summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorGriffinR <griffin.g.richards@gmail.com>2021-04-28 13:56:42 -0400
committerGitHub <noreply@github.com>2021-04-28 13:56:42 -0400
commit6c38837b266c0dd36ccdd04559199282daa7a8a0 (patch)
tree6c63ce12a739da34a2a86fb886da7c9b43953c76 /src
parent58cef0ae52b9655f4ad121218933b1e7c23fca9c (diff)
parente40f89b175189bcfca33285ee5a98de1b7ff74a6 (diff)
Merge pull request #1420 from GriffinRichards/doc-dataanims
Document battler affine anims, default pokeball throw
Diffstat (limited to 'src')
-rwxr-xr-xsrc/battle_anim_effects_3.c8
-rw-r--r--src/battle_anim_mons.c4
-rwxr-xr-xsrc/battle_anim_throw.c5
-rw-r--r--src/contest.c4
-rw-r--r--src/data.c277
-rw-r--r--src/data/pokemon_graphics/unknown_table.h444
-rw-r--r--src/egg_hatch.c2
-rw-r--r--src/pokeball.c100
-rw-r--r--src/pokemon.c4
-rw-r--r--src/trainer_pokemon_sprites.c2
10 files changed, 595 insertions, 255 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index 800431c6a..5aaf45f19 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -2319,11 +2319,11 @@ void AnimTask_TransformMon(u8 taskId)
}
if (IsSpeciesNotUnown(gContestResources->moveAnim->targetSpecies))
- gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].affineAnims = gUnknown_082FF6C0;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].affineAnims = gAffineAnims_BattleSpriteContest;
else
gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].affineAnims = gAffineAnims_BattleSpriteOpponentSide;
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimAttacker]], 0);
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimAttacker]], BATTLER_AFFINE_NORMAL);
}
gTasks[taskId].data[0]++;
@@ -4733,8 +4733,8 @@ void AnimTask_MonToSubstitute(u8 taskId)
LoadBattleMonGfxAndAnimate(gBattleAnimAttacker, 0, spriteId);
if (IsContest())
{
- gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].affineAnims = gUnknown_082FF6C0;
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimAttacker]], 0);
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].affineAnims = gAffineAnims_BattleSpriteContest;
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimAttacker]], BATTLER_AFFINE_NORMAL);
}
for (i = 0; i < NUM_TASK_DATA; i++)
diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c
index 3be8ed23d..2082512ff 100644
--- a/src/battle_anim_mons.c
+++ b/src/battle_anim_mons.c
@@ -2078,8 +2078,8 @@ u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 id, s16
if (IsContest())
{
- gSprites[spriteId].affineAnims = gUnknown_082FF6C0;
- StartSpriteAffineAnim(&gSprites[spriteId], 0);
+ gSprites[spriteId].affineAnims = gAffineAnims_BattleSpriteContest;
+ StartSpriteAffineAnim(&gSprites[spriteId], BATTLER_AFFINE_NORMAL);
}
return spriteId;
}
diff --git a/src/battle_anim_throw.c b/src/battle_anim_throw.c
index f6a48cf69..83768b476 100755
--- a/src/battle_anim_throw.c
+++ b/src/battle_anim_throw.c
@@ -16,6 +16,7 @@
#include "task.h"
#include "trig.h"
#include "util.h"
+#include "data.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/songs.h"
@@ -1471,7 +1472,7 @@ static void SpriteCB_Ball_Release_Step(struct Sprite *sprite)
// Animate Pokémon emerging from Poké Ball
gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = FALSE;
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], 1);
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], BATTLER_AFFINE_EMERGE);
AnimateSprite(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]]);
gSprites[gBattlerSpriteIds[gBattleAnimTarget]].sOffsetY = 4096;
}
@@ -1485,7 +1486,7 @@ static void SpriteCB_Ball_Release_Wait(struct Sprite *sprite)
if (gSprites[gBattlerSpriteIds[gBattleAnimTarget]].affineAnimEnded)
{
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], 0);
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], BATTLER_AFFINE_NORMAL);
released = TRUE;
}
else
diff --git a/src/contest.c b/src/contest.c
index 7dd420c20..dd9c7fb18 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -3133,10 +3133,10 @@ static u8 CreateContestantSprite(u16 species, u32 otId, u32 personality, u32 ind
gSprites[spriteId].data[0] = gSprites[spriteId].oam.paletteNum;
gSprites[spriteId].data[2] = species;
if (IsSpeciesNotUnown(species))
- gSprites[spriteId].affineAnims = gUnknown_082FF6C0;
+ gSprites[spriteId].affineAnims = gAffineAnims_BattleSpriteContest;
else
gSprites[spriteId].affineAnims = gAffineAnims_BattleSpriteOpponentSide;
- StartSpriteAffineAnim(gSprites + spriteId, 0);
+ StartSpriteAffineAnim(&gSprites[spriteId], BATTLER_AFFINE_NORMAL);
return spriteId;
}
diff --git a/src/data.c b/src/data.c
index 30672f7c4..5856d17b8 100644
--- a/src/data.c
+++ b/src/data.c
@@ -124,172 +124,178 @@ static const union AnimCmd sAnim_GeneralFrame3[] =
ANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF548[] =
+// Many of these affine anims seem to go unused, and
+// instead SetSpriteRotScale is used to manipulate
+// the battler sprites directly (for instance, in AnimTask_SwitchOutShrinkMon).
+// Those with explicit indexes are referenced elsewhere.
