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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-06-01 00:02:46 -0700
committerGitHub <noreply@github.com>2018-06-01 00:02:46 -0700
commit0b09575fd4a3f8b001e283f7ea6842d3357359bd (patch)
treee8e5094fa06efa07599d874c4414706249d1e3a5 /src
parentdd28854a226753e2da53b35dcf1f67b142b75b77 (diff)
parent94030c6b53dc0de149ff9bddcaf6e618be282993 (diff)
Merge pull request #249 from golemgalvanize/decompile_pokedex
Decompile pokedex
Diffstat (limited to 'src')
-rw-r--r--src/pokedex.c4692
1 files changed, 4691 insertions, 1 deletions
diff --git a/src/pokedex.c b/src/pokedex.c
index a74594865..f7a51e75f 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -6,14 +6,286 @@
#include "decompress.h"
#include "bg.h"
#include "window.h"
+#include "event_data.h"
+#include "palette.h"
+#include "main.h"
+#include "sound.h"
+#include "task.h"
+#include "battle_dome_cards.h"
+#include "scanline_effect.h"
+#include "malloc.h"
+#include "gpu_regs.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+#include "constants/rgb.h"
+#include "overworld.h"
+#include "menu.h"
+#include "text_window.h"
+#include "data2.h"
+#include "string_util.h"
+#include "trig.h"
+#include "pokedex_area_screen.h"
+#include "pokedex_cry_screen.h"
+#include "strings.h"
+#include "m4a.h"
+#include "international_string_util.h"
+
+static EWRAM_DATA struct PokedexView *gUnknown_02039B4C = NULL;
+static EWRAM_DATA u16 gUnknown_02039B50 = 0;
+static EWRAM_DATA u8 gUnknown_02039B52 = 0;
+static EWRAM_DATA struct PokedexListItem *gUnknown_02039B54 = NULL;
+
+u8 gUnknown_030060B0;
+MainCallback gUnknown_030060B4;
+u8 gUnknown_030061EC;
+
+struct PokedexEntry
+{
+ /*0x00*/ u8 categoryName[12];
+ /*0x0C*/ u16 height; //in decimeters
+ /*0x0E*/ u16 weight; //in hectograms
+ /*0x10*/ const u8 *description;
+ /*0x14*/ u16 unused;
+ /*0x16*/ u16 pokemonScale;
+ /*0x18*/ u16 pokemonOffset;
+ /*0x1A*/ u16 trainerScale;
+ /*0x1C*/ u16 trainerOffset;
+}; /*size = 0x20*/
+
+struct UnknownStruct2
+{
+ const u8 *text1;
+ const u8 *text2;
+};
+
+struct UnknownStruct1
+{
+ const struct UnknownStruct2 *unk0;
+ u8 unk4;
+ u8 unk5;
+ u16 unk6;
+};
+
+struct UnknownStruct3
+{
+ const u8 *text;
+ u8 unk4;
+ u8 unk5;
+ u8 unk6;
+};
+
+struct UnknownStruct4
+{
+ const u8 *text;
+ u8 unk4;
+ u8 unk5;
+ u8 unk6;
+ u8 unk7;
+ u8 unk8;
+ u8 unk9;
+};
+
+//TO BE CONVERTED TO C
+
+extern const u8 gUnknown_0855D30C[];
+extern struct BgTemplate gUnknown_0856E630[];
+extern struct WindowTemplate gUnknown_0856E640[];
+extern const u16 gUnknown_0856E610[16];
+extern const struct PokedexEntry gPokedexEntries[];
+extern struct BgTemplate gUnknown_0856E668[];
+extern struct WindowTemplate gUnknown_0856E670[];
+extern const u8 *gMonFootprintTable[];
+extern u8 gUnknown_0856ED08[][4];
+extern struct BgTemplate gUnknown_0856EFF8[];
+extern struct WindowTemplate gUnknown_0856F008[];
+extern const u8 gUnknown_0856ED9C[][4];
+extern const u8 gUnknown_0856EDB8[][4];
+extern const u8 gUnknown_0856EDD4[][4];
+extern const u8 gUnknown_0856EDF0[][4];
+extern const struct UnknownStruct1 gUnknown_0856EFC8[];
+extern const struct UnknownStruct3 gUnknown_0856ED30[];
+extern const struct UnknownStruct4 gUnknown_0856ED48[];
+extern const struct UnknownStruct2 gUnknown_0856EE0C[];
+extern const struct UnknownStruct2 gUnknown_0856EE5C[];
+extern const struct UnknownStruct2 gUnknown_0856EEB4[];
+extern const struct UnknownStruct2 gUnknown_0856EF14[];
+extern const struct UnknownStruct2 gUnknown_0856EE24[];
+extern const u8 gUnknown_0856EFAC[];
+extern const u8 gUnknown_0856EFAE[];
+extern const u8 gUnknown_0856EFB4[];
+
+#define HOENN_DEX_COUNT 202
+#define NATIONAL_DEX_COUNT 386
+
+extern struct MusicPlayerInfo gMPlayInfo_BGM;
+
+struct PokedexListItem
+{
+ u16 dexNum;
+ u16 seen:1;
+ u16 owned:1;
+};
+
+struct PokedexView
+{
+ struct PokedexListItem unk0[NATIONAL_DEX_COUNT];
+ u16 unk608;
+ u8 unk60A_1:1;
+ u8 unk60A_2:1;
+ u8 unk60B;
+ u16 pokemonListCount;
+ u16 selectedPokemon;
+ u16 unk610;
+ u16 dexMode;
+ u16 unk614;
+ u16 dexOrder;
+ u16 unk618;
+ u16 unk61A;
+ u16 unk61C;
+ u16 unk61E[4];
+ u16 selectedMonSpriteId;
+ u16 unk628;
+ u16 unk62A;
+ u8 unk62C;
+ u8 unk62D;
+ u8 unk62E;
+ u8 unk62F;
+ s16 unk630;
+ s16 unk632;
+ u16 unk634;
+ u16 unk636;
+ u16 unk638;
+ u16 unk63A[4];
+ u8 filler642[8];
+ u8 unk64A;
+ u8 unk64B;
+ u8 unk64C_1:1;
+ u8 selectedScreen;
+ u8 unk64E;
+ u8 menuIsOpen; //menuIsOpen
+ u16 menuCursorPos; //Menu cursor position
+ s16 menuY; //Menu Y position (inverted because we use REG_BG0VOFS for this)
+ u8 unk654[8];
+ u8 unk65C[8];
+};
+
+enum
+{
+ DEX_MODE_HOENN,
+ DEX_MODE_NATIONAL
+};
+
+enum
+{
+ AREA_SCREEN,
+ CRY_SCREEN,
+ SIZE_SCREEN,
+ CANCEL_SCREEN,
+};
// this file's functions
+void sub_80BB774(void);
+void sub_80BB78C(u8);
+void sub_80BB7D4(u8);
+void sub_80BBA28(u8);
+void sub_80BBA78(u8);
+void sub_80BBBF4(u8);
+void sub_80BBC74(u8);
+void sub_80BBD1C(u8);
+void sub_80BBDE8(u8);
+void sub_80BBE70(u8);
+void sub_80BBEB8(u8);
+void sub_80BC0A8(u8);
+void sub_80BC0F8(u8);
+void sub_80BC2D4(u8);
+void sub_80BC360(u8);
+void sub_80BC3DC(u8);
+void sub_80BC47C(u8);
+bool8 sub_80BC514(u8);
+void sub_80BC844(u8);
+void sub_80BC890(void);
+void sub_80BC8D4(u8, u8);
+void sub_80BD154(u16, u8, u8, u16);
+void sub_80BD1F4(u16, u8, u8, u16);
+u8 sub_80BD23C(u16, u8, u8);
+void sub_80BD28C(u8, u8, u16);
+void sub_80BD2B4(u16, u16);
+bool8 sub_80BD404(u8, u8, u8);
+u16 sub_80BD69C(u16, u16);
+void sub_80BD8D0(void);
+bool8 sub_80BD930(void);
+u8 sub_80BDA40(void);
+u16 sub_80BDA8C(u16);
+u32 sub_80BDACC(u16, s16, s16);
+void sub_80BDB7C(u8);
+void sub_80BE470(struct Sprite *sprite);
void sub_80BE604(struct Sprite *sprite);
void sub_80BE658(struct Sprite *sprite);
void sub_80BE758(struct Sprite *sprite);
void sub_80BE780(struct Sprite *sprite);
void sub_80BE44C(struct Sprite *sprite);
void sub_80BE834(struct Sprite *sprite);
+void sub_80BE4E0(struct Sprite *sprite);
+u8 sub_80BE91C(struct PokedexListItem*, u8);
+bool8 sub_80BE9C4(u8);
+u8 sub_80BE9F8(struct PokedexListItem*, u8);
+void sub_80BEA24(u8);
+void sub_80BEDF4(u8);
+void sub_80BEFD0(u8);
+void sub_80BF038(u8);
+void sub_80BF070(u8);
+void sub_80BF0AC(u8);
+void sub_80BF1B4(u8);
+void sub_80BF1EC(u8);
+void sub_80BF250(u8);
+void sub_80BF5CC(u8);
+void sub_80BF790(u8);
+void sub_80BF7FC(u8);
+void sub_80BF82C(u8);
+void sub_80BFBB0(u8);
+void sub_80BFC78(u8);
+void sub_80BFCDC(u16);
+void sub_80BFCF4(u16);
+void sub_80BFD0C(u8, u16);
+void sub_80BFD7C(u8, u16);
+void sub_80BFE38(u8);
+void sub_80C0088(u8);
+void blockset_load_palette_to_gpu(u8);
+void sub_80C01CC(struct Sprite *sprite);
+void sub_80C020C(u32, u32, u32, u32);
+void sub_80C0354(u16, u8, u8);
+void sub_80C0460(u16, u8, u8);
+void sub_80C09B0(u16);
+u8 sub_80C0B44(u8, u16, u8, u8);
+void sub_80C0D30(u8, u16);
+u16 sub_80C0EF8(u16, s16, s16, s8);
+u16 sub_80C0E0C(u8, u16, u16, u16);
+u8 sub_80C1258();
+void sub_80C12E0(u8);
+void sub_80C1570(u8);
+void sub_80C15B0(u8);
+void sub_80C16CC(u8);
+void sub_80C170C(u8);
+void sub_80C19A4(u8);
+void sub_80C1A4C(u8);
+void sub_80C1AB8(u8);
+void sub_80C1B64(u8);
+void sub_80C1BCC(u8);
+void sub_80C1D38(u8);
+void sub_80C1D70(u8);
+void sub_80C2040(u8);
+void sub_80C2064(u8, u8);
+void sub_80C20F8(u8);
+void sub_80C21D4(u8);
+void sub_80C2294(u8);
+u8 sub_80C2318(u8, u8);
+void sub_80C23B8(u8);
+void sub_80C2594(u8);
+void sub_80C2618(const u8*);
+void sub_80C2638(u32);
+void sub_80C2650(u32);
+void sub_80C2668(u32, const u8*);
+void sub_80C267C(void);
// const rom data
#include "data/pokedex_orders.h"
@@ -485,7 +757,7 @@ const struct CompressedSpriteSheet gSpriteSheets_0855D26C[] =
{0}
};
-const struct CompressedSpritePalette gSpritePalettes_0855D26C[] =
+const struct SpritePalette gSpritePalettes_0855D26C[] =
{
{gPokedexText_Pal, 4096},
{0}
@@ -540,3 +812,4421 @@ const struct WindowTemplate sWindowTemplates_0855D2A8[] =
DUMMY_WIN_TEMPLATE
};
+const u8 gUnknown_0855D2B8[] = _("{UNK_CTRL_F9 8}000");
+const u8 gUnknown_0855D2BE[] = INCBIN_U8("graphics/pokedex/caught_ball.4bpp");
+const u8 sText_TenDashes[] = _("----------");
+
+// .text
+
+void ResetPokedex(void)
+{
+ u16 i;
+
+ gUnknown_02039B50 = 0;
+ gUnknown_02039B52 = 64;
+ gUnknown_030060B0 = 0;
+ gSaveBlock2Ptr->pokedex.unknown1 = 0;
+ gSaveBlock2Ptr->pokedex.order = 0;
+ gSaveBlock2Ptr->pokedex.nationalMagic = 0;
+ gSaveBlock2Ptr->pokedex.unknown2 = 0;
+ gSaveBlock2Ptr->pokedex.unownPersonality = 0;
+ gSaveBlock2Ptr->pokedex.spindaPersonality = 0;
+ gSaveBlock2Ptr->pokedex.unknown3 = 0;
+ DisableNationalPokedex();
+ for (i = 0; i < DEX_FLAGS_NO; i++)
+ {
+ gSaveBlock2Ptr->pokedex.owned[i] = 0;
+ gSaveBlock2Ptr->pokedex.seen[i] = 0;
+ gSaveBlock1Ptr->seen1[i] = 0;
+ gSaveBlock1Ptr->seen2[i] = 0;
+ }
+}
+
+void sub_80BB358(void)
+{
+ gUnknown_02039B50 = 0;
+ gUnknown_02039B52 = 64;
+}
+
+void sub_80BB370(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_80BB384(struct PokedexView *pokedexView)
+{
+ u16 i;
+
+ for (i = 0; i < NATIONAL_DEX_COUNT; i++)
+ {
+ pokedexView->unk0[i].dexNum |= 0xFFFF;
+ pokedexView->unk0[i].seen = 0;
+ pokedexView->unk0[i].owned = 0;
+ }
+ pokedexView->unk608 = 0;
+ pokedexView->unk60A_1 = 0;
+ pokedexView->unk60A_2 = 0;
+ pokedexView->pokemonListCount = 0;
+ pokedexView->selectedPokemon = 0;
+ pokedexView->unk610 = 0;
+ pokedexView->dexMode = 0;
+ pokedexView->unk614 = 0;
+ pokedexView->dexOrder = 0;
+ pokedexView->unk618 = 0;
+ pokedexView->unk61A = 0;
+ pokedexView->unk61C = 0;
+ for (i = 0; i <= 3; i++)
+ pokedexView->unk61E[i] |= 0xFFFF;
+ pokedexView->unk628 = 0;
+ pokedexView->unk62A = 0;
+ pokedexView->unk62C = 0;
+ pokedexView->unk62D = 0;
+ pokedexView->unk62E = 0;
+ pokedexView->unk62F = 0;
+ pokedexView->unk630 = 0;
+ pokedexView->unk632 = 0;
+ pokedexView->unk634 = 0;
+ pokedexView->unk636 = 0;
+ pokedexView->unk638 = 0;
+ for (i = 0; i <= 3; i++)
+ pokedexView->unk63A[i] = 0;
+ pokedexView->unk64A = 0;
+ pokedexView->unk64B = 0;
+ pokedexView->unk64C_1 = 0;
+ pokedexView->selectedScreen = 0;
+ pokedexView->unk64E = 0;
+ pokedexView->menuIsOpen = 0;
+ pokedexView->menuCursorPos = 0;
+ pokedexView->menuY = 0;
+ for (i = 0; i <= 7; i++)
+ pokedexView->unk654[i] = 0;
+ for (i = 0; i <= 7; i++)
+ pokedexView->unk65C[i] = 0;
+}
+
+void sub_80BB534(void)
+{
+ u8 *addr;
+ u32 size;
+
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ SetVBlankCallback(NULL);
+ sub_80C09B0(0);
+ DmaFillLarge16(3, 0, (u8 *)VRAM, VRAM_SIZE, 0x1000)
+ DmaClear32(3, OAM, OAM_SIZE);
+ DmaClear16(3, PLTT, PLTT_SIZE);
+ gMain.state = 1;
+ break;
+ case 1:
+ ScanlineEffect_Stop();
+ ResetTasks();
+ ResetSpriteData();
+ ResetPaletteFade();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 8;
+ dp13_810BB8C();
+ gMain.state++;
+ break;
+ case 2:
+ gUnknown_02039B4C = AllocZeroed(sizeof(struct PokedexView));
+ sub_80BB384(gUnknown_02039B4C);
+ CreateTask(sub_80BB78C, 0);
+ gUnknown_02039B4C->dexMode = gSaveBlock2Ptr->pokedex.unknown1;
+ if (!IsNationalPokedexEnabled())
+ gUnknown_02039B4C->dexMode = DEX_MODE_HOENN;
+ gUnknown_02039B4C->dexOrder = gSaveBlock2Ptr->pokedex.order;
+ gUnknown_02039B4C->selectedPokemon = gUnknown_02039B50;
+ gUnknown_02039B4C->unk62C = gUnknown_02039B52;
+ gUnknown_02039B4C->selectedScreen = 0;
+ if (!IsNationalPokedexEnabled())
+ {
+ gUnknown_02039B4C->unk61A = GetHoennPokedexCount(0);
+ gUnknown_02039B4C->unk61C = GetHoennPokedexCount(1);
+ }
+ else
+ {
+ gUnknown_02039B4C->unk61A = GetNationalPokedexCount(0);
+ gUnknown_02039B4C->unk61C = GetNationalPokedexCount(1);
+ }
+ gUnknown_02039B4C->unk62D = 8;
+ gMain.state++;
+ break;
+ case 3:
+ EnableInterrupts(1);
+ SetVBlankCallback(sub_80BB370);
+ SetMainCallback2(sub_80BB774);
+ sub_80BC8D4(gUnknown_02039B4C->dexMode, gUnknown_02039B4C->dexOrder);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x80);
+ break;
+ }
+}
+
+void sub_80BB774(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_80BB78C(u8 taskId)
+{
+ gUnknown_02039B4C->unk64C_1 = FALSE;
+ if (sub_80BC514(0))
+ gTasks[taskId].func = sub_80BB7D4;
+}
+
+void sub_80BB7D4(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
+
+ if (gUnknown_02039B4C->menuY)
+ {
+ gUnknown_02039B4C->menuY -= 8;
+ }
+ else
+ {
+ if ((gMain.newKeys & A_BUTTON) && gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon].seen)
+ {
+ sub_80BD8D0();
+ BeginNormalPaletteFade(~(1 << (gSprites[gUnknown_02039B4C->selectedMonSpriteId].oam.paletteNum + 16)), 0, 0, 0x10, RGB_BLACK);
+ gSprites[gUnknown_02039B4C->selectedMonSpriteId].callback = sub_80BE470;
