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authorSewef <elagroum@gmail.com>2019-10-21 18:36:45 +0200
committerSewef <elagroum@gmail.com>2019-10-21 18:36:45 +0200
commit64cf2d70fab92e5619b650e860c97485f2f97aa3 (patch)
tree90e01ca3bd7e896b1b36f1f803a566b94f9b227b /src
parentb24e7a59331f308e809ba30049c501dcc5a663f8 (diff)
battle_anim_effects_3 (3)
Diffstat (limited to 'src')
-rwxr-xr-xsrc/battle_anim_effects_3.c66
1 files changed, 33 insertions, 33 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index 978b57d5a..a7368f246 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -43,7 +43,7 @@ void AnimBatonPassPokeball(struct Sprite *);
void AnimWishStar(struct Sprite *);
void AnimMiniTwinklingStar(struct Sprite *);
void AnimSwallowBlueOrb(struct Sprite *);
-void sub_815BE04(struct Sprite *);
+void AnimGreenStar(struct Sprite *);
void AnimWeakFrustrationAngerMark(struct Sprite *);
void AnimSweetScentPetal(struct Sprite *);
void AnimPainSplitProjectile(struct Sprite *);
@@ -86,9 +86,9 @@ static void sub_815B054(u8);
static void sub_815B23C(struct Sprite *);
static void sub_815B4D4(struct Sprite *);
static void sub_815B5D0(struct Sprite *);
-static void sub_815BF44(struct Sprite *);
-static void sub_815BFF4(struct Sprite *);
-static void sub_815C050(struct Sprite *);
+static void AnimGreenStar_Step1(struct Sprite *);
+static void AnimGreenStar_Step2(struct Sprite *);
+static void AnimGreenStar_Callback(struct Sprite *);
static void AnimTask_RockMonBackAndForthStep(u8);
static void AnimSweetScentPetalStep(struct Sprite *);
static void AnimTask_FlailMovementStep(u8);
@@ -587,7 +587,7 @@ const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-const s8 gUnknown_085CE460[] =
+const s8 gMorningSunLightBeamCoordsTable[] =
{
0xE8,
0x18,
@@ -595,44 +595,44 @@ const s8 gUnknown_085CE460[] =
0x00,
};
-const union AnimCmd gUnknown_085CE464[] =
+const union AnimCmd gGreenStarAnimCmds1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(4, 6),
ANIMCMD_JUMP(0),
};
-const union AnimCmd gUnknown_085CE470[] =
+const union AnimCmd gGreenStarAnimCmds2[] =
{
ANIMCMD_FRAME(8, 6),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_085CE478[] =
+const union AnimCmd gGreenStarAnimCmds3[] =
{
ANIMCMD_FRAME(12, 6),
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE480[] =
+const union AnimCmd *const gGreenStarAnimTable[] =
{
- gUnknown_085CE464,
- gUnknown_085CE470,
- gUnknown_085CE478,
+ gGreenStarAnimCmds1,
+ gGreenStarAnimCmds2,
+ gGreenStarAnimCmds3,
};
-const struct SpriteTemplate gUnknown_085CE48C =
+const struct SpriteTemplate gGreenStarSpriteTemplate =
{
.tileTag = ANIM_TAG_GREEN_STAR,
.paletteTag = ANIM_TAG_GREEN_STAR,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
- .anims = gUnknown_085CE480,
+ .anims = gGreenStarAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815BE04,
+ .callback = AnimGreenStar,
};
-const s8 gUnknown_085CE4A4[] =
+const s8 gDoomDesireLightBeamCoordTable[] =
{
0x78,
0x50,
@@ -640,7 +640,7 @@ const s8 gUnknown_085CE4A4[] =
0x00,
};
-const u8 gUnknown_085CE4A8[] =
+const u8 gDoomDesireLightBeamDelayTable[] =
{
0,
0,
@@ -2373,7 +2373,7 @@ void sub_815BB58(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-void sub_815BB84(u8 taskId)
+void AnimTask_MorningSunLightBeam(u8 taskId)
{
struct BattleAnimBgData animBg;
@@ -2434,7 +2434,7 @@ void sub_815BB84(u8 taskId)
if (!gTasks[taskId].data[1])
{
