorAnimTiles_06[][0x100] = +{ + INCBIN_U8("graphics/door_anims/06/0.4bpp"), + INCBIN_U8("graphics/door_anims/06/1.4bpp"), + INCBIN_U8("graphics/door_anims/06/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_07[][0x100] = +{ + INCBIN_U8("graphics/door_anims/07/0.4bpp"), + INCBIN_U8("graphics/door_anims/07/1.4bpp"), + INCBIN_U8("graphics/door_anims/07/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_09[][0x100] = +{ + INCBIN_U8("graphics/door_anims/09/0.4bpp"), + INCBIN_U8("graphics/door_anims/09/1.4bpp"), + INCBIN_U8("graphics/door_anims/09/2.4bpp"), +}; + +asm(".space 0x5900"); + +const u8 DoorAnimTiles_UnusedTops[][0x40] = +{ + INCBIN_U8("graphics/door_anims/unused_848EDEC/0_top.4bpp"), + INCBIN_U8("graphics/door_anims/unused_848EDEC/1_top.4bpp"), + INCBIN_U8("graphics/door_anims/unused_848EDEC/2_top.4bpp"), +}; + +asm(".space 0x140"); + +const u8 DoorAnimTiles_UnusedBottoms[][0x40] = +{ + INCBIN_U8("graphics/door_anims/unused_848EDEC/0_bottom.4bpp"), + INCBIN_U8("graphics/door_anims/unused_848EDEC/1_bottom.4bpp"), + INCBIN_U8("graphics/door_anims/unused_848EDEC/2_bottom.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_10[][0x100] = +{ + INCBIN_U8("graphics/door_anims/10/0.4bpp"), + INCBIN_U8("graphics/door_anims/10/1.4bpp"), + INCBIN_U8("graphics/door_anims/10/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_11[][0x100] = +{ + INCBIN_U8("graphics/door_anims/11/0.4bpp"), + INCBIN_U8("graphics/door_anims/11/1.4bpp"), + INCBIN_U8("graphics/door_anims/11/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_12[][0x100] = +{ + INCBIN_U8("graphics/door_anims/12/0.4bpp"), + INCBIN_U8("graphics/door_anims/12/1.4bpp"), + INCBIN_U8("graphics/door_anims/12/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_13[][0x100] = +{ + INCBIN_U8("graphics/door_anims/13/0.4bpp"), + INCBIN_U8("graphics/door_anims/13/1.4bpp"), + INCBIN_U8("graphics/door_anims/13/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_14[][0x100] = +{ + INCBIN_U8("graphics/door_anims/14/0.4bpp"), + INCBIN_U8("graphics/door_anims/14/1.4bpp"), + INCBIN_U8("graphics/door_anims/14/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_17[][0x100] = +{ + INCBIN_U8("graphics/door_anims/17/0.4bpp"), + INCBIN_U8("graphics/door_anims/17/1.4bpp"), + INCBIN_U8("graphics/door_anims/17/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_18[][0x100] = +{ + INCBIN_U8("graphics/door_anims/18/0.4bpp"), + INCBIN_U8("graphics/door_anims/18/1.4bpp"), + INCBIN_U8("graphics/door_anims/18/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_19[][0x100] = +{ + INCBIN_U8("graphics/door_anims/19/0.4bpp"), + INCBIN_U8("graphics/door_anims/19/1.4bpp"), + INCBIN_U8("graphics/door_anims/19/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_20[][0x100] = +{ + INCBIN_U8("graphics/door_anims/20/0.4bpp"), + INCBIN_U8("graphics/door_anims/20/1.4bpp"), + INCBIN_U8("graphics/door_anims/20/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_21[][0x100] = +{ + INCBIN_U8("graphics/door_anims/21/0.4bpp"), + INCBIN_U8("graphics/door_anims/21/1.4bpp"), + INCBIN_U8("graphics/door_anims/21/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_22[][0x100] = +{ + INCBIN_U8("graphics/door_anims/22/0.4bpp"), + INCBIN_U8("graphics/door_anims/22/1.4bpp"), + INCBIN_U8("graphics/door_anims/22/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_23[][0x100] = +{ + INCBIN_U8("graphics/door_anims/23/0.4bpp"), + INCBIN_U8("graphics/door_anims/23/1.4bpp"), + INCBIN_U8("graphics/door_anims/23/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_24[][0x100] = +{ + INCBIN_U8("graphics/door_anims/24/0.4bpp"), + INCBIN_U8("graphics/door_anims/24/1.4bpp"), + INCBIN_U8("graphics/door_anims/24/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_25[][0x100] = +{ + INCBIN_U8("graphics/door_anims/25/0.4bpp"), + INCBIN_U8("graphics/door_anims/25/1.4bpp"), + INCBIN_U8("graphics/door_anims/25/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_26[][0x100] = +{ + INCBIN_U8("graphics/door_anims/26/0.4bpp"), + INCBIN_U8("graphics/door_anims/26/1.4bpp"), + INCBIN_U8("graphics/door_anims/26/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_27[][0x100] = +{ + INCBIN_U8("graphics/door_anims/27/0.4bpp"), + INCBIN_U8("graphics/door_anims/27/1.4bpp"), + INCBIN_U8("graphics/door_anims/27/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_28[][0x100] = +{ + INCBIN_U8("graphics/door_anims/28/0.4bpp"), + INCBIN_U8("graphics/door_anims/28/1.4bpp"), + INCBIN_U8("graphics/door_anims/28/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_29[][0x100] = +{ + INCBIN_U8("graphics/door_anims/29/0.4bpp"), + INCBIN_U8("graphics/door_anims/29/1.4bpp"), + INCBIN_U8("graphics/door_anims/29/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_30[][0x100] = +{ + INCBIN_U8("graphics/door_anims/30/0.4bpp"), + INCBIN_U8("graphics/door_anims/30/1.4bpp"), + INCBIN_U8("graphics/door_anims/30/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_31[][0x100] = +{ + INCBIN_U8("graphics/door_anims/31/0.4bpp"), + INCBIN_U8("graphics/door_anims/31/1.4bpp"), + INCBIN_U8("graphics/door_anims/31/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_32[][0x100] = +{ + INCBIN_U8("graphics/door_anims/32/0.4bpp"), + INCBIN_U8("graphics/door_anims/32/1.4bpp"), + INCBIN_U8("graphics/door_anims/32/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_33[][0x100] = +{ + INCBIN_U8("graphics/door_anims/33/0.4bpp"), + INCBIN_U8("graphics/door_anims/33/1.4bpp"), + INCBIN_U8("graphics/door_anims/33/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_34[][0x100] = +{ + INCBIN_U8("graphics/door_anims/34/0.4bpp"), + INCBIN_U8("graphics/door_anims/34/1.4bpp"), + INCBIN_U8("graphics/door_anims/34/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_35[][0x100] = +{ + INCBIN_U8("graphics/door_anims/35/0.4bpp"), + INCBIN_U8("graphics/door_anims/35/1.4bpp"), + INCBIN_U8("graphics/door_anims/35/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_36[][0x100] = +{ + INCBIN_U8("graphics/door_anims/36/0.4bpp"), + INCBIN_U8("graphics/door_anims/36/1.4bpp"), + INCBIN_U8("graphics/door_anims/36/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_37[][0x100] = +{ + INCBIN_U8("graphics/door_anims/37/0.4bpp"), + INCBIN_U8("graphics/door_anims/37/1.4bpp"), + INCBIN_U8("graphics/door_anims/37/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_38[][0x100] = +{ + INCBIN_U8("graphics/door_anims/38/0.4bpp"), + INCBIN_U8("graphics/door_anims/38/1.4bpp"), + INCBIN_U8("graphics/door_anims/38/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_39[][0x100] = +{ + INCBIN_U8("graphics/door_anims/39/0.4bpp"), + INCBIN_U8("graphics/door_anims/39/1.4bpp"), + INCBIN_U8("graphics/door_anims/39/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_40[][0x100] = +{ + INCBIN_U8("graphics/door_anims/40/0.4bpp"), + INCBIN_U8("graphics/door_anims/40/1.4bpp"), + INCBIN_U8("graphics/door_anims/40/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_41[][0x100] = +{ + INCBIN_U8("graphics/door_anims/41/0.4bpp"), + INCBIN_U8("graphics/door_anims/41/1.4bpp"), + INCBIN_U8("graphics/door_anims/41/2.4bpp"), +}; + +const u8 DoorAnimTiles_42[][0x100] = +{ + INCBIN_U8("graphics/door_anims/42/0.4bpp"), + INCBIN_U8("graphics/door_anims/42/1.4bpp"), + INCBIN_U8("graphics/door_anims/42/2.4bpp"), + INCBIN_U8("graphics/door_anims/42/3.