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authorTetrable <atiftetra@gmail.com>2018-09-01 12:36:33 +0100
committerGitHub <noreply@github.com>2018-09-01 12:36:33 +0100
commit5a53d6d1fb304736c1fb3c222192a3b722707bca (patch)
treeeb1794c8da8a8b51caa4abc0de8b797c49ead358 /src
parentd8f6da035015393339ea6391d293e5ff88558844 (diff)
parent1895383352da3bd5a4f4990fab045ae3610937fc (diff)
Merge pull request #2 from pret/master
Update
Diffstat (limited to 'src')
-rw-r--r--src/battle_controller_opponent.c18
-rw-r--r--src/battle_controller_player.c6
-rw-r--r--src/battle_controller_safari.c2
-rw-r--r--src/battle_controller_wally.c2
-rw-r--r--src/battle_dome.c6481
-rw-r--r--src/battle_frontier_1.c118
-rw-r--r--src/battle_main.c15
-rw-r--r--src/battle_message.c2
-rw-r--r--src/battle_pyramid.c248
-rw-r--r--src/battle_pyramid_bag.c1434
-rw-r--r--src/battle_script_commands.c4
-rw-r--r--src/battle_setup.c5
-rw-r--r--src/battle_tent.c276
-rw-r--r--src/battle_tower.c85
-rw-r--r--src/bg.c2
-rw-r--r--src/credits.c9
-rw-r--r--src/data/pokemon_graphics/back_pic_coordinates.h443
-rw-r--r--src/data/pokemon_graphics/front_pic_coordinates.h443
-rw-r--r--src/data/pokemon_graphics/still_front_pic_table.h446
-rw-r--r--src/data/pokemon_graphics/unknown_anims.h2347
-rw-r--r--src/data/trainer_graphics/back_pic_tables.h18
-rw-r--r--src/data/trainer_graphics/front_pic_tables.h188
-rw-r--r--src/data2b.c6
-rw-r--r--src/egg_hatch.c2
-rw-r--r--src/evolution_scene.c2
-rw-r--r--src/field_effect.c12
-rwxr-xr-xsrc/field_message_box.c10
-rw-r--r--src/field_specials.c57
-rw-r--r--src/fieldmap.c2
-rw-r--r--src/hall_of_fame.c28
-rw-r--r--src/item.c24
-rwxr-xr-xsrc/item_use.c46
-rw-r--r--src/link.c2
-rw-r--r--src/main_menu.c16
-rw-r--r--src/match_call.c2
-rw-r--r--src/menu.c2
-rw-r--r--src/new_game.c4
-rw-r--r--src/overworld.c4
-rw-r--r--src/pokedex.c128
-rw-r--r--src/pokemon.c16
-rw-r--r--src/record_mixing.c4
-rw-r--r--src/recorded_battle.c6
-rw-r--r--src/rom_8011DC0.c5
-rw-r--r--src/start_menu.c9
-rw-r--r--src/starter_choose.c15
-rw-r--r--src/trainer_pokemon_sprites.c (renamed from src/battle_dome_cards.c)216
-rw-r--r--src/unk_text_util_2.c1
47 files changed, 12484 insertions, 727 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 1eaa9da18..6148587f8 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1606,22 +1606,22 @@ static void OpponentHandleChoosePokemon(void)
{
s32 chosenMonId;
- if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == 6)
+ if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) == PARTY_SIZE)
{
chosenMonId = GetMostSuitableMonToSwitchInto();
- if (chosenMonId == 6)
+ if (chosenMonId == PARTY_SIZE)
{
- s32 bank1, bank2, firstId, lastId;
+ s32 battler1, battler2, firstId, lastId;
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- bank2 = bank1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
+ battler2 = battler1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
}
else
{
- bank1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
- bank2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
+ battler1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
+ battler2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
}
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
@@ -1639,8 +1639,8 @@ static void OpponentHandleChoosePokemon(void)
for (chosenMonId = firstId; chosenMonId < lastId; chosenMonId++)
{
if (GetMonData(&gEnemyParty[chosenMonId], MON_DATA_HP) != 0
- && chosenMonId != gBattlerPartyIndexes[bank1]
- && chosenMonId != gBattlerPartyIndexes[bank2])
+ && chosenMonId != gBattlerPartyIndexes[battler1]
+ && chosenMonId != gBattlerPartyIndexes[battler2])
{
break;
}
@@ -1650,7 +1650,7 @@ static void OpponentHandleChoosePokemon(void)
else
{
chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler);
- *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
}
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 6ab19e368..7f038a0c3 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -28,19 +28,18 @@
#include "pokeball.h"
#include "data2.h"
#include "battle_setup.h"
-#include "item_use.h"
+#include "item_menu.h"
#include "recorded_battle.h"
#include "party_menu.h"
+#include "battle_dome.h"
extern u8 gUnknown_0203CEE8;
extern u8 gUnknown_0203CEE9;
extern u8 gUnknown_0203CF00[];
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
-extern s32 gUnknown_0203CD70;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
-extern struct SpriteTemplate gMultiuseSpriteTemplate;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
@@ -52,7 +51,6 @@ extern void sub_81851A8(u8 *);
// this file's functions
static void PlayerHandleGetMonData(void);
-void PlayerHandleGetRawMonData(void);
static void PlayerHandleSetMonData(void);
static void PlayerHandleSetRawMonData(void);
static void PlayerHandleLoadMonSprite(void);
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index bc97c01f9..aab804b41 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -21,7 +21,7 @@
#include "pokeball.h"
#include "data2.h"
#include "pokeblock.h"
-#include "item_use.h"
+#include "item_menu.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index 960181fbc..4faf78681 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -29,7 +29,7 @@
#include "data2.h"
#include "party_menu.h"
#include "battle_setup.h"
-#include "item_use.h"
+#include "item_menu.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
diff --git a/src/battle_dome.c b/src/battle_dome.c
new file mode 100644
index 000000000..9f400bc7a
--- /dev/null
+++ b/src/battle_dome.c
@@ -0,0 +1,6481 @@
+#include "global.h"
+#include "battle_dome.h"
+#include "battle.h"
+#include "battle_setup.h"
+#include "battle_tower.h"
+#include "battle_message.h"
+#include "event_data.h"
+#include "overworld.h"
+#include "util.h"
+#include "malloc.h"
+#include "string_util.h"
+#include "random.h"
+#include "task.h"
+#include "main.h"
+#include "gpu_regs.h"
+#include "text.h"
+#include "bg.h"
+#include "window.h"
+#include "palette.h"
+#include "decompress.h"
+#include "menu.h"
+#include "sound.h"
+#include "pokemon_icon.h"
+#include "data2.h"
+#include "international_string_util.h"
+#include "trainer_pokemon_sprites.h"
+#include "scanline_effect.h"
+#include "constants/species.h"
+#include "constants/moves.h"
+#include "constants/trainers.h"
+#include "constants/abilities.h"
+#include "constants/songs.h"
+#include "constants/battle_frontier.h"
+#include "constants/rgb.h"
+
+#define DOME_ROUND1 0
+#define DOME_ROUND2 1
+#define DOME_QUARTERFINAL 1 // Different name for the same round.
+#define DOME_SEMIFINAL 2
+#define DOME_FINAL 3
+#define DOME_ROUNDS_COUNT 4
+
+struct BattleDomeStruct
+{
+ u8 arr[DOME_TOURNAMENT_TRAINERS_COUNT];
+ u8 unk_10;
+ u8 unk_11[3];
+};
+
+struct UnkStruct_860DD10
+{
+ u8 x;
+ u8 y;
+ u16 src;
+};
+
+extern void sub_81B8558(void);
+extern u32 sub_81A39C4(void);
+extern u16 sub_8162548(u8, u8);
+extern u16 RandomizeFacilityTrainerMonId(u16);
+extern u8 GetFacilityEnemyMonLevel(void);
+extern u16 sub_81A5060(u8 monId, u8 moveSlotId);
+extern u8 sub_81A50F0(u8, u8);
+extern u8 sub_81A50B0(u8);
+extern void sub_8162614(u16, u8);
+extern void sub_81A4C30(void);
+extern bool8 sub_81A3610(void);
+extern u16 sub_81A4FF0(u8);
+extern u8 GetFrontierTrainerFrontSpriteId(u16);
+extern u8 GetFrontierOpponentClass(u16);
+extern void sub_80F94E8(void);
+
+extern u8 gUnknown_0203CEF8[];
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+
+extern const u16 gBattleFrontierHeldItems[];
+extern const struct FacilityMon gBattleFrontierMons[];
+extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
+extern const struct SpriteTemplate gUnknown_0860CFA8;
+
+// gfx
+extern const u8 gUnknown_08D83D50[];
+extern const u8 gUnknown_08D84970[];
+extern const u8 gUnknown_08D84F00[];
+extern const u8 gUnknown_08D85444[];
+extern const u8 gUnknown_08D85358[];
+extern const u8 gUnknown_08D85600[];
+extern const u8 gUnknown_08D854C8[];
+extern const u8 gUnknown_08D82F10[];
+extern const u8 gUnknown_08D834FC[];
+extern const u8 gUnknown_08D83B2C[];
+extern const u8 gUnknown_08D83C3C[];
+extern const u8 gUnknown_08D83900[];
+extern const u8 gBattleFrontierGfx_DomeOptions[];
+
+// text
+extern const u8 gTrainerClassNames[][0xD];
+
+extern const u8 gBattleDomeOpponentPotential1[];
+extern const u8 gBattleDomeOpponentPotential2[];
+extern const u8 gBattleDomeOpponentPotential3[];
+extern const u8 gBattleDomeOpponentPotential4[];
+extern const u8 gBattleDomeOpponentPotential5[];
+extern const u8 gBattleDomeOpponentPotential6[];
+extern const u8 gBattleDomeOpponentPotential7[];
+extern const u8 gBattleDomeOpponentPotential8[];
+extern const u8 gBattleDomeOpponentPotential9[];
+extern const u8 gBattleDomeOpponentPotential10[];
+extern const u8 gBattleDomeOpponentPotential11[];
+extern const u8 gBattleDomeOpponentPotential12[];
+extern const u8 gBattleDomeOpponentPotential13[];
+extern const u8 gBattleDomeOpponentPotential14[];
+extern const u8 gBattleDomeOpponentPotential15[];
+extern const u8 gBattleDomeOpponentPotential16[];
+extern const u8 gBattleDomeOpponentPotential17[];
+extern const u8 gBattleDomeOpponentStyle1[];
+extern const u8 gBattleDomeOpponentStyle2[];
+extern const u8 gBattleDomeOpponentStyle3[];
+extern const u8 gBattleDomeOpponentStyle4[];
+extern const u8 gBattleDomeOpponentStyle5[];
+extern const u8 gBattleDomeOpponentStyle6[];
+extern const u8 gBattleDomeOpponentStyle7[];
+extern const u8 gBattleDomeOpponentStyle8[];
+extern const u8 gBattleDomeOpponentStyle9[];
+extern const u8 gBattleDomeOpponentStyle10[];
+extern const u8 gBattleDomeOpponentStyle11[];
+extern const u8 gBattleDomeOpponentStyle12[];
+extern const u8 gBattleDomeOpponentStyle13[];
+extern const u8 gBattleDomeOpponentStyle14[];
+extern const u8 gBattleDomeOpponentStyle15[];
+extern const u8 gBattleDomeOpponentStyle16[];
+extern const u8 gBattleDomeOpponentStyle17[];
+extern const u8 gBattleDomeOpponentStyle18[];
+extern const u8 gBattleDomeOpponentStyle19[];
+extern const u8 gBattleDomeOpponentStyle20[];
+extern const u8 gBattleDomeOpponentStyle21[];
+extern const u8 gBattleDomeOpponentStyle22[];
+extern const u8 gBattleDomeOpponentStyle23[];
+extern const u8 gBattleDomeOpponentStyle24[];
+extern const u8 gBattleDomeOpponentStyle25[];
+extern const u8 gBattleDomeOpponentStyle26[];
+extern const u8 gBattleDomeOpponentStyle27[];
+extern const u8 gBattleDomeOpponentStyle28[];
+extern const u8 gBattleDomeOpponentStyleUnused1[];
+extern const u8 gBattleDomeOpponentStyleUnused2[];
+extern const u8 gBattleDomeOpponentStyleUnused3[];
+extern const u8 gBattleDomeOpponentStyleUnused4[];
+extern const u8 gBattleDomeOpponentStats1[];
+extern const u8 gBattleDomeOpponentStats2[];
+extern const u8 gBattleDomeOpponentStats3[];
+extern const u8 gBattleDomeOpponentStats4[];
+extern const u8 gBattleDomeOpponentStats5[];
+extern const u8 gBattleDomeOpponentStats6[];
+extern const u8 gBattleDomeOpponentStats7[];
+extern const u8 gBattleDomeOpponentStats8[];
+extern const u8 gBattleDomeOpponentStats9[];
+extern const u8 gBattleDomeOpponentStats10[];
+extern const u8 gBattleDomeOpponentStats11[];
+extern const u8 gBattleDomeOpponentStats12[];
+extern const u8 gBattleDomeOpponentStats13[];
+extern const u8 gBattleDomeOpponentStats14[];
+extern const u8 gBattleDomeOpponentStats15[];
+extern const u8 gBattleDomeOpponentStats16[];
+extern const u8 gBattleDomeOpponentStats17[];
+extern const u8 gBattleDomeOpponentStats18[];
+extern const u8 gBattleDomeOpponentStats19[];
+extern const u8 gBattleDomeOpponentStats20[];
+extern const u8 gBattleDomeOpponentStats21[];
+extern const u8 gBattleDomeOpponentStats22[];
+extern const u8 gBattleDomeOpponentStats23[];
+extern const u8 gBattleDomeOpponentStats24[];
+extern const u8 gBattleDomeOpponentStats25[];
+extern const u8 gBattleDomeOpponentStats26[];
+extern const u8 gBattleDomeOpponentStats27[];
+extern const u8 gBattleDomeOpponentStats28[];
+extern const u8 gBattleDomeOpponentStats29[];
+extern const u8 gBattleDomeOpponentStats30[];
+extern const u8 gBattleDomeOpponentStats31[];
+extern const u8 gBattleDomeOpponentStats32[];
+extern const u8 gBattleDomeOpponentStats33[];
+extern const u8 gBattleDomeOpponentStats34[];
+extern const u8 gBattleDomeOpponentStats35[];
+extern const u8 gBattleDomeOpponentStats36[];
+extern const u8 gBattleDomeOpponentStats37[];
+extern const u8 gBattleDomeOpponentStats38[];
+extern const u8 gBattleDomeOpponentStats39[];
+extern const u8 gBattleDomeOpponentStats40[];
+extern const u8 gBattleDomeOpponentStats41[];
+extern const u8 gBattleDomeOpponentStats42[];
+extern const u8 gBattleDomeOpponentStats43[];
+extern const u8 gBattleDomeMatchNumber1[];
+extern const u8 gBattleDomeMatchNumber2[];
+extern const u8 gBattleDomeMatchNumber3[];
+extern const u8 gBattleDomeMatchNumber4[];
+extern const u8 gBattleDomeMatchNumber5[];
+extern const u8 gBattleDomeMatchNumber6[];
+extern const u8 gBattleDomeMatchNumber7[];
+extern const u8 gBattleDomeMatchNumber8[];
+extern const u8 gBattleDomeMatchNumber9[];
+extern const u8 gBattleDomeMatchNumber10[];
+extern const u8 gBattleDomeMatchNumber11[];
+extern const u8 gBattleDomeMatchNumber12[];
+extern const u8 gBattleDomeMatchNumber13[];
+extern const u8 gBattleDomeMatchNumber14[];
+extern const u8 gBattleDomeMatchNumber15[];
+extern const u8 gBattleDomeWinStrings1[];
+extern const u8 gBattleDomeWinStrings2[];
+extern const u8 gBattleDomeWinStrings3[];
+extern const u8 gBattleDomeWinStrings4[];
+extern const u8 gBattleDomeWinStrings5[];
+extern const u8 gBattleDomeWinStrings6[];
+extern const u8 gBattleDomeWinStrings7[];
+
+// This file's functions.
+static u8 GetDomeTrainerMonIvs(u16 trainerId);
+static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray);
+static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats);
+static void CreateDomeTrainerMons(u16 tournamentTrainerId);
+static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1);
+static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1);
+static s32 GetTypeEffectivenessPoints(s32 move, s32 species, s32 arg2);
+static s32 sub_818FEB4(s32 *arr, bool8 arg1);
+static void sub_8190400(u8 taskId);
+static void sub_8190CD4(u8 taskId);
+static u8 sub_819221C(u8 taskId);
+static void sub_8194D48(void);
+static s32 TrainerIdToTournamentId(u16 trainerId);
+static u16 TrainerIdOfPlayerOpponent(void);
+static void sub_8194220(u8 taskId);
+static void sub_8194950(u8 taskId);
+static void CB2_BattleDome(void);
+static void VblankCb0_BattleDome(void);
+static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo);
+static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId);
+static s32 sub_8192F08(u8, u8*);
+static u8 GetDomeBrainTrainerPicId(void);
+static u8 GetDomeBrainTrainerClass(void);
+static void CopyDomeBrainTrainerName(u8 *dst);
+static void CopyDomeTrainerName(u8 *dst, u16 trainerId);
+static void HblankCb_BattleDome(void);
+static void VblankCb1_BattleDome(void);
+static u8 sub_8193BDC(u8 taskId);
+static void DecideRoundWinners(u8 roundId);
+static u8 sub_81953E8(u8 tournamentId, u8);
+static void sub_81948EC(u8, u8);
+static void sub_8190B40(struct Sprite *sprite);
+static void sub_8190C6C(struct Sprite *sprite);
+static void sub_818E9CC(void);
+static void sub_818EA84(void);
+static void sub_818ED28(void);
+static void sub_818F9B0(void);
+static void sub_818F9E0(void);
+static void sub_818FA20(void);
+static void ShowDomeOpponentInfo(void);
+static void sub_81938A4(void);
+static void sub_81938E0(void);
+static void sub_8190298(void);
+static void sub_81902E4(void);
+static void sub_8193D40(void);
+static void sub_8193D7C(void);
+static void sub_81902F8(void);
+static void sub_819033C(void);
+static void sub_8194D68(void);
+static void sub_8194E44(void);
+static void sub_8194EB4(void);
+static void sub_8194EC0(void);
+static void sub_8194EF8(void);
+static void sub_8194F58(void);
+static void InitDomeTrainers(void);
+
+// EWRAM variables.
+EWRAM_DATA u32 gUnknown_0203CD70 = 0;
+static EWRAM_DATA u32 gUnknown_0203CD74 = 0;
+static EWRAM_DATA struct BattleDomeStruct *sBattleDomeStruct = {0};
+static EWRAM_DATA u8 *sTilemapBuffer = NULL;
+
+// Const rom data.
+static const u8 sMovePointsForDomeTrainers[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS_COUNT] =
+{
+ [MOVE_NONE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_POUND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_KARATE_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_DOUBLE_SLAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_COMET_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_MEGA_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_PAY_DAY] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_FIRE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_ICE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_THUNDER_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SCRATCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_VICE_GRIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_GUILLOTINE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_RAZOR_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SWORDS_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
+ [MOVE_CUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_GUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_WING_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_WHIRLWIND] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FLY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BIND] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_VINE_WHIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_STOMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_DOUBLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_MEGA_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ROLLING_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_SAND_ATTACK] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_HEADBUTT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_HORN_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FURY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_HORN_DRILL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BODY_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_WRAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_TAKE_DOWN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_THRASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_DOUBLE_EDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_TAIL_WHIP] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_POISON_STING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_TWINEEDLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_PIN_MISSILE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_LEER] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_BITE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_GROWL] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_ROAR] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SING] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SUPERSONIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SONIC_BOOM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_DISABLE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ACID] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_EMBER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_FLAMETHROWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
+ [MOVE_MIST] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_WATER_GUN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_HYDRO_PUMP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0},
+ [MOVE_SURF] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0},
+ [MOVE_ICE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
+ [MOVE_BLIZZARD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1},
+ [MOVE_PSYBEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_BUBBLE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_AURORA_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_HYPER_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0},
+ [MOVE_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_DRILL_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SUBMISSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_LOW_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_COUNTER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0},
+ [MOVE_SEISMIC_TOSS] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_STRENGTH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_ABSORB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_MEGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_LEECH_SEED] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_GROWTH] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_RAZOR_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SOLAR_BEAM] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0},
+ [MOVE_POISON_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_STUN_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SLEEP_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_PETAL_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_STRING_SHOT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_DRAGON_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FIRE_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_THUNDER_SHOCK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_THUNDERBOLT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
+ [MOVE_THUNDER_WAVE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_THUNDER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1},
+ [MOVE_ROCK_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_EARTHQUAKE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0},
+ [MOVE_FISSURE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0},
+ [MOVE_DIG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_TOXIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_CONFUSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_PSYCHIC] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
+ [MOVE_HYPNOSIS] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_MEDITATE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_AGILITY] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_QUICK_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_TELEPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_NIGHT_SHADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_MIMIC] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SCREECH] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_DOUBLE_TEAM] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_RECOVER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_HARDEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_MINIMIZE] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SMOKESCREEN] = {0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_CONFUSE_RAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_WITHDRAW] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_DEFENSE_CURL] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BARRIER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_LIGHT_SCREEN] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_HAZE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_REFLECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_FOCUS_ENERGY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BIDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_METRONOME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
+ [MOVE_MIRROR_MOVE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
+ [MOVE_SELF_DESTRUCT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0},
+ [MOVE_EGG_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0},
+ [MOVE_LICK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SMOG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_SLUDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_BONE_CLUB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_FIRE_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1},
+ [MOVE_WATERFALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_CLAMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_SWIFT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SKULL_BASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0},
+ [MOVE_SPIKE_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_CONSTRICT] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_AMNESIA] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_KINESIS] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SOFT_BOILED] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_HI_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_GLARE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_DREAM_EATER] = {1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0},
+ [MOVE_POISON_GAS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BARRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_LEECH_LIFE] = {0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_LOVELY_KISS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SKY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1},
+ [MOVE_TRANSFORM] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BUBBLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_DIZZY_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FLASH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_PSYWAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SPLASH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ACID_ARMOR] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_CRABHAMMER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
+ [MOVE_EXPLOSION] = {0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0},
+ [MOVE_FURY_SWIPES] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BONEMERANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_REST] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ROCK_SLIDE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_HYPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_SHARPEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_CONVERSION] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_TRI_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SUPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SLASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SUBSTITUTE] = {0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_STRUGGLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_SKETCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0},
+ [MOVE_TRIPLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_THIEF] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SPIDER_WEB] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_MIND_READER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_NIGHTMARE] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FLAME_WHEEL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SNORE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_CURSE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_FLAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_CONVERSION_2] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_AEROBLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
+ [MOVE_COTTON_SPORE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_REVERSAL] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SPITE] = {0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_POWDER_SNOW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_PROTECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0},
+ [MOVE_MACH_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SCARY_FACE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_FAINT_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SWEET_KISS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BELLY_DRUM] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SLUDGE_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1},
+ [MOVE_MUD_SLAP] = {0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_OCTAZOOKA] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_SPIKES] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ZAP_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1},
+ [MOVE_FORESIGHT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_DESTINY_BOND] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_PERISH_SONG] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_ICY_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_DETECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_BONE_RUSH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_LOCK_ON] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_OUTRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1},
+ [MOVE_SANDSTORM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_GIGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_ENDURE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_CHARM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_ROLLOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_FALSE_SWIPE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SWAGGER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_MILK_DRINK] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SPARK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_FURY_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_STEEL_WING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_MEAN_LOOK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_ATTRACT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SLEEP_TALK] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
+ [MOVE_HEAL_BELL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_RETURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_PRESENT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0},
+ [MOVE_FRUSTRATION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SAFEGUARD] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_PAIN_SPLIT] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SACRED_FIRE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1},
+ [MOVE_MAGNITUDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_DYNAMIC_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1},
+ [MOVE_MEGAHORN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
+ [MOVE_DRAGON_BREATH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_BATON_PASS] = {1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ENCORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_PURSUIT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_RAPID_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SWEET_SCENT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_IRON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1},
+ [MOVE_METAL_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_VITAL_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_MORNING_SUN] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_SYNTHESIS] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_MOONLIGHT] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_HIDDEN_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_CROSS_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0},
+ [MOVE_TWISTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_RAIN_DANCE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_SUNNY_DAY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_CRUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_MIRROR_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_PSYCH_UP] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_EXTREME_SPEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_ANCIENT_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1},
+ [MOVE_SHADOW_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_FUTURE_SIGHT] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ROCK_SMASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_WHIRLPOOL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_BEAT_UP] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FAKE_OUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_UPROAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_STOCKPILE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SPIT_UP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0},
+ [MOVE_SWALLOW] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_HEAT_WAVE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1},
+ [MOVE_HAIL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_TORMENT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FLATTER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_WILL_O_WISP] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_MEMENTO] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FACADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FOCUS_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0},
+ [MOVE_SMELLING_SALT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FOLLOW_ME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_NATURE_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_CHARGE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_TAUNT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_HELPING_HAND] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_TRICK] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_ROLE_PLAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_WISH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_ASSIST] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0},
+ [MOVE_INGRAIN] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_SUPERPOWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0},
+ [MOVE_MAGIC_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0},
+ [MOVE_RECYCLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_REVENGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0},
+ [MOVE_BRICK_BREAK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_YAWN] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_KNOCK_OFF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_ENDEAVOR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_ERUPTION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0},
+ [MOVE_SKILL_SWAP] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_IMPRISON] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0},
+ [MOVE_REFRESH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_GRUDGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_SNATCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0},
+ [MOVE_SECRET_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_DIVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_ARM_THRUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_CAMOUFLAGE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_TAIL_GLOW] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_LUSTER_PURGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1},
+ [MOVE_MIST_BALL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1},
+ [MOVE_FEATHER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_TEETER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_BLAZE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_MUD_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_ICE_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_NEEDLE_ARM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SLACK_OFF] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_HYPER_VOICE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0},
+ [MOVE_POISON_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_CRUSH_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_BLAST_BURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
+ [MOVE_HYDRO_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
+ [MOVE_METEOR_MASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1},
+ [MOVE_ASTONISH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_WEATHER_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_AROMATHERAPY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
+ [MOVE_FAKE_TEARS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_AIR_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_OVERHEAT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1},
+ [MOVE_ODOR_SLEUTH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_ROCK_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_SILVER_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1},
+ [MOVE_METAL_SOUND] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_GRASS_WHISTLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_TICKLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_COSMIC_POWER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_WATER_SPOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0},
+ [MOVE_SIGNAL_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SHADOW_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_EXTRASENSORY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_SKY_UPPERCUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SAND_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_SHEER_COLD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0},
+ [MOVE_MUDDY_WATER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1},
+ [MOVE_BULLET_SEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_AERIAL_ACE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ICICLE_SPEAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_IRON_DEFENSE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BLOCK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
+ [MOVE_HOWL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_DRAGON_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_FRENZY_PLANT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
+ [MOVE_BULK_UP] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_BOUNCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1},
+ [MOVE_MUD_SHOT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
+ [MOVE_POISON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_COVET] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_VOLT_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0},
+ [MOVE_MAGICAL_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_WATER_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_CALM_MIND] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_LEAF_BLADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
+ [MOVE_DRAGON_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_ROCK_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_SHOCK_WAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
+ [MOVE_WATER_PULSE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
+ [MOVE_DOOM_DESIRE] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
+ [MOVE_PSYCHO_BOOST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1},
+};
+
+static const u8 gUnknown_0860C988[][DOME_TOURNAMENT_TRAINERS_COUNT] =
+{
+ {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 2, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0},
+ {1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0},
+ {3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0},
+ {0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0},
+ {0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0},
+ {2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 1, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+};
+static const u8 sUnusedArray[] =
+{
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2,
+ 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0,
+ 0, 2, 253, 0, 0, 0, 0, 0, 253, 0, 0, 0, 0, 0, 253, 0,
+ 0, 0, 0, 0, 253, 0, 0, 0, 0, 0, 253, 254, 0, 0, 0, 0,
+ 0, 254, 0, 0, 0, 0, 0, 254, 0, 0, 0, 0, 0, 254, 0, 0,
+ 0, 0, 0, 254, 0, 0, 0, 0, 0,
+};
+
+static const u8 gUnknown_0860CBF1[][5][4]=
+{
+ {{0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}},
+ {{0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}},
+ {{0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}},
+ {{0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}},
+ {{0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}},
+ {{0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}},
+ {{0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}},
+ {{0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}},
+ {{0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}},
+ {{0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}},
+ {{0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}},
+ {{0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}},
+ {{0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}},
+ {{0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}},
+ {{0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}},
+ {{0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}},
+ {{0x13, 0x11, 0x00, 0x14}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}},
+ {{0x10, 0x12, 0x02, 0x15}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}},
+ {{0x11, 0x13, 0x04, 0x16}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}},
+ {{0x12, 0x10, 0x06, 0x17}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}},
+ {{0x17, 0x15, 0x10, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}},
+ {{0x14, 0x16, 0x11, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}},
+ {{0x15, 0x17, 0x12, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}},
+ {{0x16, 0x14, 0x13, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}},
+ {{0xff, 0xff, 0xff, 0xff}, {0x19, 0x19, 0x10, 0x1a}, {0x19, 0x19, 0x10, 0x1c}, {0x19, 0x19, 0x10, 0x1c}, {0x19, 0x19, 0x10, 0x1c}},
+ {{0xff, 0xff, 0xff, 0xff}, {0x18, 0x18, 0x12, 0x1b}, {0x18, 0x18, 0x12, 0x1c}, {0x18, 0x18, 0x12, 0x1c}, {0x18, 0x18, 0x12, 0x1c}},
+ {{0xff, 0xff, 0xff, 0xff}, {0x1b, 0x1b, 0x18, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}},
+ {{0xff, 0xff, 0xff, 0xff}, {0x1a, 0x1a, 0x19, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}},
+ {{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x18, 0x1d}, {0xff, 0xff, 0x18, 0x1e}, {0xff, 0xff, 0x18, 0x1e}},
+ {{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x1c, 0x1a}, {0xff, 0xff, 0x1e, 0x1a}, {0xff, 0xff, 0x1e, 0x1a}},
+ {{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x1c, 0x1d}, {0xff, 0xff, 0x1c, 0x1d}},
+ {{0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}},
+};
+
+static const struct BgTemplate gUnknown_0860CE74[4] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 28,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+};
+
+static const struct BgTemplate gUnknown_0860CE84[4] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 20,
+ .screenSize = 3,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 24,
+ .screenSize = 3,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 28,
+ .screenSize = 3,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 7,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+};
+
+static const struct WindowTemplate gUnknown_0860CE94[] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 3,
+ .width = 8,
+ .height = 16,
+ .paletteNum = 15,
+ .baseBlock = 16,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 22,
+ .tilemapTop = 3,
+ .width = 8,
+ .height = 16,
+ .paletteNum = 15,
+ .baseBlock = 144,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 8,
+ .tilemapTop = 1,
+ .width = 14,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 272,
+ },
+ DUMMY_WIN_TEMPLATE,
+};
+
+static const struct WindowTemplate gUnknown_0860CEB4[] =
+{
+ {
+ .priority = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 2,
+ .width = 26,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 1,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 16,
+ .tilemapTop = 5,
+ .width = 8,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 53,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 19,
+ .tilemapTop = 7,
+ .width = 9,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 69,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 16,
+ .tilemapTop = 10,
+ .width = 8,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 96,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 12,
+ .width = 26,
+ .height = 7,
+ .paletteNum = 15,
+ .baseBlock = 112,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 5,
+ .tilemapTop = 2,
+ .width = 23,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 294,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 5,
+ .width = 8,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 340,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 20,
+ .tilemapTop = 5,
+ .width = 8,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 356,
+ },
+ {
+ .priority = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 16,
+ .width = 26,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 372,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 2,
+ .tilemapTop = 2,
+ .width = 26,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 1,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 16,
+ .tilemapTop = 5,
+ .width = 8,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 53,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 19,
+ .tilemapTop = 7,
+ .width = 9,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 69,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 16,
+ .tilemapTop = 10,
+ .width = 8,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 96,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 2,
+ .tilemapTop = 12,
+ .width = 26,
+ .height = 7,
+ .paletteNum = 15,
+ .baseBlock = 112,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 5,
+ .tilemapTop = 2,
+ .width = 23,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 294,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 2,
+ .tilemapTop = 5,
+ .width = 8,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 340,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 20,
+ .tilemapTop = 5,
+ .width = 8,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 356,
+ },
+ {
+ .priority = 1,
+ .tilemapLeft = 2,
+ .tilemapTop = 16,
+ .width = 26,
+ .height = 2,
+ .paletteNum = 15,
+ .baseBlock = 372,
+ },
+ // UB: No DUMMY_WIN_TEMPLATE at the array's end.
+};
+
+static const struct ScanlineEffectParams gUnknown_0860CF44 =
+{
+ .dmaDest = (void *)REG_ADDR_BG3CNT,
+ .dmaControl = 0xa2600001,
+ .initState = 1,
+};
+
+static const struct CompressedSpriteSheet gUnknown_0860CF50[] =
+{
+ {gBattleFrontierGfx_DomeOptions, 0x0600, 0x0000},
+ {},
+};
+
+static const struct CompressedSpritePalette gUnknown_0860CF60[] =
+{
+ {gUnknown_08D85444, 0x0000},
+ {},
+};
+
+static const struct OamData gUnknown_0860CF70 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct OamData gUnknown_0860CF78 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 1,
+ .affineParam = 0,
+};
+
+static const struct OamData gUnknown_0860CF80 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 2,
+ .affineParam = 0,
+};
+
+static const struct OamData gUnknown_0860CF88 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 2,
+ .affineParam = 0,
+};
+
+static const union AnimCmd gUnknown_0860CF90[] =
+{
+ ANIMCMD_FRAME(20, 1),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_0860CF98[] =
+{
+ ANIMCMD_FRAME(24, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd * const gUnknown_0860CFA0[] =
+{
+ gUnknown_0860CF90,
+ gUnknown_0860CF98,
+};
+
+static const struct SpriteTemplate gUnknown_0860CFA8 =
+{
+ .tileTag = 0x0000,
+ .paletteTag = 0xffff,
+ .oam = &gUnknown_0860CF70,
+ .anims = gUnknown_0860CFA0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const union AnimCmd gUnknown_0860CFC0[] =
+{
+ ANIMCMD_FRAME(8, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0860CFC8[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd * const gUnknown_0860CFD0[] =
+{
+ gUnknown_0860CFC0,
+ gUnknown_0860CFC8,
+};
+
+static const struct SpriteTemplate gUnknown_0860CFD8 =
+{
+ .tileTag = 0x0000,
+ .paletteTag = 0xffff,
+ .oam = &gUnknown_0860CF78,
+ .anims = gUnknown_0860CFD0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const union AnimCmd gUnknown_0860CFF0[] =
+{
+ ANIMCMD_FRAME(40, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0860CFF8[] =
+{
+ ANIMCMD_FRAME(32, 1),
+ ANIMCMD_END,
+ };
+
+static const union AnimCmd * const gUnknown_0860D000[] =
+{
+ gUnknown_0860CFF0,
+ gUnknown_0860CFF8,
+};
+
+static const struct SpriteTemplate gUnknown_0860D008 =
+{
+ .tileTag = 0x0000,
+ .paletteTag = 0xffff,
+ .oam = &gUnknown_0860CF78,
+ .anims = gUnknown_0860D000,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const union AnimCmd gUnknown_0860D020[] =
+{
+ ANIMCMD_FRAME(18, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0860D028[] =
+{
+ ANIMCMD_FRAME(18, 129, .vFlip = TRUE),
+ ANIMCMD_END,
+ };
+
+static const union AnimCmd gUnknown_0860D030[] =
+{
+ ANIMCMD_FRAME(16, 65, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0860D038[] =
+{
+ ANIMCMD_FRAME(16, 1),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd * const gUnknown_0860D040[] =
+{
+ gUnknown_0860D020,
+ gUnknown_0860D028,
+};
+
+static const union AnimCmd * const gUnknown_0860D048[] =
+{
+ gUnknown_0860D030,
+ gUnknown_0860D038,
+};
+
+static const struct SpriteTemplate gUnknown_0860D050 =
+{
+ .tileTag = 0x0000,
+ .paletteTag = 0xffff,
+ .oam = &gUnknown_0860CF88,
+ .anims = gUnknown_0860D048,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8190B40
+};
+
+static const struct SpriteTemplate gUnknown_0860D068 =
+{
+ .tileTag = 0x0000,
+ .paletteTag = 0xffff,
+ .oam = &gUnknown_0860CF80,
+ .anims = gUnknown_0860D040,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8190C6C
+};
+
+static const u8 gUnknown_0860D080[DOME_TOURNAMENT_TRAINERS_COUNT] =
+{
+ 0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01
+};
+
+static void (* const gUnknown_0860D090[])(void) =
+{
+ sub_818E9CC,
+ sub_818EA84,
+ sub_818ED28,
+ sub_818F9B0,
+ sub_818F9E0,
+ sub_818FA20,
+ ShowDomeOpponentInfo,
+ sub_81938A4,
+ sub_81938E0,
+ sub_8190298,
+ sub_81902E4,
+ sub_8193D40,
+ sub_8193D7C,
+ sub_81902F8,
+ sub_819033C,
+ sub_8194D48,
+ sub_8194D68,
+ sub_8194E44,
+ sub_8194EB4,
+ sub_8194EC0,
+ sub_8194EF8,
+ sub_8194F58,
+ InitDomeTrainers,
+};
+
+static const u32 gUnknown_0860D0EC[][2] =
+{
+ {0x00000004, 0x00000008},
+ {0x00100000, 0x00200000},
+};
+
+static const u32 gUnknown_0860D0FC[][2] =
+{
+ {0xfffffffb, 0xfffffff7},
+ {0xffefffff, 0xffdfffff},
+};
+
+static const u8 sIdToOpponentId[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COUNT] =
+{
+ [0] = {8, 0, 4, 8},
+ [1] = {9, 12, 8, 0},
+ [2] = {10, 8, 12, 0},
+ [3] = {11, 4, 0, 8},
+ [4] = {12, 0, 4, 8},
+ [5] = {13, 12, 8, 0},
+ [6] = {14, 8, 12, 0},
+ [7] = {15, 4, 0, 8},
+ [8] = {0, 0, 4, 8},
+ [9] = {1, 12, 8, 0},
+ [10] = {2, 8, 12, 0},
+ [11] = {3, 4, 0, 8},
