diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2017-11-17 15:07:17 -0600 |
---|---|---|
committer | Diegoisawesome <diego@domoreaweso.me> | 2017-11-17 15:07:17 -0600 |
commit | 52624c4fb7c145c33a2d0edc1d64b2d6e09c1336 (patch) | |
tree | aec3073d480a2fbc3f0221397aa5e84f85755e48 /src | |
parent | f8402b3d7408e31a085dc136967f99705c764553 (diff) | |
parent | 3883c399912a35ca4eca3cbee7cb0c46c81e8d76 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald
Diffstat (limited to 'src')
-rwxr-xr-x | src/braille_puzzles.c | 6 | ||||
-rw-r--r-- | src/daycare.c | 1318 | ||||
-rw-r--r-- | src/decoration.c | 46 | ||||
-rw-r--r-- | src/egg_hatch.c | 22 | ||||
-rw-r--r-- | src/field_region_map.c | 193 | ||||
-rw-r--r-- | src/heal_location.c | 83 | ||||
-rw-r--r-- | src/pokemon_storage_system.c | 123 | ||||
-rwxr-xr-x | src/pokemon_summary_screen.c | 17 | ||||
-rw-r--r-- | src/region_map.c | 1949 | ||||
-rw-r--r-- | src/secret_base.c | 8 | ||||
-rw-r--r-- | src/tv.c | 6 |
11 files changed, 3710 insertions, 61 deletions
diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index c8055470a..85b2bc509 100755 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -13,7 +13,7 @@ extern void DrawWholeMapView(); // field_camera extern void SetCameraPanningCallback(void ( *callback)()); // field_camera extern void InstallCameraPanAheadCallback(void); extern void SetCameraPanning(s16 x, s16 y); -extern u8 brm_get_pokemon_selection(void); +extern u8 GetCursorSelectionMonId(void); extern void FieldEffectActiveListRemove(u8 id); // field_effect extern u8 oei_task_add(void); @@ -220,7 +220,7 @@ bool8 ShouldDoBrailleStrengthEffect(void) void sub_8179834(void) { - gFieldEffectArguments[0] = brm_get_pokemon_selection(); + gFieldEffectArguments[0] = GetCursorSelectionMonId(); FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB); } @@ -256,7 +256,7 @@ bool8 ShouldDoBrailleFlyEffect(void) void sub_8179918(void) { - gFieldEffectArguments[0] = brm_get_pokemon_selection(); + gFieldEffectArguments[0] = GetCursorSelectionMonId(); FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB); } diff --git a/src/daycare.c b/src/daycare.c new file mode 100644 index 000000000..8dd45863a --- /dev/null +++ b/src/daycare.c @@ -0,0 +1,1318 @@ +#include "global.h" +#include "pokemon.h" +#include "daycare.h" +#include "string_util.h" +#include "species.h" +#include "items.h" +#include "mail.h" +#include "pokemon_storage_system.h" +#include "event_data.h" +#include "rng.h" +#include "main.h" +#include "moves.h" +#include "egg_hatch.h" +#include "text.h" +#include "menu.h" +#include "international_string_util.h" +#include "script.h" +#include "task.h" +#include "window.h" +#include "list_menu.h" + +#define EGG_MOVES_ARRAY_COUNT 10 +#define EGG_LVL_UP_MOVES_ARRAY_COUNT 50 + +extern u16 gMoveToLearn; + +// text +extern const u8 gText_MaleSymbol4[]; +extern const u8 gText_FemaleSymbol4[]; +extern const u8 gText_GenderlessSymbol[]; +extern const u8 gText_NewLine2[]; +extern const u8 gText_Exit4[]; +extern const u8 gText_Lv[]; +extern const u8 gExpandedPlaceholder_Empty[]; +extern const u8 gText_Exit[]; +extern const u8 gDaycareText_GetAlongVeryWell[]; +extern const u8 gDaycareText_GetAlong[]; +extern const u8 gDaycareText_DontLikeOther[]; +extern const u8 gDaycareText_PlayOther[]; + +extern u8 GetCursorSelectionMonId(void); +extern u16 ItemIdToBattleMoveId(u16); +extern s32 ListMenuHandleInput(u8); +extern void sub_81AE6C8(u8, u16*, u16*); +extern void sub_819746C(u8, bool8); +extern void sub_81973FC(u8, bool8); +extern void sub_81B9328(void); +extern void sub_81AF078(u32, bool8, struct ListMenu *); +extern void c2_exit_to_overworld_2_switch(void); + +// this file's functions +static void ClearDaycareMonMisc(struct DaycareMiscMon *misc); +static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare); +static u8 GetDaycareCompatibilityScore(struct DayCare *daycare); +static void DaycarePrintMonInfo(u8 windowId, s32 daycareSlotId, u8 y); + +// RAM buffers used to assist with BuildEggMoveset() +EWRAM_DATA static u16 sHatchedEggLevelUpMoves[EGG_LVL_UP_MOVES_ARRAY_COUNT] = {0}; +EWRAM_DATA static u16 sHatchedEggFatherMoves[4] = {0}; +EWRAM_DATA static u16 sHatchedEggFinalMoves[4] = {0}; +EWRAM_DATA static u16 sHatchedEggEggMoves[EGG_MOVES_ARRAY_COUNT] = {0}; +EWRAM_DATA static u16 sHatchedEggMotherMoves[4] = {0}; + +#include "data/pokemon/egg_moves.h" + +static const struct WindowTemplate sDaycareLevelMenuWindowTemplate = {0, 0xF, 1, 0xE, 6, 0xF, 8}; + +static const struct ListMenuItem sLevelMenuItems[] = +{ + {gExpandedPlaceholder_Empty, 0}, + {gExpandedPlaceholder_Empty, 1}, + {gText_Exit, 5} +}; + +static const struct ListMenuTemplate sDaycareListMenuLevelTemplate = +{ + .items = sLevelMenuItems, + .unk_04 = sub_81AF078, + .unk_08 = DaycarePrintMonInfo, + .totalItems = 3, + .maxShowed = 3, + .unk_10 = 0, + .unk_11 = 0, + .unk_12 = 8, + .cursor_Y = 0, + .upText_Y = 1, + .cursorColor = 2, + .fillColor = 1, + .cursorShadowColor = 3, + .unk_16_0 = TRUE, + .spaceBetweenItems = 0, + .unk_16_7 = FALSE, + .unk_17_0 = 1 +}; + +static const u8 *const sCompatibilityMessages[] = +{ + gDaycareText_GetAlongVeryWell, + gDaycareText_GetAlong, + gDaycareText_DontLikeOther, + gDaycareText_PlayOther +}; + +static const u8 sJapaneseEggNickname[] = _("タマゴ"); // "tamago" ("egg" in Japanese) + +u8 *GetMonNick(struct Pokemon *mon, u8 *dest) +{ + u8 nickname[POKEMON_NAME_LENGTH * 2]; + + GetMonData(mon, MON_DATA_NICKNAME, nickname); + return StringCopy10(dest, nickname); +} + +u8 *GetBoxMonNick(struct BoxPokemon *mon, u8 *dest) +{ + u8 nickname[POKEMON_NAME_LENGTH * 2]; + + GetBoxMonData(mon, MON_DATA_NICKNAME, nickname); + return StringCopy10(dest, nickname); +} + +u8 CountPokemonInDaycare(struct DayCare *daycare) +{ + u8 i, count; + count = 0; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES) != 0) + count++; + } + + return count; +} + +void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDayCareMail *daycareMail) +{ + u8 i; + u8 numDaycareMons = 0; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES) != SPECIES_NONE) + { + numDaycareMons++; + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_HELD_ITEM) == ITEM_NONE) + { + daycareMail->holdsItem[i] = FALSE; + } + else + { + daycareMail->holdsItem[i] = TRUE; + } + } + else + { + daycareMail->holdsItem[i] = TRUE; + } + } + + daycareMail->numDaycareMons = numDaycareMons; +} + +static s8 Daycare_FindEmptySpot(struct DayCare *daycare) +{ + u8 i; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES) == 0) + return i; + } + + return -1; +} + +static void StorePokemonInDaycare(struct Pokemon *mon, struct DaycareMon *daycareMon) +{ + if (MonHasMail(mon)) + { + u8 mailId; + + StringCopy(daycareMon->misc.OT_name, gSaveBlock2Ptr->playerName); + GetMonNick(mon, daycareMon->misc.monName); + StripExtCtrlCodes(daycareMon->misc.monName); + daycareMon->misc.gameLanguage = LANGUAGE_ENGLISH; + daycareMon->misc.monLanguage = GetMonData(mon, MON_DATA_LANGUAGE); + mailId = GetMonData(mon, MON_DATA_MAIL); + daycareMon->misc.mail = gSaveBlock1Ptr->mail[mailId]; + TakeMailFromMon(mon); + } + + daycareMon->mon = mon->box; + BoxMonRestorePP(&daycareMon->mon); + daycareMon->steps = 0; + ZeroMonData(mon); + CompactPartySlots(); + CalculatePlayerPartyCount(); +} + +static void StorePokemonInEmptyDaycareSlot(struct Pokemon *mon, struct DayCare *daycare) +{ + s8 slotId = Daycare_FindEmptySpot(daycare); + StorePokemonInDaycare(mon, &daycare->mons[slotId]); +} + +void StoreSelectedPokemonInDaycare(void) +{ + u8 monId = GetCursorSelectionMonId(); + StorePokemonInEmptyDaycareSlot(&gPlayerParty[monId], &gSaveBlock1Ptr->daycare); +} + +// Shifts the second daycare pokemon slot into the first slot. +static void ShiftDaycareSlots(struct DayCare *daycare) +{ + // This condition is only satisfied when the player takes out the first pokemon from the daycare. + if (GetBoxMonData(&daycare->mons[1].mon, MON_DATA_SPECIES) != 0 + && GetBoxMonData(&daycare->mons[0].mon, MON_DATA_SPECIES) == 0) + { + daycare->mons[0].mon = daycare->mons[1].mon; + ZeroBoxMonData(&daycare->mons[1].mon); + + daycare->mons[0].misc = daycare->mons[1].misc; + daycare->mons[0].steps = daycare->mons[1].steps; + daycare->mons[1].steps = 0; + ClearDaycareMonMisc(&daycare->mons[1].misc); + } +} + +static void ApplyDaycareExperience(struct Pokemon *mon) +{ + s32 i; + bool8 firstMove; + u16 learnedMove; + + for (i = 0; i < MAX_MON_LEVEL; i++) + { + // Add the mon's gained daycare experience level by level until it can't level up anymore. + if (TryIncrementMonLevel(mon)) + { + // Teach the mon new moves it learned while in the daycare. + firstMove = TRUE; + while ((learnedMove = MonTryLearningNewMove(mon, firstMove)) != 0) + { + firstMove = FALSE; + if (learnedMove == 0xFFFF) + { + // Mon already knows 4 moves. + DeleteFirstMoveAndGiveMoveToMon(mon, gMoveToLearn); + } + } + } + else + { + break; + } + } + + // Re-calculate the mons stats at its new level. + CalculateMonStats(mon); +} + +static u16 TakeSelectedPokemonFromDaycare(struct DaycareMon *daycareMon) +{ + u16 species; + u32 experience; + struct Pokemon pokemon; + + GetBoxMonNick(&daycareMon->mon, gStringVar1); + species = GetBoxMonData(&daycareMon->mon, MON_DATA_SPECIES); + BoxMonToMon(&daycareMon->mon, &pokemon); + + if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_MON_LEVEL) + { + experience = GetMonData(&pokemon, MON_DATA_EXP) + daycareMon->steps; + SetMonData(&pokemon, MON_DATA_EXP, &experience); + ApplyDaycareExperience(&pokemon); + } + + gPlayerParty[PARTY_SIZE - 1] = pokemon; + if (daycareMon->misc.mail.itemId) + { + GiveMailToMon2(&gPlayerParty[PARTY_SIZE - 1], &daycareMon->misc.mail); + ClearDaycareMonMisc(&daycareMon->misc); + } + + ZeroBoxMonData(&daycareMon->mon); + daycareMon->steps = 0; + CompactPartySlots(); + CalculatePlayerPartyCount(); + return species; +} + +static u16 TakeSelectedPokemonMonFromDaycareShiftSlots(struct DayCare *daycare, u8 slotId) +{ + u16 species = TakeSelectedPokemonFromDaycare(&daycare->mons[slotId]); + ShiftDaycareSlots(daycare); + return species; +} + +u16 TakePokemonFromDaycare(void) +{ + return TakeSelectedPokemonMonFromDaycareShiftSlots(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004); +} + +static u8 GetLevelAfterDaycareSteps(struct BoxPokemon *mon, u32 steps) +{ + struct BoxPokemon tempMon = *mon; + + u32 experience = GetBoxMonData(mon, MON_DATA_EXP) + steps; + SetBoxMonData(&tempMon, MON_DATA_EXP, &experience); + return GetLevelFromBoxMonExp(&tempMon); +} + +static u8 GetNumLevelsGainedFromSteps(struct DaycareMon *daycareMon) +{ + u8 levelBefore; + u8 levelAfter; + + levelBefore = GetLevelFromBoxMonExp(&daycareMon->mon); + levelAfter = GetLevelAfterDaycareSteps(&daycareMon->mon, daycareMon->steps); + return levelAfter - levelBefore; +} + +static u8 GetNumLevelsGainedForDaycareMon(struct DaycareMon *daycareMon) +{ + u8 numLevelsGained = GetNumLevelsGainedFromSteps(daycareMon); + ConvertIntToDecimalStringN(gStringVar2, numLevelsGained, STR_CONV_MODE_LEFT_ALIGN, 2); + GetBoxMonNick(&daycareMon->mon, gStringVar1); + return numLevelsGained; +} + +static u32 GetDaycareCostForSelectedMon(struct DaycareMon *daycareMon) +{ + u32 cost; + + u8 numLevelsGained = GetNumLevelsGainedFromSteps(daycareMon); + GetBoxMonNick(&daycareMon->mon, gStringVar1); + cost = 100 + 100 * numLevelsGained; + ConvertIntToDecimalStringN(gStringVar2, cost, STR_CONV_MODE_LEFT_ALIGN, 5); + return cost; +} + +static u16 GetDaycareCostForMon(struct DayCare *daycare, u8 slotId) +{ + return GetDaycareCostForSelectedMon(&daycare->mons[slotId]); +} + +void GetDaycareCost(void) +{ + gSpecialVar_0x8005 = GetDaycareCostForMon(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004); +} + +static void Debug_AddDaycareSteps(u16 numSteps) +{ + gSaveBlock1Ptr->daycare.mons[0].steps += numSteps; + gSaveBlock1Ptr->daycare.mons[1].steps += numSteps; +} + +u8 GetNumLevelsGainedFromDaycare(void) +{ + if (GetBoxMonData(&gSaveBlock1Ptr->daycare.mons[gSpecialVar_0x8004], MON_DATA_SPECIES) != 0) + return GetNumLevelsGainedForDaycareMon(&gSaveBlock1Ptr->daycare.mons[gSpecialVar_0x8004]); + + return 0; +} + +static void ClearDaycareMonMisc(struct DaycareMiscMon *misc) +{ + s32 i; + + for (i = 0; i < OT_NAME_LENGTH + 1; i++) + misc->OT_name[i] = 0; + for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++) + misc->monName[i] = 0; + + ClearMailStruct(&misc->mail); +} + +static void ClearDaycareMon(struct DaycareMon *daycareMon) +{ + ZeroBoxMonData(&daycareMon->mon); + daycareMon->steps = 0; + ClearDaycareMonMisc(&daycareMon->misc); +} + +static void ClearAllDaycareData(struct DayCare *daycare) +{ + u8 i; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + ClearDaycareMon(&daycare->mons[i]); + + daycare->offspringPersonality = 0; + daycare->stepCounter = 0; +} + +// Determines what the species of an Egg would be based on the given species. +// It determines this by working backwards through the evolution chain of the +// given species. +static u16 GetEggSpecies(u16 species) +{ + int i, j, k; + bool8 found; + + // Working backwards up to 5 times seems arbitrary, since the maximum number + // of times would only be 3 for 3-stage