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authorDiegoisawesome <diego@domoreaweso.me>2018-09-15 20:42:58 -0500
committerDiegoisawesome <diego@domoreaweso.me>2018-09-15 20:42:58 -0500
commit3303c416d45c8ed95912f44923a09cf68909abdc (patch)
tree495efa6a6396cb5c96ea9877acf2817042fe50bd /src
parent3028fdc353447be5b36a5bee526ffe3ee696a62a (diff)
parent4d2637883a55d916badb0b7b6107da5b9145b529 (diff)
Merge remote-tracking branch 'Egg/slotmachine'
Diffstat (limited to 'src')
-rw-r--r--src/slot_machine.c3914
1 files changed, 3582 insertions, 332 deletions
diff --git a/src/slot_machine.c b/src/slot_machine.c
index 5edd31e99..ef52b7171 100644
--- a/src/slot_machine.c
+++ b/src/slot_machine.c
@@ -22,6 +22,20 @@
#include "text_window.h"
#include "constants/rgb.h"
#include "main_menu.h"
+#include "bg.h"
+#include "window.h"
+
+extern u8 gOamLimit;
+
+// Text
+extern const u8 gText_YouDontHaveThreeCoins[];
+extern const u8 gText_QuitTheGame[];
+extern const u8 gText_YouveGot9999Coins[];
+extern const u8 gText_YouveRunOutOfCoins[];
+extern const u8 gText_ReelTimeHelp[];
+
+// gfx
+extern const u8 gSlotMachineReelTime_Gfx[];
enum
{
@@ -97,8 +111,6 @@ struct SlotMachineEwramStruct
/*0x64*/ MainCallback prevMainCb;
};
-extern struct SlotMachineEwramStruct *sSlotMachine;
-
struct UnkStruct1
{
/*0x00*/ u8 unk00;
@@ -108,213 +120,543 @@ struct UnkStruct1
#define SLOTMACHINE_GFX_TILES 233
-/*static*/void CB2_SlotMachineSetup(void);
-/*static*/void CB2_SlotMachineLoop(void);
-/*static*/void PlaySlotMachine_Internal(u8 arg0, MainCallback cb);
-/*static*/void SlotMachineDummyTask(u8 taskId);
-/*static*/void SlotMachineSetup_0_0(void);
-/*static*/void SlotMachineSetup_6_2(void);
-/*static*/void SlotMachineSetup_1_0(void);
-/*static*/void SlotMachineSetup_2_0(void);
-/*static*/void SlotMachineSetup_2_1(void);
-/*static*/void SlotMachineSetup_0_1(void);
-/*static*/void SlotMachineSetup_3_0(void);
-/*static*/void SlotMachineSetup_4_0(void);
-/*static*/void SlotMachineSetup_5_0(void);
-/*static*/void SlotMachineSetup_6_0(void);
-/*static*/void SlotMachineSetup_6_1(void);
-/*static*/void SlotMachineSetup_8_0(void);
-/*static*/void SlotMachineSetup_9_0(void);
-/*static*/void SlotMachineSetup_10_0(void);
-/*static*/void SlotMachineSetup_10_1(void);
-/*static*/void sub_8101D04(void);
-/*static*/void sub_8104DA4(void);
-/*static*/void sub_8101D24(u8 taskId);
-/*static*/bool8 sub_8101D5C(struct Task *task);
-/*static*/bool8 sub_8101D8C(struct Task *task);
-/*static*/bool8 sub_8101DB0(struct Task *task);
-/*static*/bool8 sub_8101DF4(struct Task *task);
-/*static*/bool8 sub_8101E10(struct Task *task);
-/*static*/bool8 sub_8101E3C(struct Task *task);
-/*static*/bool8 sub_8101F44(struct Task *task);
-/*static*/bool8 sub_8101F60(struct Task *task);
-/*static*/bool8 sub_8101F88(struct Task *task);
-/*static*/bool8 sub_8101FA4(struct Task *task);
-/*static*/bool8 sub_8102008(struct Task *task);
-/*static*/bool8 sub_8102034(struct Task *task);
-/*static*/bool8 sub_8102058(struct Task *task);
-/*static*/bool8 sub_8102090(struct Task *task);
-bool8 sub_81020C8(struct Task *task);
-/*static*/bool8 sub_81021E0(struct Task *task);
-/*static*/bool8 sub_81021FC(struct Task *task);
-/*static*/bool8 sub_8102264(struct Task *task);
-/*static*/bool8 sub_81022A0(struct Task *task);
-/*static*/bool8 sub_81022CC(struct Task *task);
-/*static*/bool8 sub_81022F0(struct Task *task);
-/*static*/bool8 sub_8102318(struct Task *task);
-/*static*/bool8 sub_8102344(struct Task *task);
-/*static*/bool8 sub_810239C(struct Task *task);
-/*static*/bool8 sub_81023B8(struct Task *task);
-/*static*/bool8 sub_81023E0_(struct Task *task);
-/*static*/bool8 sub_81023FC(struct Task *task);
-/*static*/bool8 sub_8102424(struct Task *task);
-/*static*/bool8 sub_8102460(struct Task *task);
-/*static*/void sub_8102484(void);
-/*static*/void sub_81024F0(void);
-/*static*/bool8 sub_8102540_(void);
-/*static*/u8 sub_8102578(void);
-/*static*/u16 dp15_jump_random_unknown(void);
-/*static*/u8 sub_81025BC(void);
-/*static*/void CheckMatch(void);
-/*static*/void CheckMatch_CenterRow(void);
-/*static*/void CheckMatch_TopAndBottom(void);
-/*static*/void CheckMatch_Diagonals(void);
-/*static*/u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3);
-/*static*/void sub_8102A24(void);
-/*static*/void sub_8102A64(u8 taskId);
-/*static*/bool8 sub_8102A44(void);
-/*static*/bool8 sub_8102A9C(struct Task *task);
-/*static*/bool8 sub_8102AD0(struct Task *task);
-/*static*/bool8 sub_8102B80(struct Task *task);
-/*static*/u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y);
-/*static*/void sub_8102DA8(void);
-/*static*/void sub_8102DEC(u8 a0);
-/*static*/void sub_8102E1C(u8 a0);
-/*static*/bool8 sub_8102E40(u8 a0);
-/*static*/void sub_8102E68(u8 taskId);
-/*static*/bool8 sub_8102EA0(struct Task *task);
-/*static*/bool8 sub_8102EA4(struct Task *task);
-/*static*/bool8 sub_8102EC0(struct Task *task);
-/*static*/bool8 sub_8102F4C(struct Task *task);
-/*static*/bool8 sub_8103008(struct Task *task);
-/*static*/bool8 sub_810305C(void);
-/*static*/bool8 sub_8103154(u8 a0, u8 a1);
-/*static*/bool8 sub_81031B4(u8 a0, u8 a1);
-/*static*/bool8 sub_81032C0(void);
-/*static*/bool8 sub_81032E8(void);
-/*static*/bool8 sub_810333C(void);
-/*static*/bool8 sub_81033DC(void);
-/*static*/bool8 sub_810341C(u8 a0);
-/*static*/bool8 sub_810347C(u8 a0);
-/*static*/void sub_81034F4(void);
-/*static*/void sub_8103540(void);
-/*static*/void sub_8103564(void);
-/*static*/void j5_08111E84(void);
-/*static*/void sub_8103668(void);
-/*static*/void sub_810380C(void);
-/*static*/void sub_8103830(void);
-/*static*/void sub_8103910(void);
-/*static*/void sub_8103A78(void);
-/*static*/void sub_8103C14(u8 a0);
-/*static*/void sub_8103C48(u8 taskId);
-/*static*/void sub_8103D50(u8 a0);
-/*static*/void sub_8103C78(struct Task *task, u8 taskId);
-/*static*/void sub_8103CAC(struct Task *task, u8 taskId);
-/*static*/void sub_8103CC8(struct Task *task, u8 taskId);
-/*static*/void sub_8103D8C(u8 a0);
-/*static*/void sub_8103DC8(void);
-/*static*/void sub_8103E04(u8 a0);
-/*static*/bool8 sub_8103E38(void);
-/*static*/bool8 sub_8103E7C(void);
-/*static*/bool8 sub_8103EAC(u8 spriteId);
-/*static*/void sub_8103EE4(struct Sprite *sprite);
-/*static*/void sub_8103F70(void);
-/*static*/bool8 sub_8103FA0(void);
-/*static*/void sub_8103FE8(u8 taskId);
-/*static*/void sub_8104048(void);
-/*static*/void sub_8104064(u8 pikaPower);
-/*static*/bool8 sub_81040C8(void);
-/*static*/void sub_81040E8(u8 taskId);
-/*static*/void nullsub_68(struct Task *task);
-/*static*/void sub_810411C(struct Task *task);
-/*static*/void sub_8104144(struct Task *task);
-/*static*/void sub_81041AC(struct Task *task);
-/*static*/void sub_810421C(struct Task *task);
-/*static*/void sub_810423C(u8 pikaPower);
-/*static*/void sub_810430C(void);
-/*static*/bool8 sub_810432C(void);
-/*static*/void sub_810434C(u8 taskId);
-/*static*/void sub_810437C(struct Task *task);
-/*static*/void sub_81043EC(struct Task *task);
-/*static*/void sub_8104468(struct Task *task);
-/*static*/void sub_8104498(struct Task *task);
-/*static*/void sub_8104548(struct Task *task);
-/*static*/void sub_8104598(struct Task *task);
-/*static*/void sub_81045CC(struct Task *task);
-/*static*/void sub_810463C(struct Task *task);
-/*static*/void sub_81046C0(struct Task *task);
-/*static*/void sub_8104764(struct Task *task);
-/*static*/void sub_8104794(struct Task *task);
-/*static*/void sub_81047EC(struct Task *task);
-/*static*/void sub_8104860(struct Task *task);
-/*static*/void sub_81048A8(struct Task *task);
-/*static*/void sub_81048CC(struct Task *task);
-/*static*/void sub_8104940(struct Task *task);
-/*static*/void sub_81049C8(struct Task *task);
-/*static*/void sub_81049F8(struct Task *task);
-/*static*/void sub_8104A40(s16 a0, s16 a1);
-/*static*/void sub_8104A88(s16 a0);
-/*static*/void sub_8104AB8(u8 a0);
-/*static*/bool8 sub_8104AEC(void);
-/*static*/void sub_8104B0C(u8 taskId);
-/*static*/void sub_8104B3C(struct Task *task);
-/*static*/void sub_8104B60(struct Task *task);
-/*static*/void sub_8104B80(struct Task *task);
-/*static*/void sub_8104BC8(struct Task *task);
-/*static*/void sub_8104BFC(struct Task *task);
-/*static*/void sub_8104C44(struct Task *task);
-/*static*/void sub_8104C5C(void);
-/*static*/void sub_8104CAC(u8 arg0);
-/*static*/bool8 sub_8104E18(void);
-/*static*/void nullsub_69(struct Task *task);
-/*static*/void sub_8104E74(u8 taskId);
-/*static*/void sub_8104EA8(void);
-/*static*/void sub_8104F8C(void);
-/*static*/void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3);
-/*static*/void sub_81050C4(void);
-/*static*/void sub_8105100(void);
-/*static*/void sub_810514C(void);
-/*static*/void sub_81051C0(void);
-/*static*/void sub_8105284(void);
-/*static*/void sub_81052EC(void);
-/*static*/void sub_81053A0(void);
-/*static*/void sub_810545C(void);
-/*static*/void sub_81054B8(void);
-/*static*/void sub_8105524(void);
-/*static*/void sub_8105554(void);
-/*static*/void sub_8105578(void);
-/*static*/void sub_8105688(s16 a0);
-/*static*/void sub_81056C0(void);
-/*static*/void sub_81056F0(void);
-/*static*/void sub_81057E8(s16 a0);
-/*static*/void sub_8105804(void);
-/*static*/void sub_8105854(void);
-/*static*/void sub_81058A0(void);
-/*static*/void sub_81058C4(void);
-/*static*/void sub_81059B8(void);
-/*static*/void sub_81059E8(void);
-/*static*/bool8 sub_8105ACC(void);
-/*static*/void sub_8105AEC(void);
-/*static*/u8 sub_8105B1C(s16 x, s16 y);
-/*static*/void sub_8105B88(u8 spriteId);
-/*static*/u8 sub_8105BF8(u8 templateIdx, void (*callback)(struct Sprite*), s16 x, s16 y, s16 a4);
-/*static*/void sub_81063C0(void);
-/*static*/void sub_8106404(void);
-/*static*/void sub_8106448(void);
-/*static*/void sub_81064B8(void);
-/*static*/void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4);
-/*static*/void sub_81065DC(void);
-/*static*/extern const struct UnkStruct1 *const gUnknown_083ED048[];
-/*static*/extern const u16 gPalette_83EDE24[];
-/*static*/extern const u8 gUnknown_083ECD04[][3];
-/*static*/extern const u8 gUnknown_083ECE3A[];
-/*static*/extern const u16 gUnknown_083ECE42[];
-/*static*/extern const u16 gUnknown_083ECE48[];
+/*static */void CB2_SlotMachineSetup(void);
+/*static */void CB2_SlotMachineLoop(void);
+/*static */void PlaySlotMachine_Internal(u8 arg0, MainCallback cb);
+/*static */void SlotMachineDummyTask(u8 taskId);
+/*static */void SlotMachineSetup_0_0(void);
+/*static */void SlotMachineSetup_6_2(void);
+/*static */void SlotMachineSetup_1_0(void);
+/*static */void SlotMachineSetup_2_0(void);
+/*static */void SlotMachineSetup_2_1(void);
+/*static */void SlotMachineSetup_0_1(void);
+/*static */void SlotMachineSetup_3_0(void);
+/*static */void SlotMachineSetup_4_0(void);
+/*static */void SlotMachineSetup_5_0(void);
+/*static */void SlotMachineSetup_6_0(void);
+/*static */void SlotMachineSetup_6_1(void);
+/*static */void SlotMachineSetup_8_0(void);
+/*static */void SlotMachineSetup_9_0(void);
+/*static */void SlotMachineSetup_10_0(void);
+/*static */void SlotMachineSetup_10_1(void);
+/*static */void sub_8101D04(void);
+/*static */void sub_8104DA4(void);
+/*static */void sub_8101D24(u8 taskId);
+/*static */bool8 sub_8101D5C(struct Task *task);
+/*static */bool8 sub_8101D8C(struct Task *task);
+/*static */bool8 sub_8101DB0(struct Task *task);
+/*static */bool8 sub_8101DF4(struct Task *task);
+/*static */bool8 sub_8101E10(struct Task *task);
+/*static */bool8 sub_8101E3C(struct Task *task);
+/*static */bool8 sub_8101F44(struct Task *task);
+/*static */bool8 sub_8101F60(struct Task *task);
+/*static */bool8 sub_8101F88(struct Task *task);
+/*static */bool8 sub_8101FA4(struct Task *task);
+/*static */bool8 sub_8102008(struct Task *task);
+/*static */bool8 sub_8102034(struct Task *task);
+/*static */bool8 sub_8102058(struct Task *task);
+/*static */bool8 sub_8102090(struct Task *task);
+/*static */bool8 sub_81020C8(struct Task *task);
+/*static */bool8 sub_81021E0(struct Task *task);
+/*static */bool8 sub_81021FC(struct Task *task);
+/*static */bool8 sub_8102264(struct Task *task);
+/*static */bool8 sub_81022A0(struct Task *task);
+/*static */bool8 sub_81022CC(struct Task *task);
+/*static */bool8 sub_81022F0(struct Task *task);
+/*static */bool8 sub_8102318(struct Task *task);
+/*static */bool8 sub_8102344(struct Task *task);
+/*static */bool8 sub_810239C(struct Task *task);
+/*static */bool8 sub_81023B8(struct Task *task);
+/*static */bool8 sub_81023E0_(struct Task *task);
+/*static */bool8 sub_81023FC(struct Task *task);
+/*static */bool8 sub_8102424(struct Task *task);
+/*static */bool8 sub_8102460(struct Task *task);
+/*static */void sub_8102484(void);
+/*static */void sub_81024F0(void);
+/*static */bool8 sub_8102540_(void);
+/*static */u8 sub_8102578(void);
+/*static */u16 dp15_jump_random_unknown(void);
+/*static */u8 sub_81025BC(void);
+/*static */void CheckMatch(void);
+/*static */void CheckMatch_CenterRow(void);
+/*static */void CheckMatch_TopAndBottom(void);
+/*static */void CheckMatch_Diagonals(void);
+/*static */u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3);
+/*static */void sub_8102A24(void);
+/*static */void sub_8102A64(u8 taskId);
+/*static */bool8 sub_8102A44(void);
+/*static */bool8 sub_8102A9C(struct Task *task);
