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authorGriffinR <griffin.g.richards@gmail.com>2022-01-11 10:04:47 -0500
committerGriffinR <griffin.g.richards@gmail.com>2022-01-11 10:04:47 -0500
commit0a78cb5c9edf7d6b39297a5b4c874d59c6a69b39 (patch)
tree6bd190d4080d6173643838b8c28ea080d57a9327 /src
parent4024b3f1b3a9d51e42fc8a49cf361bd22484c82f (diff)
Fix some battle dome graphics names
Diffstat (limited to 'src')
-rw-r--r--src/battle_dome.c4
-rw-r--r--src/graphics.c6
2 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_dome.c b/src/battle_dome.c
index 2f77491c9..aadd85afd 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -5304,10 +5304,10 @@ static void Task_ShowTourneyTree(u8 taskId)
break;
case 2:
sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
- LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer);
+ LZDecompressWram(gDomeTourneyTree_Tilemap, sTilemapBuffer);
SetBgTilemapBuffer(1, sTilemapBuffer);
CopyBgTilemapBufferToVram(1);
- DecompressAndLoadBgGfxUsingHeap(1, gDomeTourneyBg_Gfx, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(1, gDomeTourneyTree_Gfx, 0x2000, 0, 0);
DecompressAndLoadBgGfxUsingHeap(2, gDomeTourneyLine_Gfx, 0x2000, 0, 0);
DecompressAndLoadBgGfxUsingHeap(2, gDomeTourneyLineDown_Tilemap, 0x2000, 0, 1);
DecompressAndLoadBgGfxUsingHeap(3, gDomeTourneyLineUp_Tilemap, 0x2000, 0, 1);
diff --git a/src/graphics.c b/src/graphics.c
index 47b82b6b7..b79d449ae 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -950,9 +950,9 @@ const u32 gVsLettersGfx[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz")
#include "data/graphics/battle_terrain.h"
// Battle Dome
-const u32 gDomeTourneyBg_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_bg.4bpp.lz");
+const u32 gDomeTourneyTree_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_tree.4bpp.lz");
const u32 gDomeTourneyLine_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_line.4bpp.lz"); // the red glow mask for the tourney advancement lines
-const u32 gDomeTourneyLineMask_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_mask_map.bin.lz");
+const u32 gDomeTourneyTree_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_tree.bin.lz");
const u32 gDomeTourneyLineDown_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_down_map.bin.lz");
const u32 gDomeTourneyLineUp_Tilemap[] = INCBIN_U32("graphics/battle_frontier/tourney_line_up_map.bin.lz");
const u32 gDomeTourneyInfoCard_Gfx[] = INCBIN_U32("graphics/battle_frontier/tourney_info_card.4bpp.lz");
@@ -967,7 +967,7 @@ const u32 gBattleArenaJudgementSymbolsGfx[] = INCBIN_U32("graphics/battle_fronti
const u32 gBattleArenaJudgementSymbolsPalette[] = INCBIN_U32("graphics/battle_frontier/arena_judgement_symbols.gbapal.lz");
const u32 gBattleWindowTextPalette[] = INCBIN_U32("graphics/battle_interface/text.gbapal.lz");
-const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal");
+const u16 gPPTextPalette[] = INCBIN_U16("graphics/battle_interface/text_pp.gbapal");
const u16 gTilesetAnims_BattleDomePals0_0[] = INCBIN_U16("graphics/battle_frontier/dome_anim1.gbapal");
const u16 gTilesetAnims_BattleDomePals0_1[] = INCBIN_U16("graphics/battle_frontier/dome_anim2.gbapal");