summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorDizzyEggg <jajkodizzy@wp.pl>2018-02-04 16:11:00 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-02-04 16:11:00 +0100
commit0c60ffe22ae1335be4dd24c22215eff1f95ab57e (patch)
treedda4dff3b3cd33abd06988eb9ec2b496eb769835 /src
parenteb6aed50e56f36ce416f7ecc8edfacea1da61bf1 (diff)
decompile title screen
Diffstat (limited to 'src')
-rw-r--r--src/berry_fix_program.c2
-rw-r--r--src/title_screen.c783
2 files changed, 784 insertions, 1 deletions
diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c
index 7b968a221..8b1cd6a37 100644
--- a/src/berry_fix_program.c
+++ b/src/berry_fix_program.c
@@ -133,7 +133,7 @@ extern const u8 gMultiBootProgram_BerryGlitchFix_End[];
// .text
-void InitBerryFixProgram(void)
+void CB2_InitBerryFixProgram(void)
{
DisableInterrupts(0xFFFF);
EnableInterrupts(0x0001);
diff --git a/src/title_screen.c b/src/title_screen.c
new file mode 100644
index 000000000..4e25c8152
--- /dev/null
+++ b/src/title_screen.c
@@ -0,0 +1,783 @@
+#include "global.h"
+#include "title_screen.h"
+#include "sprite.h"
+#include "gba/m4a_internal.h"
+#include "clear_save_data_menu.h"
+#include "decompress.h"
+#include "event_data.h"
+#include "intro.h"
+#include "m4a.h"
+#include "main.h"
+#include "main_menu.h"
+#include "palette.h"
+#include "reset_rtc_screen.h"
+#include "berry_fix_program.h"
+#include "sound.h"
+#include "sprite.h"
+#include "task.h"
+#include "scanline_effect.h"
+#include "gpu_regs.h"
+#include "trig.h"
+#include "constants/rgb.h"
+
+#define VERSION_BANNER_SHAPE 1
+#define VERSION_BANNER_RIGHT_TILEOFFSET 64
+#define VERSION_BANNER_BYTES 0x1000
+#define VERSION_BANNER_LEFT_X 98
+#define VERSION_BANNER_RIGHT_X 162
+#define VERSION_BANNER_Y 2
+#define VERSION_BANNER_Y_GOAL 66
+#define START_BANNER_X 128
+
+#define CLEAR_SAVE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON | DPAD_UP)
+#define RESET_RTC_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON | DPAD_LEFT)
+#define BERRY_UPDATE_BUTTON_COMBO (B_BUTTON | SELECT_BUTTON)
+#define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON)
+
+extern struct MusicPlayerInfo gMPlayInfo_BGM;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+
+extern const u8 gTitleScreenEmeraldVersionGfx[];
+extern const u8 gTitleScreenPressStartGfx[];
+extern const u8 gTitleScreenPokemonLogoGfx[];
+extern const u8 gUnknown_08DE0644[];
+extern const u8 gUnknown_08DDE458[];
+extern const u16 gTitleScreenBgPalettes[];
+extern const u16 gTitleScreenPressStartPal[];
+extern const u16 gTitleScreenEmeraldVersionPal[];
+
+// this file's functions
+static void MainCB2(void);
+static void Task_TitleScreenPhase1(u8);
+static void Task_TitleScreenPhase2(u8);
+static void Task_TitleScreenPhase3(u8);
+static void CB2_GoToMainMenu(void);
+static void CB2_GoToClearSaveDataScreen(void);
+static void CB2_GoToResetRtcScreen(void);
+static void CB2_GoToBerryFixScreen(void);
+static void CB2_GoToCopyrightScreen(void);
+static void UpdateLegendaryMarkingColor(u8);
+
+static void SpriteCB_VersionBannerLeft(struct Sprite *sprite);
+static void SpriteCB_VersionBannerRight(struct Sprite *sprite);
+static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite);
+static void SpriteCB_PokemonLogoShine(struct Sprite *sprite);