+
+static const union AffineAnimCmd sAffineAnim_Battler_Normal[] =
{
- AFFINEANIMCMD_FRAME(0x0100, 0x0100, 0x00, 0x00),
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF558[] =
+static const union AffineAnimCmd sAffineAnim_Battler_Flipped[] =
{
- AFFINEANIMCMD_FRAME(0xff00, 0x0100, 0x00, 0x00),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF568[] =
+static const union AffineAnimCmd sAffineAnim_Battler_Emerge[] =
{
- AFFINEANIMCMD_FRAME(0x0028, 0x0028, 0x00, 0x00),
- AFFINEANIMCMD_FRAME(0x0012, 0x0012, 0x00, 0x0c),
+ AFFINEANIMCMD_FRAME(0x28, 0x28, 0, 0),
+ AFFINEANIMCMD_FRAME(0x12, 0x12, 0, 12),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF580[] =
+static const union AffineAnimCmd sAffineAnim_Battler_Return[] =
{
- AFFINEANIMCMD_FRAME(0xfffe, 0xfffe, 0x00, 0x12),
- AFFINEANIMCMD_FRAME(0xfff0, 0xfff0, 0x00, 0x0f),
+ AFFINEANIMCMD_FRAME( -0x2, -0x2, 0, 18),
+ AFFINEANIMCMD_FRAME(-0x10, -0x10, 0, 15),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF598[] =
+static const union AffineAnimCmd sAffineAnim_Battler_HorizontalSquishLoop[] =
{
- AFFINEANIMCMD_FRAME(0x00a0, 0x0100, 0x00, 0x00),
- AFFINEANIMCMD_FRAME(0x0004, 0x0000, 0x00, 0x08),
- AFFINEANIMCMD_FRAME(0xfffc, 0x0000, 0x00, 0x08),
+ AFFINEANIMCMD_FRAME(0xA0, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME( 0x4, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(-0x4, 0x0, 0, 8),
AFFINEANIMCMD_JUMP(1),
};
-static const union AffineAnimCmd gUnknown_082FF5B8[] =
+static const union AffineAnimCmd sAffineAnim_Battler_Grow[] =
{
- AFFINEANIMCMD_FRAME(0x0002, 0x0002, 0x00, 0x14),
+ AFFINEANIMCMD_FRAME(0x2, 0x2, 0, 20),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF5C8[] =
+static const union AffineAnimCmd sAffineAnim_Battler_Shrink[] =
{
- AFFINEANIMCMD_FRAME(0xfffe, 0xfffe, 0x00, 0x14),
+ AFFINEANIMCMD_FRAME(-0x2, -0x2, 0, 20),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF5D8[] =
+static const union AffineAnimCmd sAffineAnim_Battler_BigToSmall[] =
{
- AFFINEANIMCMD_FRAME(0x0100, 0x0100, 0x00, 0000),
- AFFINEANIMCMD_FRAME(0xfff0, 0xfff0, 0x00, 0x09),
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(-0x10, -0x10, 0, 9),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF5F0[] =
+static const union AffineAnimCmd sAffineAnim_Battler_GrowLarge[] =
{
- AFFINEANIMCMD_FRAME(0x0004, 0x0004, 0x00, 0x3f),
+ AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 63),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF600[] =
+static const union AffineAnimCmd sAffineAnim_Battler_TipRight[] =
{
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfd, 0x05),
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x03, 0x05),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -3, 5),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 3, 5),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gAffineAnims_BattleSpritePlayerSide[] =
{
- gUnknown_082FF548,
- gUnknown_082FF568,
- gUnknown_082FF580,
- gUnknown_082FF598,
- gUnknown_082FF5B8,
- gUnknown_082FF5C8,
- gUnknown_082FF5F0,
- gUnknown_082FF600,
- gUnknown_082FF5D8,
+ [BATTLER_AFFINE_NORMAL] = sAffineAnim_Battler_Normal,
+ [BATTLER_AFFINE_EMERGE] = sAffineAnim_Battler_Emerge,
+ [BATTLER_AFFINE_RETURN] = sAffineAnim_Battler_Return,
+ sAffineAnim_Battler_HorizontalSquishLoop,
+ sAffineAnim_Battler_Grow,
+ sAffineAnim_Battler_Shrink,
+ sAffineAnim_Battler_GrowLarge,
+ sAffineAnim_Battler_TipRight,
+ sAffineAnim_Battler_BigToSmall,
};
-static const union AffineAnimCmd gUnknown_082FF63C[] =
+static const union AffineAnimCmd sAffineAnim_Battler_SpinShrink[] =
{
- AFFINEANIMCMD_FRAME(0xfffc, 0xfffc, 0x04, 0x3f),
+ AFFINEANIMCMD_FRAME(-0x4, -0x4, 4, 63),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF64C[] =
+static const union AffineAnimCmd sAffineAnim_Battler_TipLeft[] =
{
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x03, 0x05),
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfd, 0x05),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 3, 5),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -3, 5),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF664[] =
+static const union AffineAnimCmd sAffineAnim_Battler_RotateUpAndBack[] =
{
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0xfb, 0x14),
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x00, 0x14),
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x05, 0x14),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -5, 20),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 20),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 5, 20),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_082FF684[] =
+static const union AffineAnimCmd sAffineAnim_Battler_Spin[] =
{
