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authorDizzyEggg <jajkodizzy@wp.pl>2018-01-14 22:19:26 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-01-14 22:19:26 +0100
commit05aba58d5d5783cb3942349b0a1cc7a19a871d8d (patch)
tree8d7e4308d231420bdceb40a565af2fe10b4f58f6 /src
parentbc1a957674e84daf181c508afd2b623304de121d (diff)
parentd1630d481a0ff611fda2d70a100eed5046982cec (diff)
fix battle transition conflicts
Diffstat (limited to 'src')
-rw-r--r--src/dma3_manager.c553
-rw-r--r--src/field_door.c898
-rw-r--r--src/fldeff_teleport.c46
-rw-r--r--src/libc.c173
-rwxr-xr-xsrc/libisagbprn.c177
-rw-r--r--src/load_save.c162
-rw-r--r--src/main.c3
-rw-r--r--src/reset_save_heap.c4
-rw-r--r--src/window.c736
9 files changed, 1329 insertions, 1423 deletions
diff --git a/src/dma3_manager.c b/src/dma3_manager.c
index bb015c5cf..3832c3663 100644
--- a/src/dma3_manager.c
+++ b/src/dma3_manager.c
@@ -1,13 +1,24 @@
#include "global.h"
#include "dma3.h"
-IWRAM_DATA struct {
- /* 0x00 */ const u8 *src;
- /* 0x04 */ u8 *dest;
- /* 0x08 */ u16 size;
- /* 0x0A */ u16 mode;
- /* 0x0C */ u32 value;
-} gDma3Requests[128];
+// Maximum amount of data we will transfer in one operation
+#define MAX_DMA_BLOCK_SIZE 0x1000
+
+#define MAX_DMA_REQUESTS 128
+
+#define DMA_REQUEST_COPY32 1
+#define DMA_REQUEST_FILL32 2
+#define DMA_REQUEST_COPY16 3
+#define DMA_REQUEST_FILL16 4
+
+IWRAM_DATA struct
+{
+ const u8 *src;
+ u8 *dest;
+ u16 size;
+ u16 mode;
+ u32 value;
+} gDma3Requests[MAX_DMA_REQUESTS];
static bool8 gDma3ManagerLocked;
static u8 gDma3RequestCursor;
@@ -19,88 +30,103 @@ void ClearDma3Requests(void)
gDma3ManagerLocked = TRUE;
gDma3RequestCursor = 0;
- for(i = 0; i < (u8)ARRAY_COUNT(gDma3Requests); i++)
+ for (i = 0; i < MAX_DMA_REQUESTS; i++)
{
gDma3Requests[i].size = 0;
- gDma3Requests[i].src = 0;
- gDma3Requests[i].dest = 0;
+ gDma3Requests[i].src = NULL;
+ gDma3Requests[i].dest = NULL;
}
gDma3ManagerLocked = FALSE;
}
-#ifdef NONMATCHING
+#define Dma3CopyLarge_(src, dest, size, bit) \
+{ \
+ const void *_src = src; \
+ void *_dest = dest; \
+ u32 _size = size; \
+ while (1) \
+ { \
+ if (_size <= MAX_DMA_BLOCK_SIZE) \
+ { \
+ DmaCopy##bit(3, _src, _dest, _size); \
+ break; \
+ } \
+ DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
+ _src += MAX_DMA_BLOCK_SIZE; \
+ _dest += MAX_DMA_BLOCK_SIZE; \
+ _size -= MAX_DMA_BLOCK_SIZE; \
+ } \
+}
+
+#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
+#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
+
+#define Dma3FillLarge_(value, dest, size, bit) \
+{ \
+ void *_dest = dest; \
+ u32 _size = size; \
+ while (1) \
+ { \
+ if (_size <= MAX_DMA_BLOCK_SIZE) \
+ { \
+ DmaFill##bit(3, value, _dest, _size); \
+ break; \
+ } \
+ DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
+ _dest += MAX_DMA_BLOCK_SIZE; \
+ _size -= MAX_DMA_BLOCK_SIZE; \
+ } \
+}
+
+#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
+#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
+
+
void ProcessDma3Requests(void)
{
- // NOTE: the fillerA member of the DMA struct is actually u32 value;
- u16 total_size;
+ u16 bytesTransferred;
if (gDma3ManagerLocked)
return;
- total_size = 0;
+ bytesTransferred = 0;
// as long as there are DMA requests to process (unless size or vblank is an issue), do not exit
- while (gDma3Requests[gDma3RequestCursor].size)
+ while (gDma3Requests[gDma3RequestCursor].size != 0)
{
- total_size += gDma3Requests[gDma3RequestCursor].size;
+ bytesTransferred += gDma3Requests[gDma3RequestCursor].size;
- if (total_size > 0xA000)
- return; // don't do too much at once
-
- if (REG_VCOUNT > 224)
- return;// we're about to leave vblank, stop
+ if (bytesTransferred > 40 * 1024)
+ return; // don't transfer more than 40 KiB
+ if (*(u8 *)REG_ADDR_VCOUNT > 224)
+ return; // we're about to leave vblank, stop
switch (gDma3Requests[gDma3RequestCursor].mode)
{
- case 1: // regular 32-bit copy
- // _08000C8C
- if(gDma3Requests[gDma3RequestCursor].size <= 0x1000)
- {
- DmaCopy32(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size);
- break;
- }
- while (gDma3Requests[gDma3RequestCursor].size > 0x1000)
- {
- DmaCopy32(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, 0x1000);
- gDma3Requests[gDma3RequestCursor].src += 0x1000;
- gDma3Requests[gDma3RequestCursor].dest += 0x1000;
- gDma3Requests[gDma3RequestCursor].size -= 0x1000;
- }
- DmaCopy32(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size);
+ case DMA_REQUEST_COPY32: // regular 32-bit copy
+ Dma3CopyLarge32_(gDma3Requests[gDma3RequestCursor].src,
+ gDma3Requests[gDma3RequestCursor].dest,
+ gDma3Requests[gDma3RequestCursor].size);
break;
- case 2: // repeat a single 32-bit value across RAM
- // _08000CD0
- while (gDma3Requests[gDma3RequestCursor].size > 0x1000)
- {
- DmaFill32(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, 0x1000);
- gDma3Requests[gDma3RequestCursor].dest += 0x1000;
- gDma3Requests[gDma3RequestCursor].size -= 0x1000;
- }
- DmaFill32(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size);
+ case DMA_REQUEST_FILL32: // repeat a single 32-bit value across RAM
+ Dma3FillLarge32_(gDma3Requests[gDma3RequestCursor].value,
+ gDma3Requests[gDma3RequestCursor].dest,
+ gDma3Requests[gDma3RequestCursor].size);
break;
- case 3: // regular 16-bit copy
- // _08000D3C
- while (gDma3Requests[gDma3RequestCursor].size > 0x1000)
- {
- DmaCopy16(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, 0x1000);
- gDma3Requests[gDma3RequestCursor].src += 0x1000;
- gDma3Requests[gDma3RequestCursor].dest += 0x1000;
- gDma3Requests[gDma3RequestCursor].size -= 0x1000;
- }
- DmaCopy16(3, gDma3Requests[gDma3RequestCursor].src, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size);
+ case DMA_REQUEST_COPY16: // regular 16-bit copy
+ Dma3CopyLarge16_(gDma3Requests[gDma3RequestCursor].src,
+ gDma3Requests[gDma3RequestCursor].dest,
+ gDma3Requests[gDma3RequestCursor].size);
break;
- case 4: // repeat a single 16-bit value across RAM
- // _08000D88
- while (gDma3Requests[gDma3RequestCursor].size > 0x1000)
- {
- DmaFill16(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, 0x1000);
- gDma3Requests[gDma3RequestCursor].dest += 0x1000;
- gDma3Requests[gDma3RequestCursor].size -= 0x1000;
- }
- DmaFill16(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size);
+ case DMA_REQUEST_FILL16: // repeat a single 16-bit value across RAM
+ Dma3FillLarge16_(gDma3Requests[gDma3RequestCursor].value,
+ gDma3Requests[gDma3RequestCursor].dest,
+ gDma3Requests[gDma3RequestCursor].size);
break;
}
+
+ // Free the request
gDma3Requests[gDma3RequestCursor].src = NULL;
gDma3Requests[gDma3RequestCursor].dest = NULL;
gDma3Requests[gDma3RequestCursor].size = 0;
@@ -108,375 +134,54 @@ void ProcessDma3Requests(void)
gDma3Requests[gDma3RequestCursor].value = 0;
gDma3RequestCursor++;
- if (gDma3RequestCursor >= 128) // loop back to the first DMA request
+ if (gDma3RequestCursor >= MAX_DMA_REQUESTS) // loop back to the first DMA request
gDma3RequestCursor = 0;
}
}
-#else
-__attribute__((naked))
-void ProcessDma3Requests(void)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0xC\n\
- ldr r0, =gDma3ManagerLocked\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08000C06\n\
- b _08000E46\n\
-_08000C06:\n\
- movs r0, 0\n\
- str r0, [sp, 0x8]\n\