+
+// const rom data
+static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal");
+
+static const u8 sTitleScreenRayquazaGfx[] = INCBIN_U8("graphics/title_screen/rayquaza.4bpp.lz");
+static const u8 sTitleScreenRayquazaTilemap[] = INCBIN_U8("graphics/title_screen/rayquaza.bin.lz");
+static const u8 sTitleScreenLogoShineGfx[] = INCBIN_U8("graphics/title_screen/logo_shine.4bpp.lz");
+static const u8 sTitleScreenCloudsGfx[] = INCBIN_U8("graphics/title_screen/clouds.4bpp.lz");
+
+const u16 gUnknown_0853FF70[] =
+{
+ 0x0010, 0x0110, 0x0210, 0x0310, 0x0410, 0x0510, 0x0610, 0x0710,
+ 0x0810, 0x0910, 0x0a10, 0x0b10, 0x0c10, 0x0d10, 0x0e10, 0x0f10,
+ 0x100f, 0x100e, 0x100d, 0x100c, 0x100b, 0x100a, 0x1009, 0x1008,
+ 0x1007, 0x1006, 0x1005, 0x1004, 0x1003, 0x1002, 0x1001, 0x1000,
+ 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000,
+ 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000,
+ 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000,
+ 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000, 0x1000,
+};
+
+static const struct OamData sVersionBannerLeftOamData =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 1,
+ .shape = VERSION_BANNER_SHAPE,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct OamData sVersionBannerRightOamData =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 1,
+ .shape = VERSION_BANNER_SHAPE,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sVersionBannerLeftAnimSequence[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sVersionBannerRightAnimSequence[] =
+{
+ ANIMCMD_FRAME(VERSION_BANNER_RIGHT_TILEOFFSET, 30),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sVersionBannerLeftAnimTable[] =
+{
+ sVersionBannerLeftAnimSequence,
+};
+
+static const union AnimCmd *const sVersionBannerRightAnimTable[] =
+{
+ sVersionBannerRightAnimSequence,
+};
+
+static const struct SpriteTemplate sVersionBannerLeftSpriteTemplate =
+{
+ .tileTag = 1000,
+ .paletteTag = 1000,
+ .oam = &sVersionBannerLeftOamData,
+ .anims = sVersionBannerLeftAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_VersionBannerLeft,
+};
+
+static const struct SpriteTemplate sVersionBannerRightSpriteTemplate =
+{
+ .tileTag = 1000,
+ .paletteTag = 1000,
+ .oam = &sVersionBannerRightOamData,
+ .anims = sVersionBannerRightAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_VersionBannerRight,
+};
+
+static const struct CompressedSpriteSheet sSpriteSheet_EmeraldVersion[] =
+{
+ {gTitleScreenEmeraldVersionGfx, VERSION_BANNER_BYTES, 1000},
+ {NULL},
+};
+
+static const struct OamData sOamData_CopyrightBanner =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sCopyrightBannerAnim0[] =
+{
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim1[] =
+{
+ ANIMCMD_FRAME(5, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim2[] =
+{
+ ANIMCMD_FRAME(9, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim3[] =
+{
+ ANIMCMD_FRAME(13, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim4[] =
+{
+ ANIMCMD_FRAME(17, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim5[] =
+{
+ ANIMCMD_FRAME(21, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim6[] =
+{
+ ANIMCMD_FRAME(25, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim7[] =
+{
