diff options
author | Cameron Hall <camthesaxman@users.noreply.github.com> | 2017-09-10 16:13:17 -0500 |
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committer | GitHub <noreply@github.com> | 2017-09-10 16:13:17 -0500 |
commit | 6292b82503bf2eb611e5fea6f1710b25578d4fc8 (patch) | |
tree | 9a74dd3c29a244bfc06ce5377069eb6bf104b6ee /src | |
parent | 7e9948ba2b43d9773cd46959f1f32f029d18c20c (diff) | |
parent | 1b220ed2ed367011aa3437b384b2159c0a0130c9 (diff) |
Merge pull request #26 from Diegoisawesome/master
Decompile bg.s
Diffstat (limited to 'src')
-rw-r--r-- | src/bg.c | 1642 |
1 files changed, 1642 insertions, 0 deletions
diff --git a/src/bg.c b/src/bg.c new file mode 100644 index 000000000..8979eaecd --- /dev/null +++ b/src/bg.c @@ -0,0 +1,1642 @@ +#include "global.h" +#include "dma3.h" + +#define DISPCNT_ALL_BG_AND_MODE_BITS 0x0F07 + +enum { + BG_CTRL_ATTR_VISIBLE = 1, + BG_CTRL_ATTR_CHARBASEINDEX = 2, + BG_CTRL_ATTR_MAPBASEINDEX = 3, + BG_CTRL_ATTR_SCREENSIZE = 4, + BG_CTRL_ATTR_PALETTEMODE = 5, + BG_CTRL_ATTR_PRIORITY = 6, + BG_CTRL_ATTR_MOSAIC = 7, + BG_CTRL_ATTR_WRAPAROUND = 8, +}; + +struct BgControl { + struct BgConfig { + u16 visible:1; + u16 unknown_1:1; + u16 screenSize:2; + u16 priority:2; + u16 mosaic:1; + u16 wraparound:1; + + u16 charBaseIndex:2; + u16 mapBaseIndex:5; + u16 paletteMode:1; + + u8 unknown_2; + u8 unknown_3; + } configs[4]; + + u16 bgVisibilityAndMode; +}; + +struct BgTemplate { + u32 bg:2; + u32 charBaseIndex:2; + u32 mapBaseIndex:5; + u32 screenSize:2; + u32 paletteMode:1; + u32 priority:2; + u32 baseTile:10; +}; + +struct BgConfig2 { + u32 baseTile:10; + u32 basePalette:4; + u32 unk_3:18; + + void* tilemap; + u32 bg_x; + u32 bg_y; +}; + +static struct BgControl gGpuBgConfigs; +static struct BgConfig2 gGpuBgConfigs2[4]; +static u32 gDmaBusyBitfield[4]; + +u32 gUnneededFireRedVariable; + +static const struct BgConfig gZeroedBgControlStruct = { 0 }; + +extern void SetGpuReg(u8 regOffset, u16 value); +extern void SetGpuReg_ForcedBlank(u8 regOffset, u16 value); +extern u16 GetGpuReg(u8 regOffset); +extern int CheckForSpaceForDma3Request(s16 index); + +bool32 IsInvalidBg32(u8); +void ResetBgControlStructs(); +u16 GetBgMetricTextMode(u8, u8); +u32 GetBgMetricAffineMode(u8, u8); +u32 GetBgType(u8); +void SetTextModeAndHideBgs(); +bool8 IsInvalidBg(u8); +bool32 IsTileMapOutsideWram(u8); +void CopyRectToBgTilemapBufferRect(u8, void*, u8, u8, u8, u8, u8, u8, u8, u8, u8, u16, u16); +void CopyTileMapEntry(u16*, u16*, s32, u32, u32); +u32 GetTileMapIndexFromCoords(s32, s32, s32, u32, u32); +void WriteSequenceToBgTilemapBuffer(u8, u16, u8, u8, u8, u8, u8, s16); + +void ResetBgs(void) +{ + ResetBgControlStructs(); + gGpuBgConfigs.bgVisibilityAndMode = 0; + SetTextModeAndHideBgs(); +} + +void SetBgModeInternal(u8 bgMode) +{ + gGpuBgConfigs.bgVisibilityAndMode &= 0xFFF8; + gGpuBgConfigs.bgVisibilityAndMode |= bgMode; +} + +u8 GetBgMode(void) +{ + return gGpuBgConfigs.bgVisibilityAndMode & 0x7; +} + +void ResetBgControlStructs(void) +{ + struct BgConfig* bgConfigs = &gGpuBgConfigs.configs[0]; + struct BgConfig zeroedConfig = gZeroedBgControlStruct; + int i; + + for (i = 0; i < 4; i++) + { + bgConfigs[i] = zeroedConfig; + } +} + +void Unused_ResetBgControlStruct(u8 bg) +{ + if (IsInvalidBg(bg) == FALSE) + { + gGpuBgConfigs.configs[bg] = gZeroedBgControlStruct; + } +} + +void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenSize, u8 paletteMode, u8 priority, u8 mosaic, u8 wraparound) +{ + if (IsInvalidBg(bg) == FALSE) + { + if (charBaseIndex != 0xFF) + { + gGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3; + } + + if (mapBaseIndex != 0xFF) + { + gGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F; + } + + if (screenSize != 0xFF) + { + gGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3; + } + + if (paletteMode != 0xFF) + { + gGpuBgConfigs.configs[bg].paletteMode = paletteMode; + } + + if (priority != 0xFF) + { + gGpuBgConfigs.configs[bg].priority = priority & 0x3; + } + + if (mosaic != 0xFF) + { + gGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1; + } + + if (wraparound != 0xFF) + { + gGpuBgConfigs.configs[bg].wraparound = wraparound; + } + + gGpuBgConfigs.configs[bg].unknown_2 = 0; + gGpuBgConfigs.configs[bg].unknown_3 = 0; + + gGpuBgConfigs.configs[bg].visible = 1; + } +} + +u16 GetBgControlAttribute(u8 bg, u8 attributeId) +{ + if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE) + { + switch (attributeId) + { + case BG_CTRL_ATTR_VISIBLE: + return gGpuBgConfigs.configs[bg].visible; + case BG_CTRL_ATTR_CHARBASEINDEX: + return gGpuBgConfigs.configs[bg].charBaseIndex; + case BG_CTRL_ATTR_MAPBASEINDEX: + return gGpuBgConfigs.configs[bg].mapBaseIndex; + case BG_CTRL_ATTR_SCREENSIZE: + return gGpuBgConfigs.configs[bg].screenSize; + case BG_CTRL_ATTR_PALETTEMODE: + return gGpuBgConfigs.configs[bg].paletteMode; + case BG_CTRL_ATTR_PRIORITY: + return gGpuBgConfigs.configs[bg].priority; + case BG_CTRL_ATTR_MOSAIC: + return gGpuBgConfigs.configs[bg].mosaic; + case BG_CTRL_ATTR_WRAPAROUND: + return gGpuBgConfigs.configs[bg].wraparound; + } + } + + return 0xFF; +} + +u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode) +{ + u16 offset; + s8 cursor; + + if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE) + { + switch (mode) + { + case 0x1: + offset = gGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE; + break; + case 0x2: + offset = gGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE; + break; + default: + cursor = -1; + goto end; + } + + offset = destOffset + offset; + + cursor = RequestDma3Copy(src, (void*)(offset + BG_VRAM), size, 0); + + if (cursor == -1) + { + return -1; + } + } + else + { + return -1; + } + +end: + return cursor; +} + +void ShowBgInternal(u8 bg) +{ + u16 value; + if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE) + { + value = gGpuBgConfigs.configs[bg].priority | + (gGpuBgConfigs.configs[bg].charBaseIndex << 2) | + (gGpuBgConfigs.configs[bg].mosaic << 6) | + (gGpuBgConfigs.configs[bg].paletteMode << 7) | + (gGpuBgConfigs.configs[bg].mapBaseIndex << 8) | + (gGpuBgConfigs.configs[bg].wraparound << 13) | + (gGpuBgConfigs.configs[bg].screenSize << 14); + + SetGpuReg((bg << 1) + 0x8, value); + + gGpuBgConfigs.bgVisibilityAndMode |= 1 << (bg + 8); + gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS; + } +} + +void HideBgInternal(u8 bg) +{ + if (IsInvalidBg(bg) == FALSE) + { + gGpuBgConfigs.bgVisibilityAndMode &= ~(1 << (bg + 8)); + gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS; + } +} + +void SyncBgVisibilityAndMode() +{ + SetGpuReg(0, (GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS) | gGpuBgConfigs.bgVisibilityAndMode); +} + +void SetTextModeAndHideBgs() +{ + SetGpuReg(0, GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS); +} + +void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) +{ + struct BgAffineSrcData src; + struct BgAffineDstData dest; + + switch (gGpuBgConfigs.bgVisibilityAndMode & 0x7) + { + case 1: + if (bg != 2) + return; + break; + case 2: + if (bg < 2 || bg > 3) + return; + break; + case 0: + default: + return; + } + + src.texX = srcCenterX; + src.texY = srcCenterY; + src.scrX = dispCenterX; + src.scrY = dispCenterY; + src.sx = scaleX; + src.sy = scaleY; + src.alpha = rotationAngle; + + BgAffineSet(&src, &dest, 1); + + SetGpuReg(REG_OFFSET_BG2PA, dest.pa); + SetGpuReg(REG_OFFSET_BG2PB, dest.pb); + SetGpuReg(REG_OFFSET_BG2PC, dest.pc); + SetGpuReg(REG_OFFSET_BG2PD, dest.pd); + SetGpuReg(REG_OFFSET_BG2PA, dest.pa); + SetGpuReg(REG_OFFSET_BG2X_L, (s16)(dest.dx)); + SetGpuReg(REG_OFFSET_BG2X_H, (s16)(dest.dx >> 16)); + SetGpuReg(REG_OFFSET_BG2Y_L, (s16)(dest.dy)); + SetGpuReg(REG_OFFSET_BG2Y_H, (s16)(dest.dy >> 16)); +} + +bool8 IsInvalidBg(u8 bg) +{ + if (bg > 3) + return TRUE; + return FALSE; +} + +int DummiedOutFireRedLeafGreenTileAllocFunc(int a1, int a2, int a3, int a4) +{ + return 0; +} + +void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable) +{ + int i; + ResetBgs(); + + for (i = 0; i < 4; i++) + { + gDmaBusyBitfield[i] = 0; + } + + gUnneededFireRedVariable = leftoverFireRedLeafGreenVariable; +} + +void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplates) +{ + int i; + u8 bg; + + SetBgModeInternal(bgMode); + ResetBgControlStructs(); + + for (i = 0; i < numTemplates; i++) + { + bg = templates[i].bg; + if (bg < 4) { + SetBgControlAttributes(bg, + templates[i].charBaseIndex, + templates[i].mapBaseIndex, + templates[i].screenSize, + templates[i].paletteMode, + templates[i].priority, + 0, + 0); + + gGpuBgConfigs2[bg].baseTile = templates[i].baseTile; + gGpuBgConfigs2[bg].basePalette = 0; + gGpuBgConfigs2[bg].unk_3 = 0; + + gGpuBgConfigs2[bg].tilemap = NULL; + gGpuBgConfigs2[bg].bg_x = 0; + gGpuBgConfigs2[bg].bg_y = 0; + } + } +} + +void InitBgFromTemplate(struct BgTemplate *template) +{ + u8 bg = template->bg; + + if (bg < 4) + { + SetBgControlAttributes(bg, + template->charBaseIndex, + template->mapBaseIndex, + template->screenSize, + template->paletteMode, + template->priority, + 0, + 0); + + gGpuBgConfigs2[bg].baseTile = template->baseTile; + gGpuBgConfigs2[bg].basePalette = 0; + gGpuBgConfigs2[bg].unk_3 = 0; + + gGpuBgConfigs2[bg].tilemap = NULL; + gGpuBgConfigs2[bg].bg_x = 0; + gGpuBgConfigs2[bg].bg_y = 0; + } +} + +void SetBgMode(u8 bgMode) +{ + SetBgModeInternal(bgMode); +} + +u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset) +{ + u16 tileOffset; + u8 cursor; + + if (GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE) == 0) + { + tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x20; + } + else + { + tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x40; + } + + cursor = LoadBgVram(bg, src, size, tileOffset, DISPCNT_MODE_1); + + if (cursor == 0xFF) + { + return -1; + } + + gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20)); + + if (gUnneededFireRedVariable == 1) + { + DummiedOutFireRedLeafGreenTileAllocFunc(bg, tileOffset / 0x20, size / 0x20, 1); + } + + return cursor; +} + +u16 LoadBgTilemap(u8 bg, void *src, u16 size, u16 destOffset) +{ + u8 cursor; + + cursor = LoadBgVram(bg, src, size, destOffset * 2, DISPCNT_MODE_2); + + if (cursor == 0xFF) + { + return -1; + } + + gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20)); + + return cursor; +} + +u16 Unused_LoadBgPalette(u8 bg, void *src, u16 size, u16 destOffset) +{ + u16 paletteOffset; + s8 cursor; + + if (IsInvalidBg32(bg) == FALSE) + { + paletteOffset = (gGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2); + cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, 0); + + if (cursor == -1) + { + return -1; + } + } + else + { + return -1; + } + + gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20)); + + return (u8)cursor; +} + +#ifdef NONMATCHING // Matches everything but r5 and r6 are flipped, rrr +bool8 IsDma3ManagerBusyWithBgCopy(void) +{ + u8 mod; + u8 div; + s8 reqSpace; + + int i; + + for (i = 0; i < 0x80; i++) + { + div = i / 0x20; + mod = i % 0x20; + + if ((gDmaBusyBitfield[div] & (1 << mod)) != FALSE) + { + reqSpace = CheckForSpaceForDma3Request(i); + if (reqSpace == -1) + { + return TRUE; + } + + gDmaBusyBitfield[div] &= ~(1 << mod); + } + } + + return FALSE; +} +#else +__attribute__((naked)) +bool8 IsDma3ManagerBusyWithBgCopy(void) +{ + asm("push {r4-r7,lr}\n\ + mov r5, #0\n\ + mov r7, #0x1\n\ + neg r7, r7\n\ +_08001ADC:\n\ + add r0, r5, #0\n\ + cmp r5, #0\n\ + bge _08001AE4\n\ + add r0, #0x1F\n\ +_08001AE4:\n\ + asr r0, #5\n\ + lsl r2, r0, #24\n\ + lsl r0, #5\n\ + sub r0, r5, r0\n\ + lsl r0, #24\n\ + lsr r0, #24\n\ + ldr r1, =gDmaBusyBitfield\n\ + lsr r2, #22\n\ + add r4, r2, r1\n\ + mov r6, #0x1\n\ + lsl r6, r0\n\ + ldr r0, [r4]\n\ + and r0, r6\n\ + cmp r0, #0\n\ + beq _08001B22\n\ + lsl r0, r5, #16\n\ + asr r0, #16\n\ + bl CheckForSpaceForDma3Request\n\ + lsl r0, #24\n\ + asr r0, #24\n\ + cmp r0, r7\n\ + bne _08001B1C\n\ + mov r0, #0x1\n\ + b _08001B2A\n\ + .pool\n\ +_08001B1C:\n\ + ldr r0, [r4]\n\ + bic r0, r6\n\ + str r0, [r4]\n\ +_08001B22:\n\ + add r5, #0x1\n\ + cmp r5, #0x7F\n\ + ble _08001ADC\n\ + mov r0, #0\n\ +_08001B2A:\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n"); +} +#endif // NONMATCHING + +void ShowBg(u8 bg) +{ + ShowBgInternal(bg); + SyncBgVisibilityAndMode(); +} + +void