summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorPhlosioneer <mattmdrr2@gmail.com>2019-04-07 14:40:35 -0400
committerPhlosioneer <mattmdrr2@gmail.com>2019-04-07 14:40:35 -0400
commit0dc73b0b3a378f4af253691a7b2694b9faa2fbdf (patch)
treea1ac5b4dd0b0ac89b28277f1d883af3f5201e85e /src
parentd84d94e29a1424dd1d12ff821957bb6b1bc847d6 (diff)
Break up pokenav into subfiles
The files are separated based on the pokenav resources substruct ID they use.
Diffstat (limited to 'src')
-rw-r--r--src/pokenav.c2241
-rw-r--r--src/pokenav_main_menu.c990
-rw-r--r--src/pokenav_match_call_data.c (renamed from src/pokenav_match_call.c)0
-rw-r--r--src/pokenav_match_call_ui.c1266
4 files changed, 2257 insertions, 2240 deletions
diff --git a/src/pokenav.c b/src/pokenav.c
index 6299d2647..b70d66599 100644
--- a/src/pokenav.c
+++ b/src/pokenav.c
@@ -18,6 +18,7 @@
#include "decompress.h"
#include "strings.h"
#include "constants/rgb.h"
+#include "pokenav.h"
enum
{
@@ -37,39 +38,6 @@ enum
NAVMENU_CB_UNK_6
};
-enum
-{
- NAVGEAR_GFX_MAIN_MENU,
- NAVGEAR_GFX_CONDITION_MENU,
- NAVGEAR_GFX_RIBBONS_MENU,
- NAVGEAR_GFX_MATCH_CALL_MENU,
-
- // One of these is for the zoomed-in map, and the other is for the
- // zoomed-out map. Don't know which is which yet.
- NAVGEAR_GFX_MAP_MENU_UNK0,
- NAVGEAR_GFX_MAP_MENU_UNK1,
-
- NAVGEAR_GFX_PARTY_MENU,
- NAVGEAR_GFX_SEARCH_MENU,
- NAVGEAR_GFX_COOL_MENU,
- NAVGEAR_GFX_BEAUTY_MENU,
- NAVGEAR_GFX_CUTE_MENU,
- NAVGEAR_GFX_SMART_MENU,
- NAVGEAR_GFX_TOUGH_MENU,
-
- NAVGEAR_GFX_MENUS_END
-};
-
-#define NAVGEAR_GFX_SUBMENUS_START NAVGEAR_GFX_PARTY_MENU
-
-// Return values of LoopedTask functions.
-#define LT_INC_AND_PAUSE 0
-#define LT_INC_AND_CONTINUE 1
-#define LT_PAUSE 2
-#define LT_CONTINUE 3
-#define LT_FINISH 4
-#define LT_SET_STATE(newState) (newState + 5)
-
#define LOOPED_TASK_DECODE_STATE(action) (action - 5)
#define LOOPED_TASK_ID(primary, secondary) (((secondary) << 16) |(primary))
@@ -78,80 +46,6 @@ enum
#define UNKNOWN_OFFSET 100000
-typedef u32 (*LoopedTask)(s32 state);
-
-struct UnknownSubSubStruct_0203CF40 {
- u8 bg;
- u8 unk1;
- u8 unk2;
- u8 unk3;
- u8 unk4;
- u8 fontId;
- u16 unk6;
- u16 windowId;
- u16 unkA;
- u16 unkC;
- u16 unkE;
-};
-
-struct MatchCallWindowState {
- // The index of the element at the top of the window.
- u16 windowTopIndex;
- u16 listLength;
- u16 unk4;
- // The index of the cursor, relative to the top of the window.
- u16 selectedIndexOffset;
- u16 visibleEntries;
- u16 unkA;
- u32 unkC;
- u32 unk10;
-};
-
-// Generally at index 0.
-struct PokenavMainMenuResources
-{
- void (*unk0)(u32);
- u32 (*unk4)(void);
- u32 unk8;
- u32 currentTaskId;
- u32 unk10;
- u32 unk14;
- struct Sprite *spinningNavgear;
- struct Sprite *leftHeaderSprites[2];
- struct Sprite *submenuLeftHeaderSprites[2];
- u8 tilemapBuffer[0x800];
-};
-
-struct UnknownInnerStruct_81C81D4
-{
- struct UnknownSubSubStruct_0203CF40 unk0;
- u32 unk10;
- u32 unk14;
- u32 unk18;
- u32 unk1C;
- s32 unk20;
- s32 unk24;
- u32 unk28;
- s32 unk2C;
- u32 unk30;
- void (*unk34)(u32, u8*);
- void (*unk38)(u16, u32, u32);
- struct Sprite *rightArrow;
- struct Sprite *upArrow;
- struct Sprite *downArrow;
- u8 unkTextBuffer[0x40];
-};
-
-// Generally at index 0x11 (17)
-struct UnknownSubStruct_81C81D4
-{
- struct UnknownInnerStruct_81C81D4 unk0;
- u8 tilemapBuffer[0x800];
- struct MatchCallWindowState unk888;
- u32 unk89C;
- u32 unk8A0;
-};
-
#define SUBSTRUCT_COUNT 19
struct PokenavResources
@@ -164,34 +58,7 @@ struct PokenavResources
void *field10[SUBSTRUCT_COUNT];
};
-// This struct uses a 32bit tag, and doesn't have a size field.
-// Needed to match LoadLeftHeaderGfxForSubMenu.
-struct CompressedSpriteSheetNoSize
-{
- const u32 *data; // LZ77 compressed palette data
- u32 tag;
-};
-
-struct MatchCallListTemplate
-{
- u32 unk0;
- u16 unk4;
- u16 unk6;
- u8 unk8;
- u8 unk9;
- u8 unkA;
- u8 unkB;
- u8 unkC;
- u8 unkD;
- u8 unkE;
- void (*unk10)(u32, u8 *a1);
- void (*unk14)(u16 a0, u32 a1, u32 a2);
-};
-
extern u32 sub_81C9430(void);
-extern void sub_81CAADC(void);
-extern u32 sub_81C99D4(void);
-extern void InitHoenMapHeaderSprites(void);
extern u32 sub_81C9298(void);
extern u32 sub_81C941C(void);
extern u32 sub_81C9924(void);
@@ -249,38 +116,7 @@ extern u32 sub_81D04B8(void);
extern u32 sub_81D09F4(void);
extern u32 sub_81CFA04(void);
extern u32 sub_81CFE08(void);
-extern void SpriteCB_SpinningNavgear(struct Sprite* sprite);
-extern void sub_81CBD48(u16 windowId, u32 a1);
-extern u8 *sub_81CAFD8(u16 a0, u32 a1);
-extern void sub_81DB620(u32 windowId, u32 a1, u32 a2, u32 a3, u32 a4);
-u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3);
-void sub_81C9160(struct MatchCallWindowState *a0, struct MatchCallListTemplate *a1);
-void SpriteCB_MatchCallUpArrow(struct Sprite *sprite);
-void SpriteCB_MatchCallDownArrow(struct Sprite *sprite);
-void SpriteCB_MatchCallRightArrow(struct Sprite *sprite);
-void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
-void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0);
-void sub_81C8EF8(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
-void sub_81C8ED0(void);
-void sub_81C8E54(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2);
-void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
-void sub_81C8D4C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
-void sub_81C8CB4(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
-void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2);
-u32 LoopedTask_sub_81C8A28(s32 a0);
-u32 LoopedTask_sub_81C8958(s32 a0);
-u32 LoopedTask_sub_81C8870(s32 a0);
-u32 LoopedTask_sub_81C85A0(s32 a0);
-void sub_81C8568(s32 a0, struct UnknownInnerStruct_81C81D4 *a1);
-u32 LoopedTask_sub_81C83F0(s32 a0);
-bool32 sub_81C83E0(void);
-void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownInnerStruct_81C81D4 *a5);
-void sub_81C837C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
-void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0);
-void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0);
-u32 LoopedTask_sub_81C8254(s32 a0);
-u32 LoopedTask_ScrollMenuHeaderUp(s32 a0);
bool32 SetActivePokenavMenu(u32 a0);
bool32 InitPokenavMainMenu(void);
static bool32 AnyMonHasRibbon(void);
@@ -288,15 +124,10 @@ u32 sub_81C75E0(void);
u32 sub_81C75D4(void);
u32 PokenavMainMenuLoopedTaskIsActive(void);
u32 sub_81C786C(void);
-u32 LoopedTask_InitPokenavMenu(s32 a0);
-u32 LoopedTask_ScrollMenuHeaderDown(s32 a0);
bool32 WaitForPokenavShutdownFade(void);
-void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 a1, u32 a2);
void sub_81C7834(void *func1, void *func2);
static void InitPokenavResources(struct PokenavResources *a0);
-void FreePokenavSubstruct(u32 index);
void sub_81C7850(u32 a0);
-void sub_81C7BF8(u32 a0);
void Task_RunLoopedTask_LinkMode(u8 a0);
void Task_RunLoopedTask(u8 taskId);
void sub_81C742C(u8 taskId);
@@ -305,18 +136,7 @@ static void InitKeys_(void);
static void FreePokenavResources(void);
static void VBlankCB_Pokenav(void);
static void CB2_Pokenav(void);
-void InitPokenavMainMenuResources(void);
void sub_81C72BC(void);
-void sub_81C7B74(void);
-void CleanupPokenavMainMenuResources(void);
-void LoadLeftHeaderGfxForSubMenu(u32 arg0);
-void LoadLeftHeaderGfxForMenu(u32 arg0);
-void HideLeftHeaderSubmenuSprites(bool32 arg0);
-void HideLeftHeaderSprites(bool32 arg0);
-void ShowLeftHeaderSprites(u32 arg0, bool32 arg1);
-void ShowLeftHeaderSubmenuSprites(u32 arg0, bool32 arg1);
-void MoveLeftHeader(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3);
-void SpriteCB_MoveLeftHeader(struct Sprite *sprite);
// Const rom data.
u32 (*const PokenavMenuCallbacks[15][7])(void) =
@@ -458,355 +278,9 @@ u32 (*const PokenavMenuCallbacks[15][7])(void) =
},
};
-const u16 gSpinningNavgearPaletteData[] = INCBIN_U16("graphics/pokenav/icon2.gbapal");
-const u32 gSpinningNavgearGfx[] = INCBIN_U32("graphics/pokenav/icon2.4bpp.lz");
-const u32 gUnused_SpinningNavgearGfx2[] = INCBIN_U32("graphics/pokenav/icon2_unused.4bpp.lz");
-
-const struct BgTemplate gPokenavMainMenuBgTemplates[] =
-{
- {
- .bg = 0,
- .charBaseIndex = 0,
- .mapBaseIndex = 5,
- .screenSize = 0,
- .paletteMode = 0,
- .priority = 0,
- .baseTile = 0,
- }
-};
-
-const struct WindowTemplate gUnknown_0861FA08[2] =
-{
- {
- .bg = 0,
- .tilemapLeft = 1,
- .tilemapTop = 22,
- .width = 16,
- .height = 2,
- .paletteNum = 0,
- .baseBlock = 0x36,
- },
- {
- .bg = 0xFF,
- .tilemapLeft = 0,
- .tilemapTop = 0,
- .width = 0,
- .height = 0,
- .paletteNum = 0,
- .baseBlock = 0,
- },
-};
-
-const u8 *const (sMenuButtonReminders[12]) =
-{
- gText_Navgear_ClearButtonList,
- gText_NavgearMap_ZoomedOutButtons,
- gText_NavgearMap_ZoomedInButtons,
- gText_NavgearCondition_MonListButtons,
- gText_NavgearCondition_MonStatusButtons,
- gText_NavgearCondition_MarkingButtons,
- gText_NavgearMatchCall_TrainerListButtons,
- gText_NavgearMatchCall_CallMenuButtons,
- gText_NavgearMatchCall_CheckTrainerButtons,
- gText_NavgearRibbons_MonListButtons,
- gText_NavgearRibbons_RibbonListButtons,
- gText_NavgearRibbons_RibbonCheckButtons,
-};
-
-const u8 gMenuButtonReminderColor[4] =
-{
- 4, 1, 2, 0
-};
-
-static const struct CompressedSpriteSheet gSpinningNavgearSpriteSheet[] =
-{
- {
- .data = gSpinningNavgearGfx,
- .size = 0x1000,
- .tag = 0,
- }
-};
-
-static const struct SpritePalette gSpinningNavgearPalette[] =
-{
- {
- .data = gSpinningNavgearPaletteData,
- .tag = 0,
- },
- {}
-};
-
-static const struct CompressedSpriteSheet sPokenavHoenMapLeftHeaderSpriteSheet =
-{
- .data = gPokenavLeftHeaderHoennMap_Gfx,
- .size = 0xC00,
- .tag = 2
-};
-
-static const struct CompressedSpriteSheet sPokenavMenuLeftHeaderSpriteSheets[] =
-{
- [NAVGEAR_GFX_MAIN_MENU] = {
- .data = gPokenavLeftHeaderMainMenu_Gfx,
- .size = 0x20,
- .tag = 3
- },
- [NAVGEAR_GFX_CONDITION_MENU] = {
- .data = gPokenavLeftHeaderCondition_Gfx,
- .size = 0x20,
- .tag = 1
- },
- [NAVGEAR_GFX_RIBBONS_MENU] = {
- .data = gPokenavLeftHeaderRibbons_Gfx,
- .size = 0x20,
- .tag = 2
- },
- [NAVGEAR_GFX_MATCH_CALL_MENU] = {
- .data = gPokenavLeftHeaderMatchCall_Gfx,
- .size = 0x20,
- .tag = 4
- },
- [NAVGEAR_GFX_MAP_MENU_UNK0] = {
- .data = gPokenavLeftHeaderHoennMap_Gfx,
- .size = 0x20,
- .tag = 0
- },
- [NAVGEAR_GFX_MAP_MENU_UNK1] = {
- .data = gPokenavLeftHeaderHoennMap_Gfx,
- .size = 0x40,
- .tag = 0
- }
-};
-
-static const struct CompressedSpriteSheetNoSize sPokenavSubMenuLeftHeaderSpriteSheets[] =
-{
- [NAVGEAR_GFX_PARTY_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
- .data = gPokenavLeftHeaderParty_Gfx,
- .tag = 1
- },
- [NAVGEAR_GFX_SEARCH_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
- .data = gPokenavLeftHeaderSearch_Gfx,
- .tag = 1
- },
- [NAVGEAR_GFX_COOL_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
- .data = gPokenavLeftHeaderCool_Gfx,
- .tag = 4
- },
- [NAVGEAR_GFX_BEAUTY_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
- .data = gPokenavLeftHeaderBeauty_Gfx,
- .tag = 1
- },
- [NAVGEAR_GFX_CUTE_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
- .data = gPokenavLeftHeaderCute_Gfx,
- .tag = 2
- },
- [NAVGEAR_GFX_SMART_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
- .data = gPokenavLeftHeaderSmart_Gfx,
- .tag = 0
- },
- [NAVGEAR_GFX_TOUGH_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
- .data = gPokenavLeftHeaderTough_Gfx,
- .tag = 0
- }
-};
-
-static const struct OamData sSpinningNavgearSpriteOam =
-{
- .y = 0,
- .affineMode = 0,
- .objMode = 0,
- .mosaic = 0,
- .bpp = 0,
- .shape = 0, // FIXME: Use SPRITE_SHAPE
- .x = 0,
- .matrixNum = 0,
- .size = 2, // FIXME: Use SPRITE_SIZE
- .tileNum = 0,
- .priority = 0,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const union AnimCmd sSpinningNavgearAnims[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(16, 8),
- ANIMCMD_FRAME(32, 8),
- ANIMCMD_FRAME(48, 8),
- ANIMCMD_FRAME(64, 8),
- ANIMCMD_FRAME(80, 8),
- ANIMCMD_FRAME(96, 8),
- ANIMCMD_FRAME(112, 8),
- ANIMCMD_JUMP(0)
-};
-
-static const union AnimCmd *const sSpinningNavgearAnimTable[] =
-{
- sSpinningNavgearAnims
-};
-
-static const struct SpriteTemplate sSpinningNavgearSpriteTemplate =
-{
- .tileTag = 0,
- .paletteTag = 0,
- .oam = &sSpinningNavgearSpriteOam,
- .anims = sSpinningNavgearAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCB_SpinningNavgear
-};
-
-static const struct OamData sPokenavLeftHeaderHoenMapSpriteOam =
-{
- .y = 0,
- .affineMode = 0,
- .objMode = 0,
- .mosaic = 0,
- .bpp = 0,
- .shape = 1,
- .x = 0,
- .matrixNum = 0,
- .size = 3,
- .tileNum = 0,
- .priority = 1,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct OamData sUnknown_0861FB24 =
-{
- .y = 0,
- .affineMode = 0,
- .objMode = 0,
- .mosaic = 0,
- .bpp = 0,
- .shape = 1,
- .x = 0,
- .matrixNum = 0,
- .size = 2,
- .tileNum = 0,
- .priority = 1,
- .paletteNum = 0,
- .affineParam = 0
-};
-
-static const struct SpriteTemplate sPokenavLeftHeaderHoenMapSpriteTemplate =
-{
- .tileTag = 2,
- .paletteTag = 1,
- .oam = &sPokenavLeftHeaderHoenMapSpriteOam,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCallbackDummy
-};
-
-static const struct SpriteTemplate sUnknown_0861FB44 =
-{
- .tileTag = 2,
- .paletteTag = 2,
- .oam = &sUnknown_0861FB24,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCallbackDummy
-};
-
-static const u16 sMatchcallArrowPaletteData[] = INCBIN_U16("graphics/pokenav/arrows_matchcall.gbapal");
-static const u32 sMatchcallArrowSpriteSheetData[] = INCBIN_U32("graphics/pokenav/arrows_matchcall.4bpp.lz");
-
-static const u8 sPokenavColors_0861FBE4[] =
-{
- 0, 2, 5
-};
-
-static const u8 *const sMatchCallFieldNames[] =
-{
- gText_NavgearMatchCall_Strategy,
- gText_NavgearMatchCall_TrainerPokemon,
- gText_NavgearMatchCall_SelfIntroduction
-};
-
-static const u8 sMatchCallFieldColors[] =
-{
- 1, 4, 5
-};
-
-static const u8 sUnknown_0861FBF7[] =
-{
- 2, 4, 6, 7, 0
-};
-
-static const struct CompressedSpriteSheet sMatchcallArrowSpriteSheet[] =
-{
- {
- .data = sMatchcallArrowSpriteSheetData,
- .size = 192,
- .tag = 0xA
- }
-};
-
-static const struct SpritePalette sMatchcallArrowPalette[] =
-{
- {
- .data = sMatchcallArrowPaletteData,
- .tag = 0x14
- },
- {}
-};
-
-static const struct OamData sMatchCallRightArrowSpriteOam =
-{
- .y = 0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .bpp = ST_OAM_4BPP,
- .shape = 2, //SPRITE_SHAPE(16x8),
- .x = 0,
- .size = 0, //SPRITE_SIZE(16x8),
- .tileNum = 0,
- .priority = 2,
- .paletteNum = 0
-};
-
-static const struct SpriteTemplate sMatchCallRightArrowSprite =
-{
- .tileTag = 0xA,
- .paletteTag = 0x14,
- .oam = &sMatchCallRightArrowSpriteOam,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCB_MatchCallRightArrow
-};
-
-static const struct OamData sMatchCallUpDownArrowSpriteOam =
-{
- .y = 0,
- .affineMode = ST_OAM_AFFINE_OFF,
- .objMode = ST_OAM_OBJ_NORMAL,
- .bpp = ST_OAM_4BPP,
- .shape = 1, //SPRITE_SHAPE(8x16),
- .x = 0,
- .size = 0, //SPRITE_SIZE(8x16),
- .tileNum = 0,
- .priority = 2,
- .paletteNum = 0
-};
-
-static const struct SpriteTemplate sMatchCallUpDownArrowSprite =
-{
- .tileTag = 0xA,
- .paletteTag = 0x14,
- .oam = &sMatchCallUpDownArrowSpriteOam,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCallbackDummy
-};
EWRAM_DATA u8 gNextLoopedTaskId = 0;
EWRAM_DATA struct PokenavResources *gPokenavResources = NULL;
-EWRAM_DATA u32 gUnknown_0203CF44 = 0;
// code
u32 CreateLoopedTask(LoopedTask loopedTask, u32 priority)
@@ -1186,1716 +660,3 @@ bool32 CanViewRibbonsMenu(void)
{
return gPokenavResources->hasAnyRibbons;
}
-
-bool32 InitPokenavMainMenu(void)
-{
- struct PokenavMainMenuResources *structPtr;
-
- structPtr = AllocSubstruct(0, sizeof(struct PokenavMainMenuResources));
- if (structPtr == NULL)
- return FALSE;
-
- ResetSpriteData();
- FreeAllSpritePalettes();
- structPtr->currentTaskId = CreateLoopedTask(LoopedTask_InitPokenavMenu, 1);
- return TRUE;
-}
-
-u32 PokenavMainMenuLoopedTaskIsActive(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
- return IsLoopedTaskActive(structPtr->currentTaskId);
-}
-
-void ShutdownPokenav(void)
-{
- PlaySE(SE_PN_OFF);
- sub_81CAADC();
- BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
-}
-
-bool32 WaitForPokenavShutdownFade(void)
-{
- if (!gPaletteFade.active)
- {
- sub_81C99D4();
- CleanupPokenavMainMenuResources();
- FreeAllWindowBuffers();
- return FALSE;
- }
-
- return TRUE;
-}
-
-u32 LoopedTask_InitPokenavMenu(s32 a0)
-{
- struct PokenavMainMenuResources *structPtr;
-
- switch (a0)
- {
- case 0:
- SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
- FreeAllWindowBuffers();
- ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, gPokenavMainMenuBgTemplates, ARRAY_COUNT(gPokenavMainMenuBgTemplates));
- ResetBgPositions();
- reset_temp_tile_data_buffers();
- return LT_INC_AND_CONTINUE;
- case 1:
- structPtr = GetSubstructPtr(0);
- decompress_and_copy_tile_data_to_vram(0, &gPokenavHeader_Gfx, 0, 0, 0);
- SetBgTilemapBuffer(0, structPtr->tilemapBuffer);
- CopyToBgTilemapBuffer(0, &gPokenavHeader_Tilemap, 0, 0);
- CopyPaletteIntoBufferUnfaded(gPokenavHeader_Pal, 0, 0x20);
- CopyBgTilemapBufferToVram(0);
- return LT_INC_AND_PAUSE;
- case 2:
- if (free_temp_tile_data_buffers_if_possible())
- return LT_PAUSE;
-
- sub_81C7B74();
- return LT_INC_AND_PAUSE;
- case 3:
- if (IsDma3ManagerBusyWithBgCopy())
- return LT_PAUSE;
-
- InitPokenavMainMenuResources();
- InitHoenMapHeaderSprites();
- ShowBg(0);
- return LT_FINISH;
- default:
- return LT_FINISH;
- }
-}
-
-void sub_81C7834(void *func1, void *func2) // Fix types later.
