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authorDizzyEggg <jajkodizzy@wp.pl>2018-12-08 22:05:11 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-12-08 22:05:11 +0100
commit4ec14b3d431f61309e33ca58c7702678bd25ae7a (patch)
treea35f38856a06dc46f1c01f4adb2ce5b886a3ce46 /src
parent58c4cec9462cef154e75d12181ebe6d42c0f3e9e (diff)
Finish field screen
Diffstat (limited to 'src')
-rw-r--r--src/decoration.c2
-rw-r--r--src/egg_hatch.c2
-rw-r--r--src/field_control_avatar.c3
-rw-r--r--src/field_effect.c2
-rw-r--r--src/field_screen_effect.c (renamed from src/field_fadetransition.c)121
-rw-r--r--src/field_specials.c2
-rwxr-xr-xsrc/item_use.c2
-rw-r--r--src/learn_move.c34
-rw-r--r--src/overworld.c7
-rw-r--r--src/player_pc.c3
-rw-r--r--src/pokemon_storage_system.c2
-rw-r--r--src/record_mixing.c2
-rw-r--r--src/rom_8011DC0.c2
-rw-r--r--src/scrcmd.c1
-rw-r--r--src/secret_base.c4
-rwxr-xr-xsrc/shop.c2
16 files changed, 94 insertions, 97 deletions
diff --git a/src/decoration.c b/src/decoration.c
index eb85b4f5c..4e3e0a2d3 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -16,7 +16,7 @@
#include "field_weather.h"
#include "field_player_avatar.h"
#include "field_camera.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "event_object_movement.h"
#include "list_menu.h"
#include "menu_helpers.h"
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 28386528a..a8238253e 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -30,7 +30,7 @@
#include "field_weather.h"
#include "international_string_util.h"
#include "naming_screen.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "battle.h" // to get rid of later
struct EggHatchData
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index c52f5190f..829d72c34 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -8,10 +8,9 @@
#include "event_scripts.h"
#include "fieldmap.h"
#include "field_control_avatar.h"
-#include "field_fadetransition.h"
#include "field_player_avatar.h"
#include "field_poison.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_specials.h"
#include "fldeff_80F9BCC.h"
#include "item_menu.h"
diff --git a/src/field_effect.c b/src/field_effect.c
index 6bfa4facf..58f4f03df 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -6,7 +6,7 @@
#include "field_effect.h"
#include "field_effect_helpers.h"
#include "field_player_avatar.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_weather.h"
#include "fieldmap.h"
#include "fldeff_groundshake.h"
diff --git a/src/field_fadetransition.c b/src/field_screen_effect.c
index 2d8a6c303..0de86d4f4 100644
--- a/src/field_fadetransition.c
+++ b/src/field_screen_effect.c
@@ -5,9 +5,9 @@
#include "field_camera.h"
#include "field_door.h"
#include "field_effect.h"
-#include "field_fadetransition.h"
#include "event_object_movement.h"
#include "field_player_avatar.h"
+#include "field_screen_effect.h"
#include "field_special_scene.h"
#include "field_weather.h"
// #include "fldeff_flash.h"
@@ -40,29 +40,31 @@ extern void sub_808D194(void);
extern void sub_808D1C8(void);
extern bool32 sub_808D1B4(void);
extern bool32 sub_808D1E8(void);
+extern void sub_80B6B68(void);
+extern void sub_80B6E4C(u8, u8);
+extern void sub_80B75D8(u8);
+extern void sub_80B7A74(u8);
+extern void sub_808C0A8(u8);
+extern u8 GetMapPairFadeToType(u8, u8);
+extern u8 GetMapPairFadeFromType(u8, u8);
extern const u16 gUnknown_82EC7CC[];
-void sub_8080B9C(u8);
-void task_map_chg_seq_0807E20C(u8);
-void task_map_chg_seq_0807E2CC(u8);
-void task0A_fade_n_map_maybe(u8);
-void sub_808115C(u8);
-void palette_bg_faded_fill_white(void);
-u8 GetMapPairFadeToType(u8, u8);
-u8 GetMapPairFadeFromType(u8, u8);
-void sub_808C0A8(u8);
-void sub_80AF438(u8);
-bool32 sub_80AF71C(void);
-void task0A_mpl_807E31C(u8 taskId);
-void sub_80AFA0C(u8 taskId);
-void sub_80AFA88(u8 taskId);
-void sub_80B6B68(void);
-void sub_80B6E4C(u8, u8);
-void sub_80B75D8(u8);
-void sub_80B7A74(u8);
-/*static*/ void task50_0807F0C8(u8);
-
+// This file's functions.
