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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2020-04-10 13:56:25 -0400
committerGitHub <noreply@github.com>2020-04-10 13:56:25 -0400
commit6133c6b0af67e2c6a3e2a2c82bef58d2750b354f (patch)
treefefd76d067640598e2c1ada81e84f9e3536f8cad /src
parent7d656457567d0f33bd5ee781d0a19676f052aa75 (diff)
parentf45336c546373b908ea5c42dae1dbad80fad8d83 (diff)
Merge pull request #1006 from AsparagusEduardo/UsingBattleAction
Using Battle Action constants
Diffstat (limited to 'src')
-rw-r--r--src/battle_main.c4
-rw-r--r--src/battle_script_commands.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_main.c b/src/battle_main.c
index 0f6ec40a4..e3eea60d0 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -4425,7 +4425,7 @@ static void HandleTurnActionSelectionState(void)
RecordedBattle_ClearBattlerAction(gActiveBattler, 1);
gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBattler) = FALSE;
- gBattleBufferB[gActiveBattler][1] = 0;
+ gBattleBufferB[gActiveBattler][1] = B_ACTION_USE_MOVE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBattler) = STATE_WAIT_ACTION_CHOSEN;
return;
}
@@ -4553,7 +4553,7 @@ static void HandleTurnActionSelectionState(void)
case STATE_SELECTION_SCRIPT_MAY_RUN:
if (*(gBattleStruct->selectionScriptFinished + gActiveBattler))
{
- if (gBattleBufferB[gActiveBattler][1] == 13)
+ if (gBattleBufferB[gActiveBattler][1] == B_ACTION_NOTHING_FAINTED)
{
gHitMarker |= HITMARKER_RUN;
gChosenActionByBattler[gActiveBattler] = B_ACTION_RUN;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 729cce0c9..84f2b1f4d 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -8925,7 +8925,7 @@ static void Cmd_jumpifnopursuitswitchdmg(void)
for (i = 0; i < gBattlersCount; i++)
{
if (gBattlerByTurnOrder[i] == gBattlerTarget)
- gActionsByTurnOrder[i] = 11;
+ gActionsByTurnOrder[i] = B_ACTION_TRY_FINISH;
}
gCurrentMove = MOVE_PURSUIT;
@@ -10005,7 +10005,7 @@ static void Cmd_pursuitrelated(void)
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
&& !(gAbsentBattlerFlags & gBitTable[gActiveBattler])
- && gChosenActionByBattler[gActiveBattler] == 0
+ && gChosenActionByBattler[gActiveBattler] == B_ACTION_USE_MOVE
&& gChosenMoveByBattler[gActiveBattler] == MOVE_PURSUIT)
{
gActionsByTurnOrder[gActiveBattler] = 11;