+/*static */bool8 sub_8102AD0(struct Task *task);
+/*static */bool8 sub_8102B80(struct Task *task);
+/*static */u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y);
+/*static */void sub_8102DA8(void);
+/*static */void sub_8102DEC(u8 a0);
+/*static */void sub_8102E1C(u8 a0);
+/*static */bool8 sub_8102E40(u8 a0);
+/*static */void sub_8102E68(u8 taskId);
+/*static */bool8 sub_8102EA0(struct Task *task);
+/*static */bool8 sub_8102EA4(struct Task *task);
+/*static */bool8 sub_8102EC0(struct Task *task);
+/*static */bool8 sub_8102F4C(struct Task *task);
+/*static */bool8 sub_8103008(struct Task *task);
+/*static */bool8 sub_810305C(void);
+/*static */bool8 sub_8103154(u8 a0, u8 a1);
+/*static */bool8 sub_81031B4(u8 a0, u8 a1);
+/*static */bool8 sub_81032C0(void);
+/*static */bool8 sub_81032E8(void);
+/*static */bool8 sub_810333C(void);
+/*static */bool8 sub_81033DC(void);
+/*static */bool8 sub_810341C(u8 a0);
+/*static */bool8 sub_810347C(u8 a0);
+/*static */void sub_81034F4(void);
+/*static */void sub_8103540(void);
+/*static */void sub_8103564(void);
+/*static */void j5_08111E84(void);
+/*static */void sub_8103668(void);
+/*static */void sub_810380C(void);
+/*static */void sub_8103830(void);
+/*static */void sub_8103910(void);
+/*static */void sub_8103A78(void);
+/*static */void sub_8103C14(u8 a0);
+/*static */void sub_8103C48(u8 taskId);
+/*static */void sub_8103D50(u8 a0);
+/*static */void sub_8103C78(struct Task *task, u8 taskId);
+/*static */void sub_8103CAC(struct Task *task, u8 taskId);
+/*static */void sub_8103CC8(struct Task *task, u8 taskId);
+/*static */void sub_8103D8C(u8 a0);
+/*static */void sub_8103DC8(void);
+/*static */void sub_8103E04(u8 a0);
+/*static */bool8 sub_8103E38(void);
+/*static */bool8 sub_8103E7C(void);
+/*static */bool8 sub_8103EAC(u8 spriteId);
+/*static */void sub_8103EE4(struct Sprite *sprite);
+/*static */void sub_8103F70(void);
+/*static */bool8 sub_8103FA0(void);
+/*static */void sub_8103FE8_(u8 taskId);
+/*static */void sub_8104048(void);
+/*static */void sub_8104064(u8 pikaPower);
+/*static */bool8 sub_81040C8(void);
+/*static */void sub_81040E8(u8 taskId);
+/*static */void nullsub_68(struct Task *task);
+/*static */void sub_810411C(struct Task *task);
+/*static */void sub_8104144(struct Task *task);
+/*static */void sub_81041AC(struct Task *task);
+/*static */void sub_812D394(struct Task *task);
+/*static */void sub_810423C(u8 pikaPower);
+/*static */void sub_810430C(void);
+/*static */bool8 sub_810432C(void);
+/*static */void sub_810434C(u8 taskId);
+/*static */void sub_810437C(struct Task *task);
+/*static */void sub_81043EC(struct Task *task);
+/*static */void sub_8104468(struct Task *task);
+/*static */void sub_8104498(struct Task *task);
+/*static */void sub_8104548(struct Task *task);
+/*static */void sub_8104598(struct Task *task);
+/*static */void sub_81045CC(struct Task *task);
+/*static */void sub_810463C(struct Task *task);
+/*static */void sub_81046C0(struct Task *task);
+/*static */void sub_8104764(struct Task *task);
+/*static */void sub_8104794(struct Task *task);
+/*static */void sub_81047EC(struct Task *task);
+/*static */void sub_8104860(struct Task *task);
+/*static */void sub_81048A8(struct Task *task);
+/*static */void sub_81048CC(struct Task *task);
+/*static */void sub_8104940(struct Task *task);
+/*static */void sub_81049C8(struct Task *task);
+/*static */void sub_81049F8(struct Task *task);
+/*static */void sub_8104A40(s16 a0, s16 a1);
+/*static */void sub_8104A88(s16 a0);
+/*static */void sub_8104AB8(u8 a0);
+/*static */bool8 sub_8104AEC(void);
+/*static */void sub_8104B0C(u8 taskId);
+/*static */void sub_8104B3C(struct Task *task);
+/*static */void sub_8104B60(struct Task *task);
+/*static */void sub_8104B80(struct Task *task);
+/*static */void sub_8104BC8(struct Task *task);
+/*static */void sub_812DD78(struct Task *task);
+/*static */void sub_8104BFC(struct Task *task);
+/*static */void sub_812DE14(struct Task *task);
+/*static */void sub_812DE30(struct Task *task);
+/*static */void sub_8104C44(struct Task *task);
+/*static */void sub_8104C5C(void);
+/*static */void sub_8104CAC(u8 arg0);
+/*static */bool8 sub_8104E18(void);
+/*static */void nullsub_69(struct Task *task);
+/*static */void sub_8104E74_(u8 taskId);
+/*static */void sub_8104EA8(void);
+/*static */void sub_8104F8C(void);
+/*static */void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3);
+/*static */void sub_81050C4(void);
+/*static */void sub_8105100(void);
+/*static */void sub_810514C(void);
+/*static */void sub_81051C0(void);
+/*static */void sub_8105284_(void);
+/*static */void sub_81052EC(void);
+/*static */void sub_81053A0(void);
+/*static */void sub_810545C(void);
+/*static */void sub_81054B8(void);
+/*static */void sub_8105524(void);
+/*static */void sub_8105554(void);
+/*static */void sub_8105578(void);
+/*static */void sub_8105688(s16 a0);
+/*static */void sub_81056C0(void);
+/*static */void sub_81056F0(void);
+/*static */void sub_81057E8(s16 a0);
+/*static */void sub_8105804(void);
+/*static */void sub_8105854(void);
+/*static */void sub_81058A0(void);
+/*static */void sub_81058C4(void);
+/*static */void sub_81059B8(void);
+/*static */void sub_81059E8(void);
+/*static */bool8 sub_8105ACC(void);
+/*static */void sub_8105AEC(void);
+/*static */u8 sub_8105B1C(s16 x, s16 y);
+/*static */void sub_8105B88(u8 spriteId);
+/*static */u8 sub_8105BF8(u8 templateIdx, void (*callback)(struct Sprite*), s16 x, s16 y, s16 a4);
+/*static */void sub_81063C0(void);
+/*static */void sub_8106404(void);
+/*static */void sub_8106448(void);
+/*static */void sub_81064B8(void);
+/*static */void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4);
+/*static */void sub_81065DC(void);
+/*static */void sub_812F958(void);
+/*static */void sub_812F968(void);
+/*static */void LoadSlotMachineWheelOverlay(void);
+/*static */u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2);
+
+// Ewram variables
+static EWRAM_DATA u16 *gUnknown_0203AAC8 = NULL;
+static EWRAM_DATA u16 *gUnknown_0203AACC = NULL;
+static EWRAM_DATA u16 *gUnknown_0203AAD0 = NULL;
+static EWRAM_DATA u8 *gUnknown_0203AAD4 = NULL;
+static EWRAM_DATA u8 *gUnknown_0203AAD8 = NULL;
+static EWRAM_DATA u16 *gUnknown_0203AADC = NULL;
+static EWRAM_DATA u8 *gUnknown_0203AAE0 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAE4 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAE8 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAEC = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF0 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF4 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAF8 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AAFC = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB00 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB04 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB08 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB0C = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB10 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB14 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB18 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB1C = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB20 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB24 = NULL;
+static EWRAM_DATA struct SpriteFrameImage *gUnknown_0203AB28 = NULL;
+static EWRAM_DATA struct SpriteSheet *gUnknown_0203AB2C = NULL;
+static EWRAM_DATA struct SpriteSheet *gUnknown_0203AB30 = NULL;
+static EWRAM_DATA struct SlotMachineEwramStruct *sSlotMachine = NULL;
+
+// IWRAM bss
+static IWRAM_DATA struct SpriteFrameImage *gUnknown_03001188[26];
+
+// Const rom data.
+extern const struct UnkStruct1 *const gUnknown_083ED048[];
+extern const u16 gPalette_83EDE24[];
+extern const u8 gUnknown_083ECD04[][3];
+extern const u8 gUnknown_083ECE3A[];
+extern const u16 gUnknown_083ECE42[];
+extern const u16 gUnknown_083ECE48[];
+extern const s16 gUnknown_083ECE7E[][2];
+extern const SpriteCallback gUnknown_083ECF0C[];
+extern const struct SpriteTemplate *const gUnknown_083EDB5C[];
+extern const struct SubspriteTable *const gUnknown_083EDBC4[];
+extern const struct SpriteTemplate gSpriteTemplate_83ED6CC;
+extern const struct SpriteTemplate gSpriteTemplate_83ED564;
+extern const struct SpriteTemplate gSpriteTemplate_83ED54C;
+extern const struct SpriteTemplate gSpriteTemplate_83ED534;
+extern const u8 gUnknown_083ECC58[2];
+extern const struct SpriteTemplate gSpriteTemplate_83ED51C;
+extern const u16 gUnknown_083ECE12[];
+extern const u16 *const gUnknown_083EDE10[];
+extern const u16 gUnknown_083ECE1C[][2];
+extern const u16 gUnknown_083ECE30[];
+extern const u16 sSlotMatchFlags[];
+extern const u16 sSlotPayouts[];
+extern const u8 *const gUnknown_083EDCE4;
+extern const u8 *const gUnknown_083EDCDC;
+extern const u8 sReelTimeGfx[];
+extern const struct SpriteSheet sSlotMachineSpriteSheets[];
+extern const struct SpritePalette gSlotMachineSpritePalettes[];
+extern const u16 *const gUnknown_083EDE20;
+extern const s16 gUnknown_083ECCF8[][2];
+extern const struct BgTemplate gUnknown_085A7424[4];
+extern const struct WindowTemplate gUnknown_085A7434[];
+extern const u8 gUnknown_083ECD16[][6];
+extern const u8 gUnknown_083ECD28[][6];
+extern const u8 gUnknown_083ECD46[][17];
+extern const u8 gUnknown_083ECDAC[][17];
+extern const u8 sSym2Match[];
+extern const u8 gUnknown_083ECCF1[];
+extern const u8 sReelSymbols[][21];
+extern const u16 *const gUnknown_083EDD08[];
+extern const u16 *const gUnknown_083EDD1C[];
+extern const u8 gUnknown_083EDD30[];
+extern const u8 gUnknown_083EDD35[][2];
+extern const u8 gUnknown_083EDD3B[];
+extern const u16 *const gUnknown_083EDDA0[];
+extern const u16 *const gUnknown_083EDDAC;
+extern const u16 sReelTimeWindowTilemap[];
+extern const u16 gUnknown_085A9898[];
+extern void (*const gUnknown_083ED064[])(void);
+
+const struct BgTemplate gUnknown_085A7424[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 28,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+};
+
+const struct WindowTemplate gUnknown_085A7434[] =
+{
+ {0, 2, 15, 0x1B, 4, 15, 0x194},
+ DUMMY_WIN_TEMPLATE
+};
+
+const struct WindowTemplate gUnknown_085A7444 =
+{
+ 0, 1, 3, 20, 13, 13, 1
+};
+
+const u8 gUnknown_085A744C[] = {3, 1, 2, 0};
+
+bool8 (*const gUnknown_083ECAAC[])(struct Task *task) =
+{
+ sub_8101D5C,
+ sub_8101D8C,
+ sub_8101DB0,
+ sub_8101DF4,
+ sub_8101E10,
+ sub_8101E3C,
+ sub_8101F44,
+ sub_8101F60,
+ sub_8101F88,
+ sub_8101FA4,
+ sub_8102008,
+ sub_8102034,
+ sub_8102058,
+ sub_8102090,
+ sub_81020C8,
+ sub_81021E0,
+ sub_81021FC,
+ sub_8102264,
+ sub_81022A0,
+ sub_81022CC,
+ sub_81022F0,
+ sub_8102318,
+ sub_8102344,
+ sub_810239C,
+ sub_81023B8,
+ sub_81023E0_,
+ sub_81023FC,
+ sub_8102424,
+ sub_8102460,
+};
+
+bool8 (*const gUnknown_083ECB20[])(struct Task *task) =
+{
+ sub_8102A9C,
+ sub_8102AD0,
+ sub_8102B80
+};
+
+bool8 (*const gUnknown_083ECB2C[])(struct Task *task) =
+{
+ sub_8102EA0,
+ sub_8102EA4,
+ sub_8102EC0,
+ sub_8102F4C,
+ sub_8103008
+};
+
+bool8 (*const gUnknown_083ECB40[])(void) =
+{
+ sub_810305C,
+ sub_81032C0,
+ sub_81033DC
+};
+
+void (*const gUnknown_083ECB4C[])(void) =
+{
+ sub_81034F4,
+ sub_8103540,
+ sub_810380C
+};
+
+const u16 gUnknown_085A74FC[] = {2, 4, 4, 4, 8};
+
+bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) =
+{
+ sub_8103154,
+ sub_81031B4,
+ sub_81031B4
+};
+
+bool8 (*const gUnknown_083ECB70[])(void) =
+{
+ sub_81032E8,
+ sub_81032E8,
+ sub_810333C
+};
+
+bool8 (*const gUnknown_083ECB7C[])(u8 a0) =
+{
+ sub_810341C,
+ sub_810341C,
+ sub_810347C
+};
+
+void (*const gUnknown_083ECB88[])(void) =
+{
+ sub_8103564,
+ j5_08111E84,
+ sub_8103668
+};
+
+void (*const gUnknown_083ECB94[])(void) =
+{
+ sub_8103830,
+ sub_8103910,
+ sub_8103A78
+};
+
+void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) =
+{
+ sub_8103C78,
+ sub_8103CAC,
+ sub_8103CC8
+};
+
+const s16 gUnknown_083ECBAC[] = {5, 10, 15};
+
+void (*const gUnknown_083ECBB4[])(struct Task *task) =
+{
+ nullsub_68,
+ sub_810411C,
+ sub_8104144,
+ sub_81041AC
+};
+
+const u16 gUnknown_083ECBC4[][2] =
+{
+ {0x9e, 0x6e},
+ {0x9f, 0x6f},
+ {0xaf, 0x7f},
+};
+
+void (*const gUnknown_083ECBD0[])(struct Task *task) =
+{
+ sub_810437C,
+ sub_81043EC,
+ sub_8104468,
+ sub_8104498,
+ sub_8104548,
+ sub_8104598,
+ sub_81045CC,
+ sub_810463C,
+ sub_81046C0,
+ sub_8104764,
+ sub_8104794,
+ sub_81047EC,
+ sub_8104860,
+ sub_81048A8,
+ sub_81048CC,
+ sub_8104940,
+ sub_81049C8,
+ sub_8104794,
+ sub_81049F8
+};
+
+const u8 gUnknown_085A75C0[] = {1, 1, 2, 2};
+const s16 gUnknown_085A75C4[] = {0x40, 0x30, 0x18, 0x08};
+const s16 gUnknown_085A75CC[] = {10, 8, 6, 4};
+
+void (*const gUnknown_083ECC30[])(struct Task *task) =
+{
+ sub_8104B3C,
+ sub_8104B60,
+ sub_8104B80,
+ sub_8104B60,
+ sub_812DD78,
+ sub_8104B60,
+ sub_8104BC8,
+ sub_8104B60,
+ sub_812DE14,
+ sub_8104B60,
+ sub_812DE30,
+ sub_8104B60,
+ sub_8104BFC,
+ sub_8104B60,
+ sub_8104C44,
+};
+
+void (*const gUnknown_083ECC54[])(struct Task *task) =
+{
+ nullsub_69,
+};
+
+extern const struct SpriteTemplate gSpriteTemplate_83ED504;
+extern const struct SpriteTemplate gSpriteTemplate_83ED4EC;
+extern const struct SubspriteTable gSubspriteTables_83ED7D4[];
+extern const struct SpriteTemplate gSpriteTemplate_83ED4D4;
