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authorDizzyEggg <jajkodizzy@wp.pl>2019-01-25 23:32:45 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2019-01-25 23:32:45 +0100
commit08a3533682706283fa7e563f26bd06984010628e (patch)
treeacf19c586c6dbc6bca4acdaf6d29bed1fbb907fb /src
parent29b9483f39ad247dd29ea8a2c2c68af1bb64fb43 (diff)
Start frontier pass
Diffstat (limited to 'src')
-rw-r--r--src/frontier_pass.c444
-rw-r--r--src/graphics.c2
2 files changed, 445 insertions, 1 deletions
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index 4473dfae0..7b25ca9b8 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -1,7 +1,103 @@
#include "global.h"
#include "gpu_regs.h"
+#include "main.h"
+#include "trainer_card.h"
+#include "event_data.h"
+#include "recorded_battle.h"
+#include "alloc.h"
+#include "sprite.h"
+#include "scanline_effect.h"
+#include "text_window.h"
+#include "task.h"
+#include "graphics.h"
+#include "palette.h"
+#include "window.h"
+#include "menu_helpers.h"
+#include "menu.h"
#include "bg.h"
+#include "sound.h"
+#include "battle_pyramid.h"
+#include "overworld.h"
+#include "constants/battle_frontier.h"
+#include "constants/rgb.h"
+#include "constants/region_map_sections.h"
+#include "constants/songs.h"
+enum
+{
+ CURSOR_AREA_NOTHING,
+ CURSOR_AREA_MAP,
+ CURSOR_AREA_CARD,
+ CURSOR_AREA_RECORD,
+ CURSOR_AREA_CANCEL,
+ CURSOR_AREA_POINTS,
+ CURSOR_AREA_EARNED_SYMBOLS, // The window.
+ CURSOR_AREA_SYMBOL, // All 7 symbols.
+ CURSOR_AREA_COUNT = CURSOR_AREA_SYMBOL + NUM_FRONTIER_FACILITIES,
+};
+
+struct FrontierPassData
+{
+ void (*callback)(void);
+ u16 state;
+ u16 battlePoints;
+ s16 x;
+ s16 y;
+ u8 cursorArea;
+ u8 previousCursorArea;
+ u8 hasBattleRecord:1;
+ u8 unkE:3;
+ u8 trainerStars:4;
+ u8 facilitySymbols[NUM_FRONTIER_FACILITIES];
+};
+
+struct FrontierPassUnk
+{
+ u32 unk0[8];
+ u8 *unk20;
+ u8 *unk24;
+ u8 *unk28;
+ bool8 unk2C;
+ s16 unk2E;
+ s16 unk30;
+ u8 tilemapBuff1[0x1000];
+ u8 tilemapBuff2[0x1000];
+ u8 tilemapBuff3[0x400];
+};
+
+struct FrontierPassSaved
+{
+ void (*callback)(void);
+ s16 x;
+ s16 y;
+};
+
+extern struct FrontierPassData *gUnknown_02039CEC;
+extern struct FrontierPassUnk *gUnknown_02039CF0;
+extern struct FrontierPassSaved gUnknown_02039CF8;
+
+// This file's functions.
+u32 sub_80C51F0(void (*callback)(void));
+void sub_80C544C(void);
+void sub_80C629C(void);
+void sub_80C63FC(void);
+void sub_80C62DC(void);
+u32 sub_80C52E4(void);
+bool32 sub_80C5484(void);
+bool32 sub_80C570C(void);
+void sub_80C5A48(u8 taskId);
+void sub_80C5BD8(u8 taskId);
+void sub_80C6104(u8 cursorArea, u8 previousCursorArea);
+
+// Const rom data.