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_43[][0x100] = +{ + INCBIN_U8("graphics/door_anims/43/0.4bpp"), + INCBIN_U8("graphics/door_anims/43/1.4bpp"), + INCBIN_U8("graphics/door_anims/43/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_44[][0x100] = +{ + INCBIN_U8("graphics/door_anims/44/0_left.4bpp"), + INCBIN_U8("graphics/door_anims/44/0_right.4bpp"), + INCBIN_U8("graphics/door_anims/44/1_left.4bpp"), + INCBIN_U8("graphics/door_anims/44/1_right.4bpp"), + INCBIN_U8("graphics/door_anims/44/2_left.4bpp"), + INCBIN_U8("graphics/door_anims/44/2_right.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_45[][0x100] = +{ + INCBIN_U8("graphics/door_anims/45/0.4bpp"), + INCBIN_U8("graphics/door_anims/45/1.4bpp"), + INCBIN_U8("graphics/door_anims/45/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_46[][0x100] = +{ + INCBIN_U8("graphics/door_anims/46/0.4bpp"), + INCBIN_U8("graphics/door_anims/46/1.4bpp"), + INCBIN_U8("graphics/door_anims/46/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_47[][0x100] = +{ + INCBIN_U8("graphics/door_anims/47/0.4bpp"), + INCBIN_U8("graphics/door_anims/47/1.4bpp"), + INCBIN_U8("graphics/door_anims/47/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_48[][0x100] = +{ + INCBIN_U8("graphics/door_anims/48/0.4bpp"), + INCBIN_U8("graphics/door_anims/48/1.4bpp"), + INCBIN_U8("graphics/door_anims/48/2.4bpp"), + INCBIN_U8("graphics/door_anims/48/3.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_49[][0x100] = +{ + INCBIN_U8("graphics/door_anims/49/0.4bpp"), + INCBIN_U8("graphics/door_anims/49/1.4bpp"), + INCBIN_U8("graphics/door_anims/49/2.4bpp"), +}; + +asm(".space 32"); + +const u8 DoorAnimTiles_50[][0x100] = +{ + INCBIN_U8("graphics/door_anims/50/0.4bpp"), + INCBIN_U8("graphics/door_anims/50/1.4bpp"), + INCBIN_U8("graphics/door_anims/50/2.4bpp"), +}; + +asm(".space 32"); + +static const struct DoorAnimFrame gDoorOpenAnimFrames[] = +{ + {4, -1}, + {4, 0}, + {4, 0x100}, + {4, 0x200}, + {0, 0}, +}; + +static const struct DoorAnimFrame gDoorCloseAnimFrames[] = +{ + {4, 0x200}, + {4, 0x100}, + {4, 0}, + {4, -1}, + {0, 0}, +}; + +static const struct DoorAnimFrame gBigDoorOpenAnimFrames[] = +{ + {4, -1}, + {4, 0}, + {4, 0x200}, + {4, 0x400}, + {0, 0}, +}; + +static const struct DoorAnimFrame gBigDoorCloseAnimFrames[] = +{ + {4, 0x400}, + {4, 0x200}, + {4, 0}, + {4, -1}, + {0, 0}, +}; + +const u8 DoorAnimPalettes_8496FDC[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 00 +const u8 DoorAnimPalettes_8496FE4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 01 +const u8 DoorAnimPalettes_8496FEC[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 02 +const u8 DoorAnimPalettes_8496FF4[] = {0, 0, 1, 1, 1, 1, 1, 1}; // door 03 +const u8 DoorAnimPalettes_8496FFC[] = {10, 10, 6, 6, 6, 6, 6, 6}; // door 04 +const u8 DoorAnimPalettes_8497004[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 05 +const u8 DoorAnimPalettes_849700C[] = {11, 11, 11, 11, 11, 11, 11, 11}; // door 06 +const u8 DoorAnimPalettes_8497014[] = {10, 10, 10, 10, 10, 10, 10, 10}; // door 07 +const u8 DoorAnimPalettes_849701C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 08 +const u8 DoorAnimPalettes_8497024[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 09 +const u8 DoorAnimPalettes_849702C[] = {10, 10, 9, 9, 9, 9, 9, 9}; // door 10 +const u8 DoorAnimPalettes_8497034[] = {9, 9, 1, 1, 1, 1, 1, 1}; // door 11 +const u8 DoorAnimPalettes_849703C[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 12 +const u8 DoorAnimPalettes_8497044[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 13 +const u8 DoorAnimPalettes_849704C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 14 +const u8 DoorAnimPalettes_8497054[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 15 +const u8 DoorAnimPalettes_849705C[] = {0, 0, 5, 5, 5, 5, 5, 5}; // door 16 +const u8 DoorAnimPalettes_8497064[] = {6, 6, 1, 1, 1, 1, 1, 1}; // door 17 +const u8 DoorAnimPalettes_849706C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 18 +const u8 DoorAnimPalettes_8497074[] = {6, 6, 5, 5, 5, 5, 5, 5}; // door 19 +const u8 DoorAnimPalettes_849707C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 20 +const u8 DoorAnimPalettes_8497084[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 21 +const u8 DoorAnimPalettes_849708C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 22 +const u8 DoorAnimPalettes_8497094[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 23 +const u8 DoorAnimPalettes_849709C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 24 +const u8 DoorAnimPalettes_84970A4[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 25 +const u8 DoorAnimPalettes_84970AC[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 26 +const u8 DoorAnimPalettes_84970B4[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 27 +const u8 DoorAnimPalettes_84970BC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 28 +const u8 DoorAnimPalettes_84970C4[] = {11, 11, 7, 7, 7, 7, 7, 7}; // door 29 +const u8 DoorAnimPalettes_84970CC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 30 +const u8 DoorAnimPalettes_84970D4[] = {6, 6, 7, 7, 7, 7, 7, 7}; // door 31 +const u8 DoorAnimPalettes_84970DC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 32 +const u8 DoorAnimPalettes_84970E4[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 33 +const u8 DoorAnimPalettes_84970EC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 34 +const u8 DoorAnimPalettes_84970F4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 35 +const u8 DoorAnimPalettes_84970FC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 36 +const u8 DoorAnimPalettes_8497104[] = {0, 0, 0, 0, 0, 0, 0, 0}; // door 37 +const u8 DoorAnimPalettes_849710C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 38 +const u8 DoorAnimPalettes_8497114[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 39 +const u8 