+extern const struct SubspriteTable gSubspriteTables_83ED7B4[];
+extern const struct SpriteTemplate gSpriteTemplate_83ED4BC;
+extern const struct SpriteTemplate gSpriteTemplate_83ED4A4;
+extern const struct SubspriteTable gSubspriteTables_83ED78C[];
+extern const struct SpriteTemplate gSpriteTemplate_83ED474;
+extern const struct SpriteTemplate gSpriteTemplate_83ED48C;
+extern const struct SubspriteTable gSubspriteTables_83ED73C[];
+extern const struct SubspriteTable gSubspriteTables_83ED75C[];
+extern const struct SpriteTemplate gSpriteTemplate_83ED444;
+extern const struct SubspriteTable gSubspriteTables_83ED704[];
+extern const struct SpriteTemplate gSpriteTemplate_83ED42C;
+extern const struct SpriteTemplate gSpriteTemplate_83ED414;
+extern const struct SpriteTemplate gSpriteTemplate_83ED45C;
// code
#define tState data[0]
-void Task_FadeToSlotMachine(u8 taskId)
+/*static */void Task_FadeToSlotMachine(u8 taskId)
{
switch (gTasks[taskId].tState)
{
@@ -344,7 +686,7 @@ void PlaySlotMachine(u8 arg0, MainCallback cb)
#undef tState
-void CB2_SlotMachineSetup(void)
+/*static */void CB2_SlotMachineSetup(void)
{
switch (gMain.state)
{
@@ -405,7 +747,7 @@ void CB2_SlotMachineSetup(void)
}
}
-void CB2_SlotMachineLoop(void)
+/*static */void CB2_SlotMachineLoop(void)
{
RunTasks();
AnimateSprites();
@@ -413,7 +755,7 @@ void CB2_SlotMachineLoop(void)
UpdatePaletteFade();
}
-void SlotMachine_VBlankCallback(void)
+/*static */void SlotMachine_VBlankCallback(void)
{
LoadOam();
ProcessSpriteCopyRequests();
@@ -424,28 +766,25 @@ void SlotMachine_VBlankCallback(void)
SetGpuReg(REG_OFFSET_WINOUT, sSlotMachine->winOut);
}
-void PlaySlotMachine_Internal(u8 arg0, MainCallback cb)
+/*static */void PlaySlotMachine_Internal(u8 arg0, MainCallback cb)
{
struct Task *task = gTasks + CreateTask(SlotMachineDummyTask, 0xFF);
task->data[0] = arg0;
StoreWordInTwoHalfwords(task->data + 1, (intptr_t)cb);
}
-void sub_81019EC(void)
+/*static */void sub_81019EC(void)
{
struct Task *task = gTasks + FindTaskIdByFunc(SlotMachineDummyTask);
sSlotMachine->unk01 = task->data[0];
LoadWordFromTwoHalfwords((u16 *)(task->data + 1), (u32 *)&sSlotMachine->prevMainCb);
}
-void SlotMachineDummyTask(u8 taskId)
+/*static */void SlotMachineDummyTask(u8 taskId)
{
}
-extern const struct BgTemplate gUnknown_085A7424[4];
-extern const struct WindowTemplate gUnknown_085A7434[];
-
-void SlotMachineSetup_0_0(void)
+/*static */void SlotMachineSetup_0_0(void)
{
SetVBlankCallback(NULL);
SetHBlankCallback(NULL);
@@ -456,24 +795,24 @@ void SlotMachineSetup_0_0(void)
DeactivateAllTextPrinters();
}
-void SlotMachineSetup_6_0(void)
+/*static */void SlotMachineSetup_6_0(void)
{
SetVBlankCallback(SlotMachine_VBlankCallback);
EnableInterrupts(INTR_FLAG_VBLANK);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON);
}
-void SlotMachineSetup_1_0(void)
+/*static */void SlotMachineSetup_1_0(void)
{
DmaClearLarge16(3, (u16 *)(BG_VRAM), BG_VRAM_SIZE, 0x1000);
}
-void SlotMachineSetup_2_0(void)
+/*static */void SlotMachineSetup_2_0(void)
{
DmaClear16(3, (u16 *)OAM, OAM_SIZE);
}
-void SlotMachineSetup_2_1(void)
+/*static */void SlotMachineSetup_2_1(void)
{
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
@@ -493,9 +832,7 @@ void SlotMachineSetup_2_1(void)
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(9, 8));
}
-extern const s16 gUnknown_083ECCF8[][2];
-
-void SlotMachineSetup_0_1(void)
+/*static */void SlotMachineSetup_0_1(void)
{
u8 i;
@@ -528,9 +865,7 @@ void SlotMachineSetup_0_1(void)
sub_80EDE70(GetCoins());
}
-extern u8 gOamLimit;
-
-void SlotMachineSetup_3_0(void)
+/*static */void SlotMachineSetup_3_0(void)
{
ResetPaletteFade();
ResetSpriteData();
@@ -539,35 +874,7 @@ void SlotMachineSetup_3_0(void)
ResetTasks();
}
-extern u16 *gUnknown_0203AAC8;
-extern u16 *gUnknown_0203AACC;
-extern u16 *gUnknown_0203AAD0;
-extern u16 *gUnknown_0203AADC;
-extern void *gUnknown_0203AAF4;
-extern void *gUnknown_0203AAF8;
-extern void *gUnknown_0203AAFC;
-extern void *gUnknown_0203AB00;
-extern void *gUnknown_0203AB04;
-extern void *gUnknown_0203AB08;
-extern void *gUnknown_0203AB0C;
-extern void *gUnknown_0203AB10;
-extern void *gUnknown_0203AB14;
-extern void *gUnknown_0203AB18;
-extern void *gUnknown_0203AB1C;
-extern void *gUnknown_0203AB20;
-extern void *gUnknown_0203AB24;
-extern void *gUnknown_0203AB28;
-extern void *gUnknown_0203AAE4;
-extern void *gUnknown_0203AAE8;
-extern void *gUnknown_0203AAEC;
-extern void *gUnknown_0203AAF0;
-extern void *gUnknown_0203AAD4;
-extern void *gUnknown_0203AAD8;
-extern void *gUnknown_0203AAE0;
-extern void *gUnknown_0203AB2C;
-extern void *gUnknown_0203AB30;
-
-void SlotMachineSetup_4_0(void)
+/*static */void SlotMachineSetup_4_0(void)
{
gUnknown_0203AACC = Alloc(8);
gUnknown_0203AAD0 = AllocZeroed(0xE);
@@ -582,21 +889,17 @@ void SlotMachineSetup_4_0(void)
gUnknown_0203AAD0[6] = 0x20BF;
}
-/*static*/void sub_812F908(void);
-/*static*/void sub_812F958(void);
-/*static*/void sub_812F7E4(void);
-
-void SlotMachineSetup_5_0(void)
+/*static */void SlotMachineSetup_5_0(void)
{
- sub_812F908();
- sub_812F958();
- sub_812F7E4();
+ sub_8106448();
+ sub_81064B8();
+ sub_81063C0();
LoadMessageBoxGfx(0, 0x200, 0xF0);
LoadUserWindowBorderGfx(0, 0x214, 0xE0);
PutWindowTilemap(0);
}
-void SlotMachineSetup_10_0(void)
+/*static */void SlotMachineSetup_10_0(void)
{
sub_8104EA8();
sub_8104F8C();
@@ -604,7 +907,7 @@ void SlotMachineSetup_10_0(void)
sub_81050C4();
}
-void SlotMachineSetup_10_1(void)
+/*static */void SlotMachineSetup_10_1(void)
{
sub_8104048();
sub_8102DA8();
@@ -612,20 +915,18 @@ void SlotMachineSetup_10_1(void)
sub_8101D04();
}
-void sub_8101D04(void)
+/*static */void sub_8101D04(void)
{
sub_8101D24(CreateTask(sub_8101D24, 0));
}
-extern bool8 (*const gUnknown_083ECAAC[])(struct Task *task);
-
-void sub_8101D24(u8 taskId)
+/*static */void sub_8101D24(u8 taskId)
{
while (gUnknown_083ECAAC[sSlotMachine->state](gTasks + taskId))
;
}
-bool8 sub_8101D5C(struct Task *task)
+/*static */bool8 sub_8101D5C(struct Task *task)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
sub_810423C(sSlotMachine->pikaPower);
@@ -633,14 +934,14 @@ bool8 sub_8101D5C(struct Task *task)
return FALSE;
}
-bool8 sub_8101D8C(struct Task *task)
+/*static */bool8 sub_8101D8C(struct Task *task)
{
if (!gPaletteFade.active)
sSlotMachine->state++;
return FALSE;
}
-bool8 sub_8101DB0(struct Task *task)
+/*static */bool8 sub_8101DB0(struct Task *task)
{
sSlotMachine->payout = 0;
sSlotMachine->bet = 0;
@@ -659,14 +960,14 @@ bool8 sub_8101DB0(struct Task *task)
return TRUE;
}
-bool8 sub_8101DF4(struct Task *task)
+/*static */bool8 sub_8101DF4(struct Task *task)
{
if (sub_8104E18())
sSlotMachine->state = 4;
return FALSE;
}
-bool8 sub_8101E10(struct Task *task)
+/*static */bool8 sub_8101E10(struct Task *task)
{
sub_8104CAC(0);
sSlotMachine->state = 5;
@@ -675,7 +976,7 @@ bool8 sub_8101E10(struct Task *task)
return TRUE;
}
-bool8 sub_8101E3C(struct Task *task)
+/*static */bool8 sub_8101E3C(struct Task *task)
{
s16 i;
@@ -717,12 +1018,7 @@ bool8 sub_8101E3C(struct Task *task)
return FALSE;
}
-extern const u8 gText_YouDontHaveThreeCoins[];
-extern const u8 gText_QuitTheGame[];
-extern const u8 gText_YouveGot9999Coins[];
-extern const u8 gText_YouveRunOutOfCoins[];
-
-bool8 sub_8101F44(struct Task *task)
+/*static */bool8 sub_8101F44(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouDontHaveThreeCoins, 0, 1, 0, 0);
@@ -731,7 +1027,7 @@ bool8 sub_8101F44(struct Task *task)
return FALSE;
}
-bool8 sub_8101F60(struct Task *task)
+/*static */bool8 sub_8101F60(struct Task *task)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
@@ -741,14 +1037,14 @@ bool8 sub_8101F60(struct Task *task)
return FALSE;
}
-bool8 sub_8101F88(struct Task *task)
+/*static */bool8 sub_8101F88(struct Task *task)
{
if (sub_8104AEC())
sSlotMachine->state = 5;
return FALSE;
}
-bool8 sub_8101FA4(struct Task *task)
+/*static */bool8 sub_8101FA4(struct Task *task)
{
sub_8102484();
sub_8104DA4();
@@ -773,7 +1069,7 @@ bool8 sub_8101FA4(struct Task *task)
return FALSE;
}
-bool8 sub_8102008(struct Task *task)
+/*static */bool8 sub_8102008(struct Task *task)
{
if (sub_810432C())
{
@@ -784,7 +1080,7 @@ bool8 sub_8102008(struct Task *task)
return FALSE;
}
-bool8 sub_8102034(struct Task *task)
+/*static */bool8 sub_8102034(struct Task *task)
{
if (++task->data[0] >= 30)
{
@@ -794,7 +1090,7 @@ bool8 sub_8102034(struct Task *task)
return FALSE;
}
-bool8 sub_8102058(struct Task *task)
+/*static */bool8 sub_8102058(struct Task *task)
{
if (gMain.newKeys & A_BUTTON)
{
@@ -806,7 +1102,7 @@ bool8 sub_8102058(struct Task *task)
return FALSE;
}
-bool8 sub_8102090(struct Task *task)
+/*static */bool8 sub_8102090(struct Task *task)
{
if (!sub_8102E40(sSlotMachine->unk18))
{
@@ -821,7 +1117,7 @@ bool8 sub_8102090(struct Task *task)
return FALSE;
}
-bool8 sub_81020C8(struct Task *task)
+/*static */bool8 sub_81020C8(struct Task *task)
{
sSlotMachine->unk04 &= 0xc0;
CheckMatch();
@@ -883,14 +1179,14 @@ bool8 sub_81020C8(struct Task *task)
return FALSE;
}
-bool8 sub_81021E0(struct Task *task)
+/*static */bool8 sub_81021E0(struct Task *task)
{
if (sub_8102A44())
sSlotMachine->state = 16;
return FALSE;
}
-bool8 sub_81021FC(struct Task *task)
+/*static */bool8 sub_81021FC(struct Task *task)
{
if (sub_8103FA0())
{
@@ -913,7 +1209,7 @@ bool8 sub_81021FC(struct Task *task)
return FALSE;
}
-bool8 sub_8102264(struct Task *task)
+/*static */bool8 sub_8102264(struct Task *task)
{
if (!sub_81040C8())
{
@@ -931,7 +1227,7 @@ bool8 sub_8102264(struct Task *task)
return FALSE;
}
-bool8 sub_81022A0(struct Task *task)
+/*static */bool8 sub_81022A0(struct Task *task)
{
if (sub_8104E18())
{
@@ -944,7 +1240,7 @@ bool8 sub_81022A0(struct Task *task)
return FALSE;
}
-bool8 sub_81022CC(struct Task *task)
+/*static */bool8 sub_81022CC(struct Task *task)
{
sub_8103D8C(0);
sub_8103D8C(1);
@@ -953,7 +1249,7 @@ bool8 sub_81022CC(struct Task *task)
return FALSE;
}
-bool8 sub_81022F0(struct Task *task)
+/*static */bool8 sub_81022F0(struct Task *task)
{
if (++task->data[1] > 64)
{
@@ -963,7 +1259,7 @@ bool8 sub_81022F0(struct Task *task)
return FALSE;
}
-bool8 sub_8102318(struct Task *task)
+/*static */bool8 sub_8102318(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_QuitTheGame, 0, 1, 0, 0);
@@ -973,7 +1269,7 @@ bool8 sub_8102318(struct Task *task)
return FALSE;
}
-bool8 sub_8102344(struct Task *task)
+/*static */bool8 sub_8102344(struct Task *task)
{
s8 input = Menu_ProcessInputNoWrap_();
if (input == 0)
@@ -993,7 +1289,7 @@ bool8 sub_8102344(struct Task *task)
return FALSE;
}
-bool8 sub_810239C(struct Task *task)
+/*static */bool8 sub_810239C(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouveGot9999Coins, 0, 1, 0, 0);
@@ -1002,7 +1298,7 @@ bool8 sub_810239C(struct Task *task)
return FALSE;
}
-bool8 sub_81023B8(struct Task *task)
+/*static */bool8 sub_81023B8(struct Task *task)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
@@ -1012,7 +1308,7 @@ bool8 sub_81023B8(struct Task *task)
return FALSE;
}
-bool8 sub_81023E0_(struct Task *task)
+/*static */bool8 sub_81023E0_(struct Task *task)
{
NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized(0, 1, gText_YouveRunOutOfCoins, 0, 1, 0, 0);
@@ -1021,7 +1317,7 @@ bool8 sub_81023E0_(struct Task *task)
return FALSE;
}
-bool8 sub_81023FC(struct Task *task)
+/*static */bool8 sub_81023FC(struct Task *task)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
@@ -1031,7 +1327,7 @@ bool8 sub_81023FC(struct Task *task)
return FALSE;
}
-bool8 sub_8102424(struct Task *task)
+/*static */bool8 sub_8102424(struct Task *task)
{
SetCoins(sSlotMachine->coins);
sub_80EDD78(GetCoins());
@@ -1040,7 +1336,7 @@ bool8 sub_8102424(struct Task *task)
return FALSE;
}
-bool8 sub_8102460(struct Task *task)
+/*static */bool8 sub_8102460(struct Task *task)
{
if (!gPaletteFade.active)
{
@@ -1082,7 +1378,7 @@ bool8 sub_8102460(struct Task *task)
return FALSE;
}
-void sub_8102484(void)
+/*static */void sub_8102484(void)
{
u8 r3;
@@ -1111,14 +1407,14 @@ void sub_8102484(void)
}
}
-void sub_81024F0(void)
+/*static */void sub_81024F0(void)
{
sSlotMachine->unk06 = 0;
if (sSlotMachine->unk04)
sSlotMachine->unk06 = 1;
}
-u8 sub_810250C(u8 a0)
+/*static */u8 sub_810250C(u8 a0)
{
u8 i;
@@ -1131,7 +1427,7 @@ u8 sub_810250C(u8 a0)
return 0;
}
-bool8 sub_8102540_(void)
+/*static */bool8 sub_8102540_(void)
{
u8 rval = Random();
if (gUnknown_083ECD04[sSlotMachine->unk01][sSlotMachine->bet - 1] > rval)
@@ -1139,12 +1435,7 @@ bool8 sub_8102540_(void)
return FALSE;
}
-extern const u8 gUnknown_083ECD16[][6];
-extern const u8 gUnknown_083ECD28[][6];
-extern const u8 gUnknown_083ECD46[][17];
-extern const u8 gUnknown_083ECDAC[][17];
-
-u8 sub_8102578(void)
+/*static */u8 sub_8102578(void)
{
s16 i;
@@ -1158,7 +1449,7 @@ u8 sub_8102578(void)
return i;
}
-u8 sub_81025BC(void)
+/*static */u8 sub_81025BC(void)
{
s16 i;
@@ -1184,7 +1475,7 @@ u8 sub_81025BC(void)
return i;
}
-u8 sub_810264C(u8 a0)
+/*static */u8 sub_810264C(u8 a0)
{
if (sSlotMachine->unk03 == 0)
return gUnknown_083ECD46[a0][sSlotMachine->pikaPower];
@@ -1192,7 +1483,7 @@ u8 sub_810264C(u8 a0)
return gUnknown_083ECDAC[a0][sSlotMachine->pikaPower];
}
-void sub_8102680(void)
+/*static */void sub_8102680(void)
{
u8 rval;
s16 i;
@@ -1210,13 +1501,7 @@ void sub_8102680(void)
