diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-23 16:38:11 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-23 16:38:11 +0200 |
commit | 1f3a867a0b05c52344c5a145db3272e653deb697 (patch) | |
tree | a8e3a1b76a1badf0a0a68724bb104a8426ef734e /src | |
parent | 356eb34e3213c95a7ce072bdfc860601dbf464fe (diff) |
battle link partner controller is done
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_controller_link_partner.c | 1657 | ||||
-rw-r--r-- | src/battle_controller_recorded_player.c | 2 | ||||
-rw-r--r-- | src/battle_controllers.c | 44 | ||||
-rw-r--r-- | src/battle_message.c | 8 | ||||
-rw-r--r-- | src/battle_script_commands.c | 6 | ||||
-rw-r--r-- | src/battle_util.c | 4 | ||||
-rw-r--r-- | src/pokemon_3.c | 4 |
7 files changed, 1626 insertions, 99 deletions
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 62361ebef..07bab9d5f 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -5,6 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "battle_ai_script_commands.h" +#include "battle_link_817C95C.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -55,73 +56,81 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern const struct BattleMove gBattleMoves[]; -extern void sub_81358F4(void); extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); +extern void sub_81851A8(u8 *); // this file's functions -void LinkPartnerHandleGetMonData(void); -void LinkPartnerHandleGetRawMonData(void); -void LinkPartnerHandleSetMonData(void); -void LinkPartnerHandleSetRawMonData(void); -void LinkPartnerHandleLoadMonSprite(void); -void LinkPartnerHandleSwitchInAnim(void); -void LinkPartnerHandleReturnMonToBall(void); -void LinkPartnerHandleDrawTrainerPic(void); -void LinkPartnerHandleTrainerSlide(void); -void LinkPartnerHandleTrainerSlideBack(void); -void LinkPartnerHandleFaintAnimation(void); -void LinkPartnerHandlePaletteFade(void); -void LinkPartnerHandleSuccessBallThrowAnim(void); -void LinkPartnerHandleBallThrowAnim(void); -void LinkPartnerHandlePause(void); -void LinkPartnerHandleMoveAnimation(void); -void LinkPartnerHandlePrintString(void); -void LinkPartnerHandlePrintStringPlayerOnly(void); -void LinkPartnerHandleChooseAction(void); -void LinkPartnerHandleUnknownYesNoBox(void); -void LinkPartnerHandleChooseMove(void); -void LinkPartnerHandleChooseItem(void); -void LinkPartnerHandleChoosePokemon(void); -void LinkPartnerHandleCmd23(void); -void LinkPartnerHandleHealthBarUpdate(void); -void LinkPartnerHandleExpUpdate(void); -void LinkPartnerHandleStatusIconUpdate(void); -void LinkPartnerHandleStatusAnimation(void); -void LinkPartnerHandleStatusXor(void); -void LinkPartnerHandleDataTransfer(void); -void LinkPartnerHandleDMA3Transfer(void); -void LinkPartnerHandlePlayBGM(void); -void LinkPartnerHandleCmd32(void); -void LinkPartnerHandleTwoReturnValues(void); -void LinkPartnerHandleChosenMonReturnValue(void); -void LinkPartnerHandleOneReturnValue(void); -void LinkPartnerHandleOneReturnValue_Duplicate(void); -void LinkPartnerHandleCmd37(void); -void LinkPartnerHandleCmd38(void); -void LinkPartnerHandleCmd39(void); -void LinkPartnerHandleCmd40(void); -void LinkPartnerHandleHitAnimation(void); -void LinkPartnerHandleCmd42(void); -void LinkPartnerHandleEffectivenessSound(void); -void LinkPartnerHandlePlayFanfareOrBGM(void); -void LinkPartnerHandleFaintingCry(void); -void LinkPartnerHandleIntroSlide(void); -void LinkPartnerHandleIntroTrainerBallThrow(void); -void LinkPartnerHandleDrawPartyStatusSummary(void); -void LinkPartnerHandleCmd49(void); -void LinkPartnerHandleCmd50(void); -void LinkPartnerHandleSpriteInvisibility(void); -void LinkPartnerHandleBattleAnimation(void); -void LinkPartnerHandleLinkStandbyMsg(void); -void LinkPartnerHandleResetActionMoveSelection(void); -void LinkPartnerHandleCmd55(void); -void nullsub_113(void); - -void LinkPartnerBufferRunCommand(void); -void LinkPartnerBufferExecCompleted(void); - -void (*const gLinkPartnerBufferCommands[CONTOLLER_CMDS_COUNT])(void) = +static void LinkPartnerHandleGetMonData(void); +static void LinkPartnerHandleGetRawMonData(void); +static void LinkPartnerHandleSetMonData(void); +static void LinkPartnerHandleSetRawMonData(void); +static void LinkPartnerHandleLoadMonSprite(void); +static void LinkPartnerHandleSwitchInAnim(void); +static void LinkPartnerHandleReturnMonToBall(void); +static void LinkPartnerHandleDrawTrainerPic(void); +static void LinkPartnerHandleTrainerSlide(void); +static void LinkPartnerHandleTrainerSlideBack(void); +static void LinkPartnerHandleFaintAnimation(void); +static void LinkPartnerHandlePaletteFade(void); +static void LinkPartnerHandleSuccessBallThrowAnim(void); +static void LinkPartnerHandleBallThrowAnim(void); +static void LinkPartnerHandlePause(void); +static void LinkPartnerHandleMoveAnimation(void); +static void LinkPartnerHandlePrintString(void); +static void LinkPartnerHandlePrintStringPlayerOnly(void); +static void LinkPartnerHandleChooseAction(void); +static void LinkPartnerHandleUnknownYesNoBox(void); +static void LinkPartnerHandleChooseMove(void); +static void LinkPartnerHandleChooseItem(void); +static void LinkPartnerHandleChoosePokemon(void); +static void LinkPartnerHandleCmd23(void); +static void LinkPartnerHandleHealthBarUpdate(void); +static void LinkPartnerHandleExpUpdate(void); +static void LinkPartnerHandleStatusIconUpdate(void); +static void LinkPartnerHandleStatusAnimation(void); +static void LinkPartnerHandleStatusXor(void); +static void LinkPartnerHandleDataTransfer(void); +static void LinkPartnerHandleDMA3Transfer(void); +static void LinkPartnerHandlePlayBGM(void); +static void LinkPartnerHandleCmd32(void); +static void LinkPartnerHandleTwoReturnValues(void); +static void LinkPartnerHandleChosenMonReturnValue(void); +static void LinkPartnerHandleOneReturnValue(void); +static void LinkPartnerHandleOneReturnValue_Duplicate(void); +static void LinkPartnerHandleCmd37(void); +static void LinkPartnerHandleCmd38(void); +static