DoorAnimPalettes_849711C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 40 +const u8 DoorAnimPalettes_8497124[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 41 +const u8 DoorAnimPalettes_849712C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 42, 43, and 44 +const u8 DoorAnimPalettes_8497134[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 45 +const u8 DoorAnimPalettes_849713C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 46 +const u8 DoorAnimPalettes_8497144[] = {1, 1, 1, 1, 1, 1, 1, 1}; // unused +const u8 DoorAnimPalettes_849714C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 47 and 48 +const u8 DoorAnimPalettes_8497154[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 49 +const u8 DoorAnimPalettes_849715C[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 50 +const u8 DoorAnimPalettes_8497164[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 51 +const u8 DoorAnimPalettes_849716C[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 52 + +static const struct DoorGraphics gDoorAnimGraphicsTable[] = +{ + {0x021, 0, 1, DoorAnimTiles_00, DoorAnimPalettes_8496FDC}, // door 00 + {0x061, 1, 1, DoorAnimTiles_01, DoorAnimPalettes_8496FE4}, // door 01 + {0x1CD, 1, 1, DoorAnimTiles_02, DoorAnimPalettes_8496FEC}, // door 02 + {0x041, 1, 1, DoorAnimTiles_03, DoorAnimPalettes_8496FF4}, // door 03 + {0x248, 0, 1, DoorAnimTiles_04, DoorAnimPalettes_8496FFC}, // door 04 + {0x249, 0, 1, DoorAnimTiles_05, DoorAnimPalettes_8497004}, // door 05 + {0x22F, 0, 1, DoorAnimTiles_06, DoorAnimPalettes_849700C}, // door 06 + {0x21F, 0, 1, DoorAnimTiles_07, DoorAnimPalettes_8497014}, // door 07 + {0x2A5, 0, 1, DoorAnimTiles_08, DoorAnimPalettes_849701C}, // door 08 + {0x287, 0, 1, DoorAnimTiles_09, DoorAnimPalettes_849702C}, // door 09 + {0x2AC, 0, 1, DoorAnimTiles_10, DoorAnimPalettes_849706C}, // door 10 + {0x3A1, 0, 1, DoorAnimTiles_11, DoorAnimPalettes_8497074}, // door 11 + {0x2DC, 0, 1, DoorAnimTiles_12, DoorAnimPalettes_8497064}, // door 12 + {0x225, 0, 1, DoorAnimTiles_13, DoorAnimPalettes_849705C}, // door 13 + {0x1DB, 1, 1, DoorAnimTiles_14, DoorAnimPalettes_8497084}, // door 14 + {0x246, 0, 1, DoorAnimTiles_15, DoorAnimPalettes_8497024}, // door 15 + {0x28E, 0, 1, DoorAnimTiles_16, DoorAnimPalettes_849707C}, // door 16 + {0x2A1, 0, 1, DoorAnimTiles_17, DoorAnimPalettes_8497034}, // door 17 + {0x21C, 0, 1, DoorAnimTiles_18, DoorAnimPalettes_849704C}, // door 18 + {0x21E, 0, 1, DoorAnimTiles_19, DoorAnimPalettes_8497054}, // door 19 + {0x21D, 1, 1, DoorAnimTiles_20, DoorAnimPalettes_849703C}, // door 20 + {0x21A, 0, 1, DoorAnimTiles_21, DoorAnimPalettes_8497044}, // door 21 + {0x224, 0, 1, DoorAnimTiles_22, DoorAnimPalettes_849708C}, // door 22 + {0x289, 0, 1, DoorAnimTiles_23, DoorAnimPalettes_8497094}, // door 23 + {0x30C, 1, 1, DoorAnimTiles_24, DoorAnimPalettes_849709C}, // door 24 + {0x32D, 1, 1, DoorAnimTiles_25, DoorAnimPalettes_84970A4}, // door 25 + {0x2ED, 1, 1, DoorAnimTiles_26, DoorAnimPalettes_84970AC}, // door 26 + {0x264, 1, 1, DoorAnimTiles_27, DoorAnimPalettes_84970B4}, // door 27 + {0x22B, 0, 1, DoorAnimTiles_28, DoorAnimPalettes_84970BC}, // door 28 + {0x2F7, 0, 1, DoorAnimTiles_29, DoorAnimPalettes_84970C4}, // door 29 + {0x297, 0, 1, DoorAnimTiles_30, DoorAnimPalettes_84970CC}, // door 30 + {0x285, 1, 1, DoorAnimTiles_31, DoorAnimPalettes_84970D4}, // door 31 + {0x25D, 1, 1, DoorAnimTiles_32, DoorAnimPalettes_84970DC}, // door 32 + {0x20E, 1, 1, DoorAnimTiles_33, DoorAnimPalettes_84970E4}, // door 33 + {0x3B0, 1, 1, DoorAnimTiles_34, DoorAnimPalettes_84970EC}, // door 34 + {0x28A, 1, 1, DoorAnimTiles_35, DoorAnimPalettes_84970F4}, // door 35 + {0x263, 1, 1, DoorAnimTiles_36, DoorAnimPalettes_84970FC}, // door 36 + {0x329, 1, 1, DoorAnimTiles_37, DoorAnimPalettes_8497104}, // door 37 + {0x291, 0, 1, DoorAnimTiles_38, DoorAnimPalettes_849710C}, // door 38 + {0x21B, 2, 1, DoorAnimTiles_39, DoorAnimPalettes_8497114}, // door 39 + {0x209, 1, 1, DoorAnimTiles_40, DoorAnimPalettes_849711C}, // door 40 + {0x219, 0, 1, DoorAnimTiles_41, DoorAnimPalettes_8497124}, // door 41 + {0x393, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 42 + {0x3D4, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 43 + {0x36C, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 44 + {0x25E, 1, 1, DoorAnimTiles_43, DoorAnimPalettes_8497134}, // door 45 + {0x2AD, 1, 2, DoorAnimTiles_44, DoorAnimPalettes_849713C}, // door 46 + {0x3FC, 0, 1, DoorAnimTiles_45, DoorAnimPalettes_849714C}, // door 47 + {0x396, 1, 1, DoorAnimTiles_46, DoorAnimPalettes_849714C}, // door 48 + {0x20A, 1, 1, DoorAnimTiles_47, DoorAnimPalettes_8497154}, // door 49 + {0x26B, 1, 1, DoorAnimTiles_48, DoorAnimPalettes_849715C}, // door 50 + {0x32C, 1, 1, DoorAnimTiles_49, DoorAnimPalettes_8497164}, // door 51 + {0x383, 1, 1, DoorAnimTiles_50, DoorAnimPalettes_849716C}, // door 52 + {0, 0, 0, NULL, NULL}, +}; + +static void CopyDoorTilesToVram(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame) +{ + if (gfx->size == 2) + CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7E00), 0x80); + else + CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7F00), 0x40); +} + +static void door_build_blockdef(u16 *a, u16 b, const u8 *c) +{ + int i; + u16 unk; + + for (i = 0; i < 4; i++) + { + unk = *(c++) << 12; + a[i] = unk | (b + i); + } + for (; i < 8; i++) + { + unk = *(c++) << 12; + a[i] = unk; + } +} + +static void DrawCurrentDoorAnimFrame(const struct DoorGraphics *gfx, u32 x, u32 y, const u8 *pal) +{ + u16 arr[24]; + + if (gfx->size == 2) + { + door_build_blockdef(&arr[8], 0x3F0, pal); + DrawDoorMetatileAt(x, y - 1, &arr[8]); + door_build_blockdef(&arr[8], 0x3F4, pal + 4); + DrawDoorMetatileAt(x, y, &arr[8]); + door_build_blockdef(&arr[8], 0x3F8, pal); + DrawDoorMetatileAt(x + 1, y - 1, &arr[8]); + door_build_blockdef(&arr[8], 0x3FC, pal + 4); + DrawDoorMetatileAt(x + 1, y, &arr[8]); + } + else + { + door_build_blockdef(&arr[0], 0x3F8, pal); + DrawDoorMetatileAt(x, y - 1, &arr[0]); + door_build_blockdef(&arr[0], 0x3FC, pal + 4); + DrawDoorMetatileAt(x, y, &arr[0]); + } +} + +static void DrawClosedDoorTiles(const struct DoorGraphics *gfx, u32 x, u32 y) +{ + CurrentMapDrawMetatileAt(x, y - 1); + CurrentMapDrawMetatileAt(x, y); + + if (gfx->size == 2) + { + CurrentMapDrawMetatileAt(x + 1, y - 1); + CurrentMapDrawMetatileAt(x + 1, y); + } +} + +static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame, u32 x, u32 y) +{ + if (frame->offset == 0xFFFF) + { + DrawClosedDoorTiles(gfx, x, y); + if (sub_808A964()) + DrawClosedDoorTiles(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7); + } + else + { + CopyDoorTilesToVram(gfx, frame); + DrawCurrentDoorAnimFrame(gfx, x, y, gfx->palette); + if (sub_808A964()) + DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7, gfx->palette); + } +} + +enum +{ + TD_FRAMELIST = 0, + TD_GFX = 2, + TD_FRAME = 4, + TD_COUNTER, + TD_X, + TD_Y +}; + +static bool32 sub_808A5F0(struct DoorGraphics *gfx, struct DoorAnimFrame *frames, s16 *taskData) +{ + if (taskData[TD_COUNTER] == 0) + DrawDoor(gfx, &frames[taskData[TD_FRAME]], taskData[TD_X], taskData[TD_Y]); + if (taskData[TD_COUNTER] == frames[taskData[TD_FRAME]].time) + { + taskData[TD_COUNTER] = 0; + taskData[TD_FRAME]++; + if (frames[taskData[TD_FRAME]].time == 0) + return FALSE; + else + return TRUE; + } + taskData[TD_COUNTER]++; + return TRUE; +} + +static void Task_AnimateDoor(u8 taskId) +{ + u16 *taskData = gTasks[taskId].data; + struct DoorAnimFrame *frames = (struct DoorAnimFrame *)(taskData[TD_FRAMELIST] << 16 | taskData[TD_FRAMELIST + 1]); + struct DoorGraphics *gfx = (struct DoorGraphics *)(taskData[TD_GFX] << 16 | taskData[TD_GFX + 1]); + + if (sub_808A5F0(gfx, frames, taskData) == FALSE) + DestroyTask(taskId); +} + +static const struct DoorAnimFrame *GetLastDoorFrame(const struct DoorAnimFrame *frame, const void *unused) +{ + while (frame->time != 0) + frame++; + return frame - 1; +} + +static const struct DoorGraphics *GetDoorGraphics(const struct DoorGraphics *gfx, u16 metatileNum) +{ + while (gfx->tiles != NULL) + { + if (gfx->metatileNum == metatileNum) + return gfx; + gfx++; + } + return NULL; +} + +static s8 StartDoorAnimationTask(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frames, u32 x, u32 y) +{ + if (FuncIsActiveTask(Task_AnimateDoor) == TRUE) + return -1; + else + { + u8 taskId = CreateTask(Task_AnimateDoor, 0x50); + s16 *taskData = gTasks[taskId].data; + + taskData[TD_X] = x; + taskData[TD_Y] = y; + + taskData[TD_FRAMELIST + 1] = (u32)frames; + taskData[TD_FRAMELIST] = (u32)frames >> 16; + + taskData[TD_GFX + 1] = (u32)gfx; + taskData[TD_GFX] = (u32)gfx >> 16; + + return taskId; + } +} + +static void DrawClosedDoor(const struct DoorGraphics *gfx, u32 x, u32 y) +{ + DrawClosedDoorTiles(gfx, x, y); +} + +static void DrawOpenedDoor(const struct DoorGraphics *gfx, u32 x, u32 y) +{ + gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y)); + if (gfx != NULL) + DrawDoor(gfx, GetLastDoorFrame(gDoorOpenAnimFrames, gDoorOpenAnimFrames), x, y); +} + +static s8 StartDoorOpenAnimation(const struct DoorGraphics *gfx, u32 x, u32 y) +{ + gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y)); + if (gfx == NULL) + { + return -1; + } + else + { + if (gfx->size == 2) + return StartDoorAnimationTask(gfx, gBigDoorOpenAnimFrames, x, y); + else + return StartDoorAnimationTask(gfx, gDoorOpenAnimFrames, x, y); + } +} + +static s8 StartDoorCloseAnimation(const struct DoorGraphics *gfx, u32 x, u32 y) +{ + gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y)); + if (gfx == NULL) + return -1; + else + return StartDoorAnimationTask(gfx, gDoorCloseAnimFrames, x, y); +} + +static s8 cur_mapdata_get_door_x2_at(const struct DoorGraphics *gfx, u32 x, u32 y) +{ + gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y)); + if (gfx == NULL) + return -1; + else + return gfx->sound; +} + +void unref_sub_808A83C(u32 x, u32 y) +{ + StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y); +} + +void FieldSetDoorOpened(u32 x, u32 y) +{ + if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y))) + DrawOpenedDoor(gDoorAnimGraphicsTable, x, y); +} + +void FieldSetDoorClosed(u32 x, u32 y) +{ + if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y))) + DrawClosedDoor(gDoorAnimGraphicsTable, x, y); +} + +s8 FieldAnimateDoorClose(u32 x, u32 y) +{ + if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y))) + return -1; + else + return StartDoorCloseAnimation(gDoorAnimGraphicsTable, x, y); +} + +s8 FieldAnimateDoorOpen(u32 x, u32 y) +{ + if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y))) + return -1; + else + return StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y); +} + +bool8 FieldIsDoorAnimationRunning(void) +{ + return FuncIsActiveTask(Task_AnimateDoor); +} + +u32 GetDoorSoundEffect(u32 x, u32 y) +{ + int sound = cur_mapdata_get_door_x2_at(gDoorAnimGraphicsTable, x, y); + + if (sound == 0) + return SE_DOOR; + else if (sound == 1) + return SE_JIDO_DOA; + else if (sound == 2) + return SE_TU_SAA; + else + return SE_DOOR; +} + +bool8 sub_808A964(void) +{ + if (FlagGet(FLAG_SPECIAL_FLAG_0x4002)) + { + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2)) + { + return TRUE; + } + } + return FALSE; +} diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c new file mode 100644 index 000000000..5b3492db0 --- /dev/null +++ b/src/fldeff_teleport.c @@ -0,0 +1,46 @@ +#include "global.h" +#include "fldeff_teleport.h" +#include "field_effect.h" +#include "field_player_avatar.h" +#include "party_menu.h" +#include "overworld.h" +#include "rom6.h" +#include "task.h" + +extern bool8 (*gUnknown_03005DB0)(void); +extern void (*gUnknown_0203CEEC)(void); + +bool8 SetUpFieldMove_Teleport(void) +{ + if (Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) == TRUE) + { + gUnknown_03005DB0 = FieldCallback_Teleport; + gUnknown_0203CEEC = hm_teleport_run_dp02scr; + return TRUE; + } + return FALSE; +} + +void hm_teleport_run_dp02scr(void) +{ + Overworld_ResetStateAfterTeleport(); + FieldEffectStart(FLDEFF_USE_TELEPORT); + gFieldEffectArguments[0] = (u32)GetCursorSelectionMonId(); +} + +bool8 FldEff_UseTeleport(void) +{ + u8 taskId = oei_task_add(); + gTasks[taskId].data[8] = (u32)sub_817C94C >> 16; + gTasks[taskId].data[9] = (u32)sub_817C94C; + SetPlayerAvatarTransitionFlags(1); + return FALSE; +} + +void sub_817C94C(void) +{ + FieldEffectActiveListRemove(FLDEFF_USE_TELEPORT); + sub_80B7FC8(); +} + + diff --git a/src/libc.c b/src/libc.c deleted file mode 100644 index 1f457957b..000000000 --- a/src/libc.c +++ /dev/null @@ -1,173 +0,0 @@ -#include "global.h" -#include <stddef.h> - -#define LBLOCKSIZE (sizeof(long)) - -// Nonzero if (long)X contains a NULL byte. -#define CONTAINSNULL(X) (((X) - 0x01010101) & ~(X) & 0x80808080) - -// Nonzero if X is not aligned on a "long" boundary. -#define UNALIGNED(X) ((long)X & (LBLOCKSIZE - 1)) - -void *memcpy(void *dst0, const void *src0, size_t len0) -{ - char *dst = dst0; - const char *src = src0; - long *aligned_dst; - const long *aligned_src; - unsigned int len = len0; - - // If the size is small, or either src or dst is unaligned, - // then go to the byte copy loop. This should be rare. - if(len >= 16 && !