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
- structPtr->unk0 = func1;
- structPtr->unk4 = func2;
- structPtr->unk8 = 0;
-}
-
-void sub_81C7850(u32 a0)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
- structPtr->unk8 = 0;
- structPtr->unk0(a0);
-}
-
-u32 sub_81C786C(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
- return structPtr->unk4();
-}
-
-void sub_81C7880(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
- structPtr->currentTaskId = CreateLoopedTask(LoopedTask_ScrollMenuHeaderDown, 4);
-}
-
-void sub_81C78A0(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
- structPtr->currentTaskId = CreateLoopedTask(LoopedTask_ScrollMenuHeaderUp, 4);
-}
-
-bool32 MainMenuLoopedTaskIsBusy(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
- return IsLoopedTaskActive(structPtr->currentTaskId);
-}
-
-u32 LoopedTask_ScrollMenuHeaderDown(s32 a0)
-{
- switch (a0)
- {
- default:
- return LT_FINISH;
- case 1:
- return LT_INC_AND_PAUSE;
- case 0:
- return LT_INC_AND_PAUSE;
- case 2:
- if (ChangeBgY(0, 384, 1) >= 0x2000u)
- {
- ChangeBgY(0, 0x2000, 0);
- return LT_FINISH;
- }
-
- return LT_PAUSE;
- }
-}
-
-u32 LoopedTask_ScrollMenuHeaderUp(s32 a0)
-{
- if (ChangeBgY(0, 384, 2) <= 0)
- {
- ChangeBgY(0, 0, 0);
- return 4;
- }
- return 2;
-}
-
-void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size)
-{
- CpuCopy16(palette, gPlttBufferUnfaded + bufferOffset, size);
-}
-
-void Pokenav_AllocAndLoadPalettes(const struct SpritePalette *palettes)
-{
- const struct SpritePalette *current;
- u32 index;
-
- for (current = palettes; current->data != NULL; current++)
- {
- index = AllocSpritePalette(current->tag);
- if (index == 0xFF)
- {
- break;
- }
- else
- {
- index = (index * 16) + 0x100;
- CopyPaletteIntoBufferUnfaded(current->data, index, 0x20);
- }
- }
-}
-
-void sub_81C7990(u32 a0, u16 a1)
-{
- CpuFill16(a1, gPlttBufferFaded + 0x100 + (a0 * 16), 16 * sizeof(u16));
-}
-
-__attribute__((naked))
-void sub_81C79BC(u16 *a0, u16 *a1, u32 a2, u32 a3, u32 a4, u32 a5)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0xC\n\
- str r0, [sp]\n\
- str r1, [sp, 0x4]\n\
- mov r10, r2\n\
- str r3, [sp, 0x8]\n\
- ldr r0, [sp, 0x2C]\n\
- cmp r0, 0\n\
- bne _081C79E4\n\
- ldr r2, =0x001fffff\n\
- mov r1, r10\n\
- ands r2, r1\n\
- ldr r0, [sp]\n\
- b _081C79F4\n\
- .pool\n\
-_081C79E4:\n\
- ldr r2, [sp, 0x2C]\n\
- ldr r0, [sp, 0x8]\n\
- cmp r2, r0\n\
- blt _081C7A00\n\
- ldr r2, =0x001fffff\n\
- mov r1, r10\n\
- ands r2, r1\n\
- ldr r0, [sp, 0x4]\n\
-_081C79F4:\n\
- ldr r1, [sp, 0x30]\n\
- bl CpuSet\n\
- b _081C7AAE\n\
- .pool\n\
-_081C7A00:\n\
- movs r2, 0x1\n\
- negs r2, r2\n\
- add r10, r2\n\
- b _081C7AA6\n\
-_081C7A08:\n\
- ldr r1, [sp]\n\
- ldrh r0, [r1]\n\
- movs r2, 0x1F\n\
- mov r9, r2\n\
- mov r1, r9\n\
- ands r1, r0\n\
- mov r9, r1\n\
- lsls r0, 16\n\
- lsrs r2, r0, 21\n\
- movs r1, 0x1F\n\
- ands r1, r2\n\
- mov r8, r1\n\
- lsrs r7, r0, 26\n\
- movs r2, 0x1F\n\
- ands r7, r2\n\
- ldr r0, [sp, 0x4]\n\
- ldrh r4, [r0]\n\
- movs r0, 0x1F\n\
- ands r0, r4\n\
- mov r1, r9\n\
- subs r0, r1\n\
- lsls r0, 8\n\
- ldr r1, [sp, 0x8]\n\
- bl __divsi3\n\
- ldr r2, [sp, 0x2C]\n\
- adds r6, r0, 0\n\
- muls r6, r2\n\
- asrs r6, 8\n\
- lsls r4, 16\n\
- lsrs r0, r4, 21\n\
- movs r1, 0x1F\n\
- ands r0, r1\n\
- mov r2, r8\n\
- subs r0, r2\n\
- lsls r0, 8\n\
- ldr r1, [sp, 0x8]\n\
- bl __divsi3\n\
- ldr r1, [sp, 0x2C]\n\
- adds r5, r0, 0\n\
- muls r5, r1\n\
- asrs r5, 8\n\
- lsrs r4, 26\n\
- movs r2, 0x1F\n\
- ands r4, r2\n\
- subs r4, r7\n\
- lsls r4, 8\n\
- adds r0, r4, 0\n\
- ldr r1, [sp, 0x8]\n\
- bl __divsi3\n\
- ldr r1, [sp, 0x2C]\n\
- muls r0, r1\n\
- asrs r0, 8\n\
- add r6, r9\n\
- movs r2, 0x1F\n\
- ands r6, r2\n\
- add r5, r8\n\
- ands r5, r2\n\
- adds r0, r7, r0\n\
- ands r0, r2\n\
- lsls r0, 10\n\
- lsls r5, 5\n\
- orrs r0, r5\n\
- orrs r0, r6\n\
- ldr r1, [sp, 0x30]\n\
- strh r0, [r1]\n\
- ldr r2, [sp]\n\
- adds r2, 0x2\n\
- str r2, [sp]\n\
- ldr r0, [sp, 0x4]\n\
- adds r0, 0x2\n\
- str r0, [sp, 0x4]\n\
- adds r1, 0x2\n\
- str r1, [sp, 0x30]\n\
- movs r1, 0x1\n\
- negs r1, r1\n\
- add r10, r1\n\
-_081C7AA6:\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- cmp r10, r0\n\
- bne _081C7A08\n\
-_081C7AAE:\n\
- add sp, 0xC\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .syntax divided");
-}
-
-void sub_81C7AC0(s32 a0)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- switch (a0)
- {
- case 0:
- BeginNormalPaletteFade(structPtr->unk14, -2, 0, 16, RGB_BLACK);
- break;
- case 1:
- BeginNormalPaletteFade(structPtr->unk14, -2, 16, 0, RGB_BLACK);
- break;
- case 2:
- BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 16, RGB_BLACK);
- break;
- case 3:
- BeginNormalPaletteFade(0xFFFFFFFF, -2, 16, 0, RGB_BLACK);
- break;
- }
-}
-
-bool32 IsPaletteFadeActive(void)
-{
- return gPaletteFade.active;
-}
-
-void sub_81C7B40(void)
-{
- BlendPalettes(0xFFFEFFFE, 16, RGB_BLACK);
-}
-
-void InitBgTemplates(const struct BgTemplate *templates, s32 count)
-{
- s32 i;
-
- for (i = 0; i < count; i++)
- InitBgFromTemplate(templates++);
-}
-
-void sub_81C7B74(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- InitWindows(&gUnknown_0861FA08[0]);
- structPtr->unk10 = 0;
- sub_81C7BF8(structPtr->unk10);
- PutWindowTilemap(structPtr->unk10);
- CopyWindowToVram(structPtr->unk10, 3); // TODO: Use a defined constant here.
-}
-
-void sub_81C7BA4(u32 a0)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- sub_81C7BF8(structPtr->unk10);
- AddTextPrinterParameterized3(structPtr->unk10, 1, 0, 1, gMenuButtonReminderColor, 0, sMenuButtonReminders[a0]);
-}
-
-bool32 IsDma3ManagerBusyWithBgCopy_(void)
-{
- return IsDma3ManagerBusyWithBgCopy();
-}
-
-void sub_81C7BF8(u32 windowId)
-{
- FillWindowPixelBuffer(windowId, PIXEL_FILL(4));
- FillWindowPixelRect(windowId, PIXEL_FILL(5), 0, 0, 0x80, 1);
-}
-
-void InitPokenavMainMenuResources(void)
-{
- s32 i;
- u8 spriteId;
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- for (i = 0; i < ARRAY_COUNT(gSpinningNavgearSpriteSheet); i++)
- LoadCompressedSpriteSheet(&gSpinningNavgearSpriteSheet[i]);
-
- Pokenav_AllocAndLoadPalettes(gSpinningNavgearPalette);
- structPtr->unk14 = ~1 & ~(0x10000 << IndexOfSpritePaletteTag(0));
- spriteId = CreateSprite(&sSpinningNavgearSpriteTemplate, 220, 12, 0);
- structPtr->spinningNavgear = &gSprites[spriteId];
-}
-
-void CleanupPokenavMainMenuResources(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- DestroySprite(structPtr->spinningNavgear);
- FreeSpriteTilesByTag(0);
- FreeSpritePaletteByTag(0);
-}
-
-void SpriteCB_SpinningNavgear(struct Sprite *sprite)
-{
- // If the background starts scrolling, follow it.