void LinkPartnerHandleCmd39(void); +static void LinkPartnerHandleCmd40(void); +static void LinkPartnerHandleHitAnimation(void); +static void LinkPartnerHandleCmd42(void); +static void LinkPartnerHandleEffectivenessSound(void); +static void LinkPartnerHandlePlayFanfareOrBGM(void); +static void LinkPartnerHandleFaintingCry(void); +static void LinkPartnerHandleIntroSlide(void); +static void LinkPartnerHandleIntroTrainerBallThrow(void); +static void LinkPartnerHandleDrawPartyStatusSummary(void); +static void LinkPartnerHandleCmd49(void); +static void LinkPartnerHandleCmd50(void); +static void LinkPartnerHandleSpriteInvisibility(void); +static void LinkPartnerHandleBattleAnimation(void); +static void LinkPartnerHandleLinkStandbyMsg(void); +static void LinkPartnerHandleResetActionMoveSelection(void); +static void LinkPartnerHandleCmd55(void); +static void nullsub_113(void); + +static void LinkPartnerBufferRunCommand(void); +static void LinkPartnerBufferExecCompleted(void); +static void sub_814B554(void); +static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst); +static void SetLinkPartnerMonData(u8 monId); +static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit); +static void DoSwitchOutAnimation(void); +static void LinkPartnerDoMoveAnimation(void); +static void sub_814DCCC(u8 taskId); +static void sub_814DE9C(void); + +static void (*const gLinkPartnerBufferCommands[CONTOLLER_CMDS_COUNT])(void) = { LinkPartnerHandleGetMonData, LinkPartnerHandleGetRawMonData, @@ -182,7 +191,7 @@ void (*const gLinkPartnerBufferCommands[CONTOLLER_CMDS_COUNT])(void) = nullsub_113 }; -void nullsub_112(void) +static void nullsub_112(void) { } @@ -191,7 +200,7 @@ void SetBankFuncToLinkPartnerBufferRunCommand(void) gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; } -void LinkPartnerBufferRunCommand(void) +static void LinkPartnerBufferRunCommand(void) { if (gBattleExecBuffer & gBitTable[gActiveBank]) { @@ -201,3 +210,1521 @@ void LinkPartnerBufferRunCommand(void) LinkPartnerBufferExecCompleted(); } } + +static void CompleteOnBankSpriteCallbackDummy(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + LinkPartnerBufferExecCompleted(); +} + +static void sub_814AF54(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + { + nullsub_25(0); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + LinkPartnerBufferExecCompleted(); + } +} + +static void sub_814AFBC(void) +{ + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + LinkPartnerBufferExecCompleted(); + } +} + +static void sub_814B004(void) +{ + bool32 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + { + r6 = TRUE; + } + } + + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + + if (r6) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; + gBattleBankFunc[gActiveBank] = sub_814AFBC; + } +} + +static void sub_814B0E8(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8 + && gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy + && ++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 != 1) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); + UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); + sub_8076918(gActiveBank ^ BIT_MON); + SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + } + + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); + UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); + sub_8076918(gActiveBank); + SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + + gBattleSpritesDataPtr->animationData->field_9_x1 = 0; + + gBattleBankFunc[gActiveBank] = sub_814B004; + } +} + +static void sub_814B290(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].animEnded && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) + LinkPartnerBufferExecCompleted(); +} + +static void CompleteOnHealthbarDone(void) +{ + s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0); + + SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + + if (hpValue != -1) + { + UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + } + else + { + sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + LinkPartnerBufferExecCompleted(); + } +} + +static void sub_814B340(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].pos1.y + gSprites[gBankSpriteIds[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + { + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + nullsub_24(species); + FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + LinkPartnerBufferExecCompleted(); + } +} + +static void sub_814B3DC(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + LinkPartnerBufferExecCompleted(); + } +} + +static void CompleteOnInactiveTextPrinter(void) +{ + if (!IsTextPrinterActive(0)) + LinkPartnerBufferExecCompleted(); +} + +static void DoHitAnimBlinkSpriteEffect(void) +{ + u8 spriteId = gBankSpriteIds[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = 0; + gDoingBattleAnim = FALSE; + LinkPartnerBufferExecCompleted(); + } + else + { + if ((gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +static void sub_814B4E0(void) +{ + if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + { + SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank); + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + + gBattleBankFunc[gActiveBank] = sub_814B554; + } +} + +static void sub_814B554(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive + && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + { + LinkPartnerBufferExecCompleted(); + } +} + +static void sub_814B5A8(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + + CreateTask(c3_0802FDF4, 10); + sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); + UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); + sub_8076918(gActiveBank); + SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + + gBattleBankFunc[gActiveBank] = sub_814B4E0; + } +} + +static void sub_814B69C(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + { + sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + } + + if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + { + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); + gBattleBankFunc[gActiveBank] = sub_814B5A8; + } +} + +static void LinkPartnerBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 playerId = GetMultiplayerId(); + + PrepareBufferDataTransferLink(2, 4, &playerId); + gBattleBufferA[gActiveBank][0] = CONTOLLER_CMDS_COUNT - 1; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +static void CompleteOnFinishedStatusAnimation(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + LinkPartnerBufferExecCompleted(); +} + +static void CompleteOnFinishedBattleAnimation(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleGetMonData(void) +{ + u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data + u32 size = 0; + u8 monsToCheck; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + size += CopyLinkPartnerMonData(gBattlePartyID[gActiveBank], monData); + } + else + { + monsToCheck = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (monsToCheck & 1) + size += CopyLinkPartnerMonData(i, monData + size); + monsToCheck >>= 1; + } + } + EmitDataTransfer(1, size, monData); + LinkPartnerBufferExecCompleted(); +} + +static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst) +{ + struct BattlePokemon battleMon; + struct MovePpInfo moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case REQUEST_ALL_BATTLE: + battleMon.species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); + battleMon.item = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battleMon.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); + battleMon.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); + } + battleMon.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); + battleMon.friendship = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); + battleMon.experience = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); + battleMon.hpIV = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); + battleMon.attackIV = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); + battleMon.defenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); + battleMon.speedIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + battleMon.spAttackIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); + battleMon.spDefenseIV = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); + battleMon.personality = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); + battleMon.status1 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); + battleMon.level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); + battleMon.hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP); + battleMon.maxHP = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); + battleMon.attack = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); + battleMon.defense = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); + battleMon.speed = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + battleMon.spAttack = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); + battleMon.spDefense = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); + battleMon.isEgg = GetMonData(&gPlayerParty[monId], MON_DATA_IS_EGG); + battleMon.altAbility = GetMonData(&gPlayerParty[monId], MON_DATA_ALT_ABILITY); + battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); + GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname); + StringCopy10(battleMon.nickname, nickname); + GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName); + src = (u8 *)&battleMon; + for (size = 0; size < sizeof(battleMon); size++) + dst[size] = src[size]; + break; + case REQUEST_SPECIES_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_HELDITEM_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_MOVES_PP_BATTLE: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); + src = (u8*)(&moveData); + for (size = 0; size < sizeof(moveData); size++) + dst[size] = src[size]; + break; + case REQUEST_MOVE1_BATTLE: + case REQUEST_MOVE2_BATTLE: + case REQUEST_MOVE3_BATTLE: + case REQUEST_MOVE4_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_PP_DATA_BATTLE: + for (size = 0; size < 4; size++) + dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + size); + dst[size] = GetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES); + size++; + break; + case REQUEST_PPMOVE1_BATTLE: + case REQUEST_PPMOVE2_BATTLE: + case REQUEST_PPMOVE3_BATTLE: + case REQUEST_PPMOVE4_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + size = 1; + break; + case REQUEST_OTID_BATTLE: + data32 = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case REQUEST_EXP_BATTLE: + data32 = GetMonData(&gPlayerParty[monId], MON_DATA_EXP); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case REQUEST_HP_EV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_EV); + size = 1; + break; + case REQUEST_ATK_EV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV); + size = 1; + break; + case REQUEST_DEF_EV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV); + size = 1; + break; + case REQUEST_SPEED_EV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV); + size = 1; + break; + case REQUEST_SPATK_EV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV); + size = 1; + break; + case REQUEST_SPDEF_EV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV); + size = 1; + break; + case REQUEST_FRIENDSHIP_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP); + size = 1; + break; + case REQUEST_POKERUS_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKERUS); + size = 1; + break; + case REQUEST_MET_LOCATION_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION); + size = 1; + break; + case REQUEST_MET_LEVEL_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL); + size = 1; + break; + case REQUEST_MET_GAME_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME); + size = 1; + break; + case REQUEST_POKEBALL_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL); + size = 1; + break; + case REQUEST_ALL_IVS_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); + dst[1] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); + dst[2] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); + dst[3] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + dst[4] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); + dst[5] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); + size = 6; + break; + case REQUEST_HP_IV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_HP_IV); + size = 1; + break; + case REQUEST_ATK_IV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV); + size = 1; + break; + case REQUEST_DEF_IV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV); + size = 1; + break; + case REQUEST_SPEED_IV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV); + size = 1; + break; + case REQUEST_SPATK_IV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV); + size = 1; + break; + case REQUEST_SPDEF_IV_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV); + size = 1; + break; + case REQUEST_PERSONALITY_BATTLE: + data32 = GetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + dst[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case REQUEST_CHECKSUM_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_STATUS_BATTLE: + data32 = GetMonData(&gPlayerParty[monId], MON_DATA_STATUS); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + dst[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case REQUEST_LEVEL_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); + size = 1; + break; + case REQUEST_HP_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_HP); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_MAX_HP_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_ATK_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_ATK); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_DEF_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_DEF); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPEED_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPD); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPATK_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPATK); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPDEF_BATTLE: + data16 = GetMonData(&gPlayerParty[monId], MON_DATA_SPDEF); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_COOL_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL); + size = 1; + break; + case REQUEST_BEAUTY_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY); + size = 1; + break; + case REQUEST_CUTE_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE); + size = 1; + break; + case REQUEST_SMART_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART); + size = 1; + break; + case REQUEST_TOUGH_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH); + size = 1; + break; + case REQUEST_SHEEN_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SHEEN); + size = 1; + break; + case REQUEST_COOL_RIBBON_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON); + size = 1; + break; + case REQUEST_BEAUTY_RIBBON_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case REQUEST_CUTE_RIBBON_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case REQUEST_SMART_RIBBON_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON); + size = 1; + break; + case REQUEST_TOUGH_RIBBON_BATTLE: + dst[0] = GetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + + return size; +} + +static void LinkPartnerHandleGetRawMonData(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleSetMonData(void) +{ + u8 monsToCheck; + u8 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + SetLinkPartnerMonData(gBattlePartyID[gActiveBank]); + } + else + { + monsToCheck = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (monsToCheck & 1) + SetLinkPartnerMonData(i); + monsToCheck >>= 1; + } + } + LinkPartnerBufferExecCompleted(); +} + +static void SetLinkPartnerMonData(u8 monId) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case REQUEST_ALL_BATTLE: + { + u8 iv; + + SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); + } + SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &iv); + iv = battlePokemon->attackIV; + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &iv); + iv = battlePokemon->defenseIV; + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &iv); + iv = battlePokemon->speedIV; + SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &iv); + SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&gPlayerParty[monId], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &battlePokemon->speed); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); + } + break; + case REQUEST_SPECIES_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_HELDITEM_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MOVES_PP_BATTLE: + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); + } + SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case REQUEST_MOVE1_BATTLE: + case REQUEST_MOVE2_BATTLE: + case REQUEST_MOVE3_BATTLE: + case REQUEST_MOVE4_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_PP_DATA_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case REQUEST_PPMOVE1_BATTLE: + case REQUEST_PPMOVE2_BATTLE: + case REQUEST_PPMOVE3_BATTLE: + case REQUEST_PPMOVE4_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_OTID_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_EXP_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_HP_EV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_ATK_EV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_DEF_EV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPEED_EV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPATK_EV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPDEF_EV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_FRIENDSHIP_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_POKERUS_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MET_LOCATION_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MET_LEVEL_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MET_GAME_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_POKEBALL_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_ALL_IVS_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case