+static void sub_8080B9C(u8);
+static void task_map_chg_seq_0807E20C(u8);
+static void task_map_chg_seq_0807E2CC(u8);
+static void task0A_fade_n_map_maybe(u8);
+static void sub_808115C(u8);
+static void palette_bg_faded_fill_white(void);
+static void sub_80AF438(u8);
+static bool32 sub_80AF71C(void);
+static void task0A_mpl_807E31C(u8 taskId);
+static void sub_80AFA0C(u8 taskId);
+static void sub_80AFA88(u8 taskId);
+static void task50_0807F0C8(u8);
+
+// const
const u16 sFlashLevelPixelRadii[] = { 200, 72, 64, 56, 48, 40, 32, 24, 0 };
const s32 gMaxFlashLevel = 8;
@@ -73,12 +75,13 @@ const struct ScanlineEffectParams sFlashEffectParams =
1
};
-void palette_bg_faded_fill_white(void)
+// code
+static void palette_bg_faded_fill_white(void)
{
CpuFastFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE);
}
-void palette_bg_faded_fill_black(void)
+static void palette_bg_faded_fill_black(void)
{
CpuFastFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE);
}
@@ -98,7 +101,7 @@ void pal_fill_for_maplights(void)
}
}
-void sub_80AF08C(void)
+static void sub_80AF08C(void)
{
palette_bg_faded_fill_white();
FadeScreen(FADE_FROM_WHITE, 8);
@@ -123,12 +126,12 @@ void WarpFadeScreen(void)
}
}
-void sub_80AF0F4(u8 arg)
+static void sub_80AF0F4(u8 arg)
{
sub_808C0A8(!arg);
}
-void task0A_nop_for_a_while(u8 taskId)
+static void task0A_nop_for_a_while(u8 taskId)
{
if (sub_80AF71C() == TRUE)
DestroyTask(taskId);
@@ -142,7 +145,7 @@ void sub_80AF128(void)
CreateTask(task0A_nop_for_a_while, 10);
}
-void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID)
+static void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID)
{
if (sub_80AF71C() == TRUE)
{
@@ -166,7 +169,7 @@ void sub_80AF188(void)
CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10);
}
-void task_mpl_807DD60(u8 taskId)
+static void task_mpl_807DD60(u8 taskId)
{
struct Task *task = &gTasks[taskId];
@@ -201,7 +204,7 @@ void sub_80AF214(void)
CreateTask(task_mpl_807DD60, 10);
}
-void sub_80AF234(u8 taskId)
+static void sub_80AF234(u8 taskId)
{
struct Task *task = &gTasks[taskId];
@@ -267,7 +270,7 @@ void sub_80AF314(void)
CreateTask(sub_80AF234, 10);
}
-void sub_80AF334(void)
+static void sub_80AF334(void)
{
s16 x, y;
u8 behavior;
@@ -328,7 +331,7 @@ void sub_80AF40C(void)
sub_8085540(0xE);
}
-void sub_80AF438(u8 taskId)
+static void sub_80AF438(u8 taskId)
{
struct Task *task = &gTasks[taskId];
s16 *x = &task->data[2];
@@ -377,7 +380,7 @@ void sub_80AF438(u8 taskId)
}
}
-void task_map_chg_seq_0807E20C(u8 taskId)
+static void task_map_chg_seq_0807E20C(u8 taskId)
{
struct Task *task = &gTasks[taskId];
s16 *x = &task->data[2];
@@ -415,7 +418,7 @@ void task_map_chg_seq_0807E20C(u8 taskId)
}
}
-void task_map_chg_seq_0807E2CC(u8 taskId)
+static void task_map_chg_seq_0807E2CC(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
@@ -435,7 +438,7 @@ void task_map_chg_seq_0807E2CC(u8 taskId)
}
}
-void sub_80AF660(u8 taskId)
+static void sub_80AF660(u8 taskId)
{
if (sub_80AF71C() == TRUE)
{
@@ -451,13 +454,13 @@ void sub_80AF688(void)
ScriptContext2_Enable();
}