evolutions. + for (i = 0; i < EVOS_PER_MON; i++) + { + found = FALSE; + for (j = 1; j < NUM_SPECIES; j++) + { + for (k = 0; k < EVOS_PER_MON; k++) + { + if (gEvolutionTable[j].evolutions[k].targetSpecies == species) + { + species = j; + found = TRUE; + break; + } + } + + if (found) + break; + } + + if (j == NUM_SPECIES) + break; + } + + return species; +} + +static s32 GetSlotToInheritNature(struct DayCare *daycare) +{ + u32 species[DAYCARE_MON_COUNT]; + s32 i; + s32 dittoCount; + s32 slot = -1; + + // search for female gender + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonGender(&daycare->mons[i].mon) == MON_FEMALE) + slot = i; + } + + // search for ditto + for (dittoCount = 0, i = 0; i < DAYCARE_MON_COUNT; i++) + { + species[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES); + if (species[i] == SPECIES_DITTO) + dittoCount++, slot = i; + } + + // coin flip on ...two Dittos + if (dittoCount == 2) + { + if (Random() >= USHRT_MAX / 2) + slot = 0; + else + slot = 1; + } + + // nature inheritance only if holds everstone + if (GetBoxMonData(&daycare->mons[slot].mon, MON_DATA_HELD_ITEM) != ITEM_EVERSTONE + || Random() >= USHRT_MAX / 2) + { + return -1; + } + + return slot; +} + +static void _TriggerPendingDaycareEgg(struct DayCare *daycare) +{ + s32 natureSlot; + s32 natureTries = 0; + + SeedRng2(gMain.vblankCounter2); + natureSlot = GetSlotToInheritNature(daycare); + + if (natureSlot < 0) + { + daycare->offspringPersonality = (Random2() << 0x10) | ((Random() % 0xfffe) + 1); + } + else + { + u8 wantedNature = GetNatureFromPersonality(GetBoxMonData(&daycare->mons[natureSlot].mon, MON_DATA_PERSONALITY, NULL)); + u32 personality; + + do + { + personality = (Random2() << 0x10) | (Random()); + if (wantedNature == GetNatureFromPersonality(personality) && personality != 0) + break; // we found a personality with the same nature + + natureTries++; + } while (natureTries <= 2400); + + daycare->offspringPersonality = personality; + } + + FlagSet(FLAG_PENDING_DAYCARE_EGG); +} + +static void _TriggerPendingDaycareMaleEgg(struct DayCare *daycare) +{ + daycare->offspringPersonality = (Random()) | (0x8000); + FlagSet(FLAG_PENDING_DAYCARE_EGG); +} + +void TriggerPendingDaycareEgg(void) +{ + _TriggerPendingDaycareEgg(&gSaveBlock1Ptr->daycare); +} + +static void TriggerPendingDaycareMaleEgg(void) +{ + _TriggerPendingDaycareMaleEgg(&gSaveBlock1Ptr->daycare); +} + +// Removes the selected index from the given IV list and shifts the remaining +// elements to the left. +static void RemoveIVIndexFromList(u8 *ivs, u8 selectedIv) +{ + s32 i, j; + u8 temp[NUM_STATS]; + + ivs[selectedIv] = 0xff; + for (i = 0; i < NUM_STATS; i++) + { + temp[i] = ivs[i]; + } + + j = 0; + for (i = 0; i < NUM_STATS; i++) + { + if (temp[i] != 0xff) + ivs[j++] = temp[i]; + } +} + +static void InheritIVs(struct Pokemon *egg, struct DayCare *daycare) +{ + u8 i; + u8 selectedIvs[3]; + u8 availableIVs[NUM_STATS]; + u8 whichParent[ARRAY_COUNT(selectedIvs)]; + u8 iv; + + // Initialize a list of IV indices. + for (i = 0; i < NUM_STATS; i++) + { + availableIVs[i] = i; + } + + // Select the 3 IVs that will be inherited. + for (i = 0; i < ARRAY_COUNT(selectedIvs); i++) + { + // Randomly pick an IV from the available list. + selectedIvs[i] = availableIVs[Random() % (NUM_STATS - i)]; + + // Remove the selected IV index from the available IV indices. + RemoveIVIndexFromList(availableIVs, i); + } + + // Determine which parent each of the selected IVs should inherit from. + for (i = 0; i < ARRAY_COUNT(selectedIvs); i++) + { + whichParent[i] = Random() % 2; + } + + // Set each of inherited IVs on the egg mon. + for (i = 0; i < ARRAY_COUNT(selectedIvs); i++) + { + switch (selectedIvs[i]) + { + case 0: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_HP_IV); + SetMonData(egg, MON_DATA_HP_IV, &iv); + break; + case 1: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_ATK_IV); + SetMonData(egg, MON_DATA_ATK_IV, &iv); + break; + case 2: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_DEF_IV); + SetMonData(egg, MON_DATA_DEF_IV, &iv); + break; + case 3: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_SPEED_IV); + SetMonData(egg, MON_DATA_SPEED_IV, &iv); + break; + case 4: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_SPATK_IV); + SetMonData(egg, MON_DATA_SPATK_IV, &iv); + break; + case 5: + iv = GetBoxMonData(&daycare->mons[whichParent[i]].mon, MON_DATA_SPDEF_IV); + SetMonData(egg, MON_DATA_SPDEF_IV, &iv); + break; + } + } +} + +// Counts the number of egg moves a pokemon learns and stores the moves in +// the given array. +static u8 GetEggMoves(struct Pokemon *pokemon, u16 *eggMoves) +{ + u16 eggMoveIdx; + u16 numEggMoves; + u16 species; + u16 i; + + numEggMoves = 0; + eggMoveIdx = 0; + species = GetMonData(pokemon, MON_DATA_SPECIES); + for (i = 0; i < ARRAY_COUNT(gEggMoves) - 1; i++) + { + if (gEggMoves[i] == species + EGG_MOVES_SPECIES_OFFSET) + { + eggMoveIdx = i + 1; + break; + } + } + + for (i = 0; i < EGG_MOVES_ARRAY_COUNT; i++) + { + if (gEggMoves[eggMoveIdx + i] > EGG_MOVES_SPECIES_OFFSET) + { + // TODO: the curly braces around this if statement are required for a matching build. + break; + } + + eggMoves[i] = gEggMoves[eggMoveIdx + i]; + numEggMoves++; + } + + return numEggMoves; +} + +static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, struct BoxPokemon *mother) +{ + u16 numSharedParentMoves; + u32 numLevelUpMoves; + u16 numEggMoves; + u16 i, j; + + numSharedParentMoves = 0; + for (i = 0; i < 4; i++) + { + sHatchedEggMotherMoves[i] = 0; + sHatchedEggFatherMoves[i] = 0; + sHatchedEggFinalMoves[i] = 0; + } + for (i = 0; i < EGG_MOVES_ARRAY_COUNT; i++) + sHatchedEggEggMoves[i] = 0; + for (i = 0; i < EGG_LVL_UP_MOVES_ARRAY_COUNT; i++) + sHatchedEggLevelUpMoves[i] = 0; + + numLevelUpMoves = GetLevelUpMovesBySpecies(GetMonData(egg, MON_DATA_SPECIES), sHatchedEggLevelUpMoves); + for (i = 0; i < 4; i++) + { + sHatchedEggFatherMoves[i] = GetBoxMonData(father, MON_DATA_MOVE1 + i); + sHatchedEggMotherMoves[i] = GetBoxMonData(mother, MON_DATA_MOVE1 + i); + } + + numEggMoves = GetEggMoves(egg, sHatchedEggEggMoves); + + for (i = 0; i < 4; i++) + { + if (sHatchedEggFatherMoves[i] != MOVE_NONE) + { + for (j = 0; j < numEggMoves; j++) + { + if (sHatchedEggFatherMoves[i] == sHatchedEggEggMoves[j]) + { + if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == 0xffff) + DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); + break; + } + } + } + else + { + break; + } + } + for (i = 0; i < 4; i++) + { + if (sHatchedEggFatherMoves[i] != MOVE_NONE) + { + for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) + { + if (sHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01 + j) && CanMonLearnTMHM(egg, j)) + { + if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == 0xffff) + DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); + } + } + } + } + for (i = 0; i < 4; i++) + { + if (sHatchedEggFatherMoves[i] == MOVE_NONE) + break; + for (j = 0; j < 4; j++) + { + if (sHatchedEggFatherMoves[i] == sHatchedEggMotherMoves[j] && sHatchedEggFatherMoves[i] != MOVE_NONE) + sHatchedEggFinalMoves[numSharedParentMoves++] = sHatchedEggFatherMoves[i]; + } + } + + for (i = 0; i < 4; i++) + { + if (sHatchedEggFinalMoves[i] == MOVE_NONE) + break; + for (j = 0; j < numLevelUpMoves; j++) + { + if (sHatchedEggLevelUpMoves[j] != MOVE_NONE && sHatchedEggFinalMoves[i] == sHatchedEggLevelUpMoves[j]) + { + if (GiveMoveToMon(egg, sHatchedEggFinalMoves[i]) == 0xffff) + DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFinalMoves[i]); + break; + } + } + } +} + +static void RemoveEggFromDayCare(struct DayCare *daycare) +{ + daycare->offspringPersonality = 0; + daycare->stepCounter = 0; +} + +void RejectEggFromDayCare(void) +{ + RemoveEggFromDayCare(&gSaveBlock1Ptr->daycare); +} + +static void AlterEggSpeciesWithIncenseItem(u16 *species, struct DayCare *daycare) +{ + u16 motherItem, fatherItem; + if (*species == SPECIES_WYNAUT || *species == SPECIES_AZURILL) + { + motherItem = GetBoxMonData(&daycare->mons[0].mon, MON_DATA_HELD_ITEM); + fatherItem = GetBoxMonData(&daycare->mons[1].mon, MON_DATA_HELD_ITEM); + if (*species == SPECIES_WYNAUT && motherItem != ITEM_LAX_INCENSE && fatherItem != ITEM_LAX_INCENSE) + { + *species = SPECIES_WOBBUFFET; + } + + if (*species == SPECIES_AZURILL && motherItem != ITEM_SEA_INCENSE && fatherItem != ITEM_SEA_INCENSE) + { + *species = SPECIES_MARILL; + } + } +} + +static void GiveVoltTackleIfLightBall(struct Pokemon *mon, struct DayCare *daycare) +{ + u32 motherItem = GetBoxMonData(&daycare->mons[0].mon, MON_DATA_HELD_ITEM); + u32 fatherItem = GetBoxMonData(&daycare->mons[1].mon, MON_DATA_HELD_ITEM); + + if (motherItem == ITEM_LIGHT_BALL || fatherItem == ITEM_LIGHT_BALL) + { + if (GiveMoveToMon(mon, MOVE_VOLT_TACKLE) == 0xFFFF) + DeleteFirstMoveAndGiveMoveToMon(mon, MOVE_VOLT_TACKLE); + } +} + +static u16 DetermineEggSpeciesAndParentSlots(struct DayCare *daycare, u8 *parentSlots) +{ + u16 i; + u16 species[2]; + u16 eggSpecies; + + // Determine which of the daycare mons is the mother and father of the egg. + // The 0th index of the parentSlots array is considered the mother slot, and the + // 1st index is the father slot. + for (i = 0; i < 2; i++) + { + species[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES); + if (species[i] == SPECIES_DITTO) + { + parentSlots[0] = i ^ 1; + parentSlots[1] = i; + } + else if (GetBoxMonGender(&daycare->mons[i].mon) == MON_FEMALE) + { + parentSlots[0] = i; + parentSlots[1] = i ^ 1; + } + } + + eggSpecies = GetEggSpecies(species[parentSlots[0]]); + if (eggSpecies == SPECIES_NIDORAN_F && daycare->offspringPersonality & 0x8000) + { + eggSpecies = SPECIES_NIDORAN_M; + } + if (eggSpecies == SPECIES_ILLUMISE && daycare->offspringPersonality & 0x8000) + { + eggSpecies = SPECIES_VOLBEAT; + } + + // Make Ditto the "mother" slot if the other daycare mon is male. + if (species[parentSlots[1]] == SPECIES_DITTO && GetBoxMonGender(&daycare->mons[parentSlots[0]].mon) != MON_FEMALE) + { + u8 temp = parentSlots[1]; + parentSlots[1] = parentSlots[0]; + parentSlots[0] = temp; + } + + return eggSpecies; +} + +static void _GiveEggFromDaycare(struct DayCare *daycare) // give_egg +{ + struct Pokemon egg; + u16 species; + u8 parentSlots[2]; // 0th index is "mother" daycare slot, 1st is "father" + bool8 isEgg; + + species = DetermineEggSpeciesAndParentSlots(daycare, parentSlots); + AlterEggSpeciesWithIncenseItem(&species, daycare); + SetInitialEggData(&egg, species, daycare); + InheritIVs(&egg, daycare); + BuildEggMoveset(&egg, &daycare->mons[parentSlots[1]].mon, &daycare->mons[parentSlots[0]].mon); + + if (species == SPECIES_PICHU) + GiveVoltTackleIfLightBall(&egg, daycare); + + isEgg = TRUE; + SetMonData(&egg, MON_DATA_IS_EGG, &isEgg); + gPlayerParty[PARTY_SIZE - 1] = egg; + CompactPartySlots(); + CalculatePlayerPartyCount(); + RemoveEggFromDayCare(daycare); +} + +void CreateEgg(struct Pokemon *mon, u16 species, bool8 setHotSpringsLocation) +{ + u8 metLevel; + u16 ball; + u8 language; + u8 metLocation; + u8 isEgg; + + CreateMon(mon, species, EGG_HATCH_LEVEL, 0x20, FALSE, 0, FALSE, 0); + metLevel = 0; + ball = ITEM_POKE_BALL; + language = LANGUAGE_JAPANESE; + SetMonData(mon, MON_DATA_POKEBALL, &ball); + SetMonData(mon, MON_DATA_NICKNAME, sJapaneseEggNickname); + SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles); + SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); + SetMonData(mon, MON_DATA_LANGUAGE, &language); + if (setHotSpringsLocation) + { + metLocation = 253; // hot springs; see PokemonSummaryScreen_PrintEggTrainerMemo + SetMonData(mon, MON_DATA_MET_LOCATION, &metLocation); + } + + isEgg = TRUE; + SetMonData(mon, MON_DATA_IS_EGG, &isEgg); +} + +static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare) +{ + u32 personality; + u16 ball; + u8 metLevel; + u8 language; + + personality = daycare->offspringPersonality; + CreateMon(mon, species, EGG_HATCH_LEVEL, 0x20, TRUE, personality, FALSE, 0); + metLevel = 0; + ball = ITEM_POKE_BALL; + language = LANGUAGE_JAPANESE; + SetMonData(mon, MON_DATA_POKEBALL, &ball); + SetMonData(mon, MON_DATA_NICKNAME, sJapaneseEggNickname); + SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles); + SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); + SetMonData(mon, MON_DATA_LANGUAGE, &language); +} + +void GiveEggFromDaycare(void) +{ + _GiveEggFromDaycare(&gSaveBlock1Ptr->daycare); +} + +static bool8 _DoEggActions_CheckHatch(struct DayCare *daycare) +{ + u32 i, validEggs = 0; + + for (i = 0; i < DAYCARE_MON_COUNT; i++) + { + if (GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SANITY_BIT2)) + daycare->mons[i].steps++, validEggs++; + } + + // try to trigger poke sex + if (daycare->offspringPersonality == 0 && validEggs == 2 && (daycare->mons[1].steps & 0xFF) == 0xFF) + { + u8 loveScore = GetDaycareCompatibilityScore(daycare); + if (loveScore > (Random() * 100u) / USHRT_MAX) + TriggerPendingDaycareEgg(); + } + + if (++daycare->stepCounter == 255) // hatch an egg + { + u32 steps; + u8 toSub = GetEggStepsToSubtract(); + + for (i = 0; i < gPlayerPartyCount; i++) + { + if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + continue; + if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_BIT1)) + continue; + + steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP); + if (steps != 0) // subtract needed steps + { + if (steps >= toSub) + steps -= toSub; + else + steps -= 1; + + SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &steps); + } + else // hatch the egg + { + gSpecialVar_0x8004 = i; + return TRUE; + } + } + } + + return FALSE; // no hatching +} + +bool8 DoEggActions_CheckHatch(void) +{ + return _DoEggActions_CheckHatch(&gSaveBlock1Ptr->daycare); +} + +static bool8 IsEggPending(struct DayCare *daycare) +{ + return (daycare->offspringPersonality != 0); +} + +// gStringVar1 = first mon's nickname +// gStringVar2 = second mon's nickname +// gStringVar3 = first mon trainer's name +static void _GetDaycareMonNicknames(struct DayCare *daycare) +{ + u8 text[12]; + if (GetBoxMonData(&daycare->mons[0].mon, MON_DATA_SPECIES) != 0) + { + GetBoxMonNick(&daycare->mons[0].mon, gStringVar1); + GetBoxMonData(&daycare->mons[0].mon, MON_DATA_OT_NAME, text); + StringCopy(gStringVar3, text); + } + + if (GetBoxMonData(&daycare->mons[1].mon, MON_DATA_SPECIES) != 0) + { + GetBoxMonNick(&daycare->mons[1].mon, gStringVar2); + } +} + +u16 GetSelectedMonNickAndSpecies(void) +{ + GetBoxMonNick(&gPlayerParty[GetCursorSelectionMonId()].box, gStringVar1); + return GetBoxMonData(&gPlayerParty[GetCursorSelectionMonId()].box, MON_DATA_SPECIES); +} + +void GetDaycareMonNicknames(void) +{ + _GetDaycareMonNicknames(&gSaveBlock1Ptr->daycare); +} + +u8 GetDaycareState(void) +{ + // The daycare can be in 4 possible states: + // 0: default state--no deposited mons, no egg + // 1: there is an egg waiting for the player to pick it up + // 2: there is a single pokemon in the daycare + // 3: there are two pokemon in the daycare, no egg + + u8 numMons; + if (IsEggPending(&gSaveBlock1Ptr->daycare)) + { + // There is an Egg waiting for the player. + return 1; + } + + numMons = CountPokemonInDaycare(&gSaveBlock1Ptr->daycare); + if (numMons != 0) + { + return numMons + 1; + } + + return 0; +} + +static u8 GetDaycarePokemonCount(void) +{ + u8 ret = CountPokemonInDaycare(&gSaveBlock1Ptr->daycare); + if (ret) + return ret; + + return 0; +} + +static bool8 EggGroupsOverlap(u16 *eggGroups1, u16 *eggGroups2) +{ + // Determine if the two given egg group lists contain any of the + // same egg groups. + s32 i, j; + + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + { + if (eggGroups1[i] == eggGroups2[j]) + return TRUE; + } + } + + return FALSE; +} + +static u8 GetDaycareCompatibilityScore(struct DayCare *daycare) +{ + u32 i; + u16 eggGroups[2][2]; + u16 species[2]; + u32 trainerIds[2]; + u32 genders[2]; + + for (i = 0; i < 2; i++) + { + u32 personality; + + species[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_SPECIES); + trainerIds[i] = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_OT_ID); + personality = GetBoxMonData(&daycare->mons[i].mon, MON_DATA_PERSONALITY); + genders[i] = GetGenderFromSpeciesAndPersonality(species[i], personality); + eggGroups[i][0] = gBaseStats[species[i]].eggGroup1; + eggGroups[i][1] = gBaseStats[species[i]].eggGroup2; + } + + // check unbreedable egg group + if (eggGroups[0][0] == EGG_GROUP_UNDISCOVERED || eggGroups[1][0] == EGG_GROUP_UNDISCOVERED) + return 0; + // two Ditto can't breed + if (eggGroups[0][0] == EGG_GROUP_DITTO && eggGroups[1][0] == EGG_GROUP_DITTO) + return 0; + + // now that we checked, one ditto can breed with any other mon + if (eggGroups[0][0] == EGG_GROUP_DITTO || eggGroups[1][0] == EGG_GROUP_DITTO) + { + if (trainerIds[0] == trainerIds[1]) // same trainer + return 20; + + return 50; // different trainers, more chance of poke sex + } + else + { + if (genders[0] == genders[1]) // no homo + return 0; + if (genders[0] == MON_GENDERLESS || genders[1] == MON_GENDERLESS) + return 0; + if (!EggGroupsOverlap(eggGroups[0], eggGroups[1])) // not compatible with each other + return 0; + + if (species[0] == species[1]) // same species + { + if (trainerIds[0] == trainerIds[1]) // same species and trainer + return 50; + + return 70; // different trainers, same species + } + else + { + if (trainerIds[0] != trainerIds[1]) // different trainers, different species + return 50; + + return 20; // different species, same trainer + } + } +} + +static u8 GetDaycareCompatibilityScoreFromSave(void) +{ + return GetDaycareCompatibilityScore(&gSaveBlock1Ptr->daycare); +} + +void SetDaycareCompatibilityString(void) +{ + u8 whichString; + u8 relationshipScore; + + relationshipScore = GetDaycareCompatibilityScoreFromSave(); + whichString = 0; + if (relationshipScore == 0) + whichString = 3; + if (relationshipScore == 20) + whichString = 2; + if (relationshipScore == 50) + whichString = 1; + if (relationshipScore == 70) + whichString = 0; + + StringCopy(gStringVar4, sCompatibilityMessages[whichString]); +} + +bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio) +{ + u8 i; + u8 symbolsCount[2]; // male, female + symbolsCount[0] = symbolsCount[1] = 0; + + for (i = 0; name[i] != EOS; i++) + { + if (name[i] == CHAR_MALE) + symbolsCount[0]++; + if (name[i] == CHAR_FEMALE) + symbolsCount[1]++; + } + + if (genderRatio == MON_MALE && symbolsCount[0] != 0 && symbolsCount[1] == 0) + return TRUE; + if (genderRatio == MON_FEMALE && symbolsCount[1] != 0 && symbolsCount[0] == 0) + return TRUE; + + return FALSE; +} + +static u8 *AppendGenderSymbol(u8 *name, u8 gender) +{ + if (gender == MON_MALE) + { + if (!NameHasGenderSymbol(name, MON_MALE)) + return StringAppend(name, gText_MaleSymbol4); + } + else if (gender == MON_FEMALE) + { + if (!NameHasGenderSymbol(name, MON_FEMALE)) + return StringAppend(name, gText_FemaleSymbol4); + } + + return StringAppend(name, gText_GenderlessSymbol); +} + +static u8 *AppendMonGenderSymbol(u8 *name, struct BoxPokemon *boxMon) +{ + return AppendGenderSymbol(name, GetBoxMonGender(boxMon)); +} + +static void GetDaycareLevelMenuText(struct DayCare *daycare, u8 *dest) +{ + u8 monNames[2][20]; + u8 i; + + *dest = EOS; + for (i = 0; i < 2; i++) + { + GetBoxMonNick(&daycare->mons[i].mon, monNames[i]); + AppendMonGenderSymbol(monNames[i], &daycare->mons[i].mon); + } + + StringCopy(dest, monNames[0]); + StringAppend(dest, gText_NewLine2); + StringAppend(dest, monNames[1]); + StringAppend(dest, gText_NewLine2); + StringAppend(dest, gText_Exit4); +} + +static void GetDaycareLevelMenuLevelText(struct DayCare *daycare, u8 *dest) +{ + u8 i; + u8 level; + u8 text[20]; + + *dest = EOS; + for (i = 0; i < 2; i++) + { + StringAppend(dest, gText_Lv); + level = GetLevelAfterDaycareSteps(&daycare->mons[i].mon, daycare->mons[i].steps); + ConvertIntToDecimalStringN(text, level, STR_CONV_MODE_LEFT_ALIGN, 3); + StringAppend(dest, text); + StringAppend(dest, gText_NewLine2); + } +} + +static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y) +{ + struct TextSubPrinter printer; + + printer.current_text_offset = text; + printer.windowId = windowId; + printer.fontId = 1; + printer.x = x; + printer.y = y; + printer.currentX = x; + printer.currentY = y; + printer.fontColor_l = 0; + gTextFlags.flag_1 = 0; + printer.letterSpacing = 0; + printer.lineSpacing = 1; + printer.fontColor_h = 2; + printer.bgColor = 1; + printer.shadowColor = 3; + + AddTextPrinter(&printer, 0xFF, NULL); +} + +static void DaycarePrintMonNick(struct DayCare *daycare, u8 windowId, u32 daycareSlotId, u32 y) +{ + u8 nick[POKEMON_NAME_LENGTH * 2]; + + GetBoxMonNick(&daycare->mons[daycareSlotId].mon, nick); + AppendMonGenderSymbol(nick, &daycare->mons[daycareSlotId].mon); + DaycareAddTextPrinter(windowId, nick, 8, y); +} + +static void DaycarePrintMonLvl(struct DayCare *daycare, u8 windowId, u32 daycareSlotId, u32 y) +{ + u8 level; + u32 x; + u8 lvlText[12]; + u8 intText[8]; + + StringCopy(lvlText, gText_Lv); + level = GetLevelAfterDaycareSteps(&daycare->mons[daycareSlotId].mon, daycare->mons[daycareSlotId].steps); + ConvertIntToDecimalStringN(intText, level, STR_CONV_MODE_LEFT_ALIGN, 3); + StringAppend(lvlText, intText); + x = GetStringRightAlignXOffset(1, lvlText, 112); + DaycareAddTextPrinter(windowId, lvlText, x, y); +} + +static void DaycarePrintMonInfo(u8 windowId, s32 daycareSlotId, u8 y) +{ + if (daycareSlotId < (unsigned) DAYCARE_MON_COUNT) + { + DaycarePrintMonNick(&gSaveBlock1Ptr->daycare, windowId, daycareSlotId, y); + DaycarePrintMonLvl(&gSaveBlock1Ptr->daycare, windowId, daycareSlotId, y); + } +} + +#define tMenuListTaskId data[0] +#define tWindowId data[1] + +static void Task_HandleDaycareLevelMenuInput(u8 taskId) +{ + u32 var = ListMenuHandleInput(gTasks[taskId].tMenuListTaskId); + + if (gMain.newKeys & A_BUTTON) + { + switch (var) + { + case 0: + case 1: + gSpecialVar_Result = var; + break; + case 5: + gSpecialVar_Result = 2; + break; + } + sub_81AE6C8(gTasks[taskId].tMenuListTaskId, NULL, NULL); + sub_819746C(gTasks[taskId].tWindowId, TRUE); + RemoveWindow(gTasks[taskId].tWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); + } + else if (gMain.newKeys & B_BUTTON) + { + gSpecialVar_Result = 2; + sub_81AE6C8(gTasks[taskId].tMenuListTaskId, NULL, NULL); + sub_819746C(gTasks[taskId].tWindowId, TRUE); + RemoveWindow(gTasks[taskId].tWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); + } +} + +void ShowDaycareLevelMenu(void) +{ + struct ListMenuTemplate menuTemplate; + u8 windowId; + u8 listMenuTaskId; + u8 daycareMenuTaskId; + + windowId = AddWindow(&sDaycareLevelMenuWindowTemplate); + sub_81973FC(windowId, FALSE); + + menuTemplate = sDaycareListMenuLevelTemplate; + menuTemplate.unk_10 = windowId; + listMenuTaskId = ListMenuInit(&menuTemplate, 0, 0); + + CopyWindowToVram(windowId, 3); + + daycareMenuTaskId = CreateTask(Task_HandleDaycareLevelMenuInput, 3); + gTasks[daycareMenuTaskId].tMenuListTaskId = listMenuTaskId; + gTasks[daycareMenuTaskId].tWindowId = windowId; +} + +#undef tMenuListTaskId +#undef tWindowId + +void ChooseSendDaycareMon(void) +{ + sub_81B9328(); + gMain.savedCallback = c2_exit_to_overworld_2_switch; +} diff --git a/src/decoration.c b/src/decoration.c index 37cabf652..adcdc583b 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1,5 +1,3 @@ - -// Includes #include "global.h" #include "decompress.h" #include "malloc.h" @@ -68,27 +66,27 @@ struct DecorRearrangementDataBuffer { // Static RAM declarations EWRAM_DATA u8 *gCurDecorInventoryItems = NULL; -EWRAM_DATA u8 sSecretBasePCMenuCursorPos = 0; -EWRAM_DATA u8 sCurDecorCatCount = 0; -EWRAM_DATA u8 sSecretBaseItemsIndicesBuffer[16] = {}; -EWRAM_DATA u8 sPlayerRoomItemsIndicesBuffer[12] = {}; -EWRAM_DATA u16 sSecretBasePCSelectDecorLineNo = 0; -EWRAM_DATA u16 sSecretBasePCSelectDecorPageNo = 0; +EWRAM_DATA static u8 sSecretBasePCMenuCursorPos = 0; +EWRAM_DATA static u8 sCurDecorCatCount = 0; +EWRAM_DATA static u8 sSecretBaseItemsIndicesBuffer[16] = {}; +EWRAM_DATA static u8 sPlayerRoomItemsIndicesBuffer[12] = {}; +EWRAM_DATA static u16 sSecretBasePCSelectDecorLineNo = 0; +EWRAM_DATA static u16 sSecretBasePCSelectDecorPageNo = 0; EWRAM_DATA u8 gCurDecorationIndex = 0; -EWRAM_DATA u8 sCurDecorationCategory = DECORCAT_DESK; -EWRAM_DATA u32 filler_0203a174[2] = {}; +EWRAM_DATA static u8 sCurDecorationCategory = DECORCAT_DESK; +EWRAM_DATA static u32 filler_0203a174[2] = {}; EWRAM_DATA struct DecorPCPointers gUnknown_0203A17C = {}; -EWRAM_DATA u8 sDecorMenuWindowIndices[4] = {}; +EWRAM_DATA static u8 sDecorMenuWindowIndices[4] = {}; EWRAM_DATA struct DecorPCBuffer *sDecorPCBuffer = NULL; EWRAM_DATA struct PlaceDecorationGraphicsDataBuffer sPlaceDecorationGraphicsDataBuffer = {}; -EWRAM_DATA u16 sCurDecorMapX = 0; -EWRAM_DATA u16 sCurDecorMapY = 0; -EWRAM_DATA u8 sDecor_CameraSpriteObjectIdx1 = 0; -EWRAM_DATA u8 sDecor_CameraSpriteObjectIdx2 = 0; -EWRAM_DATA u8 sDecorationLastDirectionMoved = 0; -EWRAM_DATA struct OamData sDecorSelectorOam = {}; -EWRAM_DATA struct DecorRearrangementDataBuffer sDecorRearrangementDataBuffer[16] = {}; -EWRAM_DATA u8 sCurDecorSelectedInRearrangement = 0; +EWRAM_DATA static u16 sCurDecorMapX = 0; +EWRAM_DATA static u16 sCurDecorMapY = 0; +EWRAM_DATA static u8 sDecor_CameraSpriteObjectIdx1 = 0; +EWRAM_DATA static u8 sDecor_CameraSpriteObjectIdx2 = 0; +EWRAM_DATA static u8 sDecorationLastDirectionMoved = 0; +EWRAM_DATA static struct OamData sDecorSelectorOam = {}; +EWRAM_DATA static struct DecorRearrangementDataBuffer sDecorRearrangementDataBuffer[16] = {}; +EWRAM_DATA static u8 sCurDecorSelectedInRearrangement = 0; // Static ROM declarations @@ -800,9 +798,9 @@ void sub_8127330(u8 taskId) sDecorPCBuffer->items[i].unk_04 = -2; gUnknown_03006310 = gUnknown_085A6BD0; gUnknown_03006310.unk_10 = sDecorMenuWindowIndices[1]; - gUnknown_03006310.unk_0c = sDecorPCBuffer->unk_520; - gUnknown_03006310.unk_00 = sDecorPCBuffer->items; - gUnknown_03006310.unk_0e = sDecorPCBuffer->unk_521; + gUnknown_03006310.totalItems = sDecorPCBuffer->unk_520; + gUnknown_03006310.items = sDecorPCBuffer->items; + gUnknown_03006310.maxShowed = sDecorPCBuffer->unk_521; } void sub_8127454(u8 *dest, u16 decorId) @@ -1603,7 +1601,7 @@ void sub_81289F0(u8 taskId) ScriptContext1_SetupScript(EventScript_275D1F); } gSprites[sDecor_CameraSpriteObjectIdx1].pos1.y += 2; - if (gMapHeader.regionMapSectionId == REGION_MAP_SECRET_BASE) + if (gMapHeader.regionMapSectionId == MAPSEC_SECRET_BASE) { TV_PutSecretBaseVisitOnTheAir(); } @@ -2222,7 +2220,7 @@ void sub_81298EC(u8 taskId) { StringExpandPlaceholders(gStringVar4, gText_DecorationReturnedToPC); DisplayItemMessageOnField(taskId, gStringVar4, sub_8129D64); - if (gMapHeader.regionMapSectionId == REGION_MAP_SECRET_BASE) + if (gMapHeader.regionMapSectionId == MAPSEC_SECRET_BASE) { TV_PutSecretBaseVisitOnTheAir(); } diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 589e8901d..a3f7c2ab0 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -1,5 +1,6 @@ #include "global.h" #include "pokemon.h" +#include "egg_hatch.h" #include "pokedex.h" #include "items.h" #include "script.h" @@ -23,6 +24,7 @@ #include "m4a.h" #include "window.h" #include "abilities.h" +#include "daycare.h" #include "battle.h" // to get rid of later struct EggHatchData @@ -75,7 +77,7 @@ extern void CreateYesNoMenu(const struct WindowTemplate*, u16, u8, u8); extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback); extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str); extern u16 sub_80D22D0(void); -extern u8 sub_80C7050(u8); +extern u8 CountPartyAliveNonEggMonsExcept(u8); static void Task_EggHatch(u8 taskID); static void CB2_EggHatch_0(void); @@ -327,7 +329,7 @@ static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) pokerus = GetMonData(egg, MON_DATA_POKERUS); obedience = GetMonData(egg, MON_DATA_OBEDIENCE); - CreateMon(temp, species, 5, 32, TRUE, personality, 0, 0); + CreateMon(temp, species, EGG_HATCH_LEVEL, 32, TRUE, personality, 0, 0); for (i = 0; i < 4; i++) { @@ -393,19 +395,19 @@ void ScriptHatchMon(void) AddHatchedMonToParty(gSpecialVar_0x8004); } -static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId) +static bool8 sub_807158C(struct DayCare *daycare, u8 daycareId) { u8 nick[0x20]; - struct DaycareMon* daycareMon = &daycare->mons[daycareId]; + struct DaycareMon *daycareMon = &daycare->mons[daycareId]; GetBoxMonNick(&daycareMon->mon, nick); - if (daycareMon->mail.itemId != 0 - && (StringCompareWithoutExtCtrlCodes(nick, daycareMon->monName) != 0 - || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0)) + if (daycareMon->misc.mail.itemId != 0 + && (StringCompareWithoutExtCtrlCodes(nick, daycareMon->misc.monName) != 0 + || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->misc.OT_name) != 0)) { StringCopy(gStringVar1, nick); - TVShowConvertInternationalString(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe); - TVShowConvertInternationalString(gStringVar3, daycareMon->monName, daycareMon->unknown); + TVShowConvertInternationalString(gStringVar2, daycareMon->misc.OT_name, daycareMon->misc.gameLanguage); + TVShowConvertInternationalString(gStringVar3, daycareMon->misc.monName, daycareMon->misc.monLanguage); return TRUE; } return FALSE; @@ -888,6 +890,6 @@ u8 GetEggStepsToSubtract(void) u16 sub_80722E0(void) { u16 value = sub_80D22D0(); - value += sub_80C7050(6); + value += CountPartyAliveNonEggMonsExcept(6); return value; } diff --git a/src/field_region_map.c b/src/field_region_map.c new file mode 100644 index 000000000..b7d677c90 --- /dev/null +++ b/src/field_region_map.c @@ -0,0 +1,193 @@ + +// Includes +#include "global.h" +#include "main.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "bg.h" +#include "text.h" +#include "window.h" +#include "text_window.h" +#include "palette.h" +#include "menu.h" +#include "strings.h" +#include "international_string_util.h" +#include "region_map.h" + +// Static type declarations + +// Static RAM declarations + +static EWRAM_DATA struct { + MainCallback callback; + u32 filler_004; + struct RegionMap regionMap; + u16 state; +} *sFieldRegionMapHandler = NULL; + +// Static ROM declarations + +static void MCB2_InitRegionMapRegisters(void); +static void VBCB_FieldUpdateRegionMap(void); +static void MCB2_FieldUpdateRegionMap(void); +static void FieldUpdateRegionMap(void); +static void PrintRegionMapSecName(void); + +// .rodata + +static const struct BgTemplate gUnknown_085E5068[] = { + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 28, + .screenSize = 2, + .paletteMode = 1, + .priority = 2, + .baseTile = 0 + } +}; + +static const struct WindowTemplate gUnknown_085E5070[] = { + { 0, 17, 17, 12, 2, 15, 0x0001 }, + { 0, 22, 1, 7, 2, 15, 0x0019 }, + DUMMY_WIN_TEMPLATE +}; + +// .text + +void sub_817018C(MainCallback callback) +{ + SetVBlankCallback(NULL); + sFieldRegionMapHandler = malloc(sizeof(*sFieldRegionMapHandler)); + sFieldRegionMapHandler->state = 0; + sFieldRegionMapHandler->callback = callback; + SetMainCallback2(MCB2_InitRegionMapRegisters); +} + +static void MCB2_InitRegionMapRegisters(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, gUnknown_085E5068, 2); + InitWindows(gUnknown_085E5070); + DeactivateAllTextPrinters(); + sub_809882C(0, 0x27, 0xd0); + clear_scheduled_bg_copies_to_vram(); + SetMainCallback2(MCB2_FieldUpdateRegionMap); + SetVBlankCallback(VBCB_FieldUpdateRegionMap); +} + +static void VBCB_FieldUpdateRegionMap(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void MCB2_FieldUpdateRegionMap(void) +{ + FieldUpdateRegionMap(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + do_scheduled_bg_tilemap_copies_to_vram(); +} + +static void FieldUpdateRegionMap(void) +{ + u8 offset; + + switch (sFieldRegionMapHandler->state) + { + case 0: + InitRegionMap(&sFieldRegionMapHandler->regionMap, 0); + CreateRegionMapPlayerIcon(0, 0); + CreateRegionMapCursor(1, 1); + sFieldRegionMapHandler->state++; + break; + case 1: + SetWindowBorderStyle(1, 0, 0x27, 0xd); + offset = GetStringCenterAlignXOffset(1, gText_Hoenn, 0x38); + PrintTextOnWindow(1, 1, gText_Hoenn, offset, 1, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); + SetWindowBorderStyle(0, 0, 0x27, 0xd); + PrintRegionMapSecName(); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + sFieldRegionMapHandler->state++; + break; + case 2: + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); + ShowBg(0); + ShowBg(2); + sFieldRegionMapHandler->state++; + break; + case 3: + if (!gPaletteFade.active) + { + sFieldRegionMapHandler->state++; + } + break; + case 4: + switch (sub_81230AC()) + { + case INPUT_EVENT_MOVE_END: + PrintRegionMapSecName(); + break; + case INPUT_EVENT_A_BUTTON: + case INPUT_EVENT_B_BUTTON: + sFieldRegionMapHandler->state++; + break; + } + break; + case 5: + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + sFieldRegionMapHandler->state++; + break; + case 6: + if (!gPaletteFade.active) + { + FreeRegionMapIconResources(); + SetMainCallback2(sFieldRegionMapHandler->callback); + if (sFieldRegionMapHandler != NULL) + { + free(sFieldRegionMapHandler); + sFieldRegionMapHandler = NULL; + } + FreeAllWindowBuffers(); + } + break; + } +} + +static void PrintRegionMapSecName(void) +{ + if (sFieldRegionMapHandler->regionMap.iconDrawType != MAPSECTYPE_NONE) + { + FillWindowPixelBuffer(0, 0x11); + PrintTextOnWindow(0, 1, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); + } + else + { + FillWindowPixelBuffer(0, 0x11); + CopyWindowToVram(0, 3); + } +} diff --git a/src/heal_location.c b/src/heal_location.c new file mode 100644 index 000000000..efc534170 --- /dev/null +++ b/src/heal_location.c @@ -0,0 +1,83 @@ + +// Includes +#include "global.h" +#include "map_constants.h" +#include "heal_location.h" + +#define HEAL_LOCATION(map, x, y) {MAP_GROUP_##map, MAP_ID_##map, x, y} + +// Static type declarations + +// Static RAM declarations + +// Static ROM declarations + +// .rodata + +static const struct HealLocation sHealLocations[] = { + HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2), + HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2), + HEAL_LOCATION(PETALBURG_CITY, 20, 17), + HEAL_LOCATION(SLATEPORT_CITY, 19, 20), + HEAL_LOCATION(MAUVILLE_CITY, 22, 6), + HEAL_LOCATION(RUSTBORO_CITY, 16, 39), + HEAL_LOCATION(FORTREE_CITY, 5, 7), + HEAL_LOCATION(LILYCOVE_CITY, 24, 15), + HEAL_LOCATION(MOSSDEEP_CITY, 28, 17), + HEAL_LOCATION(SOOTOPOLIS_CITY, 43, 32), + HEAL_LOCATION(EVER_GRANDE_CITY, 27, 49), + HEAL_LOCATION(LITTLEROOT_TOWN, 5, 9), + HEAL_LOCATION(LITTLEROOT_TOWN, 14, 9), + HEAL_LOCATION(OLDALE_TOWN, 6, 17), + HEAL_LOCATION(DEWFORD_TOWN, 2, 11), + HEAL_LOCATION(LAVARIDGE_TOWN, 9, 7), + HEAL_LOCATION(FALLARBOR_TOWN, 14, 8), + HEAL_LOCATION(VERDANTURF_TOWN, 16, 4), + HEAL_LOCATION(PACIFIDLOG_TOWN, 8, 16), + HEAL_LOCATION(EVER_GRANDE_CITY, 18, 6), + HEAL_LOCATION(SOUTHERN_ISLAND_EXTERIOR, 15, 20), + HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52) +}; + +#define NUM_HEAL_LOCATIONS (ARRAY_COUNT(sHealLocations)) + +// .text + +static u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum) +{ + u32 i; + + for (i = 0; i < NUM_HEAL_LOCATIONS; i++) + { + if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum) + { + return i + 1; + } + } + return 0; +} + +const struct HealLocation *GetHealLocationPointerFromMapGroupAndNum(u16 mapGroup, u16 mapNum) +{ + u32 loc; + + loc = GetHealLocationIndexFromMapGroupAndNum(mapGroup, mapNum); + if (loc == 0) + { + return NULL; + } + return &sHealLocations[loc - 1]; +} + +const struct HealLocation *GetHealLocationPointer(u32 loc) +{ + if (loc == 0) + { + return NULL; + } + if (loc > NUM_HEAL_LOCATIONS) + { + return NULL; + } + return &sHealLocations[loc - 1]; +} diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 3e409244c..f82a52d38 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -1,15 +1,122 @@ - -// Includes #include "global.h" +#include "pokemon_storage_system.h" +#include "pokemon.h" +#include "species.h" +#include "event_data.h" +#include "string_util.h" +#include "text.h" -// Static type declarations +IWRAM_DATA u8 gUnknown_03000F78[0x188]; -// Static RAM declarations +u8 CountMonsInBox(u8 boxId) +{ + u16 i, count; -IWRAM_DATA u8 gUnknown_03000F78[0x188]; + for (i = 0, count = 0; i < IN_BOX_COUNT; i++) + { + if (GetBoxMonDataFromAnyBox(boxId, i, MON_DATA_SPECIES) != SPECIES_NONE) + count++; + } + + return count; +} + +s16 GetFirstFreeBoxSpot(u8 boxId) +{ + u16 i; + + for (i = 0; i < IN_BOX_COUNT; i++) + { + if (GetBoxMonDataFromAnyBox(boxId, i, MON_DATA_SPECIES) == SPECIES_NONE) + return i; + } + + return -1; // all spots are taken +} + +u8 CountPartyNonEggMons(void) +{ + u16 i, count; + + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + { + count++; + } + } + + return count; +} + +u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore) +{ + u16 i, count; + + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + if (i != slotToIgnore + && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) + && GetMonData(&gPlayerParty[i], MON_DATA_HP) != 0) + { + count++; + } + } + + return count; +} + +u16 CountPartyAliveNonEggMons_IgnoreVar0x8004Slot(void) +{ + return CountPartyAliveNonEggMonsExcept(gSpecialVar_0x8004); +} + +u8 CountPartyMons(void) +{ + u16 i, count; + + for (i = 0, count = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE) + { + count++; + } + } + + return count; +} + +static u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n) +{ + u8 *str; + + for (str = StringCopy(dst, src); str < dst + n; str++) + *str = CHAR_SPACE; + + *str = EOS; + return str; +} -// Static ROM declarations +/* can't match +static void sub_80C7128(u16 *dst, u16 dstToAdd, u16 dstToMul, const u16 *src, u16 srcToAdd, u16 srcToMul, u32 size, u16 count, u16 srcBy) +{ + u16 i; -// .rodata + size <<= 0x11; + dst += (dstToMul * 32) + dstToAdd; + src += (srcToMul * srcBy) + srcToAdd; -// .text + i = 0; + if (i < count) + { + size >>= 1; + for (i = 0; i < count; i++) + { + CpuSet(src, dst, size >> 0x10); + dst += 0x20; + src += srcBy; + } + } +}*/ diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 838e91d90..d09cbc407 100755 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -97,7 +97,6 @@ extern u8 gUnknown_08D97D0C; extern void reset_temp_tile_data_buffers(); extern void decompress_and_copy_tile_data_to_vram(u8 a, void* tiledata, u8 b, u8 c, u8 d); extern u8 free_temp_tile_data_buffers_if_possible(); -extern void sub_8069004(struct BoxPokemon* a, void* b); extern void sub_81C1E20(u8 taskId); extern u8 *GetMonNickname(struct Pokemon *mon, u8 *dest); extern u16 SpeciesToPokedexNum(u16 species); @@ -667,7 +666,7 @@ void sub_81C0098(struct Pokemon *mon) else { struct BoxPokemon *boxMon = gUnknown_0203CF1C->unk0->boxMon; - sub_8069004(&boxMon[gUnknown_0203CF1C->unk40BE], mon); + BoxMonToMon(&boxMon[gUnknown_0203CF1C->unk40BE], mon); } } @@ -1810,7 +1809,7 @@ void sub_81C171C(u8 taskId) void sub_81C174C(u8 taskId) { s16* data = gTasks[taskId].data; - + if (sub_81221EC() != 1) { if (gPaletteFade.active != 1) @@ -1857,7 +1856,7 @@ void sub_81C174C(u8 taskId) gUnknown_0203CF21 = 4; gSpecialVar_0x8005 = 4; sub_81C044C(taskId); - } + } } } } @@ -1907,7 +1906,7 @@ void sub_81C1940(u8 taskId) { if (gUnknown_0203CF1C->unk40C0 != 2) { - + ClearWindowTilemap(19); if (!gSprites[gUnknown_0203CF1C->unk40D5].invisible) ClearWindowTilemap(13); @@ -2224,7 +2223,7 @@ void sub_81C1E20(u8 taskId) { if (gUnknown_0203CF1C->unk40C0 == 2) PutWindowTilemap(14); - + } else { @@ -2277,7 +2276,7 @@ void sub_81C1F80(u8 taskId) PutWindowTilemap(15); sub_81C240C(data[2]); } - else + else { if (!gSprites[gUnknown_0203CF1C->unk40D5].invisible) { @@ -3645,7 +3644,7 @@ void sub_81C3D54(u8 taskId) { s16 *data = gTasks[taskId].data; s16 dataa = data[0] - 1; - + switch (dataa) { case 0: @@ -3676,4 +3675,4 @@ void sub_81C3D54(u8 taskId) return; } data[0]++; -}
