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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2016-11-01 22:03:16 -0500
committerYamaArashi <YamaArashi@users.noreply.github.com>2016-11-01 20:03:16 -0700
commit69c734c9a8b7fbc405d0d6e81bf7e2bcf783883d (patch)
tree1d137feaea05c6fd80b245d5445e1542bb1e535e /src
parent2db94cf5eb0fa9b505f40fa4bff4d1fe876e61fb (diff)
Ported libmks4agb from pokeruby (#12)
* Port agb_flash from pokeruby * use ramscrgen * formatting * delete ewram_syms.txt and iwram_syms.txt * Finish port of agb_flash * Ported libmks4agb from pokeruby * Reordered declarations to match pokeruby
Diffstat (limited to 'src')
-rw-r--r--src/m4a_2.c912
-rw-r--r--src/m4a_4.c545
-rw-r--r--src/m4a_tables.c307
3 files changed, 1764 insertions, 0 deletions
diff --git a/src/m4a_2.c b/src/m4a_2.c
new file mode 100644
index 000000000..2d3c65848
--- /dev/null
+++ b/src/m4a_2.c
@@ -0,0 +1,912 @@
+#include "gba/m4a_internal.h"
+
+#define BSS_CODE __attribute__((section(".bss.code")))
+
+BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0};
+
+struct SoundInfo gSoundInfo;
+struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES];
+struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES];
+void *gMPlayJumpTable[36];
+struct CgbChannel gCgbChans[4];
+struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
+struct PokemonCrySong gPokemonCrySong;
+struct MusicPlayerInfo gMPlay_BGM;
+struct MusicPlayerInfo gMPlay_SE1;
+struct MusicPlayerInfo gMPlay_SE2;
+struct MusicPlayerInfo gMPlay_SE3;
+u8 gMPlayMemAccArea[0x10];
+
+u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
+{
+ u32 val1;
+ u32 val2;
+ u32 fineAdjustShifted = fineAdjust << 24;
+
+ if (key > 178)
+ {
+ key = 178;
+ fineAdjustShifted = 255 << 24;
+ }
+
+ val1 = gScaleTable[key];
+ val1 = gFreqTable[val1 & 0xF] >> (val1 >> 4);
+
+ val2 = gScaleTable[key + 1];
+ val2 = gFreqTable[val2 & 0xF] >> (val2 >> 4);
+
+ return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted));
+}
+
+void UnusedDummyFunc()
+{
+}
+
+void MPlayContinue(struct MusicPlayerInfo *mplayInfo)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->fadeOC = speed;
+ mplayInfo->fadeOI = speed;
+ mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aSoundInit(void)
+{
+ s32 i;
+
+ CpuCopy32((void *)((s32)SoundMainRAM & ~1), SoundMainRAM_Buffer, sizeof(SoundMainRAM_Buffer));
+
+ SoundInit(&gSoundInfo);
+ MPlayExtender(gCgbChans);
+ m4aSoundMode(SOUND_MODE_DA_BIT_8
+ | SOUND_MODE_FREQ_13379
+ | (12 << SOUND_MODE_MASVOL_SHIFT)
+ | (5 << SOUND_MODE_MAXCHN_SHIFT));
+
+ for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
+ {
+ struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info;
+ MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8);
+ mplayInfo->unk_B = gMPlayTable[i].unk_A;
+ mplayInfo->memAccArea = gMPlayMemAccArea;
+ }
+
+ memcpy(&gPokemonCrySong, &gPokemonCrySongTemplate, sizeof(struct PokemonCrySong));
+
+ for (i = 0; i < MAX_POKEMON_CRIES; i++)
+ {
+ struct MusicPlayerInfo *mplayInfo = &gPokemonCryMusicPlayers[i];
+ struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
+ MPlayOpen(mplayInfo, track, 2);
+ track->chan = 0;
+ }
+}
+
+void m4aSoundMain(void)
+{
+ SoundMain();
+}
+
+void m4aSongNumStart(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ MPlayStart(mplay->info, song->header);
+}
+
+void m4aSongNumStartOrChange(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ if (mplay->info->songHeader != song->header)
+ {
+ MPlayStart(mplay->info, song->header);
+ }
+ else
+ {
+ if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0
+ || (mplay->info->status & MUSICPLAYER_STATUS_PAUSE))
+ {
+ MPlayStart(mplay->info, song->header);
+ }
+ }
+}
+
+void m4aSongNumStartOrContinue(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ if (mplay->info->songHeader != song->header)
+ MPlayStart(mplay->info, song->header);
+ else if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0)
+ MPlayStart(mplay->info, song->header);
+ else if (mplay->info->status & MUSICPLAYER_STATUS_PAUSE)
+ MPlayContinue(mplay->info);
+}
+
+void m4aSongNumStop(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ if (mplay->info->songHeader == song->header)
+ m4aMPlayStop(mplay->info);
+}
+
+void m4aSongNumContinue(u16 n)
+{
+ const struct MusicPlayer *mplayTable = gMPlayTable;
+ const struct Song *songTable = gSongTable;
+ const struct Song *song = &songTable[n];
+ const struct MusicPlayer *mplay = &mplayTable[song->ms];
+
+ if (mplay->info->songHeader == song->header)
+ MPlayContinue(mplay->info);
+}
+
+void m4aMPlayAllStop(void)
+{
+ s32 i;
+
+ for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
+ m4aMPlayStop(gMPlayTable[i].info);
+
+ for (i = 0; i < MAX_POKEMON_CRIES; i++)
+ m4aMPlayStop(&gPokemonCryMusicPlayers[i]);
+}
+
+void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo)