+ [12] = {4, 0, 4, 8},
+ [13] = {5, 12, 8, 0},
+ [14] = {6, 8, 12, 0},
+ [15] = {7, 4, 0, 8},
+};
+
+static const u8 gUnknown_0860D14C[] = {0x00, 0x08, 0x04, 0x0c, 0x07, 0x0f, 0x03, 0x0b, 0x02, 0x0a, 0x06, 0x0e, 0x05, 0x0d, 0x01, 0x09};
+
+static const u8 gUnknown_0860D15C[][4] =
+{
+ {0x00, 0x08, 0x0c, 0x0e},
+ {0x00, 0x08, 0x0c, 0x0e},
+ {0x01, 0x08, 0x0c, 0x0e},
+ {0x01, 0x08, 0x0c, 0x0e},
+ {0x02, 0x09, 0x0c, 0x0e},
+ {0x02, 0x09, 0x0c, 0x0e},
+ {0x03, 0x09, 0x0c, 0x0e},
+ {0x03, 0x09, 0x0c, 0x0e},
+ {0x04, 0x0a, 0x0d, 0x0e},
+ {0x04, 0x0a, 0x0d, 0x0e},
+ {0x05, 0x0a, 0x0d, 0x0e},
+ {0x05, 0x0a, 0x0d, 0x0e},
+ {0x06, 0x0b, 0x0d, 0x0e},
+ {0x06, 0x0b, 0x0d, 0x0e},
+ {0x07, 0x0b, 0x0d, 0x0e},
+ {0x07, 0x0b, 0x0d, 0x0e},
+};
+
+static const u8 gUnknown_0860D19C[] = {0x17, 0x1b, 0x1d, 0x1e};
+
+static const u8 gUnknown_0860D1A0[][4] =
+{
+ {0x10, 0x18, 0x1c, 0x1e},
+ {0x11, 0x18, 0x1c, 0x1e},
+ {0x12, 0x19, 0x1c, 0x1e},
+ {0x13, 0x19, 0x1c, 0x1e},
+ {0x14, 0x1a, 0x1d, 0x1e},
+ {0x15, 0x1a, 0x1d, 0x1e},
+ {0x16, 0x1b, 0x1d, 0x1e},
+ {0x17, 0x1b, 0x1d, 0x1e},
+};
+
+static const u8 gUnknown_0860D1C0[] = {0x00, 0x0f, 0x08, 0x07, 0x03, 0x0c, 0x0b, 0x04, 0x01, 0x0e, 0x09, 0x06, 0x02, 0x0d, 0x0a, 0x05};
+
+static const u8 *const gBattleDomePotentialPointers[] =
+{
+ gBattleDomeOpponentPotential1,
+ gBattleDomeOpponentPotential2,
+ gBattleDomeOpponentPotential3,
+ gBattleDomeOpponentPotential4,
+ gBattleDomeOpponentPotential5,
+ gBattleDomeOpponentPotential6,
+ gBattleDomeOpponentPotential7,
+ gBattleDomeOpponentPotential8,
+ gBattleDomeOpponentPotential9,
+ gBattleDomeOpponentPotential10,
+ gBattleDomeOpponentPotential11,
+ gBattleDomeOpponentPotential12,
+ gBattleDomeOpponentPotential13,
+ gBattleDomeOpponentPotential14,
+ gBattleDomeOpponentPotential15,
+ gBattleDomeOpponentPotential16,
+ gBattleDomeOpponentPotential17,
+};
+
+static const u8 *const gBattleDomeOpponentStylePointers[] =
+{
+ gBattleDomeOpponentStyle1,
+ gBattleDomeOpponentStyle2,
+ gBattleDomeOpponentStyle3,
+ gBattleDomeOpponentStyle4,
+ gBattleDomeOpponentStyle5,
+ gBattleDomeOpponentStyle6,
+ gBattleDomeOpponentStyle7,
+ gBattleDomeOpponentStyle8,
+ gBattleDomeOpponentStyle9,
+ gBattleDomeOpponentStyle10,
+ gBattleDomeOpponentStyle11,
+ gBattleDomeOpponentStyle12,
+ gBattleDomeOpponentStyle13,
+ gBattleDomeOpponentStyle14,
+ gBattleDomeOpponentStyle15,
+ gBattleDomeOpponentStyle16,
+ gBattleDomeOpponentStyle17,
+ gBattleDomeOpponentStyle18,
+ gBattleDomeOpponentStyle19,
+ gBattleDomeOpponentStyle20,
+ gBattleDomeOpponentStyle21,
+ gBattleDomeOpponentStyle22,
+ gBattleDomeOpponentStyle23,
+ gBattleDomeOpponentStyle24,
+ gBattleDomeOpponentStyle25,
+ gBattleDomeOpponentStyle26,
+ gBattleDomeOpponentStyle27,
+ gBattleDomeOpponentStyle28,
+ gBattleDomeOpponentStyleUnused1,
+ gBattleDomeOpponentStyleUnused2,
+ gBattleDomeOpponentStyleUnused3,
+ gBattleDomeOpponentStyleUnused4,
+};
+
+static const u8 *const gBattleDomeOpponentStatsPointers[] =
+{
+ gBattleDomeOpponentStats1,
+ gBattleDomeOpponentStats2,
+ gBattleDomeOpponentStats3,
+ gBattleDomeOpponentStats4,
+ gBattleDomeOpponentStats5,
+ gBattleDomeOpponentStats6,
+ gBattleDomeOpponentStats7,
+ gBattleDomeOpponentStats8,
+ gBattleDomeOpponentStats9,
+ gBattleDomeOpponentStats10,
+ gBattleDomeOpponentStats11,
+ gBattleDomeOpponentStats12,
+ gBattleDomeOpponentStats13,
+ gBattleDomeOpponentStats14,
+ gBattleDomeOpponentStats15,
+ gBattleDomeOpponentStats16,
+ gBattleDomeOpponentStats17,
+ gBattleDomeOpponentStats18,
+ gBattleDomeOpponentStats19,
+ gBattleDomeOpponentStats20,
+ gBattleDomeOpponentStats21,
+ gBattleDomeOpponentStats22,
+ gBattleDomeOpponentStats23,
+ gBattleDomeOpponentStats24,
+ gBattleDomeOpponentStats25,
+ gBattleDomeOpponentStats26,
+ gBattleDomeOpponentStats27,
+ gBattleDomeOpponentStats28,
+ gBattleDomeOpponentStats29,
+ gBattleDomeOpponentStats30,
+ gBattleDomeOpponentStats31,
+ gBattleDomeOpponentStats32,
+ gBattleDomeOpponentStats33,
+ gBattleDomeOpponentStats34,
+ gBattleDomeOpponentStats35,
+ gBattleDomeOpponentStats36,
+ gBattleDomeOpponentStats37,
+ gBattleDomeOpponentStats38,
+ gBattleDomeOpponentStats39,
+ gBattleDomeOpponentStats40,
+ gBattleDomeOpponentStats41,
+ gBattleDomeOpponentStats42,
+ gBattleDomeOpponentStats43,
+};
+
+static const u8 sInfoTrainerMonX[] = {0x68, 0x88, 0x68};
+static const u8 sInfoTrainerMonY[] = {0x26, 0x3e, 0x4e};
+static const u8 gUnknown_0860D346[] = {0x00, 0x04, 0x00};
+
+static const u8 gUnknown_0860D349[] = {0x00, 0x05, 0x09, 0x0c, 0x0e, 0x00, 0x00};
+
+static const u8 *const gBattleDomeMatchNumberPointers[] =
+{
+ gBattleDomeMatchNumber1,
+ gBattleDomeMatchNumber2,
+ gBattleDomeMatchNumber3,
+ gBattleDomeMatchNumber4,
+ gBattleDomeMatchNumber5,
+ gBattleDomeMatchNumber6,
+ gBattleDomeMatchNumber7,
+ gBattleDomeMatchNumber8,
+ gBattleDomeMatchNumber9,
+ gBattleDomeMatchNumber10,
+ gBattleDomeMatchNumber11,
+ gBattleDomeMatchNumber12,
+ gBattleDomeMatchNumber13,
+ gBattleDomeMatchNumber14,
+ gBattleDomeMatchNumber15,
+};
+
+static const u8 *const gBattleDomeWinStringsPointers[] =
+{
+ gBattleDomeWinStrings1,
+ gBattleDomeWinStrings2,
+ gBattleDomeWinStrings3,
+ gBattleDomeWinStrings4,
+ gBattleDomeWinStrings5,
+ gBattleDomeWinStrings6,
+ gBattleDomeWinStrings7,
+};
+
+static const u8 sFirstTrainerMonX[] = {0x60, 0x60, 0x60};
+static const u8 sFirstTrainerMonY[] = {0x38, 0x50, 0x68};
+static const u8 sSecondTrainerMonX[] = {0x90, 0x90, 0x90};
+static const u8 sSecondTrainerMonY[] = {0x38, 0x50, 0x68};
+
+static const u8 gUnknown_0860D3B4[] = {0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01};
+
+static const u8 gUnknown_0860D3C4[][3] =
+{
+ {0x00, 0x02, 0x00},
+ {0x02, 0x02, 0x00},
+ {0x04, 0x02, 0x00},
+ {0x06, 0x02, 0x00},
+ {0x08, 0x02, 0x00},
+ {0x0a, 0x02, 0x00},
+ {0x0c, 0x02, 0x00},
+ {0x0e, 0x02, 0x00},
+ {0x00, 0x04, 0x01},
+ {0x04, 0x04, 0x01},
+ {0x08, 0x04, 0x01},
+ {0x0c, 0x04, 0x01},
+ {0x00, 0x08, 0x02},
+ {0x08, 0x08, 0x02},
+ {0x00, 0x10, 0x03},
+};
+
+static const u8 gUnknown_0860D3F1[][2] =
+{
+ {0x00, 0x00},
+ {0x01, 0x70},
+ {0x01, 0x00},
+ {0x00, 0x70},
+ {0x00, 0x30},
+ {0x01, 0x40},
+ {0x01, 0x30},
+ {0x00, 0x40},
+ {0x00, 0x10},
+ {0x01, 0x60},
+ {0x01, 0x10},
+ {0x00, 0x60},
+ {0x00, 0x20},
+ {0x01, 0x50},
+ {0x01, 0x20},
+ {0x00, 0x50},
+};
+
+static const u8 gUnknown_0860D411[][2] =
+{
+ {0x44, 0x21},
+ {0x44, 0x31},
+ {0x44, 0x41},
+ {0x44, 0x51},
+ {0x44, 0x61},
+ {0x44, 0x71},
+ {0x44, 0x81},
+ {0x44, 0x91},
+ {0xac, 0x21},
+ {0xac, 0x31},
+ {0xac, 0x41},
+ {0xac, 0x51},
+ {0xac, 0x61},
+ {0xac, 0x71},
+ {0xac, 0x81},
+ {0xac, 0x91},
+ {0x57, 0x29},
+ {0x57, 0x49},
+ {0x57, 0x69},
+ {0x57, 0x89},
+ {0x99, 0x29},
+ {0x99, 0x49},
+ {0x99, 0x69},
+ {0x99, 0x89},
+ {0x5f, 0x39},
+ {0x5f, 0x79},
+ {0x91, 0x39},
+ {0x91, 0x79},
+ {0x67, 0x59},
+ {0x89, 0x59},
+ {0x78, 0x59},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d450[] =
+{
+ {.src = 0x6021, .y = 0x04, .x = 0x09},
+ {.src = 0x6023, .y = 0x04, .x = 0x0a},
+ {.src = 0x6047, .y = 0x05, .x = 0x0a},
+ {.src = 0x6043, .y = 0x05, .x = 0x0b},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d460[] =
+{
+ {.src = 0x6021, .y = 0x04, .x = 0x09},
+ {.src = 0x6023, .y = 0x04, .x = 0x0a},
+ {.src = 0x6047, .y = 0x05, .x = 0x0a},
+ {.src = 0x6023, .y = 0x05, .x = 0x0b},
+ {.src = 0x6027, .y = 0x06, .x = 0x0b},
+ {.src = 0x6047, .y = 0x07, .x = 0x0b},
+ {.src = 0x6043, .y = 0x07, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d47c[] =
+{
+ {.src = 0x6021, .y = 0x04, .x = 0x09},
+ {.src = 0x6023, .y = 0x04, .x = 0x0a},
+ {.src = 0x6047, .y = 0x05, .x = 0x0a},
+ {.src = 0x6023, .y = 0x05, .x = 0x0b},
+ {.src = 0x6027, .y = 0x06, .x = 0x0b},
+ {.src = 0x6047, .y = 0x07, .x = 0x0b},
+ {.src = 0x6023, .y = 0x07, .x = 0x0c},
+ {.src = 0x6027, .y = 0x08, .x = 0x0c},
+ {.src = 0x6027, .y = 0x09, .x = 0x0c},
+ {.src = 0x6027, .y = 0x0a, .x = 0x0c},
+ {.src = 0x603b, .y = 0x0b, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d4a8[] =
+{
+ {.src = 0x6021, .y = 0x04, .x = 0x09},
+ {.src = 0x6023, .y = 0x04, .x = 0x0a},
+ {.src = 0x6047, .y = 0x05, .x = 0x0a},
+ {.src = 0x6023, .y = 0x05, .x = 0x0b},
+ {.src = 0x6027, .y = 0x06, .x = 0x0b},
+ {.src = 0x6047, .y = 0x07, .x = 0x0b},
+ {.src = 0x6023, .y = 0x07, .x = 0x0c},
+ {.src = 0x6027, .y = 0x08, .x = 0x0c},
+ {.src = 0x6027, .y = 0x09, .x = 0x0c},
+ {.src = 0x6027, .y = 0x0a, .x = 0x0c},
+ {.src = 0x603b, .y = 0x0b, .x = 0x0c},
+ {.src = 0x602c, .y = 0x0b, .x = 0x0d},
+ {.src = 0x602d, .y = 0x0b, .x = 0x0e},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d4dc[] =
+{
+ {.src = 0x6021, .y = 0x06, .x = 0x09},
+ {.src = 0x6021, .y = 0x06, .x = 0x0a},
+ {.src = 0x6027, .y = 0x05, .x = 0x0a},
+ {.src = 0x6043, .y = 0x05, .x = 0x0b},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d4ec[] =
+{
+ {.src = 0x6021, .y = 0x06, .x = 0x09},
+ {.src = 0x6021, .y = 0x06, .x = 0x0a},
+ {.src = 0x6027, .y = 0x05, .x = 0x0a},
+ {.src = 0x6023, .y = 0x05, .x = 0x0b},
+ {.src = 0x6027, .y = 0x06, .x = 0x0b},
+ {.src = 0x6047, .y = 0x07, .x = 0x0b},
+ {.src = 0x6043, .y = 0x07, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d508[] =
+{
+ {.src = 0x6021, .y = 0x06, .x = 0x09},
+ {.src = 0x6021, .y = 0x06, .x = 0x0a},
+ {.src = 0x6027, .y = 0x05, .x = 0x0a},
+ {.src = 0x6023, .y = 0x05, .x = 0x0b},
+ {.src = 0x6027, .y = 0x06, .x = 0x0b},
+ {.src = 0x6047, .y = 0x07, .x = 0x0b},
+ {.src = 0x6023, .y = 0x07, .x = 0x0c},
+ {.src = 0x6027, .y = 0x08, .x = 0x0c},
+ {.src = 0x6027, .y = 0x09, .x = 0x0c},
+ {.src = 0x6027, .y = 0x0a, .x = 0x0c},
+ {.src = 0x603b, .y = 0x0b, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d534[] =
+{
+ {.src = 0x6021, .y = 0x06, .x = 0x09},
+ {.src = 0x6021, .y = 0x06, .x = 0x0a},
+ {.src = 0x6027, .y = 0x05, .x = 0x0a},
+ {.src = 0x6023, .y = 0x05, .x = 0x0b},
+ {.src = 0x6027, .y = 0x06, .x = 0x0b},
+ {.src = 0x6047, .y = 0x07, .x = 0x0b},
+ {.src = 0x6023, .y = 0x07, .x = 0x0c},
+ {.src = 0x6027, .y = 0x08, .x = 0x0c},
+ {.src = 0x6027, .y = 0x09, .x = 0x0c},
+ {.src = 0x6027, .y = 0x0a, .x = 0x0c},
+ {.src = 0x603b, .y = 0x0b, .x = 0x0c},
+ {.src = 0x602c, .y = 0x0b, .x = 0x0d},
+ {.src = 0x602d, .y = 0x0b, .x = 0x0e},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d568[] =
+{
+ {.src = 0x6021, .y = 0x08, .x = 0x09},
+ {.src = 0x6023, .y = 0x08, .x = 0x0a},
+ {.src = 0x6047, .y = 0x09, .x = 0x0a},
+ {.src = 0x6021, .y = 0x09, .x = 0x0b},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d578[] =
+{
+ {.src = 0x6021, .y = 0x08, .x = 0x09},
+ {.src = 0x6023, .y = 0x08, .x = 0x0a},
+ {.src = 0x6047, .y = 0x09, .x = 0x0a},
+ {.src = 0x6021, .y = 0x09, .x = 0x0b},
+ {.src = 0x6027, .y = 0x08, .x = 0x0b},
+ {.src = 0x6027, .y = 0x07, .x = 0x0b},
+ {.src = 0x6043, .y = 0x07, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d594[] =
+{
+ {.src = 0x6021, .y = 0x08, .x = 0x09},
+ {.src = 0x6023, .y = 0x08, .x = 0x0a},
+ {.src = 0x6047, .y = 0x09, .x = 0x0a},
+ {.src = 0x6021, .y = 0x09, .x = 0x0b},
+ {.src = 0x6027, .y = 0x08, .x = 0x0b},
+ {.src = 0x6027, .y = 0x07, .x = 0x0b},
+ {.src = 0x6023, .y = 0x07, .x = 0x0c},
+ {.src = 0x6027, .y = 0x08, .x = 0x0c},
+ {.src = 0x6027, .y = 0x09, .x = 0x0c},
+ {.src = 0x6027, .y = 0x0a, .x = 0x0c},
+ {.src = 0x603b, .y = 0x0b, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d5c0[] =
+{
+ {.src = 0x6021, .y = 0x08, .x = 0x09},
+ {.src = 0x6023, .y = 0x08, .x = 0x0a},
+ {.src = 0x6047, .y = 0x09, .x = 0x0a},
+ {.src = 0x6021, .y = 0x09, .x = 0x0b},
+ {.src = 0x6027, .y = 0x08, .x = 0x0b},
+ {.src = 0x6027, .y = 0x07, .x = 0x0b},
+ {.src = 0x6023, .y = 0x07, .x = 0x0c},
+ {.src = 0x6027, .y = 0x08, .x = 0x0c},
+ {.src = 0x6027, .y = 0x09, .x = 0x0c},
+ {.src = 0x6027, .y = 0x0a, .x = 0x0c},
+ {.src = 0x603b, .y = 0x0b, .x = 0x0c},
+ {.src = 0x602c, .y = 0x0b, .x = 0x0d},
+ {.src = 0x602d, .y = 0x0b, .x = 0x0e},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d5f4[] =
+{
+ {.src = 0x6021, .y = 0x0a, .x = 0x09},
+ {.src = 0x6021, .y = 0x0a, .x = 0x0a},
+ {.src = 0x6027, .y = 0x09, .x = 0x0a},
+ {.src = 0x6021, .y = 0x09, .x = 0x0b},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d604[] =
+{
+ {.src = 0x6021, .y = 0x0a, .x = 0x09},
+ {.src = 0x6021, .y = 0x0a, .x = 0x0a},
+ {.src = 0x6027, .y = 0x09, .x = 0x0a},
+ {.src = 0x6021, .y = 0x09, .x = 0x0b},
+ {.src = 0x6027, .y = 0x08, .x = 0x0b},
+ {.src = 0x6027, .y = 0x07, .x = 0x0b},
+ {.src = 0x6043, .y = 0x07, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d620[] =
+{
+ {.src = 0x6021, .y = 0x0a, .x = 0x09},
+ {.src = 0x6021, .y = 0x0a, .x = 0x0a},
+ {.src = 0x6027, .y = 0x09, .x = 0x0a},
+ {.src = 0x6021, .y = 0x09, .x = 0x0b},
+ {.src = 0x6027, .y = 0x08, .x = 0x0b},
+ {.src = 0x6027, .y = 0x07, .x = 0x0b},
+ {.src = 0x6023, .y = 0x07, .x = 0x0c},
+ {.src = 0x6027, .y = 0x08, .x = 0x0c},
+ {.src = 0x6027, .y = 0x09, .x = 0x0c},
+ {.src = 0x6027, .y = 0x0a, .x = 0x0c},
+ {.src = 0x603b, .y = 0x0b, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d64c[] =
+{
+ {.src = 0x6021, .y = 0x0a, .x = 0x09},
+ {.src = 0x6021, .y = 0x0a, .x = 0x0a},
+ {.src = 0x6027, .y = 0x09, .x = 0x0a},
+ {.src = 0x6021, .y = 0x09, .x = 0x0b},
+ {.src = 0x6027, .y = 0x08, .x = 0x0b},
+ {.src = 0x6027, .y = 0x07, .x = 0x0b},
+ {.src = 0x6023, .y = 0x07, .x = 0x0c},
+ {.src = 0x6027, .y = 0x08, .x = 0x0c},
+ {.src = 0x6027, .y = 0x09, .x = 0x0c},
+ {.src = 0x6027, .y = 0x0a, .x = 0x0c},
+ {.src = 0x603b, .y = 0x0b, .x = 0x0c},
+ {.src = 0x602c, .y = 0x0b, .x = 0x0d},
+ {.src = 0x602d, .y = 0x0b, .x = 0x0e},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d680[] =
+{
+ {.src = 0x6021, .y = 0x0c, .x = 0x09},
+ {.src = 0x6023, .y = 0x0c, .x = 0x0a},
+ {.src = 0x6047, .y = 0x0d, .x = 0x0a},
+ {.src = 0x6043, .y = 0x0d, .x = 0x0b},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d690[] =
+{
+ {.src = 0x6021, .y = 0x0c, .x = 0x09},
+ {.src = 0x6023, .y = 0x0c, .x = 0x0a},
+ {.src = 0x6047, .y = 0x0d, .x = 0x0a},
+ {.src = 0x6023, .y = 0x0d, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0e, .x = 0x0b},
+ {.src = 0x6047, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d6ac[] =
+{
+ {.src = 0x6021, .y = 0x0c, .x = 0x09},
+ {.src = 0x6023, .y = 0x0c, .x = 0x0a},
+ {.src = 0x6047, .y = 0x0d, .x = 0x0a},
+ {.src = 0x6023, .y = 0x0d, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0e, .x = 0x0b},
+ {.src = 0x6047, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+ {.src = 0x6033, .y = 0x0e, .x = 0x0c},
+ {.src = 0x6032, .y = 0x0d, .x = 0x0c},
+ {.src = 0x6031, .y = 0x0c, .x = 0x0c},
+ {.src = 0x6030, .y = 0x0b, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d6d8[] =
+{
+ {.src = 0x6021, .y = 0x0c, .x = 0x09},
+ {.src = 0x6023, .y = 0x0c, .x = 0x0a},
+ {.src = 0x6047, .y = 0x0d, .x = 0x0a},
+ {.src = 0x6023, .y = 0x0d, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0e, .x = 0x0b},
+ {.src = 0x6047, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+ {.src = 0x6033, .y = 0x0e, .x = 0x0c},
+ {.src = 0x6032, .y = 0x0d, .x = 0x0c},
+ {.src = 0x6031, .y = 0x0c, .x = 0x0c},
+ {.src = 0x6030, .y = 0x0b, .x = 0x0c},
+ {.src = 0x602c, .y = 0x0b, .x = 0x0d},
+ {.src = 0x602d, .y = 0x0b, .x = 0x0e},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d70c[] =
+{
+ {.src = 0x6021, .y = 0x0e, .x = 0x09},
+ {.src = 0x6021, .y = 0x0e, .x = 0x0a},
+ {.src = 0x6027, .y = 0x0d, .x = 0x0a},
+ {.src = 0x6043, .y = 0x0d, .x = 0x0b},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d71c[] =
+{
+ {.src = 0x6021, .y = 0x0e, .x = 0x09},
+ {.src = 0x6021, .y = 0x0e, .x = 0x0a},
+ {.src = 0x6027, .y = 0x0d, .x = 0x0a},
+ {.src = 0x6023, .y = 0x0d, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0e, .x = 0x0b},
+ {.src = 0x6047, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d738[] =
+{
+ {.src = 0x6021, .y = 0x0e, .x = 0x09},
+ {.src = 0x6021, .y = 0x0e, .x = 0x0a},
+ {.src = 0x6027, .y = 0x0d, .x = 0x0a},
+ {.src = 0x6023, .y = 0x0d, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0e, .x = 0x0b},
+ {.src = 0x6047, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+ {.src = 0x6033, .y = 0x0e, .x = 0x0c},
+ {.src = 0x6032, .y = 0x0d, .x = 0x0c},
+ {.src = 0x6031, .y = 0x0c, .x = 0x0c},
+ {.src = 0x6030, .y = 0x0b, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d764[] =
+{
+ {.src = 0x6021, .y = 0x0e, .x = 0x09},
+ {.src = 0x6021, .y = 0x0e, .x = 0x0a},
+ {.src = 0x6027, .y = 0x0d, .x = 0x0a},
+ {.src = 0x6023, .y = 0x0d, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0e, .x = 0x0b},
+ {.src = 0x6047, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+ {.src = 0x6033, .y = 0x0e, .x = 0x0c},
+ {.src = 0x6032, .y = 0x0d, .x = 0x0c},
+ {.src = 0x6031, .y = 0x0c, .x = 0x0c},
+ {.src = 0x6030, .y = 0x0b, .x = 0x0c},
+ {.src = 0x602c, .y = 0x0b, .x = 0x0d},
+ {.src = 0x602d, .y = 0x0b, .x = 0x0e},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d798[] =
+{
+ {.src = 0x6021, .y = 0x10, .x = 0x09},
+ {.src = 0x6023, .y = 0x10, .x = 0x0a},
+ {.src = 0x6047, .y = 0x11, .x = 0x0a},
+ {.src = 0x6021, .y = 0x11, .x = 0x0b},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d7a8[] =
+{
+ {.src = 0x6021, .y = 0x10, .x = 0x09},
+ {.src = 0x6023, .y = 0x10, .x = 0x0a},
+ {.src = 0x6047, .y = 0x11, .x = 0x0a},
+ {.src = 0x6021, .y = 0x11, .x = 0x0b},
+ {.src = 0x6027, .y = 0x10, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d7c4[] =
+{
+ {.src = 0x6021, .y = 0x10, .x = 0x09},
+ {.src = 0x6023, .y = 0x10, .x = 0x0a},
+ {.src = 0x6047, .y = 0x11, .x = 0x0a},
+ {.src = 0x6021, .y = 0x11, .x = 0x0b},
+ {.src = 0x6027, .y = 0x10, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+ {.src = 0x6033, .y = 0x0e, .x = 0x0c},
+ {.src = 0x6032, .y = 0x0d, .x = 0x0c},
+ {.src = 0x6031, .y = 0x0c, .x = 0x0c},
+ {.src = 0x6030, .y = 0x0b, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d7f0[] =
+{
+ {.src = 0x6021, .y = 0x10, .x = 0x09},
+ {.src = 0x6023, .y = 0x10, .x = 0x0a},
+ {.src = 0x6047, .y = 0x11, .x = 0x0a},
+ {.src = 0x6021, .y = 0x11, .x = 0x0b},
+ {.src = 0x6027, .y = 0x10, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+ {.src = 0x6033, .y = 0x0e, .x = 0x0c},
+ {.src = 0x6032, .y = 0x0d, .x = 0x0c},
+ {.src = 0x6031, .y = 0x0c, .x = 0x0c},
+ {.src = 0x6030, .y = 0x0b, .x = 0x0c},
+ {.src = 0x602c, .y = 0x0b, .x = 0x0d},
+ {.src = 0x602d, .y = 0x0b, .x = 0x0e},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d824[] =
+{
+ {.src = 0x602b, .y = 0x12, .x = 0x09},
+ {.src = 0x602b, .y = 0x12, .x = 0x0a},
+ {.src = 0x6027, .y = 0x11, .x = 0x0a},
+ {.src = 0x6021, .y = 0x11, .x = 0x0b},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d834[] =
+{
+ {.src = 0x602b, .y = 0x12, .x = 0x09},
+ {.src = 0x602b, .y = 0x12, .x = 0x0a},
+ {.src = 0x6027, .y = 0x11, .x = 0x0a},
+ {.src = 0x6021, .y = 0x11, .x = 0x0b},
+ {.src = 0x6027, .y = 0x10, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d850[] =
+{
+ {.src = 0x602b, .y = 0x12, .x = 0x09},
+ {.src = 0x602b, .y = 0x12, .x = 0x0a},
+ {.src = 0x6027, .y = 0x11, .x = 0x0a},
+ {.src = 0x6021, .y = 0x11, .x = 0x0b},
+ {.src = 0x6027, .y = 0x10, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+ {.src = 0x6033, .y = 0x0e, .x = 0x0c},
+ {.src = 0x6032, .y = 0x0d, .x = 0x0c},
+ {.src = 0x6031, .y = 0x0c, .x = 0x0c},
+ {.src = 0x6030, .y = 0x0b, .x = 0x0c},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d87c[] =
+{
+ {.src = 0x602b, .y = 0x12, .x = 0x09},
+ {.src = 0x602b, .y = 0x12, .x = 0x0a},
+ {.src = 0x6027, .y = 0x11, .x = 0x0a},
+ {.src = 0x6021, .y = 0x11, .x = 0x0b},
+ {.src = 0x6027, .y = 0x10, .x = 0x0b},
+ {.src = 0x6027, .y = 0x0f, .x = 0x0b},
+ {.src = 0x6021, .y = 0x0f, .x = 0x0c},
+ {.src = 0x6033, .y = 0x0e, .x = 0x0c},
+ {.src = 0x6032, .y = 0x0d, .x = 0x0c},
+ {.src = 0x6031, .y = 0x0c, .x = 0x0c},
+ {.src = 0x6030, .y = 0x0b, .x = 0x0c},
+ {.src = 0x602c, .y = 0x0b, .x = 0x0d},
+ {.src = 0x602d, .y = 0x0b, .x = 0x0e},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d8b0[] =
+{
+ {.src = 0x6021, .y = 0x04, .x = 0x14},
+ {.src = 0x6025, .y = 0x04, .x = 0x13},
+ {.src = 0x6049, .y = 0x05, .x = 0x13},
+ {.src = 0x6045, .y = 0x05, .x = 0x12},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d8c0[] =
+{
+ {.src = 0x6021, .y = 0x04, .x = 0x14},
+ {.src = 0x6025, .y = 0x04, .x = 0x13},
+ {.src = 0x6049, .y = 0x05, .x = 0x13},
+ {.src = 0x6025, .y = 0x05, .x = 0x12},
+ {.src = 0x6029, .y = 0x06, .x = 0x12},
+ {.src = 0x6049, .y = 0x07, .x = 0x12},
+ {.src = 0x6045, .y = 0x07, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d8dc[] =
+{
+ {.src = 0x6021, .y = 0x04, .x = 0x14},
+ {.src = 0x6025, .y = 0x04, .x = 0x13},
+ {.src = 0x6049, .y = 0x05, .x = 0x13},
+ {.src = 0x6025, .y = 0x05, .x = 0x12},
+ {.src = 0x6029, .y = 0x06, .x = 0x12},
+ {.src = 0x6049, .y = 0x07, .x = 0x12},
+ {.src = 0x6025, .y = 0x07, .x = 0x11},
+ {.src = 0x6029, .y = 0x08, .x = 0x11},
+ {.src = 0x6029, .y = 0x09, .x = 0x11},
+ {.src = 0x6029, .y = 0x0a, .x = 0x11},
+ {.src = 0x603c, .y = 0x0b, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d908[] =
+{
+ {.src = 0x6021, .y = 0x04, .x = 0x14},
+ {.src = 0x6025, .y = 0x04, .x = 0x13},
+ {.src = 0x6049, .y = 0x05, .x = 0x13},
+ {.src = 0x6025, .y = 0x05, .x = 0x12},
+ {.src = 0x6029, .y = 0x06, .x = 0x12},
+ {.src = 0x6049, .y = 0x07, .x = 0x12},
+ {.src = 0x6025, .y = 0x07, .x = 0x11},
+ {.src = 0x6029, .y = 0x08, .x = 0x11},
+ {.src = 0x6029, .y = 0x09, .x = 0x11},
+ {.src = 0x6029, .y = 0x0a, .x = 0x11},
+ {.src = 0x603c, .y = 0x0b, .x = 0x11},
+ {.src = 0x602f, .y = 0x0b, .x = 0x10},
+ {.src = 0x602e, .y = 0x0b, .x = 0x0f},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d93c[] =
+{
+ {.src = 0x6021, .y = 0x06, .x = 0x14},
+ {.src = 0x6021, .y = 0x06, .x = 0x13},
+ {.src = 0x6029, .y = 0x05, .x = 0x13},
+ {.src = 0x6045, .y = 0x05, .x = 0x12},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d94c[] =
+{
+ {.src = 0x6021, .y = 0x06, .x = 0x14},
+ {.src = 0x6021, .y = 0x06, .x = 0x13},
+ {.src = 0x6029, .y = 0x05, .x = 0x13},
+ {.src = 0x6025, .y = 0x05, .x = 0x12},
+ {.src = 0x6029, .y = 0x06, .x = 0x12},
+ {.src = 0x6049, .y = 0x07, .x = 0x12},
+ {.src = 0x6045, .y = 0x07, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d968[] =
+{
+ {.src = 0x6021, .y = 0x06, .x = 0x14},
+ {.src = 0x6021, .y = 0x06, .x = 0x13},
+ {.src = 0x6029, .y = 0x05, .x = 0x13},
+ {.src = 0x6025, .y = 0x05, .x = 0x12},
+ {.src = 0x6029, .y = 0x06, .x = 0x12},
+ {.src = 0x6049, .y = 0x07, .x = 0x12},
+ {.src = 0x6025, .y = 0x07, .x = 0x11},
+ {.src = 0x6029, .y = 0x08, .x = 0x11},
+ {.src = 0x6029, .y = 0x09, .x = 0x11},
+ {.src = 0x6029, .y = 0x0a, .x = 0x11},
+ {.src = 0x603c, .y = 0x0b, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d994[] =
+{
+ {.src = 0x6021, .y = 0x06, .x = 0x14},
+ {.src = 0x6021, .y = 0x06, .x = 0x13},
+ {.src = 0x6029, .y = 0x05, .x = 0x13},
+ {.src = 0x6025, .y = 0x05, .x = 0x12},
+ {.src = 0x6029, .y = 0x06, .x = 0x12},
+ {.src = 0x6049, .y = 0x07, .x = 0x12},
+ {.src = 0x6025, .y = 0x07, .x = 0x11},
+ {.src = 0x6029, .y = 0x08, .x = 0x11},
+ {.src = 0x6029, .y = 0x09, .x = 0x11},
+ {.src = 0x6029, .y = 0x0a, .x = 0x11},
+ {.src = 0x603c, .y = 0x0b, .x = 0x11},
+ {.src = 0x602f, .y = 0x0b, .x = 0x10},
+ {.src = 0x602e, .y = 0x0b, .x = 0x0f},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d9c8[] =
+{
+ {.src = 0x6021, .y = 0x08, .x = 0x14},
+ {.src = 0x6025, .y = 0x08, .x = 0x13},
+ {.src = 0x6049, .y = 0x09, .x = 0x13},
+ {.src = 0x6021, .y = 0x09, .x = 0x12},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d9d8[] =
+{
+ {.src = 0x6021, .y = 0x08, .x = 0x14},
+ {.src = 0x6025, .y = 0x08, .x = 0x13},
+ {.src = 0x6049, .y = 0x09, .x = 0x13},
+ {.src = 0x6021, .y = 0x09, .x = 0x12},
+ {.src = 0x6029, .y = 0x08, .x = 0x12},
+ {.src = 0x6029, .y = 0x07, .x = 0x12},
+ {.src = 0x6045, .y = 0x07, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860d9f4[] =
+{
+ {.src = 0x6021, .y = 0x08, .x = 0x14},
+ {.src = 0x6025, .y = 0x08, .x = 0x13},
+ {.src = 0x6049, .y = 0x09, .x = 0x13},
+ {.src = 0x6021, .y = 0x09, .x = 0x12},
+ {.src = 0x6029, .y = 0x08, .x = 0x12},
+ {.src = 0x6029, .y = 0x07, .x = 0x12},
+ {.src = 0x6025, .y = 0x07, .x = 0x11},
+ {.src = 0x6029, .y = 0x08, .x = 0x11},
+ {.src = 0x6029, .y = 0x09, .x = 0x11},
+ {.src = 0x6029, .y = 0x0a, .x = 0x11},
+ {.src = 0x603c, .y = 0x0b, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860da20[] =
+{
+ {.src = 0x6021, .y = 0x08, .x = 0x14},
+ {.src = 0x6025, .y = 0x08, .x = 0x13},
+ {.src = 0x6049, .y = 0x09, .x = 0x13},
+ {.src = 0x6021, .y = 0x09, .x = 0x12},
+ {.src = 0x6029, .y = 0x08, .x = 0x12},
+ {.src = 0x6029, .y = 0x07, .x = 0x12},
+ {.src = 0x6025, .y = 0x07, .x = 0x11},
+ {.src = 0x6029, .y = 0x08, .x = 0x11},
+ {.src = 0x6029, .y = 0x09, .x = 0x11},
+ {.src = 0x6029, .y = 0x0a, .x = 0x11},
+ {.src = 0x603c, .y = 0x0b, .x = 0x11},
+ {.src = 0x602f, .y = 0x0b, .x = 0x10},
+ {.src = 0x602e, .y = 0x0b, .x = 0x0f},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860da54[] =
+{
+ {.src = 0x6021, .y = 0x0a, .x = 0x14},
+ {.src = 0x6021, .y = 0x0a, .x = 0x13},
+ {.src = 0x6029, .y = 0x09, .x = 0x13},
+ {.src = 0x6021, .y = 0x09, .x = 0x12},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860da64[] =
+{
+ {.src = 0x6021, .y = 0x0a, .x = 0x14},
+ {.src = 0x6021, .y = 0x0a, .x = 0x13},
+ {.src = 0x6029, .y = 0x09, .x = 0x13},
+ {.src = 0x6021, .y = 0x09, .x = 0x12},
+ {.src = 0x6029, .y = 0x08, .x = 0x12},
+ {.src = 0x6029, .y = 0x07, .x = 0x12},
+ {.src = 0x6045, .y = 0x07, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860da80[] =
+{
+ {.src = 0x6021, .y = 0x0a, .x = 0x14},
+ {.src = 0x6021, .y = 0x0a, .x = 0x13},
+ {.src = 0x6029, .y = 0x09, .x = 0x13},
+ {.src = 0x6021, .y = 0x09, .x = 0x12},
+ {.src = 0x6029, .y = 0x08, .x = 0x12},
+ {.src = 0x6029, .y = 0x07, .x = 0x12},
+ {.src = 0x6025, .y = 0x07, .x = 0x11},
+ {.src = 0x6029, .y = 0x08, .x = 0x11},
+ {.src = 0x6029, .y = 0x09, .x = 0x11},
+ {.src = 0x6029, .y = 0x0a, .x = 0x11},
+ {.src = 0x603c, .y = 0x0b, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860daac[] =
+{
+ {.src = 0x6021, .y = 0x0a, .x = 0x14},
+ {.src = 0x6021, .y = 0x0a, .x = 0x13},
+ {.src = 0x6029, .y = 0x09, .x = 0x13},
+ {.src = 0x6021, .y = 0x09, .x = 0x12},
+ {.src = 0x6029, .y = 0x08, .x = 0x12},
+ {.src = 0x6029, .y = 0x07, .x = 0x12},
+ {.src = 0x6025, .y = 0x07, .x = 0x11},
+ {.src = 0x6029, .y = 0x08, .x = 0x11},
+ {.src = 0x6029, .y = 0x09, .x = 0x11},
+ {.src = 0x6029, .y = 0x0a, .x = 0x11},
+ {.src = 0x603c, .y = 0x0b, .x = 0x11},
+ {.src = 0x602f, .y = 0x0b, .x = 0x10},
+ {.src = 0x602e, .y = 0x0b, .x = 0x0f},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dae0[] =
+{
+ {.src = 0x6021, .y = 0x0c, .x = 0x14},
+ {.src = 0x6025, .y = 0x0c, .x = 0x13},
+ {.src = 0x6049, .y = 0x0d, .x = 0x13},
+ {.src = 0x6045, .y = 0x0d, .x = 0x12},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860daf0[] =
+{
+ {.src = 0x6021, .y = 0x0c, .x = 0x14},
+ {.src = 0x6025, .y = 0x0c, .x = 0x13},
+ {.src = 0x6049, .y = 0x0d, .x = 0x13},
+ {.src = 0x6025, .y = 0x0d, .x = 0x12},
+ {.src = 0x6029, .y = 0x0e, .x = 0x12},
+ {.src = 0x6049, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860db0c[] =
+{
+ {.src = 0x6021, .y = 0x0c, .x = 0x14},
+ {.src = 0x6025, .y = 0x0c, .x = 0x13},
+ {.src = 0x6049, .y = 0x0d, .x = 0x13},
+ {.src = 0x6025, .y = 0x0d, .x = 0x12},
+ {.src = 0x6029, .y = 0x0e, .x = 0x12},
+ {.src = 0x6049, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+ {.src = 0x6038, .y = 0x0e, .x = 0x11},
+ {.src = 0x6037, .y = 0x0d, .x = 0x11},
+ {.src = 0x6036, .y = 0x0c, .x = 0x11},
+ {.src = 0x6035, .y = 0x0b, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860db38[] =
+{
+ {.src = 0x6021, .y = 0x0c, .x = 0x14},
+ {.src = 0x6025, .y = 0x0c, .x = 0x13},
+ {.src = 0x6049, .y = 0x0d, .x = 0x13},
+ {.src = 0x6025, .y = 0x0d, .x = 0x12},
+ {.src = 0x6029, .y = 0x0e, .x = 0x12},
+ {.src = 0x6049, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+ {.src = 0x6038, .y = 0x0e, .x = 0x11},
+ {.src = 0x6037, .y = 0x0d, .x = 0x11},
+ {.src = 0x6036, .y = 0x0c, .x = 0x11},
+ {.src = 0x6035, .y = 0x0b, .x = 0x11},
+ {.src = 0x602f, .y = 0x0b, .x = 0x10},
+ {.src = 0x602e, .y = 0x0b, .x = 0x0f},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860db6c[] =
+{
+ {.src = 0x6021, .y = 0x0e, .x = 0x14},
+ {.src = 0x6021, .y = 0x0e, .x = 0x13},
+ {.src = 0x6029, .y = 0x0d, .x = 0x13},
+ {.src = 0x6045, .y = 0x0d, .x = 0x12},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860db7c[] =
+{
+ {.src = 0x6021, .y = 0x0e, .x = 0x14},
+ {.src = 0x6021, .y = 0x0e, .x = 0x13},
+ {.src = 0x6029, .y = 0x0d, .x = 0x13},
+ {.src = 0x6025, .y = 0x0d, .x = 0x12},
+ {.src = 0x6029, .y = 0x0e, .x = 0x12},
+ {.src = 0x6049, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860db98[] =
+{
+ {.src = 0x6021, .y = 0x0e, .x = 0x14},
+ {.src = 0x6021, .y = 0x0e, .x = 0x13},
+ {.src = 0x6029, .y = 0x0d, .x = 0x13},
+ {.src = 0x6025, .y = 0x0d, .x = 0x12},
+ {.src = 0x6029, .y = 0x0e, .x = 0x12},
+ {.src = 0x6049, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+ {.src = 0x6038, .y = 0x0e, .x = 0x11},
+ {.src = 0x6037, .y = 0x0d, .x = 0x11},
+ {.src = 0x6036, .y = 0x0c, .x = 0x11},
+ {.src = 0x6035, .y = 0x0b, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dbc4[] =
+{
+ {.src = 0x6021, .y = 0x0e, .x = 0x14},
+ {.src = 0x6021, .y = 0x0e, .x = 0x13},
+ {.src = 0x6029, .y = 0x0d, .x = 0x13},
+ {.src = 0x6025, .y = 0x0d, .x = 0x12},
+ {.src = 0x6029, .y = 0x0e, .x = 0x12},
+ {.src = 0x6049, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+ {.src = 0x6038, .y = 0x0e, .x = 0x11},
+ {.src = 0x6037, .y = 0x0d, .x = 0x11},
+ {.src = 0x6036, .y = 0x0c, .x = 0x11},
+ {.src = 0x6035, .y = 0x0b, .x = 0x11},
+ {.src = 0x602f, .y = 0x0b, .x = 0x10},
+ {.src = 0x602e, .y = 0x0b, .x = 0x0f},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dbf8[] =
+{
+ {.src = 0x6021, .y = 0x10, .x = 0x14},
+ {.src = 0x6025, .y = 0x10, .x = 0x13},
+ {.src = 0x6049, .y = 0x11, .x = 0x13},
+ {.src = 0x6021, .y = 0x11, .x = 0x12},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dc08[] =
+{
+ {.src = 0x6021, .y = 0x10, .x = 0x14},
+ {.src = 0x6025, .y = 0x10, .x = 0x13},
+ {.src = 0x6049, .y = 0x11, .x = 0x13},
+ {.src = 0x6021, .y = 0x11, .x = 0x12},
+ {.src = 0x6029, .y = 0x10, .x = 0x12},
+ {.src = 0x6029, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dc24[] =
+{
+ {.src = 0x6021, .y = 0x10, .x = 0x14},
+ {.src = 0x6025, .y = 0x10, .x = 0x13},
+ {.src = 0x6049, .y = 0x11, .x = 0x13},
+ {.src = 0x6021, .y = 0x11, .x = 0x12},
+ {.src = 0x6029, .y = 0x10, .x = 0x12},
+ {.src = 0x6029, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+ {.src = 0x6038, .y = 0x0e, .x = 0x11},
+ {.src = 0x6037, .y = 0x0d, .x = 0x11},
+ {.src = 0x6036, .y = 0x0c, .x = 0x11},
+ {.src = 0x6035, .y = 0x0b, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dc50[] =
+{
+ {.src = 0x6021, .y = 0x10, .x = 0x14},
+ {.src = 0x6025, .y = 0x10, .x = 0x13},
+ {.src = 0x6049, .y = 0x11, .x = 0x13},
+ {.src = 0x6021, .y = 0x11, .x = 0x12},
+ {.src = 0x6029, .y = 0x10, .x = 0x12},
+ {.src = 0x6029, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+ {.src = 0x6038, .y = 0x0e, .x = 0x11},
+ {.src = 0x6037, .y = 0x0d, .x = 0x11},
+ {.src = 0x6036, .y = 0x0c, .x = 0x11},
+ {.src = 0x6035, .y = 0x0b, .x = 0x11},
+ {.src = 0x602f, .y = 0x0b, .x = 0x10},
+ {.src = 0x602e, .y = 0x0b, .x = 0x0f},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dc84[] =
+{
+ {.src = 0x602b, .y = 0x12, .x = 0x14},
+ {.src = 0x602b, .y = 0x12, .x = 0x13},
+ {.src = 0x6029, .y = 0x11, .x = 0x13},
+ {.src = 0x6021, .y = 0x11, .x = 0x12},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dc94[] =
+{
+ {.src = 0x602b, .y = 0x12, .x = 0x14},
+ {.src = 0x602b, .y = 0x12, .x = 0x13},
+ {.src = 0x6029, .y = 0x11, .x = 0x13},
+ {.src = 0x6021, .y = 0x11, .x = 0x12},
+ {.src = 0x6029, .y = 0x10, .x = 0x12},
+ {.src = 0x6029, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dcb0[] =
+{
+ {.src = 0x602b, .y = 0x12, .x = 0x14},
+ {.src = 0x602b, .y = 0x12, .x = 0x13},
+ {.src = 0x6029, .y = 0x11, .x = 0x13},
+ {.src = 0x6021, .y = 0x11, .x = 0x12},
+ {.src = 0x6029, .y = 0x10, .x = 0x12},
+ {.src = 0x6029, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+ {.src = 0x6038, .y = 0x0e, .x = 0x11},
+ {.src = 0x6037, .y = 0x0d, .x = 0x11},
+ {.src = 0x6036, .y = 0x0c, .x = 0x11},
+ {.src = 0x6035, .y = 0x0b, .x = 0x11},
+};
+
+static const struct UnkStruct_860DD10 gUnknown_0860dcdc[] =
+{
+ {.src = 0x602b, .y = 0x12, .x = 0x14},
+ {.src = 0x602b, .y = 0x12, .x = 0x13},
+ {.src = 0x6029, .y = 0x11, .x = 0x13},
+ {.src = 0x6021, .y = 0x11, .x = 0x12},
+ {.src = 0x6029, .y = 0x10, .x = 0x12},
+ {.src = 0x6029, .y = 0x0f, .x = 0x12},
+ {.src = 0x6021, .y = 0x0f, .x = 0x11},
+ {.src = 0x6038, .y = 0x0e, .x = 0x11},
+ {.src = 0x6037, .y = 0x0d, .x = 0x11},
+ {.src = 0x6036, .y = 0x0c, .x = 0x11},
+ {.src = 0x6035, .y = 0x0b, .x = 0x11},
+ {.src = 0x602f, .y = 0x0b, .x = 0x10},
+ {.src = 0x602e, .y = 0x0b, .x = 0x0f},
+};
+
+static const struct UnkStruct_860DD10 * const gUnknown_0860DD10[DOME_TOURNAMENT_TRAINERS_COUNT][4] =
+{
+ {gUnknown_0860d450, gUnknown_0860d460, gUnknown_0860d47c, gUnknown_0860d4a8},
+ {gUnknown_0860dc84, gUnknown_0860dc94, gUnknown_0860dcb0, gUnknown_0860dcdc},
+ {gUnknown_0860d8b0, gUnknown_0860d8c0, gUnknown_0860d8dc, gUnknown_0860d908},
+ {gUnknown_0860d824, gUnknown_0860d834, gUnknown_0860d850, gUnknown_0860d87c},
+ {gUnknown_0860d5f4, gUnknown_0860d604, gUnknown_0860d620, gUnknown_0860d64c},
+ {gUnknown_0860dae0, gUnknown_0860daf0, gUnknown_0860db0c, gUnknown_0860db38},
+ {gUnknown_0860da54, gUnknown_0860da64, gUnknown_0860da80, gUnknown_0860daac},
+ {gUnknown_0860d680, gUnknown_0860d690, gUnknown_0860d6ac, gUnknown_0860d6d8},
+ {gUnknown_0860d4dc, gUnknown_0860d4ec, gUnknown_0860d508, gUnknown_0860d534},
+ {gUnknown_0860dbf8, gUnknown_0860dc08, gUnknown_0860dc24, gUnknown_0860dc50},
+ {gUnknown_0860d93c, gUnknown_0860d94c, gUnknown_0860d968, gUnknown_0860d994},
+ {gUnknown_0860d798, gUnknown_0860d7a8, gUnknown_0860d7c4, gUnknown_0860d7f0},
+ {gUnknown_0860d568, gUnknown_0860d578, gUnknown_0860d594, gUnknown_0860d5c0},
+ {gUnknown_0860db6c, gUnknown_0860db7c, gUnknown_0860db98, gUnknown_0860dbc4},
+ {gUnknown_0860d9c8, gUnknown_0860d9d8, gUnknown_0860d9f4, gUnknown_0860da20},
+ {gUnknown_0860d70c, gUnknown_0860d71c, gUnknown_0860d738, gUnknown_0860d764},
+};
+
+static const u8 gUnknown_0860DE10[DOME_TOURNAMENT_TRAINERS_COUNT][4] =
+{
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+ {0x04, 0x07, 0x0b, 0x0d},
+};
+
+// code
+void CallBattleDomeFunction(void)
+{
+ gUnknown_0860D090[gSpecialVar_0x8004]();
+}
+
+static void sub_818E9CC(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.field_CB2 = 0;
+ gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.field_CA9_b = 0;
+ if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]))
+ gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = 0;
+
+ saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
+ gTrainerBattleOpponent_A = 0;
+}
+
+static void sub_818EA84(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode];
+ break;
+ case 1:
+ gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]) != 0);
+ break;
+ case 2:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
+ break;
+ case 3:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1;
+ break;
+ case 4:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
+ break;
+ case 5:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3;
+ break;
+ case 6:
+ if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
+ {
+ if (lvlMode)
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_5;
+ else
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_4;
+ }
+ else
+ {
+ if (lvlMode)
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1;
+ else
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
+ }
+ break;
+ case 7:
+ if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
+ {
+ if (lvlMode)
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_7;
+ else
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_6;
+ }
+ else
+ {
+ if (lvlMode)
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3;
+ else
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
+ }
+ break;
+ case 8:
+ sub_81B8558();
+ gUnknown_0203CEF8[0] = gSaveBlock2Ptr->frontier.field_CB0;
+ gUnknown_0203CEF8[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8;
+ break;
+ case 9:
+ gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B;
+ break;
+ }
+}
+
+static void sub_818ED28(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = gSpecialVar_0x8006;
+ break;
+ case 1:
+ if (gSpecialVar_0x8006)
+ gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[battleMode][lvlMode];
+ else
+ gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[battleMode][lvlMode];
+ break;
+ case 2:
+ gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
+ break;
+ case 3:
+ gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006;
+ break;
+ case 4:
+ gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
+ break;
+ case 5:
+ gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006;
+ break;
+ case 6:
+ if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
+ {
+ if (lvlMode)
+ gSaveBlock2Ptr->frontier.field_D08_5 = gSpecialVar_0x8006;
+ else
+ gSaveBlock2Ptr->frontier.field_D08_4 = gSpecialVar_0x8006;
+ }
+ else
+ {
+ if (lvlMode)
+ gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006;
+ else
+ gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
+ }
+ break;
+ case 7:
+ if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
+ {
+ if (lvlMode)
+ gSaveBlock2Ptr->frontier.field_D08_7 = gSpecialVar_0x8006;
+ else
+ gSaveBlock2Ptr->frontier.field_D08_6 = gSpecialVar_0x8006;
+ }
+ else
+ {
+ if (lvlMode)
+ gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006;
+ else
+ gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
+ }
+ break;
+ case 8:
+ gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gUnknown_0203CEF8);
+ break;
+ }
+}
+
+static void InitDomeTrainers(void)
+{
+ s32 i, j, k;
+ s32 monLevel;
+ s32 species[3];
+ s32 monTypesBits, monTypesCount;
+ s32 trainerId;
+ s32 monTournamentId;
+ u16 *statSums;
+ s32 *statValues;
+ u8 ivs = 0;
+
+ species[0] = 0;
+ species[1] = 0;
+ species[2] = 0;
+ statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT);
+ statValues = AllocZeroed(sizeof(s32) * 6);
+
+ gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.lvlMode + 1;
+ gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_FRONTIER_BATTLE_MODE) + 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = TRAINER_PLAYER;
+ gSaveBlock2Ptr->frontier.domeTrainers[0].isEliminated = 0;
+ gSaveBlock2Ptr->frontier.domeTrainers[0].eliminatedAt = 0;
+ gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0;
+
+ for (i = 0; i < 3; i++)
+ {
+ gSaveBlock2Ptr->frontier.domeMonId[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL);
+ for (j = 0; j < 4; j++)
+ gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL);
+ for (j = 0; j < 6; j++)
+ gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_HP_EV + j, NULL);
+
+ gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]);
+ }
+
+ for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (i > 5)
+ {
+ do
+ {
+ trainerId = sub_8162548(sub_81A39C4(), 0);
+ for (j = 1; j < i; j++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId)
+ break;
+ }
+ } while (j != i);
+ gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
+ }
+ else
+ {
+ do
+ {
+ trainerId = sub_8162548(sub_81A39C4() + 1, 0);
+ for (j = 1; j < i; j++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId)
+ break;
+ }
+ } while (j != i);
+ gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
+ }
+
+ for (j = 0; j < 3; j++)
+ {
+ // Make sure the mon is valid.
+ do
+ {
+ monTournamentId = RandomizeFacilityTrainerMonId(trainerId);
+ for (k = 0; k < j; k++)
+ {
+ s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k];
+ if (checkingMonId == monTournamentId
+ || species[0] == gFacilityTrainerMons[monTournamentId].species
+ || species[1] == gFacilityTrainerMons[monTournamentId].species
+ || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId)
+ break;
+ }
+ } while (k != j);
+
+ gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId;
+ species[j] = gFacilityTrainerMons[monTournamentId].species;
+ }
+
+ gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0;
+ gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0;
+ gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0;
+ }
+
+ monTypesBits = 0;
+ statSums[0] = 0;
+ for (i = 0; i < 3; i++)
+ {
+ trainerId = gSaveBlock2Ptr->frontier.field_CAA[i] - 1; // Great variable choice, gamefreak.
+ statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_ATK, NULL);
+ statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_DEF, NULL);
+ statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPATK, NULL);
+ statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPDEF, NULL);
+ statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPEED, NULL);
+ statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_MAX_HP, NULL);
+ monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type1];
+ monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type2];
+ }
+
+ for (monTypesCount = 0, j = 0; j < 32; j++)
+ {
+ if (monTypesBits & 1)
+ monTypesCount++;
+ monTypesBits >>= 1;
+ }
+
+ monLevel = GetFacilityEnemyMonLevel();
+ statSums[0] += (monTypesCount * monLevel) / 20;
+
+ for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ monTypesBits = 0;
+ statSums[i] = 0;
+ ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
+ for (j = 0; j < 3; j++)
+ {
+ CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species,
+ monLevel, ivs,
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread,
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature,
+ statValues);
+
+ statSums[i] += statValues[STAT_ATK];
+ statSums[i] += statValues[STAT_DEF];
+ statSums[i] += statValues[STAT_SPATK];
+ statSums[i] += statValues[STAT_SPDEF];
+ statSums[i] += statValues[STAT_SPEED];
+ statSums[i] += statValues[STAT_HP];
+ monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1];
+ monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2];
+ }
+
+ for (monTypesCount = 0, j = 0; j < 32; j++)
+ {
+ if (monTypesBits & 1)
+ monTypesCount++;
+ monTypesBits >>= 1;
+ }
+ statSums[i] += (monTypesCount * monLevel) / 20;
+ }
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++)
+ {
+ for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++)
+ {
+ if (statSums[i] < statSums[j])
+ {
+ SwapDomeTrainers(i, j, statSums);
+ }
+ else
+ {
+ if (statSums[i] == statSums[j])
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == TRAINER_PLAYER)
+ SwapDomeTrainers(i, j, statSums);
+ else if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId)
+ SwapDomeTrainers(i, j, statSums);
+ }
+ }
+ }
+ }
+
+ if (sub_81A3610())
+ {
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER)
+ break;
+ }
+
+ if (gUnknown_0860D3F1[i][0] != 0)
+ {
+ j = 0;
+ gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN;
+ }
+ else
+ {
+ j = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN;
+ }
+
+ for (i = 0; i < 3; i++)
+ gSaveBlock2Ptr->frontier.domeMonId[j][i] = sub_81A4FF0(i);
+ }
+
+ Free(statSums);
+ Free(statValues);
+}
+
+#define CALC_STAT(base, statIndex) \
+{ \
+ u8 baseStat = gBaseStats[species].base; \
+ stats[statIndex] = (((2 * baseStat + ivs + evs[statIndex] / 4) * level) / 100) + 5; \
+ stats[statIndex] = (u8) ModifyStatByNature(nature, stats[statIndex], statIndex); \
+}
+
+static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats)
+{
+ s32 i, count;
+ u8 bits;
+ u16 resultingEvs;
+ s32 evs[6];
+
+ count = 0, bits = evBits;
+ for (i = 0; i < 6; bits >>= 1, i++)
+ {
+ if (bits & 1)
+ count++;
+ }
+
+ resultingEvs = MAX_TOTAL_EVS / count;
+ for (i = 0; i < 6; bits <<= 1, i++)
+ {
+ evs[i] = 0;
+ if (evBits & bits)
+ evs[i] = resultingEvs;
+ }
+
+ if (species == SPECIES_SHEDINJA)
+ {
+ stats[STAT_HP] = 1;
+ }
+ else
+ {
+ s32 n = 2 * gBaseStats[species].baseHP;
+ stats[STAT_HP] = (((n + ivs + evs[STAT_HP] / 4) * level) / 100) + level + 10;
+ }
+
+ CALC_STAT(baseAttack, STAT_ATK);
+ CALC_STAT(baseDefense, STAT_DEF);
+ CALC_STAT(baseSpeed, STAT_SPEED);
+ CALC_STAT(baseSpAttack, STAT_SPATK);
+ CALC_STAT(baseSpDefense, STAT_SPDEF);
+}
+
+static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray)
+{
+ s32 i;
+ u16 temp;
+
+ SWAP(statsArray[id1], statsArray[id2], temp);
+ SWAP(gSaveBlock2Ptr->frontier.domeTrainers[id1].trainerId, gSaveBlock2Ptr->frontier.domeTrainers[id2].trainerId, temp);
+
+ for (i = 0; i < 3; i++)
+ SWAP(gSaveBlock2Ptr->frontier.domeMonId[id1][i], gSaveBlock2Ptr->frontier.domeMonId[id2][i], temp);
+}
+
+static void sub_818F9B0(void)
+{
+ StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]);
+}
+
+static void sub_818F9E0(void)
+{
+ StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]);
+ CopyDomeTrainerName(gStringVar2, gTrainerBattleOpponent_A);
+}
+
+static void sub_818FA20(void)
+{
+ gUnknown_0203CD70 = 0;
+ gUnknown_0203CD74 = GetMonData(&gPlayerParty[0], MON_DATA_MAX_HP, NULL);
+ gUnknown_0203CD74 += GetMonData(&gPlayerParty[1], MON_DATA_MAX_HP, NULL);
+ CalculatePlayerPartyCount();
+ CreateDomeTrainerMons(TrainerIdToTournamentId(gTrainerBattleOpponent_A));
+}
+
+static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentMonId, u32 otId)
+{
+ s32 i;
+ u8 happiness = 0xFF;
+ u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3.
+ u8 level = GetFacilityEnemyMonLevel();
+ CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId],
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species,
+ level,
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].nature,
+ fixedIv,
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].evSpread, otId);
+
+ happiness = 0xFF;
+ for (i = 0; i < 4; i++)
+ {
+ SetMonMoveSlot(&gEnemyParty[monPartyId],
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i], i);
+ if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION)
+ happiness = 0;
+ }
+
+ SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &happiness);
+ SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM,
+ &gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].itemTableId]);
+}
+
+static void CreateDomeTrainerMons(u16 tournamentTrainerId)
+{
+ u8 monsCount = 0;
+ u32 otId = 0;
+ s32 i, bits;
+
+ ZeroEnemyPartyMons();
+ bits = GetTrainerMonCountInBits(tournamentTrainerId);
+ otId = Random32();
+ if (Random() % 10 > 5)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ if (bits & 1)
+ {
+ CreateDomeMon(monsCount, tournamentTrainerId, i, otId);
+ monsCount++;
+ }
+ bits >>= 1;
+ }
+ }
+ else
+ {
+ for (i = 2; i >= 0; i--)
+ {
+ if (bits & 4)
+ {
+ CreateDomeMon(monsCount, tournamentTrainerId, i, otId);
+ monsCount++;
+ }
+ bits <<= 1;
+ }
+ }
+}
+
+s32 GetTrainerMonCountInBits(u16 tournamentTrainerId)
+{
+ s32 bits;
+ if (Random() & 1)
+ {
+ bits = sub_818FCBC(tournamentTrainerId, FALSE);
+ if (bits == 0)
+ bits = sub_818FDB8(tournamentTrainerId, TRUE);
+ }
+ else
+ {
+ bits = sub_818FDB8(tournamentTrainerId, FALSE);
+ if (bits == 0)
+ bits = sub_818FCBC(tournamentTrainerId, TRUE);
+ }
+
+ return bits;
+}
+
+static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1)
+{
+ s32 i, moveId, playerMonId;
+ s32 array[3];
+
+ for (i = 0; i < 3; i++)
+ {
+ array[i] = 0;
+ for (moveId = 0; moveId < 4; moveId++)
+ {
+ for (playerMonId = 0; playerMonId < 3; playerMonId++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
+ {
+ array[i] += GetTypeEffectivenessPoints(sub_81A5060(i, moveId),
+ GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0);
+ }
+ else
+ {
+ array[i] += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId],
+ GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0);
+ }
+ }
+ }
+ }
+ return sub_818FEB4(array, arg1);
+}
+
+static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1)
+{
+ s32 i, moveId, playerMonId;
+ s32 array[3];
+
+ for (i = 0; i < 3; i++)
+ {
+ array[i] = 0;
+ for (moveId = 0; moveId < 4; moveId++)
+ {
+ for (playerMonId = 0; playerMonId < 3; playerMonId++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
+ {
+ array[i] += GetTypeEffectivenessPoints(sub_81A5060(i, moveId),
+ GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1);
+ }
+ else
+ {
+ array[i] += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId],
+ GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1);
+ }
+ }
+ }
+ }
+ return sub_818FEB4(array, arg1);
+}
+
+static s32 sub_818FEB4(s32 *arr, bool8 arg1)
+{
+ s32 i, j;
+ s32 bits = 0;
+ s32 array[3];
+
+ for (i = 0; i < 3; i++)
+ array[i] = i;
+
+ if (arr[0] == arr[1] && arr[0] == arr[2])
+ {
+ if (arg1)
+ {
+ i = 0;
+ while (i != 2)
+ {
+ u32 rand = Random() & 3;
+ if (rand != 3 && !(bits & gBitTable[rand]))
+ {
+ bits |= gBitTable[rand];
+ i++;
+ }
+ }
+ }
+ }
+ else
+ {
+ for (i = 0; i < 2; i++)
+ {
+ for (j = i + 1; j < 3; j++)
+ {
+ s32 temp;
+
+ if (arr[i] < arr[j])
+ {
+ temp = arr[i];
+ arr[i] = arr[j];
+ arr[j] = temp;
+
+ temp = array[i];
+ array[i] = array[j];
+ array[j] = temp;
+ }
+
+ if (arr[i] == arr[j] && (Random() & 1))
+ {
+ temp = arr[i];
+ arr[i] = arr[j];
+ arr[j] = temp;
+
+ temp = array[i];
+ array[i] = array[j];
+ array[j] = temp;
+ }
+ }
+ }
+
+ for (i = 0; i < 2; i++)
+ {
+ bits |= gBitTable[array[i]];
+ }
+ }
+
+ return bits;
+}
+
+#define TYPE_x0 0
+#define TYPE_x0_25 5
+#define TYPE_x0_50 10
+#define TYPE_x1 20
+#define TYPE_x2 40
+#define TYPE_x4 80
+
+// Functionally equivalent, while loop is impossible to match.
+#ifdef NONMATCHING
+static s32 GetTypeEffectivenessPoints(s32 move, s32 targetSpecies, s32 arg2)
+{
+ s32 defType1, defType2, defAbility, moveType;
+ s32 i = 0;
+ s32 typePower = TYPE_x1;
+
+ if (move == MOVE_NONE || move == 0xFFFF || gBattleMoves[move].power == 0)
+ return 0;
+
+ defType1 = gBaseStats[targetSpecies].type1;
+ defType2 = gBaseStats[targetSpecies].type2;
+ defAbility = gBaseStats[targetSpecies].ability1;
+ moveType = gBattleMoves[move].type;
+
+ if (defAbility == ABILITY_LEVITATE && moveType == TYPE_GROUND)
+ {
+ if (arg2 == 1)
+ typePower = 8;
+ }
+ else
+ {
+ while (gTypeEffectiveness[i + 0] != TYPE_ENDTABLE)
+ {
+ if (gTypeEffectiveness[i + 0] == TYPE_FORESIGHT)
+ {
+ i += 3;
+ }
+ else
+ {
+ u8 val = gTypeEffectiveness[i + 0];
+ if (val == moveType)
+ {
+ // BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard.