- sprite->pos2.y = (GetBgY(0) / 256u) * -1;
-}
-
-struct Sprite *PauseSpinningNavgearSprite(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- structPtr->spinningNavgear->callback = SpriteCallbackDummy;
- return structPtr->spinningNavgear;
-}
-
-void ResumeSpinningNavgearSprite(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- structPtr->spinningNavgear->pos1.x = 220;
- structPtr->spinningNavgear->pos1.y = 12;
- structPtr->spinningNavgear->callback = SpriteCB_SpinningNavgear;
- structPtr->spinningNavgear->invisible = FALSE;
- structPtr->spinningNavgear->oam.priority = 0;
- structPtr->spinningNavgear->subpriority = 0;
-}
-
-void InitHoenMapHeaderSprites(void)
-{
- s32 i, spriteId;
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- LoadCompressedSpriteSheet(&sPokenavHoenMapLeftHeaderSpriteSheet);
- AllocSpritePalette(1);
- AllocSpritePalette(2);
- for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
- {
- spriteId = CreateSprite(&sPokenavLeftHeaderHoenMapSpriteTemplate, 0, 0, 1);
- structPtr->leftHeaderSprites[i] = &gSprites[spriteId];
- structPtr->leftHeaderSprites[i]->invisible = TRUE;
- structPtr->leftHeaderSprites[i]->pos2.x = i * 64;
-
- spriteId = CreateSprite(&sUnknown_0861FB44, 0, 0, 2);
- structPtr->submenuLeftHeaderSprites[i] = &gSprites[spriteId];
- structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE;
- structPtr->submenuLeftHeaderSprites[i]->pos2.x = i * 32;
- structPtr->submenuLeftHeaderSprites[i]->pos2.y = 18;
- structPtr->submenuLeftHeaderSprites[i]->oam.tileNum += (i * 8) + 64;
- }
-}
-
-void LoadLeftHeaderGfxForIndex(u32 arg0)
-{
- if (arg0 < NAVGEAR_GFX_SUBMENUS_START)
- LoadLeftHeaderGfxForMenu(arg0);
- else
- LoadLeftHeaderGfxForSubMenu(arg0 - NAVGEAR_GFX_SUBMENUS_START);
-}
-
-void sub_81C7E14(u32 arg0)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- if (arg0 == 4)
- structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 32;
- else
- structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 64;
-}
-
-void LoadLeftHeaderGfxForMenu(u32 index)
-{
- struct PokenavMainMenuResources *structPtr;
- u32 size, tag;
-
- if (index >= NAVGEAR_GFX_SUBMENUS_START)
- return;
-
- structPtr = GetSubstructPtr(0);
- tag = sPokenavMenuLeftHeaderSpriteSheets[index].tag;
- size = GetDecompressedDataSize(sPokenavMenuLeftHeaderSpriteSheets[index].data);
- LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(1) * 16) + 0x100, 0x20);
- LZ77UnCompWram(sPokenavMenuLeftHeaderSpriteSheets[index].data, gDecompressionBuffer);
- RequestDma3Copy(gDecompressionBuffer, (void *)VRAM + 0x10000 + (GetSpriteTileStartByTag(2) * 32), size, 1);
- structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + sPokenavMenuLeftHeaderSpriteSheets[index].size;
-
- if (index == NAVGEAR_GFX_MAP_MENU_UNK0 || index == NAVGEAR_GFX_MAP_MENU_UNK1)
- structPtr->leftHeaderSprites[1]->pos2.x = 56;
- else
- structPtr->leftHeaderSprites[1]->pos2.x = 64;
-}
-
-void LoadLeftHeaderGfxForSubMenu(u32 arg0)
-{
- u32 size, tag;
-
- if (arg0 >= NAVGEAR_GFX_MENUS_END - NAVGEAR_GFX_SUBMENUS_START)
- return;
-
- tag = sPokenavSubMenuLeftHeaderSpriteSheets[arg0].tag;
- size = GetDecompressedDataSize(sPokenavSubMenuLeftHeaderSpriteSheets[arg0].data);
- LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(2) * 16) + 0x100, 0x20);
- LZ77UnCompWram(sPokenavSubMenuLeftHeaderSpriteSheets[arg0].data, &gDecompressionBuffer[0x1000]);
- RequestDma3Copy(&gDecompressionBuffer[0x1000], (void *)VRAM + 0x10800 + (GetSpriteTileStartByTag(2) * 32), size, 1);
-}
-
-void sub_81C7FA0(u32 arg0, bool32 arg1, bool32 arg2)
-{
- u32 var;
-
- if (!arg1)
- var = 0x30;
- else
- var = 0x10;
-
- if (arg0 < 6)
- ShowLeftHeaderSprites(var, arg2);
- else
- ShowLeftHeaderSubmenuSprites(var, arg2);
-}
-
-void sub_81C7FC4(u32 arg0, bool32 arg1)
-{
- if (arg0 < 6)
- HideLeftHeaderSprites(arg1);
- else
- HideLeftHeaderSubmenuSprites(arg1);
-}
-
-void sub_81C7FDC(void)
-{
- s32 i;
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
- {
- structPtr->leftHeaderSprites[i]->invisible = TRUE;
- structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE;
- }
-}
-
-bool32 sub_81C8010(void)
-{
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- if (structPtr->leftHeaderSprites[0]->callback == SpriteCallbackDummy && structPtr->submenuLeftHeaderSprites[0]->callback == SpriteCallbackDummy)
- return FALSE;
- else
- return TRUE;
-}
-
-void ShowLeftHeaderSprites(u32 startY, bool32 isOnRightSide)
-{
- s32 start, end, i;
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- if (!isOnRightSide)
- start = -96, end = 32;
- else
- start = 256, end = 160;
-
- for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
- {
- structPtr->leftHeaderSprites[i]->pos1.y = startY;
- MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12);
- }
-}
-
-void ShowLeftHeaderSubmenuSprites(u32 startY, bool32 isOnRightSide)
-{
- s32 start, end, i;
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- if (!isOnRightSide)
- start = -96, end = 16;
- else
- start = 256, end = 192;
-
- for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++)
- {
- structPtr->submenuLeftHeaderSprites[i]->pos1.y = startY;
- MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12);
- }
-}
-
-void HideLeftHeaderSprites(bool32 isOnRightSide)
-{
- s32 start, end, i;
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- if (!isOnRightSide)
- start = 32, end = -96;
- else
- start = 192, end = 256;
-
- for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
- {
- MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12);
- }
-}
-
-void HideLeftHeaderSubmenuSprites(bool32 isOnRightSide)
-{
- s32 start, end, i;
- struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
-
- if (!isOnRightSide)
- start = 16, end = -96;
- else
- start = 192, end = 256;
-
- for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++)
- {
- MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12);
- }
-}
-
-void MoveLeftHeader(struct Sprite *sprite, s32 startX, s32 endX, s32 duration)
-{
- sprite->pos1.x = startX;
- sprite->data[0] = startX * 16;
- sprite->data[1] = (endX - startX) * 16 / duration;
- sprite->data[2] = duration;
- sprite->data[7] = endX;
- sprite->callback = SpriteCB_MoveLeftHeader;
-}
-
-void SpriteCB_MoveLeftHeader(struct Sprite *sprite)
-{
- if (sprite->data[2] != 0)
- {
- sprite->data[2]--;
- sprite->data[0] += sprite->data[1];
- sprite->pos1.x = sprite->data[0] >> 4;
- if (sprite->pos1.x < -16 || sprite->pos1.x > 256)
- sprite->invisible = TRUE;
- else
- sprite->invisible = FALSE;
- }
- else
- {
- sprite->pos1.x = sprite->data[7];
- sprite->callback = SpriteCallbackDummy;
- }
-}
-
-bool32 sub_81C81D4(const struct BgTemplate *arg0, struct MatchCallListTemplate *arg1, s32 arg2)
-{
- u32 v1;
- struct UnknownSubStruct_81C81D4 *structPtr;
-
- structPtr = AllocSubstruct(0x11, sizeof(struct UnknownSubStruct_81C81D4));
-
- if (structPtr == NULL)
- return FALSE;
-
- sub_81C9160(&structPtr->unk888, arg1);
-
- v1 = sub_81C91AC(&structPtr->unk0, arg0, arg1, arg2);
- if (v1 == 0)
- return FALSE;
-
- CreateLoopedTask(LoopedTask_sub_81C8254, 6);
- return TRUE;
-}
-
-bool32 sub_81C8224(void)
-{
- return FuncIsActiveLoopedTask(LoopedTask_sub_81C8254);
-}
-
-void sub_81C8234(void)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
-
- structPtr = GetSubstructPtr(0x11);
- sub_81C8FE0(&structPtr->unk0);
- RemoveWindow(structPtr->unk0.unk0.windowId);
- FreePokenavSubstruct(0x11);
-}
-
-u32 LoopedTask_sub_81C8254(s32 a0)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
-
- if (IsDma3ManagerBusyWithBgCopy())
- return 2;
-
- structPtr = GetSubstructPtr(0x11);
-
- switch (a0)
- {
- case 0:
- sub_81C82E4(structPtr);
- return 0;
- case 1:
- sub_81C835C(&structPtr->unk0.unk0);
- return 0;
- case 2:
- sub_81C837C(&structPtr->unk888, &structPtr->unk0);
- return 0;
- case 3:
- if (sub_81C83E0())
- {
- return 2;
- }
- else
- {
- sub_81C8ED0();
- return 1;
- }
- case 4:
- sub_81C8EF8(&structPtr->unk888, &structPtr->unk0);
- return 4;
- default:
- return 4;
- }
-}
-
-void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0)
-{
- u16 v1 = (a0->unk0.unk0.unk1 << 12) | a0->unk0.unk0.unk6;
- // TODO: When #553 is merged, use a PALETTE_NUM_TO_FILL_VALUE(1) macro here...
- sub_8199DF0(a0->unk0.unk0.bg, 0x11, a0->unk0.unk0.unk6, 1);
- // ...and PALETTE_NUM_TO_FILL_VALUE(4) here.
- sub_8199DF0(a0->unk0.unk0.bg, 0x44, a0->unk0.unk0.unk6 + 1, 1);
- SetBgTilemapBuffer(a0->unk0.unk0.bg, a0->tilemapBuffer);
- FillBgTilemapBufferRect_Palette0(a0->unk0.unk0.bg, v1, 0, 0, 32, 32);
- ChangeBgY(a0->unk0.unk0.bg, 0, 0);
- ChangeBgX(a0->unk0.unk0.bg, 0, 0);
- ChangeBgY(a0->unk0.unk0.bg, a0->unk0.unk0.unk3 << 11, 2);
- CopyBgTilemapBufferToVram(a0->unk0.unk0.bg);
-}
-
-void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0)
-{
- FillWindowPixelBuffer(a0->windowId, PIXEL_FILL(1));
- PutWindowTilemap(a0->windowId);
- CopyWindowToVram(a0->windowId, 1);
-}
-
-void sub_81C837C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
-{
- s32 v1;
- s32 v2;
-
- // TODO: Clean this up.
- v1 = a0->listLength - a0->windowTopIndex;
- v2 = a0->visibleEntries;
- if (v1 > a0->visibleEntries)
- v1 = v2;
- sub_81C83AC(a0->unk10, a0->windowTopIndex, v1, a0->unkC, 0, a1);
-}
-
-void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownInnerStruct_81C81D4 *a5)
-{
- if (a2 == 0)
- return;
-
- a5->unk1C = a0 + a1 * a3;
- a5->unk18 = a3;
- a5->unk0.unkC = 0;
- a5->unk0.unkE = a2;
- a5->unk14 = a1;
- a5->unk10 = a4;
- CreateLoopedTask(LoopedTask_sub_81C83F0, 5);
-}
-
-bool32 sub_81C83E0(void)
-{
- return FuncIsActiveLoopedTask(LoopedTask_sub_81C83F0);
-}
-
-u32 LoopedTask_sub_81C83F0(s32 a0)
-{
- struct UnknownInnerStruct_81C81D4 *structPtr;
- u32 v1;
-
- structPtr = &((struct UnknownSubStruct_81C81D4*)GetSubstructPtr(0x11))->unk0;
- switch (a0)
- {
- case 0:
- v1 = (structPtr->unk0.unkA + structPtr->unk0.unkC + structPtr->unk10) & 0xF;
- structPtr->unk34(structPtr->unk1C, structPtr->unkTextBuffer);
- if (structPtr->unk38 != NULL)
- // Accessing unk0.windowId as if it were a u16...?
- // It's accessed as a u8 again in the very next line...
- structPtr->unk38(*(u16*)(&structPtr->unk0.windowId), structPtr->unk14, v1);
-
- AddTextPrinterParameterized(structPtr->unk0.windowId, structPtr->unk0.fontId, structPtr->unkTextBuffer, 8, (v1 << 4) + 1, 255, NULL);
-
- if (++structPtr->unk0.unkC >= structPtr->unk0.unkE)
- {
- if (structPtr->unk38 != NULL)
- CopyWindowToVram(structPtr->unk0.windowId, 3);
- else
- CopyWindowToVram(structPtr->unk0.windowId, 2);
- return 0;
- }
- else
- {
- structPtr->unk1C += structPtr->unk18;
- structPtr->unk14++;
- return 3;
- }
- case 1:
- if (IsDma3ManagerBusyWithBgCopy())
- return 2;
- else
- return 4;
- default:
- return 4;
- }
-}
-
-bool32 ShouldShowUpArrow(void)
-{
- u16 v1;
- s32 v2;
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
-
- return structPtr->unk888.windowTopIndex != 0;
-}
-
-bool32 ShouldShowDownArrow(void)
-{
- struct MatchCallWindowState *subPtr;
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- subPtr = &structPtr->unk888;
-
- return subPtr->windowTopIndex + subPtr->visibleEntries < subPtr->listLength;
-}
-
-
-#ifdef NONMATCHING
-// This has some register renaming issues (r4, r5, and r6 are all switched around), and
-// for some reason it's creating two copies of subPtr->unk0.
-// TODO: Now I know why it's making two copies - one of them is UnknownInnerStruct_81C81D4.
-void MatchCall_MoveWindow(s32 a0, bool32 a1)
-{
- s32 v1;
- struct MatchCallWindowState *subPtr;
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- subPtr = &structPtr->unk888;
-
- if (a0 < 0)
- {
- // This is where the issue is. subPtr->windowTopIndex is being stored in r1 and then copied to
- // r2... and then r2 is read for the if statement, r1 is read for the function call,
- // and then both are clobbered as expected. Between those two uses, no writes to r1/r2
- // happen; it doesn't need to be duplicated/moved at all.
- if (subPtr->windowTopIndex + a0 < 0)
- v1 = -1 * subPtr->windowTopIndex;
- else
- v1 = a0;
- if (a1)
- sub_81C83AC(subPtr->unk10, subPtr->windowTopIndex + v1, v1 * -1, subPtr->unkC, v1, structPtr);
- }
- else if (a1)
- {
-
- gUnknown_0203CF44 = subPtr->windowTopIndex + subPtr->visibleEntries;
- if ((s32)(gUnknown_0203CF44) + a0 >= (s32)subPtr->listLength)
- v1 = subPtr->listLength - gUnknown_0203CF44;
- else
- v1 = a0;
-
- sub_81C83AC(subPtr->unk10, gUnknown_0203CF44, v1, subPtr->unkC, subPtr->visibleEntries, structPtr);
- // Needed to prevent GCC from combining the two sub_81C83AC calls.
- asm("");
- }
- else
- {
- v1 = a0;
- }
-
- sub_81C8568(v1, structPtr);
- subPtr->windowTopIndex++;
-}
-#else
-NAKED
-void MatchCall_MoveWindow(s32 a0, bool32 a1)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- sub sp, 0x8\n\
- adds r6, r0, 0\n\
- adds r4, r1, 0\n\
- movs r0, 0x11\n\
- bl GetSubstructPtr\n\
- adds r7, r0, 0\n\
- ldr r0, =0x00000888\n\
- adds r5, r7, r0\n\
- cmp r6, 0\n\
- bge _081C8524\n\
- ldrh r1, [r5]\n\
- adds r0, r1, r6\n\
- cmp r0, 0\n\
- bge _081C850A\n\
- negs r6, r1\n\
-_081C850A:\n\
- cmp r4, 0\n\
- beq _081C854E\n\
- ldr r0, [r5, 0x10]\n\
- adds r1, r6\n\
- negs r2, r6\n\
- ldr r3, [r5, 0xC]\n\
- str r6, [sp]\n\
- str r7, [sp, 0x4]\n\
- bl sub_81C83AC\n\
- b _081C854E\n\
- .pool\n\
-_081C8524:\n\
- cmp r4, 0\n\
- beq _081C854E\n\
- ldr r2, =gUnknown_0203CF44\n\
- ldrh r1, [r5]\n\
- ldrh r0, [r5, 0x8]\n\
- adds r4, r1, r0\n\
- str r4, [r2]\n\
- adds r0, r4, r6\n\
- ldrh r1, [r5, 0x2]\n\
- cmp r0, r1\n\
- blt _081C853C\n\
- subs r6, r1, r4\n\
-_081C853C:\n\
- ldr r0, [r5, 0x10]\n\
- ldr r3, [r5, 0xC]\n\
- ldrh r1, [r5, 0x8]\n\
- str r1, [sp]\n\
- str r7, [sp, 0x4]\n\
- adds r1, r4, 0\n\
- adds r2, r6, 0\n\
- bl sub_81C83AC\n\
-_081C854E:\n\
- adds r0, r6, 0\n\
- adds r1, r7, 0\n\
- bl sub_81C8568\n\
- ldrh r0, [r5]\n\
- adds r0, r6\n\
- strh r0, [r5]\n\
- add sp, 0x8\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
-}
-#endif
-
-void sub_81C8568(s32 a0, struct UnknownInnerStruct_81C81D4 *a1)
-{
- a1->unk20 = GetBgY(a1->unk0.bg);
- a1->unk24 = a1->unk20 + (a0 << 12);
- if (a0 > 0)
- a1->unk30 = 1;
- else
- a1->unk30 = 2;
- a1->unk2C = a0;
- a1->unk28 = CreateLoopedTask(LoopedTask_sub_81C85A0, 6);
-}
-
-u32 LoopedTask_sub_81C85A0(s32 a0)
-{
- s32 y;
- s32 v1;
- bool32 flag;
- struct UnknownInnerStruct_81C81D4 *structPtr;
- structPtr = &((struct UnknownSubStruct_81C81D4 *)GetSubstructPtr(0x11))->unk0;
-
- switch (a0)
- {
- case 0:
- if (sub_81C83E0() == FALSE)
- return 1;
- else
- return 2;
- case 1:
- flag = FALSE;
- y = GetBgY(structPtr->unk0.bg);
- v1 = ChangeBgY(structPtr->unk0.bg, 0x1000, structPtr->unk30);
- if (structPtr->unk30 == 2)
- {
- if ((y > structPtr->unk24 || y <= structPtr->unk20) && v1 <= structPtr->unk24)
- {
- flag = TRUE;
- }
- }
- else
- {
- if ((y < structPtr->unk24 || y >= structPtr->unk20) && v1 >= structPtr->unk24)
- {
- flag = TRUE;
- }
- }
- if (flag)
- {
- structPtr->unk0.unkA = (structPtr->unk0.unkA + structPtr->unk2C) & 0xF;
- ChangeBgY(structPtr->unk0.bg, structPtr->unk24, 0);
- return 4;
- }
- else
- {
- return 2;
- }
- default:
- return 4;
- }
-}
-
-bool32 sub_81C8630(void)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- return IsLoopedTaskActive(structPtr->unk0.unk28);
-}
-
-struct MatchCallWindowState *GetMatchCallWindowStruct(void)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- return &structPtr->unk888;
-}
-
-u32 MatchCall_MoveCursorUp(void)
-{
- struct MatchCallWindowState *structPtr;
- structPtr = GetMatchCallWindowStruct();
-
- if (structPtr->selectedIndexOffset != 0)
- {
- structPtr->selectedIndexOffset--;
- return 1;
- }
- else
- {
- if (ShouldShowUpArrow())
- {
- MatchCall_MoveWindow(-1, TRUE);
- return 2;
- }
- else
- {
- return 0;
- }
- }
-}
-
-u32 MatchCall_MoveCursorDown(void)
-{
- struct MatchCallWindowState *structPtr;
- structPtr = GetMatchCallWindowStruct();
-
- if (structPtr->windowTopIndex + structPtr->selectedIndexOffset < structPtr->listLength - 1)
- {
- if (structPtr->selectedIndexOffset < structPtr->visibleEntries - 1)
- {
- structPtr->selectedIndexOffset++;
- return 1;
- }
- else if (!ShouldShowDownArrow())
- {
- return 0;
- }
- }
- else
- {
- return 0;
- }
- MatchCall_MoveWindow(1, TRUE);
- return 2;
-}
-
-u32 MatchCall_PageUp(void)
-{
- struct MatchCallWindowState *structPtr;
- s32 scroll;
-
- structPtr = GetMatchCallWindowStruct();
- if (ShouldShowUpArrow())
- {
- if (structPtr->windowTopIndex >= structPtr->visibleEntries)
- scroll = structPtr->visibleEntries;
- else
- scroll = structPtr->windowTopIndex;
- MatchCall_MoveWindow(scroll * -1, TRUE);
- return 2;
- }
- else if (structPtr->selectedIndexOffset != 0)
- {
- structPtr->selectedIndexOffset = 0;
- return 1;
- }
- else
- {
- return 0;
- }
-}
-
-u32 MatchCall_PageDown(void)
-{
- struct MatchCallWindowState *structPtr;
- structPtr = GetMatchCallWindowStruct();
-
- if (ShouldShowDownArrow())
- {
- s32 scroll;
- s32 windowBottomIndex;
- s32 v3;
- windowBottomIndex = structPtr->windowTopIndex + structPtr->visibleEntries;
- scroll = structPtr->unk4 - structPtr->windowTopIndex;
- if (windowBottomIndex <= structPtr->unk4)
- scroll = structPtr->visibleEntries;
- MatchCall_MoveWindow(scroll, TRUE);
- return 2;
- }
- else
- {
- s32 cursor;
- s32 lastVisibleIndex;
- if (structPtr->listLength >= structPtr->visibleEntries)
- {
- cursor = structPtr->selectedIndexOffset;
- lastVisibleIndex = structPtr->visibleEntries;
- }
- else
- {
- cursor = structPtr->selectedIndexOffset;
- lastVisibleIndex = structPtr->listLength;
- }
- lastVisibleIndex -= 1;
- if (cursor >= lastVisibleIndex)
- {
- return 0;
- }
- else
- {
- structPtr->selectedIndexOffset = lastVisibleIndex;
- return 1;
- }
- }
-}
-
-u32 GetSelectedMatchCall(void)
-{
- struct MatchCallWindowState *structPtr;
- structPtr = GetMatchCallWindowStruct();
-
- return structPtr->windowTopIndex + structPtr->selectedIndexOffset;
-}
-
-u32 GetMatchCallListTopIndex(void)
-{
- struct MatchCallWindowState *structPtr;
- structPtr = GetMatchCallWindowStruct();
-
- return structPtr->windowTopIndex;
-}
-
-void sub_81C877C(void)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- structPtr->unk89C = 0;
- structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8870, 6);
-}
-
-void sub_81C87AC(u16 a0)
-{
- u16 temp;
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- temp = structPtr->unk888.windowTopIndex;
- temp += a0;
- structPtr->unk888.windowTopIndex = temp;
- structPtr->unk89C = 0;
- structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8958, 6);
-}
-
-void sub_81C87F0(void)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- structPtr->unk89C = 0;
- structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8A28, 6);
-}
-
-bool32 sub_81C8820(void)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- return IsLoopedTaskActive(structPtr->unk8A0);
-}
-
-void sub_81C8838(void)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- struct MatchCallWindowState *subStr;
- structPtr = GetSubstructPtr(0x11);
- subStr = &structPtr->unk888;
- structPtr->unk0.unk38(structPtr->unk0.unk0.windowId, subStr->windowTopIndex + subStr->selectedIndexOffset, (structPtr->unk0.unk0.unkA + subStr->selectedIndexOffset) & 0xF);
- CopyWindowToVram(structPtr->unk0.unk0.windowId, 1);
-}
-
-u32 LoopedTask_sub_81C8870(s32 a0)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- u16 v1;
- u32 v2;
-
- // Needed to fix a register renaming issue.
