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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2019-07-30 14:58:32 -0400
committerGitHub <noreply@github.com>2019-07-30 14:58:32 -0400
commit0aacbca46b932c24e8a055f35525182b8887e7b2 (patch)
treea90578e985d74cda346df1b6dcba70c2ad4a1f1d /src
parentcb4ba655608f4b4eded9d49a11f45c8fa316702a (diff)
parent7133f5db9441df75b14a48aea199174b2aa68e95 (diff)
Merge pull request #759 from DizzyEggg/fix_funcs
Some nonmatchings and fakematches
Diffstat (limited to 'src')
-rw-r--r--src/battle_anim_effects_1.c39
-rwxr-xr-xsrc/battle_anim_effects_3.c28
-rw-r--r--src/contest_link_80F57C4.c918
3 files changed, 198 insertions, 787 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c
index 15b73a1e0..b3a67a509 100644
--- a/src/battle_anim_effects_1.c
+++ b/src/battle_anim_effects_1.c
@@ -5315,21 +5315,19 @@ static void sub_8102D8C(s16 a, s16 b, s16* c, s16* d, s8 e)
static void sub_8102DE4(struct Sprite* sprite)
{
- int b;
- s16 a;
- int c;
+ s16 y, yDelta;
u8 index;
+
sprite->data[0]++;
- b = sprite->data[0] * 5 - ((sprite->data[0] * 5 / 256) << 8);
+ yDelta = sprite->data[0] * 5 - ((sprite->data[0] * 5 / 256) << 8);
sprite->data[4] += sprite->data[6];
sprite->data[5] += sprite->data[7];
sprite->pos1.x = sprite->data[4] >> 4;
sprite->pos1.y = sprite->data[5] >> 4;
- sprite->pos2.y = Sin(b, 15);
- a = (u16)sprite->pos1.y;
- c = (u16)sprite->pos1.x;
+ sprite->pos2.y = Sin(yDelta, 15);
- if ((u32)((c + 16) << 16) > (0x110) << 16 || a < -16 || a > 0x80)
+ y = sprite->pos1.y;
+ if (sprite->pos1.x < -16 || sprite->pos1.x > 256 || y < -16 || y > 128)
{
DestroySpriteAndMatrix(sprite);
}
@@ -5350,12 +5348,8 @@ static void sub_8102DE4(struct Sprite* sprite)
void sub_8102EB0(struct Sprite* sprite)
{
- int a;
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
- {
- a = gBattleAnimArgs[1];
- *(u16 *)&gBattleAnimArgs[1] = -a;
- }
+ gBattleAnimArgs[1] *= -1;
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1];
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2];
@@ -5541,8 +5535,8 @@ static void sub_8103300(struct Sprite* sprite)
static void sub_8103320(struct Sprite* sprite)
{
- s16 temp;
- s16 temp2;
+ s16 x1, x2;
+
sprite->data[1] += 4;
if (sprite->data[1] > 254)
{
@@ -5564,20 +5558,21 @@ static void sub_8103320(struct Sprite* sprite)
if (sprite->data[1] > 0x9F)
sprite->subpriority = sprite->data[2];
- temp = gSineTable[sprite->data[1]];
- sprite->pos2.x = (temp2 = temp >> 3) + (temp2 >> 1);
+ x1 = gSineTable[sprite->data[1]];
+ x2 = x1 >> 3;
+ sprite->pos2.x = (x1 >> 3) + (x2 >> 1);
}
void sub_8103390(struct Sprite* sprite)
{
- u8 bank;
+ u8 battler;
if (gBattleAnimArgs[0] == 0)
- bank = gBattleAnimAttacker;
+ battler = gBattleAnimAttacker;
else
- bank = gBattleAnimTarget;
+ battler = gBattleAnimTarget;
- sub_810310C(bank, sprite);
- if (GetBattlerSide(bank) == B_SIDE_PLAYER)
+ sub_810310C(battler, sprite);
+ if (GetBattlerSide(battler) == B_SIDE_PLAYER)
{
StartSpriteAnim(sprite, 0);
sprite->data[0] = 2;
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index ab765b8c1..5d79a9e6b 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -2504,13 +2504,10 @@ void sub_815BE04(struct Sprite *sprite)
static void sub_815BF44(struct Sprite *sprite)
{
- int var0;
- s8 var1;
-
- var0 = (u16)sprite->data[2] + (u16)sprite->data[3];
- var1 = var0 >> 8;
- sprite->pos2.y -= var1;
- sprite->data[3] = var0 & 0xFF;
+ s16 delta = sprite->data[3] + sprite->data[2];
+ sprite->pos2.y -= delta >> 8;
+ sprite->data[3] += sprite->data[2];
+ sprite->data[3] &= 0xFF;
if (sprite->data[4] == 0 && sprite->pos2.y < -8)
{
gSprites[sprite->data[6]].invisible = 0;
@@ -2543,19 +2540,12 @@ static void sub_815BFF4(struct Sprite *sprite)
static void sub_815C050(struct Sprite *sprite)
{
- u16 d2;
- register u16 d3 asm("r1");
- int var0;
- s8 var1;
-
if (!sprite->invisible)
{
- d2 = sprite->data[2];
- d3 = sprite->data[3];
- var0 = d2 + d3;
- var1 = var0 >> 8;
- sprite->pos2.y -= var1;
- sprite->data[3] = var0 & 0xFF;
+ s16 delta = sprite->data[3] + sprite->data[2];
+ sprite->pos2.y -= delta >> 8;
+ sprite->data[3] += sprite->data[2];
+ sprite->data[3] &= 0xFF;
if (--sprite->data[1] == -1)
{
sprite->invisible = 1;
@@ -4322,7 +4312,7 @@ static void AnimSmellingSaltExclamationStep(struct Sprite *sprite)
// Claps a hand several times.
