diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-03-29 09:38:19 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-03-29 09:38:19 -0400 |
commit | 62968895ca220cf5b6f7c066e9061cf45fe7913e (patch) | |
tree | 43b983e09edbe4478f3c11399e4ec2f4d7338e37 /src | |
parent | 357c5439f5170ec1ebb1fe52c00d8d934b65c6bc (diff) |
Add MON_PIC_SIZE constant
Diffstat (limited to 'src')
-rwxr-xr-x | src/battle_anim_effects_3.c | 2 | ||||
-rw-r--r-- | src/battle_anim_mons.c | 6 | ||||
-rwxr-xr-x | src/battle_anim_throw.c | 2 | ||||
-rw-r--r-- | src/battle_gfx_sfx_util.c | 8 | ||||
-rw-r--r-- | src/credits.c | 12 | ||||
-rw-r--r-- | src/data.c | 36 | ||||
-rw-r--r-- | src/decompress.c | 2 | ||||
-rw-r--r-- | src/menu_specialized.c | 2 | ||||
-rw-r--r-- | src/mystery_gift.c | 8 | ||||
-rwxr-xr-x | src/pokemon_jump.c | 4 | ||||
-rw-r--r-- | src/pokemon_storage_system.c | 6 | ||||
-rw-r--r-- | src/pokenav_conditions_1.c | 2 | ||||
-rw-r--r-- | src/pokenav_conditions_2.c | 2 | ||||
-rw-r--r-- | src/trade.c | 6 | ||||
-rw-r--r-- | src/use_pokeblock.c | 2 | ||||
-rw-r--r-- | src/wireless_communication_status_screen.c | 4 |
16 files changed, 53 insertions, 51 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 81ba475f9..0c56c6bca 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -2292,7 +2292,7 @@ void AnimTask_TransformMon(u8 taskId) src = gMonSpritesGfxPtr->sprites.ptr[position] + (gBattleMonForms[gBattleAnimAttacker] << 11); dest = animBg.bgTiles; - CpuCopy32(src, dest, 0x800); + CpuCopy32(src, dest, MON_PIC_SIZE); LoadBgTiles(1, animBg.bgTiles, 0x800, animBg.tilesOffset); if (IsContest()) { diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index 3f4a35475..3f8ccad52 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -107,8 +107,8 @@ static const struct SpriteTemplate sSpriteTemplate_MoveEffectMons[] = static const struct SpriteSheet sSpriteSheet_MoveEffectMons[] = { - { gMiscBlank_Gfx, 0x800, TAG_MOVE_EFFECT_MON_1, }, - { gMiscBlank_Gfx, 0x800, TAG_MOVE_EFFECT_MON_2, }, + { gMiscBlank_Gfx, MON_PIC_SIZE, TAG_MOVE_EFFECT_MON_1, }, + { gMiscBlank_Gfx, MON_PIC_SIZE, TAG_MOVE_EFFECT_MON_2, }, }; u8 GetBattlerSpriteCoord(u8 battlerId, u8 coordType) @@ -2068,7 +2068,7 @@ u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 id, s16 FALSE); } - RequestDma3Copy(gMonSpritesGfxPtr->buffer, (void *)(OBJ_VRAM0 + (sheet * 0x20)), 0x800, 1); + RequestDma3Copy(gMonSpritesGfxPtr->buffer, (void *)(OBJ_VRAM0 + (sheet * 0x20)), MON_PIC_SIZE, 1); FREE_AND_SET_NULL(gMonSpritesGfxPtr->buffer); if (!isBackpic) diff --git a/src/battle_anim_throw.c b/src/battle_anim_throw.c index 5b355c4bd..d36f6c3f9 100755 --- a/src/battle_anim_throw.c +++ b/src/battle_anim_throw.c @@ -2182,7 +2182,7 @@ void AnimTask_SubstituteFadeToInvisible(u8 taskId) break; case 2: spriteId = gBattlerSpriteIds[gBattleAnimAttacker]; - RequestDma3Fill(0, (void *)OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * TILE_SIZE_4BPP, 0x800, 1); + RequestDma3Fill(0, (void *)OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * TILE_SIZE_4BPP, MON_PIC_SIZE, 1); ClearBehindSubstituteBit(gBattleAnimAttacker); DestroyAnimVisualTask(taskId); break; diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index d9e1cdc2f..ba0cab814 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -967,7 +967,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform src = gMonSpritesGfxPtr->sprites.ptr[position]; dst = (void *)(OBJ_VRAM0 + gSprites[gBattlerSpriteIds[battlerAtk]].oam.tileNum * 32); - DmaCopy32(3, src, dst, 