+ if (gTypeEffectiveness[i + 1] == defType1 && (defAbility != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2))
+ typePower = (gTypeEffectiveness[i + 2] * typePower) / 10;
+ if (gTypeEffectiveness[i + 1] == defType2 && defType1 != defType2 && (defAbility != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2))
+ typePower = (gTypeEffectiveness[i + 2] * typePower) / 10;
+ }
+ i += 3;
+ }
+ }
+ }
+
+ switch (arg2)
+ {
+ case 0:
+ switch (typePower)
+ {
+ case 10:
+ case 5:
+ case 0:
+ default:
+ typePower = 0;
+ break;
+ case 20:
+ typePower = 2;
+ break;
+ case 40:
+ typePower = 4;
+ break;
+ case 80:
+ typePower = 8;
+ break;
+ }
+ break;
+ case 1:
+ switch (typePower)
+ {
+ default:
+ case 20:
+ typePower = 0;
+ break;
+ case 5:
+ typePower = 4;
+ break;
+ case 0:
+ typePower = 8;
+ break;
+ case 10:
+ typePower = 2;
+ break;
+ case 40:
+ typePower = -2;
+ break;
+ case 80:
+ typePower = -4;
+ break;
+ }
+ break;
+ case 2:
+ switch (typePower)
+ {
+ case TYPE_x0:
+ typePower = -16;
+ break;
+ case TYPE_x0_25:
+ typePower = -8;
+ break;
+ case TYPE_x0_50:
+ default:
+ typePower = 0;
+ break;
+ case TYPE_x1:
+ typePower = 4;
+ break;
+ case TYPE_x2:
+ typePower = 12;
+ break;
+ case TYPE_x4:
+ typePower = 20;
+ break;
+ }
+ break;
+ }
+
+ return typePower;
+}
+#else
+NAKED
+static s32 GetTypeEffectivenessPoints(s32 move, s32 species, s32 arg2)
+{
+ asm_unified("\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x8\n\
+ adds r3, r0, 0\n\
+ adds r4, r1, 0\n\
+ str r2, [sp]\n\
+ movs r6, 0\n\
+ movs r2, 0x14\n\
+ cmp r3, 0\n\
+ beq _0818FFF0\n\
+ ldr r0, =0x0000ffff\n\
+ cmp r3, r0\n\
+ beq _0818FFF0\n\
+ ldr r0, =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3, 0x1]\n\
+ cmp r0, 0\n\
+ bne _0818FFFC\n\
+_0818FFF0:\n\
+ movs r0, 0\n\
+ b _08190156\n\
+ .pool\n\
+_0818FFFC:\n\
+ ldr r1, =gBaseStats\n\
+ lsls r0, r4, 3\n\
+ subs r0, r4\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x6]\n\
+ mov r10, r1\n\
+ ldrb r1, [r0, 0x7]\n\
+ mov r9, r1\n\
+ ldrb r0, [r0, 0x16]\n\
+ mov r8, r0\n\
+ ldrb r3, [r3, 0x2]\n\
+ str r3, [sp, 0x4]\n\
+ cmp r0, 0x1A\n\
+ bne _0819002C\n\
+ cmp r3, 0x4\n\
+ bne _0819002C\n\
+ ldr r0, [sp]\n\
+ cmp r0, 0x1\n\
+ bne _081900AA\n\
+ movs r2, 0x8\n\
+ b _081900A4\n\
+ .pool\n\
+_0819002C:\n\
+ ldr r0, =gTypeEffectiveness\n\
+ adds r1, r6, r0\n\
+ ldrb r0, [r1]\n\
+ ldr r7, =gTypeEffectiveness\n\
+ cmp r0, 0xFF\n\
+ beq _081900A4\n\
+ adds r4, r1, 0\n\
+_0819003A:\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0xFE\n\
+ beq _08190096\n\
+ ldrb r0, [r4]\n\
+ ldr r1, [sp, 0x4]\n\
+ cmp r0, r1\n\
+ bne _08190096\n\
+ ldrb r0, [r4, 0x1]\n\
+ adds r5, r6, 0x1\n\
+ cmp r0, r10\n\
+ bne _0819006C\n\
+ adds r1, r6, 0x2\n\
+ mov r0, r8\n\
+ cmp r0, 0x19\n\
+ bne _0819005E\n\
+ ldrb r0, [r4, 0x2]\n\
+ cmp r0, 0x28\n\
+ bne _0819006C\n\
+_0819005E:\n\
+ adds r0, r1, r7\n\
+ ldrb r0, [r0]\n\
+ muls r0, r2\n\
+ movs r1, 0xA\n\
+ bl __divsi3\n\
+ adds r2, r0, 0\n\
+_0819006C:\n\
+ adds r0, r5, r7\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r9\n\
+ bne _08190096\n\
+ cmp r10, r9\n\
+ beq _08190096\n\
+ adds r1, r6, 0x2\n\
+ mov r0, r8\n\
+ cmp r0, 0x19\n\
+ bne _08190088\n\
+ adds r0, r1, r7\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x28\n\
+ bne _08190096\n\
+_08190088:\n\
+ adds r0, r1, r7\n\
+ ldrb r0, [r0]\n\
+ muls r0, r2\n\
+ movs r1, 0xA\n\
+ bl __divsi3\n\
+ adds r2, r0, 0\n\
+_08190096:\n\
+ adds r4, 0x3\n\
+ adds r6, 0x3\n\
+ ldr r1, =gTypeEffectiveness\n\
+ adds r0, r6, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0xFF\n\
+ bne _0819003A\n\
+_081900A4:\n\
+ ldr r0, [sp]\n\
+ cmp r0, 0x1\n\
+ beq _081900E0\n\
+_081900AA:\n\
+ ldr r1, [sp]\n\
+ cmp r1, 0x1\n\
+ bgt _081900BC\n\
+ cmp r1, 0\n\
+ beq _081900C4\n\
+ b _08190154\n\
+ .pool\n\
+_081900BC:\n\
+ ldr r0, [sp]\n\
+ cmp r0, 0x2\n\
+ beq _08190114\n\
+ b _08190154\n\
+_081900C4:\n\
+ cmp r2, 0xA\n\
+ beq _08190146\n\
+ cmp r2, 0xA\n\
+ ble _08190146\n\
+ cmp r2, 0x28\n\
+ beq _0819014A\n\
+ cmp r2, 0x28\n\
+ bgt _081900DA\n\
+ cmp r2, 0x14\n\
+ beq _08190104\n\
+ b _08190146\n\
+_081900DA:\n\
+ cmp r2, 0x50\n\
+ bne _08190146\n\
+ b _08190100\n\
+_081900E0:\n\
+ cmp r2, 0xA\n\
+ beq _08190104\n\
+ cmp r2, 0xA\n\
+ bgt _081900F2\n\
+ cmp r2, 0\n\
+ beq _08190100\n\
+ cmp r2, 0x5\n\
+ beq _0819014A\n\
+ b _08190146\n\
+_081900F2:\n\
+ cmp r2, 0x28\n\
+ beq _08190108\n\
+ cmp r2, 0x28\n\
+ ble _08190146\n\
+ cmp r2, 0x50\n\
+ beq _0819010E\n\
+ b _08190146\n\
+_08190100:\n\
+ movs r2, 0x8\n\
+ b _08190154\n\
+_08190104:\n\
+ movs r2, 0x2\n\
+ b _08190154\n\
+_08190108:\n\
+ movs r2, 0x2\n\
+ negs r2, r2\n\
+ b _08190154\n\
+_0819010E:\n\
+ movs r2, 0x4\n\
+ negs r2, r2\n\
+ b _08190154\n\
+_08190114:\n\
+ cmp r2, 0xA\n\
+ beq _08190146\n\
+ cmp r2, 0xA\n\
+ bgt _08190126\n\
+ cmp r2, 0\n\
+ beq _0819013A\n\
+ cmp r2, 0x5\n\
+ beq _08190140\n\
+ b _08190146\n\
+_08190126:\n\
+ cmp r2, 0x28\n\
+ beq _0819014E\n\
+ cmp r2, 0x28\n\
+ bgt _08190134\n\
+ cmp r2, 0x14\n\
+ beq _0819014A\n\
+ b _08190146\n\
+_08190134:\n\
+ cmp r2, 0x50\n\
+ beq _08190152\n\
+ b _08190146\n\
+_0819013A:\n\
+ movs r2, 0x10\n\
+ negs r2, r2\n\
+ b _08190154\n\
+_08190140:\n\
+ movs r2, 0x8\n\
+ negs r2, r2\n\
+ b _08190154\n\
+_08190146:\n\
+ movs r2, 0\n\
+ b _08190154\n\
+_0819014A:\n\
+ movs r2, 0x4\n\
+ b _08190154\n\
+_0819014E:\n\
+ movs r2, 0xC\n\
+ b _08190154\n\
+_08190152:\n\
+ movs r2, 0x14\n\
+_08190154:\n\
+ adds r0, r2, 0\n\
+_08190156:\n\
+ add sp, 0x8\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ ");
+}
+#endif // NONMATCHING
+
+static u8 GetDomeTrainerMonIvs(u16 trainerId)
+{
+ u8 fixedIv;
+ if (trainerId <= 99)
+ fixedIv = 3;
+ else if (trainerId <= 119)
+ fixedIv = 6;
+ else if (trainerId <= 139)
+ fixedIv = 9;
+ else if (trainerId <= 159)
+ fixedIv = 12;
+ else if (trainerId <= 179)
+ fixedIv = 15;
+ else if (trainerId <= 199)
+ fixedIv = 18;
+ else if (trainerId <= 219)
+ fixedIv = 21;
+ else
+ fixedIv = 31;
+
+ return fixedIv;
+}
+
+static s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId)
+{
+ s32 i, j, val;
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId)
+ break;
+ }
+
+ if (roundId != DOME_ROUND1)
+ {
+ if (roundId == DOME_FINAL)
+ val = sIdToOpponentId[i][roundId] + 8;
+ else
+ val = sIdToOpponentId[i][roundId] + 4;
+
+ for (j = sIdToOpponentId[i][roundId]; j < val; j++)
+ {
+ if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].isEliminated)
+ break;
+ }
+
+ if (j != val)
+ return gUnknown_0860D14C[j];
+ else
+ return 0xFF;
+ }
+ else
+ {
+ if (!gSaveBlock2Ptr->frontier.domeTrainers[sIdToOpponentId[i][roundId]].isEliminated)
+ return sIdToOpponentId[i][roundId];
+ else
+ return 0xFF;
+ }
+}
+
+static void sub_8190298(void)
+{
+ gTrainerBattleOpponent_A = TrainerIdOfPlayerOpponent();
+}
+
+static u16 TrainerIdOfPlayerOpponent(void)
+{
+ return gSaveBlock2Ptr->frontier.domeTrainers[TournamentIdOfOpponent(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId;
+}
+
+static void sub_81902E4(void)
+{
+ sub_8162614(gTrainerBattleOpponent_A, 0);
+}
+
+static void sub_81902F8(void)
+{
+ gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ VarSet(VAR_TEMP_0, 0);
+ gSaveBlock2Ptr->frontier.field_CA9_a = 1;
+ sub_81A4C30();
+}
+
+static void sub_819033C(void)
+{
+ u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] < 999)
+ gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]++;
+ if (gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode] < 999)
+ gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode]++;
+
+ if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode])
+ gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode];
+}
+
+static void ShowDomeOpponentInfo(void)
+{
+ u8 taskId = CreateTask(sub_8190400, 0);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = TrainerIdToTournamentId(TrainerIdOfPlayerOpponent());
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+
+ SetMainCallback2(CB2_BattleDome);
+}
+
+static void sub_8190400(u8 taskId)
+{
+ s32 i;
+ s32 r5 = gTasks[taskId].data[1];
+ s32 r9 = gTasks[taskId].data[2];
+ s32 r7 = gTasks[taskId].data[3];
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ EnableInterrupts(INTR_FLAG_VBLANK);
+ CpuFill32(0, (void *)VRAM, VRAM_SIZE);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0860CE84, ARRAY_COUNT(gUnknown_0860CE84));
+ InitWindows(gUnknown_0860CEB4);
+ DeactivateAllTextPrinters();
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ if (r9 == 2)
+ gBattle_BG2_X = 0, gBattle_BG2_Y = 0;
+ else
+ gBattle_BG2_X = 0, gBattle_BG2_Y = 160;
+
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WIN1H, 0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
+ ResetPaletteFade();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1);
+ DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1);
+ LoadCompressedObjectPic(gUnknown_0860CF50);
+ LoadCompressedPalette(gUnknown_08D85358, 0, 0x200);
+ LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200);
+ LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20);
+ if (r9 == 2)
+ LoadCompressedPalette(gUnknown_08D854C8, 0x50, 0x20);
+ CpuFill32(0, gPlttBufferFaded, 0x400);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ SetVBlankCallback(VblankCb0_BattleDome);
+ sBattleDomeStruct = AllocZeroed(sizeof(*sBattleDomeStruct));
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ sBattleDomeStruct->arr[i] |= 0xFF;
+ LoadMonIconPalettes();
+ i = CreateTask(sub_8190CD4, 0);
+ gTasks[i].data[0] = 0;
+ gTasks[i].data[2] = 0;
+ gTasks[i].data[3] = r9;
+ gTasks[i].data[4] = r7;
+ if (r9 == 2)
+ {
+ DisplayMatchInfoOnCard(0, r5);
+ sBattleDomeStruct->unk_10 = 1;
+ }
+ else
+ {
+ DisplayTrainerInfoOnCard(0, r5);
+ }
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
+ if (r9 != 0)
+ {
+ r7 = CreateSprite(&gUnknown_0860D068, 120, 4, 0);
+ StartSpriteAnim(&gSprites[r7], 0);
+ gSprites[r7].data[0] = i;
+
+ r7 = CreateSprite(&gUnknown_0860D068, 120, 156, 0);
+ StartSpriteAnim(&gSprites[r7], 1);
+ gSprites[r7].data[0] = i;
+
+ r7 = CreateSprite(&gUnknown_0860D050, 6, 80, 0);
+ StartSpriteAnim(&gSprites[r7], 0);
+ gSprites[r7].data[0] = i;
+ gSprites[r7].data[1] = 0;
+ if (r9 == 1)
+ gSprites[r7].invisible = 1;
+
+ r7 = CreateSprite(&gUnknown_0860D050, 234, 80, 0);
+ StartSpriteAnim(&gSprites[r7], 1);
+ gSprites[r7].data[0] = i;
+ gSprites[r7].data[1] = 1;
+ }
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+// Note: Card scrolling up means the current card goes down and another one appears from top.
+// The same is true for scrolling left.
+// That means that the sprite needs to move with the moving card in the opposite scrolling direction.
+
+static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite)
+{
+ sprite->pos1.y += 4;
+ if (sprite->data[0] != 0)
+ {
+ if (sprite->pos1.y >= -32)
+ sprite->invisible = 0;
+ if (++sprite->data[1] == 40)
+ sprite->callback = SpriteCallbackDummy;
+ }
+ else
+ {
+ if (sprite->pos1.y >= 192)
+ {
+ sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
+ FreeAndDestroyTrainerPicSprite(sprite->data[3]);
+ }
+ }
+}
+
+static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite)
+{
+ sprite->pos1.y -= 4;
+ if (sprite->data[0] != 0)
+ {
+ if (sprite->pos1.y <= 192)
+ sprite->invisible = 0;
+ if (++sprite->data[1] == 40)
+ sprite->callback = SpriteCallbackDummy;
+ }
+ else
+ {
+ if (sprite->pos1.y <= -32)
+ {
+ sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
+ FreeAndDestroyTrainerPicSprite(sprite->data[3]);
+ }
+ }
+}
+
+static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite)
+{
+ sprite->pos1.x += 4;
+ if (sprite->data[0] != 0)
+ {
+ if (sprite->pos1.x >= -32)
+ sprite->invisible = 0;
+ if (++sprite->data[1] == 64)
+ sprite->callback = SpriteCallbackDummy;
+ }
+ else
+ {
+ if (sprite->pos1.x >= 272)
+ {
+ sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
+ FreeAndDestroyTrainerPicSprite(sprite->data[3]);
+ }
+ }
+}
+
+static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite)
+{
+ sprite->pos1.x -= 4;
+ if (sprite->data[0] != 0)
+ {
+ if (sprite->pos1.x <= 272)
+ sprite->invisible = 0;
+ if (++sprite->data[1] == 64)
+ sprite->callback = SpriteCallbackDummy;
+ }
+ else
+ {
+ if (sprite->pos1.x <= -32)
+ {
+ sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
+ FreeAndDestroyTrainerPicSprite(sprite->data[3]);
+ }
+ }
+}
+
+#define sMonIconStill data[3]
+
+static void SpriteCb_MonIcon(struct Sprite *sprite)
+{
+ if (!sprite->sMonIconStill)
+ UpdateMonIconFrame(sprite);
+}
+
+static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
+{
+ if (!sprite->sMonIconStill)
+ UpdateMonIconFrame(sprite);
+ sprite->pos1.y += 4;
+ if (sprite->data[0] != 0)
+ {
+ if (sprite->pos1.y >= -16)
+ sprite->invisible = 0;
+ if (++sprite->data[1] == 40)
+ sprite->callback = SpriteCb_MonIcon;
+ }
+ else
+ {
+ if (sprite->pos1.y >= 176)
+ {
+ sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
+ sub_80D2EF8(sprite);
+ }
+ }
+}
+
+static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
+{
+ if (!sprite->sMonIconStill)
+ UpdateMonIconFrame(sprite);
+ sprite->pos1.y -= 4;
+ if (sprite->data[0] != 0)
+ {
+ if (sprite->pos1.y <= 176)
+ sprite->invisible = 0;
+ if (++sprite->data[1] == 40)
+ sprite->callback = SpriteCb_MonIcon;
+ }
+ else
+ {
+ if (sprite->pos1.y <= -16)
+ {
+ sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
+ sub_80D2EF8(sprite);
+ }
+ }
+}
+
+static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
+{
+ if (!sprite->sMonIconStill)
+ UpdateMonIconFrame(sprite);
+ sprite->pos1.x += 4;
+ if (sprite->data[0] != 0)
+ {
+ if (sprite->pos1.x >= -16)
+ sprite->invisible = 0;
+ if (++sprite->data[1] == 64)
+ sprite->callback = SpriteCb_MonIcon;
+ }
+ else
+ {
+ if (sprite->pos1.x >= 256)
+ {
+ sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
+ sub_80D2EF8(sprite);
+ }
+ }
+}
+
+static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
+{
+ if (!sprite->sMonIconStill)
+ UpdateMonIconFrame(sprite);
+ sprite->pos1.x -= 4;
+ if (sprite->data[0] != 0)
+ {
+ if (sprite->pos1.x <= 256)
+ sprite->invisible = 0;
+ if (++sprite->data[1] == 64)
+ sprite->callback = SpriteCb_MonIcon;
+ }
+ else
+ {
+ if (sprite->pos1.x <= -16)
+ {
+ sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
+ sub_80D2EF8(sprite);
+ }
+ }
+}
+
+static void sub_8190B40(struct Sprite *sprite)
+{
+ s32 taskId1 = sprite->data[0];
+ s32 arrId = gTasks[gTasks[taskId1].data[4]].data[1];
+ s32 tournmanetTrainerId = gUnknown_0860D080[arrId];
+ s32 r12 = gSaveBlock2Ptr->frontier.field_CB2;
+
+ if (gTasks[taskId1].data[3] == 1)
+ {
+ if (sprite->data[1])
+ {
+ if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated
+ && sBattleDomeStruct->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].eliminatedAt))
+ {
+ sprite->invisible = 0;
+ }
+ else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated
+ && sBattleDomeStruct->unk_10 - 1 < r12)
+ {
+ sprite->invisible = 0;
+ }
+ else
+ {
+ if (gTasks[taskId1].data[0] == 2)
+ sprite->invisible = 1;
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->unk_10 != 0)
+ {
+ sprite->invisible = 0;
+ }
+ else
+ {
+ if (gTasks[taskId1].data[0] == 2)
+ sprite->invisible = 1;
+ }
+ }
+ }
+ else
+ {
+ if (sprite->data[1])
+ {
+ if (sBattleDomeStruct->unk_10 > 1)
+ {
+ if (gTasks[taskId1].data[0] == 2)
+ sprite->invisible = 1;
+ }
+ else
+ {
+ sprite->invisible = 0;
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->unk_10 != 0)
+ {
+ sprite->invisible = 0;
+ }
+ else
+ {
+ if (gTasks[taskId1].data[0] == 2)
+ sprite->invisible = 1;
+ }
+ }
+ }
+}
+
+static void sub_8190C6C(struct Sprite *sprite)
+{
+ s32 taskId1 = sprite->data[0];
+
+ if (gTasks[taskId1].data[3] == 1)
+ {
+ if (sBattleDomeStruct->unk_10 != 0)
+ {
+ if (gTasks[taskId1].data[0] == 2)
+ sprite->invisible = 1;
+ }
+ else
+ {
+ sprite->invisible = 0;
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->unk_10 != 1)
+ {
+ if (gTasks[taskId1].data[0] == 2)
+ sprite->invisible = 1;
+ }
+ else
+ {
+ sprite->invisible = 0;
+ }
+ }
+}
+
+static void sub_8190CD4(u8 taskId)
+{
+ s32 i;
+ s32 windowId = 0;
+ s32 r9 = gTasks[taskId].data[3];
+ s32 taskId2 = gTasks[taskId].data[4];
+ s32 trainerTournamentId = 0;
+ s32 matchNo = 0;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ gTasks[taskId].data[0] = 1;
+ }
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ gTasks[taskId].data[0] = 2;
+ break;
+ case 2:
+ i = sub_819221C(taskId);
+ switch (i)
+ {
+ case 9:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].data[0] = 8;
+ break;
+ case 1 ... 8:
+ gTasks[taskId].data[5] = i;
+ if (gTasks[taskId].data[2] != 0)
+ windowId = 9;
+ else
+ windowId = 0;
+
+ for (i = windowId; i < windowId + 9; i++)
+ {
+ CopyWindowToVram(i, 2);
+ FillWindowPixelBuffer(i, 0);
+ }
+ gTasks[taskId].data[0] = 3;
+ break;
+ case 0:
+ break;
+ }
+ break;
+ case 3:
+ i = gTasks[taskId].data[5];
+ switch (i)
+ {
+ case 1:
+ case 5:
+ if (gTasks[taskId].data[2])
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 160;
+ }
+ else
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ }
+
+ if (i == 1)
+ {
+ if (sBattleDomeStruct->unk_10 == 0)
+ {
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 320;
+ trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId);
+ }
+ else
+ {
+ gBattle_BG2_X = 256;
+ gBattle_BG2_Y = 0;
+ trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId);
+ sBattleDomeStruct->unk_10 = 0;
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->unk_10 == 0)
+ {
+ matchNo = gTasks[taskId2].data[1] - 16;
+ sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 320;
+ trainerTournamentId = sBattleDomeStruct->unk_11[0];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId);
+ }
+ else if (sBattleDomeStruct->unk_10 == 2)
+ {
+ matchNo = gTasks[taskId2].data[1] - 16;
+ sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 320;
+ trainerTournamentId = sBattleDomeStruct->unk_11[1];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId);
+ }
+ else
+ {
+ gBattle_BG2_X = 256;
+ gBattle_BG2_Y = 160;
+ matchNo = gTasks[taskId2].data[1] - 16;
+ DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 0x10, matchNo);
+ }
+ }
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
+ {
+ if (i < 2)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+ for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (i < 10)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+
+ gTasks[taskId].data[0] = 4;
+ gTasks[taskId].data[5] = 0;
+ break;
+ case 2:
+ case 6:
+ if (gTasks[taskId].data[2])
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = -160;
+ }
+ else
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = -160;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ }
+
+ if (i == 2)
+ {
+ if (sBattleDomeStruct->unk_10 == 0)
+ {
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 160;
+ trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId);
+ }
+ else
+ {
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId);
+ sBattleDomeStruct->unk_10 = 0;
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->unk_10 == 0)
+ {
+ matchNo = gTasks[taskId2].data[1] - 16;
+ sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 160;
+ trainerTournamentId = sBattleDomeStruct->unk_11[0];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId);
+ }
+ else if (sBattleDomeStruct->unk_10 == 2)
+ {
+ matchNo = gTasks[taskId2].data[1] - 16;
+ sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 160;
+ trainerTournamentId = sBattleDomeStruct->unk_11[1];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId);
+ }
+ else
+ {
+ gBattle_BG2_X = 256;
+ gBattle_BG2_Y = 0;
+ matchNo = gTasks[taskId2].data[1] - 16;
+ DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 4, matchNo);
+ }
+ }
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
+ {
+ if (i < 2)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+ for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (i < 10)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+
+ gTasks[taskId].data[0] = 5;
+ gTasks[taskId].data[5] = 0;
+ break;
+ case 3:
+ if (gTasks[taskId].data[2])
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 256;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ gBattle_BG0_X = 256;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ }
+
+ if (sBattleDomeStruct->unk_10 == 0)
+ {
+ gBattle_BG2_X = 256;
+ gBattle_BG2_Y = 160;
+ trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId);
+ }
+ else
+ {
+ gBattle_BG2_X = 256;
+ gBattle_BG2_Y = 0;
+ matchNo = gUnknown_0860D15C[gTasks[taskId2].data[1]][sBattleDomeStruct->unk_10 - 1];
+ DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo);
+ }
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
+ {
+ if (i < 2)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+ for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (i < 10)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+
+ gTasks[taskId].data[0] = 6;
+ gTasks[taskId].data[5] = 0;
+ break;
+ case 7:
+ if (gTasks[taskId].data[2])
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 256;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ gBattle_BG0_X = 256;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ }
+
+ if (sBattleDomeStruct->unk_10 == 0)
+ {
+ gBattle_BG2_X = 256;
+ gBattle_BG2_Y = 160;
+ trainerTournamentId = sBattleDomeStruct->unk_11[0];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId);
+ }
+ else
+ {
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 160;
+ matchNo = gTasks[taskId2].data[1] - 16;
+ DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo);
+ }
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
+ {
+ if (i < 2)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+ for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (i < 10)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+
+ gTasks[taskId].data[0] = 6;
+ gTasks[taskId].data[5] = 0;
+ break;
+ case 4:
+ if (gTasks[taskId].data[2])
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = -256;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ gBattle_BG0_X = -256;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ }
+
+ if (sBattleDomeStruct->unk_10 == 1)
+ {
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 160;
+ }
+ else
+ {
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ }
+ matchNo = gUnknown_0860D15C[gTasks[taskId2].data[1]][sBattleDomeStruct->unk_10 - 1];
+ DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo);
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
+ {
+ if (i < 2)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+ for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (i < 10)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+
+ gTasks[taskId].data[0] = 7;
+ gTasks[taskId].data[5] = 0;
+ break;
+ case 8:
+ if (gTasks[taskId].data[2])
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = -256;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ gBattle_BG0_X = -256;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ }
+
+ if (sBattleDomeStruct->unk_10 == 2)
+ {
+ gBattle_BG2_X = 256;
+ gBattle_BG2_Y = 160;
+ trainerTournamentId = sBattleDomeStruct->unk_11[1];
+ DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 2, trainerTournamentId);
+ }
+ else
+ {
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 160;
+ matchNo = gTasks[taskId2].data[1] - 16;
+ DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo);
+ }
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
+ {
+ if (i < 2)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+ for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (i < 10)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
+ }
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ {
+ gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
+ gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
+ gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
+ gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
+ }
+ }
+ }
+
+ gTasks[taskId].data[0] = 7;
+ gTasks[taskId].data[5] = 0;
+ break;
+ }
+ break;
+ case 4:
+ if (++gTasks[taskId].data[5] != 41)
+ {
+ gBattle_BG0_Y -= 4;
+ gBattle_BG1_Y -= 4;
+ gBattle_BG2_Y -= 4;
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 2;
+ }
+ break;
+ case 5:
+ if (++gTasks[taskId].data[5] != 41)
+ {
+ gBattle_BG0_Y += 4;
+ gBattle_BG1_Y += 4;
+ gBattle_BG2_Y += 4;
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 2;
+ }
+ break;
+ case 6:
+ if (++gTasks[taskId].data[5] != 65)
+ {
+ gBattle_BG0_X -= 4;
+ gBattle_BG1_X -= 4;
+ gBattle_BG2_X -= 4;
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 2;
+ }
+ break;
+ case 7:
+ if (++gTasks[taskId].data[5] != 65)
+ {
+ gBattle_BG0_X += 4;
+ gBattle_BG1_X += 4;
+ gBattle_BG2_X += 4;
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 2;
+ }
+ break;
+ case 8:
+ if (!gPaletteFade.active)
+ {
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
+ {
+ if (i < 2)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]);
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]);
+ }
+ }
+ for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (i < 10)
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]);
+ }
+ else
+ {
+ if (sBattleDomeStruct->arr[i] != 0xFF)
+ sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]);
+ }
+ }
+
+ FreeMonIconPalettes();
+ FREE_AND_SET_NULL(sBattleDomeStruct);
+ FreeAllWindowBuffers();
+ if (r9 == 0)
+ {
+ SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
+ }
+ else
+ {
+ i = CreateTask(sub_8194220, 0);
+ gTasks[i].data[0] = 0;
+ gTasks[i].data[1] = 0;
+ gTasks[i].data[2] = 3;
+ gTasks[i].data[3] = gTasks[taskId].data[4];
+ gTasks[i].data[4] = gTasks[taskId2].data[6];
+ }
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+static u8 sub_819221C(u8 taskId)
+{
+ u8 retVal = 0;
+ s32 taskId2 = gTasks[taskId].data[4];
+ s32 r5 = gTasks[taskId2].data[1];
+ u8 r10 = gUnknown_0860D080[r5];
+ u16 roundId = gSaveBlock2Ptr->frontier.field_CB2;
+
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ retVal = 9;
+
+ if (gTasks[taskId].data[3] == 0)
+ return retVal;
+
+ if (gTasks[taskId].data[3] == 1)
+ {
+ if (gMain.newKeys & DPAD_UP && sBattleDomeStruct->unk_10 == 0)
+ {
+ if (r5 == 0)
+ r5 = 15;
+ else
+ r5--;
+ retVal = 1;
+ }
+ else if (gMain.newKeys & DPAD_DOWN && sBattleDomeStruct->unk_10 == 0)
+ {
+ if (r5 == 15)
+ r5 = 0;
+ else
+ r5++;
+ retVal = 2;
+ }
+ else if (gMain.newKeys & DPAD_LEFT && sBattleDomeStruct->unk_10 != 0)
+ {
+ sBattleDomeStruct->unk_10--;
+ retVal = 3;
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && sBattleDomeStruct->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].eliminatedAt)
+ {
+ sBattleDomeStruct->unk_10++;
+ retVal = 4;
+ }
+ if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && sBattleDomeStruct->unk_10 - 1 < roundId)
+ {
+ sBattleDomeStruct->unk_10++;
+ retVal = 4;
+ }
+ }
+
+ if (retVal == 9)
+ {
+ if (sBattleDomeStruct->unk_10 != 0)
+ gTasks[taskId2].data[1] = gUnknown_0860D1A0[r5 / 2][sBattleDomeStruct->unk_10 - 1];
+ else
+ gTasks[taskId2].data[1] = r5;
+ }
+ }
+ else
+ {
+ if (gMain.newKeys & DPAD_UP && sBattleDomeStruct->unk_10 == 1)
+ {
+ if (r5 == 16)
+ r5 = gUnknown_0860D19C[roundId];
+ else
+ r5--;
+ retVal = 5;
+ }
+ else if (gMain.newKeys & DPAD_DOWN && sBattleDomeStruct->unk_10 == 1)
+ {
+ if (r5 == gUnknown_0860D19C[roundId])
+ r5 = 16;
+ else
+ r5++;
+ retVal = 6;
+ }
+ else if (gMain.newKeys & DPAD_LEFT && sBattleDomeStruct->unk_10 != 0)
+ {
+ retVal = 7;
+ sBattleDomeStruct->unk_10--;
+ }
+ else if (gMain.newKeys & DPAD_RIGHT && (sBattleDomeStruct->unk_10 == 0 || sBattleDomeStruct->unk_10 == 1))
+ {
+ retVal = 8;
+ sBattleDomeStruct->unk_10++;
+ }
+
+ if (retVal == 9)
+ {
+ if (sBattleDomeStruct->unk_10 == 0)
+ gTasks[taskId2].data[1] = gUnknown_0860D1C0[sBattleDomeStruct->unk_11[0]];
+ else if (sBattleDomeStruct->unk_10 == 2)
+ gTasks[taskId2].data[1] = gUnknown_0860D1C0[sBattleDomeStruct->unk_11[1]];
+ else
+ gTasks[taskId2].data[1] = r5;
+ }
+ }
+
+ if (retVal != 0 && retVal != 9)
+ {
+ PlaySE(SE_SELECT);
+ gTasks[taskId2].data[1] = r5;
+ gTasks[taskId].data[2] ^= 1;
+ }
+
+ return retVal;
+}
+
+static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId)
+{
+ struct TextSubPrinter textPrinter;
+ s32 i, j, k;
+ s32 trainerId = 0;
+ u8 nature = 0;
+ s32 arrId = 0;
+ s32 windowId = 0;
+ s32 x = 0, y = 0;
+ u8 palSlot = 0;
+ s16 *allocatedArray = AllocZeroed(sizeof(s16) * 18);
+ trainerId = gSaveBlock2Ptr->frontier.domeTrainers[trainerTournamentId].trainerId;
+
+ if (flags & 1)
+ arrId = 8, windowId = 9, palSlot = 2;
+ if (flags & 2)
+ x = 256;
+ if (flags & 4)
+ y = 160;
+ if (flags & 8)
+ x = -256;
+ if (flags & 0x10)
+ y = -160;
+
+ if (trainerId == TRAINER_PLAYER)
+ sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF);
+ else if (trainerId == TRAINER_FRONTIER_BRAIN)
+ sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF);
+ else
+ sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF);
+
+ if (flags & 0x1E)
+ gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (trainerId == TRAINER_PLAYER)
+ {
+ sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i],
+ SpriteCb_MonIcon,
+ x | sInfoTrainerMonX[i],
+ y + sInfoTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
+ }
+ else if (trainerId == TRAINER_FRONTIER_BRAIN)
+ {
+ sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i],
+ SpriteCb_MonIcon,
+ x | sInfoTrainerMonX[i],
+ y + sInfoTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
+ }
+ else
+ {
+ sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species,
+ SpriteCb_MonIcon,
+ x | sInfoTrainerMonX[i],
+ y + sInfoTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
+ }
+
+ if (flags & 0x1E)
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1;
+ }
+ textPrinter.fontId = 2;
+ textPrinter.x = 0;
+ textPrinter.y = 0;
+ textPrinter.currentX = textPrinter.x;
+ textPrinter.currentY = textPrinter.y;
+ textPrinter.letterSpacing = 2;
+ textPrinter.lineSpacing = 0;
+ textPrinter.fontColor_l = 0;
+ textPrinter.fgColor = 14;
+ textPrinter.bgColor = 0;
+ textPrinter.shadowColor = 13;
+
+ i = 0;
+ if (trainerId == TRAINER_PLAYER)
+ j = gFacilityClassToTrainerClass[FACILITY_CLASS_PKMN_TRAINER_BRENDAN];
+ else if (trainerId == TRAINER_FRONTIER_BRAIN)
+ j = GetDomeBrainTrainerClass();
+ else
+ j = GetFrontierOpponentClass(trainerId);
+
+ for (;gTrainerClassNames[j][i] != EOS; i++)
+ gStringVar1[i] = gTrainerClassNames[j][i];
+ gStringVar1[i] = CHAR_SPACE;
+ gStringVar1[i + 1] = EOS;
+
+ if (trainerId == TRAINER_PLAYER)
+ {
+ StringAppend(gStringVar1, gSaveBlock2Ptr->playerName);
+ }
+ else if (trainerId == TRAINER_FRONTIER_BRAIN)
+ {
+ CopyDomeBrainTrainerName(gStringVar2);
+ StringAppend(gStringVar1, gStringVar2);
+ }
+ else
+ {
+ CopyDomeTrainerName(gStringVar2, trainerId);
+ StringAppend(gStringVar1, gStringVar2);
+ }
+
+ textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, gStringVar1, 0xD0, textPrinter.letterSpacing);
+ textPrinter.current_text_offset = gStringVar1;
+ textPrinter.windowId = windowId;
+ PutWindowTilemap(windowId);
+ CopyWindowToVram(windowId, 3);
+ AddTextPrinter(&textPrinter, 0, NULL);
+ textPrinter.letterSpacing = 0;
+
+ for (i = 0; i < 3; i++)
+ {
+ textPrinter.currentY = gUnknown_0860D346[i];
+ if (trainerId == TRAINER_PLAYER)
+ textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]];
+ else if (trainerId == TRAINER_FRONTIER_BRAIN)
+ textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]];
+ else
+ textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species];
+
+ textPrinter.windowId = 1 + i + windowId;
+ if (i == 1)
+ textPrinter.currentX = 7;
+ else
+ textPrinter.currentX = 0;
+
+ PutWindowTilemap(1 + i + windowId);
+ CopyWindowToVram(1 + i + windowId, 3);
+ AddTextPrinter(&textPrinter, 0, NULL);
+ }
+
+ PutWindowTilemap(windowId + 4);
+ CopyWindowToVram(windowId + 4, 3);
+ if (trainerId == TRAINER_FRONTIER_BRAIN)
+ textPrinter.current_text_offset = gBattleDomePotentialPointers[16];
+ else
+ textPrinter.current_text_offset = gBattleDomePotentialPointers[trainerTournamentId];
+
+ textPrinter.fontId = 1;
+ textPrinter.windowId = windowId + 4;
+ textPrinter.currentX = 0;
+ textPrinter.y = 4;
+ textPrinter.currentY = 4;
+ AddTextPrinter(&textPrinter, 0, NULL);
+
+ for (i = 0; i < 3; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ for (k = 0; k < DOME_TOURNAMENT_TRAINERS_COUNT; k++)
+ {
+ if (trainerId == TRAINER_FRONTIER_BRAIN)
+ allocatedArray[k] += sMovePointsForDomeTrainers[sub_81A5060(i, j)][k];
+ else if (trainerId == TRAINER_PLAYER)
+ allocatedArray[k] += sMovePointsForDomeTrainers[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k];
+ else
+ allocatedArray[k] += sMovePointsForDomeTrainers[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].moves[j]][k];
+ }
+ }
+ }
+
+ for (i = 0; i < ARRAY_COUNT(gUnknown_0860C988); i++)
+ {
+ s32 r4 = 0;
+
+ for (k = 0, j = 0; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++)
+ {
+ if (gUnknown_0860C988[i][j] != 0)
+ {
+ r4++;
+ if (allocatedArray[j] != 0 && allocatedArray[j] >= gUnknown_0860C988[i][j])
+ k++;
+ }
+ }
+ if (r4 == k)
+ break;
+ }
+
+ textPrinter.current_text_offset = gBattleDomeOpponentStylePointers[i];
+ textPrinter.y = 20;
+ textPrinter.currentY = 20;
+ AddTextPrinter(&textPrinter, 0, NULL);
+
+ for (i = 0; i < 18; i++)
+ allocatedArray[i] = 0;
+
+ if (trainerId == TRAINER_FRONTIER_BRAIN || trainerId == TRAINER_PLAYER)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ for (j = 0; j < 6; j++)
+ {
+ if (trainerId == TRAINER_FRONTIER_BRAIN)
+ allocatedArray[j] = sub_81A50F0(i, j);
+ else
+ allocatedArray[j] = gSaveBlock2Ptr->frontier.field_EFC[i].evs[j];
+ }
+ allocatedArray[6] += allocatedArray[0];
+ for (j = 0; j < 5; j++)
+ {
+ if (trainerId == TRAINER_FRONTIER_BRAIN)
+ nature = sub_81A50B0(i);
+ else
+ nature = gSaveBlock2Ptr->frontier.field_EFC[i].nature;
+
+ if (gNatureStatTable[nature][j] > 0)
+ {
+ allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100;
+ }
+ else if (gNatureStatTable[nature][j] < 0)
+ {
+ allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100;
+ allocatedArray[j + 13]++;
+ }
+ else
+ {
+ allocatedArray[j + 7] += allocatedArray[j + 1];
+ }
+ }
+ }
+ for (j = 0, i = 0; i < 6; i++)
+ j += allocatedArray[6 + i];
+ for (i = 0; i < 6; i++)
+ allocatedArray[i] = (allocatedArray[6 + i] * 100) / j;
+ }
+ else
+ {
+ for (i = 0; i < 3; i++)
+ {
+ s32 evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread;
+ for (k = 0, j = 0; j < 6; j++)
+ {
+ allocatedArray[j] = 0;
+ if (evBits & 1)
+ k++;
+ evBits >>= 1;
+ }
+ k = MAX_TOTAL_EVS / k;
+ evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread;
+ for (j = 0; j < 6; j++)
+ {
+ if (evBits & 1)
+ allocatedArray[j] = k;
+ evBits >>= 1;
+ }
+
+ allocatedArray[6] += allocatedArray[0];
+ for (j = 0; j < 5; j++)
+ {
+ nature = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].nature;
+ if (gNatureStatTable[nature][j] > 0)
+ {
+ allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100;
+ }
+ else if (gNatureStatTable[nature][j] < 0)
+ {
+ allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100;
+ allocatedArray[j + 13]++;
+ }
+ else
+ {
+ allocatedArray[j + 7] += allocatedArray[j + 1];
+ }
+ }
+ }
+ for (j = 0, i = 0; i < 6; i++)
+ j += allocatedArray[i + 6];
+ for (i = 0; i < 6; i++)
+ allocatedArray[i] = (allocatedArray[6 + i] * 100) / j;
+ }
+
+ for (i = 0, j = 0, k = 0; k < 6; k++)
+ {
+ if (allocatedArray[k] > 29)
+ {
+ if (i == 2)
+ {
+ if (allocatedArray[6] < allocatedArray[k])
+ {
+ if (allocatedArray[7] < allocatedArray[k])
+ {
+ if (allocatedArray[6] < allocatedArray[7])
+ {
+ allocatedArray[6] = allocatedArray[7];
+ allocatedArray[7] = k;
+ }
+ else
+ {
+ allocatedArray[7] = k;
+ }
+ }
+ else
+ {
+ allocatedArray[6] = allocatedArray[7];
+ allocatedArray[7] = k;
+ }
+ }
+ else
+ {
+ if (allocatedArray[7] < allocatedArray[k])
+ allocatedArray[7] = k;
+ }
+ }
+ else
+ {
+ allocatedArray[i + 6] = k;
+ i++;
+ }
+ }
+ if (allocatedArray[k] == 0)
+ {
+ if (j == 2)
+ {
+ if (allocatedArray[k + 12] >= 2
+ || ((allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0 && allocatedArray[12 + allocatedArray[9]] == 0)
+ )
+ )
+ {
+ allocatedArray[8] = allocatedArray[9];
+ allocatedArray[9] = k;
+ }
+ else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0)
+ {
+ allocatedArray[8] = allocatedArray[9];
+ allocatedArray[9] = k;
+ }
+ else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[9]] == 0)
+ {
+ allocatedArray[9] = k;
+ }
+ }
+ else
+ {
+ allocatedArray[j + 8] = k;
+ j++;
+ }
+ }
+ }
+
+ if (i == 2)
+ i = gUnknown_0860D349[allocatedArray[6]] + (allocatedArray[7] - (allocatedArray[6] + 1));
+ else if (i == 1)
+ i = allocatedArray[6] + 15;
+ else if (j == 2)
+ i = gUnknown_0860D349[allocatedArray[8]] + (allocatedArray[9] - (allocatedArray[8] + 1)) + 21;
+ else if (j == 1)
+ i = allocatedArray[8] + 36;
+ else
+ i = 42;
+
+ textPrinter.current_text_offset = gBattleDomeOpponentStatsPointers[i];
+ textPrinter.y = 36;
+ textPrinter.currentY = 36;
+ AddTextPrinter(&textPrinter, 0, NULL);
+ Free(allocatedArray);
+}
+
+static s32 sub_8192F08(u8 arg0, u8 *arg1)
+{
+ s32 i;
+ u8 tournamentId;
+ s32 retVal = 0;
+ s32 count = 0;
+
+ for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++)
+ {
+ tournamentId = gUnknown_0860D3B4[i];
+ if (!gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated)
+ {
+ arg1[count] = tournamentId;
+ if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER)
+ StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
+ else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN)
+ CopyDomeBrainTrainerName(gStringVar1);
+ else
+ CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId);
+ count++;
+ }
+ }
+
+ if (count == 2)
+ return 0;
+
+ for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++)
+ {
+ tournamentId = gUnknown_0860D3B4[i];
+ if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated
+ && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt >= gUnknown_0860D3C4[arg0][2])
+ {
+ arg1[count] = tournamentId;
+ count++;
+ if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt == gUnknown_0860D3C4[arg0][2])
+ {
+ StringCopy(gStringVar2, gMoveNames[gSaveBlock2Ptr->frontier.field_EC0[tournamentId]]);
+ retVal = gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 * 2;
+ if (gSaveBlock2Ptr->frontier.field_EC0[tournamentId] == 0 && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 == 0)
+ retVal = 4;
+ }
+ else
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER)
+ StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
+ else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN)
+ CopyDomeBrainTrainerName(gStringVar1);
+ else
+ CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId);
+ }
+ }
+
+ if (count == 2)
+ break;
+ }
+
+ if (arg0 == 14)
+ return retVal + 2;
+ else
+ return retVal + 1;
+}
+
+static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
+{
+ struct TextSubPrinter textPrinter;
+ s32 tournamentIds[2];
+ s32 trainerIds[2];
+ bool32 lost[2];
+ s32 i;
+ s32 winStringId = 0;
+ s32 arrId = 0;
+ s32 windowId = 0;
+ s32 x = 0, y = 0;
+ u8 palSlot = 0;
+
+ if (flags & 1)
+ arrId = 8, windowId = 9, palSlot = 2;
+ if (flags & 2)
+ x = 256;
+ if (flags & 4)
+ y = 160;
+ if (flags & 8)
+ x = -256;
+ if (flags & 0x10)
+ y = -160;
+
+ // Copy trainers information to handy arrays.
+ winStringId = sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
+ for (i = 0; i < 2; i++)
+ {
+ tournamentIds[i] = sBattleDomeStruct->unk_11[i];
+ trainerIds[i] = gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].trainerId;
+ if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].eliminatedAt <= gUnknown_0860D3C4[matchNo][2]
+ && gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].isEliminated)
+ lost[i] = TRUE;
+ else
+ lost[i] = FALSE;
+ }
+
+ // Draw first trainer sprite.
+ if (trainerIds[0] == TRAINER_PLAYER)
+ sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF);
+ else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN)
+ sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF);
+ else
+ sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF);
+
+ if (flags & 0x1E)
+ gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1;
+ if (lost[0])
+ gSprites[sBattleDomeStruct->arr[arrId]].oam.paletteNum = 3;
+
+ // Draw second trainer sprite.
+ if (trainerIds[1] == TRAINER_PLAYER)
+ sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF);
+ else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN)
+ sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF);
+ else
+ sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF);
+
+ if (flags & 0x1E)
+ gSprites[sBattleDomeStruct->arr[1 + arrId]].invisible = 1;
+ if (lost[1])
+ gSprites[sBattleDomeStruct->arr[1 + arrId]].oam.paletteNum = 3;
+
+ // Draw first trainer's pokemon icons.
+ for (i = 0; i < 3; i++)
+ {
+ if (trainerIds[0] == TRAINER_PLAYER)
+ {
+ sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i],
+ SpriteCb_MonIcon,
+ x | sFirstTrainerMonX[i],
+ y + sFirstTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
+ }
+ else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN)
+ {
+ sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i],
+ SpriteCb_MonIcon,
+ x | sFirstTrainerMonX[i],
+ y + sFirstTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
+ }
+ else
+ {
+ sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i]].species,
+ SpriteCb_MonIcon,
+ x | sFirstTrainerMonX[i],
+ y + sFirstTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
+ }
+
+ if (flags & 0x1E)
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1;
+ if (lost[0])
+ {
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.paletteNum = 3;
+ gSprites[sBattleDomeStruct->arr[2 + i + arrId]].sMonIconStill = TRUE;
+ }
+ }
+
+ // Draw second trainer's pokemon icons.
+ for (i = 0; i < 3; i++)
+ {
+ if (trainerIds[1] == TRAINER_PLAYER)
+ {
+ sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i],
+ SpriteCb_MonIcon,
+ x | sSecondTrainerMonX[i],
+ y + sSecondTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0;
+ }
+ else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN)
+ {
+ sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i],
+ SpriteCb_MonIcon,
+ x | sSecondTrainerMonX[i],
+ y + sSecondTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0;
+ }
+ else
+ {
+ sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i]].species,
+ SpriteCb_MonIcon,
+ x | sSecondTrainerMonX[i],
+ y + sSecondTrainerMonY[i],
+ 0, 0, TRUE);
+ gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0;
+ }
+
+ if (flags & 0x1E)
+ gSprites[sBattleDomeStruct->arr[5 + i + arrId]].invisible = 1;
+ if (lost[1])
+ {
+ gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.paletteNum = 3;
+ gSprites[sBattleDomeStruct->arr[5 + i + arrId]].sMonIconStill = TRUE;
+ }
+ }
+
+ // Print the win string (or 'Let the battle begin!' one).
+ textPrinter.x = 0;
+ textPrinter.y = 2;
+ textPrinter.currentX = textPrinter.x;
+ textPrinter.currentY = textPrinter.y;
+ textPrinter.letterSpacing = 0;
+ textPrinter.lineSpacing = 0;
+ textPrinter.fontColor_l = 0;
+ textPrinter.fgColor = 14;
+ textPrinter.bgColor = 0;
+ textPrinter.shadowColor = 13;
+ StringExpandPlaceholders(gStringVar4, gBattleDomeWinStringsPointers[winStringId]);
+ textPrinter.current_text_offset = gStringVar4;
+ textPrinter.windowId = windowId + 8;
+ textPrinter.fontId = 1;
+ PutWindowTilemap(windowId + 8);
+ CopyWindowToVram(windowId + 8, 3);
+ textPrinter.currentX = 0;
+ textPrinter.currentY = textPrinter.y = 0;
+ AddTextPrinter(&textPrinter, 0, NULL);
+
+ // Print first trainer's name.
+ if (trainerIds[0] == TRAINER_PLAYER)
+ StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
+ else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN)
+ CopyDomeBrainTrainerName(gStringVar1);
+ else
+ CopyDomeTrainerName(gStringVar1, trainerIds[0]);
+
+ textPrinter.fontId = 2;
+ textPrinter.letterSpacing = 2;
+ textPrinter.current_text_offset = gStringVar1;
+ textPrinter.windowId = windowId + 6;
+ textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing);
+ textPrinter.currentY = textPrinter.y = 2;
+ PutWindowTilemap(windowId + 6);
+ CopyWindowToVram(windowId + 6, 3);
+ AddTextPrinter(&textPrinter, 0, NULL);
+
+ // Print second trainer's name.
+ if (trainerIds[1] == TRAINER_PLAYER)
+ StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
+ else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN)
+ CopyDomeBrainTrainerName(gStringVar1);
+ else
+ CopyDomeTrainerName(gStringVar1, trainerIds[1]);
+
+ textPrinter.current_text_offset = gStringVar1;
+ textPrinter.windowId = windowId + 7;
+ textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing);
+ textPrinter.currentY = textPrinter.y = 2;
+ PutWindowTilemap(windowId + 7);
+ CopyWindowToVram(windowId + 7, 3);
+ AddTextPrinter(&textPrinter, 0, NULL);
+
+ // Print match number.
+ textPrinter.letterSpacing = 0;
+ textPrinter.current_text_offset = gBattleDomeMatchNumberPointers[matchNo];
+ textPrinter.windowId = windowId + 5;
+ textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0xA0, textPrinter.letterSpacing);
+ textPrinter.currentY = textPrinter.y = 2;
+ PutWindowTilemap(windowId + 5);
+ CopyWindowToVram(windowId + 5, 3);
+ AddTextPrinter(&textPrinter, 0, NULL);
+}
+
+static void sub_81938A4(void)
+{
+ u8 taskId = CreateTask(sub_8194220, 0);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 2;
+ gTasks[taskId].data[4] = 0;
+ SetMainCallback2(CB2_BattleDome);
+}
+
+static void sub_81938E0(void)
+{
+ u8 taskId;
+
+ sub_8194D48();
+ gSaveBlock2Ptr->frontier.lvlMode = gSaveBlock2Ptr->frontier.field_D0A - 1;
+ gSaveBlock2Ptr->frontier.field_CB2 = 3;
+ taskId = CreateTask(sub_8194220, 0);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 2;
+ gTasks[taskId].data[4] = 1;
+ SetMainCallback2(CB2_BattleDome);
+}
+
+static void sub_819395C(u8 taskId)
+{
+ u8 newTaskId = 0;
+ s32 spriteId = gTasks[taskId].data[1];
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (!gPaletteFade.active)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ gTasks[taskId].data[0] = 1;
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ }
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ gTasks[taskId].data[0] = 2;
+ break;
+ case 2:
+ switch (sub_8193BDC(taskId))
+ {
+ case 0:
+ default:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].data[0] = 7;
+ break;
+ case 1:
+ break;
+ case 2:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].data[0] = 3;
+ break;
+ case 3:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].data[0] = 5;
+ break;
+ }
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ ScanlineEffect_Stop();
+ FREE_AND_SET_NULL(sTilemapBuffer);
+ newTaskId = CreateTask(sub_8190400, 0);
+ gTasks[newTaskId].data[0] = 0;
+ gTasks[newTaskId].data[1] = gUnknown_0860D080[spriteId];
+ gTasks[newTaskId].data[2] = 1;
+ gTasks[newTaskId].data[3] = taskId;
+
+ gTasks[taskId].data[0] = 4;
+ sBattleDomeStruct->unk_10 = 0;
+ }
+ break;
+ case 4:
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ ScanlineEffect_Stop();
+ FREE_AND_SET_NULL(sTilemapBuffer);
+ newTaskId = CreateTask(sub_8190400, 0);
+ gTasks[newTaskId].data[0] = 0;
+ gTasks[newTaskId].data[1] = spriteId - 16;
+ gTasks[newTaskId].data[2] = 2;
+ gTasks[newTaskId].data[3] = taskId;
+
+ gTasks[taskId].data[0] = 6;
+ }
+ break;
+ case 6:
+ break;
+ case 7:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ ScanlineEffect_Stop();
+ FREE_AND_SET_NULL(sTilemapBuffer);
+ SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
+ DestroyTask(gTasks[taskId].data[7]);
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+static u8 sub_8193BDC(u8 taskId)
+{
+ u8 retVal = 1;
+ s32 arrId = 4;
+ s32 spriteId = gTasks[taskId].data[1];
+ s32 roundId = gSaveBlock2Ptr->frontier.field_CB2;
+
+ if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && spriteId == 31))
+ {
+ PlaySE(SE_SELECT);
+ retVal = 0;
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ if (spriteId < 16)
+ {
+ PlaySE(SE_SELECT);
+ retVal = 2;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ retVal = 3;
+ }
+ }
+ else
+ {
+ if (gMain.newKeys == DPAD_UP && gUnknown_0860CBF1[spriteId][roundId][0] != 0xFF)
+ arrId = 0;
+ else if (gMain.newKeys == DPAD_DOWN && gUnknown_0860CBF1[spriteId][roundId][1] != 0xFF)
+ arrId = 1;
+ else if (gMain.newKeys == DPAD_LEFT && gUnknown_0860CBF1[spriteId][roundId][2] != 0xFF)
+ arrId = 2;
+ else if (gMain.newKeys == DPAD_RIGHT && gUnknown_0860CBF1[spriteId][roundId][3] != 0xFF)
+ arrId = 3;
+ }
+
+ if (arrId != 4)
+ {
+ PlaySE(SE_SELECT);
+ StartSpriteAnim(&gSprites[spriteId], 0);
+ spriteId = gUnknown_0860CBF1[spriteId][roundId][arrId];
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ gTasks[taskId].data[1] = spriteId;
+ }
+
+ return retVal;
+}
+
+static void sub_8193D40(void)
+{
+ u8 taskId = CreateTask(sub_8194220, 0);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 1;
+ gTasks[taskId].data[2] = 2;
+ gTasks[taskId].data[4] = 0;
+ SetMainCallback2(CB2_BattleDome);
+}
+
+static void sub_8193D7C(void)
+{
+ s32 i;
+
+ if (gSpecialVar_0x8005 == 1)
+ {
+ gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].isEliminated = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2;
+ gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer;
+ if (gSaveBlock2Ptr->frontier.field_CB2 < DOME_FINAL)
+ DecideRoundWinners(gSaveBlock2Ptr->frontier.field_CB2);
+ }
+ else
+ {
+ gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].isEliminated = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2;
+ gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent;
+ if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == 9)
+ gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk3 = 1;
+ for (i = gSaveBlock2Ptr->frontier.field_CB2; i < DOME_ROUNDS_COUNT; i++)
+ DecideRoundWinners(i);
+ }
+}
+
+static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roundId)
+{
+ s32 i, j, k;
+ s32 moveScores[4 * 3];
+ u16 moveIds[4 * 3];
+ u16 bestScore = 0;
+ u16 bestId = 0;
+ s32 movePower = 0;
+ GetFacilityEnemyMonLevel(); // Unused return variable.
+
+ // Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons.
+ for (i = 0; i < 3; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ moveScores[i * 4 + j] = 0;
+ if (gSaveBlock2Ptr->frontier.domeTrainers[winnerTournamentId].trainerId == TRAINER_FRONTIER_BRAIN)
+ moveIds[i * 4 + j] = sub_81A5060(i, j);
+ else
+ moveIds[i * 4 + j] = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[winnerTournamentId][i]].moves[j];
+
+ movePower = gBattleMoves[moveIds[i * 4 + j]].power;
+ if (movePower == 0)
+ movePower = 40;
+ else if (movePower == 1)
+ movePower = 60;
+ else if (moveIds[i * 4 + j] == MOVE_SELF_DESTRUCT || moveIds[i * 4 + j] == MOVE_EXPLOSION)
+ movePower /= 2;
+
+ for (k = 0; k < 3; k++)
+ {
+ u32 var = 0;
+ u32 targetSpecies = 0;
+ u32 targetAbility = 0;
+ do
+ {
+ var = Random32();
+ } while (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].nature != GetNatureFromPersonality(var));
+
+ targetSpecies = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].species;
+ if (var & 1)
+ targetAbility = gBaseStats[targetSpecies].ability2;
+ else
+ targetAbility = gBaseStats[targetSpecies].ability1;
+
+ var = AI_TypeCalc(moveIds[i * 4 + j], targetSpecies, targetAbility);
+ if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE && var & MOVE_RESULT_SUPER_EFFECTIVE)
+ moveScores[i * 4 + j] += movePower;
+ else if (var & MOVE_RESULT_NO_EFFECT)
+ moveScores[i * 4 + j] += 0;
+ else if (var & MOVE_RESULT_SUPER_EFFECTIVE)
+ moveScores[i * 4 + j] += movePower * 2;
+ else if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE)
+ moveScores[i * 4 + j] += movePower / 2;
+ else
+ moveScores[i * 4 + j] += movePower;
+ }
+
+ if (bestScore < moveScores[i * 4 + j])
+ {
+ bestId = i * 4 + j;
+ bestScore = moveScores[i * 4 + j];
+ }
+ else if (bestScore == moveScores[i * 4 + j])
+ {
+ if (moveIds[bestId] < moveIds[i * 4 + j]) // Why not use (Random() & 1) instead of promoting moves with a higher id?