// arg 0: which hand
-// arg 1:
+// arg 1:
void AnimHelpingHandClap(struct Sprite *sprite)
{
if (gBattleAnimArgs[0] == 0)
diff --git a/src/contest_link_80F57C4.c b/src/contest_link_80F57C4.c
index bae7859b5..a0a29f0ad 100644
--- a/src/contest_link_80F57C4.c
+++ b/src/contest_link_80F57C4.c
@@ -71,15 +71,10 @@ struct ContestLinkUnk14
u8 unk12;
};
-struct ContestLinkUnk4
-{
- struct ContestLinkUnk14 unk0[4];
-};
-
struct ContestLink80F57C4
{
struct ContestLinkUnk0 *unk0;
- struct ContestLinkUnk4 *unk4;
+ struct ContestLinkUnk14 (*unk4)[4];
u8 *unk8;
u8 *unkC[4];
u8 *unk1C;
@@ -205,9 +200,7 @@ void sub_80F57C4(void)
void sub_80F591C(void)
{
int i, j;
- s8 var0;
- s8 var1;
- int var2;
+ s8 var0, var1;
u16 tile1, tile2;
LZDecompressVram(gUnknown_08C19588, (void *)BG_CHAR_ADDR(0));
@@ -228,11 +221,7 @@ void sub_80F591C(void)
if (j < var0)
tile1 += 2;
- var2 = var1;
- if (var1 < 0)
- var2 = -var2;
-
- if (j < var2)
+ if (j < abs(var1))
{
tile2 = 0x60A4;
if (var1 < 0)
@@ -719,7 +708,7 @@ static void sub_80F6404(u8 taskId)
if (top > 80)
top = 80;
- gBattle_WIN0V = (top << 8) | (160 - top);;
+ gBattle_WIN0V = (top << 8) | (160 - top);
if (top == 80)
gTasks[taskId].data[0]++;
}
@@ -737,8 +726,7 @@ static void sub_80F6404(u8 taskId)
static void sub_80F66B4(u8 taskId)
{
- int i;
- u16 nationalDexNum;
+ int i, nationalDexNum;
if (gMain.newKeys & A_BUTTON)
{
@@ -859,13 +847,13 @@ static void sub_80F68F0(u8 taskId)
void sub_80F69B8(u16 species, u8 monIndex, u8 srcOffset, u8 useDmaNow, u32 personality)
{
- u8 frameNum;
const u8 *iconPtr;
- u16 var0;
- u16 var1;
+ u16 var0, var1, frameNum;
- u8 *contestPlayerMonIndex = &gContestPlayerMonIndex; // fake match
- frameNum = (monIndex == *contestPlayerMonIndex) ? 1 : 0;
+ if (monIndex == gContestPlayerMonIndex)
+ frameNum = 1;
+ else
+ frameNum = 0;
iconPtr = GetMonIconPtr(species, personality, frameNum);
iconPtr += srcOffset * 0x200 + 0x80;
@@ -892,13 +880,12 @@ static void LoadAllContestMonIcons(u8 srcOffset, u8 useDmaNow)
static void sub_80F6A9C(void)
{
- int i;
- register u16 species asm("r0");
+ int i, species;
for (i = 0; i < 4; i++)
{
- species = GetIconSpecies(gContestMons[i].species, 0);
- LoadPalette(gMonIconPalettes[gMonIconPaletteIndices[species]], i * 0x10 + 0xA0, 0x20);
+ species = gContestMons[i].species;
+ LoadPalette(gMonIconPalettes[gMonIconPaletteIndices[GetIconSpecies(species, 0)]], i * 0x10 + 0xA0, 0x20);
}
}
@@ -1335,11 +1322,11 @@ static void sub_80F6F40(struct Sprite *sprite)
static void sub_80F6F68(struct Sprite *sprite)
{
int i;
- s16 var0;
- var0 = (u16)sprite->data[7] + (u16)sprite->data[6];
- sprite->pos1.x -= var0 >> 8;
- sprite->data[7] = (sprite->data[6] + sprite->data[7]) & 0xFF;
+ s16 delta = sprite->data[7] + sprite->data[6];
+ sprite->pos1.x -= delta >> 8;
+ sprite->data[7] += sprite->data[6];
+ sprite->data[7] &= 0xFF;
if (sprite->pos1.x < sprite->data[4])
sprite->pos1.x = sprite->data[4];
@@ -1366,11 +1353,12 @@ static void sub_80F6FDC(struct Sprite *sprite)
static void sub_80F7014(struct Sprite *sprite)
{
int i;
- s16 var0;
+ s16 delta;
- var0 = (u16)sprite->data[7] + (u16)sprite->data[6];
- sprite->pos1.x -= var0 >> 8;
- sprite->data[7] = (sprite->data[6] + sprite->data[7]) & 0xFF;
+ delta = sprite->data[7] + sprite->data[6];
+ sprite->pos1.x -= delta >> 8;
+ sprite->data[7] += sprite->data[6];
+ sprite->data[7] &= 0xFF;
for (i = 0; i < 3; i++)
{
struct Sprite *sprite2 = &gSprites[sprite->data[i]];
@@ -1487,14 +1475,11 @@ static void sub_80F71C8(void)
CopyToBgTilemapBufferRect_ChangePalette(2, gUnknown_0203A034->unkC[2], 0, 0, 32, 4, palette);
}
-// fakematching?