+ gTasks[taskId].func = sub_80BBBF4;
+ PlaySE(SE_PIN);
+ sub_80BC890();
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ //Open menu
+ gUnknown_02039B4C->menuY = 0;
+ gUnknown_02039B4C->menuIsOpen = 1;
+ gUnknown_02039B4C->menuCursorPos = 0;
+ gTasks[taskId].func = sub_80BBA78;
+ PlaySE(SE_SELECT);
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].data[0] = sub_80C1258();
+ gUnknown_02039B4C->unk64E = 0;
+ gUnknown_02039B4C->unk62A = gUnknown_02039B4C->unk62C;
+ gUnknown_02039B4C->unk610 = gUnknown_02039B4C->selectedPokemon;
+ gUnknown_02039B4C->unk614 = gUnknown_02039B4C->dexMode;
+ gUnknown_02039B4C->unk618 = gUnknown_02039B4C->dexOrder;
+ gTasks[taskId].func = sub_80BBD1C;
+ PlaySE(SE_PC_LOGIN);
+ sub_80BC890();
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].func = sub_80BBDE8;
+ PlaySE(SE_PC_OFF);
+ }
+ else
+ {
+ //Handle D-pad
+ gUnknown_02039B4C->selectedPokemon = sub_80BD69C(gUnknown_02039B4C->selectedPokemon, 0xE);
+ if (gUnknown_02039B4C->unk62E)
+ gTasks[taskId].func = sub_80BBA28;
+ }
+ }
+}
+
+void sub_80BBA28(u8 taskId)
+{
+ if (sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636))
+ gTasks[taskId].func = sub_80BB7D4;
+}
+
+void sub_80BBA78(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
+
+ //If menu is not open, slide it up, on screen
+ if (gUnknown_02039B4C->menuY != 80)
+ {
+ gUnknown_02039B4C->menuY += 8;
+ }
+ else
+ {
+ if (gMain.newKeys & A_BUTTON)
+ {
+ switch (gUnknown_02039B4C->menuCursorPos)
+ {
+ case 0: //BACK TO LIST
+ default:
+ gMain.newKeys |= START_BUTTON; //Exit menu
+ break;
+ case 1: //LIST TOP
+ gUnknown_02039B4C->selectedPokemon = 0;
+ gUnknown_02039B4C->unk62C = 0x40;
+ sub_80BDA40();
+ sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
+ gMain.newKeys |= START_BUTTON; //Exit menu
+ break;
+ case 2: //LIST BOTTOM
+ gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->pokemonListCount - 1;
+ gUnknown_02039B4C->unk62C = gUnknown_02039B4C->pokemonListCount * 16 + 0x30;
+ sub_80BDA40();
+ sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
+ gMain.newKeys |= START_BUTTON; //Exit menu
+ break;
+ case 3: //CLOSE POKEDEX
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].func = sub_80BBDE8;
+ PlaySE(SE_PC_OFF);
+ break;
+ }
+ }
+
+ //Exit menu when Start or B is pressed
+ if (gMain.newKeys & (START_BUTTON | B_BUTTON))
+ {
+ gUnknown_02039B4C->menuIsOpen = 0;
+ gTasks[taskId].func = sub_80BB7D4;
+ PlaySE(SE_SELECT);
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_UP) && gUnknown_02039B4C->menuCursorPos != 0)
+ {
+ gUnknown_02039B4C->menuCursorPos--;
+ PlaySE(SE_SELECT);
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && gUnknown_02039B4C->menuCursorPos <= 2)
+ {
+ gUnknown_02039B4C->menuCursorPos++;
+ PlaySE(SE_SELECT);
+ }
+ }
+}
+
+void sub_80BBBF4(u8 taskId)
+{
+ if (gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.x == 48 && gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.y == 56)
+ {
+ gUnknown_02039B4C->unk64B = gUnknown_02039B4C->unk64A;
+ gTasks[taskId].data[0] = sub_80BE91C(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gUnknown_02039B4C->selectedMonSpriteId);
+ gTasks[taskId].func = sub_80BBC74;
+ }
+}
+
+void sub_80BBC74(u8 taskId)
+{
+ if (gTasks[gTasks[taskId].data[0]].isActive)
+ {
+ if (gUnknown_02039B4C->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930())
+ sub_80BE9F8(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gTasks[taskId].data[0]);
+ }
+ else
+ {
+ gUnknown_02039B50 = gUnknown_02039B4C->selectedPokemon;
+ gUnknown_02039B52 = gUnknown_02039B4C->unk62C;
+ gTasks[taskId].func = sub_80BB78C;
+ }
+}
+
+void sub_80BBD1C(u8 taskId)
+{
+ if (!gTasks[gTasks[taskId].data[0]].isActive)
+ {
+ sub_80BDA40();
+ if (gUnknown_02039B4C->unk64E != 0)
+ {
+ gUnknown_02039B4C->selectedPokemon = 0;
+ gUnknown_02039B4C->unk62C = 0x40;
+ gTasks[taskId].func = sub_80BBE70;
+ }
+ else
+ {
+ gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A;
+ gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610;
+ gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614;
+ if (!IsNationalPokedexEnabled())
+ gUnknown_02039B4C->dexMode = DEX_MODE_HOENN;
+ gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618;
+ gTasks[taskId].func = sub_80BB78C;
+ }
+ }
+}
+
+void sub_80BBDE8(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ gSaveBlock2Ptr->pokedex.unknown1 = gUnknown_02039B4C->dexMode;
+ if (!IsNationalPokedexEnabled())
+ gSaveBlock2Ptr->pokedex.unknown1 = DEX_MODE_HOENN;
+ gSaveBlock2Ptr->pokedex.order = gUnknown_02039B4C->dexOrder;
+ sub_80BDA40();
+ sub_80BC890();
+ DestroyTask(taskId);
+ SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
+ Free(gUnknown_02039B4C);
+ }
+}
+
+void sub_80BBE70(u8 taskId)
+{
+ gUnknown_02039B4C->unk64C_1 = TRUE;
+ if (sub_80BC514(3))
+ gTasks[taskId].func = sub_80BBEB8;
+}
+
+void sub_80BBEB8(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
+
+ if (gUnknown_02039B4C->menuY)
+ {
+ gUnknown_02039B4C->menuY -= 8;
+ }
+ else
+ {
+ if ((gMain.newKeys & A_BUTTON) && gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon].seen)
+ {
+ u32 a;
+
+ sub_80BD8D0();
+ a = (1 << (gSprites[gUnknown_02039B4C->selectedMonSpriteId].oam.paletteNum + 16));
+ gSprites[gUnknown_02039B4C->selectedMonSpriteId].callback = sub_80BE470;
+ BeginNormalPaletteFade(~a, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].func = sub_80BC2D4;
+ PlaySE(SE_PIN);
+ sub_80BC890();
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ gUnknown_02039B4C->menuY = 0;
+ gUnknown_02039B4C->menuIsOpen = 1;
+ gUnknown_02039B4C->menuCursorPos = 0;
+ gTasks[taskId].func = sub_80BC0F8;
+ PlaySE(SE_SELECT);
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].data[0] = sub_80C1258();
+ gUnknown_02039B4C->unk64E = 0;
+ gTasks[taskId].func = sub_80BBD1C;
+ PlaySE(SE_PC_LOGIN);
+ sub_80BC890();
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].func = sub_80BC3DC;
+ PlaySE(SE_PC_OFF);
+ }
+ else
+ {
+ //Handle D-pad
+ gUnknown_02039B4C->selectedPokemon = sub_80BD69C(gUnknown_02039B4C->selectedPokemon, 0xE);
+ if (gUnknown_02039B4C->unk62E)
+ gTasks[taskId].func = sub_80BC0A8;
+ }
+ }
+}
+
+void sub_80BC0A8(u8 taskId)
+{
+ if (sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636))
+ gTasks[taskId].func = sub_80BBEB8;
+}
+
+void sub_80BC0F8(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
+
+ if (gUnknown_02039B4C->menuY != 96)
+ {
+ gUnknown_02039B4C->menuY += 8;
+ }
+ else
+ {
+ if (gMain.newKeys & A_BUTTON)
+ {
+ switch (gUnknown_02039B4C->menuCursorPos)
+ {
+ case 0: //BACK TO LIST
+ default:
+ gMain.newKeys |= START_BUTTON;
+ break;
+ case 1: //LIST TOP
+ gUnknown_02039B4C->selectedPokemon = 0;
+ gUnknown_02039B4C->unk62C = 0x40;
+ sub_80BDA40();
+ sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
+ gMain.newKeys |= START_BUTTON;
+ break;
+ case 2: //LIST BOTTOM
+ gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->pokemonListCount - 1;
+ gUnknown_02039B4C->unk62C = gUnknown_02039B4C->pokemonListCount * 16 + 0x30;
+ sub_80BDA40();
+ sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
+ gMain.newKeys |= START_BUTTON;
+ break;
+ case 3: //BACK TO POKEDEX
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].func = sub_80BC3DC;
+ PlaySE(SE_TRACK_DOOR);
+ break;
+ case 4: //CLOSE POKEDEX
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].func = sub_80BC47C;
+ PlaySE(SE_PC_OFF);
+ break;
+ }
+ }
+
+ //Exit menu when Start or B is pressed
+ if (gMain.newKeys & (START_BUTTON | B_BUTTON))
+ {
+ gUnknown_02039B4C->menuIsOpen = 0;
+ gTasks[taskId].func = sub_80BBEB8;
+ PlaySE(SE_SELECT);
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_UP) && gUnknown_02039B4C->menuCursorPos)
+ {
+ gUnknown_02039B4C->menuCursorPos--;
+ PlaySE(SE_SELECT);
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && gUnknown_02039B4C->menuCursorPos <= 3)
+ {
+ gUnknown_02039B4C->menuCursorPos++;
+ PlaySE(SE_SELECT);
+ }
+ }
+}
+
+void sub_80BC2D4(u8 taskId)
+{
+ if (gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.x == 48 && gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.y == 56)
+ {
+ gUnknown_02039B4C->unk64B = gUnknown_02039B4C->unk64A;
+ gTasks[taskId].data[0] = sub_80BE91C(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gUnknown_02039B4C->selectedMonSpriteId);
+ gUnknown_02039B4C->selectedMonSpriteId = -1;
+ gTasks[taskId].func = sub_80BC360;
+ }
+}
+
+void sub_80BC360(u8 taskId)
+{
+ if (gTasks[gTasks[taskId].data[0]].isActive)
+ {
+ if (gUnknown_02039B4C->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930())
+ sub_80BE9F8(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gTasks[taskId].data[0]);
+ }
+ else
+ {
+ gTasks[taskId].func = sub_80BBE70;
+ }
+}
+
+void sub_80BC3DC(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A;
+ gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610;
+ gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614;
+ if (!IsNationalPokedexEnabled())
+ gUnknown_02039B4C->dexMode = DEX_MODE_HOENN;
+ gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618;
+ gTasks[taskId].func = sub_80BB78C;
+ sub_80BDA40();
+ sub_80BC890();
+ }
+}
+
+void sub_80BC47C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A;
+ gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610;
+ gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614;
+ if (!IsNationalPokedexEnabled())
+ gUnknown_02039B4C->dexMode = DEX_MODE_HOENN;
+ gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618;
+ gTasks[taskId].func = sub_80BBDE8;
+ }
+}
+
+bool8 sub_80BC514(u8 a)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ if (gPaletteFade.active)
+ return 0;
+ SetVBlankCallback(NULL);
+ gUnknown_02039B4C->unk64A = a;
+ sub_80C09B0(0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gBgTemplates_0855D298, 4);
+ SetBgTilemapBuffer(3, AllocZeroed(0x800));
+ SetBgTilemapBuffer(2, AllocZeroed(0x800));
+ SetBgTilemapBuffer(1, AllocZeroed(0x800));
+ SetBgTilemapBuffer(0, AllocZeroed(0x800));
+ copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
+ CopyToBgTilemapBuffer(1, gUnknown_08DC2C5C, 0, 0);
+ CopyToBgTilemapBuffer(3, gUnknown_08DC2DAC, 0, 0);
+ if (a == 0)
+ CopyToBgTilemapBuffer(0, gUnknown_08DC2A08, 0, 0x280);
+ else
+ CopyToBgTilemapBuffer(0, gUnknown_08DC2B1C, 0, 0x280);
+ ResetPaletteFade();
+ if (a == 0)
+ gUnknown_02039B4C->unk64C_1 = FALSE;
+ else
+ gUnknown_02039B4C->unk64C_1 = TRUE;
+ sub_80BC844(gUnknown_02039B4C->unk64C_1);
+ InitWindows(sWindowTemplates_0855D2A8);
+ DeactivateAllTextPrinters();
+ PutWindowTilemap(0);
+ CopyWindowToVram(0, 3);
+ gMain.state = 1;
+ break;
+ case 1:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 8;
+ LoadCompressedObjectPic(&gSpriteSheets_0855D26C[0]);
+ LoadSpritePalettes(gSpritePalettes_0855D26C);
+ sub_80BDB7C(a);
+ gMain.state++;
+ break;
+ case 2:
+ gMain.state++;
+ break;
+ case 3:
+ if (a == 0)
+ sub_80BC8D4(gUnknown_02039B4C->dexMode, gUnknown_02039B4C->dexOrder);
+ sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE);
+ gUnknown_02039B4C->menuIsOpen = 0;
+ gUnknown_02039B4C->menuY = 0;
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ gMain.state++;
+ break;
+ case 4:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ SetVBlankCallback(sub_80BB370);
+ gMain.state++;
+ break;
+ case 5:
+ SetGpuReg(REG_OFFSET_WININ, 0x3F3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x1D3F);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WIN1H, 0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_OBJWIN_ON);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ gMain.state++;
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ gMain.state = 0;
+ return TRUE;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+void sub_80BC844(u8 a)
+{
+ if (a == 1)
+ LoadPalette(gPokedexHoennBg_Pal + 1, 1, 0xBE);
+ else if (!IsNationalPokedexEnabled())
+ LoadPalette(gPokedexText_Pal + 1, 1, 0xBE);
+ else
+ LoadPalette(gPokedexNationalBg_Pal + 1, 1, 0xBE);
+ LoadPalette(GetOverworldTextboxPalettePtr(), 0xF0, 32);
+}
+
+void sub_80BC890(void)
+{
+ void* tilemapBuffer;
+
+ FreeAllWindowBuffers();
+ tilemapBuffer = GetBgTilemapBuffer(0);
+ if (tilemapBuffer)
+ Free(tilemapBuffer);
+ tilemapBuffer = GetBgTilemapBuffer(1);
+ if (tilemapBuffer)
+ Free(tilemapBuffer);
+ tilemapBuffer = GetBgTilemapBuffer(2);
+ if (tilemapBuffer)
+ Free(tilemapBuffer);
+ tilemapBuffer = GetBgTilemapBuffer(3);
+ if (tilemapBuffer)
+ Free(tilemapBuffer);
+}
+
+void sub_80BC8D4(u8 dexMode, u8 sortMode)
+{
+ u16 vars[3]; //I have no idea why three regular variables are stored in an array, but whatever.