+extern const s16 gUnknown_085713E0[][2];
+extern const struct BgTemplate gUnknown_085713E8[3];
+extern const struct WindowTemplate gUnknown_08571400[];
+extern const u32 gUnknown_085712F8[];
+extern const u32 gUnknown_085712C0[];
+extern const u32 gUnknown_08571060[];
+
+// code
void sub_80C50D0(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
@@ -29,3 +125,351 @@ void sub_80C50D0(void)
CpuFill16(0, (void *)VRAM, VRAM_SIZE);
CpuFill32(0, (void *)OAM, OAM_SIZE);
}
+
+void sub_80C51C4(void (*callback)(void))
+{
+ sub_80C51F0(callback);
+ SetMainCallback2(sub_80C544C);
+}
+
+void sub_80C51D8(void)
+{
+ SetMainCallback2(gUnknown_02039CEC->callback);
+ sub_80C52E4();
+}
+
+u32 sub_80C51F0(void (*callback)(void))
+{
+ u8 i;
+
+ if (gUnknown_02039CEC != NULL)
+ return 1;
+
+ gUnknown_02039CEC = AllocZeroed(sizeof(*gUnknown_02039CEC));
+ if (gUnknown_02039CEC == NULL)
+ return 2;
+
+ gUnknown_02039CEC->callback = callback;
+ i = GetCurrentRegionMapSectionId();
+ if (i != MAPSEC_BATTLE_FRONTIER && i != MAPSEC_ARTISAN_CAVE)
+ {
+ gUnknown_02039CEC->x = 176;
+ gUnknown_02039CEC->y = 104;
+ }
+ else
+ {
+ gUnknown_02039CEC->x = 176;
+ gUnknown_02039CEC->y = 48;
+ }
+
+ gUnknown_02039CEC->battlePoints = gSaveBlock2Ptr->frontier.battlePoints;
+ gUnknown_02039CEC->hasBattleRecord = CanCopyRecordedBattleSaveData();
+ gUnknown_02039CEC->unkE = 0;
+ gUnknown_02039CEC->trainerStars = CountPlayerTrainerStars();
+ for (i = 0; i < 7; i++)
+ {
+ if (FlagGet(FLAG_SYS_TOWER_SILVER + i * 2))
+ gUnknown_02039CEC->facilitySymbols[i]++;
+ if (FlagGet(FLAG_SYS_TOWER_GOLD + i * 2))
+ gUnknown_02039CEC->facilitySymbols[i]++;
+ }
+
+ return 0;
+}
+
+u32 sub_80C52E4(void)
+{
+ if (gUnknown_02039CEC == NULL)
+ return 1;
+
+ memset(gUnknown_02039CEC, 0, sizeof(*gUnknown_02039CEC)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(gUnknown_02039CEC);
+ return 0;
+}
+
+u32 sub_80C5310(void)
+{
+ if (gUnknown_02039CF0 != NULL)
+ return 1;
+
+ gUnknown_02039CF0 = AllocZeroed(sizeof(*gUnknown_02039CF0));
+ if (gUnknown_02039CF0 == NULL)
+ return 2;
+
+ return 0;
+}
+
+u32 sub_80C5340(void)
+{
+ FreeAllWindowBuffers();
+ if (gUnknown_02039CF0 == NULL)
+ return 1;
+
+ if (gUnknown_02039CF0->unk28 != NULL)
+ FREE_AND_SET_NULL(gUnknown_02039CF0->unk28);
+ if (gUnknown_02039CF0->unk24 != NULL)
+ FREE_AND_SET_NULL(gUnknown_02039CF0->unk24);
+ if (gUnknown_02039CF0->unk20 != NULL)
+ FREE_AND_SET_NULL(gUnknown_02039CF0->unk20);
+
+ memset(gUnknown_02039CF0, 0, sizeof(*gUnknown_02039CF0)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(gUnknown_02039CF0);
+ return 0;
+}
+
+void sub_80C53AC(void)
+{
+ if (gUnknown_02039CF0->unk2C)
+ {
+ SetBgAffine(2,
+ gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0] << 8,
+ gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1] << 8,
+ gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0],
+ gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1],
+ gUnknown_02039CF0->unk2E,
+ gUnknown_02039CF0->unk30,
+ 0);
+ }
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_80C5438(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+void sub_80C544C(void)
+{
+ if (sub_80C5484())
+ {
+ CreateTask(sub_80C5A48, 0);
+ SetMainCallback2(sub_80C5438);
+ }
+}
+
+void sub_80C5470(void)
+{
+ if (sub_80C570C())
+ {
+ sub_80C51D8();
+ }
+}
+
+bool32 sub_80C5484(void)
+{
+ u32 sizeOut = 0;
+
+ switch (gUnknown_02039CEC->state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ DisableInterrupts(INTR_FLAG_HBLANK);
+ break;
+ case 1:
+ sub_80C50D0();
+ break;
+ case 2:
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ reset_temp_tile_data_buffers();
+ break;
+ case 3:
+ sub_80C5310();
+ break;
+ case 4:
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, gUnknown_085713E8, ARRAY_COUNT(gUnknown_085713E8));
+ SetBgTilemapBuffer(1, gUnknown_02039CF0->tilemapBuff1);
+ SetBgTilemapBuffer(2, gUnknown_02039CF0->tilemapBuff2);
+ SetBgTilemapBuffer(3, gUnknown_02039CF0->tilemapBuff3);
+ SetBgAttribute(2, BG_ATTR_WRAPAROUND, 1);
+ break;
+ case 5:
+ InitWindows(gUnknown_08571400);
+ DeactivateAllTextPrinters();
+ break;
+ case 6:
+ gUnknown_02039CF0->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut);