u8 sub_80F7310(u8 monIndex, u8 arg1)
{
- u32 var0;
- u32 var1;
+ u32 var0 = gContestMonConditions[monIndex] << 16;
+ u32 var1 = var0 / 0x3F;
- var0 = gContestMonConditions[monIndex] << 16;
- var1 = var0 / 0x3F;
if (var1 & 0xFFFF)
var1 += 0x10000;
@@ -1510,8 +1495,7 @@ u8 sub_80F7310(u8 monIndex, u8 arg1)
s8 sub_80F7364(u8 arg0, u8 arg1)
{
- u32 r4;
- u32 r2;
+ u32 r4, r2;
s16 val;
s8 ret;
@@ -1607,9 +1591,10 @@ static void sub_80F75A8(struct Sprite *sprite)
}
else
{
- s16 delta = (u16)sprite->data[1] + 0x600;
+ s16 delta = sprite->data[1] + 0x600;
sprite->pos1.x -= delta >> 8;
- sprite->data[1] = (sprite->data[1] + 0x600) & 0xFF;
+ sprite->data[1] += 0x600;
+ sprite->data[1] &= 0xFF;
if (sprite->pos1.x < 120)
sprite->pos1.x = 120;
@@ -1624,9 +1609,10 @@ static void sub_80F75A8(struct Sprite *sprite)
static void sub_80F7620(struct Sprite *sprite)
{
- s16 delta = (u16)sprite->data[1] + 0x600;
+ s16 delta = sprite->data[1] + 0x600;
sprite->pos1.x -= delta >> 8;
- sprite->data[1] = (sprite->data[1] + 0x600) & 0xFF;
+ sprite->data[1] += + 0x600;
+ sprite->data[1] &= 0xFF;
if (sprite->pos1.x < -32)
{
sprite->callback = SpriteCallbackDummy;
@@ -1657,14 +1643,15 @@ static void sub_80F7670(u8 taskId)
void sub_80F7768(struct Sprite *sprite)
{
- register s16 var0 asm("r1");
+ s16 delta;
sprite->data[3] += sprite->data[0];
sprite->pos2.x = Sin(sprite->data[3] >> 8, sprite->data[1]);
- var0 = sprite->data[4] + sprite->data[2];
- sprite->pos1.x += var0 >> 8;
- var0 = var0 & 0xFF;
- sprite->data[4] = var0;
+ delta = sprite->data[4] + sprite->data[2];
+ sprite->pos1.x += delta >> 8;
+ sprite->data[4] += sprite->data[2];
+ sprite->data[4] &= 0xff;
+
sprite->pos1.y++;
if (gUnknown_0203A034->unk0->unk9)
sprite->invisible = 1;
@@ -1695,705 +1682,145 @@ static void sub_80F7824(u8 taskId)
}
}
-// static void sub_80F7880(void)
-// {
-// int i;
-// int var0;
-// int var1;
-// int var2;
-// int var3;
-// u32 var4;
-// int var5;
-// int var6;
-// s16 var7;
-// s16 var8;
-// s16 r2;
-
-// r2 = gUnknown_02039F08[0];
-// for (i = 1; i < 4; i++)
-// {
-// if (r2 < gUnknown_02039F08[i])
-// r2 = gUnknown_02039F08[i];
-// }
-
-// if (r2 < 0)
-// {
-// r2 = gUnknown_02039F08[0];
-// for (i = 1; i < 4; i++)
-// {
-// if (r2 > gUnknown_02039F08[i])
-// r2 = gUnknown_02039F08[i];
-// }
-// }
-
-// // _080F78E4
-// for (i = 0; i < 4; i++)
-// {
-// var0 = gContestMonConditions[i] * 1000;
-// var1 = r2;
-// if (r2 < 0)
-// var1 = -var1;
-
-// var2 = var0 / var1;
-// if (var2 % 10 > 4)
-// var2 += 10;
-
-// gUnknown_0203A034->unk4->unk0[i].unk0 = var2 / 10;
-// var3 = gUnknown_02039F18[i];
-// if (var3 < 0)
-// var3 = -var3;
-
-// var0 = var3 * 1000;
-// var1 = r2;
-// if (r2 < 0)
-// var1 = -var1;
-
-// var2 = var0 / var1;
-// if (var2 % 10 > 4)
-// var2 += 10;
-
-// // _080F7966
-// gUnknown_0203A034->unk4->unk0[i].unk4 = var2 / 10;
-// if (gUnknown_02039F18[i] < 0)
-// gUnknown_0203A034->unk4->unk0[i].unk10 = 1;
-
-// var4 = gUnknown_0203A034->unk4->unk0[i].unk0 * 22528 / 100;
-// if ((var4 & 0xFF) > 0x7F)
-// var4 += 0x100;
-
-// gUnknown_0203A034->unk4->unk0[i].unk8 = var4 >> 8;
