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authorDiegoisawesome <diego@domoreaweso.me>2019-01-27 00:11:44 -0600
committerDiegoisawesome <diego@domoreaweso.me>2019-01-27 00:11:44 -0600
commit6b2dda422b533bf0edadcd727f4b491e4e6f4fb7 (patch)
tree2b175aba4460597f688bb6b5f8deeef01fc9bee1 /src
parent7a60f36954e9baeab2df64e24ce7fea5a8d2ada1 (diff)
parentf4af987c01c95d98a9d2ee943cc11315f80951d1 (diff)
Merge branch 'master' of github.com:pret/pokeemerald
Diffstat (limited to 'src')
-rw-r--r--src/bg.c4
-rw-r--r--src/cable_club.c4
-rw-r--r--src/data/battle_frontier/trainer_hill.h4857
-rw-r--r--src/frontier_pass.c1709
-rw-r--r--src/graphics.c2
-rw-r--r--src/pokedex.c106
-rw-r--r--src/pokemon_storage_system.c72
-rw-r--r--src/rom_8011DC0.c4
-rwxr-xr-xsrc/script_pokemon_util_80F87D8.c8
-rw-r--r--src/start_menu.c55
-rw-r--r--src/string_util.c2
-rw-r--r--src/trade.c1
-rwxr-xr-xsrc/trainer_card.c1856
-rw-r--r--src/trainer_hill.c17
14 files changed, 8584 insertions, 113 deletions
diff --git a/src/bg.c b/src/bg.c
index 54ec3b347..f73f5998d 100644
--- a/src/bg.c
+++ b/src/bg.c
@@ -246,7 +246,7 @@ void SetTextModeAndHideBgs(void)
SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) & ~DISPCNT_ALL_BG_AND_MODE_BITS);
}
-static void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
+static void SetBgAffineInternal(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
{
struct BgAffineSrcData src;
struct BgAffineDstData dest;
@@ -777,7 +777,7 @@ s32 GetBgY(u8 bg)
return sGpuBgConfigs2[bg].bg_y;
}
-void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
+void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
{
SetBgAffineInternal(bg, srcCenterX, srcCenterY, dispCenterX, dispCenterY, scaleX, scaleY, rotationAngle);
}
diff --git a/src/cable_club.c b/src/cable_club.c
index 784426d53..ce9b9db05 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -498,7 +498,7 @@ static void sub_80B2C30(u8 taskId)
for (index = 0; index < GetLinkPlayerCount(); index++)
{
- sub_80C3120(&gTrainerCards[index], gBlockRecvBuffer[index], gLinkPlayers[index].version);
+ CopyTrainerCardData(&gTrainerCards[index], gBlockRecvBuffer[index], gLinkPlayers[index].version);
}
SetSuppressLinkErrorMessage(FALSE);
@@ -1176,7 +1176,7 @@ static void sub_80B39A4(void)
void sp02A_crash_sound(void)
{
- TrainerCard_ShowLinkCard(gSpecialVar_0x8006, CB2_ReturnToFieldContinueScriptPlayMapMusic);
+ ShowTrainerCardInLink(gSpecialVar_0x8006, CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
bool32 sub_80B39D4(u8 linkPlayerIndex)
diff --git a/src/data/battle_frontier/trainer_hill.h b/src/data/battle_frontier/trainer_hill.h
new file mode 100644
index 000000000..ca0d623e9
--- /dev/null
+++ b/src/data/battle_frontier/trainer_hill.h
@@ -0,0 +1,4857 @@
+#define TRAINER_HILL_OTID 0x10000000
+
+static const struct TrHillTag sDataTagNormal =
+{
+ .unkField_0 = 8,
+ .unused1 = 2,
+ .unkField_2 = 4,
+ .unused3 = 0,
+ .unused4 = 5,
+ .unused5 = 30,
+ .unused6 = 5,
+ .floors =
+ {
+ [0] =
+ {
+ .unk0 = 0x11,
+ .unk1 = 0x12,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("ALAINA"),
+ .facilityClass = FACILITY_CLASS_HEX_MANIAC,
+ .unused = 0,
+ .speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_CHOOSE, EC_WORD_NOT, EC_WORD_TO, EC_WORD_BELIEVE},
+ .speechWin = {EC_WORD_A, EC_WORD_SUPER, EC_WORD_NATURAL, EC_WORD_POWER, EC_WORD_HAS, EC_WORD_COME},
+ .speechLose = {EC_WORD_THIS, EC_WORD_MUST_BE, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_EXCL, 0xFFFF},
+ .speechAfter = {EC_WORD_I, EC_WORD_WILL, EC_WORD_DISAPPEAR, EC_WORD_IN, EC_WORD_THE, EC_WORD_DARK},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_MISDREAVUS,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_CONFUSE_RAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 155,
+ .speedEV = 255,
+ .spAttackEV = 100,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 24,
+ .attackIV = 24,
+ .defenseIV = 24,
+ .speedIV = 24,
+ .spAttackIV = 24,
+ .spDefenseIV = 24,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("MISDREAVUS"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_SOLROCK,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_PSYCHIC, MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE, MOVE_CALM_MIND},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 200,
+ .defenseEV = 100,
+ .spAttackEV = 110,
+ .spDefenseEV = 100,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 24,
+ .attackIV = 24,
+ .defenseIV = 24,
+ .speedIV = 24,
+ .spAttackIV = 24,
+ .spDefenseIV = 24,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("SOLROCK"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_CLAYDOL,
+ .heldItem = ITEM_SHELL_BELL,
+ .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ICE_BEAM},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .defenseEV = 135,
+ .spDefenseEV = 120,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 24,
+ .attackIV = 24,
+ .defenseIV = 24,
+ .speedIV = 24,
+ .spAttackIV = 24,
+ .spDefenseIV = 24,
+ .altAbility = 0,
+ .personality = 0xC,
+ .nickname = _("CLAYDOL"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_WEEZING,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_DESTINY_BOND},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 110,
+ .attackEV = 200,
+ .spDefenseEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 24,
+ .attackIV = 24,
+ .defenseIV = 24,
+ .speedIV = 24,
+ .spAttackIV = 24,
+ .spDefenseIV = 24,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("WEEZING"),
+ .friendship = 0,
+ },
+ [4] =
+ {
+ .species = SPECIES_LUNATONE,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_CALM_MIND},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 200,
+ .defenseEV = 100,
+ .spAttackEV = 110,
+ .spDefenseEV = 100,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 24,
+ .attackIV = 24,
+ .defenseIV = 24,
+ .speedIV = 24,
+ .spAttackIV = 24,
+ .spDefenseIV = 24,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("LUNATONE"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_FLYGON,
+ .heldItem = ITEM_CHOICE_BAND,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_FLAMETHROWER},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 155,
+ .speedEV = 255,
+ .spAttackEV = 100,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 24,
+ .attackIV = 24,
+ .defenseIV = 24,
+ .speedIV = 24,
+ .spAttackIV = 24,
+ .spDefenseIV = 24,
+ .altAbility = 0,
+ .personality = 0x83,
+ .nickname = _("FLYGON"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("ALFONSO"),
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_TAKE, EC_WORD_A, EC_WORD_TRAIN, 0xFFFF},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(SUPERSONIC), EC_WORD_ON, EC_WORD_MY, EC_WORD_BIKE},
+ .speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL, EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_IT},
+ .speechAfter = {EC_WORD_A, EC_WORD_BIKE, EC_WORD_OVER, EC_WORD_ANY, EC_WORD_TRAIN, EC_WORD_EXCL},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SEALEO,
+ .heldItem = ITEM_NEVER_MELT_ICE,
+ .moves = {MOVE_BLIZZARD, MOVE_ICE_BALL, MOVE_ENCORE, MOVE_HAIL},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("SEALEO"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_AMPHAROS,
+ .heldItem = ITEM_MAGNET,
+ .moves = {MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_COTTON_SPORE, MOVE_LIGHT_SCREEN},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("AMPHAROS"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_MACHOKE,
+ .heldItem = ITEM_BLACK_BELT,
+ .moves = {MOVE_DYNAMIC_PUNCH, MOVE_MUD_SLAP, MOVE_COUNTER, MOVE_SCARY_FACE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .attackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x4E,
+ .nickname = _("MACHOKE"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_FLAREON,
+ .heldItem = ITEM_CHARCOAL,
+ .moves = {MOVE_FIRE_BLAST, MOVE_BITE, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x28,
+ .nickname = _("FLAREON"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_MAGNETON,
+ .heldItem = ITEM_MAGNET,
+ .moves = {MOVE_ZAP_CANNON, MOVE_THUNDER_WAVE, MOVE_SCREECH, MOVE_METAL_SOUND},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("MAGNETON"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_PINSIR,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_GUILLOTINE, MOVE_BRICK_BREAK, MOVE_SWAGGER, MOVE_FAINT_ATTACK},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 200,
+ .defenseEV = 155,
+ .spDefenseEV = 155,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x85,
+ .nickname = _("PINSIR"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x35, 0x35, 0x26, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x26, 0x3A, 0x3B, 0x35, 0x3B, 0x8, 0x31, 0x3B, 0x2C, 0x2C, 0x2C, 0x2B, 0x24, 0x24, 0x24, 0x24, 0x2C, 0x3B, 0x3B, 0x2C, 0x3B, 0x8, 0x2D, 0x3B, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x3B, 0x3B, 0x35, 0x3B, 0x35, 0x35, 0x3B, 0x8, 0x33, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x3B, 0x2C, 0x2B, 0x3B, 0x8, 0x33, 0x35, 0x3B, 0x3B, 0x3B, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x8, 0x34, 0x2C, 0x3B, 0x32, 0x21, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x2B, 0x32, 0x30, 0x2C, 0x3B, 0x8, 0x31, 0x35, 0x3B, 0x3B, 0x35, 0x3B, 0x2C, 0x3B, 0x3B, 0x35, 0x2C, 0x3B, 0x3B, 0x35, 0x35, 0x8, 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x35, 0x3B, 0x2B, 0x32, 0x21, 0x30, 0x2C, 0x2C, 0x8, 0x31, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x2C, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x8, 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2B, 0x3B, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x3B, 0x8, 0x31, 0x35, 0x35, 0x35, 0x2B, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x2B, 0x3B, 0x35, 0x35, 0x8, 0x31, 0x2B, 0x2C, 0x2C, 0x2C, 0x32, 0x30, 0x2B, 0x32, 0x30, 0x2C, 0x2C, 0x3B, 0x2C, 0x2C, 0x8, 0x31, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x2B, 0x3B, 0x3B, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x8, 0x31, 0x2C, 0x32, 0x30, 0x2B, 0x3B, 0x3B, 0x2C, 0x32, 0x30, 0x2C, 0x32, 0x30, 0x3B, 0x35, 0x8, 0x31, 0x3B, 0x3B, 0x3B, 0x2C, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x3FE5, 0x401, 0xBDED, 0x8425, 0xDFBD, 0x221, 0x7E7F, 0x941, 0x7F7D, 0x911, 0x7FF7, 0x4101, 0x79F9, 0x803, 0xFFFF},
+ .coords = {27, 45},
+ .direction = 0x21,
+ .range = 0x21,
+ },
+ [1] =
+ {
+ .unk0 = 0x13,
+ .unk1 = 0x14,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("THEODORE"),
+ .facilityClass = FACILITY_CLASS_BLACK_BELT,
+ .unused = 0,
+ .speechBefore = {EC_WORD_MY, EC_WORD_POWER, EC_WORD_WILL, EC_MOVE2(STOMP), EC_WORD_YOU, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_WAAAH, EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_WAAAH, EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_WENT, EC_WORD_AT, EC_WORD_IT, EC_WORD_TOO, EC_WORD_HARD},
+ .speechAfter = {EC_WORD_YES_SIR_EXCL, EC_WORD_YOU, EC_WORD_LOOK, EC_WORD_NICE, EC_WORD_AND, EC_WORD_GUTSY},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_MEDITITE,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 20,
+ .defenseIV = 20,
+ .speedIV = 20,
+ .spAttackIV = 20,
+ .spDefenseIV = 20,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("MEDITITE"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_HERACROSS,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 20,
+ .defenseIV = 20,
+ .speedIV = 20,
+ .spAttackIV = 20,
+ .spDefenseIV = 20,
+ .altAbility = 1,
+ .personality = 0x80,
+ .nickname = _("HERACROSS"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_HITMONTOP,
+ .heldItem = ITEM_SHELL_BELL,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 20,
+ .defenseIV = 20,
+ .speedIV = 20,
+ .spAttackIV = 20,
+ .spDefenseIV = 20,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("HITMONTOP"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_MACHOP,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_REVENGE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 20,
+ .defenseIV = 20,
+ .speedIV = 20,
+ .spAttackIV = 20,
+ .spDefenseIV = 20,
+ .altAbility = 0,
+ .personality = 0x4E,
+ .nickname = _("MACHOP"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_PINSIR,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_REVENGE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 20,
+ .defenseIV = 20,
+ .speedIV = 20,
+ .spAttackIV = 20,
+ .spDefenseIV = 20,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("PINSIR"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_HITMONCHAN,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_REVENGE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 20,
+ .defenseIV = 20,
+ .speedIV = 20,
+ .spAttackIV = 20,
+ .spDefenseIV = 20,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("HITMONCHAN"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("JAYDEN"),
+ .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_SOME, EC_WORD_THINGS, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_DO, EC_WORD_ALONE},
+ .speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, 0xFFFF},
+ .speechLose = {EC_WORD_WE, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_TOGETHER, EC_WORD_QUES, 0xFFFF},
+ .speechAfter = {EC_WORD_MAYBE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_BOY, EC_WORD_FRIEND},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_VULPIX,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_TAIL_WHIP, MOVE_OVERHEAT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("VULPIX"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_MINUN,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_THUNDER_WAVE, MOVE_CHARM, MOVE_ENCORE, MOVE_SPARK},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8C,
+ .nickname = _("MINUN"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_ROSELIA,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_TOXIC, MOVE_LEECH_SEED, MOVE_SWEET_SCENT, MOVE_GIGA_DRAIN},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("ROSELIA"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_MR_MIME,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_SAFEGUARD, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_PSYCHIC},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x82,
+ .nickname = _("MR. MIME"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_PLUSLE,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_RAIN_DANCE, MOVE_LIGHT_SCREEN, MOVE_HELPING_HAND, MOVE_THUNDER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x5,
+ .nickname = _("PLUSLE"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_TOGEPI,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOLLOW_ME, MOVE_METRONOME},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x37,
+ .nickname = _("TOGEPI"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0xD1, 0xD5, 0xD5, 0xD5, 0xD9, 0xD9, 0x1B, 0x1C, 0x1D, 0xC5, 0xC6, 0xCE, 0xD5, 0xDB, 0xD5, 0x8, 0xD1, 0xCB, 0xC4, 0xC4, 0xDB, 0xDB, 0xC4, 0xC4, 0xC4, 0xCC, 0xCC, 0xCC, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xDB, 0x17, 0x17, 0x17, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xD5, 0x17, 0x17, 0x17, 0xD5, 0xD5, 0xD5, 0xD5, 0xDF, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xCB, 0x17, 0x17, 0x1F, 0xCB, 0xCB, 0xC4, 0xC4, 0xDB, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xC4, 0xCB, 0xCB, 0xDF, 0xD5, 0xD5, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xDB, 0xC4, 0xC4, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xD5, 0xD5, 0xDF, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xC4, 0xC4, 0xDB, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xCB, 0xCB, 0xDF, 0xD5, 0xD5, 0xCB, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xC4, 0xC4, 0xDB, 0xC4, 0xC4, 0xC4, 0xDB, 0xCB, 0x8, 0xD1, 0xCB, 0xDB, 0xCB, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0xDB, 0xD5, 0xD5, 0xD5, 0xCB, 0x8, 0xD1, 0xC4, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0x8, 0xD1, 0xDB, 0xDB, 0xCB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0x8, 0xD1, 0xDB, 0xDB, 0xC4, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xC4, 0xC4, 0xC4, 0xC4, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x73FB, 0x400B, 0x400B, 0x51EB, 0x538B, 0x51BB, 0x518B, 0x51EB, 0x518B, 0x51BB, 0x5003, 0x501F, 0x101F, 0x101F, 0xFFFF},
+ .coords = {180, 233},
+ .direction = 0x3,
+ .range = 0x35,
+ },
+ [2] =
+ {
+ .unk0 = 0x15,
+ .unk1 = 0x16,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("SALVADORE"),
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_LET_S, EC_MOVE2(WRAP), EC_WORD_THINGS, EC_WORD_UP, EC_WORD_HERE, EC_WORD_HEY_QUES},
+ .speechWin = {EC_WORD_WOULD, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_QUES},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SORRY, EC_WORD_FRIEND},
+ .speechAfter = {EC_WORD_HAVEN_T, EC_WORD_YOU, EC_WORD_DONE, EC_WORD_ENOUGH, EC_WORD_QUES, 0xFFFF},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_VAPOREON,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_HAZE, MOVE_HELPING_HAND, MOVE_TICKLE, MOVE_WATER_PULSE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x37,
+ .nickname = _("VAPOREON"),
+ .friendship = 0,
+ },
+ [1] =
+ {
+ .species = SPECIES_DODRIO,
+ .heldItem = ITEM_KINGS_ROCK,
+ .moves = {MOVE_HAZE, MOVE_TRI_ATTACK, MOVE_TAUNT, MOVE_TORMENT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x8A,
+ .nickname = _("DODRIO"),
+ .friendship = 0,
+ },
+ [2] =
+ {
+ .species = SPECIES_OMASTAR,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_HAZE, MOVE_HYDRO_PUMP, MOVE_TICKLE, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x14,
+ .nickname = _("OMASTAR"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_LICKITUNG,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .moves = {MOVE_BELLY_DRUM, MOVE_REST, MOVE_MUD_SLAP, MOVE_SWAGGER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8,
+ .nickname = _("LICKITUNG"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_SLOWBRO,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_BELLY_DRUM, MOVE_MUD_SLAP, MOVE_SWAGGER, MOVE_AMNESIA},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x94,
+ .nickname = _("SLOWBRO"),
+ .friendship = 0,
+ },
+ [5] =
+ {
+ .species = SPECIES_LINOONE,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_BELLY_DRUM, MOVE_REST, MOVE_MUD_SLAP, MOVE_SWAGGER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 20,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8,
+ .nickname = _("LINOONE"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("VERONICA"),
+ .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_STRONG, EC_WORD_BEAUTY, EC_WORD_AROUND, EC_WORD_HERE},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_TODAY, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL},
+ .speechAfter = {EC_WORD_WHY, EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_THANK_YOU, EC_WORD_EXCL},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SKITTY,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_PSYCH_UP, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_IRON_TAIL},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xCB,
+ .nickname = _("SKITTY"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_MEDICHAM,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_PSYCH_UP, MOVE_HI_JUMP_KICK, MOVE_MEGA_KICK, MOVE_ROCK_SLIDE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xD,
+ .nickname = _("MEDICHAM"),
+ .friendship = 0,
+ },
+ [2] =
+ {
+ .species = SPECIES_STANTLER,
+ .heldItem = ITEM_SHELL_BELL,
+ .moves = {MOVE_PSYCH_UP, MOVE_RETURN, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .speedEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("STANTLER"),
+ .friendship = 0,
+ },
+ [3] =
+ {
+ .species = SPECIES_NIDOQUEEN,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_SUPERPOWER, MOVE_BITE, MOVE_CHARM, MOVE_FLATTER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 20,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("NIDOQUEEN"),
+ .friendship = 0,
+ },
+ [4] =
+ {
+ .species = SPECIES_NINETALES,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_OVERHEAT, MOVE_QUICK_ATTACK, MOVE_SPITE, MOVE_TAIL_WHIP},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xD7,
+ .nickname = _("NINETALES"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_CHARIZARD,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_OVERHEAT, MOVE_BEAT_UP, MOVE_SCARY_FACE, MOVE_GROWL},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x28,
+ .nickname = _("CHARIZARD"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x35, 0x35, 0x35, 0x26, 0x26, 0x13, 0x14, 0x15, 0x38, 0x26, 0x2E, 0x35, 0x35, 0x3B, 0x8, 0x69, 0x63, 0x64, 0x64, 0x64, 0x64, 0x71, 0x71, 0x71, 0x72, 0x64, 0x64, 0x64, 0x63, 0x73, 0x8, 0x69, 0x63, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x63, 0x73, 0x8, 0x69, 0x63, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x63, 0x73, 0x8, 0x69, 0x63, 0x43, 0x41, 0x40, 0x41, 0x42, 0x41, 0x41, 0x4A, 0x42, 0x41, 0x41, 0x63, 0x73, 0x8, 0x69, 0x63, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x64, 0x73, 0x73, 0x73, 0x63, 0x73, 0x8, 0x69, 0x63, 0x41, 0x43, 0x4B, 0x43, 0x43, 0x41, 0x42, 0x42, 0x40, 0x41, 0x40, 0x63, 0x73, 0x8, 0x69, 0x63, 0x73, 0x73, 0x64, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x63, 0x73, 0x8, 0x69, 0x63, 0x41, 0x40, 0x42, 0x42, 0x41, 0x41, 0x42, 0x4A, 0x42, 0x41, 0x42, 0x63, 0x73, 0x8, 0x69, 0x63, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x64, 0x73, 0x73, 0x73, 0x63, 0x73, 0x8, 0x69, 0x63, 0x41, 0x42, 0x41, 0x43, 0x4B, 0x41, 0x41, 0x41, 0x40, 0x43, 0x41, 0x63, 0x73, 0x8, 0x69, 0x63, 0x73, 0x73, 0x73, 0x73, 0x64, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x63, 0x73, 0x8, 0x69, 0x63, 0x41, 0x40, 0x43, 0x41, 0x42, 0x42, 0x41, 0x4A, 0x42, 0x41, 0x42, 0x63, 0x73, 0x8, 0x69, 0x64, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x64, 0x73, 0x73, 0x73, 0x64, 0x73, 0x8, 0x69, 0x43, 0x43, 0x41, 0x42, 0x42, 0x41, 0x43, 0x41, 0x41, 0x40, 0x42, 0x41, 0x42, 0x73, 0x8, 0x69, 0x42, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x42, 0x73, 0x8},
+ .unk3A0 = {0x381, 0x7C3D, 0x4005, 0x4005, 0x4005, 0x4045, 0x4005, 0x4805, 0x4005, 0x4045, 0x4005, 0x4205, 0x4005, 0x4045, 0x1, 0x1},
+ .coords = {37, 41},
+ .direction = 0x23,
+ .range = 0x33,
+ },
+ [3] =
+ {
+ .unk0 = 0x17,
+ .unk1 = 0x18,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("KEENAN"),
+ .facilityClass = FACILITY_CLASS_PSYCHIC_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_YOU, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_HURRIED, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_TOO, EC_WORD_BAD, 0xFFFF, EC_WORD_TIME, EC_WORD_IS, EC_WORD_UP},
+ .speechLose = {EC_WORD_DOES, EC_WORD_THE, EC_WORD_TIME, EC_WORD_WORRY, EC_WORD_YOU, EC_WORD_QUES},
+ .speechAfter = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_TIME, EC_WORD_TO, EC_WORD_CHAT},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_ALAKAZAM,
+ .heldItem = ITEM_PETAYA_BERRY,
+ .moves = {MOVE_SKILL_SWAP, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_REFLECT},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x41,
+ .nickname = _("ALAKAZAM"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_BLISSEY,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_SKILL_SWAP, MOVE_EGG_BOMB, MOVE_THUNDERBOLT, MOVE_SING},
+ .level = 0,
+ .ppBonuses = 0,
+ .defenseEV = 255,
+ .spAttackEV = 155,
+ .spDefenseEV = 100,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("BLISSEY"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_GRUMPIG,
+ .heldItem = ITEM_TWISTED_SPOON,
+ .moves = {MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_REST},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 110,
+ .defenseEV = 200,
+ .spAttackEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x8C,
+ .nickname = _("GRUMPIG"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_GARDEVOIR,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_SKILL_SWAP, MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_PROTECT},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("GARDEVOIR"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_VENOMOTH,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_SKILL_SWAP, MOVE_SIGNAL_BEAM, MOVE_SLEEP_POWDER, MOVE_TOXIC},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("VENOMOTH"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_ESPEON,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_SKILL_SWAP, MOVE_PSYBEAM, MOVE_SWIFT, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("ESPEON"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("KRISTINA"),
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .unused = 0,
+ .speechBefore = {EC_WORD_IT_S, EC_WORD_HOT, EC_WORD_ELLIPSIS, EC_WORD_WHAT, EC_WORD_A, EC_WORD_STENCH},
+ .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_OFFENSIVE, EC_WORD_STENCH},
+ .speechLose = {EC_WORD_I, EC_MOVE2(COVET), EC_WORD_ANY, EC_WORD_STRONG, EC_WORD_STENCH, 0xFFFF},
+ .speechAfter = {EC_WORD_MY, EC_WORD_SENSE, EC_WORD_OF, EC_WORD_SMELL, EC_WORD_ISN_T, EC_WORD_NORMAL},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_WEEZING,
+ .heldItem = ITEM_POISON_BARB,
+ .moves = {MOVE_TOXIC, MOVE_SLUDGE_BOMB, MOVE_SMOKESCREEN, MOVE_HAZE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .attackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("WEEZING"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_GLOOM,
+ .heldItem = ITEM_MIRACLE_SEED,
+ .moves = {MOVE_PETAL_DANCE, MOVE_SYNTHESIS, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8C,
+ .nickname = _("GLOOM"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_MUK,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_SCREECH, MOVE_DISABLE, MOVE_SLUDGE_BOMB, MOVE_ACID_ARMOR},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .attackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("MUK"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_TROPIUS,
+ .heldItem = ITEM_WHITE_HERB,
+ .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_SWEET_SCENT, MOVE_AERIAL_ACE},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 120,
+ .speedEV = 255,
+ .spAttackEV = 135,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x83,
+ .nickname = _("TROPIUS"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_BELLOSSOM,
+ .heldItem = ITEM_MENTAL_HERB,
+ .moves = {MOVE_SWEET_SCENT, MOVE_PETAL_DANCE, MOVE_STUN_SPORE, MOVE_SLUDGE_BOMB},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x6,
+ .nickname = _("BELLOSSOM"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_MEGANIUM,
+ .heldItem = ITEM_MIRACLE_SEED,
+ .moves = {MOVE_RAZOR_LEAF, MOVE_BODY_SLAM, MOVE_LEECH_SEED, MOVE_SYNTHESIS},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 200,
+ .speedEV = 110,
+ .spAttackEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x1F,
+ .nickname = _("MEGANIUM"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x1F, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x24, 0x24, 0x24, 0x2B, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x8, 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x35, 0x35, 0x3B, 0x35, 0x35, 0x8, 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x2C, 0x2C, 0x3B, 0x2C, 0x2C, 0x8, 0x33, 0x17, 0x1F, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x34, 0x17, 0x2C, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2C, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0x17, 0x17, 0x17, 0x17, 0x2C, 0x3B, 0x3B, 0x3B, 0x3B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x1F, 0x17, 0x17, 0x17, 0x17, 0x1F, 0x17, 0x3B, 0x3B, 0x3B, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x35, 0x1F, 0x17, 0x17, 0x1F, 0x17, 0x8, 0x34, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x2C, 0x3B, 0x3B, 0x2B, 0x17, 0x8, 0x17, 0x17, 0x17, 0x1F, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x17, 0x17, 0x2C, 0x17, 0x8, 0x1F, 0x17, 0x17, 0x2C, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x3B, 0x1F, 0x3B, 0x17, 0x8, 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x3B, 0x3B, 0x3B, 0x2B, 0x17, 0x3B, 0x2B, 0x3B, 0x17, 0x8, 0x33, 0x17, 0x17, 0x17, 0x17, 0x2B, 0x35, 0x35, 0x35, 0x2B, 0x17, 0x3B, 0x2C, 0x3B, 0x17, 0x8, 0x34, 0x17, 0x17, 0x17, 0x17, 0x2C, 0x2C, 0x2C, 0x2C, 0x2C, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x7C1, 0x8441, 0x8477, 0x8441, 0xA441, 0x401, 0x1, 0x8401, 0x8465, 0x445, 0x1441, 0x8449, 0x8449, 0x87C1, 0xFFFF},
