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authorDizzyEggg <jajkodizzy@wp.pl>2018-01-24 19:37:30 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-01-24 19:37:30 +0100
commit4e43a251b002c91074ae066849437700b4f724e9 (patch)
tree7f6df2ca861a2268ec32028accc300693c263c55 /src
parentad73f920612f747a963d9aed8867aa930ebc8173 (diff)
more pokemon anim funcs
Diffstat (limited to 'src')
-rw-r--r--src/pokemon_animation.c827
1 files changed, 821 insertions, 6 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c
index 960b42dd1..1cac2c473 100644
--- a/src/pokemon_animation.c
+++ b/src/pokemon_animation.c
@@ -4,10 +4,11 @@
#include "pokemon_animation.h"
#include "trig.h"
#include "task.h"
+#include "blend_palette.h"
struct UnkAnimStruct
{
- s16 field_0;
+ u16 field_0;
s16 field_2;
s16 field_4;
s16 field_6;
@@ -172,6 +173,8 @@ void pokemonanimfunc_94(struct Sprite *sprite);
void pokemonanimfunc_95(struct Sprite *sprite);
void pokemonanimfunc_96(struct Sprite *sprite);
+void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite);
+
// const rom data
static const u8 sSpeciesToBackAnimId[] =
{
@@ -591,7 +594,13 @@ static const u8 sSpeciesToBackAnimId[] =
const u8 gUnknown_0860AA64[] = {0x00, 0x05, 0x01, 0x01, 0x00, 0x0f, 0x01, 0x04, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x02, 0x00, 0xff};
-const u8 gUnknown_0860AA80[] = {0x06, 0x1e, 0xfe, 0x0f, 0x06, 0x1e, 0xff, 0x00};
+const u8 gUnknown_0860AA80[][2] =
+{
+ {6, 30},
+ {0xFE, 15},
+ {6, 30},
+ {0xFF, 0}
+};
static void (* const sMonAnimFunctions[])(struct Sprite *sprite) =
{
@@ -825,6 +834,8 @@ static const union AffineAnimCmd *const gSpriteAffineAnimTable_860AD68[] =
gSpriteAffineAnim_860AD58
};
+extern const s8 gUnknown_0860AD70[][3];
+
// code
void MonAnimDummySpriteCallback(struct Sprite *sprite)
{
@@ -919,7 +930,7 @@ void sub_817F60C(struct Sprite *sprite)
sprite->callback = MonAnimDummySpriteCallback;
}
-void sub_817F618(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
+void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
{
u8 matrixNum;
struct ObjAffineSrcData affineSrcData;
@@ -938,7 +949,7 @@ void sub_817F618(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
gOamMatrices[matrixNum].d = dest.d;
}
-void sub_817F670(struct Sprite *sprite)
+void HandleStartAffineAnim(struct Sprite *sprite)
{
sprite->oam.affineMode = 3;
sprite->affineAnims = gSpriteAffineAnimTable_860AD68;
@@ -955,7 +966,7 @@ void sub_817F670(struct Sprite *sprite)
sprite->affineAnimPaused = 1;
}
-void sub_817F6D4(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
+void HandleSetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
{
if (!sprite->data[1])
{
@@ -963,7 +974,7 @@ void sub_817F6D4(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
rotation *= -1;
}
- sub_817F618(sprite, xScale, yScale, rotation);
+ SetAffineData(sprite, xScale, yScale, rotation);
}
void sub_817F70C(struct Sprite *sprite)
@@ -1013,3 +1024,807 @@ void sub_817F77C(struct Sprite *sprite)
sprite->oam.affineMode = 0;
}
}
+
+void pokemonanimfunc_01(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 40)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 var = (sprite->data[2] * 512 / 40) % 256;
+
+ sprite->data[4] = Sin(var, 32) + 256;
+ sprite->data[5] = Cos(var, 32) + 256;
+ HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+void pokemonanimfunc_02(struct Sprite *sprite)
