diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2019-01-25 23:32:45 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2019-01-25 23:32:45 +0100 |
commit | 08a3533682706283fa7e563f26bd06984010628e (patch) | |
tree | acf19c586c6dbc6bca4acdaf6d29bed1fbb907fb /src | |
parent | 29b9483f39ad247dd29ea8a2c2c68af1bb64fb43 (diff) |
Start frontier pass
Diffstat (limited to 'src')
-rw-r--r-- | src/frontier_pass.c | 444 | ||||
-rw-r--r-- | src/graphics.c | 2 |
2 files changed, 445 insertions, 1 deletions
diff --git a/src/frontier_pass.c b/src/frontier_pass.c index 4473dfae0..7b25ca9b8 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -1,7 +1,103 @@ #include "global.h" #include "gpu_regs.h" +#include "main.h" +#include "trainer_card.h" +#include "event_data.h" +#include "recorded_battle.h" +#include "alloc.h" +#include "sprite.h" +#include "scanline_effect.h" +#include "text_window.h" +#include "task.h" +#include "graphics.h" +#include "palette.h" +#include "window.h" +#include "menu_helpers.h" +#include "menu.h" #include "bg.h" +#include "sound.h" +#include "battle_pyramid.h" +#include "overworld.h" +#include "constants/battle_frontier.h" +#include "constants/rgb.h" +#include "constants/region_map_sections.h" +#include "constants/songs.h" +enum +{ + CURSOR_AREA_NOTHING, + CURSOR_AREA_MAP, + CURSOR_AREA_CARD, + CURSOR_AREA_RECORD, + CURSOR_AREA_CANCEL, + CURSOR_AREA_POINTS, + CURSOR_AREA_EARNED_SYMBOLS, // The window. + CURSOR_AREA_SYMBOL, // All 7 symbols. + CURSOR_AREA_COUNT = CURSOR_AREA_SYMBOL + NUM_FRONTIER_FACILITIES, +}; + +struct FrontierPassData +{ + void (*callback)(void); + u16 state; + u16 battlePoints; + s16 x; + s16 y; + u8 cursorArea; + u8 previousCursorArea; + u8 hasBattleRecord:1; + u8 unkE:3; + u8 trainerStars:4; + u8 facilitySymbols[NUM_FRONTIER_FACILITIES]; +}; + +struct FrontierPassUnk +{ + u32 unk0[8]; + u8 *unk20; + u8 *unk24; + u8 *unk28; + bool8 unk2C; + s16 unk2E; + s16 unk30; + u8 tilemapBuff1[0x1000]; + u8 tilemapBuff2[0x1000]; + u8 tilemapBuff3[0x400]; +}; + +struct FrontierPassSaved +{ + void (*callback)(void); + s16 x; + s16 y; +}; + +extern struct FrontierPassData *gUnknown_02039CEC; +extern struct FrontierPassUnk *gUnknown_02039CF0; +extern struct FrontierPassSaved gUnknown_02039CF8; + +// This file's functions. +u32 sub_80C51F0(void (*callback)(void)); +void sub_80C544C(void); +void sub_80C629C(void); +void sub_80C63FC(void); +void sub_80C62DC(void); +u32 sub_80C52E4(void); +bool32 sub_80C5484(void); +bool32 sub_80C570C(void); +void sub_80C5A48(u8 taskId); +void sub_80C5BD8(u8 taskId); +void sub_80C6104(u8 cursorArea, u8 previousCursorArea); + +// Const rom data. +extern const s16 gUnknown_085713E0[][2]; +extern const struct BgTemplate gUnknown_085713E8[3]; +extern const struct WindowTemplate gUnknown_08571400[]; +extern const u32 gUnknown_085712F8[]; +extern const u32 gUnknown_085712C0[]; +extern const u32 gUnknown_08571060[]; + +// code void sub_80C50D0(void) { SetGpuReg(REG_OFFSET_DISPCNT, 0); @@ -29,3 +125,351 @@ void sub_80C50D0(void) CpuFill16(0, (void *)VRAM, VRAM_SIZE); CpuFill32(0, (void *)OAM, OAM_SIZE); } + +void sub_80C51C4(void (*callback)(void)) +{ + sub_80C51F0(callback); + SetMainCallback2(sub_80C544C); +} + +void sub_80C51D8(void) +{ + SetMainCallback2(gUnknown_02039CEC->callback); + sub_80C52E4(); +} + +u32 sub_80C51F0(void (*callback)(void)) +{ + u8 i; + + if (gUnknown_02039CEC != NULL) + return 1; + + gUnknown_02039CEC = AllocZeroed(sizeof(*gUnknown_02039CEC)); + if (gUnknown_02039CEC == NULL) + return 2; + + gUnknown_02039CEC->callback = callback; + i = GetCurrentRegionMapSectionId(); + if (i != MAPSEC_BATTLE_FRONTIER && i != MAPSEC_ARTISAN_CAVE) + { + gUnknown_02039CEC->x = 