diff options
author | Diegoisawesome <Diegoisawesome@users.noreply.github.com> | 2018-12-19 22:16:59 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-12-19 22:16:59 -0600 |
commit | 6ef96717181dfa1cda548cbe405410aba065e41c (patch) | |
tree | 82ed2fe52d25d624d49bc2ee7499a7de006bd70f /src | |
parent | c74bfbe11017e4f937dc6466a93a6d3dc72cdac7 (diff) | |
parent | 5eac3ce1a2503a2d358033b7e0242c1ecd2b63e3 (diff) |
Merge pull request #440 from garakmon/fldeff
Decompile / port fldeff_80F9BCC
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_setup.c | 4 | ||||
-rw-r--r-- | src/battle_util2.c | 2 | ||||
-rw-r--r-- | src/data/graphics/berry_fix.h | 2 | ||||
-rw-r--r-- | src/field_control_avatar.c | 6 | ||||
-rw-r--r-- | src/field_poison.c | 4 | ||||
-rw-r--r-- | src/fieldmap.c | 2 | ||||
-rw-r--r-- | src/fire.c | 2 | ||||
-rw-r--r-- | src/fldeff_groundshake.c | 16 | ||||
-rw-r--r-- | src/fldeff_misc.c | 1525 | ||||
-rw-r--r-- | src/record_mixing.c | 2 | ||||
-rw-r--r-- | src/secret_base.c | 76 | ||||
-rw-r--r-- | src/tv.c | 4 |
12 files changed, 1591 insertions, 54 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c index 5377f39b5..83ced1b7c 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -57,7 +57,7 @@ struct TrainerBattleParameter }; extern bool32 InTrainerHill(void); -extern bool32 FieldPoisonEffectIsRunning(void); +extern bool32 FldEffPoison_IsActive(void); extern void RestartWildEncounterImmunitySteps(void); extern void ClearPoisonStepCounter(void); extern void sub_81BE72C(void); @@ -338,7 +338,7 @@ static void Task_BattleStart(u8 taskId) switch (tState) { case 0: - if (!FieldPoisonEffectIsRunning()) // is poison not active? + if (!FldEffPoison_IsActive()) // is poison not active? { BattleTransition_StartOnField(tTransition); sub_81BE72C(); diff --git a/src/battle_util2.c b/src/battle_util2.c index a9891814c..70c722298 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -42,7 +42,7 @@ void AllocateBattleResources(void) if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE) { - u16 currSecretBaseId = VarGet(VAR_0x4054); + u16 currSecretBaseId = VarGet(VAR_CURRENT_SECRET_BASE); CreateSecretBaseEnemyParty(&gSaveBlock1Ptr->secretBases[currSecretBaseId]); } } diff --git a/src/data/graphics/berry_fix.h b/src/data/graphics/berry_fix.h index aede748a4..07e2cbf51 100644 --- a/src/data/graphics/berry_fix.h +++ b/src/data/graphics/berry_fix.h @@ -20,4 +20,4 @@ const u32 gBerryFixGbaTransferError_Tilemap[] = INCBIN_U32("graphics/berry_fix/g const u16 gBerryFixWindow_Pal[] = INCBIN_U16("graphics/berry_fix/window.gbapal"); const u32 gBerryFixWindow_Gfx[] = INCBIN_U32("graphics/berry_fix/window.4bpp.lz"); -const u32 gBerryFixWindow_Tilemap[] = INCBIN_U32("graphics/berry_fix/window.bin.lz");
\ No newline at end of file +const u32 gBerryFixWindow_Tilemap[] = INCBIN_U32("graphics/berry_fix/window.bin.lz"); diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 829d72c34..3774ef2b3 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -12,7 +12,7 @@ #include "field_poison.h" #include "field_screen_effect.h" #include "field_specials.h" -#include "fldeff_80F9BCC.h" +#include "fldeff_misc.h" #include "item_menu.h" #include "link.h" #include "metatile_behavior.h" @@ -521,13 +521,13 @@ static bool8 TryStartMiscWalkingScripts(u16 metatileBehavior) } else if (MetatileBehavior_IsSecretBaseGlitterMat(metatileBehavior) == TRUE) { - sub_80FA9D0(); + DoSecretBaseGlitterMatSparkle(); return FALSE; } else if (MetatileBehavior_IsSecretBaseSoundMat(metatileBehavior) == TRUE) { PlayerGetDestCoords(&x, &y); - sub_80FA970(MapGridGetMetatileIdAt(x, y)); + PlaySecretBaseMusicNoteMatSound(MapGridGetMetatileIdAt(x, y)); return FALSE; } return FALSE; diff --git a/src/field_poison.c b/src/field_poison.c index 02f37f69f..7aaab902f 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -4,7 +4,7 @@ #include "event_data.h" #include "field_message_box.h" #include "field_poison.h" -#include "fldeff_80F9BCC.h" +#include "fldeff_misc.h" #include "frontier_util.h" #include "party_menu.h" #include "pokenav.h" @@ -136,7 +136,7 @@ s32 DoPoisonFieldEffect(void) } if (numFainted != 0 || numPoisoned != 0) { - FldeffPoison_Start(); + FldEffPoison_Start(); } if (numFainted != 0) { diff --git a/src/fieldmap.c b/src/fieldmap.c index 7e1fc03eb..11161b8df 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -1,7 +1,7 @@ #include "global.h" #include "bg.h" #include "fieldmap.h" -#include "fldeff_80F9BCC.h" +#include "fldeff_misc.h" #include "fldeff_cut.h" #include "fldeff_groundshake.h" #include "frontier_util.h" diff --git a/src/fire.c b/src/fire.c index 2d8a0fbe5..5f501a340 100644 --- a/src/fire.c +++ b/src/fire.c @@ -1318,4 +1318,4 @@ void sub_810A094(u8 taskId) gSprites[spriteId].pos2.y = 0; DestroyAnimVisualTask(taskId); } -}
\ No newline at end of file +} diff --git a/src/fldeff_groundshake.c b/src/fldeff_groundshake.c index 866606a06..44ffd60f9 100644 --- a/src/fldeff_groundshake.c +++ b/src/fldeff_groundshake.c @@ -73,7 +73,13 @@ static const struct OamData gUnknown_08617E2C = }; static const struct SpriteTemplate gUnknown_08617E34 = { - 0x0FA0, 0xFFFF, &gUnknown_08617E2C, gSpriteAnimTable_8617E28, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 + .tileTag = 0x0FA0, + .paletteTag = 0xFFFF, + .oam = &gUnknown_08617E2C, + .anims = gSpriteAnimTable_8617E28, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81BEAD8 }; static const union AnimCmd gSpriteAnim_8617E4C[] = @@ -105,7 +111,13 @@ static const struct OamData gSpriteAnim_8617E58 = }; static const struct SpriteTemplate gUnknown_08617E60 = { - 0x0FA0, 0xFFFF, &gSpriteAnim_8617E58, gSpriteAnim_8617E54, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 + .tileTag = 0x0FA0, + .paletteTag = 0xFFFF, + .oam = &gSpriteAnim_8617E58, + .anims = gSpriteAnim_8617E54, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81BEAD8 }; // ewram diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c new file mode 100644 index 000000000..79f0a8ede --- /dev/null +++ b/src/fldeff_misc.c @@ -0,0 +1,1525 @@ +#include "global.h" +#include "gpu_regs.h" +#include "palette.h" +#include "script.h" +#include "sound.h" +#include "task.h" +#include "rom6.h" +#include "strings.h" +#include "party_menu.h" +#include "fieldmap.h" +#include "field_effect.h" +#include "field_camera.h" +#include "field_player_avatar.h" +#include "secret_base.