+ s16 i;
+
+ gUnknown_02039B4C->pokemonListCount = 0;
+
+ switch (dexMode)
+ {
+ default:
+ case DEX_MODE_HOENN:
+ vars[0] = HOENN_DEX_COUNT;
+ vars[1] = 1;
+ break;
+ case DEX_MODE_NATIONAL:
+ if (IsNationalPokedexEnabled())
+ {
+ vars[0] = NATIONAL_DEX_COUNT;
+ vars[1] = 0;
+ }
+ else
+ {
+ vars[0] = HOENN_DEX_COUNT;
+ vars[1] = 1;
+ }
+ break;
+ }
+
+ switch (sortMode)
+ {
+ case 0:
+ if (vars[1])
+ {
+ for (i = 0; i < vars[0]; i++)
+ {
+ vars[2] = HoennToNationalOrder(i + 1);
+ gUnknown_02039B4C->unk0[i].dexNum = vars[2];
+ gUnknown_02039B4C->unk0[i].seen = GetSetPokedexFlag(vars[2], 0);
+ gUnknown_02039B4C->unk0[i].owned = GetSetPokedexFlag(vars[2], 1);
+ if (gUnknown_02039B4C->unk0[i].seen)
+ gUnknown_02039B4C->pokemonListCount = i + 1;
+ }
+ }
+ else
+ {
+ bool32 r10;
+ s16 r5;
+
+ r10 = r5 = i = 0;
+ for (i = 0; i < vars[0]; i++)
+ {
+ vars[2] = i + 1;
+ if (GetSetPokedexFlag(vars[2], 0))
+ r10 = 1;
+ if (r10)
+ {
+ asm(""); //Needed to match for some reason
+ gUnknown_02039B4C->unk0[r5].dexNum = vars[2];
+ gUnknown_02039B4C->unk0[r5].seen = GetSetPokedexFlag(vars[2], 0);
+ gUnknown_02039B4C->unk0[r5].owned = GetSetPokedexFlag(vars[2], 1);
+ if (gUnknown_02039B4C->unk0[r5].seen)
+ gUnknown_02039B4C->pokemonListCount = r5 + 1;
+ r5++;
+ }
+ }
+ }
+ break;
+ case 1:
+ for (i = 0; i < POKEMON_SLOTS_NUMBER - 1; i++)
+ {
+ vars[2] = gPokedexOrder_Alphabetical[i];
+
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 0))
+ {
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = GetSetPokedexFlag(vars[2], 1);
+ gUnknown_02039B4C->pokemonListCount++;
+ }
+ }
+ break;
+ case 2:
+ for (i = NATIONAL_DEX_COUNT - 1; i >= 0; i--)
+ {
+ vars[2] = gPokedexOrder_Weight[i];
+
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
+ {
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1;
+ gUnknown_02039B4C->pokemonListCount++;
+ }
+ }
+ break;
+ case 3:
+ for (i = 0; i < NATIONAL_DEX_COUNT; i++)
+ {
+ vars[2] = gPokedexOrder_Weight[i];
+
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
+ {
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1;
+ gUnknown_02039B4C->pokemonListCount++;
+ }
+ }
+ break;
+ case 4:
+ for (i = NATIONAL_DEX_COUNT - 1; i >=0; i--)
+ {
+ vars[2] = gPokedexOrder_Height[i];
+
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
+ {
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1;
+ gUnknown_02039B4C->pokemonListCount++;
+ }
+ }
+ break;
+ case 5:
+ for (i = 0; i < NATIONAL_DEX_COUNT; i++)
+ {
+ vars[2] = gPokedexOrder_Height[i];
+
+ if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1))
+ {
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2];
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1;
+ gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1;
+ gUnknown_02039B4C->pokemonListCount++;
+ }
+ }
+ break;
+ }
+
+ for (i = gUnknown_02039B4C->pokemonListCount; i < NATIONAL_DEX_COUNT; i++)
+ {
+ gUnknown_02039B4C->unk0[i].dexNum |= 0xFFFF;
+ gUnknown_02039B4C->unk0[i].seen = 0;
+ gUnknown_02039B4C->unk0[i].owned = 0;
+ }
+}
+
+void sub_80BCE2C(u8 a, u8 b, const u8* str, u8 c, u8 d)
+{
+ u8 sp14[3];
+
+ sp14[0] = 0;
+ sp14[1] = 15;
+ sp14[2] = 3;
+ AddTextPrinterParameterized2(a, b, c * 8, (d * 8) + 1, 0, 0, sp14, -1, str);
+}
+
+void sub_80BCE84(u8 a, u16 b, u16 c)
+{
+ s16 _b;
+ u16 i;
+ u16 r2;
+
+ switch (a)
+ {
+ case 0:
+ default:
+ _b = b - 5;
+ for (i = 0; i <= 10; i++)
+ {
+ if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF)
+ {
+ sub_80BD28C(0x11, i * 2, c);
+ }
+ else
+ {
+ sub_80BD28C(0x11, i * 2, c);
+ if (gUnknown_02039B4C->unk0[_b].seen)
+ {
+ sub_80BD154(_b, 0x12, i * 2, c);
+ sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, i * 2, c);
+ sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, i * 2);
+ }
+ else
+ {
+ sub_80BD154(_b, 0x12, i * 2, c);
+ sub_80BD1F4(0, 0x11, i * 2, c);
+ sub_80BD23C(0, 0x16, i * 2);
+ }
+ }
+ _b++;
+ }
+ break;
+ case 1:
+ _b = b - 5;
+ if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF)
+ {
+ sub_80BD28C(0x11, gUnknown_02039B4C->unk630 * 2, c);
+ }
+ else
+ {
+ sub_80BD28C(0x11, gUnknown_02039B4C->unk630 * 2, c);
+ if (gUnknown_02039B4C->unk0[_b].seen)
+ {
+ sub_80BD154(_b, 0x12, gUnknown_02039B4C->unk630 * 2, c);
+ sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, gUnknown_02039B4C->unk630 * 2, c);
+ sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, gUnknown_02039B4C->unk630 * 2);
+ }
+ else
+ {
+ sub_80BD154(_b, 0x12, gUnknown_02039B4C->unk630 * 2, c);
+ sub_80BD1F4(0, 0x11, gUnknown_02039B4C->unk630 * 2, c);
+ sub_80BD23C(0, 0x16, gUnknown_02039B4C->unk630 * 2);
+ }
+ }
+ break;
+ case 2:
+ _b = b + 5;
+ r2 = gUnknown_02039B4C->unk630 + 10;
+ if (r2 > 15)
+ r2 -= 16;
+ if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF)
+ sub_80BD28C(0x11, r2 * 2, c);
+ else
+ {
+ sub_80BD28C(0x11, r2 * 2, c);
+ if (gUnknown_02039B4C->unk0[_b].seen)
+ {
+ sub_80BD154(_b, 0x12, r2 * 2, c);
+ sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, r2 * 2, c);
+ sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, r2 * 2);
+ }
+ else
+ {
+ sub_80BD154(_b, 0x12, r2 * 2, c);
+ sub_80BD1F4(0, 0x11, r2 * 2, c);
+ sub_80BD23C(0, 0x16, r2 * 2);
+ }
+ }
+ break;
+ }
+ CopyWindowToVram(0, 2);
+}
+
+void sub_80BD154(u16 a, u8 b, u8 c, u16 unused)
+{
+ u8 text[6];
+ u16 r6;
+
+ memcpy(text, gUnknown_0855D2B8, 6);
+ r6 = gUnknown_02039B4C->unk0[a].dexNum;
+ if (gUnknown_02039B4C->dexMode == DEX_MODE_HOENN)
+ r6 = NationalToHoennOrder(r6);
+ text[2] = CHAR_0 + r6 / 100;
+ text[3] = CHAR_0 + (r6 % 100) / 10;
+ text[4] = CHAR_0 + (r6 % 100) % 10;
+ sub_80BCE2C(0, 7, text, b, c);
+}
+
+void sub_80BD1F4(u16 a, u8 b, u8 c, u16 unused)
+{
+ if (a)
+ BlitBitmapToWindow(0, gUnknown_0855D2BE, b * 8, c * 8, 8, 16);
+ else
+ FillWindowPixelRect(0, 0, b * 8, c * 8, 8, 16);
+}
+
+u8 sub_80BD23C(u16 num, u8 b, u8 c)
+{
+ const u8* str;
+
+ num = NationalPokedexNumToSpecies(num);
+ if (num)
+ str = gSpeciesNames[num];
+ else
+ str = sText_TenDashes;
+ sub_80BCE2C(0, 7, str, b, c);
+ return StringLength(str);
+}
+
+void sub_80BD28C(u8 a, u8 b, u16 unused)
+{
+ FillWindowPixelRect(0, 0, a * 8, b * 8, 0x60, 16);
+}
+
+void sub_80BD2B4(u16 a, u16 b)
+{
+ u8 i;
+ u16 unk;
+ u8 spriteId;
+
+ gPaletteFade.bufferTransferDisabled = TRUE;
+
+ for (i = 0; i < 4; i++)
+ gUnknown_02039B4C->unk61E[i] = 0xFFFF;
+ gUnknown_02039B4C->selectedMonSpriteId = 0xFFFF;
+
+ unk = sub_80BDA8C(a - 1);
+ if (unk != 0xFFFF)
+ {
+ spriteId = sub_80BDACC(unk, 0x60, 0x50);
+ gSprites[spriteId].callback = sub_80BE4E0;
+ gSprites[spriteId].data[5] = -32;
+ }
+
+ unk = sub_80BDA8C(a);
+ if (unk != 0xFFFF)
+ {
+ spriteId = sub_80BDACC(unk, 0x60, 0x50);
+ gSprites[spriteId].callback = sub_80BE4E0;
+ gSprites[spriteId].data[5] = 0;
+ }
+
+ unk = sub_80BDA8C(a + 1);
+ if (unk != 0xFFFF)
+ {
+ spriteId = sub_80BDACC(unk, 0x60, 0x50);
+ gSprites[spriteId].callback = sub_80BE4E0;
+ gSprites[spriteId].data[5] = 32;
+ }
+
+ sub_80BCE84(0, a, b);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D);
+
+ gUnknown_02039B4C->unk630 = 0;
+ gUnknown_02039B4C->unk632 = 0;
+
+ gPaletteFade.bufferTransferDisabled = FALSE;
+}
+
+bool8 sub_80BD404(u8 a, u8 b, u8 c)
+{
+ u16 i;
+ u8 foo;
+
+ if (gUnknown_02039B4C->unk62E)
+ {
+ gUnknown_02039B4C->unk62E--;
+ switch (a)
+ {
+ case 1:
+ for (i = 0; i < 4; i++)
+ {
+ if (gUnknown_02039B4C->unk61E[i] != 0xFFFF)
+ gSprites[gUnknown_02039B4C->unk61E[i]].data[5] += b;
+ }
+ foo = 16 * (c - gUnknown_02039B4C->unk62E) / c;
+ SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk632 * 16 - foo);
+ gUnknown_02039B4C->unk62C -= gUnknown_02039B4C->unk628;
+ break;
+ case 2:
+ for (i = 0; i < 4; i++)
+ {
+ if (gUnknown_02039B4C->unk61E[i] != 0xFFFF)
+ gSprites[gUnknown_02039B4C->unk61E[i]].data[5] -= b;
+ }
+ foo = 16 * (c - gUnknown_02039B4C->unk62E) / c;
+ SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk632 * 16 + foo);
+ gUnknown_02039B4C->unk62C += gUnknown_02039B4C->unk628;
+ break;
+ }
+ return FALSE;
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk630 * 16);
+ return TRUE;
+ }
+}
+
+void sub_80BD5A8(u8 a, u16 b)
+{
+ u16 unk;
+ u8 spriteId;
+
+ gUnknown_02039B4C->unk632 = gUnknown_02039B4C->unk630;
+ switch (a)
+ {
+ case 1:
+ unk = sub_80BDA8C(b - 1);
+ if (unk != 0xFFFF)
+ {
+ spriteId = sub_80BDACC(unk, 0x60, 0x50);
+ gSprites[spriteId].callback = sub_80BE4E0;
+ gSprites[spriteId].data[5] = -64;
+ }
+ if (gUnknown_02039B4C->unk630 > 0)
+ gUnknown_02039B4C->unk630--;
+ else
+ gUnknown_02039B4C->unk630 = 15;
+ break;
+ case 2:
+ unk = sub_80BDA8C(b + 1);
+ if (unk != 0xFFFF)
+ {
+ spriteId = sub_80BDACC(unk, 0x60, 0x50);
+ gSprites[spriteId].callback = sub_80BE4E0;
+ gSprites[spriteId].data[5] = 0x40;
+ }
+ if (gUnknown_02039B4C->unk630 <= 0xE)
+ gUnknown_02039B4C->unk630++;
+ else
+ gUnknown_02039B4C->unk630 = 0;
+ break;
+ }
+}
+
+u16 sub_80BD69C(u16 a, u16 b)
+{
+ u8 r3;
+ u8 r5;
+ u8 i;
+ u16 r6;
+ u8 r10 = 0;
+
+ if ((gMain.heldKeys & DPAD_UP) && (a > 0))
+ {
+ r10 = 1;
+ a = sub_80C0E0C(1, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
+ sub_80BD5A8(1, a);
+ sub_80BCE84(1, a, b);
+ PlaySE(SE_Z_SCROLL);
+ }
+ else if ((gMain.heldKeys & DPAD_DOWN) && (a < gUnknown_02039B4C->pokemonListCount - 1))
+ {
+ r10 = 2;
+ a = sub_80C0E0C(0, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
+ sub_80BD5A8(2, a);
+ sub_80BCE84(2, a, b);
+ PlaySE(SE_Z_SCROLL);
+ }
+ else if ((gMain.newKeys & DPAD_LEFT) && (a > 0))
+ {
+ r6 = a;
+
+ for (i = 0; i < 7; i++)
+ a = sub_80C0E0C(1, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
+ gUnknown_02039B4C->unk62C += 16 * (a - r6);
+ sub_80BDA40();
+ sub_80BD2B4(a, 0xE);
+ PlaySE(SE_Z_PAGE);
+ }
+ else if ((gMain.newKeys & DPAD_RIGHT) && (a < gUnknown_02039B4C->pokemonListCount - 1))
+ {
+ r6 = a;
+ for (i = 0; i < 7; i++)
+ a = sub_80C0E0C(0, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
+ gUnknown_02039B4C->unk62C += (a - r6) * 16;
+ sub_80BDA40();
+ sub_80BD2B4(a, 0xE);
+ PlaySE(SE_Z_PAGE);
+ }
+
+ if (r10 == 0)
+ {
+ gUnknown_02039B4C->unk638 = 0;
+ return a;
+ }
+
+ r5 = gUnknown_0855D28C[gUnknown_02039B4C->unk638 / 4];
+ r3 = gUnknown_0855D291[gUnknown_02039B4C->unk638 / 4];
+ gUnknown_02039B4C->unk62E = r3;
+ gUnknown_02039B4C->unk636 = r3;
+ gUnknown_02039B4C->unk634 = r5;
+ gUnknown_02039B4C->unk62F = r10;
+ gUnknown_02039B4C->unk628 = r5 / 2;
+ sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636);
+ if (gUnknown_02039B4C->unk638 <= 0xB)
+ gUnknown_02039B4C->unk638++;
+ return a;
+}
+
+void sub_80BD8D0(void)
+{
+ u16 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ u16 spriteId = gUnknown_02039B4C->unk61E[i];
+
+ if (gSprites[spriteId].pos2.x == 0 && gSprites[spriteId].pos2.y == 0 && spriteId != 0xFFFF)
+ gUnknown_02039B4C->selectedMonSpriteId = spriteId;
+ }
+}
+
+u8 sub_80BD930(void)
+{
+ u16 r2;
+ u16 r4 = gUnknown_02039B4C->selectedPokemon;
+
+ if ((gMain.newKeys & DPAD_UP) && r4)
+ {
+ r2 = r4;
+ while (r2 != 0)
+ {
+ r2 = sub_80C0E0C(1, r2, 0, gUnknown_02039B4C->pokemonListCount - 1);
+
+ if (gUnknown_02039B4C->unk0[r2].seen)
+ {
+ r4 = r2;
+ break;
+ }
+ }
+
+ if (gUnknown_02039B4C->selectedPokemon == r4)
+ return FALSE;
+ else
+ {
+ gUnknown_02039B4C->selectedPokemon = r4;
+ gUnknown_02039B4C->unk62C -= 16;
+ return TRUE;
+ }
+ }
+ else if ((gMain.newKeys & DPAD_DOWN) && r4 < gUnknown_02039B4C->pokemonListCount - 1)
+ {
+ r2 = r4;
+ while (r2 < gUnknown_02039B4C->pokemonListCount - 1)
+ {
+ r2 = sub_80C0E0C(0, r2, 0, gUnknown_02039B4C->pokemonListCount - 1);
+
+ if (gUnknown_02039B4C->unk0[r2].seen)
+ {
+ r4 = r2;
+ break;
+ }
+ }
+
+ if (gUnknown_02039B4C->selectedPokemon == r4)
+ return FALSE;
+ else
+ {
+ gUnknown_02039B4C->selectedPokemon = r4;
+ gUnknown_02039B4C->unk62C += 16;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+u8 sub_80BDA40(void)
+{
+ u16 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gUnknown_02039B4C->unk61E[i] != 0xFFFF)
+ {
+ sub_818D820(gUnknown_02039B4C->unk61E[i]);
+ gUnknown_02039B4C->unk61E[i] |= 0xFFFF;
+ }
+ }
+ return FALSE;
+}
+
+u16 sub_80BDA8C(u16 a1)
+{
+ if (a1 >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[a1].dexNum == 0xFFFF)
+ return 0xFFFF;
+ else if (gUnknown_02039B4C->unk0[a1].seen)
+ return gUnknown_02039B4C->unk0[a1].dexNum;
+ else
+ return 0;
+}
+
+u32 sub_80BDACC(u16 a, s16 b, s16 c)
+{
+ u8 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gUnknown_02039B4C->unk61E[i] == 0xFFFF)
+ {
+ u8 spriteId = sub_80C0E9C(a, b, c, i);
+
+ gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.priority = 3;
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[1] = i;
+ gSprites[spriteId].data[2] = NationalPokedexNumToSpecies(a);
+ gUnknown_02039B4C->unk61E[i] = spriteId;
+ return spriteId;
+ }
+ }
+ return 0xFFFF;
+}
+
+void sub_80BDB7C(u8 a)
+{
+ u8 spriteId;
+ u16 r5;
+
+ spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 4, 0);
+ gSprites[spriteId].data[1] = 0;
+
+ spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 156, 0);
+ gSprites[spriteId].data[1] = 1;
+ gSprites[spriteId].vFlip = TRUE;
+
+ CreateSprite(&gUnknown_0855D194, 230, 20, 0);
+ CreateSprite(&gUnknown_0855D1C4, 16, 120, 0);
+
+ spriteId = CreateSprite(&gUnknown_0855D1C4, 48, 120, 0);
+ StartSpriteAnim(&gSprites[spriteId], 3);
+
+ spriteId = CreateSprite(&gUnknown_0855D1C4, 16, 144, 0);
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ gSprites[spriteId].data[2] = 0x80;
+
+ spriteId = CreateSprite(&gUnknown_0855D1C4, 48, 144, 0);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+
+ spriteId = CreateSprite(&gUnknown_0855D1DC, 0, 80, 2);
+ gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.matrixNum = 30;
+ gSprites[spriteId].data[0] = 0x1E;
+ gSprites[spriteId].data[1] = 0;
+
+ spriteId = CreateSprite(&gUnknown_0855D1DC, 0, 80, 2);
+ gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.matrixNum = 31;
+ gSprites[spriteId].data[0] = 0x1F;
+ gSprites[spriteId].data[1] = 0x80;
+
+ if (a == 0)
+ {
+ u32 _a;
+
+ if (!IsNationalPokedexEnabled())
+ {
+ CreateSprite(&gUnknown_0855D1F4, 32, 40, 1);
+
+ spriteId = CreateSprite(&gUnknown_0855D1F4, 32, 72, 1);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ _a = 0;
+
+ spriteId = CreateSprite(&gUnknown_0855D224, 24, 48, 1);
+ r5 = gUnknown_02039B4C->unk61A / 100;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ if (r5 != 0)
+ _a = 1;
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D224, 32, 48, 1);
+ r5 = (gUnknown_02039B4C->unk61A % 100) / 10;
+ if (r5 != 0 || _a != 0)
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D224, 40, 48, 1);
+ r5 = (gUnknown_02039B4C->unk61A % 100) % 10;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ _a = 0;
+
+ spriteId = CreateSprite(&gUnknown_0855D224, 24, 80, 1);
+ r5 = gUnknown_02039B4C->unk61C / 100;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ if (r5 != 0)
+ _a = 1;
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D224, 32, 80, 1);
+ r5 = (gUnknown_02039B4C->unk61C % 100) / 10;
+ if (r5 != 0 || _a != 0)
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D224, 40, 80, 1);
+ r5 = (gUnknown_02039B4C->unk61C % 100) % 10;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ }
+ else
+ {
+ u16 r6;
+
+ CreateSprite(&gUnknown_0855D1F4, 32, 40, 1);
+
+ spriteId = CreateSprite(&gUnknown_0855D1F4, 32, 76, 1);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+
+ CreateSprite(&gUnknown_0855D20C, 17, 45, 1);
+
+ spriteId = CreateSprite(&gUnknown_0855D20C, 17, 55, 1);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+
+ CreateSprite(&gUnknown_0855D20C, 17, 81, 1);
+
+ spriteId = CreateSprite(&gUnknown_0855D20C, 17, 91, 1);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+
+ r6 = GetHoennPokedexCount(0);
+ _a = 0;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 40, 45, 1);
+ r5 = r6 / 100;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ if (r5 != 0)
+ _a = 1;
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 48, 45, 1);
+ r5 = (r6 % 100) / 10;
+ if (r5 != 0 || _a != 0)
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 56, 45, 1);
+ r5 = (r6 % 100) % 10;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+
+ _a = 0;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 40, 55, 1);
+ r5 = gUnknown_02039B4C->unk61A / 100;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ if (r5 != 0)
+ _a = 1;
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 48, 55, 1);
+ r5 = (gUnknown_02039B4C->unk61A % 100) / 10;
+ if (r5 != 0 || _a != 0)
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 56, 55, 1);
+ r5 = (gUnknown_02039B4C->unk61A % 100) % 10;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+
+ r6 = GetHoennPokedexCount(1);
+ _a = 0;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 40, 81, 1);
+ r5 = r6 / 100;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ if (r5 != 0)
+ _a = 1;
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 48, 81, 1);
+ r5 = (r6 % 100) / 10;
+ if (r5 != 0 || _a != 0)
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 56, 81, 1);
+ r5 = (r6 % 100) % 10;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+
+ _a = 0;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 40, 91, 1);
+ r5 = gUnknown_02039B4C->unk61C / 100;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ if (r5 != 0)
+ _a = 1;
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 48, 91, 1);
+ r5 = (gUnknown_02039B4C->unk61C % 100) / 10;
+ if (r5 != 0 || _a != 0)
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ else
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0855D23C, 56, 91, 1);
+ r5 = (gUnknown_02039B4C->unk61C % 100) % 10;
+ StartSpriteAnim(&gSprites[spriteId], r5);
+ }
+ spriteId = CreateSprite(&gUnknown_0855D254, 136, 96, 1);
+ gSprites[spriteId].invisible = TRUE;
+ }
+ else
+ {
+ spriteId = CreateSprite(&gUnknown_0855D254, 136, 80, 1);
+ gSprites[spriteId].invisible = TRUE;
+ }
+}
+
+void nullsub_38(struct Sprite *sprite)
+{
+}
+
+void sub_80BE44C(struct Sprite *sprite)
+{
+ if (gUnknown_02039B4C->unk64A != 0)
+ DestroySprite(sprite);
+}
+
+//Move Pokemon into position for description page
+void sub_80BE470(struct Sprite *sprite)
+{
+ sprite->oam.priority = 0;
+ sprite->oam.affineMode = 0;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ if (sprite->pos1.x != 48 || sprite->pos1.y != 56)
+ {
+ if (sprite->pos1.x > 48)
+ sprite->pos1.x--;
+ if (sprite->pos1.x < 48)
+ sprite->pos1.x++;
+
+ if (sprite->pos1.y > 56)
+ sprite->pos1.y--;
+ if (sprite->pos1.y < 56)
+ sprite->pos1.y++;
+ }
+ else
+ {
+ sprite->callback = nullsub_38;
+ }
+}
+
+void sub_80BE4E0(struct Sprite *sprite)
+{
+ u8 data1 = sprite->data[1];
+
+ if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
+ {
+ sub_818D820(gUnknown_02039B4C->unk61E[data1]);
+ gUnknown_02039B4C->unk61E[data1] = 0xFFFF;
+ }
+ else
+ {
+ u32 var;
+
+ sprite->pos2.y = gSineTable[(u8)sprite->data[5]] * 76 / 256;
+ var = 0x10000 / gSineTable[sprite->data[5] + 0x40];
+ if (var > 0xFFFF)
+ var = 0xFFFF;
+ SetOamMatrix(sprite->data[1] + 1, 0x100, 0, 0, var);
+ sprite->oam.matrixNum = data1 + 1;
+
+ if (sprite->data[5] > -64 && sprite->data[5] < 64)
+ {
+ sprite->invisible = FALSE;
+ sprite->data[0] = 1;
+ }
+ else
+ {
+ sprite->invisible = TRUE;
+ }
+
+ if ((sprite->data[5] <= -64 || sprite->data[5] >= 64) && sprite->data[0] != 0)
+ {
+ sub_818D820(gUnknown_02039B4C->unk61E[data1]);
+ gUnknown_02039B4C->unk61E[data1] = 0xFFFF;
+ }
+ }
+}
+
+void sub_80BE604(struct Sprite *sprite)
+{
+ if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
+ DestroySprite(sprite);
+ else
+ sprite->pos2.y = gUnknown_02039B4C->selectedPokemon * 120 / (gUnknown_02039B4C->pokemonListCount - 1);
+}
+
+void sub_80BE658(struct Sprite *sprite)
+{
+ if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ u8 r0;
+
+ if (sprite->data[1] != 0)
+ {
+ if (gUnknown_02039B4C->selectedPokemon == gUnknown_02039B4C->pokemonListCount - 1)
+ sprite->invisible = TRUE;
+ else
+ sprite->invisible = FALSE;
+ r0 = sprite->data[2];
+ }
+ else
+ {
+ if (gUnknown_02039B4C->selectedPokemon == 0)
+ sprite->invisible = TRUE;
+ else
+ sprite->invisible = FALSE;
+ r0 = sprite->data[2] - 128;
+ }
+ sprite->pos2.y = gSineTable[r0] / 64;
+ sprite->data[2] = sprite->data[2] + 8;
+ if (gUnknown_02039B4C->menuIsOpen == 0 && gUnknown_02039B4C->menuY == 0 && sprite->invisible == 0)
+ sprite->invisible = FALSE;
+ else
+ sprite->invisible = TRUE;
+ }
+}
+
+void sub_80BE758(struct Sprite *sprite)
+{
+ if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
+ DestroySprite(sprite);
+}
+
+void sub_80BE780(struct Sprite *sprite)
+{
+ if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ u8 val;
+ s16 r3;
+ s16 r0;
+
+ val = gUnknown_02039B4C->unk62C + sprite->data[1];
+ r3 = gSineTable[val];
+ r0 = gSineTable[val + 0x40];
+ SetOamMatrix(sprite->data[0], r0, r3, -r3, r0);
+
+ val = gUnknown_02039B4C->unk62C + (sprite->data[1] + 0x40);
+ r3 = gSineTable[val];
+ r0 = gSineTable[val + 0x40];
+ sprite->pos2.x = r0 * 40 / 256;
+ sprite->pos2.y = r3 * 40 / 256;
+ }
+}
+
+void sub_80BE834(struct Sprite *sprite)
+{
+ if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ u16 r1 = gUnknown_02039B4C->unk64A == 0 ? 80 : 96;
+
+ if (gUnknown_02039B4C->menuIsOpen != 0 && gUnknown_02039B4C->menuY == r1)
+ {
+ sprite->invisible = FALSE;
+ sprite->pos2.y = gUnknown_02039B4C->menuCursorPos * 16;
+ sprite->pos2.x = gSineTable[(u8)sprite->data[2]] / 64;
+ sprite->data[2] += 8;
+ }
+ else
+ {
+ sprite->invisible = TRUE;
+ }
+ }
+}
+
+void sub_80BE8DC(const u8* a, u8 b, u8 c)
+{
+ u8 sp14[3];
+ sp14[0] = 0;
+ sp14[1] = 15;
+ sp14[2] = 3;
+
+ AddTextPrinterParameterized2(0, 1, b, c, 0, 0, sp14, -1, a);
+}
+
+u8 sub_80BE91C(struct PokedexListItem* item, u8 b)
+{
+ u8 taskId;
+
+ gUnknown_02039B54 = item;
+ taskId = CreateTask(sub_80BEA24, 0);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 1;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = b;
+ gTasks[taskId].data[5] = 255;
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0856E630, 4);
+ SetBgTilemapBuffer(3, AllocZeroed(0x800));
+ SetBgTilemapBuffer(2, AllocZeroed(0x800));
+ SetBgTilemapBuffer(1, AllocZeroed(0x800));
+ SetBgTilemapBuffer(0, AllocZeroed(0x800));
+ InitWindows(gUnknown_0856E640);
+ DeactivateAllTextPrinters();
+
+ return taskId;
+}
+
+bool8 sub_80BE9C4(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0 && gTasks[taskId].func == sub_80BEDF4)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+u8 sub_80BE9F8(struct PokedexListItem *item, u8 b)
+{
+ gUnknown_02039B54 = item;
+ gTasks[b].data[0] = 1;
+ gTasks[b].data[1] = 0;
+ gTasks[b].data[2] = 0;
+ gTasks[b].data[3] = 0;
+ return b;
+}
+
+void sub_80BEA24(u8 taskId)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ if (!gPaletteFade.active)
+ {
+ u16 r2;
+
+ gUnknown_02039B4C->unk64A = 1;
+ gUnknown_030060B4 = gMain.vblankCallback;
+ SetVBlankCallback(NULL);
+ r2 = 0;
+ if (gTasks[taskId].data[1] != 0)
+ r2 += 0x1000;
+ if (gTasks[taskId].data[2] != 0)
+ r2 |= 0x200;
+ sub_80C09B0(r2);
+ gMain.state = 1;
+ }
+ break;
+ case 1:
+ copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
+ CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0);
+ FillWindowPixelBuffer(0, 0);
+ PutWindowTilemap(0);
+ PutWindowTilemap(1);
+ sub_80C0D30(1, gUnknown_02039B54->dexNum);
+ CopyWindowToVram(1, 2);
+ gMain.state++;
+ break;
+ case 2:
+ sub_80BFCDC(0xD);
+ sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD);
+ sub_80BC844(gUnknown_02039B4C->unk64C_1);
+ gMain.state++;
+ break;
+ case 3:
+ gMain.state++;
+ break;
+ case 4:
+ sub_80C020C(gUnknown_02039B54->dexNum, gUnknown_02039B4C->dexMode == 0 ? 0 : 1, gUnknown_02039B54->owned, 0);
+ if (!gUnknown_02039B54->owned)
+ LoadPalette(gPlttBufferUnfaded + 1, 0x31, 0x1E);
+ CopyWindowToVram(0, 3);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ gMain.state++;
+ break;
+ case 5:
+ if (gTasks[taskId].data[1] == 0)
+ {
+ gTasks[taskId].data[4] = (u16)sub_80C0E9C(gUnknown_02039B54->dexNum, 0x30, 0x38, 0);
+ gSprites[gTasks[taskId].data[4]].oam.priority = 0;
+ }
+ gMain.state++;
+ break;
+ case 6:
+ {
+ u32 r3 = 0;
+
+ if (gTasks[taskId].data[2] != 0)
+ r3 = 0x14;
+ if (gTasks[taskId].data[1] != 0)
+ r3 |= (1 << (gSprites[gTasks[taskId].data[4]].oam.paletteNum + 16));
+ BeginNormalPaletteFade(~r3, 0, 16, 0, 0);
+ SetVBlankCallback(gUnknown_030060B4);
+ gMain.state++;
+ }
+ break;
+ case 7:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ HideBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ gMain.state++;
+ break;
+ case 8:
+ if (!gPaletteFade.active)
+ {
+ gMain.state++;
+ if (gTasks[taskId].data[3] == 0)
+ {
+ StopCryAndClearCrySongs();
+ PlayCry2(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum), 0, 0x7D, 0xA);
+ }
+ else
+ {
+ gMain.state++;
+ }
+ }
+ break;
+ case 9:
+ if (!IsCryPlayingOrClearCrySongs())
+ gMain.state++;
+ break;
+ case 10:
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 1;
+ gTasks[taskId].data[3] = 1;
+ gTasks[taskId].func = sub_80BEDF4;
+ gMain.state = 0;
+ break;
+ }
+}
+
+void sub_80BEDB0(void)
+{
+ void *r0;
+ FreeAllWindowBuffers();
+ r0 = GetBgTilemapBuffer(0);
+ if (r0)
+ Free(r0);
+ r0 = GetBgTilemapBuffer(1);
+ if (r0)
+ Free(r0);
+ r0 = GetBgTilemapBuffer(2);
+ if (r0)
+ Free(r0);
+ r0 = GetBgTilemapBuffer(3);
+ if (r0)
+ Free(r0);
+}
+
+void sub_80BEDF4(u8 taskId)
+{
+ if (gTasks[taskId].data[0] != 0)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gTasks[taskId].func = sub_80BF038;
+ PlaySE(SE_Z_SCROLL);
+ return;
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gTasks[taskId].func = sub_80BF070;
+ PlaySE(SE_PC_OFF);
+ return;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ switch (gUnknown_02039B4C->selectedScreen)
+ {
+ case AREA_SCREEN:
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB_BLACK);
+ gUnknown_02039B4C->unk64E = 1;
+ gTasks[taskId].func = sub_80BEFD0;