+ bestId = i * 4 + j;
+ }
+ }
+ }
+
+ j = bestId;
+ goto LABEL;
+ while (j != 0)
+ {
+ for (j = 0, k = 0; k < 4 * 3; k++)
+ {
+ if (bestScore < moveScores[k])
+ {
+ j = k;
+ bestScore = moveScores[k];
+ }
+ else if (bestScore == moveScores[k] && moveIds[j] < moveIds[k])
+ {
+ j = k;
+ }
+ }
+ if (i == roundId - 1)
+ break;
+ LABEL:
+ {
+ for (i = 0; i < roundId - 1; i++)
+ {
+ if (gSaveBlock2Ptr->frontier.field_EC0[sub_81953E8(winnerTournamentId, i)] == moveIds[j])
+ break;
+ }
+ if (i == roundId - 1)
+ break;
+
+ moveScores[j] = 0;
+ bestScore = 0;
+ j = 0;
+ for (k = 0; k < 4 * 3; k++)
+ j += moveScores[k];
+ }
+ }
+
+ if (moveScores[j] == 0)
+ j = bestId;
+
+ return moveIds[j];
+}
+
+static void sub_8194220(u8 taskId)
+{
+ s32 i;
+ struct TextSubPrinter textPrinter;
+ s32 r10 = gTasks[taskId].data[1];
+ s32 r4 = gTasks[taskId].data[2];
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ EnableInterrupts(INTR_FLAG_HBLANK | INTR_FLAG_VBLANK);
+ CpuFill32(0, (void *)VRAM, VRAM_SIZE);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0860CE74, ARRAY_COUNT(gUnknown_0860CE74));
+ InitWindows(gUnknown_0860CE94);
+ DeactivateAllTextPrinters();
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0xB00, 0);
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0x5860);
+ SetGpuReg(REG_OFFSET_WIN0V, 0x9F);
+ SetGpuReg(REG_OFFSET_WIN1H, 0x9098);
+ SetGpuReg(REG_OFFSET_WIN1V, 0x9F);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x3F);
+ ResetPaletteFade();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ sTilemapBuffer = AllocZeroed(0x800);
+ LZDecompressWram(gUnknown_08D83900, sTilemapBuffer);
+ SetBgTilemapBuffer(1, sTilemapBuffer);
+ CopyBgTilemapBufferToVram(1);
+ DecompressAndLoadBgGfxUsingHeap(1, gUnknown_08D82F10, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D834FC, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83B2C, 0x2000, 0, 1);
+ DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D83C3C, 0x2000, 0, 1);
+ LoadCompressedPalette(gUnknown_08D85358, 0, 0x200);
+ LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200);
+ LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20);
+ CpuFill32(0, gPlttBufferFaded, 0x400);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ LoadCompressedObjectPic(gUnknown_0860CF50);
+ if (r10 == 0)
+ {
+ for (i = 0; i < (unsigned) 31; i++)
+ CreateSprite(&gUnknown_0860CFA8, gUnknown_0860D411[i][0], gUnknown_0860D411[i][1], 0);
+ if (gTasks[taskId].data[4])
+ CreateSprite(&gUnknown_0860D008, 218, 12, 0);
+ else
+ CreateSprite(&gUnknown_0860CFD8, 218, 12, 0);
+ }
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_1D_MAP);
+ gTasks[taskId].data[0]++;
+ break;
+ case 4:
+ textPrinter.fontId = 2;
+ textPrinter.current_text_offset = gText_BattleTourney;
+ textPrinter.windowId = 2;
+ textPrinter.x = 0;
+ textPrinter.y = 0;
+ textPrinter.letterSpacing = 2;
+ textPrinter.lineSpacing = 0;
+ textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x70, textPrinter.letterSpacing);
+ textPrinter.currentY = 1;
+ textPrinter.fontColor_l = 0;
+ textPrinter.fgColor = 14;
+ textPrinter.bgColor = 0;
+ textPrinter.shadowColor = 13;
+ AddTextPrinter(&textPrinter, 0, NULL);
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ s32 var, var2;
+
+ CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
+ if (r10 == 1)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0)
+ {
+ var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1;
+ sub_81948EC(i, var2);
+ }
+ }
+ else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND2)
+ {
+ sub_81948EC(i, gSaveBlock2Ptr->frontier.field_CB2 - 2);
+ }
+ }
+ else if (r10 == 0)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0)
+ {
+ var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1;
+ sub_81948EC(i, var2);
+ }
+ }
+ else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND1)
+ {
+ if (gTasks[taskId].data[4])
+ var2 = gSaveBlock2Ptr->frontier.field_CB2;
+ else
+ var2 = gSaveBlock2Ptr->frontier.field_CB2 - 1;
+ sub_81948EC(i, var2);
+ }
+ }
+
+ if (gTasks[taskId].data[4])
+ var = gSaveBlock2Ptr->frontier.field_CB2;
+ else
+ var = gSaveBlock2Ptr->frontier.field_CB2 - 1;
+
+ if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt < gSaveBlock2Ptr->frontier.field_CB2 - 1)
+ || (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt <= var))
+ && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER)
+ {
+ textPrinter.fgColor = 3;
+ textPrinter.shadowColor = 4;
+ }
+ else
+ {
+ textPrinter.fgColor = 11;
+ textPrinter.shadowColor = 13;
+ }
+ }
+ else
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER)
+ {
+ textPrinter.fgColor = 3;
+ textPrinter.shadowColor = 4;
+ }
+ else
+ {
+ textPrinter.fgColor = 14;
+ textPrinter.shadowColor = 13;
+ }
+ }
+
+ if (gUnknown_0860D3F1[i][0] == 0)
+ textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing);
+ else
+ textPrinter.currentX = 3;
+ textPrinter.current_text_offset = gDisplayedStringBattle;
+ textPrinter.windowId = gUnknown_0860D3F1[i][0];
+ textPrinter.currentY = gUnknown_0860D3F1[i][1];
+ AddTextPrinter(&textPrinter, 0, NULL);
+ }
+ gTasks[taskId].data[0]++;
+ break;
+ case 5:
+ PutWindowTilemap(0);
+ PutWindowTilemap(1);
+ PutWindowTilemap(2);
+ CopyWindowToVram(0, 3);
+ CopyWindowToVram(1, 3);
+ CopyWindowToVram(2, 3);
+ SetHBlankCallback(HblankCb_BattleDome);
+ SetVBlankCallback(VblankCb1_BattleDome);
+ if (r4 == 2)
+ {
+ if (r10 == 0)
+ {
+ i = CreateTask(sub_819395C, 0);
+ gTasks[i].data[0] = r10;
+ gTasks[i].data[1] = r10;
+ gTasks[i].data[6] = gTasks[taskId].data[4];
+ }
+ else
+ {
+ i = CreateTask(sub_8194950, 0);
+ gTasks[i].data[0] = 0;
+ }
+ }
+ else
+ {
+ i = gTasks[taskId].data[3];
+ gTasks[i].data[0] = 0;
+ }
+ ScanlineEffect_Clear();
+ for (i = 0; i < 91; i++)
+ {
+ gScanlineEffectRegBuffers[0][i] = 0x1F0A;
+ gScanlineEffectRegBuffers[1][i] = 0x1F0A;
+ }
+ for (i = 91; i < 160; i++)
+ {
+ asm(""::"r"(i));
+ gScanlineEffectRegBuffers[0][i] = 0x1F09;
+ gScanlineEffectRegBuffers[1][i] = 0x1F09;
+ }
+ ScanlineEffect_SetParams(gUnknown_0860CF44);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+static void sub_81948EC(u8 tournamentId, u8 arg1)
+{
+ s32 i;
+ const struct UnkStruct_860DD10 *structPtr = gUnknown_0860DD10[tournamentId][arg1];
+
+ for (i = 0; i < gUnknown_0860DE10[tournamentId][arg1]; i++)
+ CopyToBgTilemapBufferRect_ChangePalette(1, &structPtr[i].src, structPtr[i].x, structPtr[i].y, 1, 1, 0x11);
+
+ CopyBgTilemapBufferToVram(1);
+}
+
+static void sub_8194950(u8 taskId)
+{
+ s32 i;
+ struct TextSubPrinter textPrinter;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ gTasks[taskId].data[0] = 1;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskId].data[0] = 2;
+ gTasks[taskId].data[3] = 64;
+ textPrinter.fontId = 2;
+ textPrinter.x = 0;
+ textPrinter.y = 0;
+ textPrinter.letterSpacing = 2;
+ textPrinter.lineSpacing = 0;
+ textPrinter.fontColor_l = 0;
+ textPrinter.fgColor = 11;
+ textPrinter.bgColor = 0;
+ textPrinter.shadowColor = 13;
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt == gSaveBlock2Ptr->frontier.field_CB2 - 1
+ && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
+ {
+ if (gUnknown_0860D3F1[i][0] == 0)
+ textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing);
+ else
+ textPrinter.currentX = 3;
+
+ textPrinter.current_text_offset = gDisplayedStringBattle;
+ textPrinter.windowId = gUnknown_0860D3F1[i][0];
+ textPrinter.currentY = gUnknown_0860D3F1[i][1];
+ AddTextPrinter(&textPrinter, 0, NULL);
+ }
+ if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
+ {
+ s32 var = gSaveBlock2Ptr->frontier.field_CB2 - 1;
+ sub_81948EC(i, var);
+ }
+ }
+ }
+ break;
+ case 2:
+ if (--gTasks[taskId].data[3] == 0)
+ gTasks[taskId].data[0] = 3;
+ break;
+ case 3:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].data[0] = 4;
+ }
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+static void CB2_BattleDome(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+static void VblankCb0_BattleDome(void)
+{
+ ChangeBgX(3, 0x80, 1);
+ ChangeBgY(3, 0x80, 2);
+ SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
+ SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+ SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+#define SET_WIN0H_WIN1H(win0H, win1H) \
+{ \
+ *(vu32*)(REG_ADDR_WIN0H) = ((win0H << 16) | (win1H)); \
+}
+
+static void HblankCb_BattleDome(void)
+{
+ register u32 vCount asm("r0") = REG_VCOUNT;
+ register u32 vCount_ asm("r1") = vCount;
+ if (vCount > 41)
+ {
+ if (vCount < 50)
+ {
+ REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
+ SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88));
+ return;
+ }
+ else if (vCount > 57)
+ {
+ if (vCount < 75)
+ {
+ REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
+ SET_WIN0H_WIN1H(WINHV_COORDS(144, 152), WINHV_COORDS(88, 96));
+ return;
+ }
+ else if (vCount < 82)
+ {
+ REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
+ SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88));
+ return;
+ }
+ else if (vCount > 94)
+ {
+ if (vCount < 103)
+ {
+ REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
+ SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88));
+ return;
+ }
+ else if (vCount < 119)
+ {
+ REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
+ SET_WIN0H_WIN1H(WINHV_COORDS(144, 152), WINHV_COORDS(88, 96));
+ return;
+ }
+ else if (vCount > 126)
+ {
+ if (vCount_ < 135)
+ {
+ REG_WININ = WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_OBJ | WININ_WIN1_CLR;
+ SET_WIN0H_WIN1H(WINHV_COORDS(152, 155), WINHV_COORDS(85, 88));
+ return;
+ }
+ }
+ }
+ }
+ }
+
+ REG_WININ = WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ | WININ_WIN1_BG_ALL | WININ_WIN1_CLR | WININ_WIN1_OBJ;
+ SET_WIN0H_WIN1H(0, 0);
+}
+
+static void VblankCb1_BattleDome(void)
+{
+ SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
+ SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+ ChangeBgY(2, 0x80, 2);
+ ChangeBgY(3, 0x80, 1);
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ ScanlineEffect_InitHBlankDmaTransfer();
+}
+
+static void sub_8194D48(void)
+{
+ gFacilityTrainerMons = gBattleFrontierMons;
+ gFacilityTrainers = gBattleFrontierTrainers;
+}
+
+static void sub_8194D68(void)
+{
+ s32 i, moveSlot;
+
+ for (i = 0; i < 2; i++)
+ {
+ s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1;
+ s32 count;
+
+ for (moveSlot = 0; moveSlot < 4; moveSlot++)
+ {
+ count = 0;
+ while (count < 4)
+ {
+ if (GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_MOVE1 + count, NULL) == GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + moveSlot, NULL))
+ break;
+ count++;
+ }
+ if (count == 4)
+ SetMonMoveSlot(&gPlayerParty[i], MOVE_SKETCH, moveSlot);
+ }
+
+ gSaveBlock1Ptr->playerParty[playerMonId] = gPlayerParty[i];
+ }
+}
+
+static void sub_8194E44(void)
+{
+ s32 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1;
+ u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_HELD_ITEM, NULL);
+ SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item);
+ }
+}
+
+static void sub_8194EB4(void)
+{
+ sub_80F94E8();
+}
+
+static void sub_8194EC0(void)
+{
+ if (TrainerIdToTournamentId(gTrainerBattleOpponent_A) > TrainerIdToTournamentId(TRAINER_PLAYER))
+ gSpecialVar_Result = 1;
+ else
+ gSpecialVar_Result = 2;
+}
+
+static void sub_8194EF8(void)
+{
+ s32 i;
+
+ sub_8194D48();
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
+ break;
+ }
+ CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
+}
+
+static void sub_8194F58(void)
+{
+ s32 i, j, k;
+ s32 monLevel;
+ s32 species[3];
+ s32 monTypesBits;
+ s32 trainerId;
+ s32 monTournamentId;
+ u8 lvlMode;
+ u16 *statSums;
+ s32 *statValues;
+ u8 ivs = 0;
+
+ species[0] = 0;
+ species[1] = 0;
+ species[2] = 0;
+ if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.field_CA8 != 1)
+ return;
+
+ statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT);
+ statValues = AllocZeroed(sizeof(s32) * 6);
+ lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ gSaveBlock2Ptr->frontier.lvlMode = 0;
+ // This one, I'd like to call a 'C fakematching'.
+ {
+ u8 one;
+ gSaveBlock2Ptr->frontier.field_D0A = (one = 1);
+ gSaveBlock2Ptr->frontier.field_D0B = one;
+ }
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ do
+ {
+ if (i < 5)
+ trainerId = Random() % 10;
+ else if (i < 15)
+ trainerId = Random() % 20 + 10;
+ else
+ trainerId = Random() % 10 + 30;
+
+ for (j = 0; j < i; j++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId)
+ break;
+ }
+ } while (j != i);
+
+ gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
+ for (j = 0; j < 3; j++)
+ {
+ // Make sure the mon is valid.
+ do
+ {
+ monTournamentId = RandomizeFacilityTrainerMonId(trainerId);
+ for (k = 0; k < j; k++)
+ {
+ s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k];
+ if (checkingMonId == monTournamentId
+ || species[0] == gFacilityTrainerMons[monTournamentId].species
+ || species[1] == gFacilityTrainerMons[monTournamentId].species
+ || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId)
+ break;
+ }
+ } while (k != j);
+
+ gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId;
+ species[j] = gFacilityTrainerMons[monTournamentId].species;
+ }
+ gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0;
+ gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0;
+ gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0;
+ }
+
+ monLevel = 50;
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ monTypesBits = 0;
+ statSums[i] = 0;
+ ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
+ for (j = 0; j < 3; j++)
+ {
+ CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species,
+ monLevel, ivs,
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread,
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature,
+ statValues);
+
+ statSums[i] += statValues[STAT_ATK];
+ statSums[i] += statValues[STAT_DEF];
+ statSums[i] += statValues[STAT_SPATK];
+ statSums[i] += statValues[STAT_SPDEF];
+ statSums[i] += statValues[STAT_SPEED];
+ statSums[i] += statValues[STAT_HP];
+ monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1];
+ monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2];
+ }
+
+ // Because GF hates temporary vars, trainerId acts like monTypesCount here.
+ for (trainerId = 0, j = 0; j < 32; j++)
+ {
+ if (monTypesBits & 1)
+ trainerId++;
+ monTypesBits >>= 1;
+ }
+ statSums[i] += (trainerId * monLevel) / 20;
+ }
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++)
+ {
+ for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++)
+ {
+ if (statSums[i] < statSums[j])
+ {
+ SwapDomeTrainers(i, j, statSums);
+ }
+ else if (statSums[i] == statSums[j])
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId)
+ SwapDomeTrainers(i, j, statSums);
+ }
+ }
+ }
+
+ Free(statSums);
+ Free(statValues);
+
+ for (i = 0; i < 4; i++)
+ DecideRoundWinners(i);
+
+ gSaveBlock2Ptr->frontier.lvlMode = lvlMode;
+}
+
+static s32 TrainerIdToTournamentId(u16 trainerId)
+{
+ s32 i;
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId)
+ break;
+ }
+
+ return i;
+}
+
+// The same as the above one, but has global scope.
+s32 TrainerIdToDomeTournamentId(u16 trainerId)
+{
+ s32 i;
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId)
+ break;
+ }
+
+ return i;
+}
+
+static u8 sub_81953E8(u8 tournamentId, u8 arg1)
+{
+ u8 arr[2];
+ sub_8192F08(gUnknown_0860D1A0[gUnknown_0860D1C0[tournamentId] / 2][arg1] - 16, arr);
+ if (tournamentId == arr[0])
+ return arr[1];
+ else
+ return arr[0];
+}
+
+static void DecideRoundWinners(u8 roundId)
+{
+ s32 i;
+ s32 moveSlot, monId1, monId2;
+ s32 tournamentId1, tournamentId2;
+ s32 species;
+ s32 points1 = 0, points2 = 0;
+
+ for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
+ {
+ if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated || gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER)
+ continue;
+
+ tournamentId1 = i;
+ tournamentId2 = TournamentIdOfOpponent(roundId, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId);
+ // Frontier Brain always wins, check tournamentId1.
+ if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId2 != 0xFF)
+ {
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId;
+ gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId);
+ }
+ // Frontier Brain always wins, check tournamentId2.
+ else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId1 != 0xFF)
+ {
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId;
+ gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId);
+ }
+ // Decide which one of two trainers wins!
+ else if (tournamentId2 != 0xFF)
+ {
+ // BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results.
+
+ // Calculate points for both trainers.
+ for (monId1 = 0; monId1 < 3; monId1++)
+ {
+ for (moveSlot = 0; moveSlot < 4; moveSlot++)
+ {
+ for (monId2 = 0; monId2 < 3; monId2++)
+ {
+ points1 += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].moves[moveSlot],
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId2]].species, 2);
+ }
+ }
+ species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].species;
+ points1 += ( gBaseStats[species].baseHP
+ + gBaseStats[species].baseAttack
+ + gBaseStats[species].baseDefense
+ + gBaseStats[species].baseSpeed
+ + gBaseStats[species].baseSpAttack
+ + gBaseStats[species].baseSpDefense) / 10;
+ }
+ // Random part of the formula.
+ points1 += (Random() & 0x1F);
+ // Favor trainers with higher id;
+ points1 += tournamentId1;
+
+ for (monId1 = 0; monId1 < 3; monId1++)
+ {
+ for (moveSlot = 0; moveSlot < 4; moveSlot++)
+ {
+ for (monId2 = 0; monId2 < 3; monId2++)
+ {
+ points2 += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].moves[moveSlot],
+ gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId2]].species, 2);
+ }
+ }
+ species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].species;
+ points2 += ( gBaseStats[species].baseHP
+ + gBaseStats[species].baseAttack
+ + gBaseStats[species].baseDefense
+ + gBaseStats[species].baseSpeed
+ + gBaseStats[species].baseSpAttack
+ + gBaseStats[species].baseSpDefense) / 10;
+ }
+ // Random part of the formula.
+ points2 += (Random() & 0x1F);
+ // Favor trainers with higher id;
+ points2 += tournamentId2;
+
+ if (points1 > points2)
+ {
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId;
+ gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId);
+ }
+ else if (points1 < points2)
+ {
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId;
+ gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId);
+ }
+ // Points are the same, so we favor the one with the higher id.
+ else if (tournamentId1 > tournamentId2)
+ {
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId;
+ gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId);
+ }
+ else
+ {
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1;
+ gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId;
+ gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId);
+ }
+ }
+ }
+}
+
+static void CopyDomeTrainerName(u8 *dst, u16 trainerId)
+{
+ s32 i = 0;
+ GetFacilityEnemyMonLevel(); // Unused return value.
+
+ if (trainerId == TRAINER_FRONTIER_BRAIN)
+ {
+ CopyDomeBrainTrainerName(dst);
+ }
+ else
+ {
+ if (trainerId == TRAINER_PLAYER)
+ {
+ for (i = 0; i < OT_NAME_LENGTH; i++)
+ dst[i] = gSaveBlock2Ptr->playerName[i];
+ }
+ else if (trainerId < 300)
+ {
+ for (i = 0; i < 7; i++)
+ dst[i] = gFacilityTrainers[trainerId].trainerName[i];
+ }
+ dst[i] = EOS;
+ }
+}
+
+static u8 GetDomeBrainTrainerPicId(void)
+{
+ return gTrainers[TRAINER_TUCKER].trainerPic;
+}
+
+static u8 GetDomeBrainTrainerClass(void)
+{
+ return gTrainers[TRAINER_TUCKER].trainerClass;
+}
+
+static void CopyDomeBrainTrainerName(u8 *dst)
+{
+ s32 i;
+
+ for (i = 0; i < 7; i++)
+ dst[i] = gTrainers[TRAINER_TUCKER].trainerName[i];
+ dst[i] = EOS;
+}
diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c
new file mode 100644
index 000000000..ee8a42954
--- /dev/null
+++ b/src/battle_frontier_1.c
@@ -0,0 +1,118 @@
+#include "global.h"
+#include "event_data.h"
+#include "battle_setup.h"
+#include "overworld.h"
+#include "random.h"
+#include "battle_tower.h"
+
+extern void sub_8162614(u16, u8);
+
+extern void (* const gUnknown_0860DE50[])(void);
+extern const u32 gUnknown_0860DE98[][2];
+extern const u32 gUnknown_0860DEA8[][2];
+
+// code
+void sub_8195960(void)
+{
+ gUnknown_0860DE50[gSpecialVar_0x8004]();
+}
+
+void sub_8195980(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.field_CB2 = 0;
+ gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.field_CA9_b = 0;
+ if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]))
+ gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = 0;
+
+ saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
+ gTrainerBattleOpponent_A = 0;
+}
+
+void sub_8195A38(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1];
+ break;
+ case 1:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode];
+ break;
+ case 2:
+ gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0);
+ break;
+ }
+}
+
+void sub_8195AE4(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006;
+ break;
+ case 1:
+ gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = gSpecialVar_0x8006;
+ break;
+ case 2:
+ if (gSpecialVar_0x8006)
+ gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode];
+ else
+ gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode];
+ break;
+ }
+}
+
+void sub_8195BB0(void)
+{
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+
+ if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 50)
+ gSpecialVar_Result = Random() % 3;
+ else if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 99)
+ gSpecialVar_Result = 3;
+ else
+ gSpecialVar_Result = 4;
+}
+
+void sub_8195C20(void)
+{
+ gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u;
+ sub_8162614(gTrainerBattleOpponent_A, 0);
+}
+
+void sub_8195C50(void)
+{
+ if (gTrainerBattleOpponent_A < 300)
+ ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
+}
+
+/*
+void sub_8195C7C(void)
+{
+ u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 9999)
+ {
+ u16 wat = 0;
+ gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]++;
+ if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode])
+ wat = 1;
+ if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][wat] != 0)
+ gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode];
+ }
+}
+*/
diff --git a/src/battle_main.c b/src/battle_main.c
index 86937f85f..c31fb48d5 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -3929,7 +3929,7 @@ static void TryDoEventsBeforeFirstTurn(void)
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
{
StopCryAndClearCrySongs();
- BattleScriptExecute(BattleScript_82DB8BE);
+ BattleScriptExecute(BattleScript_ArenaTurnBeginning);
}
}
@@ -4019,7 +4019,7 @@ void BattleTurnPassed(void)
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
BattleScriptExecute(BattleScript_82DB881);
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
- BattleScriptExecute(BattleScript_82DB8BE);
+ BattleScriptExecute(BattleScript_ArenaTurnBeginning);
}
u8 IsRunningFromBattleImpossible(void)
@@ -4596,13 +4596,10 @@ static void sub_803CDF8(void)
void SwapTurnOrder(u8 id1, u8 id2)
{
- u32 temp = gActionsByTurnOrder[id1];
- gActionsByTurnOrder[id1] = gActionsByTurnOrder[id2];
- gActionsByTurnOrder[id2] = temp;
-
- temp = gBattlerByTurnOrder[id1];
- gBattlerByTurnOrder[id1] = gBattlerByTurnOrder[id2];
- gBattlerByTurnOrder[id2] = temp;
+ u32 temp;
+
+ SWAP(gActionsByTurnOrder[id1], gActionsByTurnOrder[id2], temp);
+ SWAP(gBattlerByTurnOrder[id1], gBattlerByTurnOrder[id2], temp);
}
u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves)
diff --git a/src/battle_message.c b/src/battle_message.c
index 13502d6f2..78b9ac53b 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -1248,7 +1248,7 @@ static const u8 sText_Round2[] = _("Round 2");
static const u8 sText_Semifinal[] = _("Semifinal");
static const u8 sText_Final[] = _("Final");
-const u8 * const gRoundsStringTable[] =
+const u8 *const gRoundsStringTable[] =
{
sText_Round1,
sText_Round2,
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c
deleted file mode 100644
index f9cc48a9a..000000000
--- a/src/battle_pyramid.c
+++ /dev/null
@@ -1,248 +0,0 @@
-#include "global.h"
-#include "main.h"
-#include "battle_controllers.h"
-#include "bg.h"
-#include "field_effect.h"
-#include "field_weather.h"
-#include "gpu_regs.h"
-#include "malloc.h"
-#include "menu.h"
-#include "menu_helpers.h"
-#include "overworld.h"
-#include "palette.h"
-#include "party_menu.h"
-#include "scanline_effect.h"
-#include "script.h"
-#include "task.h"
-#include "constants/rgb.h"
-
-EWRAM_DATA struct
-{
- u32 unk0;
- u8 filler4[0x804 - 0x4];
- u8 unk804[11];
- u8 unk80F[5];
- u8 unk814;
- u8 filler815;
- s8 unk816;
- u8 filler817[0x984 - 0x817];
- u16 unk984;
- u8 filler986[0x98C - 0x986];
-} *gUnknown_0203CF2C = NULL;
-EWRAM_DATA struct
-{
- void (*callback)(void);
- u8 unk4;
- u16 unk6;
- u16 unk8;
-} gUnknown_0203CF30 = {0};
-
-extern const struct BgTemplate gUnknown_0861F2B4[3];
-
-void sub_81C4F98(u8 a0, void (*callback)(void));
-void sub_81C4F44(u8 taskId);
-void sub_81C504C(void);
-bool8 sub_81C5078(void);
-void sub_81C51DC(void);
-bool8 sub_81C5238(void);
-void sub_81C5314(void);
-void sub_81C5674(void);
-void sub_81C56F8(void);
-void sub_81C5924(void);
-void sub_81C59BC(void);
-void sub_81C5A20(void);
-void sub_81C6BD8(void);
-void sub_81C6EF4(void);
-void sub_81C700C(void);
-
-void sub_81C4EEC(void)
-{
- gUnknown_0203CF30.unk6 = 0;
- gUnknown_0203CF30.unk8 = 0;
-}
-
-void sub_81C4EFC(void)
-{
- sub_81C4F98(0, CB2_ReturnToFieldWithOpenMenu);
-}
-
-void sub_81C4F10(void)
-{
- sub_81C4F98(1, SetCB2ToReshowScreenAfterMenu2);
-}
-
-void sub_81C4F24(void)
-{
- ScriptContext2_Enable();
- FadeScreen(1, 0);
- CreateTask(sub_81C4F44, 10);
-}
-
-void sub_81C4F44(u8 taskId)
-{
- if (!gPaletteFade.active)
- {
- overworld_free_bg_tilemaps();
- gFieldCallback2 = hm_add_c3_without_phase_2;
- sub_81C4F98(3, CB2_ReturnToField);
- DestroyTask(taskId);
- }
-}
-
-void sub_81C4F84(void)
-{
- sub_81C4F98(4, gUnknown_0203CF30.callback);
-}
-
-void sub_81C4F98(u8 a0, void (*callback)(void))
-{
- gUnknown_0203CF2C = AllocZeroed(sizeof(*gUnknown_0203CF2C));
-
- if (a0 != 4)
- {
- gUnknown_0203CF30.unk4 = a0;
- }
-
- if (callback != NULL)
- {
- gUnknown_0203CF30.callback = callback;
- }
-
- gUnknown_0203CF2C->unk0 = 0;
- gUnknown_0203CF2C->unk814 = -1;
- gUnknown_0203CF2C->unk816 = -1;
-
- memset(gUnknown_0203CF2C->unk804, 0xFF, sizeof(gUnknown_0203CF2C->unk804));
- memset(gUnknown_0203CF2C->unk80F, 0xFF, sizeof(gUnknown_0203CF2C->unk80F));
-
- SetMainCallback2(sub_81C504C);
-}
-
-void sub_81C501C(void)
-{
- RunTasks();
- AnimateSprites();
- BuildOamBuffer();
- do_scheduled_bg_tilemap_copies_to_vram();
- UpdatePaletteFade();
-}
-
-void sub_81C5038(void)
-{
- LoadOam();
- ProcessSpriteCopyRequests();
- TransferPlttBuffer();
-}
-
-void sub_81C504C(void)
-{
- while (sub_81221EC() != TRUE && sub_81C5078() != TRUE && sub_81221AC() != TRUE);
-}
-
-bool8 sub_81C5078(void)
-{
- switch (gMain.state)
- {
- case 0:
- SetVBlankHBlankCallbacksToNull();
- clear_scheduled_bg_copies_to_vram();
- gMain.state++;
- break;
- case 1:
- ScanlineEffect_Stop();
- gMain.state++;
- break;
- case 2:
- FreeAllSpritePalettes();
- gMain.state++;
- break;
- case 3:
- ResetPaletteFade();
- gPaletteFade.bufferTransferDisabled = TRUE;
- gMain.state++;
- break;
- case 4:
- ResetSpriteData();
- gMain.state++;
- break;
- case 5:
- if (!sub_81221AC())
- {
- ResetTasks();
- }
- gMain.state++;
- break;
- case 6:
- sub_81C51DC();
- gUnknown_0203CF2C->unk984 = 0;
- gMain.state++;
- break;
- case 7:
- if (sub_81C5238())
- {
- gMain.state++;
- }
- break;
- case 8:
- sub_81C6BD8();
- gMain.state++;
- break;
- case 9:
- sub_81C5924();
- sub_81C59BC();
- sub_81C5A20();
- gMain.state++;
- break;
- case 10:
- sub_81C5314();
- gMain.state++;
- break;
- case 11:
- sub_81C56F8();
- gMain.state++;
- break;
- case 12:
- sub_81C6EF4();
- gMain.state++;
- break;
- case 13:
- sub_81C5674();
- gMain.state++;
- break;
- case 14:
- sub_81C700C();
- gMain.state++;
- break;
- case 15:
- BlendPalettes(0xFFFFFFFF, 0x10, 0);
- gMain.state++;
- break;
- case 16:
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
- gPaletteFade.bufferTransferDisabled = FALSE;
- gMain.state++;
- break;
- default:
- SetVBlankCallback(sub_81C5038);
- SetMainCallback2(sub_81C501C);
- return TRUE;
- }
- return FALSE;
-}
-
-void sub_81C51DC(void)
-{
- ResetVramOamAndBgCntRegs();
- ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, gUnknown_0861F2B4, ARRAY_COUNT(gUnknown_0861F2B4));
- SetBgTilemapBuffer(2, gUnknown_0203CF2C->filler4);
- ResetAllBgsCoordinates();
- schedule_bg_copy_tilemap_to_vram(2);
- SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
- DISPCNT_OBJ_1D_MAP |
- DISPCNT_OBJ_ON);
- ShowBg(0);
- ShowBg(1);
- ShowBg(2);
- SetGpuReg(REG_OFFSET_BLDCNT, 0);
-}
diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c
new file mode 100644
index 000000000..8a5ce7a99
--- /dev/null
+++ b/src/battle_pyramid_bag.c
@@ -0,0 +1,1434 @@
+#include "global.h"
+#include "battle_pyramid_bag.h"
+#include "main.h"
+#include "battle_controllers.h"
+#include "bg.h"
+#include "field_effect.h"
+#include "field_weather.h"
+#include "gpu_regs.h"
+#include "malloc.h"
+#include "menu.h"
+#include "overworld.h"
+#include "menu_helpers.h"
+#include "overworld.h"
+#include "palette.h"
+#include "party_menu.h"
+#include "scanline_effect.h"
+#include "script.h"
+#include "task.h"
+#include "decompress.h"
+#include "graphics.h"
+#include "string_util.h"
+#include "list_menu.h"
+#include "strings.h"
+#include "item.h"
+#include "sound.h"
+#include "item_menu.h"
+#include "mail.h"
+#include "item_use.h"
+#include "event_data.h"
+#include "text_window.h"
+#include "international_string_util.h"
+#include "item_icon.h"
+#include "constants/items.h"
+#include "constants/rgb.h"
+#include "constants/songs.h"
+
+EWRAM_DATA struct PyramidBagResources *gPyramidBagResources = NULL;
+EWRAM_DATA struct PyramidBagCursorData gPyramidBagCursorData = {0};
+
+// gfx
+extern const u8 gUnknown_08D9ADD0[];
+extern const u8 gUnknown_08D9AE04[];
+extern const u8 gUnknown_08D9AF44[];
+extern const u16 gUnknown_0860F074[];
+
+// This file's functions.
+static void Task_HandlePyramidBagInput(u8 taskId);
+static void sub_81C4F44(u8 taskId);
+static void sub_81C5B4C(u8 taskId);
+static void Task_BeginItemSwap(u8 taskId);
+static void sub_81C5D20(u8 taskId);
+static void sub_81C674C(u8 taskId);
+static void HandleMenuActionInput(u8 taskId);
+static void HandleFewMenuActionsInput(u8 taskId);
+static void sub_81C66EC(u8 taskId);
+static void SetTaskToMainPyramidBagInputHandler(u8 taskId);
+static void sub_81C6350(u8 taskId);
+static void sub_81C64B4(u8 taskId);
+static void sub_81C65CC(u8 taskId);
+static void sub_81C66AC(u8 taskId);
+static void PerformItemSwap(u8 taskId);
+static void Task_ItemSwapHandleInput(u8 taskId);
+static void sub_81C6A14(u8 taskId);
+static void SetBagItemsListTemplate(void);
+static void sub_81C504C(void);
+static void sub_81C51DC(void);
+static void AddScrollArrow(void);
+static void sub_81C56F8(void);
+static void sub_81C5A20(void);
+static void sub_81C6BD8(void);
+static void sub_81C6EF4(void);
+static void sub_81C700C(void);
+static void sub_81C6E98(void);
+static void sub_81C6F20(void);
+static void sub_81C6404(void);
+static void sub_81C6E1C(void);
+static bool8 sub_81C5238(void);
+static bool8 sub_81C5078(void);
+static void ShowItemImage(u16 itemId, u8 itemSpriteArrayId);
+static void PyramidBag_CopyItemName(u8 *dst, u16 itemId);
+static void sub_81C6FF8(u8 arg0);
+static void PrintItemDescription(s32 listMenuId);
+static void sub_81C5AB8(u8 y, u8 arg1);
+static void PrintOnWindow_Font1(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId);
+static void PrintOnWindow_Font7(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId);
+static u8 sub_81C6D24(u8 windowArrayId);
+static void sub_81C6D6C(u8 windowArrayId);
+static void sub_81C5EAC(u8 windowId);
+static void sub_81C5F08(u8 windowId, u8 horizontalCount, u8 verticalCount);
+static bool8 IsValidMenuAction(s8 arg0);
+static void sub_81C6DAC(u8 taskId, const struct YesNoFuncTable *yesNoTable);
+static void sub_81C6CEC(u8 windowId);
+static void sub_81C704C(u8 y);
+static void sub_81C7028(bool8 invisible);
+static void sub_81C6F68(struct Sprite *sprite);
+static void BagAction_UseOnField(u8 taskId);
+static void BagAction_Toss(u8 taskId);
+static void BagAction_Give(u8 taskId);
+static void BagAction_Cancel(u8 taskId);
+static void BagAction_UseInBattle(u8 taskId);
+static void PyramidBagMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMenu *list);
+static void PrintItemQuantity(u8 windowId, s32 itemIndex, u8 y);
+static void TossItem(u8 taskId);
+static void DontTossItem(u8 taskId);
+
+// Const rom data.
+static const struct BgTemplate gUnknown_0861F2B4[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+};
+
+static const struct ListMenuTemplate gUnknown_0861F2C0 =
+{
+ .items = NULL,
+ .moveCursorFunc = PyramidBagMoveCursorFunc,
+ .itemPrintFunc = PrintItemQuantity,
+ .totalItems = 0,
+ .maxShowed = 0,
+ .windowId = 0,
+ .header_X = 0,
+ .item_X = 8,
+ .cursor_X = 0,
+ .upText_Y = 1,
+ .cursorPal = 2,
+ .fillValue = 0,
+ .cursorShadowPal = 3,
+ .lettersSpacing = 0,
+ .itemVerticalPadding = 0,
+ .scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
+ .fontId = 7,
+ .cursorKind = 0
+};
+
+#define ACTION_USE_FIELD 0
+#define ACTION_TOSS 1
+#define ACTION_GIVE 2
+#define ACTION_CANCEL 3
+#define ACTION_USE_BATTLE 4
+#define ACTION_DUMMY 5
+
+static const struct MenuAction sMenuActions[] =
+{
+ [ACTION_USE_FIELD] = { gMenuText_Use, BagAction_UseOnField },
+ [ACTION_TOSS] = { gMenuText_Toss, BagAction_Toss },
+ [ACTION_GIVE] = { gMenuText_Give, BagAction_Give },
+ [ACTION_CANCEL] = { gText_Cancel2, BagAction_Cancel },
+ [ACTION_USE_BATTLE] = { gMenuText_Use, BagAction_UseInBattle },
+ [ACTION_DUMMY] = { gText_EmptyString2, NULL },
+};
+
+static const u8 sFieldMenuActionIds[] = {ACTION_USE_FIELD, ACTION_GIVE, ACTION_TOSS, ACTION_CANCEL};
+static const u8 gUnknown_0861F30C[] = {ACTION_TOSS, ACTION_CANCEL};
+static const u8 sBattleMenuActionIds[] = {ACTION_USE_BATTLE, ACTION_CANCEL};
+static const u8 gUnknown_0861F310[] = {ACTION_CANCEL};
+
+static const struct YesNoFuncTable sYesNoTossFuncions =
+{
+ TossItem, DontTossItem
+};
+
+static const u8 sColorTable[][3] =
+{
+ {0, 2, 3},
+ {0, 3, 1},
+ {1, 2, 3},
+};
+
+static const struct WindowTemplate gUnknown_0861F328[] =
+{
+ {0x00, 0x0e, 0x02, 0x0f, 0x10, 0x0f, 0x001e},
+ {0x00, 0x00, 0x0d, 0x0e, 0x06, 0x0f, 0x010e},
+ {0x01, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x0162},
+ {0x01, 0x18, 0x11, 0x05, 0x02, 0x0f, 0x01ce},
+ DUMMY_WIN_TEMPLATE,
+};
+
+static const struct WindowTemplate gUnknown_0861F350[] =
+{
+ {0x01, 0x16, 0x11, 0x07, 0x02, 0x0f, 0x01d8},
+ {0x01, 0x16, 0x0f, 0x07, 0x04, 0x0f, 0x01d8},
+ {0x01, 0x0f, 0x0f, 0x0e, 0x04, 0x0f, 0x01d8},
+ {0x01, 0x0f, 0x0d, 0x0e, 0x06, 0x0f, 0x01d8},
+ {0x01, 0x18, 0x0f, 0x05, 0x04, 0x0f, 0x01d8},
+};
+
+extern const struct CompressedSpriteSheet gUnknown_0861F3CC;
+extern const struct SpriteTemplate gUnknown_0861F3D4;
+
+// code
+void sub_81C4EEC(void)
+{
+ gPyramidBagCursorData.cursorPosition = 0;
+ gPyramidBagCursorData.scrollPosition = 0;
+}
+
+void CB2_PyramidBagMenuFromStartMenu(void)
+{
+ sub_81C4F98(0, CB2_ReturnToFieldWithOpenMenu);
+}
+
+static void sub_81C4F10(void)
+{
+ sub_81C4F98(1, SetCB2ToReshowScreenAfterMenu2);
+}
+
+void sub_81C4F24(void)
+{
+ ScriptContext2_Enable();
+ FadeScreen(1, 0);
+ CreateTask(sub_81C4F44, 10);
+}
+
+static void sub_81C4F44(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ overworld_free_bg_tilemaps();
+ gFieldCallback2 = hm_add_c3_without_phase_2;
+ sub_81C4F98(3, CB2_ReturnToField);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_81C4F84(void)
+{
+ sub_81C4F98(4, gPyramidBagCursorData.callback);
+}
+
+void sub_81C4F98(u8 a0, void (*callback)(void))
+{
+ gPyramidBagResources = AllocZeroed(sizeof(*gPyramidBagResources));
+
+ if (a0 != 4)
+ gPyramidBagCursorData.unk4 = a0;
+
+ if (callback != NULL)
+ gPyramidBagCursorData.callback = callback;
+
+ gPyramidBagResources->callback2 = NULL;
+ gPyramidBagResources->unk814 = 0xFF;
+ gPyramidBagResources->scrollArrowSpriteId = 0xFF;
+
+ memset(gPyramidBagResources->itemsSpriteIds, 0xFF, sizeof(gPyramidBagResources->itemsSpriteIds));
+ memset(gPyramidBagResources->windowIds, 0xFF, sizeof(gPyramidBagResources->windowIds));
+
+ SetMainCallback2(sub_81C504C);
+}
+
+static void sub_81C501C(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ do_scheduled_bg_tilemap_copies_to_vram();
+ UpdatePaletteFade();
+}
+
+static void sub_81C5038(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void sub_81C504C(void)
+{
+ while (sub_81221EC() != TRUE && sub_81C5078() != TRUE && sub_81221AC() != TRUE);
+}
+
+static bool8 sub_81C5078(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankHBlankCallbacksToNull();
+ clear_scheduled_bg_copies_to_vram();
+ gMain.state++;
+ break;
+ case 1:
+ ScanlineEffect_Stop();
+ gMain.state++;
+ break;
+ case 2:
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 3:
+ ResetPaletteFade();
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ gMain.state++;
+ break;
+ case 4:
+ ResetSpriteData();
+ gMain.state++;
+ break;
+ case 5:
+ if (!sub_81221AC())
+ {
+ ResetTasks();
+ }
+ gMain.state++;
+ break;
+ case 6:
+ sub_81C51DC();
+ gPyramidBagResources->state = 0;
+ gMain.state++;
+ break;
+ case 7:
+ if (sub_81C5238())
+ {
+ gMain.state++;
+ }
+ break;
+ case 8:
+ sub_81C6BD8();
+ gMain.state++;
+ break;
+ case 9:
+ sub_81C5924();
+ sub_81C59BC();
+ sub_81C5A20();
+ gMain.state++;
+ break;
+ case 10:
+ SetBagItemsListTemplate();
+ gMain.state++;
+ break;
+ case 11:
+ sub_81C56F8();
+ gMain.state++;
+ break;
+ case 12:
+ sub_81C6EF4();
+ gMain.state++;
+ break;
+ case 13:
+ AddScrollArrow();
+ gMain.state++;
+ break;
+ case 14:
+ sub_81C700C();
+ gMain.state++;
+ break;
+ case 15:
+ BlendPalettes(0xFFFFFFFF, 0x10, 0);
+ gMain.state++;
+ break;
+ case 16:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ gMain.state++;
+ break;
+ default:
+ SetVBlankCallback(sub_81C5038);
+ SetMainCallback2(sub_81C501C);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_81C51DC(void)
+{
+ ResetVramOamAndBgCntRegs();
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0861F2B4, ARRAY_COUNT(gUnknown_0861F2B4));
+ SetBgTilemapBuffer(2, gPyramidBagResources->tilemapBuffer);
+ ResetAllBgsCoordinates();
+ schedule_bg_copy_tilemap_to_vram(2);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_OBJ_ON);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+}
+
+static bool8 sub_81C5238(void)
+{
+ switch (gPyramidBagResources->state)
+ {
+ case 0:
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(2, gBagScreen_Gfx, 0, 0, 0);
+ gPyramidBagResources->state++;
+ break;
+ case 1:
+ if (free_temp_tile_data_buffers_if_possible() != TRUE)
+ {
+ LZDecompressWram(gUnknown_08D9AE04, gPyramidBagResources->tilemapBuffer);
+ gPyramidBagResources->state++;
+ }
+ break;
+ case 2:
+ LoadCompressedPalette(gUnknown_08D9AF44, 0, 0x20);
+ gPyramidBagResources->state++;
+ break;
+ case 3:
+ LoadCompressedObjectPic(&gUnknown_0861F3CC);
+ gPyramidBagResources->state++;
+ break;
+ case 4:
+ sub_81C6E98();
+ gPyramidBagResources->state++;
+ break;
+ default:
+ LoadListMenuArrowsGfx();
+ gPyramidBagResources->state = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void SetBagItemsListTemplate(void)
+{
+ u16 i;
+ u16 *pyramidItems = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+
+ for (i = 0; i < gPyramidBagResources->listMenuCount - 1; i++)
+ {
+ PyramidBag_CopyItemName(gPyramidBagResources->itemStrings[i], pyramidItems[i]);
+ gPyramidBagResources->bagListItems[i].name = gPyramidBagResources->itemStrings[i];
+ gPyramidBagResources->bagListItems[i].id = i;
+ }
+ StringCopy(gPyramidBagResources->itemStrings[i], gText_CloseBag);
+ gPyramidBagResources->bagListItems[i].name = gPyramidBagResources->itemStrings[i];
+ gPyramidBagResources->bagListItems[i].id = LIST_B_PRESSED;
+ gMultiuseListMenuTemplate = gUnknown_0861F2C0;
+ gMultiuseListMenuTemplate.totalItems = gPyramidBagResources->listMenuCount;
+ gMultiuseListMenuTemplate.items = gPyramidBagResources->bagListItems;
+ gMultiuseListMenuTemplate.maxShowed = gPyramidBagResources->listMenuMaxShown;
+}
+
+static void PyramidBag_CopyItemName(u8 *dst, u16 itemId)
+{
+ if (ItemId_GetPocket(itemId) == POCKET_BERRIES)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, ITEM_TO_BERRY(itemId), STR_CONV_MODE_LEADING_ZEROS, 2);
+ CopyItemName(itemId, gStringVar2);
+ StringExpandPlaceholders(dst, gText_UnkF908Var1Clear7Var2);
+ }
+ else
+ {
+ CopyItemName(itemId, dst);
+ }
+}
+
+static void PyramidBagMoveCursorFunc(s32 itemIndex, bool8 onInit, struct ListMenu *list)
+{
+ if (onInit != TRUE)
+ {
+ PlaySE(SE_SELECT);
+ sub_81C6F20();
+ }
+ if (gPyramidBagResources->unk814 == 0xFF)
+ {
+ sub_81C6FF8(gPyramidBagResources->unk815 ^ 1);
+ if (itemIndex != LIST_B_PRESSED)
+ ShowItemImage(gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode][itemIndex], gPyramidBagResources->unk815);
+ else
+ ShowItemImage(0xFFFF, gPyramidBagResources->unk815);
+ gPyramidBagResources->unk815 ^= 1;
+ PrintItemDescription(itemIndex);
+ }
+}
+
+static void PrintItemQuantity(u8 windowId, s32 itemIndex, u8 y)
+{
+ s32 xAlign;
+ if (itemIndex == LIST_B_PRESSED)
+ return;
+
+ if (gPyramidBagResources->unk814 != 0xFF)
+ {
+ if (gPyramidBagResources->unk814 == (u8)(itemIndex))
+ sub_81C5AB8(y, 1);
+ else
+ sub_81C5AB8(y, 0xFF);
+ }
+ ConvertIntToDecimalStringN(gStringVar1,
+ gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode][itemIndex],
+ STR_CONV_MODE_RIGHT_ALIGN,
+ 2);
+ StringExpandPlaceholders(gStringVar4, gText_xVar1);
+ xAlign = GetStringRightAlignXOffset(7, gStringVar4, 0x77);
+ PrintOnWindow_Font7(windowId, gStringVar4, xAlign, y, 0, 0, TEXT_SPEED_FF, 0);
+}
+
+static void PrintItemDescription(s32 listMenuId)
+{
+ const u8 *desc;
+ if (listMenuId != LIST_B_PRESSED)
+ {
+ desc = ItemId_GetDescription(gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode][listMenuId]);
+ }
+ else
+ {
+ StringCopy(gStringVar1, gReturnToXStringsTable2[gPyramidBagCursorData.unk4]);
+ StringExpandPlaceholders(gStringVar4, gText_ReturnToVar1);
+ desc = gStringVar4;
+ }
+ FillWindowPixelBuffer(1, 0);
+ PrintOnWindow_Font1(1, desc, 3, 0, 0, 1, 0, 0);
+}
+
+static void AddScrollArrow(void)
+{
+ if (gPyramidBagResources->scrollArrowSpriteId == 0xFF)
+ gPyramidBagResources->scrollArrowSpriteId = AddScrollIndicatorArrowPairParameterized(2, 172, 12, 148, gPyramidBagResources->listMenuCount - gPyramidBagResources->listMenuMaxShown, 0xB5E, 0xB5E, &gPyramidBagCursorData.scrollPosition);
+}
+
+static void RemoveScrollArrow(void)
+{
+ if (gPyramidBagResources->scrollArrowSpriteId != 0xFF)
+ {
+ RemoveScrollIndicatorArrowPair(gPyramidBagResources->scrollArrowSpriteId);
+ gPyramidBagResources->scrollArrowSpriteId = 0xFF;
+ }
+}
+
+static void sub_81C56F8(void)
+{
+ u8 taskId = CreateTask(Task_HandlePyramidBagInput, 0);
+ s16 *data = gTasks[taskId].data;
+ data[0] = ListMenuInit(&gMultiuseListMenuTemplate, gPyramidBagCursorData.scrollPosition, gPyramidBagCursorData.cursorPosition);
+}
+
+static void SwapItems(u8 id1, u8 id2)
+{
+ u16 temp;
+ u16 *itemIds = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+ u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode];
+
+ SWAP(itemIds[id1], itemIds[id2], temp);
+ SWAP(quantities[id1], quantities[id2], temp);
+}
+
+static void MovePyramidBagItemSlotInList(u8 from, u8 to)
+{
+ u16 *itemIds = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+ u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode];
+
+ if (from != to)
+ {
+ s16 i;
+ u16 firstSlotItemId = itemIds[from];
+ u8 firstSlotQuantity = quantities[from];
+
+ if (to > from)
+ {
+ to--;
+ for (i = from; i < to; i++)
+ {
+ itemIds[i] = itemIds[i + 1];
+ quantities[i] = quantities[i + 1];
+ }
+ }
+ else
+ {
+ for (i = from; i > to; i--)
+ {
+ itemIds[i] = itemIds[i - 1];
+ quantities[i] = quantities[i - 1];
+ }
+ }
+ itemIds[to] = firstSlotItemId;
+ quantities[to] = firstSlotQuantity;
+ }
+}
+
+static void CompactItems(void)
+{
+ u8 i, j;
+ u16 *itemIds = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+ u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode];
+
+ for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++)
+ {
+ if (itemIds[i] == 0 || quantities[i] == 0)
+ {
+ itemIds[i] = 0;
+ quantities[i] = 0;
+ }
+ }
+ for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT - 1; i++)
+ {
+ for (j = i + 1; j < PYRAMID_BAG_ITEMS_COUNT; j++)
+ {
+ if (itemIds[i] == 0 || quantities[i] == 0)
+ SwapItems(i, j);
+ }
+ }
+}
+
+void sub_81C5924(void)
+{
+ u16 i;
+ u16 *itemIds = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+
+ CompactItems();
+ gPyramidBagResources->listMenuCount = 0;
+ for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++)
+ {
+ if (itemIds[i] != 0)
+ gPyramidBagResources->listMenuCount++;
+ }
+ gPyramidBagResources->listMenuCount++;
+ if (gPyramidBagResources->listMenuCount > 8)
+ gPyramidBagResources->listMenuMaxShown = 8;
+ else
+ gPyramidBagResources->listMenuMaxShown = gPyramidBagResources->listMenuCount;
+}
+
+void sub_81C59BC(void)
+{
+ if (gPyramidBagCursorData.scrollPosition != 0 && gPyramidBagCursorData.scrollPosition + gPyramidBagResources->listMenuMaxShown > gPyramidBagResources->listMenuCount)
+ gPyramidBagCursorData.scrollPosition = gPyramidBagResources->listMenuCount - gPyramidBagResources->listMenuMaxShown;
+ if (gPyramidBagCursorData.scrollPosition + gPyramidBagCursorData.cursorPosition >= gPyramidBagResources->listMenuCount)
+ {
+ if (gPyramidBagResources->listMenuCount == 0)
+ gPyramidBagCursorData.cursorPosition = 0;
+ else
+ gPyramidBagCursorData.cursorPosition = gPyramidBagResources->listMenuCount - 1;
+ }
+}
+
+static void sub_81C5A20(void)
+{
+ u8 i;
+
+ if (gPyramidBagCursorData.cursorPosition > 4)
+ {
+ for (i = 0; i <= gPyramidBagCursorData.cursorPosition - 4; i++)
+ {
+ if (gPyramidBagCursorData.scrollPosition + gPyramidBagResources->listMenuMaxShown == gPyramidBagResources->listMenuCount)
+ {
+ // daycare.c sends its regards.