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "metatile_behavior.h" +#include "string_util.h" +#include "constants/field_effects.h" +#include "constants/metatile_behaviors.h" +#include "constants/songs.h" +#include "constants/vars.h" +#include "fldeff_misc.h" + +void sub_80F9C90(u8); +void sub_80F9DFC(u8); + +void Task_SecretBasePCTurnOn(u8); + +void Task_PopSecretBaseBalloon(u8); +void DoBalloonSoundEffect(s16); + +void Task_WateringBerryTreeAnim_1(u8); +void Task_WateringBerryTreeAnim_2(u8); +void Task_WateringBerryTreeAnim_3(u8); + +void sub_80F9C44(TaskFunc, u16, u16, u8); + +void FieldCallback_SecretBaseCave(void); +static void CaveEntranceSpriteCallback1(struct Sprite *); +static void CaveEntranceSpriteCallback2(struct Sprite *); +static void CaveEntranceSpriteCallbackEnd(struct Sprite *); +static void StartSecretBaseCaveFieldEffect(void); + +void FieldCallback_SecretBaseTree(void); +static void TreeEntranceSpriteCallback1(struct Sprite *); +static void TreeEntranceSpriteCallback2(struct Sprite *); +static void TreeEntranceSpriteCallbackEnd(struct Sprite *); +static void StartSecretBaseTreeFieldEffect(void); + +void FieldCallback_SecretBaseShrub(void); +static void ShrubEntranceSpriteCallback1(struct Sprite *); +static void ShrubEntranceSpriteCallback2(struct Sprite *); +static void ShrubEntranceSpriteCallbackEnd(struct Sprite *); +static void StartSecretBaseShrubFieldEffect(void); + +void SpriteCB_SandPillar_0(struct Sprite *); +void SpriteCB_SandPillar_1(struct Sprite *); +void SpriteCB_SandPillar_2(struct Sprite *); + +const u8 gSpriteImage_858D978[] = INCBIN_U8("graphics/unknown/858E588/0.4bpp"); +const u8 gSpriteImage_858D9F8[] = INCBIN_U8("graphics/unknown/858E588/1.4bpp"); +const u8 gSpriteImage_858DA78[] = INCBIN_U8("graphics/unknown/858E588/2.4bpp"); +const u8 gSpriteImage_858DAF8[] = INCBIN_U8("graphics/unknown/858E588/3.4bpp"); +const u8 gSpriteImage_858DB78[] = INCBIN_U8("graphics/unknown/858E588/4.4bpp"); + +const u8 gUnusedEmptySpace_858DBF8[32] = {0}; + +const u16 gFieldEffectObjectPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_07.gbapal"); +const u8 gSpriteImage_858DC38[] = INCBIN_U8("graphics/unknown/858E5D8/0.4bpp"); +const u8 gSpriteImage_858DCB8[] = INCBIN_U8("graphics/unknown/858E5D8/1.4bpp"); +const u8 gSpriteImage_858DD38[] = INCBIN_U8("graphics/unknown/858E5D8/2.4bpp"); +const u8 gSpriteImage_858DDB8[] = INCBIN_U8("graphics/unknown/858E5D8/3.4bpp"); +const u8 gSpriteImage_858DE38[] = INCBIN_U8("graphics/unknown/858E5D8/4.4bpp"); +const u8 gSpriteImage_858DEB8[] = INCBIN_U8("graphics/unknown/858E5B0/0.4bpp"); +const u8 gSpriteImage_858DF38[] = INCBIN_U8("graphics/unknown/858E5B0/1.4bpp"); +const u8 gSpriteImage_858DFB8[] = INCBIN_U8("graphics/unknown/858E5B0/2.4bpp"); +const u8 gSpriteImage_858E038[] = INCBIN_U8("graphics/unknown/858E5B0/3.4bpp"); +const u8 gSpriteImage_858E0B8[] = INCBIN_U8("graphics/unknown/858E5B0/4.4bpp"); +const u8 gSpriteImage_858E138[] = INCBIN_U8("graphics/unknown/858E5B0/5.4bpp"); +const u16 gFieldEffectObjectPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_08.gbapal"); +const u8 gSpriteImage_858E1D8[] = INCBIN_U8("graphics/unknown/858E674/0.4bpp"); +const u8 gSpriteImage_858E2D8[] = INCBIN_U8("graphics/unknown/858E674/1.4bpp"); +const u8 gSpriteImage_858E3D8[] = INCBIN_U8("graphics/unknown/858E674/2.4bpp"); + +const struct OamData gOamData_858E4D8 = +{ + .y = 0, + .x = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_SQUARE, + .size = 1, + .priority = 2, +}; + +const union AnimCmd gSpriteAnim_858E4E0[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E4F8[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E510[] = +{ + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E528[] = +{ + ANIMCMD_FRAME(0, 8, .hFlip = TRUE), + ANIMCMD_FRAME(1, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_FRAME(3, 8, .hFlip = TRUE), + ANIMCMD_FRAME(4, 8, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E540[] = +{ + ANIMCMD_FRAME(4, 8, .hFlip = TRUE), + ANIMCMD_FRAME(3, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_FRAME(1, 8, .hFlip = TRUE), + ANIMCMD_FRAME(0, 8, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_858E558[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_858E570[] = +{ + gSpriteAnim_858E4E0, +}; + +const union AnimCmd *const gSpriteAnimTable_858E574[] = +{ + gSpriteAnim_858E4F8, + gSpriteAnim_858E510, + gSpriteAnim_858E528, + gSpriteAnim_858E540, +}; + +const union AnimCmd *const gSpriteAnimTable_858E584[] = +{ + gSpriteAnim_858E558, +}; + +const struct SpriteFrameImage gUnknown_858E588[] = +{ + {gSpriteImage_858D978, 0x80}, + {gSpriteImage_858D9F8, 0x80}, + {gSpriteImage_858DA78, 0x80}, + {gSpriteImage_858DAF8, 0x80}, + {gSpriteImage_858DB78, 0x80}, +}; + +const struct SpriteFrameImage gUnknown_858E5B0[] = +{ + {gSpriteImage_858DEB8, 0x80}, + {gSpriteImage_858DF38, 0x80}, + {gSpriteImage_858DFB8, 0x80}, + {gSpriteImage_858E038, 0x80}, + {gSpriteImage_858E0B8, 0x80}, +}; + +const struct SpriteFrameImage gUnknown_858E5D8[] = +{ + {gSpriteImage_858DC38, 0x80}, + {gSpriteImage_858DCB8, 0x80}, + {gSpriteImage_858DD38, 0x80}, + {gSpriteImage_858DDB8, 0x80}, + {gSpriteImage_858DE38, 0x80}, +}; + +const struct SpriteTemplate gUnknown_0858E600 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1003, + .oam = &gOamData_858E4D8, + .anims = gSpriteAnimTable_858E570, + .images = gUnknown_858E588, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = CaveEntranceSpriteCallback1, +}; + +const struct SpriteTemplate gUnknown_0858E618 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1008, + .oam = &gOamData_858E4D8, + .anims = gSpriteAnimTable_858E574, + .images = gUnknown_858E5B0, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = TreeEntranceSpriteCallback1, +}; + +const struct SpriteTemplate gUnknown_0858E630 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1008, + .oam = &gOamData_858E4D8, + .anims = gSpriteAnimTable_858E584, + .images = gUnknown_858E5D8, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = ShrubEntranceSpriteCallback1, +}; + +const struct SpritePalette gFieldEffectObjectPaletteInfo7 = {gFieldEffectObjectPalette7, 0x1003}; +const struct SpritePalette gFieldEffectObjectPaletteInfo8 = {gFieldEffectObjectPalette8, 0x1008}; + +const struct OamData gOamData_858E658 = +{ + .x = 0, + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const union AnimCmd gSpriteAnim_858E660[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(1, 6), + ANIMCMD_FRAME(2, 6), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_858E670[] = +{ + gSpriteAnim_858E660, +}; + +const struct SpriteFrameImage gUnknown_0858E674[] = +{ + {gSpriteImage_858E1D8, 0x100}, + {gSpriteImage_858E2D8, 0x100}, + {gSpriteImage_858E3D8, 0x100}, +}; + +const struct SpriteTemplate gUnknown_0858E68C = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x100E, + .oam = &gOamData_858E658, + .anims = gSpriteAnimTable_858E670, + .images = gUnknown_0858E674, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_SandPillar_0, +}; + +// This uses one of the secret base palettes, so there is no "field_effect_object_palette_09.pal" file. +const struct SpritePalette gFieldEffectObjectPaletteInfo9 = {gTilesetPalettes_SecretBase[5], 0x100E}; + +static const u8 gSpriteImage_858E6AC[] = INCBIN_U8("graphics/unknown/858E84C/0.4bpp"); +static const u8 gSpriteImage_858E72C[] = INCBIN_U8("graphics/unknown/858E84C/1.4bpp"); +static const u8 gSpriteImage_858E7AC[] = INCBIN_U8("graphics/unknown/858E84C/2.4bpp"); +static const u16 gUnknown_0858E82C[] = INCBIN_U16("graphics/unknown/unknown_58E82C.gbapal"); + +static const struct SpriteFrameImage gUnknown_0858E84C[] = +{ + {gSpriteImage_858E6AC, sizeof(gSpriteImage_858E6AC)}, + {gSpriteImage_858E72C, sizeof(gSpriteImage_858E72C)}, + {gSpriteImage_858E7AC, sizeof(gSpriteImage_858E7AC)}, +}; + +static const struct SpritePalette gUnknown_0858E864 = {gUnknown_0858E82C, 0x1000}; + +static const union AnimCmd gSpriteAnim_858E86C[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_FRAME(1, 30), + ANIMCMD_FRAME(2, 30), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const gSpriteAnimTable_858E87C[] = +{ + gSpriteAnim_858E86C, +}; + +static const struct SpriteTemplate gUnknown_0858E880 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x1000, + .oam = &gEventObjectBaseOam_32x8, + .anims = gSpriteAnimTable_858E87C, + .images = gUnknown_0858E84C, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +void sub_80F9BCC(u16 a0, u16 a1, u8 a2) +{ + sub_80F9C44(sub_80F9C90, a0, a1, a2); +} + +void sub_80F9BF4(u16 a0, u16 a1, u8 a2) +{ + sub_80F9C44(sub_80F9DFC, a0, a1, a2); +} + +bool8 sub_80F9C1C(void) +{ + return FuncIsActiveTask(sub_80F9C90); +} + +bool8 sub_80F9C30(void) +{ + return FuncIsActiveTask(sub_80F9DFC); +} + +void sub_80F9C44(void (*taskfunc) (u8), u16 a1, u16 a2, u8 a3) +{ + u8 taskId = CreateTask(taskfunc, a3); + + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = a1 == 0 ? 16 : a1; + gTasks[taskId].data[2] = a1 == 0 ? 20 : a1; + gTasks[taskId].func(taskId); +} + +#ifdef NONMATCHING +void sub_80F9C90(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch(task->data[0]) + { + case 0: + task->data[3] = 0x78; + task->data[4] = 0x78; + task->data[5] = 0x50; + task->data[6] = 0x51; + + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[5], task->data[6])); + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0); + + break; + case 1: + task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT); + task->data[8] = GetGpuReg(REG_OFFSET_BLDY); + + SetGpuReg(REG_OFFSET_BLDCNT, 0xBF); + SetGpuReg(REG_OFFSET_BLDY, 0x10); + + break; + case 2: + task->data[3] -= task->data[1]; + task->data[4] += task->data[1]; + + if (task->data[3] < 1 || task->data[4] > 0xEF) + { + task->data[3] = 0; + task->data[4] = 0xF0; + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]); + BlendPalettes(0xFFFFFFFF, 0, 0); + gPlttBufferFaded[0] = 0; + } + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + + if (task->data[3] != 0) + return; + break; + case 3: + task->data[5] -= task->data[2]; + task->data[6] += task->data[2]; + + if (task->data[5] < 1 || task->data[2] > 0x9F) + { + task->data[5] = 0; + task->data[6] = 0xA0; + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + + if (task->data[5] != 0) + return; + break; + default: + SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]); + DestroyTask(taskId); + return; + } + task->data[0] += 1; +} +#else +NAKED +void sub_80F9C90(u8 taskId) +{ + asm_unified("\tpush {r4,r5,lr}\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tlsls r0, r5, 2\n" + "\tadds r0, r5\n" + "\tlsls r0, 3\n" + "\tldr r1, =gTasks\n" + "\tadds r4, r0, r1\n" + "\tmovs r1, 0x8\n" + "\tldrsh r0, [r4, r1]\n" + "\tcmp r0, 0x1\n" + "\tbeq _080F9D10\n" + "\tcmp r0, 0x1\n" + "\tbgt _080F9CB8\n" + "\tcmp r0, 0\n" + "\tbeq _080F9CC2\n" + "\tb _080F9DDE\n" + "\t.pool\n" + "_080F9CB8:\n" + "\tcmp r0, 0x2\n" + "\tbeq _080F9D32\n" + "\tcmp r0, 0x3\n" + "\tbeq _080F9D94\n" + "\tb _080F9DDE\n" + "_080F9CC2:\n" + "\tmovs r0, 0x78\n" + "\tstrh r0, [r4, 0xE]\n" + "\tstrh r0, [r4, 0x10]\n" + "\tmovs r0, 0x50\n" + "\tstrh r0, [r4, 0x12]\n" + "\tmovs r0, 0x51\n" + "\tstrh r0, [r4, 0x14]\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 6\n" + "\tmovs r0, 0\n" + "\tbl SetGpuRegBits\n" + "\tldrh r1, [r4, 0xE]\n" + "\tlsls r1, 8\n" + "\tldrh r0, [r4, 0x10]\n" + "\torrs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmovs r0, 0x40\n" + "\tbl SetGpuReg\n" + "\tldrh r1, [r4, 0x12]\n" + "\tlsls r1, 8\n" + "\tldrh r0, [r4, 0x14]\n" + "\torrs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmovs r0, 0x44\n" + "\tbl SetGpuReg\n" + "\tmovs r0, 0x48\n" + "\tmovs r1, 0x3F\n" + "\tbl SetGpuReg\n" + "\tmovs r0, 0x4A\n" + "\tmovs r1, 0\n" + "\tbl SetGpuReg\n" + "\tb _080F9DEE\n" + "_080F9D10:\n" + "\tmovs r0, 0x50\n" + "\tbl GetGpuReg\n" + "\tstrh r0, [r4, 0x16]\n" + "\tmovs r0, 0x54\n" + "\tbl GetGpuReg\n" + "\tstrh r0, [r4, 0x18]\n" + "\tmovs r0, 