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author | PikalaxALT <pikalaxalt@gmail.com> | 2017-10-28 21:44:52 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2017-10-28 21:44:52 -0400 |
commit | 27cee8bcf1e0215dd9480a83af752d849e644cf1 (patch) | |
tree | f335a0f5ed165861c326fee56115519b8ccb2c15 /src | |
parent | bbda7125f6286ea2fd47180018dbbe1a451fbf72 (diff) |
Remove unnecessary include
Diffstat (limited to 'src')
-rw-r--r-- | src/heal_location.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/heal_location.c b/src/heal_location.c index b2f50c1f9..e31a30fb4 100644 --- a/src/heal_location.c +++ b/src/heal_location.c @@ -2,7 +2,6 @@ // Includes #include "global.h" #include "map_constants.h" -#include "sprite.h" #include "heal_location.h" #define HEAL_LOCATION(map, x, y) {MAP_GROUP_##map, MAP_ID_##map, x, y} @@ -15,7 +14,7 @@ // .rodata -static const struct HealLocation sSpawnLocations[] = { +static const struct HealLocation sHealLocations[] = { HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2), HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2), HEAL_LOCATION(PETALBURG_CITY, 20, 17), @@ -40,7 +39,7 @@ static const struct HealLocation sSpawnLocations[] = { HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52) }; -#define NUM_HEAL_LOCATIONS (ARRAY_COUNT(sSpawnLocations)) +#define NUM_HEAL_LOCATIONS (ARRAY_COUNT(sHealLocations)) // .text @@ -50,7 +49,7 @@ static u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum) for (i = 0; i < NUM_HEAL_LOCATIONS; i ++) { - if (sSpawnLocations[i].group == mapGroup && sSpawnLocations[i].map == mapNum) + if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum) { return i + 1; } @@ -67,7 +66,7 @@ const struct HealLocation *GetHealLocationPointerFromMapGroupAndNum(u16 mapGroup { return NULL; } - return &sSpawnLocations[loc - 1]; + return &sHealLocations[loc - 1]; } const struct HealLocation *GetHealLocationPointer(u32 loc) @@ -80,5 +79,5 @@ const struct HealLocation *GetHealLocationPointer(u32 loc) { return NULL; } - return &sSpawnLocations[loc - 1]; + return &sHealLocations[loc - 1]; } |