+{
+ if (sprite->data[2] > 40)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ s8 var;
+
+ if (!(sprite->data[2] & 1))
+ var = 1;
+ else
+ var = -1;
+
+ sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 6) * var;
+ }
+
+ sprite->data[2]++;
+}
+
+void sub_817F8FC(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] > sprite->data[0])
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ sprite->pos2.x = Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6);
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+void pokemonanimfunc_03(struct Sprite *sprite)
+{
+ sprite->data[0] = 40;
+ sub_817F8FC(sprite);
+ sprite->callback = sub_817F8FC;
+}
+
+void sub_817F978(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] > sprite->data[0])
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.y = -(Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6));
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+void pokemonanimfunc_04(struct Sprite *sprite)
+{
+ sprite->data[0] = 40;
+ sub_817F978(sprite);
+ sprite->callback = sub_817F978;
+}
+
+#ifdef NONMATCHING
+void sub_817F9F4(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+
+ if (counter > 384)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ s32 divCounter = counter / 128;
+
+ switch (divCounter)
+ {
+ case 0:
+ case 1:
+ sprite->pos2.y = -(Sin(counter % 128, sprite->data[0] * 2));
+ break;
+ case 2:
+ case 3:
+ sprite->pos2.y = -(Sin(counter - 256, sprite->data[0] * 3));
+ break;
+ }
+ }
+
+ sprite->data[2] += 12;
+}
+
+#else
+__attribute__((naked))
+void sub_817F9F4(struct Sprite *sprite)
+{
+ asm(".syntax unified\n\
+ push {r4,lr}\n\
+ adds r4, r0, 0\n\
+ movs r0, 0x32\n\
+ ldrsh r1, [r4, r0]\n\
+ movs r0, 0xC0\n\
+ lsls r0, 1\n\
+ cmp r1, r0\n\
+ ble _0817FA14\n\
+ ldr r0, =SpriteCB_SetDummyOnAnimEnd\n\
+ str r0, [r4, 0x1C]\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0x24]\n\
+ b _0817FA5E\n\
+ .pool\n\
+_0817FA14:\n\
+ adds r0, r1, 0\n\
+ cmp r1, 0\n\
+ bge _0817FA1C\n\
+ adds r0, 0x7F\n\
+_0817FA1C:\n\
+ asrs r2, r0, 7\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0\n\
+ blt _0817FA60\n\
+ cmp r0, 0x1\n\
+ ble _0817FA48\n\
+ cmp r0, 0x3\n\
+ bgt _0817FA60\n\
+ ldr r2, =0xffffff00\n\
+ adds r1, r2\n\
+ lsls r0, r1, 16\n\
+ asrs r0, 16\n\
+ movs r1, 0x2E\n\
+ ldrsh r2, [r4, r1]\n\
+ lsls r1, r2, 1\n\
+ adds r1, r2\n\
+ lsls r1, 16\n\
+ b _0817FA56\n\
+ .pool\n\
+_0817FA48:\n\
+ lsls r0, r2, 7\n\
+ subs r0, r1, r0\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ movs r2, 0x2E\n\
+ ldrsh r1, [r4, r2]\n\
+ lsls r1, 17\n\
+_0817FA56:\n\
+ asrs r1, 16\n\
+ bl Sin\n\
+ negs r0, r0\n\
+_0817FA5E:\n\
+ strh r0, [r4, 0x26]\n\
+_0817FA60:\n\
+ ldrh r0, [r4, 0x32]\n\
+ adds r0, 0xC\n\
+ strh r0, [r4, 0x32]\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+void pokemonanimfunc_1E(struct Sprite *sprite)
+{
+ sprite->data[0] = 4;
+ sub_817F9F4(sprite);
+ sprite->callback = sub_817F9F4;
+}
+
+void pokemonanimfunc_06(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+
+ if (counter > 768)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ s16 divCounter = counter / 128;
+
+ switch (divCounter)
+ {
+ case 0:
+ case 1:
+ sprite->pos2.x = 0;
+ break;
+ case 2:
+ counter = 0;
+ break;
+ case 3:
+ sprite->pos2.x = -(counter % 128 * 8) / 128;
+ break;
+ case 4:
+ sprite->pos2.x = (counter % 128) / 8 - 8;