REQUEST_HP_IV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_ATK_IV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_DEF_IV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPEED_IV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPATK_IV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPDEF_IV_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_PERSONALITY_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_CHECKSUM_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_STATUS_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_LEVEL_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_HP_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MAX_HP_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_ATK_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_DEF_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPEED_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPATK_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPDEF_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_COOL_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_BEAUTY_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_CUTE_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SMART_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_TOUGH_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SHEEN_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_COOL_RIBBON_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_BEAUTY_RIBBON_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_CUTE_RIBBON_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SMART_RIBBON_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_TOUGH_RIBBON_BATTLE: + SetMonData(&gPlayerParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } + + sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); +} + +static void LinkPartnerHandleSetRawMonData(void) +{ + u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleLoadMonSprite(void) +{ + u16 species; + + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + sub_806A068(species, GetBankIdentity(gActiveBank)); + + gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, + sub_80A5C6C(gActiveBank, 2), + sub_80A6138(gActiveBank), + sub_80A82E4(gActiveBank)); + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); + gBattleBankFunc[gActiveBank] = sub_814B290; +} + +static void LinkPartnerHandleSwitchInAnim(void) +{ + ClearTemporarySpeciesSpriteData(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_814CC98(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_814B69C; +} + +static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit) +{ + u16 species; + + ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); + gBattlePartyID[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); + sub_806A068(species, GetBankIdentity(bank)); + + gBankSpriteIds[bank] = CreateSprite( + &gUnknown_0202499C, + sub_80A5C6C(bank, 2), + sub_80A6138(bank), + sub_80A82E4(bank)); + + gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data2 = bank; + + gSprites[gBankSpriteIds[bank]].data0 = bank; + gSprites[gBankSpriteIds[bank]].data2 = species; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + + gSprites[gBankSpriteIds[bank]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + + gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF); +} + +static void LinkPartnerHandleReturnMonToBall(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + } + else + { + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + LinkPartnerBufferExecCompleted(); + } +} + +static void DoSwitchOutAnimation(void) +{ + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + { + case 0: + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + break; + case 1: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON); + gBattleBankFunc[gActiveBank] = sub_814B3DC; + } + break; + } +} + +// todo: get rid of it once the struct is declared in a header +struct MonCoords +{ + // This would use a bitfield, but sub_8079F44 + // uses it as a u8 and casting won't match. + u8 coords; // u8 x:4, y:4; + u8 y_offset; +}; +extern const struct MonCoords gTrainerBackPicCoords[]; +extern const struct MonCoords gTrainerFrontPicCoords[]; + +static void LinkPartnerHandleDrawTrainerPic(void) +{ + s16 xPos; + u32 trainerPicId; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + xPos = 90; + else // first mon + xPos = 32; + } + else + { + xPos = 80; + } + + if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED + || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN) + { + trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RED; + } + else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY + || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE) + { + trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RS_BRENDAN; + } + else + { + trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender; + } + + DecompressTrainerBackPic(trainerPicId, gActiveBank); + sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); + gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, sub_80A82E4(gActiveBank)); + + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; + gSprites[gBankSpriteIds[gActiveBank]].data0 = -2; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + + gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; +} + +static void LinkPartnerHandleTrainerSlide(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleTrainerSlideBack(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data0 = 35; + gSprites[gBankSpriteIds[gActiveBank]].data2 = -40; + gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); + gBattleBankFunc[gActiveBank] = sub_814AF54; +} + +static