0x50\n" + "\tmovs r1, 0xBF\n" + "\tbl SetGpuReg\n" + "\tmovs r0, 0x54\n" + "\tmovs r1, 0x10\n" + "\tbl SetGpuReg\n" + "\tb _080F9DEE\n" + "_080F9D32:\n" + "\tldrh r0, [r4, 0xE]\n" + "\tldrh r1, [r4, 0xA]\n" + "\tsubs r0, r1\n" + "\tmovs r5, 0\n" + "\tstrh r0, [r4, 0xE]\n" + "\tldrh r2, [r4, 0x10]\n" + "\tadds r1, r2\n" + "\tstrh r1, [r4, 0x10]\n" + "\tlsls r0, 16\n" + "\tcmp r0, 0\n" + "\tble _080F9D50\n" + "\tlsls r0, r1, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, 0xEF\n" + "\tble _080F9D76\n" + "_080F9D50:\n" + "\tstrh r5, [r4, 0xE]\n" + "\tmovs r0, 0xF0\n" + "\tstrh r0, [r4, 0x10]\n" + "\tmovs r0, 0x54\n" + "\tmovs r1, 0\n" + "\tbl SetGpuReg\n" + "\tldrh r1, [r4, 0x16]\n" + "\tmovs r0, 0x50\n" + "\tbl SetGpuReg\n" + "\tmovs r0, 0x1\n" + "\tnegs r0, r0\n" + "\tmovs r1, 0\n" + "\tmovs r2, 0\n" + "\tbl BlendPalettes\n" + "\tldr r0, =gPlttBufferFaded\n" + "\tstrh r5, [r0]\n" + "_080F9D76:\n" + "\tldrh r1, [r4, 0xE]\n" + "\tlsls r1, 8\n" + "\tldrh r0, [r4, 0x10]\n" + "\torrs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmovs r0, 0x40\n" + "\tbl SetGpuReg\n" + "\tmovs r1, 0xE\n" + "\tldrsh r0, [r4, r1]\n" + "\tb _080F9DD8\n" + "\t.pool\n" + "_080F9D94:\n" + "\tldrh r0, [r4, 0x12]\n" + "\tldrh r1, [r4, 0xC]\n" + "\tsubs r0, r1\n" + "\tstrh r0, [r4, 0x12]\n" + "\tldrh r2, [r4, 0x14]\n" + "\tadds r1, r2\n" + "\tstrh r1, [r4, 0x14]\n" + "\tlsls r0, 16\n" + "\tcmp r0, 0\n" + "\tble _080F9DB0\n" + "\tlsls r0, r1, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, 0x9F\n" + "\tble _080F9DC2\n" + "_080F9DB0:\n" + "\tmovs r0, 0\n" + "\tstrh r0, [r4, 0x12]\n" + "\tmovs r0, 0xA0\n" + "\tstrh r0, [r4, 0x14]\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 6\n" + "\tmovs r0, 0\n" + "\tbl ClearGpuRegBits\n" + "_080F9DC2:\n" + "\tldrh r1, [r4, 0x12]\n" + "\tlsls r1, 8\n" + "\tldrh r0, [r4, 0x14]\n" + "\torrs r1, r0\n" + "\tlsls r1, 16\n" + "\tlsrs r1, 16\n" + "\tmovs r0, 0x44\n" + "\tbl SetGpuReg\n" + "\tmovs r1, 0x12\n" + "\tldrsh r0, [r4, r1]\n" + "_080F9DD8:\n" + "\tcmp r0, 0\n" + "\tbne _080F9DF4\n" + "\tb _080F9DEE\n" + "_080F9DDE:\n" + "\tldrh r1, [r4, 0x16]\n" + "\tmovs r0, 0x50\n" + "\tbl SetGpuReg\n" + "\tadds r0, r5, 0\n" + "\tbl DestroyTask\n" + "\tb _080F9DF4\n" + "_080F9DEE:\n" + "\tldrh r0, [r4, 0x8]\n" + "\tadds r0, 0x1\n" + "\tstrh r0, [r4, 0x8]\n" + "_080F9DF4:\n" + "\tpop {r4,r5}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif + +void sub_80F9DFC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + int temp = task->data[0]; + + switch (temp) + { + case 0: + gPlttBufferFaded[0] = temp; + break; + case 1: + task->data[3] = 0; + task->data[4] = 0xF0; + task->data[5] = 0; + task->data[6] = 0xA0; + + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0); + break; + case 2: + task->data[5] += task->data[2]; + task->data[6] -= task->data[2]; + + if (task->data[5] > 0x4F || task->data[6] < 0x52) + { + task->data[5] = 0x50; + task->data[6] = 0x51; + SetGpuReg(REG_OFFSET_BLDCNT, 0xBF); + SetGpuReg(REG_OFFSET_BLDY, 0x10); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + + if (task->data[5] != 0x50) + return; + break; + case 3: + task->data[3] += task->data[1]; + task->data[4] -= task->data[1]; + + if (task->data[3] > 0x77 || task->data[4] < 0x79) + { + task->data[3] = 0x78; + task->data[4] = 0x78; + BlendPalettes(-1, 0x10, 0); + gPlttBufferFaded[0] = 0; + } + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + + if (task->data[3] != 0x78) + return; + break; + default: + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + DestroyTask(taskId); + return; + } + task->data[0] += 1; +} + +void SetCurrentSecretBase(void) +{ + sub_80E9608(&gPlayerFacingPosition, gMapHeader.events); + sub_80E8B6C(); +} + +void AdjustSecretPowerSpritePixelOffsets(void) +{ + if (gPlayerAvatar.flags & 0x6) + { + switch (gFieldEffectArguments[1]) + { + case DIR_SOUTH: + gFieldEffectArguments[5] = 16; + gFieldEffectArguments[6] = 40; + break; + case DIR_NORTH: + gFieldEffectArguments[5] = 16; + gFieldEffectArguments[6] = 8; + break; + case DIR_WEST: + gFieldEffectArguments[5] = -8; + gFieldEffectArguments[6] = 24; + break; + case DIR_EAST: + gFieldEffectArguments[5] = 24; + gFieldEffectArguments[6] = 24; + break; + } + } + else + { + switch (gFieldEffectArguments[1]) + { + case DIR_SOUTH: + gFieldEffectArguments[5] = 8; + gFieldEffectArguments[6] = 40; + break; + case DIR_NORTH: + gFieldEffectArguments[5] = 8; + gFieldEffectArguments[6] = 8; + break; + case DIR_WEST: + gFieldEffectArguments[5] = -8; + gFieldEffectArguments[6] = 24; + break; + case DIR_EAST: + gFieldEffectArguments[5] = 24; + gFieldEffectArguments[6] = 24; + break; + } + } +} + +bool8 SetUpFieldMove_SecretPower(void) +{ + u8 mb; + + sub_80E8BC8(); + + if (gSpecialVar_Result == 1 || GetPlayerFacingDirection() != DIR_NORTH) + return FALSE; + + GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); + mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y); + + if (MetatileBehavior_IsSecretBaseCave(mb) == TRUE) + { + SetCurrentSecretBase(); + gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; + gPostMenuFieldCallback = FieldCallback_SecretBaseCave; + return TRUE; + } + + if (MetatileBehavior_IsSecretBaseTree(mb) == TRUE) + { + SetCurrentSecretBase(); + gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; + gPostMenuFieldCallback = FieldCallback_SecretBaseTree; + return TRUE; + } + + if (MetatileBehavior_IsSecretBaseShrub(mb) == TRUE) + { + SetCurrentSecretBase(); + gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; + gPostMenuFieldCallback = FieldCallback_SecretBaseShrub; + return TRUE; + } + + return FALSE; +} + +void FieldCallback_SecretBaseCave(void) +{ + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + ScriptContext1_SetupScript(EventScript_275A86); +} + +bool8 FldEff_UseSecretPowerCave(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)StartSecretBaseCaveFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartSecretBaseCaveFieldEffect; + + return FALSE; +} + +static void StartSecretBaseCaveFieldEffect(void) +{ + FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_CAVE); + FieldEffectStart(FLDEFF_SECRET_POWER_CAVE); +} + +bool8 