+ break;
+ case 5:
+ sprite->pos2.x = -(counter % 128 * 8) / 128 + 8;
+ break;
+ }
+
+ sprite->pos2.y = -(Sin(counter % 128, 8));
+ }
+
+ sprite->data[2] += 12;
+}
+
+void pokemonanimfunc_09(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 40)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 index = (sprite->data[2] * 256 / 40) % 256;
+
+ if (sprite->data[2] % 2 == 0)
+ {
+ sprite->data[4] = Sin(index, 32) + 256;
+ sprite->data[5] = Sin(index, 32) + 256;
+ }
+ else
+ {
+ sprite->data[4] = Sin(index, 8) + 256;
+ sprite->data[5] = Sin(index, 8) + 256;
+ }
+
+ HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+void sub_817FC20(struct Sprite *sprite)
+{
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] == 0)
+ sprite->data[3] = 0;
+
+ if (gUnknown_0860AD70[sprite->data[3]][2] == sprite->data[2])
+ {
+ if (gUnknown_0860AD70[sprite->data[3]][2] == 0)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[3]++;
+ sprite->data[2] = 0;
+ }
+ }
+
+ if (gUnknown_0860AD70[sprite->data[3]][2] == 0)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->pos2.x += gUnknown_0860AD70[sprite->data[3]][0];
+ sprite->pos2.y += gUnknown_0860AD70[sprite->data[3]][1];
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+ }
+}
+
+void pokemonanimfunc_0A(struct Sprite *sprite)
+{
+ sub_817FC20(sprite);
+ sprite->callback = sub_817FC20;
+}
+
+void sub_817FCDC(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+
+ if (counter > 2304)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ sprite->pos2.x = Sin(counter % 256, sprite->data[7]);
+ }
+
+ sprite->data[2] += sprite->data[0];
+}
+
+void pokemonanimfunc_0F(struct Sprite *sprite)
+{
+ sprite->data[0] = 60;
+ sprite->data[7] = 3;
+ sub_817FCDC(sprite);
+ sprite->callback = sub_817FCDC;
+}
+
+void sub_817FD44(struct Sprite *sprite)
+{
+ s32 counter = sprite->data[2];
+
+ if (counter > 2304)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.y = Sin(counter % 256, 3);
+ }
+
+ sprite->data[2] += sprite->data[0];
+}
+
+void pokemonanimfunc_10(struct Sprite *sprite)
+{
+ sprite->data[0] = 60;
+ sub_817FD44(sprite);
+ sprite->callback = sub_817FD44;
+}
+
+void pokemonanimfunc_11(struct Sprite *sprite)
+{
+ if (sprite->data[2] > 512)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ s8 var;
+ s32 index, amplitude;
+
+ if (!(sprite->data[2] & 1))
+ var = 1;
+ else
+ var = -1;
+
+ amplitude = Sin(sprite->data[2] / 4, 8);
+ index = sprite->data[2] % 256;
+
+ sprite->pos2.y = Sin(index, amplitude) * var;
+ sprite->pos2.x = Cos(index, amplitude) * var;
+ }
+
+ sprite->data[2] += 9;
+}
+
+void sub_817FE30(struct Sprite *sprite)
+{
+ s16 id = sprite->data[0];
+
+ if (gUnknown_03001240[id].field_0 != 0)
+ {
+ gUnknown_03001240[id].field_0--;
+ }
+ else
+ {
+ if (sprite->data[2] == 0 && gUnknown_03001240[id].field_8 == 0)
+ {
+ HandleStartAffineAnim(sprite);
+ gUnknown_03001240[id].field_8++;
+ }
+
+ if (sprite->data[2] > gUnknown_03001240[id].field_6)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+
+ if (gUnknown_03001240[id].field_4 > 1)
+ {
+ gUnknown_03001240[id].field_4--;
+ gUnknown_03001240[id].field_0 = 10;
+ sprite->data[2] = 0;
+ }
+ else
+ {
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2] % 256, 4096);
+ HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[6]);
+ }
+
+ sprite->data[2] += 16;
+ }
+}
+