void LinkPartnerHandleFaintAnimation(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + { + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + } + else + { + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlaySE12WithPanning(SE_POKE_DEAD, -64); + gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; + gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; + gBattleBankFunc[gActiveBank] = sub_814B340; + } + } +} + +static void LinkPartnerHandlePaletteFade(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleSuccessBallThrowAnim(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleBallThrowAnim(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandlePause(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleMoveAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + + gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; + gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; + gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE + { + LinkPartnerBufferExecCompleted(); + } + else + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + gBattleBankFunc[gActiveBank] = LinkPartnerDoMoveAnimation; + sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + } + } +} + +static void LinkPartnerDoMoveAnimation(void) +{ + u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u8 multihit = gBattleBufferA[gActiveBank][11]; + + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + { + case 0: + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute + && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + { + gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + } + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + break; + case 1: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + sub_805EB9C(0); + DoMoveAnim(move); + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_805EB9C(1); + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + { + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + } + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + } + break; + case 3: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + sub_805E394(); + TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + LinkPartnerBufferExecCompleted(); + } + break; + } +} + +static void LinkPartnerHandlePrintString(void) +{ + u16 *stringId; + + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + BufferStringBattle(*stringId); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + sub_817C95C(*stringId); +} + +static void LinkPartnerHandlePrintStringPlayerOnly(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleChooseAction(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleUnknownYesNoBox(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleChooseMove(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleChooseItem(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleChoosePokemon(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleCmd23(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleHealthBarUpdate(void) +{ + s16 hpVal; + + LoadBattleBarGfx(0); + hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (hpVal != INSTANT_HP_BAR_DROP) + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + } + else + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); + } + + gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; +} + +static void LinkPartnerHandleExpUpdate(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleStatusIconUpdate(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u8 bank; + + UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); + bank = gActiveBank; + gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + } +} + +static void LinkPartnerHandleStatusAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + DoStatusAnimation(gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + } +} + +static void LinkPartnerHandleStatusXor(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleDataTransfer(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleDMA3Transfer(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandlePlayBGM(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleCmd32(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleTwoReturnValues(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleChosenMonReturnValue(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleOneReturnValue(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleOneReturnValue_Duplicate(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleCmd37(void) +{ + gUnknown_02022D0C.field_0 = 0; + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleCmd38(void) +{ + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleCmd39(void) +{ + gUnknown_02022D0C.flag_x80 = 0; + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleCmd40(void) +{ + gUnknown_02022D0C.flag_x80 ^= 1; + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleHitAnimation(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + { + LinkPartnerBufferExecCompleted(); + } + else + { + gDoingBattleAnim = TRUE; + gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; + DoHitAnimHealthboxEffect(gActiveBank); + gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + } +} + +static void LinkPartnerHandleCmd42(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + pan = PAN_SIDE_PLAYER; + else + pan = PAN_SIDE_OPPONENT; + + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandlePlayFanfareOrBGM(void) +{ + if (gBattleBufferA[gActiveBank][3]) + { + BattleMusicStop(); + PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + } + else + { + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + } + + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleFaintingCry(void) +{ + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + PlayCry3(species, -25, 5); + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleIntroSlide(void) +{ + HandleIntroSlide(gBattleBufferA[gActiveBank][1]); + gUnknown_020243FC |= 1; + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleIntroTrainerBallThrow(void) +{ + u8 paletteNum; + u8 taskId; + u32 trainerPicId; + + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + + gSprites[gBankSpriteIds[gActiveBank]].data0 = 50; + gSprites[gBankSpriteIds[gActiveBank]].data2 = -40; + gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; + gSprites[gBankSpriteIds[gActiveBank]].data5 = gActiveBank; + + StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); + + paletteNum = AllocSpritePalette(0xD6F9); + + if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED + || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN) + { + trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RED; + } + else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY + || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE) + { + trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender + BACK_PIC_RS_BRENDAN; + } + else + { + trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender; + } + + LoadCompressedPalette(gTrainerBackPicPaletteTable[trainerPicId].data, 0x100 + paletteNum * 16, 32); + + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = paletteNum; + + taskId = CreateTask(sub_814DCCC, 5); + gTasks[taskId].data[0] = gActiveBank; + + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) + gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + + gBattleSpritesDataPtr->animationData->field_9_x1 = 1; + gBattleBankFunc[gActiveBank] = nullsub_112; +} + +static void sub_814DCCC(u8 taskId) +{ + if (gTasks[taskId].data[1] < 24) + { + gTasks[taskId].data[1]++; + } + else + { + u8 savedActiveBank = gActiveBank; + + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_814CC98(gActiveBank, FALSE); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_814CC98(gActiveBank, FALSE); + gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_814CC98(gActiveBank, FALSE); + gActiveBank ^= BIT_MON; + } + gBattleBankFunc[gActiveBank] = sub_814B0E8; + gActiveBank = savedActiveBank; + DestroyTask(taskId); + } +} + +static void LinkPartnerHandleDrawPartyStatusSummary(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + { + LinkPartnerBufferExecCompleted(); + } + else + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; + gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + + if (gBattleBufferA[gActiveBank][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + + gBattleBankFunc[gActiveBank] = sub_814DE9C; + } +} + +static void sub_814DE9C(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + LinkPartnerBufferExecCompleted(); + } +} + +static void LinkPartnerHandleCmd49(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) + gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleCmd50(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleSpriteInvisibility(void) +{ + if (AnimBankSpriteExists(gActiveBank)) + { + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank); + } + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleBattleAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u8 animationId = gBattleBufferA[gActiveBank][1]; + u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + LinkPartnerBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + + sub_817E32C(animationId); + } +} + +static void LinkPartnerHandleLinkStandbyMsg(void) +{ + sub_81851A8(&gBattleBufferA[gActiveBank][2]); + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleResetActionMoveSelection(void) +{ + LinkPartnerBufferExecCompleted(); +} + +static void LinkPartnerHandleCmd55(void) +{ + sub_81851A8(&gBattleBufferA[gActiveBank][4]); + gBattleOutcome = gBattleBufferA[gActiveBank][1]; + gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBank][2]; + FadeOutMapMusic(5); + BeginFastPaletteFade(3); + LinkPartnerBufferExecCompleted(); + gBattleBankFunc[gActiveBank] = sub_80587B0; +} + +static void nullsub_113(void) +{ +} diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index efedf52b6..0b0f1e626 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1716,7 +1716,7 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(void) paletteNum = AllocSpritePalette(0xD6F9); if (gBattleTypeFlags & BATTLE_TYPE_x2000000) - trainerPicId = gLinkPlayers[sub_806D864(gActiveBank)].gender; + trainerPicId = gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender; else trainerPicId = gSaveBlock2Ptr->playerGender; diff --git a/src/battle_controllers.c b/src/battle_controllers.c index bf6962b1b..ee835586b 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -1226,9 +1226,9 @@ void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4) void EmitCmd23(u8 bufferId) { gBattleBuffersTransferData[0] = CONTROLLER_23; - gBattleBuffersTransferData[1] = 23; - gBattleBuffersTransferData[2] = 23; - gBattleBuffersTransferData[3] = 23; + gBattleBuffersTransferData[1] = CONTROLLER_23; + gBattleBuffersTransferData[2] = CONTROLLER_23; + gBattleBuffersTransferData[3] = CONTROLLER_23; PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } @@ -1289,7 +1289,7 @@ void EmitDataTransfer(u8 bufferId, u16 size, void *data) s32 i; gBattleBuffersTransferData[0] = CONTROLLER_DATATRANSFER; - gBattleBuffersTransferData[1] = 29; + gBattleBuffersTransferData[1] = CONTROLLER_DATATRANSFER; gBattleBuffersTransferData[2] = size; gBattleBuffersTransferData[3] = (size & 0xFF00) >> 8; for (i = 0; i < size; i++) @@ -1421,9 +1421,9 @@ void EmitHitAnimation(u8 bufferId) void EmitCmd42(u8 bufferId) { gBattleBuffersTransferData[0] = CONTROLLER_42; - gBattleBuffersTransferData[1] = 42; - gBattleBuffersTransferData[2] = 42; - gBattleBuffersTransferData[3] = 42; + gBattleBuffersTransferData[1] = CONTROLLER_42; + gBattleBuffersTransferData[2] = CONTROLLER_42; + gBattleBuffersTransferData[3] = CONTROLLER_42; PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } @@ -1448,9 +1448,9 @@ void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM) void EmitFaintingCry(u8 bufferId) { gBattleBuffersTransferData[0] = CONTROLLER_FAINTINGCRY; - gBattleBuffersTransferData[1] = 