+ ANIMCMD_FRAME(29, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim8[] =
+{
+ ANIMCMD_FRAME(33, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd sCopyrightBannerAnim9[] =
+{
+ ANIMCMD_FRAME(37, 4),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sStartCopyrightBannerAnimTable[] =
+{
+ sCopyrightBannerAnim0,
+ sCopyrightBannerAnim1,
+ sCopyrightBannerAnim2,
+ sCopyrightBannerAnim3,
+ sCopyrightBannerAnim4,
+ sCopyrightBannerAnim5,
+ sCopyrightBannerAnim6,
+ sCopyrightBannerAnim7,
+ sCopyrightBannerAnim8,
+ sCopyrightBannerAnim9,
+};
+
+static const struct SpriteTemplate sStartCopyrightBannerSpriteTemplate =
+{
+ .tileTag = 1001,
+ .paletteTag = 1001,
+ .oam = &sOamData_CopyrightBanner,
+ .anims = sStartCopyrightBannerAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_PressStartCopyrightBanner,
+};
+
+static const struct CompressedSpriteSheet sSpriteSheet_PressStart[] =
+{
+ {gTitleScreenPressStartGfx, 0x520, 1001},
+ {NULL},
+};
+
+static const struct SpritePalette sSpritePalette_PressStart[] =
+{
+ {gTitleScreenPressStartPal, 1001},
+ {NULL},
+};
+
+static const struct OamData sPokemonLogoShineOamData =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sPokemonLogoShineAnimSequence[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const sPokemonLogoShineAnimTable[] =
+{
+ sPokemonLogoShineAnimSequence,
+};
+
+static const struct SpriteTemplate sPokemonLogoShineSpriteTemplate =
+{
+ .tileTag = 1002,
+ .paletteTag = 1001,
+ .oam = &sPokemonLogoShineOamData,
+ .anims = sPokemonLogoShineAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_PokemonLogoShine,
+};
+
+static const struct CompressedSpriteSheet sPokemonLogoShineSpriteSheet[] =
+{
+ {sTitleScreenLogoShineGfx, 0x800, 1002},
+ {NULL},
+};
+
+// code
+static void SpriteCB_VersionBannerLeft(struct Sprite *sprite)
+{
+ if (gTasks[sprite->data[1]].data[1] != 0)
+ {
+ sprite->oam.objMode = 0;
+ sprite->pos1.y = VERSION_BANNER_Y_GOAL;
+ }
+ else
+ {
+ if (sprite->pos1.y != VERSION_BANNER_Y_GOAL)
+ sprite->pos1.y++;
+ if (sprite->data[0] != 0)
+ sprite->data[0]--;
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[sprite->data[0]]);
+ }
+}
+
+static void SpriteCB_VersionBannerRight(struct Sprite *sprite)
+{
+ if (gTasks[sprite->data[1]].data[1] != 0)
+ {
+ sprite->oam.objMode = 0;
+ sprite->pos1.y = VERSION_BANNER_Y_GOAL;
+ }
+ else
+ {
+ if (sprite->pos1.y != VERSION_BANNER_Y_GOAL)
+ sprite->pos1.y++;
+ }
+}
+
+static void SpriteCB_PressStartCopyrightBanner(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 1)
+ {
+ sprite->data[1]++;
+ // Alternate between hidden and shown every 16th frame
+ if (sprite->data[1] & 0x10)
+ sprite->invisible = FALSE;
+ else
+ sprite->invisible = TRUE;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ }
+}
+
+static void CreatePressStartBanner(s16 x, s16 y)
+{
+ u8 i;
+ u8 spriteId;
+
+ x -= 64;
+ for (i = 0; i < 5; i++, x += 32)
+ {
+ spriteId = CreateSprite(&sStartCopyrightBannerSpriteTemplate, x, y, 0);
+ StartSpriteAnim(&gSprites[spriteId], i);
+ gSprites[spriteId].data[0] = 1;
+ }
+}
+
+static void CreateCopyrightBanner(s16 x, s16 y)
+{
+ u8 i;
+ u8 spriteId;
+
+ x -= 64;
+ for (i = 0; i < 5; i++, x += 32)
+ {
+ spriteId = CreateSprite(&sStartCopyrightBannerSpriteTemplate, x, y, 0);