sSlotMachine->unk05 = i;
}
-extern const u16 gUnknown_083ECE12[];
-extern const u16 gUnknown_083ECE1C[][2];
-extern const u16 gUnknown_083ECE30[];
-extern const u16 sSlotMatchFlags[];
-extern const u16 sSlotPayouts[];
-
-bool8 sub_81026DC(u16 a0)
+/*static */bool8 sub_81026DC(u16 a0)
{
u16 rval = Random() & 0xff;
if (rval < gUnknown_083ECE12[a0])
@@ -1225,7 +1510,7 @@ bool8 sub_81026DC(u16 a0)
return FALSE;
}
-u16 dp15_jump_random_unknown(void)
+/*static */u16 dp15_jump_random_unknown(void)
{
u8 r4 = 0;
u8 rval;
@@ -1249,7 +1534,7 @@ u16 dp15_jump_random_unknown(void)
return 8;
}
-void CheckMatch(void)
+/*static */void CheckMatch(void)
{
sSlotMachine->matchedSymbols = 0;
CheckMatch_CenterRow();
@@ -1259,7 +1544,7 @@ void CheckMatch(void)
CheckMatch_Diagonals();
}
-void CheckMatch_CenterRow(void)
+/*static */void CheckMatch_CenterRow(void)
{
u8 c1, c2, c3, match;
@@ -1275,7 +1560,7 @@ void CheckMatch_CenterRow(void)
}
}
-void CheckMatch_TopAndBottom(void)
+/*static */void CheckMatch_TopAndBottom(void)
{
u8 c1, c2, c3, match;
@@ -1305,7 +1590,7 @@ void CheckMatch_TopAndBottom(void)
}
}
-void CheckMatch_Diagonals(void)
+/*static */void CheckMatch_Diagonals(void)
{
u8 c1, c2, c3, match;
@@ -1337,9 +1622,7 @@ void CheckMatch_Diagonals(void)
}
}
-extern const u8 sSym2Match[];
-
-u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3)
+/*static */u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3)
{
if (c1 == c2 && c1 == c3)
return sSym2Match[c1];
@@ -1352,15 +1635,2982 @@ u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3)
return SLOT_MACHINE_MATCHED_NONE;
}
-void sub_8102A24(void)
+/*static */void sub_8102A24(void)
{
sub_8102A64(CreateTask(sub_8102A64, 4));
}
-bool8 sub_8102A44(void)
+/*static */bool8 sub_8102A44(void)
{
if (FindTaskIdByFunc(sub_8102A64) == 0xff)
return TRUE;
else
return FALSE;
}
+
+/*static */void sub_8102A64(u8 taskId)
+{
+ while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId))
+ ;
+}
+
+/*static */bool8 sub_8102A9C(struct Task *task)
+{
+ if (sub_8103E38())
+ {
+ task->data[0]++;
+ if (sSlotMachine->payout == 0)
+ {
+ task->data[0] = 2;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_8102AD0(struct Task *task)
+{
+ if (!task->data[1]--)
+ {
+ if (IsFanfareTaskInactive())
+ PlaySE(SE_PIN);
+ sSlotMachine->payout--;
+ if (sSlotMachine->coins < 9999)
+ sSlotMachine->coins++;
+ task->data[1] = 8;
+ if (gMain.heldKeys & A_BUTTON)
+ task->data[1] = 4;
+ }
+ if (IsFanfareTaskInactive() && gMain.newKeys & START_BUTTON)
+ {
+ PlaySE(SE_PIN);
+ sSlotMachine->coins += sSlotMachine->payout;
+ if (sSlotMachine->coins > 9999)
+ sSlotMachine->coins = 9999;
+ sSlotMachine->payout = 0;
+ }
+ if (sSlotMachine->payout == 0)
+ task->data[0]++;
+ return FALSE;
+}
+
+/*static */bool8 sub_8102B80(struct Task *task)
+{
+ if (sub_8103E7C())
+ DestroyTask(FindTaskIdByFunc(sub_8102A64));
+ return FALSE;
+}
+
+/*static */u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y)
+{
+ s16 offset = (sSlotMachine->reelPositions[x] + y) % 21;
+ if (offset < 0)
+ offset += 21;
+ return sReelSymbols[x][offset];
+}
+
+/*static */u8 GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(u8 x, s16 y)
+{
+ s16 r6 = 0;
+ s16 result = sSlotMachine->unk1C[x] % 24;
+ if (result != 0)
+ r6 = -1;
+ return GetTagOfReelSymbolOnScreenAtPos(x, y + r6);
+}
+
+/*static */u8 sub_8102C48(s16 a0)
+{
+ s16 r1 = (sSlotMachine->unk16 + a0) % 6;
+ if (r1 < 0)
+ r1 += 6;
+ return gUnknown_083ECCF1[r1];
+}
+
+/*static */void sub_8102C84(u8 a0, s16 a1)
+{
+ sSlotMachine->unk1C[a0] += a1;
+ sSlotMachine->unk1C[a0] %= 504;
+ sSlotMachine->reelPositions[a0] = 21 - sSlotMachine->unk1C[a0] / 24;
+}
+
+s16 sub_8102CCC(u8 a0, s16 a1)
+{
+ s16 r1 = sSlotMachine->unk1C[a0] % 24;
+ if (r1 != 0)
+ {
+ if (r1 < a1)
+ a1 = r1;
+ sub_8102C84(a0, a1);
+ r1 = sSlotMachine->unk1C[a0] % 24;
+ }
+ return r1;
+}
+
+/*static */void sub_8102D28(s16 a0)
+{
+ sSlotMachine->unk14 += a0;
+ sSlotMachine->unk14 %= 120;
+ sSlotMachine->unk16 = 6 - sSlotMachine->unk14 / 20;
+}
+
+s16 sub_8102D5C(s16 a0)
+{
+ s16 r1 = sSlotMachine->unk14 % 20;
+ if (r1 != 0)
+ {
+ if (r1 < a0)
+ a0 = r1;
+ sub_8102D28(a0);
+ r1 = sSlotMachine->unk14 % 20;
+ }
+ return r1;
+}
+
+/*static */void sub_8102DA8(void)
+{
+ u8 i;
+ for (i = 0; i < 3; i++)
+ {
+ u8 taskId = CreateTask(sub_8102E68, 2);
+ gTasks[taskId].data[15] = i;
+ sSlotMachine->reelTasks[i] = taskId;
+ sub_8102E68(taskId);
+ }
+}
+
+/*static */void sub_8102DEC(u8 a0)
+{
+ gTasks[sSlotMachine->reelTasks[a0]].data[0] = 1;
+ gTasks[sSlotMachine->reelTasks[a0]].data[14] = 1;
+}
+
+/*static */void sub_8102E1C(u8 a0)
+{
+ gTasks[sSlotMachine->reelTasks[a0]].data[0] = 2;
+}
+
+/*static */bool8 sub_8102E40(u8 a0)
+{
+ return gTasks[sSlotMachine->reelTasks[a0]].data[14];
+}
+
+/*static */void sub_8102E68(u8 taskId)
+{
+ while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId))
+ ;
+}
+
+/*static */bool8 sub_8102EA0(struct Task *task)
+{
+ return FALSE;
+}
+
+/*static */bool8 sub_8102EA4(struct Task *task)
+{
+ sub_8102C84(task->data[15], sSlotMachine->unk1A);
+ return FALSE;
+}
+
+
+/*static */bool8 sub_8102EC0(struct Task *task)
+{
+ task->data[0]++;
+ sSlotMachine->unk34[task->data[15]] = 0;
+ sSlotMachine->unk2E[task->data[15]] = 0;
+ if (sSlotMachine->unk0A == 0 && (sSlotMachine->unk04 == 0 || sSlotMachine->unk06 == 0 || !gUnknown_083ECB40[task->data[15]]()))
+ {
+ sSlotMachine->unk06 = 0;
+ gUnknown_083ECB4C[task->data[15]]();
+ }
+ task->data[1] = sSlotMachine->unk2E[task->data[15]];
+ return TRUE;
+}
+
+/*static */bool8 sub_8102F4C(struct Task *task)
+{
+ u16 sp[ARRAY_COUNT(gUnknown_085A74FC)];
+ s16 r2;
+
+ memcpy(sp, gUnknown_085A74FC, sizeof(gUnknown_085A74FC));
+ r2 = sSlotMachine->unk1C[task->data[15]] % 24;
+ if (r2 != 0)
+ r2 = sub_8102CCC(task->data[15], sSlotMachine->unk1A);
+ else if (sSlotMachine->unk2E[task->data[15]])
+ {
+ sSlotMachine->unk2E[task->data[15]]--;
+ sub_8102C84(task->data[15], sSlotMachine->unk1A);
+ r2 = sSlotMachine->unk1C[task->data[15]] % 24;
+ }
+ if (r2 == 0 && sSlotMachine->unk2E[task->data[15]] == 0)
+ {
+ task->data[0]++;
+ task->data[1] = sp[task->data[1]];
+ task->data[2] = 0;
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_8103008(struct Task *task)
+{
+ sSlotMachine->unk22[task->data[15]] = task->data[1];
+ task->data[1] = -task->data[1];
+ task->data[2]++;
+ if ((task->data[2] & 0x3) == 0)
+ task->data[1] >>= 1;
+ if (task->data[1] == 0)
+ {
+ task->data[0] = 0;
+ task->data[14] = 0;
+ sSlotMachine->unk22[task->data[15]] = 0;
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_810305C(void)
+{
+ u8 r3 = sub_810250C(sSlotMachine->unk04);
+ u8 r5 = r3;
+ if (sSlotMachine->unk04 & 0xc0)
+ {
+ r5 = 0;
+ r3 = 1;
+ }
+ return gUnknown_083ECB64[sSlotMachine->bet - 1](r5, r3);
+}
+
+/*static */bool8 sub_81030A4(s16 y, u8 tag1, u8 tag2)
+{
+ u8 tag = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, y);
+ if (tag == tag1 || tag == tag2)
+ {
+ sSlotMachine->unk07 = tag;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_81030E0(s16 y)
+{
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - y) == 4)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+/*static */bool8 sub_8103134(void)
+{
+ if (sSlotMachine->unk04 & 0xc2)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+/*static */bool8 sub_8103154(u8 a0, u8 a1)
+{
+ s16 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ if (sub_81030A4(2 - i, a0, a1))
+ {
+ sSlotMachine->unk34[0] = 2;
+ sSlotMachine->unk2E[0] = i;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_81031B4(u8 tag1, u8 tag2)
+{
+ s16 i;
+ bool8 r6 = sub_8103134();
+ if (r6 || !sub_81030E0(0))
+ {
+ for (i = 1; i < 4; i++)
+ {
+ if (sub_81030A4(i, tag1, tag2))
+ {
+ sSlotMachine->unk34[0] = i;
+ sSlotMachine->unk2E[0] = 0;
+ return TRUE;
+ }
+ }
+ }
+ for (i = 1; i < 5; i++)
+ {
+ bool8 r7 = r6;
+ if (r7 || !sub_81030E0(i))
+ {
+ if (sub_81030A4(1 - i, tag1, tag2))
+ {
+ if (i == 1 && (r7 || !sub_81030E0(3)))
+ {
+ sSlotMachine->unk34[0] = 3;
+ sSlotMachine->unk2E[0] = 3;
+ return TRUE;
+ }
+ if (i < 4 && (r7 || !sub_81030E0(i + 1)))
+ {
+ sSlotMachine->unk34[0] = 2;
+ sSlotMachine->unk2E[0] = i + 1;
+ return TRUE;
+ }
+ sSlotMachine->unk34[0] = 1;
+ sSlotMachine->unk2E[0] = i;
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_81032C0(void)
+{
+ return gUnknown_083ECB70[sSlotMachine->bet - 1]();
+}
+
+/*static */bool8 sub_81032E8(void)
+{
+ s16 i;
+ s16 unk34_0 = sSlotMachine->unk34[0];
+
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, unk34_0 - i) == sSlotMachine->unk07)
+ {
+ sSlotMachine->unk34[1] = unk34_0;
+ sSlotMachine->unk2E[1] = i;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_810333C(void)
+{
+ s16 i;
+ if (sub_81032E8())
+ {
+ if (sSlotMachine->unk34[0] != 2 && sSlotMachine->unk2E[1] > 1 && sSlotMachine->unk2E[1] != 4)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == sSlotMachine->unk07)
+ {
+ sSlotMachine->unk34[1] = 2;
+ sSlotMachine->unk2E[1] = i;
+ break;
+ }
+ }
+ }
+ return TRUE;
+ }
+ if (sSlotMachine->unk34[0] != 2)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == sSlotMachine->unk07)
+ {
+ sSlotMachine->unk34[1] = 2;
+ sSlotMachine->unk2E[1] = i;
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_81033DC(void)
+{
+ u8 r3 = sSlotMachine->unk07;
+ if (sSlotMachine->unk04 & 0x40)
+ {
+ r3 = 0;
+ if (sSlotMachine->unk07 == 0)
+ {
+ r3 = 1;
+ }
+ }
+ return gUnknown_083ECB7C[sSlotMachine->bet - 1](r3);
+}
+
+/*static */bool8 sub_810341C(u8 a0)
+{
+ s16 i;
+ s16 unk34_1 = sSlotMachine->unk34[1];
+
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, unk34_1 - i) == a0)
+ {
+ sSlotMachine->unk34[2] = unk34_1;
+ sSlotMachine->unk2E[2] = i;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/*static */bool8 sub_810347C(u8 a0)
+{
+ s16 i;
+ s16 r8;
+ if (sSlotMachine->unk34[0] == sSlotMachine->unk34[1])
+ return sub_810341C(a0);
+ if (sSlotMachine->unk34[0] == 1)
+ r8 = 3;
+ else
+ r8 = 1;
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - i) == a0)
+ {
+ sSlotMachine->unk2E[2] = i;
+ sSlotMachine->unk34[2] = r8;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/*static */void sub_81034F4(void)
+{
+ s16 i = 0;
+
+ while (sub_81030E0(i) != 0)
+ i++;
+ sSlotMachine->unk2E[0] = i;
+}
+
+/*static */bool8 sub_8103520(u8 *a0)
+{
+ if (*a0 == 0)
+ {
+ *a0 = 1;
+ return TRUE;
+ }
+ if (*a0 == 1)
+ {
+ *a0 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+/*static */void sub_8103540(void)
+{
+ gUnknown_083ECB88[sSlotMachine->bet - 1]();
+}
+
+/*static */void sub_8103564(void)
+{
+ if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80)
+ {
+ u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - sSlotMachine->unk2E[0]);
+ if (sub_8103520(&sp0))
+ {
+ s16 i;
+ for (i = 0; i < 5; i++)
+ {
+ if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i))
+ {
+ sSlotMachine->unk34[1] = 2;
+ sSlotMachine->unk2E[1] = i;
+ break;
+ }
+ }
+ }
+ }
+}
+
+/*static */void j5_08111E84(void)
+{
+ if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80)
+ {
+ u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]);
+ if (sub_8103520(&sp0))
+ {
+ s16 i;
+ for (i = 0; i < 5; i++)
+ {
+ if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[0] - i))
+ {
+ sSlotMachine->unk34[1] = sSlotMachine->unk34[0];
+ sSlotMachine->unk2E[1] = i;
+ break;
+ }
+ }
+ }
+ }
+}
+
+/*static */void sub_8103668(void)
+{
+ s16 i;
+ s16 j;
+ if (sSlotMachine->unk34[0] != 0 && sSlotMachine->unk04 & 0x80)
+ {
+ if (sSlotMachine->unk34[0] == 2)
+ {
+ j5_08111E84();
+ }
+ else
+ {
+ u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]);
+ if (sub_8103520(&sp0))
+ {
+ j = 2;
+ if (sSlotMachine->unk34[0] == 3)
+ j = 3;
+ for (i = 0; i < 2; i++, j--)
+ {
+ if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, j))
+ {
+ sSlotMachine->unk34[1] = j;
+ sSlotMachine->unk2E[1] = 0;
+ return;
+ }
+ }
+ for (j = 1; j < 5; j++)
+ {
+ if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[0] - j))
+ {
+ if (sSlotMachine->unk34[0] == 1)
+ {
+ if (j < 3)
+ {
+ sSlotMachine->unk34[1] = 2;
+ sSlotMachine->unk2E[1] = j + 1;
+ }
+ else
+ {
+ sSlotMachine->unk34[1] = 1;
+ sSlotMachine->unk2E[1] = j;
+ }
+ }
+ else
+ {
+ if (j < 3)
+ {
+ sSlotMachine->unk34[1] = 3;
+ sSlotMachine->unk2E[1] = j;
+ }
+ else
+ {
+ sSlotMachine->unk34[1] = 2;
+ sSlotMachine->unk2E[1] = j - 1;
+ }
+ }
+ return;
+ }
+ }
+ }
+ }
+ }
+}
+
+/*static */bool8 sub_8103764(u8 a0, u8 a1)
+{
+ if ((a0 == 0 && a1 == 1) || (a0 == 1 && a1 == 0))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+/*static */bool8 sub_810378C(u8 a0, u8 a1, u8 a2)
+{
+ if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+/*static */bool8 sub_81037BC(u8 a0, u8 a1, u8 a2)
+{
+ if ((a0 == 0 && a1 == 1 && a2 == 0) ||
+ (a0 == 1 && a1 == 0 && a2 == 1) ||
+ (a0 == 0 && a1 == 0 && a2 == 1) ||
+ (a0 == 1 && a1 == 1 && a2 == 0) ||
+ (a0 == a1 && a0 == a2))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+/*static */void sub_810380C(void)
+{
+ gUnknown_083ECB94[sSlotMachine->bet - 1]();
+}
+
+/*static */void sub_8103830(void)
+{
+ s16 i = 0;
+ u8 r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - sSlotMachine->unk2E[0]);
+ u8 r1 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]);
+ if (r5 == r1)
+ {
+ while (1)
+ {
+ u8 r0;