\ No newline at end of file +} diff --git a/src/region_map.c b/src/region_map.c new file mode 100644 index 000000000..da96475c0 --- /dev/null +++ b/src/region_map.c @@ -0,0 +1,1949 @@ + +// Includes +#include "global.h" +#include "main.h" +#include "menu.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "palette.h" +#include "party_menu.h" +#include "trig.h" +#include "map_constants.h" +#include "overworld.h" +#include "flags.h" +#include "event_data.h" +#include "rom6.h" +#include "secret_base.h" +#include "string_util.h" +#include "international_string_util.h" +#include "strings.h" +#include "text.h" +#include "text_window.h" +#include "songs.h" +#include "m4a.h" +#include "field_effect.h" +#include "region_map.h" + +#define MAP_WIDTH 28 +#define MAP_HEIGHT 15 +#define MAPCURSOR_X_MIN 1 +#define MAPCURSOR_Y_MIN 2 +#define MAPCURSOR_X_MAX (MAPCURSOR_X_MIN + MAP_WIDTH - 1) +#define MAPCURSOR_Y_MAX (MAPCURSOR_Y_MIN + MAP_HEIGHT - 1) + +// Static type declarations + +struct RegionMapLocation +{ + u8 x; + u8 y; + u8 width; + u8 height; + const u8 *name; +}; + +// Static RAM declarations + +static EWRAM_DATA struct RegionMap *gRegionMap = NULL; +static EWRAM_DATA struct { + /*0x000*/ void (*unk_000)(void); + /*0x004*/ u16 unk_004; + /*0x006*/ u16 mapSecId; + /*0x008*/ struct RegionMap regionMap; + /*0x88c*/ u8 unk_88c[0x1c0]; + /*0xa4c*/ u8 unk_a4c[0x26]; + /*0xa72*/ bool8 unk_a72; +} *gUnknown_0203A148 = NULL; // a74 + +static bool32 gUnknown_03001180; +static bool32 gUnknown_03001184; + +// Static ROM declarations + +static u8 ProcessRegionMapInput_Full(void); +static u8 MoveRegionMapCursor_Full(void); +static u8 ProcessRegionMapInput_Zoomed(void); +static u8 MoveRegionMapCursor_Zoomed(void); +static void CalcZoomScrollParams(s16 scrollX, s16 scrollY, s16 c, s16 d, u16 e, u16 f, u8 rotation); +static u16 GetRegionMapSectionIdAt_Internal(u16 x, u16 y); +static void RegionMap_SetBG2XAndBG2Y(s16 x, s16 y); +static void RegionMap_InitializeStateBasedOnPlayerLocation(void); +static void RegionMap_InitializeStateBasedOnSSTidalLocation(void); +static u8 get_flagnr_blue_points(u16 mapSecId); +static u16 CorrectSpecialMapSecId_Internal(u16 mapSecId); +static u16 RegionMap_GetTerraCaveMapSecId(void); +static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y); +static bool32 RegionMap_IsPlayerInCave(u8 mapSecId); +static void RegionMap_GetPositionOfCursorWithinMapSection(void); +static bool8 RegionMap_IsMapSecIdInNextRow(u16 y); +static void SpriteCallback_CursorFull(struct Sprite *sprite); +static void FreeRegionMapCursorSprite(void); +static void HideRegionMapPlayerIcon(void); +static void UnhideRegionMapPlayerIcon(void); +static void RegionMapPlayerIconSpriteCallback_Zoomed(struct Sprite *sprite); +static void RegionMapPlayerIconSpriteCallback_Full(struct Sprite *sprite); +static void RegionMapPlayerIconSpriteCallback(struct Sprite *sprite); +static void sub_81248C0(void); +static void sub_81248D4(void); +static void sub_81248F4(void callback(void)); +static void sub_8124904(void); +static void sub_8124A70(void); +static void sub_8124AD4(void); +static void sub_8124BE4(void); +static void sub_8124CBC(struct Sprite *sprite); +static void sub_8124D14(void); +static void sub_8124D64(void); +static void sub_8124E0C(void); + +// .rodata + +static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal"); +static const u8 sRegionMapCursorSmallGfxLZ[] = INCBIN_U8("graphics/pokenav/cursor_small.4bpp.lz"); +static const u8 sRegionMapCursorLargeGfxLZ[] = INCBIN_U8("graphics/pokenav/cursor_large.4bpp.lz"); +static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal"); +static const u8 sRegionMapBkgnd_GfxLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz"); +static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz"); +static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal"); +static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp"); +static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal"); +static const u8 sRegionMapPlayerIcon_MayGfx[] = INCBIN_U8("graphics/pokenav/may_icon.4bpp"); + +static const u8 sRegionMap_MapSectionLayout[] = INCBIN_U8("graphics/pokenav/region_map_section_layout.bin"); + +#include "data/region_map/region_map_entries.h" + +static const u16 sRegionMap_SpecialPlaceLocations[][2] = { + {MAPSEC_UNDERWATER_TERRA_CAVE, MAPSEC_ROUTE_105}, + {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124}, + {MAPSEC_UNDERWATER_UNK1, MAPSEC_ROUTE_129}, + {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_126}, + {MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_127}, + {MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_128}, + {MAPSEC_UNDERWATER_129, MAPSEC_ROUTE_129}, + {MAPSEC_UNDERWATER_SOOTOPOLIS, MAPSEC_SOOTOPOLIS_CITY}, + {MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128}, + {MAPSEC_AQUA_HIDEOUT, MAPSEC_LILYCOVE_CITY}, + {MAPSEC_AQUA_HIDEOUT_OLD, MAPSEC_LILYCOVE_CITY}, + {MAPSEC_MAGMA_HIDEOUT, MAPSEC_ROUTE_112}, + {MAPSEC_UNDERWATER_SEALED_CHAMBER, MAPSEC_ROUTE_134}, + {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104}, + {MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112}, + {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122}, + {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131}, + {MAPSEC_MIRAGE_TOWER, MAPSEC_ROUTE_111}, + {MAPSEC_TRAINER_HILL, MAPSEC_ROUTE_111}, + {MAPSEC_DESERT_UNDERPASS, MAPSEC_ROUTE_114}, + {MAPSEC_ALTERING_CAVE_2, MAPSEC_ROUTE_103}, + {MAPSEC_ARTISAN_CAVE, MAPSEC_ROUTE_103}, + {MAPSEC_ABANDONED_SHIP, MAPSEC_ROUTE_108}, + {MAPSEC_NONE, MAPSEC_NONE} +}; + +static const u16 sRegionMap_MarineCaveMapSecIds[] = { + MAPSEC_MARINE_CAVE, + MAPSEC_UNDERWATER_MARINE_CAVE, + MAPSEC_UNDERWATER_MARINE_CAVE +}; + +static const u16 sTerraCaveMapSectionIds[] = { + MAPSEC_ROUTE_114, + MAPSEC_ROUTE_114, + MAPSEC_ROUTE_115, + MAPSEC_ROUTE_115, + MAPSEC_ROUTE_116, + MAPSEC_ROUTE_116, + MAPSEC_ROUTE_118, + MAPSEC_ROUTE_118, + MAPSEC_ROUTE_105, + MAPSEC_ROUTE_105, + MAPSEC_ROUTE_125, + MAPSEC_ROUTE_125, + MAPSEC_ROUTE_127, + MAPSEC_ROUTE_127, + MAPSEC_ROUTE_129, + MAPSEC_ROUTE_129 +}; + +static const struct UCoords16 sTerraCaveLocationCoords[] = { + {0x00, 0x0a}, + {0x00, 0x0c}, + {0x18, 0x03}, + {0x19, 0x04}, + {0x19, 0x06}, + {0x19, 0x07}, + {0x18, 0x0a}, + {0x18, 0x0a} +}; + +static const u8 sRegionMap_MapSecAquaHideoutOld[] = { + MAPSEC_AQUA_HIDEOUT_OLD +}; + +static const struct OamData sRegionMapCursorOam = { + .size = 1, .priority = 1 +}; + +static const union AnimCmd sRegionMapCursorAnim1[] = { + ANIMCMD_FRAME(0, 20), + ANIMCMD_FRAME(4, 20), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd sRegionMapCursorAnim2[] = { + ANIMCMD_FRAME( 0, 10), + ANIMCMD_FRAME(16, 10), + ANIMCMD_FRAME(32, 10), + ANIMCMD_FRAME(16, 10), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const sRegionMapCursorAnimTable[] = { + sRegionMapCursorAnim1, + sRegionMapCursorAnim2 +}; + +static const struct SpritePalette sRegionMapCursorSpritePalette = { sRegionMapCursorPal, 0 }; + +static const struct SpriteTemplate sRegionMapCursorSpriteTemplate = { + 0, + 0, + &sRegionMapCursorOam, + sRegionMapCursorAnimTable, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallback_CursorFull +}; + +static const struct OamData sRegionMapPlayerIconOam = { + .size = 1, .priority = 2 +}; + +static const union AnimCmd sRegionMapPlayerIconAnim1[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +static const union AnimCmd *const sRegionMapPlayerIconAnimTable[] = { + sRegionMapPlayerIconAnim1 +}; + +static const u8 sRegionMapEventSectionIds[] = { + MAPSEC_BIRTH_ISLAND_2, + MAPSEC_FARAWAY_ISLAND, + MAPSEC_NAVEL_ROCK2 +}; + +static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal"); + +static const u8 sRegionMapFrameGfxLZ[] = INCBIN_U8("graphics/pokenav/map_frame.4bpp.lz"); + +static const u8 sRegionMapFrameTilemapLZ[] = INCBIN_U8("graphics/pokenav/map_frame.bin.lz"); + +static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal"); + +static const u8 gUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz"); + +static const u8 gUnknown_085A1E3C[][3] = { + {MAP_GROUP_LITTLEROOT_TOWN, MAP_ID_LITTLEROOT_TOWN, 1}, + {MAP_GROUP_OLDALE_TOWN, MAP_ID_OLDALE_TOWN, 14}, + {MAP_GROUP_DEWFORD_TOWN, MAP_ID_DEWFORD_TOWN, 15}, + {MAP_GROUP_LAVARIDGE_TOWN, MAP_ID_LAVARIDGE_TOWN, 16}, + {MAP_GROUP_FALLARBOR_TOWN, MAP_ID_FALLARBOR_TOWN, 17}, + {MAP_GROUP_VERDANTURF_TOWN, MAP_ID_VERDANTURF_TOWN, 18}, + {MAP_GROUP_PACIFIDLOG_TOWN, MAP_ID_PACIFIDLOG_TOWN, 19}, + {MAP_GROUP_PETALBURG_CITY, MAP_ID_PETALBURG_CITY, 3}, + {MAP_GROUP_SLATEPORT_CITY, MAP_ID_SLATEPORT_CITY, 4}, + {MAP_GROUP_MAUVILLE_CITY, MAP_ID_MAUVILLE_CITY, 5}, + {MAP_GROUP_RUSTBORO_CITY, MAP_ID_RUSTBORO_CITY, 6}, + {MAP_GROUP_FORTREE_CITY, MAP_ID_FORTREE_CITY, 7}, + {MAP_GROUP_LILYCOVE_CITY, MAP_ID_LILYCOVE_CITY, 8}, + {MAP_GROUP_MOSSDEEP_CITY, MAP_ID_MOSSDEEP_CITY, 9}, + {MAP_GROUP_SOOTOPOLIS_CITY, MAP_ID_SOOTOPOLIS_CITY, 10}, + {MAP_GROUP_EVER_GRANDE_CITY, MAP_ID_EVER_GRANDE_CITY, 11}, + {MAP_GROUP_ROUTE101, MAP_ID_ROUTE101, 0}, + {MAP_GROUP_ROUTE102, MAP_ID_ROUTE102, 0}, + {MAP_GROUP_ROUTE103, MAP_ID_ROUTE103, 0}, + {MAP_GROUP_ROUTE104, MAP_ID_ROUTE104, 0}, + {MAP_GROUP_ROUTE105, MAP_ID_ROUTE105, 0}, + {MAP_GROUP_ROUTE106, MAP_ID_ROUTE106, 0}, + {MAP_GROUP_ROUTE107, MAP_ID_ROUTE107, 0}, + {MAP_GROUP_ROUTE108, MAP_ID_ROUTE108, 0}, + {MAP_GROUP_ROUTE109, MAP_ID_ROUTE109, 0}, + {MAP_GROUP_ROUTE110, MAP_ID_ROUTE110, 0}, + {MAP_GROUP_ROUTE111, MAP_ID_ROUTE111, 0}, + {MAP_GROUP_ROUTE112, MAP_ID_ROUTE112, 0}, + {MAP_GROUP_ROUTE113, MAP_ID_ROUTE113, 0}, + {MAP_GROUP_ROUTE114, MAP_ID_ROUTE114, 0}, + {MAP_GROUP_ROUTE115, MAP_ID_ROUTE115, 0}, + {MAP_GROUP_ROUTE116, MAP_ID_ROUTE116, 0}, + {MAP_GROUP_ROUTE117, MAP_ID_ROUTE117, 0}, + {MAP_GROUP_ROUTE118, MAP_ID_ROUTE118, 0}, + {MAP_GROUP_ROUTE119, MAP_ID_ROUTE119, 0}, + {MAP_GROUP_ROUTE120, MAP_ID_ROUTE120, 0}, + {MAP_GROUP_ROUTE121, MAP_ID_ROUTE121, 0}, + {MAP_GROUP_ROUTE122, MAP_ID_ROUTE122, 0}, + {MAP_GROUP_ROUTE123, MAP_ID_ROUTE123, 0}, + {MAP_GROUP_ROUTE124, MAP_ID_ROUTE124, 0}, + {MAP_GROUP_ROUTE125, MAP_ID_ROUTE125, 0}, + {MAP_GROUP_ROUTE126, MAP_ID_ROUTE126, 0}, + {MAP_GROUP_ROUTE127, MAP_ID_ROUTE127, 0}, + {MAP_GROUP_ROUTE128, MAP_ID_ROUTE128, 0}, + {MAP_GROUP_ROUTE129, MAP_ID_ROUTE129, 0}, + {MAP_GROUP_ROUTE130, MAP_ID_ROUTE130, 0}, + {MAP_GROUP_ROUTE131, MAP_ID_ROUTE131, 0}, + {MAP_GROUP_ROUTE132, MAP_ID_ROUTE132, 0}, + {MAP_GROUP_ROUTE133, MAP_ID_ROUTE133, 0}, + {MAP_GROUP_ROUTE134, MAP_ID_ROUTE134, 0} +}; + +static const u8 *const gUnknown_085A1ED4[] = { + gText_PokemonLeague, + gText_PokemonCenter +}; + +static const struct { + const u8 *const *name; + u16 mapSecId; + u16 flag; +} gUnknown_085A1EDC[] = { + gUnknown_085A1ED4, + MAPSEC_EVER_GRANDE_CITY, + FLAG_SYS_POKEMON_LEAGUE_FLY +}; + +static const struct BgTemplate gUnknown_085A1EE4[] = { + { .bg = 0, .charBaseIndex = 0, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 0 }, + { .bg = 1, .charBaseIndex = 3, .mapBaseIndex = 30, .screenSize = 0, .paletteMode = 0, .priority = 1 }, + { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 28, .screenSize = 2, .paletteMode = 1, .priority = 2 } +}; + +static const struct WindowTemplate gUnknown_085A1EF0[] = { + { 0, 17, 17, 12, 2, 15, 0x01 }, + { 0, 17, 15, 12, 4, 15, 0x19 }, + { 0, 1, 18, 14, 2, 15, 0x49 }, + DUMMY_WIN_TEMPLATE +}; + +static const struct SpritePalette gUnknown_085A1F10 = { + Unknown_085A1D48, 2 +}; + +static const u16 gUnknown_085A1F18[][2] = { + {FLAG_UNLOCK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER}, + {-1, MAPSEC_NONE} +}; + +static const struct OamData gOamData_085A1F20 = { + .priority = 2 +}; + +static const union AnimCmd gUnknown_085A1F28[] = { + ANIMCMD_FRAME( 0, 5), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085A1F30[] = { + ANIMCMD_FRAME( 1, 5), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085A1F38[] = { + ANIMCMD_FRAME( 3, 5), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085A1F40[] = { + ANIMCMD_FRAME( 5, 5), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085A1F48[] = { + ANIMCMD_FRAME( 6, 5), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085A1F50[] = { + ANIMCMD_FRAME( 8, 5), + ANIMCMD_END +}; + +static const union AnimCmd gUnknown_085A1F58[] = { + ANIMCMD_FRAME(10, 5), + ANIMCMD_END +}; + +static const union AnimCmd *const gUnknown_085A1F60[] = { + gUnknown_085A1F28, + gUnknown_085A1F30, + gUnknown_085A1F38, + gUnknown_085A1F40, + gUnknown_085A1F48, + gUnknown_085A1F50, + gUnknown_085A1F58 +}; + +static const struct SpriteTemplate gUnknown_085A1F7C = { + 2, + 2, + &gOamData_085A1F20, + gUnknown_085A1F60, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +// .text + +void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed) +{ + sub_8122CF8(regionMap, NULL, zoomed); + while (sub_8122DB0()); +} + +void sub_8122CF8(struct RegionMap *regionMap, struct BgTemplate *template, bool8 zoomed) +{ + gRegionMap = regionMap; + gRegionMap->initStep = 0; + gRegionMap->zoomed = zoomed; + gRegionMap->inputCallback = zoomed == TRUE ? ProcessRegionMapInput_Zoomed : ProcessRegionMapInput_Full; + if (template != NULL) + { + gRegionMap->bgNum = template->bg; + gRegionMap->charBaseIdx = template->charBaseIndex; + gRegionMap->mapBaseIdx = template->mapBaseIndex; + gRegionMap->bgManaged = TRUE; + } + else + { + gRegionMap->bgNum = 2; + gRegionMap->charBaseIdx = 2; + gRegionMap->mapBaseIdx = 28; + gRegionMap->bgManaged = FALSE; + } +} + +void sub_8122D88(struct RegionMap *regionMap) +{ + gRegionMap = regionMap; + RegionMap_InitializeStateBasedOnPlayerLocation(); + gRegionMap->playerIconSpritePosX = gRegionMap->cursorPosX; + gRegionMap->playerIconSpritePosY = gRegionMap->cursorPosY; +} + +bool8 sub_8122DB0(void) +{ + switch (gRegionMap->initStep) + { + case 0: + if (gRegionMap->bgManaged) + { + decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, sRegionMapBkgnd_GfxLZ, 0, 0, 0); + } + else + { + LZ77UnCompVram(sRegionMapBkgnd_GfxLZ, (u16 *)BG_CHAR_ADDR(2)); + } + break; + case 1: + if (gRegionMap->bgManaged) + { + if (!free_temp_tile_data_buffers_if_possible()) + { + decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, sRegionMapBkgnd_TilemapLZ, 0, 0, 1); + } + } + else + { + LZ77UnCompVram(sRegionMapBkgnd_TilemapLZ, (u16 *)BG_SCREEN_ADDR(28)); + } + break; + case 2: + if (!free_temp_tile_data_buffers_if_possible()) + { + LoadPalette(sRegionMapBkgnd_Pal, 0x70, 0x60); + } + break; + case 3: + LZ77UnCompWram(sRegionMapCursorSmallGfxLZ, gRegionMap->cursorSmallImage); + break; + case 4: + LZ77UnCompWram(sRegionMapCursorLargeGfxLZ, gRegionMap->cursorLargeImage); + break; + case 5: + RegionMap_InitializeStateBasedOnPlayerLocation(); + gRegionMap->playerIconSpritePosX = gRegionMap->cursorPosX; + gRegionMap->playerIconSpritePosY = gRegionMap->cursorPosY; + gRegionMap->mapSecId = CorrectSpecialMapSecId_Internal(gRegionMap->mapSecId); + gRegionMap->iconDrawType = get_flagnr_blue_points(gRegionMap->mapSecId); + GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + break; + case 6: + if (gRegionMap->zoomed == FALSE) + { + CalcZoomScrollParams(0, 0, 0, 0, 0x100, 0x100, 0); + } + else + { + gRegionMap->scrollX = gRegionMap->cursorPosX * 8 - 0x34; + gRegionMap->scrollY = gRegionMap->cursorPosY * 8 - 0x44; + gRegionMap->zoomedCursorPosX = gRegionMap->cursorPosX; + gRegionMap->zoomedCursorPosY = gRegionMap->cursorPosY; + CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, 0x80, 0x80, 0); + } + break; + case 7: + RegionMap_GetPositionOfCursorWithinMapSection(); + UpdateRegionMapVideoRegs(); + gRegionMap->cursorSprite = NULL; + gRegionMap->playerIconSprite = NULL; + gRegionMap->cursorMovementFrameCounter = 0; + gRegionMap->blinkPlayerIcon = FALSE; + if (gRegionMap->bgManaged) + { + SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_MAPBASEINDEX, 2); + SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_VISIBLE, gRegionMap->charBaseIdx); + SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_CHARBASEINDEX, gRegionMap->mapBaseIdx); + SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_PRIORITY, 1); + SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_SCREENSIZE, 1); + } + gRegionMap->initStep++; + return FALSE; + default: + return FALSE; + } + gRegionMap->initStep++; + return TRUE; +} + +void sub_8123030(u16 a0, u32 a1) +{ + BlendPalettes(0x380, a1, a0); + CpuCopy16(gPlttBufferFaded + 0x70, gPlttBufferUnfaded + 0x70, 0x60); +} + +void FreeRegionMapIconResources(void) +{ + if (gRegionMap->cursorSprite != NULL) + { + DestroySprite(gRegionMap->cursorSprite); + FreeSpriteTilesByTag(gRegionMap->cursorTileTag); + FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); + } + if (gRegionMap->playerIconSprite != NULL) + { + DestroySprite(gRegionMap->playerIconSprite); + FreeSpriteTilesByTag(gRegionMap->playerIconTileTag); + FreeSpritePaletteByTag(gRegionMap->playerIconPaletteTag); + } +} + +u8 sub_81230AC(void) +{ + return gRegionMap->inputCallback(); +} + +static u8 ProcessRegionMapInput_Full(void) +{ + u8 input; + + input = INPUT_EVENT_NONE; + gRegionMap->cursorDeltaX = 0; + gRegionMap->cursorDeltaY = 0; + if (gMain.heldKeys & DPAD_UP && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN) + { + gRegionMap->cursorDeltaY = -1; + input = INPUT_EVENT_MOVE_START; + } + if (gMain.heldKeys & DPAD_DOWN && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX) + { + gRegionMap->cursorDeltaY = +1; + input = INPUT_EVENT_MOVE_START; + } + if (gMain.heldKeys & DPAD_LEFT && gRegionMap->cursorPosX > MAPCURSOR_X_MIN) + { + gRegionMap->cursorDeltaX = -1; + input = INPUT_EVENT_MOVE_START; + } + if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->cursorPosX < MAPCURSOR_X_MAX) + { + gRegionMap->cursorDeltaX = +1; + input = INPUT_EVENT_MOVE_START; + } + if (gMain.newKeys & A_BUTTON) + { + input = INPUT_EVENT_A_BUTTON; + } + else if (gMain.newKeys & B_BUTTON) + { + input = INPUT_EVENT_B_BUTTON; + } + if (input == INPUT_EVENT_MOVE_START) + { + gRegionMap->cursorMovementFrameCounter = 4; + gRegionMap->inputCallback = MoveRegionMapCursor_Full; + } + return input; +} + +static u8 MoveRegionMapCursor_Full(void) +{ + u16 mapSecId; + + if (gRegionMap->cursorMovementFrameCounter != 0) + { + return INPUT_EVENT_MOVE_CONT; + } + if (gRegionMap->cursorDeltaX > 0) + { + gRegionMap->cursorPosX++; + } + if (gRegionMap->cursorDeltaX < 0) + { + gRegionMap->cursorPosX--; + } + if (gRegionMap->cursorDeltaY > 0) + { + gRegionMap->cursorPosY++; + } + if (gRegionMap->cursorDeltaY < 0) + { + gRegionMap->cursorPosY--; + } + mapSecId = GetRegionMapSectionIdAt_Internal(gRegionMap->cursorPosX, gRegionMap->cursorPosY); + gRegionMap->iconDrawType = get_flagnr_blue_points(mapSecId); + if (mapSecId != gRegionMap->mapSecId) + { + gRegionMap->mapSecId = mapSecId; + GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + } + RegionMap_GetPositionOfCursorWithinMapSection(); + gRegionMap->inputCallback = ProcessRegionMapInput_Full; + return INPUT_EVENT_MOVE_END; +} + +static u8 ProcessRegionMapInput_Zoomed(void) +{ + u8 input; + + input = INPUT_EVENT_NONE; + gRegionMap->zoomedCursorDeltaX = 0; + gRegionMap->zoomedCursorDeltaY = 0; + if (gMain.heldKeys & DPAD_UP && gRegionMap->scrollY > -0x34) + { + gRegionMap->zoomedCursorDeltaY = -1; + input = INPUT_EVENT_MOVE_START; + } + if (gMain.heldKeys & DPAD_DOWN && gRegionMap->scrollY < 0x3c) + { + gRegionMap->zoomedCursorDeltaY = +1; + input = INPUT_EVENT_MOVE_START; + } + if (gMain.heldKeys & DPAD_LEFT && gRegionMap->scrollX > -0x2c) + { + gRegionMap->zoomedCursorDeltaX = -1; + input = INPUT_EVENT_MOVE_START; + } + if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->scrollX < 0xac) + { + gRegionMap->zoomedCursorDeltaX = +1; + input = INPUT_EVENT_MOVE_START; + } + if (gMain.newKeys & A_BUTTON) + { + input = INPUT_EVENT_A_BUTTON; + } + if (gMain.newKeys & B_BUTTON) + { + input = INPUT_EVENT_B_BUTTON; + } + if (input == INPUT_EVENT_MOVE_START) + { + gRegionMap->inputCallback = MoveRegionMapCursor_Zoomed; + gRegionMap->zoomedCursorMovementFrameCounter = 0; + } + return input; +} + +static u8 MoveRegionMapCursor_Zoomed(void) +{ + u16 x; + u16 y; + u16 mapSecId; + + gRegionMap->scrollY += gRegionMap->zoomedCursorDeltaY; + gRegionMap->scrollX += gRegionMap->zoomedCursorDeltaX; + RegionMap_SetBG2XAndBG2Y(gRegionMap->scrollX, gRegionMap->scrollY); + gRegionMap->zoomedCursorMovementFrameCounter++; + if (gRegionMap->zoomedCursorMovementFrameCounter == 8) + { + x = (gRegionMap->scrollX + 0x2c) / 8 + 1; + y = (gRegionMap->scrollY + 0x34) / 8 + 2; + if (x != gRegionMap->zoomedCursorPosX || y != gRegionMap->zoomedCursorPosY) + { + gRegionMap->zoomedCursorPosX = x; + gRegionMap->zoomedCursorPosY = y; + mapSecId = GetRegionMapSectionIdAt_Internal(x, y); + gRegionMap->iconDrawType = get_flagnr_blue_points(mapSecId); + if (mapSecId != gRegionMap->mapSecId) + { + gRegionMap->mapSecId = mapSecId; + GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16); + } + RegionMap_GetPositionOfCursorWithinMapSection(); + } + gRegionMap->zoomedCursorMovementFrameCounter = 0; + gRegionMap->inputCallback = ProcessRegionMapInput_Zoomed; + return INPUT_EVENT_MOVE_END; + } + return INPUT_EVENT_MOVE_CONT; +} + +void sub_8123418(void) +{ + if (gRegionMap->zoomed == FALSE) + { + gRegionMap->scrollY = 0; + gRegionMap->scrollX = 0; + gRegionMap->unk_040 = 0; + gRegionMap->unk_03c = 0; + gRegionMap->unk_060 = gRegionMap->cursorPosX * 8 - 0x34; + gRegionMap->unk_062 = gRegionMap->cursorPosY * 8 - 0x44; + gRegionMap->unk_044 = (gRegionMap->unk_060 << 8) / 16; + gRegionMap->unk_048 = (gRegionMap->unk_062 << 8) / 16; + gRegionMap->zoomedCursorPosX = gRegionMap->cursorPosX; + gRegionMap->zoomedCursorPosY = gRegionMap->cursorPosY; + gRegionMap->unk_04c = 0x10000; + gRegionMap->unk_050 = -0x800; + } + else + { + gRegionMap->unk_03c = gRegionMap->scrollX * 0x100; + gRegionMap->unk_040 = gRegionMap->scrollY * 0x100; + gRegionMap->unk_060 = 0; + gRegionMap->unk_062 = 0; + gRegionMap->unk_044 = -(gRegionMap->unk_03c / 16); + gRegionMap->unk_048 = -(gRegionMap->unk_040 / 16); + gRegionMap->cursorPosX = gRegionMap->zoomedCursorPosX; + gRegionMap->cursorPosY = gRegionMap->zoomedCursorPosY; + gRegionMap->unk_04c = 0x8000; + gRegionMap->unk_050 = 0x800; + } + gRegionMap->unk_06e = 0; + FreeRegionMapCursorSprite(); + HideRegionMapPlayerIcon(); +} + +bool8 sub_8123514(void) +{ + bool8 retVal; + + if (gRegionMap->unk_06e >= 16) + { + return 0; + } + gRegionMap->unk_06e++; + if (gRegionMap->unk_06e == 16) + { + gRegionMap->unk_044 = 0; + gRegionMap->unk_048 = 0; + gRegionMap->scrollX = gRegionMap->unk_060; + gRegionMap->scrollY = gRegionMap->unk_062; + gRegionMap->unk_04c = (gRegionMap->zoomed == FALSE) ? (128 << 8) : (256 << 8); + gRegionMap->zoomed = !gRegionMap->zoomed; + gRegionMap->inputCallback = (gRegionMap->zoomed == FALSE) ? ProcessRegionMapInput_Full : ProcessRegionMapInput_Zoomed; + CreateRegionMapCursor(gRegionMap->cursorTileTag, gRegionMap->cursorPaletteTag); + UnhideRegionMapPlayerIcon(); + retVal = FALSE; + } + else + { + gRegionMap->unk_03c += gRegionMap->unk_044; + gRegionMap->unk_040 += gRegionMap->unk_048; + gRegionMap->scrollX = gRegionMap->unk_03c >> 8; + gRegionMap->scrollY = gRegionMap->unk_040 >> 8; + gRegionMap->unk_04c += gRegionMap->unk_050; + if ((gRegionMap->unk_044 < 0 && gRegionMap->scrollX < gRegionMap->unk_060) || (gRegionMap->unk_044 > 0 && gRegionMap->scrollX > gRegionMap->unk_060)) + { + gRegionMap->scrollX = gRegionMap->unk_060; + gRegionMap->unk_044 = 0; + } + if ((gRegionMap->unk_048 < 0 && gRegionMap->scrollY < gRegionMap->unk_062) || (gRegionMap->unk_048 > 0 && gRegionMap->scrollY > gRegionMap->unk_062)) + { + gRegionMap->scrollY = gRegionMap->unk_062; + gRegionMap->unk_048 = 0; + } + if (gRegionMap->zoomed == FALSE) + { + if (gRegionMap->unk_04c < (128 << 8)) + { + gRegionMap->unk_04c = (128 << 8); + gRegionMap->unk_050 = 0; + } + } + else + { + if (gRegionMap->unk_04c > (256 << 8)) + { + gRegionMap->unk_04c = (256 << 8); + gRegionMap->unk_050 = 0; + } + } + retVal = TRUE; + } + CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, gRegionMap->unk_04c >> 8, gRegionMap->unk_04c >> 8, 0); + return retVal; +} + +static void CalcZoomScrollParams(s16 scrollX, s16 scrollY, s16 c, s16 d, u16 e, u16 f, u8 rotation) +{ + s32 var1; + s32 var2; + s32 var3; + s32 var4; + + gRegionMap->bg2pa = e * gSineTable[rotation + 64] >> 8; + gRegionMap->bg2pc = e * -gSineTable[rotation] >> 8; + gRegionMap->bg2pb = f * gSineTable[rotation] >> 8; + gRegionMap->bg2pd = f * gSineTable[rotation + 64] >> 8; + + var1 = (scrollX << 8) + (c << 8); + var2 = d * gRegionMap->bg2pb + gRegionMap->bg2pa * c; + gRegionMap->bg2x = var1 - var2; + + var3 = (scrollY << 8) + (d << 8); + var4 = gRegionMap->bg2pd * d + gRegionMap->bg2pc * c; + gRegionMap->bg2y = var3 - var4; + + gRegionMap->needUpdateVideoRegs = TRUE; +} + +static void RegionMap_SetBG2XAndBG2Y(s16 x, s16 y) +{ + gRegionMap->bg2x = (x << 8) + 0x1c00; + gRegionMap->bg2y = (y << 8) + 0x2400; + gRegionMap->needUpdateVideoRegs = TRUE; +} + +void UpdateRegionMapVideoRegs(void) +{ + if (gRegionMap->needUpdateVideoRegs) + { + SetGpuReg(REG_OFFSET_BG2PA, gRegionMap->bg2pa); + SetGpuReg(REG_OFFSET_BG2PB, gRegionMap->bg2pb); + SetGpuReg(REG_OFFSET_BG2PC, gRegionMap->bg2pc); + SetGpuReg(REG_OFFSET_BG2PD, gRegionMap->bg2pd); + SetGpuReg(REG_OFFSET_BG2X_L, gRegionMap->bg2x); + SetGpuReg(REG_OFFSET_BG2X_H, gRegionMap->bg2x >> 16); + SetGpuReg(REG_OFFSET_BG2Y_L, gRegionMap->bg2y); + SetGpuReg(REG_OFFSET_BG2Y_H, gRegionMap->bg2y >> 16); + gRegionMap->needUpdateVideoRegs = FALSE; + } +} + +void PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(s16 x, s16 y) +{ + CalcZoomScrollParams(x, y, 0x38, 0x48, 0x100, 0x100, 0); + UpdateRegionMapVideoRegs(); + if (gRegionMap->playerIconSprite != NULL) + { + gRegionMap->playerIconSprite->pos2.x = -x; + gRegionMap->playerIconSprite->pos2.y = -y; + } +} + +static u16 GetRegionMapSectionIdAt_Internal(u16 x, u16 y) +{ + if (y < MAPCURSOR_Y_MIN || y > MAPCURSOR_Y_MAX || x < MAPCURSOR_X_MIN || x > MAPCURSOR_X_MAX) + { + return MAPSEC_NONE; + } + y -= MAPCURSOR_Y_MIN; + x -= MAPCURSOR_X_MIN; + return sRegionMap_MapSectionLayout[x + y * MAP_WIDTH]; +} + +static void