-bool32 sub_80AF6A4(void)
+bool8 sub_80AF6A4(void)
{
sub_809FA18();
return FALSE;
}
-void task_mpl_807E3C8(u8 taskId)
+static void task_mpl_807E3C8(u8 taskId)
{
if (sub_80AF71C() == 1)
{
@@ -482,12 +485,12 @@ void sub_80AF6F0(void)
CreateTask(task_mpl_807E3C8, 10);
}
-bool32 PaletteFadeActive(void)
+static bool32 PaletteFadeActive(void)
{
return gPaletteFade.active;
}
-bool32 sub_80AF71C(void)
+static bool32 sub_80AF71C(void)
{
if (IsWeatherNotFadingIn() == TRUE)
return TRUE;
@@ -587,7 +590,7 @@ void sub_80AF8B8(void)
gFieldCallback = sub_80FB768;
}
-void sub_80AF8E0(u8 taskId)
+static void sub_80AF8E0(u8 taskId)
{
struct Task *task = &gTasks[taskId];
@@ -618,7 +621,7 @@ void sub_80AF948(void)
CreateTask(sub_80AF8E0, 10);
}
-void sub_80AF96C(u8 taskId)
+static void sub_80AF96C(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -654,7 +657,7 @@ void sub_80AF9F8(void)
CreateTask(sub_80AF96C, 10);
}
-void sub_80AFA0C(u8 taskId)
+static void sub_80AFA0C(u8 taskId)
{
struct Task *task = &gTasks[taskId];
@@ -685,7 +688,7 @@ void sub_80AFA0C(u8 taskId)
}
}
-void sub_80AFA88(u8 taskId)
+static void sub_80AFA88(u8 taskId)
{
struct Task *task = &gTasks[taskId];
s16 *x = &task->data[2];
@@ -738,7 +741,7 @@ void sub_80AFA88(u8 taskId)
}
}
-void task0A_fade_n_map_maybe(u8 taskId)
+static void task0A_fade_n_map_maybe(u8 taskId)
{
struct Task *task = &gTasks[taskId];
@@ -774,7 +777,7 @@ void sub_80AFC60(void)
CreateTask(task0A_fade_n_map_maybe, 10);
}
-/*static*/ void SetFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)
+static void SetFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)
{
if (y <= 160)
{
@@ -790,7 +793,7 @@ void sub_80AFC60(void)
}
}
-/*static*/ void SetFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius)
+static void SetFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius)
{
s32 r = radius;
s32 v2 = radius;
@@ -811,7 +814,7 @@ void sub_80AFC60(void)
}
}
-/*static*/ void SetFlash2ScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)
+static void SetFlash2ScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right)
{
if (y <= 160)
{
@@ -827,7 +830,7 @@ void sub_80AFC60(void)
}
}
-/*static*/ void SetFlash2ScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius)
+static void SetFlash2ScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius)
{
s32 r = radius;
s32 v2 = radius;
@@ -855,7 +858,7 @@ void sub_80AFC60(void)
#define tFlashRadiusDelta data[5]
#define tClearScanlineEffect data[6]
-/*static*/ void UpdateFlashLevelEffect(u8 taskId)
+static void UpdateFlashLevelEffect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -889,7 +892,7 @@ void sub_80AFC60(void)
}
}
-/*static*/ void UpdateFlash2LevelEffect(u8 taskId)
+static void UpdateFlash2LevelEffect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -923,7 +926,7 @@ void sub_80AFC60(void)
}
}
-/*static*/ void sub_80AFF90(u8 taskId)
+static void sub_80AFF90(u8 taskId)
{
if (!FuncIsActiveTask(UpdateFlashLevelEffect))
{
@@ -932,13 +935,13 @@ void sub_80AFC60(void)
}
}
-/*static*/ void sub_80AFFB8(void)
+static void sub_80AFFB8(void)
{
