diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-02-23 13:18:54 -0500 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2020-02-25 12:54:08 -0600 |
commit | 51cd0ac08116674a8ebd258af0620c2f7de9dc0e (patch) | |
tree | 27f125cc057a019049feccabc746ce09ac91a2f5 /src | |
parent | dc3c2b72f26463e4368f51e0380b8605ec06c40a (diff) |
Rename battle anim type files, remove unneeded ARG_RET_IDs
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_anim_bug.c (renamed from src/bug.c) | 0 | ||||
-rw-r--r-- | src/battle_anim_dark.c (renamed from src/dark.c) | 0 | ||||
-rw-r--r-- | src/battle_anim_dragon.c (renamed from src/dragon.c) | 0 | ||||
-rw-r--r-- | src/battle_anim_effects_1.c | 12 | ||||
-rwxr-xr-x | src/battle_anim_effects_2.c | 4 | ||||
-rwxr-xr-x | src/battle_anim_effects_3.c | 10 | ||||
-rw-r--r-- | src/battle_anim_electric.c (renamed from src/electric.c) | 4 | ||||
-rw-r--r-- | src/battle_anim_fight.c (renamed from src/fight.c) | 4 | ||||
-rw-r--r-- | src/battle_anim_fire.c (renamed from src/fire.c) | 0 | ||||
-rw-r--r-- | src/battle_anim_flying.c (renamed from src/flying.c) | 2 | ||||
-rw-r--r-- | src/battle_anim_ghost.c (renamed from src/ghost.c) | 0 | ||||
-rw-r--r-- | src/battle_anim_ground.c (renamed from src/ground.c) | 2 | ||||
-rw-r--r-- | src/battle_anim_ice.c (renamed from src/ice.c) | 4 | ||||
-rw-r--r-- | src/battle_anim_normal.c (renamed from src/normal.c) | 0 | ||||
-rw-r--r-- | src/battle_anim_poison.c (renamed from src/poison.c) | 0 | ||||
-rw-r--r-- | src/battle_anim_psychic.c (renamed from src/psychic.c) | 0 | ||||
-rw-r--r-- | src/battle_anim_rock.c (renamed from src/rock.c) | 2 | ||||
-rw-r--r-- | src/battle_anim_smokescreen.c (renamed from src/smokescreen.c) | 48 | ||||
-rw-r--r-- | src/battle_anim_utility_funcs.c | 4 | ||||
-rw-r--r-- | src/battle_anim_water.c (renamed from src/water.c) | 10 |
20 files changed, 53 insertions, 53 deletions
diff --git a/src/bug.c b/src/battle_anim_bug.c index ea3df8098..ea3df8098 100644 --- a/src/bug.c +++ b/src/battle_anim_bug.c diff --git a/src/dark.c b/src/battle_anim_dark.c index dc3e8c83c..dc3e8c83c 100644 --- a/src/dark.c +++ b/src/battle_anim_dark.c diff --git a/src/dragon.c b/src/battle_anim_dragon.c index 1d426cac7..1d426cac7 100644 --- a/src/dragon.c +++ b/src/battle_anim_dragon.c diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index ffcf24b9b..516c58e55 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -2761,7 +2761,7 @@ static void AnimConstrictBinding_Step1(struct Sprite* sprite) { u8 spriteId; - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) { sprite->affineAnimPaused = 0; spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); @@ -2835,7 +2835,7 @@ static void AnimTask_DuplicateAndShrinkToPos_Step1(u8 taskId) static void AnimTask_DuplicateAndShrinkToPos_Step2(u8 taskId) { - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) { if (gTasks[taskId].data[0] == 0) { @@ -3655,7 +3655,7 @@ void AnimTask_CycleMagicalLeafPal(u8 taskId) break; } - if (gBattleAnimArgs[ARG_RET_ID] == -1) + if (gBattleAnimArgs[7] == -1) DestroyAnimVisualTask(taskId); } @@ -4355,7 +4355,7 @@ static void AnimLockOnTarget_Step4(struct Sprite* sprite) static void AnimLockOnTarget_Step5(struct Sprite* sprite) { - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) { sprite->data[1] = 0; sprite->data[0] = 0; @@ -4847,7 +4847,7 @@ static void AnimConversion(struct