+{
+ MPlayContinue(mplayInfo);
+}
+
+void m4aMPlayAllContinue(void)
+{
+ s32 i;
+
+ for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
+ MPlayContinue(gMPlayTable[i].info);
+
+ for (i = 0; i < MAX_POKEMON_CRIES; i++)
+ MPlayContinue(&gPokemonCryMusicPlayers[i]);
+}
+
+void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
+{
+ MPlayFadeOut(mplayInfo, speed);
+}
+
+void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->fadeOC = speed;
+ mplayInfo->fadeOI = speed;
+ mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT) | TEMPORARY_FADE;
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->fadeOC = speed;
+ mplayInfo->fadeOI = speed;
+ mplayInfo->fadeOV = (0 << FADE_VOL_SHIFT) | FADE_IN;
+ mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo)
+{
+ s32 trackCount = mplayInfo->trackCount;
+ struct MusicPlayerTrack *track = mplayInfo->tracks;
+
+ while (trackCount > 0)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ if (track->flags & MPT_FLG_START)
+ {
+ Clear64byte(track);
+ track->flags = MPT_FLG_EXIST;
+ track->bendRange = 2;
+ track->volX = 64;
+ track->lfoSpeed = 22;
+ track->tone.type = 1;
+ }
+ }
+
+ trackCount--;
+ track++;
+ }
+}
+
+void MPlayExtender(struct CgbChannel *cgbChans)
+{
+ struct SoundInfo *soundInfo;
+ u32 ident;
+
+ REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
+ | SOUND_4_ON
+ | SOUND_3_ON
+ | SOUND_2_ON
+ | SOUND_1_ON;
+ REG_SOUNDCNT_L = 0; // set master volume to zero
+ REG_NR12 = 0x8;
+ REG_NR22 = 0x8;
+ REG_NR42 = 0x8;
+ REG_NR14 = 0x80;
+ REG_NR24 = 0x80;
+ REG_NR44 = 0x80;
+ REG_NR30 = 0;
+ REG_NR50 = 0x77;
+
+ soundInfo = SOUND_INFO_PTR;
+
+ ident = soundInfo->ident;
+
+ if (ident != ID_NUMBER)
+ return;
+
+ soundInfo->ident++;
+
+ gMPlayJumpTable[8] = ply_memacc;
+ gMPlayJumpTable[17] = ply_lfos;
+ gMPlayJumpTable[19] = ply_mod;
+ gMPlayJumpTable[28] = ply_xcmd;
+ gMPlayJumpTable[29] = ply_endtie;
+ gMPlayJumpTable[30] = SampleFreqSet;
+ gMPlayJumpTable[31] = TrackStop;
+ gMPlayJumpTable[32] = FadeOutBody;
+ gMPlayJumpTable[33] = TrkVolPitSet;
+
+ soundInfo->cgbChans = (struct CgbChannel *)cgbChans;
+ soundInfo->CgbSound = CgbSound;
+ soundInfo->CgbOscOff = CgbOscOff;
+ soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq;
+ soundInfo->maxLines = MAX_LINES;
+
+ CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4);
+
+ cgbChans[0].ty = 1;
+ cgbChans[0].panMask = 0x11;
+ cgbChans[1].ty = 2;
+ cgbChans[1].panMask = 0x22;
+ cgbChans[2].ty = 3;
+ cgbChans[2].panMask = 0x44;
+ cgbChans[3].ty = 4;
+ cgbChans[3].panMask = 0x88;
+
+ soundInfo->ident = ident;
+}
+
+void MusicPlayerJumpTableCopy(void)
+{
+ asm("swi 0x2A");
+}
+
+void ClearChain(void *x)
+{
+ void (*func)(void *) = *(&gMPlayJumpTable[34]);
+ func(x);
+}
+
+void Clear64byte(void *x)
+{
+ void (*func)(void *) = *(&gMPlayJumpTable[35]);
+ func(x);
+}
+
+void SoundInit(struct SoundInfo *soundInfo)
+{
+ soundInfo->ident = 0;
+
+ if (REG_DMA1CNT & (DMA_REPEAT << 16))
+ REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+
+ if (REG_DMA2CNT & (DMA_REPEAT << 16))
+ REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+
+ REG_DMA1CNT_H = DMA_32BIT;
+ REG_DMA2CNT_H = DMA_32BIT;
+ REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
+ | SOUND_4_ON
+ | SOUND_3_ON
+ | SOUND_2_ON
+ | SOUND_1_ON;
+ REG_SOUNDCNT_H = SOUND_B_FIFO_RESET | SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
+ | SOUND_A_FIFO_RESET | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
+ | SOUND_ALL_MIX_FULL;
+ REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
+
+ REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
+ REG_DMA1DAD = (s32)&REG_FIFO_A;
+ REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
+ REG_DMA2DAD = (s32)&REG_FIFO_B;
+
+ SOUND_INFO_PTR = soundInfo;
+ CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
+
+ soundInfo->maxChans = 8;
+ soundInfo->masterVolume = 15;
+ soundInfo->plynote = (u32)ply_note;
+ soundInfo->CgbSound = DummyFunc;
+ soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
+ soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
+ soundInfo->ExtVolPit = (u32)DummyFunc;
+
+ MPlayJumpTableCopy(gMPlayJumpTable);
+
+ soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
+
+ SampleFreqSet(SOUND_MODE_FREQ_13379);
+
+ soundInfo->ident = ID_NUMBER;
+}
+
+void SampleFreqSet(u32 freq)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+
+ freq = (freq & 0xF0000) >> 16;
+ soundInfo->freq = freq;
+ soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
+ soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
+
+ // LCD refresh rate 59.7275Hz
+ soundInfo->pcmFreq = (597275 * soundInfo->pcmSamplesPerVBlank + 5000) / 10000;
+
+ // CPU frequency 16.78Mhz
+ soundInfo->divFreq = (16777216 / soundInfo->pcmFreq + 1) >> 1;
+
+ // Turn off timer 0.
+ REG_TM0CNT_H = 0;
+
+ // cycles per LCD fresh 280896
+ REG_TM0CNT_L = -(280896 / soundInfo->pcmSamplesPerVBlank);
+
+ m4aSoundVSyncOn();
+
+ while (*(vu8 *)REG_ADDR_VCOUNT == 159)
+ ;
+
+ while (*(vu8 *)REG_ADDR_VCOUNT != 159)
+ ;
+
+ REG_TM0CNT_H = TIMER_ENABLE | TIMER_1CLK;
+}
+
+void m4aSoundMode(u32 mode)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+ u32 temp;
+
+ if (soundInfo->ident != ID_NUMBER)
+ return;
+
+ soundInfo->ident++;
+
+ temp = mode & (SOUND_MODE_REVERB_SET | SOUND_MODE_REVERB_VAL);
+
+ if (temp)
+ soundInfo->reverb = temp & SOUND_MODE_REVERB_VAL;
+
+ temp = mode & SOUND_MODE_MAXCHN;
+
+ if (temp)
+ {
+ struct SoundChannel *chan;
+
+ soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
+
+ temp = MAX_DIRECTSOUND_CHANNELS;
+ chan = &soundInfo->chans[0];
+
+ while (temp != 0)
+ {
+ chan->status = 0;
+ temp--;
+ chan++;
+ }
+ }
+
+ temp = mode & SOUND_MODE_MASVOL;
+
+ if (temp)
+ soundInfo->masterVolume = temp >> SOUND_MODE_MASVOL_SHIFT;
+
+ temp = mode & SOUND_MODE_DA_BIT;
+
+ if (temp)
+ {
+ temp = (temp & 0x300000) >> 14;
+ REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | temp;
+ }
+
+ temp = mode & SOUND_MODE_FREQ;
+
+ if (temp)
+ {
+ m4aSoundVSyncOff();
+ SampleFreqSet(temp);
+ }
+
+ soundInfo->ident = ID_NUMBER;
+}
+
+void SoundClear(void)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+ s32 i;
+ void *chan;
+
+ if (soundInfo->ident != ID_NUMBER)
+ return;
+
+ soundInfo->ident++;
+
+ i = MAX_DIRECTSOUND_CHANNELS;
+ chan = &soundInfo->chans[0];
+
+ while (i > 0)
+ {
+ ((struct SoundChannel *)chan)->status = 0;
+ i--;
+ chan = (void *)((s32)chan + sizeof(struct SoundChannel));
+ }
+
+ chan = soundInfo->cgbChans;
+
+ if (chan)
+ {
+ i = 1;
+
+ while (i <= 4)
+ {
+ soundInfo->CgbOscOff(i);
+ ((struct CgbChannel *)chan)->sf = 0;
+ i++;
+ chan = (void *)((s32)chan + sizeof(struct CgbChannel));
+ }
+ }
+
+ soundInfo->ident = ID_NUMBER;
+}
+
+void m4aSoundVSyncOff(void)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+
+ if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
+ {
+ soundInfo->ident += 10;
+
+ if (REG_DMA1CNT & (DMA_REPEAT << 16))
+ REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+
+ if (REG_DMA2CNT & (DMA_REPEAT << 16))
+ REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
+
+ REG_DMA1CNT_H = DMA_32BIT;
+ REG_DMA2CNT_H = DMA_32BIT;
+
+ CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
+ }
+}
+
+void m4aSoundVSyncOn(void)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+ u32 ident = soundInfo->ident;
+
+ if (ident == ID_NUMBER)
+ return;
+
+ REG_DMA1CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
+ REG_DMA2CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
+
+ soundInfo->pcmDmaCounter = 0;
+ soundInfo->ident = ident - 10;
+}
+
+void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount)
+{
+ struct SoundInfo *soundInfo;
+
+ if (trackCount == 0)
+ return;
+
+ if (trackCount > MAX_MUSICPLAYER_TRACKS)
+ trackCount = MAX_MUSICPLAYER_TRACKS;
+
+ soundInfo = SOUND_INFO_PTR;
+
+ if (soundInfo->ident != ID_NUMBER)
+ return;
+
+ soundInfo->ident++;
+
+ Clear64byte(mplayInfo);
+
+ mplayInfo->tracks = tracks;
+ mplayInfo->trackCount = trackCount;
+ mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
+
+ while (trackCount != 0)
+ {
+ tracks->flags = 0;
+ trackCount--;
+ tracks++;
+ }
+
+ if (soundInfo->func != 0)
+ {
+ mplayInfo->func = soundInfo->func;
+ mplayInfo->intp = soundInfo->intp;
+ soundInfo->func = 0;
+ }
+
+ soundInfo->intp = (u32)mplayInfo;
+ soundInfo->func = (u32)MPlayMain;
+ soundInfo->ident = ID_NUMBER;
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader)
+{
+ s32 i;
+ u8 unk_B;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ unk_B = mplayInfo->unk_B;
+
+ if (!unk_B
+ || ((!mplayInfo->songHeader || !(mplayInfo->tracks[0].flags & MPT_FLG_START))
+ && ((mplayInfo->status & MUSICPLAYER_STATUS_TRACK) == 0
+ || (mplayInfo->status & MUSICPLAYER_STATUS_PAUSE)))
+ || (mplayInfo->priority <= songHeader->priority))
+ {
+ mplayInfo->ident++;
+ mplayInfo->status = 0;
+ mplayInfo->songHeader = songHeader;
+ mplayInfo->tone = songHeader->tone;
+ mplayInfo->priority = songHeader->priority;
+ mplayInfo->clock = 0;
+ mplayInfo->tempoD = 150;
+ mplayInfo->tempoI = 150;
+ mplayInfo->tempoU = 0x100;
+ mplayInfo->tempoC = 0;
+ mplayInfo->fadeOI = 0;
+
+ i = 0;
+ track = mplayInfo->tracks;
+
+ while (i < songHeader->trackCount && i < mplayInfo->trackCount)
+ {
+ TrackStop(mplayInfo, track);
+ track->flags = MPT_FLG_EXIST | MPT_FLG_START;
+ track->chan = 0;
+ track->cmdPtr = songHeader->part[i];
+ i++;
+ track++;
+ }
+
+ while (i < mplayInfo->trackCount)
+ {
+ TrackStop(mplayInfo, track);
+ track->flags = 0;
+ i++;
+ track++;
+ }
+
+ if (songHeader->reverb & 0x80)
+ m4aSoundMode(songHeader->reverb);
+
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
+{
+ s32 i;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+ mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
+ {
+ TrackStop(mplayInfo, track);
+ i--;
+ track++;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
+{
+ s32 i;
+ struct MusicPlayerTrack *track;
+ u16 fadeOI = mplayInfo->fadeOI;
+ register u32 temp asm("r3");
+ register u16 mask asm("r2");
+
+ if (fadeOI == 0)
+ return;
+
+ mplayInfo->fadeOC--;
+
+ temp = 0xFFFF;
+ mask = temp;
+
+ if (mplayInfo->fadeOC != 0)
+ return;
+
+ mplayInfo->fadeOC = fadeOI;
+
+ if (mplayInfo->fadeOV & FADE_IN)
+ {
+ mplayInfo->fadeOV += (4 << FADE_VOL_SHIFT);
+
+ if ((u16)(mplayInfo->fadeOV & mask) >= (64 << FADE_VOL_SHIFT))
+ {
+ mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
+ mplayInfo->fadeOI = 0;
+ }
+ }
+ else
+ {
+ mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT);
+
+ if ((s16)(mplayInfo->fadeOV & mask) <= 0)
+ {
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
+ {
+ register u32 fadeOV asm("r7");
+ u32 val;
+
+ TrackStop(mplayInfo, track);
+
+ val = TEMPORARY_FADE;
+ fadeOV = mplayInfo->fadeOV;
+ val &= fadeOV;
+
+ if (!val)
+ track->flags = 0;
+
+ i--;
+ track++;
+ }
+
+ if (mplayInfo->fadeOV & TEMPORARY_FADE)
+ mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
+ else
+ mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
+
+ mplayInfo->fadeOI = 0;
+ return;
+ }
+ }
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+
+ while (i > 0)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->volX = (mplayInfo->fadeOV >> FADE_VOL_SHIFT);
+ track->flags |= MPT_FLG_VOLCHG;
+ }
+
+ i--;
+ track++;
+ }
+}
+
+void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ if (track->flags & MPT_FLG_VOLSET)
+ {
+ s32 x;
+ s32 y;
+
+ x = (u32)(track->vol * track->volX) >> 5;
+
+ if (track->modT == 1)
+ x = (u32)(x * (track->modM + 128)) >> 7;
+
+ y = 2 * track->pan + track->panX;
+
+ if (track->modT == 2)
+ y += track->modM;
+
+ if (y < -128)
+ y = -128;
+ else if (y > 127)
+ y = 127;
+
+ track->volMR = (u32)((y + 128) * x) >> 8;
+ track->volML = (u32)((127 - y) * x) >> 8;
+ }
+
+ if (track->flags & MPT_FLG_PITSET)
+ {
+ s32 bend = track->bend * track->bendRange;
+ register s32 x asm("r1") = track->tune;
+ x += bend;
+ x *= 4;
+ x += (track->keyShift << 8);
+ x += (track->keyShiftX << 8);
+ x += track->pitX;
+
+ if (track->modT == 0)
+ x += 16 * track->modM;
+
+ track->keyM = x >> 8;
+ track->pitM = x;
+ }
+
+ track->flags &= ~(MPT_FLG_PITSET | MPT_FLG_VOLSET);
+}
+
+u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust)
+{
+ if (chanNum == 4)
+ {
+ if (key <= 20)
+ {
+ key = 0;
+ }
+ else
+ {
+ key -= 21;
+ if (key > 59)
+ key = 59;
+ }
+
+ return gNoiseTable[key];
+ }
+ else
+ {
+ s32 val1;
+ s32 val2;
+
+ if (key <= 35)
+ {
+ fineAdjust = 0;
+ key = 0;
+ }
+ else
+ {
+ key -= 36;
+ if (key > 130)
+ {
+ key = 130;
+ fineAdjust = 255;
+ }
+ }
+
+ val1 = gCgbScaleTable[key];
+ val1 = gCgbFreqTable[val1 & 0xF] >> (val1 >> 4);
+
+ val2 = gCgbScaleTable[key + 1];
+ val2 = gCgbFreqTable[val2 & 0xF] >> (val2 >> 4);
+
+ return val1 + ((fineAdjust * (val2 - val1)) >> 8) + 2048;
+ }
+}
+
+void CgbOscOff(u8 chanNum)
+{
+ switch (chanNum)
+ {
+ case 1:
+ REG_NR12 = 8;
+ REG_NR14 = 0x80;
+ break;
+ case 2:
+ REG_NR22 = 8;
+ REG_NR24 = 0x80;
+ break;
+ case 3:
+ REG_NR30 = 0;
+ break;
+ default:
+ REG_NR42 = 8;
+ REG_NR44 = 0x80;
+ }
+}
+
+static inline int CgbPan(struct CgbChannel *chan)
+{
+ u32 rightVolume = chan->rightVolume;
+ u32 leftVolume = chan->leftVolume;
+
+ if ((rightVolume = (u8)rightVolume) >= (leftVolume = (u8)leftVolume))
+ {
+ if (rightVolume / 2 >= leftVolume)
+ {
+ chan->pan = 0x0F;
+ return 1;
+ }
+ }
+ else
+ {
+ if (leftVolume / 2 >= rightVolume)
+ {
+ chan->pan = 0xF0;
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+void CgbModVol(struct CgbChannel *chan)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+
+ if ((soundInfo->mode & 1) || !CgbPan(chan))
+ {
+ chan->pan = 0xFF;
+ chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
+ }
+ else
+ {
+ // Force chan->rightVolume and chan->leftVolume to be read from memory again,
+ // even though there is no reason to do so.
+ // The command line option "-fno-gcse" achieves the same result as this.
+ asm("" : : : "memory");
+
+ chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
+ if (chan->eg > 15)
+ chan->eg = 15;
+ }
+
+ chan->sg = (chan->eg * chan->su + 15) >> 4;
+ chan->pan &= chan->panMask;
+}
diff --git a/src/m4a_4.c b/src/m4a_4.c
new file mode 100644
index 000000000..99195ec00
--- /dev/null
+++ b/src/m4a_4.c
@@ -0,0 +1,545 @@
+#include "gba/m4a_internal.h"
+
+void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo)
+{
+ if (mplayInfo->ident == ID_NUMBER)
+ {
+ mplayInfo->ident++;
+ mplayInfo->tempoU = tempo;
+ mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8;
+ mplayInfo->ident = ID_NUMBER;
+ }
+}
+
+void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->volX = volume / 4;
+ track->flags |= MPT_FLG_VOLCHG;
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 pitch)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->keyShiftX = (s16)pitch >> 8;
+ track->pitX = pitch;
+ track->flags |= MPT_FLG_PITCHG;
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->panX = pan;
+ track->flags |= MPT_FLG_VOLCHG;
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void ClearModM(struct MusicPlayerTrack *track)
+{
+ track->lfoSpeedC = 0;
+ track->modM = 0;
+
+ if (track->modT == 0)
+ track->flags |= MPT_FLG_PITCHG;
+ else
+ track->flags |= MPT_FLG_VOLCHG;
+}
+
+void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->mod = modDepth;
+
+ if (!track->mod)
+ ClearModM(track);
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed)
+{
+ s32 i;
+ u32 bit;
+ struct MusicPlayerTrack *track;
+
+ if (mplayInfo->ident != ID_NUMBER)
+ return;
+
+ mplayInfo->ident++;
+
+ i = mplayInfo->trackCount;
+ track = mplayInfo->tracks;
+ bit = 1;
+
+ while (i > 0)
+ {
+ if (trackBits & bit)
+ {
+ if (track->flags & MPT_FLG_EXIST)
+ {
+ track->lfoSpeed = lfoSpeed;
+
+ if (!track->lfoSpeed)
+ ClearModM(track);
+ }
+ }
+
+ i--;
+ track++;
+ bit <<= 1;
+ }
+
+ mplayInfo->ident = ID_NUMBER;
+}
+
+#define MEMACC_COND_JUMP(cond) \
+if (cond) \
+ goto cond_true; \
+else \
+ goto cond_false; \
+
+void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 op;
+ u8 *addr;
+ u8 data;
+
+ op = *track->cmdPtr;
+ track->cmdPtr++;
+
+ addr = mplayInfo->memAccArea + *track->cmdPtr;
+ track->cmdPtr++;
+
+ data = *track->cmdPtr;
+ track->cmdPtr++;
+
+ switch (op)
+ {
+ case 0:
+ *addr = data;
+ return;
+ case 1:
+ *addr += data;
+ return;
+ case 2:
+ *addr -= data;
+ return;
+ case 3:
+ *addr = mplayInfo->memAccArea[data];
+ return;
+ case 4:
+ *addr += mplayInfo->memAccArea[data];
+ return;
+ case 5:
+ *addr -= mplayInfo->memAccArea[data];
+ return;
+ case 6:
+ MEMACC_COND_JUMP(*addr == data)
+ return;
+ case 7:
+ MEMACC_COND_JUMP(*addr != data)
+ return;
+ case 8:
+ MEMACC_COND_JUMP(*addr > data)
+ return;
+ case 9:
+ MEMACC_COND_JUMP(*addr >= data)
+ return;
+ case 10:
+ MEMACC_COND_JUMP(*addr <= data)
+ return;
+ case 11:
+ MEMACC_COND_JUMP(*addr < data)
+ return;
+ case 12:
+ MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data])
+ return;
+ case 13:
+ MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data])
+ return;
+ case 14:
+ MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data])
+ return;
+ case 15:
+ MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data])
+ return;
+ case 16:
+ MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data])
+ return;
+ case 17:
+ MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data])
+ return;
+ default:
+ return;
+ }
+
+cond_true:
+ {
+ void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
+ func(mplayInfo, track);
+ return;
+ }
+
+cond_false:
+ track->cmdPtr += 4;
+}
+
+void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 n = *track->cmdPtr;
+ track->cmdPtr++;
+
+ gXcmdTable[n](mplayInfo, track);
+}
+
+void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
+ func(mplayInfo, track);
+}
+
+#define READ_XCMD_BYTE(var, n) \
+{ \
+ u32 byte = track->cmdPtr[(n)]; \
+ byte <<= n * 8; \
+ (var) &= ~(0xFF << (n * 8)); \
+ (var) |= byte; \
+}
+
+void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 wav;
+
+ READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable
+ READ_XCMD_BYTE(wav, 1)
+ READ_XCMD_BYTE(wav, 2)
+ READ_XCMD_BYTE(wav, 3)
+
+ track->tone.wav = (struct WaveData *)wav;
+ track->cmdPtr += 4;
+}
+
+void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.type = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.attack = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.decay = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.sustain = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.release = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->echoVolume = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->echoLength = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.length = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ track->tone.pan_sweep = *track->cmdPtr;
