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authorgolem galvanize <golemgalvanize@github.com>2018-04-25 00:28:57 -0400
committergolem galvanize <golemgalvanize@github.com>2018-04-25 00:28:57 -0400
commit6a401b53867de87165f625510624c4a296dba34b (patch)
tree1a03aba54ebed695fffe2c11a1eb26f2b975f960 /src
parent069a7e71fc8bd0886fe2d5c39bb96d8fee0d798b (diff)
parent867b496f2e5a525043c9fd82ccaaad9349c89fac (diff)
Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_pokedex
Diffstat (limited to 'src')
-rw-r--r--src/battle_anim.c22
-rw-r--r--src/battle_anim_sound_tasks.c438
-rw-r--r--src/bike.c3
-rw-r--r--src/decoration.c20
-rw-r--r--src/dewford_trend.c340
-rw-r--r--src/field_camera.c491
-rwxr-xr-xsrc/item_use.c4
-rw-r--r--src/mail.c6
-rw-r--r--src/map_name_popup.c474
-rw-r--r--src/map_obj_lock.c187
-rw-r--r--src/mon_markings.c611
-rw-r--r--src/naming_screen.c124
-rw-r--r--src/option_menu.c19
-rw-r--r--src/overworld.c27
-rw-r--r--src/pokemon_icon.c304
-rw-r--r--src/pokemon_summary_screen.c86
-rw-r--r--src/rom6.c209
-rw-r--r--src/rotating_gate.c1188
-rw-r--r--src/script_movement.c233
-rw-r--r--src/text_window.c40
20 files changed, 4595 insertions, 231 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 7a5197740..8071736e6 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -123,7 +123,7 @@ EWRAM_DATA static u8 sAnimBackgroundFadeState = 0;
EWRAM_DATA static u16 sAnimMoveIndex = 0; // set but unused.
EWRAM_DATA u8 gBattleAnimAttacker = 0;
EWRAM_DATA u8 gBattleAnimTarget = 0;
-EWRAM_DATA u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT] = {0};
+EWRAM_DATA u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT] = {0};
EWRAM_DATA u8 gUnknown_02038440 = 0;
// const rom data
@@ -228,15 +228,15 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
{
if (GetBattlerSide(i) != 0)
- gAnimSpeciesByBanks[i] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES);
+ gAnimBattlerSpecies[i] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES);
else
- gAnimSpeciesByBanks[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES);
+ gAnimBattlerSpecies[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES);
}
}
else
{
for (i = 0; i < 4; i++)
- gAnimSpeciesByBanks[i] = gContestResources->field_18->field_0;
+ gAnimBattlerSpecies[i] = gContestResources->field_18->field_0;
}
if (!isMoveAnim)
@@ -1318,16 +1318,16 @@ s8 BattleAnimAdjustPanning2(s8 pan)
return pan;
}
-s16 sub_80A52EC(s16 a)
+s16 KeepPanInRange(s16 panArg)
{
- s16 var = a;
+ s16 pan = panArg;
- if (var > 63)
- var = 63;
- else if (var < -64)
- var = -64;
+ if (pan > PAN_SIDE_OPPONENT)
+ pan = PAN_SIDE_OPPONENT;
+ else if (pan < PAN_SIDE_PLAYER)
+ pan = PAN_SIDE_PLAYER;
- return var;
+ return pan;
}
s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan)
diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c
new file mode 100644
index 000000000..e956fd44f
--- /dev/null
+++ b/src/battle_anim_sound_tasks.c
@@ -0,0 +1,438 @@
+#include "global.h"
+#include "battle.h"
+#include "constants/battle_anim.h"
+#include "constants/species.h"
+#include "battle_anim.h"
+#include "task.h"
+#include "sound.h"
+#include "contest.h"
+
+// this file's functions
+static void sub_8158B98(u8 taskId);
+static void sub_8158C04(u8 taskId);
+static void sub_8158D08(u8 taskId);
+static void sub_8158FF4(u8 taskId);
+static void sub_815913C(u8 taskId);
+static void sub_8159308(u8 taskId);
+
+// task start
+void sub_8158B30(u8 taskId)
+{
+ s8 pan1, pan2, panIncrement;
+
+ gTasks[taskId].data[0] = gBattleAnimArgs[0];
+ gTasks[taskId].data[1] = gBattleAnimArgs[1];
+
+ pan1 = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ pan2 = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
+ panIncrement = CalculatePanIncrement(pan1, pan2, 2);
+
+ gTasks[taskId].data[2] = pan1;
+ gTasks[taskId].data[3] = pan2;
+ gTasks[taskId].data[4] = panIncrement;
+ gTasks[taskId].data[10] = 10;
+
+ gTasks[taskId].func = sub_8158B98;
+}
+
+static void sub_8158B98(u8 taskId)
+{
+ s16 pan = gTasks[taskId].data[2];
+ s8 panIncrement = gTasks[taskId].data[4];
+ if (++gTasks[taskId].data[11] == 111)
+ {
+ gTasks[taskId].data[10] = 5;
+ gTasks[taskId].data[11] = 0;
+ gTasks[taskId].func = sub_8158C04;
+ }
+ else
+ {
+ if (++gTasks[taskId].data[10] == 11)
+ {
+ gTasks[taskId].data[10] = 0;
+ PlaySE12WithPanning(gTasks[taskId].data[0], pan);
+ }
+ pan += panIncrement;
+ gTasks[taskId].data[2] = KeepPanInRange(pan);
+ }
+}
+
+static void sub_8158C04(u8 taskId)
+{
+ if (++gTasks[taskId].data[10] == 6)
+ {
+ s8 pan;
+
+ gTasks[taskId].data[10] = 0;
+ pan = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(gTasks[taskId].data[1], pan);
+ if (++gTasks[taskId].data[11] == 2)
+ DestroyAnimSoundTask(taskId);
+ }
+}
+// task end
+
+// task start
+void sub_8158C58(u8 taskId)
+{
+ u16 songId = gBattleAnimArgs[0];
+ s8 targetPan = gBattleAnimArgs[2];
+ s8 panIncrement = gBattleAnimArgs[3];
+ u8 r10 = gBattleAnimArgs[4];
+ u8 r7 = gBattleAnimArgs[5];
+ u8 r9 = gBattleAnimArgs[6];
+ s8 sourcePan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
+
+ targetPan = BattleAnimAdjustPanning(targetPan);
+ panIncrement = CalculatePanIncrement(sourcePan, targetPan, panIncrement);
+
+ gTasks[taskId].data[0] = songId;
+ gTasks[taskId].data[1] = sourcePan;
+ gTasks[taskId].data[2] = targetPan;
+ gTasks[taskId].data[3] = panIncrement;
+ gTasks[taskId].data[4] = r10;
+ gTasks[taskId].data[5] = r7;
+ gTasks[taskId].data[6] = r9;
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11] = sourcePan;
+ gTasks[taskId].data[12] = r9;
+
+ gTasks[taskId].func = sub_8158D08;
+ sub_8158D08(taskId);
+}
+
+static void sub_8158D08(u8 taskId)
+{
+ if (gTasks[taskId].data[12]++ == gTasks[taskId].data[6])
+ {
+ gTasks[taskId].data[12] = 0;
+ PlaySE12WithPanning(gTasks[taskId].data[0], gTasks[taskId].data[11]);
+ if (--gTasks[taskId].data[4] == 0)
+ {
+ DestroyAnimSoundTask(taskId);
+ return;
+ }
+ }
+
+ if (gTasks[taskId].data[10]++ == gTasks[taskId].data[5])
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11] += gTasks[taskId].data[3];
+ gTasks[taskId].data[11] = KeepPanInRange(gTasks[taskId].data[11]);
+ }
+}
+// task end
+
+// task start
+void sub_8158D8C(u8 taskId)
+{
+ u16 species = 0;
+ s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ if (IsContest())
+ {
+ if (gBattleAnimArgs[0] == ANIM_ATTACKER)
+ species = gContestResources->field_18->field_0;
+ else
+ DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task
+ }
+ else
+ {
+ u8 battlerId;
+
+ // get wanted battler
+ if (gBattleAnimArgs[0] == ANIM_ATTACKER)
+ battlerId = gBattleAnimAttacker;
+ else if (gBattleAnimArgs[0] == ANIM_TARGET)
+ battlerId = gBattleAnimTarget;
+ else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER)
+ battlerId = BATTLE_PARTNER(gBattleAnimAttacker);
+ else
+ battlerId = BATTLE_PARTNER(gBattleAnimTarget);
+
+ // check if battler is visible
+ if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
+ else
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
+ }
+
+ if (species != SPECIES_NONE)
+ PlayCry3(species, pan, 3);
+
+ DestroyAnimVisualTask(taskId);
+}
+// task end
+
+// task start
+void sub_8158E9C(u8 taskId)
+{
+ u16 species = 0;
+ s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ if (IsContest())
+ {
+ if (gBattleAnimArgs[0] == ANIM_ATTACKER)
+ species = gContestResources->field_18->field_0;
+ else
+ DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task
+ }
+ else
+ {
+ u8 battlerId;
+
+ // get wanted battler
+ if (gBattleAnimArgs[0] == ANIM_ATTACKER)
+ battlerId = gBattleAnimAttacker;
+ else if (gBattleAnimArgs[0] == ANIM_TARGET)
+ battlerId = gBattleAnimTarget;
+ else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER)
+ battlerId = BATTLE_PARTNER(gBattleAnimAttacker);
+ else
+ battlerId = BATTLE_PARTNER(gBattleAnimTarget);
+
+ // check if battler is visible
+ if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
+ else
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
+ }
+
+ gTasks[taskId].data[0] = gBattleAnimArgs[1];
+ gTasks[taskId].data[1] = species;
+ gTasks[taskId].data[2] = pan;
+
+ if (species != SPECIES_NONE)
+ {
+ if (gBattleAnimArgs[1] == 0xFF)
+ PlayCry3(species, pan, 9);
+ else
+ PlayCry3(species, pan, 7);
+
+ gTasks[taskId].func = sub_8158FF4;
+ }
+ else
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+static void sub_8158FF4(u8 taskId)
+{
+ u16 species = gTasks[taskId].data[1];
+ s8 pan = gTasks[taskId].data[2];
+
+ if (gTasks[taskId].data[9] < 2)
+ {
+ gTasks[taskId].data[9]++;
+ }
+ else
+ {
+ if (gTasks[taskId].data[0] == 0xFF)
+ {
+ if (!IsCryPlaying())
+ {
+ PlayCry3(species, pan, 10);
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ else
+ {
+ if (!IsCryPlaying())
+ {
+ PlayCry3(species, pan, 8);
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ }
+}
+// task end
+
+void sub_8159078(u8 taskId)
+{
+ if (gTasks[taskId].data[9] < 2)
+ {
+ gTasks[taskId].data[9]++;
+ }
+ else
+ {
+ if (!IsCryPlaying())
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+// task start
+void sub_81590B8(u8 taskId)
+{
+ u16 species;
+ s8 pan;
+
+ gTasks[taskId].data[10] = gBattleAnimArgs[0];
+ pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+
+ if (IsContest())
+ species = gContestResources->field_18->field_0;
+ else
+ species = gAnimBattlerSpecies[gBattleAnimAttacker];
+
+ gTasks[taskId].data[1] = species;
+ gTasks[taskId].data[2] = pan;
+
+ if (species != SPECIES_NONE)
+ gTasks[taskId].func = sub_815913C;
+ else
+ DestroyAnimVisualTask(taskId);
+}
+
+static void sub_815913C(u8 taskId)
+{
+ u16 species = gTasks[taskId].data[1];
+ s8 pan = gTasks[taskId].data[2];
+
+ switch (gTasks[taskId].data[9])
+ {
+ case 2:
+ PlayCry6(species, pan, 4);
+ gTasks[taskId].data[9]++;
+ break;
+ case 1:
+ case 3:
+ case 4:
+ gTasks[taskId].data[9]++;
+ break;
+ case 5:
+ if (IsCryPlaying())
+ break;
+ case 0:
+ StopCryAndClearCrySongs();
+ gTasks[taskId].data[9]++;
+ break;
+ default:
+ if (gTasks[taskId].data[10] == 0)
+ PlayCry6(species, pan, 6);
+ else
+ PlayCry3(species, pan, 6);
+
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+// task end
+
+void sub_8159210(u8 taskId)
+{
+ u16 songId = gBattleAnimArgs[0];
+ s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
+
+ PlaySE1WithPanning(songId, pan);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8159244(u8 taskId)
+{
+ u16 songId = gBattleAnimArgs[0];
+ s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
+
+ PlaySE2WithPanning(songId, pan);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8159278(u8 taskId)
+{
+ s8 targetPan = gBattleAnimArgs[1];
+ s8 panIncrement = gBattleAnimArgs[2];
+ u16 r9 = gBattleAnimArgs[3];
+ s8 sourcePan = BattleAnimAdjustPanning(gBattleAnimArgs[0]);
+
+ targetPan = BattleAnimAdjustPanning(targetPan);
+ panIncrement = CalculatePanIncrement(sourcePan, targetPan, panIncrement);
+
+ gTasks[taskId].data[1] = sourcePan;
+ gTasks[taskId].data[2] = targetPan;
+ gTasks[taskId].data[3] = panIncrement;
+ gTasks[taskId].data[5] = r9;
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11] = sourcePan;
+
+ gTasks[taskId].func = sub_8159308;
+ sub_8159308(taskId);
+}
+
+#ifdef NONMATCHING
+void sub_8159308(u8 taskId)
+{
+ s16 panIncrement = gTasks[taskId].data[3];
+
+ if (gTasks[taskId].data[10]++ == gTasks[taskId].data[5])
+ {
+ gTasks[taskId].data[10] = 0;
+
+ gTasks[taskId].data[11] += panIncrement;
+ gTasks[taskId].data[11] = KeepPanInRange(gTasks[taskId].data[11]);
+ }
+
+ gUnknown_02038440 = gTasks[taskId].data[11];
+ if (gTasks[taskId].data[11] == gTasks[taskId].data[2])
+ DestroyAnimVisualTask(taskId);
+}
+#else
+ASM_DIRECT
+void sub_8159308(u8 taskId)
+{
+ asm_unified(" push {r4,r5,lr}\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r5, r0, 0\n\
+ ldr r1, =gTasks\n\
+ lsls r0, r5, 2\n\
+ adds r0, r5\n\
+ lsls r0, 3\n\
+ adds r4, r0, r1\n\
+ ldrh r2, [r4, 0xE]\n\
+ ldrh r0, [r4, 0x1C]\n\
+ adds r1, r0, 0x1\n\
+ strh r1, [r4, 0x1C]\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ movs r3, 0x12\n\
+ ldrsh r1, [r4, r3]\n\
+ cmp r0, r1\n\
+ bne _08159342\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0x1C]\n\
+ ldrh r1, [r4, 0x1E]\n\
+ adds r0, r2, r1\n\
+ strh r0, [r4, 0x1E]\n\
+ movs r2, 0x1E\n\
+ ldrsh r0, [r4, r2]\n\
+ bl KeepPanInRange\n\
+ strh r0, [r4, 0x1E]\n\
+_08159342:\n\
+ ldr r1, =gUnknown_02038440\n\
+ ldrh r0, [r4, 0x1E]\n\
+ strb r0, [r1]\n\
+ movs r3, 0x1E\n\
+ ldrsh r1, [r4, r3]\n\
+ movs r2, 0xC\n\
+ ldrsh r0, [r4, r2]\n\
+ cmp r1, r0\n\
+ bne _0815935A\n\
+ adds r0, r5, 0\n\
+ bl DestroyAnimVisualTask\n\
+_0815935A:\n\
+ pop {r4,r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool");
+}
+#endif
diff --git a/src/bike.c b/src/bike.c
index 64af7c711..782eceb8e 100644
--- a/src/bike.c
+++ b/src/bike.c
@@ -12,7 +12,6 @@
extern bool8 gBikeCyclingChallenge;
extern u8 gBikeCollisions;
-extern bool8 gUnknown_02037348;
extern u8 sub_8093514(u8 direction);
extern u8 sub_808B980(u8 direction);
@@ -989,7 +988,7 @@ bool8 player_should_look_direction_be_enforced_upon_movement(void)
void GetOnOffBike(u8 transitionFlags)
{
- gUnknown_02037348 = FALSE;
+ gUnusedBikeCameraAheadPanback = FALSE;
if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
{
diff --git a/src/decoration.c b/src/decoration.c
index a0855db69..f376c2115 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -1305,12 +1305,12 @@ void sub_8128060(u8 taskId)
void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor)
{
- sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.unk4].data[0];
- gUnknown_03005DD0.unk4 = gpu_pal_decompress_alloc_tag_and_upload(data, decor);
- gSprites[gUnknown_03005DD0.unk4].oam.priority = 1;
- gSprites[gUnknown_03005DD0.unk4].callback = sub_81292D0;
- gSprites[gUnknown_03005DD0.unk4].pos1.x = gUnknown_085A7250[data->decoration->shape].x;
- gSprites[gUnknown_03005DD0.unk4].pos1.y = gUnknown_085A7250[data->decoration->shape].y;
+ sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0];
+ gUnknown_03005DD0.spriteId = gpu_pal_decompress_alloc_tag_and_upload(data, decor);
+ gSprites[gUnknown_03005DD0.spriteId].oam.priority = 1;
+ gSprites[gUnknown_03005DD0.spriteId].callback = sub_81292D0;
+ gSprites[gUnknown_03005DD0.spriteId].pos1.x = gUnknown_085A7250[data->decoration->shape].x;
+ gSprites[gUnknown_03005DD0.spriteId].pos1.y = gUnknown_085A7250[data->decoration->shape].y;
}
void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data)
@@ -1332,7 +1332,7 @@ void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphic
}
gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
- sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.unk4;
+ sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.spriteId;
}
void sub_812826C(u8 taskId)
@@ -2251,9 +2251,9 @@ bool8 sub_81299AC(u8 taskId)
void SetUpPuttingAwayDecorationPlayerAvatar(void)
{
player_get_direction_lower_nybble();
- sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.unk4].data[0];
+ sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0];
sub_812A39C();
- gUnknown_03005DD0.unk4 = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);
+ gUnknown_03005DD0.spriteId = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0);
if (gSaveBlock2Ptr->playerGender == MALE)
{
sDecor_CameraSpriteObjectIdx2 = AddPseudoFieldObject(0xC1, SpriteCallbackDummy, 0x88, 0x48, 0);
@@ -2264,7 +2264,7 @@ void SetUpPuttingAwayDecorationPlayerAvatar(void)
}
gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
- sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.unk4;
+ sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.spriteId;
gSprites[sDecor_CameraSpriteObjectIdx1].oam.priority = 1;
}
diff --git a/src/dewford_trend.c b/src/dewford_trend.c
new file mode 100644
index 000000000..3ceec6563
--- /dev/null
+++ b/src/dewford_trend.c
@@ -0,0 +1,340 @@
+#include "global.h"
+#include "dewford_trend.h"
+#include "easy_chat.h"
+#include "constants/easy_chat.h"
+#include "event_data.h"
+#include "link.h"
+#include "malloc.h"
+#include "random.h"
+#include "text.h"
+#include "tv.h"
+
+// static functions
+static void sub_8122804(struct EasyChatPair *s, u16 b, u8 c);
+static bool8 sub_8122A58(struct EasyChatPair *a, struct EasyChatPair *b, u8 c);
+static void sub_8122B28(struct EasyChatPair *s);
+static bool8 SB1ContainsWords(u16 *a);
+static bool8 IsEasyChatPairEqual(u16 *words1, u16 *words2);
+static s16 GetEqualEasyChatPairIndex(struct EasyChatPair *s, struct EasyChatPair *a, u16 b);
+
+// text
+void InitDewfordTrend(void)
+{
+ u16 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ gSaveBlock1Ptr->easyChatPairs[i].words[0] = sub_811EE38(EC_GROUP_CONDITIONS);
+
+ if (Random() & 1)
+ gSaveBlock1Ptr->easyChatPairs[i].words[1] = sub_811EE38(EC_GROUP_LIFESTYLE);
+ else
