diff options
author | Diegoisawesome <Diegoisawesome@users.noreply.github.com> | 2016-11-01 22:03:16 -0500 |
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committer | YamaArashi <YamaArashi@users.noreply.github.com> | 2016-11-01 20:03:16 -0700 |
commit | 69c734c9a8b7fbc405d0d6e81bf7e2bcf783883d (patch) | |
tree | 1d137feaea05c6fd80b245d5445e1542bb1e535e /src | |
parent | 2db94cf5eb0fa9b505f40fa4bff4d1fe876e61fb (diff) |
Ported libmks4agb from pokeruby (#12)
* Port agb_flash from pokeruby
* use ramscrgen
* formatting
* delete ewram_syms.txt and iwram_syms.txt
* Finish port of agb_flash
* Ported libmks4agb from pokeruby
* Reordered declarations to match pokeruby
Diffstat (limited to 'src')
-rw-r--r-- | src/m4a_2.c | 912 | ||||
-rw-r--r-- | src/m4a_4.c | 545 | ||||
-rw-r--r-- | src/m4a_tables.c | 307 |
3 files changed, 1764 insertions, 0 deletions
diff --git a/src/m4a_2.c b/src/m4a_2.c new file mode 100644 index 000000000..2d3c65848 --- /dev/null +++ b/src/m4a_2.c @@ -0,0 +1,912 @@ +#include "gba/m4a_internal.h" + +#define BSS_CODE __attribute__((section(".bss.code"))) + +BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0}; + +struct SoundInfo gSoundInfo; +struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES]; +struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES]; +void *gMPlayJumpTable[36]; +struct CgbChannel gCgbChans[4]; +struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2]; +struct PokemonCrySong gPokemonCrySong; +struct MusicPlayerInfo gMPlay_BGM; +struct MusicPlayerInfo gMPlay_SE1; +struct MusicPlayerInfo gMPlay_SE2; +struct MusicPlayerInfo gMPlay_SE3; +u8 gMPlayMemAccArea[0x10]; + +u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust) +{ + u32 val1; + u32 val2; + u32 fineAdjustShifted = fineAdjust << 24; + + if (key > 178) + { + key = 178; + fineAdjustShifted = 255 << 24; + } + + val1 = gScaleTable[key]; + val1 = gFreqTable[val1 & 0xF] >> (val1 >> 4); + + val2 = gScaleTable[key + 1]; + val2 = gFreqTable[val2 & 0xF] >> (val2 >> 4); + + return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted)); +} + +void UnusedDummyFunc() +{ +} + +void MPlayContinue(struct MusicPlayerInfo *mplayInfo) +{ + if (mplayInfo->ident == ID_NUMBER) + { + mplayInfo->ident++; + mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE; + mplayInfo->ident = ID_NUMBER; + } +} + +void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed) +{ + if (mplayInfo->ident == ID_NUMBER) + { + mplayInfo->ident++; + mplayInfo->fadeOC = speed; + mplayInfo->fadeOI = speed; + mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT); + mplayInfo->ident = ID_NUMBER; + } +} + +void m4aSoundInit(void) +{ + s32 i; + + CpuCopy32((void *)((s32)SoundMainRAM & ~1), SoundMainRAM_Buffer, sizeof(SoundMainRAM_Buffer)); + + SoundInit(&gSoundInfo); + MPlayExtender(gCgbChans); + m4aSoundMode(SOUND_MODE_DA_BIT_8 + | SOUND_MODE_FREQ_13379 + | (12 << SOUND_MODE_MASVOL_SHIFT) + | (5 << SOUND_MODE_MAXCHN_SHIFT)); + + for (i = 0; i < NUM_MUSIC_PLAYERS; i++) + { + struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info; + MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8); + mplayInfo->unk_B = gMPlayTable[i].unk_A; + mplayInfo->memAccArea = gMPlayMemAccArea; + } + + memcpy(&gPokemonCrySong, &gPokemonCrySongTemplate, sizeof(struct PokemonCrySong)); + + for (i = 0; i < MAX_POKEMON_CRIES; i++) + { + struct MusicPlayerInfo *mplayInfo = &gPokemonCryMusicPlayers[i]; + struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2]; + MPlayOpen(mplayInfo, track, 2); + track->chan = 0; + } +} + +void m4aSoundMain(void) +{ + SoundMain(); +} + +void m4aSongNumStart(u16 n) +{ + const struct MusicPlayer *mplayTable = gMPlayTable; + const struct Song *songTable = gSongTable; + const struct Song *song = &songTable[n]; + const struct MusicPlayer *mplay = &mplayTable[song->ms]; + + MPlayStart(mplay->info, song->header); +} + +void m4aSongNumStartOrChange(u16 n) +{ + const struct MusicPlayer *mplayTable = gMPlayTable; + const struct Song *songTable = gSongTable; + const struct Song *song = &songTable[n]; + const struct MusicPlayer *mplay = &mplayTable[song->ms]; + + if (mplay->info->songHeader != song->header) + { + MPlayStart(mplay->info, song->header); + } + else + { + if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0 + || (mplay->info->status & MUSICPLAYER_STATUS_PAUSE)) + { + MPlayStart(mplay->info, song->header); + } + } +} + +void m4aSongNumStartOrContinue(u16 n) +{ + const struct MusicPlayer *mplayTable = gMPlayTable; + const struct Song *songTable = gSongTable; + const struct Song *song = &songTable[n]; + const struct MusicPlayer *mplay = &mplayTable[song->ms]; + + if (mplay->info->songHeader != song->header) + MPlayStart(mplay->info, song->header); + else if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0) + MPlayStart(mplay->info, song->header); + else if (mplay->info->status & MUSICPLAYER_STATUS_PAUSE) + MPlayContinue(mplay->info); +} + +void m4aSongNumStop(u16 n) +{ + const struct MusicPlayer *mplayTable = gMPlayTable; + const struct Song *songTable = gSongTable; + const struct Song *song = &songTable[n]; + const struct MusicPlayer *mplay = &mplayTable[song->ms]; + + if (mplay->info->songHeader == song->header) + m4aMPlayStop(mplay->info); +} + +void m4aSongNumContinue(u16 n) +{ + const struct MusicPlayer *mplayTable = gMPlayTable; + const struct Song *songTable = gSongTable; + const struct Song *song = &songTable[n]; + const struct MusicPlayer *mplay = &mplayTable[song->ms]; + + if (mplay->info->songHeader == song->header) + MPlayContinue(mplay->info); +} + +void m4aMPlayAllStop(void) +{ + s32 i; + + for (i = 0; i < NUM_MUSIC_PLAYERS; i++) + m4aMPlayStop(gMPlayTable[i].info); + + for (i = 0; i < MAX_POKEMON_CRIES; i++) + m4aMPlayStop(&gPokemonCryMusicPlayers[i]); +} + +void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo) +{ + MPlayContinue(mplayInfo); +} + +void m4aMPlayAllContinue(void) +{ + s32 i; + + for (i = 0; i < NUM_MUSIC_PLAYERS; i++) + MPlayContinue(gMPlayTable[i].info); + + for (i = 0; i < MAX_POKEMON_CRIES; i++) + MPlayContinue(&gPokemonCryMusicPlayers[i]); +} + +void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed) +{ + MPlayFadeOut(mplayInfo, speed); +} + +void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed) +{ + if (mplayInfo->ident == ID_NUMBER) + { + mplayInfo->ident++; + mplayInfo->fadeOC = speed; + mplayInfo->fadeOI = speed; + mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT) | TEMPORARY_FADE; + mplayInfo->ident = ID_NUMBER; + } +} + +void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed) +{ + if (mplayInfo->ident == ID_NUMBER) + { + mplayInfo->ident++; + mplayInfo->fadeOC = speed; + mplayInfo->fadeOI = speed; + mplayInfo->fadeOV = (0 << FADE_VOL_SHIFT) | FADE_IN; + mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE; + mplayInfo->ident = ID_NUMBER; + } +} + +void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo) +{ + s32 trackCount = mplayInfo->trackCount; + struct MusicPlayerTrack *track = mplayInfo->tracks; + + while (trackCount > 0) + { + if (track->flags & MPT_FLG_EXIST) + { + if (track->flags & MPT_FLG_START) + { + Clear64byte(track); + track->flags = MPT_FLG_EXIST; + track->bendRange = 2; + track->volX = 64; + track->lfoSpeed = 22; + track->tone.type = 1; + } + } + + trackCount--; + track++; + } +} + +void MPlayExtender(struct CgbChannel *cgbChans) +{ + struct SoundInfo *soundInfo; + u32 ident; + + REG_SOUNDCNT_X = SOUND_MASTER_ENABLE + | SOUND_4_ON + | SOUND_3_ON + | SOUND_2_ON + | SOUND_1_ON; + REG_SOUNDCNT_L = 0; // set master volume to zero + REG_NR12 = 0x8; + REG_NR22 = 0x8; + REG_NR42 = 0x8; + REG_NR14 = 0x80; + REG_NR24 = 0x80; + REG_NR44 = 0x80; + REG_NR30 = 0; + REG_NR50 = 0x77; + + soundInfo = SOUND_INFO_PTR; + + ident = soundInfo->ident; + + if (ident != ID_NUMBER) + return; + + soundInfo->ident++; + + gMPlayJumpTable[8] = ply_memacc; + gMPlayJumpTable[17] = ply_lfos; + gMPlayJumpTable[19] = ply_mod; + gMPlayJumpTable[28] = ply_xcmd; + gMPlayJumpTable[29] = ply_endtie; + gMPlayJumpTable[30] = SampleFreqSet; + gMPlayJumpTable[31] = TrackStop; + gMPlayJumpTable[32] = FadeOutBody; + gMPlayJumpTable[33] = TrkVolPitSet; + + soundInfo->cgbChans = (struct CgbChannel *)cgbChans; + soundInfo->CgbSound = CgbSound; + soundInfo->CgbOscOff = CgbOscOff; + soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq; + soundInfo->maxLines = MAX_LINES; + + CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4); + + cgbChans[0].ty = 1; + cgbChans[0].panMask = 0x11; + cgbChans[1].ty = 2; + cgbChans[1].panMask = 0x22; + cgbChans[2].ty = 3; + cgbChans[2].panMask = 0x44; + cgbChans[3].ty = 4; + cgbChans[3].panMask = 0x88; + + soundInfo->ident = ident; +} + +void MusicPlayerJumpTableCopy(void) +{ + asm("swi 0x2A"); +} + +void ClearChain(void *x) +{ + void (*func)(void *) = *(&gMPlayJumpTable[34]); + func(x); +} + +void Clear64byte(void *x) +{ + void (*func)(void *) = *(&gMPlayJumpTable[35]); + func(x); +} + +void SoundInit(struct SoundInfo *soundInfo) +{ + soundInfo->ident = 0; + + if (REG_DMA1CNT & (DMA_REPEAT << 16)) + REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; + + if (REG_DMA2CNT & (DMA_REPEAT << 16)) + REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; + + REG_DMA1CNT_H = DMA_32BIT; + REG_DMA2CNT_H = DMA_32BIT; + REG_SOUNDCNT_X = SOUND_MASTER_ENABLE + | SOUND_4_ON + | SOUND_3_ON + | SOUND_2_ON + | SOUND_1_ON; + REG_SOUNDCNT_H = SOUND_B_FIFO_RESET | SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT + | SOUND_A_FIFO_RESET | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT + | SOUND_ALL_MIX_FULL; + REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40; + + REG_DMA1SAD = (s32)soundInfo->pcmBuffer; + REG_DMA1DAD = (s32)®_FIFO_A; + REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE; + REG_DMA2DAD = (s32)®_FIFO_B; + + SOUND_INFO_PTR = soundInfo; + CpuFill32(0, soundInfo, sizeof(struct SoundInfo)); + + soundInfo->maxChans = 8; + soundInfo->masterVolume = 15; + soundInfo->plynote = (u32)ply_note; + soundInfo->CgbSound = DummyFunc; + soundInfo->CgbOscOff = (void (*)(u8))DummyFunc; + soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc; + soundInfo->ExtVolPit = (u32)DummyFunc; + + MPlayJumpTableCopy(gMPlayJumpTable); + + soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable; + + SampleFreqSet(SOUND_MODE_FREQ_13379); + + soundInfo->ident = ID_NUMBER; +} + +void SampleFreqSet(u32 freq) +{ + struct SoundInfo *soundInfo = SOUND_INFO_PTR; + + freq = (freq & 0xF0000) >> 16; + soundInfo->freq = freq; + soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1]; + soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank; + + // LCD refresh rate 59.7275Hz + soundInfo->pcmFreq = (597275 * soundInfo->pcmSamplesPerVBlank + 5000) / 10000; + + // CPU frequency 16.78Mhz + soundInfo->divFreq = (16777216 / soundInfo->pcmFreq + 1) >> 1; + + // Turn off timer 0. + REG_TM0CNT_H = 0; + + // cycles per LCD fresh 280896 + REG_TM0CNT_L = -(280896 / soundInfo->pcmSamplesPerVBlank); + + m4aSoundVSyncOn(); + + while (*(vu8 *)REG_ADDR_VCOUNT == 159) + ; + + while (*(vu8 *)REG_ADDR_VCOUNT != 159) + ; + + REG_TM0CNT_H = TIMER_ENABLE | TIMER_1CLK; +} + +void m4aSoundMode(u32 mode) +{ + struct SoundInfo *soundInfo = SOUND_INFO_PTR; + u32 temp; + + if (soundInfo->ident != ID_NUMBER) + return; + + soundInfo->ident++; + + temp = mode & (SOUND_MODE_REVERB_SET | SOUND_MODE_REVERB_VAL); + + if (temp) + soundInfo->reverb = temp & SOUND_MODE_REVERB_VAL; + + temp = mode & SOUND_MODE_MAXCHN; + + if (temp) + { + struct SoundChannel *chan; + + soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT; + + temp = MAX_DIRECTSOUND_CHANNELS; + chan = &soundInfo->chans[0]; + + while (temp != 0) + { + chan->status = 0; + temp--; + chan++; + } + } + + temp = mode & SOUND_MODE_MASVOL; + + if (temp) + soundInfo->masterVolume = temp >> SOUND_MODE_MASVOL_SHIFT; + + temp = mode & SOUND_MODE_DA_BIT; + + if (temp) + { + temp = (temp & 0x300000) >> 14; + REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | temp; + } + + temp = mode & SOUND_MODE_FREQ; + + if (temp) + { + m4aSoundVSyncOff(); + SampleFreqSet(temp); + } + + soundInfo->ident = ID_NUMBER; +} + +void SoundClear(void) +{ + struct SoundInfo *soundInfo = SOUND_INFO_PTR; + s32 i; + void *chan; + + if (soundInfo->ident != ID_NUMBER) + return; + + soundInfo->ident++; + + i = MAX_DIRECTSOUND_CHANNELS; + chan = &soundInfo->chans[0]; + + while (i > 0) + { + ((struct SoundChannel *)chan)->status = 0; + i--; + chan = (void *)((s32)chan + sizeof(struct SoundChannel)); + } + + chan = soundInfo->cgbChans; + + if (chan) + { + i = 1; + + while (i <= 4) + { + soundInfo->CgbOscOff(i); + ((struct CgbChannel *)chan)->sf = 0; + i++; + chan = (void *)((s32)chan + sizeof(struct CgbChannel)); + } + } + + soundInfo->ident = ID_NUMBER; +} + +void m4aSoundVSyncOff(void) +{ + struct SoundInfo *soundInfo = SOUND_INFO_PTR; + + if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1) + { + soundInfo->ident += 10; + + if (REG_DMA1CNT & (DMA_REPEAT << 16)) + REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; + + if (REG_DMA2CNT & (DMA_REPEAT << 16)) + REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; + + REG_DMA1CNT_H = DMA_32BIT; + REG_DMA2CNT_H = DMA_32BIT; + + CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer)); + } +} + +void m4aSoundVSyncOn(void) +{ + struct SoundInfo *soundInfo = SOUND_INFO_PTR; + u32 ident = soundInfo->ident; + + if (ident == ID_NUMBER) + return; + + REG_DMA1CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT; + REG_DMA2CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT; + + soundInfo->pcmDmaCounter = 0; + soundInfo->ident = ident - 10; +} + +void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount) +{ + struct SoundInfo *soundInfo; + + if (trackCount == 0) + return; + + if (trackCount > MAX_MUSICPLAYER_TRACKS) + trackCount = MAX_MUSICPLAYER_TRACKS; + + soundInfo = SOUND_INFO_PTR; + + if (soundInfo->ident != ID_NUMBER) + return; + + soundInfo->ident++; + + Clear64byte(mplayInfo); + + mplayInfo->tracks = tracks; + mplayInfo->trackCount = trackCount; + mplayInfo->status = MUSICPLAYER_STATUS_PAUSE; + + while (trackCount != 0) + { + tracks->flags = 0; + trackCount--; + tracks++; + } + + if (soundInfo->func != 0) + { + mplayInfo->func = soundInfo->func; + mplayInfo->intp = soundInfo->intp; + soundInfo->func = 0; + } + + soundInfo->intp = (u32)mplayInfo; + soundInfo->func = (u32)MPlayMain; + soundInfo->ident = ID_NUMBER; + mplayInfo->ident = ID_NUMBER; +} + +void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader) +{ + s32 i; + u8 unk_B; + struct MusicPlayerTrack *track; + + if (mplayInfo->ident != ID_NUMBER) + return; + + unk_B = mplayInfo->unk_B; + + if (!unk_B + || ((!mplayInfo->songHeader || !(mplayInfo->tracks[0].flags & MPT_FLG_START)) + && ((mplayInfo->status & MUSICPLAYER_STATUS_TRACK) == 0 + || (mplayInfo->status & MUSICPLAYER_STATUS_PAUSE))) + || (mplayInfo->priority <= songHeader->priority)) + { + mplayInfo->ident++; + mplayInfo->status = 0; + mplayInfo->songHeader = songHeader; + mplayInfo->tone = songHeader->tone; + mplayInfo->priority = songHeader->priority; + mplayInfo->clock = 0; + mplayInfo->tempoD = 150; + mplayInfo->tempoI = 150; + mplayInfo->tempoU = 0x100; + mplayInfo->tempoC = 0; + mplayInfo->fadeOI = 0; + + i = 0; + track = mplayInfo->tracks; + + while (i < songHeader->trackCount && i < mplayInfo->trackCount) + { + TrackStop(mplayInfo, track); + track->flags = MPT_FLG_EXIST | MPT_FLG_START; + track->chan = 0; + track->cmdPtr = songHeader->part[i]; + i++; + track++; + } + + while (i < mplayInfo->trackCount) + { + TrackStop(mplayInfo, track); + track->flags = 0; + i++; + track++; + } + + if (songHeader->reverb & 0x80) + m4aSoundMode(songHeader->reverb); + + mplayInfo->ident = ID_NUMBER; + } +} + +void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo) +{ + s32 i; + struct MusicPlayerTrack *track; + + if (mplayInfo->ident != ID_NUMBER) + return; + + mplayInfo->ident++; + mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE; + + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + + while (i > 0) + { + TrackStop(mplayInfo, track); + i--; + track++; + } + + mplayInfo->ident = ID_NUMBER; +} + +void FadeOutBody(struct MusicPlayerInfo *mplayInfo) +{ + s32 i; + struct MusicPlayerTrack *track; + u16 fadeOI = mplayInfo->fadeOI; + register u32 temp asm("r3"); + register u16 mask asm("r2"); + + if (fadeOI == 0) + return; + + mplayInfo->fadeOC--; + + temp = 0xFFFF; + mask = temp; + + if (mplayInfo->fadeOC != 0) + return; + + mplayInfo->fadeOC = fadeOI; + + if (mplayInfo->fadeOV & FADE_IN) + { + mplayInfo->fadeOV += (4 << FADE_VOL_SHIFT); + + if ((u16)(mplayInfo->fadeOV & mask) >= (64 << FADE_VOL_SHIFT)) + { + mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT); + mplayInfo->fadeOI = 0; + } + } + else + { + mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT); + + if ((s16)(mplayInfo->fadeOV & mask) <= 0) + { + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + + while (i > 0) + { + register u32 fadeOV asm("r7"); + u32 val; + + TrackStop(mplayInfo, track); + + val = TEMPORARY_FADE; + fadeOV = mplayInfo->fadeOV; + val &= fadeOV; + + if (!val) + track->flags = 0; + + i--; + track++; + } + + if (mplayInfo->fadeOV & TEMPORARY_FADE) + mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE; + else + mplayInfo->status = MUSICPLAYER_STATUS_PAUSE; + + mplayInfo->fadeOI = 0; + return; + } + } + + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + + while (i > 0) + { + if (track->flags & MPT_FLG_EXIST) + { + track->volX = (mplayInfo->fadeOV >> FADE_VOL_SHIFT); + track->flags |= MPT_FLG_VOLCHG; + } + + i--; + track++; + } +} + +void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + if (track->flags & MPT_FLG_VOLSET) + { + s32 x; + s32 y; + + x = (u32)(track->vol * track->volX) >> 5; + + if (track->modT == 1) + x = (u32)(x * (track->modM + 128)) >> 7; + + y = 2 * track->pan + track->panX; + + if (track->modT == 2) + y += track->modM; + + if (y < -128) + y = -128; + else if (y > 127) + y = 127; + + track->volMR = (u32)((y + 128) * x) >> 8; + track->volML = (u32)((127 - y) * x) >> 8; + } + + if (track->flags & MPT_FLG_PITSET) + { + s32 bend = track->bend * track->bendRange; + register s32 x asm("r1") = track->tune; + x += bend; + x *= 4; + x += (track->keyShift << 8); + x += (track->keyShiftX << 8); + x += track->pitX; + + if (track->modT == 0) + x += 16 * track->modM; + + track->keyM = x >> 8; + track->pitM = x; + } + + track->flags &= ~(MPT_FLG_PITSET | MPT_FLG_VOLSET); +} + +u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust) +{ + if (chanNum == 4) + { + if (key <= 20) + { + key = 0; + } + else + { + key -= 21; + if (key > 59) + key = 59; + } + + return gNoiseTable[key]; + } + else + { + s32 val1; + s32 val2; + + if (key <= 35) + { + fineAdjust = 0; + key = 0; + } + else + { + key -= 36; + if (key > 130) + { + key = 130; + fineAdjust = 255; + } + } + + val1 = gCgbScaleTable[key]; + val1 = gCgbFreqTable[val1 & 0xF] >> (val1 >> 4); + + val2 = gCgbScaleTable[key + 1]; + val2 = gCgbFreqTable[val2 & 0xF] >> (val2 >> 4); + + return val1 + ((fineAdjust * (val2 - val1)) >> 8) + 2048; + } +} + +void CgbOscOff(u8 chanNum) +{ + switch (chanNum) + { + case 1: + REG_NR12 = 8; + REG_NR14 = 0x80; + break; + case 2: + REG_NR22 = 8; + REG_NR24 = 0x80; + break; + case 3: + REG_NR30 = 0; + break; + default: + REG_NR42 = 8; + REG_NR44 = 0x80; + } +} + +static inline int CgbPan(struct CgbChannel *chan) +{ + u32 rightVolume = chan->rightVolume; + u32 leftVolume = chan->leftVolume; + + if ((rightVolume = (u8)rightVolume) >= (leftVolume = (u8)leftVolume)) + { + if (rightVolume / 2 >= leftVolume) + { + chan->pan = 0x0F; + return 1; + } + } + else + { + if (leftVolume / 2 >= rightVolume) + { + chan->pan = 0xF0; + return 1; + } + } + + return 0; +} + +void CgbModVol(struct CgbChannel *chan) +{ + struct SoundInfo *soundInfo = SOUND_INFO_PTR; + + if ((soundInfo->mode & 1) || !CgbPan(chan)) + { + chan->pan = 0xFF; + chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4; + } + else + { + // Force chan->rightVolume and chan->leftVolume to be read from memory again, + // even though there is no reason to do so. + // The command line option "-fno-gcse" achieves the same result as this. + asm("" : : : "memory"); + + chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4; + if (chan->eg > 15) + chan->eg = 15; + } + + chan->sg = (chan->eg * chan->su + 15) >> 4; + chan->pan &= chan->panMask; +} diff --git a/src/m4a_4.c b/src/m4a_4.c new file mode 100644 index 000000000..99195ec00 --- /dev/null +++ b/src/m4a_4.c @@ -0,0 +1,545 @@ +#include "gba/m4a_internal.h" + +void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo) +{ + if (mplayInfo->ident == ID_NUMBER) + { + mplayInfo->ident++; + mplayInfo->tempoU = tempo; + mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8; + mplayInfo->ident = ID_NUMBER; + } +} + +void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume) +{ + s32 i; + u32 bit; + struct MusicPlayerTrack *track; + + if (mplayInfo->ident != ID_NUMBER) + return; + + mplayInfo->ident++; + + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + bit = 1; + + while (i > 0) + { + if (trackBits & bit) + { + if (track->flags & MPT_FLG_EXIST) + { + track->volX = volume / 4; + track->flags |= MPT_FLG_VOLCHG; + } + } + + i--; + track++; + bit <<= 1; + } + + mplayInfo->ident = ID_NUMBER; +} + +void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 pitch) +{ + s32 i; + u32 bit; + struct MusicPlayerTrack *track; + + if (mplayInfo->ident != ID_NUMBER) + return; + + mplayInfo->ident++; + + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + bit = 1; + + while (i > 0) + { + if (trackBits & bit) + { + if (track->flags & MPT_FLG_EXIST) + { + track->keyShiftX = (s16)pitch >> 8; + track->pitX = pitch; + track->flags |= MPT_FLG_PITCHG; + } + } + + i--; + track++; + bit <<= 1; + } + + mplayInfo->ident = ID_NUMBER; +} + +void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan) +{ + s32 i; + u32 