diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-26 14:29:17 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-26 14:29:17 +0100 |
commit | 19723037928598ed688c3aa4aa862cd86a794813 (patch) | |
tree | f4e16ae8ac9d3c0128e911bb712d00fd95f394a9 /src | |
parent | 919f80321442bcdaa39ecb02e72f4d71ee03511f (diff) |
type and ability names to C
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_controller_player.c | 1 | ||||
-rw-r--r-- | src/battle_main.c | 208 | ||||
-rw-r--r-- | src/battle_message.c | 2 | ||||
-rw-r--r-- | src/battle_script_commands.c | 8 | ||||
-rw-r--r-- | src/pokemon_summary_screen.c | 4 |
5 files changed, 209 insertions, 14 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 19017e12c..2a1c0feb6 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -42,7 +42,6 @@ extern struct SpriteTemplate gUnknown_0202499C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const u8 gTypeNames[][7]; extern const u8 gText_BattleSwitchWhich[]; extern const u8 gText_MoveInterfacePP[]; diff --git a/src/battle_main.c b/src/battle_main.c index 09a4268cd..9715221ba 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -300,6 +300,214 @@ u8 gNumberOfMovesToChoose; u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; // rom const data + +// format: attacking type, defending type, damage multiplier +// the multiplier is a (decimal) fixed-point number: +// 20 is ×2.0 TYPE_MUL_SUPER_EFFECTIVE +// 10 is ×1.0 TYPE_MUL_NORMAL +// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE +// 00 is ×0.0 TYPE_MUL_NO_EFFECT +const u8 gTypeEffectiveness[336] = +{ + TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_WATER, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_WATER, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ELECTRIC, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_GROUND, TYPE_MUL_NO_EFFECT, + TYPE_ELECTRIC, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ELECTRIC, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_ICE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_NORMAL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_POISON, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_POISON, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_STEEL, TYPE_MUL_NO_EFFECT, + TYPE_GROUND, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_ELECTRIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GROUND, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_FLYING, TYPE_MUL_NO_EFFECT, + TYPE_GROUND, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GROUND, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FLYING, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FLYING, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT, + TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_NORMAL, TYPE_MUL_NO_EFFECT, + TYPE_GHOST, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GHOST, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT, + TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT, + TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT, + TYPE_ENDTABLE, TYPE_ENDTABLE, TYPE_MUL_NO_EFFECT +}; + +const u8 gTypeNames[][TYPE_NAME_LENGTH + 1] = +{ + _("NORMAL"), + _("FIGHT"), + _("FLYING"), + _("POISON"), + _("GROUND"), + _("ROCK"), + _("BUG"), + _("GHOST"), + _("STEEL"), + _("???"), + _("FIRE"), + _("WATER"), + _("GRASS"), + _("ELECTR"), + _("PSYCHC"), + _("ICE"), + _("DRAGON"), + _("DARK"), +}; + +// This is a factor in how much money you get for beating a trainer. +const struct TrainerMoney gTrainerMoneyTable[] = +{ + {TRAINER_CLASS_TEAM_AQUA, 