+ .coords = {71, 167},
+ .direction = 0x1,
+ .range = 0x33,
+ },
+ },
+};
+static const struct TrHillTag sDataTagVariety =
+{
+ .unkField_0 = 8,
+ .unused1 = 1,
+ .unkField_2 = 4,
+ .unused3 = 0,
+ .unused4 = 21,
+ .unused5 = 76,
+ .unused6 = 5,
+ .floors =
+ {
+ [0] =
+ {
+ .unk0 = 0x29,
+ .unk1 = 0x2A,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("TERRANCE"),
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .unused = 0,
+ .speechBefore = {EC_WORD_GOOD, EC_WORD_CHILDREN, EC_WORD_WILL, EC_WORD_GET, EC_WORD_A, EC_MOVE2(PRESENT)},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_IS, EC_WORD_YOUR, EC_MOVE2(PRESENT)},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_MOVE2(PRESENT), EC_WORD_TO, EC_WORD_YOU, 0xFFFF},
+ .speechAfter = {EC_WORD_WELL_THEN, EC_WORD_CONGRATS, EC_WORD_MY, EC_WORD_FRIEND, 0xFFFF, 0xFFFF},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_DELIBIRD,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_PRESENT, MOVE_SPLASH, MOVE_HAIL, MOVE_PROTECT},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x8A,
+ .nickname = _("DELIBIRD"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_CLEFAIRY,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_PRESENT, MOVE_COSMIC_POWER, MOVE_LIGHT_SCREEN, MOVE_MOONLIGHT},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xD,
+ .nickname = _("CLEFAIRY"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_PIKACHU,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_PRESENT, MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_AGILITY},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xD,
+ .nickname = _("PIKACHU"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_MARILL,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_PRESENT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_ENDURE},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x8A,
+ .nickname = _("MARILL"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_JIGGLYPUFF,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_PRESENT, MOVE_SING, MOVE_DISABLE, MOVE_REST},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xD,
+ .nickname = _("JIGGLYPUFF"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_TOGETIC,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_PRESENT, MOVE_CHARM, MOVE_SWEET_KISS, MOVE_WISH},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x26,
+ .nickname = _("TOGETIC"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("ELIZABETH"),
+ .facilityClass = FACILITY_CLASS_LADY,
+ .unused = 0,
+ .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SENSE, EC_WORD_ME, EC_MOVE(FOCUS_ENERGY), EC_WORD_QUES},
+ .speechWin = {EC_WORD_THAT_S, EC_WORD_ABOUT, EC_WORD_RIGHT, EC_WORD_I, EC_WORD_WOULD, EC_WORD_THINK},
+ .speechLose = {EC_WORD_THINGS, EC_WORD_DON_T, EC_WORD_ALWAYS, EC_WORD_WORK, EC_WORD_OUT, 0xFFFF},
+ .speechAfter = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LONESOME, EC_WORD_AND, EC_WORD_SAD, EC_WORD_NOW},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_WIGGLYTUFF,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_SING, MOVE_DREAM_EATER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xC1,
+ .nickname = _("WIGGLYTUFF"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_SABLEYE,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_ASTONISH, MOVE_FAINT_ATTACK, MOVE_DETECT, MOVE_CONFUSE_RAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x87,
+ .nickname = _("SABLEYE"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_GRUMPIG,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_PSYBEAM, MOVE_MAGIC_COAT, MOVE_BOUNCE, MOVE_FUTURE_SIGHT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("GRUMPIG"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_CORSOLA,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_ROCK_BLAST, MOVE_REFLECT, MOVE_LIGHT_SCREEN},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x12,
+ .nickname = _("CORSOLA"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_CLAMPERL,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_WHIRLPOOL, MOVE_IRON_DEFENSE, MOVE_ENDURE, MOVE_CONFUSE_RAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("CLAMPERL"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_STARMIE,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_DIVE, MOVE_ICY_WIND, MOVE_SWIFT, MOVE_SKILL_SWAP},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("STARMIE"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x40, 0x41, 0x41, 0x41, 0x41, 0x41, 0x42, 0x43, 0x43, 0x43, 0x43, 0x43, 0x40, 0x41, 0x41, 0x8, 0x40, 0xFB, 0x43, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x42, 0x42, 0x42, 0xFB, 0x41, 0x8, 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x42, 0x40, 0x43, 0x41, 0x43, 0x43, 0xFB, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0xFB, 0x43, 0x41, 0x42, 0x40, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x40, 0x43, 0x43, 0x43, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x42, 0x41, 0xFE, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x41, 0x41, 0x41, 0xFE, 0xFE, 0xFE, 0xFB, 0xFE, 0xFE, 0xFE, 0x41, 0x41, 0x40, 0x41, 0x8, 0x40, 0x42, 0x41, 0x43, 0x43, 0x43, 0x41, 0x40, 0x42, 0x42, 0x42, 0x42, 0x41, 0x40, 0x41, 0x8, 0x40, 0x40, 0x41, 0xFB, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0xFB, 0x41, 0x40, 0x41, 0x8, 0x40, 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x42, 0xFB, 0x40, 0x41, 0x8, 0x40, 0xFB, 0x43, 0x43, 0x41, 0x41, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0x43, 0xFB, 0x41, 0x8, 0x40, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x8},
+ .unk3A0 = {0x381, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1},
+ .coords = {133, 137},
+ .direction = 0x23,
+ .range = 0x33,
+ },
+ [1] =
+ {
+ .unk0 = 0x2B,
+ .unk1 = 0x2C,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("ANNABELL"),
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .unused = 0,
+ .speechBefore = {EC_WORD_HI, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_UPBEAT, EC_WORD_QUES},
+ .speechWin = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_WELL, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_SEE, EC_WORD_YOU_RE, EC_WORD_FEELING, EC_WORD_GREAT},
+ .speechAfter = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_READY, EC_WORD_TO, EC_WORD_HUSTLE},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_JIGGLYPUFF,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_SING, MOVE_HYPER_VOICE, MOVE_ATTRACT, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 85,
+ .attackEV = 85,
+ .defenseEV = 85,
+ .speedEV = 85,
+ .spAttackEV = 85,
+ .spDefenseEV = 85,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("JIGGLYPUFF"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_JYNX,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_PERISH_SONG, MOVE_FAKE_TEARS, MOVE_ATTRACT, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 85,
+ .attackEV = 85,
+ .defenseEV = 85,
+ .speedEV = 85,
+ .spAttackEV = 85,
+ .spDefenseEV = 85,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("JYNX"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_EXPLOUD,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_HOWL, MOVE_HYPER_VOICE, MOVE_ATTRACT, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 85,
+ .attackEV = 85,
+ .defenseEV = 85,
+ .speedEV = 85,
+ .spAttackEV = 85,
+ .spDefenseEV = 85,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x96,
+ .nickname = _("EXPLOUD"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_ABSOL,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_SWORDS_DANCE, MOVE_SLASH, MOVE_ATTRACT, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 85,
+ .attackEV = 85,
+ .defenseEV = 85,
+ .speedEV = 85,
+ .spAttackEV = 85,
+ .spDefenseEV = 85,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x96,
+ .nickname = _("ABSOL"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_PIDGEOTTO,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_FEATHER_DANCE, MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 85,
+ .attackEV = 85,
+ .defenseEV = 85,
+ .speedEV = 85,
+ .spAttackEV = 85,
+ .spDefenseEV = 85,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x96,
+ .nickname = _("PIDGEOTTO"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_ALTARIA,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 85,
+ .attackEV = 85,
+ .defenseEV = 85,
+ .speedEV = 85,
+ .spAttackEV = 85,
+ .spDefenseEV = 85,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("ALTARIA"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("COLEMAN"),
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_SEEK, EC_WORD_SOMEONE, EC_WORD_AS, EC_WORD_MY, EC_WORD_IDOL},
+ .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_WORD_IDOL, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_LIKE, EC_WORD_A, EC_MOVE(HEAL_BELL), EC_WORD_TO_ME, EC_WORD_EXCL},
+ .speechAfter = {EC_WORD_I_VE, EC_WORD_DECIDED, EC_WORD_I_CHOOSE_YOU, EC_WORD_AS, EC_WORD_MY, EC_WORD_IDOL},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_CHIMECHO,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_UPROAR, MOVE_ATTRACT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xD,
+ .nickname = _("CHIMECHO"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_WHISMUR,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_UPROAR, MOVE_ATTRACT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xD,
+ .nickname = _("WHISMUR"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_YANMA,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_UPROAR, MOVE_ATTRACT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x8A,
+ .nickname = _("YANMA"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_ILLUMISE,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_ENCORE, MOVE_ATTRACT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("ILLUMISE"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_SPHEAL,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_ENCORE, MOVE_ATTRACT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("SPHEAL"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_VIGOROTH,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_ENCORE, MOVE_ATTRACT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x87,
+ .nickname = _("VIGOROTH"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x91, 0x9B, 0x9C, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x96, 0x40, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x8, 0x9C, 0x9B, 0x96, 0x40, 0xDB, 0xDB, 0x40, 0x96, 0x40, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x8, 0x91, 0x96, 0x40, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9C, 0x8, 0x91, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x9B, 0x8, 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x8, 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x8, 0x96, 0x42, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0x42, 0x96, 0x8, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x8, 0x91, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x8, 0x91, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9C, 0x8, 0x9C, 0x9B, 0x9B, 0x96, 0x42, 0xDB, 0xDB, 0xD6, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x8, 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0xDB, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9C, 0x96, 0x8, 0xD6, 0x96, 0x9C, 0x9B, 0x9B, 0x96, 0x41, 0xDB, 0x42, 0x96, 0x9B, 0x9B, 0x9B, 0x96, 0xD6, 0x8, 0x9C, 0xD6, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0x40, 0x96, 0x9B, 0x9C, 0x9B, 0x96, 0xD6, 0x9C, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0xFFFF},
+ .coords = {131, 139},
+ .direction = 0x23,
+ .range = 0x77,
+ },
+ [2] =
+ {
+ .unk0 = 0x2D,
+ .unk1 = 0x2E,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("ENRIQUE"),
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .unused = 0,
+ .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_TIME},
+ .speechWin = {EC_WORD_HEY, EC_WORD_HEY, EC_WORD_EXCL, EC_WORD_WHAT_S_UP_QUES, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_AWW, EC_WORD_COULDN_T, EC_WORD_YOU, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF},
+ .speechAfter = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_QUES},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_WOOPER,
+ .heldItem = ITEM_FIGY_BERRY,
+ .moves = {MOVE_RAIN_DANCE, MOVE_YAWN, MOVE_SURF, MOVE_HAZE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 6,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8C,
+ .nickname = _("WOOPER"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_POLIWAG,
+ .heldItem = ITEM_WIKI_BERRY,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_MIST, MOVE_HYPNOSIS},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 6,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x3,
+ .nickname = _("POLIWAG"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_PSYDUCK,
+ .heldItem = ITEM_AGUAV_BERRY,
+ .moves = {MOVE_HYPNOSIS, MOVE_SURF, MOVE_DISABLE, MOVE_SEISMIC_TOSS},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("PSYDUCK"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_RHYDON,
+ .heldItem = ITEM_SOFT_SAND,
+ .moves = {MOVE_EARTHQUAKE, MOVE_MAGNITUDE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .speedEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x96,
+ .nickname = _("RHYDON"),
+ .friendship = 0,
+ },
+ [4] =
+ {
+ .species = SPECIES_RHYHORN,
+ .heldItem = ITEM_SOFT_SAND,
+ .moves = {MOVE_EARTHQUAKE, MOVE_MAGNITUDE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("RHYHORN"),
+ .friendship = 0,
+ },
+ [5] =
+ {
+ .species = SPECIES_CUBONE,
+ .heldItem = ITEM_SOFT_SAND,
+ .moves = {MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x80,
+ .nickname = _("CUBONE"),
+ .friendship = 0,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("COLLEEN"),
+ .facilityClass = FACILITY_CLASS_LADY,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_ROCK, EC_WORD_OUT},
+ .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ROCK, EC_WORD_THING, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_GO_AHEAD, EC_WORD_AND, EC_WORD_CRUSH, EC_WORD_MY, EC_WORD_DREAM, EC_WORD_ELLIPSIS},
+ .speechAfter = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_WILD, EC_WORD_SOMETIME},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_MAGNEMITE,
+ .heldItem = ITEM_MAGNET,
+ .moves = {MOVE_THUNDER, MOVE_ZAP_CANNON, MOVE_SPARK, MOVE_THUNDER_SHOCK},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8C,
+ .nickname = _("MAGNEMITE"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_ELECTABUZZ,
+ .heldItem = ITEM_MAGNET,
+ .moves = {MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_SHOCK_WAVE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x41,
+ .nickname = _("ELECTABUZZ"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_FLAAFFY,
+ .heldItem = ITEM_MAGNET,
+ .moves = {MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_SHOCK_WAVE, MOVE_THUNDER_SHOCK},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .spAttackEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("FLAAFFY"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_BALTOY,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_EXPLOSION, MOVE_SELF_DESTRUCT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("BALTOY"),
+ .friendship = 0,
+ },
+ [4] =
+ {
+ .species = SPECIES_PINECO,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_EXPLOSION, MOVE_SELF_DESTRUCT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .speedEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("PINECO"),
+ .friendship = 0,
+ },
+ [5] =
+ {
+ .species = SPECIES_VOLTORB,
+ .heldItem = ITEM_SILK_SCARF,
+ .moves = {MOVE_EXPLOSION, MOVE_SELF_DESTRUCT, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("VOLTORB"),
+ .friendship = 0,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x1C, 0x1D, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x84, 0x84, 0x84, 0x9A, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0x17, 0x17, 0x17, 0xBB, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x8, 0x17, 0xB2, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xB0, 0x17, 0xB2, 0xA1, 0x8, 0x17, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0x17, 0xBB, 0xBB, 0x8},
+ .unk3A0 = {0x381, 0x381, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1, 0x7FF7, 0x1},
+ .coords = {25, 30},
+ .direction = 0x23,
+ .range = 0x44,
+ },
+ [3] =
+ {
+ .unk0 = 0x2F,
+ .unk1 = 0x30,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("KIMBERLY"),
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_WORKING, EC_WORD_AT, EC_WORD_MY, EC_WORD_OWN_TEMPO},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MEAN, EC_WORD_KID, EC_WORD_IT, EC_WORD_SEEMS},
+ .speechAfter = {EC_WORD_MY, EC_WORD_OWN_TEMPO, EC_WORD_IS, EC_WORD_RIGHT, EC_WORD_FOR, EC_WORD_ME},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_UNOWN,
+ .heldItem = ITEM_MIRACLE_SEED,
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 30,
+ .attackIV = 31,
+ .defenseIV = 30,
+ .speedIV = 31,
+ .spAttackIV = 30,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x202,
+ .nickname = _("UNOWN"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_UNOWN,
+ .heldItem = ITEM_MYSTIC_WATER,
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 30,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 30,
+ .spAttackIV = 30,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x10001,
+ .nickname = _("UNOWN"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_UNOWN,
+ .heldItem = ITEM_BLACK_BELT,
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 30,
+ .attackIV = 30,
+ .defenseIV = 30,
+ .speedIV = 30,
+ .spAttackIV = 30,
+ .spDefenseIV = 30,
+ .altAbility = 0,
+ .personality = 0x102,
+ .nickname = _("UNOWN"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_SPINDA,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_TEETER_DANCE, MOVE_DIZZY_PUNCH, MOVE_CALM_MIND, MOVE_BATON_PASS},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 110,
+ .defenseEV = 200,
+ .spDefenseEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x88FE980F,
+ .nickname = _("SPINDA"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_PLUSLE,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_HELPING_HAND, MOVE_THUNDERBOLT, MOVE_AGILITY, MOVE_BATON_PASS},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("PLUSLE"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_VOLBEAT,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_HELPING_HAND, MOVE_SIGNAL_BEAM, MOVE_SOLAR_BEAM, MOVE_MOONLIGHT},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("VOLBEAT"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("FRANCISCO"),
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO, 0xFFFF},
+ .speechWin = {EC_WORD_SO, EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_LOSE, 0xFFFF},
+ .speechLose = {EC_WORD_NO, EC_WORD_WONDER, EC_WORD_I, EC_WORD_COULDN_T, EC_WORD_BEAT, EC_WORD_YOU},
+ .speechAfter = {EC_WORD_YES, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, 0xFFFF, 0xFFFF},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SPINDA,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_TEETER_DANCE, MOVE_DIZZY_PUNCH, MOVE_CALM_MIND, MOVE_BATON_PASS},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 110,
+ .defenseEV = 200,
+ .spDefenseEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xE2880098,
+ .nickname = _("SPINDA"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_MINUN,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_HELPING_HAND, MOVE_THUNDERBOLT, MOVE_AGILITY, MOVE_BATON_PASS},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8C,
+ .nickname = _("MINUN"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_ILLUMISE,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_HELPING_HAND, MOVE_WISH, MOVE_THUNDERBOLT, MOVE_MOONLIGHT},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("ILLUMISE"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_UNOWN,
+ .heldItem = ITEM_CHARCOAL,
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 30,
+ .attackIV = 31,
+ .defenseIV = 30,
+ .speedIV = 30,
+ .spAttackIV = 30,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x302,
+ .nickname = _("UNOWN"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_UNOWN,
+ .heldItem = ITEM_SOFT_SAND,
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .attackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 30,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 30,
+ .spDefenseIV = 30,
+ .altAbility = 0,
+ .personality = 0x203,
+ .nickname = _("UNOWN"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_UNOWN,
+ .heldItem = ITEM_TWISTED_SPOON,
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 30,
+ .speedIV = 30,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x301,
+ .nickname = _("UNOWN"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x5E, 0x41, 0x71, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x8, 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x45, 0x45, 0x45, 0x45, 0x45, 0x8, 0x65, 0x40, 0x73, 0x42, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x42, 0x45, 0x45, 0x45, 0x45, 0x45, 0x8, 0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x42, 0x73, 0x41, 0x8, 0x69, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x43, 0x73, 0x43, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x8, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x8, 0x65, 0x42, 0x73, 0x42, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x42, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x8, 0x6C, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x8, 0x69, 0x40, 0x6D, 0x41, 0x73, 0x41, 0x6D, 0x42, 0x73, 0x43, 0x6D, 0x41, 0x73, 0x43, 0x6D, 0x8, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x8, 0x65, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x42, 0x6D, 0x42, 0x73, 0x41, 0x6D, 0x40, 0x73, 0x8, 0x6C, 0x73, 0x40, 0x73, 0x64, 0x73, 0x41, 0x73, 0x64, 0x73, 0x42, 0x73, 0x64, 0x73, 0x42, 0x8, 0x69, 0x40, 0x6D, 0x42, 0x73, 0x42, 0x6D, 0x43, 0x73, 0x40, 0x6D, 0x41, 0x73, 0x40, 0x6D, 0x8, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x40, 0x73, 0x64, 0x73, 0x43, 0x73, 0x64, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x1, 0x2201, 0x1, 0x8881, 0x1, 0x2223, 0x1, 0x8889, 0x1, 0x2223, 0x1, 0x8889, 0x1, 0x2223, 0xFFFF},
+ .coords = {42, 46},
+ .direction = 0x23,
+ .range = 0x33,
+ },
+ },
+};
+static const struct TrHillTag sDataTagUnique =
+{
+ .unkField_0 = 8,
+ .unused1 = 3,
+ .unkField_2 = 4,
+ .unused3 = 0,
+ .unused4 = 243,
+ .unused5 = 82,
+ .unused6 = 6,
+ .floors =
+ {
+ [0] =
+ {
+ .unk0 = 0x31,
+ .unk1 = 0x32,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("MEREDITH"),
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechWin = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_UM, EC_WORD_ELLIPSIS, EC_WORD_YAY},
+ .speechLose = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_WAAAH, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechAfter = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_ELLIPSIS},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SUNFLORA,
+ .heldItem = ITEM_PERSIM_BERRY,
+ .moves = {MOVE_PETAL_DANCE, MOVE_GRASS_WHISTLE, MOVE_LIGHT_SCREEN, MOVE_SUNNY_DAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .defenseEV = 155,
+ .spDefenseEV = 100,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("SUNFLORA"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_TANGELA,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_SLEEP_POWDER, MOVE_AMNESIA, MOVE_SUNNY_DAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spDefenseEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x91,
+ .nickname = _("TANGELA"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_VENUSAUR,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE, MOVE_SYNTHESIS, MOVE_SUNNY_DAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 100,
+ .attackEV = 110,
+ .defenseEV = 100,
+ .spAttackEV = 100,
+ .spDefenseEV = 100,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x1F,
+ .nickname = _("VENUSAUR"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_LANTURN,
+ .heldItem = ITEM_PERSIM_BERRY,
+ .moves = {MOVE_SPARK, MOVE_WATER_PULSE, MOVE_CONFUSE_RAY, MOVE_RAIN_DANCE},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("LANTURN"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_MANECTRIC,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_THUNDERBOLT, MOVE_HEADBUTT, MOVE_BITE, MOVE_RAIN_DANCE},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("MANECTRIC"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_RAIKOU,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_THUNDER, MOVE_CRUNCH, MOVE_ROAR, MOVE_RAIN_DANCE},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("RAIKOU"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("BERNARD"),
+ .facilityClass = FACILITY_CLASS_KINDLER,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE, EC_WORD_THIS, EC_WORD_HOT, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_DID, EC_WORD_I, EC_WORD_COOL, EC_WORD_YOU, EC_WORD_DOWN, EC_WORD_QUES},
+ .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_TERRIBLE, EC_WORD_PERSON},
+ .speechAfter = {EC_WORD_YOUR, EC_WORD_HEART, EC_WORD_MUST_BE, EC_WORD_ICE, EC_WORD_COLD, EC_WORD_ELLIPSIS},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_RELICANTH,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_ANCIENT_POWER, MOVE_WATER_PULSE, MOVE_MUD_SPORT, MOVE_RAIN_DANCE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 155,
+ .defenseEV = 100,
+ .spDefenseEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x2F,
+ .nickname = _("RELICANTH"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_GOLDUCK,
+ .heldItem = ITEM_LAX_INCENSE,
+ .moves = {MOVE_SURF, MOVE_PSYBEAM, MOVE_BRICK_BREAK, MOVE_RAIN_DANCE},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("GOLDUCK"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_BLASTOISE,
+ .heldItem = ITEM_SHELL_BELL,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_BITE, MOVE_MIRROR_COAT, MOVE_RAIN_DANCE},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x28,
+ .nickname = _("BLASTOISE"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_MAGCARGO,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_HEAT_WAVE, MOVE_ROCK_SLIDE, MOVE_PROTECT, MOVE_SUNNY_DAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spDefenseEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x93,
+ .nickname = _("MAGCARGO"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_RAPIDASH,
+ .heldItem = ITEM_KINGS_ROCK,