- ldr r1, =gDma3Requests\n\
- ldr r2, =gDma3RequestCursor\n\
- ldrb r0, [r2]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x8]\n\
- mov r12, r2\n\
- cmp r0, 0\n\
- bne _08000C1E\n\
- b _08000E46\n\
-_08000C1E:\n\
- mov r8, r1\n\
- adds r1, 0x4\n\
- mov r10, r1\n\
- movs r6, 0x80\n\
- lsls r6, 5\n\
- ldr r7, =0x040000D4 @REG_DMA3\n\
- movs r2, 0\n\
- mov r9, r2\n\
-_08000C2E:\n\
- mov r3, r12 @ gDma3RequestCursor\n\
- ldrb r0, [r3]\n\
- lsls r5, r0, 4\n\
- mov r0, r8 @ gDma3Requests\n\
- adds r1, r5, r0 @ gDma3Requests[gDma3RequestCursor]\n\
- ldrh r0, [r1, 0x8] @ gDma3Requests[gDma3RequestCursor].size\n\
- ldr r2, [sp, 0x8]\n\
- adds r0, r2, r0\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x8]\n\
- movs r0, 0xA0\n\
- lsls r0, 8\n\
- ldr r3, [sp, 0x8]\n\
- cmp r3, r0\n\
- bls _08000C50\n\
- b _08000E46\n\
-_08000C50:\n\
- ldr r0, =0x04000006 @REG_VCOUNT\n\
- ldrb r0, [r0]\n\
- cmp r0, 0xE0\n\
- bls _08000C5A\n\
- b _08000E46\n\
-_08000C5A:\n\
- ldrh r0, [r1, 0xA]\n\
- cmp r0, 0x2\n\
- beq _08000CD0\n\
- cmp r0, 0x2\n\
- bgt _08000C80\n\
- cmp r0, 0x1\n\
- beq _08000C8C\n\
- b _08000DF0\n\
- .pool\n\
-_08000C80:\n\
- cmp r0, 0x3\n\
- beq _08000D3C\n\
- cmp r0, 0x4\n\
- bne _08000C8A\n\
- b _08000D88\n\
-_08000C8A:\n\
- b _08000DF0\n\
-_08000C8C:\n\
- ldr r3, [r1]\n\
- mov r2, r10\n\
- adds r0, r5, r2\n\
- ldr r2, [r0]\n\
- ldrh r1, [r1, 0x8]\n\
- cmp r1, r6\n\
- bhi _08000CA6\n\
- str r3, [r7]\n\
- str r2, [r7, 0x4]\n\
- lsrs r0, r1, 2\n\
- movs r1, 0x84\n\
- lsls r1, 24\n\
- b _08000DAA\n\
-_08000CA6:\n\
- ldr r4, =0x040000D4 @REG_DMA3\n\
- str r3, [r4]\n\
- str r2, [r4, 0x4]\n\
- ldr r0, =0x84000400\n\
- str r0, [r4, 0x8]\n\
- ldr r0, [r4, 0x8]\n\
- adds r3, r6\n\
- adds r2, r6\n\
- subs r1, r6\n\
- cmp r1, r6\n\
- bhi _08000CA6\n\
- str r3, [r4]\n\
- str r2, [r4, 0x4]\n\
- lsrs r0, r1, 2\n\
- movs r1, 0x84\n\
- lsls r1, 24\n\
- b _08000D76\n\
- .pool\n\
-_08000CD0:\n\
- mov r3, r10\n\
- adds r0, r5, r3\n\
- ldr r4, [r0]\n\
- ldrh r1, [r1, 0x8]\n\
- cmp r1, r6\n\
- bhi _08000CF4\n\
- mov r0, r8\n\
- adds r0, 0xC\n\
- adds r0, r5, r0\n\
- ldr r0, [r0]\n\
- str r0, [sp]\n\
- mov r5, sp\n\
- str r5, [r7]\n\
- str r4, [r7, 0x4]\n\
- lsrs r0, r1, 2\n\
- movs r1, 0x85\n\
- lsls r1, 24\n\
- b _08000DAA\n\
-_08000CF4:\n\
- mov r2, r12\n\
- ldrb r0, [r2]\n\
- lsls r0, 4\n\
- mov r5, r8\n\
- adds r5, 0xC\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- str r0, [sp]\n\
- ldr r3, =0x040000D4 @REG_DMA3\n\
- mov r0, sp\n\
- str r0, [r3]\n\
- str r4, [r3, 0x4]\n\
- ldr r0, =0x85000400\n\
- str r0, [r3, 0x8]\n\
- ldr r0, [r3, 0x8]\n\
- adds r4, r6\n\
- subs r1, r6\n\
- cmp r1, r6\n\
- bhi _08000CF4\n\
- ldrb r0, [r2]\n\
- lsls r0, 4\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- str r0, [sp]\n\
- mov r2, sp\n\
- str r2, [r3]\n\
- str r4, [r3, 0x4]\n\
- lsrs r0, r1, 2\n\
- movs r1, 0x85\n\
- lsls r1, 24\n\
- b _08000DEA\n\
- .pool\n\
-_08000D3C:\n\
- ldr r3, [r1]\n\
- mov r2, r10\n\
- adds r0, r5, r2\n\
- ldr r2, [r0]\n\
- ldrh r1, [r1, 0x8]\n\
- cmp r1, r6\n\
- bhi _08000D56\n\
- str r3, [r7]\n\
- str r2, [r7, 0x4]\n\
- lsrs r0, r1, 1\n\
- movs r1, 0x80\n\
- lsls r1, 24\n\
- b _08000DAA\n\
-_08000D56:\n\
- ldr r4, =0x040000D4 @REG_DMA3\n\
- str r3, [r4]\n\
- str r2, [r4, 0x4]\n\
- ldr r0, =0x80000800\n\
- str r0, [r4, 0x8]\n\
- ldr r0, [r4, 0x8]\n\
- adds r3, r6\n\
- adds r2, r6\n\
- subs r1, r6\n\
- cmp r1, r6\n\
- bhi _08000D56\n\
- str r3, [r4]\n\
- str r2, [r4, 0x4]\n\
- lsrs r0, r1, 1\n\
- movs r1, 0x80\n\
- lsls r1, 24\n\
-_08000D76:\n\
- orrs r0, r1\n\
- str r0, [r4, 0x8]\n\
- ldr r0, [r4, 0x8]\n\
- b _08000DF0\n\
- .pool\n\
-_08000D88:\n\
- mov r3, r10\n\
- adds r0, r5, r3\n\
- ldr r2, [r0]\n\
- ldrh r4, [r1, 0x8]\n\
- add r1, sp, 0x4\n\
- cmp r4, r6\n\
- bhi _08000DB2\n\
- mov r0, r8\n\
- adds r0, 0xC\n\
- adds r0, r5, r0\n\
- ldr r0, [r0]\n\
- strh r0, [r1]\n\
- str r1, [r7]\n\
- str r2, [r7, 0x4]\n\
- lsrs r0, r4, 1\n\
- movs r1, 0x81\n\
- lsls r1, 24\n\
-_08000DAA:\n\
- orrs r0, r1\n\
- str r0, [r7, 0x8]\n\
- ldr r0, [r7, 0x8]\n\
- b _08000DF0\n\
-_08000DB2:\n\
- mov r5, r12\n\
- ldrb r0, [r5]\n\
- lsls r0, 4\n\
- ldr r3, =gDma3Requests + 0x0C\n\
- adds r0, r3\n\
- ldr r0, [r0]\n\
- strh r0, [r1]\n\
- ldr r3, =0x040000D4 @REG_DMA3\n\
- str r1, [r3]\n\
- str r2, [r3, 0x4]\n\
- ldr r0, =0x81000800\n\
- str r0, [r3, 0x8]\n\
- ldr r0, [r3, 0x8]\n\
- adds r2, r6\n\
- subs r4, r6\n\
- cmp r4, r6\n\
- bhi _08000DB2\n\
- ldrb r0, [r5]\n\
- lsls r0, 4\n\
- ldr r5, =gDma3Requests + 0x0C\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- strh r0, [r1]\n\
- str r1, [r3]\n\
- str r2, [r3, 0x4]\n\
- lsrs r0, r4, 1\n\
- movs r1, 0x81\n\
- lsls r1, 24\n\
-_08000DEA:\n\
- orrs r0, r1\n\
- str r0, [r3, 0x8]\n\
- ldr r0, [r3, 0x8]\n\
-_08000DF0:\n\
- ldr r1, =gDma3Requests\n\
- mov r3, r12\n\
- ldrb r0, [r3]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- mov r2, r9\n\
- str r2, [r0]\n\
- ldrb r0, [r3]\n\
- lsls r0, 4\n\
- add r0, r10\n\
- str r2, [r0]\n\
- ldrb r0, [r3]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- movs r4, 0\n\
- strh r2, [r0, 0x8]\n\
- ldrb r0, [r3]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- mov r5, r9\n\
- strh r5, [r0, 0xA]\n\
- ldrb r0, [r3]\n\
- lsls r0, 4\n\
- adds r1, 0xC\n\
- adds r0, r1\n\
- mov r1, r9\n\
- str r1, [r0]\n\
- ldrb r0, [r3]\n\
- adds r0, 0x1\n\
- strb r0, [r3]\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bge _08000E34\n\
- strb r4, [r3]\n\
-_08000E34:\n\
- mov r2, r12\n\
- ldrb r0, [r2]\n\
- lsls r0, 4\n\
- ldr r3, =gDma3Requests\n\
- adds r0, r3\n\
- ldrh r0, [r0, 0x8]\n\
- cmp r0, 0\n\
- beq _08000E46\n\
- b _08000C2E\n\
-_08000E46:\n\
- add sp, 0xC\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
-}
-#endif
-int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode)
+s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode)
{
int cursor;
- int var = 0;
-
- gDma3ManagerLocked = 1;
+ int i = 0;
+ gDma3ManagerLocked = TRUE;
cursor = gDma3RequestCursor;
- while(1)
+
+ while (i < MAX_DMA_REQUESTS)
{
- if(!gDma3Requests[cursor].size) // an empty copy was found and the current cursor will be returned.
+ if (gDma3Requests[cursor].size == 0) // an empty request was found.
{
gDma3Requests[cursor].src = src;
gDma3Requests[cursor].dest = dest;
gDma3Requests[cursor].size = size;
- if(mode == 1)
- gDma3Requests[cursor].mode = mode;
+ if (mode == 1)
+ gDma3Requests[cursor].mode = DMA_REQUEST_COPY32;
else
- gDma3Requests[cursor].mode = 3;
+ gDma3Requests[cursor].mode = DMA_REQUEST_COPY16;
gDma3ManagerLocked = FALSE;
- return (s16)cursor;
+ return cursor;
}
- if(++cursor >= 0x80) // loop back to start.
- {
+ if (++cursor >= MAX_DMA_REQUESTS) // loop back to start.
cursor = 0;
- }
- if(++var >= 0x80) // max checks were made. all resulted in failure.
- {
- break;
- }
+ i++;
}
gDma3ManagerLocked = FALSE;
- return -1;
+ return -1; // no free DMA request was found
}
-int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
+s16 RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
{
int cursor;
- int var = 0;
+ int i = 0;
cursor = gDma3RequestCursor;
- gDma3ManagerLocked = 1;
+ gDma3ManagerLocked = TRUE;
- while(1)
+ while (i < MAX_DMA_REQUESTS)
{
- if(!gDma3Requests[cursor].size)
+ if (gDma3Requests[cursor].size == 0) // an empty request was found.