+ break;
+ }
+ gPyramidBagCursorData.cursorPosition--;
+ gPyramidBagCursorData.scrollPosition++;
+ }
+ }
+}
+
+static void sub_81C5A98(u8 listMenuTaskId, u8 arg1)
+{
+ u8 y = ListMenuGetYCoordForPrintingArrowCursor(listMenuTaskId);
+ sub_81C5AB8(y, arg1);
+}
+
+static void sub_81C5AB8(u8 y, u8 arg1)
+{
+ if (arg1 == 0xFF)
+ FillWindowPixelRect(0, 0, 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1));
+ else
+ PrintOnWindow_Font1(0, gText_SelectorArrow2, 0, y, 0, 0, 0, arg1);
+}
+
+void sub_81C5B14(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gTasks[taskId].func = sub_81C5B4C;
+}
+
+static void sub_81C5B4C(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (!gPaletteFade.active)
+ {
+ DestroyListMenuTask(data[0], &gPyramidBagCursorData.scrollPosition, &gPyramidBagCursorData.cursorPosition);
+ if (gPyramidBagResources->callback2 != NULL)
+ SetMainCallback2(gPyramidBagResources->callback2);
+ else
+ SetMainCallback2(gPyramidBagCursorData.callback);
+ RemoveScrollArrow();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ FreeAllWindowBuffers();
+ Free(gPyramidBagResources);
+ DestroyTask(taskId);
+ }
+}
+
+static void Task_HandlePyramidBagInput(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (sub_81221EC() != TRUE && !gPaletteFade.active)
+ {
+ if (gMain.newKeys & SELECT_BUTTON)
+ {
+ if (gPyramidBagCursorData.unk4 != 2)
+ {
+ ListMenuGetScrollAndRow(data[0], &gPyramidBagCursorData.scrollPosition, &gPyramidBagCursorData.cursorPosition);
+ if (gPyramidBagCursorData.scrollPosition + gPyramidBagCursorData.cursorPosition != gPyramidBagResources->listMenuCount - 1)
+ {
+ PlaySE(SE_SELECT);
+ Task_BeginItemSwap(taskId);
+ }
+ }
+ }
+ else
+ {
+ s32 listId = ListMenuHandleInputGetItemId(data[0]);
+ ListMenuGetScrollAndRow(data[0], &gPyramidBagCursorData.scrollPosition, &gPyramidBagCursorData.cursorPosition);
+ switch (listId)
+ {
+ case LIST_NOTHING_CHOSEN:
+ break;
+ case LIST_B_PRESSED:
+ PlaySE(SE_SELECT);
+ gSpecialVar_ItemId = 0;
+ sub_81C5B14(taskId);
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ gSpecialVar_ItemId = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode][listId];
+ data[1] = listId;
+ data[2] = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode][listId];
+ if (gPyramidBagCursorData.unk4 == 2)
+ sub_81C674C(taskId);
+ else
+ sub_81C5D20(taskId);
+ break;
+ }
+ }
+ }
+}
+
+static void sub_81C5D20(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ RemoveScrollArrow();
+ sub_81C5A98(data[0], 1);
+ switch (gPyramidBagCursorData.unk4)
+ {
+ default:
+ gPyramidBagResources->menuActionIds = sFieldMenuActionIds;
+ gPyramidBagResources->menuActionsCount = ARRAY_COUNT(sFieldMenuActionIds);
+ break;
+ case 1:
+ if (ItemId_GetBattleUsage(gSpecialVar_ItemId))
+ {
+ gPyramidBagResources->menuActionIds = sBattleMenuActionIds;
+ gPyramidBagResources->menuActionsCount = ARRAY_COUNT(sBattleMenuActionIds);
+ }
+ else
+ {
+ gPyramidBagResources->menuActionIds = gUnknown_0861F310;
+ gPyramidBagResources->menuActionsCount = ARRAY_COUNT(gUnknown_0861F310);
+ }
+ break;
+ case 3:
+ gPyramidBagResources->menuActionIds = gUnknown_0861F30C;
+ gPyramidBagResources->menuActionsCount = ARRAY_COUNT(gUnknown_0861F30C);
+ break;
+ }
+
+ CopyItemName(gSpecialVar_ItemId, gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_Var1IsSelected);
+ FillWindowPixelBuffer(1, 0);
+ PrintOnWindow_Font1(1, gStringVar4, 3, 0, 0, 1, 0, 0);
+ if (gPyramidBagResources->menuActionsCount == 1)
+ sub_81C5EAC(sub_81C6D24(0));
+ else if (gPyramidBagResources->menuActionsCount == 2)
+ sub_81C5EAC(sub_81C6D24(1));
+ else
+ sub_81C5F08(sub_81C6D24(2), 2, 2);
+
+ if (gPyramidBagResources->menuActionsCount == 4)
+ gTasks[taskId].func = HandleMenuActionInput;
+ else
+ gTasks[taskId].func = HandleFewMenuActionsInput;
+}
+
+static void sub_81C5EAC(u8 windowId)
+{
+ AddItemMenuActionTextPrinters(windowId, 7, 8, 1, 0, 0x10, gPyramidBagResources->menuActionsCount, sMenuActions, gPyramidBagResources->menuActionIds);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, gPyramidBagResources->menuActionsCount, 0);
+}
+
+static void sub_81C5F08(u8 windowId, u8 horizontalCount, u8 verticalCount)
+{
+ sub_8198DBC(windowId, 7, 8, 1, 0x38, horizontalCount, verticalCount, sMenuActions, gPyramidBagResources->menuActionIds);
+ sub_8199944(windowId, 0x38, horizontalCount, verticalCount, 0);
+}
+
+static void HandleFewMenuActionsInput(u8 taskId)
+{
+ if (sub_81221EC() != TRUE)
+ {
+ s32 id = Menu_ProcessInputNoWrapAround();
+ switch (id)
+ {
+ case -2:
+ break;
+ case -1:
+ PlaySE(SE_SELECT);
+ sMenuActions[ACTION_CANCEL].func.void_u8(taskId);
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ if (sMenuActions[gPyramidBagResources->menuActionIds[id]].func.void_u8 != NULL)
+ sMenuActions[gPyramidBagResources->menuActionIds[id]].func.void_u8(taskId);
+ break;
+ }
+ }
+}
+
+static void HandleMenuActionInput(u8 taskId)
+{
+ if (sub_81221EC() != TRUE)
+ {
+ s8 id = GetMenuCursorPos();
+ if (gMain.newKeys & DPAD_UP)
+ {
+ if (id > 0 && IsValidMenuAction(id - 2))
+ {
+ PlaySE(SE_SELECT);
+ sub_8199134(0, -1);
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (id < gPyramidBagResources->menuActionsCount - 2 && IsValidMenuAction(id + 2))
+ {
+ PlaySE(SE_SELECT);
+ sub_8199134(0, 1);
+ }
+ }
+ else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1)
+ {
+ if (id & 1 && IsValidMenuAction(id - 1))
+ {
+ PlaySE(SE_SELECT);
+ sub_8199134(-1, 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2)
+ {
+ if (!(id & 1) && IsValidMenuAction(id + 1))
+ {
+ PlaySE(SE_SELECT);
+ sub_8199134(1, 0);
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (sMenuActions[gPyramidBagResources->menuActionIds[id]].func.void_u8 != NULL)
+ sMenuActions[gPyramidBagResources->menuActionIds[id]].func.void_u8(taskId);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sMenuActions[ACTION_CANCEL].func.void_u8(taskId);
+ }
+ }
+}
+
+static bool8 IsValidMenuAction(s8 actionTableId)
+{
+ if (actionTableId < 0)
+ return FALSE;
+ else if (actionTableId > gPyramidBagResources->menuActionsCount)
+ return FALSE;
+ else if (gPyramidBagResources->menuActionIds[actionTableId] == ACTION_DUMMY)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static void sub_81C61A8(void)
+{
+ if (gPyramidBagResources->menuActionsCount == 1)
+ sub_81C6D6C(0);
+ else if (gPyramidBagResources->menuActionsCount == 2)
+ sub_81C6D6C(1);
+ else
+ sub_81C6D6C(2);
+}
+
+static void BagAction_UseOnField(u8 taskId)
+{
+ u8 pocketId = ItemId_GetPocket(gSpecialVar_ItemId);
+
+ if (pocketId == POCKET_KEY_ITEMS
+ || pocketId == POCKET_POKE_BALLS
+ || pocketId == POCKET_TM_HM
+ || ItemIsMail(gSpecialVar_ItemId) == TRUE)
+ {
+ sub_81C61A8();
+ DisplayItemMessageInBattlePyramid(taskId, gText_DadsAdvice, sub_81C6714);
+ }
+ else if (ItemId_GetFieldFunc(gSpecialVar_ItemId) != NULL)
+ {
+ sub_81C61A8();
+ FillWindowPixelBuffer(1, 0);
+ schedule_bg_copy_tilemap_to_vram(0);
+ ItemId_GetFieldFunc(gSpecialVar_ItemId)(taskId);
+ }
+}
+
+static void BagAction_Cancel(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ sub_81C61A8();
+ PrintItemDescription(data[1]);
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+ sub_81C5A98(data[0], 0);
+ SetTaskToMainPyramidBagInputHandler(taskId);
+}
+
+static void SetTaskToMainPyramidBagInputHandler(u8 taskId)
+{
+ AddScrollArrow();
+ gTasks[taskId].func = Task_HandlePyramidBagInput;
+}
+
+static void BagAction_Toss(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ sub_81C61A8();
+ data[8] = 1;
+ if (data[2] == 1)
+ {
+ sub_81C6350(taskId);
+ }
+ else
+ {
+ CopyItemName(gSpecialVar_ItemId, gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_TossHowManyVar1s);
+ FillWindowPixelBuffer(1, 0);
+ PrintOnWindow_Font1(1, gStringVar4, 3, 0, 0, 1, 0, 0);
+ sub_81C6404();
+ gTasks[taskId].func = sub_81C64B4;
+ }
+}
+
+static void sub_81C6350(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ CopyItemName(gSpecialVar_ItemId, gStringVar1);
+ ConvertIntToDecimalStringN(gStringVar2, data[8], STR_CONV_MODE_LEFT_ALIGN, 2);
+ StringExpandPlaceholders(gStringVar4, gText_ConfirmTossItems);
+ FillWindowPixelBuffer(1, 0);
+ PrintOnWindow_Font1(1, gStringVar4, 3, 0, 0, 1, 0, 0);
+ sub_81C6DAC(taskId, &sYesNoTossFuncions);
+}
+
+static void DontTossItem(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ PrintItemDescription(data[1]);
+ sub_81C5A98(data[0], 0);
+ SetTaskToMainPyramidBagInputHandler(taskId);
+}
+
+static void sub_81C6404(void)
+{
+ s32 x;
+
+ ConvertIntToDecimalStringN(gStringVar1, 1, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringExpandPlaceholders(gStringVar4, gText_xVar1);
+ sub_81C6CEC(3);
+ x = GetStringCenterAlignXOffset(1, gStringVar4, 0x28);
+ PrintTextOnWindow(3, 1, gStringVar4, x, 2, 0, NULL);
+}
+
+static void sub_81C645C(s16 value)
+{
+ s32 x;
+
+ ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringExpandPlaceholders(gStringVar4, gText_xVar1);
+ x = GetStringCenterAlignXOffset(1, gStringVar4, 0x28);
+ PrintTextOnWindow(3, 1, gStringVar4, x, 2, 0, NULL);
+}
+
+static void sub_81C64B4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (AdjustQuantityAccordingToDPadInput(&data[8], data[2]) == TRUE)
+ {
+ sub_81C645C(data[8]);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_8198070(3, 0);
+ ClearWindowTilemap(3);
+ schedule_bg_copy_tilemap_to_vram(1);
+ sub_81C6350(taskId);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_8198070(3, 0);
+ ClearWindowTilemap(3);
+ schedule_bg_copy_tilemap_to_vram(1);
+ DontTossItem(taskId);
+ }
+}
+
+static void TossItem(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ CopyItemName(gSpecialVar_ItemId, gStringVar1);
+ ConvertIntToDecimalStringN(gStringVar2, data[8], STR_CONV_MODE_LEFT_ALIGN, 2);
+ StringExpandPlaceholders(gStringVar4, gText_ThrewAwayVar2Var1s);
+ FillWindowPixelBuffer(1, 0);
+ PrintOnWindow_Font1(1, gStringVar4, 3, 0, 0, 1, 0, 0);
+ gTasks[taskId].func = sub_81C65CC;
+}
+
+static void sub_81C65CC(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u16 *scrollOffset = &gPyramidBagCursorData.scrollPosition;
+ u16 *selectedRow = &gPyramidBagCursorData.cursorPosition;
+
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ RemovePyramidBagItem(gSpecialVar_ItemId, data[8]);
+ DestroyListMenuTask(data[0], scrollOffset, selectedRow);
+ sub_81C5924();
+ sub_81C59BC();
+ SetBagItemsListTemplate();
+ data[0] = ListMenuInit(&gMultiuseListMenuTemplate, *scrollOffset, *selectedRow);
+ schedule_bg_copy_tilemap_to_vram(0);
+ SetTaskToMainPyramidBagInputHandler(taskId);
+ }
+}
+
+static void BagAction_Give(u8 taskId)
+{
+ sub_81C61A8();
+ if (ItemIsMail(gSpecialVar_ItemId) == TRUE)
+ {
+ DisplayItemMessageInBattlePyramid(taskId, gText_CantWriteMail, sub_81C66EC);
+ }
+ else if (!ItemId_GetImportance(gSpecialVar_ItemId))
+ {
+ gPyramidBagResources->callback2 = sub_81B7F60;
+ sub_81C5B14(taskId);
+ }
+ else
+ {
+ sub_81C66AC(taskId);
+ }
+}
+
+static void sub_81C66AC(u8 taskId)
+{
+ CopyItemName(gSpecialVar_ItemId, gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_Var1CantBeHeld);
+ DisplayItemMessageInBattlePyramid(taskId, gStringVar4, sub_81C66EC);
+}
+
+static void sub_81C66EC(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_81C6714(taskId);
+ }
+}
+
+void sub_81C6714(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ sub_81C6E1C();
+ PrintItemDescription(data[1]);
+ sub_81C5A98(data[0], 0);
+ SetTaskToMainPyramidBagInputHandler(taskId);
+}
+
+static void sub_81C674C(u8 taskId)
+{
+ if (!itemid_80BF6D8_mail_related(gSpecialVar_ItemId))
+ DisplayItemMessageInBattlePyramid(taskId, gText_CantWriteMail, sub_81C66EC);
+ else if (!ItemId_GetImportance(gSpecialVar_ItemId))
+ sub_81C5B14(taskId);
+ else
+ sub_81C66AC(taskId);
+}
+
+static void BagAction_UseInBattle(u8 taskId)
+{
+ if (ItemId_GetBattleFunc(gSpecialVar_ItemId) != NULL)
+ {
+ sub_81C61A8();
+ ItemId_GetBattleFunc(gSpecialVar_ItemId)(taskId);
+ }
+}
+
+static void Task_BeginItemSwap(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[1] = gPyramidBagCursorData.scrollPosition + gPyramidBagCursorData.cursorPosition;
+ gPyramidBagResources->unk814 = data[1];
+ ListMenuSetUnkIndicatorsStructField(data[0], 0x10, 1);
+ CopyItemName(gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode][data[1]], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_MoveVar1Where);
+ FillWindowPixelBuffer(1, 0);
+ PrintOnWindow_Font1(1, gStringVar4, 3, 0, 0, 1, 0, 0);
+ sub_81C5A98(data[0], 1);
+ sub_81C704C(data[1]);
+ gTasks[taskId].func = Task_ItemSwapHandleInput;
+}
+
+static void Task_ItemSwapHandleInput(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (sub_81221EC() != TRUE)
+ {
+ if (gMain.newKeys & SELECT_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ ListMenuGetScrollAndRow(data[0], &gPyramidBagCursorData.scrollPosition, &gPyramidBagCursorData.cursorPosition);
+ PerformItemSwap(taskId);
+ }
+ else
+ {
+ s32 id = ListMenuHandleInputGetItemId(data[0]);
+ ListMenuGetScrollAndRow(data[0], &gPyramidBagCursorData.scrollPosition, &gPyramidBagCursorData.cursorPosition);
+ sub_81C7028(FALSE);
+ sub_81C704C(gPyramidBagCursorData.cursorPosition);
+ switch (id)
+ {
+ case LIST_NOTHING_CHOSEN:
+ break;
+ case LIST_B_PRESSED:
+ PlaySE(SE_SELECT);
+ if (gMain.newKeys & A_BUTTON)
+ PerformItemSwap(taskId);
+ else
+ sub_81C6A14(taskId);
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ PerformItemSwap(taskId);
+ break;
+ }
+ }
+ }
+}
+
+static void PerformItemSwap(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u16 *scrollOffset = &gPyramidBagCursorData.scrollPosition;
+ u16 *selectedRow = &gPyramidBagCursorData.cursorPosition;
+ u16 var = *scrollOffset + *selectedRow;
+
+ if (data[1] == var || data[1] == var - 1)
+ {
+ sub_81C6A14(taskId);
+ }
+ else
+ {
+ MovePyramidBagItemSlotInList(data[1], var);
+ gPyramidBagResources->unk814 = 0xFF;
+ sub_81C7028(TRUE);
+ DestroyListMenuTask(data[0], scrollOffset, selectedRow);
+ if (data[1] < var)
+ gPyramidBagCursorData.cursorPosition--;
+ SetBagItemsListTemplate();
+ data[0] = ListMenuInit(&gMultiuseListMenuTemplate, *scrollOffset, *selectedRow);
+ SetTaskToMainPyramidBagInputHandler(taskId);
+ }
+}
+
+static void sub_81C6A14(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u16 *scrollOffset = &gPyramidBagCursorData.scrollPosition;
+ u16 *selectedRow = &gPyramidBagCursorData.cursorPosition;
+
+ gPyramidBagResources->unk814 = 0xFF;
+ sub_81C7028(TRUE);
+ DestroyListMenuTask(data[0], scrollOffset, selectedRow);
+ if (data[1] < *scrollOffset + *selectedRow)
+ gPyramidBagCursorData.cursorPosition--;
+ SetBagItemsListTemplate();
+ data[0] = ListMenuInit(&gMultiuseListMenuTemplate, *scrollOffset, *selectedRow);
+ SetTaskToMainPyramidBagInputHandler(taskId);
+}
+
+void sub_81C6A94(void)
+{
+ u8 i;
+ struct Pokemon *party = gPlayerParty;
+ u16 *newItems = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u16));
+ u8 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u8));
+ u16 heldItem;
+
+ memcpy(newItems, gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode], PYRAMID_BAG_ITEMS_COUNT * sizeof(u16));
+ memcpy(newQuantities, gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode], PYRAMID_BAG_ITEMS_COUNT * sizeof(u8));
+ for (i = 0; i < 3; i++)
+ {
+ heldItem = GetMonData(&party[i], MON_DATA_HELD_ITEM);
+ if (heldItem != 0 && !AddBagItem(heldItem, 1))
+ {
+ memcpy(gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode], newItems, PYRAMID_BAG_ITEMS_COUNT * sizeof(u16));
+ memcpy(gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode], newQuantities, PYRAMID_BAG_ITEMS_COUNT * sizeof(u8));
+ Free(newItems);
+ Free(newQuantities);
+ gSpecialVar_Result = 1;
+ return;
+ }
+ }
+
+ heldItem = 0;
+ for (i = 0; i < 3; i++)
+ {
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, &heldItem);
+ }
+ gSpecialVar_Result = 0;
+ Free(newItems);
+ Free(newQuantities);
+}
+
+static void sub_81C6BD8(void)
+{
+ u8 i;
+
+ InitWindows(gUnknown_0861F328);
+ DeactivateAllTextPrinters();
+ LoadUserWindowBorderGfx(0, 0x1, 0xE0);
+ LoadMessageBoxGfx(0, 0xA, 0xD0);
+ LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
+
+ for (i = 0; i < 5; i++)
+ FillWindowPixelBuffer(i, 0);
+
+ PutWindowTilemap(0);
+ PutWindowTilemap(1);
+ schedule_bg_copy_tilemap_to_vram(0);
+ schedule_bg_copy_tilemap_to_vram(1);
+}
+
+static void PrintOnWindow_Font1(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId)
+{
+ AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, lineSpacing, sColorTable[colorTableId], speed, src);
+}
+
+static void PrintOnWindow_Font7(u8 windowId, const u8 *src, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 colorTableId)
+{
+ AddTextPrinterParameterized2(windowId, 7, x, y, letterSpacing, lineSpacing, sColorTable[colorTableId], speed, src);
+}
+
+static void sub_81C6CEC(u8 windowId)
+{
+ SetWindowBorderStyle(windowId, 0, 1, 0xE);
+ schedule_bg_copy_tilemap_to_vram(1);
+}
+
+static u8 sub_81C6D08(u8 windowArrayId)
+{
+ return gPyramidBagResources->windowIds[windowArrayId];
+}
+
+static u8 sub_81C6D24(u8 windowArrayId)
+{
+ u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId];
+ if (*windowId == 0xFF)
+ {
+ *windowId = AddWindow(&gUnknown_0861F350[windowArrayId]);
+ SetWindowBorderStyle(*windowId, FALSE, 1, 0xE);
+ schedule_bg_copy_tilemap_to_vram(1);
+ }
+ return *windowId;
+}
+
+static void sub_81C6D6C(u8 windowArrayId)
+{
+ u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId];
+ if (*windowId != 0xFF)
+ {
+ sub_8198070(*windowId, FALSE);
+ ClearWindowTilemap(*windowId);
+ RemoveWindow(*windowId);
+ schedule_bg_copy_tilemap_to_vram(1);
+ *windowId = 0xFF;
+ }
+}
+
+static void sub_81C6DAC(u8 taskId, const struct YesNoFuncTable *yesNoTable)
+{
+ CreateYesNoMenuWithCallbacks(taskId, &gUnknown_0861F350[4], 1, 0, 2, 1, 0xE, yesNoTable);
+}
+
+void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId))
+{
+ FillWindowPixelBuffer(2, 0x11);
+ DisplayMessageAndContinueTask(taskId, 2, 0xA, 0xD, 1, GetPlayerTextSpeed(), str, callback);
+ schedule_bg_copy_tilemap_to_vram(1);
+}
+
+static void sub_81C6E1C(void)
+{
+ sub_8197DF8(2, FALSE);
+ ClearWindowTilemap(2);
+ schedule_bg_copy_tilemap_to_vram(1);
+}
+
+#define ITEM_IMAGE_TAG 0x1024
+
+static void sub_81C6E38(u8 itemSpriteArrayId)
+{
+ u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[itemSpriteArrayId];
+ if (*spriteId != 0xFF)
+ {
+ FreeSpriteTilesByTag(ITEM_IMAGE_TAG + itemSpriteArrayId);
+ FreeSpritePaletteByTag(ITEM_IMAGE_TAG + itemSpriteArrayId);
+ FreeSpriteOamMatrix(&gSprites[*spriteId]);
+ DestroySprite(&gSprites[*spriteId]);
+ *spriteId = 0xFF;
+ }
+}
+
+static void sub_81C6E98(void)
+{
+ struct SpritePalette spritePalette;
+ u16 *palPtr = Alloc(0x40);
+
+ LZDecompressWram(gUnknown_08D9ADD0, palPtr);
+ spritePalette.data = palPtr + (gSaveBlock2Ptr->frontier.lvlMode * 16);
+ spritePalette.tag = ITEM_IMAGE_TAG;
+ LoadSpritePalette(&spritePalette);
+ Free(palPtr);
+}
+
+static void sub_81C6EF4(void)
+{
+ u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[0];
+ *spriteId = CreateSprite(&gUnknown_0861F3D4, 0x44, 0x38, 0);
+}
+
+static void sub_81C6F20(void)
+{
+ struct Sprite *sprite = &gSprites[gPyramidBagResources->itemsSpriteIds[0]];
+ if (sprite->affineAnimEnded)
+ {
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_81C6F68;
+ }
+}
+
+static void sub_81C6F68(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ {
+ StartSpriteAffineAnim(sprite, 0);
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+static void ShowItemImage(u16 itemId, u8 itemSpriteArrayId)
+{
+ u8 itemSpriteId;
+ u8 *spriteId = &gPyramidBagResources->itemsSpriteIds[itemSpriteArrayId + 1];
+ if (*spriteId == 0xFF)
+ {
+ FreeSpriteTilesByTag(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId);
+ FreeSpritePaletteByTag(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId);
+ itemSpriteId = AddItemIconSprite(ITEM_IMAGE_TAG + 1 + itemSpriteArrayId, ITEM_IMAGE_TAG + 1 + itemSpriteArrayId, itemId);
+ if (itemSpriteId != MAX_SPRITES)
+ {
+ *spriteId = itemSpriteId;
+ gSprites[itemSpriteId].pos2.x = 24;
+ gSprites[itemSpriteId].pos2.y = 88;
+ }
+ }
+}
+
+static void sub_81C6FF8(u8 itemSpriteArrayId)
+{
+ sub_81C6E38(itemSpriteArrayId + 1);
+}
+
+static void sub_81C700C(void)
+{
+ sub_8122344(&gPyramidBagResources->itemsSpriteIds[3], 8);
+}
+
+static void sub_81C7028(bool8 invisible)
+{
+ sub_81223FC(&gPyramidBagResources->itemsSpriteIds[3], 8, invisible);
+}
+
+static void sub_81C704C(u8 y)
+{
+ sub_8122448(&gPyramidBagResources->itemsSpriteIds[3], 8 | 0x80, 120, (y + 1) * 16);
+}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index b13727a12..12a66df80 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -6750,10 +6750,10 @@ static void atk76_various(void)
}
}
break;
- case 21:
+ case VARIOUS_VOLUME_DOWN:
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x55);
break;
- case 22:
+ case VARIOUS_VOLUME_UP:
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
break;
case 23:
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 2955a33fc..17ab20ccd 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -33,6 +33,7 @@
#include "field_weather.h"
#include "gym_leader_rematch.h"
#include "constants/map_types.h"
+#include "constants/battle_frontier.h"
enum
{
@@ -863,7 +864,7 @@ u8 sub_80B100C(s32 arg0)
return sUnknown_0854FEA7[Random() % ARRAY_COUNT(sUnknown_0854FEA7)];
}
- if (VarGet(VAR_0x40CE) != 3)
+ if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_LINK_MULTIS)
return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)];
}
else
@@ -880,7 +881,7 @@ u8 sub_80B100C(s32 arg0)
return sUnknown_0854FEA7[Random() % ARRAY_COUNT(sUnknown_0854FEA7)];
}
- if (VarGet(VAR_0x40CE) != 3)
+ if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_LINK_MULTIS)
return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)];
}
diff --git a/src/battle_tent.c b/src/battle_tent.c
index 68d7c5e83..516f3fc4d 100644
--- a/src/battle_tent.c
+++ b/src/battle_tent.c
@@ -11,7 +11,11 @@
#include "constants/items.h"
#include "constants/region_map_sections.h"
-// this file's functions
+extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
+extern const struct FacilityMon gSlateportBattleTentMons[];
+extern const u16 gBattleFrontierHeldItems[];
+
+// This file's functions.
void sub_81B99D4(void);
void sub_81B9A28(void);
void sub_81B9A44(void);
@@ -51,7 +55,7 @@ void (*const gUnknown_086160B4[])(void) =
sub_81B9B28
};
-const u16 gUnknown_086160D4[] = {ITEM_NEST_BALL, ITEM_NONE};
+static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL};
void (*const gUnknown_086160D8[])(void) =
{
@@ -64,7 +68,7 @@ void (*const gUnknown_086160D8[])(void) =
sub_81B9CF0
};
-const u16 gUnknown_086160F4[] = {ITEM_HYPER_POTION, ITEM_NONE};
+static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION};
void (*const gUnknown_086160F8[])(void) =
{
@@ -80,7 +84,7 @@ void (*const gUnknown_086160F8[])(void) =
sub_81B9EC0
};
-const u16 gUnknown_08616120[] = {ITEM_FULL_HEAL, ITEM_NONE};
+static const u16 sSlateportTentRewards[] = {ITEM_FULL_HEAL};
// code
void sub_81B99B4(void)
@@ -115,7 +119,7 @@ void sub_81B9A60(void)
void sub_81B9A90(void)
{
if (gTrainerBattleOpponent_A < 300)
- ConvertBattleFrontierTrainerSpeechToString(gUnknown_0203BC88[gTrainerBattleOpponent_A].speechBefore);
+ ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
}
void sub_81B9ABC(void)
@@ -128,7 +132,7 @@ void sub_81B9ABC(void)
void sub_81B9B00(void)
{
- gSaveBlock2Ptr->frontier.field_E6A = gUnknown_086160D4[Random() % 1];
+ gSaveBlock2Ptr->frontier.field_E6A = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)];
}
void sub_81B9B28(void)
@@ -178,7 +182,7 @@ void sub_81B9C2C(void)
void sub_81B9C70(void)
{
- gSaveBlock2Ptr->frontier.field_E6C = gUnknown_086160F4[Random() % 1];
+ gSaveBlock2Ptr->frontier.field_E6C = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)];
}
void sub_81B9C98(void)
@@ -233,7 +237,7 @@ void sub_81B9DB4(void)
void sub_81B9DF8(void)
{
- gSaveBlock2Ptr->frontier.field_E6E = gUnknown_08616120[Random() % 1];
+ gSaveBlock2Ptr->frontier.field_E6E = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)];
}
void sub_81B9E20(void)
@@ -266,3 +270,259 @@ bool8 sub_81B9E94(void)
return (gMapHeader.regionMapSectionId == MAPSEC_SLATEPORT_CITY
&& ((gMapHeader.mapLayoutId == 385) | (gMapHeader.mapLayoutId == 386)));
}
+
+// This function was written very...oddly.
+#ifdef NONMATCHING
+void sub_81B9EC0(void)
+{
+ s32 i, j;
+ u16 currMonId = 0, currSpecies = 0;
+ u16 species[PARTY_SIZE];
+ u16 monIds[PARTY_SIZE];
+ u16 heldItems[PARTY_SIZE];
+ s32 zero = 0;
+
+ gFacilityTrainers = gSlateportBattleTentTrainers;
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ species[i] = 0;
+ monIds[i] = 0;
+ heldItems[i] = 0;
+ }
+ gFacilityTrainerMons = gSlateportBattleTentMons;
+ currSpecies = 0;
+ for (i = 0; i != PARTY_SIZE;)
+ {
+ // Cannot have two pokemon of the same species.
+ currMonId = Random() % 70;
+ for (j = zero; j < i + zero; j++)
+ {
+ if (monIds[j] == currMonId)
+ break;
+ if (species[j] == gFacilityTrainerMons[currMonId].species)
+ {
+ if (currSpecies == 0)
+ currSpecies = gFacilityTrainerMons[currMonId].species;
+ else
+ break;
+ }
+ }
+ if (j != i + zero)
+ continue;
+
+ // Cannot have two same held items.
+ for (j = zero; j < i + zero; j++)
+ {
+ if (heldItems[j] == 0)
+ continue;
+ if (heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId])
+ {
+ if (gFacilityTrainerMons[currMonId].species == currSpecies)
+ currSpecies = 0;
+ else
+ break;
+ }
+ }
+ if (j != i + zero)
+ continue;
+
+ gSaveBlock2Ptr->frontier.field_E70[i].monId = currMonId;
+ species[i] = gFacilityTrainerMons[currMonId].species;
+ heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId];
+ monIds[i] = currMonId;
+ i++;
+ }
+}
+#else
+NAKED
+void sub_81B9EC0(void)
+{
+ asm_unified("\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x3C\n\
+ ldr r1, =gFacilityTrainers\n\
+ ldr r0, =gSlateportBattleTentTrainers\n\
+ str r0, [r1]\n\
+ add r0, sp, 0xC\n\
+ mov r9, r0\n\
+ mov r1, sp\n\
+ adds r1, 0x18\n\
+ str r1, [sp, 0x2C]\n\
+ ldr r5, =gFacilityTrainerMons\n\
+ ldr r4, =gSlateportBattleTentMons\n\
+ movs r2, 0\n\
+ adds r3, r1, 0\n\
+ mov r1, r9\n\
+ mov r0, sp\n\
+ movs r6, 0x5\n\
+ mov r8, r6\n\
+_081B9EEC:\n\
+ strh r2, [r0]\n\
+ strh r2, [r1]\n\
+ strh r2, [r3]\n\
+ adds r3, 0x2\n\
+ adds r1, 0x2\n\
+ adds r0, 0x2\n\
+ movs r7, 0x1\n\
+ negs r7, r7\n\
+ add r8, r7\n\
+ mov r6, r8\n\
+ cmp r6, 0\n\
+ bge _081B9EEC\n\
+ str r4, [r5]\n\
+ movs r7, 0\n\
+ mov r10, r7\n\
+ movs r0, 0\n\
+ mov r8, r0\n\
+ ldr r1, [sp, 0x2C]\n\
+ str r1, [sp, 0x30]\n\
+ mov r2, sp\n\
+ str r2, [sp, 0x34]\n\
+ lsls r6, r0, 1\n\
+ str r6, [sp, 0x24]\n\
+ add r6, r9\n\
+ str r6, [sp, 0x28]\n\
+_081B9F1E:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x46\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ movs r2, 0\n\
+ mov r7, r8\n\
+ adds r6, r2, r7\n\
+ cmp r2, r6\n\
+ bge _081B9F7C\n\
+ ldr r1, [sp, 0x28]\n\
+ ldrh r0, [r1]\n\
+ cmp r0, r5\n\
+ beq _081B9F7C\n\
+ ldr r0, =gFacilityTrainerMons\n\
+ ldr r1, [r0]\n\
+ lsls r0, r5, 4\n\
+ adds r4, r0, r1\n\
+ ldrh r7, [r4]\n\
+ mov r12, r7\n\
+ lsls r3, r2, 1\n\
+ ldr r1, [sp, 0x24]\n\
+ add r1, sp\n\
+ str r6, [sp, 0x38]\n\
+_081B9F56:\n\
+ ldrh r0, [r1]\n\
+ cmp r0, r12\n\
+ bne _081B9F66\n\
+ mov r0, r10\n\
+ cmp r0, 0\n\
+ bne _081B9F7C\n\
+ ldrh r7, [r4]\n\
+ mov r10, r7\n\
+_081B9F66:\n\
+ adds r3, 0x2\n\
+ adds r1, 0x2\n\
+ adds r2, 0x1\n\
+ ldr r0, [sp, 0x38]\n\
+ cmp r2, r0\n\
+ bge _081B9F7C\n\
+ mov r7, r9\n\
+ adds r0, r7, r3\n\
+ ldrh r0, [r0]\n\
+ cmp r0, r5\n\
+ bne _081B9F56\n\
+_081B9F7C:\n\
+ cmp r2, r6\n\
+ bne _081BA01C\n\
+ movs r2, 0\n\
+ cmp r2, r6\n\
+ bge _081B9FD4\n\
+ ldr r0, =gBattleFrontierHeldItems\n\
+ mov r12, r0\n\
+ ldr r7, =gFacilityTrainerMons\n\
+ ldr r1, [sp, 0x24]\n\
+ ldr r0, [sp, 0x2C]\n\
+ adds r4, r1, r0\n\
+_081B9F92:\n\
+ ldrh r3, [r4]\n\
+ cmp r3, 0\n\
+ beq _081B9FCC\n\
+ ldr r1, [r7]\n\
+ lsls r0, r5, 4\n\
+ adds r1, r0, r1\n\
+ ldrb r0, [r1, 0xA]\n\
+ lsls r0, 1\n\
+ add r0, r12\n\
+ ldrh r0, [r0]\n\
+ cmp r3, r0\n\
+ bne _081B9FCC\n\
+ ldrh r0, [r1]\n\
+ cmp r0, r10\n\
+ bne _081B9FD4\n\
+ movs r1, 0\n\
+ mov r10, r1\n\
+ b _081B9FD4\n\
+ .pool\n\
+_081B9FCC:\n\
+ adds r4, 0x2\n\
+ adds r2, 0x1\n\
+ cmp r2, r6\n\
+ blt _081B9F92\n\
+_081B9FD4:\n\
+ cmp r2, r6\n\
+ bne _081BA01C\n\
+ ldr r0, =gSaveBlock2Ptr\n\
+ ldr r1, [r0]\n\
+ mov r2, r8\n\
+ lsls r3, r2, 1\n\
+ adds r0, r3, r2\n\
+ lsls r0, 2\n\
+ adds r1, r0\n\
+ movs r6, 0xE7\n\
+ lsls r6, 4\n\
+ adds r1, r6\n\
+ strh r5, [r1]\n\
+ ldr r0, =gFacilityTrainerMons\n\
+ ldr r0, [r0]\n\
+ lsls r1, r5, 4\n\
+ adds r1, r0\n\
+ ldrh r0, [r1]\n\
+ ldr r7, [sp, 0x34]\n\
+ strh r0, [r7]\n\
+ ldr r2, =gBattleFrontierHeldItems\n\
+ ldrb r0, [r1, 0xA]\n\
+ lsls r0, 1\n\
+ adds r0, r2\n\
+ ldrh r0, [r0]\n\
+ ldr r1, [sp, 0x30]\n\
+ strh r0, [r1]\n\
+ add r3, r9\n\
+ strh r5, [r3]\n\
+ adds r1, 0x2\n\
+ str r1, [sp, 0x30]\n\
+ adds r2, r7, 0\n\
+ adds r2, 0x2\n\
+ str r2, [sp, 0x34]\n\
+ movs r6, 0x1\n\
+ add r8, r6\n\
+_081BA01C:\n\
+ mov r7, r8\n\
+ cmp r7, 0x6\n\
+ beq _081BA024\n\
+ b _081B9F1E\n\
+_081BA024:\n\
+ add sp, 0x3C\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ ");
+}
+#endif // NONMATCHING
diff --git a/src/battle_tower.c b/src/battle_tower.c
new file mode 100644
index 000000000..e70d4af91
--- /dev/null
+++ b/src/battle_tower.c
@@ -0,0 +1,85 @@
+#include "global.h"
+#include "event_data.h"
+#include "battle_setup.h"
+#include "overworld.h"
+#include "random.h"
+#include "battle_tower.h"
+
+extern void sub_81A3ACC(void);
+
+extern const u32 gUnknown_085DF9AC[][2];
+extern const u32 gUnknown_085DF9CC[][2];
+extern void (* const gUnknown_085DF96C[])(void);
+
+// This file's functions.
+void sub_8164ED8(void);
+u16 sub_8164FCC(u8, u8);
+
+// code
+void sub_8161F74(void)
+{
+ gUnknown_085DF96C[gSpecialVar_0x8004]();
+}
+
+void sub_8161F94(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ gSaveBlock2Ptr->frontier.field_CA8 = 1;
+ gSaveBlock2Ptr->frontier.field_CB2 = 0;
+ gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.field_CA9_b = 0;
+ sub_81A3ACC();
+ if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]))
+ gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = 0;
+
+ sub_8164ED8();
+ saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
+ gTrainerBattleOpponent_A = 0;
+}
+
+void sub_8162054(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ break;
+ case 1:
+ gSpecialVar_Result = sub_8164FCC(lvlMode, battleMode);
+ break;
+ case 2:
+ gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0);
+ break;
+ case 3:
+ gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
+ break;
+ }
+}
+
+void sub_81620F4(void)
+{
+ u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ break;
+ case 1:
+ gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = gSpecialVar_0x8006;
+ break;
+ case 2:
+ if (gSpecialVar_0x8006)
+ gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_085DF9AC[battleMode][lvlMode];
+ else
+ gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_085DF9CC[battleMode][lvlMode];
+ break;
+ case 3:
+ gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
+ break;
+ }
+}
diff --git a/src/bg.c b/src/bg.c
index 2f4cdc856..7c55410b1 100644
--- a/src/bg.c
+++ b/src/bg.c
@@ -1001,7 +1001,7 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi
}
}
-void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette)
+void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette)
{
CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0);
}
diff --git a/src/credits.c b/src/credits.c
index a88e4b549..c054958ce 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -12,7 +12,7 @@
#include "gpu_regs.h"
#include "m4a.h"
#include "constants/rgb.h"
-#include "battle_dome_cards.h"
+#include "trainer_pokemon_sprites.h"
#include "starter_choose.h"
#include "decompress.h"
#include "intro_credits_graphics.h"
@@ -1197,7 +1197,6 @@ void sub_8175620(void)
u8 taskIdA;
s16 taskIdC;
u8 taskIdB;
- u16 savedIme;
sub_8175CE4();
SetVBlankCallback(NULL);
@@ -1333,7 +1332,7 @@ static void sub_81758E4(u8 taskIdA)
u16 *temp;
ResetSpriteData();
- dp13_810BB8C();
+ ResetAllPicSprites();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM);
@@ -2164,7 +2163,7 @@ static void sub_8177050(struct Sprite *sprite)
{
if (gUnknown_0203BD28)
{
- sub_818D820(sprite->data[6]);
+ FreeAndDestroyMonPicSprite(sprite->data[6]);
return;
}
@@ -2242,7 +2241,7 @@ static void sub_8177050(struct Sprite *sprite)
case 10:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
- sub_818D820(sprite->data[6]);
+ FreeAndDestroyMonPicSprite(sprite->data[6]);
break;
}
}
diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h
new file mode 100644
index 000000000..f54b409e4
--- /dev/null
+++ b/src/data/pokemon_graphics/back_pic_coordinates.h
@@ -0,0 +1,443 @@
+const struct MonCoords gUnknown_083021D8[] =
+{
+ {0x88, 0x00}, // SPECIES_NONE
+ {0x64, 0x10}, // SPECIES_BULBASAUR
+ {0x66, 0x09}, // SPECIES_IVYSAUR
+ {0x87, 0x07}, // SPECIES_VENUSAUR
+ {0x65, 0x0e}, // SPECIES_CHARMANDER
+ {0x66, 0x09}, // SPECIES_CHARMELEON
+ {0x87, 0x04}, // SPECIES_CHARIZARD
+ {0x65, 0x0e}, // SPECIES_SQUIRTLE
+ {0x76, 0x0a}, // SPECIES_WARTORTLE
+ {0x86, 0x08}, // SPECIES_BLASTOISE
+ {0x55, 0x0f}, // SPECIES_CATERPIE
+ {0x65, 0x0c}, // SPECIES_METAPOD
+ {0x87, 0x06}, // SPECIES_BUTTERFREE
+ {0x56, 0x0b}, // SPECIES_WEEDLE
+ {0x46, 0x0a}, // SPECIES_KAKUNA
+ {0x86, 0x09}, // SPECIES_BEEDRILL
+ {0x66, 0x08}, // SPECIES_PIDGEY
+ {0x85, 0x0c}, // SPECIES_PIDGEOTTO
+ {0x78, 0x02}, // SPECIES_PIDGEOT
+ {0x65, 0x0d}, // SPECIES_RATTATA
+ {0x75, 0x0d}, // SPECIES_RATICATE
+ {0x65, 0x0c}, // SPECIES_SPEAROW
+ {0x87, 0x05}, // SPECIES_FEAROW
+ {0x66, 0x09}, // SPECIES_EKANS
+ {0x77, 0x04}, // SPECIES_ARBOK
+ {0x77, 0x07}, // SPECIES_PIKACHU
+ {0x66, 0x08}, // SPECIES_RAICHU
+ {0x65, 0x0d}, // SPECIES_SANDSHREW
+ {0x86, 0x09}, // SPECIES_SANDSLASH
+ {0x55, 0x0c}, // SPECIES_NIDORAN_F
+ {0x86, 0x0a}, // SPECIES_NIDORINA
+ {0x77, 0x06}, // SPECIES_NIDOQUEEN
+ {0x56, 0x08}, // SPECIES_NIDORAN_M
+ {0x86, 0x09}, // SPECIES_NIDORINO
+ {0x88, 0x03}, // SPECIES_NIDOKING
+ {0x65, 0x0d}, // SPECIES_CLEFAIRY
+ {0x76, 0x0a}, // SPECIES_CLEFABLE
+ {0x76, 0x09}, // SPECIES_VULPIX
+ {0x77, 0x05}, // SPECIES_NINETALES
+ {0x65, 0x0d}, // SPECIES_JIGGLYPUFF
+ {0x66, 0x08}, // SPECIES_WIGGLYTUFF
+ {0x76, 0x0b}, // SPECIES_ZUBAT
+ {0x87, 0x06}, // SPECIES_GOLBAT
+ {0x56, 0x0b}, // SPECIES_ODDISH
+ {0x66, 0x0a}, // SPECIES_GLOOM
+ {0x87, 0x07}, // SPECIES_VILEPLUME
+ {0x63, 0x14}, // SPECIES_PARAS
+ {0x87, 0x07}, // SPECIES_VENONAT
+ {0x77, 0x06}, // SPECIES_VENOMOTH
+ {0x77, 0x04}, // SPECIES_DIGLETT
+ {0x54, 0x10}, // SPECIES_DUGTRIO
+ {0x66, 0x0b}, // SPECIES_MEOWTH
+ {0x65, 0x0c}, // SPECIES_PERSIAN
+ {0x87, 0x07}, // SPECIES_PSYDUCK
+ {0x67, 0x07}, // SPECIES_GOLDUCK
+ {0x77, 0x05}, // SPECIES_MANKEY
+ {0x76, 0x0b}, // SPECIES_PRIMEAPE
+ {0x77, 0x07}, // SPECIES_GROWLITHE
+ {0x66, 0x08}, // SPECIES_ARCANINE
+ {0x87, 0x06}, // SPECIES_POLIWAG
+ {0x74, 0x10}, // SPECIES_POLIWHIRL
+ {0x65, 0x0c}, // SPECIES_POLIWRATH
+ {0x86, 0x0b}, // SPECIES_ABRA
+ {0x66, 0x0b}, // SPECIES_KADABRA
+ {0x76, 0x08}, // SPECIES_ALAKAZAM
+ {0x67, 0x05}, // SPECIES_MACHOP
+ {0x65, 0x0c}, // SPECIES_MACHOKE
+ {0x76, 0x09}, // SPECIES_MACHAMP
+ {0x67, 0x04}, // SPECIES_BELLSPROUT
+ {0x66, 0x0a}, // SPECIES_WEEPINBELL
+ {0x66, 0x09}, // SPECIES_VICTREEBEL
+ {0x87, 0x06}, // SPECIES_TENTACOOL
+ {0x56, 0x0a}, // SPECIES_TENTACRUEL
+ {0x86, 0x0b}, // SPECIES_GEODUDE
+ {0x66, 0x0b}, // SPECIES_GRAVELER
+ {0x75, 0x0c}, // SPECIES_GOLEM
+ {0x84, 0x10}, // SPECIES_PONYTA
+ {0x66, 0x09}, // SPECIES_RAPIDASH
+ {0x87, 0x05}, // SPECIES_SLOWPOKE
+ {0x85, 0x0e}, // SPECIES_SLOWBRO
+ {0x86, 0x0a}, // SPECIES_MAGNEMITE
+ {0x43, 0x14}, // SPECIES_MAGNETON
+ {0x66, 0x0a}, // SPECIES_FARFETCHD
+ {0x66, 0x0a}, // SPECIES_DODUO
+ {0x66, 0x08}, // SPECIES_DODRIO
+ {0x88, 0x01}, // SPECIES_SEEL
+ {0x66, 0x0a}, // SPECIES_DEWGONG
+ {0x77, 0x05}, // SPECIES_GRIMER
+ {0x75, 0x0c}, // SPECIES_MUK
+ {0x87, 0x05}, // SPECIES_SHELLDER
+ {0x76, 0x0b}, // SPECIES_CLOYSTER
+ {0x87, 0x06}, // SPECIES_GASTLY
+ {0x85, 0x0e}, // SPECIES_HAUNTER
+ {0x76, 0x08}, // SPECIES_GENGAR
+ {0x76, 0x09}, // SPECIES_ONIX
+ {0x78, 0x00}, // SPECIES_DROWZEE
+ {0x65, 0x0d}, // SPECIES_HYPNO
+ {0x66, 0x09}, // SPECIES_KRABBY
+ {0x66, 0x0a}, // SPECIES_KINGLER
+ {0x77, 0x04}, // SPECIES_VOLTORB
+ {0x55, 0x0e}, // SPECIES_ELECTRODE
+ {0x65, 0x0d}, // SPECIES_EXEGGCUTE
+ {0x65, 0x0d}, // SPECIES_EXEGGUTOR
+ {0x87, 0x04}, // SPECIES_CUBONE
+ {0x66, 0x0a}, // SPECIES_MAROWAK
+ {0x66, 0x08}, // SPECIES_HITMONLEE
+ {0x65, 0x0c}, // SPECIES_HITMONCHAN
+ {0x65, 0x0c}, // SPECIES_LICKITUNG
+ {0x65, 0x0e}, // SPECIES_KOFFING
+ {0x66, 0x09}, // SPECIES_WEEZING
+ {0x77, 0x06}, // SPECIES_RHYHORN
+ {0x85, 0x0c}, // SPECIES_RHYDON
+ {0x88, 0x03}, // SPECIES_CHANSEY
+ {0x86, 0x0b}, // SPECIES_TANGELA
+ {0x85, 0x0e}, // SPECIES_KANGASKHAN
+ {0x77, 0x05}, // SPECIES_HORSEA
+ {0x66, 0x09}, // SPECIES_SEADRA
+ {0x66, 0x08}, // SPECIES_GOLDEEN
+ {0x66, 0x08}, // SPECIES_SEAKING
+ {0x76, 0x0b}, // SPECIES_STARYU
+ {0x65, 0x0d}, // SPECIES_STARMIE
+ {0x85, 0x0e}, // SPECIES_MR_MIME
+ {0x85, 0x0d}, // SPECIES_SCYTHER
+ {0x77, 0x07}, // SPECIES_JYNX
+ {0x86, 0x0a}, // SPECIES_ELECTABUZZ
+ {0x66, 0x08}, // SPECIES_MAGMAR
+ {0x66, 0x08}, // SPECIES_PINSIR
+ {0x66, 0x09}, // SPECIES_TAUROS
+ {0x85, 0x0d}, // SPECIES_MAGIKARP
+ {0x76, 0x09}, // SPECIES_GYARADOS
+ {0x78, 0x00}, // SPECIES_LAPRAS
+ {0x77, 0x04}, // SPECIES_DITTO
+ {0x54, 0x11}, // SPECIES_EEVEE
+ {0x66, 0x0a}, // SPECIES_VAPOREON
+ {0x66, 0x0a}, // SPECIES_JOLTEON
+ {0x87, 0x06}, // SPECIES_FLAREON
+ {0x67, 0x05}, // SPECIES_PORYGON
+ {0x65, 0x0d}, // SPECIES_OMANYTE
+ {0x66, 0x0a}, // SPECIES_OMASTAR
+ {0x66, 0x08}, // SPECIES_KABUTO
+ {0x65, 0x0d}, // SPECIES_KABUTOPS
+ {0x77, 0x05}, // SPECIES_AERODACTYL
+ {0x86, 0x08}, // SPECIES_SNORLAX
+ {0x86, 0x0b}, // SPECIES_ARTICUNO
+ {0x65, 0x0c}, // SPECIES_ZAPDOS
+ {0x76, 0x0b}, // SPECIES_MOLTRES
+ {0x87, 0x04}, // SPECIES_DRATINI
+ {0x66, 0x09}, // SPECIES_DRAGONAIR
+ {0x78, 0x00}, // SPECIES_DRAGONITE
+ {0x87, 0x06}, // SPECIES_MEWTWO
+ {0x78, 0x01}, // SPECIES_MEW
+ {0x66, 0x08}, // SPECIES_CHIKORITA
+ {0x56, 0x0a}, // SPECIES_BAYLEEF
+ {0x66, 0x08}, // SPECIES_MEGANIUM
+ {0x78, 0x00}, // SPECIES_CYNDAQUIL
+ {0x76, 0x09}, // SPECIES_QUILAVA
+ {0x87, 0x04}, // SPECIES_TYPHLOSION
+ {0x87, 0x04}, // SPECIES_TOTODILE
+ {0x66, 0x0b}, // SPECIES_CROCONAW
+ {0x67, 0x07}, // SPECIES_FERALIGATR
+ {0x88, 0x01}, // SPECIES_SENTRET
+ {0x67, 0x05}, // SPECIES_FURRET
+ {0x66, 0x08}, // SPECIES_HOOTHOOT
+ {0x66, 0x08}, // SPECIES_NOCTOWL
+ {0x68, 0x03}, // SPECIES_LEDYBA
+ {0x76, 0x0b}, // SPECIES_LEDIAN
+ {0x77, 0x07}, // SPECIES_SPINARAK
+ {0x73, 0x15}, // SPECIES_ARIADOS
+ {0x86, 0x0b}, // SPECIES_CROBAT
+ {0x87, 0x05}, // SPECIES_CHINCHOU
+ {0x86, 0x08}, // SPECIES_LANTURN
+ {0x86, 0x08}, // SPECIES_PICHU
+ {0x66, 0x0b}, // SPECIES_CLEFFA
+ {0x65, 0x0f}, // SPECIES_IGGLYBUFF
+ {0x66, 0x0b}, // SPECIES_TOGEPI
+ {0x54, 0x10}, // SPECIES_TOGETIC
+ {0x66, 0x08}, // SPECIES_NATU
+ {0x54, 0x11}, // SPECIES_XATU
+ {0x76, 0x08}, // SPECIES_MAREEP
+ {0x66, 0x09}, // SPECIES_FLAAFFY
+ {0x66, 0x09}, // SPECIES_AMPHAROS
+ {0x88, 0x01}, // SPECIES_BELLOSSOM
+ {0x66, 0x0b}, // SPECIES_MARILL
+ {0x75, 0x0c}, // SPECIES_AZUMARILL
+ {0x86, 0x08}, // SPECIES_SUDOWOODO
+ {0x66, 0x08}, // SPECIES_POLITOED
+ {0x66, 0x09}, // SPECIES_HOPPIP
+ {0x66, 0x0b}, // SPECIES_SKIPLOOM
+ {0x65, 0x0d}, // SPECIES_JUMPLUFF
+ {0x87, 0x04}, // SPECIES_AIPOM
+ {0x66, 0x09}, // SPECIES_SUNKERN
+ {0x56, 0x0a}, // SPECIES_SUNFLORA
+ {0x66, 0x08}, // SPECIES_YANMA
+ {0x77, 0x04}, // SPECIES_WOOPER
+ {0x85, 0x0f}, // SPECIES_QUAGSIRE
+ {0x76, 0x08}, // SPECIES_ESPEON
+ {0x76, 0x0b}, // SPECIES_UMBREON
+ {0x87, 0x04}, // SPECIES_MURKROW
+ {0x66, 0x09}, // SPECIES_SLOWKING
+ {0x66, 0x08}, // SPECIES_MISDREAVUS
+ {0x66, 0x0a}, // SPECIES_UNOWN
+ {0x36, 0x08}, // SPECIES_WOBBUFFET
+ {0x75, 0x0c}, // SPECIES_GIRAFARIG
+ {0x87, 0x05}, // SPECIES_PINECO
+ {0x65, 0x0f}, // SPECIES_FORRETRESS
+ {0x84, 0x10}, // SPECIES_DUNSPARCE
+ {0x85, 0x0f}, // SPECIES_GLIGAR
+ {0x87, 0x05}, // SPECIES_STEELIX
+ {0x88, 0x00}, // SPECIES_SNUBBULL
+ {0x76, 0x0a}, // SPECIES_GRANBULL
+ {0x87, 0x05}, // SPECIES_QWILFISH
+ {0x77, 0x07}, // SPECIES_SCIZOR
+ {0x77, 0x04}, // SPECIES_SHUCKLE
+ {0x56, 0x0b}, // SPECIES_HERACROSS
+ {0x77, 0x04}, // SPECIES_SNEASEL
+ {0x66, 0x08}, // SPECIES_TEDDIURSA
+ {0x66, 0x08}, // SPECIES_URSARING
+ {0x88, 0x03}, // SPECIES_SLUGMA
+ {0x66, 0x08}, // SPECIES_MAGCARGO
+ {0x76, 0x09}, // SPECIES_SWINUB
+ {0x63, 0x15}, // SPECIES_PILOSWINE
+ {0x75, 0x0d}, // SPECIES_CORSOLA
+ {0x65, 0x0c}, // SPECIES_REMORAID
+ {0x75, 0x0d}, // SPECIES_OCTILLERY
+ {0x66, 0x0a}, // SPECIES_DELIBIRD
+ {0x67, 0x06}, // SPECIES_MANTINE
+ {0x87, 0x07}, // SPECIES_SKARMORY
+ {0x87, 0x04}, // SPECIES_HOUNDOUR
+ {0x55, 0x0c}, // SPECIES_HOUNDOOM
+ {0x87, 0x07}, // SPECIES_KINGDRA
+ {0x87, 0x06}, // SPECIES_PHANPY
+ {0x65, 0x0e}, // SPECIES_DONPHAN
+ {0x85, 0x0d}, // SPECIES_PORYGON2
+ {0x76, 0x0a}, // SPECIES_STANTLER
+ {0x78, 0x03}, // SPECIES_SMEARGLE
+ {0x76, 0x0a}, // SPECIES_TYROGUE
+ {0x66, 0x08}, // SPECIES_HITMONTOP
+ {0x87, 0x05}, // SPECIES_SMOOCHUM
+ {0x56, 0x09}, // SPECIES_ELEKID
+ {0x66, 0x08}, // SPECIES_MAGBY
+ {0x66, 0x0b}, // SPECIES_MILTANK
+ {0x87, 0x07}, // SPECIES_BLISSEY
+ {0x85, 0x0d}, // SPECIES_RAIKOU
+ {0x86, 0x0a}, // SPECIES_ENTEI
+ {0x87, 0x06}, // SPECIES_SUICUNE
+ {0x88, 0x03}, // SPECIES_LARVITAR
+ {0x66, 0x08}, // SPECIES_PUPITAR
+ {0x67, 0x05}, // SPECIES_TYRANITAR
+ {0x88, 0x00}, // SPECIES_LUGIA
+ {0x88, 0x01}, // SPECIES_HO_OH
+ {0x88, 0x01}, // SPECIES_CELEBI
+ {0x66, 0x08}, // SPECIES_OLD_UNOWN_B
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_C
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_D
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_E
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_F
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_G
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_H
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_I
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_J
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_K
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_L
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_M
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_N
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_O
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_P
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_Q
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_R
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_S
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_T
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_U
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_V
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_W
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_X
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_Y
+ {0x88, 0x02}, // SPECIES_OLD_UNOWN_Z
+ {0x88, 0x02}, // SPECIES_TREECKO
+ {0x87, 0x06}, // SPECIES_GROVYLE
+ {0x86, 0x08}, // SPECIES_SCEPTILE
+ {0x88, 0x01}, // SPECIES_TORCHIC
+ {0x67, 0x05}, // SPECIES_COMBUSKEN
+ {0x88, 0x00}, // SPECIES_BLAZIKEN
+ {0x88, 0x00}, // SPECIES_MUDKIP
+ {0x77, 0x05}, // SPECIES_MARSHTOMP
+ {0x87, 0x04}, // SPECIES_SWAMPERT
+ {0x87, 0x05}, // SPECIES_POOCHYENA
+ {0x76, 0x09}, // SPECIES_MIGHTYENA
+ {0x87, 0x04}, // SPECIES_ZIGZAGOON
+ {0x76, 0x0b}, // SPECIES_LINOONE
+ {0x85, 0x0f}, // SPECIES_WURMPLE
+ {0x76, 0x0b}, // SPECIES_SILCOON
+ {0x83, 0x15}, // SPECIES_BEAUTIFLY
+ {0x88, 0x00}, // SPECIES_CASCOON
+ {0x73, 0x14}, // SPECIES_DUSTOX
+ {0x83, 0x14}, // SPECIES_LOTAD
+ {0x75, 0x0f}, // SPECIES_LOMBRE
+ {0x86, 0x08}, // SPECIES_LUDICOLO
+ {0x86, 0x0a}, // SPECIES_SEEDOT
+ {0x86, 0x09}, // SPECIES_NUZLEAF
+ {0x76, 0x0a}, // SPECIES_SHIFTRY
+ {0x86, 0x08}, // SPECIES_NINCADA
+ {0x83, 0x14}, // SPECIES_NINJASK
+ {0x86, 0x08}, // SPECIES_SHEDINJA
+ {0x77, 0x06}, // SPECIES_TAILLOW
+ {0x64, 0x11}, // SPECIES_SWELLOW
+ {0x86, 0x08}, // SPECIES_SHROOMISH
+ {0x85, 0x0d}, // SPECIES_BRELOOM
+ {0x87, 0x04}, // SPECIES_SPINDA
+ {0x77, 0x04}, // SPECIES_WINGULL
+ {0x85, 0x0e}, // SPECIES_PELIPPER
+ {0x87, 0x06}, // SPECIES_SURSKIT
+ {0x86, 0x0b}, // SPECIES_MASQUERAIN
+ {0x88, 0x00}, // SPECIES_WAILMER
+ {0x83, 0x15}, // SPECIES_WAILORD
+ {0x83, 0x16}, // SPECIES_SKITTY
+ {0x86, 0x0a}, // SPECIES_DELCATTY
+ {0x86, 0x08}, // SPECIES_KECLEON
+ {0x87, 0x06}, // SPECIES_BALTOY
+ {0x86, 0x08}, // SPECIES_CLAYDOL
+ {0x87, 0x07}, // SPECIES_NOSEPASS
+ {0x85, 0x0c}, // SPECIES_TORKOAL
+ {0x86, 0x0a}, // SPECIES_SABLEYE
+ {0x76, 0x08}, // SPECIES_BARBOACH
+ {0x66, 0x0a}, // SPECIES_WHISCASH
+ {0x86, 0x0a}, // SPECIES_LUVDISC
+ {0x46, 0x0a}, // SPECIES_CORPHISH
+ {0x77, 0x07}, // SPECIES_CRAWDAUNT
+ {0x87, 0x05}, // SPECIES_FEEBAS
+ {0x67, 0x07}, // SPECIES_MILOTIC
+ {0x68, 0x02}, // SPECIES_CARVANHA
+ {0x87, 0x07}, // SPECIES_SHARPEDO
+ {0x88, 0x02}, // SPECIES_TRAPINCH
+ {0x75, 0x0e}, // SPECIES_VIBRAVA
+ {0x74, 0x11}, // SPECIES_FLYGON
+ {0x88, 0x02}, // SPECIES_MAKUHITA
+ {0x76, 0x0b}, // SPECIES_HARIYAMA
+ {0x87, 0x07}, // SPECIES_ELECTRIKE
+ {0x84, 0x10}, // SPECIES_MANECTRIC
+ {0x87, 0x04}, // SPECIES_NUMEL
+ {0x86, 0x0b}, // SPECIES_CAMERUPT
+ {0x84, 0x13}, // SPECIES_SPHEAL
+ {0x64, 0x12}, // SPECIES_SEALEO
+ {0x86, 0x0a}, // SPECIES_WALREIN
+ {0x87, 0x06}, // SPECIES_CACNEA
+ {0x85, 0x0f}, // SPECIES_CACTURNE
+ {0x87, 0x07}, // SPECIES_SNORUNT
+ {0x76, 0x0a}, // SPECIES_GLALIE
+ {0x85, 0x0c}, // SPECIES_LUNATONE
+ {0x87, 0x05}, // SPECIES_SOLROCK
+ {0x87, 0x05}, // SPECIES_AZURILL
+ {0x86, 0x0a}, // SPECIES_SPOINK
+ {0x56, 0x0b}, // SPECIES_GRUMPIG
+ {0x87, 0x04}, // SPECIES_PLUSLE
+ {0x76, 0x08}, // SPECIES_MINUN
+ {0x76, 0x08}, // SPECIES_MAWILE
+ {0x87, 0x04}, // SPECIES_MEDITITE
+ {0x76, 0x0b}, // SPECIES_MEDICHAM
+ {0x68, 0x03}, // SPECIES_SWABLU
+ {0x86, 0x09}, // SPECIES_ALTARIA
+ {0x87, 0x06}, // SPECIES_WYNAUT
+ {0x77, 0x07}, // SPECIES_DUSKULL
+ {0x66, 0x0b}, // SPECIES_DUSCLOPS
+ {0x86, 0x08}, // SPECIES_ROSELIA
+ {0x86, 0x08}, // SPECIES_SLAKOTH
+ {0x85, 0x0f}, // SPECIES_VIGOROTH
+ {0x86, 0x0a}, // SPECIES_SLAKING
+ {0x86, 0x08}, // SPECIES_GULPIN
+ {0x66, 0x0b}, // SPECIES_SWALOT
+ {0x77, 0x06}, // SPECIES_TROPIUS
+ {0x87, 0x07}, // SPECIES_WHISMUR
+ {0x85, 0x0d}, // SPECIES_LOUDRED
+ {0x86, 0x09}, // SPECIES_EXPLOUD
+ {0x88, 0x03}, // SPECIES_CLAMPERL
+ {0x85, 0x0d}, // SPECIES_HUNTAIL
+ {0x68, 0x02}, // SPECIES_GOREBYSS
+ {0x77, 0x05}, // SPECIES_ABSOL
+ {0x78, 0x03}, // SPECIES_SHUPPET
+ {0x77, 0x06}, // SPECIES_BANETTE
+ {0x65, 0x0c}, // SPECIES_SEVIPER
+ {0x88, 0x03}, // SPECIES_ZANGOOSE
+ {0x88, 0x01}, // SPECIES_RELICANTH
+ {0x86, 0x0a}, // SPECIES_ARON
+ {0x54, 0x11}, // SPECIES_LAIRON
+ {0x84, 0x11}, // SPECIES_AGGRON
+ {0x87, 0x07}, // SPECIES_CASTFORM
+ {0x45, 0x0d}, // SPECIES_VOLBEAT
+ {0x76, 0x08}, // SPECIES_ILLUMISE
+ {0x67, 0x06}, // SPECIES_LILEEP
+ {0x86, 0x09}, // SPECIES_CRADILY
+ {0x77, 0x04}, // SPECIES_ANORITH
+ {0x83, 0x17}, // SPECIES_ARMALDO
+ {0x77, 0x05}, // SPECIES_RALTS
+ {0x45, 0x0d}, // SPECIES_KIRLIA
+ {0x57, 0x06}, // SPECIES_GARDEVOIR
+ {0x77, 0x04}, // SPECIES_BAGON
+ {0x66, 0x08}, // SPECIES_SHELGON
+ {0x85, 0x0d}, // SPECIES_SALAMENCE
+ {0x77, 0x06}, // SPECIES_BELDUM
+ {0x66, 0x0a}, // SPECIES_METANG
+ {0x84, 0x10}, // SPECIES_METAGROSS
+ {0x83, 0x14}, // SPECIES_REGIROCK
+ {0x86, 0x0a}, // SPECIES_REGICE
+ {0x85, 0x0e}, // SPECIES_REGISTEEL
+ {0x85, 0x0e}, // SPECIES_KYOGRE
+ {0x84, 0x13}, // SPECIES_GROUDON
+ {0x87, 0x07}, // SPECIES_RAYQUAZA
+ {0x78, 0x00}, // SPECIES_LATIAS
+ {0x88, 0x02}, // SPECIES_LATIOS
+ {0x88, 0x03}, // SPECIES_JIRACHI
+ {0x87, 0x05}, // SPECIES_DEOXYS
+ {0x86, 0x09}, // SPECIES_CHIMECHO
+ {0x47, 0x07}, // SPECIES_EGG
+ {0x36, 0x0a}, // SPECIES_UNOWN_B
+ {0x56, 0x09}, // SPECIES_UNOWN_C
+ {0x67, 0x06}, // SPECIES_UNOWN_D
+ {0x56, 0x08}, // SPECIES_UNOWN_E
+ {0x56, 0x0a}, // SPECIES_UNOWN_F
+ {0x66, 0x0a}, // SPECIES_UNOWN_G
+ {0x57, 0x05}, // SPECIES_UNOWN_H
+ {0x66, 0x08}, // SPECIES_UNOWN_I
+ {0x37, 0x07}, // SPECIES_UNOWN_J
+ {0x46, 0x09}, // SPECIES_UNOWN_K
+ {0x57, 0x07}, // SPECIES_UNOWN_L
+ {0x46, 0x0a}, // SPECIES_UNOWN_M
+ {0x65, 0x0d}, // SPECIES_UNOWN_N
+ {0x65, 0x0d}, // SPECIES_UNOWN_O
+ {0x66, 0x08}, // SPECIES_UNOWN_P
+ {0x46, 0x0a}, // SPECIES_UNOWN_Q
+ {0x55, 0x0f}, // SPECIES_UNOWN_R
+ {0x45, 0x0c}, // SPECIES_UNOWN_S
+ {0x57, 0x04}, // SPECIES_UNOWN_T
+ {0x45, 0x0d}, // SPECIES_UNOWN_U
+ {0x65, 0x0d}, // SPECIES_UNOWN_V
+ {0x56, 0x0b}, // SPECIES_UNOWN_W
+ {0x55, 0x0d}, // SPECIES_UNOWN_X
+ {0x55, 0x0f}, // SPECIES_UNOWN_Y
+ {0x46, 0x0a}, // SPECIES_UNOWN_Z
+ {0x46, 0x0a}, // SPECIES_UNOWN_EMARK
+ {0x37, 0x06}, // SPECIES_UNOWN_QMARK
+ {0x47, 0x06},
+};
diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h
new file mode 100644
index 000000000..fde423570
--- /dev/null
+++ b/src/data/pokemon_graphics/front_pic_coordinates.h
@@ -0,0 +1,443 @@
+const struct MonCoords gMonFrontPicCoords[] =
+{
+ {0x88, 0x00}, // SPECIES_NONE
+ {0x45, 0x0e}, // SPECIES_BULBASAUR
+ {0x56, 0x0a}, // SPECIES_IVYSAUR
+ {0x88, 0x03}, // SPECIES_VENUSAUR
+ {0x55, 0x0c}, // SPECIES_CHARMANDER
+ {0x66, 0x09}, // SPECIES_CHARMELEON
+ {0x88, 0x01}, // SPECIES_CHARIZARD
+ {0x65, 0x0d}, // SPECIES_SQUIRTLE
+ {0x66, 0x08}, // SPECIES_WARTORTLE
+ {0x88, 0x00}, // SPECIES_BLASTOISE
+ {0x45, 0x10}, // SPECIES_CATERPIE
+ {0x54, 0x14}, // SPECIES_METAPOD
+ {0x76, 0x09}, // SPECIES_BUTTERFREE
+ {0x54, 0x12}, // SPECIES_WEEDLE
+ {0x45, 0x0e}, // SPECIES_KAKUNA
+ {0x86, 0x09}, // SPECIES_BEEDRILL
+ {0x65, 0x0d}, // SPECIES_PIDGEY
+ {0x67, 0x0b}, // SPECIES_PIDGEOTTO
+ {0x88, 0x01}, // SPECIES_PIDGEOT
+ {0x44, 0x10}, // SPECIES_RATTATA
+ {0x66, 0x0b}, // SPECIES_RATICATE
+ {0x45, 0x0f}, // SPECIES_SPEAROW
+ {0x78, 0x00}, // SPECIES_FEAROW
+ {0x65, 0x0c}, // SPECIES_EKANS
+ {0x88, 0x02}, // SPECIES_ARBOK
+ {0x67, 0x09}, // SPECIES_PIKACHU
+ {0x67, 0x04}, // SPECIES_RAICHU
+ {0x55, 0x0e}, // SPECIES_SANDSHREW
+ {0x76, 0x09}, // SPECIES_SANDSLASH
+ {0x45, 0x0f}, // SPECIES_NIDORAN_F
+ {0x66, 0x0b}, // SPECIES_NIDORINA
+ {0x78, 0x03}, // SPECIES_NIDOQUEEN
+ {0x55, 0x0c}, // SPECIES_NIDORAN_M
+ {0x66, 0x09}, // SPECIES_NIDORINO
+ {0x78, 0x02}, // SPECIES_NIDOKING
+ {0x55, 0x10}, // SPECIES_CLEFAIRY
+ {0x66, 0x08}, // SPECIES_CLEFABLE
+ {0x65, 0x0c}, // SPECIES_VULPIX
+ {0x88, 0x03}, // SPECIES_NINETALES
+ {0x45, 0x10}, // SPECIES_JIGGLYPUFF
+ {0x67, 0x08}, // SPECIES_WIGGLYTUFF
+ {0x67, 0x06}, // SPECIES_ZUBAT
+ {0x88, 0x03}, // SPECIES_GOLBAT
+ {0x45, 0x0f}, // SPECIES_ODDISH
+ {0x66, 0x0a}, // SPECIES_GLOOM
+ {0x77, 0x06}, // SPECIES_VILEPLUME
+ {0x55, 0x0f}, // SPECIES_PARAS
+ {0x86, 0x08}, // SPECIES_VENONAT
+ {0x66, 0x08}, // SPECIES_VENOMOTH
+ {0x88, 0x02}, // SPECIES_DIGLETT
+ {0x54, 0x12}, // SPECIES_DUGTRIO
+ {0x75, 0x0d}, // SPECIES_MEOWTH
+ {0x55, 0x0c}, // SPECIES_PERSIAN
+ {0x77, 0x07}, // SPECIES_PSYDUCK
+ {0x56, 0x09}, // SPECIES_GOLDUCK
+ {0x78, 0x02}, // SPECIES_MANKEY
+ {0x65, 0x0e}, // SPECIES_PRIMEAPE
+ {0x77, 0x07}, // SPECIES_GROWLITHE
+ {0x66, 0x0b}, // SPECIES_ARCANINE
+ {0x88, 0x02}, // SPECIES_POLIWAG
+ {0x74, 0x13}, // SPECIES_POLIWHIRL
+ {0x76, 0x0a}, // SPECIES_POLIWRATH
+ {0x76, 0x08}, // SPECIES_ABRA
+ {0x66, 0x0b}, // SPECIES_KADABRA
+ {0x77, 0x05}, // SPECIES_ALAKAZAM
+ {0x87, 0x04}, // SPECIES_MACHOP
+ {0x56, 0x0b}, // SPECIES_MACHOKE
+ {0x67, 0x06}, // SPECIES_MACHAMP
+ {0x88, 0x01}, // SPECIES_BELLSPROUT
+ {0x65, 0x0f}, // SPECIES_WEEPINBELL
+ {0x66, 0x0b}, // SPECIES_VICTREEBEL
+ {0x77, 0x05}, // SPECIES_TENTACOOL
+ {0x46, 0x09}, // SPECIES_TENTACRUEL
+ {0x87, 0x04}, // SPECIES_GEODUDE
+ {0x54, 0x12}, // SPECIES_GRAVELER
+ {0x87, 0x04}, // SPECIES_GOLEM
+ {0x77, 0x05}, // SPECIES_PONYTA
+ {0x66, 0x08}, // SPECIES_RAPIDASH
+ {0x88, 0x01}, // SPECIES_SLOWPOKE
+ {0x66, 0x0b}, // SPECIES_SLOWBRO
+ {0x86, 0x08}, // SPECIES_MAGNEMITE
+ {0x43, 0x15}, // SPECIES_MAGNETON
+ {0x76, 0x08}, // SPECIES_FARFETCHD
+ {0x66, 0x09}, // SPECIES_DODUO
+ {0x57, 0x05}, // SPECIES_DODRIO
+ {0x88, 0x00}, // SPECIES_SEEL
+ {0x76, 0x0a}, // SPECIES_DEWGONG
+ {0x87, 0x07}, // SPECIES_GRIMER
+ {0x65, 0x0c}, // SPECIES_MUK
+ {0x87, 0x04}, // SPECIES_SHELLDER
+ {0x55, 0x10}, // SPECIES_CLOYSTER
+ {0x87, 0x05}, // SPECIES_GASTLY
+ {0x77, 0x06}, // SPECIES_HAUNTER
+ {0x77, 0x05}, // SPECIES_GENGAR
+ {0x77, 0x05}, // SPECIES_ONIX
+ {0x78, 0x02}, // SPECIES_DROWZEE
+ {0x77, 0x07}, // SPECIES_HYPNO
+ {0x77, 0x04}, // SPECIES_KRABBY
+ {0x65, 0x0d}, // SPECIES_KINGLER
+ {0x88, 0x03}, // SPECIES_VOLTORB
+ {0x44, 0x13}, // SPECIES_ELECTRODE
+ {0x55, 0x0e}, // SPECIES_EXEGGCUTE
+ {0x87, 0x07}, // SPECIES_EXEGGUTOR
+ {0x88, 0x00}, // SPECIES_CUBONE
+ {0x55, 0x0f}, // SPECIES_MAROWAK
+ {0x76, 0x0b}, // SPECIES_HITMONLEE
+ {0x87, 0x04}, // SPECIES_HITMONCHAN
+ {0x67, 0x04}, // SPECIES_LICKITUNG
+ {0x86, 0x08}, // SPECIES_KOFFING
+ {0x66, 0x08}, // SPECIES_WEEZING
+ {0x88, 0x02}, // SPECIES_RHYHORN
+ {0x76, 0x09}, // SPECIES_RHYDON
+ {0x88, 0x02}, // SPECIES_CHANSEY
+ {0x76, 0x09}, // SPECIES_TANGELA
+ {0x67, 0x07}, // SPECIES_KANGASKHAN
+ {0x88, 0x00}, // SPECIES_HORSEA
+ {0x45, 0x0f}, // SPECIES_SEADRA
+ {0x67, 0x07}, // SPECIES_GOLDEEN
+ {0x66, 0x0a}, // SPECIES_SEAKING
+ {0x77, 0x04}, // SPECIES_STARYU
+ {0x66, 0x0a}, // SPECIES_STARMIE
+ {0x77, 0x06}, // SPECIES_MR_MIME
+ {0x66, 0x08}, // SPECIES_SCYTHER
+ {0x88, 0x00}, // SPECIES_JYNX
+ {0x77, 0x04}, // SPECIES_ELECTABUZZ
+ {0x78, 0x02}, // SPECIES_MAGMAR
+ {0x77, 0x04}, // SPECIES_PINSIR
+ {0x77, 0x04}, // SPECIES_TAUROS
+ {0x78, 0x00}, // SPECIES_MAGIKARP
+ {0x67, 0x06}, // SPECIES_GYARADOS
+ {0x88, 0x08}, // SPECIES_LAPRAS
+ {0x85, 0x0d}, // SPECIES_DITTO
+ {0x54, 0x11}, // SPECIES_EEVEE
+ {0x56, 0x09}, // SPECIES_VAPOREON
+ {0x67, 0x06}, // SPECIES_JOLTEON
+ {0x76, 0x09}, // SPECIES_FLAREON
+ {0x66, 0x0a}, // SPECIES_PORYGON
+ {0x55, 0x0d}, // SPECIES_OMANYTE
+ {0x45, 0x0f}, // SPECIES_OMASTAR
+ {0x67, 0x07}, // SPECIES_KABUTO
+ {0x54, 0x11}, // SPECIES_KABUTOPS
+ {0x88, 0x03}, // SPECIES_AERODACTYL
+ {0x88, 0x01}, // SPECIES_SNORLAX
+ {0x87, 0x05}, // SPECIES_ARTICUNO
+ {0x88, 0x03}, // SPECIES_ZAPDOS
+ {0x87, 0x04}, // SPECIES_MOLTRES
+ {0x88, 0x00}, // SPECIES_DRATINI
+ {0x75, 0x0e}, // SPECIES_DRAGONAIR
+ {0x87, 0x06}, // SPECIES_DRAGONITE
+ {0x88, 0x00}, // SPECIES_MEWTWO
+ {0x88, 0x00}, // SPECIES_MEW
+ {0x55, 0x0d}, // SPECIES_CHIKORITA
+ {0x75, 0x0d}, // SPECIES_BAYLEEF