-// var4 = gUnknown_0203A034->unk4->unk0[i].unk4 * 22528 / 100;
-// if ((var4 & 0xFF) > 0x7F)
-// var4 += 0x100;
-
-// gUnknown_0203A034->unk4->unk0[i].unkC = var4 >> 8;
-// gUnknown_0203A034->unk4->unk0[i].unk11 = sub_80F7310(i, 1);
-// var5 = sub_80F7364(i, 1);
-// if (var5 < 0)
-// var5 = -var5;
-
-// gUnknown_0203A034->unk4->unk0[i].unk12 = var5;
-// if (gContestFinalStandings[i])
-// {
-// var7 = gUnknown_0203A034->unk4->unk0[i].unk8;
-// var8 = gUnknown_0203A034->unk4->unk0[i].unkC;
-// if (gUnknown_0203A034->unk4->unk0[i].unk10)
-// var8 = -var8;
-
-// if (var7 + var8 == 88)
-// {
-// if (var8 > 0)
-// gUnknown_0203A034->unk4->unk0[i].unkC--;
-// else if (var7 > 0)
-// gUnknown_0203A034->unk4->unk0[i].unk8--;
-// }
-// }
-// }
-// }
-
-NAKED
static void sub_80F7880(void)
{
- asm_unified("\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x4\n\
- ldr r0, =gUnknown_02039F08\n\
- ldrh r2, [r0]\n\
- adds r4, r0, 0\n\
- adds r3, r4, 0x2\n\
- movs r0, 0x2\n\
- mov r8, r0\n\
-_080F7898:\n\
- lsls r0, r2, 16\n\
- asrs r0, 16\n\
- movs r5, 0\n\
- ldrsh r1, [r3, r5]\n\
- cmp r0, r1\n\
- bge _080F78A6\n\
- ldrh r2, [r3]\n\
-_080F78A6:\n\
- adds r3, 0x2\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- add r8, r0\n\
- mov r1, r8\n\
- cmp r1, 0\n\
- bge _080F7898\n\
- lsls r0, r2, 16\n\
- str r0, [sp]\n\
- cmp r0, 0\n\
- bge _080F78E4\n\
- ldrh r2, [r4]\n\
- adds r3, r4, 0x2\n\
- movs r4, 0x2\n\
- mov r8, r4\n\
-_080F78C4:\n\
- lsls r0, r2, 16\n\
- asrs r0, 16\n\
- movs r5, 0\n\
- ldrsh r1, [r3, r5]\n\
- cmp r0, r1\n\
- ble _080F78D2\n\
- ldrh r2, [r3]\n\
-_080F78D2:\n\
- adds r3, 0x2\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- add r8, r0\n\
- lsls r1, r2, 16\n\
- str r1, [sp]\n\
- mov r4, r8\n\
- cmp r4, 0\n\
- bge _080F78C4\n\
-_080F78E4:\n\
- movs r5, 0\n\
- mov r8, r5\n\
- mov r10, r5\n\
-_080F78EA:\n\
- ldr r0, =gContestMonConditions\n\
- mov r1, r8\n\
- lsls r7, r1, 1\n\
- adds r0, r7, r0\n\
- movs r2, 0\n\
- ldrsh r1, [r0, r2]\n\
- lsls r0, r1, 5\n\
- subs r0, r1\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- lsls r0, 3\n\
- ldr r4, [sp]\n\
- asrs r5, r4, 16\n\
- adds r1, r5, 0\n\
- cmp r5, 0\n\
- bge _080F790C\n\
- negs r1, r5\n\
-_080F790C:\n\
- bl __divsi3\n\
- adds r4, r0, 0\n\
- movs r1, 0xA\n\
- bl __modsi3\n\
- cmp r0, 0x4\n\
- ble _080F791E\n\
- adds r4, 0xA\n\
-_080F791E:\n\
- ldr r0, =gUnknown_0203A034\n\
- mov r9, r0\n\
- ldr r0, [r0]\n\
- ldr r0, [r0, 0x4]\n\
- mov r1, r10\n\
- adds r6, r1, r0\n\
- adds r0, r4, 0\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- str r0, [r6]\n\
- ldr r0, =gUnknown_02039F18\n\
- adds r7, r0\n\
- movs r2, 0\n\
- ldrsh r1, [r7, r2]\n\
- cmp r1, 0\n\
- bge _080F7942\n\
- negs r1, r1\n\
-_080F7942:\n\
- lsls r0, r1, 5\n\
- subs r0, r1\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- lsls r0, 3\n\
- adds r1, r5, 0\n\
- cmp r1, 0\n\
- bge _080F7954\n\
- negs r1, r1\n\
-_080F7954:\n\
- bl __divsi3\n\
- adds r4, r0, 0\n\
- movs r1, 0xA\n\
- bl __modsi3\n\
- cmp r0, 0x4\n\
- ble _080F7966\n\
- adds r4, 0xA\n\
-_080F7966:\n\
- adds r0, r4, 0\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- str r0, [r6, 0x4]\n\