RegionMap_InitializeStateBasedOnPlayerLocation(void) +{ + const struct MapHeader *mapHeader; + u16 mapWidth; + u16 mapHeight; + u16 x; + u16 y; + u16 dimensionScale; + u16 xOnMap; + struct WarpData *storedWarp; + + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_SS_TIDAL_CORRIDOR + && (gSaveBlock1Ptr->location.mapNum == MAP_ID_SS_TIDAL_CORRIDOR + || gSaveBlock1Ptr->location.mapNum == MAP_ID_SS_TIDAL_LOWER_DECK + || gSaveBlock1Ptr->location.mapNum == MAP_ID_SS_TIDAL_ROOMS)) + { + RegionMap_InitializeStateBasedOnSSTidalLocation(); + return; + } + + switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)) + { + default: + case 1: + case 2: + case 3: + case 5: + case 6: + gRegionMap->mapSecId = gMapHeader.regionMapSectionId; + gRegionMap->playerIsInCave = FALSE; + mapWidth = gMapHeader.mapData->width; + mapHeight = gMapHeader.mapData->height; + x = gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y; + if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_128 || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE) + { + gRegionMap->playerIsInCave = TRUE; + } + break; + case 4: + case 7: + if (gMapHeader.flags & 0x02) + { + mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + gRegionMap->playerIsInCave = TRUE; + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = gSaveBlock1Ptr->warp4.x; + y = gSaveBlock1Ptr->warp4.y; + } + else + { + gRegionMap->mapSecId = gMapHeader.regionMapSectionId; + gRegionMap->playerIsInCave = TRUE; + mapWidth = 1; + mapHeight = 1; + x = 1; + y = 1; + } + break; + case 9: + mapHeader = get_mapheader_by_bank_and_number((u16)gSaveBlock1Ptr->warp2.mapGroup, (u16)gSaveBlock1Ptr->warp2.mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + gRegionMap->playerIsInCave = TRUE; + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = gSaveBlock1Ptr->warp2.x; + y = gSaveBlock1Ptr->warp2.y; + break; + case 8: + + gRegionMap->mapSecId = gMapHeader.regionMapSectionId; + if (gRegionMap->mapSecId != MAPSEC_DYNAMIC) + { + storedWarp = &gSaveBlock1Ptr->warp4; + mapHeader = get_mapheader_by_bank_and_number(storedWarp->mapGroup, storedWarp->mapNum); + } + else + { + storedWarp = &gSaveBlock1Ptr->warp2; + mapHeader = get_mapheader_by_bank_and_number(storedWarp->mapGroup, storedWarp->mapNum); + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + } + if (RegionMap_IsPlayerInCave(gRegionMap->mapSecId)) + { + gRegionMap->playerIsInCave = TRUE; + } + else + { + gRegionMap->playerIsInCave = FALSE; + } + mapWidth = mapHeader->mapData->width; + mapHeight = mapHeader->mapData->height; + x = storedWarp->x; + y = storedWarp->y; + break; + } + + xOnMap = x; + + dimensionScale = mapWidth / gRegionMapEntries[gRegionMap->mapSecId].width; + if (dimensionScale == 0) + { + dimensionScale = 1; + } + x /= dimensionScale; + if (x >= gRegionMapEntries[gRegionMap->mapSecId].width) + { + x = gRegionMapEntries[gRegionMap->mapSecId].width - 1; + } + + dimensionScale = mapHeight / gRegionMapEntries[gRegionMap->mapSecId].height; + if (dimensionScale == 0) + { + dimensionScale = 1; + } + y /= dimensionScale; + if (y >= gRegionMapEntries[gRegionMap->mapSecId].height) + { + y = gRegionMapEntries[gRegionMap->mapSecId].height - 1; + } + + switch (gRegionMap->mapSecId) + { + case MAPSEC_ROUTE_114: + if (y != 0) + { + x = 0; + } + break; + case MAPSEC_ROUTE_126: + case MAPSEC_UNDERWATER_125: + x = 0; + if (gSaveBlock1Ptr->pos.x > 32) + { + x = 1; + } + if (gSaveBlock1Ptr->pos.x > 0x33) + { + x++; + } + y = 0; + if (gSaveBlock1Ptr->pos.y > 0x25) + { + y = 1; + } + if (gSaveBlock1Ptr->pos.y > 0x38) + { + y++; + } + break; + case MAPSEC_ROUTE_121: + x = 0; + if (xOnMap > 14) + { + x = 1; + } + if (xOnMap > 0x1C) + { + x++; + } + if (xOnMap > 0x36) + { + x++; + } + break; + case MAPSEC_UNDERWATER_MARINE_CAVE: + RegionMap_GetMarineCaveCoords(&gRegionMap->cursorPosX, &gRegionMap->cursorPosY); + return; + } + gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN; + gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN; +} + +static void RegionMap_InitializeStateBasedOnSSTidalLocation(void) +{ + u16 y; + u16 x; + u8 mapGroup; + u8 mapNum; + u16 dimensionScale; + s16 xOnMap; + s16 yOnMap; + const struct MapHeader *mapHeader; + + y = 0; + x = 0; + switch (GetSSTidalLocation(&mapGroup, &mapNum, &xOnMap, &yOnMap)) + { + case 1: + gRegionMap->mapSecId = MAPSEC_SLATEPORT_CITY; + break; + case 2: + gRegionMap->mapSecId = MAPSEC_LILYCOVE_CITY; + break; + case 3: + gRegionMap->mapSecId = MAPSEC_ROUTE_124; + break; + case 4: + gRegionMap->mapSecId = MAPSEC_ROUTE_131; + break; + default: + case 0: + mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum); + + gRegionMap->mapSecId = mapHeader->regionMapSectionId; + dimensionScale = mapHeader->mapData->width / gRegionMapEntries[gRegionMap->mapSecId].width; + if (dimensionScale == 0) + dimensionScale = 1; + x = xOnMap / dimensionScale; + if (x >= gRegionMapEntries[gRegionMap->mapSecId].width) + x = gRegionMapEntries[gRegionMap->mapSecId].width - 1; + + dimensionScale = mapHeader->mapData->height / gRegionMapEntries[gRegionMap->mapSecId].height; + if (dimensionScale == 0) + dimensionScale = 1; + y = yOnMap / dimensionScale; + if (y >= gRegionMapEntries[gRegionMap->mapSecId].height) + y = gRegionMapEntries[gRegionMap->mapSecId].height - 1; + break; + } + gRegionMap->playerIsInCave = FALSE; + gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSecId].x + x + MAPCURSOR_X_MIN; + gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSecId].y + y + MAPCURSOR_Y_MIN; +} + +static u8 get_flagnr_blue_points(u16 mapSecId) +{ + switch (mapSecId) + { + case MAPSEC_NONE: + return MAPSECTYPE_NONE; + case MAPSEC_LITTLEROOT_TOWN: + return FlagGet(FLAG_VISITED_LITTLEROOT_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_OLDALE_TOWN: + return FlagGet(FLAG_VISITED_OLDALE_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_DEWFORD_TOWN: + return FlagGet(FLAG_VISITED_DEWFORD_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_LAVARIDGE_TOWN: + return FlagGet(FLAG_VISITED_LAVARIDGE_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_FALLARBOR_TOWN: + return FlagGet(FLAG_VISITED_FALLARBOR_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_VERDANTURF_TOWN: + return FlagGet(FLAG_VISITED_VERDANTURF_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_PACIFIDLOG_TOWN: + return FlagGet(FLAG_VISITED_PACIFIDLOG_TOWN) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_PETALBURG_CITY: + return FlagGet(FLAG_VISITED_PETALBURG_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_SLATEPORT_CITY: + return FlagGet(FLAG_VISITED_SLATEPORT_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_MAUVILLE_CITY: + return FlagGet(FLAG_VISITED_MAUVILLE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_RUSTBORO_CITY: + return FlagGet(FLAG_VISITED_RUSTBORO_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_FORTREE_CITY: + return FlagGet(FLAG_VISITED_FORTREE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_LILYCOVE_CITY: + return FlagGet(FLAG_VISITED_LILYCOVE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_MOSSDEEP_CITY: + return FlagGet(FLAG_VISITED_MOSSDEEP_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_SOOTOPOLIS_CITY: + return FlagGet(FLAG_VISITED_SOOTOPOLIS_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_EVER_GRANDE_CITY: + return FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY; + case MAPSEC_BATTLE_FRONTIER: + return FlagGet(FLAG_UNLOCK_BATTLE_FRONTIER) ? MAPSECTYPE_BATTLE_FRONTIER : MAPSECTYPE_NONE; + case MAPSEC_SOUTHERN_ISLAND: + return FlagGet(FLAG_UNLOCK_SOUTHERN_ISLAND) ? MAPSECTYPE_PLAIN : MAPSECTYPE_NONE; + default: + return MAPSECTYPE_PLAIN; + } +} + +u16 GetRegionMapSectionIdAt(u16 x, u16 y) +{ + return GetRegionMapSectionIdAt_Internal(x, y); +} + +static u16 CorrectSpecialMapSecId_Internal(u16 mapSecId) +{ + u32 i; + + for (i = 0; i < 3; i++) + { + if (sRegionMap_MarineCaveMapSecIds[i] == mapSecId) + { + return RegionMap_GetTerraCaveMapSecId(); + } + } + for (i = 0; sRegionMap_SpecialPlaceLocations[i][0] != MAPSEC_NONE; i++) + { + if (sRegionMap_SpecialPlaceLocations[i][0] == mapSecId) + { + return sRegionMap_SpecialPlaceLocations[i][1]; + } + } + return mapSecId; +} + +static u16 RegionMap_GetTerraCaveMapSecId(void) +{ + s16 idx; + + idx = VarGet(VAR_0x4037) - 1; + if (idx < 0 || idx > 15) + { + idx = 0; + } + return sTerraCaveMapSectionIds[idx]; +} + +static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y) +{ + u16 idx; + + idx = VarGet(VAR_0x4037); + if (idx < 9 || idx > 16) + { + idx = 9; + } + idx -= 9; + *x = sTerraCaveLocationCoords[idx].x + MAPCURSOR_X_MIN; + *y = sTerraCaveLocationCoords[idx].y + MAPCURSOR_Y_MIN; +} + +static bool32 RegionMap_IsPlayerInCave(u8 mapSecId) +{ + u32 i; + + for (i = 0; i < 1; i++) + { + if (sRegionMap_MapSecAquaHideoutOld[i] == mapSecId) + { + return TRUE; + } + } + return FALSE; +} + +u16 CorrectSpecialMapSecId(u16 mapSecId) +{ + return CorrectSpecialMapSecId_Internal(mapSecId); +} + +static void RegionMap_GetPositionOfCursorWithinMapSection(void) +{ + u16 x; + u16 y; + u16 posWithinMapSec; + + if (gRegionMap->mapSecId == MAPSEC_NONE) + { + gRegionMap->posWithinMapSec = 0; + return; + } + if (!gRegionMap->zoomed) + { + x = gRegionMap->cursorPosX; + y = gRegionMap->cursorPosY; + } + else + { + x = gRegionMap->zoomedCursorPosX; + y = gRegionMap->zoomedCursorPosY; + } + posWithinMapSec = 0; + while (1) + { + if (x <= MAPCURSOR_X_MIN) + { + if (RegionMap_IsMapSecIdInNextRow(y)) + { + y--; + x = MAPCURSOR_X_MAX + 1; + } + else + { + break; + } + } + else + { + x--; + if (GetRegionMapSectionIdAt_Internal(x, y) == gRegionMap->mapSecId) + { + posWithinMapSec++; + } + } + } + gRegionMap->posWithinMapSec = posWithinMapSec; +} + +static bool8 RegionMap_IsMapSecIdInNextRow(u16 y) +{ + u16 x; + + if (y-- == 0) + { + return FALSE; + } + for (x = MAPCURSOR_X_MIN; x <= MAPCURSOR_X_MAX; x++) + { + if (GetRegionMapSectionIdAt_Internal(x, y) == gRegionMap->mapSecId) + { + return TRUE; + } + } + return FALSE; +} + +static void SpriteCallback_CursorFull(struct Sprite *sprite) +{ + if (gRegionMap->cursorMovementFrameCounter != 0) + { + sprite->pos1.x += 2 * gRegionMap->cursorDeltaX; + sprite->pos1.y += 2 * gRegionMap->cursorDeltaY; + gRegionMap->cursorMovementFrameCounter--; + } +} + +static void SpriteCallback_CursorZoomed(struct Sprite *sprite) +{ + +} + +void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) +{ + u8 spriteId; + struct SpriteTemplate template; + struct SpritePalette palette; + struct SpriteSheet sheet; + + palette = sRegionMapCursorSpritePalette; + template = sRegionMapCursorSpriteTemplate; + sheet.tag = tileTag; + template.tileTag = tileTag; + gRegionMap->cursorTileTag = tileTag; + palette.tag = paletteTag; + template.paletteTag = paletteTag; + gRegionMap->cursorPaletteTag = paletteTag; + if (!gRegionMap->zoomed) + { + sheet.data = gRegionMap->cursorSmallImage; + sheet.size = sizeof(gRegionMap->cursorSmallImage); + template.callback = SpriteCallback_CursorFull; + } + else + { + sheet.data = gRegionMap->cursorLargeImage; + sheet.size = sizeof(gRegionMap->cursorLargeImage); + template.callback = SpriteCallback_CursorZoomed; + } + LoadSpriteSheet(&sheet); + LoadSpritePalette(&palette); + spriteId = CreateSprite(&template, 0x38, 0x48, 0); + if (spriteId != MAX_SPRITES) + { + gRegionMap->cursorSprite = &gSprites[spriteId]; + if (gRegionMap->zoomed == TRUE) + { + gRegionMap->cursorSprite->oam.size = 2; + gRegionMap->cursorSprite->pos1.x -= 8; + gRegionMap->cursorSprite->pos1.y -= 8; + StartSpriteAnim(gRegionMap->cursorSprite, 1); + } + else + { + gRegionMap->cursorSprite->oam.size = 1; + gRegionMap->cursorSprite->pos1.x = 8 * gRegionMap->cursorPosX + 4; + gRegionMap->cursorSprite->pos1.y = 8 * gRegionMap->cursorPosY + 4; + } + gRegionMap->cursorSprite->data1 = 2; + gRegionMap->cursorSprite->data2 = (IndexOfSpritePaletteTag(paletteTag) << 4) + 0x101; + gRegionMap->cursorSprite->data3 = TRUE; + } +} + +static void FreeRegionMapCursorSprite(void) +{ + if (gRegionMap->cursorSprite != NULL) + { + DestroySprite(gRegionMap->cursorSprite); + FreeSpriteTilesByTag(gRegionMap->cursorTileTag); + FreeSpritePaletteByTag(gRegionMap->cursorPaletteTag); + } +} + +void sub_8124268(void) +{ + gRegionMap->cursorSprite->data3 = TRUE; +} + +void sub_8124278(void) +{ + gRegionMap->cursorSprite->data3 = FALSE; +} + +void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag) +{ + u8 spriteId; + struct SpriteSheet sheet = {sRegionMapPlayerIcon_BrendanGfx, 0x80, tileTag}; + struct SpritePalette palette = {sRegionMapPlayerIcon_BrendanPal, paletteTag}; + struct SpriteTemplate template = {tileTag, paletteTag, &sRegionMapPlayerIconOam, sRegionMapPlayerIconAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + + if (sub_8124668(gMapHeader.regionMapSectionId)) + { + gRegionMap->playerIconSprite = NULL; + return; + } + if (gSaveBlock2Ptr->playerGender == FEMALE) + { + sheet.data = sRegionMapPlayerIcon_MayGfx; + palette.data = sRegionMapPlayerIcon_MayPal; + } + LoadSpriteSheet(&sheet); + LoadSpritePalette(&palette); + spriteId = CreateSprite(&template, 0, 0, 1); + gRegionMap->playerIconSprite = &gSprites[spriteId]; + if (!gRegionMap->zoomed) + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 