- AFFINEANIMCMD_FRAME(0x0000, 0x0000, 0x09, 0x6e),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 9, 110),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[] =
{
- gUnknown_082FF548,
- gUnknown_082FF568,
- gUnknown_082FF580,
- gUnknown_082FF598,
- gUnknown_082FF5B8,
- gUnknown_082FF5C8,
- gUnknown_082FF63C,
- gUnknown_082FF64C,
- gUnknown_082FF664,
- gUnknown_082FF5D8,
- gUnknown_082FF684,
+ [BATTLER_AFFINE_NORMAL] = sAffineAnim_Battler_Normal,
+ [BATTLER_AFFINE_EMERGE] = sAffineAnim_Battler_Emerge,
+ [BATTLER_AFFINE_RETURN] = sAffineAnim_Battler_Return,
+ sAffineAnim_Battler_HorizontalSquishLoop,
+ sAffineAnim_Battler_Grow,
+ sAffineAnim_Battler_Shrink,
+ sAffineAnim_Battler_SpinShrink,
+ sAffineAnim_Battler_TipLeft,
+ sAffineAnim_Battler_RotateUpAndBack,
+ sAffineAnim_Battler_BigToSmall,
+ sAffineAnim_Battler_Spin,
};
-const union AffineAnimCmd *const gUnknown_082FF6C0[] =
+const union AffineAnimCmd *const gAffineAnims_BattleSpriteContest[] =
{
- gUnknown_082FF558,
- gUnknown_082FF568,
- gUnknown_082FF580,
- gUnknown_082FF598,
- gUnknown_082FF5B8,
- gUnknown_082FF5C8,
- gUnknown_082FF63C,
- gUnknown_082FF64C,
- gUnknown_082FF664,
- gUnknown_082FF5D8,
- gUnknown_082FF684,
+ [BATTLER_AFFINE_NORMAL] = sAffineAnim_Battler_Flipped,
+ [BATTLER_AFFINE_EMERGE] = sAffineAnim_Battler_Emerge,
+ [BATTLER_AFFINE_RETURN] = sAffineAnim_Battler_Return,
+ sAffineAnim_Battler_HorizontalSquishLoop,
+ sAffineAnim_Battler_Grow,
+ sAffineAnim_Battler_Shrink,
+ sAffineAnim_Battler_SpinShrink,
+ sAffineAnim_Battler_TipLeft,
+ sAffineAnim_Battler_RotateUpAndBack,
+ sAffineAnim_Battler_BigToSmall,
+ sAffineAnim_Battler_Spin,
};
-static const union AnimCmd gUnknown_082FF6EC[] =
+
+static const union AnimCmd sAnim_MonPic_0[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END,
};
-static const union AnimCmd gUnknown_082FF6F4[] =
+static const union AnimCmd sAnim_MonPic_1[] =
{
ANIMCMD_FRAME(1, 0),
ANIMCMD_END,
};
-static const union AnimCmd gUnknown_082FF6FC[] =
+static const union AnimCmd sAnim_MonPic_2[] =
{
ANIMCMD_FRAME(2, 0),
ANIMCMD_END,
};
-static const union AnimCmd gUnknown_082FF704[] =
+static const union AnimCmd sAnim_MonPic_3[] =
{
ANIMCMD_FRAME(3, 0),
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_082FF70C[] =
+const union AnimCmd *const gAnims_MonPic[] =
{
- gUnknown_082FF6EC,
- gUnknown_082FF6F4,
- gUnknown_082FF6FC,
- gUnknown_082FF704,
+ sAnim_MonPic_0,
+ sAnim_MonPic_1,
+ sAnim_MonPic_2,
+ sAnim_MonPic_3,
};
#define SPECIES_SPRITE(species, sprite) [SPECIES_##species] = {sprite, MON_PIC_SIZE, SPECIES_##species}
@@ -313,120 +319,7 @@ const union AnimCmd *const gUnknown_082FF70C[] =
#include "data/pokemon_graphics/enemy_mon_elevation.h"
#include "data/pokemon_graphics/front_pic_anims.h"
#include "data/pokemon_graphics/front_pic_table.h"
-
-static const u32 sUnused[] =
-{
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000088, 0x00000888, 0x00000888, 0x00000886,
- 0x00000888, 0x00000886, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000886, 0x00000886,
- 0x00000888, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000886, 0x00000888,
- 0x00000888, 0x00000888, 0x00000886, 0x00000886,
- 0x00000888, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000886, 0x00000886, 0x00000088,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000886, 0x00000888, 0x00000088, 0x00000088,
- 0x00000888, 0x00000888, 0x00000888, 0x00000886,
- 0x00000888, 0x00000888, 0x00000888, 0x00000886,
- 0x00000886, 0x00000886, 0x00000886, 0x00000886,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000886, 0x00000886, 0x00000886, 0x00000886,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000886, 0x00000886, 0x00000888,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000088, 0x00000088, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000088, 0x00000886,
- 0x00000888, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000886, 0x00000888,
- 0x00000088, 0x00000088, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000888, 0x00000886,
- 0x00000886, 0x00000888, 0x00000888, 0x00000088,
- 0x00000888, 0x00000886, 0x00000886, 0x00000888,
- 0x00000886, 0x00000888, 0x00000888, 0x00000886,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000088, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000088, 0x00000888, 0x00000888, 0x00000886,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000886,
- 0x00000888, 0x00000886, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000088, 0x00000888,
- 0x00000888, 0x00000088, 0x00000088, 0x00000888,
- 0x00000886, 0x00000888, 0x00000886, 0x00000886,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000088, 0x00000888, 0x00000888, 0x00000888,
- 0x00000088, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000088, 0x00000088,