- movs r4, 0\n\
- ldrsh r0, [r7, r4]\n\
- cmp r0, 0\n\
- bge _080F797C\n\
- movs r0, 0x1\n\
- strb r0, [r6, 0x10]\n\
-_080F797C:\n\
- mov r5, r9\n\
- ldr r0, [r5]\n\
- ldr r0, [r0, 0x4]\n\
- mov r1, r10\n\
- adds r4, r1, r0\n\
- ldr r1, [r4]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- subs r0, r1\n\
- lsls r0, 11\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- adds r1, r0, 0\n\
- movs r5, 0xFF\n\
- ands r0, r5\n\
- cmp r0, 0x7F\n\
- bls _080F79A8\n\
- movs r2, 0x80\n\
- lsls r2, 1\n\
- adds r1, r2\n\
-_080F79A8:\n\
- lsrs r0, r1, 8\n\
- str r0, [r4, 0x8]\n\
- ldr r1, [r4, 0x4]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- subs r0, r1\n\
- lsls r0, 11\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- adds r1, r0, 0\n\
- ands r0, r5\n\
- cmp r0, 0x7F\n\
- bls _080F79CC\n\
- movs r5, 0x80\n\
- lsls r5, 1\n\
- adds r1, r5\n\
-_080F79CC:\n\
- lsrs r0, r1, 8\n\
- str r0, [r4, 0xC]\n\
- mov r0, r8\n\
- lsls r4, r0, 24\n\
- lsrs r4, 24\n\
- adds r0, r4, 0\n\
- movs r1, 0x1\n\
- bl sub_80F7310\n\
- mov r2, r9\n\
- ldr r1, [r2]\n\
- ldr r1, [r1, 0x4]\n\
- add r1, r10\n\
- strb r0, [r1, 0x11]\n\
- adds r0, r4, 0\n\
- movs r1, 0x1\n\
- bl sub_80F7364\n\
- mov r4, r9\n\
- ldr r1, [r4]\n\
- ldr r1, [r1, 0x4]\n\
- add r1, r10\n\
- lsls r0, 24\n\
- asrs r0, 24\n\
- cmp r0, 0\n\
- bge _080F7A02\n\
- negs r0, r0\n\
-_080F7A02:\n\
- strb r0, [r1, 0x12]\n\
- ldr r0, =gContestFinalStandings\n\
- add r0, r8\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _080F7A60\n\
- mov r5, r9\n\
- ldr r0, [r5]\n\
- ldr r0, [r0, 0x4]\n\
- mov r2, r10\n\
- adds r1, r2, r0\n\
- ldr r5, [r1, 0x8]\n\
- ldrh r3, [r1, 0x8]\n\
- ldr r4, [r1, 0xC]\n\
- ldrh r2, [r1, 0xC]\n\
- ldrb r0, [r1, 0x10]\n\
- cmp r0, 0\n\
- beq _080F7A2C\n\
- lsls r0, r2, 16\n\
- negs r0, r0\n\
- lsrs r2, r0, 16\n\
-_080F7A2C:\n\
- lsls r0, r3, 16\n\
- asrs r3, r0, 16\n\
- lsls r0, r2, 16\n\
- asrs r2, r0, 16\n\
- adds r0, r3, r2\n\
- cmp r0, 0x58\n\
- bne _080F7A60\n\
- cmp r2, 0\n\
- ble _080F7A58\n\
- subs r0, r4, 0x1\n\
- str r0, [r1, 0xC]\n\
- b _080F7A60\n\
- .pool\n\
-_080F7A58:\n\
- cmp r3, 0\n\
- ble _080F7A60\n\
- subs r0, r5, 0x1\n\
- str r0, [r1, 0x8]\n\
-_080F7A60:\n\
- movs r4, 0x14\n\
- add r10, r4\n\
- movs r5, 0x1\n\
- add r8, r5\n\
- mov r0, r8\n\
- cmp r0, 0x3\n\
- bgt _080F7A70\n\
- b _080F78EA\n\
-_080F7A70:\n\
- add sp, 0x4\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0");
-}
-
-// static void sub_80F7A80(u8 arg0, u8 arg1)
-// {
-// int i;
-// u8 taskId;
-// u8 sp8, spC;
-
-// sp8 = 0;
-// spC = 0;
-// if (!arg0)
-// {
-// u32 var0;
-// for (i = 0; i < 4; i++)
-// {
-// int var1 = gUnknown_0203A034->unk4->unk0[i].unk11;
-// if (arg1 < var1)
-// {
-// int x = var1 + 19;
-// x -= arg1;
-// x--;
-// FillBgTilemapBufferRect_Palette0(1, 0x60B3, x, i * 3 + 5, 1, 1);
-// taskId = CreateTask(sub_80F7CA8, 10);
-// var0 = ((gUnknown_0203A034->unk4->unk0[i].unk8 << 16) / gUnknown_0203A034->unk4->unk0[i].unk11) * (arg1 + 1);
-// var0 &= 0xFFFF;
-// if (var0 > 0x7FFF)
-// var0 += 0x10000;
-
-// gTasks[taskId].data[0] = i;