+ gUnknown_02039CF0->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut);
+ gUnknown_02039CF0->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut);
+ decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE08C8, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(2, gUnknown_08DE2084, 0, 0, 0);
+ break;
+ case 7:
+ if (free_temp_tile_data_buffers_if_possible())
+ return FALSE;
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 8:
+ LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0);
+ LoadPalette(gUnknown_08DE07C8[1 + gUnknown_02039CEC->trainerStars], 0x10, 0x20);
+ LoadPalette(stdpal_get(0), 0xF0, 0x20);
+ sub_80C629C();
+ sub_80C6104(gUnknown_02039CEC->cursorArea, gUnknown_02039CEC->previousCursorArea);
+ if (gUnknown_02039CEC->unkE == 1 || gUnknown_02039CEC->unkE == 2)
+ {
+ gUnknown_02039CEC->state = 0;
+ return TRUE;
+ }
+ break;
+ case 9:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ sub_80C62DC();
+ SetVBlankCallback(sub_80C53AC);
+ BlendPalettes(0xFFFFFFFF, 0x10, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ break;
+ case 10:
+ AnimateSprites();
+ BuildOamBuffer();
+ if (UpdatePaletteFade())
+ return FALSE;
+
+ gUnknown_02039CEC->state = 0;
+ return TRUE;
+ }
+
+ gUnknown_02039CEC->state++;
+ return FALSE;
+}
+
+bool32 sub_80C570C(void)
+{
+ switch (gUnknown_02039CEC->state)
+ {
+ case 0:
+ if (gUnknown_02039CEC->unkE != 1 && gUnknown_02039CEC->unkE != 2)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ }
+ else
+ {
+ gUnknown_02039CEC->state = 2;
+ return FALSE;
+ }
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return FALSE;
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ HideBg(0);
+ HideBg(1);
+ HideBg(2);
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ break;
+ case 3:
+ sub_80C63FC();
+ break;
+ case 4:
+ sub_80C50D0();
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ break;
+ case 5:
+ UnsetBgTilemapBuffer(0);
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(2);
+ sub_80C5340();
+ gUnknown_02039CEC->state = 0;
+ return TRUE;
+ }
+
+ gUnknown_02039CEC->state++;
+ return FALSE;
+}
+
+struct
+{
+ s16 yStart;
+ s16 yEnd;
+ s16 xStart;
+ s16 xEnd;
+}
+extern const gUnknown_08571454[];
+
+u8 sub_80C57FC(s16 x, s16 y)
+{
+ u8 i;
+
+ // Minus/Plus 1, because the table doesn't take into account the nothing field.
+ for (i = 0; i < CURSOR_AREA_COUNT - 1; i++)
+ {
+ if (gUnknown_08571454[i].yStart <= y && gUnknown_08571454[i].yEnd >= y
+ && gUnknown_08571454[i].xStart <= x && gUnknown_08571454[i].xEnd >= x)
+ {
+ if (i >= CURSOR_AREA_SYMBOL - 1 && gUnknown_02039CEC->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0)
+ break;
+
+ return i + 1;
+ }
+ }
+
+ return 0;
+}
+
+void sub_80C5868(void)
+{
+ u8 taskId;
+
+ if (!sub_80C5484())
+ return;
+
+ switch (gUnknown_02039CEC->unkE)
+ {
+ case 1:
+ case 2:
+ taskId = CreateTask(sub_80C5BD8, 0);
+ gTasks[taskId].data[0] = 1;
+ break;
+ case 3:
+ default:
+ gUnknown_02039CEC->unkE = 0;
+ taskId = CreateTask(sub_80C5A48, 0);
+ break;
+ }
+
+ SetMainCallback2(sub_80C5438);
+}
+
+void sub_80C58D4(void)
+{
+ sub_80C51F0(gUnknown_02039CF8.callback);
+ gUnknown_02039CEC->x = gUnknown_02039CF8.x;
+ gUnknown_02039CEC->y = gUnknown_02039CF8.y;
+ memset(&gUnknown_02039CF8, 0, sizeof(gUnknown_02039CF8));
+ switch (InBattlePyramid())
+ {
+ case 1:
+ PlayBGM(MUS_PYRAMID);
+ break;
+ case 2:
+ PlayBGM(MUS_PYRAMID_TOP);
+ break;
+ default:
+ Overworld_PlaySpecialMapMusic();
+ break;
+ }
+
+ SetMainCallback2(sub_80C5868);
+}
diff --git a/src/graphics.c b/src/graphics.c
index 10efd5043..287a1f5d6 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1590,7 +1590,7 @@ const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2.
// more trainer card stuff
-const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
+const u16 gUnknown_08DE07C8[][16] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
const u32 gUnknown_08DE08C8[] = INCBIN_U32("graphics/frontier_pass/tiles.4bpp.lz");
const u32 gUnknown_08DE2084[] = INCBIN_U32("graphics/frontier_pass/tiles2.8bpp.lz");
const u32 gUnknown_08DE3060[] = INCBIN_U32("graphics/frontier_pass/tiles.bin.lz");