{
gDma3Requests[cursor].dest = dest;
gDma3Requests[cursor].size = size;
@@ -484,41 +189,39 @@ int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
gDma3Requests[cursor].value = value;
if(mode == 1)
- gDma3Requests[cursor].mode = 2;
+ gDma3Requests[cursor].mode = DMA_REQUEST_FILL32;
else
- gDma3Requests[cursor].mode = 4;
+ gDma3Requests[cursor].mode = DMA_REQUEST_FILL16;
gDma3ManagerLocked = FALSE;
- return (s16)cursor;
+ return cursor;
}
- if(++cursor >= 0x80) // loop back to start.
- {
+ if (++cursor >= MAX_DMA_REQUESTS) // loop back to start.
cursor = 0;
- }
- if(++var >= 0x80) // max checks were made. all resulted in failure.
- {
- break;
- }
+ i++;
}
gDma3ManagerLocked = FALSE;
- return -1;
+ return -1; // no free DMA request was found
}
int CheckForSpaceForDma3Request(s16 index)
{
- int current = 0;
+ int i = 0;
- if (index == -1)
+ if (index == -1) // check if all requests are free
{
- for (; current < 0x80; current ++)
- if (gDma3Requests[current].size)
+ while (i < MAX_DMA_REQUESTS)
+ {
+ if (gDma3Requests[i].size != 0)
return -1;
-
+ i++;
+ }
+ return 0;
+ }
+ else // check the specified request
+ {
+ if (gDma3Requests[index].size != 0)
+ return -1;
return 0;
}
-
- if (gDma3Requests[index].size)
- return -1;
-
- return 0;
}
diff --git a/src/field_door.c b/src/field_door.c
new file mode 100644
index 000000000..f73c6bb55
--- /dev/null
+++ b/src/field_door.c
@@ -0,0 +1,898 @@
+#include "global.h"
+#include "field_door.h"
+#include "field_camera.h"
+#include "fieldmap.h"
+#include "metatile_behavior.h"
+#include "event_data.h"
+#include "constants/songs.h"
+#include "constants/flags.h"
+#include "constants/maps.h"
+#include "task.h"
+
+bool8 sub_808A964(void);
+
+const u8 DoorAnimTiles_04[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/04/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/04/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/04/2.4bpp"),
+};
+
+// TODO: Make these blank palette includes?
+asm(".space 32");
+
+const u8 DoorAnimTiles_05[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/05/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/05/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/05/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_08[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/08/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/08/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/08/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_15[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/15/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/15/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/15/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_16[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/16/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/16/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/16/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_00[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/00/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/00/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/00/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_01[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/01/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/01/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/01/2.4bpp"),
+};
+
+const u8 DoorAnimTiles_02[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/02/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/02/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/02/2.4bpp"),
+};
+
+const u8 DoorAnimTiles_03[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/03/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/03/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/03/2.4bpp"),
+};
+
+const u8 DoorAnimTiles_06[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/06/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/06/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/06/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_07[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/07/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/07/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/07/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_09[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/09/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/09/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/09/2.4bpp"),
+};
+
+asm(".space 0x5900");
+
+const u8 DoorAnimTiles_UnusedTops[][0x40] =
+{
+ INCBIN_U8("graphics/door_anims/unused_848EDEC/0_top.4bpp"),
+ INCBIN_U8("graphics/door_anims/unused_848EDEC/1_top.4bpp"),
+ INCBIN_U8("graphics/door_anims/unused_848EDEC/2_top.4bpp"),
+};
+
+asm(".space 0x140");
+
+const u8 DoorAnimTiles_UnusedBottoms[][0x40] =
+{
+ INCBIN_U8("graphics/door_anims/unused_848EDEC/0_bottom.4bpp"),
+ INCBIN_U8("graphics/door_anims/unused_848EDEC/1_bottom.4bpp"),
+ INCBIN_U8("graphics/door_anims/unused_848EDEC/2_bottom.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_10[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/10/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/10/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/10/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_11[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/11/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/11/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/11/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_12[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/12/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/12/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/12/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_13[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/13/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/13/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/13/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_14[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/14/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/14/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/14/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_17[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/17/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/17/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/17/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_18[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/18/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/18/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/18/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_19[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/19/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/19/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/19/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_20[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/20/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/20/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/20/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_21[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/21/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/21/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/21/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_22[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/22/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/22/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/22/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_23[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/23/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/23/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/23/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_24[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/24/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/24/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/24/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_25[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/25/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/25/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/25/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_26[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/26/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/26/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/26/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_27[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/27/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/27/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/27/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_28[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/28/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/28/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/28/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_29[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/29/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/29/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/29/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_30[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/30/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/30/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/30/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_31[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/31/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/31/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/31/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_32[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/32/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/32/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/32/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_33[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/33/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/33/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/33/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_34[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/34/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/34/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/34/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_35[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/35/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/35/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/35/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_36[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/36/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/36/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/36/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_37[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/37/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/37/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/37/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_38[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/38/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/38/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/38/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_39[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/39/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/39/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/39/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_40[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/40/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/40/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/40/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_41[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/41/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/41/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/41/2.4bpp"),
+};
+
+const u8 DoorAnimTiles_42[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/42/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/42/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/42/2.4bpp"),
+ INCBIN_U8("graphics/door_anims/42/3.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_43[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/43/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/43/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/43/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_44[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/44/0_left.4bpp"),
+ INCBIN_U8("graphics/door_anims/44/0_right.4bpp"),
+ INCBIN_U8("graphics/door_anims/44/1_left.4bpp"),
+ INCBIN_U8("graphics/door_anims/44/1_right.4bpp"),
+ INCBIN_U8("graphics/door_anims/44/2_left.4bpp"),
+ INCBIN_U8("graphics/door_anims/44/2_right.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_45[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/45/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/45/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/45/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_46[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/46/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/46/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/46/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_47[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/47/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/47/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/47/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_48[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/48/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/48/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/48/2.4bpp"),
+ INCBIN_U8("graphics/door_anims/48/3.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_49[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/49/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/49/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/49/2.4bpp"),
+};
+
+asm(".space 32");
+
+const u8 DoorAnimTiles_50[][0x100] =
+{
+ INCBIN_U8("graphics/door_anims/50/0.4bpp"),
+ INCBIN_U8("graphics/door_anims/50/1.4bpp"),
+ INCBIN_U8("graphics/door_anims/50/2.4bpp"),
+};
+
+asm(".space 32");
+
+static const struct DoorAnimFrame gDoorOpenAnimFrames[] =
+{
+ {4, -1},
+ {4, 0},
+ {4, 0x100},
+ {4, 0x200},
+ {0, 0},
+};
+
+static const struct DoorAnimFrame gDoorCloseAnimFrames[] =
+{
+ {4, 0x200},
+ {4, 0x100},
+ {4, 0},
+ {4, -1},
+ {0, 0},
+};
+
+static const struct DoorAnimFrame gBigDoorOpenAnimFrames[] =
+{
+ {4, -1},
+ {4, 0},
+ {4, 0x200},
+ {4, 0x400},
+ {0, 0},
+};
+
+static const struct DoorAnimFrame gBigDoorCloseAnimFrames[] =
+{
+ {4, 0x400},
+ {4, 0x200},
+ {4, 0},
+ {4, -1},
+ {0, 0},
+};
+
+const u8 DoorAnimPalettes_8496FDC[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 00
+const u8 DoorAnimPalettes_8496FE4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 01
+const u8 DoorAnimPalettes_8496FEC[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 02
+const u8 DoorAnimPalettes_8496FF4[] = {0, 0, 1, 1, 1, 1, 1, 1}; // door 03
+const u8 DoorAnimPalettes_8496FFC[] = {10, 10, 6, 6, 6, 6, 6, 6}; // door 04
+const u8 DoorAnimPalettes_8497004[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 05
+const u8 DoorAnimPalettes_849700C[] = {11, 11, 11, 11, 11, 11, 11, 11}; // door 06
+const u8 DoorAnimPalettes_8497014[] = {10, 10, 10, 10, 10, 10, 10, 10}; // door 07
+const u8 DoorAnimPalettes_849701C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 08
+const u8 DoorAnimPalettes_8497024[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 09
+const u8 DoorAnimPalettes_849702C[] = {10, 10, 9, 9, 9, 9, 9, 9}; // door 10
+const u8 DoorAnimPalettes_8497034[] = {9, 9, 1, 1, 1, 1, 1, 1}; // door 11
+const u8 DoorAnimPalettes_849703C[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 12
+const u8 DoorAnimPalettes_8497044[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 13
+const u8 DoorAnimPalettes_849704C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 14
+const u8 DoorAnimPalettes_8497054[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 15
+const u8 DoorAnimPalettes_849705C[] = {0, 0, 5, 5, 5, 5, 5, 5}; // door 16
+const u8 DoorAnimPalettes_8497064[] = {6, 6, 1, 1, 1, 1, 1, 1}; // door 17
+const u8 DoorAnimPalettes_849706C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 18
+const u8 DoorAnimPalettes_8497074[] = {6, 6, 5, 5, 5, 5, 5, 5}; // door 19
+const u8 DoorAnimPalettes_849707C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 20
+const u8 DoorAnimPalettes_8497084[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 21
+const u8 DoorAnimPalettes_849708C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 22
+const u8 DoorAnimPalettes_8497094[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 23
+const u8 DoorAnimPalettes_849709C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 24
+const u8 DoorAnimPalettes_84970A4[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 25
+const u8 DoorAnimPalettes_84970AC[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 26
+const u8 DoorAnimPalettes_84970B4[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 27
+const u8 DoorAnimPalettes_84970BC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 28
+const u8 DoorAnimPalettes_84970C4[] = {11, 11, 7, 7, 7, 7, 7, 7}; // door 29
+const u8 DoorAnimPalettes_84970CC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 30
+const u8 DoorAnimPalettes_84970D4[] = {6, 6, 7, 7, 7, 7, 7, 7}; // door 31
+const u8 DoorAnimPalettes_84970DC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 32
+const u8 DoorAnimPalettes_84970E4[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 33
+const u8 DoorAnimPalettes_84970EC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 34
+const u8 DoorAnimPalettes_84970F4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 35
+const u8 DoorAnimPalettes_84970FC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 36
+const u8 DoorAnimPalettes_8497104[] = {0, 0, 0, 0, 0, 0, 0, 0}; // door 37
+const u8 DoorAnimPalettes_849710C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 38
+const u8 DoorAnimPalettes_8497114[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 39
+const u8 DoorAnimPalettes_849711C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 40
+const u8 DoorAnimPalettes_8497124[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 41
+const u8 DoorAnimPalettes_849712C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 42, 43, and 44
+const u8 DoorAnimPalettes_8497134[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 45
+const u8 DoorAnimPalettes_849713C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 46
+const u8 DoorAnimPalettes_8497144[] = {1, 1, 1, 1, 1, 1, 1, 1}; // unused
+const u8 DoorAnimPalettes_849714C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 47 and 48
+const u8 DoorAnimPalettes_8497154[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 49
+const u8 DoorAnimPalettes_849715C[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 50
+const u8 DoorAnimPalettes_8497164[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 51
+const u8 DoorAnimPalettes_849716C[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 52
+
+static const struct DoorGraphics gDoorAnimGraphicsTable[] =
+{
+ {0x021, 0, 1, DoorAnimTiles_00, DoorAnimPalettes_8496FDC}, // door 00
+ {0x061, 1, 1, DoorAnimTiles_01, DoorAnimPalettes_8496FE4}, // door 01
+ {0x1CD, 1, 1, DoorAnimTiles_02, DoorAnimPalettes_8496FEC}, // door 02
+ {0x041, 1, 1, DoorAnimTiles_03, DoorAnimPalettes_8496FF4}, // door 03
+ {0x248, 0, 1, DoorAnimTiles_04, DoorAnimPalettes_8496FFC}, // door 04
+ {0x249, 0, 1, DoorAnimTiles_05, DoorAnimPalettes_8497004}, // door 05
+ {0x22F, 0, 1, DoorAnimTiles_06, DoorAnimPalettes_849700C}, // door 06
+ {0x21F, 0, 1, DoorAnimTiles_07, DoorAnimPalettes_8497014}, // door 07
+ {0x2A5, 0, 1, DoorAnimTiles_08, DoorAnimPalettes_849701C}, // door 08
+ {0x287, 0, 1, DoorAnimTiles_09, DoorAnimPalettes_849702C}, // door 09
+ {0x2AC, 0, 1, DoorAnimTiles_10, DoorAnimPalettes_849706C}, // door 10
+ {0x3A1, 0, 1, DoorAnimTiles_11, DoorAnimPalettes_8497074}, // door 11
+ {0x2DC, 0, 1, DoorAnimTiles_12, DoorAnimPalettes_8497064}, // door 12
+ {0x225, 0, 1, DoorAnimTiles_13, DoorAnimPalettes_849705C}, // door 13
+ {0x1DB, 1, 1, DoorAnimTiles_14, DoorAnimPalettes_8497084}, // door 14
+ {0x246, 0, 1, DoorAnimTiles_15, DoorAnimPalettes_8497024}, // door 15
+ {0x28E, 0, 1, DoorAnimTiles_16, DoorAnimPalettes_849707C}, // door 16
+ {0x2A1, 0, 1, DoorAnimTiles_17, DoorAnimPalettes_8497034}, // door 17
+ {0x21C, 0, 1, DoorAnimTiles_18, DoorAnimPalettes_849704C}, // door 18
+ {0x21E, 0, 1, DoorAnimTiles_19, DoorAnimPalettes_8497054}, // door 19
+ {0x21D, 1, 1, DoorAnimTiles_20, DoorAnimPalettes_849703C}, // door 20
+ {0x21A, 0, 1, DoorAnimTiles_21, DoorAnimPalettes_8497044}, // door 21
+ {0x224, 0, 1, DoorAnimTiles_22, DoorAnimPalettes_849708C}, // door 22
+ {0x289, 0, 1, DoorAnimTiles_23, DoorAnimPalettes_8497094}, // door 23
+ {0x30C, 1, 1, DoorAnimTiles_24, DoorAnimPalettes_849709C}, // door 24
+ {0x32D, 1, 1, DoorAnimTiles_25, DoorAnimPalettes_84970A4}, // door 25
+ {0x2ED, 1, 1, DoorAnimTiles_26, DoorAnimPalettes_84970AC}, // door 26
+ {0x264, 1, 1, DoorAnimTiles_27, DoorAnimPalettes_84970B4}, // door 27
+ {0x22B, 0, 1, DoorAnimTiles_28, DoorAnimPalettes_84970BC}, // door 28
+ {0x2F7, 0, 1, DoorAnimTiles_29, DoorAnimPalettes_84970C4}, // door 29
+ {0x297, 0, 1, DoorAnimTiles_30, DoorAnimPalettes_84970CC}, // door 30
+ {0x285, 1, 1, DoorAnimTiles_31, DoorAnimPalettes_84970D4}, // door 31
+ {0x25D, 1, 1, DoorAnimTiles_32, DoorAnimPalettes_84970DC}, // door 32
+ {0x20E, 1, 1, DoorAnimTiles_33, DoorAnimPalettes_84970E4}, // door 33
+ {0x3B0, 1, 1, DoorAnimTiles_34, DoorAnimPalettes_84970EC}, // door 34
+ {0x28A, 1, 1, DoorAnimTiles_35, DoorAnimPalettes_84970F4}, // door 35
+ {0x263, 1, 1, DoorAnimTiles_36, DoorAnimPalettes_84970FC}, // door 36
+ {0x329, 1, 1, DoorAnimTiles_37, DoorAnimPalettes_8497104}, // door 37
+ {0x291, 0, 1, DoorAnimTiles_38, DoorAnimPalettes_849710C}, // door 38
+ {0x21B, 2, 1, DoorAnimTiles_39, DoorAnimPalettes_8497114}, // door 39
+ {0x209, 1, 1, DoorAnimTiles_40, DoorAnimPalettes_849711C}, // door 40
+ {0x219, 0, 1, DoorAnimTiles_41, DoorAnimPalettes_8497124}, // door 41