if (!FuncIsActiveTask(sub_80AFF90))
CreateTask(sub_80AFF90, 80);
}
-/*static*/ u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
+static u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
{
u8 taskId = CreateTask(UpdateFlashLevelEffect, 80);
s16 *data = gTasks[taskId].data;
@@ -957,7 +960,7 @@ void sub_80AFC60(void)
return taskId;
}
-/*static*/ u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
+static u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta)
{
u8 taskId = CreateTask(UpdateFlash2LevelEffect, 80);
s16 *data = gTasks[taskId].data;
@@ -1007,7 +1010,7 @@ void door_upload_tiles(void)
CpuFastSet(&gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 480);
}
-void task0A_mpl_807E31C(u8 taskId)
+static void task0A_mpl_807E31C(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
@@ -1028,7 +1031,7 @@ void task0A_mpl_807E31C(u8 taskId)
}
}
-void sub_80B01BC(u8 taskId)
+static void sub_80B01BC(u8 taskId)
{
struct Task *task = &gTasks[taskId];
@@ -1074,7 +1077,7 @@ void sub_80B0268(void)
CreateTask(sub_80B01BC, 10);
}
-/*static*/ void sub_80B028C(u8 a1)
+static void sub_80B028C(u8 a1)
{
int i;
u16 color[1];
@@ -1090,7 +1093,7 @@ void sub_80B0268(void)
}
}
-/*static*/ bool8 sub_80B02C8(u16 a1)
+static bool8 sub_80B02C8(u16 a1)
{
u8 lo = REG_BLDALPHA & 0xFF;
u8 hi = REG_BLDALPHA >> 8;
@@ -1118,7 +1121,7 @@ void sub_80B0268(void)
return FALSE;
}
-/*static*/ void sub_80B0318(u8 taskId)
+static void sub_80B0318(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -1248,7 +1251,7 @@ void sub_80B05B4(void)
CreateTask(task50_0807F0C8, 80);
}
-/*static*/ void task50_0807F0C8(u8 taskId)
+static void task50_0807F0C8(u8 taskId)
{
if (BGMusicStopped() == TRUE)
{
diff --git a/src/field_specials.c b/src/field_specials.c
index 4da751b27..0842555b9 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -12,7 +12,7 @@
#include "field_effect.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_specials.h"
#include "field_weather.h"
#include "international_string_util.h"
diff --git a/src/item_use.c b/src/item_use.c
index 4ab9f6e23..8399a1861 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -10,7 +10,7 @@
#include "fieldmap.h"
#include "event_object_movement.h"
#include "field_player_avatar.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_weather.h"
#include "item.h"
#include "item_menu.h"
diff --git a/src/learn_move.c b/src/learn_move.c
index 7717a5193..38e081a38 100644
--- a/src/learn_move.c
+++ b/src/learn_move.c
@@ -5,7 +5,7 @@
#include "contest_effect.h"
#include "data2.h"
#include "event_data.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "gpu_regs.h"
#include "learn_move.h"
#include "list_menu.h"
@@ -52,7 +52,7 @@ static EWRAM_DATA struct {
const u16 gUnknown_085CE9F8[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal");
const u8 gUnknown_085CEA18[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp");
-const struct OamData gUnknown_085CEB98 =
+const struct OamData gUnknown_085CEB98 =
{
.y = 0,
.affineMode = 0,
@@ -69,7 +69,7 @@ const struct OamData gUnknown_085CEB98 =
.affineParam = 0,
};