Sprite* sprite) sprite->data[0]++; } - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) DestroyAnimSprite(sprite); } @@ -4855,7 +4855,7 @@ void AnimTask_ConversionAlphaBlend(u8 taskId) { if (gTasks[taskId].data[2] == 1) { - gBattleAnimArgs[ARG_RET_ID] = 0xFFFF; + gBattleAnimArgs[7] = 0xFFFF; gTasks[taskId].data[2]++; } else if (gTasks[taskId].data[2] == 2) diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index 206c2032f..cf85e697a 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -2761,7 +2761,7 @@ static void AnimSoftBoiledEgg_Step3_Callback2(struct Sprite *sprite) static void AnimSoftBoiledEgg_Step4(struct Sprite *sprite) { - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) { sprite->invisible = TRUE; if (sprite->data[7] == 0) @@ -3444,7 +3444,7 @@ static void AnimOrbitFast_Step(struct Sprite *sprite) break; } - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) DestroyAnimSprite(sprite); } diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index c414deb84..fd68bbd37 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1392,7 +1392,7 @@ static void SetPsychicBackground_Step(u8 taskId) gTasks[taskId].data[5] = 0; } - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) DestroyTask(taskId); } @@ -1423,7 +1423,7 @@ static void FadeScreenToWhite_Step(u8 taskId) gTasks[taskId].data[5] = 0; } - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) DestroyTask(taskId); } @@ -5092,7 +5092,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) if (x < GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X)) { gTasks[taskId].data[14]++; - gBattleAnimArgs[ARG_RET_ID] = 0xFFFF; + gBattleAnimArgs[7] = 0xFFFF; } } else @@ -5100,7 +5100,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) if (x > GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X)) { gTasks[taskId].data[14]++; - gBattleAnimArgs[ARG_RET_ID] = 0xFFFF; + gBattleAnimArgs[7] = 0xFFFF; } } } @@ -5150,7 +5150,7 @@ static void sub_815FE80(struct Sprite *sprite) switch (sprite->data[7]) { case 0: - if (gBattleAnimArgs[ARG_RET_ID] == -1) + if (gBattleAnimArgs[7] == -1) { PlaySE12WithPanning(SE_W233, BattleAnimAdjustPanning(63)); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 16; diff --git a/src/electric.c b/src/battle_anim_electric.c index 63511c91f..c153dbc10 100644 --- a/src/electric.c +++ b/src/battle_anim_electric.c @@ -629,7 +629,7 @@ static void AnimSparkElectricityFlashing(struct Sprite *sprite) u8 battler; sprite->data[0] = gBattleAnimArgs[3]; - if (gBattleAnimArgs[ARG_RET_ID] & 0x8000) + if (gBattleAnimArgs[7] & 0x8000) battler = gBattleAnimTarget; else battler = gBattleAnimAttacker; @@ -640,7 +640,7 @@ static void AnimSparkElectricityFlashing(struct Sprite *sprite) sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2) + gBattleAnimArgs[0]; sprite->pos1.y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1]; - sprite->data[4] = gBattleAnimArgs[ARG_RET_ID] & 0x7FFF; + sprite->data[4] = gBattleAnimArgs[7] & 0x7FFF; sprite->data[5] = gBattleAnimArgs[2]; sprite->data[6] = gBattleAnimArgs[5]; sprite->data[7] = gBattleAnimArgs[4]; diff --git a/src/fight.c b/src/battle_anim_fight.c index 9bb4a49d3..5211860e0 100644 --- a/src/fight.c +++ b/src/battle_anim_fight.c @@ -428,7 +428,7 @@ static void unc_080B08A0(struct Sprite *sprite) static void AnimSlideHandOrFootToTarget(struct Sprite *sprite) { - if (gBattleAnimArgs[ARG_RET_ID] == 1 && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + if (gBattleAnimArgs[7] == 1 && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; gBattleAnimArgs[3] = -gBattleAnimArgs[3]; @@ -1033,7 +1033,7 @@ void AnimTask_MoveSkyUppercutBg(u8 taskId) task->data[9] &= 0xFF; task->data[10] &= 0xFF; - if (gBattleAnimArgs[ARG_RET_ID] == -1) + if (gBattleAnimArgs[7] == -1) { gBattle_BG3_X = 0; gBattle_BG3_Y = 0; diff --git a/src/fire.c b/src/battle_anim_fire.c index f02ecae19..f02ecae19 100644 --- a/src/fire.c +++ b/src/battle_anim_fire.c diff --git a/src/flying.c b/src/battle_anim_flying.c index e7babf9d7..5179c1364 100644 --- a/src/flying.c +++ b/src/battle_anim_flying.c @@ -574,7 +574,7 @@ static void AnimFallingFeather(struct Sprite *sprite) struct FeatherDanceData *data = (struct FeatherDanceData *)sprite->data; - if (gBattleAnimArgs[ARG_RET_ID] & 0x100) + if (gBattleAnimArgs[7] & 0x100) battler = gBattleAnimAttacker; else battler = gBattleAnimTarget; diff --git a/src/ghost.c b/src/battle_anim_ghost.c index b8de6b0e1..b8de6b0e1 100644 --- a/src/ghost.c +++ b/src/battle_anim_ghost.c diff --git a/src/ground.c b/src/battle_anim_ground.c index 6ec17742a..875ecbd75 100644 --- a/src/ground.c +++ b/src/battle_anim_ground.c @@ -758,7 +758,7 @@ static void sub_81156D0(u8 taskId) { struct Task *task = &gTasks[taskId]; - if (gBattleAnimArgs[ARG_RET_ID] == task->data[3]) + if (gBattleAnimArgs[7] == task->data[3]) { gBattle_BG3_X = 0; gBattle_BG3_Y = 0; diff --git a/src/ice.c b/src/battle_anim_ice.c index e2b0c5287..24ddf3b32 100644 --- a/src/ice.c +++ b/src/battle_anim_ice.c @@ -789,7 +789,7 @@ static void AnimMoveParticleBeyondTarget(struct Sprite *sprite) sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; - if (!gBattleAnimArgs[ARG_RET_ID]) + if (!gBattleAnimArgs[7]) { sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2); sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET); @@ -1204,7 +1204,7 @@ static void InitPoisonGasCloudAnim(struct Sprite *sprite) sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); - if (gBattleAnimArgs[ARG_RET_ID]) + if (gBattleAnimArgs[7]) { sprite->data[1] = sprite->pos1.x + gBattleAnimArgs[1]; sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[3]; diff --git a/src/normal.c b/src/battle_anim_normal.c index f7df9a4a9..f7df9a4a9 100644 --- a/src/normal.c +++ b/src/battle_anim_normal.c diff --git a/src/poison.c b/src/battle_anim_poison.c index bc5624249..bc5624249 100644 --- a/src/poison.c +++ b/src/battle_anim_poison.c diff --git a/src/psychic.c b/src/battle_anim_psychic.c index 7918698fc..7918698fc 100644 --- a/src/psychic.c +++ b/src/battle_anim_psychic.c diff --git a/src/rock.c b/src/battle_anim_rock.c index ced3e5ba8..1f22d2976 100644 --- a/src/rock.c +++ b/src/battle_anim_rock.c @@ -866,7 +866,7 @@ void AnimTask_SeismicTossBgAccelerateDownAtEnd(u8 taskId) gTasks[taskId].data[1] &= 0xFF; gBattle_BG3_Y = gTasks[taskId].data[2] + Cos(4, gTasks[taskId].data[1]); - if (gBattleAnimArgs[ARG_RET_ID] == 0xFFF) + if (gBattleAnimArgs[7] == 0xFFF) { gBattle_BG3_Y = 0; sub_80A6DAC(TRUE); diff --git a/src/smokescreen.c b/src/battle_anim_smokescreen.c index 7d83251bc..a8c043e67 100644 --- a/src/smokescreen.c +++ b/src/battle_anim_smokescreen.c @@ -41,17 +41,17 @@ const u8 gUnknown_0831C604[] = [NATURE_QUIRKY] = 0, }; -static const struct CompressedSpriteSheet gSmokescreenImpactSpriteSheet = +static const