0x800); + DmaCopy32(3, src, dst, MON_PIC_SIZE); paletteOffset = 0x100 + battlerAtk * 16; lzPaletteData = GetMonSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue); LZDecompressWram(lzPaletteData, gDecompressionBuffer); @@ -1014,7 +1014,7 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite) for (i = 1; i < 4; i++) { - Dma3CopyLarge32_(gMonSpritesGfxPtr->sprites.ptr[position], &gMonSpritesGfxPtr->sprites.byte[position][0x800 * i], 0x800); + Dma3CopyLarge32_(gMonSpritesGfxPtr->sprites.ptr[position], &gMonSpritesGfxPtr->sprites.byte[position][MON_PIC_SIZE * i], MON_PIC_SIZE); } palOffset = (battlerId * 16) + 0x100; @@ -1259,8 +1259,8 @@ void AllocateMonSpritesGfx(void) for (j = 0; j < 4; j++) { - gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * 0x800); - gMonSpritesGfxPtr->field_74[i][j].size = 0x800; + gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * MON_PIC_SIZE); + gMonSpritesGfxPtr->field_74[i][j].size = MON_PIC_SIZE; } gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->field_74[i]; diff --git a/src/credits.c b/src/credits.c index 16d71f3e9..2045d116a 100644 --- a/src/credits.c +++ b/src/credits.c @@ -288,7 +288,7 @@ static const union AnimCmd *const sAnims_Rival[] = sAnim_Rival_Still, }; -#define MONBG_OFFSET (0x800 * 3) +#define MONBG_OFFSET (MON_PIC_SIZE * 3) static const struct SpriteSheet sSpriteSheet_MonBg[] = { { gDecompressionBuffer, MONBG_OFFSET, TAG_MON_BG }, {}, @@ -566,12 +566,12 @@ static void Task_CreditsLoadGrassScene(u8 taskIdA) LZ77UnCompVram(gBirchGrassTilemap, (void *)(BG_SCREEN_ADDR(7))); LoadPalette(gBirchBagGrassPal[0] + 1, 1, 31 * 2); - for (i = 0; i < 0x800; i++) + for (i = 0; i < MON_PIC_SIZE; i++) gDecompressionBuffer[i] = 0x11; - for (i = 0; i < 0x800; i++) - (gDecompressionBuffer + 0x800)[i] = 0x22; - for (i = 0; i < 0x800; i++) - (gDecompressionBuffer + 0x800 * 2)[i] = 0x33; + for (i = 0; i < MON_PIC_SIZE; i++) + (gDecompressionBuffer + MON_PIC_SIZE)[i] = 0x22; + for (i = 0; i < MON_PIC_SIZE; i++) + (gDecompressionBuffer + MON_PIC_SIZE * 2)[i] = 0x33; temp = (u16 *)(&gDecompressionBuffer[MONBG_OFFSET]); temp[0] = RGB_BLACK; diff --git a/src/data.c b/src/data.c index 6a4295440..30672f7c4 100644 --- a/src/data.c +++ b/src/data.c @@ -12,36 +12,38 @@ const u16 gMinigameDigits_Pal[] = INCBIN_U16("graphics/link/minigame_digits.gbap const u32 gMinigameDigits_Gfx[] = INCBIN_U32("graphics/link/minigame_digits.4bpp.lz"); static const u32 sMinigameDigitsThin_Gfx[] = INCBIN_U32("graphics/link/minigame_digits2.4bpp.lz"); // Unused +#define BATTLER_OFFSET(i) (gHeap + 0x8000 + MON_PIC_SIZE * (i)) + const struct SpriteFrameImage gBattlerPicTable_PlayerLeft[] = { - gHeap + 0x8000, 0x800, - gHeap + 0x8800, 0x800, - gHeap + 0x9000, 0x800, - gHeap + 0x9800, 0x800, + BATTLER_OFFSET(0), MON_PIC_SIZE, + BATTLER_OFFSET(1), MON_PIC_SIZE, + BATTLER_OFFSET(2), MON_PIC_SIZE, + BATTLER_OFFSET(3), MON_PIC_SIZE, }; const struct SpriteFrameImage gBattlerPicTable_OpponentLeft[] = { - gHeap + 0xA000, 0x800, - gHeap + 0xA800, 0x800, - gHeap + 0xB000, 0x800, - gHeap + 0xB800, 0x800, + BATTLER_OFFSET(4), MON_PIC_SIZE, + BATTLER_OFFSET(5), MON_PIC_SIZE, + BATTLER_OFFSET(6), MON_PIC_SIZE, + BATTLER_OFFSET(7), MON_PIC_SIZE, }; const struct SpriteFrameImage gBattlerPicTable_PlayerRight[] = { - gHeap + 0xC000, 0x800, - gHeap + 0xC800, 0x800, - gHeap + 0xD000, 0x800, - gHeap + 0xD800, 0x800, + BATTLER_OFFSET(8), MON_PIC_SIZE, + BATTLER_OFFSET(9), MON_PIC_SIZE, + BATTLER_OFFSET(10), MON_PIC_SIZE, + BATTLER_OFFSET(11), MON_PIC_SIZE, }; const struct SpriteFrameImage