+ {0x77, 0x04}, // SPECIES_MEGANIUM
+ {0x88, 0x00}, // SPECIES_CYNDAQUIL
+ {0x55, 0x0e}, // SPECIES_QUILAVA
+ {0x76, 0x08}, // SPECIES_TYPHLOSION
+ {0x78, 0x00}, // SPECIES_TOTODILE
+ {0x55, 0x0f}, // SPECIES_CROCONAW
+ {0x67, 0x06}, // SPECIES_FERALIGATR
+ {0x88, 0x00}, // SPECIES_SENTRET
+ {0x47, 0x04}, // SPECIES_FURRET
+ {0x67, 0x07}, // SPECIES_HOOTHOOT
+ {0x55, 0x0d}, // SPECIES_NOCTOWL
+ {0x58, 0x03}, // SPECIES_LEDYBA
+ {0x56, 0x0c}, // SPECIES_LEDIAN
+ {0x67, 0x04}, // SPECIES_SPINARAK
+ {0x54, 0x13}, // SPECIES_ARIADOS
+ {0x87, 0x05}, // SPECIES_CROBAT
+ {0x88, 0x00}, // SPECIES_CHINCHOU
+ {0x75, 0x10}, // SPECIES_LANTURN
+ {0x87, 0x0b}, // SPECIES_PICHU
+ {0x45, 0x0c}, // SPECIES_CLEFFA
+ {0x44, 0x14}, // SPECIES_IGGLYBUFF
+ {0x44, 0x12}, // SPECIES_TOGEPI
+ {0x34, 0x14}, // SPECIES_TOGETIC
+ {0x46, 0x09}, // SPECIES_NATU
+ {0x44, 0x14}, // SPECIES_XATU
+ {0x47, 0x07}, // SPECIES_MAREEP
+ {0x55, 0x10}, // SPECIES_FLAAFFY
+ {0x56, 0x0a}, // SPECIES_AMPHAROS
+ {0x77, 0x05}, // SPECIES_BELLOSSOM
+ {0x45, 0x0e}, // SPECIES_MARILL
+ {0x65, 0x0e}, // SPECIES_AZUMARILL
+ {0x76, 0x09}, // SPECIES_SUDOWOODO
+ {0x67, 0x06}, // SPECIES_POLITOED
+ {0x67, 0x06}, // SPECIES_HOPPIP
+ {0x66, 0x0a}, // SPECIES_SKIPLOOM
+ {0x55, 0x0f}, // SPECIES_JUMPLUFF
+ {0x77, 0x07}, // SPECIES_AIPOM
+ {0x58, 0x03}, // SPECIES_SUNKERN
+ {0x44, 0x10}, // SPECIES_SUNFLORA
+ {0x56, 0x08}, // SPECIES_YANMA
+ {0x86, 0x0a}, // SPECIES_WOOPER
+ {0x54, 0x10}, // SPECIES_QUAGSIRE
+ {0x77, 0x07}, // SPECIES_ESPEON
+ {0x66, 0x08}, // SPECIES_UMBREON
+ {0x67, 0x08}, // SPECIES_MURKROW
+ {0x66, 0x0b}, // SPECIES_SLOWKING
+ {0x58, 0x01}, // SPECIES_MISDREAVUS
+ {0x55, 0x0c}, // SPECIES_UNOWN
+ {0x35, 0x0f}, // SPECIES_WOBBUFFET
+ {0x77, 0x06}, // SPECIES_GIRAFARIG
+ {0x88, 0x03}, // SPECIES_PINECO
+ {0x56, 0x0a}, // SPECIES_FORRETRESS
+ {0x76, 0x09}, // SPECIES_DUNSPARCE
+ {0x74, 0x11}, // SPECIES_GLIGAR
+ {0x78, 0x03}, // SPECIES_STEELIX
+ {0x88, 0x00}, // SPECIES_SNUBBULL
+ {0x55, 0x0d}, // SPECIES_GRANBULL
+ {0x57, 0x06}, // SPECIES_QWILFISH
+ {0x56, 0x0a}, // SPECIES_SCIZOR
+ {0x88, 0x00}, // SPECIES_SHUCKLE
+ {0x66, 0x09}, // SPECIES_HERACROSS
+ {0x88, 0x03}, // SPECIES_SNEASEL
+ {0x67, 0x05}, // SPECIES_TEDDIURSA
+ {0x45, 0x0d}, // SPECIES_URSARING
+ {0x78, 0x01}, // SPECIES_SLUGMA
+ {0x45, 0x0d}, // SPECIES_MAGCARGO
+ {0x57, 0x0d}, // SPECIES_SWINUB
+ {0x43, 0x14}, // SPECIES_PILOSWINE
+ {0x66, 0x08}, // SPECIES_CORSOLA
+ {0x65, 0x0c}, // SPECIES_REMORAID
+ {0x55, 0x0e}, // SPECIES_OCTILLERY
+ {0x66, 0x0a}, // SPECIES_DELIBIRD
+ {0x56, 0x08}, // SPECIES_MANTINE
+ {0x88, 0x01}, // SPECIES_SKARMORY
+ {0x88, 0x00}, // SPECIES_HOUNDOUR
+ {0x56, 0x0b}, // SPECIES_HOUNDOOM
+ {0x77, 0x05}, // SPECIES_KINGDRA
+ {0x78, 0x04}, // SPECIES_PHANPY
+ {0x54, 0x10}, // SPECIES_DONPHAN
+ {0x86, 0x08}, // SPECIES_PORYGON2
+ {0x55, 0x0f}, // SPECIES_STANTLER
+ {0x88, 0x00}, // SPECIES_SMEARGLE
+ {0x77, 0x06}, // SPECIES_TYROGUE
+ {0x46, 0x09}, // SPECIES_HITMONTOP
+ {0x67, 0x05}, // SPECIES_SMOOCHUM
+ {0x35, 0x0f}, // SPECIES_ELEKID
+ {0x76, 0x0a}, // SPECIES_MAGBY
+ {0x45, 0x0d}, // SPECIES_MILTANK
+ {0x77, 0x04}, // SPECIES_BLISSEY
+ {0x77, 0x06}, // SPECIES_RAIKOU
+ {0x88, 0x00}, // SPECIES_ENTEI
+ {0x88, 0x00}, // SPECIES_SUICUNE
+ {0x88, 0x00}, // SPECIES_LARVITAR
+ {0x46, 0x09}, // SPECIES_PUPITAR
+ {0x56, 0x09}, // SPECIES_TYRANITAR
+ {0x88, 0x00}, // SPECIES_LUGIA
+ {0x88, 0x00}, // SPECIES_HO_OH
+ {0x88, 0x00}, // SPECIES_CELEBI
+ {0x55, 0x0e}, // SPECIES_OLD_UNOWN_B
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_C
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_D
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_E
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_F
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_G
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_H
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_I
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_J
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_K
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_L
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_M
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_N
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_O
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_P
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_Q
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_R
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_S
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_T
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_U
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_V
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_W
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_X
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_Y
+ {0x87, 0x04}, // SPECIES_OLD_UNOWN_Z
+ {0x87, 0x04}, // SPECIES_TREECKO
+ {0x66, 0x08}, // SPECIES_GROVYLE
+ {0x87, 0x04}, // SPECIES_SCEPTILE
+ {0x88, 0x00}, // SPECIES_TORCHIC
+ {0x56, 0x08}, // SPECIES_COMBUSKEN
+ {0x88, 0x01}, // SPECIES_BLAZIKEN
+ {0x88, 0x00}, // SPECIES_MUDKIP
+ {0x56, 0x0c}, // SPECIES_MARSHTOMP
+ {0x67, 0x06}, // SPECIES_SWAMPERT
+ {0x88, 0x00}, // SPECIES_POOCHYENA
+ {0x55, 0x0c}, // SPECIES_MIGHTYENA
+ {0x87, 0x04}, // SPECIES_ZIGZAGOON
+ {0x85, 0x0f}, // SPECIES_LINOONE
+ {0x78, 0x03}, // SPECIES_WURMPLE
+ {0x45, 0x0e}, // SPECIES_SILCOON
+ {0x75, 0x11}, // SPECIES_BEAUTIFLY
+ {0x86, 0x09}, // SPECIES_CASCOON
+ {0x74, 0x10}, // SPECIES_DUSTOX
+ {0x86, 0x0f}, // SPECIES_LOTAD
+ {0x65, 0x0e}, // SPECIES_LOMBRE
+ {0x66, 0x09}, // SPECIES_LUDICOLO
+ {0x88, 0x00}, // SPECIES_SEEDOT
+ {0x46, 0x10}, // SPECIES_NUZLEAF
+ {0x56, 0x08}, // SPECIES_SHIFTRY
+ {0x88, 0x02}, // SPECIES_NINCADA
+ {0x74, 0x12}, // SPECIES_NINJASK
+ {0x86, 0x0a}, // SPECIES_SHEDINJA
+ {0x66, 0x0a}, // SPECIES_TAILLOW
+ {0x64, 0x10}, // SPECIES_SWELLOW
+ {0x87, 0x06}, // SPECIES_SHROOMISH
+ {0x54, 0x10}, // SPECIES_BRELOOM
+ {0x77, 0x04}, // SPECIES_SPINDA
+ {0x68, 0x08}, // SPECIES_WINGULL
+ {0x84, 0x18}, // SPECIES_PELIPPER
+ {0x77, 0x04}, // SPECIES_SURSKIT
+ {0x65, 0x0f}, // SPECIES_MASQUERAIN
+ {0x88, 0x01}, // SPECIES_WAILMER
+ {0x75, 0x0f}, // SPECIES_WAILORD
+ {0x87, 0x0a}, // SPECIES_SKITTY
+ {0x66, 0x0b}, // SPECIES_DELCATTY
+ {0x66, 0x08}, // SPECIES_KECLEON
+ {0x67, 0x07}, // SPECIES_BALTOY
+ {0x55, 0x10}, // SPECIES_CLAYDOL
+ {0x78, 0x06}, // SPECIES_NOSEPASS
+ {0x56, 0x0c}, // SPECIES_TORKOAL
+ {0x88, 0x02}, // SPECIES_SABLEYE
+ {0x66, 0x09}, // SPECIES_BARBOACH
+ {0x46, 0x0b}, // SPECIES_WHISCASH
+ {0x76, 0x09}, // SPECIES_LUVDISC
+ {0x46, 0x18}, // SPECIES_CORPHISH
+ {0x66, 0x0c}, // SPECIES_CRAWDAUNT
+ {0x88, 0x01}, // SPECIES_FEEBAS
+ {0x46, 0x0d}, // SPECIES_MILOTIC
+ {0x88, 0x00}, // SPECIES_CARVANHA
+ {0x67, 0x06}, // SPECIES_SHARPEDO
+ {0x78, 0x03}, // SPECIES_TRAPINCH
+ {0x54, 0x10}, // SPECIES_VIBRAVA
+ {0x86, 0x0c}, // SPECIES_FLYGON
+ {0x88, 0x01}, // SPECIES_MAKUHITA
+ {0x65, 0x0c}, // SPECIES_HARIYAMA
+ {0x88, 0x01}, // SPECIES_ELECTRIKE
+ {0x64, 0x12}, // SPECIES_MANECTRIC
+ {0x67, 0x04}, // SPECIES_NUMEL
+ {0x65, 0x0f}, // SPECIES_CAMERUPT
+ {0x87, 0x09}, // SPECIES_SPHEAL
+ {0x65, 0x10}, // SPECIES_SEALEO
+ {0x86, 0x0a}, // SPECIES_WALREIN
+ {0x88, 0x01}, // SPECIES_CACNEA
+ {0x74, 0x10}, // SPECIES_CACTURNE
+ {0x88, 0x00}, // SPECIES_SNORUNT
+ {0x56, 0x0b}, // SPECIES_GLALIE
+ {0x76, 0x0a}, // SPECIES_LUNATONE
+ {0x66, 0x09}, // SPECIES_SOLROCK
+ {0x88, 0x01}, // SPECIES_AZURILL
+ {0x55, 0x0f}, // SPECIES_SPOINK
+ {0x46, 0x09}, // SPECIES_GRUMPIG
+ {0x77, 0x05}, // SPECIES_PLUSLE
+ {0x56, 0x0e}, // SPECIES_MINUN
+ {0x66, 0x0c}, // SPECIES_MAWILE
+ {0x76, 0x08}, // SPECIES_MEDITITE
+ {0x65, 0x0c}, // SPECIES_MEDICHAM
+ {0x68, 0x01}, // SPECIES_SWABLU
+ {0x76, 0x11}, // SPECIES_ALTARIA
+ {0x88, 0x02}, // SPECIES_WYNAUT
+ {0x55, 0x0c}, // SPECIES_DUSKULL
+ {0x66, 0x0a}, // SPECIES_DUSCLOPS
+ {0x77, 0x05}, // SPECIES_ROSELIA
+ {0x76, 0x08}, // SPECIES_SLAKOTH
+ {0x74, 0x12}, // SPECIES_VIGOROTH
+ {0x78, 0x00}, // SPECIES_SLAKING
+ {0x86, 0x08}, // SPECIES_GULPIN
+ {0x55, 0x12}, // SPECIES_SWALOT
+ {0x66, 0x08}, // SPECIES_TROPIUS
+ {0x88, 0x00}, // SPECIES_WHISMUR
+ {0x55, 0x0e}, // SPECIES_LOUDRED
+ {0x78, 0x03}, // SPECIES_EXPLOUD
+ {0x88, 0x01}, // SPECIES_CLAMPERL
+ {0x55, 0x0e}, // SPECIES_HUNTAIL
+ {0x78, 0x03}, // SPECIES_GOREBYSS
+ {0x86, 0x0b}, // SPECIES_ABSOL
+ {0x68, 0x00}, // SPECIES_SHUPPET
+ {0x56, 0x0e}, // SPECIES_BANETTE
+ {0x55, 0x0c}, // SPECIES_SEVIPER
+ {0x77, 0x08}, // SPECIES_ZANGOOSE
+ {0x87, 0x05}, // SPECIES_RELICANTH
+ {0x77, 0x0b}, // SPECIES_ARON
+ {0x43, 0x14}, // SPECIES_LAIRON
+ {0x75, 0x0d}, // SPECIES_AGGRON
+ {0x88, 0x00}, // SPECIES_CASTFORM
+ {0x34, 0x11}, // SPECIES_VOLBEAT
+ {0x66, 0x08}, // SPECIES_ILLUMISE
+ {0x56, 0x08}, // SPECIES_LILEEP
+ {0x67, 0x07}, // SPECIES_CRADILY
+ {0x78, 0x00}, // SPECIES_ANORITH
+ {0x66, 0x08}, // SPECIES_ARMALDO
+ {0x88, 0x00}, // SPECIES_RALTS
+ {0x35, 0x0f}, // SPECIES_KIRLIA
+ {0x47, 0x06}, // SPECIES_GARDEVOIR
+ {0x78, 0x01}, // SPECIES_BAGON
+ {0x56, 0x0b}, // SPECIES_SHELGON
+ {0x66, 0x09}, // SPECIES_SALAMENCE
+ {0x87, 0x04}, // SPECIES_BELDUM
+ {0x55, 0x0f}, // SPECIES_METANG
+ {0x87, 0x07}, // SPECIES_METAGROSS
+ {0x87, 0x06}, // SPECIES_REGIROCK
+ {0x78, 0x04}, // SPECIES_REGICE
+ {0x88, 0x02}, // SPECIES_REGISTEEL
+ {0x88, 0x03}, // SPECIES_KYOGRE
+ {0x87, 0x04}, // SPECIES_GROUDON
+ {0x88, 0x01}, // SPECIES_RAYQUAZA
+ {0x88, 0x00}, // SPECIES_LATIAS
+ {0x88, 0x01}, // SPECIES_LATIOS
+ {0x88, 0x02}, // SPECIES_JIRACHI
+ {0x66, 0x0d}, // SPECIES_DEOXYS
+ {0x88, 0x01}, // SPECIES_CHIMECHO
+ {0x37, 0x06}, // SPECIES_EGG
+ {0x33, 0x14}, // SPECIES_UNOWN_B
+ {0x34, 0x10}, // SPECIES_UNOWN_C
+ {0x44, 0x10}, // SPECIES_UNOWN_D
+ {0x44, 0x10}, // SPECIES_UNOWN_E
+ {0x44, 0x11}, // SPECIES_UNOWN_F
+ {0x44, 0x11}, // SPECIES_UNOWN_G
+ {0x35, 0x0e}, // SPECIES_UNOWN_H
+ {0x44, 0x10}, // SPECIES_UNOWN_I
+ {0x34, 0x10}, // SPECIES_UNOWN_J
+ {0x34, 0x11}, // SPECIES_UNOWN_K
+ {0x44, 0x11}, // SPECIES_UNOWN_L
+ {0x34, 0x13}, // SPECIES_UNOWN_M
+ {0x44, 0x13}, // SPECIES_UNOWN_N
+ {0x43, 0x14}, // SPECIES_UNOWN_O
+ {0x44, 0x10}, // SPECIES_UNOWN_P
+ {0x34, 0x13}, // SPECIES_UNOWN_Q
+ {0x43, 0x15}, // SPECIES_UNOWN_R
+ {0x34, 0x13}, // SPECIES_UNOWN_S
+ {0x45, 0x0c}, // SPECIES_UNOWN_T
+ {0x34, 0x12}, // SPECIES_UNOWN_U
+ {0x44, 0x12}, // SPECIES_UNOWN_V
+ {0x44, 0x12}, // SPECIES_UNOWN_W
+ {0x44, 0x13}, // SPECIES_UNOWN_X
+ {0x33, 0x15}, // SPECIES_UNOWN_Y
+ {0x34, 0x11}, // SPECIES_UNOWN_Z
+ {0x34, 0x10}, // SPECIES_UNOWN_EMARK
+ {0x35, 0x0f}, // SPECIES_UNOWN_QMARK
+ {0x35, 0x0d},
+};
diff --git a/src/data/pokemon_graphics/still_front_pic_table.h b/src/data/pokemon_graphics/still_front_pic_table.h
new file mode 100644
index 000000000..a345a3d43
--- /dev/null
+++ b/src/data/pokemon_graphics/still_front_pic_table.h
@@ -0,0 +1,446 @@
+const struct CompressedSpriteSheet gMonStillFrontPicTable[] =
+{ //.data .size .tag
+ gMonStillFrontPic_CircledQuestionMark, 0x800, 0,
+ gMonStillFrontPic_Bulbasaur, 0x800, 1,
+ gMonStillFrontPic_Ivysaur, 0x800, 2,
+ gMonStillFrontPic_Venusaur, 0x800, 3,
+ gMonStillFrontPic_Charmander, 0x800, 4,
+ gMonStillFrontPic_Charmeleon, 0x800, 5,
+ gMonStillFrontPic_Charizard, 0x800, 6,
+ gMonStillFrontPic_Squirtle, 0x800, 7,
+ gMonStillFrontPic_Wartortle, 0x800, 8,
+ gMonStillFrontPic_Blastoise, 0x800, 9,
+ gMonStillFrontPic_Caterpie, 0x800, 10,
+ gMonStillFrontPic_Metapod, 0x800, 11,
+ gMonStillFrontPic_Butterfree, 0x800, 12,
+ gMonStillFrontPic_Weedle, 0x800, 13,
+ gMonStillFrontPic_Kakuna, 0x800, 14,
+ gMonStillFrontPic_Beedrill, 0x800, 15,
+ gMonStillFrontPic_Pidgey, 0x800, 16,
+ gMonStillFrontPic_Pidgeotto, 0x800, 17,
+ gMonStillFrontPic_Pidgeot, 0x800, 18,
+ gMonStillFrontPic_Rattata, 0x800, 19,
+ gMonStillFrontPic_Raticate, 0x800, 20,
+ gMonStillFrontPic_Spearow, 0x800, 21,
+ gMonStillFrontPic_Fearow, 0x800, 22,
+ gMonStillFrontPic_Ekans, 0x800, 23,
+ gMonStillFrontPic_Arbok, 0x800, 24,
+ gMonStillFrontPic_Pikachu, 0x800, 25,
+ gMonStillFrontPic_Raichu, 0x800, 26,
+ gMonStillFrontPic_Sandshrew, 0x800, 27,
+ gMonStillFrontPic_Sandslash, 0x800, 28,
+ gMonStillFrontPic_NidoranF, 0x800, 29,
+ gMonStillFrontPic_Nidorina, 0x800, 30,
+ gMonStillFrontPic_Nidoqueen, 0x800, 31,
+ gMonStillFrontPic_NidoranM, 0x800, 32,
+ gMonStillFrontPic_Nidorino, 0x800, 33,
+ gMonStillFrontPic_Nidoking, 0x800, 34,
+ gMonStillFrontPic_Clefairy, 0x800, 35,
+ gMonStillFrontPic_Clefable, 0x800, 36,
+ gMonStillFrontPic_Vulpix, 0x800, 37,
+ gMonStillFrontPic_Ninetales, 0x800, 38,
+ gMonStillFrontPic_Jigglypuff, 0x800, 39,
+ gMonStillFrontPic_Wigglytuff, 0x800, 40,
+ gMonStillFrontPic_Zubat, 0x800, 41,
+ gMonStillFrontPic_Golbat, 0x800, 42,
+ gMonStillFrontPic_Oddish, 0x800, 43,
+ gMonStillFrontPic_Gloom, 0x800, 44,
+ gMonStillFrontPic_Vileplume, 0x800, 45,
+ gMonStillFrontPic_Paras, 0x800, 46,
+ gMonStillFrontPic_Parasect, 0x800, 47,
+ gMonStillFrontPic_Venonat, 0x800, 48,
+ gMonStillFrontPic_Venomoth, 0x800, 49,
+ gMonStillFrontPic_Diglett, 0x800, 50,
+ gMonStillFrontPic_Dugtrio, 0x800, 51,
+ gMonStillFrontPic_Meowth, 0x800, 52,
+ gMonStillFrontPic_Persian, 0x800, 53,
+ gMonStillFrontPic_Psyduck, 0x800, 54,
+ gMonStillFrontPic_Golduck, 0x800, 55,
+ gMonStillFrontPic_Mankey, 0x800, 56,
+ gMonStillFrontPic_Primeape, 0x800, 57,
+ gMonStillFrontPic_Growlithe, 0x800, 58,
+ gMonStillFrontPic_Arcanine, 0x800, 59,
+ gMonStillFrontPic_Poliwag, 0x800, 60,
+ gMonStillFrontPic_Poliwhirl, 0x800, 61,
+ gMonStillFrontPic_Poliwrath, 0x800, 62,
+ gMonStillFrontPic_Abra, 0x800, 63,
+ gMonStillFrontPic_Kadabra, 0x800, 64,
+ gMonStillFrontPic_Alakazam, 0x800, 65,
+ gMonStillFrontPic_Machop, 0x800, 66,
+ gMonStillFrontPic_Machoke, 0x800, 67,
+ gMonStillFrontPic_Machamp, 0x800, 68,
+ gMonStillFrontPic_Bellsprout, 0x800, 69,
+ gMonStillFrontPic_Weepinbell, 0x800, 70,
+ gMonStillFrontPic_Victreebel, 0x800, 71,
+ gMonStillFrontPic_Tentacool, 0x800, 72,
+ gMonStillFrontPic_Tentacruel, 0x800, 73,
+ gMonStillFrontPic_Geodude, 0x800, 74,
+ gMonStillFrontPic_Graveler, 0x800, 75,
+ gMonStillFrontPic_Golem, 0x800, 76,
+ gMonStillFrontPic_Ponyta, 0x800, 77,
+ gMonStillFrontPic_Rapidash, 0x800, 78,
+ gMonStillFrontPic_Slowpoke, 0x800, 79,
+ gMonStillFrontPic_Slowbro, 0x800, 80,
+ gMonStillFrontPic_Magnemite, 0x800, 81,
+ gMonStillFrontPic_Magneton, 0x800, 82,
+ gMonStillFrontPic_Farfetchd, 0x800, 83,
+ gMonStillFrontPic_Doduo, 0x800, 84,
+ gMonStillFrontPic_Dodrio, 0x800, 85,
+ gMonStillFrontPic_Seel, 0x800, 86,
+ gMonStillFrontPic_Dewgong, 0x800, 87,
+ gMonStillFrontPic_Grimer, 0x800, 88,
+ gMonStillFrontPic_Muk, 0x800, 89,
+ gMonStillFrontPic_Shellder, 0x800, 90,
+ gMonStillFrontPic_Cloyster, 0x800, 91,
+ gMonStillFrontPic_Gastly, 0x800, 92,
+ gMonStillFrontPic_Haunter, 0x800, 93,
+ gMonStillFrontPic_Gengar, 0x800, 94,
+ gMonStillFrontPic_Onix, 0x800, 95,
+ gMonStillFrontPic_Drowzee, 0x800, 96,
+ gMonStillFrontPic_Hypno, 0x800, 97,
+ gMonStillFrontPic_Krabby, 0x800, 98,
+ gMonStillFrontPic_Kingler, 0x800, 99,
+ gMonStillFrontPic_Voltorb, 0x800, 100,
+ gMonStillFrontPic_Electrode, 0x800, 101,
+ gMonStillFrontPic_Exeggcute, 0x800, 102,
+ gMonStillFrontPic_Exeggutor, 0x800, 103,
+ gMonStillFrontPic_Cubone, 0x800, 104,
+ gMonStillFrontPic_Marowak, 0x800, 105,
+ gMonStillFrontPic_Hitmonlee, 0x800, 106,
+ gMonStillFrontPic_Hitmonchan, 0x800, 107,
+ gMonStillFrontPic_Lickitung, 0x800, 108,
+ gMonStillFrontPic_Koffing, 0x800, 109,
+ gMonStillFrontPic_Weezing, 0x800, 110,
+ gMonStillFrontPic_Rhyhorn, 0x800, 111,
+ gMonStillFrontPic_Rhydon, 0x800, 112,
+ gMonStillFrontPic_Chansey, 0x800, 113,
+ gMonStillFrontPic_Tangela, 0x800, 114,
+ gMonStillFrontPic_Kangaskhan, 0x800, 115,
+ gMonStillFrontPic_Horsea, 0x800, 116,
+ gMonStillFrontPic_Seadra, 0x800, 117,
+ gMonStillFrontPic_Goldeen, 0x800, 118,
+ gMonStillFrontPic_Seaking, 0x800, 119,
+ gMonStillFrontPic_Staryu, 0x800, 120,
+ gMonStillFrontPic_Starmie, 0x800, 121,
+ gMonStillFrontPic_Mrmime, 0x800, 122,
+ gMonStillFrontPic_Scyther, 0x800, 123,
+ gMonStillFrontPic_Jynx, 0x800, 124,
+ gMonStillFrontPic_Electabuzz, 0x800, 125,
+ gMonStillFrontPic_Magmar, 0x800, 126,
+ gMonStillFrontPic_Pinsir, 0x800, 127,
+ gMonStillFrontPic_Tauros, 0x800, 128,
+ gMonStillFrontPic_Magikarp, 0x800, 129,
+ gMonStillFrontPic_Gyarados, 0x800, 130,
+ gMonStillFrontPic_Lapras, 0x800, 131,
+ gMonStillFrontPic_Ditto, 0x800, 132,
+ gMonStillFrontPic_Eevee, 0x800, 133,
+ gMonStillFrontPic_Vaporeon, 0x800, 134,
+ gMonStillFrontPic_Jolteon, 0x800, 135,
+ gMonStillFrontPic_Flareon, 0x800, 136,
+ gMonStillFrontPic_Porygon, 0x800, 137,
+ gMonStillFrontPic_Omanyte, 0x800, 138,
+ gMonStillFrontPic_Omastar, 0x800, 139,
+ gMonStillFrontPic_Kabuto, 0x800, 140,
+ gMonStillFrontPic_Kabutops, 0x800, 141,
+ gMonStillFrontPic_Aerodactyl, 0x800, 142,
+ gMonStillFrontPic_Snorlax, 0x800, 143,
+ gMonStillFrontPic_Articuno, 0x800, 144,
+ gMonStillFrontPic_Zapdos, 0x800, 145,
+ gMonStillFrontPic_Moltres, 0x800, 146,
+ gMonStillFrontPic_Dratini, 0x800, 147,
+ gMonStillFrontPic_Dragonair, 0x800, 148,
+ gMonStillFrontPic_Dragonite, 0x800, 149,
+ gMonStillFrontPic_Mewtwo, 0x800, 150,
+ gMonStillFrontPic_Mew, 0x800, 151,
+// Gen II
+ gMonStillFrontPic_Chikorita, 0x800, 152,
+ gMonStillFrontPic_Bayleef, 0x800, 153,
+ gMonStillFrontPic_Meganium, 0x800, 154,
+ gMonStillFrontPic_Cyndaquil, 0x800, 155,
+ gMonStillFrontPic_Quilava, 0x800, 156,
+ gMonStillFrontPic_Typhlosion, 0x800, 157,
+ gMonStillFrontPic_Totodile, 0x800, 158,
+ gMonStillFrontPic_Croconaw, 0x800, 159,
+ gMonStillFrontPic_Feraligatr, 0x800, 160,
+ gMonStillFrontPic_Sentret, 0x800, 161,
+ gMonStillFrontPic_Furret, 0x800, 162,
+ gMonStillFrontPic_Hoothoot, 0x800, 163,
+ gMonStillFrontPic_Noctowl, 0x800, 164,
+ gMonStillFrontPic_Ledyba, 0x800, 165,
+ gMonStillFrontPic_Ledian, 0x800, 166,
+ gMonStillFrontPic_Spinarak, 0x800, 167,
+ gMonStillFrontPic_Ariados, 0x800, 168,
+ gMonStillFrontPic_Crobat, 0x800, 169,
+ gMonStillFrontPic_Chinchou, 0x800, 170,
+ gMonStillFrontPic_Lanturn, 0x800, 171,
+ gMonStillFrontPic_Pichu, 0x800, 172,
+ gMonStillFrontPic_Cleffa, 0x800, 173,
+ gMonStillFrontPic_Igglybuff, 0x800, 174,
+ gMonStillFrontPic_Togepi, 0x800, 175,
+ gMonStillFrontPic_Togetic, 0x800, 176,
+ gMonStillFrontPic_Natu, 0x800, 177,
+ gMonStillFrontPic_Xatu, 0x800, 178,
+ gMonStillFrontPic_Mareep, 0x800, 179,
+ gMonStillFrontPic_Flaaffy, 0x800, 180,
+ gMonStillFrontPic_Ampharos, 0x800, 181,
+ gMonStillFrontPic_Bellossom, 0x800, 182,
+ gMonStillFrontPic_Marill, 0x800, 183,
+ gMonStillFrontPic_Azumarill, 0x800, 184,
+ gMonStillFrontPic_Sudowoodo, 0x800, 185,
+ gMonStillFrontPic_Politoed, 0x800, 186,
+ gMonStillFrontPic_Hoppip, 0x800, 187,
+ gMonStillFrontPic_Skiploom, 0x800, 188,
+ gMonStillFrontPic_Jumpluff, 0x800, 189,
+ gMonStillFrontPic_Aipom, 0x800, 190,
+ gMonStillFrontPic_Sunkern, 0x800, 191,
+ gMonStillFrontPic_Sunflora, 0x800, 192,
+ gMonStillFrontPic_Yanma, 0x800, 193,
+ gMonStillFrontPic_Wooper, 0x800, 194,
+ gMonStillFrontPic_Quagsire, 0x800, 195,
+ gMonStillFrontPic_Espeon, 0x800, 196,
+ gMonStillFrontPic_Umbreon, 0x800, 197,
+ gMonStillFrontPic_Murkrow, 0x800, 198,
+ gMonStillFrontPic_Slowking, 0x800, 199,
+ gMonStillFrontPic_Misdreavus, 0x800, 200,
+ gMonStillFrontPic_UnownA, 0x800, 201,
+ gMonStillFrontPic_Wobbuffet, 0x800, 202,
+ gMonStillFrontPic_Girafarig, 0x800, 203,
+ gMonStillFrontPic_Pineco, 0x800, 204,
+ gMonStillFrontPic_Forretress, 0x800, 205,
+ gMonStillFrontPic_Dunsparce, 0x800, 206,
+ gMonStillFrontPic_Gligar, 0x800, 207,
+ gMonStillFrontPic_Steelix, 0x800, 208,
+ gMonStillFrontPic_Snubbull, 0x800, 209,
+ gMonStillFrontPic_Granbull, 0x800, 210,
+ gMonStillFrontPic_Qwilfish, 0x800, 211,
+ gMonStillFrontPic_Scizor, 0x800, 212,
+ gMonStillFrontPic_Shuckle, 0x800, 213,
+ gMonStillFrontPic_Heracross, 0x800, 214,
+ gMonStillFrontPic_Sneasel, 0x800, 215,
+ gMonStillFrontPic_Teddiursa, 0x800, 216,
+ gMonStillFrontPic_Ursaring, 0x800, 217,
+ gMonStillFrontPic_Slugma, 0x800, 218,
+ gMonStillFrontPic_Magcargo, 0x800, 219,
+ gMonStillFrontPic_Swinub, 0x800, 220,
+ gMonStillFrontPic_Piloswine, 0x800, 221,
+ gMonStillFrontPic_Corsola, 0x800, 222,
+ gMonStillFrontPic_Remoraid, 0x800, 223,
+ gMonStillFrontPic_Octillery, 0x800, 224,
+ gMonStillFrontPic_Delibird, 0x800, 225,
+ gMonStillFrontPic_Mantine, 0x800, 226,
+ gMonStillFrontPic_Skarmory, 0x800, 227,
+ gMonStillFrontPic_Houndour, 0x800, 228,
+ gMonStillFrontPic_Houndoom, 0x800, 229,
+ gMonStillFrontPic_Kingdra, 0x800, 230,
+ gMonStillFrontPic_Phanpy, 0x800, 231,
+ gMonStillFrontPic_Donphan, 0x800, 232,
+ gMonStillFrontPic_Porygon2, 0x800, 233,
+ gMonStillFrontPic_Stantler, 0x800, 234,
+ gMonStillFrontPic_Smeargle, 0x800, 235,
+ gMonStillFrontPic_Tyrogue, 0x800, 236,
+ gMonStillFrontPic_Hitmontop, 0x800, 237,
+ gMonStillFrontPic_Smoochum, 0x800, 238,
+ gMonStillFrontPic_Elekid, 0x800, 239,
+ gMonStillFrontPic_Magby, 0x800, 240,
+ gMonStillFrontPic_Miltank, 0x800, 241,
+ gMonStillFrontPic_Blissey, 0x800, 242,
+ gMonStillFrontPic_Raikou, 0x800, 243,
+ gMonStillFrontPic_Entei, 0x800, 244,
+ gMonStillFrontPic_Suicune, 0x800, 245,
+ gMonStillFrontPic_Larvitar, 0x800, 246,
+ gMonStillFrontPic_Pupitar, 0x800, 247,
+ gMonStillFrontPic_Tyranitar, 0x800, 248,
+ gMonStillFrontPic_Lugia, 0x800, 249,
+ gMonStillFrontPic_HoOh, 0x800, 250,
+ gMonStillFrontPic_Celebi, 0x800, 251,
+// Empty slots
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 252,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 253,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 254,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 255,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 256,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 257,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 258,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 259,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 260,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 261,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 262,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 263,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 264,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 265,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 266,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 267,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 268,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 269,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 270,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 271,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 272,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 273,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 274,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 275,
+ gMonStillFrontPic_DoubleQuestionMark, 0x800, 276,
+// Gen III
+ gMonStillFrontPic_Treecko, 0x800, 277,
+ gMonStillFrontPic_Grovyle, 0x800, 278,
+ gMonStillFrontPic_Sceptile, 0x800, 279,
+ gMonStillFrontPic_Torchic, 0x800, 280,
+ gMonStillFrontPic_Combusken, 0x800, 281,
+ gMonStillFrontPic_Blaziken, 0x800, 282,
+ gMonStillFrontPic_Mudkip, 0x800, 283,
+ gMonStillFrontPic_Marshtomp, 0x800, 284,
+ gMonStillFrontPic_Swampert, 0x800, 285,
+ gMonStillFrontPic_Poochyena, 0x800, 286,
+ gMonStillFrontPic_Mightyena, 0x800, 287,
+ gMonStillFrontPic_Zigzagoon, 0x800, 288,
+ gMonStillFrontPic_Linoone, 0x800, 289,
+ gMonStillFrontPic_Wurmple, 0x800, 290,
+ gMonStillFrontPic_Silcoon, 0x800, 291,
+ gMonStillFrontPic_Beautifly, 0x800, 292,
+ gMonStillFrontPic_Cascoon, 0x800, 293,
+ gMonStillFrontPic_Dustox, 0x800, 294,
+ gMonStillFrontPic_Lotad, 0x800, 295,
+ gMonStillFrontPic_Lombre, 0x800, 296,
+ gMonStillFrontPic_Ludicolo, 0x800, 297,
+ gMonStillFrontPic_Seedot, 0x800, 298,
+ gMonStillFrontPic_Nuzleaf, 0x800, 299,
+ gMonStillFrontPic_Shiftry, 0x800, 300,
+ gMonStillFrontPic_Nincada, 0x800, 301,
+ gMonStillFrontPic_Ninjask, 0x800, 302,
+ gMonStillFrontPic_Shedinja, 0x800, 303,
+ gMonStillFrontPic_Taillow, 0x800, 304,
+ gMonStillFrontPic_Swellow, 0x800, 305,
+ gMonStillFrontPic_Shroomish, 0x800, 306,
+ gMonStillFrontPic_Breloom, 0x800, 307,
+ gMonStillFrontPic_Spinda, 0x800, 308,
+ gMonStillFrontPic_Wingull, 0x800, 309,
+ gMonStillFrontPic_Pelipper, 0x800, 310,
+ gMonStillFrontPic_Surskit, 0x800, 311,
+ gMonStillFrontPic_Masquerain, 0x800, 312,
+ gMonStillFrontPic_Wailmer, 0x800, 313,
+ gMonStillFrontPic_Wailord, 0x800, 314,
+ gMonStillFrontPic_Skitty, 0x800, 315,
+ gMonStillFrontPic_Delcatty, 0x800, 316,
+ gMonStillFrontPic_Kecleon, 0x800, 317,
+ gMonStillFrontPic_Baltoy, 0x800, 318,
+ gMonStillFrontPic_Claydol, 0x800, 319,
+ gMonStillFrontPic_Nosepass, 0x800, 320,
+ gMonStillFrontPic_Torkoal, 0x800, 321,
+ gMonStillFrontPic_Sableye, 0x800, 322,
+ gMonStillFrontPic_Barboach, 0x800, 323,
+ gMonStillFrontPic_Whiscash, 0x800, 324,
+ gMonStillFrontPic_Luvdisc, 0x800, 325,
+ gMonStillFrontPic_Corphish, 0x800, 326,
+ gMonStillFrontPic_Crawdaunt, 0x800, 327,
+ gMonStillFrontPic_Feebas, 0x800, 328,
+ gMonStillFrontPic_Milotic, 0x800, 329,
+ gMonStillFrontPic_Carvanha, 0x800, 330,
+ gMonStillFrontPic_Sharpedo, 0x800, 331,
+ gMonStillFrontPic_Trapinch, 0x800, 332,
+ gMonStillFrontPic_Vibrava, 0x800, 333,
+ gMonStillFrontPic_Flygon, 0x800, 334,
+ gMonStillFrontPic_Makuhita, 0x800, 335,
+ gMonStillFrontPic_Hariyama, 0x800, 336,
+ gMonStillFrontPic_Electrike, 0x800, 337,
+ gMonStillFrontPic_Manectric, 0x800, 338,
+ gMonStillFrontPic_Numel, 0x800, 339,
+ gMonStillFrontPic_Camerupt, 0x800, 340,
+ gMonStillFrontPic_Spheal, 0x800, 341,
+ gMonStillFrontPic_Sealeo, 0x800, 342,
+ gMonStillFrontPic_Walrein, 0x800, 343,
+ gMonStillFrontPic_Cacnea, 0x800, 344,
+ gMonStillFrontPic_Cacturne, 0x800, 345,
+ gMonStillFrontPic_Snorunt, 0x800, 346,
+ gMonStillFrontPic_Glalie, 0x800, 347,
+ gMonStillFrontPic_Lunatone, 0x800, 348,
+ gMonStillFrontPic_Solrock, 0x800, 349,
+ gMonStillFrontPic_Azurill, 0x800, 350,
+ gMonStillFrontPic_Spoink, 0x800, 351,
+ gMonStillFrontPic_Grumpig, 0x800, 352,
+ gMonStillFrontPic_Plusle, 0x800, 353,
+ gMonStillFrontPic_Minun, 0x800, 354,
+ gMonStillFrontPic_Mawile, 0x800, 355,
+ gMonStillFrontPic_Meditite, 0x800, 356,
+ gMonStillFrontPic_Medicham, 0x800, 357,
+ gMonStillFrontPic_Swablu, 0x800, 358,
+ gMonStillFrontPic_Altaria, 0x800, 359,
+ gMonStillFrontPic_Wynaut, 0x800, 360,
+ gMonStillFrontPic_Duskull, 0x800, 361,
+ gMonStillFrontPic_Dusclops, 0x800, 362,
+ gMonStillFrontPic_Roselia, 0x800, 363,
+ gMonStillFrontPic_Slakoth, 0x800, 364,
+ gMonStillFrontPic_Vigoroth, 0x800, 365,
+ gMonStillFrontPic_Slaking, 0x800, 366,
+ gMonStillFrontPic_Gulpin, 0x800, 367,
+ gMonStillFrontPic_Swalot, 0x800, 368,
+ gMonStillFrontPic_Tropius, 0x800, 369,
+ gMonStillFrontPic_Whismur, 0x800, 370,
+ gMonStillFrontPic_Loudred, 0x800, 371,
+ gMonStillFrontPic_Exploud, 0x800, 372,
+ gMonStillFrontPic_Clamperl, 0x800, 373,
+ gMonStillFrontPic_Huntail, 0x800, 374,
+ gMonStillFrontPic_Gorebyss, 0x800, 375,
+ gMonStillFrontPic_Absol, 0x800, 376,
+ gMonStillFrontPic_Shuppet, 0x800, 377,
+ gMonStillFrontPic_Banette, 0x800, 378,
+ gMonStillFrontPic_Seviper, 0x800, 379,
+ gMonStillFrontPic_Zangoose, 0x800, 380,
+ gMonStillFrontPic_Relicanth, 0x800, 381,
+ gMonStillFrontPic_Aron, 0x800, 382,
+ gMonStillFrontPic_Lairon, 0x800, 383,
+ gMonStillFrontPic_Aggron, 0x800, 384,
+ gMonStillFrontPic_Castform, 0x800, 385,
+ gMonStillFrontPic_Volbeat, 0x800, 386,
+ gMonStillFrontPic_Illumise, 0x800, 387,
+ gMonStillFrontPic_Lileep, 0x800, 388,
+ gMonStillFrontPic_Cradily, 0x800, 389,
+ gMonStillFrontPic_Anorith, 0x800, 390,
+ gMonStillFrontPic_Armaldo, 0x800, 391,
+ gMonStillFrontPic_Ralts, 0x800, 392,
+ gMonStillFrontPic_Kirlia, 0x800, 393,
+ gMonStillFrontPic_Gardevoir, 0x800, 394,
+ gMonStillFrontPic_Bagon, 0x800, 395,
+ gMonStillFrontPic_Shelgon, 0x800, 396,
+ gMonStillFrontPic_Salamence, 0x800, 397,
+ gMonStillFrontPic_Beldum, 0x800, 398,
+ gMonStillFrontPic_Metang, 0x800, 399,
+ gMonStillFrontPic_Metagross, 0x800, 400,
+ gMonStillFrontPic_Regirock, 0x800, 401,
+ gMonStillFrontPic_Regice, 0x800, 402,
+ gMonStillFrontPic_Registeel, 0x800, 403,
+ gMonStillFrontPic_Kyogre, 0x800, 404,
+ gMonStillFrontPic_Groudon, 0x800, 405,
+ gMonStillFrontPic_Rayquaza, 0x800, 406,
+ gMonStillFrontPic_Latias, 0x800, 407,
+ gMonStillFrontPic_Latios, 0x800, 408,
+ gMonStillFrontPic_Jirachi, 0x800, 409,
+ gMonStillFrontPic_Deoxys, 0x800, 410,
+ gMonStillFrontPic_Chimecho, 0x800, 411,
+ gMonStillFrontPic_Egg, 0x800, 412,
+ gMonStillFrontPic_UnownB, 0x800, 413,
+ gMonStillFrontPic_UnownC, 0x800, 414,
+ gMonStillFrontPic_UnownD, 0x800, 415,
+ gMonStillFrontPic_UnownE, 0x800, 416,
+ gMonStillFrontPic_UnownF, 0x800, 417,
+ gMonStillFrontPic_UnownG, 0x800, 418,
+ gMonStillFrontPic_UnownH, 0x800, 419,
+ gMonStillFrontPic_UnownI, 0x800, 420,
+ gMonStillFrontPic_UnownJ, 0x800, 421,
+ gMonStillFrontPic_UnownK, 0x800, 422,
+ gMonStillFrontPic_UnownL, 0x800, 423,
+ gMonStillFrontPic_UnownM, 0x800, 424,
+ gMonStillFrontPic_UnownN, 0x800, 425,
+ gMonStillFrontPic_UnownO, 0x800, 426,
+ gMonStillFrontPic_UnownP, 0x800, 427,
+ gMonStillFrontPic_UnownQ, 0x800, 428,
+ gMonStillFrontPic_UnownR, 0x800, 429,
+ gMonStillFrontPic_UnownS, 0x800, 430,
+ gMonStillFrontPic_UnownT, 0x800, 431,
+ gMonStillFrontPic_UnownU, 0x800, 432,
+ gMonStillFrontPic_UnownV, 0x800, 433,
+ gMonStillFrontPic_UnownW, 0x800, 434,
+ gMonStillFrontPic_UnownX, 0x800, 435,
+ gMonStillFrontPic_UnownY, 0x800, 436,
+ gMonStillFrontPic_UnownZ, 0x800, 437,
+ gMonStillFrontPic_UnownExclamationMark, 0x800, 438,
+ gMonStillFrontPic_UnownQuestionMark, 0x800, 439,
+};
diff --git a/src/data/pokemon_graphics/unknown_anims.h b/src/data/pokemon_graphics/unknown_anims.h
new file mode 100644
index 000000000..a4ae43eb6
--- /dev/null
+++ b/src/data/pokemon_graphics/unknown_anims.h
@@ -0,0 +1,2347 @@
+const union AnimCmd gUnknown_082FF6EC[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF6F4[] =
+{
+ ANIMCMD_FRAME(1, 0),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF6FC[] =
+{
+ ANIMCMD_FRAME(2, 0),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF704[] =
+{
+ ANIMCMD_FRAME(3, 0),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gPlayerMonSpriteAnimsTable[] =
+{
+ gUnknown_082FF6EC,
+ gUnknown_082FF6F4,
+ gUnknown_082FF6FC,
+ gUnknown_082FF704,
+};
+
+const union AnimCmd gUnknown_082FF71C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(1, 25),
+ ANIMCMD_FRAME(0, 7),
+ ANIMCMD_FRAME(1, 7),
+ ANIMCMD_FRAME(0, 7),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF734[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF744[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(2, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF750[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF758[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF774[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(2, 12),
+ ANIMCMD_FRAME(0, 14),
+ ANIMCMD_FRAME(2, 12),
+ ANIMCMD_FRAME(0, 14),
+ ANIMCMD_FRAME(2, 12),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF790[] =
+{
+ ANIMCMD_FRAME(0, 14),
+ ANIMCMD_FRAME(2, 12),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF79C[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(1, 10),
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(1, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7B0[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(2, 10),
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(2, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7C4[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7CC[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7D4[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7DC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7E4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7EC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7F4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF7FC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF804[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF80C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF814[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF81C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF824[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF82C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF834[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF83C[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF844[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF84C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF854[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF85C[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF864[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF86C[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF874[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF87C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF884[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF88C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF894[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF89C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF8A4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF8AC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF8B4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF8BC[] =
+{
+ ANIMCMD_FRAME(0, 15),
+ ANIMCMD_FRAME(8, 15),
+ ANIMCMD_FRAME(2, 22),
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(6, 5),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(6, 5),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(6, 5),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(6, 5),
+ ANIMCMD_FRAME(5, 5),
+ ANIMCMD_FRAME(7, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF8FC[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(8, 15),
+ ANIMCMD_FRAME(2, 15),
+ ANIMCMD_FRAME(8, 15),
+ ANIMCMD_FRAME(9, 15),
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(9, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF91C[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(9, 10),
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(10, 20),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF930[] =
+{
+ ANIMCMD_FRAME(0, 15),
+ ANIMCMD_FRAME(11, 15),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF93C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF944[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF94C[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(1, 7),
+ ANIMCMD_FRAME(2, 7),
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(1, 6),
+ ANIMCMD_FRAME(5, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(5, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(5, 2),
+ ANIMCMD_FRAME(6, 2),
+ ANIMCMD_FRAME(5, 2),
+ ANIMCMD_FRAME(6, 2),
+ ANIMCMD_FRAME(6, 10),
+ ANIMCMD_FRAME(5, 4),
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FF9A8[] =
+{
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(9, 3),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(9, 3),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA00[] =
+{
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_FRAME(9, 3),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(9, 3),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(7, 12),
+ ANIMCMD_FRAME(8, 12),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA58[] =
+{
+ ANIMCMD_FRAME(0,18),
+ ANIMCMD_FRAME(10, 18),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA64[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA6C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA74[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA7C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA84[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA8C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA94[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFA9C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAA4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAAC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAB4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFABC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAC4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFACC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAD4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFADC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAE4[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAEC[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAF4[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFAFC[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB04[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB0C[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB14[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB1C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB24[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB2C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB34[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB3C[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB44[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(1, 18),
+ ANIMCMD_FRAME(0, 18),
+ ANIMCMD_FRAME(1, 18),
+ ANIMCMD_FRAME(0, 18),
+ ANIMCMD_FRAME(1, 18),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB60[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(2, 18),
+ ANIMCMD_FRAME(0, 18),
+ ANIMCMD_FRAME(2, 18),
+ ANIMCMD_FRAME(0, 18),
+ ANIMCMD_FRAME(2, 18),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFB7C[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_FRAME(3, 6),
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(1, 7),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFBBC[] =
+{
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(1, 6),
+ ANIMCMD_FRAME(2, 6),
+ ANIMCMD_FRAME(3, 6),
+ ANIMCMD_FRAME(1, 6),
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(1, 6),
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFBE0[] =
+{
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(5, 12),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(6, 12),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFBF4[] =
+{
+ ANIMCMD_FRAME(7, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFBFC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC04[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC0C[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC14[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC1C[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC24[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC2C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC34[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC3C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(1, 10),
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(1, 10),
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_FRAME(1, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC58[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(0, 12),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC74[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC7C[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC84[] =
+{
+ ANIMCMD_FRAME(1, 9),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC8C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC94[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFC9C[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCA4[] =
+{
+ ANIMCMD_FRAME(1, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCAC[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCB4[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCBC[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCC4[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCCC[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCD4[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCDC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCE4[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCEC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCF4[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFCFC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD04[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD0C[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD14[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD1C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD24[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD2C[] =
+{
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD34[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD3C[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD44[] =
+{
+ ANIMCMD_FRAME(0, 63),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD4C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD54[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD5C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD64[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD6C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD74[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD7C[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD84[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFD8C[] =
+{
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_FRAME(1, 30),
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_FRAME(1, 30),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFDA0[] =
+{
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_FRAME(2, 20),
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_FRAME(2, 20),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFDB4[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFDBC[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_082FFDC4[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_082FFDCC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDD0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDD4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDD8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDDC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDE0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDE4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDE8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDEC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDF0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDF4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDF8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFDFC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE00[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE04[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE08[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE0C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE10[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE14[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE18[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE1C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE20[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE24[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE28[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE2C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE30[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE34[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE38[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE3C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE40[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE44[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE48[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE4C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE50[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE54[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE58[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE5C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE60[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE64[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE68[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE6C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE70[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE74[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE78[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE7C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE80[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE84[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE88[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE8C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE90[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE94[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE98[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFE9C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEA0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEA4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEA8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEAC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEB0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEB4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEB8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEBC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEC0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEC4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEC8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFECC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFED0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFED4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFED8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEDC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEE0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEE4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEE8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEEC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEF0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEF4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEF8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFEFC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF00[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF04[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF08[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF0C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF10[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF14[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF18[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF1C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF20[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF24[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF28[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF2C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF30[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF34[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF38[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF3C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF40[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF44[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF48[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF4C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF50[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF54[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF58[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF5C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF60[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF64[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF68[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF6C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF70[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF74[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF78[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF7C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF80[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF84[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF88[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF8C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF90[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF94[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF98[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFF9C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFA0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFA4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFA8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFAC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFB0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFB4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFB8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFBC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFC0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFC4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFC8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFCC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFD0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFD4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFD8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFDC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFE0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFE4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFE8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFEC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFF0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFF4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFF8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_082FFFFC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300000[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300004[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300008[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830000C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300010[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300014[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300018[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830001C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300020[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300024[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300028[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830002C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300030[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300034[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300038[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830003C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300040[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300044[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300048[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830004C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300050[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300054[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300058[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830005C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300060[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300064[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300068[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830006C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300070[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300074[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300078[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830007C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300080[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300084[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300088[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830008C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300090[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300094[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300098[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830009C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000A0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000A4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000A8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000AC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000B0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000B4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000B8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000BC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000C0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000C4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000C8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000CC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000D0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000D4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000D8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000DC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000E0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000E4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000E8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000EC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000F0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000F4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000F8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083000FC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300100[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300104[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300108[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830010C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300110[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300114[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300118[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830011C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300120[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300124[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300128[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830012C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300130[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300134[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300138[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830013C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300140[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300144[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300148[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830014C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300150[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300154[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300158[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830015C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300160[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300164[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300168[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830016C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300170[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300174[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300178[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830017C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300180[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300184[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300188[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830018C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300190[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300194[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300198[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830019C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001A0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001A4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001A8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001AC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001B0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001B4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001B8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001BC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001C0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001C4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001C8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001CC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083001D0[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083001D4[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF71C,