+ gSaveBlock1Ptr->easyChatPairs[i].words[1] = sub_811EE38(EC_GROUP_HOBBIES);
+
+ gSaveBlock1Ptr->easyChatPairs[i].unk1_6 = Random() & 1;
+ sub_8122B28(&(gSaveBlock1Ptr->easyChatPairs[i]));
+ }
+ sub_8122804(gSaveBlock1Ptr->easyChatPairs, 5, 0);
+}
+
+void UpdateDewfordTrendPerDay(u16 a)
+{
+ u16 i;
+
+ if (a != 0)
+ {
+ u32 sp0 = a * 5;
+
+ for (i = 0; i < 5; i++)
+ {
+ u32 r4;
+ u32 r2 = sp0;
+ struct EasyChatPair *r5 = &(gSaveBlock1Ptr->easyChatPairs[i]);
+
+ if (r5->unk1_6 == 0)
+ {
+ if (r5->unk0_0 >= (u16)r2)
+ {
+ r5->unk0_0 -= r2;
+ if (r5->unk0_0 == 0)
+ r5->unk1_6 = 1;
+ continue;
+ }
+ r2 -= r5->unk0_0;
+ r5->unk0_0 = 0;
+ r5->unk1_6 = 1;
+ }
+ r4 = r5->unk0_0 + r2;
+ if ((u16)r4 > r5->unk0_7)
+ {
+ u32 sp4 = r4 % r5->unk0_7;
+ r4 = r4 / r5->unk0_7;
+
+ r5->unk1_6 = r4 ^ 1;
+ if (r5->unk1_6)
+ r5->unk0_0 = sp4;
+ else
+ r5->unk0_0 = r5->unk0_7 - sp4;
+ }
+ else
+ {
+ r5->unk0_0 = r4;
+
+ if (r5->unk0_0 == r5->unk0_7)
+ r5->unk1_6 = 0;
+ }
+ }
+ sub_8122804(gSaveBlock1Ptr->easyChatPairs, 5, 0);
+ }
+}
+
+
+bool8 sub_81226D8(u16 *a)
+{
+ struct EasyChatPair s = {0};
+ u16 i;
+
+ if (!SB1ContainsWords(a))
+ {
+ if (!FlagGet(FLAG_SYS_POPWORD_INPUT))
+ {
+ FlagSet(FLAG_SYS_POPWORD_INPUT);
+ if (!FlagGet(FLAG_SYS_MIX_RECORD))
+ {
+ gSaveBlock1Ptr->easyChatPairs[0].words[0] = a[0];
+ gSaveBlock1Ptr->easyChatPairs[0].words[1] = a[1];
+ return TRUE;
+ }
+ }
+
+ s.words[0] = a[0];
+ s.words[1] = a[1];
+ s.unk1_6 = 1;
+ sub_8122B28(&s);
+
+ for (i = 0; i < 5; i++)
+ {
+ if (sub_8122A58(&s, &(gSaveBlock1Ptr->easyChatPairs[i]), 0))
+ {
+ u16 r3 = 4;
+
+ while (r3 > i)
+ {
+ gSaveBlock1Ptr->easyChatPairs[r3] = gSaveBlock1Ptr->easyChatPairs[r3 - 1];
+ r3--;
+ }
+ gSaveBlock1Ptr->easyChatPairs[i] = s;
+ if(i == 4)
+ sub_80EDC60(a);
+ return (i == 0);
+ }
+ }
+ gSaveBlock1Ptr->easyChatPairs[4] = s;
+ sub_80EDC60(a);
+ }
+ return FALSE;
+}
+
+
+static void sub_8122804(struct EasyChatPair *s, u16 b, u8 c)
+{
+ u16 h;
+
+ for (h = 0; h < b; h++)
+ {
+ u16 i;
+
+ for (i = h + 1; i < b; i++)
+ {
+ if (sub_8122A58(&s[i], &s[h], c))
+ {
+ struct EasyChatPair temp;
+
+ temp = s[i];
+ s[i] = s[h];
+ s[h] = temp;
+ }
+ }
+ }
+}
+
+void sub_812287C(void *a, u32 b, u8 unused)
+{
+ u16 i, j, r3, players;
+ struct EasyChatPair *buffer1, *buffer2, *src, *dst, *foo_of_buffer2;
+
+ buffer1 = Alloc(0x100);
+ if(buffer1 != NULL)
+ {
+ buffer2 = Alloc(0x100);
+ if(buffer2 == NULL)
+ {
+ Free(buffer1);
+ }
+ else
+ {
+ players = GetLinkPlayerCount();
+ for (i = 0; i < players; i++)
+ memcpy(&(buffer1[i * 5]), (u8 *)a + i * b, 40);
+ src = buffer1;
+ dst = buffer2;
+ r3 = 0;
+ for (i = 0; i < players; i++)
+ {
+ for (j = 0; j < 5; j++)
+ {
+ s16 foo = GetEqualEasyChatPairIndex(buffer2, src, r3);
+ if (foo < 0)
+ {
+ *(dst++) = *src;
+ r3++;
+ }
+ else
+ {
+ foo_of_buffer2 = (struct EasyChatPair *)((u32)buffer2 + (foo * 8)); //required to do this to reverse the order of register operands in add ASM statement
+ if (foo_of_buffer2->unk0_0 < src->unk0_0)
+ {
+ *foo_of_buffer2 = *src;
+ }
+ }
+ src++;
+ }
+ }
+ sub_8122804(buffer2, r3, 2);
+ src = buffer2;
+ dst = gSaveBlock1Ptr->easyChatPairs;
+ for (i = 0; i < 5; i++)
+ *(dst++) = *(src++);
+ Free(buffer1);
+ Free(buffer2);
+ }
+ }
+}
+
+void BufferTrendyPhraseString(void)
+{
+ struct EasyChatPair *s = &gSaveBlock1Ptr->easyChatPairs[gSpecialVar_0x8004];
+
+ ConvertEasyChatWordsToString(gStringVar1, s->words, 2, 1);
+}
+
+void TrendyPhraseIsOld(void)
+{
+ u16 result = 0;
+
+ if (gSaveBlock1Ptr->easyChatPairs[0].unk0_0 - gSaveBlock1Ptr->easyChatPairs[1].unk0_0 < 2)
+ {
+ asm("":::"r2"); //Force the compiler to store address of gSaveBlock1 in r3 instead of r2
+ if (!gSaveBlock1Ptr->easyChatPairs[0].unk1_6 && gSaveBlock1Ptr->easyChatPairs[1].unk1_6)
+ result = 1;
+ }
+ gSpecialVar_Result = result;
+}
+
+void GetDewfordHallPaintingNameIndex(void)
+{
+ gSpecialVar_Result = (gSaveBlock1Ptr->easyChatPairs[0].words[0] + gSaveBlock1Ptr->easyChatPairs[0].words[1]) & 7;
+}
+
+static bool8 sub_8122A58(struct EasyChatPair *a, struct EasyChatPair *b, u8 c)
+{
+ switch (c)
+ {
+ case 0:
+ if (a->unk0_0 > b->unk0_0)
+ return 1;
+ if (a->unk0_0 < b->unk0_0)
+ return 0;
+ if (a->unk0_7 > b->unk0_7)
+ return 1;
+ if (a->unk0_7 < b->unk0_7)
+ return 0;
+ break;
+ case 1:
+ if (a->unk0_7 > b->unk0_7)
+ return 1;
+ if (a->unk0_7 < b->unk0_7)
+ return 0;
+ if (a->unk0_0 > b->unk0_0)
+ return 1;
+ if (a->unk0_0 < b->unk0_0)
+ return 0;
+ break;
+ case 2:
+ if (a->unk0_0 > b->unk0_0)
+ return 1;
+ if (a->unk0_0 < b->unk0_0)
+ return 0;
+ if (a->unk0_7 > b->unk0_7)
+ return 1;
+ if (a->unk0_7 < b->unk0_7)
+ return 0;
+ if (a->unk2 > b->unk2)
+ return 1;
+ if (a->unk2 < b->unk2)
+ return 0;
+ if (a->words[0] > b->words[0])
+ return 1;
+ if (a->words[0] < b->words[0])
+ return 0;
+ if (a->words[1] > b->words[1])
+ return 1;
+ if (a->words[1] < b->words[1])
+ return 0;
+ return 1;
+ }
+ return Random() & 1;
+}
+
+static void sub_8122B28(struct EasyChatPair *s)
+{
+ u16 r4;
+
+ r4 = Random() % 98;
+ if (r4 > 50)
+ {
+ r4 = Random() % 98;
+ if (r4 > 80)
+ r4 = Random() % 98;
+ }
+ s->unk0_7 = r4 + 30;
+ s->unk0_0 = (Random() % (r4 + 1)) + 30;
+ s->unk2 = Random();
+}
+
+static bool8 SB1ContainsWords(u16 *a)
+{
+ u16 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ if (IsEasyChatPairEqual(a, gSaveBlock1Ptr->easyChatPairs[i].words) != 0)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 IsEasyChatPairEqual(u16 *words1, u16 *words2)
+{
+ u16 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ if (*(words1++) != *(words2++))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static s16 GetEqualEasyChatPairIndex(struct EasyChatPair*s, struct EasyChatPair *a, u16 b)
+{
+ s16 i;
+
+ for (i = 0; i < b; i++)
+ {
+ if (IsEasyChatPairEqual(a->words, s->words))
+ return i;
+ s++;
+ }
+ return -1;
+}
diff --git a/src/field_camera.c b/src/field_camera.c
index 17ced6aa5..f653e0bf1 100644
--- a/src/field_camera.c
+++ b/src/field_camera.c
@@ -1,9 +1,18 @@
-
-// Includes
#include "global.h"
+#include "berry.h"
+#include "bike.h"
+#include "field_camera.h"
+#include "field_player_avatar.h"
+#include "fieldmap.h"
+#include "field_map_obj.h"
+#include "gpu_regs.h"
+#include "menu.h"
+#include "overworld.h"
+#include "rotating_gate.h"
+#include "sprite.h"
+#include "text.h"
// Static type declarations
-
struct FieldCameraUnknownStruct
{
u8 unk0;
@@ -13,16 +22,474 @@ struct FieldCameraUnknownStruct
bool8 unk4;
};
-// Static RAM declarations
+// static functions
+static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
+static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
+static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
+static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapData *mapData);
+static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y);
+static void DrawWholeMapViewInternal(int x, int y, const struct MapData *mapData);
+static void DrawMetatileAt(const struct MapData *mapData, u16, int, int);
+static void DrawMetatile(s32 a, u16 *b, u16 c);
+static void CameraPanningCB_PanAhead(void);
+
+// IWRAM bss vars
+static IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
+static IWRAM_DATA s16 gUnknown_03000E28;
+static IWRAM_DATA s16 gUnknown_03000E2A;
+static IWRAM_DATA u8 gUnknown_03000E2C;
+static IWRAM_DATA void (*gUnknown_03000E30)(void);
+
+// text
+static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraUnknownStruct *a)
+{
+ a->unk2 = 0;
+ a->unk3 = 0;
+ a->unk0 = 0;
+ a->unk1 = 0;
+ a->unk4 = TRUE;
+}
+
+static void tilemap_move_something(struct FieldCameraUnknownStruct *a, u32 b, u32 c)
+{
+ a->unk2 += b;
+ a->unk2 %= 32;
+ a->unk3 += c;
+ a->unk3 %= 32;
+}
+
+static void coords8_add(struct FieldCameraUnknownStruct *a, u32 b, u32 c)
+{
+ a->unk0 += b;
+ a->unk1 += c;
+}
+
+void move_tilemap_camera_to_upper_left_corner(void)
+{
+ move_tilemap_camera_to_upper_left_corner_(&gUnknown_03000E20);
+}
+
+void FieldUpdateBgTilemapScroll(void)
+{
+ u32 r4, r5;
+ r5 = gUnknown_03000E20.unk0 + gUnknown_03000E28;
+ r4 = gUnknown_03000E2A + gUnknown_03000E20.unk1 + 8;
+
+ SetGpuReg(REG_OFFSET_BG1HOFS, r5);
+ SetGpuReg(REG_OFFSET_BG1VOFS, r4);
+ SetGpuReg(REG_OFFSET_BG2HOFS, r5);
+ SetGpuReg(REG_OFFSET_BG2VOFS, r4);
+ SetGpuReg(REG_OFFSET_BG3HOFS, r5);
+ SetGpuReg(REG_OFFSET_BG3VOFS, r4);
+}
+
+void sub_8089C08(s16 *a, s16 *b)
+{
+ *a = gUnknown_03000E20.unk0 + gUnknown_03000E28;
+ *b = gUnknown_03000E20.unk1 + gUnknown_03000E2A + 8;
+}
+
+void DrawWholeMapView(void)
+{
+ DrawWholeMapViewInternal(gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y, gMapHeader.mapData);
+ gUnknown_03000E20.unk4 = TRUE;
+}
+
+static void DrawWholeMapViewInternal(int x, int y, const struct MapData *mapData)
+{
+ u8 i;
+ u8 j;
+ u32 r6;
+ u8 temp;
+
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = gUnknown_03000E20.unk3 + i;
+ if (temp >= 32)
+ temp -= 32;
+ r6 = temp * 32;
+ for (j = 0; j < 32; j += 2)
+ {
+ temp = gUnknown_03000E20.unk2 + j;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, r6 + temp, x + j / 2, y + i / 2);
+ }
+ }
+}
+
+static void RedrawMapSlicesForCameraUpdate(struct FieldCameraUnknownStruct *a, int x, int y)
+{
+ const struct MapData *mapData = gMapHeader.mapData;
+
+ if (x > 0)
+ RedrawMapSliceWest(a, mapData);
+ if (x < 0)
+ RedrawMapSliceEast(a, mapData);
+ if (y > 0)
+ RedrawMapSliceNorth(a, mapData);
+ if (y < 0)
+ RedrawMapSliceSouth(a, mapData);
+ a->unk4 = TRUE;
+}
+
+static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
+{
+ u8 i;
+ u8 temp;
+ u32 r7;
+
+ temp = a->unk3 + 28;
+ if (temp >= 32)
+ temp -= 32;
+ r7 = temp * 32;
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = a->unk2 + i;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y + 14);
+ }
+}
+
+static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
+{
+ u8 i;
+ u8 temp;
+ u32 r7 = a->unk3 * 32;
+
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = a->unk2 + i;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y);
+ }
+}
+
+static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
+{
+ u8 i;
+ u8 temp;
+ u32 r6 = a->unk2;
+
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = a->unk3 + i;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, temp * 32 + r6, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y + i / 2);
+ }
+}
+
+static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapData *mapData)
+{
+ u8 i;
+ u8 temp;
+ u8 r5 = a->unk2 + 28;
+
+ if (r5 >= 32)
+ r5 -= 32;
+ for (i = 0; i < 32; i += 2)
+ {
+ temp = a->unk3 + i;
+ if (temp >= 32)
+ temp -= 32;
+ DrawMetatileAt(mapData, temp * 32 + r5, gSaveBlock1Ptr->pos.x + 14, gSaveBlock1Ptr->pos.y + i / 2);
+ }
+}
+
+void CurrentMapDrawMetatileAt(int a, int b)
+{
+ int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, a, b);
+
+ if (offset >= 0)
+ {
+ DrawMetatileAt(gMapHeader.mapData, offset, a, b);
+ gUnknown_03000E20.unk4 = TRUE;
+ }
+}
+
+void DrawDoorMetatileAt(int x, int y, u16 *arr)
+{
+ int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, x, y);
+
+ if (offset >= 0)
+ {
+ DrawMetatile(1, arr, offset);
+ gUnknown_03000E20.unk4 = TRUE;
+ }
+}
+
+static void DrawMetatileAt(const struct MapData *mapData, u16 b, int c, int d)
+{
+ u16 metatileId = MapGridGetMetatileIdAt(c, d);
+ u16 *metatiles;
+
+ if (metatileId > 1024)
+ metatileId = 0;
+ if (metatileId < 512)
+ metatiles = mapData->primaryTileset->metatiles;
+ else
+ {
+ metatiles = mapData->secondaryTileset->metatiles;
+ metatileId -= 512;
+ }
+ DrawMetatile(MapGridGetMetatileLayerTypeAt(c, d), metatiles + metatileId * 8, b);
+}
+
+static void DrawMetatile(s32 a, u16 *b, u16 c)
+{
+ switch (a)
+ {
+ case 2:
+ gBGTilemapBuffers3[c] = b[0];
+ gBGTilemapBuffers3[c + 1] = b[1];
+ gBGTilemapBuffers3[c + 0x20] = b[2];
+ gBGTilemapBuffers3[c + 0x21] = b[3];
+
+ gBGTilemapBuffers1[c] = 0;
+ gBGTilemapBuffers1[c + 1] = 0;
+ gBGTilemapBuffers1[c + 0x20] = 0;
+ gBGTilemapBuffers1[c + 0x21] = 0;
+
+ gBGTilemapBuffers2[c] = b[4];
+ gBGTilemapBuffers2[c + 1] = b[5];
+ gBGTilemapBuffers2[c + 0x20] = b[6];
+ gBGTilemapBuffers2[c + 0x21] = b[7];
+ break;
+ case 1:
+ gBGTilemapBuffers3[c] = b[0];
+ gBGTilemapBuffers3[c + 1] = b[1];
+ gBGTilemapBuffers3[c + 0x20] = b[2];
+ gBGTilemapBuffers3[c + 0x21] = b[3];
+
+ gBGTilemapBuffers1[c] = b[4];
+ gBGTilemapBuffers1[c + 1] = b[5];
+ gBGTilemapBuffers1[c + 0x20] = b[6];
+ gBGTilemapBuffers1[c + 0x21] = b[7];
+
+ gBGTilemapBuffers2[c] = 0;
+ gBGTilemapBuffers2[c + 1] = 0;
+ gBGTilemapBuffers2[c + 0x20] = 0;
+ gBGTilemapBuffers2[c + 0x21] = 0;
+ break;
+ case 0:
+ gBGTilemapBuffers3[c] = 0x3014;
+ gBGTilemapBuffers3[c + 1] = 0x3014;
+ gBGTilemapBuffers3[c + 0x20] = 0x3014;
+ gBGTilemapBuffers3[c + 0x21] = 0x3014;
+
+ gBGTilemapBuffers1[c] = b[0];
+ gBGTilemapBuffers1[c + 1] = b[1];
+ gBGTilemapBuffers1[c + 0x20] = b[2];
+ gBGTilemapBuffers1[c + 0x21] = b[3];
-IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
-IWRAM_DATA s16 gUnknown_03000E28;
-IWRAM_DATA s16 gUnknown_03000E2A;
-IWRAM_DATA u8 gUnknown_03000E2C;
-IWRAM_DATA void (*gUnknown_03000E30)(void);
+ gBGTilemapBuffers2[c] = b[4];
+ gBGTilemapBuffers2[c + 1] = b[5];
+ gBGTilemapBuffers2[c + 0x20] = b[6];
+ gBGTilemapBuffers2[c + 0x21] = b[7];
+ break;
+ }
+ schedule_bg_copy_tilemap_to_vram(1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ schedule_bg_copy_tilemap_to_vram(3);
+}
+
+static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y)
+{
+ x -= gSaveBlock1Ptr->pos.x;
+ x *= 2;
+ if (x >= 32 || x < 0)
+ return -1;
+ x = x + a->unk2;
+ if (x >= 32)
+ x -= 32;
+
+ y = (y - gSaveBlock1Ptr->pos.y) * 2;
+ if (y >= 32 || y < 0)
+ return -1;
+ y = y + a->unk3;
+ if (y >= 32)
+ y -= 32;
+
+ return y * 32 + x;
+}
+
+static void CameraUpdateCallback(struct CameraObject *a)
+{
+ if (a->spriteId != 0)
+ {
+ a->unk8 = gSprites[a->spriteId].data[2];
+ a->unkC = gSprites[a->spriteId].data[3];
+ }
+}
+
+void ResetCameraUpdateInfo(void)
+{
+ gUnknown_03005DD0.unk8 = 0;
+ gUnknown_03005DD0.unkC = 0;
+ gUnknown_03005DD0.x = 0;
+ gUnknown_03005DD0.y = 0;
+ gUnknown_03005DD0.spriteId = 0;
+ gUnknown_03005DD0.callback = NULL;
+}
+
+u32 InitCameraUpdateCallback(u8 a)
+{
+ if (gUnknown_03005DD0.spriteId != 0)
+ DestroySprite(&gSprites[gUnknown_03005DD0.spriteId]);
+ gUnknown_03005DD0.spriteId = AddCameraObject(a);
+ gUnknown_03005DD0.callback = CameraUpdateCallback;
+ return 0;
+}
+
+void CameraUpdate(void)
+{
+ int deltaX;
+ int deltaY;
+ int r0;
+ int r1;
+ int r7;
+ int r8;
+
+ if (gUnknown_03005DD0.callback != NULL)
+ gUnknown_03005DD0.callback(&gUnknown_03005DD0);
+ r7 = gUnknown_03005DD0.unk8;
+ r8 = gUnknown_03005DD0.unkC;
+ deltaX = 0;
+ deltaY = 0;
+ r1 = gUnknown_03005DD0.x;
+ r0 = gUnknown_03005DD0.y;
+
+
+ if (r1 == 0 && r7 != 0)
+ {
+ if (r7 > 0)
+ deltaX = 1;
+ else
+ deltaX = -1;
+ }
+ if (r0 == 0 && r8 != 0)
+ {
+ if (r8 > 0)
+ deltaY = 1;
+ else
+ deltaY = -1;
+ }
+ if (r1 != 0 && r1 == -r7)
+ {
+ if (r7 > 0)
+ deltaX = 1;
+ else
+ deltaX = -1;
+ }
+ if (r0 != 0 && r0 == -r8)
+ {
+ if (r8 > 0)
+ deltaX = 1;
+ else
+ deltaX = -1;
+ }
+
+ gUnknown_03005DD0.x += r7;
+ gUnknown_03005DD0.x = gUnknown_03005DD0.x - 16 * (gUnknown_03005DD0.x / 16);
+ gUnknown_03005DD0.y += r8;
+ gUnknown_03005DD0.y = gUnknown_03005DD0.y - 16 * (gUnknown_03005DD0.y / 16);
+
+ if (deltaX != 0 || deltaY != 0)
+ {
+ CameraMove(deltaX, deltaY);
+ UpdateFieldObjectsForCameraUpdate(deltaX, deltaY);
+ RotatingGatePuzzleCameraUpdate(deltaX, deltaY);
+ ResetBerryTreeSparkleFlags();
+ tilemap_move_something(&gUnknown_03000E20, deltaX * 2, deltaY * 2);
+ RedrawMapSlicesForCameraUpdate(&gUnknown_03000E20, deltaX * 2, deltaY * 2);
+ }
+
+ coords8_add(&gUnknown_03000E20, r7, r8);
+ gUnknown_03005DEC -= r7;
+ gUnknown_03005DE8 -= r8;
+}
+
+void camera_move_and_redraw(int a, int b) //unused
+{
+ CameraMove(a, b);
+ UpdateFieldObjectsForCameraUpdate(a, b);
+ DrawWholeMapView();
+ gUnknown_03005DEC -= a * 16;
+ gUnknown_03005DE8 -= b * 16;
+}
+
+void SetCameraPanningCallback(void (*a)(void))
+{
+ gUnknown_03000E30 = a;
+}
+
+void SetCameraPanning(s16 a, s16 b)
+{
+ gUnknown_03000E28 = a;
+ gUnknown_03000E2A = b + 32;
+}
+
+void InstallCameraPanAheadCallback(void)
+{
+ gUnknown_03000E30 = CameraPanningCB_PanAhead;
+ gUnknown_03000E2C = 0;
+ gUnknown_03000E28 = 0;
+ gUnknown_03000E2A = 32;
+}
+
+void UpdateCameraPanning(void)
+{
+ if (gUnknown_03000E30 != NULL)
+ gUnknown_03000E30();
+ //Update sprite offset of overworld objects
+ gSpriteCoordOffsetX = gUnknown_03005DEC - gUnknown_03000E28;
+ gSpriteCoordOffsetY = gUnknown_03005DE8 - gUnknown_03000E2A - 8;
+}
+
+static void CameraPanningCB_PanAhead(void)
+{
+ u8 var;
-// Static ROM declarations
+ if (gUnusedBikeCameraAheadPanback == FALSE)
+ {
+ InstallCameraPanAheadCallback();
+ }
+ else
+ {
+ // this code is never reached.
