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authorGriffinR <griffin.g.richards@gmail.com>2021-04-17 23:40:27 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-04-17 23:40:27 -0400
commit6f967ff6ad90e4a8438fe802c18dbc29cedda1ee (patch)
treea70d91a59d9698d473503ec66195816ec2993fa9 /src
parent33c68255de5db6a936929faade6a635ba97d33d0 (diff)
Doc storage - standardize names, drop PSS
Diffstat (limited to 'src')
-rw-r--r--src/pokemon_storage_system.c2506
1 files changed, 1253 insertions, 1253 deletions
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 6c25dcfce..c4b3c6f60 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -389,7 +389,7 @@ struct PokemonStorageSystemData
u8 state;
u8 boxOption;
u8 screenChangeType;
- bool8 isReshowingPSS;
+ bool8 isReopening;
u8 taskId;
struct UnkUtil unkUtil;
struct UnkUtilData unkUtilData[8];
@@ -546,7 +546,7 @@ static u32 sItemIconGfxBuffer[98];
EWRAM_DATA static u8 sPreviousBoxOption = 0;
EWRAM_DATA static struct ChooseBoxMenu *sChooseBoxMenu = NULL;
-EWRAM_DATA static struct PokemonStorageSystemData *sPSSData = NULL;
+EWRAM_DATA static struct PokemonStorageSystemData *sStorage = NULL;
EWRAM_DATA static bool8 sInPartyMenu = 0;
EWRAM_DATA static u8 sCurrentBoxOption = 0;
EWRAM_DATA static u8 sDepositBoxId = 0;
@@ -562,7 +562,7 @@ EWRAM_DATA static u8 sMovingMonOrigBoxPos = 0;
EWRAM_DATA static bool8 sAutoActionOn = 0;
static void CreateMainMenu(u8, s16 *);
-static void Cb2_EnterPSS(u8);
+static void EnterPokeStorage(u8);
static u8 GetCurrentBoxOption(void);
static u8 HandleInput(void);
static u8 GetSavedCursorPos(void);
@@ -587,7 +587,7 @@ static void GiveChosenBagItem(void);
static void SetUpHidePartyMenu(void);
static void DestroyAllPartyMonIcons(void);
static void MoveHeldItemWithPartyMenu(void);
-static void LoadPSSMenuGfx(void);
+static void LoadPokeStorageMenuGfx(void);
static void LoadWaveformSpritePalette(void);
static void SaveCursorPos(void);
static void sub_80CD36C(void);
@@ -635,7 +635,7 @@ static void SetCursorInParty(void);
static void InitSummaryScreenData(void);
static void TryShowItemAtCursor(void);
static void StopFlashingCloseBoxButton(void);
-static void FreePSSData(void);
+static void FreePokeStorageData(void);
static void AddBoxMenu(void);
static void CycleBoxTitleColor(void);
static void MoveMon(void);
@@ -652,7 +652,7 @@ static void SpriteCB_HeldMon(struct Sprite *);
static void SpriteCB_BoxMonIconScrollOut(struct Sprite *);
static void SpriteCB_Arrow(struct Sprite *);
static bool32 WaitForWallpaperGfxLoad(void);
-static bool8 InitPSSWindows(void);
+static bool8 InitPokeStorageWindows(void);
static bool8 ResetReleaseMonSpritePtr(void);
static bool8 TryHideReleaseMon(void);
static bool8 IsInitBoxActive(void);
@@ -677,37 +677,37 @@ static bool8 IsCursorOnBoxTitle(void);
static bool8 IsCursorInBox(void);
static bool8 IsMonBeingMoved(void);
static bool8 TryStorePartyMonInBox(u8);
-static void Cb_InitPSS(u8);
-static void Cb_PlaceMon(u8);
-static void Cb_ChangeScreen(u8);
-static void Cb_ShowPSS(u8);
-static void Cb_OnBPressed(u8);
-static void Cb_HandleBoxOptions(u8);
-static void Cb_OnSelectedMon(u8);
-static void Cb_OnCloseBoxPressed(u8);
-static void Cb_HidePartyPokemon(u8);
-static void Cb_DepositMenu(u8);
-static void Cb_MoveMon(u8);
-static void Cb_GiveMovingItemToMon(u8);
-static void Cb_SwitchSelectedItem(u8);
-static void Cb_TakeItemForMoving(u8);
-static void Cb_WithdrawMon(u8);
-static void Cb_ShiftMon(u8);
-static void Cb_ShowPartyPokemon(u8);
-static void Cb_ShowItemInfo(u8);
-static void Cb_GiveItemFromBag(u8);
-static void Cb_ItemToBag(u8);
-static void Cb_TakeItemForMoving(u8);
-static void Cb_ShowMarkMenu(u8);
-static void Cb_ShowMonSummary(u8);
-static void Cb_ReleaseMon(u8);
-static void Cb_ReshowPSS(u8);
-static void Cb_MainPSS(u8);
-static void Cb_JumpBox(u8);
-static void Cb_HandleWallpapers(u8);
-static void Cb_NameBox(u8);
-static void Cb_PrintCantStoreMail(u8);
-static void Cb_HandleMovingMonFromParty(u8);
+static void Task_InitPokeStorage(u8);
+static void Task_PlaceMon(u8);
+static void Task_ChangeScreen(u8);
+static void Task_ShowPokeStorage(u8);