+ gUnknown_082FF734,
+ gUnknown_082FF744,
+ gUnknown_082FF750,
+};
+
+const union AnimCmd *const gUnknown_083001E8[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083001EC[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF758,
+ gUnknown_082FF774,
+ gUnknown_082FF790,
+};
+
+const union AnimCmd *const gUnknown_083001FC[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_08300200[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF79C,
+ gUnknown_082FF7B0,
+};
+
+const union AnimCmd *const gUnknown_0830020C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF7C4,
+};
+
+const union AnimCmd *const gUnknown_08300214[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF7CC,
+};
+
+const union AnimCmd *const gUnknown_0830021C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF7D4,
+};
+
+const union AnimCmd *const gUnknown_08300224[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF7DC,
+ gUnknown_082FF7E4,
+};
+
+const union AnimCmd *const gUnknown_08300230[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF7EC,
+ gUnknown_082FF7F4,
+};
+
+const union AnimCmd *const gUnknown_0830023C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF7FC,
+ gUnknown_082FF804,
+};
+
+const union AnimCmd *const gUnknown_08300248[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF80C,
+ gUnknown_082FF814,
+};
+
+const union AnimCmd *const gUnknown_08300254[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF81C,
+ gUnknown_082FF824,
+};
+
+const union AnimCmd *const gUnknown_08300260[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_08300264[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF82C,
+};
+
+const union AnimCmd *const gUnknown_0830026C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF834,
+ gUnknown_082FF83C,
+};
+
+const union AnimCmd *const gUnknown_08300278[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF844,
+};
+
+const union AnimCmd *const gUnknown_08300280[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF84C,
+};
+
+const union AnimCmd *const gUnknown_08300288[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF854,
+ gUnknown_082FF85C,
+};
+
+const union AnimCmd *const gUnknown_08300294[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300298[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830029C[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083002A0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF864,
+};
+
+const union AnimCmd *const gUnknown_083002A8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF86C,
+};
+
+const union AnimCmd *const gUnknown_083002B0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF874,
+};
+
+const union AnimCmd *const gUnknown_083002B8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF87C,
+};
+
+const union AnimCmd *const gUnknown_083002C0[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083002C4[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF884,
+};
+
+const union AnimCmd *const gUnknown_083002CC[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF88C,
+ gUnknown_082FF894,
+};
+
+const union AnimCmd *const gUnknown_083002D8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF89C,
+ gUnknown_082FF8A4,
+};
+
+const union AnimCmd *const gUnknown_083002E4[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF8AC,
+ gUnknown_082FF8B4,
+};
+
+const union AnimCmd *const gUnknown_083002F0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF8BC,
+ gUnknown_082FF8FC,
+ gUnknown_082FF91C,
+ gUnknown_082FF930,
+};
+
+const union AnimCmd *const gUnknown_08300304[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_08300308[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF93C,
+};
+
+const union AnimCmd *const gUnknown_08300310[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF944,
+};
+
+const union AnimCmd *const gUnknown_08300318[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FF94C,
+ gUnknown_082FF9A8,
+ gUnknown_082FFA00,
+ gUnknown_082FFA58,
+};
+
+const union AnimCmd *const gUnknown_0830032C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFA64,
+};
+
+const union AnimCmd *const gUnknown_08300334[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFA6C,
+};
+
+const union AnimCmd *const gUnknown_0830033C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFA74,
+};
+
+const union AnimCmd *const gUnknown_08300344[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_08300348[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFA7C,
+ gUnknown_082FFA84,
+};
+
+const union AnimCmd *const gUnknown_08300354[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300358[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_0830035C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFA8C,
+ gUnknown_082FFA94,
+};
+
+const union AnimCmd *const gUnknown_08300368[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830036C[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_08300370[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFA9C,
+ gUnknown_082FFAA4,
+};
+
+const union AnimCmd *const gUnknown_0830037C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFAAC,
+ gUnknown_082FFAB4,
+};
+
+const union AnimCmd *const gUnknown_08300388[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFABC,
+ gUnknown_082FFAC4,
+};
+
+const union AnimCmd *const gUnknown_08300394[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFACC,
+ gUnknown_082FFAD4,
+};
+
+const union AnimCmd *const gUnknown_083003A0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFADC,
+};
+
+const union AnimCmd *const gUnknown_083003A8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFAE4,
+};
+
+const union AnimCmd *const gUnknown_083003B0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFAEC,
+};
+
+const union AnimCmd *const gUnknown_083003B8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFAF4,
+};
+
+const union AnimCmd *const gUnknown_083003C0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFAFC,
+};
+
+const union AnimCmd *const gUnknown_083003C8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFB04,
+ gUnknown_082FFB0C,
+};
+
+const union AnimCmd *const gUnknown_083003D4[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFB14,
+};
+
+const union AnimCmd *const gUnknown_083003DC[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFB1C,
+ gUnknown_082FFB24,
+};
+
+const union AnimCmd *const gUnknown_083003E8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFB2C,
+};
+
+const union AnimCmd *const gUnknown_083003F0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFB34,
+};
+
+const union AnimCmd *const gUnknown_083003F8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFB3C,
+};
+
+const union AnimCmd *const gUnknown_08300400[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFB44,
+ gUnknown_082FFB60,
+};
+
+const union AnimCmd *const gUnknown_0830040C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300410[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300414[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300418[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830041C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300420[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_08300424[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFB7C,
+ gUnknown_082FFBBC,
+ gUnknown_082FFBE0,
+ gUnknown_082FFBF4,
+};
+
+const union AnimCmd *const gUnknown_08300438[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFBFC,
+ gUnknown_082FFC04,
+};
+
+const union AnimCmd *const gUnknown_08300444[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC0C,
+};
+
+const union AnimCmd *const gUnknown_0830044C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC14,
+};
+
+const union AnimCmd *const gUnknown_08300454[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC1C,
+};
+
+const union AnimCmd *const gUnknown_0830045C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC24,
+};
+
+const union AnimCmd *const gUnknown_08300464[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC2C,
+};
+
+const union AnimCmd *const gUnknown_0830046C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC34,
+};
+
+const union AnimCmd *const gUnknown_08300474[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC3C,
+ gUnknown_082FFC58,
+};
+
+const union AnimCmd *const gUnknown_08300480[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC74,
+};
+
+const union AnimCmd *const gUnknown_08300488[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC7C,
+ gUnknown_082FFC84,
+};
+
+const union AnimCmd *const gUnknown_08300494[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC8C,
+ gUnknown_082FFC94,
+};
+
+const union AnimCmd *const gUnknown_083004A0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFC9C,
+ gUnknown_082FFCA4,
+};
+
+const union AnimCmd *const gUnknown_083004AC[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083004B0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCAC,
+};
+
+const union AnimCmd *const gUnknown_083004B8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCB4,
+};
+
+const union AnimCmd *const gUnknown_083004C0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCBC,
+};
+
+const union AnimCmd *const gUnknown_083004C8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCC4,
+};
+
+const union AnimCmd *const gUnknown_083004D0[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCCC,
+};
+
+const union AnimCmd *const gUnknown_083004D8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCD4,
+};
+
+const union AnimCmd *const gUnknown_083004E0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083004E4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083004E8[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083004EC[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCDC,
+};
+
+const union AnimCmd *const gUnknown_083004F4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083004F8[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083004FC[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCE4,
+};
+
+const union AnimCmd *const gUnknown_08300504[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCEC,
+ gUnknown_082FFCF4,
+};
+
+const union AnimCmd *const gUnknown_08300510[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFCFC,
+};
+
+const union AnimCmd *const gUnknown_08300518[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830051C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300520[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_08300524[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD04,
+};
+
+const union AnimCmd *const gUnknown_0830052C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD0C,
+};
+
+const union AnimCmd *const gUnknown_08300534[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD14,
+};
+
+const union AnimCmd *const gUnknown_0830053C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD1C,
+ gUnknown_082FFD24,
+ gUnknown_082FFD2C,
+ gUnknown_082FFD34,
+};
+
+const union AnimCmd *const gUnknown_08300550[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD3C,
+};
+
+const union AnimCmd *const gUnknown_08300558[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD44,
+};
+
+const union AnimCmd *const gUnknown_08300560[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300564[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300568[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830056C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300570[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300574[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300578[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_0830057C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD4C,
+ gUnknown_082FFD54,
+};
+
+const union AnimCmd *const gUnknown_08300588[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_0830058C[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD5C,
+ gUnknown_082FFD64,
+};
+
+const union AnimCmd *const gUnknown_08300598[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830059C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005A0[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083005A4[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD6C,
+};
+
+const union AnimCmd *const gUnknown_083005AC[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD74,
+};
+
+const union AnimCmd *const gUnknown_083005B4[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD7C,
+ gUnknown_082FFD84,
+};
+
+const union AnimCmd *const gUnknown_083005C0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005C4[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083005C8[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFD8C,
+ gUnknown_082FFDA0,
+};
+
+const union AnimCmd *const gUnknown_083005D4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005D8[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const gUnknown_083005DC[] =
+{
+ gAnimCmd_General_Frame0,
+ gUnknown_082FFDC4,
+};
+
+const union AnimCmd *const gUnknown_083005E4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005E8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005EC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005F0[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005F4[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005F8[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_083005FC[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300600[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300604[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300608[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830060C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300610[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300614[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300618[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830061C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300620[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300624[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300628[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830062C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300630[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300634[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300638[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830063C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300640[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300644[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300648[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_0830064C[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300650[] = {gAnimCmd_General_Frame0};
+const union AnimCmd *const gUnknown_08300654[] = {gAnimCmd_General_Frame0};
+
+const union AnimCmd *const *const gUnknownAnimationsSpriteAnimsPtrTable[] =
+{
+ gUnknown_082FFDCC,
+ gUnknown_082FFDD0,
+ gUnknown_082FFDD4,
+ gUnknown_082FFDD8,
+ gUnknown_082FFDDC,
+ gUnknown_082FFDE0,
+ gUnknown_082FFDE4,
+ gUnknown_082FFDE8,
+ gUnknown_082FFDEC,
+ gUnknown_082FFDF0,
+ gUnknown_082FFDF4,
+ gUnknown_082FFDF8,
+ gUnknown_082FFDFC,
+ gUnknown_082FFE00,
+ gUnknown_082FFE04,
+ gUnknown_082FFE08,
+ gUnknown_082FFE0C,
+ gUnknown_082FFE10,
+ gUnknown_082FFE14,
+ gUnknown_082FFE18,
+ gUnknown_082FFE1C,
+ gUnknown_082FFE20,
+ gUnknown_082FFE24,
+ gUnknown_082FFE28,
+ gUnknown_082FFE2C,
+ gUnknown_082FFE30,
+ gUnknown_082FFE34,
+ gUnknown_082FFE38,
+ gUnknown_082FFE3C,
+ gUnknown_082FFE40,
+ gUnknown_082FFE44,
+ gUnknown_082FFE48,
+ gUnknown_082FFE4C,
+ gUnknown_082FFE50,
+ gUnknown_082FFE54,
+ gUnknown_082FFE58,
+ gUnknown_082FFE5C,
+ gUnknown_082FFE60,
+ gUnknown_082FFE64,
+ gUnknown_082FFE68,
+ gUnknown_082FFE6C,
+ gUnknown_082FFE70,
+ gUnknown_082FFE74,
+ gUnknown_082FFE78,
+ gUnknown_082FFE7C,
+ gUnknown_082FFE80,
+ gUnknown_082FFE84,
+ gUnknown_082FFE88,
+ gUnknown_082FFE8C,
+ gUnknown_082FFE90,
+ gUnknown_082FFE94,
+ gUnknown_082FFE98,
+ gUnknown_082FFE9C,
+ gUnknown_082FFEA0,
+ gUnknown_082FFEA4,
+ gUnknown_082FFEA8,
+ gUnknown_082FFEAC,
+ gUnknown_082FFEB0,
+ gUnknown_082FFEB4,
+ gUnknown_082FFEB8,
+ gUnknown_082FFEBC,
+ gUnknown_082FFEC0,
+ gUnknown_082FFEC4,
+ gUnknown_082FFEC8,
+ gUnknown_082FFECC,
+ gUnknown_082FFED0,
+ gUnknown_082FFED4,
+ gUnknown_082FFED8,
+ gUnknown_082FFEDC,
+ gUnknown_082FFEE0,
+ gUnknown_082FFEE4,
+ gUnknown_082FFEE8,
+ gUnknown_082FFEEC,
+ gUnknown_082FFEF0,
+ gUnknown_082FFEF4,
+ gUnknown_082FFEF8,
+ gUnknown_082FFEFC,
+ gUnknown_082FFF00,
+ gUnknown_082FFF04,
+ gUnknown_082FFF08,
+ gUnknown_082FFF0C,
+ gUnknown_082FFF10,
+ gUnknown_082FFF14,
+ gUnknown_082FFF18,
+ gUnknown_082FFF1C,
+ gUnknown_082FFF20,
+ gUnknown_082FFF24,
+ gUnknown_082FFF28,
+ gUnknown_082FFF2C,
+ gUnknown_082FFF30,
+ gUnknown_082FFF34,
+ gUnknown_082FFF38,
+ gUnknown_082FFF3C,
+ gUnknown_082FFF40,
+ gUnknown_082FFF44,
+ gUnknown_082FFF48,
+ gUnknown_082FFF4C,
+ gUnknown_082FFF50,
+ gUnknown_082FFF54,
+ gUnknown_082FFF58,
+ gUnknown_082FFF5C,
+ gUnknown_082FFF60,
+ gUnknown_082FFF64,
+ gUnknown_082FFF68,
+ gUnknown_082FFF6C,
+ gUnknown_082FFF70,
+ gUnknown_082FFF74,
+ gUnknown_082FFF78,
+ gUnknown_082FFF7C,
+ gUnknown_082FFF80,
+ gUnknown_082FFF84,
+ gUnknown_082FFF88,
+ gUnknown_082FFF8C,
+ gUnknown_082FFF90,
+ gUnknown_082FFF94,
+ gUnknown_082FFF98,
+ gUnknown_082FFF9C,
+ gUnknown_082FFFA0,
+ gUnknown_082FFFA4,
+ gUnknown_082FFFA8,
+ gUnknown_082FFFAC,
+ gUnknown_082FFFB0,
+ gUnknown_082FFFB4,
+ gUnknown_082FFFB8,
+ gUnknown_082FFFBC,
+ gUnknown_082FFFC0,
+ gUnknown_082FFFC4,
+ gUnknown_082FFFC8,
+ gUnknown_082FFFCC,
+ gUnknown_082FFFD0,
+ gUnknown_082FFFD4,
+ gUnknown_082FFFD8,
+ gUnknown_082FFFDC,
+ gUnknown_082FFFE0,
+ gUnknown_082FFFE4,
+ gUnknown_082FFFE8,
+ gUnknown_082FFFEC,
+ gUnknown_082FFFF0,
+ gUnknown_082FFFF4,
+ gUnknown_082FFFF8,
+ gUnknown_082FFFFC,
+ gUnknown_08300000,
+ gUnknown_08300004,
+ gUnknown_08300008,
+ gUnknown_0830000C,
+ gUnknown_08300010,
+ gUnknown_08300014,
+ gUnknown_08300018,
+ gUnknown_0830001C,
+ gUnknown_08300020,
+ gUnknown_08300024,
+ gUnknown_08300028,
+ gUnknown_0830002C,
+ gUnknown_08300030,
+ gUnknown_08300034,
+ gUnknown_08300038,
+ gUnknown_0830003C,
+ gUnknown_08300040,
+ gUnknown_08300044,
+ gUnknown_08300048,
+ gUnknown_0830004C,
+ gUnknown_08300050,
+ gUnknown_08300054,
+ gUnknown_08300058,
+ gUnknown_0830005C,
+ gUnknown_08300060,
+ gUnknown_08300064,
+ gUnknown_08300068,
+ gUnknown_0830006C,
+ gUnknown_08300070,
+ gUnknown_08300074,
+ gUnknown_08300078,
+ gUnknown_0830007C,
+ gUnknown_08300080,
+ gUnknown_08300084,
+ gUnknown_08300088,
+ gUnknown_0830008C,
+ gUnknown_08300090,
+ gUnknown_08300094,
+ gUnknown_08300098,
+ gUnknown_0830009C,
+ gUnknown_083000A0,
+ gUnknown_083000A4,
+ gUnknown_083000A8,
+ gUnknown_083000AC,
+ gUnknown_083000B0,
+ gUnknown_083000B4,
+ gUnknown_083000B8,
+ gUnknown_083000BC,
+ gUnknown_083000C0,
+ gUnknown_083000C4,
+ gUnknown_083000C8,
+ gUnknown_083000CC,
+ gUnknown_083000D0,
+ gUnknown_083000D4,
+ gUnknown_083000D8,
+ gUnknown_083000DC,
+ gUnknown_083000E0,
+ gUnknown_083000E4,
+ gUnknown_083000E8,
+ gUnknown_083000EC,
+ gUnknown_083000F0,
+ gUnknown_083000F4,
+ gUnknown_083000F8,
+ gUnknown_083000FC,
+ gUnknown_08300100,
+ gUnknown_08300104,
+ gUnknown_08300108,
+ gUnknown_0830010C,
+ gUnknown_08300110,
+ gUnknown_08300114,
+ gUnknown_08300118,
+ gUnknown_0830011C,
+ gUnknown_08300120,
+ gUnknown_08300124,
+ gUnknown_08300128,
+ gUnknown_0830012C,
+ gUnknown_08300130,
+ gUnknown_08300134,
+ gUnknown_08300138,
+ gUnknown_0830013C,
+ gUnknown_08300140,
+ gUnknown_08300144,
+ gUnknown_08300148,
+ gUnknown_0830014C,
+ gUnknown_08300150,
+ gUnknown_08300154,
+ gUnknown_08300158,
+ gUnknown_0830015C,
+ gUnknown_08300160,
+ gUnknown_08300164,
+ gUnknown_08300168,
+ gUnknown_0830016C,
+ gUnknown_08300170,
+ gUnknown_08300174,
+ gUnknown_08300178,
+ gUnknown_0830017C,
+ gUnknown_08300180,
+ gUnknown_08300184,
+ gUnknown_08300188,
+ gUnknown_0830018C,
+ gUnknown_08300190,
+ gUnknown_08300194,
+ gUnknown_08300198,
+ gUnknown_0830019C,
+ gUnknown_083001A0,
+ gUnknown_083001A4,
+ gUnknown_083001A8,
+ gUnknown_083001AC,
+ gUnknown_083001B0,
+ gUnknown_083001B4,
+ gUnknown_083001B8,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001BC,
+ gUnknown_083001C0,
+ gUnknown_083001C4,
+ gUnknown_083001C8,
+ gUnknown_083001CC,
+ gUnknown_083001D0,
+ gUnknown_083001D4,
+ gUnknown_083001E8,
+ gUnknown_083001EC,
+ gUnknown_083001FC,
+ gUnknown_08300200,
+ gUnknown_0830020C,
+ gUnknown_08300214,
+ gUnknown_0830021C,
+ gUnknown_08300224,
+ gUnknown_08300230,
+ gUnknown_0830023C,
+ gUnknown_08300248,
+ gUnknown_08300254,
+ gUnknown_08300260,
+ gUnknown_08300264,
+ gUnknown_0830026C,
+ gUnknown_08300278,
+ gUnknown_08300280,
+ gUnknown_08300288,
+ gUnknown_08300294,
+ gUnknown_08300298,
+ gUnknown_0830029C,
+ gUnknown_083002A0,
+ gUnknown_083002A8,
+ gUnknown_083002B0,
+ gUnknown_083002B8,
+ gUnknown_083002C0,
+ gUnknown_083002C4,
+ gUnknown_083002CC,
+ gUnknown_083002D8,
+ gUnknown_083002E4,
+ gUnknown_083002F0,
+ gUnknown_08300304,
+ gUnknown_08300308,
+ gUnknown_08300310,
+ gUnknown_08300318,
+ gUnknown_0830032C,
+ gUnknown_08300334,
+ gUnknown_0830033C,
+ gUnknown_08300344,
+ gUnknown_08300348,
+ gUnknown_08300354,
+ gUnknown_08300358,
+ gUnknown_0830035C,
+ gUnknown_08300368,
+ gUnknown_0830036C,
+ gUnknown_08300370,
+ gUnknown_0830037C,
+ gUnknown_08300388,
+ gUnknown_08300394,
+ gUnknown_083003A0,
+ gUnknown_083003A8,
+ gUnknown_083003B0,
+ gUnknown_083003B8,
+ gUnknown_083003C0,
+ gUnknown_083003C8,
+ gUnknown_083003D4,
+ gUnknown_083003DC,
+ gUnknown_083003E8,
+ gUnknown_083003F0,
+ gUnknown_083003F8,
+ gUnknown_08300400,
+ gUnknown_0830040C,
+ gUnknown_08300410,
+ gUnknown_08300414,
+ gUnknown_08300418,
+ gUnknown_0830041C,
+ gUnknown_08300420,
+ gUnknown_08300424,
+ gUnknown_08300438,
+ gUnknown_08300444,
+ gUnknown_0830044C,
+ gUnknown_08300454,
+ gUnknown_0830045C,
+ gUnknown_08300464,
+ gUnknown_0830046C,
+ gUnknown_08300474,
+ gUnknown_08300480,
+ gUnknown_08300488,
+ gUnknown_08300494,
+ gUnknown_083004A0,
+ gUnknown_083004AC,
+ gUnknown_083004B0,
+ gUnknown_083004B8,
+ gUnknown_083004C0,
+ gUnknown_083004C8,
+ gUnknown_083004D0,
+ gUnknown_083004D8,
+ gUnknown_083004E0,
+ gUnknown_083004E4,
+ gUnknown_083004E8,
+ gUnknown_083004EC,
+ gUnknown_083004F4,
+ gUnknown_083004F8,
+ gUnknown_083004FC,
+ gUnknown_08300504,
+ gUnknown_08300510,
+ gUnknown_08300518,
+ gUnknown_0830051C,
+ gUnknown_08300520,
+ gUnknown_08300524,
+ gUnknown_0830052C,
+ gUnknown_08300534,
+ gUnknown_0830053C,
+ gUnknown_08300550,
+ gUnknown_08300558,
+ gUnknown_08300560,
+ gUnknown_08300564,
+ gUnknown_08300568,
+ gUnknown_0830056C,
+ gUnknown_08300570,
+ gUnknown_08300574,
+ gUnknown_08300578,
+ gUnknown_0830057C,
+ gUnknown_08300588,
+ gUnknown_0830058C,
+ gUnknown_08300598,
+ gUnknown_0830059C,
+ gUnknown_083005A0,
+ gUnknown_083005A4,
+ gUnknown_083005AC,
+ gUnknown_083005B4,
+ gUnknown_083005C0,
+ gUnknown_083005C4,
+ gUnknown_083005C8,
+ gUnknown_083005D4,
+ gUnknown_083005D8,
+ gUnknown_083005DC,
+ gUnknown_083005E4,
+ gUnknown_083005E8,
+ gUnknown_083005EC,
+ gUnknown_083005EC,
+ gUnknown_083005F0,
+ gUnknown_083005F4,
+ gUnknown_083005F8,
+ gUnknown_083005FC,
+ gUnknown_08300600,
+ gUnknown_08300604,
+ gUnknown_08300608,
+ gUnknown_0830060C,
+ gUnknown_08300610,
+ gUnknown_08300614,
+ gUnknown_08300618,
+ gUnknown_0830061C,
+ gUnknown_08300620,
+ gUnknown_08300624,
+ gUnknown_08300628,
+ gUnknown_0830062C,
+ gUnknown_08300630,
+ gUnknown_08300634,
+ gUnknown_08300638,
+ gUnknown_0830063C,
+ gUnknown_08300640,
+ gUnknown_08300644,
+ gUnknown_08300648,
+ gUnknown_0830064C,
+ gUnknown_08300650,
+ gUnknown_08300654,
+};
diff --git a/src/data/trainer_graphics/back_pic_tables.h b/src/data/trainer_graphics/back_pic_tables.h
index ba7f73ebb..3e74902d8 100644
--- a/src/data/trainer_graphics/back_pic_tables.h
+++ b/src/data/trainer_graphics/back_pic_tables.h
@@ -1,13 +1,13 @@
-const u8 gTrainerBackPicCoords[] =
+const struct MonCoords gTrainerBackPicCoords[] =
{
- 8, 4, 0, 0,
- 8, 4, 0, 0,
- 8, 5, 0, 0,
- 8, 5, 0, 0,
- 8, 4, 0, 0,
- 8, 4, 0, 0,
- 8, 4, 0, 0,
- 8, 4, 0, 0,
+ {8, 4},
+ {8, 4},
+ {8, 5},
+ {8, 5},
+ {8, 4},
+ {8, 4},
+ {8, 4},
+ {8, 4},
};
const struct CompressedSpriteSheet gTrainerBackPicTable[] =
diff --git a/src/data/trainer_graphics/front_pic_tables.h b/src/data/trainer_graphics/front_pic_tables.h
index 7c1e10683..db80c9d4f 100644
--- a/src/data/trainer_graphics/front_pic_tables.h
+++ b/src/data/trainer_graphics/front_pic_tables.h
@@ -1,98 +1,98 @@
-const u8 gTrainerFrontPicCoords[] =
+const struct MonCoords gTrainerFrontPicCoords[] =
{
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 2, 0, 0,
- 8, 2, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 2, 0, 0,
- 8, 1, 0, 0,
- 8, 2, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 2, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 2, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
- 8, 1, 0, 0,
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 2},
+ {8, 2},
+ {8, 1},
+ {8, 1},
+ {8, 2},
+ {8, 1},
+ {8, 2},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 2},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 2},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
+ {8, 1},
};
const struct CompressedSpriteSheet gTrainerFrontPicTable[] =
diff --git a/src/data2b.c b/src/data2b.c
index e7ca473a9..46a158e09 100644
--- a/src/data2b.c
+++ b/src/data2b.c
@@ -1,9 +1,15 @@
#include "global.h"
+#include "data2.h"
#include "graphics.h"
extern const union AnimCmd gAnimCmd_General_Frame0[];
extern const union AnimCmd AnimCmd_82FF540[];
+#include "data/pokemon_graphics/unknown_anims.h"
+#include "data/pokemon_graphics/front_pic_coordinates.h"
+#include "data/pokemon_graphics/still_front_pic_table.h"
+#include "data/pokemon_graphics/back_pic_coordinates.h"
+
#include "data/pokemon_graphics/back_pic_table.h"
#include "data/pokemon_graphics/palette_table.h"
#include "data/pokemon_graphics/shiny_palette_table.h"
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index ab0cd92a2..1c626cc86 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -512,7 +512,7 @@ static void CB2_EggHatch_0(void)
gMain.state++;
break;
case 2:
- copy_decompressed_tile_data_to_vram_autofree(0, gBattleTextboxTiles, 0, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
gMain.state++;
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 7960d6cba..ae15e79fe 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -1484,7 +1484,7 @@ static void InitMovingBackgroundTask(bool8 isLink)
LoadPalette(sUnknown_085B51E4, 0xA0, 0x20);
- copy_decompressed_tile_data_to_vram_autofree(1, sUnknown_085B4134, FALSE, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(1, sUnknown_085B4134, FALSE, 0, 0);
CopyToBgTilemapBuffer(1, sUnknown_085B482C, 0, 0);
CopyToBgTilemapBuffer(outerBgId, sUnknown_085B4D10, 0, 0);
CopyBgTilemapBufferToVram(1);
diff --git a/src/field_effect.c b/src/field_effect.c
index f047c78a3..13de58aa4 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -1,8 +1,6 @@
-
-// Includes
#include "global.h"
#include "field_effect.h"
-#include "battle_dome_cards.h"
+#include "trainer_pokemon_sprites.h"
#include "decompress.h"
#include "field_camera.h"
#include "field_effect_helpers.h"
@@ -557,7 +555,7 @@ u8 AddNewGameBirchObject(s16 x, s16 y, u8 subpriority)
#ifdef NONMATCHING
u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y)
{
- u16 spriteId = sub_818D7D8(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag);
+ u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag);
PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10);
if (spriteId == 0xFFFF)
return 0x40;
@@ -590,7 +588,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y)
movs r1, 0\n\
adds r2, r3, 0\n\
movs r3, 0x1\n\
- bl sub_818D7D8\n\
+ bl CreateMonPicSprite_HandleDeoxys\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
ldrh r0, [r4, 0x4]\n\
@@ -619,7 +617,7 @@ _080B5FDE:\n\
u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority)
{
const struct CompressedSpritePalette *spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g);
- u16 spriteId = sub_818D7D8(species, d, g, 1, x, y, 0, spritePalette->tag);
+ u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, d, g, 1, x, y, 0, spritePalette->tag);
PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
if (spriteId == 0xFFFF)
return 0x40;
@@ -634,7 +632,7 @@ void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId)
{
FreeOamMatrix(sprite->oam.matrixNum);
}
- sub_818D820(spriteId);
+ FreeAndDestroyMonPicSprite(spriteId);
}
#ifdef NONMATCHING
diff --git a/src/field_message_box.c b/src/field_message_box.c
index 8ca291e33..7ed87e837 100755
--- a/src/field_message_box.c
+++ b/src/field_message_box.c
@@ -4,7 +4,9 @@
#include "string_util.h"
#include "task.h"
#include "text.h"
-#include "battle_frontier_1.h"
+
+extern bool32 sub_8196094(void);
+extern void sub_8196080(u8*);
EWRAM_DATA u8 gUnknown_020375BC = 0;
@@ -23,7 +25,7 @@ void sub_8098128(void)
void sub_8098154(u8 taskId)
{
struct Task *task = &gTasks[taskId];
-
+
switch (task->data[0])
{
case 0:
@@ -61,12 +63,12 @@ bool8 ShowFieldMessage(u8 *str)
return FALSE;
textbox_fdecode_auto_and_task_add(str, 1);
gUnknown_020375BC = 2;
- return TRUE;
+ return TRUE;
}
void sub_8098214(u8 taskId)
{
- if (sub_8196094() == 0)
+ if (!sub_8196094())
{
gUnknown_020375BC = 0;
DestroyTask(taskId);
diff --git a/src/field_specials.c b/src/field_specials.c
index 897bcc8d7..84852e6b5 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -52,6 +52,7 @@
#include "constants/species.h"
#include "constants/moves.h"
#include "constants/vars.h"
+#include "constants/battle_frontier.h"
EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE;
EWRAM_DATA u8 gBikeCollisions = 0;
@@ -1645,7 +1646,7 @@ bool8 sub_81398C0(void)
StringCopy(gStringVar2, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_0x8004)]);
return TRUE;
}
-
+
return FALSE;
}
@@ -1667,7 +1668,7 @@ bool8 InMultiBattleRoom(void)
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) &&
- VarGet(VAR_0x40CE) == 2)
+ VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_MULTIS)
return TRUE;
return FALSE;
}
@@ -1799,7 +1800,7 @@ void ShakeScreenInElevator(void)
if (floorDelta > 8)
floorDelta = 8;
-
+
data[5] = gUnknown_085B2C18[floorDelta];
SetCameraPanningCallback(NULL);
@@ -1830,16 +1831,16 @@ static void sub_8139AF4(u8 taskId)
void sub_8139B60(void)
{
int xPos;
-
+
gUnknown_0203AB5E = AddWindow(&gUnknown_085B2BAC);
SetStandardWindowBorderStyle(gUnknown_0203AB5E, 0);
-
+
xPos = GetStringCenterAlignXOffset(1, gText_ElevatorNowOn, 64);
PrintTextOnWindow(gUnknown_0203AB5E, 1, gText_ElevatorNowOn, xPos, 1, TEXT_SPEED_FF, NULL);
-
+
xPos = GetStringCenterAlignXOffset(1, gElevatorFloorsTable[gSpecialVar_0x8005], 64);
PrintTextOnWindow(gUnknown_0203AB5E, 1, gElevatorFloorsTable[gSpecialVar_0x8005], xPos, 17, TEXT_SPEED_FF, NULL);
-
+
PutWindowTilemap(gUnknown_0203AB5E);
CopyWindowToVram(gUnknown_0203AB5E, 3);
}
@@ -2167,13 +2168,13 @@ void sub_8139F20(void)
}
break;
case 4:
- if (gSaveBlock2Ptr->frontier.field_D0C[0] >= gSaveBlock2Ptr->frontier.field_D0C[1])
+ if (gSaveBlock2Ptr->frontier.field_D0C[0][0] >= gSaveBlock2Ptr->frontier.field_D0C[0][1])
{
- unk = gSaveBlock2Ptr->frontier.field_D0C[0];
+ unk = gSaveBlock2Ptr->frontier.field_D0C[0][0];
}
else
{
- unk = gSaveBlock2Ptr->frontier.field_D0C[1];
+ unk = gSaveBlock2Ptr->frontier.field_D0C[0][1];
}
break;
case 5:
@@ -2187,13 +2188,13 @@ void sub_8139F20(void)
}
break;
case 6:
- if (gSaveBlock2Ptr->frontier.field_DC8[0] >= gSaveBlock2Ptr->frontier.field_DC8[1])
+ if (gSaveBlock2Ptr->frontier.field_DC8[0][0] >= gSaveBlock2Ptr->frontier.field_DC8[0][1])
{
- unk = gSaveBlock2Ptr->frontier.field_DC8[0];
+ unk = gSaveBlock2Ptr->frontier.field_DC8[0][0];
}
else
{
- unk = gSaveBlock2Ptr->frontier.field_DC8[1];
+ unk = gSaveBlock2Ptr->frontier.field_DC8[0][1];
}
break;
case 7:
@@ -2240,10 +2241,10 @@ void sub_813A080(void)
};
u8 i;
- u16 var = VarGet(VAR_0x40CE);
- u8 chosenLevel = gSaveBlock2Ptr->frontier.chosenLvl;
+ u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+ u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
- if (var == 2 && !FlagGet(FLAG_0x152))
+ if (battleMode == 2 && !FlagGet(FLAG_0x152))
{
gSpecialVar_0x8005 = 5;
gSpecialVar_0x8006 = 4;
@@ -2252,7 +2253,7 @@ void sub_813A080(void)
for (i = 0; i < 9; i++)
{
- if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.field_CE0[var][chosenLevel])
+ if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode])
{
gSpecialVar_0x8005 = 4;
gSpecialVar_0x8006 = i + 5;
@@ -2662,8 +2663,8 @@ static void sub_813A2DC(u8 taskId)
}
task->data[4] = convert_pixel_width_to_tile_width(unk1);
-
- if (task->data[2] + task->data[4] > 0x1D)
+
+ if (task->data[2] + task->data[4] > 0x1D)
{
int unk2 = 0x1D - task->data[4];
if (unk2 < 0)
@@ -3036,13 +3037,13 @@ void sub_813A878(u8 a0)
{
static const u16 gUnknown_085B3104[] = {0x0000, 0x0001, 0x0002, 0x0100, 0x0101, 0x0400, 0x0401, 0x0200, 0x0201, 0x0300, 0x0500, 0x0600};
- u16 var1 = VarGet(VAR_0x40CE);
+ u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u16 var2 = VarGet(VAR_FRONTIER_GAMBLER_SET_FACILITY_F);
- u16 var3 = VarGet(VAR_FRONTIER_FACILITY);
+ u16 frontierFacilityId = VarGet(VAR_FRONTIER_FACILITY);
if (VarGet(VAR_FRONTIER_GAMBLER_PLACED_BET_F) == 1)
{
- if (gUnknown_085B3104[var2] == (var3 << 8) + var1)
+ if (gUnknown_085B3104[var2] == (frontierFacilityId << 8) + battleMode)
{
if (a0 != 0)
{
@@ -3363,7 +3364,7 @@ void sub_813ADD4(void)
struct Task *task = &gTasks[taskId];
ListMenuGetScrollAndRow(task->data[14], &scrollOffset, &selectedRow);
SetStandardWindowBorderStyle(task->data[13], 0);
-
+
for (i = 0; i < 6; i++)
{
sub_8199F74(task->data[13], 1, gUnknown_085B2CF0[gSpecialVar_0x8004][scrollOffset + i], 10, i * 16, TEXT_SPEED_FF, NULL, 0, 0);
@@ -3381,7 +3382,7 @@ void sub_813AEB4(void)
u16 temp1 = 0;
u16 temp2 = 0;
gSpecialVar_0x8005 = 0;
-
+
temp1 = VarGet(VAR_TEMP_E);
temp2 = VarGet(VAR_TEMP_D);
@@ -3509,7 +3510,7 @@ static void sub_813B0B4(u8 a0)
u8 eventObjectId;
LoadPalette(&gUnknown_085B3280[a0], 0x1A0, 8);
TryGetEventObjectIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectId);
-
+
if (a0 == 0)
{
PlaySE(SE_W109);
@@ -3656,7 +3657,7 @@ bool32 sub_813B374(void)
u16 var = VarGet(VAR_0x4037);
GetMapName(gStringVar1, gUnknown_085B3400[var - 1], 0);
-
+
if (var < 9)
{
return FALSE;
@@ -3697,7 +3698,7 @@ bool32 sub_813B3B0(void)
break;
}
}
-
+
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(UNDERWATER3))
{
switch (gSaveBlock1Ptr->location.mapNum)
@@ -4159,7 +4160,7 @@ static u16 sub_813BC00(void)
}
}
}
-
+
if (((gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] >> gUnknown_085B347C[retVal]) & 1))
{
gSaveBlock1Ptr->vars[VAR_FANCLUB_UNKNOWN_1 - VARS_START] ^= 1 << gUnknown_085B347C[retVal];
diff --git a/src/fieldmap.c b/src/fieldmap.c
index f57c4b48f..8d1988686 100644
--- a/src/fieldmap.c
+++ b/src/fieldmap.c
@@ -951,7 +951,7 @@ void copy_tileset_patterns_to_vram2(struct Tileset const *tileset, u16 numTiles,
if (!tileset->isCompressed)
LoadBgTiles(2, tileset->tiles, numTiles * 32, offset);
else
- copy_decompressed_tile_data_to_vram_autofree(2, tileset->tiles, numTiles * 32, offset, 0);
+ DecompressAndLoadBgGfxUsingHeap(2, tileset->tiles, numTiles * 32, offset, 0);
}
}
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index f5c4ba491..33c85d448 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -5,6 +5,7 @@
#include "sprite.h"
#include "pokemon.h"
#include "text.h"
+#include "text_window.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "main.h"
@@ -26,6 +27,7 @@
#include "event_data.h"
#include "overworld.h"
#include "menu.h"
+#include "trainer_pokemon_sprites.h"
struct HallofFameMon
{
@@ -81,18 +83,10 @@ extern const u8 gText_MainMenuTime[];
extern const u8 gContestConfetti_Gfx[];
extern const u8 gContestConfetti_Pal[];
-extern void NewMenuHelpers_DrawDialogueFrame(u8, u8);
extern void sub_8175620(void);
extern u8 TrySavingData(u8);
-extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);
extern void sub_8197434(u8, u8);
extern u16 sub_818D97C(u8 playerGender, u8);
-extern u16 sub_818D8AC(u16, u8, s16, s16, u8, u16);
-extern const void* stdpal_get(u8);
-extern void LoadWindowGfx(u8, u8, u16, u8);
-extern u16 sub_818D820(u16);
-extern u16 sub_818D8F0(u16);
-extern u16 sub_818D7D8(u16 species, u32 trainerId, u32 personality, u8 arg3, s16 sp0, s16 sp1, u8 sp2, u16 sp3);
extern void sub_8198204(u8 *dst, const u8 *src, u8, u8, u8);
extern bool8 sub_80F9C30(void);
extern void sub_8198314(void);
@@ -102,8 +96,6 @@ extern void sub_80F9BF4(u16, u16, u8);
extern void sub_81980F0(u8, u8, u8, u8, u16);
extern void sub_80F9BCC(u16, u16, u8);
extern bool8 sub_80F9C1C(void);
-extern u16 SpeciesToPokedexNum(u16 species);
-extern void dp13_810BB8C(void);
extern void sub_81971D0(void);
extern void sub_8197200(void);
extern void sub_8152254(void);
@@ -611,7 +603,7 @@ static void Task_Hof_DisplayMon(u8 taskId)
if (currMon->species == SPECIES_EGG)
field6 += 10;
- spriteId = sub_818D3E4(currMon->species, currMon->tid, currMon->personality, 1, xPos, yPos, currMonId, 0xFFFF);
+ spriteId = CreatePicSprite2(currMon->species, currMon->tid, currMon->personality, 1, xPos, yPos, currMonId, 0xFFFF);
gSprites[spriteId].tDestinationX = field4;
gSprites[spriteId].tDestinationY = field6;
gSprites[spriteId].data[0] = 0;
@@ -723,7 +715,7 @@ static void sub_8173EE4(u8 taskId)
ShowBg(0);
ShowBg(1);
ShowBg(3);
- gTasks[taskId].tPlayerSpriteID = sub_818D8AC(sub_818D97C(gSaveBlock2Ptr->playerGender, 1), 1, 120, 72, 6, 0xFFFF);
+ gTasks[taskId].tPlayerSpriteID = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 120, 72, 6, 0xFFFF);
AddWindow(&sHof_WindowTemplate);
LoadWindowGfx(1, gSaveBlock2Ptr->optionsWindowFrameType, 0x21D, 0xD0);
LoadPalette(stdpal_get(1), 0xE0, 0x20);
@@ -780,11 +772,11 @@ static void Task_Hof_HandleExit(u8 taskId)
if (spriteId != 0xFF)
{
FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
- sub_818D820(spriteId);
+ FreeAndDestroyMonPicSprite(spriteId);
}
}
- sub_818D8F0(gTasks[taskId].tPlayerSpriteID);
+ FreeAndDestroyTrainerPicSprite(gTasks[taskId].tPlayerSpriteID);
HideBg(0);
HideBg(1);
HideBg(3);
@@ -956,7 +948,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
if (currMon->species == SPECIES_EGG)
posY += 10;
- spriteId = sub_818D7D8(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, 0xFFFF);
+ spriteId = CreateMonPicSprite_HandleDeoxys(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, 0xFFFF);
gSprites[spriteId].oam.priority = 1;
gTasks[taskId].tMonSpriteId(i) = spriteId;
}
@@ -1026,7 +1018,7 @@ static void Task_HofPC_HandleInput(u8 taskId)
u8 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != 0xFF)
{
- sub_818D820(spriteId);
+ FreeAndDestroyMonPicSprite(spriteId);
gTasks[taskId].tMonSpriteId(i) = 0xFF;
}
}
@@ -1087,7 +1079,7 @@ static void Task_HofPC_HandleExit(u8 taskId)
u16 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != 0xFF)
{
- sub_818D820(spriteId);
+ FreeAndDestroyMonPicSprite(spriteId);
gTasks[taskId].tMonSpriteId(i) = 0xFF;
}
}
@@ -1305,7 +1297,7 @@ static void sub_8174F70(void)
ResetTasks();
ResetSpriteData();
reset_temp_tile_data_buffers();
- dp13_810BB8C();
+ ResetAllPicSprites();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet);
diff --git a/src/item.c b/src/item.c
index c94f29910..b4a2fd6f0 100644
--- a/src/item.c
+++ b/src/item.c
@@ -10,6 +10,7 @@
#include "item_menu.h"
#include "strings.h"
#include "load_save.h"
+#include "battle_pyramid_bag.h"
extern bool8 InBattlePyramid(void);
extern u16 gUnknown_0203CF30[];
@@ -752,9 +753,8 @@ u16 BagGetQuantityByPocketPosition(u8 pocketId, u16 pocketPos)
static void SwapItemSlots(struct ItemSlot *a, struct ItemSlot *b)
{
- struct ItemSlot temp = *a;
- *a = *b;
- *b = temp;
+ struct ItemSlot temp;
+ SWAP(*a, *b, temp);
}
void CompactItemsInBagPocket(struct BagPocket *bagPocket)
@@ -845,8 +845,8 @@ u16 CountTotalItemQuantityInBag(u16 itemId)
static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count)
{
u8 i;
- u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.chosenLvl];
- u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.chosenLvl];
+ u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+ u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode];
for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++)
{
@@ -867,8 +867,8 @@ static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count)
static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count)
{
u8 i;
- u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.chosenLvl];
- u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.chosenLvl];
+ u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+ u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode];
for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++)
{
@@ -890,8 +890,8 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count)
{
u16 i;
- u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.chosenLvl];
- u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.chosenLvl];
+ u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+ u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode];
u16 *newItems = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u16));
u8 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u8));
@@ -963,10 +963,10 @@ bool8 RemovePyramidBagItem(u16 itemId, u16 count)
{
u16 i;
- u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.chosenLvl];
- u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.chosenLvl];
+ u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode];
+ u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode];
- i = gUnknown_0203CF30[3] + gUnknown_0203CF30[4];
+ i = gPyramidBagCursorData.cursorPosition + gPyramidBagCursorData.scrollPosition;
if (items[i] == itemId && quantities[i] >= count)
{
quantities[i] -= count;
diff --git a/src/item_use.c b/src/item_use.c
index 9031338dd..bf7c2a386 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -29,44 +29,26 @@
#include "string_util.h"
#include "task.h"
#include "text.h"
+#include "strings.h"
+#include "pokeblock.h"
+#include "menu.h"
+#include "item_menu.h"
+#include "battle_pyramid_bag.h"
-extern void(**gUnknown_0203CE54)(void);
-extern void(**gUnknown_0203CF2C)(void);
extern void(*gUnknown_0203A0F4)(u8 taskId);
extern void(*gUnknown_085920D8[])(void);
extern void (*gUnknown_03006328)(u8, u16, TaskFunc);
extern void unknown_ItemMenu_Confirm(u8 taskId);
extern void sub_81C5B14(u8 taskId);
-extern u8 gText_DadsAdvice[];
-extern u8 gText_CantDismountBike[];
-extern void sub_8197434(u8 a, u8 b);
extern void ScriptUnfreezeEventObjects(void);
extern void ItemUseOutOfBattle_TMHM(u8 a);
extern void ItemUseOutOfBattle_EvolutionStone(u8 b);
-extern void bag_menu_mail_related(void);
-extern void OpenPokeblockCase(u8 a, void(*b)(void));
-extern void overworld_free_bg_tilemaps(void);
-extern bool32 Overworld_IsBikingAllowed(void);
extern bool8 IsPlayerFacingSurfableFishableWater(void);
extern bool8 sub_81221AC(void);
-extern u8 gText_ItemFinderNothing[];
-extern u8 gText_ItemFinderNearby[];
-extern u8 gText_ItemFinderOnTop[];
-extern u8 gText_CoinCase[];
-extern u8 gText_PowderQty[];
extern u8 gUnknown_085920E4[];
extern u8 Route102_EventScript_274482[];
extern u8 Route102_EventScript_2744C0[];
extern u8 BattleFrontier_OutsideEast_EventScript_242CFC[];
-extern u8 gText_BootedUpHM[];
-extern u8 gText_BootedUpTM[];
-extern u8 gText_TMHMContainedVar1[];
-extern u8 gText_PlayerUsedVar2[];
-extern u8 gText_RepelEffectsLingered[];
-extern u8 gText_UsedVar2WildLured[];
-extern u8 gText_UsedVar2WildRepelled[];
-extern u8 gText_BoxFull[];
-extern u8 gText_WontHaveEffect[];
extern int sub_80247BC(void);
extern struct MapHeader* mapconnection_get_mapheader(struct MapConnection *connection);
extern void SetUpItemUseCallback(u8 taskId);
@@ -86,7 +68,6 @@ extern void sub_81C59BC(void);
extern void sub_81AB9A8(u8);
extern void sub_81ABA88(u8);
extern void sub_80B7CC8(void);
-extern void Overworld_ResetStateAfterDigEscRope(void);
extern u8* sub_806CF78(u16);
extern void sub_81B89F0(void);
extern u8 GetItemEffectType(u16);
@@ -115,8 +96,7 @@ void sub_80FE124(u8 taskId);
void sub_80FE164(u8 taskId);
void DisplayItemMessage(u8 taskId, u8 a, const u8* str, void(*callback)(u8 taskId));
-void DisplayItemMessageInBattlePyramid(u8 taskId, u8* str, void(*callback)(u8 taskId));
-void DisplayItemMessageOnField(u8 taskId, u8* str, void(*callback)(u8 taskId));
+void DisplayItemMessageOnField(u8 taskId, const u8* str, void(*callback)(u8 taskId));
void sub_81C6714(u8 taskId);
void CleanUpAfterFailingToUseRegisteredKeyItemOnField(u8 taskId);
void StartFishing(u8 a);
@@ -137,12 +117,12 @@ void SetUpItemUseCallback(u8 taskId)
type = ItemId_GetType(gSpecialVar_ItemId) - 1;
if (!InBattlePyramid())
{
- *gUnknown_0203CE54 = gUnknown_085920D8[type];
+ gUnknown_0203CE54->unk0 = gUnknown_085920D8[type];
unknown_ItemMenu_Confirm(taskId);
}
else
{
- *gUnknown_0203CF2C = gUnknown_085920D8[type];
+ gPyramidBagResources->callback2 = gUnknown_085920D8[type];
sub_81C5B14(taskId);
}
}
@@ -221,7 +201,7 @@ void sub_80FD254()
void ItemUseOutOfBattle_Mail(u8 taskId)
{
- *gUnknown_0203CE54 = sub_80FD254;
+ gUnknown_0203CE54->unk0 = sub_80FD254;
unknown_ItemMenu_Confirm(taskId);
}
@@ -617,7 +597,7 @@ void ItemUseOutOfBattle_PokeblockCase(u8 taskId)
}
else if (gTasks[taskId].data[3] != TRUE)
{
- *gUnknown_0203CE54 = sub_80FDBEC;
+ gUnknown_0203CE54->unk0 = sub_80FDBEC;
unknown_ItemMenu_Confirm(taskId);
}
else
@@ -679,7 +659,7 @@ void sub_80FDD10(u8 taskId)
{
gUnknown_0203A0F4 = sub_80FDD74;
gFieldCallback = MapPostLoadHook_UseItem;
- *gUnknown_0203CE54 = CB2_ReturnToField;
+ gUnknown_0203CE54->unk0 = CB2_ReturnToField;
unknown_ItemMenu_Confirm(taskId);
}
else
@@ -1002,12 +982,12 @@ void sub_80FE54C(u8 taskId)
{
if (!InBattlePyramid())
{
- *gUnknown_0203CE54 = sub_81B89F0;
+ gUnknown_0203CE54->unk0 = sub_81B89F0;
unknown_ItemMenu_Confirm(taskId);
}
else
{
- *gUnknown_0203CF2C = sub_81B89F0;
+ gPyramidBagResources->callback2 = sub_81B89F0;
sub_81C5B14(taskId);
}
}
diff --git a/src/link.c b/src/link.c
index b729f86eb..457e44a01 100644
--- a/src/link.c
+++ b/src/link.c
@@ -1679,7 +1679,7 @@ void CB2_LinkError(void)
static void sub_800B080(void)
{
LoadBgTiles(0, g2BlankTilesGfx, 0x20, 0);
- copy_decompressed_tile_data_to_vram_autofree(1, gWirelessLinkDisplayGfx, FALSE, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(1, gWirelessLinkDisplayGfx, FALSE, 0, 0);
CopyToBgTilemapBuffer(1, gWirelessLinkDisplayTilemap, 0, 0);
CopyBgTilemapBufferToVram(1);
LoadPalette(gWirelessLinkDisplayPal, 0, 0x20);
diff --git a/src/main_menu.c b/src/main_menu.c
index 052035e34..e28faf986 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -1,7 +1,5 @@
-
-// Includes
#include "global.h"
-#include "battle_dome_cards.h"
+#include "trainer_pokemon_sprites.h"
#include "bg.h"
#include "constants/flags.h"
#include "constants/rgb.h"
@@ -1018,7 +1016,7 @@ void task_new_game_prof_birch_speech_1(u8 taskId)
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
- dp13_810BB8C();
+ ResetAllPicSprites();
AddBirchSpeechObjects(taskId);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
gTasks[taskId].data[4] = 0;
@@ -1336,7 +1334,7 @@ void task_new_game_prof_birch_speech_17(u8 taskId)
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
- sub_818D820(gTasks[taskId].data[9]);
+ FreeAndDestroyMonPicSprite(gTasks[taskId].data[9]);
set_default_player_name(Random() % 20);
DestroyTask(taskId);
DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, new_game_prof_birch_speech_part2_start);
@@ -1515,8 +1513,8 @@ void task_new_game_prof_birch_speech_part2_12(u8 taskId)
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
- sub_818D820(gTasks[taskId].data[9]);
- dp13_810BB8C();
+ FreeAndDestroyMonPicSprite(gTasks[taskId].data[9]);
+ ResetAllPicSprites();
SetMainCallback2(CB2_NewGame);
DestroyTask(taskId);
}
@@ -1558,7 +1556,7 @@ void new_game_prof_birch_speech_part2_start(void)
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
- dp13_810BB8C();
+ ResetAllPicSprites();
AddBirchSpeechObjects(taskId);
if (gSaveBlock2Ptr->playerGender != MALE)
{
@@ -1613,7 +1611,7 @@ void sub_80318D8(struct Sprite *sprite)
u8 sub_80318F4(u8 a, u8 b)
{
- return sub_818D3E4(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1);
+ return CreatePicSprite2(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1);
}
void AddBirchSpeechObjects(u8 taskId)
diff --git a/src/match_call.c b/src/match_call.c
index 99eb6d65a..2879881bf 100644
--- a/src/match_call.c
+++ b/src/match_call.c
@@ -5,9 +5,9 @@
#include "event_data.h"
#include "string_util.h"
#include "battle.h"
-#include "battle_frontier_1.h"
#include "gym_leader_rematch.h"
+extern void sub_8197080(u8 *dest);
extern const u8 gTrainerClassNames[][13];
// Static type declarations
diff --git a/src/menu.c b/src/menu.c
index eda9513ba..8a4b4fce5 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -1801,7 +1801,7 @@ void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size,
return NULL;
}
-void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode)
+void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode)
{
int sizeOut;
void *ptr = malloc_and_decompress(src, &sizeOut);
diff --git a/src/new_game.c b/src/new_game.c
index 8b8436d10..da5e91229 100644
--- a/src/new_game.c
+++ b/src/new_game.c
@@ -23,6 +23,8 @@
#include "overworld.h"
#include "mail.h"
#include "battle_records.h"
+#include "item.h"
+#include "pokedex.h"
extern u8 gDifferentSaveFile;
extern u16 gSaveFileStatus;
@@ -33,13 +35,11 @@ extern u16 GetGeneratedTrainerIdLower(void);
extern void ClearContestWinnerPicsInContestHall(void);
extern void sub_80BB358(void);
extern void ResetBagScrollPositions(void);
-extern void ResetPokedex(void);
extern void ResetGabbyAndTy(void);
extern void ResetSecretBases(void);
extern void ResetLinkContestBoolean(void);
extern void sub_8052DA8(void);
extern void ResetPokemonStorageSystem(void);
-extern void ClearBag(void);
extern void NewGameInitPCItems(void);
extern void ClearDecorationInventories(void);
extern void ResetFanClub(void);
diff --git a/src/overworld.c b/src/overworld.c
index d85af9e4d..1cf830cf7 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -151,7 +151,7 @@ extern void TransferTilesetAnimsBuffer(void);
extern bool32 sub_81D5F48(void);
extern u8 GetCurrentTrainerHillMapId(void);
extern bool8 warp0_in_pokecenter(void);
-extern void dp13_810BB8C(void);
+extern void ResetAllPicSprites(void);
extern void FieldEffectActiveListClear(void);
extern void SetUpFieldTasks(void);
extern void sub_81BE6B8(void);
@@ -2149,7 +2149,7 @@ static void sub_8086988(u32 a1)
ResetSpriteData();
ResetPaletteFade();
ScanlineEffect_Clear();
- dp13_810BB8C();
+ ResetAllPicSprites();
ResetCameraUpdateInfo();
InstallCameraPanAheadCallback();
if (!a1)
diff --git a/src/pokedex.c b/src/pokedex.c
index 0d73a9fe1..2cb3c153f 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -11,7 +11,7 @@
#include "main.h"
#include "sound.h"
#include "task.h"
-#include "battle_dome_cards.h"
+#include "trainer_pokemon_sprites.h"
#include "scanline_effect.h"
#include "malloc.h"
#include "gpu_regs.h"
@@ -821,7 +821,7 @@ const u8 sText_TenDashes[] = _("----------");
void ResetPokedex(void)
{
u16 i;
-
+
gUnknown_02039B50 = 0;
gUnknown_02039B52 = 64;
gUnknown_030060B0 = 0;
@@ -910,7 +910,7 @@ void sub_80BB534(void)
{
u8 *addr;
u32 size;
-
+
switch (gMain.state)
{
case 0:
@@ -929,7 +929,7 @@ void sub_80BB534(void)
ResetPaletteFade();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
- dp13_810BB8C();
+ ResetAllPicSprites();
gMain.state++;
break;
case 2:
@@ -984,7 +984,7 @@ void sub_80BB78C(u8 taskId)
void sub_80BB7D4(u8 taskId)
{
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY);
-
+
if (gUnknown_02039B4C->menuY)
{
gUnknown_02039B4C->menuY -= 8;
@@ -1377,7 +1377,7 @@ bool8 sub_80BC514(u8 a)
SetBgTilemapBuffer(2, AllocZeroed(0x800));
SetBgTilemapBuffer(1, AllocZeroed(0x800));
SetBgTilemapBuffer(0, AllocZeroed(0x800));
- copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(1, gUnknown_08DC2C5C, 0, 0);
CopyToBgTilemapBuffer(3, gUnknown_08DC2DAC, 0, 0);
if (a == 0)
@@ -1467,7 +1467,7 @@ void sub_80BC844(u8 a)
void sub_80BC890(void)
{
void* tilemapBuffer;
-
+
FreeAllWindowBuffers();
tilemapBuffer = GetBgTilemapBuffer(0);
if (tilemapBuffer)
@@ -1487,7 +1487,7 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode)
{
u16 vars[3]; //I have no idea why three regular variables are stored in an array, but whatever.