(UNALIGNED(src) | UNALIGNED(dst))) - { - aligned_dst = (long *)dst; - aligned_src = (long *)src; - - // Copy 4X long words at a time if possible. - while(len >= 16) - { - *aligned_dst++ = *aligned_src++; - *aligned_dst++ = *aligned_src++; - *aligned_dst++ = *aligned_src++; - *aligned_dst++ = *aligned_src++; - len -= 16; - } - - // Copy one long word at a time if possible - while(len >= 4) - { - *aligned_dst++ = *aligned_src++; - len -= 4; - } - - dst = (char *)aligned_dst; - src = (char *)aligned_src; - } - - // Pick up any remaining bytes with a byte copier. - while(len--) - *dst++ = *src++; - - return dst0; -} - -void *memset(void *m, int c, size_t n) -{ - char *s = (char *)m; - int count, i; - unsigned long buffer; - unsigned long *aligned_addr; - unsigned char *unaligned_addr; - - // If the size is small or m is unaligned, - // then go to the byte copy loop. This should be rare. - if(n >= LBLOCKSIZE && !UNALIGNED(m)) - { - // We know that n is large and m is word-aligned. - aligned_addr = (unsigned long *)m; - - // Store C into each char sized location in buffer so that - // we can set large blocks quickly. - c &= 0xFF; - if(LBLOCKSIZE == 4) - { - buffer = (c << 8) | c; - buffer |= (buffer << 16); - } - else - { - buffer = 0; - for(i = 0; i < LBLOCKSIZE; i++) - buffer = (buffer << 8) | c; - } - - while(n >= LBLOCKSIZE * 4) - { - *aligned_addr++ = buffer; - *aligned_addr++ = buffer; - *aligned_addr++ = buffer; - *aligned_addr++ = buffer; - n -= LBLOCKSIZE * 4; - } - while(n >= LBLOCKSIZE) - { - *aligned_addr++ = buffer; - n -= LBLOCKSIZE; - } - - s = (char *)aligned_addr; - } - - // Pick up the remainder with a bytewise loop. - while(n--) - *s++ = (char)c; - - return m; -} - -int strcmp(const char *s1, const char *s2) -{ - unsigned long *a1; - unsigned long *a2; - - // If s1 or s2 are unaligned, then skip this and compare bytes. - if(!(UNALIGNED(s1) | UNALIGNED(s2))) - { - // Compare them a word at a time. - a1 = (unsigned long *)s1; - a2 = (unsigned long *)s2; - while(*a1 == *a2) - { - // If *a1 == *a2, and we find a null in *a1, - // then the strings must be equal, so return zero. - if(CONTAINSNULL(*a1)) - return 0; - - a1++; - a2++; - } - - s1 = (char *)a1; - s2 = (char *)a2; - } - - // Check the remaining few bytes. - while(*s1 != '\0' && *s1 == *s2) - { - s1++; - s2++; - } - - return (*(unsigned char *) s1) - (*(unsigned char *) s2); -} - -char* strcpy(char *dst0, const char *src0) -{ - char *dst = dst0; - const char *src = src0; - unsigned long *a1; - const unsigned long *a2; - - // If SRC or DEST is unaligned, then copy bytes. - if(!(UNALIGNED(src) | UNALIGNED(dst))) - { - // SRC and DEST are both "long int" aligned, try to do "long int" - // sized copies. - a1 = (unsigned long *)dst; - a2 = (unsigned long *)src; - while(!CONTAINSNULL(*a2)) - { - *a1++ = *a2++; - } - - dst = (char *)a1; - src = (char *)a2; - } - - // Copy the remaining few bytes. - while(*dst++ = *src++); - - return dst0; -} - diff --git a/src/libisagbprn.c b/src/libisagbprn.c new file mode 100755 index 000000000..e0e979e95 --- /dev/null +++ b/src/libisagbprn.c @@ -0,0 +1,177 @@ +#include <stdarg.h> +#include <stdio.h> +#include "gba/gba.h" +#include "config.h" + +#define AGB_PRINT_FLUSH_ADDR 0x9FE209D +#define AGB_PRINT_STRUCT_ADDR 0x9FE20F8 +#define AGB_PRINT_PROTECT_ADDR 0x9FE2FFE +#define WSCNT_DATA (WAITCNT_PHI_OUT_16MHZ | WAITCNT_WS0_S_2 | WAITCNT_WS0_N_4) + +// originally for auto no$gba support, the string "no$gba" should be at this address, +// the user needs to read this string out as the memory viewer won't show it. +#define NOCASHGBAIDADDR 0x4FFFA00 +#define NOCASHGBAPRINTADDR1 0x4FFFA10 // automatically adds a newline after the string has finished +#define NOCASHGBAPRINTADDR2 0x4FFFA14 // does not automatically add the newline. by default, NOCASHGBAPRINTADDR2 is used. this is used to keep strings consistent between no$gba and VBA-RR, but a user can choose to forgo this. + +struct AGBPrintStruct +{ + u16 m_nRequest; + u16 m_nBank; + u16 m_nGet; + u16 m_nPut; +}; + +typedef void (*LPFN_PRINT_FLUSH)(void); + +#ifndef NDEBUG + +void AGBPrintFlush1Block(void); + +void AGBPrintInit(void) +{ + volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR; + u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT; + u16 *pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR; + u16 nOldWSCNT = *pWSCNT; + *pWSCNT = WSCNT_DATA; + *pProtect = 0x20; + pPrint->m_nRequest = pPrint->m_nGet = pPrint->m_nPut = 0; + pPrint->m_nBank = 0xFD; + *pProtect = 0; + *pWSCNT = nOldWSCNT; +} + +static void AGBPutcInternal(const char cChr) +{ + volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR; + u16 *pPrintBuf = (u16 *)(0x8000000 + (pPrint->m_nBank << 16)); + u16 *pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR; + u16 nData = pPrintBuf[pPrint->m_nPut / 2]; + *pProtect = 0x20; + nData = (pPrint->m_nPut & 1) ? (nData & 0xFF) | (cChr << 8) : (nData & 0xFF00) | cChr; + pPrintBuf[pPrint->m_nPut / 2] = nData; + pPrint->m_nPut++; + *pProtect = 0; +} + +void AGBPutc(const char cChr) +{ + u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT; + u16 nOldWSCNT = *pWSCNT; + volatile struct AGBPrintStruct *pPrint; + *pWSCNT = WSCNT_DATA; + AGBPutcInternal(cChr); + *pWSCNT = nOldWSCNT; + pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR; + if (pPrint->m_nPut == ((pPrint->m_nGet - 1) & 0xFFFF)) + AGBPrintFlush1Block(); +} + +void AGBPrint(const char *pBuf) +{ + volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR; + u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT; + u16 nOldWSCNT = *pWSCNT; + *pWSCNT = WSCNT_DATA; + while (*pBuf) + { + AGBPutc(*pBuf); + pBuf++; + } + *pWSCNT = nOldWSCNT; +} + +void AGBPrintf(const char *pBuf, ...) +{ + char bufPrint[0x100]; + va_list vArgv; + va_start(vArgv, pBuf); + vsprintf(bufPrint, pBuf, vArgv); + va_end(vArgv); + AGBPrint(bufPrint); +} + +static void AGBPrintTransferDataInternal(u32 bAllData) +{ + LPFN_PRINT_FLUSH lpfnFuncFlush; + u16 *pIME; + u16 nIME; + u16 *pWSCNT; + u16 nOldWSCNT; + u16 *pProtect; + volatile struct AGBPrintStruct *pPrint; + + pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR; + pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR; + lpfnFuncFlush = (LPFN_PRINT_FLUSH)AGB_PRINT_FLUSH_ADDR; + pIME = (u16 *)REG_ADDR_IME; + nIME = *pIME; + pWSCNT = (u16 *)REG_ADDR_WAITCNT; + nOldWSCNT = *pWSCNT; + *pIME = nIME & ~1; + *pWSCNT = WSCNT_DATA; + + if (bAllData) + { + while (pPrint->m_nPut != pPrint->m_nGet) + { + *pProtect = 0x20; + lpfnFuncFlush(); + *pProtect = 0; + } + } + else if (pPrint->m_nPut != pPrint->m_nGet) + { + *pProtect = 0x20; + lpfnFuncFlush(); + *pProtect = 0; + } + + *pWSCNT = nOldWSCNT; + *pIME = nIME; +} + +void AGBPrintFlush1Block(void) +{ + AGBPrintTransferDataInternal(FALSE); +} + +void AGBPrintFlush(void) +{ + AGBPrintTransferDataInternal(TRUE); +} + +void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram) +{ + if (nStopProgram) + { + AGBPrintf("ASSERTION FAILED FILE=[%s] LINE=[%d] EXP=[%s] \n", pFile, nLine, pExpression); + AGBPrintFlush(); + asm(".hword 0xEFFF"); + } + else + { + AGBPrintf("WARING FILE=[%s] LINE=[%d] EXP=[%s] \n", pFile, nLine, pExpression); + } +} + +// no$gba print functions, uncomment to use +/* +void NoCashGBAPrint(const char *pBuf) +{ + *(volatile u32*)NOCASHGBAPRINTADDR2 = (u32)pBuf; +} + +void NoCashGBAPrintf(const char *pBuf, ...) +{ + char bufPrint[0x100]; + va_list vArgv; + va_start(vArgv, pBuf); + vsprintf(bufPrint, pBuf, vArgv); + va_end(vArgv); + NoCashGBAPrint(bufPrint); +} +*/ + +#endif diff --git a/src/load_save.c b/src/load_save.c index e0106c0a8..a516c08c2 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -80,45 +80,15 @@ void SetSaveBlocksPointers(u16 offset) SetDecorationInventoriesPointers(); } -// stuff i used to try and match MoveSaveBlocks_ResetHeap -struct SaveBlocksInOne -{ - struct SaveBlock2 sav2; - struct SaveBlock1 sav1; - struct PokemonStorage sav3; -}; +extern u8 gHeap[]; -extern struct SaveBlocksInOne gHeap; - -#define ewram_addr 0x02000000 // oh no... -#define ewram_addr2 0x02000f2c -#define ewram_addr3 0x02004cb4 - -#define eSaveBlockCopy (*(struct SaveBlocksInOne *)(ewram_addr + 0x0)) -#define eSaveBlock2Copy (*(struct SaveBlock2 *)((void*)(ewram_addr + 0x0))) -#define eSaveBlock1Copy (*(struct SaveBlock1 *)((void*)(ewram_addr + sizeof(struct SaveBlock2)))) -#define eSaveBlock3Copy (*(struct PokemonStorage *)((void*)(ewram_addr + sizeof(struct SaveBlock2) + sizeof(struct SaveBlock1)))) - -#ifdef NONMATCHING // this is one devil of a motherfucker -/* - The reason MoveSaveBlocks_ResetHeap mismatches is due to incorrect memcpys. Various - things have been tried, such as: direct struct copys, ewram casts, use of defining - the addresses manually, using memcpy anyway, delayed allocation of pointers at - the start of function, as seen above and below. Scope declaration has been used to try and - reproduce the correct macro thought to be used, but nothing has worked. It is worth - noting that at this point that the compiler will delay the allocation of the save block - pointers at the beginningto be allocated later: which might matter for matching this. - Due to loading shared ewram heap areas directly, it is very likely emerald used ewram - defines for this function, but there is no known example of a matching define. - In addition, dead code might be present in the form of a runtime variable used - to fix the address of the save blocks. This has been tested and is shown to affect - the registers as well. -*/ void MoveSaveBlocks_ResetHeap(void) { void *vblankCB, *hblankCB; u32 encryptionKey; - struct SaveBlock1 **sav1Copy = &gSaveBlock1Ptr; // r10; + struct SaveBlock2 *saveBlock2Copy; + struct SaveBlock1 *saveBlock1Copy; + struct PokemonStorage *pokemonStorageCopy; // save interrupt functions and turn them off vblankCB = gMain.vblankCallback; @@ -127,22 +97,30 @@ void MoveSaveBlocks_ResetHeap(void) gMain.hblankCallback = NULL; gUnknown_0203CF5C = NULL; + saveBlock2Copy = (struct SaveBlock2 *)(gHeap); + saveBlock1Copy = (struct SaveBlock1 *)(gHeap + sizeof(struct SaveBlock2)); + pokemonStorageCopy = (struct PokemonStorage *)(gHeap + sizeof(struct SaveBlock2) + sizeof(struct SaveBlock1)); + // backup the saves. - eSaveBlock1Copy = **sav1Copy; - eSaveBlock2Copy = *gSaveBlock2Ptr; - eSaveBlock3Copy = *gPokemonStoragePtr; + *saveBlock2Copy = *gSaveBlock2Ptr; + *saveBlock1Copy = *gSaveBlock1Ptr; + *pokemonStorageCopy = *gPokemonStoragePtr; // change saveblocks' pointers // argument is a sum of the individual trainerId bytes - SetSaveBlocksPointers(eSaveBlock2Copy.playerTrainerId[0] + eSaveBlock2Copy.playerTrainerId[1] + eSaveBlock2Copy.playerTrainerId[2] + eSaveBlock2Copy.playerTrainerId[3]); + SetSaveBlocksPointers( + saveBlock2Copy->playerTrainerId[0] + + saveBlock2Copy->playerTrainerId[1] + + saveBlock2Copy->playerTrainerId[2] + + saveBlock2Copy->playerTrainerId[3]); // restore saveblock data since the pointers changed - **sav1Copy = eSaveBlock1Copy; - *gSaveBlock2Ptr = eSaveBlock2Copy; - *gPokemonStoragePtr = eSaveBlock3Copy; + *gSaveBlock2Ptr = *saveBlock2Copy; + *gSaveBlock1Ptr = *saveBlock1Copy; + *gPokemonStoragePtr = *pokemonStorageCopy; // heap was destroyed in the copying process, so reset it - InitHeap((void*)(0x02000000), 0x1C000); + InitHeap(gHeap, HEAP_SIZE); // restore interrupt functions gMain.hblankCallback = hblankCB; @@ -153,105 +131,7 @@ void MoveSaveBlocks_ResetHeap(void) ApplyNewEncryptionKeyToAllEncryptedData(encryptionKey); gSaveBlock2Ptr->encryptionKey = encryptionKey; } -#else -__attribute__((naked)) -void MoveSaveBlocks_ResetHeap(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x8\n\ - ldr r5, =gMain\n\ - ldr r0, [r5, 0xC]\n\ - str r0, [sp]\n\ - ldr r1, [r5, 0x10]\n\ - str r1, [sp, 0x4]\n\ - movs r0, 0\n\ - str r0, [r5, 0xC]\n\ - str r0, [r5, 0x10]\n\ - ldr r1, =gUnknown_0203CF5C\n\ - str r0, [r1]\n\ - ldr r4, =0x02000000\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r1, [r0]\n\ - ldr r6, =0x00000f2c\n\ - adds r0, r4, 0\n\ - adds r2, r6, 0\n\ - bl memcpy\n\ - ldr r1, =gSaveBlock1Ptr\n\ - mov r10, r1\n\ - ldr r1, [r1]\n\ - ldr r7, =0x00003d88\n\ - ldr r0, =0x02000f2c\n\ - adds r2, r7, 0\n\ - bl memcpy\n\ - ldr r0, =gPokemonStoragePtr\n\ - mov r8, r0\n\ - ldr r1, [r0]\n\ - ldr r0, =0x000083d0\n\ - mov r9, r0\n\ - ldr r0, =0x02004cb4\n\ - mov r2, r9\n\ - bl memcpy\n\ - ldrb r1, [r4, 0xA]\n\ - ldrb r0, [r4, 0xB]\n\ - adds r1, r0\n\ - ldrb r0, [r4, 0xC]\n\ - adds r1, r0\n\ - ldrb r0, [r4, 0xD]\n\ - adds r0, r1\n\ - bl SetSaveBlocksPointers\n\ - ldr r1, =gSaveBlock2Ptr\n\ - ldr r0, [r1]\n\ - adds r1, r4, 0\n\ - adds r2, r6, 0\n\ - bl memcpy\n\ - mov r1, r10\n\ - ldr r0, [r1]\n\ - ldr r1, =0x02000f2c\n\ - adds r2, r7, 0\n\ - bl memcpy\n\ - mov r1, r8\n\ - ldr r0, [r1]\n\ - ldr r1, =0x02004cb4\n\ - mov r2, r9\n\ - bl memcpy\n\ - movs r1, 0xE0\n\ - lsls r1, 9\n\ - adds r0, r4, 0\n\ - bl InitHeap\n\ - ldr r0, [sp, 0x4]\n\ - str r0, [r5, 0x10]\n\ - ldr r1, [sp]\n\ - str r1, [r5, 0xC]\n\ - bl Random\n\ - adds r4, r0, 0\n\ - bl Random\n\ - lsls r4, 16\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - adds r4, r0\n\ - adds r0, r4, 0\n\ - bl ApplyNewEncryptionKeyToAllEncryptedData\n\ - ldr r1, =gSaveBlock2Ptr\n\ - ldr r0, [r1]\n\ - adds r0, 0xAC\n\ - str