+ if (!(r5 == (r0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) || (r5 == 0 && r0 == 1) || (r5 == 1 && r0 == 0)))
+ break;
+ i++;
+ }
+ }
+ else if (sub_8103764(r5, r1))
+ {
+ if (sSlotMachine->unk04 & 0x80)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (r5 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i))
+ {
+ sSlotMachine->unk2E[2] = i;
+ return;
+ }
+ }
+ }
+ i = 0;
+ while (1)
+ {
+ if (r5 != GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i))
+ break;
+ i++;
+ }
+ }
+ sSlotMachine->unk2E[2] = i;
+}
+
+/*static */void sub_8103910(void)
+{
+ s16 sp0 = 0;
+ s16 i;
+ u8 r7;
+ u8 r6;
+ u8 r4;
+
+ if (sSlotMachine->unk34[1] != 0 && sSlotMachine->unk34[0] == sSlotMachine->unk34[1] && sSlotMachine->unk04 & 0x80)
+ {
+ r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]);
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[1] - sSlotMachine->unk2E[1]);
+ if (sub_8103764(r7, r6))
+ {
+ for (i = 0; i < 5; i++)
+ {
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, sSlotMachine->unk34[1] - i);
+ if (r7 == r4)
+ {
+ sp0 = i;
+ break;
+ }
+ }
+ }
+ }
+ while (1)
+ {
+ s16 r8;
+ for (i = 1, r8 = 0; i < 4; i++)
+ {
+ r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, i - sSlotMachine->unk2E[0]);
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, i - sSlotMachine->unk2E[1]);
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, i - sp0);
+ if (!sub_81037BC(r7, r6, r4) && (!sub_810378C(r7, r6, r4) || !(sSlotMachine->unk04 & 0x80)))
+ {
+ r8++;
+ break;
+ }
+ }
+ if (r8 == 0)
+ break;
+ sp0++;
+ }
+ sSlotMachine->unk2E[2] = sp0;
+}
+
+/*static */void sub_8103A78(void)
+{
+ u8 r6;
+ u8 r5;
+ u8 r4;
+ s16 r8;
+ s16 i;
+
+ sub_8103910();
+ if (sSlotMachine->unk34[1] != 0 && sSlotMachine->unk34[0] != sSlotMachine->unk34[1] && sSlotMachine->unk04 & 0x80)
+ {
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, sSlotMachine->unk34[0] - sSlotMachine->unk2E[0]);
+ r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, sSlotMachine->unk34[1] - sSlotMachine->unk2E[1]);
+ if (sub_8103764(r6, r5))
+ {
+ r8 = 1;
+ if (sSlotMachine->unk34[0] == 1)
+ r8 = 3;
+ for (i = 0; i < 5; i++)
+ {
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - (sSlotMachine->unk2E[2] + i));
+ if (r6 == r4)
+ {
+ sSlotMachine->unk2E[2] += i;
+ break;
+ }
+ }
+ }
+ }
+ while (1)
+ {
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - sSlotMachine->unk2E[0]);
+ r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]);
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 3 - sSlotMachine->unk2E[2]);
+ if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && sSlotMachine->unk04 & 0x80))
+ break;
+ sSlotMachine->unk2E[2]++;
+ }
+ while (1)
+ {
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - sSlotMachine->unk2E[0]);
+ r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - sSlotMachine->unk2E[1]);
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 1 - sSlotMachine->unk2E[2]);
+ if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && sSlotMachine->unk04 & 0x80))
+ break;
+ sSlotMachine->unk2E[2]++;
+ }
+}
+
+/*static */void sub_8103C14(u8 a0)
+{
+ u8 taskId = CreateTask(sub_8103C48, 5);
+ gTasks[taskId].data[15] = a0;
+ sub_8103C48(taskId);
+}
+
+/*static */void sub_8103C48(u8 taskId)
+{
+ gUnknown_083ECBA0[gTasks[taskId].data[0]](gTasks + taskId, taskId);
+}
+
+/*static */void sub_8103C78(struct Task *task, u8 taskId)
+{
+ sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x62, 0x63, 0x72, 0x73);
+ task->data[0]++;
+}
+
+/*static */void sub_8103CAC(struct Task *task, u8 taskId)
+{
+ if (++task->data[1] > 11)
+ task->data[0]++;
+}
+
+/*static */void sub_8103CC8(struct Task *task, u8 taskId)
+{
+ sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x42, 0x43, 0x52, 0x53);
+ DestroyTask(taskId);
+}
+
+/*static */void sub_8103D00(u8 a0)
+{
+ LoadPalette(gUnknown_083EDD08[a0], gUnknown_083EDD30[a0], 2);
+}
+
+/*static */void sub_8103D28(u8 a0)
+{
+ LoadPalette(gUnknown_083EDD1C[a0], gUnknown_083EDD30[a0], 2);
+}
+
+/*static */void sub_8103D50(u8 a0)
+{
+ u8 i;
+ for (i = 0; i < gUnknown_083EDD3B[a0]; i++)
+ sub_8103D00(gUnknown_083EDD35[a0][i]);
+}
+
+/*static */void sub_8103D8C(u8 a0)
+{
+ u8 i;
+ for (i = 0; i < gUnknown_083EDD3B[a0]; i++)
+ sub_8103D28(gUnknown_083EDD35[a0][i]);
+}
+
+/*static */void sub_8103DC8(void)
+{
+ u8 i;
+ for (i = 0; i < 5; i++)
+ {
+ u8 spriteId = CreateInvisibleSprite(sub_8103EE4);
+ gSprites[spriteId].data[0] = i;
+ sSlotMachine->unk44[i] = spriteId;
+ }
+}
+
+/*static */void sub_8103E04(u8 a0)
+{
+ struct Sprite *sprite = gSprites + sSlotMachine->unk44[a0];
+ sprite->data[1] = 1;
+ sprite->data[2] = 4;
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ sprite->data[5] = 2;
+ sprite->data[7] = 0;
+}
+
+/*static */bool8 sub_8103E38(void)
+{
+ u8 i;
+ for (i = 0; i < 5; i++)
+ {
+ struct Sprite *sprite = &gSprites[sSlotMachine->unk44[i]];
+ if (sprite->data[1] && sprite->data[2])
+ return FALSE;
+ }
+ return TRUE;
+}
+
+/*static */bool8 sub_8103E7C(void)
+{
+ u8 i;
+ for (i = 0; i < 5; i++)
+ {
+ if (!sub_8103EAC(sSlotMachine->unk44[i]))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+/*static */bool8 sub_8103EAC(u8 spriteId)
+{
+ struct Sprite *sprite = gSprites + spriteId;
+ if (!sprite->data[1])
+ return TRUE;
+ if (sprite->data[7])
+ sprite->data[1] = 0;
+ return sprite->data[7];
+}
+
+/*static */void sub_8103EE4(struct Sprite *sprite)
+{
+ s16 r4;
+ if (sprite->data[1])
+ {
+ if (!sprite->data[3]--)
+ {
+ sprite->data[7] = 0;
+ sprite->data[3] = 1;
+ sprite->data[4] += sprite->data[5];
+ r4 = 4;
+ if (sprite->data[2])
+ r4 = 8;
+ if (sprite->data[4] <= 0)
+ {
+ sprite->data[7] = 1;
+ sprite->data[5] = -sprite->data[5];
+ if (sprite->data[2])
+ sprite->data[2]--;
+ }
+ else if (sprite->data[4] >= r4)
+ sprite->data[5] = -sprite->data[5];
+ if (sprite->data[2])
+ sprite->data[3] <<= 1;
+ }
+ MultiplyPaletteRGBComponents(gUnknown_083EDD30[sprite->data[0]], sprite->data[4], sprite->data[4], sprite->data[4]);
+ }
+}
+
+/*static */void sub_8103F70(void)
+{
+ u8 taskId = CreateTask(sub_8103FE8_, 6);
+ gTasks[taskId].data[3] = 1;
+ sub_8103FE8_(taskId);
+}
+
+/*static */bool8 sub_8103FA0(void)
+{
+ u8 taskId = FindTaskIdByFunc(sub_8103FE8_);
+ if (!gTasks[taskId].data[2])
+ {
+ DestroyTask(taskId);
+ LoadPalette(gUnknown_083EDDAC, 0x10, 0x20);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+/*static */void sub_8103FE8_(u8 taskId)
+{
+ struct Task *task = gTasks + taskId;
+ if (!task->data[1]--)
+ {
+ task->data[1] = 4;
+ task->data[2] += task->data[3];
+ if (task->data[2] == 0 || task->data[2] == 2)
+ task->data[3] = -task->data[3];
+ }
+ LoadPalette(gUnknown_083EDDA0[task->data[2]], 0x10, 0x20);
+}
+
+/*static */void sub_8104048(void)
+{
+ sSlotMachine->unk3E = CreateTask(sub_81040E8, 8);
+}
+
+/*static */void sub_8104064(u8 pikaPower)
+{
+ struct Task *task = gTasks + sSlotMachine->unk3E;
+ sub_812D394(task);
+ task->data[0] = 1;
+ task->data[1]++;
+ task->data[15] = 1;
+}
+
+/*static */void sub_8104098(void)
+{
+ struct Task *task = gTasks + sSlotMachine->unk3E;
+ sub_812D394(task);
+ task->data[0] = 3;
+ task->data[15] = 1;
+}
+
+/*static */bool8 sub_81040C8(void)
+{
+ return gTasks[sSlotMachine->unk3E].data[15];
+}
+
+/*static */void sub_81040E8(u8 taskId)
+{
+ gUnknown_083ECBB4[gTasks[taskId].data[0]](gTasks + taskId);
+}
+
+/*static */void nullsub_68(struct Task *task)
+{
+}
+
+/*static */void sub_810411C(struct Task *task)
+{
+ task->data[2] = sub_8105B1C((task->data[1] << 3) + 20, 20);
+ task->data[0]++;
+}
+
+/*static */void sub_8104144(struct Task *task)
+{
+ if (gSprites[task->data[2]].data[7])
+ {
+ s16 r5 = task->data[1] + 2;
+ s16 r3 = 0;
+ s16 r2 = 0;
+ if (task->data[1] == 1)
+ r3 = 1, r2 = 1;
+ else if (task->data[1] == 16)
+ r3 = 2, r2 = 2;
+ gUnknown_0203AACC[r2] = gUnknown_083ECBC4[r3][0];
+ LoadBgTilemap(2, &gUnknown_0203AACC[r2], 2, r5 + 0x40);
+ sub_8105B88(task->data[2]);
+ task->data[0] = 0;
+ task->data[15] = 0;
+ }
+}
+
+/*static */void sub_81041AC(struct Task *task)
+{
+ s16 r5 = task->data[1] + 2;
+ s16 r3 = 0;
+ s16 r2 = 3;
+ if (task->data[1] == 1)
+ r3 = 1, r2 = 1;
+ else if (task->data[1] == 16)
+ r3 = 2, r2 = 2;
+ if (task->data[2] == 0)
+ {
+ gUnknown_0203AACC[r2] = gUnknown_083ECBC4[r3][1];
+ LoadBgTilemap(2, &gUnknown_0203AACC[r2], 2, r5 + 0x40);
+ task->data[1]--;
+ }
+ if (++task->data[2] >= 20)
+ task->data[2] = 0;
+ if (task->data[1] == 0)
+ {
+ task->data[0] = 0;
+ task->data[15] = 0;
+ }
+}
+
+/*static */void sub_812D394(struct Task *task)
+{
+ u8 i;
+
+ for (i = 2; i < 16; i++)
+ task->data[i] = 0;
+}
+
+/*static */void sub_810423C(u8 pikaPower)
+{
+ s16 i;
+ s16 r3 = 0, r1 = 0;
+ s16 r4 = 3;
+ for (i = 0; i < pikaPower; i++, r4++)
+ {
+ r3 = 0, r1 = 0;
+ if (i == 0)
+ r3 = 1, r1 = 1;
+ else if (i == 15)
+ r3 = 2, r1 = 2;
+ gUnknown_0203AACC[r1] = gUnknown_083ECBC4[r3][0];
+ LoadBgTilemap(2, &gUnknown_0203AACC[r1], 2, r4 + 0x40);
+ }
+ for (; i < 16; i++, r4++)
+ {
+ r3 = 0, r1 = 3;
+ if (i == 0)
+ r3 = 1, r1 = 1;
+ else if (i == 15)
+ r3 = 2, r1 = 2;
+ gUnknown_0203AACC[r1] = gUnknown_083ECBC4[r3][1];
+ LoadBgTilemap(2, &gUnknown_0203AACC[r1], 2, r4 + 0x40);
+ }
+ gTasks[sSlotMachine->unk3E].data[1] = pikaPower;
+}
+
+/*static */void sub_810430C(void)
+{
+ u8 taskId = CreateTask(sub_810434C, 7);
+ sub_810434C(taskId);
+}
+
+/*static */bool8 sub_810432C(void)
+{
+ if (FindTaskIdByFunc(sub_810434C) == 0xFF)
+ return TRUE;
+ return FALSE;
+}
+
+/*static */void sub_810434C(u8 taskId)
+{
+ gUnknown_083ECBD0[gTasks[taskId].data[0]](gTasks + taskId);
+}
+
+/*static */void sub_810437C(struct Task *task)
+{
+ sSlotMachine->unk0A = 0;
+ sSlotMachine->unk14 = 0;
+ sSlotMachine->unk16 = 0;
+ task->data[0]++;
+ task->data[1] = 0;
+ task->data[2] = 30;
+ task->data[4] = 1280;
+ gSpriteCoordOffsetX = 0;
+ gSpriteCoordOffsetY = 0;
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ sub_8104A40(REG_OFFSET_BG3VOFS, 0);
+ sub_81051C0();
+ sub_8105100();
+ sub_81052EC();
+ sub_81053A0();
+ sub_810545C();
+ sub_8102680();
+ StopMapMusic();
+ PlayNewMapMusic(MUS_BD_TIME);
+}
+
+/*static */void sub_81043EC(struct Task *task)
+{
+ s16 r3;
+ gSpriteCoordOffsetX -= 8;
+ task->data[1] += 8;
+ r3 = ((task->data[1] + 240) & 0xff) >> 3;
+ SetGpuReg(REG_OFFSET_BG1HOFS, task->data[1] & 0x1ff);
+ if (r3 != task->data[2] && task->data[3] <= 18)
+ {
+ task->data[2] = r3;
+ task->data[3] = task->data[1] >> 3;
+ sub_8104A40(r3, task->data[3]);
+ }
+ if (task->data[1] >= 200)
+ {
+ task->data[0]++;
+ task->data[3] = 0;
+ }
+ sub_8102D28(task->data[4] >> 8);
+}
+
+/*static */void sub_8104468(struct Task *task)
+{
+ sub_8102D28(task->data[4] >> 8);
+ if (++task->data[5] >= 60)
+ {
+ task->data[0]++;
+ sub_8105578();
+ sub_81056F0();
+ }
+}
+
+/*static */void sub_8104498(struct Task *task)
+{
+ int r5;
+ u8 sp0[ARRAY_COUNT(gUnknown_085A75C0)];
+ s16 sp4[ARRAY_COUNT(gUnknown_085A75C4)];
+ s16 spC[ARRAY_COUNT(gUnknown_085A75CC)];
+
+ memcpy(sp0, gUnknown_085A75C0, sizeof(gUnknown_085A75C0));
+ memcpy(sp4, gUnknown_085A75C4, sizeof(gUnknown_085A75C4));
+ memcpy(spC, gUnknown_085A75CC, sizeof(gUnknown_085A75CC));
+
+ sub_8102D28(task->data[4] >> 8);
+ task->data[4] -= 4;
+ r5 = 4 - (task->data[4] >> 8);
+ sub_8105688(sp4[r5]);
+ sub_81057E8(spC[r5]);
+ StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, sp0[r5]);
+ if (task->data[4] <= 0x100)
+ {
+ task->data[0]++;
+ task->data[4] = 0x100;
+ task->data[5] = 0;
+ }
+}
+
+/*static */void sub_8104548(struct Task *task)
+{
+ sub_8102D28(task->data[4] >> 8);
+ if (++task->data[5] >= 80)
+ {
+ task->data[0]++;
+ task->data[5] = 0;
+ sub_81057E8(2);
+ StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 3);
+ }
+}
+
+/*static */void sub_8104598(struct Task *task)
+{
+ sub_8102D28(task->data[4] >> 8);
+ task->data[4] = (u8)task->data[4] + 0x80;
+ if (++task->data[5] >= 80)
+ {
+ task->data[0]++;
+ task->data[5] = 0;
+ }
+}
+
+/*static */void sub_81045CC(struct Task *task)
+{
+ sub_8102D28(task->data[4] >> 8);
+ task->data[4] = (u8)task->data[4] + 0x40;
+ if (++task->data[5] >= 40)
+ {
+ task->data[5] = 0;
+ if (sSlotMachine->unk05)
+ {
+ if (sSlotMachine->unk0A <= task->data[6])
+ task->data[0]++;
+ }
+ else if (task->data[6] > 3)
+ {
+ task->data[0]++;
+ }
+ else if (sub_81026DC(task->data[6]))
+ {
+ task->data[0] = 14;
+ }
+ task->data[6]++;
+ }
+}
+
+/*static */void sub_810463C(struct Task *task)
+{
+ s16 r5 = sSlotMachine->unk14 % 20;
+ if (r5)
+ {
+ r5 = sub_8102D5C(task->data[4] >> 8);
+ task->data[4] = (u8)task->data[4] + 0x40;
+ }
+ else if (sub_8102C48(1) != sSlotMachine->unk05)
+ {
+ sub_8102D28(task->data[4] >> 8);
+ r5 = sSlotMachine->unk14 % 20;
+ task->data[4] = (u8)task->data[4] + 0x40;
+ }
+ if (r5 == 0 && sub_8102C48(1) == sSlotMachine->unk05)
+ {
+ task->data[4] = 0;
+ task->data[0]++;
+ }
+}
+
+/*static */void sub_81046C0(struct Task *task)
+{
+ if (++task->data[4] >= 60)
+ {
+ StopMapMusic();
+ sub_81056C0();
+ sub_8105804();
+ task->data[0]++;
+ if(sSlotMachine->unk05 == 0)
+ {
+ task->data[4] = 0xa0;
+ StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 5);
+ PlayFanfare(MUS_ME_ZANNEN);
+ }
+ else
+ {
+ task->data[4] = 0xc0;
+ StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 4);
+ gSprites[sSlotMachine->unk3F].animCmdIndex = 0;
+ if (sSlotMachine->pikaPower)
+ {
+ sub_8104098();
+ sSlotMachine->pikaPower = 0;