-// gTasks[taskId].data[1] = var0 >> 16;
-// gUnknown_0203A034->unk0->unk14++;
-// sp8++;
-// }
-// }
-// }
-// else
-// {
-// u32 var0;
-// for (i = 0; i < 4; i++)
-// {
-// int tile;
-// s8 var1 = gUnknown_0203A034->unk4->unk0[i].unk12;
-// tile = gUnknown_0203A034->unk4->unk0[i].unk10 ? 0x60A5 : 0x60A3;
-// if (arg1 < var1)
-// {
-// int thing = ((s8)arg1 - 19);
-// int x = var1 - thing;
-// x--;
-// FillBgTilemapBufferRect_Palette0(1, tile, x, i * 3 + 6, 1, 1);
-// taskId = CreateTask(sub_80F7CA8, 10);
-// var0 = ((gUnknown_0203A034->unk4->unk0[i].unkC << 16) / gUnknown_0203A034->unk4->unk0[i].unk12) * (arg1 + 1);
-// var0 &= 0xFFFF;
-// if (var0 > 0x7FFF)
-// var0 += 0x10000;
-
-// gTasks[taskId].data[0] = i;
-// if (gUnknown_0203A034->unk4->unk0[i].unk10)
-// {
-// gTasks[taskId].data[2] = 1;
-// spC++;
-// }
-// else
-// {
-// sp8++;
-// }
-
-// if (gUnknown_0203A034->unk4->unk0[i].unk10)
-// gTasks[taskId].data[1] = gUnknown_0203A034->unk4->unk0[i].unk8 - (var0 >> 16);
-// else
-// gTasks[taskId].data[1] = gUnknown_0203A034->unk4->unk0[i].unk8 + (var0 >> 16);
-
-// gUnknown_0203A034->unk0->unk14++;
-// }
-// }
-// }
-
-// if (spC)
-// PlaySE(SE_PIN);
-
-// if (sp8)
-// PlaySE(SE_BAN);
-// }
+ int i, r4;
+ u32 r1;
+ s16 r2;
+ s8 var;
+
+ r2 = gUnknown_02039F08[0];
+ for (i = 1; i < 4; i++)
+ {
+ if (r2 < gUnknown_02039F08[i])
+ r2 = gUnknown_02039F08[i];
+ }
+
+ if (r2 < 0)
+ {
+ r2 = gUnknown_02039F08[0];
+ for (i = 1; i < 4; i++)
+ {
+ if (r2 > gUnknown_02039F08[i])
+ r2 = gUnknown_02039F08[i];
+ }
+ }
+
+ for (i = 0; i < 4; i++)
+ {
+ r4 = (gContestMonConditions[i] * 1000) / abs(r2);
+ if (r4 % 10 > 4)
+ r4 += 10;
+ (*gUnknown_0203A034->unk4)[i].unk0 = r4 / 10;
+
+ r4 = (abs(gUnknown_02039F18[i]) * 1000) / abs(r2);
+ if (r4 % 10 > 4)
+ r4 += 10;
+ (*gUnknown_0203A034->unk4)[i].unk4 = r4 / 10;
+
+ if (gUnknown_02039F18[i] < 0)
+ (*gUnknown_0203A034->unk4)[i].unk10 = 1;
+
+ r1 = ((*gUnknown_0203A034->unk4)[i].unk0 * 22528) / 100;
+ if ((r1 & 0xFF) > 0x7F)
+ r1 += 0x100;
+ (*gUnknown_0203A034->unk4)[i].unk8 = r1 >> 8;
+
+ r1 = ((*gUnknown_0203A034->unk4)[i].unk4 * 22528) / 100;
+ if ((r1 & 0xFF) > 0x7F)
+ r1 += 0x100;
+ (*gUnknown_0203A034->unk4)[i].unkC = r1 >> 8;
+
+ (*gUnknown_0203A034->unk4)[i].unk11 = sub_80F7310(i, 1);
+ var = sub_80F7364(i, 1);
+ (*gUnknown_0203A034->unk4)[i].unk12 = abs(var);
+
+ if (gContestFinalStandings[i])
+ {
+ s16 var1 = (*gUnknown_0203A034->unk4)[i].unk8;
+ s16 var2 = (*gUnknown_0203A034->unk4)[i].unkC;
+
+ if ((*gUnknown_0203A034->unk4)[i].unk10)
+ var2 *= -1;
+
+ if (var1 + var2 == 88)
+ {
+ if (var2 > 0)
+ (*gUnknown_0203A034->unk4)[i].unkC--;
+ else if (var1 > 0)
+ (*gUnknown_0203A034->unk4)[i].unk8--;
+ }
+ }
+ }
+}
-NAKED
static void sub_80F7A80(u8 arg0, u8 arg1)
{
- asm_unified("\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x14\n\
- lsls r0, 24\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- mov r8, r1\n\
- movs r1, 0\n\
- str r1, [sp, 0x8]\n\
- movs r3, 0\n\
- str r3, [sp, 0xC]\n\
- cmp r0, 0\n\
- bne _080F7B5C\n\
- mov r9, r3\n\
- ldr r4, =gUnknown_0203A034\n\
- mov r10, r4\n\