-const struct OamData gUnknown_085CEBA0 =
+const struct OamData gUnknown_085CEBA0 =
{
.y = 0,
.affineMode = 0,
@@ -86,7 +86,7 @@ const struct OamData gUnknown_085CEBA0 =
.affineParam = 0,
};
-const struct OamData gUnknown_085CEBA8 =
+const struct OamData gUnknown_085CEBA8 =
{
.y = 0,
.affineMode = 0,
@@ -103,20 +103,20 @@ const struct OamData gUnknown_085CEBA8 =
.affineParam = 0,
};
-const struct SpriteSheet gUnknown_085CEBB0 =
+const struct SpriteSheet gUnknown_085CEBB0 =
{
.data = gUnknown_085CEA18,
.size = 0x180,
.tag = 5525
};
-const struct SpritePalette gUnknown_085CEBB8 =
+const struct SpritePalette gUnknown_085CEBB8 =
{
.data = gUnknown_085CE9F8,
.tag = 5526
};
-const struct ScrollArrowsTemplate gUnknown_085CEBC0 =
+const struct ScrollArrowsTemplate gUnknown_085CEBC0 =
{
.firstArrowType = 0,
.firstX = 27,
@@ -131,7 +131,7 @@ const struct ScrollArrowsTemplate gUnknown_085CEBC0 =
.palNum = 0,
};
-const struct ScrollArrowsTemplate gUnknown_085CEBD0 =
+const struct ScrollArrowsTemplate gUnknown_085CEBD0 =
{
.firstArrowType = 2,
.firstX = 192,
@@ -146,31 +146,31 @@ const struct ScrollArrowsTemplate gUnknown_085CEBD0 =
.palNum = 0,
};
-const union AnimCmd gUnknown_085CEBE0[] =
+const union AnimCmd gUnknown_085CEBE0[] =
{
ANIMCMD_FRAME(8, 5, FALSE, FALSE),
ANIMCMD_END
};
-const union AnimCmd gUnknown_085CEBE8[] =
+const union AnimCmd gUnknown_085CEBE8[] =
{
ANIMCMD_FRAME(9, 5, FALSE, FALSE),
ANIMCMD_END
};
-const union AnimCmd gUnknown_085CEBF0[] =
+const union AnimCmd gUnknown_085CEBF0[] =
{
ANIMCMD_FRAME(10, 5, FALSE, FALSE),
ANIMCMD_END
};
-const union AnimCmd gUnknown_085CEBF8[] =
+const union AnimCmd gUnknown_085CEBF8[] =
{
ANIMCMD_FRAME(11, 5, FALSE, FALSE),
ANIMCMD_END
};
-const union AnimCmd *const gUnknown_085CEC00[] =
+const union AnimCmd *const gUnknown_085CEC00[] =
{
gUnknown_085CEBE0,
gUnknown_085CEBE8,
@@ -178,7 +178,7 @@ const union AnimCmd *const gUnknown_085CEC00[] =
gUnknown_085CEBF8,
};
-const struct SpriteTemplate gUnknown_085CEC10 =
+const struct SpriteTemplate gUnknown_085CEC10 =
{
.tileTag = 5525,
.paletteTag = 5526,
@@ -707,7 +707,7 @@ static void CreateHearts(void)
sLearnMoveStruct->scrollArrowTaskId2 = -1;
sLearnMoveStruct->scrollArrowTaskId1 = -1;
AddScrollArrows();
-
+
for (i = 0; i < 8; i++)
{
sLearnMoveStruct->spriteIds[i] = CreateSprite(&gUnknown_085CEC10, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 36, 0);
@@ -791,7 +791,7 @@ void ShowHideHearts(s32 item)
else
{
numHearts = (u8)(gContestEffects[gContestMoves[item].effect].appeal / 10);
-
+
if (numHearts == 0xFF)
{
numHearts = 0;
@@ -811,7 +811,7 @@ void ShowHideHearts(s32 item)
}
numHearts = (u8)(gContestEffects[gContestMoves[item].effect].jam / 10);
-
+
if (numHearts == 0xFF)
{
numHearts = 0;
diff --git a/src/overworld.c b/src/overworld.c
index a60ac9a54..8d8675487 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -4,18 +4,17 @@
#include "battle_setup.h"
#include "berry.h"
#include "bg.h"
-// #include "cable_club.h"
+#include "cable_club.h"
#include "clock.h"
#include "event_data.h"
#include "field_camera.h"
#include "field_control_avatar.h"