+ .moves = {MOVE_FIRE_BLAST, MOVE_BOUNCE, MOVE_QUICK_ATTACK, MOVE_SUNNY_DAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("RAPIDASH"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_MOLTRES,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_SKY_ATTACK, MOVE_AERIAL_ACE, MOVE_ROAR, MOVE_SUNNY_DAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("MOLTRES"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0xF1, 0xF5, 0xFB, 0xF5, 0xE6, 0xE6, 0x1B, 0x14, 0x15, 0xF8, 0xF9, 0xFA, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xF9, 0xE6, 0xEE, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0x9B, 0x9B, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0x9B, 0xDB, 0xDB, 0x9B, 0xEC, 0xFB, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xF5, 0x95, 0x95, 0xF5, 0xF5, 0xF5, 0xEB, 0xEC, 0xEB, 0xFB, 0xEB, 0x8, 0xED, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x8, 0xF4, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xF5, 0xFB, 0x8, 0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0x8, 0xF1, 0xF5, 0xF5, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0x8, 0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEB, 0xFB, 0xEB, 0xFB, 0x8, 0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xEB, 0xFB, 0xEB, 0xFB, 0x8, 0xF1, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0x8, 0xF1, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x5E01, 0x50FF, 0x5083, 0x503B, 0x5FEB, 0xC02B, 0x5FEB, 0x5009, 0x57FD, 0x1005, 0x7FF5, 0x15, 0x7FF5, 0x1, 0xFFFF},
+ .coords = {52, 55},
+ .direction = 0x23,
+ .range = 0x22,
+ },
+ [1] =
+ {
+ .unk0 = 0x33,
+ .unk1 = 0x34,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("ABRAHAM"),
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_POKEMON, EC_WORD_THE, EC_WORD_BEST},
+ .speechWin = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_GREAT, EC_WORD_POKEMON, EC_WORD_IT, EC_WORD_IS},
+ .speechLose = {EC_WORD_I, EC_WORD_CONFUSED, EC_WORD_A, EC_WORD_MOVE, EC_WORD_WITH, EC_WORD_ANOTHER},
+ .speechAfter = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_MOVE(SKETCH), EC_WORD_OF, EC_WORD_YOU},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SMEARGLE,
+ .heldItem = ITEM_SCOPE_LENS,
+ .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_IMPRISON},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8A,
+ .nickname = _("SMEARGLE"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_SMEARGLE,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .moves = {MOVE_REST, MOVE_THUNDER_WAVE, MOVE_FLAMETHROWER, MOVE_IMPRISON},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x87,
+ .nickname = _("SMEARGLE"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_SMEARGLE,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_TEETER_DANCE, MOVE_LOCK_ON, MOVE_SHEER_COLD, MOVE_EXPLOSION},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xD,
+ .nickname = _("SMEARGLE"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_SMEARGLE,
+ .heldItem = ITEM_SCOPE_LENS,
+ .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_THUNDERBOLT, MOVE_IMPRISON},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("SMEARGLE"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_SMEARGLE,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_TOXIC, MOVE_PROTECT, MOVE_WILL_O_WISP, MOVE_IMPRISON},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("SMEARGLE"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_SMEARGLE,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_TEETER_DANCE, MOVE_LOCK_ON, MOVE_SHEER_COLD, MOVE_DESTINY_BOND},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x8A,
+ .nickname = _("SMEARGLE"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("LUC"),
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_WORD_COOL, EC_WORD_RARE, EC_WORD_MOVE},
+ .speechWin = {EC_WORD_MY, EC_WORD_RARE, EC_WORD_MOVE, EC_WORD_IS, EC_WORD_COOL, EC_WORD_ISN_T_IT_QUES},
+ .speechLose = {EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_MOVE, EC_WORD_QUES},
+ .speechAfter = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_BUT, EC_WORD_ALSO, EC_WORD_WEAK, EC_WORD_ELLIPSIS},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_STARYU,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_CAMOUFLAGE, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 1,
+ .personality = 0xA,
+ .nickname = _("STARYU"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_MEOWTH,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_PAY_DAY, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0xD,
+ .nickname = _("MEOWTH"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_BLAZIKEN,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_BLAZE_KICK, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x28,
+ .nickname = _("BLAZIKEN"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_CUBONE,
+ .heldItem = ITEM_THICK_CLUB,
+ .moves = {MOVE_BONEMERANG, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 6,
+ .spDefenseEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 1,
+ .personality = 0x16,
+ .nickname = _("CUBONE"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_BEEDRILL,
+ .heldItem = ITEM_SHELL_BELL,
+ .moves = {MOVE_TWINEEDLE, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 0,
+ .personality = 0x8A,
+ .nickname = _("BEEDRILL"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_RATICATE,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_SUPER_FANG, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 5,
+ .attackIV = 5,
+ .defenseIV = 5,
+ .speedIV = 5,
+ .spAttackIV = 5,
+ .spDefenseIV = 5,
+ .altAbility = 1,
+ .personality = 0xD,
+ .nickname = _("RATICATE"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x26, 0x1B, 0x1C, 0x1D, 0x25, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x2D, 0x3B, 0x3B, 0x3B, 0x35, 0x2C, 0x23, 0x24, 0x23, 0x2C, 0x35, 0x3B, 0x3B, 0x3B, 0x3B, 0x8, 0x94, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x9B, 0x8, 0x91, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x8, 0x8D, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8C, 0x8, 0x94, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x9B, 0x9B, 0x87, 0x9B, 0x8, 0x91, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x95, 0x9B, 0x95, 0x8F, 0x9B, 0x8, 0x91, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x95, 0x97, 0x95, 0x97, 0x8C, 0x9B, 0x8C, 0x97, 0x95, 0x8, 0x91, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x8C, 0x87, 0x8B, 0x87, 0x9B, 0x87, 0x95, 0x87, 0x8C, 0x8, 0x8D, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x8C, 0x8F, 0x9B, 0x8, 0x94, 0x97, 0x95, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x95, 0x97, 0x95, 0x97, 0x9B, 0x97, 0x9B, 0x8, 0x91, 0x87, 0x8C, 0x87, 0x95, 0x87, 0x95, 0x87, 0x8B, 0x87, 0x8C, 0x87, 0x9B, 0x87, 0x9B, 0x8, 0x91, 0x8F, 0x95, 0x8F, 0x8B, 0x8F, 0x8C, 0x8F, 0x8C, 0x8F, 0x9B, 0x8F, 0x95, 0x8F, 0x9B, 0x8, 0x91, 0x97, 0x8C, 0x97, 0x8C, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x9B, 0x97, 0x8B, 0x97, 0x9B, 0x8, 0x91, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8C, 0x9B, 0x9B, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x7C1, 0x8AA1, 0x209, 0x5557, 0xA281, 0x81, 0x5D6D, 0x2283, 0x89, 0xDD55, 0x20A1, 0xA81, 0x7D5D, 0x9, 0xFFFF},
+ .coords = {105, 109},
+ .direction = 0x23,
+ .range = 0x33,
+ },
+ [2] =
+ {
+ .unk0 = 0x35,
+ .unk1 = 0x36,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("BREYDEN"),
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_CARE, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_A_LOT},
+ .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_CAN, EC_WORD_DO, EC_WORD_IT, EC_WORD_ALL},
+ .speechLose = {EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_LIKE, EC_WORD_WE, EC_WORD_ALWAYS, EC_WORD_WIN},
+ .speechAfter = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THE, EC_WORD_BEGINNING, EC_WORD_POKEMON, EC_WORD_BEST},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_CHARMELEON,
+ .heldItem = ITEM_CHARCOAL,
+ .moves = {MOVE_FIRE_SPIN, MOVE_DRAGON_RAGE, MOVE_FLAMETHROWER, MOVE_SLASH},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 25,
+ .attackIV = 25,
+ .defenseIV = 25,
+ .speedIV = 25,
+ .spAttackIV = 25,
+ .spDefenseIV = 25,
+ .altAbility = 0,
+ .personality = 0x32,
+ .nickname = _("CHARMELEON"),
+ .friendship = 100,
+ },
+ [1] =
+ {
+ .species = SPECIES_WARTORTLE,
+ .heldItem = ITEM_MYSTIC_WATER,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_SKULL_BASH, MOVE_RAIN_DANCE, MOVE_PROTECT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 25,
+ .attackIV = 25,
+ .defenseIV = 25,
+ .speedIV = 25,
+ .spAttackIV = 25,
+ .spDefenseIV = 25,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("WARTORTLE"),
+ .friendship = 100,
+ },
+ [2] =
+ {
+ .species = SPECIES_IVYSAUR,
+ .heldItem = ITEM_MIRACLE_SEED,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SYNTHESIS, MOVE_GROWTH, MOVE_SWEET_SCENT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 6,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 25,
+ .attackIV = 25,
+ .defenseIV = 25,
+ .speedIV = 25,
+ .spAttackIV = 25,
+ .spDefenseIV = 25,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("IVYSAUR"),
+ .friendship = 100,
+ },
+ [3] =
+ {
+ .species = SPECIES_BAYLEEF,
+ .heldItem = ITEM_MIRACLE_SEED,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SAFEGUARD, MOVE_LIGHT_SCREEN, MOVE_BODY_SLAM},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .attackEV = 130,
+ .spAttackEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 25,
+ .attackIV = 25,
+ .defenseIV = 25,
+ .speedIV = 25,
+ .spAttackIV = 25,
+ .spDefenseIV = 25,
+ .altAbility = 0,
+ .personality = 0x32,
+ .nickname = _("BAYLEEF"),
+ .friendship = 100,
+ },
+ [4] =
+ {
+ .species = SPECIES_CROCONAW,
+ .heldItem = ITEM_MYSTIC_WATER,
+ .moves = {MOVE_SCARY_FACE, MOVE_SLASH, MOVE_HYDRO_PUMP, MOVE_SCREECH},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .speedEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 25,
+ .attackIV = 25,
+ .defenseIV = 25,
+ .speedIV = 25,
+ .spAttackIV = 25,
+ .spDefenseIV = 25,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("CROCONAW"),
+ .friendship = 100,
+ },
+ [5] =
+ {
+ .species = SPECIES_QUILAVA,
+ .heldItem = ITEM_CHARCOAL,
+ .moves = {MOVE_QUICK_ATTACK, MOVE_FLAMETHROWER, MOVE_FLAME_WHEEL, MOVE_SWIFT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x28,
+ .nickname = _("QUILAVA"),
+ .friendship = 100,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("ANIYA"),
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_SOMEONE, EC_WORD_GOT, EC_WORD_ME, EC_WORD_A_LITTLE, EC_WORD_POKEMON, EC_WORD_EGG},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_NEW, EC_WORD_AT, EC_WORD_THIS, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_OH, EC_WORD_BUT, EC_WORD_ELLIPSIS, EC_WORD_WHY, EC_WORD_WHY, EC_WORD_QUES_EXCL},
+ .speechAfter = {EC_WORD_YOU_RE, EC_WORD_BUSY, EC_WORD_QUES, EC_WORD_DON_T, EC_WORD_GIVE_UP, EC_WORD_EXCL},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SMOOCHUM,
+ .heldItem = ITEM_PETAYA_BERRY,
+ .moves = {MOVE_ICE_BEAM, MOVE_PSYCHIC, MOVE_SWEET_KISS, MOVE_FAKE_TEARS},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x32,
+ .nickname = _("SMOOCHUM"),
+ .friendship = 50,
+ },
+ [1] =
+ {
+ .species = SPECIES_AZURILL,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_SURF, MOVE_SING, MOVE_RAIN_DANCE, MOVE_BLIZZARD},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xC8,
+ .nickname = _("AZURILL"),
+ .friendship = 50,
+ },
+ [2] =
+ {
+ .species = SPECIES_ELEKID,
+ .heldItem = ITEM_KINGS_ROCK,
+ .moves = {MOVE_FIRE_PUNCH, MOVE_THUNDER, MOVE_ICE_PUNCH, MOVE_THUNDER_WAVE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("ELEKID"),
+ .friendship = 50,
+ },
+ [3] =
+ {
+ .species = SPECIES_CLEFFA,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_MEGA_KICK, MOVE_SWEET_KISS, MOVE_SING, MOVE_METRONOME},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("CLEFFA"),
+ .friendship = 50,
+ },
+ [4] =
+ {
+ .species = SPECIES_WYNAUT,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x84,
+ .nickname = _("WYNAUT"),
+ .friendship = 50,
+ },
+ [5] =
+ {
+ .species = SPECIES_MAGBY,
+ .heldItem = ITEM_SCOPE_LENS,
+ .moves = {MOVE_FIRE_BLAST, MOVE_CONFUSE_RAY, MOVE_THUNDER_PUNCH, MOVE_BARRIER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("MAGBY"),
+ .friendship = 50,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x8, 0x69, 0x46, 0x7A, 0x73, 0x73, 0x73, 0x79, 0x73, 0x73, 0x73, 0x7D, 0x73, 0x73, 0x73, 0x46, 0x8, 0x69, 0x46, 0x73, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0x69, 0x46, 0x73, 0x73, 0x7B, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x7A, 0x73, 0x73, 0x73, 0x46, 0x8, 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7A, 0x46, 0x8, 0x69, 0x46, 0x73, 0x73, 0x73, 0x73, 0x73, 0x7D, 0x7C, 0x73, 0x7C, 0x73, 0x7B, 0x73, 0x46, 0x8, 0x69, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x7C, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x9B, 0x9B, 0x46, 0x3B, 0x3B, 0x3B, 0x46, 0x9B, 0x9B, 0x9B, 0x9B, 0x46, 0x8, 0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0xF1, 0x46, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7A, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x7C, 0x8, 0xF1, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xFB, 0x8, 0x7C, 0xFB, 0x7B, 0xFB, 0x7A, 0xFB, 0x79, 0xFB, 0xB3, 0xFB, 0x7D, 0xFB, 0x7E, 0xFB, 0x7D, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x7FFB, 0x4003, 0x5FFF, 0x4003, 0x7FFB, 0x4003, 0x7EFF, 0x4443, 0x4443, 0x4443, 0x7EFF, 0x4001, 0x7FFD, 0x1, 0xFFFF},
+ .coords = {150, 152},
+ .direction = 0x23,
+ .range = 0x11,
+ },
+ [3] =
+ {
+ .unk0 = 0x38,
+ .unk1 = 0x37,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("DANE"),
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_GOT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ON, EC_WORD_VACATION},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_GREAT, EC_WORD_TO, EC_WORD_TRAVEL, EC_WORD_AND, EC_WORD_BATTLE},
+ .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_WORD_MY, EC_WORD_RARE, EC_WORD_POKEMON, EC_WORD_EXCL},
+ .speechAfter = {EC_WORD_OFF, EC_WORD_ON, EC_WORD_ANOTHER, EC_WORD_VACATION, EC_WORD_I, EC_WORD_GO},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SUDOWOODO,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_BLOCK, MOVE_TOXIC, MOVE_EXPLOSION},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 100,
+ .attackEV = 255,
+ .spDefenseEV = 155,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("SUDOWOODO"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_SLOWKING,
+ .heldItem = ITEM_SCOPE_LENS,
+ .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_BLIZZARD, MOVE_DISABLE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .defenseEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x8C,
+ .nickname = _("SLOWKING"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_ENTEI,
+ .heldItem = ITEM_PETAYA_BERRY,
+ .moves = {MOVE_FLAMETHROWER, MOVE_CALM_MIND, MOVE_FIRE_SPIN, MOVE_ROAR},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("ENTEI"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_HITMONCHAN,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_MEGA_PUNCH, MOVE_DETECT, MOVE_COUNTER, MOVE_SKY_UPPERCUT},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("HITMONCHAN"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_MANTINE,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_AERIAL_ACE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .defenseEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0x6,
+ .nickname = _("MANTINE"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_ZAPDOS,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_AGILITY},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x18,
+ .nickname = _("ZAPDOS"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("STEPHANIE"),
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_WIN, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_HOW, EC_WORD_NOW, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YES, EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_DO, EC_WORD_IT},
+ .speechAfter = {EC_WORD_YOU, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_GOOD, EC_WORD_FOR, EC_WORD_YOU},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_HITMONLEE,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_MEGA_KICK, MOVE_MIND_READER, MOVE_FOCUS_ENERGY, MOVE_HI_JUMP_KICK},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .attackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("HITMONLEE"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_PORYGON2,
+ .heldItem = ITEM_SCOPE_LENS,
+ .moves = {MOVE_LOCK_ON, MOVE_BLIZZARD, MOVE_CONVERSION_2, MOVE_PSYCHIC},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("PORYGON2"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_SUICUNE,
+ .heldItem = ITEM_PETAYA_BERRY,
+ .moves = {MOVE_SURF, MOVE_CALM_MIND, MOVE_MIRROR_COAT, MOVE_MIST},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("SUICUNE"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_HOUNDOOM,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_FLAMETHROWER, MOVE_CRUNCH, MOVE_ROAR, MOVE_WILL_O_WISP},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("HOUNDOOM"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_STANTLER,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_CONFUSE_RAY, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_TAKE_DOWN},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("STANTLER"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_ARTICUNO,
+ .heldItem = ITEM_NEVER_MELT_ICE,
+ .moves = {MOVE_BLIZZARD, MOVE_SHEER_COLD, MOVE_MIST, MOVE_AERIAL_ACE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 15,
+ .attackIV = 15,
+ .defenseIV = 15,
+ .speedIV = 15,
+ .spAttackIV = 15,
+ .spDefenseIV = 15,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("ARTICUNO"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0xF1, 0xFB, 0xFB, 0xFB, 0xF9, 0xF9, 0x1B, 0x1C, 0x1D, 0xE5, 0xE6, 0xEE, 0xF5, 0xFB, 0xFB, 0x8, 0xED, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x8, 0xF4, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x8, 0xF1, 0xEB, 0xEC, 0xEC, 0xEC, 0xEB, 0xEC, 0xEC, 0xFB, 0xEC, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x8, 0xF1, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xF5, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xEC, 0xEC, 0xEC, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xF5, 0xF5, 0xF5, 0xF5, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xFB, 0xEB, 0xF5, 0xF5, 0xF5, 0xF5, 0xFB, 0x8, 0xF1, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xFB, 0xEB, 0xFB, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xFB, 0x8, 0xF1, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xEB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0xF1, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xEC, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x3F9, 0xF041, 0x41, 0x7F5F, 0x4401, 0x4541, 0x5579, 0x5541, 0x555F, 0x5541, 0x5541, 0x557D, 0x1101, 0x1101, 0xFFFF},
+ .coords = {40, 91},
+ .direction = 0x21,
+ .range = 0x33,
+ },
+ },
+};
+static const struct TrHillTag sDataTagExpert =
+{
+ .unkField_0 = 8,
+ .unused1 = 1,
+ .unkField_2 = 4,
+ .unused3 = 0,
+ .unused4 = 63,
+ .unused5 = 31,
+ .unused6 = 6,
+ .floors =
+ {
+ [0] =
+ {
+ .unk0 = 0x39,
+ .unk1 = 0x3A,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("ALFRED"),
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_WE, EC_WORD_CAN, EC_WORD_TAKE, EC_WORD_ON, EC_WORD_ANY, EC_WORD_TYPE},
+ .speechWin = {EC_WORD_WE, EC_WORD_DID, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_OKAY, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_OUR, EC_WORD_STRATEGY, EC_WORD_ISN_T, EC_WORD_ANY, EC_WORD_GOOD, EC_WORD_ELLIPSIS},
+ .speechAfter = {EC_WORD_WE, EC_WORD_NEED, EC_WORD_TO, EC_WORD_TRAIN, EC_WORD_A_LOT, EC_WORD_MORE},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SNORLAX,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_EARTHQUAKE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .defenseEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x35,
+ .nickname = _("SNORLAX"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_MILTANK,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_MILK_DRINK},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("MILTANK"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_URSARING,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x7F,
+ .nickname = _("URSARING"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_SLAKING,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .moves = {MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_REST},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .spDefenseEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("SLAKING"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_KANGASKHAN,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_FAKE_OUT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("KANGASKHAN"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_ZANGOOSE,
+ .heldItem = ITEM_SCOPE_LENS,
+ .moves = {MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_ROAR},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("ZANGOOSE"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("EDIE"),
+ .facilityClass = FACILITY_CLASS_PSYCHIC_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_WE, EC_WORD_WILL_BE_HERE, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_TRAINER, EC_WORD_CHALLENGE},
+ .speechWin = {EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_WORKS, EC_WORD_TO, EC_WORD_PERFECTION, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_NO, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_WORD_THAT, EC_WORD_WON_T, EC_WORD_DO},
+ .speechAfter = {EC_WORD_THERE, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_SCHOOL},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SLOWKING,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_SKILL_SWAP},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 200,
+ .defenseEV = 110,
+ .spAttackEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("SLOWKING"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_ESPEON,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_PSYCHIC, MOVE_BITE, MOVE_CALM_MIND, MOVE_REFLECT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x28,
+ .nickname = _("ESPEON"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_STARMIE,
+ .heldItem = ITEM_SHELL_BELL,
+ .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_THUNDERBOLT, MOVE_ICE_BEAM},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 1,
+ .personality = 0xF,
+ .nickname = _("STARMIE"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_GENGAR,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("GENGAR"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_GARDEVOIR,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_MAGICAL_LEAF, MOVE_DESTINY_BOND},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("GARDEVOIR"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_ALAKAZAM,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_PSYCHIC, MOVE_RECOVER, MOVE_THUNDER_WAVE, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("ALAKAZAM"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x1B, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x31, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x2C, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x3B, 0x3B, 0x8, 0x31, 0x3B, 0x8, 0x8, 0x8, 0x8, 0x8, 0x3B, 0x8, 0x8, 0x8, 0x8, 0x8, 0x3B, 0x3B, 0x8, 0x69, 0x73, 0x8, 0x4D, 0x4D, 0x4D, 0x4D, 0xD1, 0x4D, 0x4D, 0x4D, 0x4D, 0x8, 0x69, 0x73, 0x8, 0x40, 0x3B, 0x8, 0x55, 0x55, 0x55, 0x55, 0xD1, 0x55, 0x55, 0x55, 0x55, 0x8, 0x31, 0x41, 0x8, 0x69, 0x41, 0x8, 0xC5, 0xD9, 0xD9, 0xD9, 0x9A, 0xD9, 0xD9, 0xD9, 0xC6, 0x8, 0x41, 0x73, 0x8, 0x69, 0x3B, 0x8, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x8, 0x31, 0x73, 0x8, 0x69, 0x3B, 0x8, 0xCD, 0x9B, 0x73, 0x73, 0x44, 0x73, 0x73, 0x9B, 0xD5, 0x8, 0x31, 0x73, 0x8, 0x69, 0x3B, 0x8, 0xD4, 0xDB, 0x9B, 0x73, 0x73, 0x73, 0x9B, 0xDB, 0xCC, 0x8, 0x31, 0x73, 0x8, 0x69, 0x41, 0x8, 0xD1, 0xDB, 0xDB, 0xDB, 0x9B, 0xDB, 0xDB, 0xDB, 0xDB, 0x8, 0x41, 0x73, 0x8, 0x40, 0x3B, 0x8, 0x8, 0xC7, 0xC7, 0xDB, 0xDB, 0xDB, 0xC7, 0xC7, 0x8, 0x8, 0x31, 0x41, 0x8, 0x69, 0x3B, 0x4D, 0x4D, 0x67, 0x67, 0xDB, 0xDB, 0xDB, 0x67, 0x67, 0x4D, 0x4D, 0x31, 0x73, 0x8, 0x69, 0x3B, 0x55, 0x55, 0xD7, 0xD7, 0xD1, 0xDB, 0xDB, 0xD7, 0xD7, 0x55, 0x55, 0x31, 0x73, 0x8, 0x69, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x73, 0x8, 0x69, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x73, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x201, 0x3EF9, 0x3EF9, 0x3EF9, 0x2009, 0x3019, 0x2009, 0x3019, 0x2009, 0x3019, 0x3019, 0x3C79, 0x1, 0x1, 0xFFFF},
+ .coords = {116, 122},
+ .direction = 0x23,
+ .range = 0x55,
+ },
+ [1] =
+ {
+ .unk0 = 0x3B,
+ .unk1 = 0x3C,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("RODERICK"),
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_CAN, EC_WORD_WIN, EC_WORD_WITHOUT, EC_WORD_A, EC_MOVE2(HELPING_HAND)},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_ONLY, EC_WORD_NATURAL, EC_WORD_THAT, EC_WORD_I, EC_WORD_WIN},
+ .speechLose = {EC_WORD_LOSING, EC_WORD_HAS, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_SMALL, EC_WORD_ELLIPSIS},
+ .speechAfter = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_A, EC_WORD_GOOD, EC_WORD_TEACHER, EC_WORD_QUES},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SWELLOW,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_AERIAL_ACE, MOVE_AGILITY, MOVE_FACADE, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("SWELLOW"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_MACHAMP,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_LOW_KICK, MOVE_ROCK_SLIDE, MOVE_FACADE, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("MACHAMP"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_URSARING,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_PROTECT, MOVE_ROCK_SLIDE, MOVE_FACADE, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("URSARING"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_KINGLER,
+ .heldItem = ITEM_PERSIM_BERRY,
+ .moves = {MOVE_RETURN, MOVE_PROTECT, MOVE_CRABHAMMER, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("KINGLER"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_TYRANITAR,
+ .heldItem = ITEM_PERSIM_BERRY,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .defenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("TYRANITAR"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_DRAGONITE,
+ .heldItem = ITEM_PERSIM_BERRY,
+ .moves = {MOVE_BODY_SLAM, MOVE_THUNDER_WAVE, MOVE_EARTHQUAKE, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .attackEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x80,
+ .nickname = _("DRAGONITE"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("ALICIA"),
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_NEED, EC_WORD_A, EC_MOVE2(HELPING_HAND), EC_WORD_EXCL},
+ .speechWin = {EC_WORD_SORRY, EC_WORD_EXCL, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_FOR, EC_WORD_YOU},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_UNBELIEVABLE, EC_MOVE2(STRUGGLE), EC_WORD_THAT_WAS, EC_WORD_EXCL},
+ .speechAfter = {EC_WORD_I, EC_WORD_CAN, EC_WORD_BE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_TEACHER},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_JOLTEON,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_SWAGGER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("JOLTEON"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_ALAKAZAM,
+ .heldItem = ITEM_KINGS_ROCK,
+ .moves = {MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_ATTRACT, MOVE_SWAGGER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xA,