+ {0x393, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 42
+ {0x3D4, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 43
+ {0x36C, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 44
+ {0x25E, 1, 1, DoorAnimTiles_43, DoorAnimPalettes_8497134}, // door 45
+ {0x2AD, 1, 2, DoorAnimTiles_44, DoorAnimPalettes_849713C}, // door 46
+ {0x3FC, 0, 1, DoorAnimTiles_45, DoorAnimPalettes_849714C}, // door 47
+ {0x396, 1, 1, DoorAnimTiles_46, DoorAnimPalettes_849714C}, // door 48
+ {0x20A, 1, 1, DoorAnimTiles_47, DoorAnimPalettes_8497154}, // door 49
+ {0x26B, 1, 1, DoorAnimTiles_48, DoorAnimPalettes_849715C}, // door 50
+ {0x32C, 1, 1, DoorAnimTiles_49, DoorAnimPalettes_8497164}, // door 51
+ {0x383, 1, 1, DoorAnimTiles_50, DoorAnimPalettes_849716C}, // door 52
+ {0, 0, 0, NULL, NULL},
+};
+
+static void CopyDoorTilesToVram(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame)
+{
+ if (gfx->size == 2)
+ CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7E00), 0x80);
+ else
+ CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7F00), 0x40);
+}
+
+static void door_build_blockdef(u16 *a, u16 b, const u8 *c)
+{
+ int i;
+ u16 unk;
+
+ for (i = 0; i < 4; i++)
+ {
+ unk = *(c++) << 12;
+ a[i] = unk | (b + i);
+ }
+ for (; i < 8; i++)
+ {
+ unk = *(c++) << 12;
+ a[i] = unk;
+ }
+}
+
+static void DrawCurrentDoorAnimFrame(const struct DoorGraphics *gfx, u32 x, u32 y, const u8 *pal)
+{
+ u16 arr[24];
+
+ if (gfx->size == 2)
+ {
+ door_build_blockdef(&arr[8], 0x3F0, pal);
+ DrawDoorMetatileAt(x, y - 1, &arr[8]);
+ door_build_blockdef(&arr[8], 0x3F4, pal + 4);
+ DrawDoorMetatileAt(x, y, &arr[8]);
+ door_build_blockdef(&arr[8], 0x3F8, pal);
+ DrawDoorMetatileAt(x + 1, y - 1, &arr[8]);
+ door_build_blockdef(&arr[8], 0x3FC, pal + 4);
+ DrawDoorMetatileAt(x + 1, y, &arr[8]);
+ }
+ else
+ {
+ door_build_blockdef(&arr[0], 0x3F8, pal);
+ DrawDoorMetatileAt(x, y - 1, &arr[0]);
+ door_build_blockdef(&arr[0], 0x3FC, pal + 4);
+ DrawDoorMetatileAt(x, y, &arr[0]);
+ }
+}
+
+static void DrawClosedDoorTiles(const struct DoorGraphics *gfx, u32 x, u32 y)
+{
+ CurrentMapDrawMetatileAt(x, y - 1);
+ CurrentMapDrawMetatileAt(x, y);
+
+ if (gfx->size == 2)
+ {
+ CurrentMapDrawMetatileAt(x + 1, y - 1);
+ CurrentMapDrawMetatileAt(x + 1, y);
+ }
+}
+
+static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame, u32 x, u32 y)
+{
+ if (frame->offset == 0xFFFF)
+ {
+ DrawClosedDoorTiles(gfx, x, y);
+ if (sub_808A964())
+ DrawClosedDoorTiles(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7);
+ }
+ else
+ {
+ CopyDoorTilesToVram(gfx, frame);
+ DrawCurrentDoorAnimFrame(gfx, x, y, gfx->palette);
+ if (sub_808A964())
+ DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7, gfx->palette);
+ }
+}
+
+enum
+{
+ TD_FRAMELIST = 0,
+ TD_GFX = 2,
+ TD_FRAME = 4,
+ TD_COUNTER,
+ TD_X,
+ TD_Y
+};
+
+static bool32 sub_808A5F0(struct DoorGraphics *gfx, struct DoorAnimFrame *frames, s16 *taskData)
+{
+ if (taskData[TD_COUNTER] == 0)
+ DrawDoor(gfx, &frames[taskData[TD_FRAME]], taskData[TD_X], taskData[TD_Y]);
+ if (taskData[TD_COUNTER] == frames[taskData[TD_FRAME]].time)
+ {
+ taskData[TD_COUNTER] = 0;
+ taskData[TD_FRAME]++;
+ if (frames[taskData[TD_FRAME]].time == 0)
+ return FALSE;
+ else
+ return TRUE;
+ }
+ taskData[TD_COUNTER]++;
+ return TRUE;
+}
+
+static void Task_AnimateDoor(u8 taskId)
+{
+ u16 *taskData = gTasks[taskId].data;
+ struct DoorAnimFrame *frames = (struct DoorAnimFrame *)(taskData[TD_FRAMELIST] << 16 | taskData[TD_FRAMELIST + 1]);
+ struct DoorGraphics *gfx = (struct DoorGraphics *)(taskData[TD_GFX] << 16 | taskData[TD_GFX + 1]);
+
+ if (sub_808A5F0(gfx, frames, taskData) == FALSE)
+ DestroyTask(taskId);
+}
+
+static const struct DoorAnimFrame *GetLastDoorFrame(const struct DoorAnimFrame *frame, const void *unused)
+{
+ while (frame->time != 0)
+ frame++;
+ return frame - 1;
+}
+
+static const struct DoorGraphics *GetDoorGraphics(const struct DoorGraphics *gfx, u16 metatileNum)
+{
+ while (gfx->tiles != NULL)
+ {
+ if (gfx->metatileNum == metatileNum)
+ return gfx;
+ gfx++;
+ }
+ return NULL;
+}
+
+static s8 StartDoorAnimationTask(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frames, u32 x, u32 y)
+{
+ if (FuncIsActiveTask(Task_AnimateDoor) == TRUE)
+ return -1;
+ else
+ {
+ u8 taskId = CreateTask(Task_AnimateDoor, 0x50);
+ s16 *taskData = gTasks[taskId].data;
+
+ taskData[TD_X] = x;
+ taskData[TD_Y] = y;
+
+ taskData[TD_FRAMELIST + 1] = (u32)frames;
+ taskData[TD_FRAMELIST] = (u32)frames >> 16;
+
+ taskData[TD_GFX + 1] = (u32)gfx;
+ taskData[TD_GFX] = (u32)gfx >> 16;
+
+ return taskId;
+ }
+}
+
+static void DrawClosedDoor(const struct DoorGraphics *gfx, u32 x, u32 y)
+{
+ DrawClosedDoorTiles(gfx, x, y);
+}
+
+static void DrawOpenedDoor(const struct DoorGraphics *gfx, u32 x, u32 y)
+{
+ gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
+ if (gfx != NULL)
+ DrawDoor(gfx, GetLastDoorFrame(gDoorOpenAnimFrames, gDoorOpenAnimFrames), x, y);
+}
+
+static s8 StartDoorOpenAnimation(const struct DoorGraphics *gfx, u32 x, u32 y)
+{
+ gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
+ if (gfx == NULL)
+ {
+ return -1;
+ }
+ else
+ {
+ if (gfx->size == 2)
+ return StartDoorAnimationTask(gfx, gBigDoorOpenAnimFrames, x, y);
+ else
+ return StartDoorAnimationTask(gfx, gDoorOpenAnimFrames, x, y);
+ }
+}
+
+static s8 StartDoorCloseAnimation(const struct DoorGraphics *gfx, u32 x, u32 y)
+{
+ gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
+ if (gfx == NULL)
+ return -1;
+ else
+ return StartDoorAnimationTask(gfx, gDoorCloseAnimFrames, x, y);
+}
+
+static s8 cur_mapdata_get_door_x2_at(const struct DoorGraphics *gfx, u32 x, u32 y)
+{
+ gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
+ if (gfx == NULL)
+ return -1;
+ else
+ return gfx->sound;
+}
+
+void unref_sub_808A83C(u32 x, u32 y)
+{
+ StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y);
+}
+
+void FieldSetDoorOpened(u32 x, u32 y)
+{
+ if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
+ DrawOpenedDoor(gDoorAnimGraphicsTable, x, y);
+}
+
+void FieldSetDoorClosed(u32 x, u32 y)
+{
+ if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
+ DrawClosedDoor(gDoorAnimGraphicsTable, x, y);
+}
+
+s8 FieldAnimateDoorClose(u32 x, u32 y)
+{
+ if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
+ return -1;
+ else
+ return StartDoorCloseAnimation(gDoorAnimGraphicsTable, x, y);
+}
+
+s8 FieldAnimateDoorOpen(u32 x, u32 y)
+{
+ if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
+ return -1;
+ else
+ return StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y);
+}
+
+bool8 FieldIsDoorAnimationRunning(void)
+{
+ return FuncIsActiveTask(Task_AnimateDoor);
+}
+
+u32 GetDoorSoundEffect(u32 x, u32 y)
+{
+ int sound = cur_mapdata_get_door_x2_at(gDoorAnimGraphicsTable, x, y);
+
+ if (sound == 0)
+ return SE_DOOR;
+ else if (sound == 1)
+ return SE_JIDO_DOA;
+ else if (sound == 2)
+ return SE_TU_SAA;
+ else
+ return SE_DOOR;
+}
+
+bool8 sub_808A964(void)
+{
+ if (FlagGet(FLAG_SPECIAL_FLAG_0x4002))
+ {
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c
new file mode 100644
index 000000000..5b3492db0
--- /dev/null
+++ b/src/fldeff_teleport.c
@@ -0,0 +1,46 @@
+#include "global.h"
+#include "fldeff_teleport.h"
+#include "field_effect.h"
+#include "field_player_avatar.h"
+#include "party_menu.h"
+#include "overworld.h"
+#include "rom6.h"
+#include "task.h"
+
+extern bool8 (*gUnknown_03005DB0)(void);
+extern void (*gUnknown_0203CEEC)(void);
+
+bool8 SetUpFieldMove_Teleport(void)
+{
+ if (Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) == TRUE)
+ {
+ gUnknown_03005DB0 = FieldCallback_Teleport;
+ gUnknown_0203CEEC = hm_teleport_run_dp02scr;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void hm_teleport_run_dp02scr(void)
+{
+ Overworld_ResetStateAfterTeleport();
+ FieldEffectStart(FLDEFF_USE_TELEPORT);
+ gFieldEffectArguments[0] = (u32)GetCursorSelectionMonId();
+}
+
+bool8 FldEff_UseTeleport(void)
+{
+ u8 taskId = oei_task_add();
+ gTasks[taskId].data[8] = (u32)sub_817C94C >> 16;
+ gTasks[taskId].data[9] = (u32)sub_817C94C;
+ SetPlayerAvatarTransitionFlags(1);
+ return FALSE;
+}
+
+void sub_817C94C(void)
+{
+ FieldEffectActiveListRemove(FLDEFF_USE_TELEPORT);
+ sub_80B7FC8();
+}
+
+
diff --git a/src/libc.c b/src/libc.c
deleted file mode 100644
index 1f457957b..000000000
--- a/src/libc.c
+++ /dev/null
@@ -1,173 +0,0 @@
-#include "global.h"
-#include <stddef.h>
-
-#define LBLOCKSIZE (sizeof(long))
-
-// Nonzero if (long)X contains a NULL byte.
-#define CONTAINSNULL(X) (((X) - 0x01010101) & ~(X) & 0x80808080)
-
-// Nonzero if X is not aligned on a "long" boundary.
-#define UNALIGNED(X) ((long)X & (LBLOCKSIZE - 1))
-
-void *memcpy(void *dst0, const void *src0, size_t len0)
-{
- char *dst = dst0;
- const char *src = src0;
- long *aligned_dst;
- const long *aligned_src;
- unsigned int len = len0;
-
- // If the size is small, or either src or dst is unaligned,
- // then go to the byte copy loop. This should be rare.
- if(len >= 16 && !(UNALIGNED(src) | UNALIGNED(dst)))
- {
- aligned_dst = (long *)dst;
- aligned_src = (long *)src;
-
- // Copy 4X long words at a time if possible.
- while(len >= 16)
- {
- *aligned_dst++ = *aligned_src++;
- *aligned_dst++ = *aligned_src++;
- *aligned_dst++ = *aligned_src++;
- *aligned_dst++ = *aligned_src++;
- len -= 16;
- }
-
- // Copy one long word at a time if possible
- while(len >= 4)
- {
- *aligned_dst++ = *aligned_src++;
- len -= 4;
- }
-
- dst = (char *)aligned_dst;
- src = (char *)aligned_src;
- }
-
- // Pick up any remaining bytes with a byte copier.
- while(len--)
- *dst++ = *src++;
-
- return dst0;
-}
-
-void *memset(void *m, int c, size_t n)
-{
- char *s = (char *)m;
- int count, i;
- unsigned long buffer;
- unsigned long *aligned_addr;
- unsigned char *unaligned_addr;
-
- // If the size is small or m is unaligned,
- // then go to the byte copy loop. This should be rare.
- if(n >= LBLOCKSIZE && !UNALIGNED(m))
- {
- // We know that n is large and m is word-aligned.
- aligned_addr = (unsigned long *)m;
-
- // Store C into each char sized location in buffer so that
- // we can set large blocks quickly.
- c &= 0xFF;
- if(LBLOCKSIZE == 4)
- {
- buffer = (c << 8) | c;
- buffer |= (buffer << 16);
- }
- else
- {
- buffer = 0;
- for(i = 0; i < LBLOCKSIZE; i++)
- buffer = (buffer << 8) | c;
- }
-
- while(n >= LBLOCKSIZE * 4)
- {
- *aligned_addr++ = buffer;
- *aligned_addr++ = buffer;
- *aligned_addr++ = buffer;
- *aligned_addr++ = buffer;
- n -= LBLOCKSIZE * 4;
- }
- while(n >= LBLOCKSIZE)
- {
- *aligned_addr++ = buffer;
- n -= LBLOCKSIZE;
- }
-
- s = (char *)aligned_addr;
- }
-
- // Pick up the remainder with a bytewise loop.
- while(n--)
- *s++ = (char)c;
-
- return m;
-}
-
-int strcmp(const char *s1, const char *s2)
-{
- unsigned long *a1;
- unsigned long *a2;
-
- // If s1 or s2 are unaligned, then skip this and compare bytes.
- if(!(UNALIGNED(s1) | UNALIGNED(s2)))
- {
- // Compare them a word at a time.
- a1 = (unsigned long *)s1;
- a2 = (unsigned long *)s2;
- while(*a1 == *a2)
- {
- // If *a1 == *a2, and we find a null in *a1,
- // then the strings must be equal, so return zero.