- 0x00000886, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000088, 0x00000888,
- 0x00000886, 0x00000888, 0x00000088, 0x00000088,
- 0x00000888, 0x00000888, 0x00000088, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000088,
- 0x00000888, 0x00000888, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000088, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000886, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000886, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000088, 0x00000886,
- 0x00000088, 0x00000886, 0x00000886, 0x00000886,
- 0x00000088, 0x00000886, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000886,
- 0x00000886, 0x00000886, 0x00000888, 0x00000888,
- 0x00000886, 0x00000886, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000886, 0x00000886,
- 0x00001882, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000886, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000886, 0x00000088, 0x00000886, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000088, 0x00000886,
- 0x00000886, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000886, 0x00000088,
- 0x00000088, 0x00000886, 0x00000886, 0x00000886,
- 0x00000886, 0x00000886, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000886,
- 0x00000886, 0x00000886, 0x00000886, 0x00000088,
- 0x00000886, 0x00000088, 0x00000886, 0x00000886,
- 0x00000886, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000886, 0x00000886,
- 0x00000886, 0x00000888, 0x00000886, 0x00000886,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000886, 0x00000886, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000088, 0x00000088, 0x00000088,
- 0x00000088, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
- 0x00000888, 0x00000888, 0x00000888, 0x00000888,
-};
+#include "data/pokemon_graphics/unknown_table.h"
#include "data/trainer_parties.h"
#include "data/text/trainer_class_names.h"
diff --git a/src/data/pokemon_graphics/unknown_table.h b/src/data/pokemon_graphics/unknown_table.h
new file mode 100644
index 000000000..737b79c1b
--- /dev/null
+++ b/src/data/pokemon_graphics/unknown_table.h
@@ -0,0 +1,444 @@
+// Unknown and unused
+static const u32 sUnused[] =
+{
+ [SPECIES_NONE] = 0x888,
+ [SPECIES_BULBASAUR] = 0x888,
+ [SPECIES_IVYSAUR] = 0x888,
+ [SPECIES_VENUSAUR] = 0x888,
+ [SPECIES_CHARMANDER] = 0x88,
+ [SPECIES_CHARMELEON] = 0x888,
+ [SPECIES_CHARIZARD] = 0x888,
+ [SPECIES_SQUIRTLE] = 0x886,
+ [SPECIES_WARTORTLE] = 0x888,
+ [SPECIES_BLASTOISE] = 0x886,
+ [SPECIES_CATERPIE] = 0x888,
+ [SPECIES_METAPOD] = 0x888,
+ [SPECIES_BUTTERFREE] = 0x888,
+ [SPECIES_WEEDLE] = 0x888,
+ [SPECIES_KAKUNA] = 0x888,
+ [SPECIES_BEEDRILL] = 0x888,
+ [SPECIES_PIDGEY] = 0x886,
+ [SPECIES_PIDGEOTTO] = 0x888,
+ [SPECIES_PIDGEOT] = 0x888,
+ [SPECIES_RATTATA] = 0x888,
+ [SPECIES_RATICATE] = 0x888,
+ [SPECIES_SPEAROW] = 0x888,
+ [SPECIES_FEAROW] = 0x886,
+ [SPECIES_EKANS] = 0x886,
+ [SPECIES_ARBOK] = 0x888,
+ [SPECIES_PIKACHU] = 0x88,
+ [SPECIES_RAICHU] = 0x88,
+ [SPECIES_SANDSHREW] = 0x88,
+ [SPECIES_SANDSLASH] = 0x88,
+ [SPECIES_NIDORAN_F] = 0x888,
+ [SPECIES_NIDORINA] = 0x886,
+ [SPECIES_NIDOQUEEN] = 0x888,
+ [SPECIES_NIDORAN_M] = 0x888,
+ [SPECIES_NIDORINO] = 0x888,
+ [SPECIES_NIDOKING] = 0x886,
+ [SPECIES_CLEFAIRY] = 0x886,
+ [SPECIES_CLEFABLE] = 0x888,
+ [SPECIES_VULPIX] = 0x88,
+ [SPECIES_NINETALES] = 0x88,
+ [SPECIES_JIGGLYPUFF] = 0x88,
+ [SPECIES_WIGGLYTUFF] = 0x88,
+ [SPECIES_ZUBAT] = 0x886,
+ [SPECIES_GOLBAT] = 0x886,
+ [SPECIES_ODDISH] = 0x88,
+ [SPECIES_GLOOM] = 0x886,
+ [SPECIES_VILEPLUME] = 0x886,
+ [SPECIES_PARAS] = 0x888,
+ [SPECIES_PARASECT] = 0x888,
+ [SPECIES_VENONAT] = 0x888,
+ [SPECIES_VENOMOTH] = 0x888,
+ [SPECIES_DIGLETT] = 0x888,
+ [SPECIES_DUGTRIO] = 0x888,
+ [SPECIES_MEOWTH] = 0x886,
+ [SPECIES_PERSIAN] = 0x888,
+ [SPECIES_PSYDUCK] = 0x88,
+ [SPECIES_GOLDUCK] = 0x88,
+ [SPECIES_MANKEY] = 0x888,
+ [SPECIES_PRIMEAPE] = 0x888,
+ [SPECIES_GROWLITHE] = 0x888,
+ [SPECIES_ARCANINE] = 0x886,
+ [SPECIES_POLIWAG] = 0x888,
+ [SPECIES_POLIWHIRL] = 0x888,
+ [SPECIES_POLIWRATH] = 0x888,
+ [SPECIES_ABRA] = 0x886,
+ [SPECIES_KADABRA] = 0x886,
+ [SPECIES_ALAKAZAM] = 0x886,
+ [SPECIES_MACHOP] = 0x886,
+ [SPECIES_MACHOKE] = 0x886,
+ [SPECIES_MACHAMP] = 0x886,
+ [SPECIES_BELLSPROUT] = 0x886,
+ [SPECIES_WEEPINBELL] = 0x888,
+ [SPECIES_VICTREEBEL] = 0x888,
+ [SPECIES_TENTACOOL] = 0x886,
+ [SPECIES_TENTACRUEL] = 0x886,
+ [SPECIES_GEODUDE] = 0x886,
+ [SPECIES_GRAVELER] = 0x886,
+ [SPECIES_GOLEM] = 0x886,
+ [SPECIES_PONYTA] = 0x888,
+ [SPECIES_RAPIDASH] = 0x888,
+ [SPECIES_SLOWPOKE] = 0x888,
+ [SPECIES_SLOWBRO] = 0x888,
+ [SPECIES_MAGNEMITE] = 0x886,
+ [SPECIES_MAGNETON] = 0x886,
+ [SPECIES_FARFETCHD] = 0x888,
+ [SPECIES_DODUO] = 0x886,
+ [SPECIES_DODRIO] = 0x886,