struct CompressedSpriteSheet sSmokescreenImpactSpriteSheet = { .data = gSmokescreenImpactTiles, .size = 0x180, .tag = 55019 }; -static const struct CompressedSpritePalette gSmokescreenlImpactSpritePalette = +static const struct CompressedSpritePalette sSmokescreenImpactSpritePalette = { .data = gSmokescreenImpactPalette, .tag = 55019 }; -static const struct OamData gUnknown_0831C630 = +static const struct OamData sOamData_SmokescreenImpact = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -68,7 +68,7 @@ static const struct OamData gUnknown_0831C630 = .affineParam = 0 }; -static const union AnimCmd gUnknown_0831C638[] = +static const union AnimCmd sAnim_SmokescreenImpact_0[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(4, 4), @@ -76,7 +76,7 @@ static const union AnimCmd gUnknown_0831C638[] = ANIMCMD_END }; -static const union AnimCmd gUnknown_0831C648[] = +static const union AnimCmd sAnim_SmokescreenImpact_1[] = { ANIMCMD_FRAME(0, 4, .hFlip = TRUE), ANIMCMD_FRAME(4, 4, .hFlip = TRUE), @@ -84,7 +84,7 @@ static const union AnimCmd gUnknown_0831C648[] = ANIMCMD_END }; -static const union AnimCmd gUnknown_0831C658[] = +static const union AnimCmd sAnim_SmokescreenImpact_2[] = { ANIMCMD_FRAME(0, 4, .vFlip = TRUE), ANIMCMD_FRAME(4, 4, .vFlip = TRUE), @@ -92,7 +92,7 @@ static const union AnimCmd gUnknown_0831C658[] = ANIMCMD_END }; -static const union AnimCmd gUnknown_0831C668[] = +static const union AnimCmd sAnim_SmokescreenImpact_3[] = { ANIMCMD_FRAME(0, 4, .hFlip = TRUE, .vFlip = TRUE), ANIMCMD_FRAME(4, 4, .hFlip = TRUE, .vFlip = TRUE), @@ -100,20 +100,20 @@ static const union AnimCmd gUnknown_0831C668[] = ANIMCMD_END }; -static const union AnimCmd *const gUnknown_0831C678[] = +static const union AnimCmd *const sAnims_SmokescreenImpact[] = { - gUnknown_0831C638, - gUnknown_0831C648, - gUnknown_0831C658, - gUnknown_0831C668, + sAnim_SmokescreenImpact_0, + sAnim_SmokescreenImpact_1, + sAnim_SmokescreenImpact_2, + sAnim_SmokescreenImpact_3, }; -static const struct SpriteTemplate gSmokescreenImpactSpriteTemplate = +static const struct SpriteTemplate sSmokescreenImpactSpriteTemplate = { .tileTag = 55019, .paletteTag = 55019, - .oam = &gUnknown_0831C630, - .anims = gUnknown_0831C678, + .oam = &sOamData_SmokescreenImpact, + .anims = sAnims_SmokescreenImpact, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_DestroySprite @@ -158,34 +158,34 @@ u8 SmokescreenImpact(s16 x, s16 y, u8 a3) u8 spriteId1, spriteId2, spriteId3, spriteId4; struct Sprite *mainSprite; - if (GetSpriteTileStartByTag(gSmokescreenImpactSpriteSheet.tag) == 0xFFFF) + if (GetSpriteTileStartByTag(sSmokescreenImpactSpriteSheet.tag) == 0xFFFF) { - LoadCompressedSpriteSheetUsingHeap(&gSmokescreenImpactSpriteSheet); - LoadCompressedSpritePaletteUsingHeap(&gSmokescreenlImpactSpritePalette); + LoadCompressedSpriteSheetUsingHeap(&sSmokescreenImpactSpriteSheet); + LoadCompressedSpritePaletteUsingHeap(&sSmokescreenImpactSpritePalette); } mainSpriteId = CreateInvisibleSpriteWithCallback(SmokescreenImpact_Callback); mainSprite = &gSprites[mainSpriteId]; mainSprite->data[1] = a3; - spriteId1 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x - 16, y - 16, 2); + spriteId1 = CreateSprite(&sSmokescreenImpactSpriteTemplate, x - 16, y - 16, 2); gSprites[spriteId1].data[0] = mainSpriteId; mainSprite->data[0]++; AnimateSprite(&gSprites[spriteId1]); - spriteId2 