176; + gUnknown_02039CEC->y = 104; + } + else + { + gUnknown_02039CEC->x = 176; + gUnknown_02039CEC->y = 48; + } + + gUnknown_02039CEC->battlePoints = gSaveBlock2Ptr->frontier.battlePoints; + gUnknown_02039CEC->hasBattleRecord = CanCopyRecordedBattleSaveData(); + gUnknown_02039CEC->unkE = 0; + gUnknown_02039CEC->trainerStars = CountPlayerTrainerStars(); + for (i = 0; i < 7; i++) + { + if (FlagGet(FLAG_SYS_TOWER_SILVER + i * 2)) + gUnknown_02039CEC->facilitySymbols[i]++; + if (FlagGet(FLAG_SYS_TOWER_GOLD + i * 2)) + gUnknown_02039CEC->facilitySymbols[i]++; + } + + return 0; +} + +u32 sub_80C52E4(void) +{ + if (gUnknown_02039CEC == NULL) + return 1; + + memset(gUnknown_02039CEC, 0, sizeof(*gUnknown_02039CEC)); // Why clear data, if it's going to be freed anyway? + FREE_AND_SET_NULL(gUnknown_02039CEC); + return 0; +} + +u32 sub_80C5310(void) +{ + if (gUnknown_02039CF0 != NULL) + return 1; + + gUnknown_02039CF0 = AllocZeroed(sizeof(*gUnknown_02039CF0)); + if (gUnknown_02039CF0 == NULL) + return 2; + + return 0; +} + +u32 sub_80C5340(void) +{ + FreeAllWindowBuffers(); + if (gUnknown_02039CF0 == NULL) + return 1; + + if (gUnknown_02039CF0->unk28 != NULL) + FREE_AND_SET_NULL(gUnknown_02039CF0->unk28); + if (gUnknown_02039CF0->unk24 != NULL) + FREE_AND_SET_NULL(gUnknown_02039CF0->unk24); + if (gUnknown_02039CF0->unk20 != NULL) + FREE_AND_SET_NULL(gUnknown_02039CF0->unk20); + + memset(gUnknown_02039CF0, 0, sizeof(*gUnknown_02039CF0)); // Why clear data, if it's going to be freed anyway? + FREE_AND_SET_NULL(gUnknown_02039CF0); + return 0; +} + +void sub_80C53AC(void) +{ + if (gUnknown_02039CF0->unk2C) + { + SetBgAffine(2, + gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0] << 8, + gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1] << 8, + gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0], + gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1], + gUnknown_02039CF0->unk2E, + gUnknown_02039CF0->unk30, + 0); + } + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_80C5438(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); +} + +void sub_80C544C(void) +{ + if (sub_80C5484()) + { + CreateTask(sub_80C5A48, 0); + SetMainCallback2(sub_80C5438); + } +} + +void sub_80C5470(void) +{ + if (sub_80C570C()) + { + sub_80C51D8(); + } +} + +bool32 sub_80C5484(void) +{ + u32 sizeOut = 0; + + switch (gUnknown_02039CEC->state) + { + case 0: + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + SetVBlankHBlankCallbacksToNull(); + DisableInterrupts(INTR_FLAG_HBLANK); + break; + case 1: + sub_80C50D0(); + break; + case 2: + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetPaletteFade(); + reset_temp_tile_data_buffers(); + break; + case 3: + sub_80C5310(); + break; + case 4: + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, gUnknown_085713E8, ARRAY_COUNT(gUnknown_085713E8)); + SetBgTilemapBuffer(1, gUnknown_02039CF0->tilemapBuff1); + SetBgTilemapBuffer(2, gUnknown_02039CF0->tilemapBuff2); + SetBgTilemapBuffer(3, gUnknown_02039CF0->tilemapBuff3); + SetBgAttribute(2, BG_ATTR_WRAPAROUND, 1); + break; + case 5: + InitWindows(gUnknown_08571400); + DeactivateAllTextPrinters(); + break; + case 6: + gUnknown_02039CF0->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut); + gUnknown_02039CF0->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut); + gUnknown_02039CF0->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut); + decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE08C8, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(2, gUnknown_08DE2084, 0, 0, 0); + break; + case 7: + if (free_temp_tile_data_buffers_if_possible()) + return FALSE; + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + break; + case 8: + LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0); + LoadPalette(gUnknown_08DE07C8[1 + gUnknown_02039CEC->trainerStars], 0x10, 0x20); + LoadPalette(stdpal_get(0), 0xF0, 0x20); + sub_80C629C(); + sub_80C6104(gUnknown_02039CEC->cursorArea, gUnknown_02039CEC->previousCursorArea); + if (gUnknown_02039CEC->unkE == 1 || gUnknown_02039CEC->unkE == 2) + { + gUnknown_02039CEC->state = 0; + return TRUE; + } + break; + case 9: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + sub_80C62DC(); + SetVBlankCallback(sub_80C53AC); + BlendPalettes(0xFFFFFFFF, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); + break; + case 10: + AnimateSprites(); + BuildOamBuffer(); + if (UpdatePaletteFade()) + return FALSE; + + gUnknown_02039CEC->state = 0; + return TRUE; + } + + gUnknown_02039CEC->state++; + return FALSE; +} + +bool32 sub_80C570C(void) +{ + switch (gUnknown_02039CEC->state) + { + case 0: + if (gUnknown_02039CEC->unkE != 1 && gUnknown_02039CEC->unkE != 2) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + } + else + { + gUnknown_02039CEC->state = 2; + return FALSE; + } + break; + case 1: + if (UpdatePaletteFade()) + return FALSE; + break; + case 2: + SetGpuReg(REG_OFFSET_DISPCNT, 0); + HideBg(0); + HideBg(1); + HideBg(2); + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + SetVBlankHBlankCallbacksToNull(); + break; + case 3: + sub_80C63FC(); + break; + case 4: + sub_80C50D0(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + break; + case 5: + UnsetBgTilemapBuffer(0); + UnsetBgTilemapBuffer(1); + UnsetBgTilemapBuffer(2); + sub_80C5340(); + gUnknown_02039CEC->state = 0; + return TRUE; + } + + gUnknown_02039CEC->state++; + return FALSE; +} + +struct +{ + s16 yStart; + s16 yEnd; + s16 xStart; + s16 xEnd; +} +extern const gUnknown_08571454[]; + +u8 sub_80C57FC(s16 x, s16 y) +{ + u8 i; + + // Minus/Plus 1, because the table doesn't take into account the nothing field. + for (i = 0; i < CURSOR_AREA_COUNT - 1; i++) + { + if (gUnknown_08571454[i].yStart <= y && gUnknown_08571454[i].yEnd >= y + && gUnknown_08571454[i].xStart <= x && gUnknown_08571454[i].xEnd >= x) + { + if (i >= CURSOR_AREA_SYMBOL - 1 && gUnknown_02039CEC->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0) + break; + + return i + 1; + } + } + + return 0; +} + +void sub_80C5868(void) +{ + u8 taskId; + + if (!sub_80C5484()) + return; + + switch (gUnknown_02039CEC->unkE) + { + case 1: + case 2: + taskId = CreateTask(sub_80C5BD8, 0); + gTasks[taskId].data[0] = 1; + break; + case 3: + default: + gUnknown_02039CEC->unkE = 0; + taskId = CreateTask(sub_80C5A48, 0); + break; + } + + SetMainCallback2(sub_80C5438); +} + +void sub_80C58D4(void) +{ + sub_80C51F0(gUnknown_02039CF8.callback); + gUnknown_02039CEC->x = gUnknown_02039CF8.x; + gUnknown_02039CEC->y = gUnknown_02039CF8.y; + memset(&gUnknown_02039CF8, 0, sizeof(gUnknown_02039CF8)); + switch (InBattlePyramid()) + { + case 1: + PlayBGM(MUS_PYRAMID); + break; + case 2: + PlayBGM(MUS_PYRAMID_TOP); + break; + default: + Overworld_PlaySpecialMapMusic(); + break; + } + + SetMainCallback2(sub_80C5868); +} diff --git a/src/graphics.c b/src/graphics.c index 10efd5043..287a1f5d6 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1590,7 +1590,7 @@ const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2. // more trainer card stuff -const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well +const u16 gUnknown_08DE07C8[][16] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well const u32 gUnknown_08DE08C8[] = INCBIN_U32("graphics/frontier_pass/tiles.4bpp.lz"); const u32 gUnknown_08DE2084[] = INCBIN_U32("graphics/frontier_pass/tiles2.8bpp.lz"); const u32 gUnknown_08DE3060[] = INCBIN_U32("graphics/frontier_pass/tiles.bin.lz"); |