+ if (gPlayerAvatar.tileTransitionState == T_TILE_TRANSITION)
+ {
+ gUnknown_03000E2C ^= 1;
+ if (gUnknown_03000E2C == 0)
+ return;
+ }
+ else
+ {
+ gUnknown_03000E2C = 0;
+ }
-// .rodata
+ var = player_get_direction_upper_nybble();
+ if (var == 2)
+ {
+ if (gUnknown_03000E2A > -8)
+ gUnknown_03000E2A -= 2;
+ }
+ else if (var == 1)
+ {
+ if (gUnknown_03000E2A < 72)
+ gUnknown_03000E2A += 2;
+ }
+ else if (gUnknown_03000E2A < 32)
+ {
+ gUnknown_03000E2A += 2;
+ }
+ else if (gUnknown_03000E2A > 32)
+ {
+ gUnknown_03000E2A -= 2;
+ }
+ }
+}
-// .text
diff --git a/src/item_use.c b/src/item_use.c
index 3b6b286b7..80b33220e 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -912,7 +912,7 @@ void re_escape_rope(u8 taskId)
DisplayItemMessageOnField(taskId, gStringVar4, task08_080A1C44);
}
-bool8 sub_80FE314(void)
+bool8 CanUseEscapeRopeOnCurrMap(void)
{
if (gMapHeader.flags & 2)
return TRUE;
@@ -922,7 +922,7 @@ bool8 sub_80FE314(void)
void ItemUseOutOfBattle_EscapeRope(u8 taskId)
{
- if (sub_80FE314() == TRUE)
+ if (CanUseEscapeRopeOnCurrMap() == TRUE)
{
gUnknown_0203A0F4 = re_escape_rope;
SetUpItemUseOnFieldCallback(taskId);
diff --git a/src/mail.c b/src/mail.c
index ac263ac67..85ba86974 100644
--- a/src/mail.c
+++ b/src/mail.c
@@ -403,11 +403,11 @@ static bool8 MailReadBuildGraphics(void)
switch (sMailRead->animsActive)
{
case 1:
- sub_80D2F68(icon);
+ LoadMonIconPalette(icon);
sMailRead->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x60, 0x80, 0, 0);
break;
case 2:
- sub_80D2F68(icon);
+ LoadMonIconPalette(icon);
sMailRead->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x28, 0x80, 0, 0);
break;
}
@@ -540,7 +540,7 @@ static void CB2_ExitMailReadFreeVars(void)
{
case 1:
case 2:
- sub_80D2FF0(sub_80D2E84(sMailRead->mail->species));
+ FreeMonIconPalette(sub_80D2E84(sMailRead->mail->species));
sub_80D2EF8(&gSprites[sMailRead->monIconSprite]);
}
memset(sMailRead, 0, sizeof(*sMailRead));
diff --git a/src/map_name_popup.c b/src/map_name_popup.c
new file mode 100644
index 000000000..59b1622eb
--- /dev/null
+++ b/src/map_name_popup.c
@@ -0,0 +1,474 @@
+#include "global.h"
+#include "constants/region_map_sections.h"
+#include "constants/weather.h"
+#include "bg.h"
+#include "event_data.h"
+#include "gpu_regs.h"
+#include "international_string_util.h"
+#include "menu.h"
+#include "map_name_popup.h"
+#include "palette.h"
+#include "region_map.h"
+#include "rom_818CFC8.h"
+#include "start_menu.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+
+
+// enums
+enum MapPopUp_Themes
+{
+ MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_MARBLE,
+ MAPPOPUP_THEME_STONE,
+ MAPPOPUP_THEME_BRICK,
+ MAPPOPUP_THEME_UNDERWATER,
+ MAPPOPUP_THEME_STONE2,
+};
+
+// static functions
+static void Task_MapNamePopUpWindow(u8 taskId);
+static void ShowMapNamePopUpWindow(void);
+static void LoadMapNamePopUpWindowBg(void);
+
+// EWRAM
+static EWRAM_DATA u8 mapNamePopupTaskId = 0;
+
+// .rodata
+static const u8 gMapPopUp_Table[][960] =
+{
+ INCBIN_U8("graphics/interface/map_popup/wood.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/marble.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/stone.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/brick.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/underwater.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/stone2.4bpp"),
+};
+
+static const u8 gMapPopUp_Outline_Table[][960] =
+{
+ INCBIN_U8("graphics/interface/map_popup/wood_outline.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/marble_outline.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/stone_outline.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/brick_outline.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/underwater_outline.4bpp"),
+ INCBIN_U8("graphics/interface/map_popup/stone2_outline.4bpp"),
+};
+
+static const u16 gMapPopUp_Palette_Table[][16] =
+{
+ INCBIN_U16("graphics/interface/map_popup/wood.gbapal"),
+ INCBIN_U16("graphics/interface/map_popup/marble_outline.gbapal"),
+ INCBIN_U16("graphics/interface/map_popup/stone_outline.gbapal"),
+ INCBIN_U16("graphics/interface/map_popup/brick_outline.gbapal"),
+ INCBIN_U16("graphics/interface/map_popup/underwater_outline.gbapal"),
+ INCBIN_U16("graphics/interface/map_popup/stone2_outline.gbapal"),
+};
+
+static const u16 gUnknown_0857F444[16] = INCBIN_U16("graphics/interface/map_popup/857F444.gbapal");
+
+static const u8 gRegionMapSectionId_To_PopUpThemeIdMapping[] =
+{
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_BRICK,
+ MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_BRICK,
+ MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_BRICK, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_BRICK,
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER,
+ MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_UNDERWATER,
+ MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER,
+ MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER,
+ MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_UNDERWATER, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2,
+ MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_MARBLE, MAPPOPUP_THEME_STONE,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE,
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE2,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE,
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_MARBLE,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_WOOD,
+ MAPPOPUP_THEME_WOOD, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE2,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2, MAPPOPUP_THEME_STONE2,
+ MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_STONE, MAPPOPUP_THEME_MARBLE
+};
+
+static const u8 gText_PyramidFloor1[] = _("PYRAMID FLOOR 1");
+static const u8 gText_PyramidFloor2[] = _("PYRAMID FLOOR 2");
+static const u8 gText_PyramidFloor3[] = _("PYRAMID FLOOR 3");
+static const u8 gText_PyramidFloor4[] = _("PYRAMID FLOOR 4");
+static const u8 gText_PyramidFloor5[] = _("PYRAMID FLOOR 5");
+static const u8 gText_PyramidFloor6[] = _("PYRAMID FLOOR 6");
+static const u8 gText_PyramidFloor7[] = _("PYRAMID FLOOR 7");
+static const u8 gText_Pyramid[] = _("PYRAMID");
+
+static const u8 * const gBattlePyramid_MapHeaderStrings[] =
+{
+ gText_PyramidFloor1,
+ gText_PyramidFloor2,
+ gText_PyramidFloor3,
+ gText_PyramidFloor4,
+ gText_PyramidFloor5,
+ gText_PyramidFloor6,
+ gText_PyramidFloor7,
+ gText_Pyramid,
+};
+
+// text
+bool8 sub_80D47D4(void)
+{
+ HideStartMenu();
+ ShowMapNamePopup();
+ return 1;
+}
+
+void ShowMapNamePopup(void)
+{
+ if (FlagGet(FLAG_SPECIAL_FLAG_0x4000) != TRUE)
+ {
+ if (!FuncIsActiveTask(Task_MapNamePopUpWindow))
+ {
+ mapNamePopupTaskId = CreateTask(Task_MapNamePopUpWindow, 90);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 40);
+ gTasks[mapNamePopupTaskId].data[0] = 6;
+ gTasks[mapNamePopupTaskId].data[2] = 40;
+ }
+ else
+ {
+ if (gTasks[mapNamePopupTaskId].data[0] != 2)
+ gTasks[mapNamePopupTaskId].data[0] = 2;
+ gTasks[mapNamePopupTaskId].data[3] = 1;
+ }
+ }
+}
+
+static void Task_MapNamePopUpWindow(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 6:
+ task->data[4]++;
+ if (task->data[4] > 30)
+ {
+ task->data[0] = 0;
+ task->data[4] = 0;
+ ShowMapNamePopUpWindow();
+ }
+ break;
+ case 0:
+ task->data[2] -= 2;
+ if (task->data[2] <= 0 )
+ {
+ task->data[2] = 0;
+ task->data[0] = 1;
+ gTasks[mapNamePopupTaskId].data[1] = 0;
+ }
+ break;
+ case 1:
+ task->data[1]++;
+ if (task->data[1] > 120 )
+ {
+ task->data[1] = 0;
+ task->data[0] = 2;
+ }
+ break;
+ case 2:
+ task->data[2] += 2;
+ if (task->data[2] > 39)
+ {
+ task->data[2] = 40;
+ if (task->data[3])
+ {
+ task->data[0] = 6;
+ task->data[4] = 0;
+ task->data[3] = 0;
+ }
+ else
+ {
+ task->data[0] = 4;
+ return;
+ }
+ }
+ break;
+ case 4:
+ sub_819746C(GetMapNamePopUpWindowId(), TRUE);
+ task->data[0] = 5;
+ break;
+ case 5:
+ HideMapNamePopUpWindow();
+ return;
+ }
+ SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]);
+}
+
+void HideMapNamePopUpWindow(void)
+{
+ if (FuncIsActiveTask(Task_MapNamePopUpWindow))
+ {
+ sub_819746C(GetMapNamePopUpWindowId(), TRUE);
+ RemoveMapNamePopUpWindow();
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, 0);
+ DestroyTask(mapNamePopupTaskId);
+ }
+}
+
+static void ShowMapNamePopUpWindow(void)
+{
+ u8 mapDisplayHeader[24];
+ u8 *withoutPrefixPtr;
+ u8 x;
+ const u8* mapDisplayHeaderSource;
+
+ if(InBattlePyramid())
+ {
+ if(gMapHeader.mapDataId == 0x17A)
+ {
+ withoutPrefixPtr = &(mapDisplayHeader[3]);
+ mapDisplayHeaderSource = gBattlePyramid_MapHeaderStrings[7];
+ }
+ else
+ {
+ withoutPrefixPtr = &(mapDisplayHeader[3]);
+ mapDisplayHeaderSource = gBattlePyramid_MapHeaderStrings[gSaveBlock2Ptr->battlePyramidWildHeaderId];
+ }
+ StringCopy(withoutPrefixPtr, mapDisplayHeaderSource);
+ }
+ else
+ {
+ withoutPrefixPtr = &(mapDisplayHeader[3]);
+ GetMapName(withoutPrefixPtr, gMapHeader.regionMapSectionId, 0);
+ }
+ AddMapNamePopUpWindow();
+ LoadMapNamePopUpWindowBg();
+ x = GetStringCenterAlignXOffset(7, withoutPrefixPtr, 80);
+ mapDisplayHeader[0] = EXT_CTRL_CODE_BEGIN;
+ mapDisplayHeader[1] = EXT_CTRL_CODE_HIGHLIGHT;
+ mapDisplayHeader[2] = TEXT_COLOR_TRANSPARENT;
+ PrintTextOnWindow(GetMapNamePopUpWindowId(), 7, mapDisplayHeader, x, 3, 0xFF, NULL);
+ CopyWindowToVram(GetMapNamePopUpWindowId(), 3);
+}
+
+#ifdef NONMATCHING
+static void sub_80D4A78(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused)
+{
+ s32 i;
+
+ for(i=0; i<=11; i++)
+ {
+ FillBgTilemapBufferRect(bg, 0x21D + i, x + i - 1, y - 1, 1, 1, 0xE);
+ }
+ FillBgTilemapBufferRect(bg, 0x229 + i, x - 1, y, 1, 1, 0xE);
+ FillBgTilemapBufferRect(bg, 0x22A + i, deltaX + x, y, 1, 1, 0xE);
+ FillBgTilemapBufferRect(bg, 0x22B + i, x - 1, y + 1 , 1, 1, 0xE);
+ FillBgTilemapBufferRect(bg, 0x22C + i, deltaX + x, y + 1, 1, 1, 0xE);
+ FillBgTilemapBufferRect(bg, 0x22D + i, x - 1, y + 2, 1, 1, 0xE);
+ FillBgTilemapBufferRect(bg, 0x22E + i, deltaX + x, y + 2, 1, 1, 0xE);
+ for(i=0; i<=11; i++)
+ {
+ FillBgTilemapBufferRect(bg, 0x22F + i, x + i - 1, y + deltaY, 1, 1, 0xE);
+ }
+}
+#else
+ASM_DIRECT
+static void sub_80D4A78(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused)
+{
+ asm("\n\
+ .syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x1C\n\
+ ldr r4, [sp, 0x3C]\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r10, r1\n\
+ lsls r2, 24\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ str r3, [sp, 0x10]\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ str r4, [sp, 0x14]\n\
+ movs r5, 0\n\
+ lsls r0, r1, 24\n\
+ asrs r1, r0, 24\n\
+ lsrs r3, r2, 24\n\
+ str r3, [sp, 0xC]\n\
+ movs r6, 0xFF\n\
+ lsls r6, 24\n\
+ adds r6, r2\n\
+ mov r8, r6\n\
+ str r0, [sp, 0x18]\n\
+ subs r4, r1, 0x1\n\
+ _080D4AB4:\n\
+ ldr r0, =0x0000021d\n\
+ adds r1, r5, r0\n\
+ lsls r1, 16\n\
+ lsrs r1, 16\n\
+ lsls r2, r4, 24\n\
+ lsrs r2, 24\n\
+ movs r3, 0x1\n\
+ str r3, [sp]\n\
+ str r3, [sp, 0x4]\n\
+ movs r6, 0xE\n\
+ mov r9, r6\n\
+ str r6, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ mov r6, r8\n\
+ lsrs r3, r6, 24\n\
+ bl FillBgTilemapBufferRect\n\
+ adds r4, 0x1\n\
+ adds r5, 0x1\n\
+ cmp r5, 0xB\n\
+ ble _080D4AB4\n\
+ ldr r1, =0x00000229\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ add r0, r10\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ movs r5, 0x1\n\
+ str r5, [sp]\n\
+ str r5, [sp, 0x4]\n\
+ mov r2, r9\n\
+ str r2, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ mov r2, r8\n\
+ ldr r3, [sp, 0xC]\n\
+ bl FillBgTilemapBufferRect\n\
+ ldr r1, =0x0000022a\n\
+ ldr r6, [sp, 0x10]\n\
+ add r6, r10\n\
+ lsls r6, 24\n\
+ lsrs r6, 24\n\
+ str r5, [sp]\n\
+ str r5, [sp, 0x4]\n\
+ mov r3, r9\n\
+ str r3, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ adds r2, r6, 0\n\
+ ldr r3, [sp, 0xC]\n\
+ bl FillBgTilemapBufferRect\n\
+ ldr r1, =0x0000022b\n\
+ ldr r4, [sp, 0xC]\n\
+ adds r4, 0x1\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ str r5, [sp]\n\
+ str r5, [sp, 0x4]\n\
+ mov r0, r9\n\
+ str r0, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ mov r2, r8\n\
+ adds r3, r4, 0\n\
+ bl FillBgTilemapBufferRect\n\
+ movs r1, 0x8B\n\
+ lsls r1, 2\n\
+ str r5, [sp]\n\
+ str r5, [sp, 0x4]\n\
+ mov r2, r9\n\
+ str r2, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ adds r2, r6, 0\n\
+ adds r3, r4, 0\n\
+ bl FillBgTilemapBufferRect\n\
+ ldr r1, =0x0000022d\n\
+ ldr r4, [sp, 0xC]\n\
+ adds r4, 0x2\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ str r5, [sp]\n\
+ str r5, [sp, 0x4]\n\
+ mov r3, r9\n\
+ str r3, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ mov r2, r8\n\
+ adds r3, r4, 0\n\
+ bl FillBgTilemapBufferRect\n\
+ ldr r1, =0x0000022e\n\
+ str r5, [sp]\n\
+ str r5, [sp, 0x4]\n\
+ mov r0, r9\n\
+ str r0, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ adds r2, r6, 0\n\
+ adds r3, r4, 0\n\
+ bl FillBgTilemapBufferRect\n\
+ movs r5, 0\n\
+ ldr r1, [sp, 0xC]\n\
+ ldr r2, [sp, 0x14]\n\
+ adds r0, r1, r2\n\
+ lsls r4, r0, 24\n\
+ movs r6, 0x1\n\
+ _080D4B8A:\n\
+ ldr r3, =0x0000022f\n\
+ adds r1, r5, r3\n\
+ lsls r1, 16\n\
+ lsrs r1, 16\n\
+ subs r0, r5, 0x1\n\
+ ldr r3, [sp, 0x18]\n\
+ asrs r2, r3, 24\n\
+ adds r2, r0\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ str r6, [sp]\n\
+ str r6, [sp, 0x4]\n\
+ movs r0, 0xE\n\
+ str r0, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ lsrs r3, r4, 24\n\
+ bl FillBgTilemapBufferRect\n\
+ adds r5, 0x1\n\
+ cmp r5, 0xB\n\
+ ble _080D4B8A\n\
+ add sp, 0x1C\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ .syntax divided");
+}
+#endif // NONMATCHING
+
+static void LoadMapNamePopUpWindowBg(void)
+{
+ u8 popupWindowId;
+ u16 regionMapSectionId;
+ u8 popUpThemeId;
+
+ popupWindowId = GetMapNamePopUpWindowId();
+ regionMapSectionId = gMapHeader.regionMapSectionId;
+ if(regionMapSectionId > MAPSEC_DYNAMIC)
+ {
+ if(regionMapSectionId > MAPSEC_SPECIAL_AREA)
+ regionMapSectionId -= (MAPSEC_SPECIAL_AREA - MAPSEC_DYNAMIC);
+ else
+ regionMapSectionId = 0; //discard kanto region sections
+ }
+ popUpThemeId = gRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId];
+
+ LoadBgTiles(GetWindowAttribute(popupWindowId, 0), &(gMapPopUp_Outline_Table[popUpThemeId][0]), 0x400, 0x21D);
+ CallWindowFunction(popupWindowId, sub_80D4A78);
+ PutWindowTilemap(popupWindowId);
+ if(gMapHeader.weather == WEATHER_BUBBLES)
+ LoadPalette(&gUnknown_0857F444, 0xE0, 0x20);
+ else
+ LoadPalette(&(gMapPopUp_Palette_Table[popUpThemeId][0]), 0xE0, 0x20);
+ BlitBitmapToWindow(popupWindowId, &(gMapPopUp_Table[popUpThemeId][0]), 0, 0, 80, 24);
+}
diff --git a/src/map_obj_lock.c b/src/map_obj_lock.c
new file mode 100644
index 000000000..688d0594d
--- /dev/null
+++ b/src/map_obj_lock.c
@@ -0,0 +1,187 @@
+#include "global.h"
+#include "event_data.h"
+#include "field_map_obj.h"
+#include "field_map_obj_helpers.h"
+#include "field_player_avatar.h"
+#include "map_obj_lock.h"
+#include "script_movement.h"
+#include "task.h"
+#include "trainer_see.h"
+
+bool8 walkrun_is_standing_still(void)
+{
+ if (gPlayerAvatar.tileTransitionState == T_TILE_TRANSITION)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static void sub_80983A4(u8 taskId)
+{
+ if (walkrun_is_standing_still())
+ {
+ sub_808B864();
+ DestroyTask(taskId);
+ }
+}
+
+bool8 sub_80983C4(void)
+{
+ if (FuncIsActiveTask(sub_80983A4))
+ {
+ return FALSE;
+ }
+ else
+ {
+ sub_808BCF4();
+ return TRUE;
+ }
+}
+
+
+void ScriptFreezeMapObjects(void)
+{
+ FreezeMapObjects();
+ CreateTask(sub_80983A4, 80);
+}
+
+static void sub_8098400(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (!task->data[0] && walkrun_is_standing_still() == TRUE)
+ {
+ sub_808B864();
+ task->data[0] = 1;
+ }
+ if (!task->data[1] && !gMapObjects[gSelectedMapObject].mapobj_bit_1)
+ {
+ FreezeMapObject(&gMapObjects[gSelectedMapObject]);
+ task->data[1] = 1;
+ }
+ if (task->data[0] && task->data[1])
+ DestroyTask(taskId);
+}
+
+bool8 sub_809847C(void)
+{
+ if (FuncIsActiveTask(sub_8098400))
+ {
+ return FALSE;
+ }
+ else
+ {
+ sub_808BCF4();
+ return TRUE;
+ }
+}
+
+void LockSelectedMapObject(void)
+{
+ u8 taskId;
+ FreezeMapObjectsExceptOne(gSelectedMapObject);
+ taskId = CreateTask(sub_8098400, 80);
+ if (!gMapObjects[gSelectedMapObject].mapobj_bit_1)
+ {
+ FreezeMapObject(&gMapObjects[gSelectedMapObject]);
+ gTasks[taskId].data[1] = 1;
+ }
+}
+
+void sub_80984F4(void)
+{
+ u8 objectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0);
+ FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[objectId]);
+ sub_80D338C();
+ UnfreezeMapObjects();
+}
+
+void sub_8098524(void)
+{
+ u8 objectId;
+
+ if (gMapObjects[gSelectedMapObject].active)
+ FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gSelectedMapObject]);
+ objectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0);
+ FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[objectId]);
+ sub_80D338C();
+ UnfreezeMapObjects();
+}
+
+void sub_8098574(void)
+{
+ FieldObjectFaceOppositeDirection(&gMapObjects[gSelectedMapObject], gSpecialVar_Facing);
+}
+
+void sub_809859C(void)
+{
+ FieldObjectClearAnimIfSpecialAnimActive(&gMapObjects[gSelectedMapObject]);
+}
+
+static void sub_80985BC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ u8 mapObjectId = task->data[2];
+
+ if (!task->data[0] && walkrun_is_standing_still() == TRUE)
+ {
+ sub_808B864();
+ task->data[0] = 1;
+ }
+ if (!task->data[1] && !gMapObjects[mapObjectId].mapobj_bit_1)
+ {
+ FreezeMapObject(&gMapObjects[mapObjectId]);
+ task->data[1] = 1;
+ }
+ if (task->data[0] && task->data[1])
+ DestroyTask(taskId);
+}
+
+void sub_8098630(void)
+{
+ u8 trainerObjectId1, trainerObjectId2, taskId;
+ trainerObjectId1 = GetChosenApproachingTrainerMapObjectId(0);
+ if(gNoOfApproachingTrainers == 2)
+ {
+ trainerObjectId2 = GetChosenApproachingTrainerMapObjectId(1);
+ sub_8098074(trainerObjectId1, trainerObjectId2);
+ taskId = CreateTask(sub_80985BC, 80);
+ gTasks[taskId].data[2] = trainerObjectId1;
+ if(!gMapObjects[trainerObjectId1].mapobj_bit_1)
+ {
+ FreezeMapObject(&gMapObjects[trainerObjectId1]);
+ gTasks[taskId].data[1] = 1;
+ }
+ taskId = CreateTask(sub_80985BC, 81);
+ gTasks[taskId].data[2] = trainerObjectId2;
+ if(!gMapObjects[trainerObjectId2].mapobj_bit_1)
+ {
+ FreezeMapObject(&gMapObjects[trainerObjectId2]);
+ gTasks[taskId].data[1] = 1;
+ }
+ }
+ else
+ {
+ FreezeMapObjectsExceptOne(trainerObjectId1);
+ taskId = CreateTask(sub_80985BC, 80);
+ gTasks[taskId].data[2] = trainerObjectId1;
+ if(!gMapObjects[trainerObjectId1].mapobj_bit_1)
+ {
+ FreezeMapObject(&gMapObjects[trainerObjectId1]);
+ gTasks[taskId].data[1] = 1;
+ }
+ }
+}
+
+bool8 sub_8098734(void)
+{
+ if (FuncIsActiveTask(sub_80985BC))
+ {
+ return FALSE;
+ }
+ else
+ {
+ sub_808BCF4();
+ return TRUE;
+ }
+}
diff --git a/src/mon_markings.c b/src/mon_markings.c
new file mode 100644
index 000000000..147872ab6
--- /dev/null
+++ b/src/mon_markings.c
@@ -0,0 +1,611 @@
+#include "global.h"
+#include "dma3.h"
+#include "graphics.h"
+#include "main.h"
+#include "menu_indicators.h"
+#include "mon_markings.h"
+#include "constants/songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "text_window.h"
+
+#define MENU_TEXT_SPRITE_X_OFFSET 32
+
+// static functions
+static void sub_811FC80(s16, s16, u16, u16);
+static void TaskDummy7(struct Sprite *);
+static void sub_811FF40(struct Sprite *);
+static void sub_811FF7C(struct Sprite *);
+static struct Sprite *sub_811FFD4(u16, u16, const u16 *, u16);
+
+// .rodata
+static const u16 gUnknown_0859E65C[] = INCBIN_U16("graphics/misc/mon_markings.gbapal");
+static const u8 gUnknown_0859E67C[] = INCBIN_U8("graphics/misc/mon_markings.4bpp");
+
+static const struct OamData gUnknown_0859EE7C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct OamData gUnknown_0859EE84 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd gUnknown_0859EE8C[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EE94[] =
+{
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EE9C[] =
+{
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EEA4[] =
+{
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EEAC[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EEB4[] =
+{
+ ANIMCMD_FRAME(5, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EEBC[] =
+{
+ ANIMCMD_FRAME(6, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EEC4[] =
+{
+ ANIMCMD_FRAME(7, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EECC[] =
+{
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EED4[] =
+{
+ ANIMCMD_FRAME(9, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const gUnknown_0859EEDC[] =
+{
+ gUnknown_0859EE8C,
+ gUnknown_0859EE94,
+ gUnknown_0859EE9C,
+ gUnknown_0859EEA4,
+ gUnknown_0859EEAC,
+ gUnknown_0859EEB4,
+ gUnknown_0859EEBC,
+ gUnknown_0859EEC4,
+ gUnknown_0859EECC,
+ gUnknown_0859EED4,
+};
+
+static const union AnimCmd gUnknown_0859EF04[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF0C[] =
+{
+ ANIMCMD_FRAME(64, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const gUnknown_0859EF14[] =
+{
+ gUnknown_0859EF04,
+ gUnknown_0859EF0C,
+};
+
+static const struct OamData gUnknown_0859EF1C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd gUnknown_0859EF24[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF2C[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF34[] =
+{
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF3C[] =
+{
+ ANIMCMD_FRAME(12, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF44[] =
+{
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF4C[] =
+{
+ ANIMCMD_FRAME(20, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF54[] =
+{
+ ANIMCMD_FRAME(24, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF5C[] =
+{
+ ANIMCMD_FRAME(28, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF64[] =
+{
+ ANIMCMD_FRAME(32, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF6C[] =
+{
+ ANIMCMD_FRAME(36, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF74[] =
+{
+ ANIMCMD_FRAME(40, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF7C[] =
+{
+ ANIMCMD_FRAME(44, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF84[] =
+{
+ ANIMCMD_FRAME(48, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF8C[] =
+{
+ ANIMCMD_FRAME(52, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF94[] =
+{
+ ANIMCMD_FRAME(56, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_0859EF9C[] =
+{
+ ANIMCMD_FRAME(60, 5),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const gUnknown_0859EFA4[] =
+{
+ gUnknown_0859EF24,
+ gUnknown_0859EF2C,
+ gUnknown_0859EF34,
+ gUnknown_0859EF3C,
+ gUnknown_0859EF44,
+ gUnknown_0859EF4C,
+ gUnknown_0859EF54,
+ gUnknown_0859EF5C,
+ gUnknown_0859EF64,
+ gUnknown_0859EF6C,
+ gUnknown_0859EF74,
+ gUnknown_0859EF7C,
+ gUnknown_0859EF84,
+ gUnknown_0859EF8C,
+ gUnknown_0859EF94,
+ gUnknown_0859EF9C,
+};
+
+static EWRAM_DATA struct PokemonMarkMenu *sMenu = NULL;
+
+void sub_811F90C(struct PokemonMarkMenu *ptr)
+{
+ sMenu = ptr;
+}
+
+void sub_811F918(void)
+{
+ const struct TilesPal *frame = GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType);
+ sMenu->frameTiles = frame->tiles;
+ sMenu->framePalette = frame->pal;
+ sMenu->tileLoadState = 0;
+ CpuFill16(0, sMenu->menuWindowSpriteTiles, sizeof(sMenu->menuWindowSpriteTiles));
+}
+
+bool8 sub_811F960(void)
+{
+ u16 i;
+ u8 *dest = sMenu->menuWindowSpriteTiles + sMenu->tileLoadState * 0x100;
+
+ switch (sMenu->tileLoadState)
+ {
+ case 0:
+ CpuFastCopy(sMenu->frameTiles, dest, TILE_SIZE_4BPP);
+ for (i = 0; i < 6; i++)
+ {
+ CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP);
+ }
+ CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 2, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP);
+ sMenu->tileLoadState++;
+ break;
+ default:
+ CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 3, dest, TILE_SIZE_4BPP);
+ for (i = 0; i < 6; i++)
+ {
+ CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 4, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP);
+ }
+ CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 5, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP);
+ sMenu->tileLoadState++;
+ break;
+ case 13:
+ CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 6, dest, TILE_SIZE_4BPP);
+ for (i = 0; i < 6; i++)
+ {
+ CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 7, dest + TILE_SIZE_4BPP * (i + 1), TILE_SIZE_4BPP);
+ }
+ CpuFastCopy(sMenu->frameTiles + TILE_SIZE_4BPP * 8, dest + TILE_SIZE_4BPP * 7, TILE_SIZE_4BPP);
+ sMenu->tileLoadState++;
+ return FALSE;
+ case 14:
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void sub_811FA90(void)
+{
+ sub_811F918();
+ while (sub_811F960());
+}
+
+void sub_811FAA4(u8 markings, s16 x, s16 y)
+{
+ u16 i;
+ sMenu->cursorPos = 0;
+ sMenu->markings = markings;
+ for (i = 0; i < 4; i++)
+ sMenu->markingsArray[i] = (sMenu->markings >> i) & 1;
+ sub_811FC80(x, y, sMenu->baseTileTag, sMenu->basePaletteTag);
+}
+
+void sub_811FAF8(void)
+{
+ u16 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ FreeSpriteTilesByTag(sMenu->baseTileTag + i);
+ FreeSpritePaletteByTag(sMenu->basePaletteTag + i);
+ }
+ for (i = 0; i < 2; i++)
+ {
+ if (!sMenu->menuWindowSprites[i])
+ return;
+ DestroySprite(sMenu->menuWindowSprites[i]);
+ sMenu->menuWindowSprites[i] = NULL;
+ }
+ for (i = 0; i < 4; i++)
+ {
+ if (!sMenu->menuMarkingSprites[i])
+ return;
+ DestroySprite(sMenu->menuMarkingSprites[i]);
+ sMenu->menuMarkingSprites[i] = NULL;
+ }
+ if (sMenu->unkSprite)
+ {
+ DestroySprite(sMenu->unkSprite);
+ sMenu->unkSprite = NULL;
+ }
+ if (sMenu->menuTextSprite)
+ {
+ DestroySprite(sMenu->menuTextSprite);
+ sMenu->menuTextSprite = NULL;
+ }
+}
+
+
+bool8 sub_811FBA4(void)
+{
+ u16 i;
+
+ if (gMain.newKeys & DPAD_UP)
+ {
+ s8 pos;
+ PlaySE(SE_SELECT);
+ pos = --sMenu->cursorPos;
+ if (pos < 0)
+ sMenu->cursorPos = 5;
+ return TRUE;
+ }
+
+ if (gMain.newKeys & DPAD_DOWN)
+ {
+ s8 pos;
+ PlaySE(SE_SELECT);
+ pos = ++sMenu->cursorPos;
+ if (pos > 5)
+ sMenu->cursorPos = 0;
+ return TRUE;
+ }
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+
+ switch (sMenu->cursorPos)
+ {
+ case 4:
+ sMenu->markings = 0;
+ for (i = 0; i < 4; i++)
+ sMenu->markings |= sMenu->markingsArray[i] << i;
+ return FALSE;
+ case 5:
+ return FALSE;
+ }
+
+ sMenu->markingsArray[sMenu->cursorPos] = !sMenu->markingsArray[sMenu->cursorPos];
+ return TRUE;
+ }
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static void sub_811FC80(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag)
+{
+ u16 i;
+ u8 spriteId;
+
+ struct SpriteSheet sheets[] =
+ {
+ { sMenu->menuWindowSpriteTiles, 0x1000, baseTileTag },
+ { gPokenavConditionMarker_Gfx, 0x320, baseTileTag + 1 },
+ { NULL, 0 }
+ };
+
+ struct SpritePalette palettes[] =
+ {
+ { sMenu->framePalette, basePaletteTag },
+ { gPokenavConditionMarker_Pal, basePaletteTag + 1},
+ { NULL, 0 }
+ };
+
+ struct SpriteTemplate sprTemplate =
+ {
+ baseTileTag,
+ basePaletteTag,
+ &gUnknown_0859EE7C,
+ gUnknown_0859EF14,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ TaskDummy7,
+ };
+
+ LoadSpriteSheets(sheets);
+ LoadSpritePalettes(palettes);
+
+ for (i = 0; i < 2; i++)
+ {
+ spriteId = CreateSprite(&sprTemplate, x + 32, y + 32, 1);
+ if (spriteId != 64)
+ {
+ sMenu->menuWindowSprites[i] = &gSprites[spriteId];
+ StartSpriteAnim(&gSprites[spriteId], i);
+ }
+ else
+ {
+ sMenu->menuWindowSprites[i] = NULL;
+ return;
+ }
+ }
+
+ sMenu->menuWindowSprites[1]->pos1.y = y + 96;
+
+ sprTemplate.tileTag++;
+ sprTemplate.paletteTag++;
+ sprTemplate.anims = gUnknown_0859EEDC;
+ sprTemplate.callback = sub_811FF40;
+ sprTemplate.oam = &gUnknown_0859EE84;
+
+ for (i = 0; i < 4; i++)
+ {
+ spriteId = CreateSprite(&sprTemplate, x + 32, y + 16 + 16 * i, 0);
+ if (spriteId != 64)
+ {
+ sMenu->menuMarkingSprites[i] = &gSprites[spriteId];
+ gSprites[spriteId].data[0] = i;
+ }
+ else
+ {
+ sMenu->menuMarkingSprites[i] = NULL;
+ return;
+ }
+ }
+
+ sprTemplate.callback = SpriteCallbackDummy;
+
+ spriteId = CreateSprite(&sprTemplate, 0, 0, 0);
+
+ if (spriteId != 64)
+ {
+ sMenu->menuTextSprite = &gSprites[spriteId];
+ sMenu->menuTextSprite->oam.shape = ST_OAM_SQUARE;
+ sMenu->menuTextSprite->oam.size = 2;
+ StartSpriteAnim(sMenu->menuTextSprite, 9);
+ sMenu->menuTextSprite->pos1.x = x + MENU_TEXT_SPRITE_X_OFFSET;
+ sMenu->menuTextSprite->pos1.y = y + 80;
+ CalcCenterToCornerVec(sMenu->menuTextSprite, 1, 2, 0);
+ }
+ else
+ {
+ sMenu->menuTextSprite = NULL;
+ }
+
+ sprTemplate.callback = sub_811FF7C;
+ spriteId = CreateSprite(&sprTemplate, x + 12, 0, 0);
+ if(spriteId != 64)
+ {
+ sMenu->unkSprite = &gSprites[spriteId];
+ sMenu->unkSprite->data[0] = y + 16;
+ StartSpriteAnim(sMenu->unkSprite, 8);
+ }
+ else
+ {
+ sMenu->unkSprite = NULL;
+ }
+
+}
+
+static void TaskDummy7(struct Sprite *sprite)
+{
+}
+
+static void sub_811FF40(struct Sprite *sprite)
+{
+ if (sMenu->markingsArray[sprite->data[0]])
+ StartSpriteAnim(sprite, 2 * sprite->data[0] + 1);
+ else
+ StartSpriteAnim(sprite, 2 * sprite->data[0]);
+}
+
+static void sub_811FF7C(struct Sprite *sprite)
+{
+ sprite->pos1.y = (16 * sMenu->cursorPos) + sprite->data[0];
+}
+
+struct Sprite *sub_811FF94(u16 tileTag, u16 paletteTag, const u16 *palette)
+{
+ if (!palette)
+ palette = gUnknown_0859E65C;
+ return sub_811FFD4(tileTag, paletteTag, palette, 16);
+}
+
+struct Sprite *sub_811FFB4(u16 tileTag, u16 paletteTag, const u16 *palette)
+{
+ if (!palette)
+ palette = gUnknown_0859E65C;
+ return sub_811FFD4(tileTag, paletteTag, palette, 1);
+}
+
+static struct Sprite *sub_811FFD4(u16 tileTag, u16 paletteTag, const u16 *palette, u16 size)
+{
+ u8 spriteId;
+ struct SpriteTemplate sprTemplate;
+ struct SpriteSheet sheet = { gUnknown_0859E67C, 0x80, tileTag };
+ struct SpritePalette sprPalette = { palette, paletteTag };
+
+ sprTemplate.tileTag = tileTag;
+ sprTemplate.paletteTag = paletteTag;
+ sprTemplate.oam = &gUnknown_0859EF1C;
+ sprTemplate.anims = gUnknown_0859EFA4;
+ sprTemplate.images = NULL;
+ sprTemplate.affineAnims = gDummySpriteAffineAnimTable;
+ sprTemplate.callback = TaskDummy7;
+
+ sheet.size = size * 0x80;
+
+ LoadSpriteSheet(&sheet);
+ LoadSpritePalette(&sprPalette);
+
+ spriteId = CreateSprite(&sprTemplate, 0, 0, 0);
+ if (spriteId != 64)
+ return &gSprites[spriteId];
+ else
+ return NULL;
+}
+
+void sub_8120084(u8 markings, void *dest)
+{
+ RequestDma3Copy(gUnknown_0859E67C + markings * 0x80, dest, 0x80, 0x10);
+}
diff --git a/src/naming_screen.c b/src/naming_screen.c
index be306c765..0e350aa35 100644
--- a/src/naming_screen.c
+++ b/src/naming_screen.c
@@ -75,7 +75,7 @@ static const u8 gSpriteImage_858BCB8[] = INCBIN_U8("graphics/naming_screen/pc_ic
static const u16 gUnknown_0858BD78[] = INCBIN_U16("graphics/naming_screen/0.gbapal");
static const u16 gUnknown_0858BD98[] = INCBIN_U16("graphics/naming_screen/1.gbapal");
-static const u8 *const gUnknown_0858BDB8[] =
+static const u8 *const gUnknown_0858BDB8[] =
{
gText_PkmnTransferredSomeonesPC,
gText_PkmnTransferredLanettesPC,
@@ -85,7 +85,7 @@ static const u8 *const gUnknown_0858BDB8[] =
static const u8 gUnknown_0858BDC8[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!");
-static const struct BgTemplate gUnknown_0858BE00[] =
+static const struct BgTemplate gUnknown_0858BE00[] =
{
{
.bg = 0,
@@ -226,10 +226,10 @@ void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGende
gNamingScreenData->monPersonality = monPersonality;
gNamingScreenData->destBuffer = destBuffer;
gNamingScreenData->returnCallback = returnCallback;
-
+
if (templateNum == 0)
StartTimer1();
-
+
SetMainCallback2(C2_NamingScreen);
}
}
@@ -316,15 +316,15 @@ static void sub_80E2FA4(void)
static void NamingScreen_InitBGs(void)
{
u8 i;
-
+
DmaClearLarge16(3, (void *)VRAM, VRAM_SIZE, 0x1000);
DmaClear32(3, (void *)OAM, OAM_SIZE);
DmaClear16(3, (void *)PLTT, PLTT_SIZE);
-
+
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_0858BE00, 4);
-
+
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
@@ -333,21 +333,21 @@ static void NamingScreen_InitBGs(void)
ChangeBgY(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
-
+
sub_81971D0();
sub_8197200();
-
+
for (i = 0; i < 5; i++)
gNamingScreenData->windows[i] = AddWindow(&gUnknown_0858BE10[i]);
-
+
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0xC, 0x8));
-
+
SetBgTilemapBuffer(1, gNamingScreenData->tilemapBuffer1);
SetBgTilemapBuffer(2, gNamingScreenData->tilemapBuffer2);
SetBgTilemapBuffer(3, gNamingScreenData->tilemapBuffer3);
-
+
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20);
@@ -511,7 +511,7 @@ static bool8 MainState_WaitFadeOutAndExit(void)
static void DisplaySentToPCMessage(void)
{
u8 stringToDisplay = 0;
-
+
if (!sub_813B260())
{
StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
@@ -524,10 +524,10 @@ static void DisplaySentToPCMessage(void)
StringCopy(gStringVar3, GetBoxNamePtr(get_unknown_box_id()));
stringToDisplay = 2;
