diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-28 00:51:20 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-28 00:51:20 +0100 |
commit | 16c46905ff08ab61fbd36c9e30e8d18aa7a03467 (patch) | |
tree | 6f9d545f7f5357be24b713890d84c4293a7c4634 /src | |
parent | 8ca9bbe425ef909716317fb7d8751886f8db8c3b (diff) |
more pokemon animation functions
Diffstat (limited to 'src')
-rw-r--r-- | src/pokemon_animation.c | 606 |
1 files changed, 604 insertions, 2 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index 1496069df..67915d228 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -2025,8 +2025,6 @@ void pokemonanimfunc_05(struct Sprite *sprite) sprite->callback = sub_8180900; } -const u8 gUnknown_0860ADBE[] = {0x01, 0x01, 0x0c, 0xfe, 0x00, 0x0c, 0x01, 0xff, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00}; - void pokemonanimfunc_20(struct Sprite *sprite) { if (sprite->data[2] == 0) @@ -4194,3 +4192,607 @@ void sub_8183574(struct Sprite *sprite) } } } + +void pokemonanimfunc_5C(struct Sprite *sprite) +{ + sprite->data[0] = 40; + sprite->data[7] = 6; + sub_8183574(sprite); + sprite->callback = sub_8183574; +} + +void pokemonanimfunc_5D(struct Sprite *sprite) +{ + sprite->data[0] = 70; + sprite->data[7] = 6; + sub_817FCDC(sprite); + sprite->callback = sub_817FCDC; +} + +void pokemonanimfunc_5E(struct Sprite *sprite) +{ + sprite->data[0] = 20; + sub_817F8FC(sprite); + sprite->callback = sub_817F8FC; +} + +void pokemonanimfunc_5F(struct Sprite *sprite) +{ + if (sprite->data[2] > 40) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s8 sign; + if (!(sprite->data[2] & 1)) + sign = 1; + else + sign = -1; + + sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 9) * sign; + } + + sprite->data[2]++; +} + +void pokemonanimfunc_60(struct Sprite *sprite) +{ + if (sprite->data[2] > 40) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s8 sign; + if (!(sprite->data[2] & 1)) + sign = 1; + else + sign = -1; + + sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 12) * sign; + } + + sprite->data[2]++; +} + +void pokemonanimfunc_61(struct Sprite *sprite) +{ + sprite->data[0] = 70; + sprite->data[7] = 6; + sub_8183140(sprite); + sprite->callback = sub_8183140; +} + +void pokemonanimfunc_62(struct Sprite *sprite) +{ + sprite->data[0] = 24; + sprite->data[7] = 6; + sub_8183574(sprite); + sprite->callback = sub_8183574; +} + +void pokemonanimfunc_63(struct Sprite *sprite) +{ + sprite->data[0] = 56; + sprite->data[7] = 9; + sub_8183574(sprite); + sprite->callback = sub_8183574; +} + +void pokemonanimfunc_64(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + gUnknown_03001240[id].field_6 = 1024; + gUnknown_03001240[id].field_8 = 6; + gUnknown_03001240[id].field_2 = 24; + sub_817FFF0(sprite); + sprite->callback = sub_817FFF0; +} + +void sub_81837DC(struct Sprite *sprite) +{ + s16 index1 = 0, index2 = 0; + if (sprite->data[5] > sprite->data[6]) + { + sprite->pos2.y = 0; + sprite->data[5] = 0; + HandleSetAffineData(sprite, 0x100, 0x100, 0); + if (sprite->data[4] <= 1) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[4]--; + sprite->data[7] = 0; + } + } + else + { + u8 amplitude, cmpVal1, cmpVal2; + s16 xScale, yScale; + + index2 = (sprite->data[5] * 128) / sprite->data[6]; + cmpVal1 = sprite->data[6] / 4; + cmpVal2 = cmpVal1 * 3; + if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2) + { + sprite->data[7] += 51; + index1 = sprite->data[7] & 0xFF; + } + + amplitude = sprite->data[3]; + + if (sprite->data[1] == 0) + xScale = Sin(index2, amplitude) + (Sin(index1, amplitude / 5 * 2) - 0x100); + else + xScale = 0x100 - Sin(index1, amplitude / 5 * 2) - Sin(index2, amplitude); + + yScale = 0x100 - Sin(index1, amplitude / 5) - Sin(index2, amplitude); + SetAffineData(sprite, xScale, yScale, 0); + sprite->data[5]++; + } +} + +void pokemonanimfunc_65(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 40; + sprite->data[3] = 40; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_81837DC(sprite); +} + +void pokemonanimfunc_66(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 2048) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->data[6] = 0; + } + else + { + s16 divCase = (sprite->data[2] / 512) % 4; + switch (divCase) + { + case 0: + sprite->pos2.x = (sprite->data[2] % 512) / 32; + break; + case 2: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512; + break; + case 1: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16; + break; + case 3: + sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16; + break; + } + + sprite->pos2.y = Sin(sprite->data[2] % 128, 4); + sprite->data[2] += 48; + } + + sub_817F70C(sprite); +} + +void pokemonanimfunc_67(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] > 2048) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->data[6] = 0; + } + else + { + s16 divCase = (sprite->data[2] / 512) % 4; + switch (divCase) + { + case 0: + sprite->pos2.x = (sprite->data[2] % 512) / 32; + break; + case 2: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512; + break; + case 1: + sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16; + break; + case 3: + sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16; + break; + } + + sprite->pos2.y = Sin(sprite->data[2] % 96, 4); + sprite->data[2] += 64; + } + + sub_817F70C(sprite); +} + +static const s8 gUnknown_0860ADBE[][3] = +{ +// x y timer + {1, 1, 12}, + {-2, 0, 12}, + {1, -1, 12}, + {0, 0, 0} +}; + +void