HideBg(u8 bg) +{ + HideBgInternal(bg); + SyncBgVisibilityAndMode(); +} + +void SetBgAttribute(u8 bg, u8 attributeId, u8 value) +{ + switch (attributeId) + { + case 1: + SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 2: + SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 3: + SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 4: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF); + break; + case 7: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF); + break; + case 5: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF); + break; + case 6: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value); + break; + } +} + +u16 GetBgAttribute(u8 bg, u8 attributeId) +{ + switch (attributeId) + { + case 1: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_CHARBASEINDEX); + case 2: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_MAPBASEINDEX); + case 3: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); + case 4: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE); + case 7: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_PRIORITY); + case 5: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC); + case 6: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND); + case 8: + switch (GetBgType(bg)) + { + case 0: + return GetBgMetricTextMode(bg, 0) * 0x800; + case 1: + return GetBgMetricAffineMode(bg, 0) * 0x100; + default: + return 0; + } + case 9: + return GetBgType(bg); + case 10: + return gGpuBgConfigs2[bg].baseTile; + default: + return -1; + } +} + +u32 ChangeBgX(u8 bg, u32 value, u8 op) +{ + u8 mode; + u16 temp1; + u16 temp2; + + if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + { + return -1; + } + + switch (op) + { + case 0: + default: + gGpuBgConfigs2[bg].bg_x = value; + break; + case 1: + gGpuBgConfigs2[bg].bg_x += value; + break; + case 2: + gGpuBgConfigs2[bg].bg_x -= value; + break; + } + + mode = GetBgMode(); + + switch (bg) + { + case 0: + temp1 = gGpuBgConfigs2[0].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG0HOFS, temp1); + break; + case 1: + temp1 = gGpuBgConfigs2[1].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG1HOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = gGpuBgConfigs2[2].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG2HOFS, temp1); + } + else + { + temp1 = gGpuBgConfigs2[2].bg_x >> 0x10; + temp2 = gGpuBgConfigs2[2].bg_x & 0xFFFF; + SetGpuReg(REG_OFFSET_BG2X_H, temp1); + SetGpuReg(REG_OFFSET_BG2X_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = gGpuBgConfigs2[3].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG3HOFS, temp1); + } + else if (mode == 2) + { + temp1 = gGpuBgConfigs2[3].bg_x >> 0x10; + temp2 = gGpuBgConfigs2[3].bg_x & 0xFFFF; + SetGpuReg(REG_OFFSET_BG3X_H, temp1); + SetGpuReg(REG_OFFSET_BG3X_L, temp2); + } + break; + } + + return gGpuBgConfigs2[bg].bg_x; +} + +u32 GetBgX(u8 bg) +{ + if (IsInvalidBg32(bg) != FALSE) + return -1; + if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + return -1; + return gGpuBgConfigs2[bg].bg_x; +} + +u32 ChangeBgY(u8 bg, u32 value, u8 op) +{ + u8 mode; + u16 temp1; + u16 temp2; + + if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + { + return -1; + } + + switch (op) + { + case 0: + default: + gGpuBgConfigs2[bg].bg_y = value; + break; + case 1: + gGpuBgConfigs2[bg].bg_y += value; + break; + case 2: + gGpuBgConfigs2[bg].bg_y -= value; + break; + } + + mode = GetBgMode(); + + switch (bg) + { + case 0: + temp1 = gGpuBgConfigs2[0].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG0VOFS, temp1); + break; + case 1: + temp1 = gGpuBgConfigs2[1].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG1VOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = gGpuBgConfigs2[2].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG2VOFS, temp1); + } + else + { + temp1 = gGpuBgConfigs2[2].bg_y >> 0x10; + temp2 = gGpuBgConfigs2[2].bg_y & 0xFFFF; + SetGpuReg(REG_OFFSET_BG2Y_H, temp1); + SetGpuReg(REG_OFFSET_BG2Y_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = gGpuBgConfigs2[3].