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authorPikalaxALT <pikalaxalt@gmail.com>2019-08-10 12:09:06 -0400
committerhuderlem <huderlem@gmail.com>2019-08-21 17:15:23 -0500
commit5b8d0f1c33278194d46625b2ea409ceaab04c4b0 (patch)
tree8942648cab80bb1dab6bed1f09ee697e08d6019d /src
parentf7cf4fa15464e8485e3d07f9ea12d3f12470268b (diff)
Remove MNUM from oam flip constant names
Diffstat (limited to 'src')
-rw-r--r--src/battle_anim_effects_1.c14
-rwxr-xr-xsrc/battle_anim_effects_2.c4
-rwxr-xr-xsrc/battle_anim_effects_3.c8
-rw-r--r--src/battle_interface.c2
-rw-r--r--src/electric.c4
-rw-r--r--src/fight.c4
-rw-r--r--src/flying.c2
-rw-r--r--src/ghost.c2
-rw-r--r--src/rock.c2
9 files changed, 21 insertions, 21 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c
index 242b7977c..dfe5f0f3d 100644
--- a/src/battle_anim_effects_1.c
+++ b/src/battle_anim_effects_1.c
@@ -2547,7 +2547,7 @@ static void AnimPetalDanceSmallFlowerStep(struct Sprite* sprite)
{
sprite->pos2.x += Sin(sprite->data[5], 8);
if ((u16)(sprite->data[5] - 59) < 5 || (u16)(sprite->data[5] - 187) < 5)
- sprite->oam.matrixNum ^= ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum ^= ST_OAM_HFLIP;
sprite->data[5] += 5;
sprite->data[5] &= 0xFF;
@@ -4380,19 +4380,19 @@ void sub_8101898(struct Sprite* sprite)
{
sprite->pos1.x -= 0x18;
sprite->pos1.y += 0x18;
- sprite->oam.matrixNum = ST_OAM_MNUM_VFLIP;
+ sprite->oam.matrixNum = ST_OAM_VFLIP;
}
else if ((s16)sprite->oam.affineParam == 3)
{
sprite->pos1.x += 0x18;
sprite->pos1.y -= 0x18;
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
}
else
{
sprite->pos1.x += 0x18;
sprite->pos1.y += 0x18;
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP | ST_OAM_MNUM_VFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP | ST_OAM_VFLIP;
}
sprite->oam.tileNum = (sprite->oam.tileNum + 16);
@@ -5105,7 +5105,7 @@ void sub_8102844(struct Sprite* sprite)
sprite->data[7] = sprite->pos1.y;
if (IsContest())
{
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
sprite->pos1.x += 40;
sprite->pos1.y += 20;
sprite->data[2] = sprite->pos1.x << 7;
@@ -5130,7 +5130,7 @@ void sub_8102844(struct Sprite* sprite)
sprite->data[3] = -0x1400 / sprite->data[1];
sprite->data[4] = sprite->pos1.y << 7;
sprite->data[5] = 0xA00 / sprite->data[1];
- sprite->oam.matrixNum = (ST_OAM_MNUM_HFLIP | ST_OAM_MNUM_VFLIP);
+ sprite->oam.matrixNum = (ST_OAM_HFLIP | ST_OAM_VFLIP);
}
sprite->callback = sub_810296C;
@@ -5387,7 +5387,7 @@ void sub_8102FB8(struct Sprite* sprite)
s16 a;
if (gBattleAnimArgs[0] == 1)
{
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
a = 16;
}
else
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index 124b98381..3b7d26aab 100755
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -1609,10 +1609,10 @@ static void sub_8103C0C(u8 taskId)
switch (gTasks[taskId].data[4])
{
case 1:
- sprite->oam.matrixNum |= (ST_OAM_MNUM_HFLIP | ST_OAM_MNUM_VFLIP);
+ sprite->oam.matrixNum |= (ST_OAM_HFLIP | ST_OAM_VFLIP);
break;
case 2:
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
break;
}
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index 8c4ee34a9..79b728e61 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -1618,7 +1618,7 @@ void sub_815AAA4(struct Sprite *sprite)
if (gBattleAnimArgs[2] == 0)
{
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
sprite->pos2.x = -12;