- if(CONTAINSNULL(*a1))
- return 0;
-
- a1++;
- a2++;
- }
-
- s1 = (char *)a1;
- s2 = (char *)a2;
- }
-
- // Check the remaining few bytes.
- while(*s1 != '\0' && *s1 == *s2)
- {
- s1++;
- s2++;
- }
-
- return (*(unsigned char *) s1) - (*(unsigned char *) s2);
-}
-
-char* strcpy(char *dst0, const char *src0)
-{
- char *dst = dst0;
- const char *src = src0;
- unsigned long *a1;
- const unsigned long *a2;
-
- // If SRC or DEST is unaligned, then copy bytes.
- if(!(UNALIGNED(src) | UNALIGNED(dst)))
- {
- // SRC and DEST are both "long int" aligned, try to do "long int"
- // sized copies.
- a1 = (unsigned long *)dst;
- a2 = (unsigned long *)src;
- while(!CONTAINSNULL(*a2))
- {
- *a1++ = *a2++;
- }
-
- dst = (char *)a1;
- src = (char *)a2;
- }
-
- // Copy the remaining few bytes.
- while(*dst++ = *src++);
-
- return dst0;
-}
-
diff --git a/src/libisagbprn.c b/src/libisagbprn.c
new file mode 100755
index 000000000..e0e979e95
--- /dev/null
+++ b/src/libisagbprn.c
@@ -0,0 +1,177 @@
+#include <stdarg.h>
+#include <stdio.h>
+#include "gba/gba.h"
+#include "config.h"
+
+#define AGB_PRINT_FLUSH_ADDR 0x9FE209D
+#define AGB_PRINT_STRUCT_ADDR 0x9FE20F8
+#define AGB_PRINT_PROTECT_ADDR 0x9FE2FFE
+#define WSCNT_DATA (WAITCNT_PHI_OUT_16MHZ | WAITCNT_WS0_S_2 | WAITCNT_WS0_N_4)
+
+// originally for auto no$gba support, the string "no$gba" should be at this address,
+// the user needs to read this string out as the memory viewer won't show it.
+#define NOCASHGBAIDADDR 0x4FFFA00
+#define NOCASHGBAPRINTADDR1 0x4FFFA10 // automatically adds a newline after the string has finished
+#define NOCASHGBAPRINTADDR2 0x4FFFA14 // does not automatically add the newline. by default, NOCASHGBAPRINTADDR2 is used. this is used to keep strings consistent between no$gba and VBA-RR, but a user can choose to forgo this.
+
+struct AGBPrintStruct
+{
+ u16 m_nRequest;
+ u16 m_nBank;
+ u16 m_nGet;
+ u16 m_nPut;
+};
+
+typedef void (*LPFN_PRINT_FLUSH)(void);
+
+#ifndef NDEBUG
+
+void AGBPrintFlush1Block(void);
+
+void AGBPrintInit(void)
+{
+ volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT;
+ u16 *pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR;
+ u16 nOldWSCNT = *pWSCNT;
+ *pWSCNT = WSCNT_DATA;
+ *pProtect = 0x20;
+ pPrint->m_nRequest = pPrint->m_nGet = pPrint->m_nPut = 0;
+ pPrint->m_nBank = 0xFD;
+ *pProtect = 0;
+ *pWSCNT = nOldWSCNT;
+}
+
+static void AGBPutcInternal(const char cChr)
+{
+ volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ u16 *pPrintBuf = (u16 *)(0x8000000 + (pPrint->m_nBank << 16));
+ u16 *pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR;
+ u16 nData = pPrintBuf[pPrint->m_nPut / 2];
+ *pProtect = 0x20;
+ nData = (pPrint->m_nPut & 1) ? (nData & 0xFF) | (cChr << 8) : (nData & 0xFF00) | cChr;
+ pPrintBuf[pPrint->m_nPut / 2] = nData;
+ pPrint->m_nPut++;
+ *pProtect = 0;
+}
+
+void AGBPutc(const char cChr)
+{
+ u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT;
+ u16 nOldWSCNT = *pWSCNT;
+ volatile struct AGBPrintStruct *pPrint;
+ *pWSCNT = WSCNT_DATA;
+ AGBPutcInternal(cChr);
+ *pWSCNT = nOldWSCNT;
+ pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ if (pPrint->m_nPut == ((pPrint->m_nGet - 1) & 0xFFFF))
+ AGBPrintFlush1Block();
+}
+
+void AGBPrint(const char *pBuf)
+{
+ volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT;
+ u16 nOldWSCNT = *pWSCNT;
+ *pWSCNT = WSCNT_DATA;
+ while (*pBuf)
+ {
+ AGBPutc(*pBuf);
+ pBuf++;
+ }
+ *pWSCNT = nOldWSCNT;
+}
+
+void AGBPrintf(const char *pBuf, ...)
+{
+ char bufPrint[0x100];
+ va_list vArgv;
+ va_start(vArgv, pBuf);
+ vsprintf(bufPrint, pBuf, vArgv);
+ va_end(vArgv);
+ AGBPrint(bufPrint);
+}
+
+static void AGBPrintTransferDataInternal(u32 bAllData)
+{
+ LPFN_PRINT_FLUSH lpfnFuncFlush;
+ u16 *pIME;
+ u16 nIME;
+ u16 *pWSCNT;
+ u16 nOldWSCNT;
+ u16 *pProtect;
+ volatile struct AGBPrintStruct *pPrint;
+
+ pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR;
+ pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ lpfnFuncFlush = (LPFN_PRINT_FLUSH)AGB_PRINT_FLUSH_ADDR;
+ pIME = (u16 *)REG_ADDR_IME;
+ nIME = *pIME;
+ pWSCNT = (u16 *)REG_ADDR_WAITCNT;
+ nOldWSCNT = *pWSCNT;
+ *pIME = nIME & ~1;
+ *pWSCNT = WSCNT_DATA;
+
+ if (bAllData)
+ {
+ while (pPrint->m_nPut != pPrint->m_nGet)
+ {
+ *pProtect = 0x20;
+ lpfnFuncFlush();
+ *pProtect = 0;
+ }
+ }
+ else if (pPrint->m_nPut != pPrint->m_nGet)
+ {
+ *pProtect = 0x20;
+ lpfnFuncFlush();
+ *pProtect = 0;
+ }
+
+ *pWSCNT = nOldWSCNT;
+ *pIME = nIME;
+}
+
+void AGBPrintFlush1Block(void)
+{
+ AGBPrintTransferDataInternal(FALSE);
+}
+
+void AGBPrintFlush(void)
+{
+ AGBPrintTransferDataInternal(TRUE);
+}
+
+void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram)
+{
+ if (nStopProgram)
+ {
+ AGBPrintf("ASSERTION FAILED FILE=[%s] LINE=[%d] EXP=[%s] \n", pFile, nLine, pExpression);
+ AGBPrintFlush();
+ asm(".hword 0xEFFF");
+ }
+ else
+ {
+ AGBPrintf("WARING FILE=[%s] LINE=[%d] EXP=[%s] \n", pFile, nLine, pExpression);
+ }
+}
+
+// no$gba print functions, uncomment to use
+/*
+void NoCashGBAPrint(const char *pBuf)
+{
+ *(volatile u32*)NOCASHGBAPRINTADDR2 = (u32)pBuf;
+}
+
+void NoCashGBAPrintf(const char *pBuf, ...)
+{
+ char bufPrint[0x100];
+ va_list vArgv;
+ va_start(vArgv, pBuf);
+ vsprintf(bufPrint, pBuf, vArgv);
+ va_end(vArgv);
+ NoCashGBAPrint(bufPrint);
+}
+*/
+
+#endif
diff --git a/src/load_save.c b/src/load_save.c
index e0106c0a8..a516c08c2 100644
--- a/src/load_save.c
+++ b/src/load_save.c
@@ -80,45 +80,15 @@ void SetSaveBlocksPointers(u16 offset)
SetDecorationInventoriesPointers();
}
-// stuff i used to try and match MoveSaveBlocks_ResetHeap
-struct SaveBlocksInOne
-{
- struct SaveBlock2 sav2;
- struct SaveBlock1 sav1;
- struct PokemonStorage sav3;
-};
+extern u8 gHeap[];
-extern struct SaveBlocksInOne gHeap;
-
-#define ewram_addr 0x02000000 // oh no...
-#define ewram_addr2 0x02000f2c
-#define ewram_addr3 0x02004cb4
-
-#define eSaveBlockCopy (*(struct SaveBlocksInOne *)(ewram_addr + 0x0))
-#define eSaveBlock2Copy (*(struct SaveBlock2 *)((void*)(ewram_addr + 0x0)))
-#define eSaveBlock1Copy (*(struct SaveBlock1 *)((void*)(ewram_addr + sizeof(struct SaveBlock2))))
-#define eSaveBlock3Copy (*(struct PokemonStorage *)((void*)(ewram_addr + sizeof(struct SaveBlock2) + sizeof(struct SaveBlock1))))
-
-#ifdef NONMATCHING // this is one devil of a motherfucker
-/*
- The reason MoveSaveBlocks_ResetHeap mismatches is due to incorrect memcpys. Various
- things have been tried, such as: direct struct copys, ewram casts, use of defining
- the addresses manually, using memcpy anyway, delayed allocation of pointers at
- the start of function, as seen above and below. Scope declaration has been used to try and
- reproduce the correct macro thought to be used, but nothing has worked. It is worth
- noting that at this point that the compiler will delay the allocation of the save block
- pointers at the beginningto be allocated later: which might matter for matching this.
- Due to loading shared ewram heap areas directly, it is very likely emerald used ewram
- defines for this function, but there is no known example of a matching define.
- In addition, dead code might be present in the form of a runtime variable used
- to fix the address of the save blocks. This has been tested and is shown to affect
- the registers as well.
-*/
void MoveSaveBlocks_ResetHeap(void)
{
void *vblankCB, *hblankCB;
u32 encryptionKey;
- struct SaveBlock1 **sav1Copy = &gSaveBlock1Ptr; // r10;
+ struct SaveBlock2 *saveBlock2Copy;
+ struct SaveBlock1 *saveBlock1Copy;
+ struct PokemonStorage *pokemonStorageCopy;
// save interrupt functions and turn them off
vblankCB = gMain.vblankCallback;
@@ -127,22 +97,30 @@ void MoveSaveBlocks_ResetHeap(void)
gMain.hblankCallback = NULL;
gUnknown_0203CF5C = NULL;
+ saveBlock2Copy = (struct SaveBlock2 *)(gHeap);
+ saveBlock1Copy = (struct SaveBlock1 *)(gHeap + sizeof(struct SaveBlock2));
+ pokemonStorageCopy = (struct PokemonStorage *)(gHeap + sizeof(struct SaveBlock2) + sizeof(struct SaveBlock1));
+
// backup the saves.