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG3VOFS, temp1); + } + else if (mode == 2) + { + temp1 = gGpuBgConfigs2[3].bg_y >> 0x10; + temp2 = gGpuBgConfigs2[3].bg_y & 0xFFFF; + SetGpuReg(REG_OFFSET_BG3Y_H, temp1); + SetGpuReg(REG_OFFSET_BG3Y_L, temp2); + } + break; + } + + return gGpuBgConfigs2[bg].bg_y; +} + +u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) +{ + u8 mode; + u16 temp1; + u16 temp2; + + if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + { + return -1; + } + + switch (op) + { + case 0: + default: + gGpuBgConfigs2[bg].bg_y = value; + break; + case 1: + gGpuBgConfigs2[bg].bg_y += value; + break; + case 2: + gGpuBgConfigs2[bg].bg_y -= value; + break; + } + + mode = GetBgMode(); + + switch (bg) + { + case 0: + temp1 = gGpuBgConfigs2[0].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1); + break; + case 1: + temp1 = gGpuBgConfigs2[1].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = gGpuBgConfigs2[2].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1); + + } + else + { + temp1 = gGpuBgConfigs2[2].bg_y >> 0x10; + temp2 = gGpuBgConfigs2[2].bg_y & 0xFFFF; + SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1); + SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = gGpuBgConfigs2[3].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1); + } + else if (mode == 2) + { + temp1 = gGpuBgConfigs2[3].bg_y >> 0x10; + temp2 = gGpuBgConfigs2[3].bg_y & 0xFFFF; + SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1); + SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2); + } + break; + } + + return gGpuBgConfigs2[bg].bg_y; +} + +u32 GetBgY(u8 bg) +{ + if (IsInvalidBg32(bg) != FALSE) + return -1; + if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + return -1; + return gGpuBgConfigs2[bg].bg_y; +} + +void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) +{ + SetBgAffineInternal(bg, srcCenterX, srcCenterY, dispCenterX, dispCenterY, scaleX, scaleY, rotationAngle); +} + +u8 Unused_AdjustBgMosaic(u8 a1, u8 a2) +{ + u16 result; + s16 test1; + s16 test2; + + result = GetGpuReg(REG_OFFSET_MOSAIC); + + test1 = result & 0xF; + test2 = (result >> 4) & 0xF; + result &= 0xFF00; + + switch (a2) + { + case 0: + default: + test1 = a1 & 0xF; + test2 = a1 >> 0x4; + break; + case 1: + test1 = a1 & 0xF; + break; + case 2: + if ((test1 + a1) > 0xF) + { + test1 = 0xF; + } + else + { + test1 += a1; + } + break; + case 3: + if ((test1 - a1) < 0) + { + test1 = 0x0; + } + else + { + test1 -= a1; + } + break; + case 4: + test2 = a1 & 0xF; + break; + case 5: + if ((test2 + a1) > 0xF) + { + test2 = 0xF; + } + else + { + test2 += a1; + } + break; + case 6: + if ((test2 - a1) < 0) + { + test2 = 0x0; + } + else + { + test2 -= a1; + } + break; + } + + result |= ((test2 << 0x4) & 0xF0); + result |= (test1 & 0xF); + + SetGpuReg(REG_OFFSET_MOSAIC, result); + + return result; +} + +void SetBgTilemapBuffer(u8 bg, void *tilemap) +{ + if (IsInvalidBg32(bg) == FALSE && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) != 0x0) + { + gGpuBgConfigs2[bg].tilemap = tilemap; + } +} + +void UnsetBgTilemapBuffer(u8 bg) +{ + if (IsInvalidBg32(bg) == FALSE && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) != 0x0) + { + gGpuBgConfigs2[bg].tilemap = NULL; + } +} + +void* GetBgTilemapBuffer(u8 bg) +{ + if (IsInvalidBg32(bg) != FALSE) + return NULL; + if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + return NULL; + return gGpuBgConfigs2[bg].tilemap; +} + +void CopyToBgTilemapBuffer(u8 bg, void *src, u16 mode, u16 destOffset) +{ + if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) + { + if (mode != 0) + { + CpuCopy16(src, (void *)(gGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode); + } + else + { + LZ77UnCompWram(src, (void *)(gGpuBgConfigs2[bg].tilemap + (destOffset * 2))); + } + } +} + +void CopyBgTilemapBufferToVram(u8 bg) +{ + u16 sizeToLoad; + + if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) + { + switch (GetBgType(bg)) + { + case 0: + sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; + break; + case 1: + sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; + break; + default: + sizeToLoad = 0; + break; + } + LoadBgVram(bg, gGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2); + } +} + +void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u8 height) +{ + void* srcCopy; + u16 destX16; + u16 destY16; + u16 mode; + + if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) + { + switch (GetBgType(bg)) + { + case 0: + srcCopy = src; + for (destY16 = destY; destY16 < (destY + height); destY16++) + { + for (destX16 = destX; destX16 < (destX + width); destX16++) + { + ((u16*)gGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++; + } + } + break; + case 1: + srcCopy = src; + mode = GetBgMetricAffineMode(bg, 0x1); + for (destY16 = destY; destY16 < (destY + height); destY16++) + { + for (destX16 = destX; destX16 < (destX + width); destX16++) + { + ((u8*)gGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++; + } + } + break; + } + } +} + +void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette) +{ + CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0); +} +// Skipping for now, it probably uses structs passed by value +/* +void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2) +{ + u16 attribute; + u16 mode; + u16 mode2; + + void* srcCopy; + u16 destX16; + u16 destY16; + + if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) + { + attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); + mode = GetBgMetricTextMode(bg, 0x1) * 0x20; + mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20; + switch (GetBgType(bg)) + { + case 0: + srcCopy = src; + for (destY16 = destY; destY16 < (destY + rectHeight); destY16++) + { + for (destX16 = destX; destX16 < (destX + rectWidth); destX16++) + { + CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)gGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2); + } + } + break; + case 1: + srcCopy = src; + mode = GetBgMetricAffineMode(bg, 0x1); + for (destY16 = destY; destY16 < (destY + rectHeight); destY16++) + { + for (destX16 = destX; destX16 < (destX + rectWidth); destX16++) + { + CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)gGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2); + } + } + break; + } + } +}*/ +__attribute__((naked)) +void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2) +{ + asm("push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, #0x40\n\ + str r1, [sp, #0x8]\n\ + ldr r1, [sp, #0x60]\n\ + ldr r4, [sp, #0x68]\n\ + ldr r5, [sp, #0x6C]\n\ + ldr r6, [sp, #0x70]\n\ + ldr r7, [sp, #0x74]\n\ + mov r8, r7\n\ + ldr r7, [sp, #0x78]\n\ + mov r9, r7\n\ + ldr r7, [sp, #0x7C]\n\ + mov r10, r7\n\ + ldr r7, [sp, #0x80]\n\ + mov r12, r7\n\ + lsl r0, #24\n\ + lsr r0, #24\n\ + str r0, [sp, #0x4]\n\ + lsl r2, #24\n\ + lsr r2, #24\n\ + str r2, [sp, #0xC]\n\ + lsl r3, #24\n\ + lsr r3, #24\n\ + str r3, [sp, #0x10]\n\ + lsl r1, #24\n\ + lsr r7, r1, #24\n\ + lsl r4, #24\n\ + lsr r4, #24\n\ + str r4, [sp, #0x14]\n\ + lsl r5, #24\n\ + lsr r5, #24\n\ + lsl r6, #24\n\ + lsr r6, #24\n\ + str r6, [sp, #0x18]\n\ + mov r0, r8\n\ + lsl r0, #24\n\ + lsr r4, r0, #24\n\ + mov r1, r9\n\ + lsl r1, #24\n\ + lsr r1, #24\n\ + str r1, [sp, #0x1C]\n\ + mov r2, r10\n\ + lsl r2, #16\n\ + lsr r2, #16\n\ + str r2, [sp, #0x20]\n\ + mov r0, r12\n\ + lsl r0, #16\n\ + lsr r0, #16\n\ + str r0, [sp, #0x24]\n\ + ldr r0, [sp, #0x4]\n\ + bl IsInvalidBg32\n\ + cmp r0, #0\n\ + beq _08002592\n\ + b _080026EE\n\ +_08002592:\n\ + ldr r0, [sp, #0x4]\n\ + bl IsTileMapOutsideWram\n\ + cmp r0, #0\n\ + beq _0800259E\n\ + b _080026EE\n\ +_0800259E:\n\ + ldr r0, [sp, #0x4]\n\ + mov r1, #0x4\n\ + bl GetBgControlAttribute\n\ + lsl r0, #16\n\ + lsr r0, #16\n\ + str r0, [sp, #0x30]\n\ + ldr r0, [sp, #0x4]\n\ + mov r1, #0x1\n\ + bl GetBgMetricTextMode\n\ + lsl r0, #21\n\ + lsr r0, #16\n\ + str r0, [sp, #0x28]\n\ + ldr r0, [sp, #0x4]\n\ + mov r1, #0x2\n\ + bl GetBgMetricTextMode\n\ + lsl r0, #21\n\ + lsr r0, #16\n\ + str r0, [sp, #0x2C]\n\ + ldr r0, [sp, #0x4]\n\ + bl GetBgType\n\ + cmp r0, #0\n\ + beq _080025D8\n\ + cmp r0, #0x1\n\ + beq _08002674\n\ + b _080026EE\n\ +_080025D8:\n\ + ldr r1, [sp, #0x10]\n\ + add r0, r1, #0\n\ + mul r0, r7\n\ + ldr r2, [sp, #0xC]\n\ + add r0, r2\n\ + lsl r0, #1\n\ + ldr r1, [sp, #0x8]\n\ + add r6, r1, r0\n\ + add r0, r5, r4\n\ + cmp r5, r0\n\ + blt _080025F0\n\ + b _080026EE\n\ +_080025F0:\n\ + ldr r2, [sp, #0x18]\n\ + sub r2, r7, r2\n\ + str r2, [sp, #0x34]\n\ + str r0, [sp, #0x38]\n\ +_080025F8:\n\ + ldr r4, [sp, #0x14]\n\ + ldr r7, [sp, #0x18]\n\ + add r0, r4, r7\n\ + add r1, r5, #0x1\n\ + str r1, [sp, #0x3C]\n\ + cmp r4, r0\n\ + bge _0800265A\n\ + ldr r2, [sp, #0x4]\n\ + lsl r0, r2, #4\n\ + ldr r1, =gGpuBgConfigs2+4\n\ + add r0, r1\n\ + mov r10, r0\n\ + ldr r7, [sp, #0x20]\n\ + lsl r7, #16\n\ + mov r9, r7\n\ + ldr r1, [sp, #0x24]\n\ + lsl r0, r1, #16\n\ + asr r0, #16\n\ + mov r8, r0\n\ +_0800261E:\n\ + ldr r2, [sp, #0x2C]\n\ + str r2, [sp]\n\ + add r0, r4, #0\n\ + add r1, r5, #0\n\ + ldr r2, [sp, #0x30]\n\ + ldr r3, [sp, #0x28]\n\ + bl GetTileMapIndexFromCoords\n\ + lsl r0, #16\n\ + lsr r0, #15\n\ + mov r7, r10\n\ + ldr r1, [r7]\n\ + add r1, r0\n\ + mov r0, r8\n\ + str r0, [sp]\n\ + add r0, r6, #0\n\ + ldr r2, [sp, #0x1C]\n\ + mov r7, r9\n\ + asr r3, r7, #16\n\ + bl CopyTileMapEntry\n\ + add r6, #0x2\n\ + add r0, r4, #0x1\n\ + lsl r0, #16\n\ + lsr r4, r0, #16\n\ + ldr r1, [sp, #0x14]\n\ + ldr r2, [sp, #0x18]\n\ + add r0, r1, r2\n\ + cmp r4, r0\n\ + blt _0800261E\n\ +_0800265A:\n\ + ldr r5, [sp, #0x34]\n\ + lsl r0, r5, #1\n\ + add r6, r0\n\ + ldr r7, [sp, #0x3C]\n\ + lsl r0, r7, #16\n\ + lsr r5, r0, #16\n\ + ldr r0, [sp, #0x38]\n\ + cmp r5, r0\n\ + blt _080025F8\n\ + b _080026EE\n\ + .pool\n\ +_08002674:\n\ + ldr r1, [sp, #0x10]\n\ + add r0, r1, #0\n\ + mul r0, r7\n\ + ldr r2, [sp, #0xC]\n\ + add r0, r2\n\ + ldr r1, [sp, #0x8]\n\ + add r6, r1, r0\n\ + ldr r0, [sp, #0x4]\n\ + mov r1, #0x1\n\ + bl GetBgMetricAffineMode\n\ + lsl r0, #16\n\ + lsr r0, #16\n\ + mov r9, r0\n\ + add r0, r5, r4\n\ + cmp r5, r0\n\ + bge _080026EE\n\ + ldr r2, [sp, #0x18]\n\ + sub r2, r7, r2\n\ + str r2, [sp, #0x34]\n\ + str r0, [sp, #0x38]\n\ + ldr r7, =gGpuBgConfigs2+4\n\ + mov r10, r7\n\ + ldr r0, [sp, #0x4]\n\ + lsl r0, #4\n\ + mov r8, r0\n\ +_080026A8:\n\ + ldr r4, [sp, #0x14]\n\ + ldr r1, [sp, #0x18]\n\ + add r0, r4, r1\n\ + add r2, r5, #0x1\n\ + str r2, [sp, #0x3C]\n\ + cmp r4, r0\n\ + bge _080026DE\n\ + mov r3, r8\n\ + add r3, r10\n\ + mov r7, r9\n\ + mul r7, r5\n\ + mov r12, r7\n\ + add r2, r0, #0\n\ +_080026C2:\n\ + ldr r1, [r3]\n\ + mov r5, r12\n\ + add r0, r5, r4\n\ + add r1, r0\n\ + ldrb r0, [r6]\n\ + ldr r7, [sp, #0x20]\n\ + add r0, r7\n\ + strb r0, [r1]\n\ + add r6, #0x1\n\ + add r0, r4, #0x1\n\ + lsl r0, #16\n\ + lsr r4, r0, #16\n\ + cmp r4, r2\n\ + blt _080026C2\n\ +_080026DE:\n\ + ldr r0, [sp, #0x34]\n\ + add r6, r0\n\ + ldr r1, [sp, #0x3C]\n\ + lsl r0, r1, #16\n\ + lsr r5, r0, #16\n\ + ldr r2, [sp, #0x38]\n\ + cmp r5, r2\n\ + blt _080026A8\n\ +_080026EE:\n\ + add sp, #0x40\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n"); +} + +void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height) +{ + u16 x16; + u16 y16; + u16 mode; + + if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) + { + switch (GetBgType(bg)) + { + case 0: + for (y16 = y; y16 < (y + height); y16++) + { + for (x16 = x; x16 < (x + width); x16++) + { + ((u16*)gGpuBgConfigs2[bg].tilemap)[((y16 * 0x20) + x16)] = tileNum; + } + } + break; + case 1: + mode = GetBgMetricAffineMode(bg, 0x1); + for (y16 = y; y16 < (y + height); y16++) + { + for (x16 = x; x16 < (x + width); x16++) + { + ((u8*)gGpuBgConfigs2[bg].tilemap)[((y16 * mode) + x16)] = tileNum; + } + } + break; + } + } +} + +void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette) +{ + WriteSequenceToBgTilemapBuffer(bg, tileNum, x, y, width, height, palette, 0); +} + +void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, s16 tileNumDelta) +{ + u16 mode; + u16 mode2; + u16 attribute; + u16 mode3; + + u16 x16; + u16 y16; + + if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) + { + attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); + mode = GetBgMetricTextMode(bg, 0x1) * 