s16 i;
-
+
gUnknown_02039B4C->pokemonListCount = 0;
switch (dexMode)
@@ -1633,7 +1633,7 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode)
void sub_80BCE2C(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top)
{
u8 color[3];
-
+
color[0] = 0;
color[1] = 15;
color[2] = 3;
@@ -1731,7 +1731,7 @@ void sub_80BD154(u16 a, u8 left, u8 top, u16 unused)
{
u8 text[6];
u16 r6;
-
+
memcpy(text, gUnknown_0855D2B8, 6);
r6 = gUnknown_02039B4C->unk0[a].dexNum;
if (gUnknown_02039B4C->dexMode == DEX_MODE_HOENN)
@@ -1753,7 +1753,7 @@ void sub_80BD1F4(u16 a, u8 x, u8 y, u16 unused)
u8 sub_80BD23C(u16 num, u8 left, u8 top)
{
const u8* str;
-
+
num = NationalPokedexNumToSpecies(num);
if (num)
str = gSpeciesNames[num];
@@ -1773,7 +1773,7 @@ void sub_80BD2B4(u16 a, u16 b)
u8 i;
u16 unk;
u8 spriteId;
-
+
gPaletteFade.bufferTransferDisabled = TRUE;
for (i = 0; i < 4; i++)
@@ -1803,13 +1803,13 @@ void sub_80BD2B4(u16 a, u16 b)
gSprites[spriteId].callback = sub_80BE4E0;
gSprites[spriteId].data[5] = 32;
}
-
+
sub_80BCE84(0, a, b);
SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D);
gUnknown_02039B4C->unk630 = 0;
gUnknown_02039B4C->unk632 = 0;
-
+
gPaletteFade.bufferTransferDisabled = FALSE;
}
@@ -1897,7 +1897,7 @@ u16 sub_80BD69C(u16 a, u16 b)
u8 i;
u16 r6;
u8 r10 = 0;
-
+
if ((gMain.heldKeys & DPAD_UP) && (a > 0))
{
r10 = 1;
@@ -1917,7 +1917,7 @@ u16 sub_80BD69C(u16 a, u16 b)
else if ((gMain.newKeys & DPAD_LEFT) && (a > 0))
{
r6 = a;
-
+
for (i = 0; i < 7; i++)
a = sub_80C0E0C(1, a, 0, gUnknown_02039B4C->pokemonListCount - 1);
gUnknown_02039B4C->unk62C += 16 * (a - r6);
@@ -1935,13 +1935,13 @@ u16 sub_80BD69C(u16 a, u16 b)
sub_80BD2B4(a, 0xE);
PlaySE(SE_Z_PAGE);
}
-
+
if (r10 == 0)
{
gUnknown_02039B4C->unk638 = 0;
return a;
}
-
+
r5 = gUnknown_0855D28C[gUnknown_02039B4C->unk638 / 4];
r3 = gUnknown_0855D291[gUnknown_02039B4C->unk638 / 4];
gUnknown_02039B4C->unk62E = r3;
@@ -2030,7 +2030,7 @@ u8 sub_80BDA40(void)
{
if (gUnknown_02039B4C->unk61E[i] != 0xFFFF)
{
- sub_818D820(gUnknown_02039B4C->unk61E[i]);
+ FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[i]);
gUnknown_02039B4C->unk61E[i] |= 0xFFFF;
}
}
@@ -2109,7 +2109,7 @@ void sub_80BDB7C(u8 a)
if (a == 0)
{
u32 _a;
-
+
if (!IsNationalPokedexEnabled())
{
CreateSprite(&gUnknown_0855D1F4, 32, 40, 1);
@@ -2160,22 +2160,22 @@ void sub_80BDB7C(u8 a)
else
{
u16 r6;
-
+
CreateSprite(&gUnknown_0855D1F4, 32, 40, 1);
spriteId = CreateSprite(&gUnknown_0855D1F4, 32, 76, 1);
StartSpriteAnim(&gSprites[spriteId], 1);
CreateSprite(&gUnknown_0855D20C, 17, 45, 1);
-
+
spriteId = CreateSprite(&gUnknown_0855D20C, 17, 55, 1);
StartSpriteAnim(&gSprites[spriteId], 1);
CreateSprite(&gUnknown_0855D20C, 17, 81, 1);
-
+
spriteId = CreateSprite(&gUnknown_0855D20C, 17, 91, 1);
StartSpriteAnim(&gSprites[spriteId], 1);
-
+
r6 = GetHoennPokedexCount(0);
_a = 0;
@@ -2197,9 +2197,9 @@ void sub_80BDB7C(u8 a)
spriteId = CreateSprite(&gUnknown_0855D23C, 56, 45, 1);
r5 = (r6 % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
-
+
_a = 0;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 40, 55, 1);
r5 = gUnknown_02039B4C->unk61A / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
@@ -2207,21 +2207,21 @@ void sub_80BDB7C(u8 a)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 48, 55, 1);
r5 = (gUnknown_02039B4C->unk61A % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 56, 55, 1);
r5 = (gUnknown_02039B4C->unk61A % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
-
+
r6 = GetHoennPokedexCount(1);
_a = 0;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 40, 81, 1);
r5 = r6 / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
@@ -2229,20 +2229,20 @@ void sub_80BDB7C(u8 a)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 48, 81, 1);
r5 = (r6 % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 56, 81, 1);
r5 = (r6 % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
-
+
_a = 0;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 40, 91, 1);
r5 = gUnknown_02039B4C->unk61C / 100;
StartSpriteAnim(&gSprites[spriteId], r5);
@@ -2250,14 +2250,14 @@ void sub_80BDB7C(u8 a)
_a = 1;
else
gSprites[spriteId].invisible = TRUE;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 48, 91, 1);
r5 = (gUnknown_02039B4C->unk61C % 100) / 10;
if (r5 != 0 || _a != 0)
StartSpriteAnim(&gSprites[spriteId], r5);
else
gSprites[spriteId].invisible = TRUE;
-
+
spriteId = CreateSprite(&gUnknown_0855D23C, 56, 91, 1);
r5 = (gUnknown_02039B4C->unk61C % 100) % 10;
StartSpriteAnim(&gSprites[spriteId], r5);
@@ -2313,7 +2313,7 @@ void sub_80BE4E0(struct Sprite *sprite)
if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3)
{
- sub_818D820(gUnknown_02039B4C->unk61E[data1]);
+ FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[data1]);
gUnknown_02039B4C->unk61E[data1] = 0xFFFF;
}
else
@@ -2339,7 +2339,7 @@ void sub_80BE4E0(struct Sprite *sprite)
if ((sprite->data[5] <= -64 || sprite->data[5] >= 64) && sprite->data[0] != 0)
{
- sub_818D820(gUnknown_02039B4C->unk61E[data1]);
+ FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[data1]);
gUnknown_02039B4C->unk61E[data1] = 0xFFFF;
}
}
@@ -2449,14 +2449,14 @@ void sub_80BE8DC(const u8* str, u8 left, u8 top)
color[0] = 0;
color[1] = 15;
color[2] = 3;
-
+
AddTextPrinterParameterized2(0, 1, left, top, 0, 0, color, -1, str);
}
u8 sub_80BE91C(struct PokedexListItem* item, u8 b)
{
u8 taskId;
-
+
gUnknown_02039B54 = item;
taskId = CreateTask(sub_80BEA24, 0);
gTasks[taskId].data[0] = 0;
@@ -2473,7 +2473,7 @@ u8 sub_80BE91C(struct PokedexListItem* item, u8 b)
SetBgTilemapBuffer(0, AllocZeroed(0x800));
InitWindows(gUnknown_0856E640);
DeactivateAllTextPrinters();
-
+
return taskId;
}
@@ -2518,7 +2518,7 @@ void sub_80BEA24(u8 taskId)
}
break;
case 1:
- copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0);
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
@@ -2703,7 +2703,7 @@ void sub_80BEFD0(u8 taskId)
{
if (!gPaletteFade.active)
{
- sub_818D820(gTasks[taskId].data[4]);
+ FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]);
switch (gUnknown_02039B4C->unk64E)
{
case 1:
@@ -2724,7 +2724,7 @@ void sub_80BF038(u8 taskId)
{
if (!gPaletteFade.active)
{
- sub_818D820(gTasks[taskId].data[4]);
+ FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]);
gTasks[taskId].func = sub_80BEA24;
}
}
@@ -2733,7 +2733,7 @@ void sub_80BF070(u8 taskId)
{
if (!gPaletteFade.active)
{
- sub_818D820(gTasks[taskId].data[4]);
+ FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]);
sub_80BEDB0();
DestroyTask(taskId);
}
@@ -2813,7 +2813,7 @@ void sub_80BF250(u8 taskId)
}
break;
case 1:
- copy_decompressed_tile_data_to_vram_autofree(3, &gPokedexMenu_Gfx, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(3, &gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, &gUnknown_08DC3198, 0, 0);
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
@@ -2960,7 +2960,7 @@ void sub_80BF790(u8 taskId)
if (!gPaletteFade.active)
{
sub_8145914();
- sub_818D820(gTasks[taskId].data[4]);
+ FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]);
switch (gUnknown_02039B4C->unk64E)
{
default:
@@ -3007,7 +3007,7 @@ void sub_80BF82C(u8 taskId)
}
break;
case 1:
- copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gUnknown_08DC2E6C, 0, 0);
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
@@ -3109,8 +3109,8 @@ void sub_80BFC78(u8 taskId)
{
if (!gPaletteFade.active)
{
- sub_818D820(gTasks[taskId].data[4]);
- sub_818D8F0(gTasks[taskId].data[5]);
+ FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]);
+ FreeAndDestroyTrainerPicSprite(gTasks[taskId].data[5]);
switch (gUnknown_02039B4C->unk64E)
{
default:
@@ -3334,7 +3334,7 @@ void sub_80BFE38(u8 taskId)
{
u8 spriteId;
u16 dexNum = gTasks[taskId].data[1];
-
+
switch (gTasks[taskId].data[0])
{
case 0:
@@ -3354,7 +3354,7 @@ void sub_80BFE38(u8 taskId)
}
break;
case 1:
- copy_decompressed_tile_data_to_vram_autofree(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
+ DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0);
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
@@ -3440,7 +3440,7 @@ void blockset_load_palette_to_gpu(u8 taskId)
buffer = GetBgTilemapBuffer(3);
if (buffer)
Free(buffer);
-
+
species = NationalPokedexNumToSpecies(gTasks[taskId].data[1]);
otId = ((u16)gTasks[taskId].data[13] << 16) | (u16)gTasks[taskId].data[12];
personality = ((u16)gTasks[taskId].data[15] << 16) | (u16)gTasks[taskId].data[14];
@@ -3472,7 +3472,7 @@ void sub_80C020C(u32 num, u32 value, u32 c, u32 d)
const u8 *text;
const u8 *text2;
const u8 *text3;
-
+
if (d)
sub_80BE8DC(gText_PokedexRegistration, GetStringCenterAlignXOffset(1, gText_PokedexRegistration, 0xF0), 0);
if (value == 0)
@@ -4064,7 +4064,7 @@ void sub_80C0A88(u8 windowId, const u8 *str, u8 left, u8 top)
color[0] = 0;
color[1] = 15;
color[2] = 3;
-
+
AddTextPrinterParameterized2(windowId, 1, left, top, 0, 0, color, -1, str);
}
@@ -4107,7 +4107,7 @@ void sub_80C0BF0(u8 windowId, const u8* str, u8 left, u8 top)
u8 str2[11];
u8 i;
u8 count;
-
+
for (i = 0; i < 11; i++)
str2[i] = CHAR_SPACE;
for (count = 0; str[count] != CHAR_SPACE && count < 11; count++)
@@ -4232,12 +4232,12 @@ u32 sub_80C0E68(u16 a)
u16 sub_80C0E9C(u16 num, s16 x, s16 y, u16 paletteSlot)
{
num = NationalPokedexNumToSpecies(num);
- return sub_818D7D8(num, 8, sub_80C0E68(num), TRUE, x, y, paletteSlot, 0xFFFF);
+ return CreateMonPicSprite_HandleDeoxys(num, 8, sub_80C0E68(num), TRUE, x, y, paletteSlot, 0xFFFF);
}
u16 sub_80C0EF8(u16 species, s16 x, s16 y, s8 paletteSlot)
{
- return sub_818D8AC(species, TRUE, x, y, paletteSlot, 0xFFFF);
+ return CreateTrainerPicSprite(species, TRUE, x, y, paletteSlot, 0xFFFF);
}
int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2)
@@ -4364,7 +4364,7 @@ u8 sub_80C1258(void)
void sub_80C1270(const u8 *str, u32 left, u32 top)
{
u8 color[3];
-
+
color[0] = 0;
color[1] = 15;
color[2] = 2;
@@ -4397,8 +4397,8 @@ void sub_80C12E0(u8 taskId)
InitWindows(gUnknown_0856F008);
DeactivateAllTextPrinters();
PutWindowTilemap(0);
- copy_decompressed_tile_data_to_vram_autofree(3, gPokedexSearchMenu_Gfx, 0x2000, 0, 0);
-
+ DecompressAndLoadBgGfxUsingHeap(3, gPokedexSearchMenu_Gfx, 0x2000, 0, 0);
+
if (!IsNationalPokedexEnabled())
CopyToBgTilemapBuffer(3, gPokedexSearch2_Tilemap, 0, 0);
else
@@ -4450,7 +4450,7 @@ void sub_80C12E0(u8 taskId)
void sub_80C152C(void)
{
void* tilemapBuffer;
-
+
FreeAllWindowBuffers();
tilemapBuffer = GetBgTilemapBuffer(0);
if (tilemapBuffer)
@@ -4992,12 +4992,12 @@ void sub_80C2064(u8 a, u8 b)
void sub_80C20F8(u8 taskId)
{
u16 var;
-
+
sub_80C12B0(0x28, 0x10, 0x60, 0x50);
var = gTasks[taskId].data[6] + gTasks[taskId].data[7];
sub_80C1270(gUnknown_0856EE5C[var].text2, 0x2D, 0x11);
-
+
var = gTasks[taskId].data[8] + gTasks[taskId].data[9];
sub_80C1270(gUnknown_0856EEB4[var].text2, 0x2D, 0x21);
diff --git a/src/pokemon.c b/src/pokemon.c
index 3aa88e991..9022f69ea 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -13,6 +13,7 @@
#include "constants/hold_effects.h"
#include "constants/battle_move_effects.h"
#include "constants/songs.h"
+#include "constants/battle_frontier.h"
#include "string_util.h"
#include "text.h"
#include "link.h"
@@ -80,8 +81,7 @@ extern void set_unknown_box_id(u8);
extern void sub_803FA70(u8 battlerId);
extern u8 sav1_map_get_name(void);
extern const u8 *sub_81A1650(u8, u8 language);
-extern u8 BattleFrontierGetOpponentLvl(u8);
-extern u16 FacilityClassToPicIndex(u16);
+extern u8 GetFrontierEnemyMonLevel(u8);
extern bool8 InBattlePyramid(void);
extern bool8 InBattlePike(void);
extern bool8 sub_806F104(void);
@@ -955,7 +955,7 @@ const u16 gHoennToNationalOrder[] = // Assigns Hoenn Dex Pokémon (Using Nationa
NATIONAL_DEX_BLAZIKEN, // HOENN_DEX_BLAZIKEN
NATIONAL_DEX_MUDKIP, // HOENN_DEX_MUDKIP
NATIONAL_DEX_MARSHTOMP, // HOENN_DEX_MARSHTOMP
- NATIONAL_DEX_SWAMPERT, // HOENN_DEX_SWAMPERT
+ NATIONAL_DEX_SWAMPERT, // HOENN_DEX_SWAMPERT
NATIONAL_DEX_POOCHYENA, // HOENN_DEX_POOCHYENA
NATIONAL_DEX_MIGHTYENA, // HOENN_DEX_MIGHTYENA
NATIONAL_DEX_ZIGZAGOON, // HOENN_DEX_ZIGZAGOON
@@ -2819,8 +2819,8 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv
u8 language;
u8 value;
- if (gSaveBlock2Ptr->frontier.chosenLvl != 0)
- level = BattleFrontierGetOpponentLvl(gSaveBlock2Ptr->frontier.chosenLvl);
+ if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50)
+ level = GetFrontierEnemyMonLevel(gSaveBlock2Ptr->frontier.lvlMode);
else if (lvl50)
level = 50;
else
@@ -2884,7 +2884,7 @@ void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u
CreateMon(mon,
src->mons[monId].species,
- BattleFrontierGetOpponentLvl(src->field_0_1 - 1),
+ GetFrontierEnemyMonLevel(src->field_0_1 - 1),
0x1F,
TRUE,
personality,
@@ -7118,9 +7118,9 @@ u16 FacilityClassToPicIndex(u16 facilityClass)
u16 PlayerGenderToFrontTrainerPicId(u8 playerGender)
{
if (playerGender != MALE)
- return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN);
- else
return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_MAY);
+ else
+ return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN);
}
void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality)
diff --git a/src/record_mixing.c b/src/record_mixing.c
index 8b21e214f..552c32d38 100644
--- a/src/record_mixing.c
+++ b/src/record_mixing.c
@@ -1635,8 +1635,8 @@ void sub_80E8260(struct UnkRecordMixingStruct2 *dst)
dst->field_0[0][i].field_4 = gSaveBlock2Ptr->frontier.field_CF0[i];
dst->field_0[1][i].field_4 = gSaveBlock2Ptr->frontier.field_CF4[i];
dst->field_0[2][i].field_4 = gSaveBlock2Ptr->frontier.field_CF8[i];
- dst->field_0[3][i].field_4 = gSaveBlock2Ptr->frontier.field_D14[i];
- dst->field_0[4][i].field_4 = gSaveBlock2Ptr->frontier.field_DD0[i];
+ dst->field_0[3][i].field_4 = gSaveBlock2Ptr->frontier.field_D14[0][i];
+ dst->field_0[4][i].field_4 = gSaveBlock2Ptr->frontier.field_DD0[0][i];
dst->field_0[5][i].field_4 = gSaveBlock2Ptr->frontier.field_DDE[i];
dst->field_0[6][i].field_4 = gSaveBlock2Ptr->frontier.field_DEA[i];
dst->field_0[7][i].field_4 = gSaveBlock2Ptr->frontier.field_E08[i];
diff --git a/src/recorded_battle.c b/src/recorded_battle.c
index 45b07ca7a..e19f3047f 100644
--- a/src/recorded_battle.c
+++ b/src/recorded_battle.c
@@ -1293,7 +1293,7 @@ static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst)
static void CB2_RecordedBattleEnd(void)
{
- gSaveBlock2Ptr->frontier.chosenLvl = sUnknown_0203C7AD;
+ gSaveBlock2Ptr->frontier.lvlMode = sUnknown_0203C7AD;
gBattleOutcome = 0;
gBattleTypeFlags = 0;
gTrainerBattleOpponent_A = 0;
@@ -1353,7 +1353,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src)
gTrainerBattleOpponent_B = src->opponentB;
gPartnerTrainerId = src->partnerId;
gUnknown_0203C7B4 = src->field_4FA;
- sUnknown_0203C7AD = gSaveBlock2Ptr->frontier.chosenLvl;
+ sUnknown_0203C7AD = gSaveBlock2Ptr->frontier.lvlMode;
sFrontierFacility = src->field_4FD;
sUnknown_0203C7AF = src->field_4FE;
sBattleStyle = src->battleStyle;
@@ -1375,7 +1375,7 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src)
sUnknown_0203CCDC[i] = src->field_50E[i];
}
- gSaveBlock2Ptr->frontier.chosenLvl = src->field_4FC;
+ gSaveBlock2Ptr->frontier.lvlMode = src->field_4FC;
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c
index 55e3fe32b..993dc0f4f 100644
--- a/src/rom_8011DC0.c
+++ b/src/rom_8011DC0.c
@@ -18,6 +18,7 @@
#include "constants/maps.h"
#include "constants/species.h"
#include "constants/rgb.h"
+#include "constants/battle_frontier.h"
#include "trade.h"
#include "trainer_card.h"
#include "overworld.h"
@@ -468,7 +469,7 @@ void sub_8012780(u8 taskId)
switch (data->state)
{
case 0:
- if (gSpecialVar_0x8004 == 20 && gSaveBlock2Ptr->frontier.chosenLvl == 1)
+ if (gSpecialVar_0x8004 == 20 && gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_OPEN)
gSpecialVar_0x8004++;
gUnknown_02022C2C = gUnknown_082F00C4[gSpecialVar_0x8004];
gUnknown_02022C2D = gUnknown_082F00C4[gSpecialVar_0x8004] >> 8;
@@ -1050,7 +1051,7 @@ void sub_80134E8(u8 taskId)
switch (data->state)
{
case 0:
- if (gSpecialVar_0x8004 == 20 && gSaveBlock2Ptr->frontier.chosenLvl == 1)
+ if (gSpecialVar_0x8004 == 20 && gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_OPEN)
gSpecialVar_0x8004++;
gUnknown_02022C2C = gUnknown_082F0530[gSpecialVar_0x8004];
sub_8010F84(gUnknown_02022C2C, 0, 0);
diff --git a/src/start_menu.c b/src/start_menu.c
index 60271317a..4a58c146e 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -33,6 +33,7 @@
#include "international_string_util.h"
#include "constants/songs.h"
#include "field_player_avatar.h"
+#include "battle_pyramid_bag.h"
// Menu actions
enum
@@ -73,12 +74,11 @@ EWRAM_DATA static u8 sSaveDialogTimer = 0;
EWRAM_DATA static bool8 sSavingComplete = FALSE;
EWRAM_DATA static u8 sSaveInfoWindowId = 0;
-// Extern variables
+// Extern variables.
extern u8 gDifferentSaveFile;
-extern u16 gSaveFileStatus;
extern u8 gUnknown_03005DB4;
-// Extern functions in uncompiled files
+// Extern functions in not decompiled files.
extern void sub_80AF688(void);
extern void var_800D_set_xB(void);
extern void sub_808B864(void);
@@ -89,7 +89,6 @@ extern void CB2_PokeNav(void);
extern void sub_80C4DDC(void (*)(void));
extern void sub_80C51C4(void (*)(void));
extern void sub_80C4E74(u8, void (*)(void));
-extern void sub_81C4EFC(void);
extern void ScriptUnfreezeEventObjects(void);
extern void sub_81A9EC8(void);
extern void save_serialize_map(void);
@@ -781,7 +780,7 @@ static bool8 StartMenuBattlePyramidBagCallback(void)
play_some_sound();
RemoveExtraStartMenuWindows();
overworld_free_bg_tilemaps();
- SetMainCallback2(sub_81C4EFC); // Display battle pyramid bag
+ SetMainCallback2(CB2_PyramidBagMenuFromStartMenu);
return TRUE;
}
diff --git a/src/starter_choose.c b/src/starter_choose.c
index 36e2b121a..c1e7eea40 100644
--- a/src/starter_choose.c
+++ b/src/starter_choose.c
@@ -20,6 +20,7 @@
#include "international_string_util.h"
#include "trig.h"
#include "scanline_effect.h"
+#include "trainer_pokemon_sprites.h"
#define STARTER_MON_COUNT 3
@@ -48,12 +49,6 @@ extern const u8 gStarterChoose_LabelCoords[][2];
extern const u8 gUnknown_085B1E0C[];
extern const u8 gUnknown_085B1E28[][2];
-extern void clear_scheduled_bg_copies_to_vram(void);
-extern void dp13_810BB8C(void);
-extern void do_scheduled_bg_tilemap_copies_to_vram(void);
-extern u16 sub_818D820(u16);
-extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);
-
// this file's functions
static void MainCallback2_StarterChoose(void);
static void sub_8134604(void);
@@ -132,7 +127,7 @@ void CB2_ChooseStarter(void)
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
- dp13_810BB8C();
+ ResetAllPicSprites();
LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20);
LoadPalette(gBirchBagGrassPal, 0, 0x40);
@@ -263,7 +258,7 @@ static void Task_StarterChoose5(u8 taskId)
case 0: // YES
// Return the starter choice and exit.
gSpecialVar_Result = gTasks[taskId].tStarterSelection;
- dp13_810BB8C();
+ ResetAllPicSprites();
SetMainCallback2(gMain.savedCallback);
break;
case 1: // NO
@@ -271,7 +266,7 @@ static void Task_StarterChoose5(u8 taskId)
PlaySE(SE_SELECT);
spriteId = gTasks[taskId].tPkmnSpriteId;
FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
- sub_818D820(spriteId);
+ FreeAndDestroyMonPicSprite(spriteId);
spriteId = gTasks[taskId].tCircleSpriteId;
FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
@@ -349,7 +344,7 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y)
{
u8 spriteId;
- spriteId = sub_818D3E4(species, 8, 0, 1, x, y, 0xE, 0xFFFF);
+ spriteId = CreatePicSprite2(species, 8, 0, 1, x, y, 0xE, 0xFFFF);
gSprites[spriteId].oam.priority = 0;
return spriteId;
}
diff --git a/src/battle_dome_cards.c b/src/trainer_pokemon_sprites.c
index 5e659a2e8..085e66214 100644
--- a/src/battle_dome_cards.c
+++ b/src/trainer_pokemon_sprites.c
@@ -1,5 +1,3 @@
-
-// Includes
#include "global.h"
#include "sprite.h"
#include "window.h"
@@ -7,7 +5,10 @@
#include "constants/species.h"
#include "palette.h"
#include "decompress.h"
-#include "battle_dome_cards.h"
+#include "trainer_pokemon_sprites.h"
+#include "data2.h"
+#include "pokemon.h"
+#include "constants/trainers.h"
extern const struct CompressedSpriteSheet gMonFrontPicTable[NUM_SPECIES];
extern const struct CompressedSpriteSheet gMonBackPicTable[NUM_SPECIES];
@@ -19,11 +20,10 @@ extern const union AffineAnimCmd *const gUnknown_082FF694[];
extern const union AnimCmd *const gPlayerMonSpriteAnimsTable[];
extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES];
extern const union AnimCmd *const *const gUnknown_0830536C[];
-extern const u8 gFacilityClassToPicIndex[];
// Static type declarations
-struct BattleDomeCard
+struct PicData
{
u8 *frames;
struct SpriteFrameImage *images;
@@ -33,15 +33,16 @@ struct BattleDomeCard
};
// Static RAM declarations
+#define PICS_COUNT 8
-static EWRAM_DATA struct SpriteTemplate gUnknown_0203CCEC = {};
-static EWRAM_DATA struct BattleDomeCard gUnknown_0203CD04[8] = {};
+static EWRAM_DATA struct SpriteTemplate sCreatingSpriteTemplate = {};
+static EWRAM_DATA struct PicData sSpritePics[PICS_COUNT] = {};
// Static ROM declarations
// .rodata
-static const struct BattleDomeCard gUnknown_0860B058 = {};
+static const struct PicData sDummyPicData = {};
static const struct OamData gUnknown_0860B064 =
{
.size = 3
@@ -53,80 +54,67 @@ static const struct OamData gUnknown_0860B06C =
// .text
-static void nullsub_122(struct Sprite *sprite)
+static void DummyPicSpriteCallback(struct Sprite *sprite)
{
}
-bool16 dp13_810BB8C(void)
+bool16 ResetAllPicSprites(void)
{
int i;
- for (i = 0; i < 8; i ++)
- {
- gUnknown_0203CD04[i] = gUnknown_0860B058;
- }
+ for (i = 0; i < PICS_COUNT; i ++)
+ sSpritePics[i] = sDummyPicData;
+
return FALSE;
}
-static bool16 load_pokemon_image_TODO(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer, bool8 ignoreDeoxys)
+static bool16 DecompressPic(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer, bool8 ignoreDeoxys)
{
if (!isTrainer)
{
if (isFrontPic)
{
if (!ignoreDeoxys)
- {
LoadSpecialPokePic(&gMonFrontPicTable[species], dest, species, personality, isFrontPic);
- }
else
- {
LoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], dest, species, personality, isFrontPic);
- }
}
else
{
if (!ignoreDeoxys)
- {
LoadSpecialPokePic(&gMonBackPicTable[species], dest, species, personality, isFrontPic);
- }
else
- {
LoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], dest, species, personality, isFrontPic);
- }
}
}
else
{
if (isFrontPic)
- {
DecompressPicFromTable(&gTrainerFrontPicTable[species], dest, species);
- }
else
- {
DecompressPicFromTable(&gTrainerBackPicTable[species], dest, species);
- }
}
return FALSE;
}
-static bool16 sub_818D09C(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer)
+static bool16 DecompressPic_HandleDeoxys(u16 species, u32 personality, bool8 isFrontPic, u8 *dest, bool8 isTrainer)
{
- return load_pokemon_image_TODO(species, personality, isFrontPic, dest, isTrainer, FALSE);
+ return DecompressPic(species, personality, isFrontPic, dest, isTrainer, FALSE);
}
-static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot, u16 paletteTag, bool8 isTrainer)
+static void LoadPicPaletteByTagOrSlot(u16 species, u32 otId, u32 personality, u8 paletteSlot, u16 paletteTag, bool8 isTrainer)
{
if (!isTrainer)
{
if (paletteTag == 0xFFFF)
{
- gUnknown_0203CCEC.paletteTag |= 0xFFFF;
+ sCreatingSpriteTemplate.paletteTag |= 0xFFFF;
LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20);
}
else
{
- gUnknown_0203CCEC.paletteTag = paletteTag;
+ sCreatingSpriteTemplate.paletteTag = paletteTag;
LoadCompressedObjectPalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality));
}
}
@@ -134,42 +122,34 @@ static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot,
{
if (paletteTag == 0xFFFF)
{
- gUnknown_0203CCEC.paletteTag |= 0xFFFF;
+ sCreatingSpriteTemplate.paletteTag |= 0xFFFF;
LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, 0x100 + paletteSlot * 0x10, 0x20);
}
else
{
- gUnknown_0203CCEC.paletteTag = paletteTag;
+ sCreatingSpriteTemplate.paletteTag = paletteTag;
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[species]);
}
}
}
-static void sub_818D180(u16 species, u32 otId, u32 personality, u8 paletteSlot, bool8 isTrainer)
+static void LoadPicPaletteBySlot(u16 species, u32 otId, u32 personality, u8 paletteSlot, bool8 isTrainer)
{
if (!isTrainer)
- {
LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), paletteSlot * 0x10, 0x20);
- }
else
- {
LoadCompressedPalette(gTrainerFrontPicPaletteTable[species].data, paletteSlot * 0x10, 0x20);
- }
}
-static void uns_builder_assign_animtable1(bool8 isTrainer)
+static void AssignSpriteAnimsTable(bool8 isTrainer)
{
if (!isTrainer)
- {
- gUnknown_0203CCEC.anims = gPlayerMonSpriteAnimsTable;
- }
+ sCreatingSpriteTemplate.anims = gPlayerMonSpriteAnimsTable;
else
- {
- gUnknown_0203CCEC.anims = gUnknown_0830536C[0];
- }
+ sCreatingSpriteTemplate.anims = gUnknown_0830536C[0];
}
-static u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys)
+static u16 CreatePicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys)
{
u8 i;
u8 *framePics;
@@ -177,14 +157,14 @@ static u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 persona
int j;
u8 spriteId;
- for (i = 0; i < 8; i ++)
+ for (i = 0; i < PICS_COUNT; i ++)
{
- if (!gUnknown_0203CD04[i].active)
+ if (!sSpritePics[i].active)
{
break;
}
}
- if (i == 8)
+ if (i == PICS_COUNT)
{
return 0xFFFF;
}
@@ -199,7 +179,7 @@ static u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 persona
Free(framePics);
return 0xFFFF;
}
- if (load_pokemon_image_TODO(species, personality, isFrontPic, framePics, isTrainer, ignoreDeoxys))
+ if (DecompressPic(species, personality, isFrontPic, framePics, isTrainer, ignoreDeoxys))
{
// debug trap?
return 0xFFFF;
@@ -209,32 +189,32 @@ static u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 persona
images[j].data = framePics + 0x800 * j;
images[j].size = 0x800;
}
- gUnknown_0203CCEC.tileTag = 0xFFFF;
- gUnknown_0203CCEC.oam = &gUnknown_0860B064;
- uns_builder_assign_animtable1(isTrainer);
- gUnknown_0203CCEC.images = images;
- gUnknown_0203CCEC.affineAnims = gDummySpriteAffineAnimTable;
- gUnknown_0203CCEC.callback = nullsub_122;
- sub_818D0C4(species, otId, personality, paletteSlot, paletteTag, isTrainer);
- spriteId = CreateSprite(&gUnknown_0203CCEC, x, y, 0);
+ sCreatingSpriteTemplate.tileTag = 0xFFFF;
+ sCreatingSpriteTemplate.oam = &gUnknown_0860B064;
+ AssignSpriteAnimsTable(isTrainer);
+ sCreatingSpriteTemplate.images = images;
+ sCreatingSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
+ sCreatingSpriteTemplate.callback = DummyPicSpriteCallback;
+ LoadPicPaletteByTagOrSlot(species, otId, personality, paletteSlot, paletteTag, isTrainer);
+ spriteId = CreateSprite(&sCreatingSpriteTemplate, x, y, 0);
if (paletteTag == 0xFFFF)
{
gSprites[spriteId].oam.paletteNum = paletteSlot;
}
- gUnknown_0203CD04[i].frames = framePics;
- gUnknown_0203CD04[i].images = images;
- gUnknown_0203CD04[i].paletteTag = paletteTag;
- gUnknown_0203CD04[i].spriteId = spriteId;
- gUnknown_0203CD04[i].active = TRUE;
+ sSpritePics[i].frames = framePics;
+ sSpritePics[i].images = images;
+ sSpritePics[i].paletteTag = paletteTag;
+ sSpritePics[i].spriteId = spriteId;
+ sSpritePics[i].active = TRUE;
return spriteId;
}
-static u16 sub_818D384(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer)
+static u16 CreatePicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer)
{
- return oamt_spawn_poke_or_trainer_picture(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, isTrainer, FALSE);
+ return CreatePicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, isTrainer, FALSE);
}
-u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag)
+u16 CreatePicSprite2(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag)
{
u8 *framePics;
struct SpriteFrameImage *images;
@@ -243,14 +223,14 @@ u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y,
u8 spriteId;
u8 flags2;
- for (i = 0; i < 8; i ++)
+ for (i = 0; i < PICS_COUNT; i ++)
{
- if (!gUnknown_0203CD04[i].active)
+ if (!sSpritePics[i].active)
{
break;
}
}
- if (i == 8)
+ if (i == PICS_COUNT)
{
return 0xFFFF;
}
@@ -274,7 +254,7 @@ u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y,
Free(framePics);
return 0xFFFF;
}
- if (load_pokemon_image_TODO(species, personality, flags, framePics, FALSE, FALSE))
+ if (DecompressPic(species, personality, flags, framePics, FALSE, FALSE))
{
// debug trap?
return 0xFFFF;
@@ -284,76 +264,76 @@ u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y,
images[j].data = framePics + 0x800 * j;
images[j].size = 0x800;
}
- gUnknown_0203CCEC.tileTag = 0xFFFF;
- gUnknown_0203CCEC.anims = gMonAnimationsSpriteAnimsPtrTable[species];
- gUnknown_0203CCEC.images = images;
+ sCreatingSpriteTemplate.tileTag = 0xFFFF;
+ sCreatingSpriteTemplate.anims = gMonAnimationsSpriteAnimsPtrTable[species];
+ sCreatingSpriteTemplate.images = images;
if (flags2 == 0x01)
{
- gUnknown_0203CCEC.affineAnims = gUnknown_082FF694;
- gUnknown_0203CCEC.oam = &gUnknown_0860B06C;
+ sCreatingSpriteTemplate.affineAnims = gUnknown_082FF694;
+ sCreatingSpriteTemplate.oam = &gUnknown_0860B06C;
}
else if (flags2 == 0x00)
{
- gUnknown_0203CCEC.affineAnims = gUnknown_082FF618;
- gUnknown_0203CCEC.oam = &gUnknown_0860B06C;
+ sCreatingSpriteTemplate.affineAnims = gUnknown_082FF618;
+ sCreatingSpriteTemplate.oam = &gUnknown_0860B06C;
}
else
{
- gUnknown_0203CCEC.oam = &gUnknown_0860B064;
- gUnknown_0203CCEC.affineAnims = gDummySpriteAffineAnimTable;
+ sCreatingSpriteTemplate.oam = &gUnknown_0860B064;
+ sCreatingSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
}
- gUnknown_0203CCEC.callback = nullsub_122;
- sub_818D0C4(species, otId, personality, paletteSlot, paletteTag, FALSE);
- spriteId = CreateSprite(&gUnknown_0203CCEC, x, y, 0);
+ sCreatingSpriteTemplate.callback = DummyPicSpriteCallback;
+ LoadPicPaletteByTagOrSlot(species, otId, personality, paletteSlot, paletteTag, FALSE);
+ spriteId = CreateSprite(&sCreatingSpriteTemplate, x, y, 0);
if (paletteTag == 0xFFFF)
{
gSprites[spriteId].oam.paletteNum = paletteSlot;
}
- gUnknown_0203CD04[i].frames = framePics;
- gUnknown_0203CD04[i].images = images;
- gUnknown_0203CD04[i].paletteTag = paletteTag;
- gUnknown_0203CD04[i].spriteId = spriteId;
- gUnknown_0203CD04[i].active = TRUE;
+ sSpritePics[i].frames = framePics;
+ sSpritePics[i].images = images;
+ sSpritePics[i].paletteTag = paletteTag;
+ sSpritePics[i].spriteId = spriteId;
+ sSpritePics[i].active = TRUE;
return spriteId;
}
-static u16 sub_818D5B0(u16 spriteId)
+static u16 FreeAndDestroyPicSpriteInternal(u16 spriteId)
{
u8 i;
u8 *framePics;
struct SpriteFrameImage *images;
- for (i = 0; i < 8; i ++)
+ for (i = 0; i < PICS_COUNT; i ++)
{
- if (gUnknown_0203CD04[i].spriteId == spriteId)
+ if (sSpritePics[i].spriteId == spriteId)
{
break;
}
}
- if (i == 8)
+ if (i == PICS_COUNT)
{
return 0xFFFF;
}
- framePics = gUnknown_0203CD04[i].frames;
- images = gUnknown_0203CD04[i].images;
- if (gUnknown_0203CD04[i].paletteTag != 0xFFFF)
+ framePics = sSpritePics[i].frames;
+ images = sSpritePics[i].images;
+ if (sSpritePics[i].paletteTag != 0xFFFF)
{
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[spriteId].oam.paletteNum));
}
DestroySprite(&gSprites[spriteId]);
Free(framePics);
Free(images);
- gUnknown_0203CD04[i] = gUnknown_0860B058;
+ sSpritePics[i] = sDummyPicData;
return 0;
}
static u16 sub_818D65C(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId, bool8 isTrainer)
{
- if (sub_818D09C(species, personality, isFrontPic, (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA), FALSE))
+ if (DecompressPic_HandleDeoxys(species, personality, isFrontPic, (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA), FALSE))
{
return 0xFFFF;
}
- sub_818D180(species, otId, personality, paletteSlot, isTrainer);
+ LoadPicPaletteBySlot(species, otId, personality, paletteSlot, isTrainer);
return 0;
}
@@ -362,29 +342,29 @@ static u16 sub_818D6CC(u16 species, u32 otId, u32 personality, bool8 isFrontPic,
u8 *framePics;
framePics = Alloc(4 * 0x800);
- if (framePics && !sub_818D09C(species, personality, isFrontPic, framePics, isTrainer))
+ if (framePics && !DecompressPic_HandleDeoxys(species, personality, isFrontPic, framePics, isTrainer))
{
BlitBitmapRectToWindow(windowId, framePics, 0, 0, 0x40, 0x40, destX, destY, 0x40, 0x40);
- sub_818D180(species, otId, personality, paletteSlot, isTrainer);
+ LoadPicPaletteBySlot(species, otId, personality, paletteSlot, isTrainer);
Free(framePics);
return 0;
}
return 0xFFFF;
}
-static u16 sub_818D778(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys)
+static u16 CreateMonPicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys)
{
- return oamt_spawn_poke_or_trainer_picture(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE, ignoreDeoxys);
+ return CreatePicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE, ignoreDeoxys);
}
-u16 sub_818D7D8(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag)
+u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag)
{
- return sub_818D778(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE);
+ return CreateMonPicSprite(species, otId, personality, isFrontPic, x, y, paletteSlot, paletteTag, FALSE);
}
-u16 sub_818D820(u16 spriteId)
+u16 FreeAndDestroyMonPicSprite(u16 spriteId)
{
- return sub_818D5B0(spriteId);
+ return FreeAndDestroyPicSpriteInternal(spriteId);
}
u16 sub_818D834(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId)
@@ -397,14 +377,14 @@ u16 sub_818D864(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u16 de
return sub_818D6CC(species, otId, personality, isFrontPic, destX, destY, paletteSlot, windowId, FALSE);
}
-u16 sub_818D8AC(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag)
+u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag)
{
- return sub_818D384(species, 0, 0, isFrontPic, x, y, paletteSlot, paletteTag, TRUE);
+ return CreatePicSprite_HandleDeoxys(species, 0, 0, isFrontPic, x, y, paletteSlot, paletteTag, TRUE);
}
-u16 sub_818D8F0(u16 spriteId)
+u16 FreeAndDestroyTrainerPicSprite(u16 spriteId)
{
- return sub_818D5B0(spriteId);
+ return FreeAndDestroyPicSpriteInternal(spriteId);
}
u16 sub_818D904(u16 species, bool8 isFrontPic, u8 paletteSlot, u8 windowId)
@@ -417,17 +397,17 @@ u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteS
return sub_818D6CC(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE);
}
-u8 sub_818D97C(u8 a0, u8 a1)
+u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass)
{
- if (a1 == 1)
+ if (getClass == TRUE)
{
- switch (a0)
+ switch (gender)
{
- default:
- return gFacilityClassToPicIndex[0x3F];
- case 0:
- return gFacilityClassToPicIndex[0x3C];
+ default:
+ return gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_MAY];
+ case MALE:
+ return gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_BRENDAN];
}
}
- return a0;
+ return gender;
}
diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c
index ca8246128..4821ed776 100644
--- a/src/unk_text_util_2.c
+++ b/src/unk_text_util_2.c
@@ -4,6 +4,7 @@
#include "text.h"
#include "sound.h"
+ALIGNED(4)
static const u8 sUnknown_08616124[] = {1, 2, 4};
static const u16 sFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");