+ [SPECIES_SEEL] = 0x888,
+ [SPECIES_DEWGONG] = 0x888,
+ [SPECIES_GRIMER] = 0x88,
+ [SPECIES_MUK] = 0x88,
+ [SPECIES_SHELLDER] = 0x888,
+ [SPECIES_CLOYSTER] = 0x888,
+ [SPECIES_GASTLY] = 0x888,
+ [SPECIES_HAUNTER] = 0x888,
+ [SPECIES_GENGAR] = 0x888,
+ [SPECIES_ONIX] = 0x888,
+ [SPECIES_DROWZEE] = 0x888,
+ [SPECIES_HYPNO] = 0x888,
+ [SPECIES_KRABBY] = 0x888,
+ [SPECIES_KINGLER] = 0x888,
+ [SPECIES_VOLTORB] = 0x886,
+ [SPECIES_ELECTRODE] = 0x886,
+ [SPECIES_EXEGGCUTE] = 0x888,
+ [SPECIES_EXEGGUTOR] = 0x888,
+ [SPECIES_CUBONE] = 0x888,
+ [SPECIES_MAROWAK] = 0x888,
+ [SPECIES_HITMONLEE] = 0x88,
+ [SPECIES_HITMONCHAN] = 0x886,
+ [SPECIES_LICKITUNG] = 0x888,
+ [SPECIES_KOFFING] = 0x88,
+ [SPECIES_WEEZING] = 0x88,
+ [SPECIES_RHYHORN] = 0x88,
+ [SPECIES_RHYDON] = 0x88,
+ [SPECIES_CHANSEY] = 0x888,
+ [SPECIES_TANGELA] = 0x886,
+ [SPECIES_KANGASKHAN] = 0x888,
+ [SPECIES_HORSEA] = 0x88,
+ [SPECIES_SEADRA] = 0x88,
+ [SPECIES_GOLDEEN] = 0x886,
+ [SPECIES_SEAKING] = 0x886,
+ [SPECIES_STARYU] = 0x88,
+ [SPECIES_STARMIE] = 0x88,
+ [SPECIES_MR_MIME] = 0x888,
+ [SPECIES_SCYTHER] = 0x886,
+ [SPECIES_JYNX] = 0x886,
+ [SPECIES_ELECTABUZZ] = 0x888,
+ [SPECIES_MAGMAR] = 0x888,
+ [SPECIES_PINSIR] = 0x88,
+ [SPECIES_TAUROS] = 0x888,
+ [SPECIES_MAGIKARP] = 0x886,
+ [SPECIES_GYARADOS] = 0x886,
+ [SPECIES_LAPRAS] = 0x888,
+ [SPECIES_DITTO] = 0x886,
+ [SPECIES_EEVEE] = 0x888,
+ [SPECIES_VAPOREON] = 0x888,
+ [SPECIES_JOLTEON] = 0x886,
+ [SPECIES_FLAREON] = 0x888,
+ [SPECIES_PORYGON] = 0x888,
+ [SPECIES_OMANYTE] = 0x888,
+ [SPECIES_OMASTAR] = 0x888,
+ [SPECIES_KABUTO] = 0x888,
+ [SPECIES_KABUTOPS] = 0x888,
+ [SPECIES_AERODACTYL] = 0x888,
+ [SPECIES_SNORLAX] = 0x888,
+ [SPECIES_ARTICUNO] = 0x888,
+ [SPECIES_ZAPDOS] = 0x888,
+ [SPECIES_MOLTRES] = 0x888,
+ [SPECIES_DRATINI] = 0x888,
+ [SPECIES_DRAGONAIR] = 0x888,
+ [SPECIES_DRAGONITE] = 0x888,
+ [SPECIES_MEWTWO] = 0x88,
+ [SPECIES_MEW] = 0x888,
+ [SPECIES_CHIKORITA] = 0x888,
+ [SPECIES_BAYLEEF] = 0x888,
+ [SPECIES_MEGANIUM] = 0x888,
+ [SPECIES_CYNDAQUIL] = 0x888,
+ [SPECIES_QUILAVA] = 0x88,
+ [SPECIES_TYPHLOSION] = 0x888,
+ [SPECIES_TOTODILE] = 0x888,
+ [SPECIES_CROCONAW] = 0x886,
+ [SPECIES_FERALIGATR] = 0x886,
+ [SPECIES_SENTRET] = 0x888,
+ [SPECIES_FURRET] = 0x888,
+ [SPECIES_HOOTHOOT] = 0x888,
+ [SPECIES_NOCTOWL] = 0x888,
+ [SPECIES_LEDYBA] = 0x888,
+ [SPECIES_LEDIAN] = 0x888,
+ [SPECIES_SPINARAK] = 0x886,
+ [SPECIES_ARIADOS] = 0x888,
+ [SPECIES_CROBAT] = 0x886,
+ [SPECIES_CHINCHOU] = 0x88,
+ [SPECIES_LANTURN] = 0x88,
+ [SPECIES_PICHU] = 0x88,
+ [SPECIES_CLEFFA] = 0x888,
+ [SPECIES_IGGLYBUFF] = 0x88,
+ [SPECIES_TOGEPI] = 0x888,
+ [SPECIES_TOGETIC] = 0x888,
+ [SPECIES_NATU] = 0x88,
+ [SPECIES_XATU] = 0x88,
+ [SPECIES_MAREEP] = 0x888,
+ [SPECIES_FLAAFFY] = 0x886,
+ [SPECIES_AMPHAROS] = 0x888,
+ [SPECIES_BELLOSSOM] = 0x886,
+ [SPECIES_MARILL] = 0x886,
+ [SPECIES_AZUMARILL] = 0x886,
+ [SPECIES_SUDOWOODO] = 0x888,
+ [SPECIES_POLITOED] = 0x888,
+ [SPECIES_HOPPIP] = 0x888,
+ [SPECIES_SKIPLOOM] = 0x88,
+ [SPECIES_JUMPLUFF] = 0x888,
+ [SPECIES_AIPOM] = 0x888,
+ [SPECIES_SUNKERN] = 0x888,
+ [SPECIES_SUNFLORA] = 0x88,
+ [SPECIES_YANMA] = 0x888,
+ [SPECIES_WOOPER] = 0x888,
+ [SPECIES_QUAGSIRE] = 0x888,
+ [SPECIES_ESPEON] = 0x888,
+ [SPECIES_UMBREON] = 0x888,
+ [SPECIES_MURKROW] = 0x888,
+ [SPECIES_SLOWKING] = 0x888,
+ [SPECIES_MISDREAVUS] = 0x888,
+ [SPECIES_UNOWN] = 0x888,
+ [SPECIES_WOBBUFFET] = 0x88,
+ [SPECIES_GIRAFARIG] = 0x88,
+ [SPECIES_PINECO] = 0x886,
+ [SPECIES_FORRETRESS] = 0x888,
+ [SPECIES_DUNSPARCE] = 0x888,
+ [SPECIES_GLIGAR] = 0x888,
+ [SPECIES_STEELIX] = 0x888,
+ [SPECIES_SNUBBULL] = 0x888,
+ [SPECIES_GRANBULL] = 0x888,
+ [SPECIES_QWILFISH] = 0x888,
+ [SPECIES_SCIZOR] = 0x888,
+ [SPECIES_SHUCKLE] = 0x888,
+ [SPECIES_HERACROSS] = 0x88,
+ [SPECIES_SNEASEL] = 0x888,
+ [SPECIES_TEDDIURSA] = 0x886,
+ [SPECIES_URSARING] = 0x888,
+ [SPECIES_SLUGMA] = 0x88,
+ [SPECIES_MAGCARGO] = 0x88,
+ [SPECIES_SWINUB] = 0x888,
+ [SPECIES_PILOSWINE] = 0x888,
+ [SPECIES_CORSOLA] = 0x88,
+ [SPECIES_REMORAID] = 0x888,
+ [SPECIES_OCTILLERY] = 0x888,
+ [SPECIES_DELIBIRD] = 0x888,
+ [SPECIES_MANTINE] = 0x888,
+ [SPECIES_SKARMORY] = 0x88,
+ [SPECIES_HOUNDOUR] = 0x888,
+ [SPECIES_HOUNDOOM] = 0x888,
+ [SPECIES_KINGDRA] = 0x88,
+ [SPECIES_PHANPY] = 0x88,
+ [SPECIES_DONPHAN] = 0x88,
+ [SPECIES_PORYGON2] = 0x888,
+ [SPECIES_STANTLER] = 0x88,
+ [SPECIES_SMEARGLE] = 0x888,
+ [SPECIES_TYROGUE] = 0x888,
+ [SPECIES_HITMONTOP] = 0x888,
+ [SPECIES_SMOOCHUM] = 0x888,
+ [SPECIES_ELEKID] = 0x888,
+ [SPECIES_MAGBY] = 0x888,
+ [SPECIES_MILTANK] = 0x888,
+ [SPECIES_BLISSEY] = 0x888,
+ [SPECIES_RAIKOU] = 0x888,
+ [SPECIES_ENTEI] = 0x888,
+ [SPECIES_SUICUNE] = 0x888,
+ [SPECIES_LARVITAR] = 0x888,
+ [SPECIES_PUPITAR] = 0x888,
+ [SPECIES_TYRANITAR] = 0x888,