+ .nickname = _("ALAKAZAM"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_STARMIE,
+ .heldItem = ITEM_SCOPE_LENS,
+ .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_SWAGGER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 1,
+ .personality = 0xA,
+ .nickname = _("STARMIE"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_DUSCLOPS,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_PURSUIT, MOVE_PROTECT, MOVE_ATTRACT, MOVE_WILL_O_WISP},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x82,
+ .nickname = _("DUSCLOPS"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_NINETALES,
+ .heldItem = ITEM_WHITE_HERB,
+ .moves = {MOVE_OVERHEAT, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP, MOVE_ATTRACT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .speedEV = 252,
+ .spAttackEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xD2,
+ .nickname = _("NINETALES"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_BANETTE,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_SHADOW_BALL, MOVE_FAINT_ATTACK, MOVE_ATTRACT, MOVE_WILL_O_WISP},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x85,
+ .nickname = _("BANETTE"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x38, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x78, 0x8, 0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x8, 0x91, 0x46, 0x7D, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0xB3, 0x9B, 0x9B, 0x9B, 0x8, 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x9B, 0x8, 0x91, 0x46, 0x9B, 0x7D, 0x9B, 0x7C, 0x9B, 0x7B, 0x9B, 0x7A, 0x9B, 0x7C, 0x9B, 0x9B, 0x9B, 0x8, 0x91, 0x46, 0x9B, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x8, 0x91, 0x46, 0x9B, 0x7C, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x9B, 0x9B, 0x7D, 0x9B, 0x7E, 0x9B, 0x8, 0x91, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0x46, 0xB3, 0x8, 0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x8, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x8, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0x8, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xDB, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x8, 0x91, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0xDB, 0xD6, 0x96, 0x9B, 0x9B, 0x96, 0xD6, 0x9B, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8, 0x8},
+ .unk3A0 = {0x381, 0x7FFD, 0x4001, 0x5FFF, 0x4001, 0x7FFD, 0x4001, 0x5FFF, 0x4001, 0x7FFD, 0x1, 0x1, 0x1, 0x1, 0x1, 0xFFFF},
+ .coords = {167, 231},
+ .direction = 0x1,
+ .range = 0x33,
+ },
+ [2] =
+ {
+ .unk0 = 0x3D,
+ .unk1 = 0x3E,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("TERRENCE"),
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_OH_DEAR, EC_WORD_THIS, EC_WORD_MATCH, EC_WORD_IS, EC_WORD_FOR, EC_WORD_YOU},
+ .speechWin = {EC_WORD_OH_DEAR, EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES},
+ .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, 0xFFFF, 0xFFFF},
+ .speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDMOTHER, EC_WORD_STRONG, EC_WORD_QUES, 0xFFFF},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_WOBBUFFET,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_MIRROR_COAT, MOVE_COUNTER, MOVE_SAFEGUARD, MOVE_ENCORE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x94,
+ .nickname = _("WOBBUFFET"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_EXPLOUD,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .moves = {MOVE_HYPER_VOICE, MOVE_COUNTER, MOVE_REST, MOVE_ROCK_SLIDE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x85,
+ .nickname = _("EXPLOUD"),
+ .friendship = 0,
+ },
+ [2] =
+ {
+ .species = SPECIES_CROBAT,
+ .heldItem = ITEM_KINGS_ROCK,
+ .moves = {MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE, MOVE_TOXIC},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("CROBAT"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_DUGTRIO,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_PROTECT, MOVE_RETURN, MOVE_SLUDGE_BOMB},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 6,
+ .attackEV = 252,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 1,
+ .personality = 0xD,
+ .nickname = _("DUGTRIO"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_ELECTRODE,
+ .heldItem = ITEM_PETAYA_BERRY,
+ .moves = {MOVE_TORMENT, MOVE_MIRROR_COAT, MOVE_THUNDERBOLT, MOVE_LIGHT_SCREEN},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x5,
+ .nickname = _("ELECTRODE"),
+ .friendship = 0,
+ },
+ [5] =
+ {
+ .species = SPECIES_GENGAR,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_GIGA_DRAIN, MOVE_WILL_O_WISP},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spDefenseEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x14,
+ .nickname = _("GENGAR"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("CARLOTTA"),
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_OH_DEAR, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN, EC_WORD_FOR, EC_WORD_YOU},
+ .speechWin = {EC_WORD_OH_DEAR, EC_WORD_WE, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PARTY, EC_WORD_LATER},
+ .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_DISAPPOINT, EC_WORD_YOU},
+ .speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDFATHER, EC_WORD_COOL, EC_WORD_QUES, 0xFFFF},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_LAPRAS,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_PERISH_SONG, MOVE_SING},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 250,
+ .defenseEV = 130,
+ .spDefenseEV = 130,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x82,
+ .nickname = _("LAPRAS"),
+ .friendship = 0,
+ },
+ [1] =
+ {
+ .species = SPECIES_ABSOL,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_PERISH_SONG, MOVE_DOUBLE_EDGE, MOVE_PROTECT, MOVE_TORMENT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .defenseEV = 6,
+ .speedEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x8A,
+ .nickname = _("ABSOL"),
+ .friendship = 0,
+ },
+ [2] =
+ {
+ .species = SPECIES_ALTARIA,
+ .heldItem = ITEM_KINGS_ROCK,
+ .moves = {MOVE_PERISH_SONG, MOVE_PROTECT, MOVE_DRAGON_CLAW, MOVE_FIRE_BLAST},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .spAttackEV = 6,
+ .spDefenseEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x0,
+ .nickname = _("ALTARIA"),
+ .friendship = 0,
+ },
+ [3] =
+ {
+ .species = SPECIES_DEWGONG,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .moves = {MOVE_ICE_BEAM, MOVE_SIGNAL_BEAM, MOVE_REST, MOVE_PERISH_SONG},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 252,
+ .spAttackEV = 6,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x14,
+ .nickname = _("DEWGONG"),
+ .friendship = 0,
+ },
+ [4] =
+ {
+ .species = SPECIES_POLITOED,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_BLIZZARD, MOVE_MIND_READER, MOVE_PERISH_SONG},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .spAttackEV = 6,
+ .spDefenseEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 1,
+ .personality = 0x14,
+ .nickname = _("POLITOED"),
+ .friendship = 0,
+ },
+ [5] =
+ {
+ .species = SPECIES_MAROWAK,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_PERISH_SONG, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_PROTECT},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 252,
+ .speedEV = 6,
+ .spDefenseEV = 252,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 1,
+ .personality = 0x17,
+ .nickname = _("MAROWAK"),
+ .friendship = 0,
+ },
+ },
+ },
+ },
+ .data = {0xD1, 0xDB, 0xDB, 0xDB, 0xD9, 0xD9, 0x1B, 0x14, 0x15, 0x98, 0x99, 0x9A, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xDB, 0xD5, 0xD5, 0xC3, 0xF9, 0x86, 0x8E, 0x95, 0x9B, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x8, 0xD1, 0xD5, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x95, 0x9B, 0x8, 0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCC, 0xFB, 0xFB, 0x8C, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x8, 0xD1, 0xCC, 0xCC, 0xCC, 0xCC, 0xFB, 0xF5, 0xFB, 0xF5, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x8, 0xD1, 0xD5, 0xD5, 0xD5, 0xD5, 0xFB, 0xEC, 0xFB, 0xEC, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x8, 0xD1, 0xCB, 0xCB, 0xCB, 0xCB, 0xF5, 0xF5, 0xFB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x8, 0xD1, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x8, 0xD1, 0xDB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0xF5, 0x8B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xCC, 0xCB, 0xCB, 0xCB, 0xFB, 0x8B, 0x8B, 0x8B, 0x8C, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xDB, 0xCC, 0xCC, 0xCB, 0xFB, 0x8C, 0x8C, 0x8C, 0x9B, 0x9B, 0x9B, 0x9B, 0x8, 0xD1, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCC, 0xFB, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x8},
+ .unk3A0 = {0x381, 0x201, 0xEE1, 0x1EF1, 0x3EF9, 0x3EF9, 0x7E7D, 0x783D, 0x2BD, 0x783D, 0x7E7D, 0x3E79, 0x3EF9, 0x1EF1, 0xEE1, 0x201},
+ .coords = {103, 167},
+ .direction = 0x1,
+ .range = 0x33,
+ },
+ [3] =
+ {
+ .unk0 = 0x3F,
+ .unk1 = 0x40,
+ .trainers =
+ {
+ [0] =
+ {
+ .name = _("NORA"),
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
+ .unused = 0,
+ .speechBefore = {EC_WORD_WAAAH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_WAAAH, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_WON},
+ .speechLose = {EC_WORD_WAAAH, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_LOST},
+ .speechAfter = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_GO, EC_WORD_AWAY, EC_WORD_EXCL},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_FORRETRESS,
+ .heldItem = ITEM_QUICK_CLAW,
+ .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_SPIKES},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 110,
+ .attackEV = 200,
+ .spDefenseEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("FORRETRESS"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_ELECTRODE,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_SWIFT, MOVE_LIGHT_SCREEN},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 1,
+ .personality = 0xC,
+ .nickname = _("ELECTRODE"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_EXEGGUTOR,
+ .heldItem = ITEM_SHELL_BELL,
+ .moves = {MOVE_EXPLOSION, MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_SOLAR_BEAM},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x7F,
+ .nickname = _("EXEGGUTOR"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_DUSCLOPS,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_IMPRISON, MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 110,
+ .defenseEV = 200,
+ .spDefenseEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x93,
+ .nickname = _("DUSCLOPS"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_NINETALES,
+ .heldItem = ITEM_WHITE_HERB,
+ .moves = {MOVE_IMPRISON, MOVE_PROTECT, MOVE_OVERHEAT, MOVE_CONFUSE_RAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0xF,
+ .nickname = _("NINETALES"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_BANETTE,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_IMPRISON, MOVE_PROTECT, MOVE_THUNDERBOLT, MOVE_THUNDER},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x96,
+ .nickname = _("BANETTE"),
+ .friendship = 255,
+ },
+ },
+ },
+ [1] =
+ {
+ .name = _("GAV"),
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
+ .unused = 0,
+ .speechBefore = {EC_WORD_WAHAHAHA, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_STOP, EC_WORD_ME, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_AWESOME, EC_WORD_COOL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL},
+ .speechAfter = {EC_WORD_HEHEHE, EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_BATTLE, EC_WORD_EXCL},
+ .mons =
+ {
+ [0] =
+ {
+ .species = SPECIES_SALAMENCE,
+ .heldItem = ITEM_SHELL_BELL,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x95,
+ .nickname = _("SALAMENCE"),
+ .friendship = 255,
+ },
+ [1] =
+ {
+ .species = SPECIES_GENGAR,
+ .heldItem = ITEM_LUM_BERRY,
+ .moves = {MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND},
+ .level = 0,
+ .ppBonuses = 0,
+ .speedEV = 255,
+ .spAttackEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x8C,
+ .nickname = _("GENGAR"),
+ .friendship = 255,
+ },
+ [2] =
+ {
+ .species = SPECIES_GYARADOS,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .moves = {MOVE_DRAGON_DANCE, MOVE_HYPER_BEAM, MOVE_BITE, MOVE_EARTHQUAKE},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("GYARADOS"),
+ .friendship = 255,
+ },
+ [3] =
+ {
+ .species = SPECIES_GENGAR,
+ .heldItem = ITEM_SALAC_BERRY,
+ .moves = {MOVE_EXPLOSION, MOVE_MEAN_LOOK, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY},
+ .level = 0,
+ .ppBonuses = 0,
+ .attackEV = 255,
+ .speedEV = 255,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x3,
+ .nickname = _("GENGAR"),
+ .friendship = 255,
+ },
+ [4] =
+ {
+ .species = SPECIES_DUSCLOPS,
+ .heldItem = ITEM_LEFTOVERS,
+ .moves = {MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 110,
+ .defenseEV = 200,
+ .spDefenseEV = 200,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x14,
+ .nickname = _("DUSCLOPS"),
+ .friendship = 255,
+ },
+ [5] =
+ {
+ .species = SPECIES_MISDREAVUS,
+ .heldItem = ITEM_FOCUS_BAND,
+ .moves = {MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY, MOVE_PERISH_SONG, MOVE_SHADOW_BALL},
+ .level = 0,
+ .ppBonuses = 0,
+ .hpEV = 180,
+ .defenseEV = 180,
+ .spDefenseEV = 150,
+ .otId = TRAINER_HILL_OTID,
+ .hpIV = 31,
+ .attackIV = 31,
+ .defenseIV = 31,
+ .speedIV = 31,
+ .spAttackIV = 31,
+ .spDefenseIV = 31,
+ .altAbility = 0,
+ .personality = 0x85,
+ .nickname = _("MISDREAVUS"),
+ .friendship = 255,
+ },
+ },
+ },
+ },
+ .data = {0x31, 0x3B, 0x3B, 0x3B, 0x39, 0x39, 0x13, 0x14, 0x15, 0x39, 0x39, 0x3A, 0x3B, 0x3B, 0x3B, 0x8, 0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x8, 0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x8, 0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x8, 0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x8, 0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x8, 0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x8, 0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x8, 0x96, 0x9B, 0x9B, 0x9B, 0x9B, 0xD6, 0xD6, 0x96, 0xD6, 0xD6, 0xDB, 0x9B, 0x9B, 0x9B, 0x96, 0x8, 0xFB, 0xFB, 0x46, 0x36, 0x9B, 0xDB, 0xD6, 0xD6, 0xD6, 0xDB, 0x9B, 0x36, 0x46, 0xFB, 0xFB, 0x8, 0xF6, 0xFB, 0x46, 0x36, 0x46, 0x9B, 0xDB, 0xD6, 0xDB, 0x9B, 0x46, 0x36, 0x46, 0xFB, 0xF6, 0x8, 0xF6, 0xFB, 0xFB, 0x46, 0x9B, 0x46, 0x46, 0xDB, 0x46, 0x46, 0x9B, 0x46, 0xFB, 0xFB, 0xF6, 0x8, 0xFD, 0xF6, 0xFB, 0x9B, 0x46, 0x36, 0x36, 0x9B, 0x36, 0x36, 0x46, 0x9B, 0xFB, 0xF6, 0xFD, 0x8, 0xF6, 0xFB, 0x9B, 0xFB, 0xFB, 0x46, 0x46, 0x9B, 0x46, 0x46, 0xFB, 0xFB, 0x9B, 0xFB, 0xF6, 0x8, 0xFB, 0x9B, 0xFB, 0xF6, 0xFB, 0xFB, 0xFB, 0x46, 0xFB, 0xFB, 0xFB, 0xF6, 0xFB, 0x9B, 0xFB, 0x8, 0x96, 0xFB, 0xF6, 0xFD, 0xF6, 0xF6, 0xFB, 0x46, 0xFB, 0xF6, 0xF6, 0xFD, 0xF6, 0xFB, 0x9B, 0x8},
+ .unk3A0 = {0x381, 0x101, 0x101, 0x6C1, 0x821, 0x16D1, 0x2829, 0x2009, 0x1, 0x2009, 0x2829, 0x16D1, 0x821, 0x6C1, 0x101, 0x101},
+ .coords = {103, 167},
+ .direction = 0x1,
+ .range = 0x33,
+ },
+ },
+};
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
new file mode 100644
index 000000000..0db546c4d
--- /dev/null
+++ b/src/frontier_pass.c
@@ -0,0 +1,1709 @@
+#include "global.h"
+#include "gpu_regs.h"
+#include "main.h"
+#include "trainer_card.h"
+#include "battle_anim.h"
+#include "event_data.h"
+#include "recorded_battle.h"
+#include "alloc.h"
+#include "sprite.h"
+#include "scanline_effect.h"
+#include "text_window.h"
+#include "task.h"
+#include "graphics.h"
+#include "strings.h"
+#include "frontier_pass.h"
+#include "international_string_util.h"
+#include "palette.h"
+#include "window.h"
+#include "decompress.h"
+#include "menu_helpers.h"
+#include "menu.h"
+#include "bg.h"
+#include "sound.h"
+#include "string_util.h"
+#include "battle_pyramid.h"
+#include "overworld.h"
+#include "math_util.h"
+#include "constants/battle_frontier.h"
+#include "constants/maps.h"
+#include "constants/rgb.h"
+#include "constants/region_map_sections.h"
+#include "constants/songs.h"
+
+// All windows displayed in the frontier pass.
+enum
+{
+ WINDOW_EARNED_SYMBOLS,
+ WINDOW_BATTLE_RECORD,
+ WINDOW_BATTLE_POINTS,
+ WINDOW_DESCRIPTION,
+ WINDOW_4,
+ WINDOW_COUNT
+};
+
+// Windows displayed in the facilities map view.
+enum
+{
+ MAP_WINDOW_0,
+ MAP_WINDOW_NAME,
+ MAP_WINDOW_DESCRIPTION,
+ MAP_WINDOW_COUNT
+};
+
+enum
+{
+ CURSOR_AREA_NOTHING,
+ CURSOR_AREA_MAP,
+ CURSOR_AREA_CARD,
+ CURSOR_AREA_RECORD,
+ CURSOR_AREA_CANCEL,
+ CURSOR_AREA_POINTS,
+ CURSOR_AREA_EARNED_SYMBOLS, // The window.
+ CURSOR_AREA_SYMBOL, // All 7 symbols.
+ CURSOR_AREA_COUNT = CURSOR_AREA_SYMBOL + NUM_FRONTIER_FACILITIES,
+};
+
+struct FrontierPassData
+{
+ void (*callback)(void);
+ u16 state;
+ u16 battlePoints;
+ s16 cursorX;
+ s16 cursorY;
+ u8 cursorArea;
+ u8 previousCursorArea;
+ u8 hasBattleRecord:1;
+ u8 unkE:3;
+ u8 trainerStars:4;
+ u8 facilitySymbols[NUM_FRONTIER_FACILITIES];
+};
+
+struct FrontierPassGfx
+{
+ struct Sprite *cursorSprite;
+ struct Sprite *symbolSprites[NUM_FRONTIER_FACILITIES];
+ u8 *unk20;
+ u8 *unk24;
+ u8 *unk28;
+ bool8 setAffine;
+ s16 unk2E;
+ s16 unk30;
+ u8 tilemapBuff1[0x1000];
+ u8 tilemapBuff2[0x1000];
+ u8 tilemapBuff3[0x400];
+};
+
+struct FrontierPassSaved
+{
+ void (*callback)(void);
+ s16 cursorX;
+ s16 cursorY;
+};
+
+struct FrontierMapData
+{
+ void (*callback)(void);
+ struct Sprite *cursorSprite;
+ struct Sprite *playerHeadSprite;
+ struct Sprite *mapIndicatorSprite;
+ u8 cursorPos;
+ u8 unused;
+ u8 tilemapBuff0[0x1000];
+ u8 tilemapBuff1[0x1000];
+ u8 tilemapBuff2[0x1000];
+};
+
+static EWRAM_DATA struct FrontierPassData *sPassData = NULL;
+static EWRAM_DATA struct FrontierPassGfx *sPassGfx = NULL;
+static EWRAM_DATA struct FrontierMapData *sMapData = NULL;
+static EWRAM_DATA struct FrontierPassSaved sSavedPassData = {0};
+
+// This file's functions.
+static u32 AllocateFrontierPassData(void (*callback)(void));
+static void ShowFrontierMap(void (*callback)(void));
+static void CB2_InitFrontierPass(void);
+static void sub_80C629C(void);
+static void FreeCursorAndSymbolSprites(void);
+static void LoadCursorAndSymbolSprites(void);
+static u32 FreeFrontierPassData(void);
+static bool32 InitFrontierPass(void);
+static bool32 HideFrontierPass(void);
+static void Task_HandleFrontierPassInput(u8 taskId);
+static void Task_DoFadeEffect(u8 taskId);
+static void sub_80C6104(u8 cursorArea, u8 previousCursorArea);
+static void PrintAreaDescription(u8 cursorArea);
+static void sub_80C5F58(bool8 arg0, bool8 arg1);
+static void SpriteCb_Dummy(struct Sprite *sprite);
+
+// Const rom data.
+static const u16 sMaleHeadPalette[] = INCBIN_U16("graphics/frontier_pass/map_heads.gbapal");
+static const u16 sFemaleHeadPalette[] = INCBIN_U16("graphics/frontier_pass/map_heads_female.gbapal");
+static const u32 gUnknown_0856FBBC[] = INCBIN_U32("graphics/frontier_pass/map_screen.4bpp.lz");
+static const u32 sCursorGfx[] = INCBIN_U32("graphics/frontier_pass/cursor.4bpp.lz");
+static const u32 sHeadsGfx[] = INCBIN_U32("graphics/frontier_pass/map_heads.4bpp.lz");
+static const u32 sMapCursorGfx[] = INCBIN_U32("graphics/frontier_pass/map_cursor.4bpp.lz");
+static const u32 gUnknown_08570E00[] = INCBIN_U32("graphics/frontier_pass/map_screen.bin.lz");
+static const u32 gUnknown_08571060[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card.bin.lz");
+static const u32 gUnknown_08571298[] = INCBIN_U32("graphics/frontier_pass/unknown_571298.bin");
+static const u32 gUnknown_085712C0[] = INCBIN_U32("graphics/frontier_pass/record_frame.bin.lz");
+static const u32 gUnknown_085712F8[] = INCBIN_U32("graphics/frontier_pass/small_map_and_card_affine.bin.lz");
+
+static const s16 gUnknown_085713E0[][2] = {{216, 32}, {216, 128}};
+
+static const struct BgTemplate sPassBgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 29,
+ .screenSize = 1,
+ .paletteMode = 1,
+ .priority = 0,
+ .baseTile = 0
+ },
+};
+
+static const struct BgTemplate sMapBgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+};
+
+static const struct WindowTemplate sPassWindowTemplates[] =
+{
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 3,
+ .width = 12,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x1,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 10,
+ .width = 12,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x26,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 13,
+ .width = 12,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0x4B,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 18,
+ .width = 30,
+ .height = 3,
+ .paletteNum = 15,
+ .baseBlock = 0x7C,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const struct WindowTemplate sMapWindowTemplates[] =
+{
+ {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 1,
+ .width = 15,
+ .height = 5,
+ .paletteNum = 15,
+ .baseBlock = 0x1,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 20,
+ .tilemapTop = 1,
+ .width = 10,
+ .height = 14,
+ .paletteNum = 15,
+ .baseBlock = 0x4D,
+ },
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 16,
+ .width = 26,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0xDA,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const u8 sTextColors[][3] =
+{
+ {0, 2, 3},
+ {0, 1, 9},
+ {0, 4, 5},
+};
+
+struct
+{
+ s16 yStart;
+ s16 yEnd;
+ s16 xStart;
+ s16 xEnd;
+}
+static const sPassAreasLayout[] =
+{
+ {28, 76, 132, 220},
+ {84, 132, 132, 220},
+ {80, 102, 20, 108},
+ {0, 16, 152, 240},
+ {108, 134, 20, 108},
+ {24, 48, 20, 108},
+ {50, 66, 20, 36},
+ {66, 82, 32, 48},
+ {50, 66, 44, 60},
+ {66, 82, 56, 72},
+ {50, 66, 68, 84},
+ {66, 82, 80, 96},
+ {50, 66, 92, 108},
+};
+
+static const struct CompressedSpriteSheet sCursorSpriteSheets[] =
+{
+ {sCursorGfx, 0x100, 0},
+ {sMapCursorGfx, 0x400, 1},
+ {gFrontierPassMedals_Gfx, 0x380, 2},
+};
+
+static const struct CompressedSpriteSheet sHeadsSpriteSheet[] =
+{
+ {sHeadsGfx, 0x100, 4},
+ {}
+};
+
+static const struct SpritePalette sSpritePalettes[] =
+{
+ {gFrontierPassCursor_Pal, 0},
+ {gFrontierPassMapCursor_Pal, 1},
+ {gFrontierPassMedalsSilver_Pal, 2},
+ {gFrontierPassMedalsGold_Pal, 3},
+ {sMaleHeadPalette, 4},
+ {sFemaleHeadPalette, 5},
+ {}
+};
+
+static const union AnimCmd sSpriteAnim_857151C[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571524[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857152C[] =
+{
+ ANIMCMD_FRAME(4, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571534[] =
+{
+ ANIMCMD_FRAME(8, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857153C[] =
+{
+ ANIMCMD_FRAME(12, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571544[] =
+{
+ ANIMCMD_FRAME(16, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857154C[] =
+{
+ ANIMCMD_FRAME(20, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8571554[] =
+{
+ ANIMCMD_FRAME(24, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_857155C[] =
+{
+ ANIMCMD_FRAME(0, 45),
+ ANIMCMD_FRAME(8, 45),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd sSpriteAnim_8571568[] =
+{
+ ANIMCMD_FRAME(16, 45),
+ ANIMCMD_FRAME(24, 45),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8571574[] =
+{
+ sSpriteAnim_8571524,
+ sSpriteAnim_857152C
+};
+
+static const union AnimCmd *const sSpriteAnimTable_857157C[] =
+{
+ sSpriteAnim_8571524,
+ sSpriteAnim_857152C,
+ sSpriteAnim_8571534,
+ sSpriteAnim_857153C,
+ sSpriteAnim_8571544,
+ sSpriteAnim_857154C,
+ sSpriteAnim_8571554
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8571598[] =
+{
+ sSpriteAnim_857155C,
+ sSpriteAnim_8571568
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_85715A0[] =
+{
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_85715B0[] =
+{
+ sSpriteAffineAnim_85715A0
+};
+
+static const struct SpriteTemplate sSpriteTemplates_Cursors[] =
+{
+ {
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_8571574,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+ },
+ {
+ .tileTag = 1,
+ .paletteTag = 1,
+ .oam = &gUnknown_08524934,
+ .anims = sSpriteAnimTable_8571598,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+ },
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Medal =
+{
+ .tileTag = 2,
+ .paletteTag = 2,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_857157C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Head =
+{
+ .tileTag = 4,
+ .paletteTag = 4,
+ .oam = &gUnknown_0852490C,
+ .anims = sSpriteAnimTable_8571574,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCb_Dummy,
+};
+
+static const u8 *const sPassAreaDescriptions[] =
+{
+ gUnknown_085EDA96,
+ gUnknown_085ED932,
+ gUnknown_085ED94D,
+ gUnknown_085ED961,
+ gUnknown_085ED977,
+ gUnknown_085ED993,
+ gUnknown_085ED9AF,
+ gUnknown_085ED9C7,
+ gUnknown_085ED9E5,
+ gUnknown_085EDA02,
+ gUnknown_085EDA21,
+ gUnknown_085EDA3C,
+ gUnknown_085EDA5E,
+ gUnknown_085EDA78,
+ gUnknown_085ED931,
+};
+
+struct
+{
+ const u8 *name;
+ const u8 *description;
+ s16 x;
+ s16 y;
+ u8 animNum;
+} static const sMapLandmarks[] =
+{
+ {gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1},
+ {gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1},
+ {gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0},
+ {gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0},
+ {gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0},
+ {gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1},
+ {gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1},
+};
+
+// code
+static void ResetGpuRegsAndBgs(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WIN1H, 0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ CpuFill16(0, (void *)VRAM, VRAM_SIZE);
+ CpuFill32(0, (void *)OAM, OAM_SIZE);
+}
+
+void ShowFrontierPass(void (*callback)(void))
+{
+ AllocateFrontierPassData(callback);
+ SetMainCallback2(CB2_InitFrontierPass);
+}
+
+static void LeaveFrontierPass(void)
+{
+ SetMainCallback2(sPassData->callback);
+ FreeFrontierPassData();
+}
+
+static u32 AllocateFrontierPassData(void (*callback)(void))
+{
+ u8 i;
+
+ if (sPassData != NULL)
+ return 1;
+
+ sPassData = AllocZeroed(sizeof(*sPassData));
+ if (sPassData == NULL)
+ return 2;
+
+ sPassData->callback = callback;
+ i = GetCurrentRegionMapSectionId();
+ if (i != MAPSEC_BATTLE_FRONTIER && i != MAPSEC_ARTISAN_CAVE)
+ {
+ sPassData->cursorX = 176;
+ sPassData->cursorY = 104;
+ }
+ else
+ {
+ sPassData->cursorX = 176;
+ sPassData->cursorY = 48;
+ }
+
+ sPassData->battlePoints = gSaveBlock2Ptr->frontier.battlePoints;
+ sPassData->hasBattleRecord = CanCopyRecordedBattleSaveData();
+ sPassData->unkE = 0;
+ sPassData->trainerStars = CountPlayerTrainerStars();
+ for (i = 0; i < 7; i++)
+ {
+ if (FlagGet(FLAG_SYS_TOWER_SILVER + i * 2))
+ sPassData->facilitySymbols[i]++;
+ if (FlagGet(FLAG_SYS_TOWER_GOLD + i * 2))
+ sPassData->facilitySymbols[i]++;
+ }
+
+ return 0;
+}
+
+static u32 FreeFrontierPassData(void)
+{
+ if (sPassData == NULL)
+ return 1;
+
+ memset(sPassData, 0, sizeof(*sPassData)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(sPassData);
+ return 0;
+}
+
+static u32 AllocateFrontierPassGfx(void)
+{
+ if (sPassGfx != NULL)
+ return 1;
+
+ sPassGfx = AllocZeroed(sizeof(*sPassGfx));
+ if (sPassGfx == NULL)
+ return 2;
+
+ return 0;
+}
+
+static u32 FreeFrontierPassGfx(void)
+{
+ FreeAllWindowBuffers();
+ if (sPassGfx == NULL)
+ return 1;
+
+ if (sPassGfx->unk28 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk28);
+ if (sPassGfx->unk24 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk24);
+ if (sPassGfx->unk20 != NULL)
+ FREE_AND_SET_NULL(sPassGfx->unk20);
+
+ memset(sPassGfx, 0, sizeof(*sPassGfx)); // Why clear data, if it's going to be freed anyway?