+ PlaySE(SE_PIN);
+ break;
+ case CRY_SCREEN:
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ gUnknown_02039B4C->unk64E = 2;
+ gTasks[taskId].func = sub_80BEFD0;
+ PlaySE(SE_PIN);
+ break;
+ case SIZE_SCREEN:
+ if (!gUnknown_02039B54->owned)
+ {
+ PlaySE(SE_HAZURE);
+ }
+ else
+ {
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ gUnknown_02039B4C->unk64E = 3;
+ gTasks[taskId].func = sub_80BEFD0;
+ PlaySE(SE_PIN);
+ }
+ break;
+ case CANCEL_SCREEN:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].func = sub_80BF070;
+ PlaySE(SE_PC_OFF);
+ break;
+ }
+ return;
+ }
+ if (((gMain.newKeys & DPAD_LEFT)
+ || ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ && gUnknown_02039B4C->selectedScreen > 0)
+ {
+ gUnknown_02039B4C->selectedScreen--;
+ sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD);
+ PlaySE(SE_Z_PAGE);
+ return;
+ }
+ if (((gMain.newKeys & DPAD_RIGHT)
+ || ((gMain.newKeys & R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ && gUnknown_02039B4C->selectedScreen < 3)
+ {
+ gUnknown_02039B4C->selectedScreen++;
+ sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD);
+ PlaySE(SE_Z_PAGE);
+ return;
+ }
+}
+
+void sub_80BEFD0(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_818D820(gTasks[taskId].data[4]);
+ switch (gUnknown_02039B4C->unk64E)
+ {
+ case 1:
+ default:
+ gTasks[taskId].func = sub_80BF0AC;
+ break;
+ case 2:
+ gTasks[taskId].func = sub_80BF250;
+ break;
+ case 3:
+ gTasks[taskId].func = sub_80BF82C;
+ break;
+ }
+ }
+}
+
+void sub_80BF038(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_818D820(gTasks[taskId].data[4]);
+ gTasks[taskId].func = sub_80BEA24;
+ }
+}
+
+void sub_80BF070(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_818D820(gTasks[taskId].data[4]);
+ sub_80BEDB0();
+ DestroyTask(taskId);
+ }
+}
+
+void sub_80BF0AC(u8 taskId)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_02039B4C->unk64A = 5;
+ gUnknown_030060B4 = gMain.vblankCallback;
+ SetVBlankCallback(NULL);
+ sub_80C09B0(0x200);
+ gUnknown_02039B4C->selectedScreen = AREA_SCREEN;
+ gMain.state = 1;
+ }
+ break;
+ case 1:
+ sub_80BFCF4(0xD);
+ sub_80BFD7C(0, 0xD);
+ sub_80BC844(gUnknown_02039B4C->unk64C_1);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(13) | BGCNT_16COLOR | BGCNT_TXT256x256);
+ gMain.state++;
+ break;
+ case 2:
+ sub_813D3D8(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum), &gUnknown_02039B4C->unk64E);
+ SetVBlankCallback(gUnknown_030060B4);
+ gUnknown_02039B4C->unk64E = 0;
+ gMain.state = 0;
+ gTasks[taskId].func = sub_80BF1B4;
+ break;
+ }
+}
+
+void sub_80BF1B4(u8 taskId)
+{
+ if (gUnknown_02039B4C->unk64E != 0)
+ gTasks[taskId].func = sub_80BF1EC;
+}
+
+void sub_80BF1EC(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (gUnknown_02039B4C->unk64E)
+ {
+ case 1:
+ default:
+ gTasks[taskId].func = sub_80BEA24;
+ break;
+ case 2:
+ gTasks[taskId].func = sub_80BF250;
+ break;
+ }
+ }
+}
+
+void sub_80BF250(u8 taskId)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ if (!gPaletteFade.active)
+ {
+ m4aMPlayStop(&gMPlayInfo_BGM);
+ gUnknown_02039B4C->unk64A = 6;
+ gUnknown_030060B4 = gMain.vblankCallback;
+ SetVBlankCallback(NULL);
+ sub_80C09B0(0x200);
+ gUnknown_02039B4C->selectedScreen = CRY_SCREEN;
+ gMain.state = 1;
+ }
+ break;
+ case 1:
+ copy_decompressed_tile_data_to_vram_autofree(3, &gPokedexMenu_Gfx, 0x2000, 0, 0);
+ CopyToBgTilemapBuffer(3, &gUnknown_08DC3198, 0, 0);
+ FillWindowPixelBuffer(0, 0);
+ PutWindowTilemap(0);
+ PutWindowTilemap(3);
+ PutWindowTilemap(2);
+ gMain.state++;
+ break;
+ case 2:
+ sub_80BFCF4(0xD);
+ sub_80BFD7C(1, 0xD);
+ sub_80BC844(gUnknown_02039B4C->unk64C_1);
+ gMain.state++;
+ break;
+ case 3:
+ ResetPaletteFade();
+ gMain.state++;
+ break;
+ case 4:
+ sub_80BE8DC(gText_CryOf, 0x52, 33);
+ sub_80C0B44(0, gUnknown_02039B54->dexNum, 0x52, 49);
+ gMain.state++;
+ break;
+ case 5:
+ gTasks[taskId].data[4] = sub_80C0E9C(gUnknown_02039B54->dexNum, 48, 56, 0);
+ gSprites[gTasks[taskId].data[4]].oam.priority = 0;
+ gUnknown_030061EC = 0;
+ gMain.state++;
+ break;
+ case 6:
+ {
+ struct CryRelatedStruct sp4;
+
+ sp4.unk0 = 0x4020;
+ sp4.unk2 = 0x1F;
+ sp4.paletteNo = 8;
+ sp4.yPos = 0x1E;
+ sp4.xPos = 0xC;
+ if (sub_8145354(&sp4, 2) != 0)
+ {
+ gMain.state++;
+ gUnknown_030061EC = 0;
+ }
+ }
+ break;
+ case 7:
+ {
+ struct CryRelatedStruct spC;
+
+ spC.paletteNo = 9;
+ spC.xPos = 0x12;
+ spC.yPos = 3;
+ if (sub_8145850(&spC, 3) != 0)
+ gMain.state++;
+ CopyWindowToVram(3, 2);
+ CopyWindowToVram(0, 3);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ }
+ break;
+ case 8:
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0x10, 0, RGB_BLACK);
+ SetVBlankCallback(gUnknown_030060B4);
+ gMain.state++;
+ break;
+ case 9:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ gMain.state++;
+ break;
+ case 10:
+ gUnknown_02039B4C->unk64E = 0;
+ gMain.state = 0;
+ gTasks[taskId].func = sub_80BF5CC;
+ break;
+ }
+}
+
+void sub_80BF5CC(u8 taskId)
+{
+ sub_814545C(2);
+
+ if (IsCryPlaying())
+ sub_80BF7FC(1);
+ else
+ sub_80BF7FC(0);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ sub_80BF7FC(1);
+ sub_8145534(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum));
+ return;
+ }
+ else if (!gPaletteFade.active)
+ {
+ if (gMain.newKeys & B_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ m4aMPlayContinue(&gMPlayInfo_BGM);
+ gUnknown_02039B4C->unk64E = 1;
+ gTasks[taskId].func = sub_80BF790;
+ PlaySE(SE_PC_OFF);
+ return;
+ }
+ if ((gMain.newKeys & DPAD_LEFT)
+ || ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ {
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ m4aMPlayContinue(&gMPlayInfo_BGM);
+ gUnknown_02039B4C->unk64E = 2;
+ gTasks[taskId].func = sub_80BF790;
+ PlaySE(SE_Z_PAGE);
+ return;
+ }
+ if ((gMain.newKeys & DPAD_RIGHT)
+ || ((gMain.newKeys & R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ {
+ if (!gUnknown_02039B54->owned)
+ {
+ PlaySE(SE_HAZURE);
+ }
+ else
+ {
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ m4aMPlayContinue(&gMPlayInfo_BGM);
+ gUnknown_02039B4C->unk64E = 3;
+ gTasks[taskId].func = sub_80BF790;
+ PlaySE(SE_Z_PAGE);
+ }
+ return;
+ }
+ }
+}
+
+void sub_80BF790(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_8145914();
+ sub_818D820(gTasks[taskId].data[4]);
+ switch (gUnknown_02039B4C->unk64E)
+ {
+ default:
+ case 1:
+ gTasks[taskId].func = sub_80BEA24;
+ break;
+ case 2:
+ gTasks[taskId].func = sub_80BF0AC;
+ break;
+ case 3:
+ gTasks[taskId].func = sub_80BF82C;
+ break;
+ }
+ }
+}
+
+void sub_80BF7FC(u8 a)
+{
+ u16 unk;
+
+ if (a != 0)
+ unk = RGB(18, 28, 0);
+ else
+ unk = RGB(15, 21, 0);
+ LoadPalette(&unk, 0x5D, 2);
+}
+
+void sub_80BF82C(u8 taskId)
+{
+ u8 spriteId;
+
+ switch (gMain.state)
+ {
+ default:
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_02039B4C->unk64A = 7;
+ gUnknown_030060B4 = gMain.vblankCallback;
+ SetVBlankCallback(NULL);
+ sub_80C09B0(0x200);
+ gUnknown_02039B4C->selectedScreen = SIZE_SCREEN;
+ gMain.state = 1;
+ }
+ break;
+ case 1:
+ copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
+ CopyToBgTilemapBuffer(3, gUnknown_08DC2E6C, 0, 0);
+ FillWindowPixelBuffer(0, 0);
+ PutWindowTilemap(0);
+ gMain.state++;
+ break;
+ case 2:
+ sub_80BFCF4(0xD);
+ sub_80BFD7C(2, 0xD);
+ sub_80BC844(gUnknown_02039B4C->unk64C_1);
+ gMain.state++;
+ break;
+ case 3:
+ {
+ u8 string[0x40]; //I hope this is the correct size
+
+ StringCopy(string, gText_SizeComparedTo);
+ StringAppend(string, gSaveBlock2Ptr->playerName);
+ sub_80BE8DC(string, GetStringCenterAlignXOffset(1, string, 0xF0), 0x79);
+ gMain.state++;
+ }
+ break;
+ case 4:
+ ResetPaletteFade();
+ gMain.state++;
+ break;
+ case 5:
+ spriteId = sub_80C0EF8(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), 152, 56, 0);
+ gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.matrixNum = 1;
+ gSprites[spriteId].oam.priority = 0;
+ gSprites[spriteId].pos2.y = gPokedexEntries[gUnknown_02039B54->dexNum].trainerOffset;
+ SetOamMatrix(1, gPokedexEntries[gUnknown_02039B54->dexNum].trainerScale, 0, 0, gPokedexEntries[gUnknown_02039B54->dexNum].trainerScale);
+ LoadPalette(gUnknown_0856E610, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20);
+ gTasks[taskId].data[5] = spriteId;
+ gMain.state++;
+ break;
+ case 6:
+ spriteId = sub_80C0E9C(gUnknown_02039B54->dexNum, 88, 56, 1);
+ gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.matrixNum = 2;
+ gSprites[spriteId].oam.priority = 0;
+ gSprites[spriteId].pos2.y = gPokedexEntries[gUnknown_02039B54->dexNum].pokemonOffset;
+ SetOamMatrix(2, gPokedexEntries[gUnknown_02039B54->dexNum].pokemonScale, 0, 0, gPokedexEntries[gUnknown_02039B54->dexNum].pokemonScale);
+ LoadPalette(gUnknown_0856E610, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20);
+ gTasks[taskId].data[4] = spriteId;
+ CopyWindowToVram(0, 3);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ gMain.state++;
+ break;
+ case 7:
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0x10, 0, RGB_BLACK);
+ SetVBlankCallback(gUnknown_030060B4);
+ gMain.state++;
+ break;
+ case 8:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ HideBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ gMain.state++;
+ break;
+ case 9:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_02039B4C->unk64E = 0;
+ gMain.state = 0;
+ gTasks[taskId].func = sub_80BFBB0;
+ }
+ break;
+ }
+}
+
+void sub_80BFBB0(u8 taskId)
+{
+ if (gMain.newKeys & B_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ gUnknown_02039B4C->unk64E = 1;
+ gTasks[taskId].func = sub_80BFC78;
+ PlaySE(SE_PC_OFF);
+ }
+ else if ((gMain.newKeys & DPAD_LEFT)
+ || ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
+ {
+ BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ gUnknown_02039B4C->unk64E = 2;
+ gTasks[taskId].func = sub_80BFC78;
+ PlaySE(SE_Z_PAGE);
+ }
+}
+
+void sub_80BFC78(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_818D820(gTasks[taskId].data[4]);
+ sub_818D8F0(gTasks[taskId].data[5]);
+ switch (gUnknown_02039B4C->unk64E)
+ {
+ default:
+ case 1:
+ gTasks[taskId].func = sub_80BEA24;
+ break;
+ case 2:
+ gTasks[taskId].func = sub_80BF250;
+ break;
+ }
+ }
+}
+
+void sub_80BFCDC(u16 a)
+{
+ CopyToBgTilemapBuffer(1, gUnknown_08DC2F5C, 0, 0);
+}
+
+void sub_80BFCF4(u16 a)
+{
+ CopyToBgTilemapBuffer(1, gUnknown_08DC2FEC, 0, 0);
+}
+
+#ifdef NONMATCHING
+void sub_80BFD0C(u8 a, u16 unused)
+{
+ u8 i;
+ u8 j;
+ u16* ptr = GetBgTilemapBuffer(1);
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 row = (i * 7) + 1;
+ u16 newPalette = 0x4000;
+
+ if (i == a)
+ newPalette = 0x2000;
+
+ for (j = 0; j < 7; j++)
+ {
+ ptr[row + j] = (ptr[row + j] % 0x1000) | newPalette;
+ ptr[row + j + 0x20] = (ptr[row + j + 0x20] % 0x1000) | newPalette;
+ }
+ }
+ CopyBgTilemapBufferToVram(1);
+}
+#else
+__attribute__((naked))
+void sub_80BFD0C(u8 a, u16 unused)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ movs r0, 0x1\n\
+ bl GetBgTilemapBuffer\n\
+ adds r7, r0, 0\n\
+ movs r1, 0\n\
+_080BFD22:\n\
+ lsls r0, r1, 3\n\
+ subs r0, r1\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r3, 0x80\n\
+ lsls r3, 7\n\
+ cmp r1, r8\n\
+ bne _080BFD38\n\
+ movs r3, 0x80\n\
+ lsls r3, 6\n\
+_080BFD38:\n\
+ movs r2, 0\n\
+ adds r6, r1, 0x1\n\
+ ldr r4, =0x00000fff\n\
+_080BFD3E:\n\
+ adds r1, r5, r2\n\
+ lsls r1, 1\n\
+ adds r1, r7\n\
+ ldrh r0, [r1]\n\
+ ands r0, r4\n\
+ orrs r0, r3\n\
+ strh r0, [r1]\n\
+ adds r1, 0x40\n\
+ ldrh r0, [r1]\n\
+ ands r0, r4\n\
+ orrs r0, r3\n\
+ strh r0, [r1]\n\
+ adds r0, r2, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ cmp r2, 0x6\n\
+ bls _080BFD3E\n\
+ lsls r0, r6, 24\n\
+ lsrs r1, r0, 24\n\
+ cmp r1, 0x3\n\
+ bls _080BFD22\n\
+ movs r0, 0x1\n\
+ bl CopyBgTilemapBufferToVram\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_80BFD7C(u8 a, u16 b)
+{
+ u8 i;
+ u8 j;
+ u16* ptr = GetBgTilemapBuffer(1);
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 row = i * 7 + 1;
+ u32 newPalette;
+
+ if (i == a || i == 3)
+ newPalette = 0x2000;
+ else
+ newPalette = 0x4000;
+
+ for (j = 0; j < 7; j++)
+ {
+ ptr[row + j] = (ptr[row + j] % 0x1000) | newPalette;
+ ptr[row + j + 0x20] = (ptr[row + j + 0x20] % 0x1000) | newPalette;
+ }
+ }
+ CopyBgTilemapBufferToVram(1);
+}
+#else
+__attribute__((naked))
+void sub_80BFD7C(u8 a, u16 b)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ movs r0, 0x1\n\
+ bl GetBgTilemapBuffer\n\
+ adds r7, r0, 0\n\
+ movs r1, 0\n\
+_080BFD92:\n\
+ lsls r0, r1, 3\n\
+ subs r0, r1\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ cmp r1, r8\n\
+ beq _080BFDA4\n\
+ cmp r1, 0x3\n\
+ bne _080BFDAA\n\
+_080BFDA4:\n\
+ movs r3, 0x80\n\
+ lsls r3, 6\n\
+ b _080BFDAE\n\
+_080BFDAA:\n\
+ movs r3, 0x80\n\
+ lsls r3, 7\n\
+_080BFDAE:\n\
+ movs r2, 0\n\
+ adds r5, r1, 0x1\n\
+ ldr r4, =0x00000fff\n\
+_080BFDB4:\n\
+ adds r1, r6, r2\n\
+ lsls r1, 1\n\
+ adds r1, r7\n\
+ ldrh r0, [r1]\n\
+ ands r0, r4\n\
+ orrs r0, r3\n\
+ strh r0, [r1]\n\
+ adds r1, 0x40\n\
+ ldrh r0, [r1]\n\
+ ands r0, r4\n\
+ orrs r0, r3\n\
+ strh r0, [r1]\n\
+ adds r0, r2, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ cmp r2, 0x6\n\
+ bls _080BFDB4\n\
+ lsls r0, r5, 24\n\
+ lsrs r1, r0, 24\n\
+ cmp r1, 0x3\n\
+ bls _080BFD92\n\
+ movs r0, 0x1\n\
+ bl CopyBgTilemapBufferToVram\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 b, u32 c)
+{
+ u8 taskId = CreateTask(sub_80BFE38, 0);
+
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = dexNum;
+ gTasks[taskId].data[12] = b;
+ gTasks[taskId].data[13] = b >> 16;
+ gTasks[taskId].data[14] = c;
+ gTasks[taskId].data[15] = c >> 16;
+ return taskId;
+}
+
+void sub_80BFE38(u8 taskId)
+{
+ u8 spriteId;
+ u16 dexNum = gTasks[taskId].data[1];
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ default:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_030060B4 = gMain.vblankCallback;
+ SetVBlankCallback(NULL);
+ sub_80C09B0(0x100);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0856E668, 2);
+ SetBgTilemapBuffer(3, AllocZeroed(0x800));
+ SetBgTilemapBuffer(2, AllocZeroed(0x800));
+ InitWindows(gUnknown_0856E670);
+ DeactivateAllTextPrinters();
+ gTasks[taskId].data[0] = 1;
+ }
+ break;
+ case 1:
+ copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
+ CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0);
+ FillWindowPixelBuffer(0, 0);
+ PutWindowTilemap(0);
+ PutWindowTilemap(1);
+ sub_80C0D30(1, gTasks[taskId].data[1]);
+ CopyWindowToVram(1, 2);
+ ResetPaletteFade();
+ sub_80BC844(0);
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ sub_80C020C(dexNum, IsNationalPokedexEnabled(), 1, 1);
+ CopyWindowToVram(0, 3);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ gTasks[taskId].data[0]++;
+ break;
+ case 4:
+ spriteId = sub_80C0E9C(dexNum, 0x30, 0x38, 0);
+ gSprites[spriteId].oam.priority = 0;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ SetVBlankCallback(gUnknown_030060B4);
+ gTasks[taskId].data[3] = spriteId;
+ gTasks[taskId].data[0]++;
+ break;
+ case 5:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ ShowBg(2);
+ ShowBg(3);
+ gTasks[taskId].data[0]++;
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ PlayCry1(NationalPokedexNumToSpecies(dexNum), 0);
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].func = sub_80C0088;
+ }
+ break;
+ }
+}
+
+void sub_80C0088(u8 taskId)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ BeginNormalPaletteFade(0x0000FFFF, 0, 0, 16, RGB_BLACK);
+ gSprites[gTasks[taskId].data[3]].callback = sub_80C01CC;
+ gTasks[taskId].func = blockset_load_palette_to_gpu;
+ }
+ else if (++gTasks[taskId].data[2] & 0x10)
+ {
+ LoadPalette(gPokedexText_Pal + 1, 0x31, 14);
+ }
+ else
+ {
+ LoadPalette(gPokedexCaughtScreenFade_Pal + 1, 0x31, 14);
+ }
+}
+
+void blockset_load_palette_to_gpu(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ u16 species;
+ u32 otId;
+ u32 personality;
+ u8 paletteNum;
+ const u8 *lzPaletteData;
+ void *buffer;
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ FreeAllWindowBuffers();
+ buffer = GetBgTilemapBuffer(2);
+ if (buffer)
+ Free(buffer);
+ buffer = GetBgTilemapBuffer(3);
+ if (buffer)
+ Free(buffer);
+
+ species = NationalPokedexNumToSpecies(gTasks[taskId].data[1]);
+ otId = ((u16)gTasks[taskId].data[13] << 16) | (u16)gTasks[taskId].data[12];
+ personality = ((u16)gTasks[taskId].data[15] << 16) | (u16)gTasks[taskId].data[14];
+ paletteNum = gSprites[gTasks[taskId].data[3]].oam.paletteNum;
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality);
+ LoadCompressedPalette(lzPaletteData, 0x100 | paletteNum * 16, 32);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_80C01CC(struct Sprite *sprite)
+{
+ if (sprite->pos1.x < 0x78)
+ sprite->pos1.x += 2;
+ if (sprite->pos1.x > 0x78)
+ sprite->pos1.x -= 2;
+
+ if (sprite->pos1.y < 0x50)
+ sprite->pos1.y += 1;
+ if (sprite->pos1.y > 0x50)
+ sprite->pos1.y -= 1;
+}
+
+void sub_80C020C(u32 num, u32 b, u32 c, u32 d)
+{
+ u8 str[0x10];
+ u8 str2[0x20];
+ u16 natNum;
+ const u8 *text;
+ const u8 *text2;
+ const u8 *text3;
+
+ if (d)
+ sub_80BE8DC(gText_PokedexRegistration, GetStringCenterAlignXOffset(1, gText_PokedexRegistration, 0xF0), 0);
+ if (b == 0)
+ b = NationalToHoennOrder(num);
+ else
+ b = num;
+ ConvertIntToDecimalStringN(StringCopy(str, gText_UnkCtrlF908Clear01), b, 2, 3);
+ sub_80BE8DC(str, 0x60, 0x19);
+ natNum = NationalPokedexNumToSpecies(num);
+ if (natNum)
+ text = gSpeciesNames[natNum];
+ else
+ text = sText_TenDashes2;
+ sub_80BE8DC(text, 0x84, 0x19);
+ if (c)
+ {
+ CopyMonCategoryText(num, str2);
+ text2 = str2;
+ }
+ else
+ {
+ text2 = gText_5MarksPokemon;
+ }
+ sub_80BE8DC(text2, 0x64, 0x29);
+ sub_80BE8DC(gText_HTHeight, 0x60, 0x39);
+ sub_80BE8DC(gText_WTWeight, 0x60, 0x49);
+ if (c)
+ {
+ sub_80C0354(gPokedexEntries[num].height, 0x81, 0x39);
+ sub_80C0460(gPokedexEntries[num].weight, 0x81, 0x49);
+ }
+ else
+ {
+ sub_80BE8DC(gText_UnkHeight, 0x81, 0x39);
+ sub_80BE8DC(gText_UnkWeight, 0x81, 0x49);
+ }
+ if (c)
+ text3 = gPokedexEntries[num].description;
+ else
+ text3 = gUnknown_0855D30C;
+ sub_80BE8DC(text3, GetStringCenterAlignXOffset(1, text3, 0xF0), 0x5F);
+}
+
+#define CHAR_PRIME (0xB4)
+#define CHAR_DOUBLE_PRIME (0xB2)
+
+void sub_80C0354(u16 height, u8 left, u8 top)
+{
+ u8 buffer[16];
+ u32 inches, feet;
+ u8 i = 0;
+
+ inches = (height * 10000) / 254;
+ if (inches % 10 >= 5)
+ inches += 10;
+ feet = inches / 120;
+ inches = (inches - (feet * 120)) / 10;
+
+ buffer[i++] = EXT_CTRL_CODE_BEGIN;
+ buffer[i++] = 0x13;
+ if (feet / 10 == 0)
+ {
+ buffer[i++] = 18;
+ buffer[i++] = feet + CHAR_0;
+ }
+ else
+ {
+ buffer[i++] = 12;
+ buffer[i++] = feet / 10 + CHAR_0;
+ buffer[i++] = (feet % 10) + CHAR_0;
+ }
+ buffer[i++] = CHAR_PRIME;
+ buffer[i++] = (inches / 10) + CHAR_0;
+ buffer[i++] = (inches % 10) + CHAR_0;
+ buffer[i++] = CHAR_DOUBLE_PRIME;
+ buffer[i++] = EOS;
+ sub_80BE8DC(buffer, left, top);
+}
+
+#ifdef NONMATCHING
+void sub_80C0460(u16 weight, u8 left, u8 top)
+{
+ u8 buffer[16];
+ u32 lbs;
+ u8 i = 0;
+ bool8 output;
+
+ lbs = (weight * 100000) / 4536;
+ if (lbs % 10 >= 5)
+ lbs += 10;
+ output = FALSE;
+
+ buffer[i] = (lbs / 100000) + CHAR_0;
+ if (buffer[i] == CHAR_0)
+ {
+ buffer[i++] = 0x77;
+ }
+ else
+ {
+ output = TRUE;
+ i++;
+ }
+
+ lbs = (lbs % 100000);
+ buffer[i] = (lbs / 10000) + CHAR_0;
+ if (buffer[i] == CHAR_0 && output == FALSE)
+ {
+ buffer[i++] = 0x77;
+ }
+ else
+ {
+ output = TRUE;
+ i++;
+ }
+
+ lbs = (lbs % 10000);
+ buffer[i] = (lbs / 1000) + CHAR_0;
+ if (buffer[i] == CHAR_0 && output == FALSE)
+ {
+ buffer[i++] = 0x77;
+ }
+ else
+ {
+ i++;
+ }
+ lbs = (lbs % 1000);
+ buffer[i++] = (lbs / 100) + CHAR_0;
+ lbs = (lbs % 100);
+ buffer[i++] = CHAR_PERIOD;
+ buffer[i++] = (lbs / 10) + CHAR_0;
+ buffer[i++] = CHAR_SPACE;
+ buffer[i++] = CHAR_l;
+ buffer[i++] = CHAR_b;
+ buffer[i++] = CHAR_s;
+ buffer[i++] = CHAR_PERIOD;
+ buffer[i++] = EOS;
+ sub_80BE8DC(buffer, left, top);
+}
+#else
+__attribute__((naked))
+void sub_80C0460(u16 weight, u8 left, u8 top)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x14\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r10, r1\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ str r2, [sp, 0x10]\n\
+ ldr r5, =0x000186a0\n\
+ muls r0, r5\n\
+ ldr r1, =0x000011b8\n\
+ bl __divsi3\n\
+ adds r7, r0, 0\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ cmp r0, 0x4\n\
+ bls _080C0494\n\
+ adds r7, 0xA\n\
+_080C0494:\n\
+ movs r0, 0\n\
+ mov r8, r0\n\
+ mov r4, sp\n\
+ adds r0, r7, 0\n\
+ adds r1, r5, 0\n\
+ bl __udivsi3\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xA1\n\
+ bne _080C04C0\n\
+ movs r6, 0x1\n\
+ mov r1, sp\n\
+ movs r0, 0x77\n\
+ strb r0, [r1]\n\
+ b _080C04C6\n\
+ .pool\n\
+_080C04C0:\n\
+ movs r1, 0x1\n\
+ mov r8, r1\n\
+ movs r6, 0x1\n\
+_080C04C6:\n\
+ ldr r1, =0x000186a0\n\
+ adds r0, r7, 0\n\
+ bl __umodsi3\n\
+ adds r7, r0, 0\n\
+ mov r4, sp\n\
+ adds r4, 0x1\n\
+ ldr r1, =0x00002710\n\
+ bl __udivsi3\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xA1\n\
+ bne _080C0504\n\
+ mov r2, r8\n\
+ cmp r2, 0\n\
+ bne _080C0504\n\
+ adds r1, r6, 0\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ add r1, sp\n\
+ movs r0, 0x77\n\
+ strb r0, [r1]\n\
+ b _080C050E\n\
+ .pool\n\
+_080C0504:\n\
+ movs r3, 0x1\n\
+ mov r8, r3\n\
+ adds r0, r6, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+_080C050E:\n\
+ ldr r1, =0x00002710\n\
+ adds r0, r7, 0\n\
+ bl __umodsi3\n\
+ adds r7, r0, 0\n\
+ mov r0, sp\n\
+ adds r4, r0, r6\n\
+ movs r1, 0xFA\n\
+ lsls r1, 2\n\
+ adds r0, r7, 0\n\
+ bl __udivsi3\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xA1\n\
+ bne _080C054C\n\
+ mov r1, r8\n\
+ cmp r1, 0\n\
+ bne _080C054C\n\
+ adds r1, r6, 0\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ add r1, sp\n\
+ movs r0, 0x77\n\
+ strb r0, [r1]\n\
+ b _080C0552\n\
+ .pool\n\
+_080C054C:\n\
+ adds r0, r6, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+_080C0552:\n\
+ movs r1, 0xFA\n\
+ lsls r1, 2\n\
+ adds r0, r7, 0\n\
+ bl __umodsi3\n\
+ adds r7, r0, 0\n\
+ adds r1, r6, 0\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r5, r6, 0\n\
+ mov r2, sp\n\
+ adds r4, r2, r1\n\
+ adds r0, r7, 0\n\
+ movs r1, 0x64\n\
+ bl __udivsi3\n\
+ adds r0, 0xA1\n\
+ movs r3, 0\n\
+ mov r9, r3\n\
+ strb r0, [r4]\n\
+ adds r0, r7, 0\n\
+ movs r1, 0x64\n\
+ bl __umodsi3\n\
+ adds r7, r0, 0\n\
+ adds r0, r5, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r1, r6, 0\n\
+ mov r2, sp\n\
+ adds r0, r2, r5\n\
+ movs r3, 0xAD\n\
+ mov r8, r3\n\
+ mov r2, r8\n\
+ strb r2, [r0]\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r5, r6, 0\n\
+ mov r3, sp\n\
+ adds r4, r3, r1\n\
+ adds r0, r7, 0\n\
+ movs r1, 0xA\n\
+ bl __udivsi3\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ adds r0, r5, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r1, r6, 0\n\
+ mov r2, sp\n\
+ adds r0, r2, r5\n\
+ mov r3, r9\n\
+ strb r3, [r0]\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r2, r6, 0\n\
+ add r1, sp\n\
+ movs r0, 0xE0\n\
+ strb r0, [r1]\n\
+ adds r0, r2, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r3, r6, 0\n\
+ mov r0, sp\n\
+ adds r1, r0, r2\n\
+ movs r0, 0xD6\n\
+ strb r0, [r1]\n\
+ adds r0, r3, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r2, r6, 0\n\
+ mov r0, sp\n\
+ adds r1, r0, r3\n\
+ movs r0, 0xE7\n\
+ strb r0, [r1]\n\
+ adds r0, r2, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r3, sp\n\
+ adds r1, r3, r2\n\
+ mov r2, r8\n\
+ strb r2, [r1]\n\
+ adds r1, r3, r0\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1]\n\
+ mov r0, sp\n\
+ mov r1, r10\n\
+ ldr r2, [sp, 0x10]\n\
+ bl sub_80BE8DC\n\
+ add sp, 0x14\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided\n");
+}
+#endif
+
+const u8 *sub_80C0620(u16 dexNum)
+{
+ return gPokedexEntries[dexNum].categoryName;
+}
+
+u16 GetPokedexHeightWeight(u16 dexNum, u8 data)
+{
+ switch (data)
+ {
+ case 0: // height
+ return gPokedexEntries[dexNum].height;
+ case 1: // weight
+ return gPokedexEntries[dexNum].weight;
+ default:
+ return 1;
+ }
+}
+
+s8 GetSetPokedexFlag(u16 nationalDexNo, u8 caseID)
+{
+ u8 index;
+ u8 bit;
+ u8 mask;
+ s8 retVal;
+
+ nationalDexNo--;
+ index = nationalDexNo / 8;
+ bit = nationalDexNo % 8;
+ mask = 1 << bit;
+ retVal = 0;
+ switch (caseID)
+ {
+ case FLAG_GET_SEEN:
+ if (gSaveBlock2Ptr->pokedex.seen[index] & mask)
+ {
+ if ((gSaveBlock2Ptr->pokedex.seen[index] & mask) == (gSaveBlock1Ptr->seen1[index] & mask)
+ && (gSaveBlock2Ptr->pokedex.seen[index] & mask) == (gSaveBlock1Ptr->seen2[index] & mask))
+ retVal = 1;
+ else
+ {
+ gSaveBlock2Ptr->pokedex.seen[index] &= ~mask;
+ gSaveBlock1Ptr->seen1[index] &= ~mask;
+ gSaveBlock1Ptr->seen2[index] &= ~mask;
+ retVal = 0;
+ }
+ }
+ break;
+ case FLAG_GET_CAUGHT:
+ if (gSaveBlock2Ptr->pokedex.owned[index] & mask)
+ {
+ if ((gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock2Ptr->pokedex.seen[index] & mask)
+ && (gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock1Ptr->seen1[index] & mask)
+ && (gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock1Ptr->seen2[index] & mask))
+ retVal = 1;
+ else
+ {
+ gSaveBlock2Ptr->pokedex.owned[index] &= ~mask;
+ gSaveBlock2Ptr->pokedex.seen[index] &= ~mask;
+ gSaveBlock1Ptr->seen1[index] &= ~mask;
+ gSaveBlock1Ptr->seen2[index] &= ~mask;
+ retVal = 0;
+ }
+ }
+ break;
+ case FLAG_SET_SEEN:
+ gSaveBlock2Ptr->pokedex.seen[index] |= mask;
+ gSaveBlock1Ptr->seen1[index] |= mask;
+ gSaveBlock1Ptr->seen2[index] |= mask;
+ break;
+ case FLAG_SET_CAUGHT:
+ gSaveBlock2Ptr->pokedex.owned[index] |= mask;
+ break;
+ }
+ return retVal;
+}
+
+u16 GetNationalPokedexCount(u8 caseID)
+{
+ u16 count = 0;
+ u16 i;
+
+ for (i = 0; i < NATIONAL_DEX_COUNT; i++)
+ {
+ switch (caseID)
+ {
+ case FLAG_GET_SEEN:
+ if (GetSetPokedexFlag(i + 1, FLAG_GET_SEEN))
+ count++;
+ break;
+ case FLAG_GET_CAUGHT:
+ if (GetSetPokedexFlag(i + 1, FLAG_GET_CAUGHT))
+ count++;
+ break;
+ }
+ }
+ return count;
+}
+
+u16 GetHoennPokedexCount(u8 caseID)