sub_8183B4C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + sprite->data[3] = 0; + + if (gUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == sprite->data[2]) + { + sprite->data[3]++; + sprite->data[2] = 0; + } + + if (gUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == 0) + { + if (--sprite->data[6] == 0) + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + else + sprite->data[2] = 0; + } + else + { + s32 amplitude = sprite->data[5]; + sprite->pos2.x += (gUnknown_0860ADBE[sprite->data[3]][0] * amplitude); + sprite->pos2.y += (gUnknown_0860ADBE[sprite->data[3]][1] * sprite->data[5]); // what's the point of the var if you're not reusing it? + sprite->data[2]++; + sub_817F70C(sprite); + } +} + +void pokemonanimfunc_68(struct Sprite *sprite) +{ + sprite->data[5] = 1; + sprite->data[6] = 1; + sub_8183B4C(sprite); + sprite->callback = sub_8183B4C; +} + +void pokemonanimfunc_69(struct Sprite *sprite) +{ + sprite->data[5] = 2; + sprite->data[6] = 1; + sub_8183B4C(sprite); + sprite->callback = sub_8183B4C; +} + +void pokemonanimfunc_6A(struct Sprite *sprite) +{ + sprite->data[5] = 2; + sprite->data[6] = 2; + sub_8183B4C(sprite); + sprite->callback = sub_8183B4C; +} + +void sub_8183C6C(struct Sprite *sprite) +{ + if (sprite->data[7] > 255) + { + if (sprite->data[5] <= 1) + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + HandleSetAffineData(sprite, 0x100, 0x100, 0); + } + else + { + sprite->data[5]--; + sprite->data[7] = 0; + } + } + else + { + s16 scale; + + sprite->data[7] += sprite->data[6]; + if (sprite->data[7] > 256) + sprite->data[7] = 256; + + scale = Sin(sprite->data[7] / 2, 64); + HandleSetAffineData(sprite, 0x100 - scale, 0x100 - scale, 0); + } +} + +void pokemonanimfunc_6B(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 4; + sprite->data[5] = 1; + } + + sub_8183C6C(sprite); + sub_817F70C(sprite); +} + +void pokemonanimfunc_6C(struct Sprite *sprite) +{ + sub_817F70C(sprite); + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 2; + } + + sub_8183C6C(sprite); + sub_817F70C(sprite); +} + +void pokemonanimfunc_6D(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 512; + sprite->data[4] = 16; + } + + sub_8182764(sprite); +} + +void pokemonanimfunc_6E(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 4; + sprite->data[5] = 256; + sprite->data[4] = 16; + } + + sub_8182764(sprite); +} + +void pokemonanimfunc_6F(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 512; + sprite->data[4] = 16; + } + + sub_8182830(sprite); +} + +void pokemonanimfunc_70(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[2]++; + sprite->data[7] = 0; + sprite->data[6] = 8; + sprite->data[5] = 512; + sprite->data[4] = 8; + } + + sub_8182830(sprite); +} + +void pokemonanimfunc_71(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 5; + sprite->data[6] = 8; + } + + sub_8180828(sprite); +} + +void pokemonanimfunc_72(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + HandleStartAffineAnim(sprite); + sprite->data[7] = 3; + sprite->data[6] = 4; + } + + sub_8180828(sprite); +} + +void pokemonanimfunc_73(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 30; + sprite->data[3] = 60; + sprite->data[7] = 0; + } + + sub_81832C8(sprite); +} + +void pokemonanimfunc_74(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 2; + sprite->data[6] = 20; + sprite->data[3] = 70; + sprite->data[7] = 0; + } + + sub_81832C8(sprite); +} + +void pokemonanimfunc_75(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 2; + sprite->data[6] = 20; + sprite->data[3] = 70; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_8183418(sprite); +} + +void pokemonanimfunc_76(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 30; + sprite->data[3] = 60; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_8183418(sprite); +} + +void pokemonanimfunc_77(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 2; + sprite->data[6] = 20; + sprite->data[3] = 70; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_81837DC(sprite); +} + +void pokemonanimfunc_78(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + HandleStartAffineAnim(sprite); + sprite->data[4] = 1; + sprite->data[6] = 30; + sprite->data[3] = 60; + sprite->data[5] = 0; + sprite->data[7] = 0; + } + + sub_81837DC(sprite); +} + +void sub_8183FA8(struct Sprite *sprite) +{ + if (sprite->data[7] > 255) + { + if (sprite->data[6] <= 1) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + sprite->data[7] %= 256; + sprite->data[6]--; + } + } + else + { + sprite->pos2.x = -(Sin(sprite->data[7], sprite->data[5])); + sprite->pos2.y = Sin((sprite->data[7] + 192) % 256, sprite->data[4]); + if (sprite->pos2.y > 0) + sprite->pos2.y *= -1; + + sprite->pos2.y += sprite->data[4]; + sprite->data[7] += sprite->data[3]; + } +} + +void pokemonanimfunc_79(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 1; + sprite->data[7] = 0; + sprite->data[5] = 12; + sprite->data[4] = 12; + sprite->data[3] = 4; + } + + sub_8183FA8(sprite); +} + +void pokemonanimfunc_7A(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 1; + sprite->data[7] = 0; + sprite->data[5] = 12; + sprite->data[4] = 12; + sprite->data[3] = 6; + } + + sub_8183FA8(sprite); +} + +void pokemonanimfunc_7B(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + { + sprite->data[2] = 1; + sprite->data[6] = 2; + sprite->data[7] = 0; + sprite->data[5] = 12; + sprite->data[4] = 12; + sprite->data[3] = 8; + } + + sub_8183FA8(sprite); +} |