+ FREE_AND_SET_NULL(sPassGfx);
+ return 0;
+}
+
+static void VblankCb_FrontierPass(void)
+{
+ if (sPassGfx->setAffine)
+ {
+ SetBgAffine(2,
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
+ sPassGfx->unk2E,
+ sPassGfx->unk30,
+ 0);
+ }
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void CB2_FrontierPass(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+static void CB2_InitFrontierPass(void)
+{
+ if (InitFrontierPass())
+ {
+ CreateTask(Task_HandleFrontierPassInput, 0);
+ SetMainCallback2(CB2_FrontierPass);
+ }
+}
+
+static void CB2_HideFrontierPass(void)
+{
+ if (HideFrontierPass())
+ LeaveFrontierPass();
+}
+
+static bool32 InitFrontierPass(void)
+{
+ u32 sizeOut = 0;
+
+ switch (sPassData->state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ DisableInterrupts(INTR_FLAG_HBLANK);
+ break;
+ case 1:
+ ResetGpuRegsAndBgs();
+ break;
+ case 2:
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ reset_temp_tile_data_buffers();
+ break;
+ case 3:
+ AllocateFrontierPassGfx();
+ break;
+ case 4:
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sPassBgTemplates, ARRAY_COUNT(sPassBgTemplates));
+ SetBgTilemapBuffer(1, sPassGfx->tilemapBuff1);
+ SetBgTilemapBuffer(2, sPassGfx->tilemapBuff2);
+ SetBgTilemapBuffer(3, sPassGfx->tilemapBuff3);
+ SetBgAttribute(2, BG_ATTR_WRAPAROUND, 1);
+ break;
+ case 5:
+ InitWindows(sPassWindowTemplates);
+ DeactivateAllTextPrinters();
+ break;
+ case 6:
+ sPassGfx->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut);
+ sPassGfx->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut);
+ sPassGfx->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut);
+ decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE08C8, 0, 0, 0);
+ decompress_and_copy_tile_data_to_vram(2, gUnknown_08DE2084, 0, 0, 0);
+ break;
+ case 7:
+ if (free_temp_tile_data_buffers_if_possible())
+ return FALSE;
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 8:
+ LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0);
+ LoadPalette(gUnknown_08DE07C8[1 + sPassData->trainerStars], 0x10, 0x20);
+ LoadPalette(stdpal_get(0), 0xF0, 0x20);
+ sub_80C629C();
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
+ if (sPassData->unkE == 1 || sPassData->unkE == 2)
+ {
+ sPassData->state = 0;
+ return TRUE;
+ }
+ break;
+ case 9:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ LoadCursorAndSymbolSprites();
+ SetVBlankCallback(VblankCb_FrontierPass);
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ break;
+ case 10:
+ AnimateSprites();
+ BuildOamBuffer();
+ if (UpdatePaletteFade())
+ return FALSE;
+
+ sPassData->state = 0;
+ return TRUE;
+ }
+
+ sPassData->state++;
+ return FALSE;
+}
+
+static bool32 HideFrontierPass(void)
+{
+ switch (sPassData->state)
+ {
+ case 0:
+ if (sPassData->unkE != 1 && sPassData->unkE != 2)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ }
+ else
+ {
+ sPassData->state = 2;
+ return FALSE;
+ }
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return FALSE;
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ HideBg(0);
+ HideBg(1);
+ HideBg(2);
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ break;
+ case 3:
+ FreeCursorAndSymbolSprites();
+ break;
+ case 4:
+ ResetGpuRegsAndBgs();
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ break;
+ case 5:
+ UnsetBgTilemapBuffer(0);
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(2);
+ FreeFrontierPassGfx();
+ sPassData->state = 0;
+ return TRUE;
+ }
+
+ sPassData->state++;
+ return FALSE;
+}
+
+static u8 GetCursorAreaFromCoords(s16 x, s16 y)
+{
+ u8 i;
+
+ // Minus/Plus 1, because the table doesn't take into account the nothing field.
+ for (i = 0; i < CURSOR_AREA_COUNT - 1; i++)
+ {
+ if (sPassAreasLayout[i].yStart <= y && sPassAreasLayout[i].yEnd >= y
+ && sPassAreasLayout[i].xStart <= x && sPassAreasLayout[i].xEnd >= x)
+ {
+ if (i >= CURSOR_AREA_SYMBOL - 1 && sPassData->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0)
+ break;
+
+ return i + 1;
+ }
+ }
+
+ return 0;
+}
+
+void CB2_ReshowFrontierPass(void)
+{
+ u8 taskId;
+
+ if (!InitFrontierPass())
+ return;
+
+ switch (sPassData->unkE)
+ {
+ case 1:
+ case 2:
+ taskId = CreateTask(Task_DoFadeEffect, 0);
+ gTasks[taskId].data[0] = TRUE;
+ break;
+ case 3:
+ default:
+ sPassData->unkE = 0;
+ taskId = CreateTask(Task_HandleFrontierPassInput, 0);
+ break;
+ }
+
+ SetMainCallback2(CB2_FrontierPass);
+}
+
+static void CB2_ReturnFromRecord(void)
+{
+ AllocateFrontierPassData(sSavedPassData.callback);
+ sPassData->cursorX = sSavedPassData.cursorX;
+ sPassData->cursorY = sSavedPassData.cursorY;
+ memset(&sSavedPassData, 0, sizeof(sSavedPassData));
+ switch (InBattlePyramid())
+ {
+ case 1:
+ PlayBGM(MUS_PYRAMID);
+ break;
+ case 2:
+ PlayBGM(MUS_PYRAMID_TOP);
+ break;
+ default:
+ Overworld_PlaySpecialMapMusic();
+ break;
+ }
+
+ SetMainCallback2(CB2_ReshowFrontierPass);
+}
+
+static void CB2_ShowFrontierPassFeature(void)
+{
+ if (!HideFrontierPass())
+ return;
+
+ switch (sPassData->unkE)
+ {
+ case 1:
+ ShowFrontierMap(CB2_ReshowFrontierPass);
+ break;
+ case 3:
+ sSavedPassData.callback = sPassData->callback;
+ sSavedPassData.cursorX = sPassData->cursorX;
+ sSavedPassData.cursorY = sPassData->cursorY;
+ FreeFrontierPassData();
+ PlayRecordedBattle(CB2_ReturnFromRecord);
+ break;
+ case 2:
+ ShowPlayerTrainerCard(CB2_ReshowFrontierPass);
+ break;
+ }
+}
+
+static bool32 TryCallPassAreaFunction(u8 taskId, u8 cursorArea)
+{
+ switch (cursorArea)
+ {
+ case CURSOR_AREA_RECORD:
+ if (!sPassData->hasBattleRecord)
+ return FALSE;
+ sPassData->unkE = 3;
+ DestroyTask(taskId);
+ SetMainCallback2(CB2_ShowFrontierPassFeature);
+ break;
+ case CURSOR_AREA_MAP:
+ case CURSOR_AREA_CARD:
+ sPassData->unkE = cursorArea;
+ gTasks[taskId].func = Task_DoFadeEffect;
+ gTasks[taskId].data[0] = FALSE;
+ break;
+ default:
+ return FALSE;
+ }
+
+ sPassData->cursorX = sPassGfx->cursorSprite->pos1.x;
+ sPassData->cursorY = sPassGfx->cursorSprite->pos1.y;
+ return TRUE;
+}
+
+static void Task_HandleFrontierPassInput(u8 taskId)
+{
+ u8 var = FALSE; // Reused, first informs whether the cursor moves, then used as the new cursor area.
+
+ if (gMain.heldKeys & DPAD_UP && sPassGfx->cursorSprite->pos1.y >= 9)
+ {
+ sPassGfx->cursorSprite->pos1.y -= 2;
+ if (sPassGfx->cursorSprite->pos1.y <= 7)
+ sPassGfx->cursorSprite->pos1.y = 2;
+ var = TRUE;
+ }
+ if (gMain.heldKeys & DPAD_DOWN && sPassGfx->cursorSprite->pos1.y <= 135)
+ {
+ sPassGfx->cursorSprite->pos1.y += 2;
+ if (sPassGfx->cursorSprite->pos1.y >= 137)
+ sPassGfx->cursorSprite->pos1.y = 136;
+ var = TRUE;
+ }
+
+ if (gMain.heldKeys & DPAD_LEFT && sPassGfx->cursorSprite->pos1.x >= 6)
+ {
+ sPassGfx->cursorSprite->pos1.x -= 2;
+ if (sPassGfx->cursorSprite->pos1.x <= 4)
+ sPassGfx->cursorSprite->pos1.x = 5;
+ var = TRUE;
+ }
+ if (gMain.heldKeys & DPAD_RIGHT && sPassGfx->cursorSprite->pos1.x <= 231)
+ {
+ sPassGfx->cursorSprite->pos1.x += 2;
+ if (sPassGfx->cursorSprite->pos1.x >= 233)
+ sPassGfx->cursorSprite->pos1.x = 232;
+ var = TRUE;
+ }
+
+ if (!var) // Cursor did not change.
+ {
+ if (sPassData->cursorArea != CURSOR_AREA_NOTHING && gMain.newKeys & A_BUTTON)
+ {
+ if (sPassData->cursorArea <= CURSOR_AREA_RECORD) // Map, Card, Record
+ {
+ PlaySE(SE_SELECT);
+ if (TryCallPassAreaFunction(taskId, sPassData->cursorArea))
+ return;
+ }
+ else if (sPassData->cursorArea == CURSOR_AREA_CANCEL)
+ {
+ PlaySE(SE_PC_OFF);
+ SetMainCallback2(CB2_HideFrontierPass);
+ DestroyTask(taskId);
+ // BUG. The function should return here. Otherwise, it can play the same sound twice and destroy the same task twice.
+ }
+ }
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_PC_OFF);
+ SetMainCallback2(CB2_HideFrontierPass);
+ DestroyTask(taskId);
+ }
+ }
+ else
+ {
+ var = GetCursorAreaFromCoords(sPassGfx->cursorSprite->pos1.x - 5, sPassGfx->cursorSprite->pos1.y + 5);
+ if (sPassData->cursorArea != var)
+ {
+ PrintAreaDescription(var);
+ sPassData->previousCursorArea = sPassData->cursorArea;
+ sPassData->cursorArea = var;
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
+ }
+ }
+}
+
+static void Task_DoFadeEffect(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (sPassData->state)
+ {
+ case 0:
+ if (!data[0])
+ {
+ sub_80C5F58(TRUE, FALSE);
+ data[1] = 0x100;
+ data[2] = 0x100;
+ data[3] = 0x15;
+ data[4] = 0x15;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE);
+ }
+ else
+ {
+ data[1] = 0x1FC;
+ data[2] = 0x1FC;
+ data[3] = -0x15;
+ data[4] = -0x15;
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ LoadCursorAndSymbolSprites();
+ SetVBlankCallback(VblankCb_FrontierPass);
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
+ }
+ sPassGfx->setAffine = TRUE;
+ sPassGfx->unk2E = sub_8151624(data[1]);
+ sPassGfx->unk30 = sub_8151624(data[2]);
+ break;
+ case 1:
+ UpdatePaletteFade();
+ data[1] += data[3];
+ data[2] += data[4];
+ sPassGfx->unk2E = sub_8151624(data[1]);
+ sPassGfx->unk30 = sub_8151624(data[2]);
+ if (!data[0])
+ {
+ if (data[1] <= 0x1FC)
+ return;
+ }
+ else
+ {
+ if (data[1] != 0x100)
+ return;
+ }
+ break;
+ case 2:
+ if (sPassGfx->setAffine) // Nonsensical check.
+ sPassGfx->setAffine = FALSE;
+ if (UpdatePaletteFade())
+ return;
+ if (!data[0])
+ {
+ DestroyTask(taskId);
+ SetMainCallback2(CB2_ShowFrontierPassFeature);
+ }
+ else
+ {
+ sub_80C5F58(FALSE, FALSE);
+ sPassData->unkE = 0;
+ gTasks[taskId].func = Task_HandleFrontierPassInput;
+ }
+ SetBgAttribute(2, BG_ATTR_WRAPAROUND, 0);
+ sPassData->state = 0;
+ return;
+ }
+
+ sPassData->state++;
+}
+
+static void ShowAndPrintWindows(void)
+{
+ s32 x;
+ u8 i;
+
+ for (i = 0; i < WINDOW_COUNT; i++)
+ {
+ PutWindowTilemap(i);
+ FillWindowPixelBuffer(i, 0);
+ }
+
+ x = GetStringCenterAlignXOffset(1, gText_SymbolsEarned, 96);
+ AddTextPrinterParameterized3(WINDOW_EARNED_SYMBOLS, 1, x, 5, sTextColors[0], 0, gText_SymbolsEarned);
+
+ x = GetStringCenterAlignXOffset(1, gText_BattleRecord, 96);
+ AddTextPrinterParameterized3(WINDOW_BATTLE_RECORD, 1, x, 5, sTextColors[0], 0, gText_BattleRecord);
+
+ AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, 5, 4, sTextColors[0], 0, gText_BattlePoints);
+ ConvertIntToDecimalStringN(gStringVar4, sPassData->battlePoints, STR_CONV_MODE_LEFT_ALIGN, 5);
+ x = GetStringRightAlignXOffset(8, gStringVar4, 91);
+ AddTextPrinterParameterized3(WINDOW_BATTLE_POINTS, 8, x, 16, sTextColors[0], 0, gStringVar4);
+
+ sPassData->cursorArea = GetCursorAreaFromCoords(sPassData->cursorX - 5, sPassData->cursorY + 5);
+ sPassData->previousCursorArea = CURSOR_AREA_NOTHING;
+ PrintAreaDescription(sPassData->cursorArea);
+
+ for (i = 0; i < WINDOW_COUNT; i++)
+ CopyWindowToVram(i, 3);
+
+ CopyBgTilemapBufferToVram(0);
+}
+
+static void PrintAreaDescription(u8 cursorArea)
+{
+ FillWindowPixelBuffer(WINDOW_DESCRIPTION, 0);
+ if (cursorArea == CURSOR_AREA_RECORD && !sPassData->hasBattleRecord)
+ AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[0]);
+ else if (cursorArea != CURSOR_AREA_NOTHING)
+ AddTextPrinterParameterized3(WINDOW_DESCRIPTION, 1, 2, 0, sTextColors[1], 0, sPassAreaDescriptions[cursorArea]);
+
+ CopyWindowToVram(WINDOW_DESCRIPTION, 3);
+ CopyBgTilemapBufferToVram(0);
+}
+
+static void sub_80C5F58(bool8 arg0, bool8 arg1)
+{
+ switch (sPassData->unkE)
+ {
+ case 1:
+ if (arg0)
+ CopyToBgTilemapBufferRect_ChangePalette(2, sPassGfx->unk20, 16, 3, 12, 7, 16);
+ else
+ FillBgTilemapBufferRect(2, 0, 16, 3, 12, 7, 16);
+ break;
+ case 2:
+ if (arg0)
+ CopyToBgTilemapBufferRect_ChangePalette(2, sPassGfx->unk20 + 84, 16, 10, 12, 7, 16);
+ else
+ FillBgTilemapBufferRect(2, 0, 16, 10, 12, 7, 16);
+ break;
+ default:
+ return;
+ }
+
+ CopyBgTilemapBufferToVram(2);
+ if (arg1)
+ {
+ SetBgAffine(2,
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
+ sub_8151624(0x1FC),
+ sub_8151624(0x1FC),
+ 0);
+ }
+ else
+ {
+ SetBgAffine(2,
+ gUnknown_085713E0[sPassData->unkE - 1][0] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
+ gUnknown_085713E0[sPassData->unkE - 1][0],
+ gUnknown_085713E0[sPassData->unkE - 1][1],
+ sub_8151624(0x100),
+ sub_8151624(0x100),
+ 0);
+ }
+}
+
+static void sub_80C6104(u8 cursorArea, u8 previousCursorArea)
+{
+ bool32 var;
+
+ switch (previousCursorArea)
+ {
+ case CURSOR_AREA_MAP:
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24, 16, 3, 12, 7, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_CARD:
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 336, 16, 10, 12, 7, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_RECORD:
+ if (!sPassData->hasBattleRecord)
+ {
+ var = FALSE;
+ }
+ else
+ {
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28, 2, 10, 12, 3, 17);
+ var = TRUE;
+ }
+ break;
+ case CURSOR_AREA_CANCEL:
+ CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3350, 21, 0, 9, 2, 17);
+ var = TRUE;
+ break;
+ default:
+ var = FALSE;
+ break;
+ }
+
+ if (!var)
+ {
+ if (cursorArea == CURSOR_AREA_NOTHING || cursorArea > CURSOR_AREA_CANCEL)
+ return;
+ }
+
+ switch (cursorArea)
+ {
+ case CURSOR_AREA_MAP:
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 168, 16, 3, 12, 7, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_CARD:
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk24 + 504, 16, 10, 12, 7, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_RECORD:
+ if (!sPassData->hasBattleRecord)
+ return;
+
+ CopyToBgTilemapBufferRect_ChangePalette(1, sPassGfx->unk28 + 72, 2, 10, 12, 3, 17);
+ var = TRUE;
+ break;
+ case CURSOR_AREA_CANCEL:
+ CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_08DE3374, 21, 0, 9, 2, 17);
+ var = TRUE;
+ break;
+ default:
+ var = FALSE;
+ break;
+ }
+
+ if (!var)
+ {
+ asm("":::"r4");
+ if (previousCursorArea == CURSOR_AREA_NOTHING || previousCursorArea > CURSOR_AREA_CANCEL)
+ return;
+ }
+
+ CopyBgTilemapBufferToVram(1);
+}
+
+static void sub_80C629C(void)
+{
+ CopyToBgTilemapBuffer(1, gUnknown_08DE3060, 0, 0);
+ sub_80C6104(sPassData->cursorArea, sPassData->previousCursorArea);
+ sub_80C5F58(TRUE, sPassData->unkE);
+ ShowAndPrintWindows();
+ CopyBgTilemapBufferToVram(1);
+}
+
+static void LoadCursorAndSymbolSprites(void)
+{
+ u8 spriteId;
+ u8 i = 0;
+
+ FreeAllSpritePalettes();
+ ResetAffineAnimData();
+ LoadSpritePalettes(sSpritePalettes);
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[0]);
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[2]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[0], sPassData->cursorX, sPassData->cursorY, 0);
+ sPassGfx->cursorSprite = &gSprites[spriteId];
+ sPassGfx->cursorSprite->oam.priority = 0;
+
+ for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
+ {
+ if (sPassData->facilitySymbols[i] != 0)
+ {
+ struct SpriteTemplate sprite = sSpriteTemplate_Medal;
+
+ sprite.paletteTag += sPassData->facilitySymbols[i] - 1;
+ spriteId = CreateSprite(&sprite, sPassAreasLayout[i + CURSOR_AREA_SYMBOL - 1].xStart + 8, sPassAreasLayout[i + CURSOR_AREA_SYMBOL - 1].yStart + 6, i + 1);
+ sPassGfx->symbolSprites[i] = &gSprites[spriteId];
+ sPassGfx->symbolSprites[i]->oam.priority = 2;
+ StartSpriteAnim(sPassGfx->symbolSprites[i], i);
+ }
+ }
+}
+
+static void FreeCursorAndSymbolSprites(void)
+{
+ u8 i = 0;
+
+ DestroySprite(sPassGfx->cursorSprite);
+ sPassGfx->cursorSprite = NULL;
+ for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
+ {
+ if (sPassGfx->symbolSprites[i] != NULL)
+ {
+ DestroySprite(sPassGfx->symbolSprites[i]);
+ sPassGfx->symbolSprites[i] = NULL;
+ }
+ }
+ FreeAllSpritePalettes();
+ FreeSpriteTilesByTag(2);
+ FreeSpriteTilesByTag(0);
+}
+
+static void SpriteCb_Dummy(struct Sprite *sprite)
+{
+
+}
+
+// Frontier Map code.
+
+// Forward declarations.
+static void Task_HandleFrontierMap(u8 taskId);
+static void PrintOnFrontierMap(void);
+static void InitFrontierMapSprites(void);
+static void HandleFrontierMapCursorMove(u8 direction);
+
+static void ShowFrontierMap(void (*callback)(void))
+{
+ if (sMapData != NULL)
+ SetMainCallback2(callback); // This line doesn't make sense at all, since it gets overwritten later anyway.
+
+ sMapData = AllocZeroed(sizeof(*sMapData));
+ sMapData->callback = callback;
+ ResetTasks();
+ CreateTask(Task_HandleFrontierMap, 0);
+ SetMainCallback2(CB2_FrontierPass);
+}
+
+static void FreeFrontierMap(void)
+{
+ ResetTasks();
+ SetMainCallback2(sMapData->callback);
+ memset(sMapData, 0, sizeof(*sMapData)); // Pointless memory clear.
+ FREE_AND_SET_NULL(sMapData);
+}
+
+static bool32 InitFrontierMap(void)
+{
+ switch (sPassData->state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ break;
+ case 1:
+ ResetGpuRegsAndBgs();
+ break;
+ case 2:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ reset_temp_tile_data_buffers();
+ break;
+ case 3:
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sMapBgTemplates, ARRAY_COUNT(sMapBgTemplates));
+ SetBgTilemapBuffer(0, sMapData->tilemapBuff0);
+ SetBgTilemapBuffer(1, sMapData->tilemapBuff1);
+ SetBgTilemapBuffer(2, sMapData->tilemapBuff2);
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 4:
+ InitWindows(sMapWindowTemplates);
+ DeactivateAllTextPrinters();
+ PrintOnFrontierMap();
+ decompress_and_copy_tile_data_to_vram(1, gUnknown_0856FBBC, 0, 0, 0);
+ break;
+ case 5:
+ if (free_temp_tile_data_buffers_if_possible())
+ return FALSE;
+ LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0);
+ LoadPalette(stdpal_get(0), 0xF0, 0x20);
+ CopyToBgTilemapBuffer(2, gUnknown_08570E00, 0, 0);
+ CopyBgTilemapBufferToVram(2);
+ break;
+ case 6:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ InitFrontierMapSprites();
+ SetVBlankCallback(VblankCb_FrontierPass);
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
+ break;
+ case 7:
+ if (UpdatePaletteFade())
+ return FALSE;
+ sPassData->state = 0;
+ return TRUE;
+ }
+
+ sPassData->state++;
+ return FALSE;
+}
+
+static bool32 ExitFrontierMap(void)
+{
+ switch (sPassData->state)
+ {
+ case 0:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITE);
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return FALSE;
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ HideBg(0);
+ HideBg(1);
+ HideBg(2);
+ break;
+ case 2:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ SetVBlankHBlankCallbacksToNull();
+ break;
+ case 3:
+ if (sMapData->cursorSprite != NULL)
+ {
+ DestroySprite(sMapData->cursorSprite);
+ FreeSpriteTilesByTag(0);
+ }
+ if (sMapData->mapIndicatorSprite != NULL)
+ {
+ DestroySprite(sMapData->mapIndicatorSprite);
+ FreeSpriteTilesByTag(1);
+ }
+ if (sMapData->playerHeadSprite != NULL)
+ {
+ DestroySprite(sMapData->playerHeadSprite);
+ FreeSpriteTilesByTag(4);
+ }
+ FreeAllWindowBuffers();
+ break;
+ case 4:
+ ResetGpuRegsAndBgs();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ break;
+ case 5:
+ UnsetBgTilemapBuffer(0);
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(2);
+ sPassData->state = 0;
+ return TRUE;
+ }
+
+ sPassData->state++;
+ return FALSE;
+}
+
+static void Task_HandleFrontierMap(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ if (InitFrontierMap())
+ break;
+ return;
+ case 1:
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_PC_OFF);
+ data[0] = 4;
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (sMapData->cursorPos >= NUM_FRONTIER_FACILITIES - 1)
+ HandleFrontierMapCursorMove(0);
+ else
+ data[0] = 2;
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (sMapData->cursorPos == 0)
+ HandleFrontierMapCursorMove(1);
+ else
+ data[0] = 3;
+ }
+ return;
+ case 2:
+ if (data[1] > 3)
+ {
+ HandleFrontierMapCursorMove(0);
+ data[1] = 0;
+ data[0] = 1;
+ }
+ else
+ {
+ sMapData->cursorSprite->pos1.y += 4;
+ data[1]++;
+ }
+ return;
+ case 3:
+ if (data[1] > 3)
+ {
+ HandleFrontierMapCursorMove(1);
+ data[1] = 0;
+ data[0] = 1;
+ }
+ else
+ {
+ sMapData->cursorSprite->pos1.y -= 4;
+ data[1]++;
+ }
+ return;
+ case 4:
+ if (ExitFrontierMap())
+ break;
+ return;
+ case 5:
+ DestroyTask(taskId);
+ FreeFrontierMap();
+ return;
+ }
+
+ data[0]++;
+}
+
+static u8 MapNumToFrontierFacilityId(u16 mapNum) // id + 1, zero means not a frontier map number
+{
+ if ((mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_LOBBY) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM))
+ || (mapNum >= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM) && mapNum <= MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2)))
+ return FRONTIER_FACILITY_TOWER + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM))
+ return FRONTIER_FACILITY_DOME + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM))
+ return FRONTIER_FACILITY_PALACE + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM))
+ return FRONTIER_FACILITY_ARENA + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM))
+ return FRONTIER_FACILITY_FACTORY + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3))
+ return FRONTIER_FACILITY_PIKE + 1;
+ else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_TOP))
+ return FRONTIER_FACILITY_PYRAMID + 1;
+ else
+ return 0;
+}
+
+static void InitFrontierMapSprites(void)
+{
+ struct SpriteTemplate sprite;
+ u8 spriteId;
+ u8 id;
+ s16 x = 0, y;
+
+ FreeAllSpritePalettes();
+ LoadSpritePalettes(sSpritePalettes);
+
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[0]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[0], 155, (sMapData->cursorPos * 16) + 8, 2);
+ sMapData->cursorSprite = &gSprites[spriteId];
+ sMapData->cursorSprite->oam.priority = 0;
+ sMapData->cursorSprite->hFlip = TRUE;
+ StartSpriteAnim(sMapData->cursorSprite, 1);
+
+ LoadCompressedSpriteSheet(&sCursorSpriteSheets[1]);
+ spriteId = CreateSprite(&sSpriteTemplates_Cursors[1], sMapLandmarks[sMapData->cursorPos].x, sMapLandmarks[sMapData->cursorPos].y, 1);
+ sMapData->mapIndicatorSprite = &gSprites[spriteId];
+ sMapData->mapIndicatorSprite->oam.priority = 0;
+ StartSpriteAnim(sMapData->mapIndicatorSprite, sMapLandmarks[sMapData->cursorPos].animNum);
+
+ // Create player indicator head sprite only if it's in vicinity of battle frontier.
+ id = GetCurrentRegionMapSectionId();
+ if (id == MAPSEC_BATTLE_FRONTIER || id == MAPSEC_ARTISAN_CAVE)
+ {
+ s8 mapNum = gSaveBlock1Ptr->location.mapNum;
+
+ if (mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_WEST)
+ || (mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST) && (x = 55)))
+ {
+ x += gSaveBlock1Ptr->pos.x;
+ y = gSaveBlock1Ptr->pos.y;
+
+ x /= 8;
+ y /= 8;
+
+ id = 0;
+ }
+ else
+ {
+ id = MapNumToFrontierFacilityId(mapNum);
+ if (id != 0)
+ {
+ x = sMapLandmarks[id - 1].x;
+ y = sMapLandmarks[id - 1].y;
+ }
+ else
+ {
+ // Handle Artisan Cave.