+ [SPECIES_LUGIA] = 0x886,
+ [SPECIES_HO_OH] = 0x888,
+ [SPECIES_CELEBI] = 0x888,
+ [SPECIES_OLD_UNOWN_B] = 0x888,
+ [SPECIES_OLD_UNOWN_C] = 0x888,
+ [SPECIES_OLD_UNOWN_D] = 0x888,
+ [SPECIES_OLD_UNOWN_E] = 0x888,
+ [SPECIES_OLD_UNOWN_F] = 0x888,
+ [SPECIES_OLD_UNOWN_G] = 0x888,
+ [SPECIES_OLD_UNOWN_H] = 0x888,
+ [SPECIES_OLD_UNOWN_I] = 0x888,
+ [SPECIES_OLD_UNOWN_J] = 0x888,
+ [SPECIES_OLD_UNOWN_K] = 0x888,
+ [SPECIES_OLD_UNOWN_L] = 0x888,
+ [SPECIES_OLD_UNOWN_M] = 0x888,
+ [SPECIES_OLD_UNOWN_N] = 0x888,
+ [SPECIES_OLD_UNOWN_O] = 0x888,
+ [SPECIES_OLD_UNOWN_P] = 0x888,
+ [SPECIES_OLD_UNOWN_Q] = 0x888,
+ [SPECIES_OLD_UNOWN_R] = 0x888,
+ [SPECIES_OLD_UNOWN_S] = 0x888,
+ [SPECIES_OLD_UNOWN_T] = 0x888,
+ [SPECIES_OLD_UNOWN_U] = 0x888,
+ [SPECIES_OLD_UNOWN_V] = 0x888,
+ [SPECIES_OLD_UNOWN_W] = 0x888,
+ [SPECIES_OLD_UNOWN_X] = 0x888,
+ [SPECIES_OLD_UNOWN_Y] = 0x888,
+ [SPECIES_OLD_UNOWN_Z] = 0x888,
+ [SPECIES_TREECKO] = 0x886,
+ [SPECIES_GROVYLE] = 0x886,
+ [SPECIES_SCEPTILE] = 0x886,
+ [SPECIES_TORCHIC] = 0x88,
+ [SPECIES_COMBUSKEN] = 0x88,
+ [SPECIES_BLAZIKEN] = 0x88,
+ [SPECIES_MUDKIP] = 0x886,
+ [SPECIES_MARSHTOMP] = 0x88,
+ [SPECIES_SWAMPERT] = 0x886,
+ [SPECIES_POOCHYENA] = 0x886,
+ [SPECIES_MIGHTYENA] = 0x886,
+ [SPECIES_ZIGZAGOON] = 0x88,
+ [SPECIES_LINOONE] = 0x886,
+ [SPECIES_WURMPLE] = 0x88,
+ [SPECIES_SILCOON] = 0x88,
+ [SPECIES_BEAUTIFLY] = 0x88,
+ [SPECIES_CASCOON] = 0x88,
+ [SPECIES_DUSTOX] = 0x88,
+ [SPECIES_LOTAD] = 0x886,
+ [SPECIES_LOMBRE] = 0x886,
+ [SPECIES_LUDICOLO] = 0x886,
+ [SPECIES_SEEDOT] = 0x888,
+ [SPECIES_NUZLEAF] = 0x888,
+ [SPECIES_SHIFTRY] = 0x886,
+ [SPECIES_NINCADA] = 0x886,
+ [SPECIES_NINJASK] = 0x886,
+ [SPECIES_SHEDINJA] = 0x886,
+ [SPECIES_TAILLOW] = 0x88,
+ [SPECIES_SWELLOW] = 0x88,
+ [SPECIES_SHROOMISH] = 0x886,
+ [SPECIES_BRELOOM] = 0x886,
+ [SPECIES_SPINDA] = 0x1882,
+ [SPECIES_WINGULL] = 0x88,
+ [SPECIES_PELIPPER] = 0x88,
+ [SPECIES_SURSKIT] = 0x88,
+ [SPECIES_MASQUERAIN] = 0x88,
+ [SPECIES_WAILMER] = 0x886,
+ [SPECIES_WAILORD] = 0x886,
+ [SPECIES_SKITTY] = 0x886,
+ [SPECIES_DELCATTY] = 0x88,
+ [SPECIES_KECLEON] = 0x88,
+ [SPECIES_BALTOY] = 0x88,
+ [SPECIES_CLAYDOL] = 0x88,
+ [SPECIES_NOSEPASS] = 0x886,
+ [SPECIES_TORKOAL] = 0x88,
+ [SPECIES_SABLEYE] = 0x886,
+ [SPECIES_BARBOACH] = 0x88,
+ [SPECIES_WHISCASH] = 0x88,
+ [SPECIES_LUVDISC] = 0x88,
+ [SPECIES_CORPHISH] = 0x88,
+ [SPECIES_CRAWDAUNT] = 0x88,
+ [SPECIES_FEEBAS] = 0x88,
+ [SPECIES_MILOTIC] = 0x88,
+ [SPECIES_CARVANHA] = 0x886,
+ [SPECIES_SHARPEDO] = 0x886,
+ [SPECIES_TRAPINCH] = 0x88,
+ [SPECIES_VIBRAVA] = 0x88,
+ [SPECIES_FLYGON] = 0x88,
+ [SPECIES_MAKUHITA] = 0x886,
+ [SPECIES_HARIYAMA] = 0x886,
+ [SPECIES_ELECTRIKE] = 0x88,
+ [SPECIES_MANECTRIC] = 0x88,
+ [SPECIES_NUMEL] = 0x88,
+ [SPECIES_CAMERUPT] = 0x88,
+ [SPECIES_SPHEAL] = 0x88,
+ [SPECIES_SEALEO] = 0x88,
+ [SPECIES_WALREIN] = 0x88,
+ [SPECIES_CACNEA] = 0x88,
+ [SPECIES_CACTURNE] = 0x88,
+ [SPECIES_SNORUNT] = 0x88,
+ [SPECIES_GLALIE] = 0x88,
+ [SPECIES_LUNATONE] = 0x88,
+ [SPECIES_SOLROCK] = 0x88,
+ [SPECIES_AZURILL] = 0x886,
+ [SPECIES_SPOINK] = 0x88,
+ [SPECIES_GRUMPIG] = 0x88,
+ [SPECIES_PLUSLE] = 0x886,
+ [SPECIES_MINUN] = 0x886,
+ [SPECIES_MAWILE] = 0x886,
+ [SPECIES_MEDITITE] = 0x886,
+ [SPECIES_MEDICHAM] = 0x886,
+ [SPECIES_SWABLU] = 0x88,
+ [SPECIES_ALTARIA] = 0x88,
+ [SPECIES_WYNAUT] = 0x88,
+ [SPECIES_DUSKULL] = 0x88,
+ [SPECIES_DUSCLOPS] = 0x88,
+ [SPECIES_ROSELIA] = 0x886,
+ [SPECIES_SLAKOTH] = 0x886,
+ [SPECIES_VIGOROTH] = 0x886,
+ [SPECIES_SLAKING] = 0x886,
+ [SPECIES_GULPIN] = 0x88,
+ [SPECIES_SWALOT] = 0x886,
+ [SPECIES_TROPIUS] = 0x88,
+ [SPECIES_WHISMUR] = 0x886,
+ [SPECIES_LOUDRED] = 0x886,
+ [SPECIES_EXPLOUD] = 0x886,
+ [SPECIES_CLAMPERL] = 0x88,
+ [SPECIES_HUNTAIL] = 0x88,
+ [SPECIES_GOREBYSS] = 0x88,
+ [SPECIES_ABSOL] = 0x88,
+ [SPECIES_SHUPPET] = 0x88,
+ [SPECIES_BANETTE] = 0x88,
+ [SPECIES_SEVIPER] = 0x88,
+ [SPECIES_ZANGOOSE] = 0x88,
+ [SPECIES_RELICANTH] = 0x88,
+ [SPECIES_ARON] = 0x886,
+ [SPECIES_LAIRON] = 0x886,
+ [SPECIES_AGGRON] = 0x886,
+ [SPECIES_CASTFORM] = 0x888,
+ [SPECIES_VOLBEAT] = 0x886,
+ [SPECIES_ILLUMISE] = 0x886,
+ [SPECIES_LILEEP] = 0x88,
+ [SPECIES_CRADILY] = 0x88,
+ [SPECIES_ANORITH] = 0x88,
+ [SPECIES_ARMALDO] = 0x88,
+ [SPECIES_RALTS] = 0x886,
+ [SPECIES_KIRLIA] = 0x886,
+ [SPECIES_GARDEVOIR] = 0x88,
+ [SPECIES_BAGON] = 0x88,
+ [SPECIES_SHELGON] = 0x88,
+ [SPECIES_SALAMENCE] = 0x88,
+ [SPECIES_BELDUM] = 0x88,
+ [SPECIES_METANG] = 0x88,
+ [SPECIES_METAGROSS] = 0x88,
+ [SPECIES_REGIROCK] = 0x88,
+ [SPECIES_REGICE] = 0x88,
+ [SPECIES_REGISTEEL] = 0x88,
+ [SPECIES_KYOGRE] = 0x88,
+ [SPECIES_GROUDON] = 0x88,
+ [SPECIES_RAYQUAZA] = 0x88,
+ [SPECIES_LATIAS] = 0x88,
+ [SPECIES_LATIOS] = 0x88,
+ [SPECIES_JIRACHI] = 0x88,