8 + 4; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 8 + 4; + gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Full; + } + else + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 16 - 0x30; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 16 - 0x42; + gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Zoomed; + } +} + +static void HideRegionMapPlayerIcon(void) +{ + if (gRegionMap->playerIconSprite != NULL) + { + gRegionMap->playerIconSprite->invisible = TRUE; + gRegionMap->playerIconSprite->callback = SpriteCallbackDummy; + } +} + +static void UnhideRegionMapPlayerIcon(void) +{ + if (gRegionMap->playerIconSprite != NULL) + { + if (gRegionMap->zoomed == TRUE) + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 16 - 0x30; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 16 - 0x42; + gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Zoomed; + gRegionMap->playerIconSprite->invisible = FALSE; + } + else + { + gRegionMap->playerIconSprite->pos1.x = gRegionMap->playerIconSpritePosX * 8 + 4; + gRegionMap->playerIconSprite->pos1.y = gRegionMap->playerIconSpritePosY * 8 + 4; + gRegionMap->playerIconSprite->pos2.x = 0; + gRegionMap->playerIconSprite->pos2.y = 0; + gRegionMap->playerIconSprite->callback = RegionMapPlayerIconSpriteCallback_Full; + gRegionMap->playerIconSprite->invisible = FALSE; + } + } +} + +static void RegionMapPlayerIconSpriteCallback_Zoomed(struct Sprite *sprite) +{ + sprite->pos2.x = -2 * gRegionMap->scrollX; + sprite->pos2.y = -2 * gRegionMap->scrollY; + sprite->data0 = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; + sprite->data1 = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; + if (sprite->data0 < -8 || sprite->data0 > 0xa8 || sprite->data1 < -8 || sprite->data1 > 0xf8) + { + sprite->data2 = FALSE; + } + else + { + sprite->data2 = TRUE; + } + if (sprite->data2 == TRUE) + { + RegionMapPlayerIconSpriteCallback(sprite); + } + else + { + sprite->invisible = TRUE; + } +} + +static void RegionMapPlayerIconSpriteCallback_Full(struct Sprite *sprite) +{ + RegionMapPlayerIconSpriteCallback(sprite); +} + +static void RegionMapPlayerIconSpriteCallback(struct Sprite *sprite) +{ + if (gRegionMap->blinkPlayerIcon) + { + if (++sprite->data7 > 16) + { + sprite->data7 = 0; + sprite->invisible = sprite->invisible ? FALSE : TRUE; + } + } + else + { + sprite->invisible = FALSE; + } +} + +void sub_812454C(void) +{ + if (gRegionMap->playerIsInCave) + { + gRegionMap->blinkPlayerIcon = TRUE; + } +} + +u8 *GetMapName(u8 *dest, u16 regionMapId, u16 padLength) +{ + u8 *str; + u16 i; + + if (regionMapId == MAPSEC_SECRET_BASE) + { + str = GetSecretBaseMapName(dest); + } + else if (regionMapId < MAPSEC_NONE) + { + str = StringCopy(dest, gRegionMapEntries[regionMapId].name); + } + else + { + if (padLength == 0) + { + padLength = 18; + } + return StringFill(dest, CHAR_SPACE, padLength); + } + if (padLength != 0) + { + for (i = str - dest; i < padLength; i++) + { + *str++ = CHAR_SPACE; + } + *str = EOS; + } + return str; +} + +u8 *sub_81245DC(u8 *dest, u16 mapSecId) +{ + switch (mapSecId) + { + case MAPSEC_DYNAMIC: + return StringCopy(dest, gText_Ferry); + case MAPSEC_SECRET_BASE: + return StringCopy(dest, gText_SecretBase); + default: + return GetMapName(dest, mapSecId, 0); + } +} + +u8 *sub_8124610(u8 *dest, u16 mapSecId) +{ + if (mapSecId == MAPSEC_AQUA_HIDEOUT_OLD) + { + return StringCopy(dest, gText_Hideout); + } + else + { + return sub_81245DC(dest, mapSecId); + } +} + +void sub_8124630(u16 mapSecId, u16 *x, u16 *y, u16 *width, u16 *height) +{ + *x = gRegionMapEntries[mapSecId].x; + *y = gRegionMapEntries[mapSecId].y; + *width = gRegionMapEntries[mapSecId].width; + *height = gRegionMapEntries[mapSecId].height; +} + +bool8 sub_8124658(void) +{ + return gRegionMap->zoomed; +} + +bool32 sub_8124668(u8 mapSecId) +{ + u32 i; + + for (i = 0; i < 3; i++) + { + if (mapSecId == sRegionMapEventSectionIds[i]) + { + return TRUE; + } + } + return FALSE; +} + +void MCB2_FlyMap(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + gUnknown_0203A148 = malloc(sizeof(*gUnknown_0203A148)); + if (gUnknown_0203A148 == NULL) + { + SetMainCallback2(sub_8086194); + } + else + { + ResetPaletteFade(); + ResetSpriteData(); + FreeSpriteTileRanges(); + FreeAllSpritePalettes(); + gMain.state++; + } + break; + case 1: + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, gUnknown_085A1EE4, 3); + gMain.state++; + break; + case 2: + InitWindows(gUnknown_085A1EF0); + DeactivateAllTextPrinters(); + gMain.state++; + break; + case 3: + sub_809882C(0, 0x65, 0xd0); + clear_scheduled_bg_copies_to_vram(); + gMain.state++; + break; + case 4: + InitRegionMap(&gUnknown_0203A148->regionMap, FALSE); + CreateRegionMapCursor(0, 0); + CreateRegionMapPlayerIcon(1, 1); + gUnknown_0203A148->mapSecId = gUnknown_0203A148->regionMap.mapSecId; + StringFill(gUnknown_0203A148->unk_a4c, CHAR_SPACE, 16); + gUnknown_03001180 = TRUE; + sub_8124904(); + gMain.state++; + break; + case 5: + LZ77UnCompVram(sRegionMapFrameGfxLZ, (u16 *)BG_CHAR_ADDR(3)); + gMain.state++; + break; + case 6: + LZ77UnCompVram(sRegionMapFrameTilemapLZ, (u16 *)BG_SCREEN_ADDR(30)); + gMain.state++; + break; + case 7: + LoadPalette(sRegionMapFramePal, 0x10, 0x20); + PutWindowTilemap(2); + FillWindowPixelBuffer(2, 0x00); + PrintTextOnWindow(2, 1, gText_FlyToWhere, 0, 1, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); + gMain.state++; + break; + case 8: + sub_8124A70(); + gMain.state++; + break; + case 9: + BlendPalettes(-1, 16, 0); + SetVBlankCallback(sub_81248C0); + gMain.state++; + break; + case 10: + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); + ShowBg(0); + ShowBg(1); + ShowBg(2); + sub_81248F4(sub_8124D14); + SetMainCallback2(sub_81248D4); + gMain.state++; + break; + } +} + +static void sub_81248C0(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_81248D4(void) +{ + gUnknown_0203A148->unk_000(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); +} + +static void sub_81248F4(void callback(void)) +{ + gUnknown_0203A148->unk_000 = callback; + gUnknown_0203A148->unk_004 = 0; +} + +static void sub_8124904(void) +{ + u16 i; + bool32 flag; + const u8 *name; + + if (gUnknown_0203A148->regionMap.iconDrawType > MAPSECTYPE_NONE && gUnknown_0203A148->regionMap.iconDrawType <= MAPSECTYPE_BATTLE_FRONTIER) + { + flag = FALSE; + for (i = 0; i < 1; i++) + { + if (gUnknown_0203A148->regionMap.mapSecId == gUnknown_085A1EDC[i].mapSecId) + { + if (FlagGet(gUnknown_085A1EDC[i].flag)) + { + StringLength(gUnknown_085A1EDC[i].name[gUnknown_0203A148->regionMap.posWithinMapSec]); + flag = TRUE; + sub_8198070(0, FALSE); + SetWindowBorderStyle(1, FALSE, 0x65, 0x0d); + PrintTextOnWindow(1, 1, gUnknown_0203A148->regionMap.mapSecName, 0, 1, 0, NULL); + name = gUnknown_085A1EDC[i].name[gUnknown_0203A148->regionMap.posWithinMapSec]; + PrintTextOnWindow(1, 1, name, GetStringRightAlignXOffset(1, name, 0x60), 0x11, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); + gUnknown_03001180 = TRUE; + } + break; + } + } + if (!flag) + { + if (gUnknown_03001180 == TRUE) + { + sub_8198070(1, FALSE); + SetWindowBorderStyle(0, FALSE, 0x65, 0x0d); + } + else + { + FillWindowPixelBuffer(0, 0x11); + } + PrintTextOnWindow(0, 1, gUnknown_0203A148->regionMap.mapSecName, 0, 1, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); + gUnknown_03001180 = FALSE; + } + } + else + { + if (gUnknown_03001180 == TRUE) + { + sub_8198070(1, FALSE); + SetWindowBorderStyle(0, FALSE, 0x65, 0x0d); + } + FillWindowPixelBuffer(0, 0x11); + CopyWindowToVram(0, 2); + schedule_bg_copy_tilemap_to_vram(0); + gUnknown_03001180 = FALSE; + } +} + + +static void sub_8124A70(void) +{ + struct SpriteSheet sheet; + + LZ77UnCompWram(gUnknown_085A1D68, gUnknown_0203A148->unk_88c); + sheet.data = gUnknown_0203A148->unk_88c; + sheet.size = 0x1c0; + sheet.tag = 2; + LoadSpriteSheet(&sheet); + LoadSpritePalette(&gUnknown_085A1F10); + sub_8124AD4(); + sub_8124BE4(); +} + +static void sub_8124AD4(void) +{ + u16 canFlyFlag; + u16 i; + u16 x; + u16 y; + u16 width; + u16 height; + u16 shape; + u8 spriteId; + + canFlyFlag = FLAG_VISITED_LITTLEROOT_TOWN; + for (i = 0; i < 16; i++) + { + sub_8124630(i, &x, &y, &width, &height); + x = (x + MAPCURSOR_X_MIN) * 8 + 4; + y = (y + MAPCURSOR_Y_MIN) * 8 + 4; + if (width == 2) + { + shape = ST_OAM_H_RECTANGLE; + } + else if (height == 2) + { + shape = ST_OAM_V_RECTANGLE; + } + else + { + shape = ST_OAM_SQUARE; + } + spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.shape = shape; + if (FlagGet(canFlyFlag)) + { + gSprites[spriteId].callback = sub_8124CBC; + } + else + { + shape += 3; + } + StartSpriteAnim(&gSprites[spriteId], shape); + gSprites[spriteId].data0 = i; + } + canFlyFlag++; + } +} + +static void sub_8124BE4(void) +{ + u16 i; + u16 x; + u16 y; + u16 width; + u16 height; + u16 mapSecId; + u8 spriteId; + + for (i = 0; gUnknown_085A1F18[i][1] != MAPSEC_NONE; i++) + { + if (FlagGet(gUnknown_085A1F18[i][0])) + { + mapSecId = gUnknown_085A1F18[i][1]; + sub_8124630(mapSecId, &x, &y, &width, &height); + x = (x + MAPCURSOR_X_MIN) * 8; + y = (y + MAPCURSOR_Y_MIN) * 8; + spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.size = 1; + gSprites[spriteId].callback = sub_8124CBC; + StartSpriteAnim(&gSprites[spriteId], 6); + gSprites[spriteId].data0 = mapSecId; + } + } + } +} + +static void sub_8124CBC(struct Sprite *sprite) +{ + if (gUnknown_0203A148->regionMap.mapSecId == sprite->data0) + { + if (++sprite->data1 > 16) + { + sprite->data1 = 0; + sprite->invisible = sprite->invisible ? FALSE : TRUE; + } + } + else + { + sprite->data1 = 16; + sprite->invisible = FALSE; + } +} + +static void sub_8124D14(void) +{ + switch (gUnknown_0203A148->unk_004) + { + case 0: + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gUnknown_0203A148->unk_004++; + break; + case 1: + if (!UpdatePaletteFade()) + { + sub_81248F4(sub_8124D64); + } + break; + } +} + +static void sub_8124D64(void) +{ + if (gUnknown_0203A148->unk_004 == 0) + { + switch (sub_81230AC()) + { + case INPUT_EVENT_NONE: + case INPUT_EVENT_MOVE_START: + case INPUT_EVENT_MOVE_CONT: + break; + case INPUT_EVENT_MOVE_END: + sub_8124904(); + break; + case INPUT_EVENT_A_BUTTON: + if (gUnknown_0203A148->regionMap.iconDrawType == MAPSECTYPE_CITY_CANFLY || gUnknown_0203A148->regionMap.iconDrawType == MAPSECTYPE_BATTLE_FRONTIER) + { + m4aSongNumStart(SE_SELECT); + gUnknown_0203A148->unk_a72 = TRUE; + sub_81248F4(sub_8124E0C); + } + break; + case INPUT_EVENT_B_BUTTON: + m4aSongNumStart(SE_SELECT); + gUnknown_0203A148->unk_a72 = FALSE; + sub_81248F4(sub_8124E0C); + break; + } + } +} + +static void sub_8124E0C(void) +{ + switch (gUnknown_0203A148->unk_004) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_0203A148->unk_004++; + break; + case 1: + if (!UpdatePaletteFade()) + { + FreeRegionMapIconResources(); + if (gUnknown_0203A148->unk_a72) + { + switch (gUnknown_0203A148->regionMap.mapSecId) + { + case MAPSEC_SOUTHERN_ISLAND: + sub_8084CCC(0x15); + break; + case MAPSEC_BATTLE_FRONTIER: + sub_8084CCC(0x16); + break; + case MAPSEC_LITTLEROOT_TOWN: + sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? 0x0C : 0x0D); + break; + case MAPSEC_EVER_GRANDE_CITY: + sub_8084CCC(FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B); + break; + default: + if (gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0) + { + sub_8084CCC(gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2]); + } + else + { + warp1_set_2(gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][0], gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][1], -1); + } + break; + } + sub_80B69DC(); + } + else + { + SetMainCallback2(sub_81B58A8); + } + if (gUnknown_0203A148 != NULL) + { + free(gUnknown_0203A148); + gUnknown_0203A148 = NULL; + } + FreeAllWindowBuffers(); + } + break; + } +} diff --git a/src/secret_base.c b/src/secret_base.c index 89e276e80..de2b7221a 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -1099,9 +1099,9 @@ void game_continue(u8 taskId) } gUnknown_03006310 = gUnknown_0858D07C; gUnknown_03006310.unk_10 = data[6]; - gUnknown_03006310.unk_0c = data[0]; - gUnknown_03006310.unk_00 = gUnknown_0203A020->items; - gUnknown_03006310.unk_0e = data[3]; + gUnknown_03006310.totalItems = data[0]; + gUnknown_03006310.items = gUnknown_0203A020->items; + gUnknown_03006310.maxShowed = data[3]; } void sub_80E9DEC(u32 a0, bool8 flag, struct ListMenu *menu) @@ -1866,7 +1866,7 @@ void sub_80EAF80(void *records, size_t recordSize, u8 linkIdx) { struct SecretBaseRecordMixer mixers[3]; u16 i; - + if (FlagGet(0x60)) { switch (GetLinkPlayerCount()) @@ -6432,10 +6432,10 @@ void DoTVShowTodaysRivalTrainer(void) default: sTVShowState = 7; break; - case REGION_MAP_SECRET_BASE: + case MAPSEC_SECRET_BASE: sTVShowState = 8; break; - case REGION_MAP_NONE: + case MAPSEC_DYNAMIC: switch (show->rivalTrainer.mapDataId) { case 0x115 ... 0x117: @@ -6633,7 +6633,7 @@ void DoTVShowHoennTreasureInvestigators(void) { case 0: StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name); - if (show->treasureInvestigators.location == REGION_MAP_NONE) + if (show->treasureInvestigators.location == MAPSEC_DYNAMIC) { switch (show->treasureInvestigators.mapDataId) { |