+ if (gSaveBlock1Ptr->escapeWarp.mapNum == MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST))
+ x = gSaveBlock1Ptr->escapeWarp.x + 55;
+ else
+ x = gSaveBlock1Ptr->escapeWarp.x;
+
+ y = gSaveBlock1Ptr->escapeWarp.y;
+
+ x /= 8;
+ y /= 8;
+ }
+ }
+
+ LoadCompressedSpriteSheet(sHeadsSpriteSheet);
+ sprite = sSpriteTemplate_Head;
+ sprite.paletteTag = gSaveBlock2Ptr->playerGender + 4;
+ if (id != 0)
+ {
+ spriteId = CreateSprite(&sprite, x, y, 0);
+ }
+ else
+ {
+ x *= 8;
+ y *= 8;
+ spriteId = CreateSprite(&sprite, x + 20, y + 36, 0);
+ }
+
+ sMapData->playerHeadSprite = &gSprites[spriteId];
+ sMapData->playerHeadSprite->oam.priority = 0;
+ if (gSaveBlock2Ptr->playerGender != MALE)
+ StartSpriteAnim(sMapData->playerHeadSprite, 1);
+ }
+}
+
+static void PrintOnFrontierMap(void)
+{
+ u8 i;
+
+ for (i = 0; i < MAP_WINDOW_COUNT; i++)
+ {
+ PutWindowTilemap(i);
+ FillWindowPixelBuffer(i, 0);
+ }
+
+ for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
+ {
+ if (i == sMapData->cursorPos)
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[2], 0, sMapLandmarks[i].name);
+ else
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (i * 16) + 1, sTextColors[1], 0, sMapLandmarks[i].name);
+ }
+
+ AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description);
+
+ for (i = 0; i < MAP_WINDOW_COUNT; i++)
+ CopyWindowToVram(i, 3);
+
+ CopyBgTilemapBufferToVram(0);
+}
+
+static void HandleFrontierMapCursorMove(u8 direction)
+{
+ u8 oldCursorPos, i;
+
+ if (direction)
+ {
+ oldCursorPos = sMapData->cursorPos;
+ sMapData->cursorPos = (oldCursorPos + 6) % NUM_FRONTIER_FACILITIES;
+ }
+ else
+ {
+ oldCursorPos = sMapData->cursorPos;
+ sMapData->cursorPos = (oldCursorPos + 1) % NUM_FRONTIER_FACILITIES;
+ }
+
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (oldCursorPos * 16) + 1, sTextColors[1], 0, sMapLandmarks[oldCursorPos].name);
+ AddTextPrinterParameterized3(MAP_WINDOW_NAME, 7, 4, (sMapData->cursorPos * 16) + 1, sTextColors[2], 0, sMapLandmarks[sMapData->cursorPos].name);
+
+ sMapData->cursorSprite->pos1.y = (sMapData->cursorPos * 16) + 8;
+
+ StartSpriteAnim(sMapData->mapIndicatorSprite, sMapLandmarks[sMapData->cursorPos].animNum);
+ sMapData->mapIndicatorSprite->pos1.x = sMapLandmarks[sMapData->cursorPos].x;
+ sMapData->mapIndicatorSprite->pos1.y = sMapLandmarks[sMapData->cursorPos].y;
+ FillWindowPixelBuffer(MAP_WINDOW_DESCRIPTION, 0);
+ AddTextPrinterParameterized3(MAP_WINDOW_DESCRIPTION, 1, 4, 0, sTextColors[0], 0, sMapLandmarks[sMapData->cursorPos].description);
+
+ for (i = 0; i < 3; i++)
+ CopyWindowToVram(i, 3);
+
+ CopyBgTilemapBufferToVram(0);
+ PlaySE(SE_Z_SCROLL);
+}
diff --git a/src/graphics.c b/src/graphics.c
index 10efd5043..287a1f5d6 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1590,7 +1590,7 @@ const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2.
// more trainer card stuff
-const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
+const u16 gUnknown_08DE07C8[][16] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
const u32 gUnknown_08DE08C8[] = INCBIN_U32("graphics/frontier_pass/tiles.4bpp.lz");
const u32 gUnknown_08DE2084[] = INCBIN_U32("graphics/frontier_pass/tiles2.8bpp.lz");
const u32 gUnknown_08DE3060[] = INCBIN_U32("graphics/frontier_pass/tiles.bin.lz");
diff --git a/src/pokedex.c b/src/pokedex.c
index 8c6ed3159..f99a8226a 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -4271,46 +4271,46 @@ s8 GetSetPokedexFlag(u16 nationalDexNo, u8 caseID)
retVal = 0;
switch (caseID)
{
- case FLAG_GET_SEEN:
- if (gSaveBlock2Ptr->pokedex.seen[index] & mask)
+ case FLAG_GET_SEEN:
+ if (gSaveBlock2Ptr->pokedex.seen[index] & mask)
+ {
+ if ((gSaveBlock2Ptr->pokedex.seen[index] & mask) == (gSaveBlock1Ptr->seen1[index] & mask)
+ && (gSaveBlock2Ptr->pokedex.seen[index] & mask) == (gSaveBlock1Ptr->seen2[index] & mask))
+ retVal = 1;
+ else
{
- if ((gSaveBlock2Ptr->pokedex.seen[index] & mask) == (gSaveBlock1Ptr->seen1[index] & mask)
- && (gSaveBlock2Ptr->pokedex.seen[index] & mask) == (gSaveBlock1Ptr->seen2[index] & mask))
- retVal = 1;
- else
- {
- gSaveBlock2Ptr->pokedex.seen[index] &= ~mask;
- gSaveBlock1Ptr->seen1[index] &= ~mask;
- gSaveBlock1Ptr->seen2[index] &= ~mask;
- retVal = 0;
- }
+ gSaveBlock2Ptr->pokedex.seen[index] &= ~mask;
+ gSaveBlock1Ptr->seen1[index] &= ~mask;
+ gSaveBlock1Ptr->seen2[index] &= ~mask;
+ retVal = 0;
}
- break;
- case FLAG_GET_CAUGHT:
- if (gSaveBlock2Ptr->pokedex.owned[index] & mask)
+ }
+ break;
+ case FLAG_GET_CAUGHT:
+ if (gSaveBlock2Ptr->pokedex.owned[index] & mask)
+ {
+ if ((gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock2Ptr->pokedex.seen[index] & mask)
+ && (gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock1Ptr->seen1[index] & mask)
+ && (gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock1Ptr->seen2[index] & mask))
+ retVal = 1;
+ else
{
- if ((gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock2Ptr->pokedex.seen[index] & mask)
- && (gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock1Ptr->seen1[index] & mask)
- && (gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock1Ptr->seen2[index] & mask))
- retVal = 1;
- else
- {
- gSaveBlock2Ptr->pokedex.owned[index] &= ~mask;
- gSaveBlock2Ptr->pokedex.seen[index] &= ~mask;
- gSaveBlock1Ptr->seen1[index] &= ~mask;
- gSaveBlock1Ptr->seen2[index] &= ~mask;
- retVal = 0;
- }
+ gSaveBlock2Ptr->pokedex.owned[index] &= ~mask;
+ gSaveBlock2Ptr->pokedex.seen[index] &= ~mask;
+ gSaveBlock1Ptr->seen1[index] &= ~mask;
+ gSaveBlock1Ptr->seen2[index] &= ~mask;
+ retVal = 0;
}
- break;
- case FLAG_SET_SEEN:
- gSaveBlock2Ptr->pokedex.seen[index] |= mask;
- gSaveBlock1Ptr->seen1[index] |= mask;
- gSaveBlock1Ptr->seen2[index] |= mask;
- break;
- case FLAG_SET_CAUGHT:
- gSaveBlock2Ptr->pokedex.owned[index] |= mask;
- break;
+ }
+ break;
+ case FLAG_SET_SEEN:
+ gSaveBlock2Ptr->pokedex.seen[index] |= mask;
+ gSaveBlock1Ptr->seen1[index] |= mask;
+ gSaveBlock1Ptr->seen2[index] |= mask;
+ break;
+ case FLAG_SET_CAUGHT:
+ gSaveBlock2Ptr->pokedex.owned[index] |= mask;
+ break;
}
return retVal;
}
@@ -4324,14 +4324,14 @@ u16 GetNationalPokedexCount(u8 caseID)
{
switch (caseID)
{
- case FLAG_GET_SEEN:
- if (GetSetPokedexFlag(i + 1, FLAG_GET_SEEN))
- count++;
- break;
- case FLAG_GET_CAUGHT:
- if (GetSetPokedexFlag(i + 1, FLAG_GET_CAUGHT))
- count++;
- break;
+ case FLAG_GET_SEEN:
+ if (GetSetPokedexFlag(i + 1, FLAG_GET_SEEN))
+ count++;
+ break;
+ case FLAG_GET_CAUGHT:
+ if (GetSetPokedexFlag(i + 1, FLAG_GET_CAUGHT))
+ count++;
+ break;
}
}
return count;
@@ -4346,14 +4346,14 @@ u16 GetHoennPokedexCount(u8 caseID)
{
switch (caseID)
{
- case FLAG_GET_SEEN:
- if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_SEEN))
- count++;
- break;
- case FLAG_GET_CAUGHT:
- if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT))
- count++;
- break;
+ case FLAG_GET_SEEN:
+ if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_SEEN))
+ count++;
+ break;
+ case FLAG_GET_CAUGHT:
+ if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT))
+ count++;
+ break;
}
}
return count;
@@ -4381,7 +4381,7 @@ u16 sub_80C089C(u8 caseID)
return count;
}
-bool8 sub_80C08E4(void)
+bool16 HasAllHoennMons(void)
{
u16 i;
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 36ed78a54..78fec2fc5 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -463,8 +463,6 @@ EWRAM_DATA static u8 sMovingMonOrigBoxId = 0;
EWRAM_DATA static u8 sMovingMonOrigBoxPos = 0;
EWRAM_DATA static bool8 sCanOnlyMove = 0;
-extern void sub_80C6D80(u8 *arg0, void *arg1, u8 arg2, u8 arg3, s32 arg4);
-
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
// This file's functions.
@@ -1543,6 +1541,76 @@ static const u8 gHandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cu
static const u8 gHandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp");
// code
+void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4)
+{
+ s32 i, val, val2;
+ u16 windowId;
+ u8 txtColor[3];
+ u8 *tileData1, *tileData2;
+ struct WindowTemplate winTemplate = {0};
+
+ winTemplate.width = 24;
+ winTemplate.height = 2;
+ windowId = AddWindow(&winTemplate);
+ FillWindowPixelBuffer(windowId, (arg3 << 4) | arg3);
+ tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA);
+ tileData2 = (winTemplate.width * 32) + tileData1;
+
+ if (!arg2)
+ txtColor[0] = 0;
+ else
+ txtColor[0] = arg3;
+ txtColor[1] = 0xF;
+ txtColor[2] = 0xE;
+ AddTextPrinterParameterized4(windowId, 1, 0, 1, 0, 0, txtColor, -1, string);
+
+ val = arg4;
+ if (val > 6u)
+ val = 6;
+ val2 = arg4 - 6;
+ if (val > 0)
+ {
+ for (i = val; i != 0; i--)
+ {
+ CpuCopy16(tileData1, dst, 0x80);
+ CpuCopy16(tileData2, dst + 0x80, 0x80);
+ tileData1 += 0x80;
+ tileData2 += 0x80;
+ dst += 0x100;
+ }
+ }
+
+ if (val2 > 0)
+ CpuFill16((arg3 << 4) | arg3, dst, (u32)(val2) * 0x100);
+
+ RemoveWindow(windowId);
+}
+
+// Unused
+void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr3)
+{
+ u32 var;
+ u8 windowId;
+ u8 txtColor[3];
+ u8 *tileData1, *tileData2;
+ struct WindowTemplate winTemplate = {0};
+
+ winTemplate.width = StringLength_Multibyte(string);
+ winTemplate.height = 2;
+ var = winTemplate.width * 32;
+ windowId = AddWindow(&winTemplate);
+ FillWindowPixelBuffer(windowId, (arg3 << 4) | arg3);
+ tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA);
+ tileData2 = (winTemplate.width * 32) + tileData1;
+ txtColor[0] = arg3;
+ txtColor[1] = clr2;
+ txtColor[2] = clr3;
+ AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, txtColor, -1, string);
+ CpuCopy16(tileData1, dst, var);
+ CpuCopy16(tileData2, dst + arg2, var);
+ RemoveWindow(windowId);
+}
+
u8 CountMonsInBox(u8 boxId)
{
u16 i, count;
diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c
index 813d143d2..41f7eeee7 100644
--- a/src/rom_8011DC0.c
+++ b/src/rom_8011DC0.c
@@ -1577,7 +1577,7 @@ void sub_80140E0(u8 taskId)
for (i = 0; i < GetLinkPlayerCount(); i++)
{
recvBuff = gBlockRecvBuffer[i];
- sub_80C3120(&gTrainerCards[i], recvBuff, gLinkPlayers[i].version);
+ CopyTrainerCardData(&gTrainerCards[i], recvBuff, gLinkPlayers[i].version);
}
if (GetLinkPlayerCount() == 2)
@@ -1607,7 +1607,7 @@ void sub_80141A4(void)
break;
case 1:
if (!FuncIsActiveTask(sub_80140E0))
- TrainerCard_ShowLinkCard(GetMultiplayerId() ^ 1, CB2_ReturnToField);
+ ShowTrainerCardInLink(GetMultiplayerId() ^ 1, CB2_ReturnToField);
break;
}
diff --git a/src/script_pokemon_util_80F87D8.c b/src/script_pokemon_util_80F87D8.c
index f3eaa7161..cade00b50 100755
--- a/src/script_pokemon_util_80F87D8.c
+++ b/src/script_pokemon_util_80F87D8.c
@@ -128,18 +128,18 @@ void sub_80F88E8(void)
}
}
-u8 sub_80F8940(void)
+u8 CountPlayerContestPaintings(void)
{
int i;
- u8 var0 = 0;
+ u8 count = 0;
for (i = 0; i < 5; i++)
{
if (gSaveBlock1Ptr->contestWinners[8 + i].species)
- var0++;
+ count++;
}
- return var0;
+ return count;
}
void sub_80F8970(void)
diff --git a/src/start_menu.c b/src/start_menu.c
index 0f608b1d2..5c7e5365d 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -9,6 +9,8 @@
#include "strings.h"
#include "bg.h"
#include "field_effect.h"
+#include "party_menu.h"
+#include "frontier_pass.h"
#include "task.h"
#include "overworld.h"
#include "link.h"
@@ -30,6 +32,7 @@
#include "scanline_effect.h"
#include "text_window.h"
#include "load_save.h"
+#include "trainer_card.h"
#include "international_string_util.h"
#include "constants/songs.h"
#include "field_player_avatar.h"
@@ -89,11 +92,7 @@ extern void var_800D_set_xB(void);
extern void sub_808B864(void);
extern void CB2_Pokedex(void);
extern void PlayRainSoundEffect(void);
-extern void CB2_PartyMenuFromStartMenu(void);
extern void CB2_PokeNav(void);
-extern void sub_80C4DDC(void (*)(void));
-extern void sub_80C51C4(void (*)(void));
-extern void TrainerCard_ShowLinkCard(u8, void (*)(void));
extern void ScriptUnfreezeEventObjects(void);
extern void sub_81A9EC8(void);
extern void save_serialize_map(void);
@@ -422,16 +421,19 @@ static bool32 PrintStartMenuActions(s8 *pIndex, u32 count)
do
{
- if (sStartMenuItems[sCurrentStartMenuActions[index]].func.u8_void == StartMenuPlayerNameCallback) {
+ if (sStartMenuItems[sCurrentStartMenuActions[index]].func.u8_void == StartMenuPlayerNameCallback)
+ {
PrintPlayerNameOnWindow(GetStartMenuWindowId(), sStartMenuItems[sCurrentStartMenuActions[index]].text, 8, (index << 4) + 9);
}
- else {
+ else
+ {
StringExpandPlaceholders(gStringVar4, sStartMenuItems[sCurrentStartMenuActions[index]].text);
AddTextPrinterParameterized(GetStartMenuWindowId(), 1, gStringVar4, 8, (index << 4) + 9, 0xFF, NULL);
}
index++;
- if (index >= sNumStartMenuActions) {
+ if (index >= sNumStartMenuActions)
+ {
*pIndex = index;
return TRUE;
}
@@ -465,21 +467,14 @@ static bool32 InitStartMenuStep(void)
break;
case 3:
if (GetSafariZoneFlag())
- {
ShowSafariBallsWindow();
- }
if (InBattlePyramid())
- {
ShowPyramidFloorWindow();
- }
sUnknown_02037619[0]++;
break;
case 4:
- if (!PrintStartMenuActions(&sUnknown_02037619[1], 2))
- {
- break;
- }
- sUnknown_02037619[0]++;
+ if (PrintStartMenuActions(&sUnknown_02037619[1], 2))
+ sUnknown_02037619[0]++;
break;
case 5:
sStartMenuCursorPos = sub_81983AC(GetStartMenuWindowId(), 1, 0, 9, 16, sNumStartMenuActions, sStartMenuCursorPos);
@@ -494,15 +489,14 @@ static void InitStartMenu(void)
{
sUnknown_02037619[0] = 0;
sUnknown_02037619[1] = 0;
- while (!InitStartMenuStep());
+ while (!InitStartMenuStep())
+ ;
}
static void StartMenuTask(u8 taskId)
{
if (InitStartMenuStep() == TRUE)
- {
SwitchTaskToFollowupFunc(taskId);
- }
}
static void CreateStartMenuTask(TaskFunc followupFunc)
@@ -541,18 +535,14 @@ void sub_809FA34(u8 taskId) // Referenced in field_screen.s and rom_8011DC0.s
{
case 0:
if (InUnionRoom() == TRUE)
- {
var_800D_set_xB();
- }
gMenuCallback = HandleStartMenuInput;
task->data[0]++;
break;
case 1:
if (gMenuCallback() == TRUE)
- {
DestroyTask(taskId);
- }
break;
}
}
@@ -588,9 +578,8 @@ static bool8 HandleStartMenuInput(void)
PlaySE(SE_SELECT);
if (sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func.u8_void == StartMenuPokedexCallback)
{
- if (GetNationalPokedexCount(0) == 0) {
+ if (GetNationalPokedexCount(0) == 0)
return FALSE;
- }
}
gMenuCallback = sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func.u8_void;
@@ -686,17 +675,11 @@ static bool8 StartMenuPlayerNameCallback(void)
CleanupOverworldWindowsAndTilemaps();
if (is_c1_link_related_active() || InUnionRoom())
- {
- sub_80C4DDC(CB2_ReturnToFieldWithOpenMenu); // Display trainer card
- }
+ ShowPlayerTrainerCard(CB2_ReturnToFieldWithOpenMenu); // Display trainer card
else if (FlagGet(FLAG_SYS_FRONTIER_PASS))
- {
- sub_80C51C4(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass
- }
+ ShowFrontierPass(CB2_ReturnToFieldWithOpenMenu); // Display frontier pass
else
- {
- sub_80C4DDC(CB2_ReturnToFieldWithOpenMenu); // Display trainer card
- }
+ ShowPlayerTrainerCard(CB2_ReturnToFieldWithOpenMenu); // Display trainer card
return TRUE;
}
@@ -707,9 +690,7 @@ static bool8 StartMenuPlayerNameCallback(void)
static bool8 StartMenuSaveCallback(void)
{
if (InBattlePyramid())
- {
RemoveExtraStartMenuWindows();
- }
gMenuCallback = SaveStartCallback; // Display save menu
@@ -755,7 +736,7 @@ static bool8 StartMenuLinkModePlayerNameCallback(void)
{
PlayRainSoundEffect();
CleanupOverworldWindowsAndTilemaps();
- TrainerCard_ShowLinkCard(gUnknown_03005DB4, CB2_ReturnToFieldWithOpenMenu);
+ ShowTrainerCardInLink(gUnknown_03005DB4, CB2_ReturnToFieldWithOpenMenu);
return TRUE;
}
diff --git a/src/string_util.c b/src/string_util.c
index 8ce9a97ed..39d235ab8 100644
--- a/src/string_util.c
+++ b/src/string_util.c
@@ -587,7 +587,7 @@ u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n)
return dest;
}
-u32 StringLength_Multibyte(u8 *str)
+u32 StringLength_Multibyte(const u8 *str)
{
u32 length = 0;
diff --git a/src/trade.c b/src/trade.c
index 7af1e19c9..70b57fbc7 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -26,6 +26,7 @@
#include "pokedex.h"
#include "pokemon_icon.h"
#include "pokemon_summary_screen.h"
+#include "pokemon_storage_system.h"
#include "random.h"
#include "rom_8011DC0.h"
#include "save.h"
diff --git a/src/trainer_card.c b/src/trainer_card.c
new file mode 100755
index 000000000..b7bd5cc1d
--- /dev/null
+++ b/src/trainer_card.c
@@ -0,0 +1,1856 @@
+#include "global.h"
+#include "scanline_effect.h"
+#include "palette.h"
+#include "task.h"
+#include "main.h"
+#include "window.h"
+#include "alloc.h"
+#include "link.h"
+#include "bg.h"
+#include "sound.h"
+#include "frontier_pass.h"
+#include "overworld.h"
+#include "menu.h"
+#include "text.h"
+#include "event_data.h"
+#include "easy_chat.h"
+#include "money.h"
+#include "strings.h"
+#include "string_util.h"
+#include "trainer_card.h"
+#include "gpu_regs.h"
+#include "international_string_util.h"
+#include "pokedex.h"
+#include "graphics.h"
+#include "pokemon_icon.h"
+#include "trainer_pokemon_sprites.h"
+#include "script_pokemon_util_80F87D8.h"
+#include "constants/songs.h"
+#include "constants/flags.h"
+#include "constants/game_stat.h"
+#include "constants/battle_frontier.h"
+
+enum
+{
+ CARD_TYPE_FRLG,
+ CARD_TYPE_RS,
+ CARD_TYPE_EMERALD,
+};
+
+struct TrainerCardData
+{
+ u8 var_0;
+ u8 printState;
+ u8 gfxLoadState;
+ u8 bgPalLoadState;
+ u8 var_4;
+ bool8 isLink;
+ u8 var_6;
+ u8 var_7;
+ u8 var_8;
+ bool8 allowDMACopy;
+ bool8 hasPokedex;
+ bool8 hasHofResult;
+ bool8 hasLinkResults;
+ bool8 hasBattleTowerWins;
+ u8 var_E;
+ u8 var_F;
+ bool8 hasTrades;
+ u8 badgeCount[8];
+ u8 var_19[4][0xD];
+ u8 var_4D[0x46];
+ u8 var_93[0x46];
+ u8 var_D9[0x8C];
+ u8 var_165[0x46];
+ u8 var_1AB[0x8C];
+ u8 var_237[0x8C];
+ u8 var_2C3[0x8C];
+ u8 var_34F[0x46];
+ u8 var_395[0x46];
+ u8 var_3DB[0x46];
+ u8 var_421[0x46];
+ u16 var_468[0x60];
+ s8 var_528;
+ u8 var_529;
+ u8 cardType;
+ bool8 isHoenn;
+ u16 var_52C;
+ void (*callback2)(void);
+ struct TrainerCard trainerCard;
+ u16 var_598[0x4B0 / 2];
+ u16 var_A48[0x4B0 / 2];
+ u16 var_EF8[0x4B0 / 2];
+ u8 var_13A8[0x400];
+ u8 var_17A8[0x200];
+ u8 var_19A8[0x2300];
+ u16 var_3CA8[0x2000 / 2];
+ u16 var_5CA8[0x2000 / 2];
+ u16 var_7CA8;
+ u8 language;
+};
+
+//external functions
+extern u8 sub_80D30A0(u16);
+
+// EWRAM
+EWRAM_DATA static struct TrainerCardData *sData = NULL;
+
+//this file's functions
+static void VblankCb_TrainerCard(void);
+static void HblankCb_TrainerCard(void);
+static void sub_80C48C8(void);
+static void CB2_TrainerCard(void);
+static void CloseTrainerCard(u8 task);
+static bool8 PrintAllOnCardPage1(void);
+static void sub_80C438C(u8);
+static void sub_80C4FF0(void);
+static void sub_80C4550(u16*);
+static void sub_80C45C0(u16*);
+static void sub_80C4630(void);
+static void PrintTimeOnCard(void);
+static void sub_80C4918(void);
+static bool8 sub_80C4940(void);
+static bool8 LoadCardGfx(void);
+static void CB2_InitTrainerCard(void);
+static u32 GetCappedGameStat(u8 statId, u32 maxValue);
+static bool8 HasAllFrontierSymbols(void);
+static u8 GetRubyTrainerStars(struct TrainerCard*);
+static u16 GetCaughtMonsCount(void);
+static void SetPlayerCardData(struct TrainerCard*, u8);
+static void sub_80C3020(struct TrainerCard*);
+static u8 VersionToCardType(u8);
+static void SetDataFromTrainerCard(void);
+static void HandleGpuRegs(void);
+static void ResetGpuRegs(void);
+static void InitBgsAndWindows(void);
+static void SetTrainerCardCb2(void);
+static void sub_80C3414(void);
+static void sub_80C4EE4(void);
+static u8 GetSetCardType(void);
+static void PrintNameOnCard(void);
+static void PrintIdOnCard(void);
+static void PrintMoneyOnCard(void);
+static void PrintPokedexOnCard(void);
+static void PrintProfilePhraseOnCard(void);
+static bool8 PrintStringsOnCardPage2(void);
+static void sub_80C3B50(void);
+static void PrintHofDebutStringOnCard(void);
+static void PrintWinsLossesStringOnCard(void);
+static void PrintTradesStringOnCard(void);
+static void PrintBerryCrushStringOnCard(void);
+static void PrintPokeblockStringOnCard(void);
+static void PrintUnionStringOnCard(void);
+static void PrintContestStringOnCard(void);
+static void sub_80C4140(void);
+static void PrintBattleFacilityStringOnCard(void);
+static void sub_80C42A4(void);
+static void PrintAllVariableNumsOnCardPage2(void);
+static void PrintNameOnCard2(void);
+static void PrintHofTimeOnCard(void);
+static void PrintLinkResultsNumsOnCard(void);
+static void PrintTradesNumOnCard(void);
+static void PrintBerryCrushNumOnCard(void);
+static void PrintUnionNumOnCard(void);
+static void PrintPokeblocksNumOnCard(void);
+static void PrintContestNumOnCard(void);
+static void PrintBattleFacilityNumsOnCard(void);
+static void PrintString(u8 top, const u8* str1, u8* str2, const u8* color);
+static void sub_80C4330(void);
+static u8 SetCardBgsAndPals(void);
+static void sub_80C474C(void);
+static void sub_80C4960(u8);
+static bool8 sub_80C4998(struct Task* task);
+static bool8 sub_80C49D8(struct Task* task);