+ StartSpriteAnim(&gSprites[spriteId], i + 5);
+ }
+}
+
+static void SpriteCB_PokemonLogoShine(struct Sprite *sprite)
+{
+ if (sprite->pos1.x < 272)
+ {
+ if (sprite->data[0]) // Flash background
+ {
+ u16 backgroundColor;
+
+ if (sprite->pos1.x < DISPLAY_WIDTH / 2)
+ {
+ // Brighten background color
+ if (sprite->data[1] < 31)
+ sprite->data[1]++;
+ if (sprite->data[1] < 31)
+ sprite->data[1]++;
+ }
+ else
+ {
+ // Darken background color
+ if (sprite->data[1] != 0)
+ sprite->data[1]--;
+ if (sprite->data[1] != 0)
+ sprite->data[1]--;
+ }
+
+ backgroundColor = _RGB(sprite->data[1], sprite->data[1], sprite->data[1]);
+ if (sprite->pos1.x == DISPLAY_WIDTH / 2 + 12
+ || sprite->pos1.x == DISPLAY_WIDTH / 2 + 16
+ || sprite->pos1.x == DISPLAY_WIDTH / 2 + 20
+ || sprite->pos1.x == DISPLAY_WIDTH / 2 + 24)
+ gPlttBufferFaded[0] = RGB(24, 31, 12);
+ else
+ gPlttBufferFaded[0] = backgroundColor;
+ }
+ sprite->pos1.x += 4;
+ }
+ else
+ {
+ gPlttBufferFaded[0] = RGB_BLACK;
+ DestroySprite(sprite);
+ }
+}
+
+static void SpriteCB_PokemonLogoShine2(struct Sprite *sprite)
+{
+ if (sprite->pos1.x < 272)
+ sprite->pos1.x += 8;
+ else
+ DestroySprite(sprite);
+}
+
+static void StartPokemonLogoShine(u8 flashBg)
+{
+ u8 spriteId;
+
+ switch (flashBg)
+ {
+ case 0:
+ case 2:
+ spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
+ gSprites[spriteId].oam.objMode = 2;
+ gSprites[spriteId].data[0] = flashBg;
+ break;
+ case 1:
+ spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
+ gSprites[spriteId].oam.objMode = 2;
+ gSprites[spriteId].data[0] = flashBg;
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, 0, 68, 0);
+ gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2;
+ gSprites[spriteId].oam.objMode = 2;
+
+ spriteId = CreateSprite(&sPokemonLogoShineSpriteTemplate, -80, 68, 0);
+ gSprites[spriteId].callback = SpriteCB_PokemonLogoShine2;
+ gSprites[spriteId].oam.objMode = 2;
+ break;
+ }
+}
+
+static void VBlankCB(void)
+{
+ ScanlineEffect_InitHBlankDmaTransfer();
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+}
+
+#define tCounter data[0]
+#define tSkipToNext data[1]
+
+void CB2_InitTitleScreen(void)
+{
+ switch (gMain.state)
+ {
+ default:
+ case 0:
+ SetVBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ *((u16 *)PLTT) = RGB_WHITE;
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
+ DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
+ ResetPaletteFade();
+ gMain.state = 1;
+ break;
+ case 1:
+ LZ77UnCompVram(gTitleScreenPokemonLogoGfx, (void *)VRAM);
+ LZ77UnCompVram(gUnknown_08DE0644, (void *)(VRAM + 0x4800));
+ LoadPalette(gTitleScreenBgPalettes, 0, 0x1E0);
+ LZ77UnCompVram(sTitleScreenRayquazaGfx, (void *)(VRAM + 0x8000));
+ LZ77UnCompVram(sTitleScreenRayquazaTilemap, (void *)(VRAM + 0xD000));
+ LZ77UnCompVram(sTitleScreenCloudsGfx, (void *)(VRAM + 0xC000));
+ LZ77UnCompVram(gUnknown_08DDE458, (void *)(VRAM + 0xD800));
+ ScanlineEffect_Stop();
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 9;
+ LoadCompressedObjectPic(&sSpriteSheet_EmeraldVersion[0]);
+ LoadCompressedObjectPic(&sSpriteSheet_PressStart[0]);
+ LoadCompressedObjectPic(&sPokemonLogoShineSpriteSheet[0]);
+ LoadPalette(gTitleScreenEmeraldVersionPal, 0x100, 0x20);
+ LoadSpritePalette(&sSpritePalette_PressStart[0]);