- eSaveBlock1Copy = **sav1Copy;
- eSaveBlock2Copy = *gSaveBlock2Ptr;
- eSaveBlock3Copy = *gPokemonStoragePtr;
+ *saveBlock2Copy = *gSaveBlock2Ptr;
+ *saveBlock1Copy = *gSaveBlock1Ptr;
+ *pokemonStorageCopy = *gPokemonStoragePtr;
// change saveblocks' pointers
// argument is a sum of the individual trainerId bytes
- SetSaveBlocksPointers(eSaveBlock2Copy.playerTrainerId[0] + eSaveBlock2Copy.playerTrainerId[1] + eSaveBlock2Copy.playerTrainerId[2] + eSaveBlock2Copy.playerTrainerId[3]);
+ SetSaveBlocksPointers(
+ saveBlock2Copy->playerTrainerId[0] +
+ saveBlock2Copy->playerTrainerId[1] +
+ saveBlock2Copy->playerTrainerId[2] +
+ saveBlock2Copy->playerTrainerId[3]);
// restore saveblock data since the pointers changed
- **sav1Copy = eSaveBlock1Copy;
- *gSaveBlock2Ptr = eSaveBlock2Copy;
- *gPokemonStoragePtr = eSaveBlock3Copy;
+ *gSaveBlock2Ptr = *saveBlock2Copy;
+ *gSaveBlock1Ptr = *saveBlock1Copy;
+ *gPokemonStoragePtr = *pokemonStorageCopy;
// heap was destroyed in the copying process, so reset it
- InitHeap((void*)(0x02000000), 0x1C000);
+ InitHeap(gHeap, HEAP_SIZE);
// restore interrupt functions
gMain.hblankCallback = hblankCB;
@@ -153,105 +131,7 @@ void MoveSaveBlocks_ResetHeap(void)
ApplyNewEncryptionKeyToAllEncryptedData(encryptionKey);
gSaveBlock2Ptr->encryptionKey = encryptionKey;
}
-#else
-__attribute__((naked))
-void MoveSaveBlocks_ResetHeap(void)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x8\n\
- ldr r5, =gMain\n\
- ldr r0, [r5, 0xC]\n\
- str r0, [sp]\n\
- ldr r1, [r5, 0x10]\n\
- str r1, [sp, 0x4]\n\
- movs r0, 0\n\
- str r0, [r5, 0xC]\n\
- str r0, [r5, 0x10]\n\
- ldr r1, =gUnknown_0203CF5C\n\
- str r0, [r1]\n\
- ldr r4, =0x02000000\n\
- ldr r0, =gSaveBlock2Ptr\n\
- ldr r1, [r0]\n\
- ldr r6, =0x00000f2c\n\
- adds r0, r4, 0\n\
- adds r2, r6, 0\n\
- bl memcpy\n\
- ldr r1, =gSaveBlock1Ptr\n\
- mov r10, r1\n\
- ldr r1, [r1]\n\
- ldr r7, =0x00003d88\n\
- ldr r0, =0x02000f2c\n\
- adds r2, r7, 0\n\
- bl memcpy\n\
- ldr r0, =gPokemonStoragePtr\n\
- mov r8, r0\n\
- ldr r1, [r0]\n\
- ldr r0, =0x000083d0\n\
- mov r9, r0\n\
- ldr r0, =0x02004cb4\n\
- mov r2, r9\n\
- bl memcpy\n\
- ldrb r1, [r4, 0xA]\n\
- ldrb r0, [r4, 0xB]\n\
- adds r1, r0\n\
- ldrb r0, [r4, 0xC]\n\
- adds r1, r0\n\
- ldrb r0, [r4, 0xD]\n\
- adds r0, r1\n\
- bl SetSaveBlocksPointers\n\
- ldr r1, =gSaveBlock2Ptr\n\
- ldr r0, [r1]\n\
- adds r1, r4, 0\n\
- adds r2, r6, 0\n\
- bl memcpy\n\
- mov r1, r10\n\
- ldr r0, [r1]\n\
- ldr r1, =0x02000f2c\n\
- adds r2, r7, 0\n\
- bl memcpy\n\
- mov r1, r8\n\
- ldr r0, [r1]\n\
- ldr r1, =0x02004cb4\n\
- mov r2, r9\n\
- bl memcpy\n\
- movs r1, 0xE0\n\
- lsls r1, 9\n\
- adds r0, r4, 0\n\
- bl InitHeap\n\
- ldr r0, [sp, 0x4]\n\
- str r0, [r5, 0x10]\n\
- ldr r1, [sp]\n\
- str r1, [r5, 0xC]\n\
- bl Random\n\
- adds r4, r0, 0\n\
- bl Random\n\
- lsls r4, 16\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- adds r4, r0\n\
- adds r0, r4, 0\n\
- bl ApplyNewEncryptionKeyToAllEncryptedData\n\
- ldr r1, =gSaveBlock2Ptr\n\
- ldr r0, [r1]\n\
- adds r0, 0xAC\n\
- str r4, [r0]\n\
- add sp, 0x8\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided\n");
-}
-#endif
+
u8 sav2_x1_query_bit1(void)
{
diff --git a/src/main.c b/src/main.c
index 07ce07f1c..07b7d9147 100644
--- a/src/main.c
+++ b/src/main.c
@@ -122,7 +122,7 @@ void AgbMain()
ClearDma3Requests();
ResetBgs();
SetDefaultFontsPointer();
- InitHeap(gHeap, 0x1C000);
+ InitHeap(gHeap, HEAP_SIZE);
gSoftResetDisabled = FALSE;
@@ -332,7 +332,6 @@ void SetSerialCallback(IntrCallback callback)
}
extern void CopyBufferedValuesToGpuRegs(void);
-extern void ProcessDma3Requests(void);
static void VBlankIntr(void)
{
diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c
index d4dbc5f42..099edce49 100644
--- a/src/reset_save_heap.c
+++ b/src/reset_save_heap.c
@@ -23,10 +23,8 @@ void sub_81700F8(void)
ResetSaveCounters();
sub_81534D0(0);
if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
- {
Sav2_ClearSetDefault();
- }
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
- InitHeap(gHeap, 0x1c000);
+ InitHeap(gHeap, HEAP_SIZE);
SetMainCallback2(sub_8086230);
}
diff --git a/src/window.c b/src/window.c
index f4cb48ec0..3913b5800 100644
--- a/src/window.c
+++ b/src/window.c
@@ -465,696 +465,74 @@ void FillWindowPixelBuffer(u8 windowId, u8 fillValue)
CpuFastFill8(fillValue, gWindows[windowId].tileData, 0x20 * fillSize);
}
-// functionally equivalent, its fucking hard to match
-#ifdef NONMATCHING
+#define MOVE_TILES_DOWN(a) \
+{ \
+ destOffset = i + (a); \
+ srcOffset = i + (((width * (distanceLoop & ~7)) | (distanceLoop & 7)) * 4); \
+ if (srcOffset < size) \
+ *(u32*)(tileData + destOffset) = *(u32*)(tileData + srcOffset); \
+ else \
+ *(u32*)(tileData + destOffset) = fillValue32; \
+ distanceLoop++; \
+}
+
+#define MOVE_TILES_UP(a) \
+{ \
+ destOffset = i + (a); \
+ srcOffset = i + (((width * (distanceLoop & ~7)) | (distanceLoop & 7)) * 4); \
+ if (srcOffset < size) \
+ *(u32*)(tileData - destOffset) = *(u32*)(tileData - srcOffset); \
+ else \
+ *(u32*)(tileData - destOffset) = fillValue32; \
+ distanceLoop++; \
+}
+
void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue)
{
- s32 i, id1, id2, size;
- u32 distanceLoop, toFill, width;
- u8 *tileData;
- struct WindowTemplate window;
-
- tileData = gWindows[windowId].tileData;
- toFill = (fillValue << 0x18) | (fillValue << 0x10) | (fillValue << 8) | fillValue;
- window = gWindows[windowId].window;
- size = 0x20 * (window.height * window.width);
- width = window.width;
- if (direction != 1)
+ struct WindowTemplate window = gWindows[windowId].window;
+ u8 *tileData = gWindows[windowId].tileData;
+ u32 fillValue32 = (fillValue << 24) | (fillValue << 16) | (fillValue << 8) | fillValue;
+ s32 size = window.height * window.width * 32;
+ u32 width = window.width;
+ s32 i;
+ s32 srcOffset, destOffset;
+ u32 distanceLoop;
+
+ switch (direction)
{
- s32 signedDirection = direction;
- if (signedDirection <= 1)
+ case 0:
+ for (i = 0; i < size; i += 32)
{
- if (signedDirection == 0)
- {
- for (i = 0; i < size; i += 0x20)
- {
- distanceLoop = distance;
- id1 = i + 0;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData + id1) = *(u32*)(tileData + id2);
- else
- *(u32*)(tileData + id1) = toFill;
-
- distanceLoop++;
- id1 = i + 4;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData + id1) = *(u32*)(tileData + id2);
- else
- *(u32*)(tileData + id1) = toFill;
-
- distanceLoop++;
- id1 = i + 8;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData + id1) = *(u32*)(tileData + id2);
- else
- *(u32*)(tileData + id1) = toFill;
-
- distanceLoop++;
- id1 = i + 12;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData + id1) = *(u32*)(tileData + id2);
- else
- *(u32*)(tileData + id1) = toFill;
-
- distanceLoop++;
- id1 = i + 16;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData + id1) = *(u32*)(tileData + id2);
- else
- *(u32*)(tileData + id1) = toFill;
-
- distanceLoop++;
- id1 = i + 20;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData + id1) = *(u32*)(tileData + id2);
- else
- *(u32*)(tileData + id1) = toFill;
-
- distanceLoop++;
- id1 = i + 24;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData + id1) = *(u32*)(tileData + id2);
- else
- *(u32*)(tileData + id1) = toFill;
-
- distanceLoop++;
- id1 = i + 28;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData + id1) = *(u32*)(tileData + id2);
- else
- *(u32*)(tileData + id1) = toFill;
- }
- }
+ distanceLoop = distance;
+ MOVE_TILES_DOWN(0)
+ MOVE_TILES_DOWN(4)
+ MOVE_TILES_DOWN(8)
+ MOVE_TILES_DOWN(12)
+ MOVE_TILES_DOWN(16)
+ MOVE_TILES_DOWN(20)
+ MOVE_TILES_DOWN(24)
+ MOVE_TILES_DOWN(28)
}
- }
- else
- {
+ break;
+ case 1:
tileData += size - 4;
- for (i = 0; i < size; i += 0x20)
+ for (i = 0; i < size; i += 32)
{
distanceLoop = distance;
- id1 = i + 0;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData - id1) = *(u32*)(tileData - id2);
- else
- *(u32*)(tileData - id1) = toFill;
-
- distanceLoop++;
- id1 = i + 4;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData - id1) = *(u32*)(tileData - id2);
- else
- *(u32*)(tileData - id1) = toFill;
-
- distanceLoop++;