+static bool8 sub_80C4B08(struct Task* task);
+static bool8 sub_80C4C1C(struct Task* task);
+static bool8 sub_80C4C84(struct Task* task);
+static bool8 sub_80C4DB0(struct Task* task);
+static void sub_80C32EC(u16);
+static void sub_80C41D8(void);
+
+// const rom data
+static const u32 gUnknown_0856F018[] = INCBIN_U32("graphics/trainer_card/stickers_fr.4bpp.lz");
+static const u16 gUnknown_0856F18C[] = INCBIN_U16("graphics/trainer_card/unknown_56F18C.gbapal");
+static const u16 gEmeraldTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star.gbapal");
+static const u16 gFireRedTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star_fr.gbapal");
+static const u16 gEmeraldTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars.gbapal");
+static const u16 gFireRedTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars_fr.gbapal");
+static const u16 gEmeraldTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars.gbapal");
+static const u16 gFireRedTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars_fr.gbapal");
+static const u16 gEmeraldTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars.gbapal");
+static const u16 gFireRedTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars_fr.gbapal");
+static const u16 gUnknown_0856F4AC[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal");
+static const u16 gUnknown_0856F4CC[] = INCBIN_U16("graphics/trainer_card/female_bg_fr.gbapal");
+static const u16 gUnknown_0856F4EC[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
+static const u16 gUnknown_0856F50C[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal");
+static const u16 gUnknown_0856F52C[] = INCBIN_U16("graphics/trainer_card/gold.gbapal");
+static const u16 gUnknown_0856F54C[] = INCBIN_U16("graphics/trainer_card/stickers_fr1.gbapal");
+static const u16 gUnknown_0856F56C[] = INCBIN_U16("graphics/trainer_card/stickers_fr2.gbapal");
+static const u16 gUnknown_0856F58C[] = INCBIN_U16("graphics/trainer_card/stickers_fr3.gbapal");
+static const u16 gUnknown_0856F5AC[] = INCBIN_U16("graphics/trainer_card/stickers_fr4.gbapal");
+static const u32 gUnknown_0856F5CC[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
+static const u32 gUnknown_0856F814[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz");
+
+static const struct BgTemplate gUnknown_0856FAB4[4] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 27,
+ .screenSize = 2,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 192
+ },
+};
+
+static const struct WindowTemplate gUnknown_0856FAC4[] =
+{
+ {
+ .bg = 1,
+ .tilemapLeft = 2,
+ .tilemapTop = 15,
+ .width = 27,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0x253,
+ },
+ {
+ .bg = 1,
+ .tilemapLeft = 1,
+ .tilemapTop = 1,
+ .width = 28,
+ .height = 18,
+ .paletteNum = 15,
+ .baseBlock = 0x1,
+ },
+ {
+ .bg = 3,
+ .tilemapLeft = 19,
+ .tilemapTop = 5,
+ .width = 9,
+ .height = 10,
+ .paletteNum = 8,
+ .baseBlock = 0x150,
+ },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const u16 *const gEmeraldTrainerCardStarPals[] =
+{
+ gEmeraldTrainerCard0Star_Pal,
+ gEmeraldTrainerCard1Star_Pal,
+ gEmeraldTrainerCard2Star_Pal,
+ gEmeraldTrainerCard3Star_Pal,
+ gEmeraldTrainerCard4Star_Pal,
+};
+
+static const u16 *const gFireRedTrainerCardStarPals[] =
+{
+ gFireRedTrainerCard0Star_Pal,
+ gFireRedTrainerCard1Star_Pal,
+ gFireRedTrainerCard2Star_Pal,
+ gFireRedTrainerCard3Star_Pal,
+ gFireRedTrainerCard4Star_Pal,
+};
+
+static const u8 gUnknown_0856FB0C[] = {0, 2, 3};
+static const u8 gUnknown_0856FB0F[] = {0, 4, 5};
+static const u8 gUnknown_0856FB12[6] = {0};
+
+static const u8 gUnknown_0856FB18[][2][2] =
+{
+ {{0xD, 4}, {0xD, 4}},
+ {{1, 0}, {1, 0}},
+};
+
+static const u8 gUnknown_0856FB20[][2] = {{0x4E, 0x4F}, {0x50, 0x51}, {0x3C, 0x3F}};
+
+static bool8 (*const gUnknown_0856FB28[])(struct Task *) =
+{
+ sub_80C4998,
+ sub_80C49D8,
+ sub_80C4B08,
+ sub_80C4C1C,
+ sub_80C4C84,
+ sub_80C4DB0,
+};
+
+// code
+static void VblankCb_TrainerCard(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_80C48C8();
+ if (sData->allowDMACopy)
+ DmaCopy16(3, &gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 0x140);
+}
+
+static void HblankCb_TrainerCard(void)
+{
+ u16 backup;
+ u16 bgVOffset;
+
+ backup = REG_IME;
+ REG_IME = 0;
+ bgVOffset = gScanlineEffectRegBuffers[1][REG_VCOUNT & 0xFF];
+ REG_BG0VOFS = bgVOffset;
+ REG_IME = backup;
+}
+
+static void CB2_TrainerCard(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void CloseTrainerCard(u8 taskId)
+{
+ SetMainCallback2(sData->callback2);
+ FreeAllWindowBuffers();
+ FREE_AND_SET_NULL(sData);
+ DestroyTask(taskId);
+}
+
+static void sub_80C2760(u8 taskId)
+{
+ switch (sData->var_0)
+ {
+ case 0:
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ FillWindowPixelBuffer(1, 0);
+ sData->var_0++;
+ }
+ break;
+ case 1:
+ if (PrintAllOnCardPage1())
+ sData->var_0++;
+ break;
+ case 2:
+ sub_80C438C(1);
+ sData->var_0++;
+ break;
+ case 3:
+ FillWindowPixelBuffer(2, 0);
+ sub_80C4FF0();
+ sub_80C438C(2);
+ sData->var_0++;
+ break;
+ case 4:
+ sub_80C4550(sData->var_EF8);
+ sData->var_0++;
+ break;
+ case 5:
+ sub_80C45C0(sData->var_598);
+ sData->var_0++;
+ break;
+ case 6:
+ sub_80C4630();
+ sData->var_0++;
+ break;
+ case 7:
+ if (gWirelessCommType == 1 && gReceivedRemoteLinkPlayers == TRUE)
+ {
+ sub_800E0E8();
+ CreateWirelessStatusIndicatorSprite(230, 150);
+ }
+ BlendPalettes(0xFFFFFFFF, 16, sData->var_52C);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, sData->var_52C);
+ SetVBlankCallback(VblankCb_TrainerCard);
+ sData->var_0++;
+ break;
+ case 8:
+ if (!UpdatePaletteFade() && !IsDma3ManagerBusyWithBgCopy())
+ {
+ PlaySE(SE_RG_CARD3);
+ sData->var_0 = 10;
+ }
+ break;
+ case 9:
+ if (!IsSEPlaying())
+ sData->var_0++;
+ break;
+ case 10:
+ if (!gReceivedRemoteLinkPlayers && sData->var_529)
+ {
+ PrintTimeOnCard();
+ sub_80C438C(1);
+ sData->var_529 = 0;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ sub_80C4918();
+ PlaySE(SE_RG_CARD1);
+ sData->var_0 = 12;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
+ {
+ sData->var_0 = 15;
+ }
+ else
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, sData->var_52C);
+ sData->var_0 = 14;
+ }
+ }
+ break;
+ case 12:
+ if (sub_80C4940() && sub_8087598() != TRUE)
+ {
+ PlaySE(SE_RG_CARD3);
+ sData->var_0 = 11;
+ }
+ break;
+ case 11:
+ if (gMain.newKeys & B_BUTTON)
+ {
+ if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
+ {
+ sData->var_0 = 15;
+ }
+ else if (gReceivedRemoteLinkPlayers)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, sData->var_52C);
+ sData->var_0 = 14;
+ }
+ else
+ {
+ sub_80C4918();
+ sData->var_0 = 13;
+ PlaySE(SE_RG_CARD1);
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
+ {
+ sData->var_0 = 15;
+ }
+ else
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, sData->var_52C);
+ sData->var_0 = 14;
+ }
+ }
+ break;
+ case 15:
+ sub_800AC34();
+ NewMenuHelpers_DrawDialogueFrame(0, 1);
+ AddTextPrinterParameterized(0, 1, gText_WaitingTrainerFinishReading, 0, 1, 255, 0);
+ CopyWindowToVram(0, 3);
+ sData->var_0 = 16;
+ break;
+ case 16:
+ if (!gReceivedRemoteLinkPlayers)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, sData->var_52C);
+ sData->var_0 = 14;
+ }
+ break;
+ case 14:
+ if (!UpdatePaletteFade())
+ CloseTrainerCard(taskId);
+ break;
+ case 13:
+ if (sub_80C4940() && sub_8087598() != TRUE)
+ {
+ sData->var_0 = 10;
+ PlaySE(SE_RG_CARD3);
+ }
+ break;
+ }
+}
+
+static bool8 LoadCardGfx(void)
+{
+ switch (sData->gfxLoadState)
+ {
+ case 0:
+ if (sData->cardType != CARD_TYPE_FRLG)
+ LZ77UnCompWram(gUnknown_08DD1F78, sData->var_EF8);
+ else
+ LZ77UnCompWram(gUnknown_08DD2AE0, sData->var_EF8);
+ break;
+ case 1:
+ if (sData->cardType != CARD_TYPE_FRLG)
+ LZ77UnCompWram(gUnknown_08DD21B0, sData->var_A48);
+ else
+ LZ77UnCompWram(gUnknown_08DD2D30, sData->var_A48);
+ break;
+ case 2:
+ if (!sData->isLink)
+ {
+ if (sData->cardType != CARD_TYPE_FRLG)
+ LZ77UnCompWram(gUnknown_08DD2010, sData->var_598);
+ else
+ LZ77UnCompWram(gUnknown_08DD2B78, sData->var_598);
+ }
+ else
+ {
+ if (sData->cardType != CARD_TYPE_FRLG)
+ LZ77UnCompWram(gUnknown_08DD228C, sData->var_598);
+ else
+ LZ77UnCompWram(gUnknown_08DD2E5C, sData->var_598);
+ }
+ break;
+ case 3:
+ if (sData->cardType != CARD_TYPE_FRLG)
+ LZ77UnCompWram(gUnknown_0856F5CC, sData->var_13A8);
+ else
+ LZ77UnCompWram(gUnknown_0856F814, sData->var_13A8);
+ break;
+ case 4:
+ if (sData->cardType != CARD_TYPE_FRLG)
+ LZ77UnCompWram(gEmeraldTrainerCard_Gfx, sData->var_19A8);
+ else
+ LZ77UnCompWram(gFireRedTrainerCard_Gfx, sData->var_19A8);
+ break;
+ case 5:
+ if (sData->cardType == CARD_TYPE_FRLG)
+ LZ77UnCompWram(gUnknown_0856F018, sData->var_17A8);
+ break;
+ default:
+ sData->gfxLoadState = 0;
+ return TRUE;
+ }
+ sData->gfxLoadState++;
+ return FALSE;
+}
+
+static void CB2_InitTrainerCard(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ ResetGpuRegs();
+ sub_80C3414();
+ gMain.state++;
+ break;
+ case 1:
+ DmaClear32(3, (void *)OAM, OAM_SIZE);
+ gMain.state++;
+ break;
+ case 2:
+ if (!sData->var_52C)
+ DmaClear16(3, (void *)PLTT, PLTT_SIZE);
+ gMain.state++;
+ break;
+ case 3:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ gMain.state++;
+ case 4:
+ InitBgsAndWindows();
+ gMain.state++;
+ break;
+ case 5:
+ sub_80C41D8();
+ gMain.state++;
+ break;
+ case 6:
+ if (LoadCardGfx() == TRUE)
+ gMain.state++;
+ break;
+ case 7:
+ sub_80C4330();
+ gMain.state++;
+ break;
+ case 8:
+ HandleGpuRegs();
+ gMain.state++;
+ break;
+ case 9:
+ PrintAllVariableNumsOnCardPage2();
+ gMain.state++;
+ break;
+ case 10:
+ if (SetCardBgsAndPals() == TRUE)
+ gMain.state++;
+ break;
+ default:
+ SetTrainerCardCb2();
+ break;
+ }
+}
+
+static u32 GetCappedGameStat(u8 statId, u32 maxValue)
+{
+ u32 statValue = GetGameStat(statId);
+
+ return min(maxValue, statValue);
+}
+
+static bool8 HasAllFrontierSymbols(void)
+{
+ u8 i;
+ for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
+ {
+ if (!FlagGet(FLAG_SYS_TOWER_SILVER + 2 * i) || !FlagGet(FLAG_SYS_TOWER_GOLD + 2 * i))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+u32 CountPlayerTrainerStars(void)
+{
+ u8 stars = 0;
+
+ if (GetGameStat(GAME_STAT_ENTERED_HOF))
+ stars++;
+ if (HasAllHoennMons())
+ stars++;
+ if (CountPlayerContestPaintings() > 4)
+ stars++;
+ if (HasAllFrontierSymbols())
+ stars++;
+
+ return stars;
+}
+
+static u8 GetRubyTrainerStars(struct TrainerCard *trainerCard)
+{
+ u8 stars = 0;
+
+ if (trainerCard->hofDebutHours || trainerCard->hofDebutMinutes || trainerCard->hofDebutSeconds)
+ stars++;
+ if (trainerCard->caughtAllHoenn)
+ stars++;
+ if (trainerCard->battleTowerStraightWins > 49)
+ stars++;
+ if (trainerCard->hasAllPaintings)
+ stars++;
+
+ return stars;
+}
+
+static void SetPlayerCardData(struct TrainerCard *trainerCard, u8 cardType)
+{
+ u32 playTime;
+ u8 i;
+
+ trainerCard->gender = gSaveBlock2Ptr->playerGender;
+ trainerCard->playTimeHours = gSaveBlock2Ptr->playTimeHours;
+ trainerCard->playTimeMinutes = gSaveBlock2Ptr->playTimeMinutes;
+
+ playTime = GetGameStat(GAME_STAT_FIRST_HOF_PLAY_TIME);
+ if (!GetGameStat(GAME_STAT_ENTERED_HOF))
+ playTime = 0;
+
+ trainerCard->hofDebutHours = playTime >> 16;
+ trainerCard->hofDebutMinutes = (playTime >> 8) & 0xFF;
+ trainerCard->hofDebutSeconds = playTime & 0xFF;
+ if ((playTime >> 16) > 999)
+ {
+ trainerCard->hofDebutHours = 999;
+ trainerCard->hofDebutMinutes = 59;
+ trainerCard->hofDebutSeconds = 59;
+ }
+
+ trainerCard->hasPokedex = FlagGet(FLAG_SYS_POKEDEX_GET);
+ trainerCard->caughtAllHoenn = HasAllHoennMons();
+ trainerCard->caughtMonsCount = GetCaughtMonsCount();
+
+ trainerCard->trainerId = (gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0];
+
+ trainerCard->linkBattleWins = GetCappedGameStat(GAME_STAT_LINK_BATTLE_WINS, 9999);
+ trainerCard->linkBattleLosses = GetCappedGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 9999);
+
+ trainerCard->pokemonTrades = GetCappedGameStat(GAME_STAT_POKEMON_TRADES, 0xFFFF);
+
+ trainerCard->money = GetMoney(&gSaveBlock1Ptr->money);
+
+ for (i = 0; i < 4; i++)
+ trainerCard->var_28[i] = gSaveBlock1Ptr->unk2BB0[i];
+
+ StringCopy(trainerCard->playerName, gSaveBlock2Ptr->playerName);
+
+ switch (cardType)
+ {
+ case CARD_TYPE_EMERALD:
+ trainerCard->battleTowerWins = 0;
+ trainerCard->battleTowerStraightWins = 0;
+ // Seems like GF got CARD_TYPE_FRLG and CARD_TYPE_RS wrong.
+ case CARD_TYPE_FRLG:
+ trainerCard->contestsWithFriends = GetCappedGameStat(GAME_STAT_WON_LINK_CONTEST, 999);
+ trainerCard->pokeblocksWithFriends = GetCappedGameStat(GAME_STAT_POKEBLOCKS_WITH_FRIENDS, 0xFFFF);
+ if (CountPlayerContestPaintings() > 4)
+ trainerCard->hasAllPaintings = TRUE;
+ trainerCard->stars = GetRubyTrainerStars(trainerCard);
+ break;
+ case CARD_TYPE_RS:
+ trainerCard->battleTowerWins = 0;
+ trainerCard->battleTowerStraightWins = 0;
+ trainerCard->contestsWithFriends = 0;
+ trainerCard->pokeblocksWithFriends = 0;
+ trainerCard->hasAllPaintings = 0;
+ trainerCard->stars = 0;
+ break;
+ }
+}
+
+static void sub_80C3020(struct TrainerCard *trainerCard)
+{
+ memset(trainerCard, 0, sizeof(struct TrainerCard));
+ trainerCard->version = GAME_VERSION;
+ SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
+ trainerCard->hasAllSymbols = HasAllFrontierSymbols();
+ trainerCard->frontierBP = gSaveBlock2Ptr->frontier.field_EBA;
+ if (trainerCard->hasAllSymbols)
+ trainerCard->stars++;
+
+ if (trainerCard->gender == FEMALE)
+ trainerCard->var_4F = gUnknown_08329D54[(trainerCard->trainerId % 8) + 8];
+ else
+ trainerCard->var_4F = gUnknown_08329D54[trainerCard->trainerId % 8];
+}
+
+void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
+{
+ memset(trainerCard, 0, 0x60);
+ trainerCard->version = GAME_VERSION;
+ SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
+ trainerCard->var_3A = HasAllFrontierSymbols();
+ *((u16*)&trainerCard->berryCrushPoints) = gSaveBlock2Ptr->frontier.field_EBA;
+ if (trainerCard->var_3A)
+ trainerCard->stars++;
+
+ if (trainerCard->gender == FEMALE)
+ trainerCard->var_4F = gUnknown_08329D54[(trainerCard->trainerId % 8) + 8];
+ else
+ trainerCard->var_4F = gUnknown_08329D54[trainerCard->trainerId % 8];
+}
+
+void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion)
+{
+ memset(dst, 0, sizeof(struct TrainerCard));
+ dst->version = gameVersion;
+
+ switch (VersionToCardType(gameVersion))
+ {
+ case CARD_TYPE_FRLG:
+ memcpy(dst, src, 0x60);
+ break;
+ case CARD_TYPE_RS:
+ memcpy(dst, src, 0x38);
+ break;
+ case CARD_TYPE_EMERALD:
+ memcpy(dst, src, 0x60);
+ dst->berryCrushPoints = 0;
+ dst->hasAllSymbols = src[29];
+ dst->frontierBP = src[30];
+ break;
+ }
+}
+
+static void SetDataFromTrainerCard(void)
+{
+ u8 i;
+ u32 badgeFlag;
+
+ sData->hasPokedex = FALSE;
+ sData->hasHofResult = FALSE;
+ sData->hasLinkResults = FALSE;
+ sData->hasBattleTowerWins = FALSE;
+ sData->var_E = 0;
+ sData->var_F = 0;
+ sData->hasTrades = FALSE;
+ memset(sData->badgeCount, 0, sizeof(sData->badgeCount));
+ if (sData->trainerCard.hasPokedex)
+ sData->hasPokedex++;
+
+ if (sData->trainerCard.hofDebutHours
+ || sData->trainerCard.hofDebutMinutes
+ || sData->trainerCard.hofDebutSeconds)
+ sData->hasHofResult++;
+
+ if (sData->trainerCard.linkBattleWins || sData->trainerCard.linkBattleLosses)
+ sData->hasLinkResults++;
+ if (sData->trainerCard.pokemonTrades)
+ sData->hasTrades++;
+ if (sData->trainerCard.battleTowerWins || sData->trainerCard.battleTowerStraightWins)
+ sData->hasBattleTowerWins++;
+
+ for (i = 0, badgeFlag = FLAG_BADGE01_GET; badgeFlag <= FLAG_BADGE08_GET; badgeFlag++, i++)
+ {
+ if (FlagGet(badgeFlag))
+ sData->badgeCount[i]++;
+ }
+}
+
+static void HandleGpuRegs(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_DARKEN);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ);
+ SetGpuReg(REG_OFFSET_WIN0V, 160);
+ SetGpuReg(REG_OFFSET_WIN0H, 240);
+ if (gReceivedRemoteLinkPlayers)
+ EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
+ else
+ EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+}
+
+static void sub_80C32EC(u16 arg0)
+{
+ s8 quotient = (arg0 + 40) / 10;
+
+ if (quotient <= 4)
+ quotient = 0;
+ sData->var_528 = quotient;
+ SetGpuReg(REG_OFFSET_BLDY, sData->var_528);
+ SetGpuReg(REG_OFFSET_WIN0V, (sData->var_7CA8 * 256) | (160 - sData->var_7CA8));
+}
+
+static void ResetGpuRegs(void)
+{
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+}
+
+static void InitBgsAndWindows(void)
+{
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0856FAB4, ARRAY_COUNT(gUnknown_0856FAB4));
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+ InitWindows(gUnknown_0856FAC4);
+ DeactivateAllTextPrinters();
+ sub_81973A4();
+}
+
+static void SetTrainerCardCb2(void)
+{
+ SetMainCallback2(CB2_TrainerCard);
+}
+
+static void sub_80C3414(void)
+{
+ ResetTasks();
+ ScanlineEffect_Stop();
+ CreateTask(sub_80C2760, 0);
+ sub_80C4EE4();
+ SetDataFromTrainerCard();
+}
+
+static bool8 PrintAllOnCardPage1(void)
+{
+ switch (sData->printState)
+ {
+ case 0:
+ PrintNameOnCard();
+ break;
+ case 1:
+ PrintIdOnCard();
+ break;
+ case 2:
+ PrintMoneyOnCard();
+ break;
+ case 3:
+ PrintPokedexOnCard();
+ break;
+ case 4:
+ PrintTimeOnCard();
+ break;
+ case 5:
+ PrintProfilePhraseOnCard();
+ break;
+ default:
+ sData->printState = 0;
+ return TRUE;
+ }
+ sData->printState++;
+ return FALSE;
+}
+
+static bool8 PrintStringsOnCardPage2(void)
+{
+ switch (sData->printState)
+ {
+ case 0:
+ sub_80C3B50();
+ break;
+ case 1:
+ PrintHofDebutStringOnCard();
+ break;
+ case 2:
+ PrintWinsLossesStringOnCard();
+ break;
+ case 3:
+ PrintTradesStringOnCard();
+ break;
+ case 4:
+ PrintBerryCrushStringOnCard();
+ PrintPokeblockStringOnCard();
+ break;
+ case 5:
+ PrintUnionStringOnCard();
+ PrintContestStringOnCard();
+ break;
+ case 6:
+ sub_80C4140();
+ PrintBattleFacilityStringOnCard();
+ break;
+ case 7:
+ sub_80C42A4();
+ break;
+ default:
+ sData->printState = 0;
+ return TRUE;
+ }
+ sData->printState++;
+ return FALSE;
+}
+
+static void PrintAllVariableNumsOnCardPage2(void)
+{
+ PrintNameOnCard2();
+ PrintHofTimeOnCard();
+ PrintLinkResultsNumsOnCard();
+ PrintTradesNumOnCard();
+ PrintBerryCrushNumOnCard();
+ PrintUnionNumOnCard();
+ PrintPokeblocksNumOnCard();
+ PrintContestNumOnCard();
+ PrintBattleFacilityNumsOnCard();
+}
+
+static void PrintNameOnCard(void)
+{
+ u8 buffer[32];
+ u8* txtPtr;
+ txtPtr = StringCopy(buffer, gText_TrainerCardName);
+ StringCopy(txtPtr, sData->trainerCard.playerName);
+ ConvertInternationalString(txtPtr, sData->language);
+ if (sData->cardType == CARD_TYPE_FRLG)
+ AddTextPrinterParameterized3(1, 1, 20, 28, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer);
+ else
+ AddTextPrinterParameterized3(1, 1, 16, 33, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer);
+}
+
+static void PrintIdOnCard(void)
+{
+ u8 buffer[32];
+ u8* txtPtr;
+ s32 xPos;
+ u32 top;
+ txtPtr = StringCopy(buffer, gText_TrainerCardIDNo);
+ ConvertIntToDecimalStringN(txtPtr, sData->trainerCard.trainerId, STR_CONV_MODE_LEADING_ZEROS, 5);
+ if (sData->cardType == CARD_TYPE_FRLG)
+ {
+ xPos = GetStringCenterAlignXOffset(1, buffer, 80) + 132;
+ top = 9;
+ }
+ else
+ {
+ xPos = GetStringCenterAlignXOffset(1, buffer, 96) + 120;
+ top = 9;
+ }
+
+ AddTextPrinterParameterized3(1, 1, xPos, top, gUnknown_0856FB0C, TEXT_SPEED_FF, buffer);
+}
+
+static void PrintMoneyOnCard(void)
+{
+ s32 xOffset;
+ u8 top;
+
+ if (!sData->isHoenn)
+ AddTextPrinterParameterized3(1, 1, 20, 56, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardMoney);
+ else
+ AddTextPrinterParameterized3(1, 1, 16, 57, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardMoney);
+
+ ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.money, 0, 6);
+ StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1);
+ if (!sData->isHoenn)
+ {
+ xOffset = GetStringRightAlignXOffset(1, gStringVar4, 144);
+ top = 56;
+ }
+ else
+ {
+ xOffset = GetStringRightAlignXOffset(1, gStringVar4, 128);
+ top = 57;
+ }
+ AddTextPrinterParameterized3(1, 1, xOffset, top, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4);
+}
+
+static u16 GetCaughtMonsCount(void)
+{
+ if (IsNationalPokedexEnabled())
+ return GetNationalPokedexCount(FLAG_GET_CAUGHT);
+ else
+ return GetHoennPokedexCount(FLAG_GET_CAUGHT);
+}
+
+static void PrintPokedexOnCard(void)
+{
+ s32 xOffset;
+ u8 top;
+ if (FlagGet(FLAG_SYS_POKEDEX_GET))
+ {
+ if (!sData->isHoenn)
+ AddTextPrinterParameterized3(1, 1, 20, 72, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardPokedex);
+ else
+ AddTextPrinterParameterized3(1, 1, 16, 73, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardPokedex);
+ StringCopy(ConvertIntToDecimalStringN(gStringVar4, sData->trainerCard.caughtMonsCount, 0, 3), gText_EmptyString6);
+ if (!sData->isHoenn)
+ {
+ xOffset = GetStringRightAlignXOffset(1, gStringVar4, 144);