+ }
+ PlayFanfare(MUS_ME_B_SMALL);
+ }
+ }
+}
+
+/*static */void sub_8104764(struct Task *task)
+{
+ if ((task->data[4] == 0 || --task->data[4] == 0) && !sub_81040C8())
+ task->data[0]++;
+}
+
+/*static */void sub_8104794(struct Task *task)
+{
+ s16 r4;
+ gSpriteCoordOffsetX -= 8;
+ task->data[1] += 8;
+ task->data[3] += 8;
+ r4 = ((task->data[1] - 8) & 0xff) >> 3;
+ SetGpuReg(REG_OFFSET_BG1HOFS, task->data[1] & 0x1ff);
+ if (task->data[3] >> 3 <= 25)
+ sub_8104A88(r4);
+ else
+ task->data[0]++;
+}
+
+/*static */void sub_81047EC(struct Task *task)
+{
+ sSlotMachine->unk0B = 0;
+ sSlotMachine->unk0A = sSlotMachine->unk05;
+ gSpriteCoordOffsetX = 0;
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ sSlotMachine->unk1A = 8;
+ sub_810514C();
+ sub_81054B8();
+ sub_8105524();
+ PlayNewMapMusic(sSlotMachine->backupMapMusic);
+ if (sSlotMachine->unk0A == 0)
+ {
+ DestroyTask(FindTaskIdByFunc(sub_810434C));
+ }
+ else
+ {
+ sub_8104CAC(4);
+ task->data[1] = dp15_jump_random_unknown();
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[0]++;
+ }
+}
+
+/*static */void sub_8104860(struct Task *task)
+{
+ if (sSlotMachine->unk1A == task->data[1])
+ task->data[0]++;
+ else if (sSlotMachine->unk1C[0] % 24 == 0 && (++task->data[2]& 0x07) == 0)
+ sSlotMachine->unk1A >>= 1;
+}
+
+/*static */void sub_81048A8(struct Task *task)
+{
+ if (sub_8104E18())
+ DestroyTask(FindTaskIdByFunc(sub_810434C));
+}
+
+/*static */void sub_81048CC(struct Task *task)
+{
+ sub_81054B8();
+ sub_81056C0();
+ sub_8105804();
+ sub_8105854();
+ gSprites[sSlotMachine->unk4E[0]].invisible = TRUE;
+ StartSpriteAnimIfDifferent(gSprites + sSlotMachine->unk3F, 5);
+ task->data[0]++;
+ task->data[4] = 4;
+ task->data[5] = 0;
+ StopMapMusic();
+ PlayFanfare(MUS_ME_ZANNEN);
+ PlaySE(SE_W153);
+}
+
+/*static */void sub_8104940(struct Task *task)
+{
+ gSpriteCoordOffsetY = task->data[4];
+ SetGpuReg(REG_OFFSET_BG1VOFS, task->data[4]);
+ if (task->data[5] & 0x01)
+ task->data[4] = -task->data[4];
+ if ((++task->data[5] & 0x1f) == 0)
+ task->data[4] >>= 1;
+ if (task->data[4] == 0)
+ {
+ sub_81058A0();
+ sub_81058C4();
+ sub_8105284_();
+ sub_81059E8();
+ gSprites[sSlotMachine->unk4E[0]].invisible = FALSE;
+ task->data[0]++;
+ task->data[5] = 0;
+ }
+}
+
+/*static */void sub_81049C8(struct Task *task)
+{
+ gSpriteCoordOffsetY = 0;
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ if (sub_8105ACC())
+ {
+ task->data[0]++;
+ sub_8105AEC();
+ }
+}
+
+/*static */void sub_81049F8(struct Task *task)
+{
+ gSpriteCoordOffsetX = 0;
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ PlayNewMapMusic(sSlotMachine->backupMapMusic);
+ sub_810514C();
+ sub_8105554();
+ sub_8105524();
+ sub_81059B8();
+ DestroyTask(FindTaskIdByFunc(sub_810434C));
+}
+
+/*static */void sub_8104A40(s16 a0, s16 a1)
+{
+ s16 i;
+
+ for (i = 4; i < 15; i++)
+ {
+ LoadBgTilemap(1, &sReelTimeWindowTilemap[a1 + (i - 4) * 20], 2, 32 * i + a0);
+ }
+}
+
+/*static */void sub_8104A88(s16 a0)
+{
+ u8 i;
+
+ for (i = 4; i < 15; i++)
+ {
+ LoadBgTilemap(1, gUnknown_085A9898, 2, 32 * i + a0);
+ }
+}
+
+/*static */void sub_8104AB8(u8 a0)
+{
+ u8 taskId = CreateTask(sub_8104B0C, 1);
+ gTasks[taskId].data[1] = a0;
+ sub_8104B0C(taskId);
+}
+
+/*static */bool8 sub_8104AEC(void)
+{
+ if (FindTaskIdByFunc(sub_8104B0C) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+/*static */void sub_8104B0C(u8 taskId)
+{
+ gUnknown_083ECC30[gTasks[taskId].data[0]](gTasks + taskId);
+}
+
+/*static */void sub_8104B3C(struct Task *task)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
+ task->data[0]++;
+}
+
+/*static */void sub_8104B60(struct Task *task)
+{
+ if (!gPaletteFade.active)
+ task->data[0]++;
+}
+
+/*static */void sub_8104B80(struct Task *task)
+{
+ sub_8104DA4();
+ sub_81065DC();
+ AddWindow(&gUnknown_085A7444);
+ PutWindowTilemap(1);
+ FillWindowPixelBuffer(1, 0);
+ task->data[0]++;
+}
+
+/*static */void sub_812DD78(struct Task *task)
+{
+ AddTextPrinterParameterized3(1, 1, 2, 5, gUnknown_085A744C, 0, gText_ReelTimeHelp);
+ CopyWindowToVram(1, 3);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
+ task->data[0]++;
+}
+
+/*static */void sub_8104BC8(struct Task *task)
+{
+ if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
+ {
+ FillWindowPixelBuffer(1, 0);
+ ClearWindowTilemap(1);
+ CopyWindowToVram(1, 1);
+ RemoveWindow(1);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
+ task->data[0]++;
+ }
+}
+
+/*static */void sub_812DE14(struct Task *task)
+{
+ sub_812F968();
+ ShowBg(3);
+ task->data[0]++;
+}
+
+/*static */void sub_812DE30(struct Task *task)
+{
+ sub_8104CAC(task->data[1]);
+ task->data[0]++;
+}
+
+/*static */void sub_8104BFC(struct Task *task)
+{
+ sub_810423C(sSlotMachine->pikaPower);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
+ task->data[0]++;
+}
+
+/*static */void sub_8104C44(struct Task *task)
+{
+ DestroyTask(FindTaskIdByFunc(sub_8104B0C));
+}
+
+/*static */void sub_8104C5C(void)
+{
+ u8 i;
+ struct Task *task;
+ i = CreateTask(sub_8104E74_, 3);
+ sSlotMachine->unk3D = i;
+ task = gTasks + i;
+ task->data[1] = -1;
+ for (i = 4; i < 16; i++)
+ task->data[i] = MAX_SPRITES;
+}
+
+/*static */void sub_8104CAC(u8 arg0)
+{
+ u8 i;
+ struct Task *task;
+
+ sub_8104DA4();
+
+ task = gTasks + sSlotMachine->unk3D;
+ task->data[1] = arg0;
+
+ for (i = 0; gUnknown_083ED048[arg0][i].unk00 != 0xFF; i++)
+ {
+ u8 spriteId;
+ spriteId = sub_8105BB4(
+ gUnknown_083ED048[arg0][i].unk00,
+ gUnknown_083ED048[arg0][i].unk01,
+ gUnknown_083ED048[arg0][i].unk02
+ );
+ task->data[4 + i] = spriteId;
+ }
+}
+
+/*static */void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4)
+{
+ u8 i;
+ struct Task *task = gTasks + sSlotMachine->unk3D;
+ for (i = 4; i < 16; i++)
+ {
+ if (task->data[i] == MAX_SPRITES)
+ {
+ task->data[i] = sub_8105BF8(a0, a1, a2, a3, a4);
+ break;
+ }
+ }
+}
+
+/*static */void sub_8104DA4(void)
+{
+ u8 i;
+ struct Task *task = gTasks + sSlotMachine->unk3D;
+ if ((u16)task->data[1] != 0xFFFF)
+ gUnknown_083ED064[task->data[1]]();
+ for (i = 4; i < 16; i++)
+ {
+ if (task->data[i] != MAX_SPRITES)
+ {
+ DestroySprite(gSprites + task->data[i]);
+ task->data[i] = MAX_SPRITES;
+ }
+ }
+}
+
+/*static */bool8 sub_8104E18(void)
+{
+ u8 i;
+ struct Task *task = gTasks + sSlotMachine->unk3D;
+ for (i = 4; i < 16; i++)
+ {
+ if (task->data[i] != MAX_SPRITES)
+ {
+ if (gSprites[task->data[i]].data[7])
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+/*static */void sub_8104E74_(u8 taskId)
+{
+ gUnknown_083ECC54[gTasks[taskId].data[0]](gTasks + taskId);
+}
+
+/*static */void nullsub_69(struct Task *task)
+{
+}
+
+/*static */void sub_8104EA8(void)
+{
+ s16 i;
+ s16 j;
+ s16 x;
+ for (i = 0, x = 0x30; i < 3; i++, x += 0x28)
+ {
+ for (j = 0; j < 120; j += 24)
+ {
+ struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED414, x, 0, 14);
+ sprite->oam.priority = 3;
+ sprite->data[0] = i;
+ sprite->data[1] = j;
+ sprite->data[3] = -1;
+ }
+ }
+}
+
+/*static */void sub_8104F18(struct Sprite *sprite)
+{
+ sprite->data[2] = sSlotMachine->unk1C[sprite->data[0]] + sprite->data[1];
+ sprite->data[2] %= 120;
+ sprite->pos1.y = sSlotMachine->unk22[sprite->data[0]] + 28 + sprite->data[2];
+ sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagOfReelSymbolOnScreenAtPos(sprite->data[0], sprite->data[2] / 24));
+ SetSpriteSheetFrameTileNum(sprite);
+}
+
+/*static */void sub_8104F8C(void)
+{
+ s16 i;
+ s16 x;
+
+ for (x = 203, i = 1; i < 10000; i *= 10, x -= 7)
+ sub_8104FF4(x, 23, 0, i);
+ for (x = 235, i = 1; i < 10000; i *= 10, x -= 7)
+ sub_8104FF4(x, 23, 1, i);
+}
+
+/*static */void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3)
+{
+ struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED42C, x, y, 13);
+ sprite->oam.priority = 2;
+ sprite->data[0] = a2;
+ sprite->data[1] = a3;
+ sprite->data[2] = a3 * 10;
+ sprite->data[3] = -1;
+}
+
+/*static */void sub_810506C(struct Sprite *sprite)
+{
+ u16 tag = sSlotMachine->coins;
+ if (sprite->data[0])
+ tag = sSlotMachine->payout;
+ if (sprite->data[3] != tag)
+ {
+ sprite->data[3] = tag;
+ tag %= (u16)sprite->data[2];
+ tag /= (u16)sprite->data[1];
+ tag += 7;
+ sprite->sheetTileStart = GetSpriteTileStartByTag(tag);
+ SetSpriteSheetFrameTileNum(sprite);
+ }
+}
+
+/*static */void sub_81050C4(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED444, 0x58, 0x48, 15);
+ gSprites[spriteId].oam.priority = 3;
+ SetSubspriteTables(gSprites + spriteId, gSubspriteTables_83ED704);
+}
+
+/*static */void sub_8105100(void)
+{
+ struct SpriteTemplate spriteTemplate;
+ u8 spriteId;
+ if (gUnknown_0203AAE4 == NULL)
+ gUnknown_0203AAE4 = AllocZeroed(sizeof(struct SpriteFrameImage) * 5);
+
+ gUnknown_0203AAE4[0].data = gUnknown_0203AAD8 + (0 * 0x800);
+ gUnknown_0203AAE4[0].size = 0x800;
+ gUnknown_0203AAE4[1].data = gUnknown_0203AAD8 + (1 * 0x800);
+ gUnknown_0203AAE4[1].size = 0x800;
+ gUnknown_0203AAE4[2].data = gUnknown_0203AAD8 + (2 * 0x800);
+ gUnknown_0203AAE4[2].size = 0x800;
+ gUnknown_0203AAE4[3].data = gUnknown_0203AAD8 + (3 * 0x800);
+ gUnknown_0203AAE4[3].size = 0x800;
+ gUnknown_0203AAE4[4].data = gUnknown_0203AAD8 + (4 * 0x800);
+ gUnknown_0203AAE4[4].size = 0x800;
+
+ spriteTemplate = gSpriteTemplate_83ED45C;
+ spriteTemplate.images = gUnknown_0203AAE4;
+ spriteId = CreateSprite(&spriteTemplate, 280, 80, 1);
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].coordOffsetEnabled = TRUE;
+ sSlotMachine->unk3F = spriteId;
+}
+
+/*static */void sub_810514C(void)
+{
+ DestroySprite(gSprites + sSlotMachine->unk3F);
+ if (gUnknown_0203AAE4 != NULL)
+ FREE_AND_SET_NULL(gUnknown_0203AAE4);
+}
+
+/*static */void sub_8105170(struct Sprite *sprite)
+{
+ sprite->pos2.y = sprite->pos2.x = 0;
+ if (sprite->animNum == 4)
+ {
+ sprite->pos2.y = sprite->pos2.x = 8;
+ if ((sprite->animCmdIndex != 0 && sprite->animDelayCounter != 0) || (sprite->animCmdIndex == 0 && sprite->animDelayCounter == 0))
+ sprite->pos2.y = -8;
+ }
+}
+
+/*static */void sub_81051C0(void)
+{
+ struct SpriteTemplate spriteTemplate;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ if (gUnknown_0203AAE8 == NULL)
+ gUnknown_0203AAE8 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+
+ gUnknown_0203AAE8[0].data = gUnknown_0203AAD8 + 0x2800;
+ gUnknown_0203AAE8[0].size = 0x300;
+ spriteTemplate = gSpriteTemplate_83ED474;
+ spriteTemplate.images = gUnknown_0203AAE8;
+ spriteId = CreateSprite(&spriteTemplate, 368, 52, 7);
+ sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED73C);
+ sSlotMachine->unk49[0] = spriteId;
+
+ if (gUnknown_0203AAEC == NULL)
+ gUnknown_0203AAEC = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+
+ gUnknown_0203AAEC[0].data = gUnknown_0203AAD8 + 0x2800 + 0x300;
+ gUnknown_0203AAEC[0].size = 0x500;
+ spriteTemplate = gSpriteTemplate_83ED48C;
+ spriteTemplate.images = gUnknown_0203AAEC;
+ spriteId = CreateSprite(&spriteTemplate, 368, 84, 7);
+ sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED75C);
+ sSlotMachine->unk49[1] = spriteId;
+}
+
+/*static */void sub_8105284_(void)
+{
+ struct SpriteTemplate spriteTemplate;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ if (gUnknown_0203AAF0 == NULL)
+ gUnknown_0203AAF0 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+
+ gUnknown_0203AAF0[0].data = gUnknown_0203AAD8 + 0x3000;
+ gUnknown_0203AAF0[0].size = 0x600;
+ spriteTemplate = gSpriteTemplate_83ED4A4;
+ spriteTemplate.images = gUnknown_0203AAF0;
+ spriteId = CreateSprite(&spriteTemplate, 0xa8 - gSpriteCoordOffsetX, 0x50, 7);
+ sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED78C);
+ sSlotMachine->unk42 = spriteId;
+}
+
+/*static */void sub_81052EC(void)
+{
+ u8 i;
+ s16 r5;
+ for (i = 0, r5 = 0; i < 3; i++, r5 += 20)
+ {
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4BC, 0x170, 0, 10);
+ struct Sprite *sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->data[7] = r5;
+ sSlotMachine->unk4B[i] = spriteId;
+ }
+}
+
+/*static */void sub_810535C(struct Sprite *sprite)
+{
+ s16 r0 = (u16)(sSlotMachine->unk14 + sprite->data[7]);
+ r0 %= 40;
+ sprite->pos1.y = r0 + 59;
+ StartSpriteAnimIfDifferent(sprite, sub_8102C48(r0 / 20));
+}
+
+/*static */void sub_81053A0(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x170, 0x64, 9);
+ struct Sprite *sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = 1;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED7B4);
+ sSlotMachine->unk4E[0] = spriteId;
+
+ spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x120, 0x68, 4);
+ sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = 1;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED7B4);
+ sSlotMachine->unk4E[1] = spriteId;
+}
+
+/*static */void sub_810545C(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4EC, 0x170, 0x4c, 11);
+ struct Sprite *sprite = &gSprites[spriteId];
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = 1;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED7D4);
+ sSlotMachine->unk40 = spriteId;
+}
+
+/*static */void sub_81054B8(void)
+{
+ u8 i;
+
+ DestroySprite(&gSprites[sSlotMachine->unk40]);
+ for (i = 0; i < 2; i++)
+ DestroySprite(&gSprites[sSlotMachine->unk49[i]]);
+
+ if (gUnknown_0203AAE8 != NULL)
+ FREE_AND_SET_NULL(gUnknown_0203AAE8);
+ if (gUnknown_0203AAEC != NULL)
+ FREE_AND_SET_NULL(gUnknown_0203AAEC);
+
+ for (i = 0; i < 3; i++)