sprite->data[1] = 2;
}
@@ -4167,7 +4167,7 @@ void AnimSmellingSaltsHand(struct Sprite *sprite)
sprite->pos1.y = GetBattlerSpriteCoord(battler, 3);
if (gBattleAnimArgs[1] == 0)
{
- sprite->oam.matrixNum |= ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum |= ST_OAM_HFLIP;
sprite->pos1.x = GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_LEFT) - 8;
}
else
@@ -4317,7 +4317,7 @@ void AnimHelpingHandClap(struct Sprite *sprite)
{
if (gBattleAnimArgs[0] == 0)
{
- sprite->oam.matrixNum |= ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum |= ST_OAM_HFLIP;
sprite->pos1.x = 100;
sprite->data[7] = 1;
}
@@ -4545,7 +4545,7 @@ void AnimForesightMagnifyingGlass(struct Sprite *sprite)
}
if (GetBattlerSide(sprite->data[7]) == B_SIDE_OPPONENT)
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
sprite->oam.priority = GetBattlerSpriteBGPriority(sprite->data[7]);
sprite->oam.objMode = ST_OAM_OBJ_BLEND;
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 39fa0c277..8fabfed68 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -1536,7 +1536,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
if (isOpponent)
{
gSprites[summaryBarSpriteId].pos1.x -= 96;
- gSprites[summaryBarSpriteId].oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ gSprites[summaryBarSpriteId].oam.matrixNum = ST_OAM_HFLIP;
}
else
{
diff --git a/src/electric.c b/src/electric.c
index 920c83f24..4b93119dc 100644
--- a/src/electric.c
+++ b/src/electric.c
@@ -667,9 +667,9 @@ static void sub_810A75C(struct Sprite *sprite)
sprite->oam.tileNum += gBattleAnimArgs[3] * 4;
if (gBattleAnimArgs[3] == 1)
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
else if (gBattleAnimArgs[3] == 2)
- sprite->oam.matrixNum = ST_OAM_MNUM_VFLIP;
+ sprite->oam.matrixNum = ST_OAM_VFLIP;
sprite->data[0] = gBattleAnimArgs[2];
sprite->callback = WaitAnimForDuration;
diff --git a/src/fight.c b/src/fight.c
index 99346651d..5230c2f39 100644
--- a/src/fight.c
+++ b/src/fight.c
@@ -912,9 +912,9 @@ void sub_810D874(struct Sprite *sprite)
}
if (IsContest())
- sprite->oam.matrixNum |= ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum |= ST_OAM_HFLIP;
else if (GetBattlerSide(battler) == B_SIDE_PLAYER)
- sprite->oam.matrixNum |= (ST_OAM_MNUM_HFLIP | ST_OAM_MNUM_VFLIP);
+ sprite->oam.matrixNum |= (ST_OAM_HFLIP | ST_OAM_VFLIP);
sprite->data[0] = 16;
sprite->data[1] = sprite->pos1.x;
diff --git a/src/flying.c b/src/flying.c
index 45661c7fa..3d04a543c 100644
--- a/src/flying.c
+++ b/src/flying.c
@@ -1800,7 +1800,7 @@ void sub_810EEF8(struct Sprite *sprite)
sprite->data[2] = gBattleAnimArgs[0];
if (sprite->data[2])
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
if (gBattleAnimArgs[1] == 0)
{
diff --git a/src/ghost.c b/src/ghost.c
index f1fb9166d..41621ff54 100644
--- a/src/ghost.c
+++ b/src/ghost.c
@@ -1039,7 +1039,7 @@ static void sub_81129F0(struct Sprite *sprite)
{
xDelta = 24;
xDelta2 = -2;
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
}
else
{
diff --git a/src/rock.c b/src/rock.c
index a4b4269fb..6f6e20955 100644
--- a/src/rock.c
+++ b/src/rock.c
@@ -508,7 +508,7 @@ void AnimDirtParticleAcrossScreen(struct Sprite *sprite)
sprite->pos1.x = 304;
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
sprite->data[5] = 1;
- sprite->oam.matrixNum = ST_OAM_MNUM_HFLIP;
+ sprite->oam.matrixNum = ST_OAM_HFLIP;
}
else
{