#include "field_effect.h"
-#include "field_fadetransition.h"
#include "event_object_movement.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
#include "field_screen_effect.h"
-// #include "field_special_scene.h"
+#include "field_special_scene.h"
#include "field_specials.h"
#include "field_tasks.h"
#include "field_weather.h"
@@ -38,7 +37,7 @@
#include "play_time.h"
#include "random.h"
#include "roamer.h"
-// #include "rotating_gate.h"
+#include "rotating_gate.h"
#include "safari_zone.h"
#include "save.h"
#include "save_location.h"
diff --git a/src/player_pc.c b/src/player_pc.c
index 59ba36350..864c13acd 100644
--- a/src/player_pc.c
+++ b/src/player_pc.c
@@ -3,9 +3,8 @@
#include "bg.h"
#include "decoration.h"
#include "event_scripts.h"
-#include "field_fadetransition.h"
#include "event_object_movement.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_weather.h"
#include "international_string_util.h"
#include "item.h"
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 465b97da2..ad56b1678 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -1,7 +1,7 @@
#include "global.h"
#include "bg.h"
#include "event_data.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_weather.h"
#include "gpu_regs.h"
#include "international_string_util.h"
diff --git a/src/record_mixing.c b/src/record_mixing.c
index df4a1a720..a497f9cd8 100644
--- a/src/record_mixing.c
+++ b/src/record_mixing.c
@@ -22,7 +22,7 @@
#include "constants/songs.h"
#include "menu.h"
#include "overworld.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "fldeff_80F9BCC.h"
#include "script.h"
#include "event_data.h"
diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c
index a197598de..af4e031dc 100644
--- a/src/rom_8011DC0.c
+++ b/src/rom_8011DC0.c
@@ -32,7 +32,7 @@
#include "decompress.h"
#include "start_menu.h"
#include "data2.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
extern void HealPlayerParty(void);
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 310387337..579f804e2 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -13,7 +13,6 @@
#include "event_data.h"
#include "field_door.h"
#include "field_effect.h"
-#include "field_fadetransition.h"
#include "event_object_movement.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
diff --git a/src/secret_base.c b/src/secret_base.c
index 8436d8520..84d70061e 100644
--- a/src/secret_base.c
+++ b/src/secret_base.c
@@ -1,5 +1,3 @@
-
-// Includes
#include "global.h"
#include "constants/bg_event_constants.h"
#include "constants/decorations.h"
@@ -19,7 +17,7 @@
#include "fieldmap.h"
#include "field_camera.h"
#include "field_player_avatar.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_weather.h"
#include "event_object_movement.h"
#include "field_effect.h"
diff --git a/src/shop.c b/src/shop.c
index a0eddee01..9b78878bd 100755
--- a/src/shop.c
+++ b/src/shop.c
@@ -6,7 +6,7 @@
#include "decoration_inventory.h"
#include "event_object_movement.h"
#include "field_player_avatar.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_weather.h"
#include "fieldmap.h"
#include "gpu_regs.h"