- register u16* temp asm("r1");
- structPtr = GetSubstructPtr(0x11);
-
- switch (a0)
- {
- case 0:
- ToggleMatchCallArrows(&structPtr->unk0, 1);
- // fall-through
- case 1:
- if (structPtr->unk89C != structPtr->unk888.selectedIndexOffset)
- sub_81C8B70(&structPtr->unk0.unk0, structPtr->unk89C, 1);
-
- structPtr->unk89C++;
- return 0;
- case 2:
- if (IsDma3ManagerBusyWithBgCopy())
- return 2;
-
- if (structPtr->unk89C != structPtr->unk888.visibleEntries)
- return 6;
-
- if (structPtr->unk888.selectedIndexOffset != 0)
- sub_81C8B70(&structPtr->unk0.unk0, structPtr->unk89C, structPtr->unk888.selectedIndexOffset);
-
- return 0;
- case 3:
- if (IsDma3ManagerBusyWithBgCopy())
- return 2;
- temp = &structPtr->unk888.selectedIndexOffset;
- v1 = *temp;
- if (v1 == 0)
- return 4;
-
- MatchCall_MoveWindow(v1, FALSE);
- return 0;
- case 4:
- v2 = sub_81C8630();
- if (v2)
- return 2;
-
- structPtr->unk888.selectedIndexOffset = v2;
- return 4;
- default:
- return 4;
- }
-}
-
-u32 LoopedTask_sub_81C8958(s32 a0)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- if (IsDma3ManagerBusyWithBgCopy())
- return 2;
-
- switch (a0)
- {
- case 0:
- sub_81C8CB4(&structPtr->unk888, &structPtr->unk0);
- break;
- case 1:
- PrintMatchCallFieldNames(&structPtr->unk0, 0);
- break;
- case 2:
- sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 0);
- break;
- case 3:
- PrintMatchCallFieldNames(&structPtr->unk0, 1);
- break;
- case 4:
- sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 1);
- break;
- case 5:
- PrintMatchCallFieldNames(&structPtr->unk0, 2);
- break;
- case 6:
- sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 2);
- break;
- case 7:
- sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 3);
- break;
- default:
- return 4;
- }
- return 0;
-}
-
-u32 LoopedTask_sub_81C8A28(s32 a0)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- struct MatchCallWindowState *subPtr888;
- register struct UnknownInnerStruct_81C81D4 *subPtr0 asm("r2");
- s32 v4;
-
- if (IsDma3ManagerBusyWithBgCopy())
- {
- return 2;
- }
-
- structPtr = GetSubstructPtr(0x11);
- subPtr888 = &structPtr->unk888;
- subPtr0 = &structPtr->unk0;
-
- switch (a0)
- {
- default:
- return 4;
- case 0:
- sub_81C8D4C(subPtr888, subPtr0);
- return 0;
- case 1:
- {
- s32 v1;
- s32 v2;
- u32 *v3;
- register s32 v4 asm("r5");
-
- v3 = &structPtr->unk89C;
- v1 = *v3 + 1;
- *v3 = v1;
- if (v1 < structPtr->unk888.visibleEntries)
- {
- sub_81C8B70(&subPtr0->unk0, v1, 1);
- return 2;
- }
-
- *v3 = 0;
- if (subPtr888->listLength <= subPtr888->visibleEntries)
- {
- register u32 temp asm("r0");
- temp = subPtr888->windowTopIndex;
- if (temp == 0)
- return 9;
- v2 = temp;
- }
- else
- {
- register s32 temp asm("r1");
- v2 = subPtr888->windowTopIndex + subPtr888->visibleEntries;
- temp = (s32)subPtr888->listLength;
- if (v2 <= temp)
- return 9;
- v2 -= temp;
- }
- v4 = v2 * -1;
- sub_81C8B70(&subPtr0->unk0, v4, v2);
- subPtr888->selectedIndexOffset = v2;
- *v3 = v4;
- return 0;
- }
- case 2:
- MatchCall_MoveWindow(structPtr->unk89C, FALSE);
- return 0;
- case 3:
- if (sub_81C8630())
- return 2;
-
- structPtr->unk89C = 0;
- return 1;
- case 4:
- sub_81C83AC(subPtr888->unk10, subPtr888->windowTopIndex + structPtr->unk89C, 1, subPtr888->unkC, structPtr->unk89C, &structPtr->unk0);
- return 0;
- case 5:
- if (sub_81C83E0())
- return 2;
-
- v4 = ++structPtr->unk89C;
- if (v4 >= subPtr888->listLength || v4 >= subPtr888->visibleEntries)
- return 1;
- return 9;
- case 6:
- ToggleMatchCallArrows(subPtr0, 0);
- return 4;
- }
-}
-
-void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2)
-{
- u8 *v1;
- u32 v2;
-
- v1 = (u8*)GetWindowAttribute(a0->windowId, WINDOW_TILE_DATA);
- v2 = a0->unk4 * 64;
-
- a1 = (a0->unkA + a1) & 0xF;
- if ((s32)(a1 + a2) <= 16)
- {
- CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, a2 * v2);
- CopyWindowToVram(a0->windowId, 2);
- }
- else
- {
- u32 v3;
- u32 v4;
-
- v3 = 16 - a1;
- v4 = a2 - v3;
-
- CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, v3 * v2);
- CpuFastFill8(PIXEL_FILL(1), v1, v4 * v2);
- CopyWindowToVram(a0->windowId, 2);
- }
-
- a2 -= 1;
- for (a2; a2 != -1; a1 = (a1 + 1) & 0xF, a2--)
- {
- sub_81CBD48(a0->windowId, a1);
- }
-
- CopyWindowToVram(a0->windowId, 1);
-}
-
-void sub_81C8C64(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1)
-{
- u16 *v1;
- register u32 v2 asm("r0");
- u32 v3;
-
- v1 = (u16*)GetBgTilemapBuffer(GetWindowAttribute(a0->windowId, WINDOW_BG));
-
- v1 = &v1[(a0->unkA << 6) + a0->unk2 - 1];
-
- if (a1 != 0)
- {
- v2 = a0->unk1 << 12;
- v3 = a0->unk6 + 1;
- }
- else
- {
- v2 = a0->unk1 << 12;
- v3 = a0->unk6;
- }
- {
- register u16 v5 asm("r1");
- register u32 v6 asm("r0");
- v6 = (v3 | v2);
- v6 = v6 << 16;
- v5 = v6 >> 16;
- v1[0] = v5;
- v1[0x20] = v5;
- }
-}
-
-void sub_81C8CB4(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
-{
- u8 colors[3];
-
-
- memcpy(colors, sPokenavColors_0861FBE4, ARRAY_COUNT(sPokenavColors_0861FBE4));
-
- a1->unk34(a0->unk10 + a0->unkC * a0->windowTopIndex, a1->unkTextBuffer);
- a1->unk38(a1->unk0.windowId, a0->windowTopIndex, a1->unk0.unkA);
- FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(4), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16);
- AddTextPrinterParameterized3(a1->unk0.windowId, a1->unk0.fontId, 8, (a1->unk0.unkA * 16) + 1, colors, TEXT_SPEED_FF, a1->unkTextBuffer);
- sub_81C8C64(&a1->unk0, 1);
- CopyWindowRectToVram(a1->unk0.windowId, 3, 0, a1->unk0.unkA * 2, a1->unk0.unk4, 2);
-}
-
-void sub_81C8D4C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
-{
- a1->unk34(a0->unk10 + a0->unkC * a0->windowTopIndex, a1->unkTextBuffer);
- FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(1), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16);
- AddTextPrinterParameterized(a1->unk0.windowId, a1->unk0.fontId, a1->unkTextBuffer, 8, a1->unk0.unkA * 16 + 1, TEXT_SPEED_FF, NULL);
- sub_81C8C64(&a1->unk0, 0);
- CopyWindowToVram(a1->unk0.windowId, 3);
-}
-
-void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 fieldId)
-{
- const u8 *fieldNames[3];
- u8 colors[3];
- u32 r4;
- u32 r5;
- u32 tmp;
- u32 one;
-
- memcpy(fieldNames, sMatchCallFieldNames, sizeof(sMatchCallFieldNames));
- memcpy(colors, sMatchCallFieldColors, sizeof(sMatchCallFieldColors));
-
- r4 = a0->unk0.unkA;
- tmp = fieldId * 2 + 1;
- r4 += tmp;
- r4 &= 0xF;
- FillWindowPixelRect(a0->unk0.windowId, PIXEL_FILL(1), 0, r4 << 4, a0->unk0.unk4, 16);
-
- // This is a fake match. It should be this:
- // AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, r4 << 4 + 1, colors, TEXT_SPEED_FF, fieldNames[fieldId]);
- // But the original GCC does some clever reuse of the `1` constant that the current GCC doesn't.
- one = 1;
- AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, (r4 << 4) + one, colors, one - 2, fieldNames[fieldId]);
- CopyWindowRectToVram(a0->unk0.windowId, 2, 0, r4 << 1, a0->unk0.unk4, 2);
-}
-
-void sub_81C8E54(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2)
-{
- const u8 *str;
- u32 r6;
-
- r6 = (a1->unk0.unkA + sUnknown_0861FBF7[a2]) & 0xF;
-
- str = sub_81CAFD8(a0->windowTopIndex, a2);
- if (str != NULL) {
- sub_81DB620(a1->unk0.windowId, 1, r6 * 2, a1->unk0.unk4 - 1, 2);
- AddTextPrinterParameterized(a1->unk0.windowId, 7, str, 2, (r6 << 4) + 1, TEXT_SPEED_FF, NULL);
- CopyWindowRectToVram(a1->unk0.windowId, 2, 0, r6 * 2, a1->unk0.unk4, 2);
- }
-}
-
-void sub_81C8ED0(void)
-{
- u32 i;
- const struct CompressedSpriteSheet *ptr;
-
- for (i = 0, ptr = sMatchcallArrowSpriteSheet; i < ARRAY_COUNT(sMatchcallArrowSpriteSheet); ptr++, i++)
- {
- LoadCompressedSpriteSheet(ptr);
- }
- Pokenav_AllocAndLoadPalettes(sMatchcallArrowPalette);
-}
-
-void sub_81C8EF8(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
-{
- register u32 spriteId asm("r3");
- s16 temp;
-
- spriteId = (u8)CreateSprite(&sMatchCallRightArrowSprite, a1->unk0.unk2 * 8 + 3, (a1->unk0.unk3 + 1) * 8, 7);
- a1->rightArrow = &gSprites[spriteId];
-
- temp = a1->unk0.unk2 * 8 + (a1->unk0.unk4 - 1) * 4;
- spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8 + a0->visibleEntries * 16, 7);
- a1->downArrow = &gSprites[spriteId];
- a1->downArrow->oam.tileNum += 2;
- a1->downArrow->callback = SpriteCB_MatchCallDownArrow;
-
- spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8, 7);
- a1->upArrow = &gSprites[spriteId];
- a1->upArrow->oam.tileNum += 4;
- a1->upArrow->callback = SpriteCB_MatchCallUpArrow;
-}
-
-void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0)
-{
- DestroySprite(a0->rightArrow);
- DestroySprite(a0->upArrow);
- DestroySprite(a0->downArrow);
- FreeSpriteTilesByTag(0xA);
- FreeSpritePaletteByTag(0x14);
-}
-
-void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, bool32 shouldHide)
-{
- if (shouldHide)
- {
- a0->rightArrow->callback = SpriteCallbackDummy;
- a0->upArrow->callback = SpriteCallbackDummy;
- a0->downArrow->callback = SpriteCallbackDummy;
- }
- else
- {
- a0->rightArrow->callback = SpriteCB_MatchCallRightArrow;
- a0->upArrow->callback = SpriteCB_MatchCallUpArrow;
- a0->downArrow->callback = SpriteCB_MatchCallDownArrow;
- }
- a0->rightArrow->invisible = shouldHide;
- a0->upArrow->invisible = shouldHide;
- a0->downArrow->invisible = shouldHide;
-}
-
-void SpriteCB_MatchCallRightArrow(struct Sprite *sprite)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- sprite->pos2.y = structPtr->unk888.selectedIndexOffset << 4;
-}
-
-void SpriteCB_MatchCallDownArrow(struct Sprite *sprite)
-{
- if (sprite->data[7] == 0 && ShouldShowDownArrow())
- sprite->invisible = FALSE;
- else
- sprite->invisible = TRUE;
-
- if (++sprite->data[0] > 3)
- {
- s16 offset;
-
- sprite->data[0] = 0;
- offset = (sprite->data[1] + 1) & 7;
- sprite->data[1] = offset;
- sprite->pos2.y = offset;
- }
-}
-
-void SpriteCB_MatchCallUpArrow(struct Sprite *sprite)
-{
- if (sprite->data[7] == 0 && ShouldShowUpArrow())
- sprite->invisible = FALSE;
- else
- sprite->invisible = TRUE;
-
- if (++sprite->data[0] > 3)
- {
- s16 offset;
-
- sprite->data[0] = 0;
- offset = (sprite->data[1] + 1) & 7;
- sprite->data[1] = offset;
- sprite->pos2.y = -1 * offset;
- }
-}
-
-void ToggleMatchCallVerticalArrows(bool32 shouldHide)
-{
- struct UnknownSubStruct_81C81D4 *structPtr;
- structPtr = GetSubstructPtr(0x11);
- structPtr->unk0.upArrow->data[7] = shouldHide;
- structPtr->unk0.downArrow->data[7] = shouldHide;
-}
-
-void sub_81C9160(struct MatchCallWindowState *a0, struct MatchCallListTemplate *a1)
-{
- u32 unused1 = a0->unk10 = a1->unk0;
- u32 v0 = a1->unk6;
- u32 zero = 0;
- u32 unused2 = a0->windowTopIndex = v0;
- u32 v1 = a0->listLength = a1->unk4;
-
- a0->unkC = a1->unk8;
- a0->visibleEntries = a1->unkC;
- if (a0->visibleEntries >= (u16)v1)
- {
- a0->windowTopIndex = 0;
- a0->unk4 = 0;
- a0->selectedIndexOffset = v0;
- }
- else
- {
- s32 v2;
- a0->unk4 = a0->listLength - a0->visibleEntries;
- v2 = a0->windowTopIndex + a0->visibleEntries;
- if (v2 > a0->listLength) {
- a0->selectedIndexOffset = v2 - a0->listLength;
- a0->windowTopIndex = v0 - a0->selectedIndexOffset;
- }
- else
- {
- a0->selectedIndexOffset = 0;
- }
- }
-}
-
-u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3)
-{
- register u32 raw_bg asm("r4") = ((a1->bg) << 30);
- u8 bg = raw_bg >> 30;
- u32 unknown = 0;
- struct WindowTemplate window;
- u8 bg_again;
-
- a0->unk0.bg = bg;
- a0->unk0.unk6 = a3;
- a0->unk34 = a2->unk10;
- a0->unk38 = a2->unk14;
- a0->unk0.unk1 = a2->unkD;
- a0->unk0.unk2 = a2->unk9;
- a0->unk0.unk3 = a2->unkB;
- a0->unk0.unk4 = a2->unkA;
- a0->unk0.fontId = a2->unkE;
-
- window.bg = raw_bg >> 30;
- window.tilemapLeft = a2->unk9;
- window.tilemapTop = 0;
- window.width = a2->unkA;
- window.height = 32;
- window.paletteNum = a2->unkD;
- window.baseBlock = a3 + 2;
-
- a0->unk0.windowId = AddWindow(&window);
- if (a0->unk0.windowId == 0xFF)
- {
- return 0;
- }
- else
- {
- a0->unk0.unkA = unknown;
- a0->rightArrow = NULL;
- a0->upArrow = NULL;
- a0->downArrow = NULL;
- return 1;
- }
-} \ No newline at end of file
diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c
new file mode 100644
index 000000000..a7ea1b7dc
--- /dev/null
+++ b/src/pokenav_main_menu.c
@@ -0,0 +1,990 @@
+#include "global.h"
+#include "pokenav.h"
+#include "constants/songs.h"
+#include "sound.h"
+#include "constants/rgb.h"
+#include "palette.h"
+#include "bg.h"
+#include "window.h"
+#include "strings.h"
+#include "graphics.h"
+#include "decompress.h"
+#include "gpu_regs.h"
+#include "menu.h"
+#include "dma3.h"
+
+enum
+{
+ NAVGEAR_GFX_MAIN_MENU,
+ NAVGEAR_GFX_CONDITION_MENU,
+ NAVGEAR_GFX_RIBBONS_MENU,
+ NAVGEAR_GFX_MATCH_CALL_MENU,
+
+ // One of these is for the zoomed-in map, and the other is for the
+ // zoomed-out map. Don't know which is which yet.