+ gMain.state = 2;
+ break;
+ case 2:
+ {
+ u8 taskId = CreateTask(Task_TitleScreenPhase1, 0);
+
+ gTasks[taskId].tCounter = 256;
+ gTasks[taskId].tSkipToNext = FALSE;
+ gTasks[taskId].data[2] = -16;
+ gTasks[taskId].data[3] = -32;
+ gMain.state = 3;
+ break;
+ }
+ case 3:
+ BeginNormalPaletteFade(-1, 1, 0x10, 0, 0xFFFF);
+ SetVBlankCallback(VBlankCB);
+ gMain.state = 4;
+ break;
+ case 4:
+ sub_816F2A8(0x78, 0x50, 0x100, 0);
+ SetGpuReg(REG_OFFSET_BG2X_L, -29 * 256);
+ SetGpuReg(REG_OFFSET_BG2X_H, -1);
+ SetGpuReg(REG_OFFSET_BG2Y_L, -32 * 256);
+ SetGpuReg(REG_OFFSET_BG2Y_H, -1);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WIN1H, 0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x3F1F);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x84);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0xC);
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_16COLOR | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(27) | BGCNT_16COLOR | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(9) | BGCNT_256COLOR | BGCNT_AFF256x256);
+ EnableInterrupts(INTR_FLAG_VBLANK);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON
+ | DISPCNT_OBJWIN_ON);
+ m4aSongNumStart(0x19D);
+ gMain.state = 5;
+ break;
+ case 5:
+ if (!UpdatePaletteFade())
+ {
+ StartPokemonLogoShine(0);
+ ScanlineEffect_InitWave(0, DISPLAY_HEIGHT, 4, 4, 0, SCANLINE_EFFECT_REG_BG1HOFS, TRUE);
+ SetMainCallback2(MainCB2);
+ }
+ break;
+ }
+}
+
+static void MainCB2(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+// Shine the Pokemon logo two more times, and fade in the version banner
+static void Task_TitleScreenPhase1(u8 taskId)
+{
+ // Skip to next phase when A, B, Start, or Select is pressed
+ if ((gMain.newKeys & A_B_START_SELECT) || gTasks[taskId].data[1] != 0)
+ {
+ gTasks[taskId].tSkipToNext = TRUE;
+ gTasks[taskId].tCounter = 0;
+ }
+
+ if (gTasks[taskId].tCounter != 0)
+ {
+ u16 frameNum = gTasks[taskId].tCounter;
+ if (frameNum == 176)
+ StartPokemonLogoShine(1);
+ else if (frameNum == 64)
+ StartPokemonLogoShine(2);
+
+ gTasks[taskId].tCounter--;
+ }
+ else
+ {
+ u8 spriteId;
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x3F50);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x10);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+
+ // Create left side of version banner
+ spriteId = CreateSprite(&sVersionBannerLeftSpriteTemplate, VERSION_BANNER_LEFT_X, VERSION_BANNER_Y, 0);
+ gSprites[spriteId].data[0] = 64;
+ gSprites[spriteId].data[1] = taskId;
+
+ // Create right side of version banner
+ spriteId = CreateSprite(&sVersionBannerRightSpriteTemplate, VERSION_BANNER_RIGHT_X, VERSION_BANNER_Y, 0);
+ gSprites[spriteId].data[1] = taskId;
+
+ gTasks[taskId].tCounter = 144;
+ gTasks[taskId].func = Task_TitleScreenPhase2;
+ }
+}
+
+// Create "Press Start" and copyright banners, and slide Pokemon logo up
+static void Task_TitleScreenPhase2(u8 taskId)
+{
+ u32 yPos;
+
+ // Skip to next phase when A, B, Start, or Select is pressed
+ if ((gMain.newKeys & A_B_START_SELECT) || gTasks[taskId].tSkipToNext)
+ {
+ gTasks[taskId].tSkipToNext = TRUE;
+ gTasks[taskId].tCounter = 0;
+ }
+
+ if (gTasks[taskId].tCounter != 0)
+ {
+ gTasks[taskId].tCounter--;
+ }
+ else
+ {