}
-
+
if (FlagGet(FLAG_SYS_PC_LANETTE))
stringToDisplay++;
-
+
StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]);
NewMenuHelpers_DrawDialogueFrame(0, 0);
gTextFlags.flag_0 = TRUE;
@@ -538,10 +538,10 @@ static void DisplaySentToPCMessage(void)
static bool8 sub_80E3604(void)
{
RunTextPrinters();
-
+
if (!IsTextPrinterActive(0) && (gMain.newKeys & A_BUTTON))
gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
-
+
return FALSE;
}
@@ -562,17 +562,17 @@ static bool8 MainState_WaitPageSwap(void)
s16 cursorX;
s16 cursorY;
bool32 var3;
-
+
if (IsPageSwapAnimNotInProgress())
{
-
+
GetCursorPos(&cursorX, &cursorY);
var3 = (cursorX == GetCurrentPageColumnCount());
-
+
gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
gNamingScreenData->currentPage++;
gNamingScreenData->currentPage %= 3;
-
+
if (var3)
{
cursorX = GetCurrentPageColumnCount();
@@ -582,7 +582,7 @@ static bool8 MainState_WaitPageSwap(void)
if (cursorX >= GetCurrentPageColumnCount())
cursorX = GetCurrentPageColumnCount() - 1;
}
-
+
SetCursorPos(cursorX, cursorY);
sub_80E4E5C();
SetInputState(INPUT_STATE_ENABLED);
@@ -603,7 +603,7 @@ static bool8 PageSwapAnimState_1(struct Task *);
static bool8 PageSwapAnimState_2(struct Task *);
static bool8 PageSwapAnimState_Done(struct Task *);
-static bool8 (*const sPageSwapAnimStateFuncs[])(struct Task *) =
+static bool8 (*const sPageSwapAnimStateFuncs[])(struct Task *) =
{
PageSwapAnimState_Init,
PageSwapAnimState_1,
@@ -754,7 +754,7 @@ static void Task_80E39BC(u8 taskId)
task->data[3] += task->data[4];
task->data[6] += task->data[4];
}
-
+
if (task->data[3] == 16 && task->data[6] == 22)
{
task->data[4] = -4;
@@ -893,7 +893,7 @@ static void CursorInit(void)
static void SetCursorPos(s16 x, s16 y)
{
struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
-
+
if (x < gUnknown_0858BEA0[sub_80E3274()])
cursorSprite->pos1.x = gUnknown_0858BEA3[x + sub_80E3274() * 8] + 38;
else
@@ -909,7 +909,7 @@ static void SetCursorPos(s16 x, s16 y)
static void GetCursorPos(s16 *x, s16 *y)
{
struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
-
+
*x = cursorSprite->data[0];
*y = cursorSprite->data[1];
}
@@ -1133,7 +1133,7 @@ static void CreateInputTargetIcon(void)
static void TaskDummy2(void)
{
-
+
}
static void NamingScreen_CreatePlayerIcon(void)
@@ -1160,7 +1160,7 @@ static void NamingScreen_CreateMonIcon(void)
{
u8 spriteId;
- sub_80D2F04();
+ LoadMonIconPalettes();
spriteId = CreateMonIcon(gNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, gNamingScreenData->monPersonality, 1);
gSprites[spriteId].oam.priority = 3;
}
@@ -1331,7 +1331,7 @@ static void InputState_Disabled(struct Task *task)
static void InputState_Enabled(struct Task *task)
{
task->tKeyboardEvent = 0;
-
+
if (gMain.newKeys & A_BUTTON)
task->tKeyboardEvent = KBEVENT_PRESSED_A;
else if (gMain.newKeys & B_BUTTON)
@@ -1454,7 +1454,7 @@ static void sub_80E4894(void)
static void sub_80E48E8(void)
{
u8 buffer[0x20];
-
+
StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]);
StringAppendN(buffer, gNamingScreenData->template->title, 15);
FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11);
@@ -1492,10 +1492,10 @@ static void sub_80E498C(void)
static void TaskDummy3(void)
{
-
+
}
-static const u8 sGenderColors[2][3] =
+static const u8 sGenderColors[2][3] =
{
{0, 9, 8},
{0, 5, 4}
@@ -1505,7 +1505,7 @@ static void sub_80E49BC(void)
{
u8 genderSymbol[2];
bool8 isFemale = FALSE;
-
+
StringCopy(genderSymbol, gText_MaleSymbol);
if (gNamingScreenData->monGender != MON_GENDERLESS)
@@ -1575,7 +1575,7 @@ static bool8 sub_80E4B54(void)
sub_80E4D10();
CopyBgTilemapBufferToVram(3);
PlaySE(SE_SELECT);
-
+
if (GetPreviousTextCaretPosition() != gNamingScreenData->template->maxChars - 1)
return FALSE;
else
@@ -1633,7 +1633,7 @@ static void sub_80E4CF8(u8 bg, const void *src)
static void nullsub_10(u8 a1, u8 a2)
{
-
+
}
static void sub_80E4D10(void)
@@ -1643,18 +1643,18 @@ static void sub_80E4D10(void)
u16 unk2;
u8 maxChars = gNamingScreenData->template->maxChars;
u16 unk = gNamingScreenData->inputCharBaseXPos - 0x40;
-
+
FillWindowPixelBuffer(gNamingScreenData->windows[2], 0x11);
-
+
for (i = 0; i < maxChars; i++)
{
temp[0] = gNamingScreenData->textBuffer[i];
temp[1] = gExpandedPlaceholder_Empty[0];
unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0;
-
+
PrintTextOnWindow(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL);
}
-
+
sub_80E498C();
CopyWindowToVram(gNamingScreenData->windows[2], 2);
PutWindowTilemap(gNamingScreenData->windows[2]);
@@ -1674,12 +1674,12 @@ static const struct TextColorThing sUnkColorStruct =
}
};
-static const u8 sFillValues[3] =
+static const u8 sFillValues[3] =
{
0xEE, 0xDD, 0xFF
};
-static const u8 *const sUnkColors[3] =
+static const u8 *const sUnkColors[3] =
{
sUnkColorStruct.colors[1],
sUnkColorStruct.colors[0],
@@ -1689,18 +1689,18 @@ static const u8 *const sUnkColors[3] =
static void sub_80E4DE4(u8 window, u8 a1)
{
u8 i;
-
+
FillWindowPixelBuffer(window, sFillValues[a1]);
-
+
for (i = 0; i < 4; i++)
{
box_print(window, 1, 0, i * 16 + 1, sUnkColors[a1], 0, gUnknown_0858C198[a1][i]);
}
-
+
PutWindowTilemap(window);
}
-static const u8 *const gUnknown_0858BF98[] =
+static const u8 *const gUnknown_0858BF98[] =
{
gUnknown_08DD4620,
gUnknown_08DD46E0,
@@ -1714,7 +1714,7 @@ static void sub_80E4E5C(void)
u8 unk3;
u8 bg1Priority = GetGpuReg(REG_OFFSET_BG1CNT) & 3;
u8 bg2Priority = GetGpuReg(REG_OFFSET_BG2CNT) & 3;
-
+
if (bg1Priority > bg2Priority)
{
unk1 = 1;
@@ -1727,7 +1727,7 @@ static void sub_80E4E5C(void)
unk2 = 2;
unk3 = gNamingScreenData->windows[1];
}
-
+
sub_80E4CF8(unk1, gUnknown_0858BF98[gNamingScreenData->currentPage]);
sub_80E4DE4(unk3, sub_80E3254());
nullsub_10(unk1, sub_80E3254());
@@ -1737,7 +1737,7 @@ static void sub_80E4E5C(void)
static void sub_80E4EF0(void)
{
const u8 color[3] = { 15, 1, 2 };
-
+
FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF);
box_print(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
PutWindowTilemap(gNamingScreenData->windows[4]);
@@ -1787,7 +1787,7 @@ static void sub_80E501C(void)
static bool8 sub_80E503C(u8 character)
{
u8 i;
-
+
for (i = 0; gUnknown_0858BDC8[i] != EOS; i++)
{
if (character == gUnknown_0858BDC8[i])
@@ -1987,20 +1987,20 @@ static const struct SpriteFrameImage gUnknown_0858C080[] =
{gSpriteImage_858BCB8, sizeof(gSpriteImage_858BCB8)},
};
-static const union AnimCmd gSpriteAnim_858C090[] =
+static const union AnimCmd gSpriteAnim_858C090[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_JUMP(0)
};
-static const union AnimCmd gSpriteAnim_858C098[] =
+static const union AnimCmd gSpriteAnim_858C098[] =
{
ANIMCMD_FRAME(4, 8),
ANIMCMD_FRAME(8, 8),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_858C0A4[] =
+static const union AnimCmd gSpriteAnim_858C0A4[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(1, 2),
@@ -2023,7 +2023,7 @@ static const union AnimCmd *const gSpriteAnimTable_858C0BC[] =
gSpriteAnim_858C0A4
};
-static const struct SpriteTemplate gUnknown_0858C0C0 =
+static const struct SpriteTemplate gUnknown_0858C0C0 =
{
.tileTag = 0x0002,
.paletteTag = 0x0004,
@@ -2034,7 +2034,7 @@ static const struct SpriteTemplate gUnknown_0858C0C0 =
.callback = sub_80E4084
};
-static const struct SpriteTemplate gUnknown_0858C0D8 =
+static const struct SpriteTemplate gUnknown_0858C0D8 =
{
.tileTag = 0x0003,
.paletteTag = 0x0001,
@@ -2045,7 +2045,7 @@ static const struct SpriteTemplate gUnknown_0858C0D8 =
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_0858C0F0 =
+static const struct SpriteTemplate gUnknown_0858C0F0 =
{
.tileTag = 0x0004,
.paletteTag = 0x0004,
@@ -2056,7 +2056,7 @@ static const struct SpriteTemplate gUnknown_0858C0F0 =
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_0858C108 =
+static const struct SpriteTemplate gUnknown_0858C108 =
{
.tileTag = 0x0000,
.paletteTag = 0x0006,
@@ -2067,7 +2067,7 @@ static const struct SpriteTemplate gUnknown_0858C108 =
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_0858C120 =
+static const struct SpriteTemplate gUnknown_0858C120 =
{
.tileTag = 0x0001,
.paletteTag = 0x0007,
@@ -2078,7 +2078,7 @@ static const struct SpriteTemplate gUnknown_0858C120 =
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_0858C138 =
+static const struct SpriteTemplate gUnknown_0858C138 =
{
.tileTag = 0x0007,
.paletteTag = 0x0005,
@@ -2089,7 +2089,7 @@ static const struct SpriteTemplate gUnknown_0858C138 =
.callback = sub_80E3B30
};
-static const struct SpriteTemplate sSpriteTemplate_InputArrow =
+static const struct SpriteTemplate sSpriteTemplate_InputArrow =
{
.tileTag = 0x000A,
.paletteTag = 0x0003,
@@ -2100,7 +2100,7 @@ static const struct SpriteTemplate sSpriteTemplate_InputArrow =
.callback = sub_80E3C20
};
-static const struct SpriteTemplate sSpriteTemplate_Underscore =
+static const struct SpriteTemplate sSpriteTemplate_Underscore =
{
.tileTag = 0x000B,
.paletteTag = 0x0003,
@@ -2111,7 +2111,7 @@ static const struct SpriteTemplate sSpriteTemplate_Underscore =
.callback = sub_80E3C6C
};
-static const struct SpriteTemplate gUnknown_0858C180 =
+static const struct SpriteTemplate gUnknown_0858C180 =
{
.tileTag = 0xFFFF,
.paletteTag = 0x0000,
@@ -2122,7 +2122,7 @@ static const struct SpriteTemplate gUnknown_0858C180 =
.callback = SpriteCallbackDummy
};
-static const u8* const gUnknown_0858C198[][4] =
+static const u8* const gUnknown_0858C198[][4] =
{
{
gUnknown_0862B88D,
diff --git a/src/option_menu.c b/src/option_menu.c
index cbbe14b77..de9a216a6 100644
--- a/src/option_menu.c
+++ b/src/option_menu.c
@@ -146,23 +146,7 @@ void CB2_InitOptionMenu(void)
gMain.state++;
break;
case 1:
- {
- u8 *addr;
- u32 size;
-
- addr = (u8 *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
+ DmaClearLarge16(3, (void*)(VRAM), VRAM_SIZE, 0x1000);
DmaClear32(3, OAM, OAM_SIZE);
DmaClear16(3, PLTT, PLTT_SIZE);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
@@ -189,7 +173,6 @@ void CB2_InitOptionMenu(void)
ShowBg(0);
ShowBg(1);
gMain.state++;
- }
break;
case 2:
ResetPaletteFade();
diff --git a/src/overworld.c b/src/overworld.c
index 920f6f8f1..532615f27 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -89,9 +89,6 @@ extern const u16 gUnknown_82EC7C4[];
extern u16 gSaveFileStatus;
extern u16 gUnknown_03005DA8;
-extern u8 *gUnknown_03005DA0;
-extern u8 *gUnknown_03005D9C;
-extern u8 *gUnknown_03005DA4;
extern bool8 (*gUnknown_03005DB0)(void);
extern u8 gUnknown_03005DB4;
extern u8 gFieldLinkPlayerCount;
@@ -1422,12 +1419,12 @@ static void overworld_bg_setup(void)
SetBgAttribute(1, BG_CTRL_ATTR_PALETTEMODE, 1);
SetBgAttribute(2, BG_CTRL_ATTR_PALETTEMODE, 1);
SetBgAttribute(3, BG_CTRL_ATTR_PALETTEMODE, 1);
- gUnknown_03005DA0 = AllocZeroed(0x800);
- gUnknown_03005D9C = AllocZeroed(0x800);
- gUnknown_03005DA4 = AllocZeroed(0x800);
- SetBgTilemapBuffer(1, gUnknown_03005DA0);
- SetBgTilemapBuffer(2, gUnknown_03005D9C);
- SetBgTilemapBuffer(3, gUnknown_03005DA4);
+ gBGTilemapBuffers2 = AllocZeroed(0x800);
+ gBGTilemapBuffers1 = AllocZeroed(0x800);
+ gBGTilemapBuffers3 = AllocZeroed(0x800);
+ SetBgTilemapBuffer(1, gBGTilemapBuffers2);
+ SetBgTilemapBuffer(2, gBGTilemapBuffers1);
+ SetBgTilemapBuffer(3, gBGTilemapBuffers3);
sub_81971D0();
}
@@ -1435,12 +1432,12 @@ void overworld_free_bg_tilemaps(void)
{
sub_81BE72C();
sub_81971F4();
- if (gUnknown_03005DA4 != NULL)
- FREE_AND_SET_NULL(gUnknown_03005DA4);
- if (gUnknown_03005D9C != NULL)
- FREE_AND_SET_NULL(gUnknown_03005D9C);
- if (gUnknown_03005DA0 != NULL)
- FREE_AND_SET_NULL(gUnknown_03005DA0);
+ if (gBGTilemapBuffers3 != NULL)
+ FREE_AND_SET_NULL(gBGTilemapBuffers3);
+ if (gBGTilemapBuffers1 != NULL)
+ FREE_AND_SET_NULL(gBGTilemapBuffers1);
+ if (gBGTilemapBuffers2 != NULL)
+ FREE_AND_SET_NULL(gBGTilemapBuffers2);
}
static void ResetSafariZoneFlag_(void)
diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c
index 4d1cc51c5..253ab2cb4 100644
--- a/src/pokemon_icon.c
+++ b/src/pokemon_icon.c
@@ -1,9 +1,28 @@
#include "global.h"
#include "sprite.h"
+#include "mail.h"
#include "graphics.h"
+#include "constants/species.h"
+#include "palette.h"
+#include "pokemon_icon.h"
#define POKE_ICON_BASE_PAL_TAG 56000
+struct MonIconSpriteTemplate
+{
+ const struct OamData *oam;
+ const u8 *image;
+ const union AnimCmd *const *anims;
+ const union AffineAnimCmd *const *affineAnims;
+ void (*callback)(struct Sprite *);
+ u16 paletteTag;
+};
+
+// static functions
+static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *, s16, s16, u8);
+
+// .rodata
+
const u8 * const gMonIconTable[] =
{
gMonIcon_Bulbasaur,
@@ -1012,3 +1031,288 @@ const u16 sSpriteImageSizes[3][4] =
0x400, // 4×8
},
};
+
+u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, bool32 extra)
+{
+ u8 spriteId;
+ struct MonIconSpriteTemplate iconTemplate =
+ {
+ .oam = &sMonIconOamData,
+ .image = GetMonIconPtr(species, personality, extra),
+ .anims = sMonIconAnims,
+ .affineAnims = sMonIconAffineAnims,
+ .callback = callback,
+ .paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species],
+ };
+
+ if (species > SPECIES_EGG)
+ iconTemplate.paletteTag = POKE_ICON_BASE_PAL_TAG;
+
+ spriteId = CreateMonIconSprite(&iconTemplate, x, y, subpriority);
+
+ UpdateMonIconFrame(&gSprites[spriteId]);
+
+ return spriteId;
+}
+
+u8 sub_80D2D78(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, bool32 extra)
+{
+ u8 spriteId;
+ struct MonIconSpriteTemplate iconTemplate =
+ {
+ .oam = &sMonIconOamData,
+ .image = NULL,
+ .anims = sMonIconAnims,
+ .affineAnims = sMonIconAffineAnims,
+ .callback = callback,
+ .paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species],
+ };
+
+ iconTemplate.image = GetMonIconTiles(species, extra);
+ spriteId = CreateMonIconSprite(&iconTemplate, x, y, subpriority);
+
+ UpdateMonIconFrame(&gSprites[spriteId]);
+
+ return spriteId;
+}
+
+u16 mon_icon_convert_unown_species_id(u16 species, u32 personality)
+{
+ u16 result;
+
+ if (species == SPECIES_UNOWN)
+ {
+ u16 letter = GetUnownLetterByPersonality(personality);
+ if (letter == 0)
+ letter = SPECIES_UNOWN;
+ else
+ letter += (SPECIES_UNOWN_B - 1);
+ result = letter;
+ }
+ else
+ {
+ if (species > SPECIES_EGG)
+ result = 260;
+ else
+ result = species;
+ }
+
+ return result;
+}
+
+u16 GetUnownLetterByPersonality(u32 personality)
+{
+ if (!personality)
+ return 0;
+ return (((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 0x1C;
+}
+
+u16 sub_80D2E84(u16 species)
+{
+ u16 value;
+
+ if (MailSpeciesToSpecies(species, &value) == SPECIES_UNOWN)
+ {
+ if (value == 0)
+ value += SPECIES_UNOWN;
+ else
+ value += (SPECIES_UNOWN_B - 1);
+ return value;
+ }
+ else
+ {
+ if(species > (SPECIES_UNOWN_B - 1))
+ species = 260;
+ return mon_icon_convert_unown_species_id(species, 0);
+ }
+}
+
+const u8 *GetMonIconPtr(u16 species, u32 personality, bool32 extra)
+{
+ return GetMonIconTiles(mon_icon_convert_unown_species_id(species, personality), extra);
+}
+
+
+
+void sub_80D2EF8(struct Sprite *sprite)
+{
+ sub_80D328C(sprite);
+}
+
+void LoadMonIconPalettes(void)
+{
+ u8 i;
+ for (i = 0; i < 6; i++)
+ LoadSpritePalette(&gMonIconPaletteTable[i]);
+}
+
+// unused
+void SafeLoadMonIconPalette(u16 species)
+{
+ u8 palIndex;
+ if (species > SPECIES_EGG)
+ species = 260;
+ palIndex = gMonIconPaletteIndices[species];
+ if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF)
+ LoadSpritePalette(&gMonIconPaletteTable[palIndex]);
+}
+
+void LoadMonIconPalette(u16 species)
+{
+ u8 palIndex = gMonIconPaletteIndices[species];
+ if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF)
+ LoadSpritePalette(&gMonIconPaletteTable[palIndex]);
+}
+
+void FreeMonIconPalettes(void)
+{
+ u8 i;
+ for (i = 0; i < 6; i++)
+ FreeSpritePaletteByTag(gMonIconPaletteTable[i].tag);
+}
+
+// unused
+void SafeFreeMonIconPalette(u16 species)
+{
+ u8 palIndex;
+ if (species > SPECIES_EGG)
+ species = 260;
+ palIndex = gMonIconPaletteIndices[species];
+ FreeSpritePaletteByTag(gMonIconPaletteTable[palIndex].tag);
+}
+
+void FreeMonIconPalette(u16 species)
+{
+ u8 palIndex;
+ palIndex = gMonIconPaletteIndices[species];
+ FreeSpritePaletteByTag(gMonIconPaletteTable[palIndex].tag);
+}
+
+void sub_80D3014(struct Sprite *sprite)
+{
+ UpdateMonIconFrame(sprite);
+}
+
+const u8* GetMonIconTiles(u16 species, bool32 extra)
+{
+ const u8* iconSprite = gMonIconTable[species];
+ if(species == SPECIES_DEOXYS && extra == TRUE)
+ {
+ iconSprite = (const u8*)(0x400 + (u32)iconSprite); //WTF?