+ NAVGEAR_GFX_MAP_MENU_UNK0,
+ NAVGEAR_GFX_MAP_MENU_UNK1,
+
+ NAVGEAR_GFX_PARTY_MENU,
+ NAVGEAR_GFX_SEARCH_MENU,
+ NAVGEAR_GFX_COOL_MENU,
+ NAVGEAR_GFX_BEAUTY_MENU,
+ NAVGEAR_GFX_CUTE_MENU,
+ NAVGEAR_GFX_SMART_MENU,
+ NAVGEAR_GFX_TOUGH_MENU,
+
+ NAVGEAR_GFX_MENUS_END
+};
+
+#define NAVGEAR_GFX_SUBMENUS_START NAVGEAR_GFX_PARTY_MENU
+
+struct PokenavMainMenuResources
+{
+ void (*unk0)(u32);
+ u32 (*unk4)(void);
+ u32 unk8;
+ u32 currentTaskId;
+ u32 unk10;
+ u32 unk14;
+ struct Sprite *spinningNavgear;
+ struct Sprite *leftHeaderSprites[2];
+ struct Sprite *submenuLeftHeaderSprites[2];
+ u8 tilemapBuffer[0x800];
+};
+
+// This struct uses a 32bit tag, and doesn't have a size field.
+// Needed to match LoadLeftHeaderGfxForSubMenu.
+struct CompressedSpriteSheetNoSize
+{
+ const u32 *data; // LZ77 compressed palette data
+ u32 tag;
+};
+
+extern void sub_81CAADC(void);
+void CleanupPokenavMainMenuResources(void);
+void LoadLeftHeaderGfxForSubMenu(u32 arg0);
+void LoadLeftHeaderGfxForMenu(u32 arg0);
+void HideLeftHeaderSubmenuSprites(bool32 arg0);
+void HideLeftHeaderSprites(bool32 arg0);
+void ShowLeftHeaderSprites(u32 arg0, bool32 arg1);
+void ShowLeftHeaderSubmenuSprites(u32 arg0, bool32 arg1);
+void MoveLeftHeader(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3);
+void SpriteCB_MoveLeftHeader(struct Sprite *sprite);
+void InitPokenavMainMenuResources(void);
+void InitHoenMapHeaderSprites(void);
+void sub_81C7B74(void);
+void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 a1, u32 a2);
+u32 LoopedTask_ScrollMenuHeaderDown(s32 a0);
+u32 LoopedTask_ScrollMenuHeaderUp(s32 a0);
+void sub_81C7BF8(u32 a0);
+
+
+void SpriteCB_SpinningNavgear(struct Sprite* sprite);
+u32 LoopedTask_InitPokenavMenu(s32 a0);
+
+const u16 gSpinningNavgearPaletteData[] = INCBIN_U16("graphics/pokenav/icon2.gbapal");
+const u32 gSpinningNavgearGfx[] = INCBIN_U32("graphics/pokenav/icon2.4bpp.lz");
+const u32 gUnused_SpinningNavgearGfx2[] = INCBIN_U32("graphics/pokenav/icon2_unused.4bpp.lz");
+
+const struct BgTemplate gPokenavMainMenuBgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 5,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0,
+ }
+};
+
+const struct WindowTemplate gUnknown_0861FA08[2] =
+{
+ {
+ .bg = 0,
+ .tilemapLeft = 1,
+ .tilemapTop = 22,
+ .width = 16,
+ .height = 2,
+ .paletteNum = 0,
+ .baseBlock = 0x36,
+ },
+ {
+ .bg = 0xFF,
+ .tilemapLeft = 0,
+ .tilemapTop = 0,
+ .width = 0,
+ .height = 0,
+ .paletteNum = 0,
+ .baseBlock = 0,
+ },
+};
+
+const u8 *const (sMenuButtonReminders[12]) =
+{
+ gText_Navgear_ClearButtonList,
+ gText_NavgearMap_ZoomedOutButtons,
+ gText_NavgearMap_ZoomedInButtons,
+ gText_NavgearCondition_MonListButtons,
+ gText_NavgearCondition_MonStatusButtons,
+ gText_NavgearCondition_MarkingButtons,
+ gText_NavgearMatchCall_TrainerListButtons,
+ gText_NavgearMatchCall_CallMenuButtons,
+ gText_NavgearMatchCall_CheckTrainerButtons,
+ gText_NavgearRibbons_MonListButtons,
+ gText_NavgearRibbons_RibbonListButtons,
+ gText_NavgearRibbons_RibbonCheckButtons,
+};
+
+const u8 gMenuButtonReminderColor[4] =
+{
+ 4, 1, 2, 0
+};
+
+static const struct CompressedSpriteSheet gSpinningNavgearSpriteSheet[] =
+{
+ {
+ .data = gSpinningNavgearGfx,
+ .size = 0x1000,
+ .tag = 0,
+ }
+};
+
+static const struct SpritePalette gSpinningNavgearPalette[] =
+{
+ {
+ .data = gSpinningNavgearPaletteData,
+ .tag = 0,
+ },
+ {}
+};
+
+static const struct CompressedSpriteSheet sPokenavHoenMapLeftHeaderSpriteSheet =
+{
+ .data = gPokenavLeftHeaderHoennMap_Gfx,
+ .size = 0xC00,
+ .tag = 2
+};
+
+static const struct CompressedSpriteSheet sPokenavMenuLeftHeaderSpriteSheets[] =
+{
+ [NAVGEAR_GFX_MAIN_MENU] = {
+ .data = gPokenavLeftHeaderMainMenu_Gfx,
+ .size = 0x20,
+ .tag = 3
+ },
+ [NAVGEAR_GFX_CONDITION_MENU] = {
+ .data = gPokenavLeftHeaderCondition_Gfx,
+ .size = 0x20,
+ .tag = 1
+ },
+ [NAVGEAR_GFX_RIBBONS_MENU] = {
+ .data = gPokenavLeftHeaderRibbons_Gfx,
+ .size = 0x20,
+ .tag = 2
+ },
+ [NAVGEAR_GFX_MATCH_CALL_MENU] = {
+ .data = gPokenavLeftHeaderMatchCall_Gfx,
+ .size = 0x20,
+ .tag = 4
+ },
+ [NAVGEAR_GFX_MAP_MENU_UNK0] = {
+ .data = gPokenavLeftHeaderHoennMap_Gfx,
+ .size = 0x20,
+ .tag = 0
+ },
+ [NAVGEAR_GFX_MAP_MENU_UNK1] = {
+ .data = gPokenavLeftHeaderHoennMap_Gfx,
+ .size = 0x40,
+ .tag = 0
+ }
+};
+
+static const struct CompressedSpriteSheetNoSize sPokenavSubMenuLeftHeaderSpriteSheets[] =
+{
+ [NAVGEAR_GFX_PARTY_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
+ .data = gPokenavLeftHeaderParty_Gfx,
+ .tag = 1
+ },
+ [NAVGEAR_GFX_SEARCH_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
+ .data = gPokenavLeftHeaderSearch_Gfx,
+ .tag = 1
+ },
+ [NAVGEAR_GFX_COOL_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
+ .data = gPokenavLeftHeaderCool_Gfx,
+ .tag = 4
+ },
+ [NAVGEAR_GFX_BEAUTY_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
+ .data = gPokenavLeftHeaderBeauty_Gfx,
+ .tag = 1
+ },
+ [NAVGEAR_GFX_CUTE_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
+ .data = gPokenavLeftHeaderCute_Gfx,
+ .tag = 2
+ },
+ [NAVGEAR_GFX_SMART_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
+ .data = gPokenavLeftHeaderSmart_Gfx,
+ .tag = 0
+ },
+ [NAVGEAR_GFX_TOUGH_MENU - NAVGEAR_GFX_SUBMENUS_START] = {
+ .data = gPokenavLeftHeaderTough_Gfx,
+ .tag = 0
+ }
+};
+
+static const struct OamData sSpinningNavgearSpriteOam =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0, // FIXME: Use SPRITE_SHAPE
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2, // FIXME: Use SPRITE_SIZE
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const union AnimCmd sSpinningNavgearAnims[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(16, 8),
+ ANIMCMD_FRAME(32, 8),
+ ANIMCMD_FRAME(48, 8),
+ ANIMCMD_FRAME(64, 8),
+ ANIMCMD_FRAME(80, 8),
+ ANIMCMD_FRAME(96, 8),
+ ANIMCMD_FRAME(112, 8),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const sSpinningNavgearAnimTable[] =
+{
+ sSpinningNavgearAnims
+};
+
+static const struct SpriteTemplate sSpinningNavgearSpriteTemplate =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &sSpinningNavgearSpriteOam,
+ .anims = sSpinningNavgearAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_SpinningNavgear
+};
+
+static const struct OamData sPokenavLeftHeaderHoenMapSpriteOam =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct OamData sUnknown_0861FB24 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct SpriteTemplate sPokenavLeftHeaderHoenMapSpriteTemplate =
+{
+ .tileTag = 2,
+ .paletteTag = 1,
+ .oam = &sPokenavLeftHeaderHoenMapSpriteOam,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate sUnknown_0861FB44 =
+{
+ .tileTag = 2,
+ .paletteTag = 2,
+ .oam = &sUnknown_0861FB24,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+bool32 InitPokenavMainMenu(void)
+{
+ struct PokenavMainMenuResources *structPtr;
+
+ structPtr = AllocSubstruct(0, sizeof(struct PokenavMainMenuResources));
+ if (structPtr == NULL)
+ return FALSE;
+
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ structPtr->currentTaskId = CreateLoopedTask(LoopedTask_InitPokenavMenu, 1);
+ return TRUE;
+}
+
+u32 PokenavMainMenuLoopedTaskIsActive(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+ return IsLoopedTaskActive(structPtr->currentTaskId);
+}
+
+void ShutdownPokenav(void)
+{
+ PlaySE(SE_PN_OFF);
+ sub_81CAADC();
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
+}
+
+bool32 WaitForPokenavShutdownFade(void)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_81C99D4();
+ CleanupPokenavMainMenuResources();
+ FreeAllWindowBuffers();
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+u32 LoopedTask_InitPokenavMenu(s32 a0)
+{
+ struct PokenavMainMenuResources *structPtr;
+
+ switch (a0)
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ FreeAllWindowBuffers();
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gPokenavMainMenuBgTemplates, ARRAY_COUNT(gPokenavMainMenuBgTemplates));
+ ResetBgPositions();
+ reset_temp_tile_data_buffers();
+ return LT_INC_AND_CONTINUE;
+ case 1:
+ structPtr = GetSubstructPtr(0);
+ decompress_and_copy_tile_data_to_vram(0, &gPokenavHeader_Gfx, 0, 0, 0);
+ SetBgTilemapBuffer(0, structPtr->tilemapBuffer);
+ CopyToBgTilemapBuffer(0, &gPokenavHeader_Tilemap, 0, 0);
+ CopyPaletteIntoBufferUnfaded(gPokenavHeader_Pal, 0, 0x20);
+ CopyBgTilemapBufferToVram(0);
+ return LT_INC_AND_PAUSE;
+ case 2:
+ if (free_temp_tile_data_buffers_if_possible())
+ return LT_PAUSE;
+
+ sub_81C7B74();
+ return LT_INC_AND_PAUSE;
+ case 3:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return LT_PAUSE;
+
+ InitPokenavMainMenuResources();
+ InitHoenMapHeaderSprites();
+ ShowBg(0);
+ return LT_FINISH;
+ default:
+ return LT_FINISH;
+ }
+}
+
+void sub_81C7834(void *func1, void *func2) // Fix types later.
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+ structPtr->unk0 = func1;
+ structPtr->unk4 = func2;
+ structPtr->unk8 = 0;
+}
+
+void sub_81C7850(u32 a0)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+ structPtr->unk8 = 0;
+ structPtr->unk0(a0);
+}
+
+u32 sub_81C786C(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+ return structPtr->unk4();
+}
+
+void sub_81C7880(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+ structPtr->currentTaskId = CreateLoopedTask(LoopedTask_ScrollMenuHeaderDown, 4);
+}
+
+void sub_81C78A0(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+ structPtr->currentTaskId = CreateLoopedTask(LoopedTask_ScrollMenuHeaderUp, 4);
+}
+
+bool32 MainMenuLoopedTaskIsBusy(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+ return IsLoopedTaskActive(structPtr->currentTaskId);
+}
+
+u32 LoopedTask_ScrollMenuHeaderDown(s32 a0)
+{
+ switch (a0)
+ {
+ default:
+ return LT_FINISH;
+ case 1:
+ return LT_INC_AND_PAUSE;
+ case 0:
+ return LT_INC_AND_PAUSE;
+ case 2:
+ if (ChangeBgY(0, 384, 1) >= 0x2000u)
+ {
+ ChangeBgY(0, 0x2000, 0);
+ return LT_FINISH;
+ }
+
+ return LT_PAUSE;
+ }
+}
+
+u32 LoopedTask_ScrollMenuHeaderUp(s32 a0)
+{
+ if (ChangeBgY(0, 384, 2) <= 0)
+ {
+ ChangeBgY(0, 0, 0);
+ return 4;
+ }
+ return 2;
+}
+
+void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size)
+{
+ CpuCopy16(palette, gPlttBufferUnfaded + bufferOffset, size);
+}
+
+void Pokenav_AllocAndLoadPalettes(const struct SpritePalette *palettes)
+{
+ const struct SpritePalette *current;
+ u32 index;
+
+ for (current = palettes; current->data != NULL; current++)
+ {
+ index = AllocSpritePalette(current->tag);
+ if (index == 0xFF)
+ {
+ break;
+ }
+ else
+ {
+ index = (index * 16) + 0x100;
+ CopyPaletteIntoBufferUnfaded(current->data, index, 0x20);
+ }
+ }
+}
+
+void sub_81C7990(u32 a0, u16 a1)
+{
+ CpuFill16(a1, gPlttBufferFaded + 0x100 + (a0 * 16), 16 * sizeof(u16));
+}
+
+__attribute__((naked))
+void sub_81C79BC(u16 *a0, u16 *a1, u32 a2, u32 a3, u32 a4, u32 a5)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0xC\n\
+ str r0, [sp]\n\
+ str r1, [sp, 0x4]\n\
+ mov r10, r2\n\
+ str r3, [sp, 0x8]\n\
+ ldr r0, [sp, 0x2C]\n\
+ cmp r0, 0\n\
+ bne _081C79E4\n\
+ ldr r2, =0x001fffff\n\
+ mov r1, r10\n\
+ ands r2, r1\n\
+ ldr r0, [sp]\n\
+ b _081C79F4\n\
+ .pool\n\
+_081C79E4:\n\
+ ldr r2, [sp, 0x2C]\n\
+ ldr r0, [sp, 0x8]\n\
+ cmp r2, r0\n\
+ blt _081C7A00\n\
+ ldr r2, =0x001fffff\n\
+ mov r1, r10\n\
+ ands r2, r1\n\
+ ldr r0, [sp, 0x4]\n\
+_081C79F4:\n\
+ ldr r1, [sp, 0x30]\n\
+ bl CpuSet\n\
+ b _081C7AAE\n\
+ .pool\n\
+_081C7A00:\n\
+ movs r2, 0x1\n\
+ negs r2, r2\n\
+ add r10, r2\n\
+ b _081C7AA6\n\
+_081C7A08:\n\
+ ldr r1, [sp]\n\
+ ldrh r0, [r1]\n\
+ movs r2, 0x1F\n\
+ mov r9, r2\n\
+ mov r1, r9\n\
+ ands r1, r0\n\
+ mov r9, r1\n\
+ lsls r0, 16\n\
+ lsrs r2, r0, 21\n\
+ movs r1, 0x1F\n\
+ ands r1, r2\n\
+ mov r8, r1\n\
+ lsrs r7, r0, 26\n\
+ movs r2, 0x1F\n\
+ ands r7, r2\n\
+ ldr r0, [sp, 0x4]\n\
+ ldrh r4, [r0]\n\
+ movs r0, 0x1F\n\
+ ands r0, r4\n\
+ mov r1, r9\n\
+ subs r0, r1\n\
+ lsls r0, 8\n\
+ ldr r1, [sp, 0x8]\n\
+ bl __divsi3\n\
+ ldr r2, [sp, 0x2C]\n\
+ adds r6, r0, 0\n\
+ muls r6, r2\n\
+ asrs r6, 8\n\
+ lsls r4, 16\n\
+ lsrs r0, r4, 21\n\
+ movs r1, 0x1F\n\
+ ands r0, r1\n\
+ mov r2, r8\n\
+ subs r0, r2\n\
+ lsls r0, 8\n\
+ ldr r1, [sp, 0x8]\n\
+ bl __divsi3\n\
+ ldr r1, [sp, 0x2C]\n\
+ adds r5, r0, 0\n\
+ muls r5, r1\n\
+ asrs r5, 8\n\
+ lsrs r4, 26\n\
+ movs r2, 0x1F\n\
+ ands r4, r2\n\
+ subs r4, r7\n\
+ lsls r4, 8\n\
+ adds r0, r4, 0\n\
+ ldr r1, [sp, 0x8]\n\
+ bl __divsi3\n\
+ ldr r1, [sp, 0x2C]\n\
+ muls r0, r1\n\
+ asrs r0, 8\n\
+ add r6, r9\n\
+ movs r2, 0x1F\n\
+ ands r6, r2\n\
+ add r5, r8\n\
+ ands r5, r2\n\
+ adds r0, r7, r0\n\
+ ands r0, r2\n\
+ lsls r0, 10\n\
+ lsls r5, 5\n\
+ orrs r0, r5\n\
+ orrs r0, r6\n\
+ ldr r1, [sp, 0x30]\n\
+ strh r0, [r1]\n\
+ ldr r2, [sp]\n\
+ adds r2, 0x2\n\
+ str r2, [sp]\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r0, 0x2\n\
+ str r0, [sp, 0x4]\n\
+ adds r1, 0x2\n\
+ str r1, [sp, 0x30]\n\
+ movs r1, 0x1\n\
+ negs r1, r1\n\
+ add r10, r1\n\
+_081C7AA6:\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r10, r0\n\
+ bne _081C7A08\n\
+_081C7AAE:\n\
+ add sp, 0xC\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided");
+}
+
+void sub_81C7AC0(s32 a0)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ switch (a0)
+ {
+ case 0:
+ BeginNormalPaletteFade(structPtr->unk14, -2, 0, 16, RGB_BLACK);
+ break;
+ case 1:
+ BeginNormalPaletteFade(structPtr->unk14, -2, 16, 0, RGB_BLACK);
+ break;
+ case 2:
+ BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 16, RGB_BLACK);
+ break;
+ case 3:
+ BeginNormalPaletteFade(0xFFFFFFFF, -2, 16, 0, RGB_BLACK);
+ break;
+ }
+}
+
+bool32 IsPaletteFadeActive(void)
+{
+ return gPaletteFade.active;
+}
+
+void sub_81C7B40(void)
+{
+ BlendPalettes(0xFFFEFFFE, 16, RGB_BLACK);
+}
+
+void InitBgTemplates(const struct BgTemplate *templates, s32 count)
+{
+ s32 i;
+
+ for (i = 0; i < count; i++)
+ InitBgFromTemplate(templates++);
+}
+
+void sub_81C7B74(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ InitWindows(&gUnknown_0861FA08[0]);
+ structPtr->unk10 = 0;
+ sub_81C7BF8(structPtr->unk10);
+ PutWindowTilemap(structPtr->unk10);
+ CopyWindowToVram(structPtr->unk10, 3); // TODO: Use a defined constant here.