+{
+ u16 count = 0;
+ u16 i;
+
+ for (i = 0; i < 202; i++)
+ {
+ switch (caseID)
+ {
+ case FLAG_GET_SEEN:
+ if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_SEEN))
+ count++;
+ break;
+ case FLAG_GET_CAUGHT:
+ if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT))
+ count++;
+ break;
+ }
+ }
+ return count;
+}
+
+u16 sub_80C089C(u8 caseID)
+{
+ u16 count = 0;
+ u16 i;
+
+ for (i = 0; i < 151; i++)
+ {
+ switch (caseID)
+ {
+ case FLAG_GET_SEEN:
+ if (GetSetPokedexFlag(i + 1, FLAG_GET_SEEN))
+ count++;
+ break;
+ case FLAG_GET_CAUGHT:
+ if (GetSetPokedexFlag(i + 1, FLAG_GET_CAUGHT))
+ count++;
+ break;
+ }
+ }
+ return count;
+}
+
+bool8 sub_80C08E4(void)
+{
+ u16 i;
+
+ for (i = 0; i < 200; i++)
+ {
+ if (!GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_80C0918(void)
+{
+ u16 i;
+
+ for (i = 0; i < 150; i++)
+ {
+ if (!GetSetPokedexFlag(i + 1, FLAG_GET_CAUGHT))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+u16 sub_80C0944(void)
+{
+ u16 i;
+
+ for (i = 0; i < 150; i++)
+ {
+ if (GetSetPokedexFlag(i + 1, 1) == 0)
+ return 0;
+ }
+ for (i = 151; i < 248; i++)
+ {
+ if (GetSetPokedexFlag(i + 1, 1) == 0)
+ return 0;
+ }
+ for (i = 251; i < 384; i++)
+ {
+ if (GetSetPokedexFlag(i + 1, 1) == 0)
+ return 0;
+ }
+ return 1;
+}
+
+void sub_80C09B0(u16 a)
+{
+ if (!(a & DISPCNT_BG0_ON))
+ {
+ ClearGpuRegBits(0, DISPCNT_BG0_ON);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ }
+ if (!(a & DISPCNT_BG1_ON))
+ {
+ ClearGpuRegBits(0, DISPCNT_BG1_ON);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ }
+ if (!(a & DISPCNT_BG2_ON))
+ {
+ ClearGpuRegBits(0, DISPCNT_BG2_ON);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ }
+ if (!(a & DISPCNT_BG3_ON))
+ {
+ ClearGpuRegBits(0, DISPCNT_BG3_ON);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ }
+ if (!(a & DISPCNT_OBJ_ON))
+ {
+ ClearGpuRegBits(0, DISPCNT_OBJ_ON);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 8;
+ }
+}
+
+void sub_80C0A88(u8 a, const u8 *b, u8 c, u8 d)
+{
+ u8 sp14[3];
+ sp14[0] = 0;
+ sp14[1] = 15;
+ sp14[2] = 3;
+
+ AddTextPrinterParameterized2(a, 1, c, d, 0, 0, sp14, -1, b);
+}
+
+void sub_80C0AC4(u8 a, u16 order, u8 b, u8 c)
+{
+ u8 str[4];
+
+ str[0] = CHAR_0 + order / 100;
+ str[1] = CHAR_0 + (order % 100) / 10;
+ str[2] = CHAR_0 + (order % 100) % 10;
+ str[3] = EOS;
+ sub_80C0A88(a, str, b, c);
+}
+
+u8 sub_80C0B44(u8 a, u16 num, u8 b, u8 c)
+{
+ u8 str[11];
+ u8 i;
+
+ for (i = 0; i < 11; i++)
+ str[i] = EOS;
+ num = NationalPokedexNumToSpecies(num);
+ switch (num)
+ {
+ default:
+ for (i = 0; gSpeciesNames[num][i] != EOS && i < 10; i++)
+ str[i] = gSpeciesNames[num][i];
+ break;
+ case 0:
+ for (i = 0; i < 5; i++)
+ str[i] = CHAR_HYPHEN;
+ break;
+ }
+ sub_80C0A88(a, str, b, c);
+ return i;
+}
+
+void sub_80C0BF0(u8 a, const u8* str, u8 b, u8 c)
+{
+ u8 str2[11];
+ u8 i;
+ u8 count;
+
+ for (i = 0; i < 11; i++)
+ str2[i] = CHAR_SPACE;
+ for (count = 0; str[count] != CHAR_SPACE && count < 11; count++)
+ ;
+ for (i = 0; i < count; i++)
+ str2[11 - count + i] = str[i];
+ str2[11] = EOS;
+ sub_80C0A88(a, str2, b, c);
+}
+
+void sub_80C0C6C(u8 a, u16 b, u8 left, u8 top)
+{
+ u8 str[6];
+ bool8 outputted = FALSE;
+ u8 result;
+
+ result = b / 1000;
+ if (result == 0)
+ {
+ str[0] = 0x77;
+ outputted = FALSE;
+ }
+ else
+ {
+ str[0] = CHAR_0 + result;
+ outputted = TRUE;
+ }
+
+ result = (b % 1000) / 100;
+ if (result == 0 && !outputted)
+ {
+ str[1] = 0x77;
+ outputted = FALSE;
+ }
+ else
+ {
+ str[1] = CHAR_0 + result;
+ outputted = TRUE;
+ }
+
+ str[2] = CHAR_0 + ((b % 1000) % 100) / 10;
+ str[3] = CHAR_PERIOD;
+ str[4] = CHAR_0 + ((b % 1000) % 100) % 10;
+ str[5] = EOS;
+ sub_80C0A88(a, str, left, top);
+}
+
+void sub_80C0D30(u8 a0, u16 a1)
+{
+ u8 image[32 * 4];
+ const u8 * r12 = gMonFootprintTable[NationalPokedexNumToSpecies(a1)];
+ u16 r5 = 0;
+ u16 i;
+ u16 j;
+
+ for (i = 0; i < 32; i++)
+ {
+ u8 r3 = r12[i];
+ for (j = 0; j < 4; j++)
+ {
+ u8 value = ((r3 >> (2 * j)) & 1 ? 2 : 0);
+ if ((2 << (2 * j)) & r3)
+ value |= 0x20;
+ image[r5] = value;
+ r5++;
+ }
+ }
+ CopyToWindowPixelBuffer(a0, image, sizeof(image), 0);
+}
+
+void sub_80C0DC0(u16 a, u16 b)
+{
+ *(u16 *)(VRAM + a * 0x800 + 0x232) = 0xF000 + b + 0;
+ *(u16 *)(VRAM + a * 0x800 + 0x234) = 0xF000 + b + 1;
+ *(u16 *)(VRAM + a * 0x800 + 0x272) = 0xF000 + b + 2;
+ *(u16 *)(VRAM + a * 0x800 + 0x274) = 0xF000 + b + 3;
+}
+
+u16 sub_80C0E0C(u8 a, u16 b, u16 c, u16 d)
+{
+ switch (a)
+ {
+ case 1:
+ if (b > c)
+ b--;
+ break;
+ case 0:
+ if (b < d)
+ b++;
+ break;
+ case 3:
+ if (b > c)
+ b--;
+ else
+ b = d;
+ break;
+ case 2:
+ if (b < d)
+ b++;
+ else
+ b = c;
+ break;
+ }
+ return b;
+}
+
+u32 sub_80C0E68(u16 a)
+{
+ if (a == SPECIES_UNOWN || a == SPECIES_SPINDA)
+ {
+ if (a == SPECIES_UNOWN)
+ return gSaveBlock2Ptr->pokedex.unownPersonality;
+ else
+ return gSaveBlock2Ptr->pokedex.spindaPersonality;
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+u16 sub_80C0E9C(u16 num, s16 a, s16 b, u16 c)
+{
+ num = NationalPokedexNumToSpecies(num);
+ return sub_818D7D8(num, 8, sub_80C0E68(num), 1, a, b, c, -1);
+}
+
+u16 sub_80C0EF8(u16 a, s16 b, s16 c, s8 d)
+{
+ return sub_818D8AC(a, 1, b, c, d, -1);
+}
+
+int sub_80C0F30(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2)
+{
+ u16 species;
+ u16 i;
+ u16 resultsCount;
+ u8 types[2];
+
+ sub_80BC8D4(a, b);
+
+ for (i = 0, resultsCount = 0; i < NATIONAL_DEX_COUNT; i++)
+ {
+ if (gUnknown_02039B4C->unk0[i].seen)
+ {
+ gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i];
+ resultsCount++;
+ }
+ }
+ gUnknown_02039B4C->pokemonListCount = resultsCount;
+
+ // Search by name
+ if (abcGroup != 0xFF)
+ {
+ for (i = 0, resultsCount = 0; i < gUnknown_02039B4C->pokemonListCount; i++)
+ {
+ u8 r3;
+
+ species = NationalPokedexNumToSpecies(gUnknown_02039B4C->unk0[i].dexNum);
+ r3 = gSpeciesNames[species][0];
+ if ((r3 >= gUnknown_0856ED08[abcGroup][0] && r3 < gUnknown_0856ED08[abcGroup][0] + gUnknown_0856ED08[abcGroup][1])
+ || (r3 >= gUnknown_0856ED08[abcGroup][2] && r3 < gUnknown_0856ED08[abcGroup][2] + gUnknown_0856ED08[abcGroup][3]))
+ {
+ gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i];
+ resultsCount++;
+ }
+ }
+ gUnknown_02039B4C->pokemonListCount = resultsCount;
+ }
+
+ // Search by body color
+ if (bodyColor != 0xFF)
+ {
+ for (i = 0, resultsCount = 0; i < gUnknown_02039B4C->pokemonListCount; i++)
+ {
+ species = NationalPokedexNumToSpecies(gUnknown_02039B4C->unk0[i].dexNum);
+
+ if (bodyColor == gBaseStats[species].bodyColor)
+ {
+ gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i];
+ resultsCount++;
+ }
+ }
+ gUnknown_02039B4C->pokemonListCount = resultsCount;
+ }
+
+ // Search by type
+ if (type1 != 0xFF || type2 != 0xFF)
+ {
+ if (type1 == 0xFF)
+ {
+ type1 = type2;
+ type2 = 0xFF;
+ }
+
+ if (type2 == 0xFF)
+ {
+ for (i = 0, resultsCount = 0; i < gUnknown_02039B4C->pokemonListCount; i++)
+ {
+ if (gUnknown_02039B4C->unk0[i].owned)
+ {
+ species = NationalPokedexNumToSpecies(gUnknown_02039B4C->unk0[i].dexNum);
+
+ types[0] = gBaseStats[species].type1;
+ types[1] = gBaseStats[species].type2;
+ if (types[0] == type1 || types[1] == type1)
+ {
+ gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i];
+ resultsCount++;
+ }
+ }
+ }
+ }
+ else
+ {
+ for (i = 0, resultsCount = 0; i < gUnknown_02039B4C->pokemonListCount; i++)
+ {
+ if (gUnknown_02039B4C->unk0[i].owned)
+ {
+ species = NationalPokedexNumToSpecies(gUnknown_02039B4C->unk0[i].dexNum);
+
+ types[0] = gBaseStats[species].type1;
+ types[1] = gBaseStats[species].type2;
+ if ((types[0] == type1 && types[1] == type2) || (types[0] == type2 && types[1] == type1))
+ {
+ gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i];
+ resultsCount++;
+ }
+ }
+ }
+ }
+ gUnknown_02039B4C->pokemonListCount = resultsCount;
+ }
+
+ if (gUnknown_02039B4C->pokemonListCount != 0)
+ {
+ for (i = gUnknown_02039B4C->pokemonListCount; i < NATIONAL_DEX_COUNT; i++)
+ {
+ gUnknown_02039B4C->unk0[i].dexNum = 0xFFFF;
+ gUnknown_02039B4C->unk0[i].seen = FALSE;
+ gUnknown_02039B4C->unk0[i].owned = FALSE;
+
+ }
+ }
+
+ return resultsCount;
+}
+
+u8 sub_80C1258(void)
+{
+ return CreateTask(sub_80C12E0, 0);
+}
+
+void sub_80C1270(const u8 *str, u32 a, u32 b)
+{
+ u8 sp14[3];
+
+ sp14[0] = 0;
+ sp14[1] = 15;
+ sp14[2] = 2;
+ AddTextPrinterParameterized2(0, 1, a, b, 0, 0, sp14, -1, str);
+}
+
+void sub_80C12B0(u32 a, u32 b, u32 c, u32 d)
+{
+ FillWindowPixelRect(0, 0, a, b, c, d);
+}
+
+void sub_80C12E0(u8 taskId)
+{
+ u16 i;
+
+ switch (gMain.state)
+ {
+ default:
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_02039B4C->unk64A = 2;
+ sub_80C09B0(0);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0856EFF8, 4);
+ SetBgTilemapBuffer(3, AllocZeroed(0x800));
+ SetBgTilemapBuffer(2, AllocZeroed(0x800));
+ SetBgTilemapBuffer(1, AllocZeroed(0x800));
+ SetBgTilemapBuffer(0, AllocZeroed(0x800));
+ InitWindows(gUnknown_0856F008);
+ DeactivateAllTextPrinters();
+ PutWindowTilemap(0);
+ copy_decompressed_tile_data_to_vram_autofree(3, gPokedexSearchMenu_Gfx, 0x2000, 0, 0);
+
+ if (!IsNationalPokedexEnabled())
+ CopyToBgTilemapBuffer(3, gPokedexSearch2_Tilemap, 0, 0);
+ else
+ CopyToBgTilemapBuffer(3, gPokedexSearch1_Tilemap, 0, 0);
+ LoadPalette(gPokedexSearchMenu_Pal + 1, 1, 0x7E);
+ gMain.state = 1;
+ }
+ break;
+ case 1:
+ LoadCompressedObjectPic(gSpriteSheets_0855D26C);
+ LoadSpritePalettes(gSpritePalettes_0855D26C);
+ sub_80C2594(taskId);
+ for (i = 0; i < 16; i++)
+ gTasks[taskId].data[i] = 0;
+ sub_80C23B8(taskId);
+ sub_80C2040(0);
+ sub_80C20F8(taskId);
+ CopyWindowToVram(0, 3);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ gMain.state++;
+ break;
+ case 2:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ gMain.state++;
+ break;
+ case 3:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ HideBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ gMain.state++;
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskId].func = sub_80C1570;
+ gMain.state = 0;
+ }
+ break;
+ }
+}
+
+void sub_80C152C(void)
+{
+ void* tilemapBuffer;
+
+ FreeAllWindowBuffers();
+ tilemapBuffer = GetBgTilemapBuffer(0);
+ if (tilemapBuffer)
+ Free(tilemapBuffer);
+ tilemapBuffer = GetBgTilemapBuffer(1);
+ if (tilemapBuffer)
+ Free(tilemapBuffer);
+ tilemapBuffer = GetBgTilemapBuffer(2);
+ if (tilemapBuffer)
+ Free(tilemapBuffer);
+ tilemapBuffer = GetBgTilemapBuffer(3);
+ if (tilemapBuffer)
+ Free(tilemapBuffer);
+}
+
+void sub_80C1570(u8 taskId)
+{
+ sub_80C2040(gTasks[taskId].data[0]);
+ sub_80C20F8(taskId);
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ gTasks[taskId].func = sub_80C15B0;
+}
+
+void sub_80C15B0(u8 taskId)
+{
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_PC_OFF);
+ gTasks[taskId].func = sub_80C1D38;
+ return;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ PlaySE(SE_PIN);
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].func = sub_80C16CC;
+ break;
+ case 1:
+ PlaySE(SE_PIN);
+ gTasks[taskId].data[1] = 4;
+ gTasks[taskId].func = sub_80C16CC;
+ break;
+ case 2:
+ PlaySE(SE_PC_OFF);
+ gTasks[taskId].func = sub_80C1D38;
+ break;
+ }
+ return;
+ }
+ if ((gMain.newKeys & DPAD_LEFT) && gTasks[taskId].data[0] > 0)
+ {
+ PlaySE(SE_Z_PAGE);
+ gTasks[taskId].data[0]--;
+ sub_80C2040(gTasks[taskId].data[0]);
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ }
+ if ((gMain.newKeys & DPAD_RIGHT) && gTasks[taskId].data[0] < 2)
+ {
+ PlaySE(SE_Z_PAGE);
+ gTasks[taskId].data[0]++;
+ sub_80C2040(gTasks[taskId].data[0]);
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ }
+}
+
+void sub_80C16CC(u8 taskId)
+{
+ sub_80C2064(gTasks[taskId].data[0], gTasks[taskId].data[1]);
+ sub_80C20F8(taskId);
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ gTasks[taskId].func = sub_80C170C;
+}
+
+void sub_80C170C(u8 taskId)
+{
+ const u8 (*r6)[4];
+
+ if (gTasks[taskId].data[0] != 0)
+ {
+ if (!IsNationalPokedexEnabled())
+ r6 = gUnknown_0856EDF0;
+ else
+ r6 = gUnknown_0856EDB8;
+ }
+ else
+ {
+ if (!IsNationalPokedexEnabled())
+ r6 = gUnknown_0856EDD4;
+ else
+ r6 = gUnknown_0856ED9C;
+ }
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_BOWA);
+ sub_80C23B8(taskId);
+ gTasks[taskId].func = sub_80C1570;
+ return;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ if (gTasks[taskId].data[1] == 6)
+ {
+ if (gTasks[taskId].data[0] != 0)
+ {
+ gUnknown_02039B52 = 0x40;
+ gUnknown_02039B4C->unk62A = 0x40;
+ gUnknown_02039B50 = 0;
+ gUnknown_02039B4C->unk610 = 0;
+ gSaveBlock2Ptr->pokedex.unknown1 = sub_80C2318(taskId, 5);
+ if (!IsNationalPokedexEnabled())
+ gSaveBlock2Ptr->pokedex.unknown1 = 0;
+ gUnknown_02039B4C->unk614 = gSaveBlock2Ptr->pokedex.unknown1;
+ gSaveBlock2Ptr->pokedex.order = sub_80C2318(taskId, 4);
+ gUnknown_02039B4C->unk618 = gSaveBlock2Ptr->pokedex.order;
+ PlaySE(SE_PC_OFF);
+ gTasks[taskId].func = sub_80C1D38;
+ }
+ else
+ {
+ sub_80C2618(gText_SearchingPleaseWait);
+ gTasks[taskId].func = sub_80C19A4;
+ PlaySE(SE_Z_SEARCH);