- movs r7, 0xA0\n\
- lsls r7, 19\n\
- movs r6, 0\n\
-_080F7AAC:\n\
- mov r1, r10\n\
- ldr r0, [r1]\n\
- ldr r0, [r0, 0x4]\n\
- adds r0, r6, r0\n\
- ldrb r2, [r0, 0x11]\n\
- cmp r8, r2\n\
- bcs _080F7B2E\n\
- adds r2, 0x13\n\
- mov r3, r8\n\
- subs r2, r3\n\
- subs r2, 0x1\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- lsrs r3, r7, 24\n\
- movs r0, 0x1\n\
- str r0, [sp]\n\
- str r0, [sp, 0x4]\n\
- ldr r1, =0x000060b3\n\
- bl FillBgTilemapBufferRect_Palette0\n\
- ldr r0, =sub_80F7CA8\n\
- movs r1, 0xA\n\
- bl CreateTask\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- mov r0, r10\n\
- ldr r4, [r0]\n\
- ldr r1, [r4, 0x4]\n\
- adds r1, r6, r1\n\
- ldr r0, [r1, 0x8]\n\
- lsls r0, 16\n\
- ldrb r1, [r1, 0x11]\n\
- bl __udivsi3\n\
- mov r1, r8\n\
- adds r1, 0x1\n\
- adds r3, r0, 0\n\
- muls r3, r1\n\
- ldr r0, =0x0000ffff\n\
- ands r0, r3\n\
- ldr r1, =0x00007fff\n\
- cmp r0, r1\n\
- bls _080F7B0A\n\
- movs r1, 0x80\n\
- lsls r1, 9\n\
- adds r3, r1\n\
-_080F7B0A:\n\
- ldr r1, =gTasks\n\
- lsls r0, r5, 2\n\
- adds r0, r5\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- mov r1, r9\n\
- strh r1, [r0, 0x8]\n\
- lsrs r1, r3, 16\n\
- strh r1, [r0, 0xA]\n\
- ldr r1, [r4]\n\
- ldrb r0, [r1, 0x14]\n\
- adds r0, 0x1\n\
- strb r0, [r1, 0x14]\n\
- ldr r0, [sp, 0x8]\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x8]\n\
-_080F7B2E:\n\
- movs r3, 0xC0\n\
- lsls r3, 18\n\
- adds r7, r3\n\
- adds r6, 0x14\n\
- movs r4, 0x1\n\
- add r9, r4\n\
- mov r0, r9\n\
- cmp r0, 0x3\n\
- ble _080F7AAC\n\
- b _080F7C7E\n\
- .pool\n\
-_080F7B5C:\n\
- movs r1, 0\n\
- mov r9, r1\n\
- mov r10, r1\n\
- movs r3, 0xC0\n\
- lsls r3, 19\n\
- str r3, [sp, 0x10]\n\
-_080F7B68:\n\
- ldr r4, =gUnknown_0203A034\n\
- ldr r0, [r4]\n\
- ldr r0, [r0, 0x4]\n\
- add r0, r10\n\
- ldrb r2, [r0, 0x12]\n\
- ldrb r0, [r0, 0x10]\n\
- ldr r1, =0x000060a3\n\
- cmp r0, 0\n\
- beq _080F7B7C\n\
- adds r1, 0x2\n\
-_080F7B7C:\n\
- lsls r0, r2, 24\n\
- asrs r0, 24\n\
- cmp r8, r0\n\
- bge _080F7C64\n\
- mov r3, r8\n\
- lsls r2, r3, 24\n\
- asrs r2, 24\n\
- subs r2, 0x13\n\
- subs r2, r0, r2\n\
- subs r2, 0x1\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- ldr r4, [sp, 0x10]\n\
- lsrs r3, r4, 24\n\
- movs r7, 0x1\n\
- str r7, [sp]\n\
- str r7, [sp, 0x4]\n\
- movs r0, 0x1\n\
- bl FillBgTilemapBufferRect_Palette0\n\
- ldr r0, =sub_80F7CA8\n\
- movs r1, 0xA\n\
- bl CreateTask\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- ldr r0, =gUnknown_0203A034\n\
- ldr r6, [r0]\n\
- ldr r1, [r6, 0x4]\n\
- add r1, r10\n\
- ldr r0, [r1, 0xC]\n\
- lsls r0, 16\n\
- ldrb r1, [r1, 0x12]\n\
- bl __udivsi3\n\
- mov r1, r8\n\
- adds r1, 0x1\n\
- adds r3, r0, 0\n\
- muls r3, r1\n\
- ldr r0, =0x0000ffff\n\
- ands r0, r3\n\
- ldr r1, =0x00007fff\n\
- cmp r0, r1\n\
- bls _080F7BDA\n\
- movs r1, 0x80\n\
- lsls r1, 9\n\
- adds r3, r1\n\
-_080F7BDA:\n\
- ldr r1, =gTasks\n\
- lsls r2, r5, 2\n\
- adds r0, r2, r5\n\
- lsls r0, 3\n\
- adds r4, r0, r1\n\
- mov r0, r9\n\
- strh r0, [r4, 0x8]\n\
- ldr r0, [r6, 0x4]\n\
- add r0, r10\n\
- ldrb r0, [r0, 0x10]\n\
- adds r6, r1, 0\n\
- cmp r0, 0\n\
- beq _080F7C1C\n\