- id1 = i + 8;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData - id1) = *(u32*)(tileData - id2);
- else
- *(u32*)(tileData - id1) = toFill;
-
- distanceLoop++;
- id1 = i + 12;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData - id1) = *(u32*)(tileData - id2);
- else
- *(u32*)(tileData - id1) = toFill;
-
- distanceLoop++;
- id1 = i + 16;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData - id1) = *(u32*)(tileData - id2);
- else
- *(u32*)(tileData - id1) = toFill;
-
- distanceLoop++;
- id1 = i + 20;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData - id1) = *(u32*)(tileData - id2);
- else
- *(u32*)(tileData - id1) = toFill;
-
- distanceLoop++;
- id1 = i + 24;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData - id1) = *(u32*)(tileData - id2);
- else
- *(u32*)(tileData - id1) = toFill;
-
- distanceLoop++;
- id1 = i + 28;
- id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
- if (id2 < size)
- *(u32*)(tileData - id1) = *(u32*)(tileData - id2);
- else
- *(u32*)(tileData - id1) = toFill;
+ MOVE_TILES_UP(0)
+ MOVE_TILES_UP(4)
+ MOVE_TILES_UP(8)
+ MOVE_TILES_UP(12)
+ MOVE_TILES_UP(16)
+ MOVE_TILES_UP(20)
+ MOVE_TILES_UP(24)
+ MOVE_TILES_UP(28)
}
+ break;
+ case 2:
+ break;
}
}
-#else
-__attribute__((naked))
-void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x8\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- mov r8, r1\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- str r2, [sp]\n\
- lsls r3, 24\n\
- lsrs r3, 24\n\
- ldr r2, =gWindows\n\
- lsls r1, r0, 1\n\
- adds r1, r0\n\
- lsls r1, 2\n\
- adds r4, r1, r2\n\
- adds r2, 0x8\n\
- adds r1, r2\n\
- ldr r5, [r1]\n\
- lsls r7, r3, 24\n\
- lsls r0, r3, 16\n\
- orrs r7, r0\n\
- lsls r0, r3, 8\n\
- orrs r7, r0\n\
- orrs r7, r3\n\
- ldr r1, [r4]\n\
- ldr r2, [r4, 0x4]\n\
- ldrb r3, [r4, 0x4]\n\
- lsrs r0, r1, 24\n\
- muls r0, r3\n\
- lsls r6, r0, 5\n\
- lsrs r1, 24\n\
- mov r12, r1\n\
- mov r0, r8\n\
- cmp r0, 0x1\n\
- bne _08003CE8\n\
- b _08003E9E\n\
-_08003CE8:\n\
- cmp r0, 0x1\n\
- ble _08003CEE\n\
- b _08004046\n\
-_08003CEE:\n\
- cmp r0, 0\n\
- beq _08003CF4\n\
- b _08004046\n\
-_08003CF4:\n\
- movs r4, 0\n\
- cmp r4, r6\n\
- blt _08003CFC\n\
- b _08004046\n\
-_08003CFC:\n\
- movs r1, 0x8\n\
- negs r1, r1\n\
- mov r9, r1\n\
- movs r2, 0x7\n\
- mov r8, r2\n\
- mov r10, r5\n\
-_08003D08:\n\
- ldr r3, [sp]\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- adds r0, r3, 0\n\
- mov r2, r8\n\
- ands r0, r2\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003D34\n\
- adds r0, r5, r1\n\
- ldr r0, [r0]\n\
- mov r1, r10\n\
- str r0, [r1]\n\
- b _08003D38\n\
- .pool\n\
-_08003D34:\n\
- mov r2, r10\n\
- str r7, [r2]\n\
-_08003D38:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0x4\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003D64\n\
- adds r0, r5, r2\n\
- adds r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003D68\n\
-_08003D64:\n\
- adds r0, r5, r2\n\
- str r7, [r0]\n\
-_08003D68:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x8\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003D96\n\
- adds r0, r5, r2\n\
- adds r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003D9A\n\
-_08003D96:\n\
- adds r0, r5, r2\n\
- str r7, [r0]\n\
-_08003D9A:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0xC\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003DC8\n\
- adds r0, r5, r2\n\
- adds r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003DCC\n\
-_08003DC8:\n\
- adds r0, r5, r2\n\
- str r7, [r0]\n\
-_08003DCC:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x10\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003DFA\n\
- adds r0, r5, r2\n\
- adds r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003DFE\n\
-_08003DFA:\n\
- adds r0, r5, r2\n\
- str r7, [r0]\n\
-_08003DFE:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x14\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003E2C\n\
- adds r0, r5, r2\n\
- adds r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003E30\n\
-_08003E2C:\n\
- adds r0, r5, r2\n\
- str r7, [r0]\n\
-_08003E30:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x18\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003E5E\n\
- adds r0, r5, r2\n\
- adds r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003E62\n\
-_08003E5E:\n\
- adds r0, r5, r2\n\
- str r7, [r0]\n\
-_08003E62:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x1C\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- mov r1, r8\n\
- ands r3, r1\n\
- orrs r0, r3\n\
- lsls r0, 2\n\
- adds r1, r4, r0\n\
- cmp r1, r6\n\
- bge _08003E8C\n\
- adds r0, r5, r2\n\
- adds r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003E90\n\
-_08003E8C:\n\
- adds r0, r5, r2\n\
- str r7, [r0]\n\
-_08003E90:\n\
- movs r2, 0x20\n\
- add r10, r2\n\
- adds r4, 0x20\n\
- cmp r4, r6\n\
- bge _08003E9C\n\
- b _08003D08\n\
-_08003E9C:\n\
- b _08004046\n\
-_08003E9E:\n\
- subs r0, r6, 0x4\n\
- adds r5, r0\n\
- movs r4, 0\n\
- cmp r4, r6\n\
- blt _08003EAA\n\
- b _08004046\n\
-_08003EAA:\n\
- movs r0, 0x8\n\
- negs r0, r0\n\
- mov r9, r0\n\
- movs r1, 0x7\n\
- mov r8, r1\n\
- mov r10, r5\n\
-_08003EB6:\n\
- ldr r3, [sp]\n\
- adds r0, r3, 0\n\
- mov r2, r9\n\
- ands r0, r2\n\
- mov r1, r12\n\
- muls r1, r0\n\
- adds r0, r3, 0\n\
- mov r2, r8\n\
- ands r0, r2\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003EDC\n\
- subs r0, r5, r1\n\
- ldr r0, [r0]\n\
- mov r1, r10\n\
- str r0, [r1]\n\
- b _08003EE0\n\
-_08003EDC:\n\
- mov r2, r10\n\
- str r7, [r2]\n\
-_08003EE0:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0x4\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003F0C\n\
- subs r0, r5, r2\n\
- subs r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003F10\n\
-_08003F0C:\n\
- subs r0, r5, r2\n\
- str r7, [r0]\n\
-_08003F10:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x8\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003F3E\n\
- subs r0, r5, r2\n\
- subs r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003F42\n\
-_08003F3E:\n\
- subs r0, r5, r2\n\
- str r7, [r0]\n\
-_08003F42:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0xC\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003F70\n\
- subs r0, r5, r2\n\
- subs r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003F74\n\
-_08003F70:\n\
- subs r0, r5, r2\n\
- str r7, [r0]\n\
-_08003F74:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x10\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003FA2\n\
- subs r0, r5, r2\n\
- subs r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003FA6\n\
-_08003FA2:\n\
- subs r0, r5, r2\n\
- str r7, [r0]\n\
-_08003FA6:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x14\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08003FD4\n\
- subs r0, r5, r2\n\
- subs r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08003FD8\n\
-_08003FD4:\n\
- subs r0, r5, r2\n\
- str r7, [r0]\n\
-_08003FD8:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x18\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- str r1, [sp, 0x4]\n\
- adds r0, r3, 0\n\
- mov r1, r8\n\
- ands r0, r1\n\
- ldr r1, [sp, 0x4]\n\
- orrs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4, r1\n\
- cmp r1, r6\n\
- bge _08004006\n\
- subs r0, r5, r2\n\
- subs r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _0800400A\n\
-_08004006:\n\
- subs r0, r5, r2\n\
- str r7, [r0]\n\
-_0800400A:\n\
- adds r3, 0x1\n\
- adds r2, r4, 0\n\
- adds r2, 0x1C\n\
- adds r0, r3, 0\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r12\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- mov r1, r8\n\
- ands r3, r1\n\
- orrs r0, r3\n\
- lsls r0, 2\n\
- adds r1, r4, r0\n\
- cmp r1, r6\n\
- bge _08004034\n\
- subs r0, r5, r2\n\
- subs r1, r5, r1\n\
- ldr r1, [r1]\n\
- str r1, [r0]\n\
- b _08004038\n\
-_08004034:\n\
- subs r0, r5, r2\n\
- str r7, [r0]\n\
-_08004038:\n\
- movs r2, 0x20\n\
- negs r2, r2\n\
- add r10, r2\n\
- adds r4, 0x20\n\
- cmp r4, r6\n\
- bge _08004046\n\
- b _08003EB6\n\
-_08004046:\n\
- add sp, 0x8\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .syntax divided");
-}
-#endif // NONMATCHING
void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8))
{