+}
+
+void sub_81C7BA4(u32 a0)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ sub_81C7BF8(structPtr->unk10);
+ AddTextPrinterParameterized3(structPtr->unk10, 1, 0, 1, gMenuButtonReminderColor, 0, sMenuButtonReminders[a0]);
+}
+
+bool32 IsDma3ManagerBusyWithBgCopy_(void)
+{
+ return IsDma3ManagerBusyWithBgCopy();
+}
+
+void sub_81C7BF8(u32 windowId)
+{
+ FillWindowPixelBuffer(windowId, PIXEL_FILL(4));
+ FillWindowPixelRect(windowId, PIXEL_FILL(5), 0, 0, 0x80, 1);
+}
+
+void InitPokenavMainMenuResources(void)
+{
+ s32 i;
+ u8 spriteId;
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ for (i = 0; i < ARRAY_COUNT(gSpinningNavgearSpriteSheet); i++)
+ LoadCompressedSpriteSheet(&gSpinningNavgearSpriteSheet[i]);
+
+ Pokenav_AllocAndLoadPalettes(gSpinningNavgearPalette);
+ structPtr->unk14 = ~1 & ~(0x10000 << IndexOfSpritePaletteTag(0));
+ spriteId = CreateSprite(&sSpinningNavgearSpriteTemplate, 220, 12, 0);
+ structPtr->spinningNavgear = &gSprites[spriteId];
+}
+
+void CleanupPokenavMainMenuResources(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ DestroySprite(structPtr->spinningNavgear);
+ FreeSpriteTilesByTag(0);
+ FreeSpritePaletteByTag(0);
+}
+
+void SpriteCB_SpinningNavgear(struct Sprite *sprite)
+{
+ // If the background starts scrolling, follow it.
+ sprite->pos2.y = (GetBgY(0) / 256u) * -1;
+}
+
+struct Sprite *PauseSpinningNavgearSprite(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ structPtr->spinningNavgear->callback = SpriteCallbackDummy;
+ return structPtr->spinningNavgear;
+}
+
+void ResumeSpinningNavgearSprite(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ structPtr->spinningNavgear->pos1.x = 220;
+ structPtr->spinningNavgear->pos1.y = 12;
+ structPtr->spinningNavgear->callback = SpriteCB_SpinningNavgear;
+ structPtr->spinningNavgear->invisible = FALSE;
+ structPtr->spinningNavgear->oam.priority = 0;
+ structPtr->spinningNavgear->subpriority = 0;
+}
+
+void InitHoenMapHeaderSprites(void)
+{
+ s32 i, spriteId;
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ LoadCompressedSpriteSheet(&sPokenavHoenMapLeftHeaderSpriteSheet);
+ AllocSpritePalette(1);
+ AllocSpritePalette(2);
+ for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
+ {
+ spriteId = CreateSprite(&sPokenavLeftHeaderHoenMapSpriteTemplate, 0, 0, 1);
+ structPtr->leftHeaderSprites[i] = &gSprites[spriteId];
+ structPtr->leftHeaderSprites[i]->invisible = TRUE;
+ structPtr->leftHeaderSprites[i]->pos2.x = i * 64;
+
+ spriteId = CreateSprite(&sUnknown_0861FB44, 0, 0, 2);
+ structPtr->submenuLeftHeaderSprites[i] = &gSprites[spriteId];
+ structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE;
+ structPtr->submenuLeftHeaderSprites[i]->pos2.x = i * 32;
+ structPtr->submenuLeftHeaderSprites[i]->pos2.y = 18;
+ structPtr->submenuLeftHeaderSprites[i]->oam.tileNum += (i * 8) + 64;
+ }
+}
+
+void LoadLeftHeaderGfxForIndex(u32 arg0)
+{
+ if (arg0 < NAVGEAR_GFX_SUBMENUS_START)
+ LoadLeftHeaderGfxForMenu(arg0);
+ else
+ LoadLeftHeaderGfxForSubMenu(arg0 - NAVGEAR_GFX_SUBMENUS_START);
+}
+
+void sub_81C7E14(u32 arg0)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ if (arg0 == 4)
+ structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 32;
+ else
+ structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 64;
+}
+
+void LoadLeftHeaderGfxForMenu(u32 index)
+{
+ struct PokenavMainMenuResources *structPtr;
+ u32 size, tag;
+
+ if (index >= NAVGEAR_GFX_SUBMENUS_START)
+ return;
+
+ structPtr = GetSubstructPtr(0);
+ tag = sPokenavMenuLeftHeaderSpriteSheets[index].tag;
+ size = GetDecompressedDataSize(sPokenavMenuLeftHeaderSpriteSheets[index].data);
+ LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(1) * 16) + 0x100, 0x20);
+ LZ77UnCompWram(sPokenavMenuLeftHeaderSpriteSheets[index].data, gDecompressionBuffer);
+ RequestDma3Copy(gDecompressionBuffer, (void *)VRAM + 0x10000 + (GetSpriteTileStartByTag(2) * 32), size, 1);
+ structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + sPokenavMenuLeftHeaderSpriteSheets[index].size;
+
+ if (index == NAVGEAR_GFX_MAP_MENU_UNK0 || index == NAVGEAR_GFX_MAP_MENU_UNK1)
+ structPtr->leftHeaderSprites[1]->pos2.x = 56;
+ else
+ structPtr->leftHeaderSprites[1]->pos2.x = 64;
+}
+
+void LoadLeftHeaderGfxForSubMenu(u32 arg0)
+{
+ u32 size, tag;
+
+ if (arg0 >= NAVGEAR_GFX_MENUS_END - NAVGEAR_GFX_SUBMENUS_START)
+ return;
+
+ tag = sPokenavSubMenuLeftHeaderSpriteSheets[arg0].tag;
+ size = GetDecompressedDataSize(sPokenavSubMenuLeftHeaderSpriteSheets[arg0].data);
+ LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(2) * 16) + 0x100, 0x20);
+ LZ77UnCompWram(sPokenavSubMenuLeftHeaderSpriteSheets[arg0].data, &gDecompressionBuffer[0x1000]);
+ RequestDma3Copy(&gDecompressionBuffer[0x1000], (void *)VRAM + 0x10800 + (GetSpriteTileStartByTag(2) * 32), size, 1);
+}
+
+void sub_81C7FA0(u32 arg0, bool32 arg1, bool32 arg2)
+{
+ u32 var;
+
+ if (!arg1)
+ var = 0x30;
+ else
+ var = 0x10;
+
+ if (arg0 < 6)
+ ShowLeftHeaderSprites(var, arg2);
+ else
+ ShowLeftHeaderSubmenuSprites(var, arg2);
+}
+
+void sub_81C7FC4(u32 arg0, bool32 arg1)
+{
+ if (arg0 < 6)
+ HideLeftHeaderSprites(arg1);
+ else
+ HideLeftHeaderSubmenuSprites(arg1);
+}
+
+void sub_81C7FDC(void)
+{
+ s32 i;
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
+ {
+ structPtr->leftHeaderSprites[i]->invisible = TRUE;
+ structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE;
+ }
+}
+
+bool32 sub_81C8010(void)
+{
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ if (structPtr->leftHeaderSprites[0]->callback == SpriteCallbackDummy && structPtr->submenuLeftHeaderSprites[0]->callback == SpriteCallbackDummy)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+void ShowLeftHeaderSprites(u32 startY, bool32 isOnRightSide)
+{
+ s32 start, end, i;
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ if (!isOnRightSide)
+ start = -96, end = 32;
+ else
+ start = 256, end = 160;
+
+ for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
+ {
+ structPtr->leftHeaderSprites[i]->pos1.y = startY;
+ MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12);
+ }
+}
+
+void ShowLeftHeaderSubmenuSprites(u32 startY, bool32 isOnRightSide)
+{
+ s32 start, end, i;
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ if (!isOnRightSide)
+ start = -96, end = 16;
+ else
+ start = 256, end = 192;
+
+ for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++)
+ {
+ structPtr->submenuLeftHeaderSprites[i]->pos1.y = startY;
+ MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12);
+ }
+}
+
+void HideLeftHeaderSprites(bool32 isOnRightSide)
+{
+ s32 start, end, i;
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ if (!isOnRightSide)
+ start = 32, end = -96;
+ else
+ start = 192, end = 256;
+
+ for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
+ {
+ MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12);
+ }
+}
+
+void HideLeftHeaderSubmenuSprites(bool32 isOnRightSide)
+{
+ s32 start, end, i;
+ struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0);
+
+ if (!isOnRightSide)
+ start = 16, end = -96;
+ else
+ start = 192, end = 256;
+
+ for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++)
+ {
+ MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12);
+ }
+}
+
+void MoveLeftHeader(struct Sprite *sprite, s32 startX, s32 endX, s32 duration)
+{
+ sprite->pos1.x = startX;
+ sprite->data[0] = startX * 16;
+ sprite->data[1] = (endX - startX) * 16 / duration;
+ sprite->data[2] = duration;
+ sprite->data[7] = endX;
+ sprite->callback = SpriteCB_MoveLeftHeader;
+}
+
+void SpriteCB_MoveLeftHeader(struct Sprite *sprite)
+{
+ if (sprite->data[2] != 0)
+ {
+ sprite->data[2]--;
+ sprite->data[0] += sprite->data[1];
+ sprite->pos1.x = sprite->data[0] >> 4;
+ if (sprite->pos1.x < -16 || sprite->pos1.x > 256)
+ sprite->invisible = TRUE;
+ else
+ sprite->invisible = FALSE;
+ }
+ else
+ {
+ sprite->pos1.x = sprite->data[7];
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
diff --git a/src/pokenav_match_call.c b/src/pokenav_match_call_data.c
index 1f621922d..1f621922d 100644
--- a/src/pokenav_match_call.c
+++ b/src/pokenav_match_call_data.c
diff --git a/src/pokenav_match_call_ui.c b/src/pokenav_match_call_ui.c
new file mode 100644
index 000000000..7443c0bdb
--- /dev/null
+++ b/src/pokenav_match_call_ui.c
@@ -0,0 +1,1266 @@
+#include "global.h"
+#include "pokenav.h"
+#include "window.h"
+#include "strings.h"
+#include "text.h"
+#include "bg.h"
+#include "menu.h"
+#include "decompress.h"
+
+struct UnknownSubSubStruct_0203CF40 {
+ u8 bg;
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+ u8 unk4;
+ u8 fontId;
+ u16 unk6;
+ u16 windowId;
+ u16 unkA;
+ u16 unkC;
+ u16 unkE;
+};
+
+struct MatchCallWindowState {
+ // The index of the element at the top of the window.
+ u16 windowTopIndex;
+ u16 listLength;
+ u16 unk4;
+ // The index of the cursor, relative to the top of the window.
