diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-24 19:37:30 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-24 19:37:30 +0100 |
commit | 4e43a251b002c91074ae066849437700b4f724e9 (patch) | |
tree | 7f6df2ca861a2268ec32028accc300693c263c55 /src | |
parent | ad73f920612f747a963d9aed8867aa930ebc8173 (diff) |
more pokemon anim funcs
Diffstat (limited to 'src')
-rw-r--r-- | src/pokemon_animation.c | 827 |
1 files changed, 821 insertions, 6 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index 960b42dd1..1cac2c473 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -4,10 +4,11 @@ #include "pokemon_animation.h" #include "trig.h" #include "task.h" +#include "blend_palette.h" struct UnkAnimStruct { - s16 field_0; + u16 field_0; s16 field_2; s16 field_4; s16 field_6; @@ -172,6 +173,8 @@ void pokemonanimfunc_94(struct Sprite *sprite); void pokemonanimfunc_95(struct Sprite *sprite); void pokemonanimfunc_96(struct Sprite *sprite); +void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite); + // const rom data static const u8 sSpeciesToBackAnimId[] = { @@ -591,7 +594,13 @@ static const u8 sSpeciesToBackAnimId[] = const u8 gUnknown_0860AA64[] = {0x00, 0x05, 0x01, 0x01, 0x00, 0x0f, 0x01, 0x04, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x00, 0xff}; -const u8 gUnknown_0860AA80[] = {0x06, 0x1e, 0xfe, 0x0f, 0x06, 0x1e, 0xff, 0x00}; +const u8 gUnknown_0860AA80[][2] = +{ + {6, 30}, + {0xFE, 15}, + {6, 30}, + {0xFF, 0} +}; static void (* const sMonAnimFunctions[])(struct Sprite *sprite) = { @@ -825,6 +834,8 @@ static const union AffineAnimCmd *const gSpriteAffineAnimTable_860AD68[] = gSpriteAffineAnim_860AD58 }; +extern const s8 gUnknown_0860AD70[][3]; + // code void MonAnimDummySpriteCallback(struct Sprite *sprite) { @@ -919,7 +930,7 @@ void sub_817F60C(struct Sprite *sprite) sprite->callback = MonAnimDummySpriteCallback; } -void sub_817F618(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) +void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) { u8 matrixNum; struct ObjAffineSrcData affineSrcData; @@ -938,7 +949,7 @@ void sub_817F618(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) gOamMatrices[matrixNum].d = dest.d; } -void sub_817F670(struct Sprite *sprite) +void HandleStartAffineAnim(struct Sprite *sprite) { sprite->oam.affineMode = 3; sprite->affineAnims = gSpriteAffineAnimTable_860AD68; @@ -955,7 +966,7 @@ void sub_817F670(struct Sprite *sprite) sprite->affineAnimPaused = 1; } -void sub_817F6D4(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) +void HandleSetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) { if (!sprite->data[1]) { @@ -963,7 +974,7 @@ void sub_817F6D4(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) rotation *= -1; } - sub_817F618(sprite, xScale, yScale, rotation); + SetAffineData(sprite, xScale, yScale, rotation); } void sub_817F70C(struct Sprite *sprite) @@ -1013,3 +1024,807 @@ void sub_817F77C(struct Sprite *sprite) sprite->oam.affineMode = 0; } } + +void pokemonanimfunc_01(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 40) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 var = (sprite->data[2] * 512 / 40) % 256; + + sprite->data[4] = Sin(var, 32) + 256; + sprite->data[5] = Cos(var, 32) + 256; + HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +void pokemonanimfunc_02(struct Sprite *sprite) +{ + if (sprite->data[2] > 40) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s8 var; + + if (!(sprite->data[2] & 1)) + var = 1; + else + var = -1; + + sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 6) * var; + } + + sprite->data[2]++; +} + +void sub_817F8FC(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[2] > sprite->data[0]) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + sprite->pos2.x = Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +void pokemonanimfunc_03(struct Sprite *sprite) +{ + sprite->data[0] = 40; + sub_817F8FC(sprite); + sprite->callback = sub_817F8FC; +} + +void sub_817F978(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[2] > sprite->data[0]) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.y = -(Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6)); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +void pokemonanimfunc_04(struct Sprite *sprite) +{ + sprite->data[0] = 40; + sub_817F978(sprite); + sprite->callback = sub_817F978; +} + +#ifdef NONMATCHING +void sub_817F9F4(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + + if (counter > 384) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + s32 divCounter = counter / 128; + + switch (divCounter) + { + case 0: + case 1: + sprite->pos2.y = -(Sin(counter % 128, sprite->data[0] * 2)); + break; + case 2: + case 3: + sprite->pos2.y = -(Sin(counter - 256, sprite->data[0] * 3)); + break; + } + } + + sprite->data[2] += 12; +} + +#else +__attribute__((naked)) +void sub_817F9F4(struct Sprite *sprite) +{ + asm(".syntax unified\n\ + push {r4,lr}\n\ + adds r4, r0, 0\n\ + movs r0, 0x32\n\ + ldrsh r1, [r4, r0]\n\ + movs r0, 0xC0\n\ + lsls r0, 1\n\ + cmp r1, r0\n\ + ble _0817FA14\n\ + ldr r0, =SpriteCB_SetDummyOnAnimEnd\n\ + str r0, [r4, 0x1C]\n\ + movs r0, 0\n\ + strh r0, [r4, 0x24]\n\ + b _0817FA5E\n\ + .pool\n\ +_0817FA14:\n\ + adds r0, r1, 0\n\ + cmp r1, 0\n\ + bge _0817FA1C\n\ + adds r0, 0x7F\n\ +_0817FA1C:\n\ + asrs r2, r0, 7\n\ + lsls r0, r2, 16\n\ + asrs r0, 16\n\ + cmp r0, 0\n\ + blt _0817FA60\n\ + cmp r0, 0x1\n\ + ble _0817FA48\n\ + cmp r0, 0x3\n\ + bgt _0817FA60\n\ + ldr r2, =0xffffff00\n\ + adds r1, r2\n\ + lsls r0, r1, 16\n\ + asrs r0, 16\n\ + movs r1, 0x2E\n\ + ldrsh r2, [r4, r1]\n\ + lsls r1, r2, 1\n\ + adds r1, r2\n\ + lsls r1, 16\n\ + b _0817FA56\n\ + .pool\n\ +_0817FA48:\n\ + lsls r0, r2, 7\n\ + subs r0, r1, r0\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + movs r2, 0x2E\n\ + ldrsh r1, [r4, r2]\n\ + lsls r1, 17\n\ +_0817FA56:\n\ + asrs r1, 16\n\ + bl Sin\n\ + negs r0, r0\n\ +_0817FA5E:\n\ + strh r0, [r4, 0x26]\n\ +_0817FA60:\n\ + ldrh r0, [r4, 0x32]\n\ + adds r0, 0xC\n\ + strh r0, [r4, 0x32]\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +void pokemonanimfunc_1E(struct Sprite *sprite) +{ + sprite->data[0] = 4; + sub_817F9F4(sprite); + sprite->callback = sub_817F9F4; +} + +void pokemonanimfunc_06(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + + if (counter > 768) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + s16 divCounter = counter / 128; + + switch (divCounter) + { + case 0: + case 1: + sprite->pos2.x = 0; + break; + case 2: + counter = 0; + break; + case 3: + sprite->pos2.x = -(counter % 128 * 8) / 128; + break; + case 4: + sprite->pos2.x = (counter % 128) / 8 - 8; + break; + case 5: + sprite->pos2.x = -(counter % 128 * 8) / 128 + 8; + break; + } + + sprite->pos2.y = -(Sin(counter % 128, 8)); + } + + sprite->data[2] += 12; +} + +void pokemonanimfunc_09(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 40) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 index = (sprite->data[2] * 256 / 40) % 256; + + if (sprite->data[2] % 2 == 0) + { + sprite->data[4] = Sin(index, 32) + 256; + sprite->data[5] = Sin(index, 32) + 256; + } + else + { + sprite->data[4] = Sin(index, 8) + 256; + sprite->data[5] = Sin(index, 8) + 256; + } + + HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +void sub_817FC20(struct Sprite *sprite) +{ + sub_817F70C(sprite); + + if (sprite->data[2] == 0) + sprite->data[3] = 0; + + if (gUnknown_0860AD70[sprite->data[3]][2] == sprite->data[2]) + { + if (gUnknown_0860AD70[sprite->data[3]][2] == 0) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[3]++; + sprite->data[2] = 0; + } + } + + if (gUnknown_0860AD70[sprite->data[3]][2] == 0) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->pos2.x += gUnknown_0860AD70[sprite->data[3]][0]; + sprite->pos2.y += gUnknown_0860AD70[sprite->data[3]][1]; + sprite->data[2]++; + sub_817F70C(sprite); + } +} + +void pokemonanimfunc_0A(struct Sprite *sprite) +{ + sub_817FC20(sprite); + sprite->callback = sub_817FC20; +} + +void sub_817FCDC(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + + if (counter > 2304) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + sprite->pos2.x = Sin(counter % 256, sprite->data[7]); + } + + sprite->data[2] += sprite->data[0]; +} + +void pokemonanimfunc_0F(struct Sprite *sprite) +{ + sprite->data[0] = 60; + sprite->data[7] = 3; + sub_817FCDC(sprite); + sprite->callback = sub_817FCDC; +} + +void sub_817FD44(struct Sprite *sprite) +{ + s32 counter = sprite->data[2]; + + if (counter > 2304) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.y = Sin(counter % 256, 3); + } + + sprite->data[2] += sprite->data[0]; +} + +void pokemonanimfunc_10(struct Sprite *sprite) +{ + sprite->data[0] = 60; + sub_817FD44(sprite); + sprite->callback = sub_817FD44; +} + +void pokemonanimfunc_11(struct Sprite *sprite) +{ + if (sprite->data[2] > 512) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + else + { + s8 var; + s32 index, amplitude; + + if (!