+ DestroySprite(&gSprites[sSlotMachine->unk4B[i]]);
+}
+
+/*static */void sub_8105524(void)
+{
+ u8 i;
+
+ for (i = 0; i < 2; i++)
+ DestroySprite(&gSprites[sSlotMachine->unk4E[i]]);
+}
+
+/*static */void sub_8105554(void)
+{
+ DestroySprite(&gSprites[sSlotMachine->unk42]);
+ if (gUnknown_0203AAF0 != NULL)
+ FREE_AND_SET_NULL(gUnknown_0203AAF0);
+}
+
+/*static */void sub_8105578(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0x98, 0x20, 5);
+ struct Sprite *sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->hFlip = TRUE;
+ sSlotMachine->unk50[0] = spriteId;
+ sprite->data[0] = 8;
+ sprite->data[1] = -1;
+ sprite->data[2] = -1;
+ sprite->data[7] = 0x20;
+
+ spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0xb8, 0x20, 5);
+ sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sSlotMachine->unk50[1] = spriteId;
+ sprite->data[1] = 1;
+ sprite->data[2] = -1;
+ sprite->data[7] = 0x20;
+}
+
+/*static */void sub_810562C(struct Sprite *sprite)
+{
+ if (sprite->data[0] != 0)
+ {
+ sprite->data[0]--;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->invisible = TRUE;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ sprite->pos2.x += sprite->data[1];
+ sprite->pos2.y += sprite->data[2];
+ if (++sprite->data[3] >= 8)
+ {
+ sprite->data[0] = sprite->data[7];
+ sprite->data[3] = 0;
+ }
+ }
+}
+
+/*static */void sub_8105688(s16 a0)
+{
+ gSprites[sSlotMachine->unk50[0]].data[7] = a0;
+ gSprites[sSlotMachine->unk50[1]].data[7] = a0;
+}
+
+/*static */void sub_81056C0(void)
+{
+ u8 i;
+
+ for (i = 0; i < 2; i++)
+ DestroySprite(&gSprites[sSlotMachine->unk50[i]]);
+}
+
+/*static */void sub_81056F0(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x48, 0x50, 3);
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].data[0] = 1;
+ gSprites[spriteId].data[5] = 0;
+ gSprites[spriteId].data[6] = 16;
+ gSprites[spriteId].data[7] = 8;
+ sSlotMachine->unk52[0] = spriteId;
+
+ spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x68, 0x50, 3);
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].hFlip = TRUE;
+ sSlotMachine->unk52[1] = spriteId;
+}
+
+/*static */void sub_8105784(struct Sprite *sprite)
+{
+ u8 sp[] = {16, 0};
+ if (sprite->data[0] && --sprite->data[6] <= 0)
+ {
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, sp[sprite->data[5]], sp[sprite->data[5]], sp[sprite->data[5]]);
+ ++sprite->data[5];
+ sprite->data[5] &= 1;
+ sprite->data[6] = sprite->data[7];
+ }
+}
+
+/*static */void sub_81057E8(s16 a0)
+{
+ gSprites[sSlotMachine->unk52[0]].data[7] = a0;
+}
+
+/*static */void sub_8105804(void)
+{
+ u8 i;
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, 0, 0, 0);
+ for (i = 0; i < 2; i++)
+ DestroySprite(&gSprites[sSlotMachine->unk52[i]]);
+}
+
+/*static */void sub_8105854(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED534, 0xa8, 0x50, 6);
+ gSprites[spriteId].oam.priority = 1;
+ sSlotMachine->unk41 = spriteId;
+}
+
+/*static */void sub_8105894(struct Sprite *sprite)
+{
+ sprite->pos2.y = gSpriteCoordOffsetY;
+}
+
+/*static */void sub_81058A0(void)
+{
+ DestroySprite(&gSprites[sSlotMachine->unk41]);
+}
+
+/*static */void sub_81058C4(void)
+{
+ u8 i;
+ u16 sp[] = {0x0, 0x40, 0x80, 0xC0};
+ for (i = 0; i < 4; i++)
+ {
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED54C, 0x50 - gSpriteCoordOffsetX, 0x44, 0);
+ struct Sprite *sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->data[0] = sp[i];
+ sSlotMachine->unk54[i] = spriteId;
+ }
+}
+
+/*static */void sub_810594C(struct Sprite *sprite)
+{
+ sprite->data[0] -= 2;
+ sprite->data[0] &= 0xff;
+ sprite->pos2.x = Cos(sprite->data[0], 20);
+ sprite->pos2.y = Sin(sprite->data[0], 6);
+ sprite->subpriority = 0;
+ if (sprite->data[0] >= 0x80)
+ {
+ sprite->subpriority = 2;
+ }
+ if (++sprite->data[1] >= 16)
+ {
+ sprite->hFlip ^= 1;
+ sprite->data[1] = 0;
+ }
+}
+
+/*static */void sub_81059B8(void)
+{
+ u8 i;
+ for (i = 0; i < 4; i++)
+ {
+ DestroySprite(&gSprites[sSlotMachine->unk54[i]]);
+ }
+}
+
+/*static */void sub_81059E8(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8);
+ struct Sprite *sprite = &gSprites[spriteId];
+ sprite->oam.priority = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ InitSpriteAffineAnim(sprite);
+ sSlotMachine->unk43 = spriteId;
+}
+
+/*static */void sub_8105A38(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ if (sprite->affineAnimEnded)
+ sprite->data[0]++;
+ }
+ else if (sprite->data[0] == 1)
+ {
+ sprite->invisible ^= 1;
+ if (++sprite->data[2] >= 24)
+ {
+ sprite->data[0]++;
+ sprite->data[2] = 0;
+ }
+ }
+ else
+ {
+ sprite->invisible = TRUE;
+ if (++sprite->data[2] >= 16)
+ sprite->data[7] = 1;
+ }
+ sprite->data[1] &= 0xff;
+ sprite->data[1] += 16;
+ sprite->pos2.y -= (sprite->data[1] >> 8);
+}
+
+/*static */u8 sub_8105ACC(void)
+{
+ return gSprites[sSlotMachine->unk43].data[7];
+}
+
+/*static */void sub_8105AEC(void)
+{
+ struct Sprite *sprite = &gSprites[sSlotMachine->unk43];
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+}
+
+/*static */u8 sub_8105B1C(s16 x, s16 y)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12);
+ struct Sprite *sprite = &gSprites[spriteId];
+ sprite->oam.priority = 2;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ InitSpriteAffineAnim(sprite);
+ return spriteId;
+}
+
+/*static */void sub_8105B70(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ sprite->data[7] = 1;
+}
+
+/*static */void sub_8105B88(u8 spriteId)
+{
+ struct Sprite *sprite = &gSprites[spriteId];
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+}
+
+/*static */u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2)
+{
+ return sub_8105BF8(templateIdx, gUnknown_083ECF0C[cbAndCoordsIdx], gUnknown_083ECE7E[cbAndCoordsIdx][0], gUnknown_083ECE7E[cbAndCoordsIdx][1], a2);
+}
+
+/*static */u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4)
+{
+ struct SpriteTemplate spriteTemplate;
+ u8 spriteId;
+ struct Sprite *sprite;
+
+ spriteTemplate = *gUnknown_083EDB5C[templateIdx];
+ spriteTemplate.images = gUnknown_03001188[templateIdx];
+ spriteId = CreateSprite(&spriteTemplate, x, y, 16);
+ sprite = &gSprites[spriteId];
+ sprite->oam.priority = 3;
+ sprite->callback = callback;
+ sprite->data[6] = a4;
+ sprite->data[7] = 1;
+ if (gUnknown_083EDBC4[templateIdx])
+ SetSubspriteTables(sprite, gUnknown_083EDBC4[templateIdx]);
+ return spriteId;
+}
+
+/*static */void sub_8105C64(struct Sprite *sprite)
+{
+ sprite->data[7] = 0;
+}
+
+/*static */void sub_8105C6C(struct Sprite *sprite)
+{
+ s16 sp0[] = {4, -4, 4, -4};
+ s16 sp8[] = {4, 4, -4, -4};
+
+ if (sprite->data[1]++ >= 16)
+ {
+ sprite->subspriteTableNum ^= 1;
+ sprite->data[1] = 0;
+ }
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ if (sprite->subspriteTableNum != 0)
+ {
+ sprite->pos2.x = sp0[sprite->data[6]];
+ sprite->pos2.y = sp8[sprite->data[6]];
+ }
+}
+
+/*static */void sub_8105CF0(struct Sprite *sprite)
+{
+ sprite->hFlip = TRUE;
+ sub_8105C6C(sprite);
+}
+
+/*static */void sub_8105D08(struct Sprite *sprite)
+{
+ sprite->vFlip = TRUE;
+ sub_8105C6C(sprite);
+}
+
+/*static */void sub_8105D20(struct Sprite *sprite)
+{
+ sprite->hFlip = TRUE;
+ sprite->vFlip = TRUE;
+ sub_8105C6C(sprite);
+}
+
+/*static */void sub_8105D3C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.x += 4;
+ if (sprite->pos1.x >= 0xd0)
+ {
+ sprite->pos1.x = 0xd0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] > 90)
+ sprite->data[0]++;
+ break;
+ case 2:
+ sprite->pos1.x += 4;
+ if (sprite->pos1.x >= 0x110)
+ sprite->data[0]++;
+ break;
+ case 3:
+ sprite->data[7] = 0;
+ break;
+ }
+}
+
+/*static */void sub_8105DA4(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.x -= 4;
+ if (sprite->pos1.x <= 0xd0)
+ {
+ sprite->pos1.x = 0xd0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] > 90)
+ sprite->data[0]++;
+ break;
+ case 2:
+ sprite->pos1.x -= 4;
+ if (sprite->pos1.x <= 0x90)
+ sprite->data[0]++;
+ break;
+ case 3:
+ sprite->data[7] = 0;
+ break;
+ }
+}
+
+/*static */void sub_8105E08(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ StartSpriteAnim(sprite, sSlotMachine->unk0A - 1);
+ sprite->data[0]++;
+ // fallthrough
+ case 1:
+ if (++sprite->data[1] >= 4)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 0;
+ }
+ break;
+ case 2:
+ sprite->pos1.x += 4;
+ if (sprite->pos1.x >= 0xd0)
+ {
+ sprite->pos1.x = 0xd0;
+ sprite->data[0]++;
+ }
+ break;
+ case 3:
+ if (++sprite->data[1] > 90)
+ sprite->data[0]++;
+ break;
+ case 4:
+ sprite->pos1.x += 4;
+ if (sprite->pos1.x >= 0xf8)
+ sprite->data[0]++;
+ break;
+ case 5:
+ sprite->data[7] = 0;
+ break;
+ }
+}
+
+/*static */void sub_8105EB4(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->animPaused = TRUE;
+ sprite->data[0]++;
+ // fallthrough
+ case 1:
+ sprite->pos1.y += 8;
+ if (sprite->pos1.y >= 0x70)
+ {
+ sprite->pos1.y = 0x70;
+ sprite->data[1] = 16;
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ if (sprite->data[2] == 0)
+ {
+ sprite->pos1.y -= sprite->data[1];
+ sprite->data[1] = -sprite->data[1];
+ if (++sprite->data[3] >= 2)
+ {
+ sprite->data[1] >>= 2;
+ sprite->data[3] = 0;
+ if (sprite->data[1] == 0)
+ {
+ sprite->data[0]++;
+ sprite->data[7] = 0;
+ sprite->animPaused = FALSE;
+ }
+ }
+ }
+ sprite->data[2]++;
+ sprite->data[2] &= 0x07;
+ break;
+ }
+}
+
+/*static */void sub_8105F54(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (++sprite->data[1] > 8)
+ sprite->data[0]++;
+ break;
+ case 1:
+ sprite->pos1.y += 2;
+ if (sprite->pos1.y >= 0x30)
+ {
+ sprite->pos1.y = 0x30;
+ sprite->data[0]++;
+ sprite->data[7] = 0;
+ }
+ break;
+ }
+}
+
+/*static */void sub_8105F9C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->invisible = TRUE;
+ if (++sprite->data[1] > 0x20)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 5;
+ sprite->oam.mosaic = TRUE;
+ sprite->invisible = FALSE;
+ StartSpriteAnim(sprite, 1);
+ SetGpuReg(REG_OFFSET_MOSAIC, ((sprite->data[1] << 4) | sprite->data[1]) << 8);
+ }
+ break;
+ case 1:
+ sprite->data[1] -= (sprite->data[2] >> 8);
+ if (sprite->data[1] < 0)
+ sprite->data[1] = 0;
+ SetGpuReg(REG_OFFSET_MOSAIC, ((sprite->data[1] << 4) | sprite->data[1]) << 8);
+ sprite->data[2] &= 0xff;
+ sprite->data[2] += 0x80;
+ if (sprite->data[1] == 0)
+ {
+ sprite->data[0]++;
+ sprite->data[7] = 0;
+ sprite->oam.mosaic = FALSE;
+ StartSpriteAnim(sprite, 0);
+ }
+ break;
+ }
+}
+
+/*static */void sub_8106058(struct Sprite *sprite)
+{
+ if (sprite->data[1] < 3)
+ {
+ LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
+ if (++sprite->data[2] >= 4)
+ {
+ sprite->data[1]++;
+ sprite->data[2] = 0;
+ }
+ }
+ else
+ {
+ LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
+ if (++sprite->data[2] >= 25)
+ {
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ }
+ }
+ StartSpriteAnimIfDifferent(sprite, 1);
+ sprite->data[7] = 0;
+}
+
+/*static */void sub_81060FC(struct Sprite *sprite)
+{
+ s16 sp00[] = {0, -40, 0, 0, 48, 0, 24, 0};
+ s16 sp10[] = {-32, 0, -32, -48, 0, -48, 0, -48};
+ s16 sp20[] = {16, 12, 16, 0, 0, 4, 8, 8};
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos2.x = sp00[sprite->data[6]];
+ sprite->pos2.y = sp10[sprite->data[6]];
+ sprite->data[1] = sp20[sprite->data[6]];
+ sprite->data[0]++;
+ // fallthrough
+ case 1:
+ if (sprite->data[1]-- == 0)
+ sprite->data[0]++;
+ break;
+ case 2:
+ if (sprite->pos2.x > 0)
+ sprite->pos2.x -= 4;
+ else if (sprite->pos2.x < 0)
+ sprite->pos2.x += 4;
+
+ if (sprite->pos2.y > 0)
+ sprite->pos2.y -= 4;
+ else if (sprite->pos2.y < 0)
+ sprite->pos2.y += 4;
+
+ if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
+ sprite->data[0]++;
+ break;
+ }
+}
+
+/*static */void sub_81061C8(struct Sprite *sprite)
+{
+ s16 sp0[] = {160, 192, 224, 104, 80, 64, 48, 24};
+
+ if (sprite->data[0] == 0)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 12;
+ }
+ sprite->pos2.x = Cos(sp0[sprite->data[6]], sprite->data[1]);
+ sprite->pos2.y = Sin(sp0[sprite->data[6]], sprite->data[1]);
+ if (sprite->data[1] != 0)
+ sprite->data[1]--;
+}
+
+/*static */void sub_8106230(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sSlotMachine->winIn = 0x2f;
+ sSlotMachine->winOut = 0x3f;
+ sSlotMachine->win0v = 0x2088;
+ sprite->invisible = TRUE;
+ sprite->data[0]++;
+ // fallthrough
+ case 1:
+ sprite->data[1] += 2;
+ sprite->data[2] = sprite->data[1] + 0xb0;
+ sprite->data[3] = 0xf0 - sprite->data[1];
+ if (sprite->data[2] > 0xd0)
+ sprite->data[2] = 0xd0;
+ if (sprite->data[3] < 0xd0)
+ sprite->data[3] = 0xd0;
+ sSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3];
+ if (sprite->data[1] > 0x33)
+ {
+ sprite->data[0]++;
+ sSlotMachine->winIn = 0x3f;
+ }
+ break;
+ case 2:
+ if (sSlotMachine->bet == 0)
+ break;
+ sub_8104D30(5, SpriteCallbackDummy, 0xd0, 0x74, 0);
+ sSlotMachine->win0h = 0xc0e0;
+ sSlotMachine->win0v = 0x6880;
+ sSlotMachine->winIn = 0x2f;
+ sprite->data[0]++;
+ sprite->data[1] = 0;
+ // fallthrough
+ case 3:
+ sprite->data[1] += 2;
+ sprite->data[2] = sprite->data[1] + 0xc0;
+ sprite->data[3] = 0xe0 - sprite->data[1];
+ if (sprite->data[2] > 0xd0)
+ sprite->data[2] = 0xd0;
+ if (sprite->data[3] < 0xd0)
+ sprite->data[3] = 0xd0;
+ sSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3];
+ if (sprite->data[1] > 0x0f)
+ {
+ sprite->data[0]++;
+ sSlotMachine->winIn = 0x3f;
+ }
+ break;
+ }
+}
+
+/*static */void nullsub_70(void)
+{
+}
+