+void pokemonanimfunc_12(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ gUnknown_03001240[id].field_6 = 512;
+ gUnknown_03001240[id].field_0 = 0;
+ sub_817FE30(sprite);
+ sprite->callback = sub_817FE30;
+}
+
+void sub_817FF3C(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0];
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > gUnknown_03001240[id].field_0)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = (65536 / gUnknown_03001240[id].field_8) * sprite->data[2];
+ HandleSetAffineData(sprite, 0x100, 0x100, sprite->data[6]);
+ }
+
+ sprite->data[2]++;
+}
+
+void pokemonanimfunc_1F(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ gUnknown_03001240[id].field_0 = 60;
+ gUnknown_03001240[id].field_8 = 20;
+ sub_817FF3C(sprite);
+ sprite->callback = sub_817FF3C;
+}
+
+void sub_817FFF0(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0];
+
+ sub_817F70C(sprite);
+
+ if (sprite->data[2] > gUnknown_03001240[id].field_6)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 index = (sprite->data[2] + 192) % 256;
+
+ sprite->pos2.x = -(Cos(index, gUnknown_03001240[id].field_8 * 2));
+ sprite->pos2.y = Sin(index, gUnknown_03001240[id].field_8) + gUnknown_03001240[id].field_8;
+ }
+
+ sprite->data[2] += gUnknown_03001240[id].field_2;
+ sub_817F70C(sprite);
+}
+
+void pokemonanimfunc_14(struct Sprite *sprite)
+{
+ u8 id = sprite->data[0] = sub_817F758();
+
+ gUnknown_03001240[id].field_6 = 512;
+ gUnknown_03001240[id].field_8 = 6;
+ gUnknown_03001240[id].field_2 = 24;
+ sub_817FFF0(sprite);
+ sprite->callback = sub_817FFF0;
+}
+
+void pokemonanimfunc_15(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
+
+ if (sprite->data[2] > 128)
+ {
+ BlendPalette(sprite->data[7], 0x10, 0, 0);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ sprite->data[6] = Sin(sprite->data[2], 16);
+ BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+void pokemonanimfunc_16(struct Sprite *sprite)
+{
+ s16 index1 = 0, index2 = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 40)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ index2 = (sprite->data[2] * 128) / 40;
+
+ if (sprite->data[2] >= 10 && sprite->data[2] <= 29)
+ {
+ sprite->data[7] += 51;
+ index1 = 0xFF & sprite->data[7];
+ }
+
+ if (sprite->data[1] == 0)
+ sprite->data[4] = (Sin(index2, 40) - 256) + Sin(index1, 16);
+ else
+ sprite->data[4] = (256 - Sin(index2, 40)) - Sin(index1, 16);
+
+ sprite->data[5] = Sin(index2, 16) + 256;
+ SetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+void pokemonanimfunc_17(struct Sprite *sprite)
+{
+ s16 posY = 0, index1 = 0, index2 = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 40)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = posY;
+ }
+ else
+ {
+ index2 = (sprite->data[2] * 128) / 40;
+
+ if (sprite->data[2] >= 10 && sprite->data[2] <= 29)
+ {
+ sprite->data[7] += 51;
+ index1 = 0xFF & sprite->data[7];
+ }
+
+ if (sprite->data[1] == 0)
+ sprite->data[4] = -(Sin(index2, 16)) - 256;
+ else
+ sprite->data[4] = Sin(index2, 16) + 256;
+
+ sprite->data[5] = (256 - Sin(index2, 40)) - Sin(index1, 8);
+
+ if (sprite->data[5] != 256)
+ posY = (256 - sprite->data[5]) / 8;
+
+ sprite->pos2.y = -(posY);
+ SetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
+ }
+
+ sprite->data[2]++;
+}
+
+void sub_818031C(struct Sprite *sprite)
+{
+ u8 index = sprite->data[2];
+ u8 var7 = sprite->data[6];