+ top = 72;
+ }
+ else
+ {
+ xOffset = GetStringRightAlignXOffset(1, gStringVar4, 128);
+ top = 73;
+ }
+ AddTextPrinterParameterized3(1, 1, xOffset, top, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4);
+ }
+}
+
+static const u8 *const gUnknown_0856FB40[] = {gUnknown_0856FB0C, gUnknown_0856FB12};
+
+static void PrintTimeOnCard(void)
+{
+ u16 hours;
+ u16 minutes;
+ s32 width;
+ u32 r7, r4, r10;
+
+ if (!sData->isHoenn)
+ AddTextPrinterParameterized3(1, 1, 20, 88, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardTime);
+ else
+ AddTextPrinterParameterized3(1, 1, 16, 89, gUnknown_0856FB0C, TEXT_SPEED_FF, gText_TrainerCardTime);
+
+ if (sData->isLink)
+ {
+ hours = sData->trainerCard.playTimeHours;
+ minutes = sData->trainerCard.playTimeMinutes;
+ }
+ else
+ {
+ hours = gSaveBlock2Ptr->playTimeHours;
+ minutes = gSaveBlock2Ptr->playTimeMinutes;
+ }
+
+ if (hours > 999)
+ hours = 999;
+ if (minutes > 59)
+ minutes = 59;
+ width = GetStringWidth(1, gText_Colon2, 0);
+
+ if (!sData->isHoenn)
+ {
+ r7 = 144;
+ r4 = 88;
+ }
+ else
+ {
+ r7 = 128;
+ r4 = 89;
+ }
+ r10 = width + 30;
+ r7 -= r10;
+
+ FillWindowPixelRect(1, 0, r7, r4, r10, 15);
+ ConvertIntToDecimalStringN(gStringVar4, hours, 1, 3);
+ AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4);
+ r7 += 18;
+ AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB40[sData->var_7], TEXT_SPEED_FF, gText_Colon2);
+ r7 += width;
+ ConvertIntToDecimalStringN(gStringVar4, minutes, 2, 2);
+ AddTextPrinterParameterized3(1, 1, r7, r4, gUnknown_0856FB0C, TEXT_SPEED_FF, gStringVar4);
+}
+
+static const u8 gUnknown_0856FB48[] = {0x71, 0x68};
+static const u8 gUnknown_0856FB4A[] = {0x81, 0x78};
+
+static void PrintProfilePhraseOnCard(void)
+{
+ if (sData->isLink)
+ {
+ AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB48[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[0]);
+ AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[0], 0) + 14, gUnknown_0856FB48[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[1]);
+ AddTextPrinterParameterized3(1, 1, 8, gUnknown_0856FB4A[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[2]);
+ AddTextPrinterParameterized3(1, 1, GetStringWidth(1, sData->var_19[2], 0) + 14, gUnknown_0856FB4A[sData->isHoenn], gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_19[3]);
+ }
+}
+
+static void PrintNameOnCard2(void)
+{
+ StringCopy(sData->var_4D, sData->trainerCard.playerName);
+ ConvertInternationalString(sData->var_4D, sData->language);
+ if (sData->cardType != CARD_TYPE_FRLG)
+ {
+ StringCopy(gStringVar1, sData->var_4D);
+ StringExpandPlaceholders(sData->var_4D, gText_Var1sTrainerCard);
+ }
+}
+
+static void sub_80C3B50(void)
+{
+ if (!sData->isHoenn)
+ AddTextPrinterParameterized3(1, 1, 136, 9, gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_4D);
+ else
+ AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, sData->var_4D, 216), 9, gUnknown_0856FB0C, TEXT_SPEED_FF, sData->var_4D);
+}
+
+static const u8 gUnknown_0856FB4C[] = {0xfd, 0x02, 0xf0, 0xfd, 0x03, 0xf0, 0xfd, 0x04, 0xff};
+
+static void PrintHofTimeOnCard(void)
+{
+ if (sData->hasHofResult)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.hofDebutHours, 1, 3);
+ ConvertIntToDecimalStringN(gStringVar2, sData->trainerCard.hofDebutMinutes, 2, 2);
+ ConvertIntToDecimalStringN(gStringVar3, sData->trainerCard.hofDebutSeconds, 2, 2);
+ StringExpandPlaceholders(sData->var_93, gUnknown_0856FB4C);
+ }
+}
+
+static const u8 gUnknown_0856FB55[] = {0x08, 0x10};
+static const u8 gUnknown_0856FB57[] = {0xd8, 0xd8};
+
+static void PrintString(u8 top, const u8* str1, u8* str2, const u8* color)
+{
+ AddTextPrinterParameterized3(1, 1, gUnknown_0856FB55[sData->isHoenn], top * 16 + 33, gUnknown_0856FB0C, TEXT_SPEED_FF, str1);
+ AddTextPrinterParameterized3(1, 1, GetStringRightAlignXOffset(1, str2, gUnknown_0856FB57[sData->isHoenn]), top * 16 + 33, color, TEXT_SPEED_FF, str2);
+}
+
+static void PrintHofDebutStringOnCard(void)
+{
+ if (sData->hasHofResult)
+ PrintString(0, gText_HallOfFameDebut, sData->var_93, gUnknown_0856FB0F);
+}
+
+static const u8 *const gUnknown_0856FB5C[] = {gText_LinkBattles, gText_LinkCableBattles, gText_LinkBattles};
+
+static void PrintLinkResultsNumsOnCard(void)
+{
+ if (sData->hasLinkResults)
+ {
+ StringCopy(sData->var_D9, gUnknown_0856FB5C[sData->cardType]);
+ ConvertIntToDecimalStringN(sData->var_165, sData->trainerCard.linkBattleWins, 0, 4);
+ ConvertIntToDecimalStringN(sData->var_1AB, sData->trainerCard.linkBattleLosses, 0, 4);
+ }
+}
+
+static void PrintWinsLossesStringOnCard(void)
+{
+ if (sData->hasLinkResults)
+ {
+ StringCopy(gStringVar1, sData->var_165);
+ StringCopy(gStringVar2, sData->var_1AB);
+ StringExpandPlaceholders(gStringVar4, gText_WinsLosses);
+ PrintString(1, sData->var_D9, gStringVar4, gUnknown_0856FB0C);
+ }
+}
+
+static void PrintTradesNumOnCard(void)
+{
+ if (sData->hasTrades)
+ ConvertIntToDecimalStringN(sData->var_237, sData->trainerCard.pokemonTrades, 1, 5);
+}
+
+static void PrintTradesStringOnCard(void)
+{
+ if (sData->hasTrades)
+ PrintString(2, gText_PokemonTrades, sData->var_237, gUnknown_0856FB0F);
+}
+
+static void PrintBerryCrushNumOnCard(void)
+{
+ if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.berryCrushPoints)
+ ConvertIntToDecimalStringN(sData->var_2C3, sData->trainerCard.berryCrushPoints, 1, 5);
+}
+
+static void PrintBerryCrushStringOnCard(void)
+{
+ if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.berryCrushPoints)
+ PrintString(4, gText_BerryCrush, sData->var_2C3, gUnknown_0856FB0F);
+}
+
+static void PrintUnionNumOnCard(void)
+{
+ if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.unionRoomNum)
+ ConvertIntToDecimalStringN(sData->var_34F, sData->trainerCard.unionRoomNum, 1, 5);
+}
+
+static void PrintUnionStringOnCard(void)
+{
+ if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.unionRoomNum)
+ PrintString(3, gText_UnionTradesAndBattles, sData->var_34F, gUnknown_0856FB0F);
+}
+
+static void PrintPokeblocksNumOnCard(void)
+{
+ if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.pokeblocksWithFriends)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.pokeblocksWithFriends, 1, 5);
+ StringExpandPlaceholders(sData->var_395, gText_Var1DarkGreyShadowLightGrey);
+ }
+}
+
+static void PrintPokeblockStringOnCard(void)
+{
+ if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.pokeblocksWithFriends)
+ PrintString(3, gText_PokeblocksWithFriends, sData->var_395, gUnknown_0856FB0F);
+}
+
+static void PrintContestNumOnCard(void)
+{
+ if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.contestsWithFriends)
+ ConvertIntToDecimalStringN(sData->var_3DB, sData->trainerCard.contestsWithFriends, 1, 5);
+}
+
+static void PrintContestStringOnCard(void)
+{
+ if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.contestsWithFriends)
+ PrintString(4, gText_WonContestsWFriends, sData->var_3DB, gUnknown_0856FB0F);
+}
+
+static void PrintBattleFacilityNumsOnCard(void)
+{
+ switch (sData->cardType)
+ {
+ case CARD_TYPE_RS:
+ if (sData->hasBattleTowerWins)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.battleTowerWins, 1, 4);
+ ConvertIntToDecimalStringN(gStringVar2, sData->trainerCard.battleTowerStraightWins, 1, 4);
+ StringExpandPlaceholders(sData->var_421, gText_WSlashStraightSlash);
+ }
+ break;
+ case CARD_TYPE_EMERALD:
+ if (sData->trainerCard.frontierBP)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.frontierBP, 1, 5);
+ StringExpandPlaceholders(sData->var_421, gText_Var1DarkLightGreyBP);
+ }
+ break;
+ case CARD_TYPE_FRLG:
+ break;
+ }
+}
+
+static void PrintBattleFacilityStringOnCard(void)
+{
+ switch (sData->cardType)
+ {
+ case CARD_TYPE_RS:
+ if (sData->hasBattleTowerWins)
+ PrintString(5, gText_BattleTower, sData->var_421, gUnknown_0856FB0C);
+ break;
+ case CARD_TYPE_EMERALD:
+ if (sData->trainerCard.frontierBP)
+ PrintString(5, gText_BattlePtsWon, sData->var_421, gUnknown_0856FB0F);
+ break;
+ case CARD_TYPE_FRLG:
+ break;
+ }
+}
+
+static void sub_80C4140(void)
+{
+ u8 i;
+ u8 buffer[] = {0x05, 0x06, 0x07, 0x08, 0x09, 0x0a};
+ u8 buffer2[] = {0x00, 0x04, 0x08, 0x0c, 0x10, 0x14};
+
+ if (sData->cardType == CARD_TYPE_FRLG)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (sData->trainerCard.monSpecies[i])
+ {
+ u8 monSpecies = sub_80D30A0(sData->trainerCard.monSpecies[i]);
+ WriteSequenceToBgTilemapBuffer(3, 16 * i + 224, buffer2[i] + 3, 15, 4, 4, buffer[monSpecies], 1);
+ }
+ }
+ }
+}
+
+static void sub_80C41D8(void)
+{
+ u8 i;
+
+ CpuSet(gMonIconPalettes, sData->var_468, 0x60);
+ switch (sData->trainerCard.var_4E)
+ {
+ case 0:
+ break;
+ case 1:
+ TintPalette_CustomTone(sData->var_468, 96, 0, 0, 0);
+ break;
+ case 2:
+ TintPalette_CustomTone(sData->var_468, 96, 500, 330, 310);
+ break;
+ case 3:
+ TintPalette_SepiaTone(sData->var_468, 96);
+ break;
+ }
+ LoadPalette(sData->var_468, 80, 192);
+
+ for (i = 0; i < 6; i++)
+ {
+ if (sData->trainerCard.monSpecies[i])
+ LoadBgTiles(3, GetMonIconTiles(sData->trainerCard.monSpecies[i], 0), 512, 16 * i + 32);
+ }
+}
+
+static void sub_80C42A4(void)
+{
+ u8 i;
+ u8 buffer[4] = {0x0b, 0x0c, 0x0d, 0x0e};
+
+ if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.var_4C == 1)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ u8 var_50 = sData->trainerCard.var_50[i];
+ if (sData->trainerCard.var_50[i])
+ WriteSequenceToBgTilemapBuffer(3, i * 4 + 320, i * 3 + 2, 2, 2, 2, buffer[var_50 - 1], 1);
+ }
+ }
+}
+
+static void sub_80C4330(void)
+{
+ LoadPalette(gUnknown_0856F54C, 176, 32);
+ LoadPalette(gUnknown_0856F56C, 192, 32);
+ LoadPalette(gUnknown_0856F58C, 208, 32);
+ LoadPalette(gUnknown_0856F5AC, 224, 32);
+ LoadBgTiles(3, sData->var_17A8, 1024, 128);
+}
+
+static void sub_80C438C(u8 windowId)
+{
+ PutWindowTilemap(windowId);
+ CopyWindowToVram(windowId, 3);
+}
+
+static u8 SetCardBgsAndPals(void)
+{
+ switch (sData->bgPalLoadState)
+ {
+ case 0:
+ LoadBgTiles(3, sData->var_13A8, 1024, 0);
+ break;
+ case 1:
+ LoadBgTiles(0, sData->var_19A8, 6144, 0);
+ break;
+ case 2:
+ if (sData->cardType != CARD_TYPE_FRLG)
+ {
+ LoadPalette(gEmeraldTrainerCardStarPals[sData->trainerCard.stars], 0, 96);
+ LoadPalette(gUnknown_0856F4EC, 48, 32);
+ if (sData->trainerCard.gender)
+ LoadPalette(gUnknown_0856F4AC, 16, 32);
+ }
+ else
+ {
+ LoadPalette(gFireRedTrainerCardStarPals[sData->trainerCard.stars], 0, 96);
+ LoadPalette(gUnknown_0856F50C, 48, 32);
+ if (sData->trainerCard.gender)
+ LoadPalette(gUnknown_0856F4CC, 16, 32);
+ }
+ LoadPalette(gUnknown_0856F52C, 64, 32);
+ break;
+ case 3:
+ SetBgTilemapBuffer(0, sData->var_3CA8);
+ SetBgTilemapBuffer(2, sData->var_5CA8);
+ break;
+ case 4:
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
+ FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
+ default:
+ return 1;
+ }
+ sData->bgPalLoadState++;
+ return 0;
+}
+
+static void sub_80C4550(u16 *ptr)
+{
+ s16 i, j;
+ u16 *dst = sData->var_5CA8;
+
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++)
+ {
+ if (j < 30)
+ dst[32 * i + j] = ptr[30 * i + j];
+ else
+ dst[32 * i + j] = ptr[0];
+ }
+ }
+ CopyBgTilemapBufferToVram(2);
+}
+
+static void sub_80C45C0(u16* ptr)
+{
+ s16 i, j;
+ u16 *dst = sData->var_3CA8;
+
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++)
+ {
+ if (j < 30)
+ dst[32 * i + j] = ptr[30 * i + j];
+ else
+ dst[32 * i + j] = ptr[0];
+ }
+ }
+ CopyBgTilemapBufferToVram(0);
+}
+
+static const u8 gUnknown_0856FB78[] = {7, 7};
+
+static void sub_80C4630(void)
+{
+ s16 i, x;
+ u16 tileNum = 192;
+ u8 palNum = 3;
+
+ FillBgTilemapBufferRect(3, 143, 15, gUnknown_0856FB78[sData->isHoenn], sData->trainerCard.stars, 1, 4);
+ if (!sData->isLink)
+ {
+ x = 4;
+ for (i = 0; i < 8; i++, tileNum += 2, x += 3)
+ {
+ if (sData->badgeCount[i])
+ {
+ FillBgTilemapBufferRect(3, tileNum, x, 15, 1, 1, palNum);
+ FillBgTilemapBufferRect(3, tileNum + 1, x + 1, 15, 1, 1, palNum);
+ FillBgTilemapBufferRect(3, tileNum + 16, x, 16, 1, 1, palNum);
+ FillBgTilemapBufferRect(3, tileNum + 17, x + 1, 16, 1, 1, palNum);
+ }
+ }
+ }
+ CopyBgTilemapBufferToVram(3);
+}
+
+static void sub_80C474C(void)
+{
+ if (sData->cardType == CARD_TYPE_FRLG)
+ {
+ if (sData->hasTrades)
+ {
+ FillBgTilemapBufferRect(3, 141, 27, 9, 1, 1, 1);
+ FillBgTilemapBufferRect(3, 157, 27, 10, 1, 1, 1);
+ }
+ if (sData->trainerCard.berryCrushPoints)
+ {
+ FillBgTilemapBufferRect(3, 141, 21, 13, 1, 1, 1);
+ FillBgTilemapBufferRect(3, 157, 21, 14, 1, 1, 1);
+ }
+ if (sData->trainerCard.unionRoomNum)
+ {
+ FillBgTilemapBufferRect(3, 141, 27, 11, 1, 1, 1);
+ FillBgTilemapBufferRect(3, 157, 27, 12, 1, 1, 1);
+ }
+ }
+ else
+ {
+ if (sData->hasTrades)
+ {
+ FillBgTilemapBufferRect(3, 141, 27, 9, 1, 1, 0);
+ FillBgTilemapBufferRect(3, 157, 27, 10, 1, 1, 0);
+ }
+ if (sData->trainerCard.contestsWithFriends)
+ {
+ FillBgTilemapBufferRect(3, 141, 27, 13, 1, 1, 0);
+ FillBgTilemapBufferRect(3, 157, 27, 14, 1, 1, 0);
+ }
+ if (sData->hasBattleTowerWins)
+ {
+ FillBgTilemapBufferRect(3, 141, 17, 15, 1, 1, 0);
+ FillBgTilemapBufferRect(3, 157, 17, 16, 1, 1, 0);
+ FillBgTilemapBufferRect(3, 140, 27, 15, 1, 1, 0);
+ FillBgTilemapBufferRect(3, 156, 27, 16, 1, 1, 0);
+ }
+ }
+ CopyBgTilemapBufferToVram(3);
+}
+
+static void sub_80C48C8(void)
+{
+ if (++sData->var_6 > 60)
+ {
+ sData->var_6 = 0;
+ sData->var_7 ^= 1;
+ sData->var_529 = 1;
+ }
+}
+
+u8 sub_80C4904(u8 cardId)
+{
+ struct TrainerCard* trainerCards = gTrainerCards;
+ return trainerCards[cardId].stars;
+}
+
+static void sub_80C4918(void)
+{
+ u8 taskId = CreateTask(sub_80C4960, 0);
+ sub_80C4960(taskId);
+ SetHBlankCallback(HblankCb_TrainerCard);
+}
+
+static bool8 sub_80C4940(void)
+{
+ if (FindTaskIdByFunc(sub_80C4960) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void sub_80C4960(u8 taskId)
+{
+ while(gUnknown_0856FB28[gTasks[taskId].data[0]](&gTasks[taskId]))
+ ;
+}
+
+static bool8 sub_80C4998(struct Task* task)
+{
+ u32 i;
+
+ HideBg(1);
+ HideBg(3);
+ ScanlineEffect_Stop();
+ ScanlineEffect_Clear();
+ for (i = 0; i < 160; i++)
+ gScanlineEffectRegBuffers[1][i] = 0;
+ task->data[0]++;
+ return FALSE;
+}
+
+static bool8 sub_80C49D8(struct Task* task)
+{
+ u32 r4, r5, r10, r7, r6, var_24, r9, var;
+ s16 i;
+
+ sData->allowDMACopy = FALSE;
+ if (task->data[1] >= 77)
+ task->data[1] = 77;
+ else
+ task->data[1] += 7;
+
+ sData->var_7CA8 = task->data[1];
+ sub_80C32EC(task->data[1]);
+
+ // ???
+ r7 = task->data[1];
+ r9 = 160 - r7;
+ r4 = r9 - r7;
+ r6 = -r7 << 16;
+ r5 = 0xA00000 / r4;
+ r5 += 0xFFFF0000;
+ var_24 = r6;
+ var_24 += r5 * r4;
+ r10 = r5 / r4;
+ r5 *= 2;
+
+ for (i = 0; i < r7; i++)
+ gScanlineEffectRegBuffers[0][i] = -i;
+ for (; i < (s16)(r9); i++)
+ {
+ var = r6 >> 16;
+ r6 += r5;
+ r5 -= r10;
+ gScanlineEffectRegBuffers[0][i] = var;
+ }
+ var = var_24 >> 16;
+ for (; i < 160; i++)
+ gScanlineEffectRegBuffers[0][i] = var;
+
+ sData->allowDMACopy = TRUE;
+ if (task->data[1] >= 77)
+ task->data[0]++;
+
+ return FALSE;
+}
+
+static bool8 sub_80C4B08(struct Task* task)
+{
+ sData->allowDMACopy = FALSE;
+ if (sub_8087598() == TRUE)
+ return FALSE;
+
+ do
+ {
+ switch (sData->var_4)
+ {
+ case 0:
+ FillWindowPixelBuffer(1, 0);
+ FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20);
+ break;
+ case 1:
+ if (!sData->var_8)
+ {
+ if (!PrintStringsOnCardPage2())
+ return FALSE;
+ }
+ else
+ {
+ if (!PrintAllOnCardPage1())
+ return FALSE;
+ }
+ break;
+ case 2:
+ if (!sData->var_8)
+ sub_80C45C0(sData->var_A48);
+ else
+ sub_80C438C(1);
+ break;
+ case 3:
+ if (!sData->var_8)
+ sub_80C474C();
+ else
+ FillWindowPixelBuffer(2, 0);
+ break;
+ case 4:
+ if (sData->var_8)
+ sub_80C4FF0();
+ break;
+ default:
+ task->data[0]++;
+ sData->allowDMACopy = TRUE;
+ sData->var_4 = 0;
+ return FALSE;
+ }
+ sData->var_4++;
+ } while (gReceivedRemoteLinkPlayers == 0);
+
+ return FALSE;
+}
+
+static bool8 sub_80C4C1C(struct Task* task)
+{
+ sData->allowDMACopy = FALSE;
+ if (sData->var_8)
+ {
+ sub_80C438C(2);
+ sub_80C4550(sData->var_EF8);
+ sub_80C45C0(sData->var_598);
+ sub_80C4630();
+ }
+ sub_80C438C(1);
+ sData->var_8 ^= 1;
+ task->data[0]++;
+ sData->allowDMACopy = TRUE;
+ PlaySE(SE_RG_CARD2);
+ return FALSE;
+}
+
+static bool8 sub_80C4C84(struct Task* task)
+{
+ u32 r4, r5, r10, r7, r6, var_24, r9, var;
+ s16 i;
+
+ sData->allowDMACopy = FALSE;
+ if (task->data[1] <= 5)
+ task->data[1] = 0;
+ else
+ task->data[1] -= 5;
+
+ sData->var_7CA8 = task->data[1];
+ sub_80C32EC(task->data[1]);
+
+ // ???
+ r7 = task->data[1];
+ r9 = 160 - r7;
+ r4 = r9 - r7;
+ r6 = -r7 << 16;
+ r5 = 0xA00000 / r4;
+ r5 += 0xFFFF0000;
+ var_24 = r6;
+ var_24 += r5 * r4;
+ r10 = r5 / r4;
+ r5 /= 2;
+
+ for (i = 0; i < r7; i++)
+ gScanlineEffectRegBuffers[0][i] = -i;
+ for (; i < (s16)(r9); i++)
+ {
+ var = r6 >> 16;
+ r6 += r5;
+ r5 += r10;
+ gScanlineEffectRegBuffers[0][i] = var;
+ }
+ var = var_24 >> 16;
+ for (; i < 160; i++)
+ gScanlineEffectRegBuffers[0][i] = var;
+
+ sData->allowDMACopy = TRUE;
+ if (task->data[1] <= 0)
+ task->data[0]++;
+
+ return FALSE;
+}
+
+static bool8 sub_80C4DB0(struct Task *task)
+{
+ ShowBg(1);
+ ShowBg(3);
+ SetHBlankCallback(NULL);
+ DestroyTask(FindTaskIdByFunc(sub_80C4960));
+ return FALSE;
+}
+
+void ShowPlayerTrainerCard(void (*callback)(void))
+{
+ sData = AllocZeroed(sizeof(*sData));
+ sData->callback2 = callback;
+ if (callback == CB2_ReshowFrontierPass)
+ sData->var_52C = 0x7FFF;
+ else
+ sData->var_52C = 0;
+
+ if (InUnionRoom() == TRUE)
+ sData->isLink = TRUE;
+ else
+ sData->isLink = FALSE;
+
+ sData->language = GAME_LANGUAGE;
+ sub_80C3020(&sData->trainerCard);
+ SetMainCallback2(CB2_InitTrainerCard);
+}
+
+void ShowTrainerCardInLink(u8 cardId, void (*callback)(void))
+{
+ sData = AllocZeroed(sizeof(*sData));
+ sData->callback2 = callback;
+ sData->isLink = TRUE;
+ sData->trainerCard = gTrainerCards[cardId];
+ sData->language = gLinkPlayers[cardId].language;
+ SetMainCallback2(CB2_InitTrainerCard);
+}
+
+static void sub_80C4EE4(void)
+{
+ u8 i;
+
+ sData->var_0 = 0;
+ sData->var_6 = gSaveBlock2Ptr->playTimeVBlanks;
+ sData->var_7 = 0;
+ sData->var_8 = 0;
+ sData->var_528 = 0;
+ sData->cardType = GetSetCardType();
+ for (i = 0; i < 4; i++)
+ CopyEasyChatWord(sData->var_19[i], sData->trainerCard.var_28[i]);
+}
+
+static u8 GetSetCardType(void)
+{
+ if (sData == NULL)
+ {
+ if (gGameVersion == VERSION_FIRE_RED || gGameVersion == VERSION_LEAF_GREEN)
+ return CARD_TYPE_FRLG;
+ else if (gGameVersion == VERSION_EMERALD)
+ return CARD_TYPE_EMERALD;
+ else
+ return CARD_TYPE_RS;
+ }
+ else
+ {
+ if (sData->trainerCard.version == VERSION_FIRE_RED || sData->trainerCard.version == VERSION_LEAF_GREEN)
+ {
+ sData->isHoenn = FALSE;
+ return CARD_TYPE_FRLG;
+ }
+ else if (sData->trainerCard.version == VERSION_EMERALD)
+ {
+ sData->isHoenn = TRUE;
+ return CARD_TYPE_EMERALD;
+ }
+ else
+ {
+ sData->isHoenn = TRUE;
+ return CARD_TYPE_RS;
+ }
+ }
+}
+
+static u8 VersionToCardType(u8 version)
+{
+ if (version == VERSION_FIRE_RED || version == VERSION_LEAF_GREEN)
+ return CARD_TYPE_FRLG;
+ else if (version == VERSION_EMERALD)
+ return CARD_TYPE_EMERALD;
+ else
+ return CARD_TYPE_RS;
+}
+
+static void sub_80C4FF0(void)
+{
+ if (InUnionRoom() == TRUE && gReceivedRemoteLinkPlayers == 1)
+ {
+ sub_818D938(FacilityClassToPicIndex(sData->trainerCard.var_4F),
+ TRUE,
+ gUnknown_0856FB18[sData->isHoenn][sData->trainerCard.gender][0],
+ gUnknown_0856FB18[sData->isHoenn][sData->trainerCard.gender][1],
+ 8,
+ 2);
+ }
+ else
+ {
+ sub_818D938(FacilityClassToPicIndex(gUnknown_0856FB20[sData->cardType][sData->trainerCard.gender]),
+ TRUE,
+ gUnknown_0856FB18[sData->isHoenn][sData->trainerCard.gender][0],
+ gUnknown_0856FB18[sData->isHoenn][sData->trainerCard.gender][1],
+ 8,
+ 2);
+ }
+}
diff --git a/src/trainer_hill.c b/src/trainer_hill.c
index 7ec6865fd..e0a236286 100644
--- a/src/trainer_hill.c
+++ b/src/trainer_hill.c
@@ -24,8 +24,11 @@
#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
#include "constants/items.h"
+#include "constants/moves.h"
#include "constants/maps.h"
+#include "constants/species.h"
#include "constants/trainers.h"
+#include "constants/easy_chat.h"
extern bool32 sub_81D3B34(void);
@@ -118,11 +121,7 @@ static void sub_81D642C(struct Pokemon *mon, u8 level);
static u16 sub_81D6640(void);
// const data
-// I will decompile these soon, no worries :)
-extern const struct TrHillTag gUnknown_08626814;
-extern const struct TrHillTag gUnknown_086276FC;
-extern const struct TrHillTag gUnknown_086285E4;
-extern const struct TrHillTag gUnknown_086294CC;
+#include "data/battle_frontier/trainer_hill.h"
struct
{
@@ -246,10 +245,10 @@ static const u8 sRecordWinColors[] = {0, 2, 3};
static const struct TrHillTag *const sDataPerTag[] =
{
- &gUnknown_08626814,
- &gUnknown_086276FC,
- &gUnknown_086285E4,
- &gUnknown_086294CC,
+ &sDataTagNormal,
+ &sDataTagVariety,
+ &sDataTagUnique,
+ &sDataTagExpert,
};
// Unused.