r4, [r0]\n\ - add sp, 0x8\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided\n"); -} -#endif + u8 sav2_x1_query_bit1(void) { diff --git a/src/main.c b/src/main.c index 07ce07f1c..07b7d9147 100644 --- a/src/main.c +++ b/src/main.c @@ -122,7 +122,7 @@ void AgbMain() ClearDma3Requests(); ResetBgs(); SetDefaultFontsPointer(); - InitHeap(gHeap, 0x1C000); + InitHeap(gHeap, HEAP_SIZE); gSoftResetDisabled = FALSE; @@ -332,7 +332,6 @@ void SetSerialCallback(IntrCallback callback) } extern void CopyBufferedValuesToGpuRegs(void); -extern void ProcessDma3Requests(void); static void VBlankIntr(void) { diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c index d4dbc5f42..099edce49 100644 --- a/src/reset_save_heap.c +++ b/src/reset_save_heap.c @@ -23,10 +23,8 @@ void sub_81700F8(void) ResetSaveCounters(); sub_81534D0(0); if (gSaveFileStatus == 0 || gSaveFileStatus == 2) - { Sav2_ClearSetDefault(); - } SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound); - InitHeap(gHeap, 0x1c000); + InitHeap(gHeap, HEAP_SIZE); SetMainCallback2(sub_8086230); } diff --git a/src/window.c b/src/window.c index f4cb48ec0..3913b5800 100644 --- a/src/window.c +++ b/src/window.c @@ -465,696 +465,74 @@ void FillWindowPixelBuffer(u8 windowId, u8 fillValue) CpuFastFill8(fillValue, gWindows[windowId].tileData, 0x20 * fillSize); } -// functionally equivalent, its fucking hard to match -#ifdef NONMATCHING +#define MOVE_TILES_DOWN(a) \ +{ \ + destOffset = i + (a); \ + srcOffset = i + (((width * (distanceLoop & ~7)) | (distanceLoop & 7)) * 4); \ + if (srcOffset < size) \ + *(u32*)(tileData + destOffset) = *(u32*)(tileData + srcOffset); \ + else \ + *(u32*)(tileData + destOffset) = fillValue32; \ + distanceLoop++; \ +} + +#define MOVE_TILES_UP(a) \ +{ \ + destOffset = i + (a); \ + srcOffset = i + (((width * (distanceLoop & ~7)) | (distanceLoop & 7)) * 4); \ + if (srcOffset < size) \ + *(u32*)(tileData - destOffset) = *(u32*)(tileData - srcOffset); \ + else \ + *(u32*)(tileData - destOffset) = fillValue32; \ + distanceLoop++; \ +} + void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue) { - s32 i, id1, id2, size; - u32 distanceLoop, toFill, width; - u8 *tileData; - struct WindowTemplate window; - - tileData = gWindows[windowId].tileData; - toFill = (fillValue << 0x18) | (fillValue << 0x10) | (fillValue << 8) | fillValue; - window = gWindows[windowId].window; - size = 0x20 * (window.height * window.width); - width = window.width; - if (direction != 1) + struct WindowTemplate window = gWindows[windowId].window; + u8 *tileData = gWindows[windowId].tileData; + u32 fillValue32 = (fillValue << 24) | (fillValue << 16) | (fillValue << 8) | fillValue; + s32 size = window.height * window.width * 32; + u32 width = window.width; + s32 i; + s32 srcOffset, destOffset; + u32 distanceLoop; + + switch (direction) { - s32 signedDirection = direction; - if (signedDirection <= 1) + case 0: + for (i = 0; i < size; i += 32) { - if (signedDirection == 0) - { - for (i = 0; i < size; i += 0x20) - { - distanceLoop = distance; - id1 = i + 0; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData + id1) = *(u32*)(tileData + id2); - else - *(u32*)(tileData + id1) = toFill; - - distanceLoop++; - id1 = i + 4; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData + id1) = *(u32*)(tileData + id2); - else - *(u32*)(tileData + id1) = toFill; - - distanceLoop++; - id1 = i + 8; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData + id1) = *(u32*)(tileData + id2); - else - *(u32*)(tileData + id1) = toFill; - - distanceLoop++; - id1 = i + 12; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData + id1) = *(u32*)(tileData + id2); - else - *(u32*)(tileData + id1) = toFill; - - distanceLoop++; - id1 = i + 16; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData + id1) = *(u32*)(tileData + id2); - else - *(u32*)(tileData + id1) = toFill; - - distanceLoop++; - id1 = i + 20; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData + id1) = *(u32*)(tileData + id2); - else - *(u32*)(tileData + id1) = toFill; - - distanceLoop++; - id1 = i + 24; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData + id1) = *(u32*)(tileData + id2); - else - *(u32*)(tileData + id1) = toFill; - - distanceLoop++; - id1 = i + 28; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData + id1) = *(u32*)(tileData + id2); - else - *(u32*)(tileData + id1) = toFill; - } - } + distanceLoop = distance; + MOVE_TILES_DOWN(0) + MOVE_TILES_DOWN(4) + MOVE_TILES_DOWN(8) + MOVE_TILES_DOWN(12) + MOVE_TILES_DOWN(16) + MOVE_TILES_DOWN(20) + MOVE_TILES_DOWN(24) + MOVE_TILES_DOWN(28) } - } - else - { + break; + case 1: tileData += size - 4; - for (i = 0; i < size; i += 0x20) + for (i = 0; i < size; i += 32) { distanceLoop = distance; - id1 = i + 0; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData - id1) = *(u32*)(tileData - id2); - else - *(u32*)(tileData - id1) = toFill; - - distanceLoop++; - id1 = i + 4; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData - id1) = *(u32*)(tileData - id2); - else - *(u32*)(tileData - id1) = toFill; - - distanceLoop++; - id1 = i + 8; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData - id1) = *(u32*)(tileData - id2); - else - *(u32*)(tileData - id1) = toFill; - - distanceLoop++; - id1 = i + 12; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData - id1) = *(u32*)(tileData - id2); - else - *(u32*)(tileData - id1) = toFill; - - distanceLoop++; - id1 = i + 16; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData - id1) = *(u32*)(tileData - id2); - else - *(u32*)(tileData - id1) = toFill; - - distanceLoop++; - id1 = i + 20; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData - id1) = *(u32*)(tileData - id2); - else - *(u32*)(tileData - id1) = toFill; - - distanceLoop++; - id1 = i + 24; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData - id1) = *(u32*)(tileData - id2); - else - *(u32*)(tileData - id1) = toFill; - - distanceLoop++; - id1 = i + 28; - id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4); - if (id2 < size) - *(u32*)(tileData - id1) = *(u32*)(tileData - id2); - else - *(u32*)(tileData - id1) = toFill; + MOVE_TILES_UP(0) + MOVE_TILES_UP(4) + MOVE_TILES_UP(8) + MOVE_TILES_UP(12) + MOVE_TILES_UP(16) + MOVE_TILES_UP(20) + MOVE_TILES_UP(24) + MOVE_TILES_UP(28) } + break; + case 2: + break; } } -#else -__attribute__((naked)) -void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x8\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - mov r8, r1\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - str r2, [sp]\n\ - lsls r3, 24\n\ - lsrs r3, 24\n\ - ldr r2, =gWindows\n\ - lsls r1, r0, 1\n\ - adds r1, r0\n\ - lsls r1, 2\n\ - adds r4, r1, r2\n\ - adds r2, 0x8\n\ - adds r1, r2\n\ - ldr r5, [r1]\n\ - lsls r7, r3, 24\n\ - lsls r0, r3, 16\n\ - orrs r7, r0\n\ - lsls r0, r3, 8\n\ - orrs r7, r0\n\ - orrs r7, r3\n\ - ldr r1, [r4]\n\ - ldr r2, [r4, 0x4]\n\ - ldrb r3, [r4, 0x4]\n\ - lsrs r0, r1, 24\n\ - muls r0, r3\n\ - lsls r6, r0, 5\n\ - lsrs r1, 24\n\ - mov r12, r1\n\ - mov r0, r8\n\ - cmp r0, 0x1\n\ - bne _08003CE8\n\ - b _08003E9E\n\ -_08003CE8:\n\ - cmp r0, 0x1\n\ - ble _08003CEE\n\ - b _08004046\n\ -_08003CEE:\n\ - cmp r0, 0\n\ - beq _08003CF4\n\ - b _08004046\n\ -_08003CF4:\n\ - movs r4, 0\n\ - cmp r4, r6\n\ - blt _08003CFC\n\ - b _08004046\n\ -_08003CFC:\n\ - movs r1, 0x8\n\ - negs r1, r1\n\ - mov r9, r1\n\ - movs r2, 0x7\n\ - mov r8, r2\n\ - mov r10, r5\n\ -_08003D08:\n\ - ldr r3, [sp]\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - adds r0, r3, 0\n\ - mov r2, r8\n\ - ands r0, r2\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003D34\n\ - adds r0, r5, r1\n\ - ldr r0, [r0]\n\ - mov r1, r10\n\ - str r0, [r1]\n\ - b _08003D38\n\ - .pool\n\ -_08003D34:\n\ - mov r2, r10\n\ - str r7, [r2]\n\ -_08003D38:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0x4\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003D64\n\ - adds r0, r5, r2\n\ - adds r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003D68\n\ -_08003D64:\n\ - adds r0, r5, r2\n\ - str r7, [r0]\n\ -_08003D68:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x8\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003D96\n\ - adds r0, r5, r2\n\ - adds r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003D9A\n\ -_08003D96:\n\ - adds r0, r5, r2\n\ - str r7, [r0]\n\ -_08003D9A:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0xC\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003DC8\n\ - adds r0, r5, r2\n\ - adds r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003DCC\n\ -_08003DC8:\n\ - adds r0, r5, r2\n\ - str r7, [r0]\n\ -_08003DCC:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x10\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003DFA\n\ - adds r0, r5, r2\n\ - adds r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003DFE\n\ -_08003DFA:\n\ - adds r0, r5, r2\n\ - str r7, [r0]\n\ -_08003DFE:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x14\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003E2C\n\ - adds r0, r5, r2\n\ - adds r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003E30\n\ -_08003E2C:\n\ - adds r0, r5, r2\n\ - str r7, [r0]\n\ -_08003E30:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x18\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003E5E\n\ - adds r0, r5, r2\n\ - adds r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003E62\n\ -_08003E5E:\n\ - adds r0, r5, r2\n\ - str r7, [r0]\n\ -_08003E62:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x1C\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - mov r1, r8\n\ - ands r3, r1\n\ - orrs r0, r3\n\ - lsls r0, 2\n\ - adds r1, r4, r0\n\ - cmp r1, r6\n\ - bge _08003E8C\n\ - adds r0, r5, r2\n\ - adds r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003E90\n\ -_08003E8C:\n\ - adds r0, r5, r2\n\ - str r7, [r0]\n\ -_08003E90:\n\ - movs r2, 0x20\n\ - add r10, r2\n\ - adds r4, 0x20\n\ - cmp r4, r6\n\ - bge _08003E9C\n\ - b _08003D08\n\ -_08003E9C:\n\ - b _08004046\n\ -_08003E9E:\n\ - subs r0, r6, 0x4\n\ - adds r5, r0\n\ - movs r4, 0\n\ - cmp r4, r6\n\ - blt _08003EAA\n\ - b _08004046\n\ -_08003EAA:\n\ - movs r0, 0x8\n\ - negs r0, r0\n\ - mov r9, r0\n\ - movs r1, 0x7\n\ - mov r8, r1\n\ - mov r10, r5\n\ -_08003EB6:\n\ - ldr r3, [sp]\n\ - adds r0, r3, 0\n\ - mov r2, r9\n\ - ands r0, r2\n\ - mov r1, r12\n\ - muls r1, r0\n\ - adds r0, r3, 0\n\ - mov r2, r8\n\ - ands r0, r2\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003EDC\n\ - subs r0, r5, r1\n\ - ldr r0, [r0]\n\ - mov r1, r10\n\ - str r0, [r1]\n\ - b _08003EE0\n\ -_08003EDC:\n\ - mov r2, r10\n\ - str r7, [r2]\n\ -_08003EE0:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0x4\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003F0C\n\ - subs r0, r5, r2\n\ - subs r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003F10\n\ -_08003F0C:\n\ - subs r0, r5, r2\n\ - str r7, [r0]\n\ -_08003F10:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x8\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003F3E\n\ - subs r0, r5, r2\n\ - subs r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003F42\n\ -_08003F3E:\n\ - subs r0, r5, r2\n\ - str r7, [r0]\n\ -_08003F42:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0xC\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003F70\n\ - subs r0, r5, r2\n\ - subs r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003F74\n\ -_08003F70:\n\ - subs r0, r5, r2\n\ - str r7, [r0]\n\ -_08003F74:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x10\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003FA2\n\ - subs r0, r5, r2\n\ - subs r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003FA6\n\ -_08003FA2:\n\ - subs r0, r5, r2\n\ - str r7, [r0]\n\ -_08003FA6:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x14\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08003FD4\n\ - subs r0, r5, r2\n\ - subs r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08003FD8\n\ -_08003FD4:\n\ - subs r0, r5, r2\n\ - str r7, [r0]\n\ -_08003FD8:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x18\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - str r1, [sp, 0x4]\n\ - adds r0, r3, 0\n\ - mov r1, r8\n\ - ands r0, r1\n\ - ldr r1, [sp, 0x4]\n\ - orrs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r4, r1\n\ - cmp r1, r6\n\ - bge _08004006\n\ - subs r0, r5, r2\n\ - subs r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _0800400A\n\ -_08004006:\n\ - subs r0, r5, r2\n\ - str r7, [r0]\n\ -_0800400A:\n\ - adds r3, 0x1\n\ - adds r2, r4, 0\n\ - adds r2, 0x1C\n\ - adds r0, r3, 0\n\ - mov r1, r9\n\ - ands r0, r1\n\ - mov r1, r12\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - mov r1, r8\n\ - ands r3, r1\n\ - orrs r0, r3\n\ - lsls r0, 2\n\ - adds r1, r4, r0\n\ - cmp r1, r6\n\ - bge _08004034\n\ - subs r0, r5, r2\n\ - subs r1, r5, r1\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - b _08004038\n\ -_08004034:\n\ - subs r0, r5, r2\n\ - str r7, [r0]\n\ -_08004038:\n\ - movs r2, 0x20\n\ - negs r2, r2\n\ - add r10, r2\n\ - adds r4, 0x20\n\ - cmp r4, r6\n\ - bge _08004046\n\ - b _08003EB6\n\ -_08004046:\n\ - add sp, 0x8\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided"); -} -#endif // NONMATCHING void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8)) { |