(sprite->data[2] & 1)) + var = 1; + else + var = -1; + + amplitude = Sin(sprite->data[2] / 4, 8); + index = sprite->data[2] % 256; + + sprite->pos2.y = Sin(index, amplitude) * var; + sprite->pos2.x = Cos(index, amplitude) * var; + } + + sprite->data[2] += 9; +} + +void sub_817FE30(struct Sprite *sprite) +{ + s16 id = sprite->data[0]; + + if (gUnknown_03001240[id].field_0 != 0) + { + gUnknown_03001240[id].field_0--; + } + else + { + if (sprite->data[2] == 0 && gUnknown_03001240[id].field_8 == 0) + { + HandleStartAffineAnim(sprite); + gUnknown_03001240[id].field_8++; + } + + if (sprite->data[2] > gUnknown_03001240[id].field_6) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + + if (gUnknown_03001240[id].field_4 > 1) + { + gUnknown_03001240[id].field_4--; + gUnknown_03001240[id].field_0 = 10; + sprite->data[2] = 0; + } + else + { + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + } + else + { + sprite->data[6] = Sin(sprite->data[2] % 256, 4096); + HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[6]); + } + + sprite->data[2] += 16; + } +} + +void pokemonanimfunc_12(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + gUnknown_03001240[id].field_6 = 512; + gUnknown_03001240[id].field_0 = 0; + sub_817FE30(sprite); + sprite->callback = sub_817FE30; +} + +void sub_817FF3C(struct Sprite *sprite) +{ + u8 id = sprite->data[0]; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > gUnknown_03001240[id].field_0) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = (65536 / gUnknown_03001240[id].field_8) * sprite->data[2]; + HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[6]); + } + + sprite->data[2]++; +} + +void pokemonanimfunc_1F(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + gUnknown_03001240[id].field_0 = 60; + gUnknown_03001240[id].field_8 = 20; + sub_817FF3C(sprite); + sprite->callback = sub_817FF3C; +} + +void sub_817FFF0(struct Sprite *sprite) +{ + u8 id = sprite->data[0]; + + sub_817F70C(sprite); + + if (sprite->data[2] > gUnknown_03001240[id].field_6) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 index = (sprite->data[2] + 192) % 256; + + sprite->pos2.x = -(Cos(index, gUnknown_03001240[id].field_8 * 2)); + sprite->pos2.y = Sin(index, gUnknown_03001240[id].field_8) + gUnknown_03001240[id].field_8; + } + + sprite->data[2] += gUnknown_03001240[id].field_2; + sub_817F70C(sprite); +} + +void pokemonanimfunc_14(struct Sprite *sprite) +{ + u8 id = sprite->data[0] = sub_817F758(); + + gUnknown_03001240[id].field_6 = 512; + gUnknown_03001240[id].field_8 = 6; + gUnknown_03001240[id].field_2 = 24; + sub_817FFF0(sprite); + sprite->callback = sub_817FFF0; +} + +void pokemonanimfunc_15(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; + + if (sprite->data[2] > 128) + { + BlendPalette(sprite->data[7], 0x10, 0, 0); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + sprite->data[6] = Sin(sprite->data[2], 16); + BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0); + } + + sprite->data[2]++; +} + +void pokemonanimfunc_16(struct Sprite *sprite) +{ + s16 index1 = 0, index2 = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 40) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + index2 = (sprite->data[2] * 128) / 40; + + if (sprite->data[2] >= 10 && sprite->data[2] <= 29) + { + sprite->data[7] += 51; + index1 = 0xFF & sprite->data[7]; + } + + if (sprite->data[1] == 0) + sprite->data[4] = (Sin(index2, 40) - 256) + Sin(index1, 16); + else + sprite->data[4] = (256 - Sin(index2, 40)) - Sin(index1, 16); + + sprite->data[5] = Sin(index2, 16) + 256; + SetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +void pokemonanimfunc_17(struct Sprite *sprite) +{ + s16 posY = 0, index1 = 