- gBattle_BG1_X = gUnknown_085CE460[gTasks[taskId].data[2]] + gTasks[taskId].data[10];
+ gBattle_BG1_X = gMorningSunLightBeamCoordsTable[gTasks[taskId].data[2]] + gTasks[taskId].data[10];
if (++gTasks[taskId].data[2] == 4)
gTasks[taskId].data[0] = 4;
else
@@ -2465,7 +2465,7 @@ void sub_815BB84(u8 taskId)
}
}
-void sub_815BE04(struct Sprite *sprite)
+void AnimGreenStar(struct Sprite *sprite)
{
s16 xOffset;
u8 spriteId1;
@@ -2481,8 +2481,8 @@ void sub_815BE04(struct Sprite *sprite)
sprite->data[1] = gBattleAnimArgs[0];
sprite->data[2] = gBattleAnimArgs[1];
- spriteId1 = CreateSprite(&gUnknown_085CE48C, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
- spriteId2 = CreateSprite(&gUnknown_085CE48C, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ spriteId1 = CreateSprite(&gGreenStarSpriteTemplate, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ spriteId2 = CreateSprite(&gGreenStarSpriteTemplate, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
StartSpriteAnim(&gSprites[spriteId1], 1);
StartSpriteAnim(&gSprites[spriteId2], 2);
@@ -2494,15 +2494,15 @@ void sub_815BE04(struct Sprite *sprite)
gSprites[spriteId2].data[7] = -1;
gSprites[spriteId1].invisible = 1;
gSprites[spriteId2].invisible = 1;
- gSprites[spriteId1].callback = sub_815C050;
- gSprites[spriteId2].callback = sub_815C050;
+ gSprites[spriteId1].callback = AnimGreenStar_Callback;
+ gSprites[spriteId2].callback = AnimGreenStar_Callback;
sprite->data[6] = spriteId1;
sprite->data[7] = spriteId2;
- sprite->callback = sub_815BF44;
+ sprite->callback = AnimGreenStar_Step1;
}
-static void sub_815BF44(struct Sprite *sprite)
+static void AnimGreenStar_Step1(struct Sprite *sprite)
{
s16 delta = sprite->data[3] + sprite->data[2];
sprite->pos2.y -= delta >> 8;
@@ -2523,11 +2523,11 @@ static void sub_815BF44(struct Sprite *sprite)
if (--sprite->data[1] == -1)
{
sprite->invisible = 1;
- sprite->callback = sub_815BFF4;
+ sprite->callback = AnimGreenStar_Step2;
}
}
-static void sub_815BFF4(struct Sprite *sprite)
+static void AnimGreenStar_Step2(struct Sprite *sprite)
{
if (gSprites[sprite->data[6]].callback == SpriteCallbackDummy
&& gSprites[sprite->data[7]].callback == SpriteCallbackDummy)
@@ -2538,7 +2538,7 @@ static void sub_815BFF4(struct Sprite *sprite)
}
}
-static void sub_815C050(struct Sprite *sprite)
+static void AnimGreenStar_Callback(struct Sprite *sprite)
{
if (!sprite->invisible)
{
@@ -2554,7 +2554,7 @@ static void sub_815C050(struct Sprite *sprite)
}
}
-void sub_815C0A4(u8 taskId)
+void AnimTask_DoomDesireLightBeam(u8 taskId)
{
struct BattleAnimBgData animBg;
@@ -2609,9 +2609,9 @@ void sub_815C0A4(u8 taskId)
case 1:
gTasks[taskId].data[3] = 0;
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
- gBattle_BG1_X = gTasks[taskId].data[10] + gUnknown_085CE4A4[gTasks[taskId].data[2]];
+ gBattle_BG1_X = gTasks[taskId].data[10] + gDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]];
else
- gBattle_BG1_X = gTasks[taskId].data[10] - gUnknown_085CE4A4[gTasks[taskId].data[2]];
+ gBattle_BG1_X = gTasks[taskId].data[10] - gDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]];
if (++gTasks[taskId].data[2] == 5)
gTasks[taskId].data[0] = 5;
@@ -2627,7 +2627,7 @@ void sub_815C0A4(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 3:
- if (++gTasks[taskId].data[3] > gUnknown_085CE4A8[gTasks[taskId].data[2]])
+ if (++gTasks[taskId].data[3] > gDoomDesireLightBeamDelayTable[gTasks[taskId].data[2]])
gTasks[taskId].data[0]++;
break;
case 4: