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authorDizzyEggg <jajkodizzy@wp.pl>2018-02-26 14:29:17 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-02-26 14:29:17 +0100
commit19723037928598ed688c3aa4aa862cd86a794813 (patch)
treef4e16ae8ac9d3c0128e911bb712d00fd95f394a9 /src
parent919f80321442bcdaa39ecb02e72f4d71ee03511f (diff)
type and ability names to C
Diffstat (limited to 'src')
-rw-r--r--src/battle_controller_player.c1
-rw-r--r--src/battle_main.c208
-rw-r--r--src/battle_message.c2
-rw-r--r--src/battle_script_commands.c8
-rw-r--r--src/pokemon_summary_screen.c4
5 files changed, 209 insertions, 14 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 19017e12c..2a1c0feb6 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -42,7 +42,6 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
-extern const u8 gTypeNames[][7];
extern const u8 gText_BattleSwitchWhich[];
extern const u8 gText_MoveInterfacePP[];
diff --git a/src/battle_main.c b/src/battle_main.c
index 09a4268cd..9715221ba 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -300,6 +300,214 @@ u8 gNumberOfMovesToChoose;
u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
// rom const data
+
+// format: attacking type, defending type, damage multiplier
+// the multiplier is a (decimal) fixed-point number:
+// 20 is ×2.0 TYPE_MUL_SUPER_EFFECTIVE
+// 10 is ×1.0 TYPE_MUL_NORMAL
+// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE
+// 00 is ×0.0 TYPE_MUL_NO_EFFECT
+const u8 gTypeEffectiveness[336] =
+{
+ TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIRE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIRE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_WATER, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_WATER, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_WATER, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_WATER, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_WATER, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ELECTRIC, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ELECTRIC, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ELECTRIC, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ELECTRIC, TYPE_GROUND, TYPE_MUL_NO_EFFECT,
+ TYPE_ELECTRIC, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ELECTRIC, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GRASS, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GRASS, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_GRASS, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GRASS, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ICE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ICE, TYPE_ICE, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ICE, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ICE, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ICE, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ICE, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ICE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_NORMAL, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FIGHTING, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_POISON, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_POISON, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_POISON, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_POISON, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_POISON, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_POISON, TYPE_STEEL, TYPE_MUL_NO_EFFECT,
+ TYPE_GROUND, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_GROUND, TYPE_ELECTRIC, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_GROUND, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GROUND, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_GROUND, TYPE_FLYING, TYPE_MUL_NO_EFFECT,
+ TYPE_GROUND, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GROUND, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_GROUND, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FLYING, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FLYING, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FLYING, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FLYING, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_FLYING, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FLYING, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT,
+ TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_BUG, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_BUG, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ROCK, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ROCK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ROCK, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_ROCK, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ROCK, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_ROCK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GHOST, TYPE_NORMAL, TYPE_MUL_NO_EFFECT,
+ TYPE_GHOST, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_GHOST, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GHOST, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
+ TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
+ TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT,
+ TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
+ TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
+ TYPE_ENDTABLE, TYPE_ENDTABLE, TYPE_MUL_NO_EFFECT
+};
+
+const u8 gTypeNames[][TYPE_NAME_LENGTH + 1] =
+{
+ _("NORMAL"),
+ _("FIGHT"),
+ _("FLYING"),
+ _("POISON"),
+ _("GROUND"),
+ _("ROCK"),
+ _("BUG"),
+ _("GHOST"),
+ _("STEEL"),
+ _("???"),
+ _("FIRE"),
+ _("WATER"),
+ _("GRASS"),
+ _("ELECTR"),
+ _("PSYCHC"),
+ _("ICE"),
+ _("DRAGON"),
+ _("DARK"),
+};
+
+// This is a factor in how much money you get for beating a trainer.