+ }
+ return iconSprite;
+}
+
+void sub_80D304C(u16 offset)
+{
+ s32 i;
+ const struct SpritePalette* monIconPalettePtr;
+
+ if(offset <= 0xA0)
+ {
+ monIconPalettePtr = gMonIconPaletteTable;
+ for(i = 5; i >= 0 ; i--)
+ {
+ LoadPalette(monIconPalettePtr->data, offset, 0x20);
+ offset += 0x10;
+ monIconPalettePtr++;
+ }
+ }
+}
+
+u8 sub_80D3080(u16 species)
+{
+ if (species > SPECIES_EGG)
+ species = 260;
+ return gMonIconPaletteIndices[species];
+}
+
+u8 sub_80D30A0(u16 species)
+{
+ return gMonIconPaletteIndices[species];
+}
+
+const u16* GetValidMonIconPalettePtr(u16 species)
+{
+ if (species > SPECIES_EGG)
+ species = 260;
+ return gMonIconPaletteTable[gMonIconPaletteIndices[species]].data;
+}
+
+// TODO: try to find a way to avoid using asm statement
+u8 UpdateMonIconFrame(struct Sprite *sprite)
+{
+ u8 result = 0;
+
+ if (sprite->animDelayCounter == 0)
+ {
+ s16 frame = sprite->anims[sprite->animNum][sprite->animCmdIndex].frame.imageValue;
+
+ switch (frame)
+ {
+ case -1:
+ break;
+ case -2:
+ sprite->animCmdIndex = 0;
+ break;
+ default:
+ RequestSpriteCopy(
+ // pointer arithmetic is needed to get the correct pointer to perform the sprite copy on.
+ // because sprite->images is a struct def, it has to be casted to (u8 *) before any
+ // arithmetic can be performed.
+ (u8 *)sprite->images + (sSpriteImageSizes[sprite->oam.shape][sprite->oam.size] * frame),
+ (u8 *)(OBJ_VRAM0 + sprite->oam.tileNum * TILE_SIZE_4BPP),
+ sSpriteImageSizes[sprite->oam.shape][sprite->oam.size]);
+ {
+ register u8 duration asm("r0") = sprite->anims[sprite->animNum][sprite->animCmdIndex].frame.duration;
+ sprite->animDelayCounter = duration;
+ }
+ sprite->animCmdIndex++;
+ result = sprite->animCmdIndex;
+ break;
+ }
+ }
+ else
+ {
+ sprite->animDelayCounter--;
+ }
+ return result;
+}
+
+static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *iconTemplate, s16 x, s16 y, u8 subpriority)
+{
+ u8 spriteId;
+
+ struct SpriteFrameImage image = { NULL, sSpriteImageSizes[iconTemplate->oam->shape][iconTemplate->oam->size] };
+
+ struct SpriteTemplate spriteTemplate =
+ {
+ .tileTag = 0xFFFF,
+ .paletteTag = iconTemplate->paletteTag,
+ .oam = iconTemplate->oam,
+ .anims = iconTemplate->anims,
+ .images = &image,
+ .affineAnims = iconTemplate->affineAnims,
+ .callback = iconTemplate->callback,
+ };
+
+ spriteId = CreateSprite(&spriteTemplate, x, y, subpriority);
+ gSprites[spriteId].animPaused = TRUE;
+ gSprites[spriteId].animBeginning = FALSE;
+ gSprites[spriteId].images = (const struct SpriteFrameImage *)iconTemplate->image;
+ return spriteId;
+}
+
+void sub_80D328C(struct Sprite *sprite)
+{
+ struct SpriteFrameImage image = { NULL, sSpriteImageSizes[sprite->oam.shape][sprite->oam.size] };
+ sprite->images = &image;
+ DestroySprite(sprite);
+}
+
+void sub_80D32C8(struct Sprite *sprite, u8 animNum)
+{
+ sprite->animNum = animNum;
+ sprite->animDelayCounter = 0;
+ sprite->animCmdIndex = 0;
+}
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 834ca6f7d..e7fcce629 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -2776,93 +2776,27 @@ void sub_81C2C38(u8 a)
schedule_bg_copy_tilemap_to_vram(0);
}
-
-
-#ifdef NONMATCHING
u8 sub_81C2D2C(struct WindowTemplate *template, u8 a)
{
- u8 *r4 = gUnknown_0203CF1C->unk40CB;
- if (r4[a] == 0xFF)
+ u8 *windowIdPtr = &(gUnknown_0203CF1C->unk40CB[a]);
+ if (*windowIdPtr == 0xFF)
{
- r4[a] = AddWindow(&template[a]);
- FillWindowPixelBuffer(r4[a], 0);
+ *windowIdPtr = AddWindow(&template[a]);
+ FillWindowPixelBuffer(*windowIdPtr, 0);
}
- return r4[a];
-}
-#else
-ASM_DIRECT
-u8 sub_81C2D2C(struct WindowTemplate *template, u8 a)
-{
- asm(".syntax unified\n\
- push {r4,lr}\n\
- adds r3, r0, 0\n\
- lsls r1, 24\n\
- lsrs r2, r1, 24\n\
- ldr r0, =gUnknown_0203CF1C\n\
- ldr r4, =0x000040cb\n\
- adds r1, r2, r4\n\
- ldr r0, [r0]\n\
- adds r4, r0, r1\n\
- ldrb r0, [r4]\n\
- cmp r0, 0xFF\n\
- bne _081C2D56\n\
- lsls r0, r2, 3\n\
- adds r0, r3, r0\n\
- bl AddWindow\n\
- strb r0, [r4]\n\
- ldrb r0, [r4]\n\
- movs r1, 0\n\
- bl FillWindowPixelBuffer\n\
-_081C2D56:\n\
- ldrb r0, [r4]\n\
- pop {r4}\n\
- pop {r1}\n\
- bx r1\n\
- .pool\n\
- .syntax divided\n");
+ return *windowIdPtr;
}
-#endif
-#ifdef NONMATCHING
void sub_81C2D68(u8 a)
{
- u8 *r4 = gUnknown_0203CF1C->unk40CB;
- if (r4[a] != 0xFF)
+ u8 *windowIdPtr = &(gUnknown_0203CF1C->unk40CB[a]);
+ if (*windowIdPtr != 0xFF)
{
- ClearWindowTilemap(r4[a]);
- RemoveWindow(r4[a]);
- r4[a] = 0xFF;
+ ClearWindowTilemap(*windowIdPtr);
+ RemoveWindow(*windowIdPtr);
+ *windowIdPtr = 0xFF;
}
}
-#else
-ASM_DIRECT
-void sub_81C2D68(u8 a)
-{
- asm(".syntax unified\n\
- push {r4,lr}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- ldr r1, =gUnknown_0203CF1C\n\
- ldr r2, =0x000040cb\n\
- adds r0, r2\n\
- ldr r1, [r1]\n\
- adds r4, r1, r0\n\
- ldrb r0, [r4]\n\
- cmp r0, 0xFF\n\
- beq _081C2D8C\n\
- bl ClearWindowTilemap\n\
- ldrb r0, [r4]\n\
- bl RemoveWindow\n\
- movs r0, 0xFF\n\
- strb r0, [r4]\n\
-_081C2D8C:\n\
- pop {r4}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided\n");
-}
-#endif
void sub_81C2D9C(u8 a)
{
diff --git a/src/rom6.c b/src/rom6.c
new file mode 100644
index 000000000..4a5c506b6
--- /dev/null
+++ b/src/rom6.c
@@ -0,0 +1,209 @@
+#include "global.h"
+#include "constants/map_objects.h"
+#include "constants/songs.h"
+#include "rom6.h"
+#include "braille_puzzles.h"
+#include "event_data.h"
+#include "event_scripts.h"
+#include "field_effect.h"
+#include "field_map_obj.h"
+#include "field_player_avatar.h"
+#include "item_use.h"
+#include "party_menu.h"
+#include "overworld.h"
+#include "script.h"
+#include "sound.h"
+#include "sprite.h"
+#include "task.h"
+
+// static functions
+static void task08_080C9820(u8 taskId);
+static void sub_8135578(u8 taskId);
+static void sub_813552C(u8 taskId);
+static void sub_813561C(u8 taskId);
+static void sub_81356C4(void);
+static void sub_8135714(void);
+static void hm2_dig(void);
+static void sub_8135780(void);
+
+// extern RAM loc
+extern struct MapPosition gUnknown_0203AB40;
+
+// text
+bool8 npc_before_player_of_type(u8 a)
+{
+ u8 mapObjId;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&gUnknown_0203AB40.x, &gUnknown_0203AB40.y);
+ gUnknown_0203AB40.height = PlayerGetZCoord();
+ mapObjId = GetFieldObjectIdByXYZ(gUnknown_0203AB40.x, gUnknown_0203AB40.y, gUnknown_0203AB40.height);
+ if (gMapObjects[mapObjId].graphicsId != a)
+ {
+ return FALSE;
+ }
+ else
+ {
+ gSpecialVar_LastTalked = gMapObjects[mapObjId].localId;
+ return TRUE;
+ }
+}
+
+u8 oei_task_add(void)
+{
+ GetXYCoordsOneStepInFrontOfPlayer(&gUnknown_0203AB40.x, &gUnknown_0203AB40.y);
+ return CreateTask(task08_080C9820, 8);
+}
+
+static void task08_080C9820(u8 taskId)
+{
+ u8 mapObjId;
+
+ ScriptContext2_Enable();
+ gPlayerAvatar.preventStep = TRUE;
+ mapObjId = gPlayerAvatar.mapObjectId;
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(&gMapObjects[mapObjId])
+ || FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId]))
+ {
+ if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
+ {
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ gTasks[taskId].func = sub_8135578;
+ }
+ else
+ {
+ sub_808C114();
+ FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], 0x39);
+ gTasks[taskId].func = sub_813552C;
+ }
+ }
+}
+
+static void sub_813552C(u8 taskId)
+{
+ if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[gPlayerAvatar.mapObjectId]) == TRUE)
+ {
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ gTasks[taskId].func = sub_8135578;
+ }
+}
+
+static void sub_8135578(u8 taskId)
+{
+ if (!FieldEffectActiveListContains(6))
+ {
+ gFieldEffectArguments[1] = player_get_direction_lower_nybble();
+ if (gFieldEffectArguments[1] == 1)
+ gFieldEffectArguments[2] = 0;
+ if (gFieldEffectArguments[1] == 2)
+ gFieldEffectArguments[2] = 1;
+ if (gFieldEffectArguments[1] == 3)
+ gFieldEffectArguments[2] = 2;
+ if (gFieldEffectArguments[1] == 4)
+ gFieldEffectArguments[2] = 3;
+ FieldObjectSetGraphicsId(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByCurrentState());
+ StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
+ FieldEffectActiveListRemove(6);
+ gTasks[taskId].func = sub_813561C;
+ }
+}
+
+static void sub_813561C(u8 taskId)
+{
+ void (*func)(void) = (void (*)(void))(((u16)gTasks[taskId].data[8] << 16) | (u16)gTasks[taskId].data[9]);
+
+ func();
+ gPlayerAvatar.preventStep = FALSE;
+ DestroyTask(taskId);
+}
+
+bool8 SetUpFieldMove_RockSmash(void)
+{
+ if(ShouldDoBrailleStrengthEffect())
+ {
+ gSpecialVar_Result = GetCursorSelectionMonId();
+ gUnknown_03005DB0 = FieldCallback_Teleport;
+ gUnknown_0203CEEC = sub_8179834;
+ return TRUE;
+ }
+ else if (npc_before_player_of_type(0x56) == TRUE)
+ {
+ gUnknown_03005DB0 = FieldCallback_Teleport;
+ gUnknown_0203CEEC = sub_81356C4;
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+static void sub_81356C4(void)
+{
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+ ScriptContext1_SetupScript(Route111_EventScript_2907F0);
+}
+
+bool8 FldEff_UseRockSmash(void)
+{
+ u8 taskId = oei_task_add();
+
+ gTasks[taskId].data[8] = (u32)sub_8135714 >> 16;
+ gTasks[taskId].data[9] = (u32)sub_8135714;
+ IncrementGameStat(GAME_STAT_USED_ROCK_SMASH);
+ return FALSE;
+}
+
+static void sub_8135714(void)
+{
+ PlaySE(SE_W088);
+ FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH);
+ EnableBothScriptContexts();
+}
+
+bool8 SetUpFieldMove_Dig(void)
+{
+ if (CanUseEscapeRopeOnCurrMap() == TRUE)
+ {
+ gUnknown_03005DB0 = FieldCallback_Teleport;
+ gUnknown_0203CEEC = hm2_dig;
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+static void hm2_dig(void)
+{
+ Overworld_ResetStateAfterDigEscRope();
+ FieldEffectStart(FLDEFF_USE_DIG);
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+}
+
+bool8 FldEff_UseDig(void)
+{
+ u8 taskId = oei_task_add();
+
+ gTasks[taskId].data[8] = (u32)sub_8135780 >> 16;
+ gTasks[taskId].data[9] = (u32)sub_8135780;
+ if (!ShouldDoBrailleDigEffect())
+ SetPlayerAvatarTransitionFlags(1);
+ return FALSE;
+}
+
+static void sub_8135780(void)
+{
+ u8 taskId;
+
+ FieldEffectActiveListRemove(FLDEFF_USE_DIG);
+ if (ShouldDoBrailleDigEffect())
+ {
+ DoBrailleDigEffect();
+ }
+ else
+ {
+ taskId = CreateTask(task08_080A1C44, 8);
+ gTasks[taskId].data[0] = 0;
+ }
+}
diff --git a/src/rotating_gate.c b/src/rotating_gate.c
new file mode 100644
index 000000000..db5935fc3
--- /dev/null
+++ b/src/rotating_gate.c
@@ -0,0 +1,1188 @@
+#include "global.h"
+#include "bike.h"
+#include "event_data.h"
+#include "field_map_obj.h"
+#include "constants/maps.h"
+#include "constants/songs.h"
+#include "sound.h"
+#include "sprite.h"
+
+#define ROTATING_GATE_TILE_TAG 0x1300
+#define ROTATING_GATE_PUZZLE_MAX 12
+#define GATE_ARM_MAX_LENGTH 2
+
+#define GATE_ROT(rotationDirection, arm, longArm) \
+ ((rotationDirection & 15) << 4) | ((arm & 7) << 1) | (longArm & 1)
+#define GATE_ROT_CW(arm, longArm) GATE_ROT(ROTATE_CLOCKWISE, arm, longArm)
+#define GATE_ROT_ACW(arm, longArm) GATE_ROT(ROTATE_ANTICLOCKWISE, arm, longArm)
+#define GATE_ROT_NONE 255
+
+// static functions
+static void SpriteCallback_RotatingGate(struct Sprite *sprite);
+static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY);
+static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite);
+
+// enums
+enum
+{
+ /*
+ * |
+ * +--
+ */
+ GATE_SHAPE_L1,
+
+ /*
+ * |
+ * |
+ * +--
+ */
+ GATE_SHAPE_L2,
+
+ /*
+ * |
+ * +----
+ */
+ GATE_SHAPE_L3,
+
+ /*
+ * |
+ * |
+ * +----
+ */
+ GATE_SHAPE_L4,
+
+ /*
+ * |
+ * +--
+ * |
+ */
+ GATE_SHAPE_T1,
+
+ /*
+ * |
+ * |
+ * +--
+ * |
+ */
+ GATE_SHAPE_T2,
+
+ /*
+ * |
+ * +----
+ * |
+ */
+ GATE_SHAPE_T3,
+
+ /*
+ * An unused T-shape gate
+ * |
+ * +--
+ * |
+ * |
+ */
+ GATE_SHAPE_T4,
+
+ /*
+ * An unused T-shape gate
+ * |
+ * |
+ * +----
+ * |
+ */
+ GATE_SHAPE_UNUSED_T1,
+
+ /*
+ * An unused T-shape gate
+ * |
+ * |
+ * +--
+ * |
+ * |
+ */
+ GATE_SHAPE_UNUSED_T2,
+
+ /*
+ * An unused T-shape gate
+ * |
+ * +----
+ * |
+ * |
+ */
+ GATE_SHAPE_UNUSED_T3,
+
+ /*
+ * An unused T-shape gate
+ * |
+ * |
+ * +----
+ * |
+ * |
+ */
+ GATE_SHAPE_UNUSED_T4,
+};
+
+enum
+{
+ /*
+ * 0 degrees (clockwise)
+ * |
+ * +--
+ * |
+ */
+ GATE_ORIENTATION_0,
+
+ /*
+ * 90 degress (clockwise)
+ * --+--
+ * |
+ */
+ GATE_ORIENTATION_90,
+
+ /*
+ * 180 degrees (clockwise)
+ * |
+ * --+
+ * |
+ */
+ GATE_ORIENTATION_180,
+
+ /*
+ * 270 degrees (clockwise)
+ * |
+ * --+--
+ */
+ GATE_ORIENTATION_270,
+
+ GATE_ORIENTATION_MAX,
+};
+
+// Describes the location of the gates "arms" when the gate has not
+// been rotated (i.e. rotated 0 degrees)
+enum
+{
+ GATE_ARM_NORTH,
+ GATE_ARM_EAST,
+ GATE_ARM_SOUTH,
+ GATE_ARM_WEST,
+};
+
+enum
+{
+ ROTATE_NONE,
+ ROTATE_ANTICLOCKWISE,
+ ROTATE_CLOCKWISE,
+};
+
+enum
+{
+ PUZZLE_NONE,
+ PUZZLE_FORTREE_CITY_GYM,
+ PUZZLE_ROUTE110_TRICK_HOUSE_PUZZLE6,
+};
+
+// structure
+struct RotatingGatePuzzle
+{
+ s16 x;
+ s16 y;
+ u8 shape;
+ u8 orientation;
+};
+
+struct Coords8
+{
+ s8 deltaX;
+ s8 deltaY;
+};
+
+// .rodata
+// Fortree
+static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] =
+{
+ { 6, 7, GATE_SHAPE_T2, GATE_ORIENTATION_90},
+ { 9, 15, GATE_SHAPE_T2, GATE_ORIENTATION_180},
+ { 3, 19, GATE_SHAPE_T2, GATE_ORIENTATION_90},
+ { 2, 6, GATE_SHAPE_T1, GATE_ORIENTATION_90},
+ { 9, 12, GATE_SHAPE_T1, GATE_ORIENTATION_0},
+ { 6, 23, GATE_SHAPE_T1, GATE_ORIENTATION_0},
+ {12, 22, GATE_SHAPE_T1, GATE_ORIENTATION_0},
+ { 6, 3, GATE_SHAPE_L4, GATE_ORIENTATION_180},
+};
+
+// Trickhouse
+static const struct RotatingGatePuzzle sRotatingGate_TrickHousePuzzleConfig[] =
+{
+ {14, 5, GATE_SHAPE_T1, GATE_ORIENTATION_90},
+ {10, 6, GATE_SHAPE_L2, GATE_ORIENTATION_180},
+ { 6, 6, GATE_SHAPE_L4, GATE_ORIENTATION_90},
+ {14, 8, GATE_SHAPE_T1, GATE_ORIENTATION_90},
+ { 3, 10, GATE_SHAPE_L3, GATE_ORIENTATION_270},
+ { 9, 14, GATE_SHAPE_L1, GATE_ORIENTATION_90},
+ { 3, 15, GATE_SHAPE_T3, GATE_ORIENTATION_0},
+ { 2, 17, GATE_SHAPE_L2, GATE_ORIENTATION_180},
+ {12, 18, GATE_SHAPE_T3, GATE_ORIENTATION_270},
+ { 5, 18, GATE_SHAPE_L4, GATE_ORIENTATION_90},
+ {10, 19, GATE_SHAPE_L3, GATE_ORIENTATION_180},
+};
+
+static const u8 sRotatingGateTiles_1[] = INCBIN_U8("graphics/misc/rotating_gate_1.4bpp");
+static const u8 sRotatingGateTiles_2[] = INCBIN_U8("graphics/misc/rotating_gate_2.4bpp");
+static const u8 sRotatingGateTiles_3[] = INCBIN_U8("graphics/misc/rotating_gate_3.4bpp");
+static const u8 sRotatingGateTiles_4[] = INCBIN_U8("graphics/misc/rotating_gate_4.4bpp");
+static const u8 sRotatingGateTiles_5[] = INCBIN_U8("graphics/misc/rotating_gate_5.4bpp");
+static const u8 sRotatingGateTiles_6[] = INCBIN_U8("graphics/misc/rotating_gate_6.4bpp");
+static const u8 sRotatingGateTiles_7[] = INCBIN_U8("graphics/misc/rotating_gate_7.4bpp");
+static const u8 sRotatingGateTiles_8[] = INCBIN_U8("graphics/misc/rotating_gate_8.4bpp");
+
+static const struct OamData sOamData_RotatingGateLarge =
+{
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_SQUARE,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 2,
+ .affineParam = 0,
+};
+
+static const struct OamData sOamData_RotatingGateRegular =
+{
+ .y = 0,
+ .affineMode = ST_OAM_AFFINE_NORMAL,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_SQUARE,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 2,
+ .affineParam = 0,
+};
+
+static const struct SpriteSheet sRotatingGatesGraphicsTable[] =
+{
+ {sRotatingGateTiles_1, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1},
+ {sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2},
+ {sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3},
+ {sRotatingGateTiles_4, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4},
+ {sRotatingGateTiles_5, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1},
+ {sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2},
+ {sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3},
+ {sRotatingGateTiles_8, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4},
+ {NULL},
+};
+
+static const union AnimCmd sSpriteAnim_RotatingGateLarge[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd sSpriteAnim_RotatingGateRegular[] =
+{
+ ANIMCMD_FRAME(0, 0), ANIMCMD_END,
+};
+
+static const union AnimCmd *const sSpriteAnimTable_RotatingGateLarge[] =
+{
+ sSpriteAnim_RotatingGateLarge,
+};
+
+static const union AnimCmd *const sSpriteAnimTable_RotatingGateRegular[] =
+{
+ sSpriteAnim_RotatingGateRegular,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated0[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated90[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated180[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated270[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
+ AFFINEANIMCMD_END,
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] =
+{
+ sSpriteAffineAnim_Rotated0,
+ sSpriteAffineAnim_Rotated90,
+ sSpriteAffineAnim_Rotated180,
+ sSpriteAffineAnim_Rotated270,
+ sSpriteAffineAnim_RotatingAnticlockwise360to270,
+ sSpriteAffineAnim_RotatingAnticlockwise90to0,
+ sSpriteAffineAnim_RotatingAnticlockwise180to90,
+ sSpriteAffineAnim_RotatingAnticlockwise270to180,
+ sSpriteAffineAnim_RotatingClockwise0to90,
+ sSpriteAffineAnim_RotatingClockwise90to180,
+ sSpriteAffineAnim_RotatingClockwise180to270,
+ sSpriteAffineAnim_RotatingClockwise270to360,
+ sSpriteAffineAnim_RotatingAnticlockwise360to270Faster,
+ sSpriteAffineAnim_RotatingAnticlockwise90to0Faster,
+ sSpriteAffineAnim_RotatingAnticlockwise180to90Faster,
+ sSpriteAffineAnim_RotatingAnticlockwise270to180Faster,
+ sSpriteAffineAnim_RotatingClockwise0to90Faster,
+ sSpriteAffineAnim_RotatingClockwise90to180Faster,
+ sSpriteAffineAnim_RotatingClockwise180to270Faster,
+ sSpriteAffineAnim_RotatingClockwise270to360Faster,
+};
+
+
+static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge =
+{
+ .tileTag = ROTATING_GATE_TILE_TAG,
+ .paletteTag = 0xFFFF,
+ .oam = &sOamData_RotatingGateLarge,
+ .anims = sSpriteAnimTable_RotatingGateLarge,
+ .images = NULL,
+ .affineAnims = sSpriteAffineAnimTable_RotatingGate,
+ .callback = SpriteCallback_RotatingGate,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular =
+{
+ .tileTag = ROTATING_GATE_TILE_TAG,
+ .paletteTag = 0xFFFF,
+ .oam = &sOamData_RotatingGateRegular,
+ .anims = sSpriteAnimTable_RotatingGateRegular,
+ .images = NULL,
+ .affineAnims = sSpriteAffineAnimTable_RotatingGate,
+ .callback = SpriteCallback_RotatingGate,
+};
+
+// These structures describe what happens to the gate if you hit it at
+// a given coordinate in a 4x4 grid when walking in the specified
+// direction. Either the gate does not rotate, or it rotates in the
+// given direction. This information is compared against the gate
+// "arm" layout to see if there is an arm at the position in order to
+// produce the final rotation.
+static const u8 sRotatingGate_RotationInfoNorth[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_CW(GATE_ARM_WEST, 1), GATE_ROT_CW(GATE_ARM_WEST, 0), GATE_ROT_ACW(GATE_ARM_EAST, 0), GATE_ROT_ACW(GATE_ARM_EAST, 1),
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+};
+
+static const u8 sRotatingGate_RotationInfoSouth[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_ACW(GATE_ARM_WEST, 1), GATE_ROT_ACW(GATE_ARM_WEST, 0), GATE_ROT_CW(GATE_ARM_EAST, 0), GATE_ROT_CW(GATE_ARM_EAST, 1),
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+};
+
+static const u8 sRotatingGate_RotationInfoWest[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_NORTH, 1), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_NORTH, 0), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_SOUTH, 0), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_SOUTH, 1), GATE_ROT_NONE, GATE_ROT_NONE,
+};
+
+static const u8 sRotatingGate_RotationInfoEast[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_NORTH, 1), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_NORTH, 0), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_SOUTH, 0), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_SOUTH, 1), GATE_ROT_NONE,
+};
+
+// These tables describe the relative coordinate positions the arms
+// must move through in order to be rotated.
+static const struct Coords8 sRotatingGate_ArmPositionsClockwiseRotation[] = {
+ { 0, -1 }, { 1, -2 }, { 0, 0 }, { 1, 0 }, { -1, 0 }, { -1, 1 }, { -1, -1 }, { -2, -1 },
+};
+
+static const struct Coords8 sRotatingGate_ArmPositionsAntiClockwiseRotation[] = {
+ { -1, -1 }, { -1, -2 }, { 0, -1 }, { 1, -1 }, { 0, 0 }, { 0, 1 }, { -1, 0 }, { -2, 0 },
+};
+
+// Describes where the gates "arms" are in the order north, east, south, west.
+// These are adjusted using the current orientation to perform collision checking
+static const u8 sRotatingGate_ArmLayout[][4 * 2] =
+{
+ // L-shape gates
+ {
+ 1, 0,
+ 1, 0,
+ 0, 0,
+ 0, 0,
+ },
+ {
+ 1, 1,
+ 1, 0,
+ 0, 0,
+ 0, 0,
+ },
+ {
+ 1, 0,
+ 1, 1,
+ 0, 0,
+ 0, 0,
+ },
+ {
+ 1, 1,
+ 1, 1,
+ 0, 0,
+ 0, 0,
+ },
+
+ // T-shape gates
+ {
+ 1, 0,
+ 1, 0,
+ 1, 0,
+ 0, 0,
+ },
+ {
+ 1, 1,
+ 1, 0,
+ 1, 0,
+ 0, 0,
+ },
+ {
+ 1, 0,
+ 1, 1,
+ 1, 0,
+ 0, 0,
+ },
+ {
+ 1, 0,
+ 1, 0,
+ 1, 1,
+ 0, 0,
+ },
+
+ // Unused T-shape gates
+ // These have 2-3 long arms and cannot actually be used anywhere
+ // since configuration for them is missing from the other tables.
+ {
+ 1, 1,
+ 1, 1,
+ 1, 0,
+ 0, 0,
+ },
+ {
+ 1, 1,
+ 1, 0,
+ 1, 1,
+ 0, 0,
+ },
+ {
+ 1, 0,
+ 1, 1,
+ 1, 1,
+ 0, 0,
+ },
+ {
+ 1, 1,
+ 1, 1,
+ 1, 1,
+ 0, 0,
+ },
+};
+
+// ewram
+static EWRAM_DATA u8 gRotatingGate_GateSpriteIds[ROTATING_GATE_PUZZLE_MAX] = {0};
+static EWRAM_DATA const struct RotatingGatePuzzle *gRotatingGate_PuzzleConfig = NULL;
+static EWRAM_DATA u8 gRotatingGate_PuzzleCount = 0;
+
+// text
+static s32 GetCurrentMapRotatingGatePuzzleType(void)
+{
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(FORTREE_CITY_GYM) &&
+ gSaveBlock1Ptr->location.mapNum == MAP_NUM(FORTREE_CITY_GYM))
+ {
+ return PUZZLE_FORTREE_CITY_GYM;
+ }
+
+ if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE110_TRICK_HOUSE_PUZZLE6) &&
+ gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE110_TRICK_HOUSE_PUZZLE6))
+ {
+ return PUZZLE_ROUTE110_TRICK_HOUSE_PUZZLE6;
+ }
+
+ return PUZZLE_NONE;
+}
+
+static void RotatingGate_ResetAllGateOrientations(void)
+{
+ s32 i;
+ u8 *ptr;
+
+ ptr = (u8 *)GetVarPointer(VAR_0x4000);
+
+ for (i = 0; i < gRotatingGate_PuzzleCount; i++)
+ {
+ ptr[i] = gRotatingGate_PuzzleConfig[i].orientation;
+ }
+}
+
+static s32 RotatingGate_GetGateOrientation(u8 gateId)
+{
+ return ((u8 *)GetVarPointer(VAR_0x4000))[gateId];
+}
+
+static void RotatingGate_SetGateOrientation(u8 gateId, u8 orientation)
+{
+ ((u8 *)GetVarPointer(VAR_0x4000))[gateId] = orientation;
+}
+
+static void RotatingGate_RotateInDirection(u8 gateId, u32 rotationDirection)
+{
+ u8 orientation = RotatingGate_GetGateOrientation(gateId);
+
+ if (rotationDirection == ROTATE_ANTICLOCKWISE)
+ {
+ if (orientation)
+ orientation--;
+ else
+ orientation = GATE_ORIENTATION_270;
+ }
+ else
+ {
+ orientation = ++orientation % GATE_ORIENTATION_MAX;
+ }
+ RotatingGate_SetGateOrientation(gateId, orientation);
+}
+
+static void RotatingGate_LoadPuzzleConfig(void)
+{
+ s32 puzzleType = GetCurrentMapRotatingGatePuzzleType();
+ u32 i;
+
+ switch (puzzleType)
+ {
+ case PUZZLE_FORTREE_CITY_GYM:
+ gRotatingGate_PuzzleConfig = sRotatingGate_FortreePuzzleConfig;
+ gRotatingGate_PuzzleCount =
+ sizeof(sRotatingGate_FortreePuzzleConfig) / sizeof(struct RotatingGatePuzzle);
+ break;
+ case PUZZLE_ROUTE110_TRICK_HOUSE_PUZZLE6:
+ gRotatingGate_PuzzleConfig = sRotatingGate_TrickHousePuzzleConfig;
+ gRotatingGate_PuzzleCount =
+ sizeof(sRotatingGate_TrickHousePuzzleConfig) / sizeof(struct RotatingGatePuzzle);
+ break;
+ case PUZZLE_NONE:
+ default:
+ return;
+ }
+
+ for (i = 0; i < ROTATING_GATE_PUZZLE_MAX - 1; i++)
+ {
+ gRotatingGate_GateSpriteIds[i] = MAX_SPRITES;
+ }
+}
+
+static void RotatingGate_CreateGatesWithinViewport(s16 deltaX, s16 deltaY)
+{
+ u8 i;
+
+ // Calculate the bounding box of the camera
+ // Same as RotatingGate_DestroyGatesOutsideViewport
+ s16 x = gSaveBlock1Ptr->pos.x - 2;
+ s16 x2 = gSaveBlock1Ptr->pos.x + 0x11;
+ s16 y = gSaveBlock1Ptr->pos.y - 2;
+ s16 y2 = gSaveBlock1Ptr->pos.y + 0xe;
+
+ s16 x3, y3;
+
+ for (i = 0; i < gRotatingGate_PuzzleCount; i++)
+ {
+ x3 = gRotatingGate_PuzzleConfig[i].x + 7;
+ y3 = gRotatingGate_PuzzleConfig[i].y + 7;
+
+ if (y <= y3 && y2 >= y3 && x <= x3 && x2 >= x3 &&
+ gRotatingGate_GateSpriteIds[i] == MAX_SPRITES)
+ {
+ gRotatingGate_GateSpriteIds[i] = RotatingGate_CreateGate(i, deltaX, deltaY);
+ }
+ }
+}
+
+static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY)
+{
+ struct Sprite *sprite;
+ struct SpriteTemplate template;
+ const struct RotatingGatePuzzle *gate;
+ u8 spriteId;
+ s16 x, y;
+
+ gate = &gRotatingGate_PuzzleConfig[gateId];
+
+ if (gate->shape == GATE_SHAPE_L1 || gate->shape == GATE_SHAPE_T1)
+ template = sSpriteTemplate_RotatingGateRegular;
+ else
+ template = sSpriteTemplate_RotatingGateLarge;
+
+ template.tileTag = gate->shape + ROTATING_GATE_TILE_TAG;
+
+ spriteId = CreateSprite(&template, 0, 0, 0x94);
+ if (spriteId == MAX_SPRITES)
+ return MAX_SPRITES;
+
+ x = gate->x + 7;
+ y = gate->y + 7;
+
+ sprite = &gSprites[spriteId];
+ sprite->data[0] = gateId;
+ sprite->coordOffsetEnabled = 1;
+
+ sub_8092FF0(x + deltaX, y + deltaY, &sprite->pos1.x, &sprite->pos1.y);
+ RotatingGate_HideGatesOutsideViewport(sprite);
+ StartSpriteAffineAnim(sprite, RotatingGate_GetGateOrientation(gateId));
+
+ return spriteId;
+}
+
+static void SpriteCallback_RotatingGate(struct Sprite *sprite)
+{
+ u8 rotationDirection;
+ u8 orientation;
+ u8 affineAnimation;
+
+ rotationDirection = sprite->data[1];
+ orientation = sprite->data[2];
+
+ RotatingGate_HideGatesOutsideViewport(sprite);
+
+ if (rotationDirection == ROTATE_ANTICLOCKWISE)
+ {
+ affineAnimation = orientation + 4;
+
+ if (GetPlayerSpeed() != 1)
+ affineAnimation += 8;
+
+ PlaySE(SE_HI_TURUN);
+ StartSpriteAffineAnim(sprite, affineAnimation);
+ }
+ else if (rotationDirection == ROTATE_CLOCKWISE)
+ {
+ affineAnimation = orientation + 8;
+
+ if (GetPlayerSpeed() != 1)
+ affineAnimation += 8;
+
+ PlaySE(SE_HI_TURUN);
+ StartSpriteAffineAnim(sprite, affineAnimation);
+ }
+
+ sprite->data[1] = ROTATE_NONE;
+}
+
+static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite)
+{
+ u16 x;
+ s16 x2;
+ u16 y;
+ s16 y2;
+
+ sprite->invisible = FALSE;
+ x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX;
+ y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY;
+
+ x2 = x + 0x40; // Dimensions of the rotating gate
+ y2 = y + 0x40;
+
+ if ((s16)x > DISPLAY_WIDTH + 0x10 - 1 || x2 < -0x10)
+ {
+ sprite->invisible = TRUE;
+ }
+
+ if ((s16)y > DISPLAY_HEIGHT + 0x10 - 1 || y2 < -0x10)
+ {
+ sprite->invisible = TRUE;
+ }
+}
+
+static void LoadRotatingGatePics(void)
+{
+ LoadSpriteSheets(sRotatingGatesGraphicsTable);
+}
+
+/*
+static*/ void RotatingGate_DestroyGatesOutsideViewport(void)
+{
+ s16 x;
+ s16 x2;
+ s16 y;
+ s16 y2;
+ s16 xGate;
+ s16 yGate;
+ s32 i;
+ struct Sprite *sprite;
+
+ // Same as RotatingGate_CreateGatesWithinViewport
+ x = gSaveBlock1Ptr->pos.x - 2;
+ x2 = gSaveBlock1Ptr->pos.x + 0x11;
+ y = gSaveBlock1Ptr->pos.y - 2;
+ y2 = gSaveBlock1Ptr->pos.y + 0xe;
+
+ for (i = 0; i < gRotatingGate_PuzzleCount; i++)
+ {
+ xGate = gRotatingGate_PuzzleConfig[i].x + 7;
+ yGate = gRotatingGate_PuzzleConfig[i].y + 7;
+
+ if (gRotatingGate_GateSpriteIds[i] == MAX_SPRITES)
+ continue;
+
+ if (xGate < x || xGate > x2 || yGate < y || yGate > y2)
+ {
+ sprite = &gSprites[gRotatingGate_GateSpriteIds[i]];
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ gRotatingGate_GateSpriteIds[i] = MAX_SPRITES;
+ }
+ }
+}
+
+
+#ifdef NONMATCHING
+bool8 MapGridIsImpassableAt(s32, s32); //fool the compiler
+
+static s32 RotatingGate_CanRotate(u8 gateId, s16 rotationDirection)
+{
+ const struct Coords8 *armPos;
+ u8 orientation;
+ s16 x;
+ s16 y;
+ u8 shape;
+ u32 shape8;
+ s32 i;
+ s32 j;
+ s32 armOrientation;
+ const u8 *gateArmCollisionData;
+ u8 armIndex;
+
+ if (rotationDirection == ROTATE_ANTICLOCKWISE)
+ armPos = sRotatingGate_ArmPositionsAntiClockwiseRotation;
+ else if (rotationDirection == ROTATE_CLOCKWISE)
+ armPos = sRotatingGate_ArmPositionsClockwiseRotation;
+ else
+ return FALSE;
+
+ orientation = RotatingGate_GetGateOrientation(gateId);
+
+ shape = gRotatingGate_PuzzleConfig[gateId].shape;
+ x = gRotatingGate_PuzzleConfig[gateId].x + 7;
+ y = gRotatingGate_PuzzleConfig[gateId].y + 7;
+
+
+ // Loop through the gate's "arms" clockwise (north, south, east, west)
+ for (i = GATE_ARM_NORTH, shape8 = shape* 4*2 ; i <= GATE_ARM_WEST; i++)
+ {
+ // Ensure that no part of the arm collides with the map
+ for (j = 0, armOrientation = orientation + i, gateArmCollisionData = (u8 *)((u32)sRotatingGate_ArmLayout + shape8 + 2*i); j < GATE_ARM_MAX_LENGTH; j++)
+ {
+ armIndex = 2 * (armOrientation % 4) + j;
+
+ if (*gateArmCollisionData)
+ {