+ [SPECIES_DEOXYS] = 0x88,
+ [SPECIES_CHIMECHO] = 0x88,
+ [SPECIES_EGG] = 0x88,
+ [SPECIES_UNOWN_B] = 0x888,
+ [SPECIES_UNOWN_C] = 0x888,
+ [SPECIES_UNOWN_D] = 0x888,
+ [SPECIES_UNOWN_E] = 0x888,
+ [SPECIES_UNOWN_F] = 0x888,
+ [SPECIES_UNOWN_G] = 0x888,
+ [SPECIES_UNOWN_H] = 0x888,
+ [SPECIES_UNOWN_I] = 0x888,
+ [SPECIES_UNOWN_J] = 0x888,
+ [SPECIES_UNOWN_K] = 0x888,
+ [SPECIES_UNOWN_L] = 0x888,
+ [SPECIES_UNOWN_M] = 0x888,
+ [SPECIES_UNOWN_N] = 0x888,
+ [SPECIES_UNOWN_O] = 0x888,
+ [SPECIES_UNOWN_P] = 0x888,
+ [SPECIES_UNOWN_Q] = 0x888,
+ [SPECIES_UNOWN_R] = 0x888,
+ [SPECIES_UNOWN_S] = 0x888,
+ [SPECIES_UNOWN_T] = 0x888,
+ [SPECIES_UNOWN_U] = 0x888,
+ [SPECIES_UNOWN_V] = 0x888,
+ [SPECIES_UNOWN_W] = 0x888,
+ [SPECIES_UNOWN_X] = 0x888,
+ [SPECIES_UNOWN_Y] = 0x888,
+ [SPECIES_UNOWN_Z] = 0x888,
+ [SPECIES_UNOWN_EMARK] = 0x888,
+ [SPECIES_UNOWN_QMARK] = 0x888,
+};
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 042173a4e..7a3019f56 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -811,7 +811,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite)
if (sprite->data[0] == 0)
{
gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE;
- StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
+ StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], BATTLER_AFFINE_EMERGE);
}
if (sprite->data[0] == 8)
BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, RGB_WHITEALPHA);
diff --git a/src/pokeball.c b/src/pokeball.c
index 77d2b119c..3671e6a35 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -12,28 +12,29 @@
#include "task.h"
#include "trig.h"
#include "util.h"
+#include "data.h"
#include "constants/songs.h"
extern struct MusicPlayerInfo gMPlayInfo_BGM;
// this file's functions
static void Task_DoPokeballSendOutAnim(u8 taskId);
-static void SpriteCB_TestBallThrow(struct Sprite *sprite);
static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite);
static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite);
-static void sub_80756D4(struct Sprite *sprite);
-static void sub_80756E0(struct Sprite *sprite);
-static void sub_807574C(struct Sprite *sprite);
-static void sub_80757E4(struct Sprite *sprite);
-static void sub_8075838(struct Sprite *sprite);
-static void sub_8075930(struct Sprite *sprite);
+static void SpriteCB_BallThrow(struct Sprite *sprite);
+static void SpriteCB_BallThrow_ReachMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartShrinkMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_ShrinkMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_Close(struct Sprite *sprite);
+static void SpriteCB_BallThrow_FallToGround(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartShakes(struct Sprite *sprite);
+static void SpriteCB_BallThrow_Shake(struct Sprite *sprite);
+static void SpriteCB_BallThrow_StartCaptureMon(struct Sprite *sprite);
+static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite);
static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
-static void sub_8075970(struct Sprite *sprite);
static void HandleBallAnimEnd(struct Sprite *sprite);
-static void sub_8075FB4(struct Sprite *sprite);
-static void sub_80760F8(struct Sprite *sprite);
static void SpriteCB_PokeballReleaseMon(struct Sprite *sprite);
static void SpriteCB_ReleasedMonFlyOut(struct Sprite *sprite);
static void SpriteCB_TradePokeball(struct Sprite *sprite);
@@ -213,7 +214,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_GREATBALL,
@@ -222,7 +223,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_SAFARIBALL,
@@ -231,7 +232,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_ULTRABALL,
@@ -240,7 +241,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_MASTERBALL,
@@ -249,7 +250,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_NETBALL,
@@ -258,7 +259,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_DIVEBALL,
@@ -267,7 +268,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_NESTBALL,
@@ -276,7 +277,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_REPEATBALL,
@@ -285,7 +286,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_TIMERBALL,
@@ -294,7 +295,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_LUXURYBALL,
@@ -303,7 +304,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
{
.tileTag = GFX_TAG_PREMIERBALL,
@@ -312,7 +313,7 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
- .callback = SpriteCB_TestBallThrow,
+ .callback = SpriteCB_BallThrow,
},
};
@@ -408,7 +409,10 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
PlaySE(SE_BALL_THROW);
}
-static void SpriteCB_TestBallThrow(struct Sprite *sprite)
+// This sequence of functions is very similar to those that get run when
+// a Pokéball gets thrown at a wild Pokémon, starting at SpriteCB_Ball_Arc.
+// These do not seem to get run.
