diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2022-01-11 10:04:47 -0500 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2022-01-11 10:04:47 -0500 |
commit | 0a78cb5c9edf7d6b39297a5b4c874d59c6a69b39 (patch) | |
tree | 6bd190d4080d6173643838b8c28ea080d57a9327 /src | |
parent | 4024b3f1b3a9d51e42fc8a49cf361bd22484c82f (diff) |
Fix some battle dome graphics names
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_dome.c | 4 | ||||
-rw-r--r-- | src/graphics.c | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_dome.c b/src/battle_dome.c index 2f77491c9..aadd85afd 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -5304,10 +5304,10 @@ static void Task_ShowTourneyTree(u8 taskId) break; case 2: sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE); - LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer); + LZDecompressWram(gDomeTourneyTree_Tilemap, sTilemapBuffer); SetBgTilemapBuffer(1, sTilemapBuffer); CopyBgTilemapBufferToVram(1); - DecompressAndLoadBgGfxUsingHeap(1, gDomeTourneyBg_Gfx, 0x2000, 0, 0); + DecompressAndLoadBgGfxUsingHeap(1, gDomeTourneyTree_Gfx, 0x2000, 0, 0); DecompressAndLoadBgGfxUsingHeap(2, gDomeTourneyLine_Gfx, 0x2000, 0, 0); DecompressAndLoadBgGfxUsingHeap(2, gDomeTourneyLineDown_Tilemap, 0x2000, 0, 1); DecompressAndLoadBgGfxUsingHeap(3, gDomeTourneyLineUp_Tilemap, 0x2000, 0, 1); diff --git a/src/graphics.c b/src/graphics.c index 47b82b6b7..b79d449ae 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -950,9 +950,9 @@ const u32 gVsLettersGfx[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz") #include "data/graphics/battle_terrain.h" // Battle Dome -const u32 gDomeTourneyBg_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_bg.4bpp.lz"); +const u32 gDomeTourneyTree_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_tree.4bpp.lz"); const u32 gDomeTourneyLine_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_line.4bpp.lz"); // the red glow mask for the tourney advancement lines -const u32 gDomeTourneyLineMask_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_mask_map.bin.lz"); +const u32 gDomeTourneyTree_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_tree.bin.lz"); const u32 gDomeTourneyLineDown_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_down_map.bin.lz"); const u32 gDomeTourneyLineUp_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_up_map.bin.lz"); const u32 gDomeTourneyInfoCard_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_info_card.4bpp.lz"); @@ -967,7 +967,7 @@ const u32 gBattleArenaJudgementSymbolsGfx[] = INCBIN_U32("graphics/battle_fronti const u32 gBattleArenaJudgementSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.gbapal.lz"); const u32 gBattleWindowTextPalette[] = INCBIN_U32("graphics/battle_interface/text.gbapal.lz"); -const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal"); +const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_interface/text_pp.gbapal"); const u16 gTilesetAnims_BattleDomePals0_0[] = INCBIN_U16("graphics/battle_frontier/dome_anim1.gbapal"); const u16 gTilesetAnims_BattleDomePals0_1[] = INCBIN_U16("graphics/battle_frontier/dome_anim2.gbapal"); |