bit; + struct MusicPlayerTrack *track; + + if (mplayInfo->ident != ID_NUMBER) + return; + + mplayInfo->ident++; + + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + bit = 1; + + while (i > 0) + { + if (trackBits & bit) + { + if (track->flags & MPT_FLG_EXIST) + { + track->panX = pan; + track->flags |= MPT_FLG_VOLCHG; + } + } + + i--; + track++; + bit <<= 1; + } + + mplayInfo->ident = ID_NUMBER; +} + +void ClearModM(struct MusicPlayerTrack *track) +{ + track->lfoSpeedC = 0; + track->modM = 0; + + if (track->modT == 0) + track->flags |= MPT_FLG_PITCHG; + else + track->flags |= MPT_FLG_VOLCHG; +} + +void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth) +{ + s32 i; + u32 bit; + struct MusicPlayerTrack *track; + + if (mplayInfo->ident != ID_NUMBER) + return; + + mplayInfo->ident++; + + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + bit = 1; + + while (i > 0) + { + if (trackBits & bit) + { + if (track->flags & MPT_FLG_EXIST) + { + track->mod = modDepth; + + if (!track->mod) + ClearModM(track); + } + } + + i--; + track++; + bit <<= 1; + } + + mplayInfo->ident = ID_NUMBER; +} + +void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed) +{ + s32 i; + u32 bit; + struct MusicPlayerTrack *track; + + if (mplayInfo->ident != ID_NUMBER) + return; + + mplayInfo->ident++; + + i = mplayInfo->trackCount; + track = mplayInfo->tracks; + bit = 1; + + while (i > 0) + { + if (trackBits & bit) + { + if (track->flags & MPT_FLG_EXIST) + { + track->lfoSpeed = lfoSpeed; + + if (!track->lfoSpeed) + ClearModM(track); + } + } + + i--; + track++; + bit <<= 1; + } + + mplayInfo->ident = ID_NUMBER; +} + +#define MEMACC_COND_JUMP(cond) \ +if (cond) \ + goto cond_true; \ +else \ + goto cond_false; \ + +void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + u32 op; + u8 *addr; + u8 data; + + op = *track->cmdPtr; + track->cmdPtr++; + + addr = mplayInfo->memAccArea + *track->cmdPtr; + track->cmdPtr++; + + data = *track->cmdPtr; + track->cmdPtr++; + + switch (op) + { + case 0: + *addr = data; + return; + case 1: + *addr += data; + return; + case 2: + *addr -= data; + return; + case 3: + *addr = mplayInfo->memAccArea[data]; + return; + case 4: + *addr += mplayInfo->memAccArea[data]; + return; + case 5: + *addr -= mplayInfo->memAccArea[data]; + return; + case 6: + MEMACC_COND_JUMP(*addr == data) + return; + case 7: + MEMACC_COND_JUMP(*addr != data) + return; + case 8: + MEMACC_COND_JUMP(*addr > data) + return; + case 9: + MEMACC_COND_JUMP(*addr >= data) + return; + case 10: + MEMACC_COND_JUMP(*addr <= data) + return; + case 11: + MEMACC_COND_JUMP(*addr < data) + return; + case 12: + MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data]) + return; + case 13: + MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data]) + return; + case 14: + MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data]) + return; + case 15: + MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data]) + return; + case 16: + MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data]) + return; + case 17: + MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data]) + return; + default: + return; + } + +cond_true: + { + void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]); + func(mplayInfo, track); + return; + } + +cond_false: + track->cmdPtr += 4; +} + +void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + u32 n = *track->cmdPtr; + track->cmdPtr++; + + gXcmdTable[n](mplayInfo, track); +} + +void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]); + func(mplayInfo, track); +} + +#define READ_XCMD_BYTE(var, n) \ +{ \ + u32 byte = track->cmdPtr[(n)]; \ + byte <<= n * 8; \ + (var) &= ~(0xFF << (n * 8)); \ + (var) |= byte; \ +} + +void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + u32 wav; + + READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable + READ_XCMD_BYTE(wav, 1) + READ_XCMD_BYTE(wav, 2) + READ_XCMD_BYTE(wav, 3) + + track->tone.wav = (struct WaveData *)wav; + track->cmdPtr += 4; +} + +void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->tone.type = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->tone.attack = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->tone.decay = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->tone.sustain = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->tone.release = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->echoVolume = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->echoLength = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->tone.length = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + track->tone.pan_sweep = *track->cmdPtr; + track->cmdPtr++; +} + +void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + u32 unk; + + READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable + READ_XCMD_BYTE(unk, 1) + + if (track->unk_3A < (u16)unk) + { + track->unk_3A++; + track->cmdPtr -= 2; + track->wait = 1; + } + else + { + track->unk_3A = 0; + track->cmdPtr += 2; + } +} + +void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) +{ + u32 unk; + + READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable + READ_XCMD_BYTE(unk, 1) + READ_XCMD_BYTE(unk, 2) + READ_XCMD_BYTE(unk, 3) + + track->unk_3C = unk; + track->cmdPtr += 4; +} + +void DummyFunc(void) +{ +} + +struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone) +{ + u32 maxClock = 0; + s32 maxClockIndex = 0; + s32 i; + struct MusicPlayerInfo *mplayInfo; + + for (i = 0; i < MAX_POKEMON_CRIES; i++) + { + struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2]; + + if (!track->flags && (!track->chan || track->chan->track != track)) + goto start_song; + + if (maxClock < gPokemonCryMusicPlayers[i].clock) + { + maxClock = gPokemonCryMusicPlayers[i].clock; + maxClockIndex = i; + } + } + + i = maxClockIndex; + +start_song: + mplayInfo = &gPokemonCryMusicPlayers[i]; + mplayInfo->ident++; + +#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong)) +#define CRY_OFS(field) offsetof(struct PokemonCrySong, field) + + memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong)); + + *(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone; + *(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0); + *(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1); + *(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont); + +#undef CRY_OFS +#undef CRY + + mplayInfo->ident = ID_NUMBER; + + MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i])); + + return mplayInfo; +} + +void SetPokemonCryVolume(u8 val) +{ + gPokemonCrySong.volumeValue = val & 0x7F; +} + +void SetPokemonCryPanpot(s8 val) +{ + gPokemonCrySong.panValue = (val + C_V) & 0x7F; +} + +void SetPokemonCryPitch(s16 val) +{ + s16 b = val + 0x80; + u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue; + gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F; + gPokemonCrySong.tuneValue = (b >> 1) & 0x7F; + gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F; +} + +void SetPokemonCryLength(u16 val) +{ + gPokemonCrySong.unkCmd0CParam = val; +} + +void SetPokemonCryRelease(u8 val) +{ + gPokemonCrySong.releaseValue = val; +} + +void SetPokemonCryProgress(u32 val) +{ + gPokemonCrySong.unkCmd0DParam = val; +} + +int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo) +{ + struct MusicPlayerTrack *track = mplayInfo->tracks; + + if (track->chan && track->chan->track == track) + return 1; + else + return 0; +} + +void SetPokemonCryChorus(s8 val) +{ + if (val) + { + gPokemonCrySong.trackCount = 2; + gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F; + } + else + { + gPokemonCrySong.trackCount = 1; + } +} + +void SetPokemonCryStereo(u32 val) +{ + struct SoundInfo *soundInfo = SOUND_INFO_PTR; + + if (val) + { + REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT + | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT + | SOUND_ALL_MIX_FULL; + soundInfo->mode &= ~1; + } + else + { + REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT + | SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT + | SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL; + soundInfo->mode |= 1; + } +} + +void SetPokemonCryPriority(u8 val) +{ + gPokemonCrySong.priority = val; +} diff --git a/src/m4a_tables.c b/src/m4a_tables.c new file mode 100644 index 000000000..e064b6ccf --- /dev/null +++ b/src/m4a_tables.c @@ -0,0 +1,307 @@ +#include "gba/m4a_internal.h" + +// Some of these functions have different signatures, so we need to make this +// an array of void pointers or a struct. It's simpler to just make it an array +// for now. +void * const gMPlayJumpTableTemplate[] = +{ + ply_fine, + ply_goto, + ply_patt, + ply_pend, + ply_rept, + ply_fine, + ply_fine, + ply_fine, + ply_fine, + ply_prio, + ply_tempo, + ply_keysh, + ply_voice, + ply_vol, + ply_pan, + ply_bend, + ply_bendr, + ply_lfos, + ply_lfodl, + ply_mod, + ply_modt, + ply_fine, + ply_fine, + ply_tune, + ply_fine, + ply_fine, + ply_fine, + ply_port, + ply_fine, + ply_endtie, + SampleFreqSet, + TrackStop, + FadeOutBody, + TrkVolPitSet, + RealClearChain, + SoundMainBTM, +}; + +// This