diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-26 17:26:11 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-26 17:26:11 +0100 |
commit | 59f64c622bf2ed7a0fcc6d45975813bc55c84141 (patch) | |
tree | 77afc2a812d2c827614749bc7c7989dd5c1922ec /src | |
parent | 1bb5b1fd07260cd027d9504a0debfdc294cebc9f (diff) |
name more battlescripts
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_2.c | 8 | ||||
-rw-r--r-- | src/battle_message.c | 2 | ||||
-rw-r--r-- | src/battle_util.c | 10 |
3 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index b03e96622..8afca2f10 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -4083,7 +4083,7 @@ static void HandleTurnActionSelectionState(void) && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000) && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - gSelectionBattleScripts[gActiveBank] = BattleScript_82DB9BA; + gSelectionBattleScripts[gActiveBank] = BattleScript_AskIfWantsToForfeitMatch; gBattleCommunication[gActiveBank] = 8; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4093,13 +4093,13 @@ static void HandleTurnActionSelectionState(void) && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - BattleScriptExecute(BattleScript_82DAAFE); + BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); gBattleCommunication[gActiveBank] = 1; } - else if (IsRunningFromBattleImpossible() != 0 + else if (IsRunningFromBattleImpossible() && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - gSelectionBattleScripts[gActiveBank] = BattleScript_82DAB0B; + gSelectionBattleScripts[gActiveBank] = BattleScript_PrintCantEscapeFromBattle; gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; diff --git a/src/battle_message.c b/src/battle_message.c index 35b9004ac..0dc468eca 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -964,7 +964,7 @@ const u16 gRestUsedStringIds[] = STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY }; -const u16 gUproarOvetTurnStringIds[] = +const u16 gUproarOverTurnStringIds[] = { STRINGID_PKMNMAKINGUPROAR, STRINGID_PKMNCALMEDDOWN }; diff --git a/src/battle_util.c b/src/battle_util.c index 021251b35..904dfc032 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -963,7 +963,7 @@ u8 TurnBasedEffects(void) gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); gBattleCommunication[MULTISTRING_CHOOSER] = 1; - BattleScriptExecute(BattleScript_82DB234); + BattleScriptExecute(BattleScript_MonWokeUpInUproar); gActiveBank = gBankAttacker; EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); MarkBufferBankForExecution(gActiveBank); @@ -994,7 +994,7 @@ u8 TurnBasedEffects(void) gBattleCommunication[MULTISTRING_CHOOSER] = 1; CancelMultiTurnMoves(gActiveBank); } - BattleScriptExecute(BattleScript_82DB2A6); + BattleScriptExecute(BattleScript_PrintUproarOverTurns); effect = 1; } } @@ -1144,7 +1144,7 @@ bool8 sub_8041364(void) gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank]; gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank]; gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; - BattleScriptExecute(BattleScript_82DAFE4); + BattleScriptExecute(BattleScript_MonTookFutureAttack); if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0 && gWishFutureKnock.futureSightCounter[gActiveBank ^ BIT_MON] == 0) @@ -1178,12 +1178,12 @@ bool8 sub_8041364(void) { gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG; gBattleMoveDamage = gBattleMons[gActiveBank].hp; - gBattlescriptCurrInstr = BattleScript_82DAF05; + gBattlescriptCurrInstr = BattleScript_PerishSongTakesLife; } else { gDisableStructs[gActiveBank].perishSongTimer1--; - gBattlescriptCurrInstr = BattleScript_82DAF20; + gBattlescriptCurrInstr = BattleScript_PerishSongCountGoesDown; } BattleScriptExecute(gBattlescriptCurrInstr); return TRUE; |