+ if (MapGridIsImpassableAt(x + armPos[armIndex].deltaX, y + armPos[armIndex].deltaY) == TRUE)
+ return FALSE;
+ }
+ gateArmCollisionData++;
+ }
+ }
+
+ return TRUE;
+}
+
+#else
+ASM_DIRECT
+static s32 RotatingGate_CanRotate(u8 a, s16 rotationDirection)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0xC\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r1, 0x1\n\
+ bne _080FBCFC\n\
+ ldr r0, =sRotatingGate_ArmPositionsAntiClockwiseRotation\n\
+ mov r10, r0\n\
+ b _080FBD08\n\
+ .pool\n\
+_080FBCFC:\n\
+ cmp r1, 0x2\n\
+ beq _080FBD04\n\
+_080FBD00:\n\
+ movs r0, 0\n\
+ b _080FBD98\n\
+_080FBD04:\n\
+ ldr r1, =sRotatingGate_ArmPositionsClockwiseRotation\n\
+ mov r10, r1\n\
+_080FBD08:\n\
+ adds r0, r4, 0\n\
+ bl RotatingGate_GetGateOrientation\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp]\n\
+ ldr r0, =gRotatingGate_PuzzleConfig\n\
+ ldr r1, [r0]\n\
+ lsls r0, r4, 3\n\
+ adds r0, r1\n\
+ ldrb r2, [r0, 0x4]\n\
+ ldrh r1, [r0]\n\
+ adds r1, 0x7\n\
+ ldrh r0, [r0, 0x2]\n\
+ adds r0, 0x7\n\
+ movs r3, 0\n\
+ lsls r2, 3\n\
+ str r2, [sp, 0x4]\n\
+ lsls r1, 16\n\
+ asrs r1, 16\n\
+ mov r9, r1\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ mov r8, r0\n\
+_080FBD38:\n\
+ movs r6, 0\n\
+ ldr r2, [sp]\n\
+ adds r7, r2, r3\n\
+ lsls r0, r3, 1\n\
+ adds r5, r7, 0\n\
+ ldr r1, [sp, 0x4]\n\
+ adds r0, r1\n\
+ ldr r2, =sRotatingGate_ArmLayout\n\
+ adds r4, r0, r2\n\
+_080FBD4A:\n\
+ adds r0, r5, 0\n\
+ cmp r5, 0\n\
+ bge _080FBD52\n\
+ adds r0, r7, 0x3\n\
+_080FBD52:\n\
+ asrs r0, 2\n\
+ lsls r0, 2\n\
+ subs r0, r5, r0\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ lsls r0, 24\n\
+ lsrs r1, r0, 24\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0\n\
+ beq _080FBD88\n\
+ lsls r1, 2\n\
+ add r1, r10\n\
+ movs r0, 0\n\
+ ldrsb r0, [r1, r0]\n\
+ add r0, r9\n\
+ ldrb r1, [r1, 0x1]\n\
+ lsls r1, 24\n\
+ asrs r1, 24\n\
+ add r1, r8\n\
+ str r3, [sp, 0x8]\n\
+ bl MapGridIsImpassableAt\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ ldr r3, [sp, 0x8]\n\
+ cmp r0, 0x1\n\
+ beq _080FBD00\n\
+_080FBD88:\n\
+ adds r4, 0x1\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x1\n\
+ ble _080FBD4A\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x3\n\
+ ble _080FBD38\n\
+ movs r0, 0x1\n\
+_080FBD98:\n\
+ add sp, 0xC\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .pool\n\
+.syntax divided\n");
+}
+#endif
+
+static s32 RotatingGate_HasArm(u8 gateId, u8 armInfo)
+{
+ s32 isLongArm;
+ s8 armOrientation;
+ s32 arm;
+ s32 shape;
+
+ arm = armInfo >> 1;
+ isLongArm = armInfo & 1;
+
+ armOrientation = (arm - RotatingGate_GetGateOrientation(gateId) + 4) % 4;
+ shape = gRotatingGate_PuzzleConfig[gateId].shape;
+ return sRotatingGate_ArmLayout[shape][armOrientation * 2 + isLongArm];
+}
+
+static void RotatingGate_TriggerRotationAnimation(u8 gateId, s32 rotationDirection)
+{
+ struct Sprite *sprite;
+
+ if (gRotatingGate_GateSpriteIds[gateId] != MAX_SPRITES)
+ {
+ sprite = &gSprites[gRotatingGate_GateSpriteIds[gateId]];
+ sprite->data[1] = rotationDirection;
+ sprite->data[2] = RotatingGate_GetGateOrientation(gateId);
+ }
+}
+
+static u8 RotatingGate_GetRotationInfo(u8 direction, s16 x, s16 y)
+{
+ register const u8 *ptr;
+
+ if (direction == DIR_NORTH)
+ ptr = sRotatingGate_RotationInfoNorth;
+ else if (direction == DIR_SOUTH)
+ ptr = sRotatingGate_RotationInfoSouth;
+ else if (direction == DIR_WEST)
+ ptr = sRotatingGate_RotationInfoWest;
+ else if (direction == DIR_EAST)
+ ptr = sRotatingGate_RotationInfoEast;
+ else
+ return GATE_ROT_NONE;
+
+ return ptr[y * 4 + x];
+}
+
+void RotatingGate_InitPuzzle(void)
+{
+ if (GetCurrentMapRotatingGatePuzzleType())
+ {
+ RotatingGate_LoadPuzzleConfig();
+ RotatingGate_ResetAllGateOrientations();
+ }
+}
+
+void RotatingGatePuzzleCameraUpdate(u16 deltaX, u16 deltaY)
+{
+ if (GetCurrentMapRotatingGatePuzzleType())
+ {
+ RotatingGate_CreateGatesWithinViewport(deltaX, deltaY);
+ RotatingGate_DestroyGatesOutsideViewport();
+ }
+}
+
+void RotatingGate_InitPuzzleAndGraphics(void)
+{
+ if (GetCurrentMapRotatingGatePuzzleType())
+ {
+ LoadRotatingGatePics();
+ RotatingGate_LoadPuzzleConfig();
+ RotatingGate_CreateGatesWithinViewport(0, 0);
+ }
+}
+
+bool8 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y)
+{
+ s32 i;
+
+ if (!GetCurrentMapRotatingGatePuzzleType())
+ return FALSE;
+ for (i = 0; i < gRotatingGate_PuzzleCount; i++)
+ {
+ s16 gateX = gRotatingGate_PuzzleConfig[i].x + 7;
+ s16 gateY = gRotatingGate_PuzzleConfig[i].y + 7;
+
+ if (gateX - 2 <= x && x <= gateX + 1 && gateY - 2 <= y && y <= gateY + 1)
+ {
+ s16 centerX = x - gateX + 2;
+ s16 centerY = y - gateY + 2;
+ u8 rotationInfo = RotatingGate_GetRotationInfo(direction, centerX, centerY);
+
+ if (rotationInfo != GATE_ROT_NONE)
+ {
+ u8 rotationDirection = ((rotationInfo & 0xF0) >> 4);
+ u8 armInfo = rotationInfo & 0xF;
+
+ if (RotatingGate_HasArm(i, armInfo))
+ {
+ if (RotatingGate_CanRotate(i, rotationDirection))
+ {
+ RotatingGate_TriggerRotationAnimation(i, rotationDirection);
+ RotatingGate_RotateInDirection(i, rotationDirection);
+ return FALSE;
+ }
+ return TRUE;
+ }
+ }
+ }
+ }
+ return FALSE;
+}
+
+bool8 CheckForRotatingGatePuzzleCollisionWithoutAnimation(u8 direction, s16 x, s16 y)
+{
+ s32 i;
+
+ if (!GetCurrentMapRotatingGatePuzzleType())
+ return FALSE;
+ for (i = 0; i < gRotatingGate_PuzzleCount; i++)
+ {
+ s16 gateX = gRotatingGate_PuzzleConfig[i].x + 7;
+ s16 gateY = gRotatingGate_PuzzleConfig[i].y + 7;
+
+ if (gateX - 2 <= x && x <= gateX + 1 && gateY - 2 <= y && y <= gateY + 1)
+ {
+ s16 centerX = x - gateX + 2;
+ s16 centerY = y - gateY + 2;
+ u8 rotationInfo = RotatingGate_GetRotationInfo(direction, centerX, centerY);
+
+ if (rotationInfo != GATE_ROT_NONE)
+ {
+ u8 rotationDirection = ((rotationInfo & 0xF0) >> 4);
+ u8 armInfo = rotationInfo & 0xF;
+
+ if (RotatingGate_HasArm(i, armInfo))
+ {
+ if (!RotatingGate_CanRotate(i, rotationDirection))
+ {
+ return TRUE;
+ }
+ }
+ }
+ }
+ }
+ return FALSE;
+}
diff --git a/src/script_movement.c b/src/script_movement.c
new file mode 100644
index 000000000..bbeb0eedc
--- /dev/null
+++ b/src/script_movement.c
@@ -0,0 +1,233 @@
+#include "global.h"
+#include "script_movement.h"
+#include "field_map_obj.h"
+#include "field_map_obj_helpers.h"
+#include "task.h"
+#include "util.h"
+
+// static functions
+static void sub_80D33AC(u8);
+static u8 sub_80D33F4(void);
+static bool8 sub_80D3408(u8, u8, const u8 *);
+static u8 sub_80D3474(u8, u8);
+static bool8 sub_80D3584(u8, u8);
+static void sub_80D35DC(u8, u8, u8, const u8 *);
+static void UnfreezeObjects(u8);
+static void sub_80D3660(u8);
+static void sub_80A2490(u8, u8, u8, const u8 *);
+
+// EWRAM_DATA
+static EWRAM_DATA const u8 *gUnknown_02039D90[16] = {0};
+
+// text
+bool8 ScriptMovement_StartObjectMovementScript(u8 localId, u8 mapNum, u8 mapGroup, const u8 *movementScript)
+{
+ u8 mapObjId;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjId))
+ return TRUE;
+ if (!FuncIsActiveTask(sub_80D3660))
+ sub_80D33AC(50);
+ return sub_80D3408(sub_80D33F4(), mapObjId, movementScript);
+}
+
+bool8 ScriptMovement_IsObjectMovementFinished(u8 localId, u8 mapNum, u8 mapBank)
+{
+ u8 mapObjId;
+ u8 r4;
+ u8 r1;
+
+ if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapBank, &mapObjId))
+ return TRUE;
+ r4 = sub_80D33F4();
+ r1 = sub_80D3474(r4, mapObjId);
+ if (r1 == 16)
+ return TRUE;
+ return sub_80D3584(r4, r1);
+}
+
+void sub_80D338C(void)
+{
+ u8 taskId;
+
+ taskId = sub_80D33F4();
+ if (taskId != 0xFF)
+ {
+ UnfreezeObjects(taskId);
+ DestroyTask(taskId);
+ }
+}
+
+
+static void sub_80D33AC(u8 priority)
+{
+ u8 taskId;
+ u8 i;
+
+ taskId = CreateTask(sub_80D3660, priority);
+ for (i = 1; i < 16; i++)
+ gTasks[taskId].data[i] = 0xFFFF;
+}
+
+static u8 sub_80D33F4(void)
+{
+ return FindTaskIdByFunc(sub_80D3660);
+}
+
+static bool8 sub_80D3408(u8 taskId, u8 mapObjId, const u8 *movementScript)
+{
+ u8 r4;
+
+ r4 = sub_80D3474(taskId, mapObjId);
+ if (r4 != 16)
+ {
+ if (sub_80D3584(taskId, r4) == 0)
+ {
+ return TRUE;
+ }
+ else
+ {
+ sub_80D35DC(taskId, r4, mapObjId, movementScript);
+ return FALSE;
+ }
+ }
+ r4 = sub_80D3474(taskId, 0xFF);
+ if (r4 == 16)
+ {
+ return TRUE;
+ }
+ else
+ {
+ sub_80D35DC(taskId, r4, mapObjId, movementScript);
+ return FALSE;
+ }
+}
+
+static u8 sub_80D3474(u8 taskId, u8 b)
+{
+ u8 *ptr;
+ u8 i;
+
+ ptr = (u8 *)&gTasks[taskId].data[1];
+ for (i = 0; i < 16; i++, ptr++)
+ {
+ if (*ptr == b)
+ return i;
+ }
+ return 16;
+}
+
+static void sub_80D34B0(u8 taskId, u8 b, u8 **c)
+{
+ u8 i;
+
+ *c = (u8 *)&gTasks[taskId].data[1];
+ for (i = 0; i < b; i++, (*c)++)
+ ;
+}
+
+static void sub_80D34E4(u8 taskId, u8 b, u8 c)
+{
+ u8 *ptr;
+
+ sub_80D34B0(taskId, b, &ptr);
+ *ptr = c; //what is this supposed to do?
+}
+
+static void sub_80D3508(u8 taskId, u8 b, u8 *c)
+{
+ u8 *ptr;
+
+ sub_80D34B0(taskId, b, &ptr);
+ *c = *ptr;
+}
+
+static void sub_80D352C(u8 a, u8 b)
+{
+ u16 var = ~gBitTable[b];
+
+ gTasks[a].data[0] &= var;
+}
+
+static void sub_80D355C(u8 taskId, u8 b)
+{
+ gTasks[taskId].data[0] |= gBitTable[b];
+}
+
+static bool8 sub_80D3584(u8 taskId, u8 b)
+{
+ u16 var = (u16)gTasks[taskId].data[0] & gBitTable[b];
+
+ if (var != 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void npc_obj_offscreen_culling_and_flag_update(u8 a, const u8 *movementScript)
+{
+ gUnknown_02039D90[a] = movementScript;
+}
+
+static const u8 *sub_80D35CC(u8 a)
+{
+ return gUnknown_02039D90[a];
+}
+
+static void sub_80D35DC(u8 taskId, u8 b, u8 mapObjId, const u8 *movementScript)
+{
+ sub_80D352C(taskId, b);
+ npc_obj_offscreen_culling_and_flag_update(b, movementScript);
+ sub_80D34E4(taskId, b, mapObjId);
+}
+
+static void UnfreezeObjects(u8 taskId)
+{
+ u8 *pMapObjId;
+ u8 i;
+
+ pMapObjId = (u8 *)&gTasks[taskId].data[1];
+ for (i = 0; i < 16; i++, pMapObjId++)
+ {
+ if (*pMapObjId != 0xFF)
+ npc_sync_anim_pause_bits(&gMapObjects[*pMapObjId]);
+ }
+}
+
+static void sub_80D3660(u8 taskId)
+{
+ u8 i;
+ u8 var;
+
+ for (i = 0; i < 16; i++)
+ {
+ sub_80D3508(taskId, i, &var);
+ if (var != 0xFF)
+ sub_80A2490(taskId, i, var, sub_80D35CC(i));
+ }
+}
+
+static void sub_80A2490(u8 taskId, u8 b, u8 mapObjId, const u8 *d)
+{
+ u8 var;
+
+ if (FieldObjectIsSpecialAnimActive(&gMapObjects[mapObjId])
+ && !FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId]))
+ return;
+
+ var = *d;
+ if (var == 0xFE)
+ {
+ sub_80D355C(taskId, b);
+ FreezeMapObject(&gMapObjects[mapObjId]);
+ }
+ else
+ {
+ if (!FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], var))
+ {
+ d++;
+ npc_obj_offscreen_culling_and_flag_update(b, d);
+ }
+ }
+}
+
diff --git a/src/text_window.c b/src/text_window.c
index 33cd7cffe..c3b9f7197 100644
--- a/src/text_window.c
+++ b/src/text_window.c
@@ -7,26 +7,26 @@
#include "graphics.h"
// const rom data
-const u32 gTextWindowFrame1_Gfx[] = INCBIN_U32("graphics/text_window/1.4bpp");
-static const u32 sTextWindowFrame2_Gfx[] = INCBIN_U32("graphics/text_window/2.4bpp");
-static const u32 sTextWindowFrame3_Gfx[] = INCBIN_U32("graphics/text_window/3.4bpp");
-static const u32 sTextWindowFrame4_Gfx[] = INCBIN_U32("graphics/text_window/4.4bpp");
-static const u32 sTextWindowFrame5_Gfx[] = INCBIN_U32("graphics/text_window/5.4bpp");
-static const u32 sTextWindowFrame6_Gfx[] = INCBIN_U32("graphics/text_window/6.4bpp");
-static const u32 sTextWindowFrame7_Gfx[] = INCBIN_U32("graphics/text_window/7.4bpp");
-static const u32 sTextWindowFrame8_Gfx[] = INCBIN_U32("graphics/text_window/8.4bpp");
-static const u32 sTextWindowFrame9_Gfx[] = INCBIN_U32("graphics/text_window/9.4bpp");
-static const u32 sTextWindowFrame10_Gfx[] = INCBIN_U32("graphics/text_window/10.4bpp");
-static const u32 sTextWindowFrame11_Gfx[] = INCBIN_U32("graphics/text_window/11.4bpp");
-static const u32 sTextWindowFrame12_Gfx[] = INCBIN_U32("graphics/text_window/12.4bpp");
-static const u32 sTextWindowFrame13_Gfx[] = INCBIN_U32("graphics/text_window/13.4bpp");
-static const u32 sTextWindowFrame14_Gfx[] = INCBIN_U32("graphics/text_window/14.4bpp");
-static const u32 sTextWindowFrame15_Gfx[] = INCBIN_U32("graphics/text_window/15.4bpp");
-static const u32 sTextWindowFrame16_Gfx[] = INCBIN_U32("graphics/text_window/16.4bpp");
-static const u32 sTextWindowFrame17_Gfx[] = INCBIN_U32("graphics/text_window/17.4bpp");
-static const u32 sTextWindowFrame18_Gfx[] = INCBIN_U32("graphics/text_window/18.4bpp");
-static const u32 sTextWindowFrame19_Gfx[] = INCBIN_U32("graphics/text_window/19.4bpp");
-static const u32 sTextWindowFrame20_Gfx[] = INCBIN_U32("graphics/text_window/20.4bpp");
+const u8 gTextWindowFrame1_Gfx[] = INCBIN_U8("graphics/text_window/1.4bpp");
+static const u8 sTextWindowFrame2_Gfx[] = INCBIN_U8("graphics/text_window/2.4bpp");
+static const u8 sTextWindowFrame3_Gfx[] = INCBIN_U8("graphics/text_window/3.4bpp");
+static const u8 sTextWindowFrame4_Gfx[] = INCBIN_U8("graphics/text_window/4.4bpp");
+static const u8 sTextWindowFrame5_Gfx[] = INCBIN_U8("graphics/text_window/5.4bpp");
+static const u8 sTextWindowFrame6_Gfx[] = INCBIN_U8("graphics/text_window/6.4bpp");
+static const u8 sTextWindowFrame7_Gfx[] = INCBIN_U8("graphics/text_window/7.4bpp");
+static const u8 sTextWindowFrame8_Gfx[] = INCBIN_U8("graphics/text_window/8.4bpp");
+static const u8 sTextWindowFrame9_Gfx[] = INCBIN_U8("graphics/text_window/9.4bpp");
+static const u8 sTextWindowFrame10_Gfx[] = INCBIN_U8("graphics/text_window/10.4bpp");
+static const u8 sTextWindowFrame11_Gfx[] = INCBIN_U8("graphics/text_window/11.4bpp");
+static const u8 sTextWindowFrame12_Gfx[] = INCBIN_U8("graphics/text_window/12.4bpp");
+static const u8 sTextWindowFrame13_Gfx[] = INCBIN_U8("graphics/text_window/13.4bpp");
+static const u8 sTextWindowFrame14_Gfx[] = INCBIN_U8("graphics/text_window/14.4bpp");
+static const u8 sTextWindowFrame15_Gfx[] = INCBIN_U8("graphics/text_window/15.4bpp");
+static const u8 sTextWindowFrame16_Gfx[] = INCBIN_U8("graphics/text_window/16.4bpp");
+static const u8 sTextWindowFrame17_Gfx[] = INCBIN_U8("graphics/text_window/17.4bpp");
+static const u8 sTextWindowFrame18_Gfx[] = INCBIN_U8("graphics/text_window/18.4bpp");
+static const u8 sTextWindowFrame19_Gfx[] = INCBIN_U8("graphics/text_window/19.4bpp");
+static const u8 sTextWindowFrame20_Gfx[] = INCBIN_U8("graphics/text_window/20.4bpp");
const u16 gTextWindowFrame1_Pal[] = INCBIN_U16("graphics/text_window/1.gbapal");
static const u16 sTextWindowFrame2_Pal[] = INCBIN_U16("graphics/text_window/2.gbapal");