FldEff_SecretPowerCave(void) +{ + AdjustSecretPowerSpritePixelOffsets(); + CreateSprite(&gUnknown_0858E600, + gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], + gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], + 148); + return FALSE; +} + +static void CaveEntranceSpriteCallback1(struct Sprite *sprite) +{ + PlaySE(SE_W088); + + sprite->data[0] = 0; + sprite->callback = CaveEntranceSpriteCallback2; +} + +static void CaveEntranceSpriteCallback2(struct Sprite *sprite) +{ + if (sprite->data[0] < 40) + { + sprite->data[0]++; + + if (sprite->data[0] == 20) + sub_80E8D4C(); + } + else + { + sprite->data[0] = 0; + sprite->callback = CaveEntranceSpriteCallbackEnd; + } +} + +static void CaveEntranceSpriteCallbackEnd(struct Sprite *sprite) +{ + FieldEffectStop(sprite, FLDEFF_SECRET_POWER_CAVE); + EnableBothScriptContexts(); +} + +void FieldCallback_SecretBaseTree(void) +{ + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + ScriptContext1_SetupScript(EventScript_275ADF); +} + +bool8 FldEff_UseSecretPowerTree(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)StartSecretBaseTreeFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartSecretBaseTreeFieldEffect; + + return FALSE; +} + +static void StartSecretBaseTreeFieldEffect(void) +{ + FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_TREE); + FieldEffectStart(FLDEFF_SECRET_POWER_TREE); +} + +bool8 FldEff_SecretPowerTree(void) +{ + s16 mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y) & 0xFFF; + + if (mb == MB_SECRET_BASE_SPOT_TREE_LEFT) + gFieldEffectArguments[7] = 0; + + if (mb == MB_SECRET_BASE_SPOT_TREE_RIGHT) + gFieldEffectArguments[7] = 2; + + AdjustSecretPowerSpritePixelOffsets(); + + CreateSprite(&gUnknown_0858E618, + gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], + gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], + 148); + + if (gFieldEffectArguments[7] == 1 || gFieldEffectArguments[7] == 3) + sub_80E8D4C(); + + return FALSE; +} + +static void TreeEntranceSpriteCallback1(struct Sprite *sprite) +{ + PlaySE(SE_W010); + + sprite->animNum = gFieldEffectArguments[7]; + sprite->data[0] = 0; + sprite->callback = TreeEntranceSpriteCallback2; +} + +static void TreeEntranceSpriteCallback2(struct Sprite *sprite) +{ + sprite->data[0]++; + + if (sprite->data[0] >= 40) + { + if (gFieldEffectArguments[7] == 0 || gFieldEffectArguments[7] == 2) + sub_80E8D4C(); + + sprite->data[0] = 0; + sprite->callback = TreeEntranceSpriteCallbackEnd; + } +} + +static void TreeEntranceSpriteCallbackEnd(struct Sprite *sprite) +{ + FieldEffectStop(sprite, FLDEFF_SECRET_POWER_TREE); + EnableBothScriptContexts(); +} + +void FieldCallback_SecretBaseShrub(void) +{ + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + ScriptContext1_SetupScript(EventScript_275B38); +} + +bool8 FldEff_UseSecretPowerShrub(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)StartSecretBaseShrubFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartSecretBaseShrubFieldEffect; + + return FALSE; +} + +static void StartSecretBaseShrubFieldEffect(void) +{ + FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_SHRUB); + FieldEffectStart(FLDEFF_SECRET_POWER_SHRUB); +} + +bool8 FldEff_SecretPowerShrub(void) +{ + AdjustSecretPowerSpritePixelOffsets(); + + CreateSprite(&gUnknown_0858E630, + gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5], + gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6], + 148); + + return FALSE; +} + +static void ShrubEntranceSpriteCallback1(struct Sprite *sprite) +{ + PlaySE(SE_W077); + + sprite->data[0] = 0; + sprite->callback = ShrubEntranceSpriteCallback2; +} + +static void ShrubEntranceSpriteCallback2(struct Sprite *sprite) +{ + if (sprite->data[0] < 40) + { + sprite->data[0]++; + + if (sprite->data[0] == 20) + sub_80E8D4C(); + } + else + { + sprite->data[0] = 0; + sprite->callback = ShrubEntranceSpriteCallbackEnd; + } +} + +static void ShrubEntranceSpriteCallbackEnd(struct Sprite *sprite) +{ + FieldEffectStop(sprite, FLDEFF_SECRET_POWER_SHRUB); + EnableBothScriptContexts(); +} + +u32 FldEff_SecretBasePCTurnOn(void) +{ + s16 x, y; + u8 taskId; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + + taskId = CreateTask(Task_SecretBasePCTurnOn, 0); + gTasks[taskId].data[0] = x; + gTasks[taskId].data[1] = y; + gTasks[taskId].data[2] = 0; + + return 0; +} + +void Task_SecretBasePCTurnOn(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[2]) + { + case 4: + case 12: + MapGridSetMetatileIdAt(data[0], data[1], 548); + CurrentMapDrawMetatileAt(data[0], data[1]); + break; + case 8: + case 16: + MapGridSetMetatileIdAt(data[0], data[1], 544); + CurrentMapDrawMetatileAt(data[0], data[1]); + break; + case 20: + MapGridSetMetatileIdAt(data[0], data[1], 548); + CurrentMapDrawMetatileAt(data[0], data[1]); + FieldEffectActiveListRemove(FLDEFF_PCTURN_ON); + EnableBothScriptContexts(); + DestroyTask(taskId); + return; + } + + data[2]++; +} + +void DoSecretBasePCTurnOffEffect(void) +{ + s16 x, y; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + PlaySE(SE_PC_OFF); + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + MapGridSetMetatileIdAt(x, y, 3616); + else + MapGridSetMetatileIdAt(x, y, 3617); + + CurrentMapDrawMetatileAt(x, y); +} + +void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y) +{ + u8 taskId = CreateTask(Task_PopSecretBaseBalloon, 0); + + gTasks[taskId].data[0] = metatileId; + gTasks[taskId].data[1] = x; + gTasks[taskId].data[2] = y; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 1; +} + +void Task_PopSecretBaseBalloon(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (data[3] == 6) + data[3] = 0; + else + data[3]++; + + if (data[3] == 0) + { + if (data[4] == 2) + DoBalloonSoundEffect(data[0]); + + MapGridSetMetatileIdAt(data[1], data[2], data[0] + data[4]); + CurrentMapDrawMetatileAt(data[1], data[2]); + + if (data[4] == 3) + DestroyTask(taskId); + else + data[4]++; + } +} + +void DoBalloonSoundEffect(s16 metatileId) +{ + switch (metatileId) + { + case 824: + PlaySE(SE_FUUSEN1); + break; + case 828: + PlaySE(SE_FUUSEN2); + break; + case 832: + PlaySE(SE_FUUSEN3); + break; + case 552: + PlaySE(SE_TOY_DANGO); + break; + } +} + +bool8 FldEff_NopA6FC(void) +{ + return FALSE; +} + +bool8 FldEff_NopA700(void) +{ + return FALSE; +} + +void DoSecretBaseBreakableDoorEffect(s16 x, s16 y) +{ + PlaySE(SE_TOY_KABE); + MapGridSetMetatileIdAt(x, y, 630); + MapGridSetMetatileIdAt(x, y - 1, 622); + CurrentMapDrawMetatileAt(x, y); + CurrentMapDrawMetatileAt(x, y - 1); +} + +void Task_ShatterSecretBaseBreakableDoor(u8 taskId) +{ + if (gTasks[taskId].data[0] == 7) + { + DoSecretBaseBreakableDoorEffect(gTasks[taskId].data[1], gTasks[taskId].data[2]); + DestroyTask(taskId); + } + else + { + gTasks[taskId].data[0]++; + } +} + +void ShatterSecretBaseBreakableDoor(s16 x, s16 y) +{ + u8 dir = GetPlayerFacingDirection(); + + if (dir == DIR_SOUTH) + { + DoSecretBaseBreakableDoorEffect(x, y); + } + else if (dir == DIR_NORTH) + { + u8 taskId = CreateTask(Task_ShatterSecretBaseBreakableDoor, 5); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = x; + gTasks[taskId].data[2] = y; + } +} + +#define tMetatileID data[0] +void Task_SecretBaseMusicNoteMatSound(u8 taskId) +{ + if (gTasks[taskId].data[1] == 7) + { + switch (gTasks[taskId].tMetatileID) + { + case 632: + PlaySE(SE_TOY_C); + break; + case 633: + PlaySE(SE_TOY_D); + break; + case 634: + PlaySE(SE_TOY_E); + break; + case 635: + PlaySE(SE_TOY_F); + break; + case 636: + PlaySE(SE_TOY_G); + break; + case 637: + PlaySE(SE_TOY_A); + break; + case 638: + PlaySE(SE_TOY_B); + break; + case 691: + PlaySE(SE_TOY_C1); + break; + } + + DestroyTask(taskId); + } + else + { + gTasks[taskId].data[1]++; + } +} + +void PlaySecretBaseMusicNoteMatSound(s16 metatileId) +{ + u8 taskId = CreateTask(Task_SecretBaseMusicNoteMatSound, 5); + + gTasks[taskId].tMetatileID = metatileId; + gTasks[taskId].data[1] = 0; +} +#undef tMetatileID + +void SpriteCB_GlitterMatSparkle(struct Sprite *sprite) +{ + sprite->data[0]++; + + if (sprite->data[0] == 8) + PlaySE(SE_W215); + + if (sprite->data[0] >= 32) + DestroySprite(sprite); +} + +void DoSecretBaseGlitterMatSparkle(void) +{ + s16 x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x; + s16 y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y; + u8 spriteId; + + sub_80930E0(&x, &y, 8, 4); + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], x, y, 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].coordOffsetEnabled = TRUE; + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].oam.paletteNum = 5; + gSprites[spriteId].callback = SpriteCB_GlitterMatSparkle; + gSprites[spriteId].data[0] = 0; + } +} + +bool8 FldEff_SandPillar(void) +{ + s16 x, y; + + ScriptContext2_Enable(); + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + + gFieldEffectArguments[5] = x; + gFieldEffectArguments[6] = y; + + switch (GetPlayerFacingDirection()) + { + case DIR_SOUTH: + CreateSprite(&gUnknown_0858E68C, + gSprites[gPlayerAvatar.spriteId].oam.x + 8, + gSprites[gPlayerAvatar.spriteId].oam.y + 32, + 0); + + break; + + case DIR_NORTH: + CreateSprite(&gUnknown_0858E68C, + gSprites[gPlayerAvatar.spriteId].oam.x + 8, + gSprites[gPlayerAvatar.spriteId].oam.y, + 148); + + break; + + case DIR_WEST: + CreateSprite(&gUnknown_0858E68C, + gSprites[gPlayerAvatar.spriteId].oam.x - 8, + gSprites[gPlayerAvatar.spriteId].oam.y + 16, + 148); + + break; + + case DIR_EAST: + CreateSprite(&gUnknown_0858E68C, + gSprites[gPlayerAvatar.spriteId].oam.x + 24, + gSprites[gPlayerAvatar.spriteId].oam.y + 16, + 148); + + break; + } + + return FALSE; +} + +void SpriteCB_SandPillar_0(struct Sprite *sprite) +{ + PlaySE(SE_W088); + + if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == 646) + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 3586); + else + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 644); + + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 522); + CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1); + CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]); + + sprite->data[0] = 0; + sprite->callback = SpriteCB_SandPillar_1; +} + +void SpriteCB_SandPillar_1(struct Sprite *sprite) +{ + if (sprite->data[0] < 18) + { + sprite->data[0]++; + } + else + { + MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 3724); + CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]); + sprite->data[0] = 0; + sprite->callback = SpriteCB_SandPillar_2; + } +} + +void SpriteCB_SandPillar_2(struct Sprite *sprite) +{ + FieldEffectStop(sprite, FLDEFF_SAND_PILLAR); + EnableBothScriptContexts(); +} + +void GetShieldToyTVDecorationInfo(void) +{ + s16 x, y; + s32 metatileId; + + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + + metatileId = MapGridGetMetatileIdAt(x, y); + + switch (metatileId) + { + case 822: + ConvertIntToDecimalStringN(gStringVar1, 100, STR_CONV_MODE_LEFT_ALIGN, 3); + StringCopy(gStringVar2, gText_Gold); + + gSpecialVar_Result = 0; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x10); + break; + case 734: + ConvertIntToDecimalStringN(gStringVar1, 50, STR_CONV_MODE_LEFT_ALIGN, 2); + StringCopy(gStringVar2, gText_Silver); + + gSpecialVar_Result = 0; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x20); + break; + case 756: + gSpecialVar_Result = 1; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); + break; + case 757: + gSpecialVar_Result = 2; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); + break; + case 758: + gSpecialVar_Result = 3; + + if (!VarGet(VAR_CURRENT_SECRET_BASE)) + return; + + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80); + break; + } +} + +#ifdef NONMATCHING +bool8 sub_80FADE4(u16 arg0, u8 arg1) +{ + if (CurrentMapIsSecretBase()) + { + if (arg1 == 0) + { + if ((u16)(arg0 + 0xfffffd7b) <= 1 || (arg0 == 0x237)) + return TRUE; + } + else + { + if (arg0 == 0x28d || arg0 == 0x23f) + return TRUE; + } + } + return FALSE; +} +#else +NAKED +bool8 sub_80FADE4(u16 arg0, u8 arg1) +{ + asm_unified("\tpush {r4-r6,lr}\n" + "\tlsls r0, 16\n" + "\tlsrs r4, r0, 16\n" + "\tadds r6, r4, 0\n" + "\tlsls r1, 24\n" + "\tlsrs r5, r1, 24\n" + "\tbl CurrentMapIsSecretBase\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _080FAE28\n" + "\tcmp r5, 0\n" + "\tbne _080FAE1C\n" + "\tldr r1, =0xfffffd7b\n" + "\tadds r0, r4, r1\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tcmp r0, 0x1\n" + "\tbls _080FAE10\n" + "\tldr r0, =0x00000237\n" + "\tcmp r4, r0\n" + "\tbne _080FAE28\n" + "_080FAE10:\n" + "\tmovs r0, 0x1\n" + "\tb _080FAE2A\n" + "\t.pool\n" + "_080FAE1C:\n" + "\tldr r0, =0x0000028d\n" + "\tcmp r4, r0\n" + "\tbeq _080FAE10\n" + "\tldr r0, =0x0000023f\n" + "\tcmp r6, r0\n" + "\tbeq _080FAE10\n" + "_080FAE28:\n" + "\tmovs r0, 0\n" + "_080FAE2A:\n" + "\tpop {r4-r6}\n" + "\tpop {r1}\n" + "\tbx r1\n" + "\t.pool"); +} +#endif + +void Task_FieldPoisonEffect(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + data[1] += 2; + if (data[1] > 8) + data[0]++; + break; + case 1: + data[1] -= 2; + if (data[1] == 0) + data[0]++; + break; + case 2: + DestroyTask(taskId); + return; + } + SetGpuReg(REG_OFFSET_MOSAIC, (data[1] << 4) | data[1]); +} + +void FldEffPoison_Start(void) +{ + PlaySE(SE_DOKU); + CreateTask(Task_FieldPoisonEffect, 80); +} + +bool32 FldEffPoison_IsActive(void) +{ + return FuncIsActiveTask(Task_FieldPoisonEffect); +} + +void Task_WateringBerryTreeAnim_0(u8 taskId) +{ + gTasks[taskId].func = Task_WateringBerryTreeAnim_1; +} + +void Task_WateringBerryTreeAnim_1(u8 taskId) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (!EventObjectIsMovementOverridden(playerEventObj) + || EventObjectClearHeldMovementIfFinished(playerEventObj)) + { + sub_808C228(GetPlayerFacingDirection()); + EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection())); + gTasks[taskId].func = Task_WateringBerryTreeAnim_2; + } +} + +void Task_WateringBerryTreeAnim_2(u8 taskId) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (EventObjectClearHeldMovementIfFinished(playerEventObj)) + { + s16 value = gTasks[taskId].data[1]++; + + if (value < 10) + EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection())); + + else + gTasks[taskId].func = Task_WateringBerryTreeAnim_3; + } +} + +void Task_WateringBerryTreeAnim_3(u8 taskId) +{ + SetPlayerAvatarTransitionFlags(sub_808BCD0()); + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +void DoWateringBerryTreeAnim(void) +{ + CreateTask(Task_WateringBerryTreeAnim_0, 80); +} + +u8 CreateRecordMixingSprite(void) +{ + u8 spriteId; + + LoadSpritePalette(&gUnknown_0858E864); + + spriteId = CreateSprite(&gUnknown_0858E880, 0, 0, 82); + + if (spriteId == MAX_SPRITES) + { + return MAX_SPRITES; + } + else + { + struct Sprite *sprite = &gSprites[spriteId]; + sub_8092FF0(16, 13, &sprite->pos1.x, &sprite->pos1.y); + sprite->coordOffsetEnabled = TRUE; + sprite->pos1.x += 16; + sprite->pos1.y += 2; + } + return spriteId; +} + +void DestroyRecordMixingSprite(void) +{ + int i; + + for (i = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].template == &gUnknown_0858E880) + { + FreeSpritePalette(&gSprites[i]); + DestroySprite(&gSprites[i]); + } + } +} diff --git a/src/record_mixing.c b/src/record_mixing.c index 6d5d49265..2b497c82b 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -23,7 +23,7 @@ #include "menu.h" #include "overworld.h" #include "field_screen_effect.h" -#include "fldeff_80F9BCC.h" +#include "fldeff_misc.h" #include "script.h" #include "event_data.h" #include "lilycove_lady.h" diff --git a/src/secret_base.c b/src/secret_base.c index 9b5685d8b..a32186419 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -21,7 +21,7 @@ #include "field_weather.h" #include "event_object_movement.h" #include "field_effect.h" -#include "fldeff_80F9BCC.h" +#include "fldeff_misc.h" #include "metatile_behavior.h" #include "map_name_popup.h" #include "string_util.h" @@ -188,7 +188,7 @@ void sub_80E8B6C(void) continue; } gSpecialVar_Result = TRUE; - VarSet(VAR_0x4054, i); + VarSet(VAR_CURRENT_SECRET_BASE, i); break; } } @@ -318,7 +318,7 @@ void sub_80E8E18(void) { gSaveBlock1Ptr->secretBases[0].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i]; } - VarSet(VAR_0x4054, 0); + VarSet(VAR_CURRENT_SECRET_BASE, 0); StringCopyN(gSaveBlock1Ptr->secretBases[0].trainerName, gSaveBlock2Ptr->playerName, sub_80E8DF4(gSaveBlock2Ptr->playerName)); gSaveBlock1Ptr->secretBases[0].gender = gSaveBlock2Ptr->playerGender; gSaveBlock1Ptr->secretBases[0].language = GAME_LANGUAGE; @@ -381,7 +381,7 @@ void sub_80E8FD0(u8 taskId) } break; case 1: - secretBaseRecordId = VarGet(VAR_0x4054); + secretBaseRecordId = VarGet(VAR_CURRENT_SECRET_BASE); if (gSaveBlock1Ptr->secretBases[secretBaseRecordId].sbr_field_10 < 255) { gSaveBlock1Ptr->secretBases[secretBaseRecordId].sbr_field_10 ++; @@ -477,7 +477,7 @@ void sub_80E9238(u8 flagIn) if (CurrentMapIsSecretBase()) { - curBaseId = VarGet(VAR_0x4054); + curBaseId = VarGet(VAR_CURRENT_SECRET_BASE); decorations = gSaveBlock1Ptr->secretBases[curBaseId].decorations; decorPos = gSaveBlock1Ptr->secretBases[curBaseId].decorationPos; for (x = 0; x < 16; x ++) @@ -520,7 +520,7 @@ void sub_80E933C(void) } else { - curBase = VarGet(VAR_0x4054); + curBase = VarGet(VAR_CURRENT_SECRET_BASE); roomDecor = gSaveBlock1Ptr->secretBases[curBase].decorations; roomDecorPos = gSaveBlock1Ptr->secretBases[curBase].decorationPos; nDecor = 16; @@ -556,7 +556,7 @@ void sub_80E933C(void) show_sprite(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); sub_808EBA8(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007); sub_808F254(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); - if (CurrentMapIsSecretBase() == TRUE && VarGet(VAR_0x4054) != 0) + if (CurrentMapIsSecretBase() == TRUE && VarGet(VAR_CURRENT_SECRET_BASE) != 0) { if (category == DECORCAT_DOLL) { @@ -592,7 +592,7 @@ void sub_80E9578(void) void sub_80E95D4(void) { - VarSet(VAR_OBJ_GFX_ID_F, gUnknown_0858D060[sub_80EA20C(VarGet(VAR_0x4054))]); + VarSet(VAR_OBJ_GFX_ID_F, gUnknown_0858D060[sub_80EA20C(VarGet(VAR_CURRENT_SECRET_BASE))]); } void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events) @@ -679,7 +679,7 @@ u8 *sub_80E9780(u8 *dest, u8 secretBaseRecordId) u8 *GetSecretBaseMapName(u8 *dest) { - return sub_80E9780(dest, VarGet(VAR_0x4054)); + return sub_80E9780(dest, VarGet(VAR_CURRENT_SECRET_BASE)); } void sub_80E980C(void) @@ -687,7 +687,7 @@ void sub_80E980C(void) u8 