+ track->cmdPtr++;
+}
+
+void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 unk;
+
+ READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
+ READ_XCMD_BYTE(unk, 1)
+
+ if (track->unk_3A < (u16)unk)
+ {
+ track->unk_3A++;
+ track->cmdPtr -= 2;
+ track->wait = 1;
+ }
+ else
+ {
+ track->unk_3A = 0;
+ track->cmdPtr += 2;
+ }
+}
+
+void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
+{
+ u32 unk;
+
+ READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
+ READ_XCMD_BYTE(unk, 1)
+ READ_XCMD_BYTE(unk, 2)
+ READ_XCMD_BYTE(unk, 3)
+
+ track->unk_3C = unk;
+ track->cmdPtr += 4;
+}
+
+void DummyFunc(void)
+{
+}
+
+struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone)
+{
+ u32 maxClock = 0;
+ s32 maxClockIndex = 0;
+ s32 i;
+ struct MusicPlayerInfo *mplayInfo;
+
+ for (i = 0; i < MAX_POKEMON_CRIES; i++)
+ {
+ struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
+
+ if (!track->flags && (!track->chan || track->chan->track != track))
+ goto start_song;
+
+ if (maxClock < gPokemonCryMusicPlayers[i].clock)
+ {
+ maxClock = gPokemonCryMusicPlayers[i].clock;
+ maxClockIndex = i;
+ }
+ }
+
+ i = maxClockIndex;
+
+start_song:
+ mplayInfo = &gPokemonCryMusicPlayers[i];
+ mplayInfo->ident++;
+
+#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong))
+#define CRY_OFS(field) offsetof(struct PokemonCrySong, field)
+
+ memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong));
+
+ *(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone;
+ *(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0);
+ *(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1);
+ *(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont);
+
+#undef CRY_OFS
+#undef CRY
+
+ mplayInfo->ident = ID_NUMBER;
+
+ MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i]));
+
+ return mplayInfo;
+}
+
+void SetPokemonCryVolume(u8 val)
+{
+ gPokemonCrySong.volumeValue = val & 0x7F;
+}
+
+void SetPokemonCryPanpot(s8 val)
+{
+ gPokemonCrySong.panValue = (val + C_V) & 0x7F;
+}
+
+void SetPokemonCryPitch(s16 val)
+{
+ s16 b = val + 0x80;
+ u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue;
+ gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F;
+ gPokemonCrySong.tuneValue = (b >> 1) & 0x7F;
+ gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F;
+}
+
+void SetPokemonCryLength(u16 val)
+{
+ gPokemonCrySong.unkCmd0CParam = val;
+}
+
+void SetPokemonCryRelease(u8 val)
+{
+ gPokemonCrySong.releaseValue = val;
+}
+
+void SetPokemonCryProgress(u32 val)
+{
+ gPokemonCrySong.unkCmd0DParam = val;
+}
+
+int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo)
+{
+ struct MusicPlayerTrack *track = mplayInfo->tracks;
+
+ if (track->chan && track->chan->track == track)
+ return 1;
+ else
+ return 0;
+}
+
+void SetPokemonCryChorus(s8 val)
+{
+ if (val)
+ {
+ gPokemonCrySong.trackCount = 2;
+ gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F;
+ }
+ else
+ {
+ gPokemonCrySong.trackCount = 1;
+ }
+}
+
+void SetPokemonCryStereo(u32 val)
+{
+ struct SoundInfo *soundInfo = SOUND_INFO_PTR;
+
+ if (val)
+ {
+ REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
+ | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
+ | SOUND_ALL_MIX_FULL;
+ soundInfo->mode &= ~1;
+ }
+ else
+ {
+ REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT
+ | SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT
+ | SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL;
+ soundInfo->mode |= 1;
+ }
+}
+
+void SetPokemonCryPriority(u8 val)
+{
+ gPokemonCrySong.priority = val;
+}
diff --git a/src/m4a_tables.c b/src/m4a_tables.c
new file mode 100644
index 000000000..e064b6ccf
--- /dev/null
+++ b/src/m4a_tables.c
@@ -0,0 +1,307 @@
+#include "gba/m4a_internal.h"
+
+// Some of these functions have different signatures, so we need to make this
+// an array of void pointers or a struct. It's simpler to just make it an array
+// for now.
+void * const gMPlayJumpTableTemplate[] =
+{
+ ply_fine,
+ ply_goto,
+ ply_patt,
+ ply_pend,
+ ply_rept,
+ ply_fine,
+ ply_fine,
+ ply_fine,
+ ply_fine,
+ ply_prio,
+ ply_tempo,
+ ply_keysh,
+ ply_voice,
+ ply_vol,
+ ply_pan,
+ ply_bend,
+ ply_bendr,
+ ply_lfos,
+ ply_lfodl,
+ ply_mod,
+ ply_modt,
+ ply_fine,
+ ply_fine,
+ ply_tune,
+ ply_fine,
+ ply_fine,
+ ply_fine,
+ ply_port,
+ ply_fine,
+ ply_endtie,
+ SampleFreqSet,
+ TrackStop,
+ FadeOutBody,
+ TrkVolPitSet,
+ RealClearChain,
+ SoundMainBTM,
+};
+
+// This is a table of deltas between sample values in compressed PCM data.