- strh r7, [r4, 0xC]\n\
- ldr r0, [sp, 0xC]\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0xC]\n\
- b _080F7C26\n\
- .pool\n\
-_080F7C1C:\n\
- ldr r0, [sp, 0x8]\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x8]\n\
-_080F7C26:\n\
- ldr r1, =gUnknown_0203A034\n\
- ldr r0, [r1]\n\
- ldr r0, [r0, 0x4]\n\
- mov r4, r10\n\
- adds r1, r4, r0\n\
- ldrb r0, [r1, 0x10]\n\
- ldr r4, =gUnknown_0203A034\n\
- cmp r0, 0\n\
- beq _080F7C4C\n\
- adds r0, r2, r5\n\
- lsls r0, 3\n\
- adds r0, r6\n\
- lsrs r2, r3, 16\n\
- ldr r1, [r1, 0x8]\n\
- subs r1, r2\n\
- b _080F7C58\n\
- .pool\n\
-_080F7C4C:\n\
- adds r0, r2, r5\n\
- lsls r0, 3\n\
- adds r0, r6\n\
- lsrs r2, r3, 16\n\
- ldr r1, [r1, 0x8]\n\
- adds r1, r2\n\
-_080F7C58:\n\
- strh r1, [r0, 0xA]\n\
- ldr r0, [r4]\n\
- ldr r1, [r0]\n\
- ldrb r0, [r1, 0x14]\n\
- adds r0, 0x1\n\
- strb r0, [r1, 0x14]\n\
-_080F7C64:\n\
- movs r0, 0x14\n\
- add r10, r0\n\
- ldr r1, [sp, 0x10]\n\
- movs r3, 0xC0\n\
- lsls r3, 18\n\
- adds r1, r3\n\
- str r1, [sp, 0x10]\n\
- movs r4, 0x1\n\
- add r9, r4\n\
- mov r0, r9\n\
- cmp r0, 0x3\n\
- bgt _080F7C7E\n\
- b _080F7B68\n\
-_080F7C7E:\n\
- ldr r1, [sp, 0xC]\n\
- cmp r1, 0\n\
- beq _080F7C8A\n\
- movs r0, 0x16\n\
- bl PlaySE\n\
-_080F7C8A:\n\
- ldr r3, [sp, 0x8]\n\
- cmp r3, 0\n\
- beq _080F7C96\n\
- movs r0, 0x15\n\
- bl PlaySE\n\
-_080F7C96:\n\
- add sp, 0x14\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0");
+ int i, taskId;
+ u32 var0;
+ u8 sp8 = 0, spC = 0;
+
+ if (!arg0)
+ {
+ for (i = 0; i < 4; i++)
+ {
+ u8 unk = (*gUnknown_0203A034->unk4)[i].unk11;
+ if (arg1 < unk)
+ {
+ FillBgTilemapBufferRect_Palette0(1, 0x60B3, ((19 + unk) - arg1) - 1, i * 3 + 5, 1, 1);
+ taskId = CreateTask(sub_80F7CA8, 10);
+
+ var0 = (((*gUnknown_0203A034->unk4)[i].unk8 << 16) / (*gUnknown_0203A034->unk4)[i].unk11) * (arg1 + 1);
+ if ((var0 & 0xFFFF) > 0x7FFF)
+ var0 += 0x10000;
+
+ gTasks[taskId].data[0] = i;
+ gTasks[taskId].data[1] = var0 >> 16;
+ gUnknown_0203A034->unk0->unk14++;
+ sp8++;
+ }
+ }
+ }
+ else
+ {
+ for (i = 0; i < 4; i++)
+ {
+ s8 unk = (*gUnknown_0203A034->unk4)[i].unk12;
+ u32 tile = (*gUnknown_0203A034->unk4)[i].unk10 ? 0x60A5 : 0x60A3;
+ if (arg1 < unk)
+ {
+ FillBgTilemapBufferRect_Palette0(1, tile, ((19 + unk) - arg1) - 1, i * 3 + 6, 1, 1);
+ taskId = CreateTask(sub_80F7CA8, 10);
+
+ var0 = (((*gUnknown_0203A034->unk4)[i].unkC << 16) / (*gUnknown_0203A034->unk4)[i].unk12) * (arg1 + 1);
+ if ((var0 & 0xFFFF) > 0x7FFF)
+ var0 += 0x10000;
+
+ gTasks[taskId].data[0] = i;
+ if ((*gUnknown_0203A034->unk4)[i].unk10)
+ {
+ gTasks[taskId].data[2] = 1;
+ spC++;
+ }
+ else
+ {
+ sp8++;
+ }
+
+ if ((*gUnknown_0203A034->unk4)[i].unk10)
+ gTasks[taskId].data[1] = -(var0 >> 16) + (*gUnknown_0203A034->unk4)[i].unk8 ;
+ else
+ gTasks[taskId].data[1] = (var0 >> 16) + (*gUnknown_0203A034->unk4)[i].unk8;
+
+ gUnknown_0203A034->unk0->unk14++;
+ }
+ }
+ }
+
+ if (spC)
+ PlaySE(SE_BOO);
+ if (sp8)
+ PlaySE(SE_PIN);
}
void sub_80F7CA8(u8 taskId)
@@ -2624,8 +2051,7 @@ void sub_80F8290(void)
void sub_80F82B4(void)
{
- u8 i;
- u8 count;
+ u8 i, count;
for (i = 0, count = 0; i < 4; i++)
{