+ u16 selectedIndexOffset;
+ u16 visibleEntries;
+ u16 unkA;
+ u32 unkC;
+ u32 unk10;
+};
+
+struct UnknownInnerStruct_81C81D4
+{
+ struct UnknownSubSubStruct_0203CF40 unk0;
+ u32 unk10;
+ u32 unk14;
+ u32 unk18;
+ u32 unk1C;
+ s32 unk20;
+ s32 unk24;
+ u32 unk28;
+ s32 unk2C;
+ u32 unk30;
+ void (*unk34)(u32, u8*);
+ void (*unk38)(u16, u32, u32);
+ struct Sprite *rightArrow;
+ struct Sprite *upArrow;
+ struct Sprite *downArrow;
+ u8 unkTextBuffer[0x40];
+};
+
+// Generally at index 0x11 (17)
+struct UnknownSubStruct_81C81D4
+{
+ struct UnknownInnerStruct_81C81D4 unk0;
+ u8 tilemapBuffer[0x800];
+ struct MatchCallWindowState unk888;
+ u32 unk89C;
+ u32 unk8A0;
+};
+
+struct MatchCallListTemplate
+{
+ u32 unk0;
+ u16 unk4;
+ u16 unk6;
+ u8 unk8;
+ u8 unk9;
+ u8 unkA;
+ u8 unkB;
+ u8 unkC;
+ u8 unkD;
+ u8 unkE;
+ void (*unk10)(u32, u8 *a1);
+ void (*unk14)(u16 a0, u32 a1, u32 a2);
+};
+
+extern void sub_81CBD48(u16 windowId, u32 a1);
+extern void sub_81DB620(u32 windowId, u32 a1, u32 a2, u32 a3, u32 a4);
+extern u8 *sub_81CAFD8(u16 a0, u32 a1);
+
+void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0);
+u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3);
+void sub_81C9160(struct MatchCallWindowState *a0, struct MatchCallListTemplate *a1);
+void SpriteCB_MatchCallUpArrow(struct Sprite *sprite);
+void SpriteCB_MatchCallDownArrow(struct Sprite *sprite);
+void SpriteCB_MatchCallRightArrow(struct Sprite *sprite);
+void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
+void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0);
+void sub_81C8EF8(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
+void sub_81C8ED0(void);
+void sub_81C8E54(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2);
+void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 a1);
+void sub_81C8D4C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
+void sub_81C8CB4(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
+void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2);
+void sub_81C8568(s32 a0, struct UnknownInnerStruct_81C81D4 *a1);
+void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownInnerStruct_81C81D4 *a5);
+void sub_81C837C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1);
+void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0);
+u32 LoopedTask_sub_81C8254(s32 a0);
+bool32 sub_81C83E0(void);
+u32 LoopedTask_sub_81C83F0(s32 a0);
+u32 LoopedTask_sub_81C85A0(s32 a0);
+u32 LoopedTask_sub_81C8870(s32 a0);
+u32 LoopedTask_sub_81C8A28(s32 a0);
+u32 LoopedTask_sub_81C8958(s32 a0);
+
+static const u16 sMatchcallArrowPaletteData[] = INCBIN_U16("graphics/pokenav/arrows_matchcall.gbapal");
+static const u32 sMatchcallArrowSpriteSheetData[] = INCBIN_U32("graphics/pokenav/arrows_matchcall.4bpp.lz");
+
+static const u8 sPokenavColors_0861FBE4[] =
+{
+ 0, 2, 5
+};
+
+static const u8 *const sMatchCallFieldNames[] =
+{
+ gText_NavgearMatchCall_Strategy,
+ gText_NavgearMatchCall_TrainerPokemon,
+ gText_NavgearMatchCall_SelfIntroduction
+};
+
+static const u8 sMatchCallFieldColors[] =
+{
+ 1, 4, 5
+};
+
+static const u8 sUnknown_0861FBF7[] =
+{
+ 2, 4, 6, 7, 0
+};
+
+static const struct CompressedSpriteSheet sMatchcallArrowSpriteSheet[] =
+{
+ {
+ .data = sMatchcallArrowSpriteSheetData,
+ .size = 192,
+ .tag = 0xA
+ }
+};
+
+static const struct SpritePalette sMatchcallArrowPalette[] =
+{
+ {
+ .data = sMatchcallArrowPaletteData,
+ .tag = 0x14
+ },
+ {}
+};
+
+static const struct OamData sMatchCallRightArrowSpriteOam =
+{
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
+ .shape = 2, //SPRITE_SHAPE(16x8),
+ .x = 0,
+ .size = 0, //SPRITE_SIZE(16x8),
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0
+};
+
+static const struct SpriteTemplate sMatchCallRightArrowSprite =
+{
+ .tileTag = 0xA,
+ .paletteTag = 0x14,
+ .oam = &sMatchCallRightArrowSpriteOam,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_MatchCallRightArrow
+};
+
+static const struct OamData sMatchCallUpDownArrowSpriteOam =
+{
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .bpp = ST_OAM_4BPP,
+ .shape = 1, //SPRITE_SHAPE(8x16),
+ .x = 0,
+ .size = 0, //SPRITE_SIZE(8x16),
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0
+};
+
+static const struct SpriteTemplate sMatchCallUpDownArrowSprite =
+{
+ .tileTag = 0xA,
+ .paletteTag = 0x14,
+ .oam = &sMatchCallUpDownArrowSpriteOam,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+EWRAM_DATA u32 gUnknown_0203CF44 = 0;
+
+bool32 sub_81C81D4(const struct BgTemplate *arg0, struct MatchCallListTemplate *arg1, s32 arg2)
+{
+ u32 v1;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+
+ structPtr = AllocSubstruct(0x11, sizeof(struct UnknownSubStruct_81C81D4));
+
+ if (structPtr == NULL)
+ return FALSE;
+
+ sub_81C9160(&structPtr->unk888, arg1);
+
+ v1 = sub_81C91AC(&structPtr->unk0, arg0, arg1, arg2);
+ if (v1 == 0)
+ return FALSE;
+
+ CreateLoopedTask(LoopedTask_sub_81C8254, 6);
+ return TRUE;
+}
+
+bool32 sub_81C8224(void)
+{
+ return FuncIsActiveLoopedTask(LoopedTask_sub_81C8254);
+}
+
+void sub_81C8234(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+
+ structPtr = GetSubstructPtr(0x11);
+ sub_81C8FE0(&structPtr->unk0);
+ RemoveWindow(structPtr->unk0.unk0.windowId);
+ FreePokenavSubstruct(0x11);
+}
+
+u32 LoopedTask_sub_81C8254(s32 a0)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+
+ if (IsDma3ManagerBusyWithBgCopy())
+ return 2;
+
+ structPtr = GetSubstructPtr(0x11);
+
+ switch (a0)
+ {
+ case 0:
+ sub_81C82E4(structPtr);
+ return 0;
+ case 1:
+ sub_81C835C(&structPtr->unk0.unk0);
+ return 0;
+ case 2:
+ sub_81C837C(&structPtr->unk888, &structPtr->unk0);
+ return 0;
+ case 3:
+ if (sub_81C83E0())
+ {
+ return 2;
+ }
+ else
+ {
+ sub_81C8ED0();
+ return 1;
+ }
+ case 4:
+ sub_81C8EF8(&structPtr->unk888, &structPtr->unk0);
+ return 4;
+ default:
+ return 4;
+ }
+}
+
+void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0)
+{
+ u16 v1 = (a0->unk0.unk0.unk1 << 12) | a0->unk0.unk0.unk6;
+ // TODO: When #553 is merged, use a PALETTE_NUM_TO_FILL_VALUE(1) macro here...
+ sub_8199DF0(a0->unk0.unk0.bg, 0x11, a0->unk0.unk0.unk6, 1);
+ // ...and PALETTE_NUM_TO_FILL_VALUE(4) here.
+ sub_8199DF0(a0->unk0.unk0.bg, 0x44, a0->unk0.unk0.unk6 + 1, 1);
+ SetBgTilemapBuffer(a0->unk0.unk0.bg, a0->tilemapBuffer);
+ FillBgTilemapBufferRect_Palette0(a0->unk0.unk0.bg, v1, 0, 0, 32, 32);
+ ChangeBgY(a0->unk0.unk0.bg, 0, 0);
+ ChangeBgX(a0->unk0.unk0.bg, 0, 0);
+ ChangeBgY(a0->unk0.unk0.bg, a0->unk0.unk0.unk3 << 11, 2);
+ CopyBgTilemapBufferToVram(a0->unk0.unk0.bg);
+}
+
+void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0)
+{
+ FillWindowPixelBuffer(a0->windowId, PIXEL_FILL(1));
+ PutWindowTilemap(a0->windowId);
+ CopyWindowToVram(a0->windowId, 1);
+}
+
+void sub_81C837C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
+{
+ s32 v1;
+ s32 v2;
+
+ // TODO: Clean this up.
+ v1 = a0->listLength - a0->windowTopIndex;
+ v2 = a0->visibleEntries;
+ if (v1 > a0->visibleEntries)
+ v1 = v2;
+ sub_81C83AC(a0->unk10, a0->windowTopIndex, v1, a0->unkC, 0, a1);
+}
+
+void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownInnerStruct_81C81D4 *a5)
+{
+ if (a2 == 0)
+ return;
+
+ a5->unk1C = a0 + a1 * a3;
+ a5->unk18 = a3;
+ a5->unk0.unkC = 0;
+ a5->unk0.unkE = a2;
+ a5->unk14 = a1;
+ a5->unk10 = a4;
+ CreateLoopedTask(LoopedTask_sub_81C83F0, 5);
+}
+
+bool32 sub_81C83E0(void)
+{
+ return FuncIsActiveLoopedTask(LoopedTask_sub_81C83F0);
+}
+
+u32 LoopedTask_sub_81C83F0(s32 a0)
+{
+ struct UnknownInnerStruct_81C81D4 *structPtr;
+ u32 v1;
+
+ structPtr = &((struct UnknownSubStruct_81C81D4*)GetSubstructPtr(0x11))->unk0;
+ switch (a0)
+ {
+ case 0:
+ v1 = (structPtr->unk0.unkA + structPtr->unk0.unkC + structPtr->unk10) & 0xF;
+ structPtr->unk34(structPtr->unk1C, structPtr->unkTextBuffer);
+ if (structPtr->unk38 != NULL)
+ // Accessing unk0.windowId as if it were a u16...?
+ // It's accessed as a u8 again in the very next line...
+ structPtr->unk38(*(u16*)(&structPtr->unk0.windowId), structPtr->unk14, v1);
+
+ AddTextPrinterParameterized(structPtr->unk0.windowId, structPtr->unk0.fontId, structPtr->unkTextBuffer, 8, (v1 << 4) + 1, 255, NULL);
+
+ if (++structPtr->unk0.unkC >= structPtr->unk0.unkE)
+ {
+ if (structPtr->unk38 != NULL)
+ CopyWindowToVram(structPtr->unk0.windowId, 3);
+ else
+ CopyWindowToVram(structPtr->unk0.windowId, 2);
+ return 0;
+ }
+ else
+ {
+ structPtr->unk1C += structPtr->unk18;
+ structPtr->unk14++;
+ return 3;
+ }
+ case 1:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return 2;
+ else
+ return 4;
+ default:
+ return 4;
+ }
+}
+
+bool32 ShouldShowUpArrow(void)
+{
+ u16 v1;
+ s32 v2;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+
+ return structPtr->unk888.windowTopIndex != 0;
+}
+
+bool32 ShouldShowDownArrow(void)
+{
+ struct MatchCallWindowState *subPtr;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ subPtr = &structPtr->unk888;
+
+ return subPtr->windowTopIndex + subPtr->visibleEntries < subPtr->listLength;
+}
+
+
+#ifdef NONMATCHING
+// This has some register renaming issues (r4, r5, and r6 are all switched around), and
+// for some reason it's creating two copies of subPtr->unk0.
+// TODO: Now I know why it's making two copies - one of them is UnknownInnerStruct_81C81D4.
+void MatchCall_MoveWindow(s32 a0, bool32 a1)
+{
+ s32 v1;
+ struct MatchCallWindowState *subPtr;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ subPtr = &structPtr->unk888;
+
+ if (a0 < 0)
+ {
+ // This is where the issue is. subPtr->windowTopIndex is being stored in r1 and then copied to
+ // r2... and then r2 is read for the if statement, r1 is read for the function call,
+ // and then both are clobbered as expected. Between those two uses, no writes to r1/r2
+ // happen; it doesn't need to be duplicated/moved at all.
+ if (subPtr->windowTopIndex + a0 < 0)
+ v1 = -1 * subPtr->windowTopIndex;
+ else
+ v1 = a0;
+ if (a1)
+ sub_81C83AC(subPtr->unk10, subPtr->windowTopIndex + v1, v1 * -1, subPtr->unkC, v1, structPtr);
+ }
+ else if (a1)
+ {
+
+ gUnknown_0203CF44 = subPtr->windowTopIndex + subPtr->visibleEntries;
+ if ((s32)(gUnknown_0203CF44) + a0 >= (s32)subPtr->listLength)
+ v1 = subPtr->listLength - gUnknown_0203CF44;
+ else
+ v1 = a0;
+
+ sub_81C83AC(subPtr->unk10, gUnknown_0203CF44, v1, subPtr->unkC, subPtr->visibleEntries, structPtr);
+ // Needed to prevent GCC from combining the two sub_81C83AC calls.
+ asm("");
+ }
+ else
+ {
+ v1 = a0;
+ }
+
+ sub_81C8568(v1, structPtr);
+ subPtr->windowTopIndex++;
+}
+#else
+NAKED
+void MatchCall_MoveWindow(s32 a0, bool32 a1)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ sub sp, 0x8\n\
+ adds r6, r0, 0\n\
+ adds r4, r1, 0\n\
+ movs r0, 0x11\n\
+ bl GetSubstructPtr\n\
+ adds r7, r0, 0\n\
+ ldr r0, =0x00000888\n\
+ adds r5, r7, r0\n\
+ cmp r6, 0\n\
+ bge _081C8524\n\
+ ldrh r1, [r5]\n\
+ adds r0, r1, r6\n\
+ cmp r0, 0\n\
+ bge _081C850A\n\
+ negs r6, r1\n\
+_081C850A:\n\
+ cmp r4, 0\n\
+ beq _081C854E\n\
+ ldr r0, [r5, 0x10]\n\
+ adds r1, r6\n\
+ negs r2, r6\n\
+ ldr r3, [r5, 0xC]\n\
+ str r6, [sp]\n\
+ str r7, [sp, 0x4]\n\
+ bl sub_81C83AC\n\
+ b _081C854E\n\
+ .pool\n\
+_081C8524:\n\
+ cmp r4, 0\n\
+ beq _081C854E\n\
+ ldr r2, =gUnknown_0203CF44\n\
+ ldrh r1, [r5]\n\
+ ldrh r0, [r5, 0x8]\n\
+ adds r4, r1, r0\n\
+ str r4, [r2]\n\
+ adds r0, r4, r6\n\
+ ldrh r1, [r5, 0x2]\n\
+ cmp r0, r1\n\
+ blt _081C853C\n\
+ subs r6, r1, r4\n\
+_081C853C:\n\
+ ldr r0, [r5, 0x10]\n\
+ ldr r3, [r5, 0xC]\n\
+ ldrh r1, [r5, 0x8]\n\
+ str r1, [sp]\n\
+ str r7, [sp, 0x4]\n\
+ adds r1, r4, 0\n\
+ adds r2, r6, 0\n\
+ bl sub_81C83AC\n\
+_081C854E:\n\
+ adds r0, r6, 0\n\
+ adds r1, r7, 0\n\
+ bl sub_81C8568\n\
+ ldrh r0, [r5]\n\
+ adds r0, r6\n\
+ strh r0, [r5]\n\
+ add sp, 0x8\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided");
+}
+#endif
+
+void sub_81C8568(s32 a0, struct UnknownInnerStruct_81C81D4 *a1)
+{
+ a1->unk20 = GetBgY(a1->unk0.bg);
+ a1->unk24 = a1->unk20 + (a0 << 12);
+ if (a0 > 0)
+ a1->unk30 = 1;
+ else
+ a1->unk30 = 2;
+ a1->unk2C = a0;
+ a1->unk28 = CreateLoopedTask(LoopedTask_sub_81C85A0, 6);
+}
+
+u32 LoopedTask_sub_81C85A0(s32 a0)
+{
+ s32 y;
+ s32 v1;
+ bool32 flag;
+ struct UnknownInnerStruct_81C81D4 *structPtr;
+ structPtr = &((struct UnknownSubStruct_81C81D4 *)GetSubstructPtr(0x11))->unk0;
+
+ switch (a0)
+ {
+ case 0:
+ if (sub_81C83E0() == FALSE)
+ return 1;
+ else
+ return 2;
+ case 1:
+ flag = FALSE;
+ y = GetBgY(structPtr->unk0.bg);
+ v1 = ChangeBgY(structPtr->unk0.bg, 0x1000, structPtr->unk30);
+ if (structPtr->unk30 == 2)
+ {
+ if ((y > structPtr->unk24 || y <= structPtr->unk20) && v1 <= structPtr->unk24)
+ {
+ flag = TRUE;
+ }
+ }
+ else
+ {
+ if ((y < structPtr->unk24 || y >= structPtr->unk20) && v1 >= structPtr->unk24)
+ {
+ flag = TRUE;
+ }
+ }
+ if (flag)
+ {
+ structPtr->unk0.unkA = (structPtr->unk0.unkA + structPtr->unk2C) & 0xF;
+ ChangeBgY(structPtr->unk0.bg, structPtr->unk24, 0);
+ return 4;
+ }
+ else
+ {
+ return 2;
+ }
+ default:
+ return 4;
+ }
+}
+
+bool32 sub_81C8630(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ return IsLoopedTaskActive(structPtr->unk0.unk28);
+}
+
+struct MatchCallWindowState *GetMatchCallWindowStruct(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ return &structPtr->unk888;
+}
+
+u32 MatchCall_MoveCursorUp(void)
+{
+ struct MatchCallWindowState *structPtr;
+ structPtr = GetMatchCallWindowStruct();
+
+ if (structPtr->selectedIndexOffset != 0)
+ {
+ structPtr->selectedIndexOffset--;
+ return 1;
+ }
+ else
+ {
+ if (ShouldShowUpArrow())
+ {
+ MatchCall_MoveWindow(-1, TRUE);
+ return 2;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+}
+
+u32 MatchCall_MoveCursorDown(void)
+{
+ struct MatchCallWindowState *structPtr;
+ structPtr = GetMatchCallWindowStruct();
+
+ if (structPtr->windowTopIndex + structPtr->selectedIndexOffset < structPtr->listLength - 1)
+ {
+ if (structPtr->selectedIndexOffset < structPtr->visibleEntries - 1)
+ {
+ structPtr->selectedIndexOffset++;
+ return 1;
+ }
+ else if (!ShouldShowDownArrow())
+ {
+ return 0;
+ }
+ }
+ else
+ {
+ return 0;
+ }
+ MatchCall_MoveWindow(1, TRUE);
+ return 2;
+}
+
+u32 MatchCall_PageUp(void)
+{
+ struct MatchCallWindowState *structPtr;
+ s32 scroll;
+
+ structPtr = GetMatchCallWindowStruct();
+ if (ShouldShowUpArrow())
+ {
+ if (structPtr->windowTopIndex >= structPtr->visibleEntries)
+ scroll = structPtr->visibleEntries;
+ else
+ scroll = structPtr->windowTopIndex;
+ MatchCall_MoveWindow(scroll * -1, TRUE);
+ return 2;
+ }
+ else if (structPtr->selectedIndexOffset != 0)
+ {
+ structPtr->selectedIndexOffset = 0;
+ return 1;
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+u32 MatchCall_PageDown(void)
+{
+ struct MatchCallWindowState *structPtr;
+ structPtr = GetMatchCallWindowStruct();
+
+ if (ShouldShowDownArrow())
+ {
+ s32 scroll;
+ s32 windowBottomIndex;
+ s32 v3;
+ windowBottomIndex = structPtr->windowTopIndex + structPtr->visibleEntries;
+ scroll = structPtr->unk4 - structPtr->windowTopIndex;
+ if (windowBottomIndex <= structPtr->unk4)
+ scroll = structPtr->visibleEntries;
+ MatchCall_MoveWindow(scroll, TRUE);
+ return 2;
+ }
+ else
+ {
+ s32 cursor;
+ s32 lastVisibleIndex;
+ if (structPtr->listLength >= structPtr->visibleEntries)
+ {
+ cursor = structPtr->selectedIndexOffset;
+ lastVisibleIndex = structPtr->visibleEntries;
+ }
+ else
+ {
+ cursor = structPtr->selectedIndexOffset;
+ lastVisibleIndex = structPtr->listLength;
+ }
+ lastVisibleIndex -= 1;
+ if (cursor >= lastVisibleIndex)
+ {
+ return 0;
+ }
+ else
+ {
+ structPtr->selectedIndexOffset = lastVisibleIndex;
+ return 1;
+ }
+ }
+}
+
+u32 GetSelectedMatchCall(void)
+{
+ struct MatchCallWindowState *structPtr;
+ structPtr = GetMatchCallWindowStruct();
+
+ return structPtr->windowTopIndex + structPtr->selectedIndexOffset;
+}
+
+u32 GetMatchCallListTopIndex(void)
+{
+ struct MatchCallWindowState *structPtr;
+ structPtr = GetMatchCallWindowStruct();
+
+ return structPtr->windowTopIndex;
+}
+
+void sub_81C877C(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ structPtr->unk89C = 0;
+ structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8870, 6);
+}
+
+void sub_81C87AC(u16 a0)
+{
+ u16 temp;
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ temp = structPtr->unk888.windowTopIndex;
+ temp += a0;
+ structPtr->unk888.windowTopIndex = temp;
+ structPtr->unk89C = 0;
+ structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8958, 6);
+}
+
+void sub_81C87F0(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ structPtr->unk89C = 0;
+ structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8A28, 6);
+}
+
+bool32 sub_81C8820(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ return IsLoopedTaskActive(structPtr->unk8A0);
+}
+
+void sub_81C8838(void)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ struct MatchCallWindowState *subStr;
+ structPtr = GetSubstructPtr(0x11);
+ subStr = &structPtr->unk888;
+ structPtr->unk0.unk38(structPtr->unk0.unk0.windowId, subStr->windowTopIndex + subStr->selectedIndexOffset, (structPtr->unk0.unk0.unkA + subStr->selectedIndexOffset) & 0xF);
+ CopyWindowToVram(structPtr->unk0.unk0.windowId, 1);
+}
+
+u32 LoopedTask_sub_81C8870(s32 a0)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ u16 v1;
+ u32 v2;
+
+ // Needed to fix a register renaming issue.