0x20; + mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20; + switch (GetBgType(bg)) + { + case 0: + for (y16 = y; y16 < (y + height); y16++) + { + for (x16 = x; x16 < (x + width); x16++) + { + CopyTileMapEntry(&firstTileNum, &((u16*)gGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0); + firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF); + } + } + break; + case 1: + mode3 = GetBgMetricAffineMode(bg, 0x1); + for (y16 = y; y16 < (y + height); y16++) + { + for (x16 = x; x16 < (x + width); x16++) + { + ((u8*)gGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum; + firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF); + } + } + break; + } + } +} + +u16 GetBgMetricTextMode(u8 bg, u8 whichMetric) +{ + u8 attribute; + + attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); + + switch (whichMetric) + { + case 0: + switch (attribute) + { + case 0: + return 1; + case 1: + case 2: + return 2; + case 3: + return 4; + } + break; + case 1: + switch (attribute) + { + case 0: + return 1; + case 1: + return 2; + case 2: + return 1; + case 3: + return 2; + } + break; + case 2: + switch (attribute) + { + case 0: + case 1: + return 1; + case 2: + case 3: + return 2; + } + break; + } + return 0; +} + +u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric) +{ + u8 attribute; + + attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); + + switch (whichMetric) + { + case 0: + switch (attribute) + { + case 0: + return 0x1; + case 1: + return 0x4; + case 2: + return 0x10; + case 3: + return 0x40; + } + break; + case 1: + case 2: + return 0x10 << attribute; + } + return 0; +} + +u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32 screenHeight) +{ + x = x & (screenWidth - 1); + y = y & (screenHeight - 1); + + switch (screenSize) + { + case 0: + case 2: + break; + case 3: + if (y >= 0x20) + y += 0x20; + case 1: + if (x >= 0x20) + { + x -= 0x20; + y += 0x20; + } + } + return (y * 0x20) + x; +} + +#ifdef NONMATCHING // This one has some weird switch statement cases that refuse to cooperate +void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2) +{ + u16 test; + switch (palette1) + { + default: + if (palette1 > 0x10 || palette1 < 0) + test = *src + tileOffset + (palette2 << 12); + else + test = ((*src + tileOffset) & 0xFFF) + ((palette1 + palette2) << 12); + break; + case 0x10: + test = ((*dest & 0xFC00) + (palette2 << 12)) | ((*src + tileOffset) & 0x3FF); + break; + } + + *dest = test; +} +#else +__attribute__((naked)) +void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2) +{ + asm("push {r4-r6,lr}\n\ + add r4, r0, #0\n\ + add r6, r1, #0\n\ + ldr r5, [sp, #0x10]\n\ + cmp r2, #0x10\n\ + beq _08002B14\n\ + cmp r2, #0x10\n\ + bgt _08002B34\n\ + cmp r2, #0\n\ + blt _08002B34\n\ + ldrh r0, [r4]\n\ + add r0, r3\n\ + ldr r3, =0x00000fff\n\ + add r1, r3, #0\n\ + and r0, r1\n\ + add r1, r2, r5\n\ + lsl r1, #12\n\ + b _08002B3A\n\ + .pool\n\ +_08002B14:\n\ + ldrh r1, [r6]\n\ + mov r0, #0xFC\n\ + lsl r0, #8\n\ + and r1, r0\n\ + lsl r2, r5, #12\n\ + add r2, r1, r2\n\ + ldrh r0, [r4]\n\ + add r0, r3\n\ + ldr r3, =0x000003ff\n\ + add r1, r3, #0\n\ + and r0, r1\n\ + orr r0, r2\n\ + b _08002B3C\n\ + .pool\n\ +_08002B34:\n\ + ldrh r0, [r4]\n\ + add r0, r3\n\ + lsl r1, r5, #12\n\ +_08002B3A:\n\ + add r0, r1\n\ +_08002B3C:\n\ + lsl r0, #16\n\ + lsr r1, r0, #16\n\ + strh r1, [r6]\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n"); +} +#endif // NONMATCHING + +u32 GetBgType(u8 bg) +{ + u8 mode; + + mode = GetBgMode(); + + + switch (bg) + { + case 0: + case 1: + switch (mode) + { + case 0: + case 1: + return 0; + } + break; + case 2: + switch (mode) + { + case 0: + return 0; + case 1: + case 2: + return 1; + } + break; + case 3: + switch (mode) + { + case 0: + return 0; + case 2: + return 1; + } + break; + } + + return 0xFFFF; +} + +bool32 IsInvalidBg32(u8 bg) +{ + if (bg > 3) + return TRUE; + return FALSE; +} + +bool32 IsTileMapOutsideWram(u8 bg) +{ + if (gGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END) + return TRUE; + if (gGpuBgConfigs2[bg].tilemap == 0x0) + return TRUE; + return FALSE; +} |