secretBaseRecordId; const u8 *src; - secretBaseRecordId = VarGet(VAR_0x4054); + secretBaseRecordId = VarGet(VAR_CURRENT_SECRET_BASE); src = gSaveBlock1Ptr->secretBases[secretBaseRecordId].trainerName; *StringCopyN(gStringVar1, src, sub_80E8DF4(src)) = EOS; ConvertInternationalString(gStringVar1, gSaveBlock1Ptr->secretBases[secretBaseRecordId].language); @@ -827,7 +827,7 @@ u8 sub_80E9BA8(void) void sub_80E9BDC(void) { - if (sub_80E9878(VarGet(VAR_0x4054)) == TRUE) + if (sub_80E9878(VarGet(VAR_CURRENT_SECRET_BASE)) == TRUE) { gSpecialVar_Result = 1; } @@ -843,7 +843,7 @@ void sub_80E9BDC(void) void sub_80E9C2C(void) { - gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].sbr_field_1_6 ^= 1; + gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].sbr_field_1_6 ^= 1; FlagSet(0x10C); } @@ -1079,7 +1079,7 @@ void sub_80EA18C(u8 taskId) void task_pc_turn_off(u8 taskId) { - if (VarGet(VAR_0x4054) == 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) == 0) { ScriptContext1_SetupScript(gUnknown_0823B4E8); } @@ -1099,7 +1099,7 @@ const u8 *GetSecretBaseTrainerLoseText(void) { u8 param; - param = sub_80EA20C(VarGet(VAR_0x4054)); + param = sub_80EA20C(VarGet(VAR_CURRENT_SECRET_BASE)); if (param == 0) { return SecretBase_RedCave1_Text_274966; @@ -1148,7 +1148,7 @@ void sub_80EA2E4(void) void sub_80EA30C(void) { - gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].sbr_field_1_5 = gSpecialVar_Result; + gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].sbr_field_1_5 = gSpecialVar_Result; } void sub_80EA354(void) @@ -1156,7 +1156,7 @@ void sub_80EA354(void) u16 secretBaseRecordId; u8 i; - secretBaseRecordId = VarGet(VAR_0x4054); + secretBaseRecordId = VarGet(VAR_CURRENT_SECRET_BASE); if (!FlagGet(0x922)) { for (i = 0; i < 20; i ++) @@ -1181,7 +1181,7 @@ void sub_80EA3E4(u8 taskId) switch (data[1]) { case 0: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { gUnknown_0203A01D = TRUE; } @@ -1254,7 +1254,7 @@ void sub_80EA3E4(u8 taskId) } else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE) { - sub_80FA5E4(MapGridGetMetatileIdAt(x, y), x, y); + PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y); if (gUnknown_0203A01D == TRUE) { switch ((int)MapGridGetMetatileIdAt(x, y)) @@ -1276,7 +1276,7 @@ void sub_80EA3E4(u8 taskId) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x400); } - sub_80FA794(x, y); + ShatterSecretBaseBreakableDoor(x, y); } else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){ if (gUnknown_0203A01D == TRUE) { @@ -1781,7 +1781,7 @@ void sub_80EB1AC(void) VarSet(VAR_0x40ED, 0); VarSet(VAR_0x40EE, 0); VarSet(VAR_0x40EF, 0); - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40F0, TRUE); } @@ -1809,7 +1809,7 @@ void sub_80EB218(void) void sub_80EB290(void) { - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x800); } @@ -1817,7 +1817,7 @@ void sub_80EB290(void) void sub_80EB2C8(void) { - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x400); } @@ -1825,7 +1825,7 @@ void sub_80EB2C8(void) void sub_80EB300(void) { - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) & ~0x3800); VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) & ~0x001); @@ -1835,7 +1835,7 @@ void sub_80EB300(void) void sub_80EB368(void) { - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) & ~0x3800); VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) & ~0x001); @@ -1845,7 +1845,7 @@ void sub_80EB368(void) void sub_80EB3D0(void) { - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) & ~0x3800); VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) & ~0x001); @@ -1855,7 +1855,7 @@ void sub_80EB3D0(void) void sub_80EB438(void) { - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) & ~0x3800); VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) & ~0x001); @@ -1886,7 +1886,7 @@ void sub_80EB498(void) case 0x332: case 0x333: case 0x334: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x4000); } @@ -1904,7 +1904,7 @@ void sub_80EB56C(void) { case 0x28a: case 0x28b: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x40); } @@ -1927,21 +1927,21 @@ void sub_80EB56C(void) case 0x2f9: case 0x2fa: case 0x2fb: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x8); } break; case 0x22c: case 0x233: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x40); } break; case 0x288: case 0x289: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x100); } @@ -1949,7 +1949,7 @@ void sub_80EB56C(void) case 0x22d: case 0x22e: case 0x22f: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x10); } @@ -1977,7 +1977,7 @@ void sub_80EB56C(void) case 0x2cd: case 0x2ce: case 0x2cf: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x8); } @@ -2004,7 +2004,7 @@ void sub_80EB9E0(void) case 0x2be: case 0x2c3: case 0x2c6: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x8); } @@ -2042,14 +2042,14 @@ void sub_80EBB28(void) case 0x2c4: case 0x2c5: case 0x2c7: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x8); } break; case 0x280: case 0x281: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x100); } @@ -2057,7 +2057,7 @@ void sub_80EBB28(void) case 0x225: case 0x226: case 0x227: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x10); } @@ -2075,7 +2075,7 @@ void sub_80EBE7C(void) { case 0x28d: case 0x28e: - if (VarGet(VAR_0x4054) != 0) + if (VarGet(VAR_CURRENT_SECRET_BASE) != 0) { VarSet(VAR_0x40EF, VarGet(VAR_0x40EF) | 0x4); } @@ -2572,13 +2572,13 @@ void sub_80EEA70(void) show->secretBaseSecrets.flags = VarGet(0x40ee) + (VarGet(0x40ef) << 16); tv_store_id_3x(show); show->secretBaseSecrets.language = gGameLanguage; - if (show->secretBaseSecrets.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language == LANGUAGE_JAPANESE) + if (show->secretBaseSecrets.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].language == LANGUAGE_JAPANESE) { show->secretBaseSecrets.baseOwnersNameLanguage = LANGUAGE_JAPANESE; } else { - show->secretBaseSecrets.baseOwnersNameLanguage = gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language; + show->secretBaseSecrets.baseOwnersNameLanguage = gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].language; } } } |