+const s8 gDeltaEncodingTable[] =
+{
+ 0,
+ 1,
+ 4,
+ 9,
+ 16,
+ 25,
+ 36,
+ 49,
+ -64,
+ -49,
+ -36,
+ -25,
+ -16,
+ -9,
+ -4,
+ -1,
+};
+
+const u8 gScaleTable[] =
+{
+ 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB,
+ 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB,
+ 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB,
+ 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB,
+ 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
+ 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
+ 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B,
+ 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B,
+ 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
+ 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
+ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
+ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
+ 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B,
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
+};
+
+const u32 gFreqTable[] =
+{
+ 2147483648u,
+ 2275179671u,
+ 2410468894u,
+ 2553802834u,
+ 2705659852u,
+ 2866546760u,
+ 3037000500u,
+ 3217589947u,
+ 3408917802u,
+ 3611622603u,
+ 3826380858u,
+ 4053909305u,
+};
+
+const u16 gPcmSamplesPerVBlankTable[] =
+{
+ 96,
+ 132,
+ 176,
+ 224,
+ 264,
+ 304,
+ 352,
+ 448,
+ 528,
+ 608,
+ 672,
+ 704,
+};
+
+const u8 gCgbScaleTable[] =
+{
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B,
+ 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
+ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
+ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
+ 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
+ 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
+ 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B,
+ 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B,
+ 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
+ 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
+};
+
+const s16 gCgbFreqTable[] =
+{
+ -2004,
+ -1891,
+ -1785,
+ -1685,
+ -1591,
+ -1501,
+ -1417,
+ -1337,
+ -1262,
+ -1192,
+ -1125,
+ -1062,
+};
+
+const u8 gNoiseTable[] =
+{
+ 0xD7, 0xD6, 0xD5, 0xD4,
+ 0xC7, 0xC6, 0xC5, 0xC4,
+ 0xB7, 0xB6, 0xB5, 0xB4,
+ 0xA7, 0xA6, 0xA5, 0xA4,
+ 0x97, 0x96, 0x95, 0x94,
+ 0x87, 0x86, 0x85, 0x84,
+ 0x77, 0x76, 0x75, 0x74,
+ 0x67, 0x66, 0x65, 0x64,
+ 0x57, 0x56, 0x55, 0x54,
+ 0x47, 0x46, 0x45, 0x44,
+ 0x37, 0x36, 0x35, 0x34,
+ 0x27, 0x26, 0x25, 0x24,
+ 0x17, 0x16, 0x15, 0x14,
+ 0x07, 0x06, 0x05, 0x04,
+ 0x03, 0x02, 0x01, 0x00,
+};
+
+const u8 gCgb3Vol[] =
+{
+ 0x00, 0x00,
+ 0x60, 0x60, 0x60, 0x60,
+ 0x40, 0x40, 0x40, 0x40,
+ 0x80, 0x80, 0x80, 0x80,
+ 0x20, 0x20,
+};
+
+const u8 gClockTable[] =
+{
+ 0x00,
+ 0x01,
+ 0x02,
+ 0x03,
+ 0x04,
+ 0x05,
+ 0x06,
+ 0x07,
+ 0x08,
+ 0x09,
+ 0x0A,
+ 0x0B,
+ 0x0C,
+ 0x0D,
+ 0x0E,
+ 0x0F,
+ 0x10,
+ 0x11,
+ 0x12,
+ 0x13,
+ 0x14,
+ 0x15,
+ 0x16,
+ 0x17,
+ 0x18,
+ 0x1C,
+ 0x1E,
+ 0x20,
+ 0x24,
+ 0x28,
+ 0x2A,
+ 0x2C,
+ 0x30,
+ 0x34,
+ 0x36,
+ 0x38,
+ 0x3C,
+ 0x40,
+ 0x42,
+ 0x44,
+ 0x48,
+ 0x4C,
+ 0x4E,
+ 0x50,
+ 0x54,
+ 0x58,
+ 0x5A,
+ 0x5C,
+ 0x60,
+};
+
+#define FINE 0xb1
+#define GOTO 0xb2
+#define PATT 0xb3
+#define PEND 0xb4
+#define REPT 0xb5
+#define MEMACC 0xb9
+#define PRIO 0xba
+#define TEMPO 0xbb
+#define KEYSH 0xbc
+#define VOICE 0xbd
+#define VOL 0xbe
+#define PAN 0xbf
+#define BEND 0xc0
+#define BENDR 0xc1
+#define LFOS 0xc2
+#define LFODL 0xc3
+#define MOD 0xc4
+#define MODT 0xc5
+#define TUNE 0xc8
+
+#define XCMD 0xcd
+#define xRELE 0x07
+#define xIECV 0x08
+#define xIECL 0x09
+
+#define EOT 0xce
+#define TIE 0xcf
+
+const struct PokemonCrySong gPokemonCrySongTemplate =
+{
+ 1, // track count
+ 0, // block count
+ 255, // priority
+ 0, // reverb
+ (struct ToneData *)&voicegroup_8675D04,
+ NULL,
+ NULL,
+ 0,
+ TUNE, // part 0
+ C_V, // TUNE value
+ GOTO,
+ 0, // GOTO target address
+ TUNE, // part 1
+ C_V + 16, // TUNE value
+ {VOICE, 0}, // part 0 jumps here with GOTO
+ VOL,
+ 127, // volume
+ {XCMD, 0x0D},
+ 0, // unk value
+ {XCMD, xRELE},
+ 0, // release
+ PAN,
+ C_V, // PAN value
+ TIE,
+ 60, // TIE key (default is Cn3)
+ 127, // TIE velocity
+ {XCMD, 0x0C},
+ 60, // unk value
+ {EOT, FINE} // end
+};
+
+const XcmdFunc gXcmdTable[] =
+{
+ ply_xxx,
+ ply_xwave,
+ ply_xtype,
+ ply_xxx,
+ ply_xatta,
+ ply_xdeca,
+ ply_xsust,
+ ply_xrele,
+ ply_xiecv,
+ ply_xiecl,
+ ply_xleng,
+ ply_xswee,
+ ply_xcmd_0C,
+ ply_xcmd_0D,
+};