5}, + {TRAINER_CLASS_AQUA_ADMIN, 10}, + {TRAINER_CLASS_AQUA_LEADER, 20}, + {TRAINER_CLASS_AROMA_LADY, 10}, + {TRAINER_CLASS_RUIN_MANIAC, 15}, + {TRAINER_CLASS_INTERVIEWER, 12}, + {TRAINER_CLASS_TUBER_1, 1}, + {TRAINER_CLASS_TUBER_2, 1}, + {TRAINER_CLASS_SIS_AND_BRO, 3}, + {TRAINER_CLASS_COOLTRAINER_1, 12}, + {TRAINER_CLASS_HEX_MANIAC, 6}, + {TRAINER_CLASS_LADY, 50}, + {TRAINER_CLASS_BEAUTY, 20}, + {TRAINER_CLASS_RICH_BOY, 50}, + {TRAINER_CLASS_POKEMANIAC, 15}, + {TRAINER_CLASS_SWIMMER_M, 2}, + {TRAINER_CLASS_BLACK_BELT, 8}, + {TRAINER_CLASS_GUITARIST, 8}, + {TRAINER_CLASS_KINDLER, 8}, + {TRAINER_CLASS_CAMPER, 4}, + {TRAINER_CLASS_OLD_COUPLE, 10}, + {TRAINER_CLASS_BUG_MANIAC, 15}, + {TRAINER_CLASS_PSYCHIC, 6}, + {TRAINER_CLASS_GENTLEMAN, 20}, + {TRAINER_CLASS_ELITE_FOUR, 25}, + {TRAINER_CLASS_LEADER, 25}, + {TRAINER_CLASS_SCHOOL_KID, 5}, + {TRAINER_CLASS_SR_AND_JR, 4}, + {TRAINER_CLASS_POKEFAN, 20}, + {TRAINER_CLASS_EXPERT, 10}, + {TRAINER_CLASS_YOUNGSTER, 4}, + {TRAINER_CLASS_CHAMPION, 50}, + {TRAINER_CLASS_FISHERMAN, 10}, + {TRAINER_CLASS_TRIATHLETE, 10}, + {TRAINER_CLASS_DRAGON_TAMER, 12}, + {TRAINER_CLASS_BIRD_KEEPER, 8}, + {TRAINER_CLASS_NINJA_BOY, 3}, + {TRAINER_CLASS_BATTLE_GIRL, 6}, + {TRAINER_CLASS_PARASOL_LADY, 10}, + {TRAINER_CLASS_SWIMMER_F, 2}, + {TRAINER_CLASS_PICNICKER, 4}, + {TRAINER_CLASS_TWINS, 3}, + {TRAINER_CLASS_SAILOR, 8}, + {TRAINER_CLASS_COLLECTOR, 15}, + {TRAINER_CLASS_PKMN_TRAINER_3, 15}, + {TRAINER_CLASS_PKMN_BREEDER, 10}, + {TRAINER_CLASS_PKMN_RANGER, 12}, + {TRAINER_CLASS_TEAM_MAGMA, 5}, + {TRAINER_CLASS_MAGMA_ADMIN, 10}, + {TRAINER_CLASS_MAGMA_LEADER, 20}, + {TRAINER_CLASS_LASS, 4}, + {TRAINER_CLASS_BUG_CATCHER, 4}, + {TRAINER_CLASS_HIKER, 10}, + {TRAINER_CLASS_YOUNG_COUPLE, 8}, + {TRAINER_CLASS_WINSTRATE, 10}, + {0xFF, 5}, +}; + +#include "data/text/abilities.h" + static void (* const sTurnActionsFuncsTable[])(void) = { HandleAction_UseMove, // B_ACTION_USE_MOVE diff --git a/src/battle_message.c b/src/battle_message.c index 9a4a062ad..f19a5e00f 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -22,9 +22,7 @@ extern u8 gUnknown_0203C7B4; extern struct StringInfoBattle *gStringInfo; extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13]; -extern const u8 gAbilityNames[][13]; extern const u8 gTrainerClassNames[][13]; -extern const u8 gTypeNames[][7]; extern const u16 gUnknown_08D85620[]; // strings diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 6dbf5955b..f3f84ae06 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -48,14 +48,6 @@ extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern struct MusicPlayerInfo gMPlayInfo_BGM; -struct TrainerMoney -{ - u8 classId; - u8 value; -}; - -extern const u8 gTypeEffectiveness[336]; -extern const struct TrainerMoney gTrainerMoneyTable[]; extern const u8* const gBattleScriptsForMoveEffects[]; // functions diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 7f5a983d2..3ebdc3d6d 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -115,8 +115,6 @@ extern u8 gText_Appeal[]; extern u8 gText_Jam[]; extern u8 gText_OTSlash[]; extern u8 gText_UnkCtrlF907F908[]; -extern u8 gAbilityNames[][13]; -extern u8 *gAbilityDescriptionPointers[]; extern u8 gText_XNature[]; extern u8 gText_XNatureHatchedAtYZ[]; extern u8 gText_XNatureHatchedSomewhereAt[]; @@ -2538,7 +2536,7 @@ void sub_81C2554() gUnknown_0203CF1C->unk40CB[i] |= 0xFF; } -void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f) +void sub_81C25A4(u8 a, const u8 *b, u8 c, u8 d, u8 e, u8 f) { AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b); } |