+ gTasks[taskId].tSkipToNext = TRUE;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x2142);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0xF06);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON
+ | DISPCNT_BG1_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON);
+ CreatePressStartBanner(START_BANNER_X, 108);
+ CreateCopyrightBanner(START_BANNER_X, 148);
+ gTasks[taskId].data[4] = 0;
+ gTasks[taskId].func = Task_TitleScreenPhase3;
+ }
+
+ if (!(gTasks[taskId].tCounter & 3) && gTasks[taskId].data[2] != 0)
+ gTasks[taskId].data[2]++;
+ if (!(gTasks[taskId].tCounter & 1) && gTasks[taskId].data[3] != 0)
+ gTasks[taskId].data[3]++;
+
+ // Slide Pokemon logo up
+ yPos = gTasks[taskId].data[3] * 256;
+ SetGpuReg(REG_OFFSET_BG2Y_L, yPos);
+ SetGpuReg(REG_OFFSET_BG2Y_H, yPos / 0x10000);
+
+ gTasks[taskId].data[5] = 15;
+ gTasks[taskId].data[6] = 6;
+}
+
+// Show Rayquaza silhouette and process main title screen input
+static void Task_TitleScreenPhase3(u8 taskId)
+{
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & START_BUTTON))
+ {
+ FadeOutBGM(4);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF);
+ SetMainCallback2(CB2_GoToMainMenu);
+ }
+ else if ((gMain.heldKeys & CLEAR_SAVE_BUTTON_COMBO) == CLEAR_SAVE_BUTTON_COMBO)
+ {
+ SetMainCallback2(CB2_GoToClearSaveDataScreen);
+ }
+ else if ((gMain.heldKeys & RESET_RTC_BUTTON_COMBO) == RESET_RTC_BUTTON_COMBO
+ && CanResetRTC() == TRUE)
+ {
+ FadeOutBGM(4);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ SetMainCallback2(CB2_GoToResetRtcScreen);
+ }
+ else if ((gMain.heldKeys & BERRY_UPDATE_BUTTON_COMBO) == BERRY_UPDATE_BUTTON_COMBO)
+ {
+ FadeOutBGM(4);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ SetMainCallback2(CB2_GoToBerryFixScreen);
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BG2Y_L, 0);
+ SetGpuReg(REG_OFFSET_BG2Y_H, 0);
+ gTasks[taskId].tCounter++;
+ if (gTasks[taskId].tCounter & 1)
+ {
+ gTasks[taskId].data[4]++;
+ gBattle_BG1_Y = gTasks[taskId].data[4] / 2;
+ gBattle_BG1_X = 0;
+ }
+ UpdateLegendaryMarkingColor(gTasks[taskId].tCounter);
+ if ((gMPlayInfo_BGM.status & 0xFFFF) == 0)
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0xFFFF);
+ SetMainCallback2(CB2_GoToCopyrightScreen);
+ }
+ }
+}
+
+static void CB2_GoToMainMenu(void)
+{
+ if (!UpdatePaletteFade())
+ SetMainCallback2(CB2_InitMainMenu);
+}
+
+static void CB2_GoToCopyrightScreen(void)
+{
+ if (!UpdatePaletteFade())
+ SetMainCallback2(CB2_InitCopyrightScreenAfterTitleScreen);
+}
+
+static void CB2_GoToClearSaveDataScreen(void)
+{
+ if (!UpdatePaletteFade())
+ SetMainCallback2(CB2_InitClearSaveDataScreen);
+}
+
+static void CB2_GoToResetRtcScreen(void)
+{
+ if (!UpdatePaletteFade())
+ SetMainCallback2(CB2_InitResetRtcScreen);
+}
+
+static void CB2_GoToBerryFixScreen(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ m4aMPlayAllStop();
+ SetMainCallback2(CB2_InitBerryFixProgram);
+ }
+}
+
+static void UpdateLegendaryMarkingColor(u8 frameNum)
+{
+ if ((frameNum % 4) == 0) // Change color every 4th frame
+ {
+ s32 intensity = Cos(frameNum, 128) + 128;
+ s32 r = 31 - ((intensity * 32 - intensity) / 256);
+ s32 g = 31 - (intensity * 22 / 256);
+ s32 b = 12;
+
+ u16 color = RGB(r, g, b);
+ LoadPalette(&color, 0xEF, sizeof(color));
+ }
+}