+const struct TrainerMoney gTrainerMoneyTable[] =
+{
+ {TRAINER_CLASS_TEAM_AQUA, 5},
+ {TRAINER_CLASS_AQUA_ADMIN, 10},
+ {TRAINER_CLASS_AQUA_LEADER, 20},
+ {TRAINER_CLASS_AROMA_LADY, 10},
+ {TRAINER_CLASS_RUIN_MANIAC, 15},
+ {TRAINER_CLASS_INTERVIEWER, 12},
+ {TRAINER_CLASS_TUBER_1, 1},
+ {TRAINER_CLASS_TUBER_2, 1},
+ {TRAINER_CLASS_SIS_AND_BRO, 3},
+ {TRAINER_CLASS_COOLTRAINER_1, 12},
+ {TRAINER_CLASS_HEX_MANIAC, 6},
+ {TRAINER_CLASS_LADY, 50},
+ {TRAINER_CLASS_BEAUTY, 20},
+ {TRAINER_CLASS_RICH_BOY, 50},
+ {TRAINER_CLASS_POKEMANIAC, 15},
+ {TRAINER_CLASS_SWIMMER_M, 2},
+ {TRAINER_CLASS_BLACK_BELT, 8},
+ {TRAINER_CLASS_GUITARIST, 8},
+ {TRAINER_CLASS_KINDLER, 8},
+ {TRAINER_CLASS_CAMPER, 4},
+ {TRAINER_CLASS_OLD_COUPLE, 10},
+ {TRAINER_CLASS_BUG_MANIAC, 15},
+ {TRAINER_CLASS_PSYCHIC, 6},
+ {TRAINER_CLASS_GENTLEMAN, 20},
+ {TRAINER_CLASS_ELITE_FOUR, 25},
+ {TRAINER_CLASS_LEADER, 25},
+ {TRAINER_CLASS_SCHOOL_KID, 5},
+ {TRAINER_CLASS_SR_AND_JR, 4},
+ {TRAINER_CLASS_POKEFAN, 20},
+ {TRAINER_CLASS_EXPERT, 10},
+ {TRAINER_CLASS_YOUNGSTER, 4},
+ {TRAINER_CLASS_CHAMPION, 50},
+ {TRAINER_CLASS_FISHERMAN, 10},
+ {TRAINER_CLASS_TRIATHLETE, 10},
+ {TRAINER_CLASS_DRAGON_TAMER, 12},
+ {TRAINER_CLASS_BIRD_KEEPER, 8},
+ {TRAINER_CLASS_NINJA_BOY, 3},
+ {TRAINER_CLASS_BATTLE_GIRL, 6},
+ {TRAINER_CLASS_PARASOL_LADY, 10},
+ {TRAINER_CLASS_SWIMMER_F, 2},
+ {TRAINER_CLASS_PICNICKER, 4},
+ {TRAINER_CLASS_TWINS, 3},
+ {TRAINER_CLASS_SAILOR, 8},
+ {TRAINER_CLASS_COLLECTOR, 15},
+ {TRAINER_CLASS_PKMN_TRAINER_3, 15},
+ {TRAINER_CLASS_PKMN_BREEDER, 10},
+ {TRAINER_CLASS_PKMN_RANGER, 12},
+ {TRAINER_CLASS_TEAM_MAGMA, 5},
+ {TRAINER_CLASS_MAGMA_ADMIN, 10},
+ {TRAINER_CLASS_MAGMA_LEADER, 20},
+ {TRAINER_CLASS_LASS, 4},
+ {TRAINER_CLASS_BUG_CATCHER, 4},
+ {TRAINER_CLASS_HIKER, 10},
+ {TRAINER_CLASS_YOUNG_COUPLE, 8},
+ {TRAINER_CLASS_WINSTRATE, 10},
+ {0xFF, 5},
+};
+
+#include "data/text/abilities.h"
+
static void (* const sTurnActionsFuncsTable[])(void) =
{
HandleAction_UseMove, // B_ACTION_USE_MOVE
diff --git a/src/battle_message.c b/src/battle_message.c
index 9a4a062ad..f19a5e00f 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -22,9 +22,7 @@ extern u8 gUnknown_0203C7B4;
extern struct StringInfoBattle *gStringInfo;
extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13];
-extern const u8 gAbilityNames[][13];
extern const u8 gTrainerClassNames[][13];
-extern const u8 gTypeNames[][7];
extern const u16 gUnknown_08D85620[];
// strings
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 6dbf5955b..f3f84ae06 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -48,14 +48,6 @@ extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
-struct TrainerMoney
-{
- u8 classId;
- u8 value;
-};
-
-extern const u8 gTypeEffectiveness[336];
-extern const struct TrainerMoney gTrainerMoneyTable[];
extern const u8* const gBattleScriptsForMoveEffects[];
// functions
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 7f5a983d2..3ebdc3d6d 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -115,8 +115,6 @@ extern u8 gText_Appeal[];
extern u8 gText_Jam[];
extern u8 gText_OTSlash[];
extern u8 gText_UnkCtrlF907F908[];
-extern u8 gAbilityNames[][13];
-extern u8 *gAbilityDescriptionPointers[];
extern u8 gText_XNature[];
extern u8 gText_XNatureHatchedAtYZ[];
extern u8 gText_XNatureHatchedSomewhereAt[];
@@ -2538,7 +2536,7 @@ void sub_81C2554()
gUnknown_0203CF1C->unk40CB[i] |= 0xFF;
}
-void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
+void sub_81C25A4(u8 a, const u8 *b, u8 c, u8 d, u8 e, u8 f)
{
AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b);
}