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x, y - 16, 2); + spriteId2 = CreateSprite(&sSmokescreenImpactSpriteTemplate, x, y - 16, 2); gSprites[spriteId2].data[0] = mainSpriteId; mainSprite->data[0]++; StartSpriteAnim(&gSprites[spriteId2], 1); AnimateSprite(&gSprites[spriteId2]); - spriteId3 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x - 16, y, 2); + spriteId3 = CreateSprite(&sSmokescreenImpactSpriteTemplate, x - 16, y, 2); gSprites[spriteId3].data[0] = mainSpriteId; mainSprite->data[0]++; StartSpriteAnim(&gSprites[spriteId3], 2); AnimateSprite(&gSprites[spriteId3]); - spriteId4 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x, y, 2); + spriteId4 = CreateSprite(&sSmokescreenImpactSpriteTemplate, x, y, 2); gSprites[spriteId4].data[0] = mainSpriteId; mainSprite->data[0]++; StartSpriteAnim(&gSprites[spriteId4], 3); @@ -198,8 +198,8 @@ static void SmokescreenImpact_Callback(struct Sprite *sprite) { if (!sprite->data[0]) { - FreeSpriteTilesByTag(gSmokescreenImpactSpriteSheet.tag); - FreeSpritePaletteByTag(gSmokescreenlImpactSpritePalette.tag); + FreeSpriteTilesByTag(sSmokescreenImpactSpriteSheet.tag); + FreeSpritePaletteByTag(sSmokescreenImpactSpritePalette.tag); if (!sprite->data[1]) DestroySprite(sprite); else diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index 5d93a7cd1..dcef7d483 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -729,7 +729,7 @@ static void AnimTask_UpdateSlidingBg(u8 taskId) gTasks[taskId].data[10] &= 0xFF; gTasks[taskId].data[11] &= 0xFF; - if (gBattleAnimArgs[ARG_RET_ID] == gTasks[taskId].data[3]) + if (gBattleAnimArgs[7] == gTasks[taskId].data[3]) { gBattle_BG3_X = 0; gBattle_BG3_Y = 0; @@ -1058,7 +1058,7 @@ void AnimTask_SetAttackerInvisibleWaitForSignal(u8 taskId) static void AnimTask_WaitAndRestoreVisibility(u8 taskId) { - if (gBattleAnimArgs[ARG_RET_ID] == 0x1000) + if (gBattleAnimArgs[7] == 0x1000) { gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].invisible = (u8)gTasks[taskId].data[0] & 1; DestroyTask(taskId); diff --git a/src/water.c b/src/battle_anim_water.c index 5d3e9505b..5810b6bdc 100644 --- a/src/water.c +++ b/src/battle_anim_water.c @@ -607,7 +607,7 @@ static void AnimAuroraBeamRings(struct Sprite *sprite) static void AnimAuroraBeamRings_Step(struct Sprite *sprite) { - if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) + if ((u16)gBattleAnimArgs[7] == 0xFFFF) { StartSpriteAnim(sprite, 1); sprite->affineAnimPaused = FALSE; @@ -731,8 +731,8 @@ static void AnimToTargetInSinWave(struct Sprite *sprite) InitAnimLinearTranslation(sprite); sprite->data[5] = 0xD200 / sprite->data[0]; sprite->data[7] = gBattleAnimArgs[3]; - retArg = gBattleAnimArgs[ARG_RET_ID]; - if (gBattleAnimArgs[ARG_RET_ID] > 127) + retArg = gBattleAnimArgs[7]; + if (gBattleAnimArgs[7] > 127) { sprite->data[6] = (retArg - 127) * 256; sprite->data[7] = -sprite->data[7]; @@ -764,13 +764,13 @@ static void AnimToTargetInSinWave_Step(struct Sprite *sprite) void AnimTask_StartSinAnimTimer(u8 taskId) { gTasks[taskId].data[0] = gBattleAnimArgs[0]; - gBattleAnimArgs[ARG_RET_ID] = 0; + gBattleAnimArgs[7] = 0; gTasks[taskId].func = AnimTask_RunSinAnimTimer; } static void AnimTask_RunSinAnimTimer(u8 taskId) { - gBattleAnimArgs[ARG_RET_ID] = (gBattleAnimArgs[ARG_RET_ID] + 3) & 0xFF; + gBattleAnimArgs[7] = (gBattleAnimArgs[7] + 3) & 0xFF; if (--gTasks[taskId].data[0] == 0) DestroyAnimVisualTask(taskId); } |