+ register u16* temp asm("r1");
+ structPtr = GetSubstructPtr(0x11);
+
+ switch (a0)
+ {
+ case 0:
+ ToggleMatchCallArrows(&structPtr->unk0, 1);
+ // fall-through
+ case 1:
+ if (structPtr->unk89C != structPtr->unk888.selectedIndexOffset)
+ sub_81C8B70(&structPtr->unk0.unk0, structPtr->unk89C, 1);
+
+ structPtr->unk89C++;
+ return 0;
+ case 2:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return 2;
+
+ if (structPtr->unk89C != structPtr->unk888.visibleEntries)
+ return 6;
+
+ if (structPtr->unk888.selectedIndexOffset != 0)
+ sub_81C8B70(&structPtr->unk0.unk0, structPtr->unk89C, structPtr->unk888.selectedIndexOffset);
+
+ return 0;
+ case 3:
+ if (IsDma3ManagerBusyWithBgCopy())
+ return 2;
+ temp = &structPtr->unk888.selectedIndexOffset;
+ v1 = *temp;
+ if (v1 == 0)
+ return 4;
+
+ MatchCall_MoveWindow(v1, FALSE);
+ return 0;
+ case 4:
+ v2 = sub_81C8630();
+ if (v2)
+ return 2;
+
+ structPtr->unk888.selectedIndexOffset = v2;
+ return 4;
+ default:
+ return 4;
+ }
+}
+
+u32 LoopedTask_sub_81C8958(s32 a0)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ if (IsDma3ManagerBusyWithBgCopy())
+ return 2;
+
+ switch (a0)
+ {
+ case 0:
+ sub_81C8CB4(&structPtr->unk888, &structPtr->unk0);
+ break;
+ case 1:
+ PrintMatchCallFieldNames(&structPtr->unk0, 0);
+ break;
+ case 2:
+ sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 0);
+ break;
+ case 3:
+ PrintMatchCallFieldNames(&structPtr->unk0, 1);
+ break;
+ case 4:
+ sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 1);
+ break;
+ case 5:
+ PrintMatchCallFieldNames(&structPtr->unk0, 2);
+ break;
+ case 6:
+ sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 2);
+ break;
+ case 7:
+ sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 3);
+ break;
+ default:
+ return 4;
+ }
+ return 0;
+}
+
+u32 LoopedTask_sub_81C8A28(s32 a0)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ struct MatchCallWindowState *subPtr888;
+ register struct UnknownInnerStruct_81C81D4 *subPtr0 asm("r2");
+ s32 v4;
+
+ if (IsDma3ManagerBusyWithBgCopy())
+ {
+ return 2;
+ }
+
+ structPtr = GetSubstructPtr(0x11);
+ subPtr888 = &structPtr->unk888;
+ subPtr0 = &structPtr->unk0;
+
+ switch (a0)
+ {
+ default:
+ return 4;
+ case 0:
+ sub_81C8D4C(subPtr888, subPtr0);
+ return 0;
+ case 1:
+ {
+ s32 v1;
+ s32 v2;
+ u32 *v3;
+ register s32 v4 asm("r5");
+
+ v3 = &structPtr->unk89C;
+ v1 = *v3 + 1;
+ *v3 = v1;
+ if (v1 < structPtr->unk888.visibleEntries)
+ {
+ sub_81C8B70(&subPtr0->unk0, v1, 1);
+ return 2;
+ }
+
+ *v3 = 0;
+ if (subPtr888->listLength <= subPtr888->visibleEntries)
+ {
+ register u32 temp asm("r0");
+ temp = subPtr888->windowTopIndex;
+ if (temp == 0)
+ return 9;
+ v2 = temp;
+ }
+ else
+ {
+ register s32 temp asm("r1");
+ v2 = subPtr888->windowTopIndex + subPtr888->visibleEntries;
+ temp = (s32)subPtr888->listLength;
+ if (v2 <= temp)
+ return 9;
+ v2 -= temp;
+ }
+ v4 = v2 * -1;
+ sub_81C8B70(&subPtr0->unk0, v4, v2);
+ subPtr888->selectedIndexOffset = v2;
+ *v3 = v4;
+ return 0;
+ }
+ case 2:
+ MatchCall_MoveWindow(structPtr->unk89C, FALSE);
+ return 0;
+ case 3:
+ if (sub_81C8630())
+ return 2;
+
+ structPtr->unk89C = 0;
+ return 1;
+ case 4:
+ sub_81C83AC(subPtr888->unk10, subPtr888->windowTopIndex + structPtr->unk89C, 1, subPtr888->unkC, structPtr->unk89C, &structPtr->unk0);
+ return 0;
+ case 5:
+ if (sub_81C83E0())
+ return 2;
+
+ v4 = ++structPtr->unk89C;
+ if (v4 >= subPtr888->listLength || v4 >= subPtr888->visibleEntries)
+ return 1;
+ return 9;
+ case 6:
+ ToggleMatchCallArrows(subPtr0, 0);
+ return 4;
+ }
+}
+
+void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2)
+{
+ u8 *v1;
+ u32 v2;
+
+ v1 = (u8*)GetWindowAttribute(a0->windowId, WINDOW_TILE_DATA);
+ v2 = a0->unk4 * 64;
+
+ a1 = (a0->unkA + a1) & 0xF;
+ if ((s32)(a1 + a2) <= 16)
+ {
+ CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, a2 * v2);
+ CopyWindowToVram(a0->windowId, 2);
+ }
+ else
+ {
+ u32 v3;
+ u32 v4;
+
+ v3 = 16 - a1;
+ v4 = a2 - v3;
+
+ CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, v3 * v2);
+ CpuFastFill8(PIXEL_FILL(1), v1, v4 * v2);
+ CopyWindowToVram(a0->windowId, 2);
+ }
+
+ a2 -= 1;
+ for (a2; a2 != -1; a1 = (a1 + 1) & 0xF, a2--)
+ {
+ sub_81CBD48(a0->windowId, a1);
+ }
+
+ CopyWindowToVram(a0->windowId, 1);
+}
+
+void sub_81C8C64(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1)
+{
+ u16 *v1;
+ register u32 v2 asm("r0");
+ u32 v3;
+
+ v1 = (u16*)GetBgTilemapBuffer(GetWindowAttribute(a0->windowId, WINDOW_BG));
+
+ v1 = &v1[(a0->unkA << 6) + a0->unk2 - 1];
+
+ if (a1 != 0)
+ {
+ v2 = a0->unk1 << 12;
+ v3 = a0->unk6 + 1;
+ }
+ else
+ {
+ v2 = a0->unk1 << 12;
+ v3 = a0->unk6;
+ }
+ {
+ register u16 v5 asm("r1");
+ register u32 v6 asm("r0");
+ v6 = (v3 | v2);
+ v6 = v6 << 16;
+ v5 = v6 >> 16;
+ v1[0] = v5;
+ v1[0x20] = v5;
+ }
+}
+
+void sub_81C8CB4(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
+{
+ u8 colors[3];
+
+
+ memcpy(colors, sPokenavColors_0861FBE4, ARRAY_COUNT(sPokenavColors_0861FBE4));
+
+ a1->unk34(a0->unk10 + a0->unkC * a0->windowTopIndex, a1->unkTextBuffer);
+ a1->unk38(a1->unk0.windowId, a0->windowTopIndex, a1->unk0.unkA);
+ FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(4), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16);
+ AddTextPrinterParameterized3(a1->unk0.windowId, a1->unk0.fontId, 8, (a1->unk0.unkA * 16) + 1, colors, TEXT_SPEED_FF, a1->unkTextBuffer);
+ sub_81C8C64(&a1->unk0, 1);
+ CopyWindowRectToVram(a1->unk0.windowId, 3, 0, a1->unk0.unkA * 2, a1->unk0.unk4, 2);
+}
+
+void sub_81C8D4C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
+{
+ a1->unk34(a0->unk10 + a0->unkC * a0->windowTopIndex, a1->unkTextBuffer);
+ FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(1), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16);
+ AddTextPrinterParameterized(a1->unk0.windowId, a1->unk0.fontId, a1->unkTextBuffer, 8, a1->unk0.unkA * 16 + 1, TEXT_SPEED_FF, NULL);
+ sub_81C8C64(&a1->unk0, 0);
+ CopyWindowToVram(a1->unk0.windowId, 3);
+}
+
+void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 fieldId)
+{
+ const u8 *fieldNames[3];
+ u8 colors[3];
+ u32 r4;
+ u32 r5;
+ u32 tmp;
+ u32 one;
+
+ memcpy(fieldNames, sMatchCallFieldNames, sizeof(sMatchCallFieldNames));
+ memcpy(colors, sMatchCallFieldColors, sizeof(sMatchCallFieldColors));
+
+ r4 = a0->unk0.unkA;
+ tmp = fieldId * 2 + 1;
+ r4 += tmp;
+ r4 &= 0xF;
+ FillWindowPixelRect(a0->unk0.windowId, PIXEL_FILL(1), 0, r4 << 4, a0->unk0.unk4, 16);
+
+ // This is a fake match. It should be this:
+ // AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, r4 << 4 + 1, colors, TEXT_SPEED_FF, fieldNames[fieldId]);
+ // But the original GCC does some clever reuse of the `1` constant that the current GCC doesn't.
+ one = 1;
+ AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, (r4 << 4) + one, colors, one - 2, fieldNames[fieldId]);
+ CopyWindowRectToVram(a0->unk0.windowId, 2, 0, r4 << 1, a0->unk0.unk4, 2);
+}
+
+void sub_81C8E54(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2)
+{
+ const u8 *str;
+ u32 r6;
+
+ r6 = (a1->unk0.unkA + sUnknown_0861FBF7[a2]) & 0xF;
+
+ str = sub_81CAFD8(a0->windowTopIndex, a2);
+ if (str != NULL) {
+ sub_81DB620(a1->unk0.windowId, 1, r6 * 2, a1->unk0.unk4 - 1, 2);
+ AddTextPrinterParameterized(a1->unk0.windowId, 7, str, 2, (r6 << 4) + 1, TEXT_SPEED_FF, NULL);
+ CopyWindowRectToVram(a1->unk0.windowId, 2, 0, r6 * 2, a1->unk0.unk4, 2);
+ }
+}
+
+void sub_81C8ED0(void)
+{
+ u32 i;
+ const struct CompressedSpriteSheet *ptr;
+
+ for (i = 0, ptr = sMatchcallArrowSpriteSheet; i < ARRAY_COUNT(sMatchcallArrowSpriteSheet); ptr++, i++)
+ {
+ LoadCompressedSpriteSheet(ptr);
+ }
+ Pokenav_AllocAndLoadPalettes(sMatchcallArrowPalette);
+}
+
+void sub_81C8EF8(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1)
+{
+ register u32 spriteId asm("r3");
+ s16 temp;
+
+ spriteId = (u8)CreateSprite(&sMatchCallRightArrowSprite, a1->unk0.unk2 * 8 + 3, (a1->unk0.unk3 + 1) * 8, 7);
+ a1->rightArrow = &gSprites[spriteId];
+
+ temp = a1->unk0.unk2 * 8 + (a1->unk0.unk4 - 1) * 4;
+ spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8 + a0->visibleEntries * 16, 7);
+ a1->downArrow = &gSprites[spriteId];
+ a1->downArrow->oam.tileNum += 2;
+ a1->downArrow->callback = SpriteCB_MatchCallDownArrow;
+
+ spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8, 7);
+ a1->upArrow = &gSprites[spriteId];
+ a1->upArrow->oam.tileNum += 4;
+ a1->upArrow->callback = SpriteCB_MatchCallUpArrow;
+}
+
+void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0)
+{
+ DestroySprite(a0->rightArrow);
+ DestroySprite(a0->upArrow);
+ DestroySprite(a0->downArrow);
+ FreeSpriteTilesByTag(0xA);
+ FreeSpritePaletteByTag(0x14);
+}
+
+void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, bool32 shouldHide)
+{
+ if (shouldHide)
+ {
+ a0->rightArrow->callback = SpriteCallbackDummy;
+ a0->upArrow->callback = SpriteCallbackDummy;
+ a0->downArrow->callback = SpriteCallbackDummy;
+ }
+ else
+ {
+ a0->rightArrow->callback = SpriteCB_MatchCallRightArrow;
+ a0->upArrow->callback = SpriteCB_MatchCallUpArrow;
+ a0->downArrow->callback = SpriteCB_MatchCallDownArrow;
+ }
+ a0->rightArrow->invisible = shouldHide;
+ a0->upArrow->invisible = shouldHide;
+ a0->downArrow->invisible = shouldHide;
+}
+
+void SpriteCB_MatchCallRightArrow(struct Sprite *sprite)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ sprite->pos2.y = structPtr->unk888.selectedIndexOffset << 4;
+}
+
+void SpriteCB_MatchCallDownArrow(struct Sprite *sprite)
+{
+ if (sprite->data[7] == 0 && ShouldShowDownArrow())
+ sprite->invisible = FALSE;
+ else
+ sprite->invisible = TRUE;
+
+ if (++sprite->data[0] > 3)
+ {
+ s16 offset;
+
+ sprite->data[0] = 0;
+ offset = (sprite->data[1] + 1) & 7;
+ sprite->data[1] = offset;
+ sprite->pos2.y = offset;
+ }
+}
+
+void SpriteCB_MatchCallUpArrow(struct Sprite *sprite)
+{
+ if (sprite->data[7] == 0 && ShouldShowUpArrow())
+ sprite->invisible = FALSE;
+ else
+ sprite->invisible = TRUE;
+
+ if (++sprite->data[0] > 3)
+ {
+ s16 offset;
+
+ sprite->data[0] = 0;
+ offset = (sprite->data[1] + 1) & 7;
+ sprite->data[1] = offset;
+ sprite->pos2.y = -1 * offset;
+ }
+}
+
+void ToggleMatchCallVerticalArrows(bool32 shouldHide)
+{
+ struct UnknownSubStruct_81C81D4 *structPtr;
+ structPtr = GetSubstructPtr(0x11);
+ structPtr->unk0.upArrow->data[7] = shouldHide;
+ structPtr->unk0.downArrow->data[7] = shouldHide;
+}
+
+void sub_81C9160(struct MatchCallWindowState *a0, struct MatchCallListTemplate *a1)
+{
+ u32 unused1 = a0->unk10 = a1->unk0;
+ u32 v0 = a1->unk6;
+ u32 zero = 0;
+ u32 unused2 = a0->windowTopIndex = v0;
+ u32 v1 = a0->listLength = a1->unk4;
+
+ a0->unkC = a1->unk8;
+ a0->visibleEntries = a1->unkC;
+ if (a0->visibleEntries >= (u16)v1)
+ {
+ a0->windowTopIndex = 0;
+ a0->unk4 = 0;
+ a0->selectedIndexOffset = v0;
+ }
+ else
+ {
+ s32 v2;
+ a0->unk4 = a0->listLength - a0->visibleEntries;
+ v2 = a0->windowTopIndex + a0->visibleEntries;
+ if (v2 > a0->listLength) {
+ a0->selectedIndexOffset = v2 - a0->listLength;
+ a0->windowTopIndex = v0 - a0->selectedIndexOffset;
+ }
+ else
+ {
+ a0->selectedIndexOffset = 0;
+ }
+ }
+}
+
+u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3)
+{
+ register u32 raw_bg asm("r4") = ((a1->bg) << 30);
+ u8 bg = raw_bg >> 30;
+ u32 unknown = 0;
+ struct WindowTemplate window;
+ u8 bg_again;
+
+ a0->unk0.bg = bg;
+ a0->unk0.unk6 = a3;
+ a0->unk34 = a2->unk10;
+ a0->unk38 = a2->unk14;
+ a0->unk0.unk1 = a2->unkD;
+ a0->unk0.unk2 = a2->unk9;
+ a0->unk0.unk3 = a2->unkB;
+ a0->unk0.unk4 = a2->unkA;
+ a0->unk0.fontId = a2->unkE;
+
+ window.bg = raw_bg >> 30;
+ window.tilemapLeft = a2->unk9;
+ window.tilemapTop = 0;
+ window.width = a2->unkA;
+ window.height = 32;
+ window.paletteNum = a2->unkD;
+ window.baseBlock = a3 + 2;
+
+ a0->unk0.windowId = AddWindow(&window);
+ if (a0->unk0.windowId == 0xFF)
+ {
+ return 0;
+ }
+ else
+ {
+ a0->unk0.unkA = unknown;
+ a0->rightArrow = NULL;
+ a0->upArrow = NULL;
+ a0->downArrow = NULL;
+ return 1;
+ }
+} \ No newline at end of file