0, index2 = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 40) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = posY; + } + else + { + index2 = (sprite->data[2] * 128) / 40; + + if (sprite->data[2] >= 10 && sprite->data[2] <= 29) + { + sprite->data[7] += 51; + index1 = 0xFF & sprite->data[7]; + } + + if (sprite->data[1] == 0) + sprite->data[4] = -(Sin(index2, 16)) - 256; + else + sprite->data[4] = Sin(index2, 16) + 256; + + sprite->data[5] = (256 - Sin(index2, 40)) - Sin(index1, 8); + + if (sprite->data[5] != 256) + posY = (256 - sprite->data[5]) / 8; + + sprite->pos2.y = -(posY); + SetAffineData(sprite, sprite->data[4], sprite->data[5], 0); + } + + sprite->data[2]++; +} + +void sub_818031C(struct Sprite *sprite) +{ + u8 index = sprite->data[2]; + u8 var7 = sprite->data[6]; + u8 var5 = gUnknown_0860AA80[sprite->data[5]][0]; + u8 var6 = gUnknown_0860AA80[sprite->data[5]][1]; + u8 amplitude = 0; + + if (var5 != 0xFE) + amplitude = (var6 - var7) * var5 / var6; + else + amplitude = 0; + + if (var5 == 0xFF) + { + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.y = 0; + } + else + { + sprite->pos2.y = Sin(index, amplitude); + + if (var7 == var6) + { + sprite->data[5]++; + sprite->data[6] = 0; + } + else + { + sprite->data[2] += sprite->data[0]; + sprite->data[6]++; + } + } +} + +void pokemonanimfunc_19(struct Sprite *sprite) +{ + sprite->data[0] = 48; + sub_818031C(sprite); + sprite->callback = sub_818031C; +} + +void pokemonanimfunc_1A(struct Sprite *sprite) +{ + u8 counter = 0; + + sub_817F70C(sprite); + counter = sprite->data[2]; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 35) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->pos2.x = 0; + } + else + { + s16 index = ((counter - 10) * 128) / 20; + + if (counter < 10) + HandleSetAffineData(sprite, 0x100, 0x100, counter / 2 * 512); + else if (counter >= 10 && counter <= 29) + sprite->pos2.x = -(Sin(index, 5)); + else + HandleSetAffineData(sprite, 0x100, 0x100, (35 - counter) / 2 * 1024); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} + +void pokemonanimfunc_1B(struct Sprite *sprite) +{ + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 100) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 index = (sprite->data[2] * 256) / 100; + sprite->pos2.y = Sin(index, 10); + HandleSetAffineData(sprite, 0x100, 0x100, Sin(index, 3276)); + } + + sprite->data[2]++; +} + +void sub_81804F8(struct Sprite *sprite) +{ + s32 var = 0; + s16 index = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 100) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + index = (sprite->data[2] * 256) / 100; + var = (sprite->data[2] * 512) / 100; + var &= 0xFF; + sprite->pos2.y = Sin(index, sprite->data[0]); + HandleSetAffineData(sprite, 0x100, 0x100, Sin(var, 3276)); + } + + sprite->data[2]++; +} + +void pokemonanimfunc_1C(struct Sprite *sprite) +{ + sprite->data[0] = 10; + sub_81804F8(sprite); + sprite->callback = sub_81804F8; +} + +void sub_81805B0(struct Sprite *sprite) +{ + s32 var = 0; + s16 index = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 100) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.y = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + index = (sprite->data[2] * 256) / 100; + var = (sprite->data[2] * 512) / 100; + var &= 0xFF; + sprite->pos2.y = -(Sin(index / 2, sprite->data[0] * 2)); + HandleSetAffineData(sprite, 0x100, 0x100, Sin(var, 3276)); + } + + sprite->data[2]++; +} + +void pokemonanimfunc_18(struct Sprite *sprite) +{ + sprite->data[0] = 5; + sub_81805B0(sprite); + sprite->callback = sub_81805B0; +} + +void pokemonanimfunc_1D(struct Sprite *sprite) +{ + s32 var; + s16 index = 0; + + sub_817F70C(sprite); + var = 0; + + if (sprite->data[2] == 0) + HandleStartAffineAnim(sprite); + + if (sprite->data[2] > 100) + { + HandleSetAffineData(sprite, 0x100, 0x100, 0); + sprite->pos2.x = 0; + sub_817F77C(sprite); + sprite->callback = SpriteCB_SetDummyOnAnimEnd; + } + else + { + s16 toDiv = 100; + + index = (sprite->data[2] * 256) / toDiv; + var = (sprite->data[2] * 512) / toDiv; + var &= 0xFF; + sprite->pos2.x = Sin(index, 8); + HandleSetAffineData(sprite, 0x100, 0x100, Sin(var, 3276)); + } + + sprite->data[2]++; + sub_817F70C(sprite); +} |