+ u8 var5 = gUnknown_0860AA80[sprite->data[5]][0];
+ u8 var6 = gUnknown_0860AA80[sprite->data[5]][1];
+ u8 amplitude = 0;
+
+ if (var5 != 0xFE)
+ amplitude = (var6 - var7) * var5 / var6;
+ else
+ amplitude = 0;
+
+ if (var5 == 0xFF)
+ {
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ sprite->pos2.y = Sin(index, amplitude);
+
+ if (var7 == var6)
+ {
+ sprite->data[5]++;
+ sprite->data[6] = 0;
+ }
+ else
+ {
+ sprite->data[2] += sprite->data[0];
+ sprite->data[6]++;
+ }
+ }
+}
+
+void pokemonanimfunc_19(struct Sprite *sprite)
+{
+ sprite->data[0] = 48;
+ sub_818031C(sprite);
+ sprite->callback = sub_818031C;
+}
+
+void pokemonanimfunc_1A(struct Sprite *sprite)
+{
+ u8 counter = 0;
+
+ sub_817F70C(sprite);
+ counter = sprite->data[2];
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 35)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ sprite->pos2.x = 0;
+ }
+ else
+ {
+ s16 index = ((counter - 10) * 128) / 20;
+
+ if (counter < 10)
+ HandleSetAffineData(sprite, 0x100, 0x100, counter / 2 * 512);
+ else if (counter >= 10 && counter <= 29)
+ sprite->pos2.x = -(Sin(index, 5));
+ else
+ HandleSetAffineData(sprite, 0x100, 0x100, (35 - counter) / 2 * 1024);
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}
+
+void pokemonanimfunc_1B(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 100)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 index = (sprite->data[2] * 256) / 100;
+ sprite->pos2.y = Sin(index, 10);
+ HandleSetAffineData(sprite, 0x100, 0x100, Sin(index, 3276));
+ }
+
+ sprite->data[2]++;
+}
+
+void sub_81804F8(struct Sprite *sprite)
+{
+ s32 var = 0;
+ s16 index = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 100)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ index = (sprite->data[2] * 256) / 100;
+ var = (sprite->data[2] * 512) / 100;
+ var &= 0xFF;
+ sprite->pos2.y = Sin(index, sprite->data[0]);
+ HandleSetAffineData(sprite, 0x100, 0x100, Sin(var, 3276));
+ }
+
+ sprite->data[2]++;
+}
+
+void pokemonanimfunc_1C(struct Sprite *sprite)
+{
+ sprite->data[0] = 10;
+ sub_81804F8(sprite);
+ sprite->callback = sub_81804F8;
+}
+
+void sub_81805B0(struct Sprite *sprite)
+{
+ s32 var = 0;
+ s16 index = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 100)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sprite->pos2.y = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ index = (sprite->data[2] * 256) / 100;
+ var = (sprite->data[2] * 512) / 100;
+ var &= 0xFF;
+ sprite->pos2.y = -(Sin(index / 2, sprite->data[0] * 2));
+ HandleSetAffineData(sprite, 0x100, 0x100, Sin(var, 3276));
+ }
+
+ sprite->data[2]++;
+}
+
+void pokemonanimfunc_18(struct Sprite *sprite)
+{
+ sprite->data[0] = 5;
+ sub_81805B0(sprite);
+ sprite->callback = sub_81805B0;
+}
+
+void pokemonanimfunc_1D(struct Sprite *sprite)
+{
+ s32 var;
+ s16 index = 0;
+
+ sub_817F70C(sprite);
+ var = 0;
+
+ if (sprite->data[2] == 0)
+ HandleStartAffineAnim(sprite);
+
+ if (sprite->data[2] > 100)
+ {
+ HandleSetAffineData(sprite, 0x100, 0x100, 0);
+ sprite->pos2.x = 0;
+ sub_817F77C(sprite);
+ sprite->callback = SpriteCB_SetDummyOnAnimEnd;
+ }
+ else
+ {
+ s16 toDiv = 100;
+
+ index = (sprite->data[2] * 256) / toDiv;
+ var = (sprite->data[2] * 512) / toDiv;
+ var &= 0xFF;
+ sprite->pos2.x = Sin(index, 8);
+ HandleSetAffineData(sprite, 0x100, 0x100, Sin(var, 3276));
+ }
+
+ sprite->data[2]++;
+ sub_817F70C(sprite);
+}