45; - gBattleBuffersTransferData[2] = 45; - gBattleBuffersTransferData[3] = 45; + gBattleBuffersTransferData[1] = CONTROLLER_FAINTINGCRY; + gBattleBuffersTransferData[2] = CONTROLLER_FAINTINGCRY; + gBattleBuffersTransferData[3] = CONTROLLER_FAINTINGCRY; PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } @@ -1464,9 +1464,9 @@ void EmitIntroSlide(u8 bufferId, u8 terrainId) void EmitIntroTrainerBallThrow(u8 bufferId) { gBattleBuffersTransferData[0] = CONTROLLER_INTROTRAINERBALLTHROW; - gBattleBuffersTransferData[1] = 47; - gBattleBuffersTransferData[2] = 47; - gBattleBuffersTransferData[3] = 47; + gBattleBuffersTransferData[1] = CONTROLLER_INTROTRAINERBALLTHROW; + gBattleBuffersTransferData[2] = CONTROLLER_INTROTRAINERBALLTHROW; + gBattleBuffersTransferData[3] = CONTROLLER_INTROTRAINERBALLTHROW; PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } @@ -1477,7 +1477,7 @@ void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 gBattleBuffersTransferData[0] = CONTROLLER_DRAWPARTYSTATUSSUMMARY; gBattleBuffersTransferData[1] = arg2 & 0x7F; gBattleBuffersTransferData[2] = (arg2 & 0x80) >> 7; - gBattleBuffersTransferData[3] = 48; + gBattleBuffersTransferData[3] = CONTROLLER_DRAWPARTYSTATUSSUMMARY; for (i = 0; i < (s32)(sizeof(struct HpAndStatus) * 6); i++) gBattleBuffersTransferData[4 + i] = *(i + (u8*)(hpAndStatus)); PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct HpAndStatus) * 6 + 4); @@ -1486,18 +1486,18 @@ void EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 void EmitCmd49(u8 bufferId) { gBattleBuffersTransferData[0] = CONTROLLER_49; - gBattleBuffersTransferData[1] = 49; - gBattleBuffersTransferData[2] = 49; - gBattleBuffersTransferData[3] = 49; + gBattleBuffersTransferData[1] = CONTROLLER_49; + gBattleBuffersTransferData[2] = CONTROLLER_49; + gBattleBuffersTransferData[3] = CONTROLLER_49; PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } void EmitCmd50(u8 bufferId) { gBattleBuffersTransferData[0] = CONTROLLER_50; - gBattleBuffersTransferData[1] = 50; - gBattleBuffersTransferData[2] = 50; - gBattleBuffersTransferData[3] = 50; + gBattleBuffersTransferData[1] = CONTROLLER_50; + gBattleBuffersTransferData[2] = CONTROLLER_50; + gBattleBuffersTransferData[3] = CONTROLLER_50; PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } @@ -1505,8 +1505,8 @@ void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible) { gBattleBuffersTransferData[0] = CONTROLLER_SPRITEINVISIBILITY; gBattleBuffersTransferData[1] = isInvisible; - gBattleBuffersTransferData[2] = 51; - gBattleBuffersTransferData[3] = 51; + gBattleBuffersTransferData[2] = CONTROLLER_SPRITEINVISIBILITY; + gBattleBuffersTransferData[3] = CONTROLLER_SPRITEINVISIBILITY; PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4); } diff --git a/src/battle_message.c b/src/battle_message.c index d0c7b118d..52c0c7af5 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1858,16 +1858,16 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) toCpy = gLinkPlayers[multiplayerID].name; break; case B_TXT_1F: // link partner name? - toCpy = gLinkPlayers[sub_806D864(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBankMultiplayerId(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; break; case B_TXT_20: // link opponent 1 name? - toCpy = gLinkPlayers[sub_806D864(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBankMultiplayerId(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; break; case B_TXT_21: // link opponent 2 name? - toCpy = gLinkPlayers[sub_806D864(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + toCpy = gLinkPlayers[GetBankMultiplayerId(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; break; case B_TXT_22: // link scripting active name - toCpy = gLinkPlayers[sub_806D864(gBattleScripting.bank)].name; + toCpy = gLinkPlayers[GetBankMultiplayerId(gBattleScripting.bank)].name; break; case B_TXT_PLAYER_NAME: // player name if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b2afd9837..6dfc848d7 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -5463,7 +5463,7 @@ static void atk4F_jump_if_cannot_switch(void) party = gPlayerParty; val = 0; - if (sub_806D82C(sub_806D864(gActiveBank)) == TRUE) + if (sub_806D82C(GetBankMultiplayerId(gActiveBank)) == TRUE) val = 3; } else @@ -5485,7 +5485,7 @@ static void atk4F_jump_if_cannot_switch(void) val = 0; - if (sub_806D82C(sub_806D864(gActiveBank)) == TRUE) + if (sub_806D82C(GetBankMultiplayerId(gActiveBank)) == TRUE) val = 3; } @@ -7933,7 +7933,7 @@ static void atk8F_forcerandomswitch(void) else if ((gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) || (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_x2000000)) { - if (sub_806D82C(sub_806D864(gBankTarget)) == 1) + if (sub_806D82C(GetBankMultiplayerId(gBankTarget)) == 1) { firstMonId = 3; lastMonId = 6; diff --git a/src/battle_util.c b/src/battle_util.c index 0a0badb33..468b2c46d 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1729,7 +1729,7 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) if (GetBankSide(bank) == SIDE_PLAYER) { party = gPlayerParty; - r7 = sub_806D864(bank); + r7 = GetBankMultiplayerId(bank); r6 = sub_806D82C(r7); } else @@ -1748,7 +1748,7 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) } else { - r7 = sub_806D864(bank); + r7 = GetBankMultiplayerId(bank); if (GetBankSide(bank) == SIDE_PLAYER) party = gPlayerParty; else diff --git a/src/pokemon_3.c b/src/pokemon_3.c index aa45c3d24..73d23fe6f 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -618,7 +618,7 @@ bool16 sub_806D82C(u8 id) return retVal; } -s32 sub_806D864(u16 a1) +s32 GetBankMultiplayerId(u16 a1) { s32 id; for (id = 0; id < MAX_LINK_PLAYERS; id++) @@ -1477,7 +1477,7 @@ const u8* GetTrainerPartnerName(void) else { u8 id = GetMultiplayerId(); - return gLinkPlayers[sub_806D864(gLinkPlayers[id].lp_field_18 ^ 2)].name; + return gLinkPlayers[GetBankMultiplayerId(gLinkPlayers[id].lp_field_18 ^ 2)].name; } } |