+ CopyWindowToVram(0, 2);
+ }
+ }
+ else
+ {
+ PlaySE(SE_PIN);
+ gTasks[taskId].func = sub_80C1B64;
+ }
+ return;
+ }
+
+ if ((gMain.newKeys & DPAD_LEFT) && r6[gTasks[taskId].data[1]][0] != 0xFF)
+ {
+ PlaySE(SE_SELECT);
+ gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][0];
+ sub_80C2064(gTasks[taskId].data[0], gTasks[taskId].data[1]);
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ }
+ if ((gMain.newKeys & DPAD_RIGHT) && r6[gTasks[taskId].data[1]][1] != 0xFF)
+ {
+ PlaySE(SE_SELECT);
+ gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][1];
+ sub_80C2064(gTasks[taskId].data[0], gTasks[taskId].data[1]);
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ }
+ if ((gMain.newKeys & DPAD_UP) && r6[gTasks[taskId].data[1]][2] != 0xFF)
+ {
+ PlaySE(SE_SELECT);
+ gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][2];
+ sub_80C2064(gTasks[taskId].data[0], gTasks[taskId].data[1]);
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ }
+ if ((gMain.newKeys & DPAD_DOWN) && r6[gTasks[taskId].data[1]][3] != 0xFF)
+ {
+ PlaySE(SE_SELECT);
+ gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][3];
+ sub_80C2064(gTasks[taskId].data[0], gTasks[taskId].data[1]);
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ }
+}
+
+void sub_80C19A4(u8 taskId)
+{
+ u8 r10 = sub_80C2318(taskId, 5);
+ u8 r9 = sub_80C2318(taskId, 4);
+ u8 r8 = sub_80C2318(taskId, 0);
+ u8 r6 = sub_80C2318(taskId, 1);
+ u8 r4 = sub_80C2318(taskId, 2);
+ u8 r0 = sub_80C2318(taskId, 3);
+
+ sub_80C0F30(r10, r9, r8, r6, r4, r0);
+ gTasks[taskId].func = sub_80C1A4C;
+}
+
+void sub_80C1A4C(u8 taskId)
+{
+ if (!IsSEPlaying())
+ {
+ if (gUnknown_02039B4C->pokemonListCount != 0)
+ {
+ PlaySE(SE_SEIKAI);
+ sub_80C2618(gText_SearchCompleted);
+ }
+ else
+ {
+ PlaySE(SE_HAZURE);
+ sub_80C2618(gUnknown_085E8785);
+ }
+ gTasks[taskId].func = sub_80C1AB8;
+ CopyWindowToVram(0, 2);
+ }
+}
+
+void sub_80C1AB8(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON)
+ {
+ if (gUnknown_02039B4C->pokemonListCount != 0)
+ {
+ gUnknown_02039B4C->unk64E = 1;
+ gUnknown_02039B4C->dexMode = sub_80C2318(taskId, 5);
+ gUnknown_02039B4C->dexOrder = sub_80C2318(taskId, 4);
+ gTasks[taskId].func = sub_80C1D38;
+ PlaySE(SE_PC_OFF);
+ }
+ else
+ {
+ gTasks[taskId].func = sub_80C16CC;
+ PlaySE(SE_BOWA);
+ }
+ }
+}
+
+void sub_80C1B64(u8 taskId)
+{
+ u8 r0;
+ u16 *p1;
+ u16 *p2;
+
+ sub_80C21D4(0);
+ r0 = gTasks[taskId].data[1];
+ p1 = &gTasks[taskId].data[gUnknown_0856EFC8[r0].unk4];
+ p2 = &gTasks[taskId].data[gUnknown_0856EFC8[r0].unk5];
+ gTasks[taskId].data[14] = *p1;
+ gTasks[taskId].data[15] = *p2;
+ sub_80C2294(taskId);
+ sub_80C2650(*p1);
+ gTasks[taskId].func = sub_80C1BCC;
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+}
+
+void sub_80C1BCC(u8 taskId)
+{
+ u8 r1;
+ const struct UnknownStruct2 *r8;
+ u16 *p1;
+ u16 *p2;
+ u16 r2;
+ bool8 r3;
+
+ r1 = gTasks[taskId].data[1];
+ r8 = gUnknown_0856EFC8[r1].unk0;
+ p1 = &gTasks[taskId].data[gUnknown_0856EFC8[r1].unk4];
+ p2 = &gTasks[taskId].data[gUnknown_0856EFC8[r1].unk5];
+ r2 = gUnknown_0856EFC8[r1].unk6 - 1;
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_PIN);
+ sub_80C267C();
+ sub_80C21D4(1);
+ gTasks[taskId].func = sub_80C16CC;
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ return;
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_BOWA);
+ sub_80C267C();
+ sub_80C21D4(1);
+ *p1 = gTasks[taskId].data[14];
+ *p2 = gTasks[taskId].data[15];
+ gTasks[taskId].func = sub_80C16CC;
+ CopyWindowToVram(0, 2);
+ CopyBgTilemapBufferToVram(3);
+ return;
+ }
+ r3 = FALSE;
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ if (*p1 != 0)
+ {
+ sub_80C2638(*p1);
+ (*p1)--;
+ sub_80C2650(*p1);
+ r3 = TRUE;
+ }
+ else if (*p2 != 0)
+ {
+ (*p2)--;
+ sub_80C2294(taskId);
+ sub_80C2650(*p1);
+ r3 = TRUE;
+ }
+ if (r3)
+ {
+ PlaySE(SE_SELECT);
+ sub_80C2618(r8[*p1 + *p2].text1);
+ CopyWindowToVram(0, 2);
+ }
+ return;
+ }
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ if (*p1 < 5 && *p1 < r2)
+ {
+ sub_80C2638(*p1);
+ (*p1)++;
+ sub_80C2650(*p1);
+ r3 = TRUE;
+ }
+ else if (r2 > 5 && *p2 < r2 - 5)
+ {
+ (*p2)++;
+ sub_80C2294(taskId);
+ sub_80C2650(5);
+ r3 = TRUE;
+ }
+ if (r3)
+ {
+ PlaySE(SE_SELECT);
+ sub_80C2618(r8[*p1 + *p2].text1);
+ CopyWindowToVram(0, 2);
+ }
+ return;
+ }
+}
+
+void sub_80C1D38(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gTasks[taskId].func = sub_80C1D70;
+}
+
+void sub_80C1D70(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_80C152C();
+ DestroyTask(taskId);
+ }
+}
+
+#ifdef NONMATCHING
+void sub_80C1D98(u8 a, u8 b, u8 c, u8 d)
+{
+ u16 i;
+ u16* ptr = GetBgTilemapBuffer(3);
+
+ for (i = 0; i < d; i++)
+ {
+ ptr[b + i + (c << 6)] %= 0x1000;
+ ptr[b + i + (c << 6)] |= a * 4096;
+
+ ptr[b + i + (c << 6) + 32] %= 0x1000;
+ ptr[b + i + (c << 6) + 32] |= a * 4096;
+ }
+}
+#else
+__attribute__((naked))
+void sub_80C1D98(u8 a, u8 b, u8 c, u8 d)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ adds r4, r3, 0\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r8, r1\n\
+ lsls r2, 24\n\
+ lsrs r5, r2, 24\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ movs r0, 0x3\n\
+ bl GetBgTilemapBuffer\n\
+ adds r2, r0, 0\n\
+ movs r3, 0\n\
+ cmp r3, r4\n\
+ bcs _080C1DEC\n\
+ lsls r0, r5, 6\n\
+ adds r7, r0, r2\n\
+ ldr r5, =0x00000fff\n\
+ lsls r2, r6, 12\n\
+_080C1DC8:\n\
+ mov r0, r8\n\
+ adds r1, r0, r3\n\
+ lsls r1, 1\n\
+ adds r1, r7\n\
+ ldrh r0, [r1]\n\
+ ands r0, r5\n\
+ orrs r0, r2\n\
+ strh r0, [r1]\n\
+ adds r1, 0x40\n\
+ ldrh r0, [r1]\n\
+ ands r0, r5\n\
+ orrs r0, r2\n\
+ strh r0, [r1]\n\
+ adds r0, r3, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ cmp r3, r4\n\
+ bcc _080C1DC8\n\
+_080C1DEC:\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_80C1DFC(u8 a, u8 b, u8 c)
+{
+ u8 r5 = (b & 1) | ((c & 1) << 1);
+
+ switch (a)
+ {
+ case 0:
+ case 1:
+ case 2:
+ sub_80C1D98(r5, gUnknown_0856ED30[a].unk4, gUnknown_0856ED30[a].unk5, gUnknown_0856ED30[a].unk6);
+ break;
+ case 3:
+ case 4:
+ case 7:
+ case 8:
+ sub_80C1D98(r5, gUnknown_0856ED48[a - 3].unk4, gUnknown_0856ED48[a - 3].unk5, gUnknown_0856ED48[a - 3].unk6);
+ // fall through
+ case 5:
+ case 6:
+ sub_80C1D98(r5, gUnknown_0856ED48[a - 3].unk7, gUnknown_0856ED48[a - 3].unk8, gUnknown_0856ED48[a - 3].unk9);
+ break;
+ case 10:
+ sub_80C1D98(r5, gUnknown_0856ED48[2].unk4, gUnknown_0856ED48[2].unk5, gUnknown_0856ED48[2].unk6);
+ break;
+ case 9:
+ if (!IsNationalPokedexEnabled())
+ sub_80C1D98(r5, gUnknown_0856ED48[a - 3].unk4, gUnknown_0856ED48[a - 3].unk5 - 2, gUnknown_0856ED48[a - 3].unk6);
+ else
+ sub_80C1D98(r5, gUnknown_0856ED48[a - 3].unk4, gUnknown_0856ED48[a - 3].unk5, gUnknown_0856ED48[a - 3].unk6);
+ break;
+ }
+}
+
+void sub_80C1EF4(u8 a)
+{
+ switch (a)
+ {
+ case 0:
+ sub_80C1DFC(0, 0, 0);
+ sub_80C1DFC(1, 1, 0);
+ sub_80C1DFC(2, 1, 0);
+ sub_80C1DFC(3, 1, 0);
+ sub_80C1DFC(4, 1, 0);
+ sub_80C1DFC(10, 1, 0);
+ sub_80C1DFC(5, 1, 0);
+ sub_80C1DFC(6, 1, 0);
+ sub_80C1DFC(7, 1, 0);
+ sub_80C1DFC(8, 1, 0);
+ sub_80C1DFC(9, 1, 0);
+ break;
+ case 1:
+ sub_80C1DFC(0, 1, 0);
+ sub_80C1DFC(1, 0, 0);
+ sub_80C1DFC(2, 1, 0);
+ sub_80C1DFC(3, 1, 1);
+ sub_80C1DFC(4, 1, 1);
+ sub_80C1DFC(10, 1, 1);
+ sub_80C1DFC(5, 1, 1);
+ sub_80C1DFC(6, 1, 1);
+ sub_80C1DFC(7, 1, 0);
+ sub_80C1DFC(8, 1, 0);
+ sub_80C1DFC(9, 1, 0);
+ break;
+ case 2:
+ sub_80C1DFC(0, 1, 0);
+ sub_80C1DFC(1, 1, 0);
+ sub_80C1DFC(2, 0, 0);
+ sub_80C1DFC(3, 1, 1);
+ sub_80C1DFC(4, 1, 1);
+ sub_80C1DFC(10, 1, 1);
+ sub_80C1DFC(5, 1, 1);
+ sub_80C1DFC(6, 1, 1);
+ sub_80C1DFC(7, 1, 1);
+ sub_80C1DFC(8, 1, 1);
+ sub_80C1DFC(9, 1, 1);
+ break;
+ }
+}
+
+void sub_80C2040(u8 a)
+{
+ sub_80C1EF4(a);
+ sub_80C2618(gUnknown_0856ED30[a].text);
+}
+
+void sub_80C2064(u8 a, u8 b)
+{
+ sub_80C1EF4(a);
+ switch (b)
+ {
+ case 0:
+ sub_80C1DFC(3, 0, 0);
+ break;
+ case 1:
+ sub_80C1DFC(4, 0, 0);
+ break;
+ case 2:
+ sub_80C1DFC(10, 0, 0);
+ sub_80C1DFC(5, 0, 0);
+ break;
+ case 3:
+ sub_80C1DFC(10, 0, 0);
+ sub_80C1DFC(6, 0, 0);
+ break;
+ case 4:
+ sub_80C1DFC(7, 0, 0);
+ break;
+ case 5:
+ sub_80C1DFC(8, 0, 0);
+ break;
+ case 6:
+ sub_80C1DFC(9, 0, 0);
+ break;
+ }
+ sub_80C2618(gUnknown_0856ED48[b].text);
+}
+
+void sub_80C20F8(u8 taskId)
+{
+ u16 var;
+
+ sub_80C12B0(0x28, 0x10, 0x60, 0x50);
+
+ var = gTasks[taskId].data[6] + gTasks[taskId].data[7];
+ sub_80C1270(gUnknown_0856EE5C[var].text2, 0x2D, 0x11);
+
+ var = gTasks[taskId].data[8] + gTasks[taskId].data[9];
+ sub_80C1270(gUnknown_0856EEB4[var].text2, 0x2D, 0x21);
+
+ var = gTasks[taskId].data[10] + gTasks[taskId].data[11];
+ sub_80C1270(gUnknown_0856EF14[var].text2, 0x2D, 0x31);
+
+ var = gTasks[taskId].data[12] + gTasks[taskId].data[13];
+ sub_80C1270(gUnknown_0856EF14[var].text2, 0x5D, 0x31);
+
+ var = gTasks[taskId].data[4] + gTasks[taskId].data[5];
+ sub_80C1270(gUnknown_0856EE24[var].text2, 0x2D, 0x41);
+
+ if (IsNationalPokedexEnabled())
+ {
+ var = gTasks[taskId].data[2] + gTasks[taskId].data[3];
+ sub_80C1270(gUnknown_0856EE0C[var].text2, 0x2D, 0x51);
+ }
+}
+
+void sub_80C21D4(u8 a)
+{
+ u16 i;
+ u16 j;
+ u16* ptr = GetBgTilemapBuffer(3);
+
+ if (a == 0)
+ {
+ *(ptr + 0x11) = 0xC0B;
+ for (i = 0x12; i < 0x1F; i++)
+ *(ptr + i) = 0x80D;
+ for (j = 1; j < 13; j++)
+ {
+ *(ptr + 0x11 + j * 32) = 0x40A;
+ for (i = 0x12; i < 0x1F; i++)
+ *(ptr + j * 32 + i) = 2;
+ }
+ *(ptr + 0x1B1) = 0x40B;
+ for (i = 0x12; i < 0x1F; i++)
+ *(ptr + 0x1A0 + i) = 0xD;
+ }
+ else
+ {
+ for (j = 0; j < 14; j++)
+ {
+ for (i = 0x11; i < 0x1E; i++)
+ {
+ *(ptr + j * 32 + i) = 0x4F;
+ }
+ }
+ }
+}
+
+void sub_80C2294(u8 taskId)
+{
+ const struct UnknownStruct2 *r6 = gUnknown_0856EFC8[gTasks[taskId].data[1]].unk0;
+ const u16 *r8 = &gTasks[taskId].data[gUnknown_0856EFC8[gTasks[taskId].data[1]].unk4];
+ const u16 *r7 = &gTasks[taskId].data[gUnknown_0856EFC8[gTasks[taskId].data[1]].unk5];
+ u16 i;
+ u16 j;
+
+ sub_80C267C();
+ for (i = 0, j = *r7; i < 6 && r6[j].text2 != NULL; i++, j++)
+ sub_80C2668(i, r6[j].text2);
+ sub_80C2618(r6[*r8 + *r7].text1);
+}
+
+u8 sub_80C2318(u8 taskId, u8 b)
+{
+ const u16 *ptr1 = &gTasks[taskId].data[gUnknown_0856EFC8[b].unk4];
+ const u16 *ptr2 = &gTasks[taskId].data[gUnknown_0856EFC8[b].unk5];
+ u16 r2 = *ptr1 + *ptr2;
+
+ switch (b)
+ {
+ default:
+ return 0;
+ case 5:
+ return gUnknown_0856EFAC[r2];
+ case 4:
+ return gUnknown_0856EFAE[r2];
+ case 0:
+ if (r2 == 0)
+ return 0xFF;
+ else
+ return r2;
+ case 1:
+ if (r2 == 0)
+ return 0xFF;
+ else
+ return r2 - 1;
+ case 2:
+ case 3:
+ return gUnknown_0856EFB4[r2];
+ }
+}
+
+void sub_80C23B8(u8 taskId)
+{
+ u16 r3;
+
+ switch (gUnknown_02039B4C->unk614)
+ {
+ default:
+ case 0:
+ r3 = 0;
+ break;
+ case 1:
+ r3 = 1;
+ break;
+ }
+ gTasks[taskId].data[2] = r3;
+
+ switch (gUnknown_02039B4C->unk618)
+ {
+ default:
+ case 0:
+ r3 = 0;
+ break;
+ case 1:
+ r3 = 1;
+ break;
+ case 2:
+ r3 = 2;
+ break;
+ case 3:
+ r3 = 3;
+ break;
+ case 4:
+ r3 = 4;
+ break;
+ case 5:
+ r3 = 5;
+ break;
+ }
+ gTasks[taskId].data[4] = r3;
+}
+
+bool8 sub_80C244C(u8 taskId)
+{
+ u8 val1 = gTasks[taskId].data[1];
+ const u16 *ptr = &gTasks[taskId].data[gUnknown_0856EFC8[val1].unk5];
+ u16 val2 = gUnknown_0856EFC8[val1].unk6 - 1;
+
+ if (val2 > 5 && *ptr != 0)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+bool8 sub_80C2494(u8 taskId)
+{
+ u8 val1 = gTasks[taskId].data[1];
+ const u16 *ptr = &gTasks[taskId].data[gUnknown_0856EFC8[val1].unk5];
+ u16 val2 = gUnknown_0856EFC8[val1].unk6 - 1;
+
+ if (val2 > 5 && *ptr < val2 - 5)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+void sub_80C24E0(struct Sprite *sprite)
+{
+ if (gTasks[sprite->data[0]].func == sub_80C1BCC)
+ {
+ u8 val;
+
+ if (sprite->data[1] != 0)
+ {
+ if (sub_80C2494(sprite->data[0]))
+ sprite->invisible = TRUE;
+ else
+ sprite->invisible = FALSE;
+ }
+ else
+ {
+ if (sub_80C244C(sprite->data[0]))
+ sprite->invisible = TRUE;
+ else
+ sprite->invisible = FALSE;
+ }
+ val = sprite->data[2] + sprite->data[1] * 128;
+ sprite->pos2.y = gSineTable[val] / 128;
+ sprite->data[2] += 8;
+ }
+ else
+ {
+ sprite->invisible = TRUE;
+ }
+}
+
+void sub_80C2594(u8 taskId)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 4, 0);
+ gSprites[spriteId].data[0] = taskId;
+ gSprites[spriteId].data[1] = 0;
+ gSprites[spriteId].callback = sub_80C24E0;
+
+ spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 108, 0);
+ gSprites[spriteId].data[0] = taskId;
+ gSprites[spriteId].data[1] = 1;
+ gSprites[spriteId].vFlip = TRUE;
+ gSprites[spriteId].callback = sub_80C24E0;
+}
+
+void sub_80C2618(const u8* str)
+{
+ sub_80C12B0(8, 0x78, 0xE0, 0x20);
+ sub_80C1270(str, 8, 0x79);
+}
+
+void sub_80C2638(u32 a)
+{
+ sub_80C12B0(0x90, a * 16 + 8, 8, 16);
+}
+
+void sub_80C2650(u32 a)
+{
+ sub_80C1270(gText_SelectorArrow, 0x90, a * 16 + 9);
+}
+
+void sub_80C2668(u32 a, const u8* str)
+{
+ sub_80C1270(str, 0x98, a * 16 + 9);
+}
+
+void sub_80C267C(void)
+{
+ sub_80C12B0(0x90, 8, 0x60, 0x60);
+}