+static void SpriteCB_BallThrow(struct Sprite *sprite)
{
if (TranslateAnimHorizontalArc(sprite))
{
@@ -430,7 +434,7 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
sprite->sBattler = opponentBattler;
sprite->data[7] = noOfShakes;
DestroyTask(taskId);
- sprite->callback = sub_80756D4;
+ sprite->callback = SpriteCB_BallThrow_ReachMon;
}
}
@@ -440,26 +444,24 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
#undef tBattler
#undef tOpponentBattler
-static void sub_80756D4(struct Sprite *sprite)
+static void SpriteCB_BallThrow_ReachMon(struct Sprite *sprite)
{
- sprite->callback = sub_80756E0;
+ sprite->callback = SpriteCB_BallThrow_StartShrinkMon;
}
-// Start something for battler
-static void sub_80756E0(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartShrinkMon(struct Sprite *sprite)
{
if (++sprite->data[5] == 10)
{
sprite->data[5] = 0;
- sprite->callback = sub_807574C;
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 2);
+ sprite->callback = SpriteCB_BallThrow_ShrinkMon;
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], BATTLER_AFFINE_RETURN);
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]);
gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0;
}
}
-// Shrink player
-static void sub_807574C(struct Sprite *sprite)
+static void SpriteCB_BallThrow_ShrinkMon(struct Sprite *sprite)
{
sprite->data[5]++;
if (sprite->data[5] == 11)
@@ -469,7 +471,7 @@ static void sub_807574C(struct Sprite *sprite)
StartSpriteAnim(sprite, 2);
gSprites[gBattlerSpriteIds[sprite->sBattler]].invisible = TRUE;
sprite->data[5] = 0;
- sprite->callback = sub_80757E4;
+ sprite->callback = SpriteCB_BallThrow_Close;
}
else
{
@@ -478,7 +480,7 @@ static void sub_807574C(struct Sprite *sprite)
}
}
-static void sub_80757E4(struct Sprite *sprite)
+static void SpriteCB_BallThrow_Close(struct Sprite *sprite)
{
if (sprite->animEnded)
{
@@ -490,12 +492,12 @@ static void sub_80757E4(struct Sprite *sprite)
sprite->data[5] = 0;
sprite->pos1.y += Cos(0, 32);
sprite->pos2.y = -Cos(0, sprite->data[4]);
- sprite->callback = sub_8075838;
+ sprite->callback = SpriteCB_BallThrow_FallToGround;
}
}
}
-static void sub_8075838(struct Sprite *sprite)
+static void SpriteCB_BallThrow_FallToGround(struct Sprite *sprite)
{
bool8 r5 = FALSE;
@@ -548,14 +550,14 @@ static void sub_8075838(struct Sprite *sprite)
}
else
{
- sprite->callback = sub_8075930;
+ sprite->callback = SpriteCB_BallThrow_StartShakes;
sprite->data[4] = 1;
sprite->data[5] = 0;
}
}
}
-static void sub_8075930(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartShakes(struct Sprite *sprite)
{
sprite->data[3]++;
if (sprite->data[3] == 31)
@@ -563,12 +565,12 @@ static void sub_8075930(struct Sprite *sprite)
sprite->data[3] = 0;
sprite->affineAnimPaused = TRUE;
StartSpriteAffineAnim(sprite, 1);
- sprite->callback = sub_8075970;
+ sprite->callback = SpriteCB_BallThrow_Shake;
PlaySE(SE_BALL);
}
}
-static void sub_8075970(struct Sprite *sprite)
+static void SpriteCB_BallThrow_Shake(struct Sprite *sprite)
{
switch (sprite->data[3] & 0xFF)
{
@@ -611,7 +613,7 @@ static void sub_8075970(struct Sprite *sprite)
{
if (sprite->data[7] == 4 && sprite->data[3] >> 8 == 3)
{
- sprite->callback = sub_8075FB4;
+ sprite->callback = SpriteCB_BallThrow_StartCaptureMon;
sprite->affineAnimPaused = TRUE;
}
else
@@ -796,7 +798,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
gTasks[taskId].tCryTaskState = 0;
}
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 1);
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], BATTLER_AFFINE_EMERGE);
if (GetBattlerSide(sprite->sBattler) == B_SIDE_OPPONENT)
gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = SpriteCb_OpponentMonFromBall;
@@ -817,10 +819,10 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
#undef tCryTaskFrames
#undef tCryTaskState
-static void sub_8075FB4(struct Sprite *sprite)
+static void SpriteCB_BallThrow_StartCaptureMon(struct Sprite *sprite)
{
sprite->animPaused = TRUE;
- sprite->callback = sub_80760F8;
+ sprite->callback = SpriteCB_BallThrow_CaptureMon;
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->data[5] = 0;
@@ -836,7 +838,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite)
sprite->invisible = TRUE;
if (gSprites[gBattlerSpriteIds[battlerId]].affineAnimEnded)
{
- StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0);
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[battlerId]], BATTLER_AFFINE_NORMAL);
affineAnimEnded = TRUE;
}
else
@@ -867,7 +869,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite)
}
}
-static void sub_80760F8(struct Sprite *sprite)
+static void SpriteCB_BallThrow_CaptureMon(struct Sprite *sprite)
{
u8 battlerId = sprite->sBattler;
@@ -1042,7 +1044,7 @@ static void SpriteCB_PokeballReleaseMon(struct Sprite *sprite)
sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, battlerId, r4);
sprite->callback = SpriteCB_ReleasedMonFlyOut;
gSprites[r7].invisible = FALSE;
- StartSpriteAffineAnim(&gSprites[r7], 1);
+ StartSpriteAffineAnim(&gSprites[r7], BATTLER_AFFINE_EMERGE);
AnimateSprite(&gSprites[r7]);
gSprites[r7].data[1] = 0x1000;
sprite->data[7] = 0;
@@ -1065,7 +1067,7 @@ static void SpriteCB_ReleasedMonFlyOut(struct Sprite *sprite)
sprite->invisible = TRUE;
if (gSprites[monSpriteId].affineAnimEnded)
{
- StartSpriteAffineAnim(&gSprites[monSpriteId], 0);
+ StartSpriteAffineAnim(&gSprites[monSpriteId], BATTLER_AFFINE_NORMAL);
r12 = TRUE;
}
var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x;
@@ -1139,7 +1141,7 @@ static void SpriteCB_TradePokeball(struct Sprite *sprite)
// play the shrink anim properly due to being paused. Works together with the fix to `sub_817F77C`.
gSprites[monSpriteId].affineAnimPaused = FALSE;
#endif // BUGFIX
- StartSpriteAffineAnim(&gSprites[monSpriteId], 2);
+ StartSpriteAffineAnim(&gSprites[monSpriteId], BATTLER_AFFINE_RETURN);
AnimateSprite(&gSprites[monSpriteId]);
gSprites[monSpriteId].data[1] = 0;
}
diff --git a/src/pokemon.c b/src/pokemon.c
index 1d736be74..b4eb6f01a 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -3433,7 +3433,7 @@ void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition)
gMultiuseSpriteTemplate.paletteTag = speciesTag;
if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT)
- gMultiuseSpriteTemplate.anims = gUnknown_082FF70C;
+ gMultiuseSpriteTemplate.anims = gAnims_MonPic;
else if (speciesTag > SPECIES_SHINY_TAG)
gMultiuseSpriteTemplate.anims = gMonFrontAnimsPtrTable[speciesTag - SPECIES_SHINY_TAG];
else
@@ -6826,7 +6826,7 @@ static void sub_806F1FC(struct Unknown_806F160_Struct* structPtr)
structPtr->frameImages[i * structPtr->field_0_0 + j].data = &structPtr->byteArrays[i][j * 0x800];
}
structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->field_0_0];
- structPtr->templates[i].anims = gUnknown_082FF70C;
+ structPtr->templates[i].anims = gAnims_MonPic;
structPtr->templates[i].paletteTag = i;
}
}
diff --git a/src/trainer_pokemon_sprites.c b/src/trainer_pokemon_sprites.c
index aab4142db..477c11faf 100644
--- a/src/trainer_pokemon_sprites.c
+++ b/src/trainer_pokemon_sprites.c
@@ -137,7 +137,7 @@ static void LoadPicPaletteBySlot(u16 species, u32 otId, u32 personality, u8 pale
static void AssignSpriteAnimsTable(bool8 isTrainer)
{
if (!isTrainer)
- sCreatingSpriteTemplate.anims = gUnknown_082FF70C;
+ sCreatingSpriteTemplate.anims = gAnims_MonPic;
else
sCreatingSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[0];
}