+/*static */void sub_8106364(void)
+{
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+}
+
+/*static */void sub_8106370(void)
+{
+ LoadPalette(gUnknown_083EDE20, (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
+}
+
+/*static */void sub_810639C(void)
+{
+ sSlotMachine->win0h = 0xf0;
+ sSlotMachine->win0v = 0xa0;
+ sSlotMachine->winIn = 0x3f;
+ sSlotMachine->winOut = 0x3f;
+}
+
+/*static */void sub_81063C0(void)
+{
+ u8 i;
+
+ sub_8106404();
+ gUnknown_0203AAD4 = Alloc(0x3200);
+ LZDecompressWram(gSlotMachineReelTime_Gfx, gUnknown_0203AAD4);
+ gUnknown_0203AAD8 = Alloc(0x3600);
+ LZDecompressWram(sReelTimeGfx, gUnknown_0203AAD8);
+ gUnknown_0203AB30 = AllocZeroed(sizeof(struct SpriteSheet) * 22);
+ for (i = 0; i < 22; i++)
+ {
+ gUnknown_0203AB30[i].data = sSlotMachineSpriteSheets[i].data;
+ gUnknown_0203AB30[i].size = sSlotMachineSpriteSheets[i].size;
+ gUnknown_0203AB30[i].tag = sSlotMachineSpriteSheets[i].tag;
+ }
+ gUnknown_0203AB30[17].data = gUnknown_0203AAD4 + 0xA00;
+ gUnknown_0203AB30[18].data = gUnknown_0203AAD4 + 0x1400;
+ gUnknown_0203AB30[19].data = gUnknown_0203AAD4 + 0x1600;
+ gUnknown_0203AB30[20].data = gUnknown_0203AAD4 + 0x1900;
+ LoadSpriteSheets(gUnknown_0203AB30);
+ LoadSpritePalettes(gSlotMachineSpritePalettes);
+}
+
+/*static */void sub_8106404(void)
+{
+ u8 *dest;
+ u8 i, j;
+
+ gUnknown_0203AB2C = AllocZeroed(sizeof(struct SpriteSheet));
+ gUnknown_0203AAE0 = AllocZeroed(0x2000);
+ dest = gUnknown_0203AAE0;
+ for (i = 0; i < 0x40; i++)
+ {
+ for (j = 0; j < 0x20; j++, dest++)
+ *dest = gUnknown_083EDCDC[j];
+ }
+ gUnknown_0203AB2C->data = gUnknown_0203AAE0;
+ gUnknown_0203AB2C->size = 0x800;
+ gUnknown_0203AB2C->tag = 0x11;
+ LoadSpriteSheet(gUnknown_0203AB2C);
+}
+
+extern const u8 gSlotMachineMenu_Gfx[];
+extern const u8 gSlotMachineMenu_Tilemap[];
+extern const u8 gUnknown_08DCEC70[];
+extern const u16 gSlotMachineMenu_Pal[];
+
+/*static */void sub_8106448(void)
+{
+ gUnknown_0203AAC8 = Alloc(0x2200);
+ LZDecompressWram(gSlotMachineMenu_Gfx, gUnknown_0203AAC8);
+ LoadBgTiles(2, gUnknown_0203AAC8, 0x2200, 0);
+ LoadPalette(gSlotMachineMenu_Pal, 0, 160);
+ LoadPalette(gPalette_83EDE24, 208, 32);
+}
+
+/*static */void sub_81064B8(void)
+{
+ sub_812F968();
+ LoadSlotMachineWheelOverlay();
+}
+
+/*static */void sub_812F968(void)
+{
+ LoadBgTilemap(2, gSlotMachineMenu_Tilemap, 0x500, 0);
+}
+
+/*static */void LoadSlotMachineWheelOverlay(void)
+{
+ s16 x, y, dx;
+
+ for (x = 4; x < 18; x += 5)
+ {
+ for (dx = 0; dx < 4; dx++)
+ {
+ LoadBgTilemap(3, gUnknown_0203AAD0, 2, x + dx + 5 * 32);
+ LoadBgTilemap(3, gUnknown_0203AAD0 + 1, 2, x + dx + 13 * 32);
+ LoadBgTilemap(3, gUnknown_0203AAD0 + 2, 2, x + dx + 6 * 32);
+ LoadBgTilemap(3, gUnknown_0203AAD0 + 3, 2, x + dx + 12 * 32);
+ }
+
+ LoadBgTilemap(3, gUnknown_0203AAD0 + 4, 2, x + 6 * 32);
+ LoadBgTilemap(3, gUnknown_0203AAD0 + 5, 2, x + 12 * 32);
+
+ for (y = 7; y <= 11; y++)
+ LoadBgTilemap(3, gUnknown_0203AAD0 + 6, 2, x + y * 32);
+ }
+}
+
+/*static */void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4)
+{
+ gUnknown_0203AADC[0] = arg1;
+ gUnknown_0203AADC[1] = arg2;
+ gUnknown_0203AADC[2] = arg3;
+ gUnknown_0203AADC[3] = arg4;
+
+ LoadBgTilemap(2, gUnknown_0203AADC, 2, 15 * 32 + arg0);
+ LoadBgTilemap(2, gUnknown_0203AADC + 1, 2, 15 * 32 + 1 + arg0);
+ LoadBgTilemap(2, gUnknown_0203AADC + 2, 2, 16 * 32 + arg0);
+ LoadBgTilemap(2, gUnknown_0203AADC + 3, 2, 16 * 32 + 1 + arg0);
+}
+
+/*static */void sub_81065DC(void)
+{
+ LoadBgTilemap(2, gUnknown_08DCEC70, 0x500, 0);
+ HideBg(3);
+}
+
+/*static */void SlotMachineSetup_9_0(void)
+{
+ gUnknown_03001188[0] = gUnknown_0203AAF4;
+ gUnknown_03001188[1] = gUnknown_0203AAF8;
+ gUnknown_03001188[2] = gUnknown_0203AAFC;
+ gUnknown_03001188[3] = gUnknown_0203AB04;
+ gUnknown_03001188[4] = gUnknown_0203AB08;
+ gUnknown_03001188[5] = gUnknown_0203AB18;
+ gUnknown_03001188[6] = gUnknown_0203AB1C;
+ gUnknown_03001188[7] = gUnknown_0203AB20;
+ gUnknown_03001188[8] = gUnknown_0203AB24;
+ gUnknown_03001188[9] = gUnknown_0203AB28;
+ gUnknown_03001188[10] = gUnknown_0203AB00;
+ gUnknown_03001188[11] = gUnknown_0203AB00;
+ gUnknown_03001188[12] = gUnknown_0203AB00;
+ gUnknown_03001188[13] = gUnknown_0203AB00;
+ gUnknown_03001188[14] = gUnknown_0203AB0C;
+ gUnknown_03001188[15] = gUnknown_0203AB0C;
+ gUnknown_03001188[16] = gUnknown_0203AB0C;
+ gUnknown_03001188[17] = gUnknown_0203AB0C;
+ gUnknown_03001188[18] = gUnknown_0203AB0C;
+ gUnknown_03001188[19] = gUnknown_0203AB10;
+ gUnknown_03001188[20] = gUnknown_0203AB10;
+ gUnknown_03001188[21] = gUnknown_0203AB10;
+ gUnknown_03001188[22] = gUnknown_0203AB14;
+ gUnknown_03001188[23] = gUnknown_0203AB14;
+ gUnknown_03001188[24] = gUnknown_0203AB14;
+ gUnknown_03001188[25] = NULL;
+}
+
+/*static */void SlotMachineSetup_8_0(void)
+{
+ gUnknown_0203AAF4 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AAF4[0].data = gUnknown_0203AAD4;
+ gUnknown_0203AAF4[0].size = 0x600;
+
+ gUnknown_0203AAF8 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AAF8[0].data = gUnknown_0203AAD4 + 0x600;
+ gUnknown_0203AAF8[0].size = 0x200;
+
+ gUnknown_0203AAFC = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AAFC[0].data = gUnknown_0203AAD4 + 0x800;
+ gUnknown_0203AAFC[0].size = 0x200;
+
+ gUnknown_0203AB00 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AB00[0].data = gUnknown_0203AAD4 + 0xA00;
+ gUnknown_0203AB00[0].size = 0x200;
+
+ gUnknown_0203AB04 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AB04[0].data = gUnknown_0203AAD4 + 0xC00;
+ gUnknown_0203AB04[0].size = 0x300;
+
+ gUnknown_0203AB08 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AB08[0].data = gUnknown_0203AAD4 + 0x1000;
+ gUnknown_0203AB08[0].size = 0x400;
+
+ gUnknown_0203AB0C = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AB0C[0].data = gUnknown_0203AAD4 + 0x1400;
+ gUnknown_0203AB0C[0].size = 0x200;
+
+ gUnknown_0203AB10 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AB10[0].data = gUnknown_0203AAD4 + 0x1600;
+ gUnknown_0203AB10[0].size = 0x300;
+
+ gUnknown_0203AB14 = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AB14[0].data = gUnknown_0203AAD4 + 0x1900;
+ gUnknown_0203AB14[0].size = 0x300;
+
+ gUnknown_0203AB18 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2);
+ gUnknown_0203AB18[0].data = gUnknown_0203AAD4 + 0x1C00;
+ gUnknown_0203AB18[0].size = 0x200;
+ gUnknown_0203AB18[1].data = gUnknown_0203AAD4 + 0x1E00;
+ gUnknown_0203AB18[1].size = 0x200;
+
+ gUnknown_0203AB1C = AllocZeroed(sizeof(struct SpriteFrameImage) * 1);
+ gUnknown_0203AB1C[0].data = gUnknown_0203AAD4 + 0x2000;
+ gUnknown_0203AB1C[0].size = 640;
+
+ gUnknown_0203AB20 = AllocZeroed(sizeof(struct SpriteFrameImage) * 5);
+ gUnknown_0203AB20[0].data = gUnknown_0203AAD4 + 0x2280;
+ gUnknown_0203AB20[0].size = 0x80;
+ gUnknown_0203AB20[1].data = gUnknown_0203AAD4 + 0x2300;
+ gUnknown_0203AB20[1].size = 0x80;
+ gUnknown_0203AB20[2].data = gUnknown_0203AAD4 + 0x2380;
+ gUnknown_0203AB20[2].size = 0x80;
+ gUnknown_0203AB20[3].data = gUnknown_0203AAD4 + 0x2400;
+ gUnknown_0203AB20[3].size = 0x80;
+ gUnknown_0203AB20[4].data = gUnknown_0203AAD4 + 0x2480;
+ gUnknown_0203AB20[4].size = 0x80;
+
+ gUnknown_0203AB24 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2);
+ gUnknown_0203AB24[0].data = gUnknown_0203AAD4 + 0x2600;
+ gUnknown_0203AB24[0].size = 0x480;
+ gUnknown_0203AB24[1].data = gUnknown_0203AAD4 + 10880;
+ gUnknown_0203AB24[1].size = 0x480;
+
+ gUnknown_0203AB28 = AllocZeroed(sizeof(struct SpriteFrameImage) * 2);
+ gUnknown_0203AB28[0].data = gUnknown_0203AAD4 + 0x2F00;
+ gUnknown_0203AB28[0].size = 0x180;
+ gUnknown_0203AB28[1].data = gUnknown_0203AAD4 + 0x3080;
+ gUnknown_0203AB28[1].size = 0x180;
+}
+
+const u8 sReelSymbols[][21] =
+{
+ {
+ SLOT_MACHINE_TAG_7_RED,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_7_BLUE,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_7_RED,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_7_BLUE,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY
+ },
+ {
+ SLOT_MACHINE_TAG_7_RED,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_7_BLUE,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_CHERRY
+ },
+ {
+ SLOT_MACHINE_TAG_7_RED,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_7_BLUE,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_CHERRY
+ },
+};
+
+const u8 gUnknown_083ECCF1[] = {
+ 1, 0, 5, 4, 3, 2
+};
+
+const s16 gUnknown_083ECCF8[][2] = {
+ {0, 6},
+ {0, 10},
+ {0, 2}
+};
+
+const u8 gUnknown_083ECD04[][3] = {
+ {1, 1, 12},
+ {1, 1, 14},
+ {2, 2, 14},
+ {2, 2, 14},
+ {2, 3, 16},
+ {3, 3, 16}
+};
+
+const u8 gUnknown_083ECD16[][6] = {
+ {25, 25, 30, 40, 40, 50},
+ {25, 25, 30, 30, 35, 35},
+ {25, 25, 30, 25, 25, 30}
+};
+
+const u8 gUnknown_083ECD28[][6] = {
+ {20, 25, 25, 20, 25, 25},
+ {12, 15, 15, 18, 19, 22},
+ {25, 25, 25, 30, 30, 40},
+ {25, 25, 20, 20, 15, 15},
+ {40, 40, 35, 35, 40, 40}
+};
+
+const u8 gUnknown_083ECD46[][17] = {
+ {243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5},
+ { 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5},
+ { 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40},
+ { 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 45, 45, 45, 100},
+ { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 100},
+ { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6}
+};
+
+const u8 gUnknown_083ECDAC[][17] = {
+ { 243, 243, 243, 200, 200, 200, 200, 160, 160, 160, 160, 160, 160, 70, 70, 70, 5},
+ { 5, 5, 5, 25, 25, 25, 25, 5, 5, 5, 5, 5, 5, 2, 2, 2, 6},
+ { 4, 4, 4, 25, 25, 25, 25, 30, 30, 30, 30, 30, 30, 40, 40, 40, 35},
+ { 2, 2, 2, 3, 3, 3, 3, 30, 30, 30, 30, 30, 30, 100, 100, 100, 50},
+ { 1, 1, 1, 2, 2, 2, 2, 30, 30, 30, 30, 30, 30, 40, 40, 40, 100},
+ { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 60}
+};
+
+const u16 gUnknown_083ECE12[] = {
+ 0x80, 0xaf, 0xc8, 0xe1, 0x100
+};
+
+const u16 gUnknown_083ECE1C[][2] = {
+ {10, 5},
+ {10, 10},
+ {10, 15},
+ {10, 25},
+ {10, 35}
+};
+
+const u16 gUnknown_083ECE30[] = {
+ 0, 5, 10, 15, 20
+};
+
+const u8 gUnknown_083ECE3A[] = {
+ 6, 4, 3, 2, 5, 0, 0, 0
+};
+
+const u16 gUnknown_083ECE42[] = {
+ 0x80, 0x20, 0x40
+};
+
+const u16 gUnknown_083ECE48[] = {
+ 0x10, 0x08, 0x04, 0x02, 0x01
+};
+
+const u8 sSym2Match[] = {
+ SLOT_MACHINE_MATCHED_777_RED,
+ SLOT_MACHINE_MATCHED_777_BLUE,
+ SLOT_MACHINE_MATCHED_AZURILL,
+ SLOT_MACHINE_MATCHED_LOTAD,
+ SLOT_MACHINE_MATCHED_1CHERRY,
+ SLOT_MACHINE_MATCHED_POWER,
+ SLOT_MACHINE_MATCHED_REPLAY
+};
+
+const u16 sSlotMatchFlags[] = {
+ 1 << SLOT_MACHINE_MATCHED_1CHERRY,
+ 1 << SLOT_MACHINE_MATCHED_2CHERRY,
+ 1 << SLOT_MACHINE_MATCHED_REPLAY,
+ 1 << SLOT_MACHINE_MATCHED_LOTAD,
+ 1 << SLOT_MACHINE_MATCHED_AZURILL,
+ 1 << SLOT_MACHINE_MATCHED_POWER,
+ 1 << SLOT_MACHINE_MATCHED_777_MIXED,
+ 1 << SLOT_MACHINE_MATCHED_777_RED,
+ 1 << SLOT_MACHINE_MATCHED_777_BLUE
+};
+
+const u16 sSlotPayouts[] = {
+ 2, 4, 0, 6, 12, 3, 90, 300, 300
+};
+
+const s16 gUnknown_083ECE7E[][2] = {
+ { 0xd0, 0x38},
+ { 0xb8, 0x00},
+ { 0xc8, 0x08},
+ { 0xd8, 0x10},
+ { 0xe8, 0x18},
+ { 0xd0, 0x48},
+ { 0xd0, 0x08},
+ { 0xd0, 0x40},
+ { 0xd0, 0x38},
+ { 0xc0, 0x58},
+ { 0xe0, 0x58},
+ { 0xc0, 0x78},
+ { 0xe0, 0x78},
+ { 0x90, 0x38},
+ {0x110, 0x58},
+ { 0xa8, 0x70},
+ { 0xd0, 0x54},
+ { 0xd0, 0x70},
+ { 0xbc, 0x34},
+ { 0xd0, 0x34},
+ { 0xe4, 0x34},
+ { 0xb8, 0x48},
+ { 0xc4, 0x48},
+ { 0xd0, 0x48},
+ { 0xdc, 0x48},
+ { 0xe8, 0x48},
+ { 0xbc, 0x34},
+ { 0xd0, 0x34},
+ { 0xe4, 0x34},
+ { 0xb8, 0x48},
+ { 0xc4, 0x48},
+ { 0xd0, 0x48},
+ { 0xdc, 0x48},
+ { 0xe8, 0x48},
+ { 0x00, 0x00}
+};
+
+const SpriteCallback gUnknown_083ECF0C[] = {
+ sub_8105C64,
+ sub_8105F54,
+ sub_8105F54,
+ sub_8105F54,
+ sub_8105F54,
+ sub_8105F9C,
+ sub_8105EB4,
+ sub_8105C64,
+ sub_8105C64,
+ sub_8105C6C,
+ sub_8105CF0,
+ sub_8105D08,
+ sub_8105D20,
+ sub_8105D3C,
+ sub_8105DA4,
+ sub_8105E08,
+ sub_8105C64,
+ sub_8106058,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_8106230
+};
+
+const struct UnkStruct1 Unknown_83ECF98[] = {
+ {25, 34, 0},
+ {2, 0, 0},
+ {9, 16, 0},
+ {255, 0, 0}
+};
+
+const struct UnkStruct1 Unknown_83ECFA8[] = {
+ {10, 1, 0},
+ {11, 2, 0},
+ {12, 3, 0},
+ {13, 4, 0},
+ {5, 5, 0},
+ {8, 6, 0},
+ {255, 0, 0}
+};
+
+const struct UnkStruct1 Unknown_83ECFC4[] = {
+ {3, 7, 0},
+ {8, 17, 0},
+ {255, 0, 0}
+};
+
+const struct UnkStruct1 Unknown_83ECFD0[] = {
+ {4, 8, 0},
+ {6, 9, 0},
+ {6, 10, 1},
+ {6, 11, 2},
+ {6, 12, 3},
+ {255, 0, 0}
+};
+
+const struct UnkStruct1 Unknown_83ECFE8[] = {
+ {0, 13, 0},
+ {1, 14, 0},
+ {7, 15, 0},
+ {255, 0, 0}
+};
+
+const struct UnkStruct1 Unknown_83ECFF8[] = {
+ {19, 26, 0},
+ {20, 27, 1},
+ {21, 28, 2},
+ {14, 29, 3},
+ {15, 30, 4},
+ {16, 31, 5},
+ {17, 32, 6},
+ {18, 33, 7},
+ {8, 17, 0},
+ {255, 0, 0}
+};
+
+const struct UnkStruct1 Unknown_83ED020[] = {
+ {22, 18, 0},
+ {23, 19, 1},
+ {24, 20, 2},
+ {14, 21, 3},
+ {15, 22, 4},
+ {16, 23, 5},
+ {17, 24, 6},
+ {18, 25, 7},
+ {8, 17, 0},
+ {255, 0, 0}
+};
+
+const struct UnkStruct1 *const gUnknown_083ED048[] = {
+ Unknown_83ECF98,
+ Unknown_83ECFA8,
+ Unknown_83ECFC4,
+ Unknown_83ECFD0,
+ Unknown_83ECFE8,
+ Unknown_83ED020,
+ Unknown_83ECFF8
+};
+
+void (*const gUnknown_083ED064[])(void) = {
+ sub_810639C,
+ sub_8106364,
+ sub_8106370,
+ nullsub_70,
+ nullsub_70,
+ sub_8106370,
+ sub_8106370
+};