gBattlerPicTable_OpponentRight[] = { - gHeap + 0xE000, 0x800, - gHeap + 0xE800, 0x800, - gHeap + 0xF000, 0x800, - gHeap + 0xF800, 0x800, + BATTLER_OFFSET(12), MON_PIC_SIZE, + BATTLER_OFFSET(13), MON_PIC_SIZE, + BATTLER_OFFSET(14), MON_PIC_SIZE, + BATTLER_OFFSET(15), MON_PIC_SIZE, }; const struct SpriteFrameImage gTrainerBackPicTable_Brendan[] = @@ -290,7 +292,7 @@ const union AnimCmd *const gUnknown_082FF70C[] = gUnknown_082FF704, }; -#define SPECIES_SPRITE(species, sprite) [SPECIES_##species] = {sprite, 0x800, SPECIES_##species} +#define SPECIES_SPRITE(species, sprite) [SPECIES_##species] = {sprite, MON_PIC_SIZE, SPECIES_##species} #define SPECIES_PAL(species, pal) [SPECIES_##species] = {pal, SPECIES_##species} #define SPECIES_SHINY_PAL(species, pal) [SPECIES_##species] = {pal, SPECIES_##species + SPECIES_SHINY_TAG} diff --git a/src/decompress.c b/src/decompress.c index 335699449..a65f38c2d 100644 --- a/src/decompress.c +++ b/src/decompress.c @@ -390,5 +390,5 @@ void LoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src static void DuplicateDeoxysTiles(void *pointer, s32 species) { if (species == SPECIES_DEOXYS) - CpuCopy32(pointer + 0x800, pointer, 0x800); + CpuCopy32(pointer + MON_PIC_SIZE, pointer, MON_PIC_SIZE); } diff --git a/src/menu_specialized.c b/src/menu_specialized.c index 8eda1621e..687324612 100644 --- a/src/menu_specialized.c +++ b/src/menu_specialized.c @@ -1150,7 +1150,7 @@ static const union AnimCmd *const sAnims_ConditionSelectionIcon[] = // Just loads the generic data, up to the caller to load the actual sheet/pal for the specific mon void LoadConditionMonPicTemplate(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal) { - struct SpriteSheet dataSheet = {NULL, 0x800, TAG_CONDITION_MON}; + struct SpriteSheet dataSheet = {NULL, MON_PIC_SIZE, TAG_CONDITION_MON}; struct SpriteTemplate dataTemplate = { diff --git a/src/mystery_gift.c b/src/mystery_gift.c index a23f159b2..1e00a5788 100644 --- a/src/mystery_gift.c +++ b/src/mystery_gift.c @@ -394,10 +394,10 @@ bool32 HandleMysteryGiftOrEReaderSetup(s32 mg_or_ereader) ChangeBgX(3, 0, 0); ChangeBgY(3, 0, 0); - SetBgTilemapBuffer(3, Alloc(0x800)); - SetBgTilemapBuffer(2, Alloc(0x800)); - SetBgTilemapBuffer(1, Alloc(0x800)); - SetBgTilemapBuffer(0, Alloc(0x800)); + SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(2, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE)); bgid_upload_textbox_1(3); InitWindows(sMainWindows); diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c index 4d7efe9ba..f50a2d042 100755 --- a/src/pokemon_jump.c +++ b/src/pokemon_jump.c @@ -2713,7 +2713,7 @@ static void CreateJumpMonSprite(struct PokemonJumpGfx *jumpGfx, struct PokemonJu spriteTemplate = sSpriteTemplate_JumpMon; buffer = Alloc(0x2000); - unusedBuffer = Alloc(0x800); + unusedBuffer = Alloc(MON_PIC_SIZE); if (multiplayerId == GetPokeJumpMultiplayerId()) subpriority = 3; else @@ -2729,7 +2729,7 @@ static void CreateJumpMonSprite(struct PokemonJumpGfx *jumpGfx, struct PokemonJu spriteSheet.data = buffer; spriteSheet.tag = multiplayerId; - spriteSheet.size = 0x800; + spriteSheet.size = MON_PIC_SIZE; LoadSpriteSheet(&spriteSheet); spritePalette.data = GetMonSpritePalFromSpeciesAndPersonality(monInfo->species, monInfo->otId, monInfo->personality); diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 3d6dc331c..d249381d8 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -4049,11 +4049,11 @@ static void LoadCursorMonSprite(void) u16 tileStart; u8 palSlot; u8 spriteId; - struct SpriteSheet sheet = {sPSSData->field_22C4, 0x800, TAG_TILE_2}; + struct SpriteSheet sheet = {sPSSData->field_22C4, MON_PIC_SIZE, TAG_TILE_2}; struct SpritePalette palette = {sPSSData->field_2244, TAG_PAL_DAC6}; struct SpriteTemplate template = sSpriteTemplate_CursorMon; - for (i = 0; i < 0x800; i++) + for (i = 0; i < MON_PIC_SIZE; i++) sPSSData->field_22C4[i] = 0; for (i = 0; i < 0x10; i++) sPSSData->field_2244[i] = 0; @@ -4095,7 +4095,7 @@ static void LoadCursorMonGfx(u16 species, u32 pid) { LoadSpecialPokePic(&gMonFrontPicTable[species], sPSSData->field_22C4, species, pid, TRUE); LZ77UnCompWram(sPSSData->cursorMonPalette, sPSSData->field_2244); - CpuCopy32(sPSSData->field_22C4, sPSSData->field_223C, 0x800); + CpuCopy32(sPSSData->field_22C4, sPSSData->field_223C, MON_PIC_SIZE); LoadPalette(sPSSData->field_2244, sPSSData->field_223A, 0x20); sPSSData->cursorMonSprite->invisible = FALSE; } diff --git a/src/pokenav_conditions_1.c b/src/pokenav_conditions_1.c index 0545ff1c1..ebe870f80 100644 --- a/src/pokenav_conditions_1.c +++ b/src/pokenav_conditions_1.c @@ -17,7 +17,7 @@ struct PokenavSub11 { u32 monPal[3][0x20]; u8 fill[0x180]; - u32 monPicGfx[3][0x800]; + u32 monPicGfx[3][MON_PIC_SIZE]; u8 searchMode; s16 monIndex; u32 (*callback)(struct PokenavSub11 *); diff --git a/src/pokenav_conditions_2.c b/src/pokenav_conditions_2.c index 26607926b..dc07dd44c 100644 --- a/src/pokenav_conditions_2.c +++ b/src/pokenav_conditions_2.c @@ -828,7 +828,7 @@ void CreateConditionMonPic(u8 id) } else { - DmaCopy16Defvars(3, GetConditionMonPicGfx(id), structPtr->unk181C, 0x800); + DmaCopy16Defvars(3, GetConditionMonPicGfx(id), structPtr->unk181C, MON_PIC_SIZE); LoadPalette(GetConditionMonPal(id), structPtr->monPalIndex, 0x20); } } diff --git a/src/trade.c b/src/trade.c index 436da66b0..b6646378d 100644 --- a/src/trade.c +++ b/src/trade.c @@ -2893,9 +2893,9 @@ static void InitTradeBgInternal(void) InitBgsFromTemplates(0, sTradeSequenceBgTemplates, ARRAY_COUNT(sTradeSequenceBgTemplates)); ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); - SetBgTilemapBuffer(0, Alloc(0x800)); - SetBgTilemapBuffer(1, Alloc(0x800)); - SetBgTilemapBuffer(3, Alloc(0x800)); + SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE)); DeactivateAllTextPrinters(); DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0); LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer); diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index 5d8f5ce24..cfaec6f18 100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -1241,7 +1241,7 @@ static void UpdateMonPic(u8 loadId) } else { - Dma3CopyLarge16_(sMenu->partySheets[loadId], sMenu->curMonTileStart, 0x800); + Dma3CopyLarge16_(sMenu->partySheets[loadId], sMenu->curMonTileStart, MON_PIC_SIZE); LoadPalette(sMenu->partyPalettes[loadId], sMenu->curMonPalette, 32); } } diff --git a/src/wireless_communication_status_screen.c b/src/wireless_communication_status_screen.c index 23d63832f..72557aefd 100644 --- a/src/wireless_communication_status_screen.c +++ b/src/wireless_communication_status_screen.c @@ -174,8 +174,8 @@ static void CB2_InitWirelessCommunicationScreen(void) SetVBlankCallback(NULL); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates)); - SetBgTilemapBuffer(1, Alloc(0x800)); - SetBgTilemapBuffer(0, Alloc(0x800)); + SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE)); + SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE)); DecompressAndLoadBgGfxUsingHeap(1, sBgTiles_Gfx, 0, 0, 0); CopyToBgTilemapBuffer(1, sBgTiles_Tilemap, 0, 0); InitWindows(sWindowTemplates); |