is a table of deltas between sample values in compressed PCM data. +const s8 gDeltaEncodingTable[] = +{ + 0, + 1, + 4, + 9, + 16, + 25, + 36, + 49, + -64, + -49, + -36, + -25, + -16, + -9, + -4, + -1, +}; + +const u8 gScaleTable[] = +{ + 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, + 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, + 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, + 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, + 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, + 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, + 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, + 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, + 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, + 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, + 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, +}; + +const u32 gFreqTable[] = +{ + 2147483648u, + 2275179671u, + 2410468894u, + 2553802834u, + 2705659852u, + 2866546760u, + 3037000500u, + 3217589947u, + 3408917802u, + 3611622603u, + 3826380858u, + 4053909305u, +}; + +const u16 gPcmSamplesPerVBlankTable[] = +{ + 96, + 132, + 176, + 224, + 264, + 304, + 352, + 448, + 528, + 608, + 672, + 704, +}; + +const u8 gCgbScaleTable[] = +{ + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, + 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, + 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, + 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, + 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, + 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, + 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, + 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, +}; + +const s16 gCgbFreqTable[] = +{ + -2004, + -1891, + -1785, + -1685, + -1591, + -1501, + -1417, + -1337, + -1262, + -1192, + -1125, + -1062, +}; + +const u8 gNoiseTable[] = +{ + 0xD7, 0xD6, 0xD5, 0xD4, + 0xC7, 0xC6, 0xC5, 0xC4, + 0xB7, 0xB6, 0xB5, 0xB4, + 0xA7, 0xA6, 0xA5, 0xA4, + 0x97, 0x96, 0x95, 0x94, + 0x87, 0x86, 0x85, 0x84, + 0x77, 0x76, 0x75, 0x74, + 0x67, 0x66, 0x65, 0x64, + 0x57, 0x56, 0x55, 0x54, + 0x47, 0x46, 0x45, 0x44, + 0x37, 0x36, 0x35, 0x34, + 0x27, 0x26, 0x25, 0x24, + 0x17, 0x16, 0x15, 0x14, + 0x07, 0x06, 0x05, 0x04, + 0x03, 0x02, 0x01, 0x00, +}; + +const u8 gCgb3Vol[] = +{ + 0x00, 0x00, + 0x60, 0x60, 0x60, 0x60, + 0x40, 0x40, 0x40, 0x40, + 0x80, 0x80, 0x80, 0x80, + 0x20, 0x20, +}; + +const u8 gClockTable[] = +{ + 0x00, + 0x01, + 0x02, + 0x03, + 0x04, + 0x05, + 0x06, + 0x07, + 0x08, + 0x09, + 0x0A, + 0x0B, + 0x0C, + 0x0D, + 0x0E, + 0x0F, + 0x10, + 0x11, + 0x12, + 0x13, + 0x14, + 0x15, + 0x16, + 0x17, + 0x18, + 0x1C, + 0x1E, + 0x20, + 0x24, + 0x28, + 0x2A, + 0x2C, + 0x30, + 0x34, + 0x36, + 0x38, + 0x3C, + 0x40, + 0x42, + 0x44, + 0x48, + 0x4C, + 0x4E, + 0x50, + 0x54, + 0x58, + 0x5A, + 0x5C, + 0x60, +}; + +#define FINE 0xb1 +#define GOTO 0xb2 +#define PATT 0xb3 +#define PEND 0xb4 +#define REPT 0xb5 +#define MEMACC 0xb9 +#define PRIO 0xba +#define TEMPO 0xbb +#define KEYSH 0xbc +#define VOICE 0xbd +#define VOL 0xbe +#define PAN 0xbf +#define BEND 0xc0 +#define BENDR 0xc1 +#define LFOS 0xc2 +#define LFODL 0xc3 +#define MOD 0xc4 +#define MODT 0xc5 +#define TUNE 0xc8 + +#define XCMD 0xcd +#define xRELE 0x07 +#define xIECV 0x08 +#define xIECL 0x09 + +#define EOT 0xce +#define TIE 0xcf + +const struct PokemonCrySong gPokemonCrySongTemplate = +{ + 1, // track count + 0, // block count + 255, // priority + 0, // reverb + (struct ToneData *)&voicegroup_8675D04, + NULL, + NULL, + 0, + TUNE, // part 0 + C_V, // TUNE value + GOTO, + 0, // GOTO target address + TUNE, // part 1 + C_V + 16, // TUNE value + {VOICE, 0}, // part 0 jumps here with GOTO + VOL, + 127, // volume + {XCMD, 0x0D}, + 0, // unk value + {XCMD, xRELE}, + 0, // release + PAN, + C_V, // PAN value + TIE, + 60, // TIE key (default is Cn3) + 127, // TIE velocity + {XCMD, 0x0C}, + 60, // unk value + {EOT, FINE} // end +}; + +const XcmdFunc gXcmdTable[] = +{ + ply_xxx, + ply_xwave, + ply_xtype, + ply_xxx, + ply_xatta, + ply_xdeca, + ply_xsust, + ply_xrele, + ply_xiecv, + ply_xiecl, + ply_xleng, + ply_xswee, + ply_xcmd_0C, + ply_xcmd_0D, +}; |