+static void Task_OnBPressed(u8);
+static void Task_HandleBoxOptions(u8);
+static void Task_OnSelectedMon(u8);
+static void Task_OnCloseBoxPressed(u8);
+static void Task_HidePartyPokemon(u8);
+static void Task_DepositMenu(u8);
+static void Task_MoveMon(u8);
+static void Task_GiveMovingItemToMon(u8);
+static void Task_SwitchSelectedItem(u8);
+static void Task_TakeItemForMoving(u8);
+static void Task_WithdrawMon(u8);
+static void Task_ShiftMon(u8);
+static void Task_ShowPartyPokemon(u8);
+static void Task_ShowItemInfo(u8);
+static void Task_GiveItemFromBag(u8);
+static void Task_ItemToBag(u8);
+static void Task_TakeItemForMoving(u8);
+static void Task_ShowMarkMenu(u8);
+static void Task_ShowMonSummary(u8);
+static void Task_ReleaseMon(u8);
+static void Task_ReshowPokeStorage(u8);
+static void Task_PokeStorageMain(u8);
+static void Task_JumpBox(u8);
+static void Task_HandleWallpapers(u8);
+static void Task_NameBox(u8);
+static void Task_PrintCantStoreMail(u8);
+static void Task_HandleMovingMonFromParty(u8);
static void SetUpScrollToBox(u8);
static void StartCursorAnim(u8);
static void SetMovingMonPriority(u8);
@@ -1604,7 +1604,7 @@ static void Task_PCMainMenu(u8 taskId)
if (!gPaletteFade.active)
{
CleanupOverworldWindowsAndTilemaps();
- Cb2_EnterPSS(task->tInput);
+ EnterPokeStorage(task->tInput);
RemoveWindow(task->tWindowId);
DestroyTask(taskId);
}
@@ -1620,7 +1620,7 @@ void ShowPokemonStorageSystemPC(void)
ScriptContext2_Enable();
}
-static void FieldCb_ReturnToPcMenu(void)
+static void FieldTask_ReturnToPcMenu(void)
{
u8 taskId;
MainCallback vblankCb = gMain.vblankCallback;
@@ -1653,10 +1653,10 @@ static void CreateMainMenu(u8 whichMenu, s16 *windowIdPtr)
*windowIdPtr = windowId;
}
-static void Cb2_ExitPSS(void)
+static void CB2_ExitPokeStorage(void)
{
sPreviousBoxOption = GetCurrentBoxOption();
- gFieldCallback = FieldCb_ReturnToPcMenu;
+ gFieldCallback = FieldTask_ReturnToPcMenu;
SetMainCallback2(CB2_ReturnToField);
}
@@ -1919,16 +1919,16 @@ static void SpriteCB_ChooseBoxArrow(struct Sprite *sprite)
}
}
-static void VblankCb_PSS(void)
+static void VBlankCB_PokeStorage(void)
{
LoadOam();
ProcessSpriteCopyRequests();
UnkUtil_Run();
TransferPlttBuffer();
- SetGpuReg(REG_OFFSET_BG2HOFS, sPSSData->bg2_X);
+ SetGpuReg(REG_OFFSET_BG2HOFS, sStorage->bg2_X);
}
-static void Cb2_PSS(void)
+static void CB2_PokeStorage(void)
{
RunTasks();
DoScheduledBgTilemapCopiesToVram();
@@ -1938,42 +1938,42 @@ static void Cb2_PSS(void)
BuildOamBuffer();
}
-static void Cb2_EnterPSS(u8 boxOption)
+static void EnterPokeStorage(u8 boxOption)
{
ResetTasks();
sCurrentBoxOption = boxOption;
- sPSSData = Alloc(sizeof(*sPSSData));
- if (sPSSData == NULL)
+ sStorage = Alloc(sizeof(*sStorage));
+ if (sStorage == NULL)
{
- SetMainCallback2(Cb2_ExitPSS);
+ SetMainCallback2(CB2_ExitPokeStorage);
}
else
{
- sPSSData->boxOption = boxOption;
- sPSSData->isReshowingPSS = FALSE;
+ sStorage->boxOption = boxOption;
+ sStorage->isReopening = FALSE;
sMovingItemId = ITEM_NONE;
- sPSSData->state = 0;
- sPSSData->taskId = CreateTask(Cb_InitPSS, 3);
+ sStorage->state = 0;
+ sStorage->taskId = CreateTask(Task_InitPokeStorage, 3);
sLastUsedBox = StorageGetCurrentBox();
- SetMainCallback2(Cb2_PSS);
+ SetMainCallback2(CB2_PokeStorage);
}
}
-static void Cb2_ReturnToPSS(void)
+static void CB2_ReturnToPokeStorage(void)
{
ResetTasks();
- sPSSData = Alloc(sizeof(*sPSSData));
- if (sPSSData == NULL)
+ sStorage = Alloc(sizeof(*sStorage));
+ if (sStorage == NULL)
{
- SetMainCallback2(Cb2_ExitPSS);
+ SetMainCallback2(CB2_ExitPokeStorage);
}
else
{
- sPSSData->boxOption = sCurrentBoxOption;
- sPSSData->isReshowingPSS = TRUE;
- sPSSData->state = 0;
- sPSSData->taskId = CreateTask(Cb_InitPSS, 3);
- SetMainCallback2(Cb2_PSS);
+ sStorage->boxOption = sCurrentBoxOption;
+ sStorage->isReopening = TRUE;
+ sStorage->state = 0;
+ sStorage->taskId = CreateTask(Task_InitPokeStorage, 3);
+ SetMainCallback2(CB2_PokeStorage);
}
}
@@ -1997,25 +1997,25 @@ static void sub_80C7E98(void)
FreeAllSpritePalettes();
ClearDma3Requests();
gReservedSpriteTileCount = 0x280;
- UnkUtil_Init(&sPSSData->unkUtil, sPSSData->unkUtilData, ARRAY_COUNT(sPSSData->unkUtilData));
+ UnkUtil_Init(&sStorage->unkUtil, sStorage->unkUtilData, ARRAY_COUNT(sStorage->unkUtilData));
gKeyRepeatStartDelay = 20;
ClearScheduledBgCopiesToVram();
TilemapUtil_Init(TILEMAPID_COUNT);
TilemapUtil_SetMap(TILEMAPID_PKMN_DATA, 1, sPkmnData_Tilemap, 8, 4);
TilemapUtil_SetPos(TILEMAPID_PKMN_DATA, 1, 0);
- sPSSData->closeBoxFlashing = FALSE;
+ sStorage->closeBoxFlashing = FALSE;
}
static void sub_80C7F1C(void)
{
ClearSavedCursorPos();
- sInPartyMenu = (sPSSData->boxOption == OPTION_DEPOSIT);
+ sInPartyMenu = (sStorage->boxOption == OPTION_DEPOSIT);
sDepositBoxId = 0;
}
static void SetMonIconTransparency(void)
{
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(7, 11));
@@ -2023,21 +2023,21 @@ static void SetMonIconTransparency(void)
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
}
-static void SetPSSCallback(TaskFunc newFunc)
+static void SetPokeStorageTask(TaskFunc newFunc)
{
- gTasks[sPSSData->taskId].func = newFunc;
- sPSSData->state = 0;
+ gTasks[sStorage->taskId].func = newFunc;
+ sStorage->state = 0;
}
-static void Cb_InitPSS(u8 taskId)
+static void Task_InitPokeStorage(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
sub_80C7E98();
- if (sPSSData->isReshowingPSS)
+ if (sStorage->isReopening)
{
switch (sWhichToReshow)
{
@@ -2055,13 +2055,13 @@ static void Cb_InitPSS(u8 taskId)
break;
}
}
- LoadPSSMenuGfx();
+ LoadPokeStorageMenuGfx();
LoadWaveformSpritePalette();
break;
case 1:
- if (!InitPSSWindows())
+ if (!InitPokeStorageWindows())
{
- SetPSSCallback(Cb_ChangeScreen);
+ SetPokeStorageTask(Task_ChangeScreen);
return;
}
break;
@@ -2073,12 +2073,12 @@ static void Cb_InitPSS(u8 taskId)
break;
case 3:
ResetAllBgCoords();
- if (!sPSSData->isReshowingPSS)
+ if (!sStorage->isReopening)
sub_80C7F1C();
break;
case 4:
InitMonIconFields();
- if (!sPSSData->isReshowingPSS)
+ if (!sStorage->isReopening)
sub_80CD36C();
else
sub_80CD3EC();
@@ -2086,7 +2086,7 @@ static void Cb_InitPSS(u8 taskId)
case 5:
if (!MultiMove_Init())
{
- SetPSSCallback(Cb_ChangeScreen);
+ SetPokeStorageTask(Task_ChangeScreen);
return;
}
else
@@ -2108,11 +2108,11 @@ static void Cb_InitPSS(u8 taskId)
if (IsInitBoxActive())
return;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- sPSSData->markMenu.baseTileTag = GFXTAG_MARKING_MENU;
- sPSSData->markMenu.basePaletteTag = PALTAG_MARKING_MENU;
- InitMonMarkingsMenu(&sPSSData->markMenu);
+ sStorage->markMenu.baseTileTag = GFXTAG_MARKING_MENU;
+ sStorage->markMenu.basePaletteTag = PALTAG_MARKING_MENU;
+ InitMonMarkingsMenu(&sStorage->markMenu);
BufferMonMarkingsMenuTiles();
}
else
@@ -2123,48 +2123,48 @@ static void Cb_InitPSS(u8 taskId)
break;
case 10:
SetMonIconTransparency();
- if (!sPSSData->isReshowingPSS)
+ if (!sStorage->isReopening)
{
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
- SetPSSCallback(Cb_ShowPSS);
+ SetPokeStorageTask(Task_ShowPokeStorage);
}
else
{
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
- SetPSSCallback(Cb_ReshowPSS);
+ SetPokeStorageTask(Task_ReshowPokeStorage);
}
- SetVBlankCallback(VblankCb_PSS);
+ SetVBlankCallback(VBlankCB_PokeStorage);
return;
default:
return;
}
- sPSSData->state++;
+ sStorage->state++;
}
-static void Cb_ShowPSS(u8 taskId)
+static void Task_ShowPokeStorage(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PlaySE(SE_PC_LOGIN);
ComputerScreenOpenEffect(20, 0, 1);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!IsComputerScreenOpenEffectActive())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_ReshowPSS(u8 taskId)
+static void Task_ReshowPokeStorage(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, RGB_BLACK);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!UpdatePaletteFade())
@@ -2172,11 +2172,11 @@ static void Cb_ReshowPSS(u8 taskId)
if (sWhichToReshow == SCREEN_CHANGE_ITEM_FROM_BAG - 1 && gSpecialVar_ItemId != ITEM_NONE)
{
PrintMessage(MSG_ITEM_IS_HELD);
- sPSSData->state++;
+ sStorage->state++;
}
else
{
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
}
break;
@@ -2184,17 +2184,17 @@ static void Cb_ReshowPSS(u8 taskId)
if (!IsDma3ManagerBusyWithBgCopy() && JOY_NEW(A_BUTTON | B_BUTTON))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-// States for the outer switch in Cb_MainPSS
+// States for the outer switch in Task_PokeStorageMain
enum {
MSTATE_HANDLE_INPUT,
MSTATE_MOVE_CURSOR,
@@ -2210,174 +2210,174 @@ enum {
MSTATE_WAIT_ITEM_ANIM,
};
-static void Cb_MainPSS(u8 taskId)
+static void Task_PokeStorageMain(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case MSTATE_HANDLE_INPUT:
switch (HandleInput())
{
case INPUT_MOVE_CURSOR:
PlaySE(SE_SELECT);
- sPSSData->state = MSTATE_MOVE_CURSOR;
+ sStorage->state = MSTATE_MOVE_CURSOR;
break;
case INPUT_SHOW_PARTY:
- if (sPSSData->boxOption != OPTION_MOVE_MONS && sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_MONS && sStorage->boxOption != OPTION_MOVE_ITEMS)
{
PrintMessage(MSG_WHICH_ONE_WILL_TAKE);
- sPSSData->state = MSTATE_WAIT_MSG;
+ sStorage->state = MSTATE_WAIT_MSG;
}
else
{
ClearSavedCursorPos();
- SetPSSCallback(Cb_ShowPartyPokemon);
+ SetPokeStorageTask(Task_ShowPartyPokemon);
}
break;
case INPUT_HIDE_PARTY:
- if (sPSSData->boxOption == OPTION_MOVE_MONS)
+ if (sStorage->boxOption == OPTION_MOVE_MONS)
{
- if (IsMonBeingMoved() && ItemIsMail(sPSSData->displayMonItemId))
- sPSSData->state = MSTATE_ERROR_HAS_MAIL;
+ if (IsMonBeingMoved() && ItemIsMail(sStorage->displayMonItemId))
+ sStorage->state = MSTATE_ERROR_HAS_MAIL;
else
- SetPSSCallback(Cb_HidePartyPokemon);
+ SetPokeStorageTask(Task_HidePartyPokemon);
}
- else if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ else if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
- SetPSSCallback(Cb_HidePartyPokemon);
+ SetPokeStorageTask(Task_HidePartyPokemon);
}
break;
case INPUT_CLOSE_BOX:
- SetPSSCallback(Cb_OnCloseBoxPressed);
+ SetPokeStorageTask(Task_OnCloseBoxPressed);
break;
case INPUT_PRESSED_B:
- SetPSSCallback(Cb_OnBPressed);
+ SetPokeStorageTask(Task_OnBPressed);
break;
case INPUT_BOX_OPTIONS:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_HandleBoxOptions);
+ SetPokeStorageTask(Task_HandleBoxOptions);
break;
case INPUT_IN_MENU:
- SetPSSCallback(Cb_OnSelectedMon);
+ SetPokeStorageTask(Task_OnSelectedMon);
break;
case INPUT_SCROLL_RIGHT:
PlaySE(SE_SELECT);
- sPSSData->newCurrBoxId = StorageGetCurrentBox() + 1;
- if (sPSSData->newCurrBoxId >= TOTAL_BOXES_COUNT)
- sPSSData->newCurrBoxId = 0;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ sStorage->newCurrBoxId = StorageGetCurrentBox() + 1;
+ if (sStorage->newCurrBoxId >= TOTAL_BOXES_COUNT)
+ sStorage->newCurrBoxId = 0;
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- SetUpScrollToBox(sPSSData->newCurrBoxId);
- sPSSData->state = MSTATE_SCROLL_BOX;
+ SetUpScrollToBox(sStorage->newCurrBoxId);
+ sStorage->state = MSTATE_SCROLL_BOX;
}
else
{
TryHideItemAtCursor();
- sPSSData->state = MSTATE_SCROLL_BOX_ITEM;
+ sStorage->state = MSTATE_SCROLL_BOX_ITEM;
}
break;
case INPUT_SCROLL_LEFT:
PlaySE(SE_SELECT);
- sPSSData->newCurrBoxId = StorageGetCurrentBox() - 1;
- if (sPSSData->newCurrBoxId < 0)
- sPSSData->newCurrBoxId = TOTAL_BOXES_COUNT - 1;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ sStorage->newCurrBoxId = StorageGetCurrentBox() - 1;
+ if (sStorage->newCurrBoxId < 0)
+ sStorage->newCurrBoxId = TOTAL_BOXES_COUNT - 1;
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- SetUpScrollToBox(sPSSData->newCurrBoxId);
- sPSSData->state = MSTATE_SCROLL_BOX;
+ SetUpScrollToBox(sStorage->newCurrBoxId);
+ sStorage->state = MSTATE_SCROLL_BOX;
}
else
{
TryHideItemAtCursor();
- sPSSData->state = MSTATE_SCROLL_BOX_ITEM;
+ sStorage->state = MSTATE_SCROLL_BOX_ITEM;
}
break;
case INPUT_DEPOSIT:
if (!IsRemovingLastPartyMon())
{
- if (ItemIsMail(sPSSData->displayMonItemId))
+ if (ItemIsMail(sStorage->displayMonItemId))
{
- sPSSData->state = MSTATE_ERROR_HAS_MAIL;
+ sStorage->state = MSTATE_ERROR_HAS_MAIL;
}
else
{
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_DepositMenu);
+ SetPokeStorageTask(Task_DepositMenu);
}
}
else
{
- sPSSData->state = MSTATE_ERROR_LAST_PARTY_MON;
+ sStorage->state = MSTATE_ERROR_LAST_PARTY_MON;
}
break;
case INPUT_MOVE_MON:
if (IsRemovingLastPartyMon())
{
- sPSSData->state = MSTATE_ERROR_LAST_PARTY_MON;
+ sStorage->state = MSTATE_ERROR_LAST_PARTY_MON;
}
else
{
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_MoveMon);
+ SetPokeStorageTask(Task_MoveMon);
}
break;
case INPUT_SHIFT_MON:
if (!CanShiftMon())
{
- sPSSData->state = MSTATE_ERROR_LAST_PARTY_MON;
+ sStorage->state = MSTATE_ERROR_LAST_PARTY_MON;
}
else
{
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_ShiftMon);
+ SetPokeStorageTask(Task_ShiftMon);
}
break;
case INPUT_WITHDRAW:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_WithdrawMon);
+ SetPokeStorageTask(Task_WithdrawMon);
break;
case INPUT_PLACE_MON:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_PlaceMon);
+ SetPokeStorageTask(Task_PlaceMon);
break;
case INPUT_TAKE_ITEM:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_TakeItemForMoving);
+ SetPokeStorageTask(Task_TakeItemForMoving);
break;
case INPUT_GIVE_ITEM:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_GiveMovingItemToMon);
+ SetPokeStorageTask(Task_GiveMovingItemToMon);
break;
case INPUT_SWITCH_ITEMS:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_SwitchSelectedItem);
+ SetPokeStorageTask(Task_SwitchSelectedItem);
break;
case INPUT_MULTIMOVE_START:
PlaySE(SE_SELECT);
MultiMove_SetFunction(MULTIMOVE_START);
- sPSSData->state = MSTATE_MULTIMOVE_RUN;
+ sStorage->state = MSTATE_MULTIMOVE_RUN;
break;
case INPUT_MULTIMOVE_SINGLE:
MultiMove_SetFunction(MULTIMOVE_CANCEL);
- sPSSData->state = MSTATE_MULTIMOVE_RUN_CANCEL;
+ sStorage->state = MSTATE_MULTIMOVE_RUN_CANCEL;
break;
case INPUT_MULTIMOVE_CHANGE_SELECTION:
PlaySE(SE_SELECT);
MultiMove_SetFunction(MULTIMOVE_CHANGE_SELECTION);
- sPSSData->state = MSTATE_MULTIMOVE_RUN_MOVED;
+ sStorage->state = MSTATE_MULTIMOVE_RUN_MOVED;
break;
case INPUT_MULTIMOVE_GRAB_SELECTION:
MultiMove_SetFunction(MULTIMOVE_GRAB_SELECTION);
- sPSSData->state = MSTATE_MULTIMOVE_RUN;
+ sStorage->state = MSTATE_MULTIMOVE_RUN;
break;
case INPUT_MULTIMOVE_MOVE_MONS:
PlaySE(SE_SELECT);
MultiMove_SetFunction(MULTIMOVE_MOVE_MONS);
- sPSSData->state = MSTATE_MULTIMOVE_RUN_MOVED;
+ sStorage->state = MSTATE_MULTIMOVE_RUN_MOVED;
break;
case INPUT_MULTIMOVE_PLACE_MONS:
PlaySE(SE_SELECT);
MultiMove_SetFunction(MULTIMOVE_PLACE_MONS);
- sPSSData->state = MSTATE_MULTIMOVE_RUN;
+ sStorage->state = MSTATE_MULTIMOVE_RUN;
break;
case INPUT_MULTIMOVE_UNABLE:
// When selecting/moving multiple Pokémon the
@@ -2394,29 +2394,29 @@ static void Cb_MainPSS(u8 taskId)
else
StopFlashingCloseBoxButton();
- if (sPSSData->setMosaic)
+ if (sStorage->setMosaic)
StartDisplayMonMosaicEffect();
- sPSSData->state = MSTATE_HANDLE_INPUT;
+ sStorage->state = MSTATE_HANDLE_INPUT;
}
break;
case MSTATE_SCROLL_BOX:
if (!ScrollToBox())
{
- SetCurrentBox(sPSSData->newCurrBoxId);
+ SetCurrentBox(sStorage->newCurrBoxId);
if (!sInPartyMenu && !IsMonBeingMoved())
{
RefreshDisplayMon();
StartDisplayMonMosaicEffect();
}
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
TryShowItemAtCursor();
- sPSSData->state = MSTATE_WAIT_ITEM_ANIM;
+ sStorage->state = MSTATE_WAIT_ITEM_ANIM;
}
else
{
- sPSSData->state = MSTATE_HANDLE_INPUT;
+ sStorage->state = MSTATE_HANDLE_INPUT;
}
}
break;
@@ -2424,29 +2424,29 @@ static void Cb_MainPSS(u8 taskId)
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state = MSTATE_HANDLE_INPUT;
+ sStorage->state = MSTATE_HANDLE_INPUT;
}
break;
case MSTATE_ERROR_LAST_PARTY_MON:
PlaySE(SE_FAILURE);
PrintMessage(MSG_LAST_POKE);
- sPSSData->state = MSTATE_WAIT_ERROR_MSG;
+ sStorage->state = MSTATE_WAIT_ERROR_MSG;
break;
case MSTATE_ERROR_HAS_MAIL:
PlaySE(SE_FAILURE);
PrintMessage(MSG_PLEASE_REMOVE_MAIL);
- sPSSData->state = MSTATE_WAIT_ERROR_MSG;
+ sStorage->state = MSTATE_WAIT_ERROR_MSG;
break;
case MSTATE_WAIT_ERROR_MSG:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case MSTATE_MULTIMOVE_RUN:
if (!MultiMove_RunFunction())
- sPSSData->state = MSTATE_HANDLE_INPUT;
+ sStorage->state = MSTATE_HANDLE_INPUT;
break;
case MSTATE_MULTIMOVE_RUN_CANCEL:
// Began a multiple Pokémon selection but
@@ -2454,94 +2454,94 @@ static void Cb_MainPSS(u8 taskId)
// Wait for multi move to cancel, then
// do a normal move.
if (!MultiMove_RunFunction())
- SetPSSCallback(Cb_MoveMon);
+ SetPokeStorageTask(Task_MoveMon);
break;
case MSTATE_MULTIMOVE_RUN_MOVED:
if (!MultiMove_RunFunction())
{
- if (sPSSData->setMosaic)
+ if (sStorage->setMosaic)
StartDisplayMonMosaicEffect();
- sPSSData->state = MSTATE_HANDLE_INPUT;
+ sStorage->state = MSTATE_HANDLE_INPUT;
}
break;
case MSTATE_SCROLL_BOX_ITEM:
if (!IsItemIconAnimActive())
{
- SetUpScrollToBox(sPSSData->newCurrBoxId);
- sPSSData->state = MSTATE_SCROLL_BOX;
+ SetUpScrollToBox(sStorage->newCurrBoxId);
+ sStorage->state = MSTATE_SCROLL_BOX;
}
break;
case MSTATE_WAIT_ITEM_ANIM:
if (!IsItemIconAnimActive())
- sPSSData->state = MSTATE_HANDLE_INPUT;
+ sStorage->state = MSTATE_HANDLE_INPUT;
break;
}
}
-static void Cb_ShowPartyPokemon(u8 taskId)
+static void Task_ShowPartyPokemon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
SetUpDoShowPartyMenu();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!DoShowPartyMenu())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_HidePartyPokemon(u8 taskId)
+static void Task_HidePartyPokemon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PlaySE(SE_SELECT);
SetUpHidePartyMenu();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!HidePartyMenu())
{
SetCursorBoxPosition(GetSavedCursorPos());
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 2:
if (!UpdateCursorPos())
{
- if (sPSSData->setMosaic)
+ if (sStorage->setMosaic)
StartDisplayMonMosaicEffect();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_OnSelectedMon(u8 taskId)
+static void Task_OnSelectedMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
if (!IsDisplayMosaicActive())
{
PlaySE(SE_SELECT);
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
PrintMessage(MSG_IS_SELECTED);
- else if (IsMovingItem() || sPSSData->displayMonItemId != ITEM_NONE)
+ else if (IsMovingItem() || sStorage->displayMonItemId != ITEM_NONE)
PrintMessage(MSG_IS_SELECTED2);
else
PrintMessage(MSG_GIVE_TO_MON);
AddMenu();
- sPSSData->state = 1;
+ sStorage->state = 1;
}
break;
case 1:
if (!IsMenuLoading())
- sPSSData->state = 2;
+ sStorage->state = 2;
break;
case 2:
switch (HandleMenuInput())
@@ -2549,214 +2549,214 @@ static void Cb_OnSelectedMon(u8 taskId)
case MENU_B_PRESSED:
case MENU_CANCEL:
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case MENU_MOVE:
if (IsRemovingLastPartyMon())
{
- sPSSData->state = 3;
+ sStorage->state = 3;
}
else
{
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_MoveMon);
+ SetPokeStorageTask(Task_MoveMon);
}
break;
case MENU_PLACE:
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_PlaceMon);
+ SetPokeStorageTask(Task_PlaceMon);
break;
case MENU_SHIFT:
if (!CanShiftMon())
{
- sPSSData->state = 3;
+ sStorage->state = 3;
}
else
{
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_ShiftMon);
+ SetPokeStorageTask(Task_ShiftMon);
}
break;
case MENU_WITHDRAW:
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_WithdrawMon);
+ SetPokeStorageTask(Task_WithdrawMon);
break;
case MENU_STORE:
if (IsRemovingLastPartyMon())
{
- sPSSData->state = 3;
+ sStorage->state = 3;
}
- else if (ItemIsMail(sPSSData->displayMonItemId))
+ else if (ItemIsMail(sStorage->displayMonItemId))
{
- sPSSData->state = 4;
+ sStorage->state = 4;
}
else
{
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_DepositMenu);
+ SetPokeStorageTask(Task_DepositMenu);
}
break;
case MENU_RELEASE:
if (IsRemovingLastPartyMon())
{
- sPSSData->state = 3;
+ sStorage->state = 3;
}
- else if (sPSSData->displayMonIsEgg)
+ else if (sStorage->displayMonIsEgg)
{
- sPSSData->state = 5; // Cannot release an Egg.
+ sStorage->state = 5; // Cannot release an Egg.
}
- else if (ItemIsMail(sPSSData->displayMonItemId))
+ else if (ItemIsMail(sStorage->displayMonItemId))
{
- sPSSData->state = 4;
+ sStorage->state = 4;
}
else
{
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_ReleaseMon);
+ SetPokeStorageTask(Task_ReleaseMon);
}
break;
case MENU_SUMMARY:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_ShowMonSummary);
+ SetPokeStorageTask(Task_ShowMonSummary);
break;
case MENU_MARK:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_ShowMarkMenu);
+ SetPokeStorageTask(Task_ShowMarkMenu);
break;
case MENU_TAKE:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_TakeItemForMoving);
+ SetPokeStorageTask(Task_TakeItemForMoving);
break;
case MENU_GIVE:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_GiveMovingItemToMon);
+ SetPokeStorageTask(Task_GiveMovingItemToMon);
break;
case MENU_BAG:
- SetPSSCallback(Cb_ItemToBag);
+ SetPokeStorageTask(Task_ItemToBag);
break;
case MENU_SWITCH:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_SwitchSelectedItem);
+ SetPokeStorageTask(Task_SwitchSelectedItem);
break;
case MENU_GIVE_2:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_GiveItemFromBag);
+ SetPokeStorageTask(Task_GiveItemFromBag);
break;
case MENU_INFO:
- SetPSSCallback(Cb_ShowItemInfo);
+ SetPokeStorageTask(Task_ShowItemInfo);
break;
}
break;
case 3:
PlaySE(SE_FAILURE);
PrintMessage(MSG_LAST_POKE);
- sPSSData->state = 6;
+ sStorage->state = 6;
break;
case 5:
PlaySE(SE_FAILURE);
PrintMessage(MSG_CANT_RELEASE_EGG);
- sPSSData->state = 6;
+ sStorage->state = 6;
break;
case 4:
PlaySE(SE_FAILURE);
PrintMessage(MSG_PLEASE_REMOVE_MAIL);
- sPSSData->state = 6;
+ sStorage->state = 6;
break;
case 6:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_MoveMon(u8 taskId)
+static void Task_MoveMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
InitMonPlaceChange(CHANGE_GRAB);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!DoMonPlaceChange())
{
if (sInPartyMenu)
- SetPSSCallback(Cb_HandleMovingMonFromParty);
+ SetPokeStorageTask(Task_HandleMovingMonFromParty);
else
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_PlaceMon(u8 taskId)
+static void Task_PlaceMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
InitMonPlaceChange(CHANGE_PLACE);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!DoMonPlaceChange())
{
if (sInPartyMenu)
- SetPSSCallback(Cb_HandleMovingMonFromParty);
+ SetPokeStorageTask(Task_HandleMovingMonFromParty);
else
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_ShiftMon(u8 taskId)
+static void Task_ShiftMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
InitMonPlaceChange(CHANGE_SHIFT);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!DoMonPlaceChange())
{
StartDisplayMonMosaicEffect();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_WithdrawMon(u8 taskId)
+static void Task_WithdrawMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
if (CalculatePlayerPartyCount() == PARTY_SIZE)
{
PrintMessage(MSG_PARTY_FULL);
- sPSSData->state = 1;
+ sStorage->state = 1;
}
else
{
SaveCursorPos();
InitMonPlaceChange(CHANGE_GRAB);
- sPSSData->state = 2;
+ sStorage->state = 2;
}
break;
case 1:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 2:
@@ -2764,40 +2764,40 @@ static void Cb_WithdrawMon(u8 taskId)
{
SetMovingMonPriority(1);
SetUpDoShowPartyMenu();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (!DoShowPartyMenu())
{
InitMonPlaceChange(CHANGE_PLACE);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 4:
if (!DoMonPlaceChange())
{
UpdatePartySlotColors();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 5:
- SetPSSCallback(Cb_HidePartyPokemon);
+ SetPokeStorageTask(Task_HidePartyPokemon);
break;
}
}
-static void Cb_DepositMenu(u8 taskId)
+static void Task_DepositMenu(u8 taskId)
{
u8 boxId;
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PrintMessage(MSG_DEPOSIT_IN_WHICH_BOX);
- LoadChooseBoxMenuGfx(&sPSSData->chooseBoxMenu, GFXTAG_CHOOSE_BOX_MENU, PALTAG_7, 3, FALSE);
+ LoadChooseBoxMenuGfx(&sStorage->chooseBoxMenu, GFXTAG_CHOOSE_BOX_MENU, PALTAG_7, 3, FALSE);
CreateChooseBoxMenuSprites(sDepositBoxId);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
boxId = HandleChooseBoxMenuInput();
@@ -2809,7 +2809,7 @@ static void Cb_DepositMenu(u8 taskId)
ClearBottomWindow();
DestroyChooseBoxMenuSprites();
FreeChooseBoxMenu();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
default:
if (TryStorePartyMonInBox(boxId))
@@ -2818,12 +2818,12 @@ static void Cb_DepositMenu(u8 taskId)
ClearBottomWindow();
DestroyChooseBoxMenuSprites();
FreeChooseBoxMenu();
- sPSSData->state = 2;
+ sStorage->state = 2;
}
else
{
PrintMessage(MSG_BOX_IS_FULL);
- sPSSData->state = 4;
+ sStorage->state = 4;
}
break;
}
@@ -2831,7 +2831,7 @@ static void Cb_DepositMenu(u8 taskId)
case 2:
CompactPartySlots();
CompactPartySprites();
- sPSSData->state++;
+ sStorage->state++;
break;
case 3:
if (GetNumPartySpritesCompacting() == 0)
@@ -2839,27 +2839,27 @@ static void Cb_DepositMenu(u8 taskId)
sub_80CE22C();
StartDisplayMonMosaicEffect();
UpdatePartySlotColors();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 4:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
PrintMessage(MSG_DEPOSIT_IN_WHICH_BOX);
- sPSSData->state = 1;
+ sStorage->state = 1;
}
break;
}
}
-static void Cb_ReleaseMon(u8 taskId)
+static void Task_ReleaseMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PrintMessage(MSG_RELEASE_POKE);
ShowYesNoWindow(1);
- sPSSData->state++;
+ sStorage->state++;
// fallthrough
case 1:
switch (Menu_ProcessInputNoWrapClearOnChoose())
@@ -2867,13 +2867,13 @@ static void Cb_ReleaseMon(u8 taskId)
case MENU_B_PRESSED:
case 1: // No
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 0: // Yes
ClearBottomWindow();
InitCanReleaseMonVars();
InitReleaseMon();
- sPSSData->state++;
+ sStorage->state++;
break;
}
break;
@@ -2886,12 +2886,12 @@ static void Cb_ReleaseMon(u8 taskId)
s8 canRelease = RunCanReleaseMon();
if (canRelease == TRUE)
{
- sPSSData->state++;
+ sStorage->state++;
break;
}
else if (!canRelease)
{
- sPSSData->state = 8;
+ sStorage->state = 8;
break;
}
}
@@ -2901,13 +2901,13 @@ static void Cb_ReleaseMon(u8 taskId)
ReleaseMon();
RefreshDisplayMonData();
PrintMessage(MSG_WAS_RELEASED);
- sPSSData->state++;
+ sStorage->state++;
break;
case 4:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
PrintMessage(MSG_BYE_BYE);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 5:
@@ -2918,11 +2918,11 @@ static void Cb_ReleaseMon(u8 taskId)
{
CompactPartySlots();
CompactPartySprites();
- sPSSData->state++;
+ sStorage->state++;
}
else
{
- sPSSData->state = 7;
+ sStorage->state = 7;
}
}
break;
@@ -2932,22 +2932,22 @@ static void Cb_ReleaseMon(u8 taskId)
RefreshDisplayMon();
StartDisplayMonMosaicEffect();
UpdatePartySlotColors();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 7:
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 8:
// Start "can't release" sequence
PrintMessage(MSG_WAS_RELEASED);
- sPSSData->state++;
+ sStorage->state++;
break;
case 9:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
PrintMessage(MSG_SURPRISE);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 10:
@@ -2955,7 +2955,7 @@ static void Cb_ReleaseMon(u8 taskId)
{
ClearBottomWindow();
ReshowReleaseMon();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 11:
@@ -2963,68 +2963,68 @@ static void Cb_ReleaseMon(u8 taskId)
{
TrySetCursorFistAnim();
PrintMessage(MSG_CAME_BACK);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 12:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
PrintMessage(MSG_WORRIED);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 13:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_ShowMarkMenu(u8 taskId)
+static void Task_ShowMarkMenu(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PrintMessage(MSG_MARK_POKE);
- sPSSData->markMenu.markings = sPSSData->displayMonMarkings;
- OpenMonMarkingsMenu(sPSSData->displayMonMarkings, 0xb0, 0x10);
- sPSSData->state++;
+ sStorage->markMenu.markings = sStorage->displayMonMarkings;
+ OpenMonMarkingsMenu(sStorage->displayMonMarkings, 0xb0, 0x10);
+ sStorage->state++;
break;
case 1:
if (!HandleMonMarkingsMenuInput())
{
FreeMonMarkingsMenu();
ClearBottomWindow();
- SetMonMarkings(sPSSData->markMenu.markings);
+ SetMonMarkings(sStorage->markMenu.markings);
RefreshDisplayMonData();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_TakeItemForMoving(u8 taskId)
+static void Task_TakeItemForMoving(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- if (!ItemIsMail(sPSSData->displayMonItemId))
+ if (!ItemIsMail(sStorage->displayMonItemId))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
else
{
- SetPSSCallback(Cb_PrintCantStoreMail);
+ SetPokeStorageTask(Task_PrintCantStoreMail);
}
break;
case 1:
StartCursorAnim(CURSOR_ANIM_OPEN);
TakeItemFromMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition());
- sPSSData->state++;
+ sStorage->state++;
break;
case 2:
if (!IsItemIconAnimActive())
@@ -3033,28 +3033,28 @@ static void Cb_TakeItemForMoving(u8 taskId)
ClearBottomWindow();
RefreshDisplayMon();
PrintDisplayMonInfo();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_GiveMovingItemToMon(u8 taskId)
+static void Task_GiveMovingItemToMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
StartCursorAnim(CURSOR_ANIM_OPEN);
GiveItemToMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition());
- sPSSData->state++;
+ sStorage->state++;
break;
case 2:
if (!IsItemIconAnimActive())
@@ -3063,46 +3063,46 @@ static void Cb_GiveMovingItemToMon(u8 taskId)
RefreshDisplayMon();
PrintDisplayMonInfo();
PrintMessage(MSG_ITEM_IS_HELD);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 4:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_ItemToBag(u8 taskId)
+static void Task_ItemToBag(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- if (!AddBagItem(sPSSData->displayMonItemId, 1))
+ if (!AddBagItem(sStorage->displayMonItemId, 1))
{
PlaySE(SE_FAILURE);
PrintMessage(MSG_BAG_FULL);
- sPSSData->state = 3;
+ sStorage->state = 3;
}
else
{
PlaySE(SE_SELECT);
MoveItemFromMonToBag(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition());
- sPSSData->state = 1;
+ sStorage->state = 1;
}
break;
case 1:
if (!IsItemIconAnimActive())
{
PrintMessage(MSG_PLACED_IN_BAG);
- sPSSData->state = 2;
+ sStorage->state = 2;
}
break;
case 2:
@@ -3111,42 +3111,42 @@ static void Cb_ItemToBag(u8 taskId)
ClearBottomWindow();
RefreshDisplayMon();
PrintDisplayMonInfo();
- sPSSData->state = 4;
+ sStorage->state = 4;
}
break;
case 4:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 3:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_SwitchSelectedItem(u8 taskId)
+static void Task_SwitchSelectedItem(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- if (!ItemIsMail(sPSSData->displayMonItemId))
+ if (!ItemIsMail(sStorage->displayMonItemId))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
else
{
- SetPSSCallback(Cb_PrintCantStoreMail);
+ SetPokeStorageTask(Task_PrintCantStoreMail);
}
break;
case 1:
StartCursorAnim(CURSOR_ANIM_OPEN);
SwapItemsWithMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition());
- sPSSData->state++;
+ sStorage->state++;
break;
case 2:
if (!IsItemIconAnimActive())
@@ -3155,30 +3155,30 @@ static void Cb_SwitchSelectedItem(u8 taskId)
RefreshDisplayMon();
PrintDisplayMonInfo();
PrintMessage(MSG_CHANGED_TO_ITEM);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 4:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_ShowItemInfo(u8 taskId)
+static void Task_ShowItemInfo(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
@@ -3186,44 +3186,44 @@ static void Cb_ShowItemInfo(u8 taskId)
PlaySE(SE_WIN_OPEN);
PrintItemDescription();
InitItemInfoWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 2:
if (!UpdateItemInfoWindowSlideIn())
- sPSSData->state++;
+ sStorage->state++;
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
- sPSSData->state++;
+ sStorage->state++;
break;
case 4:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
PlaySE(SE_WIN_OPEN);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 5:
if (!UpdateItemInfoWindowSlideOut())
- sPSSData->state++;
+ sStorage->state++;
break;
case 6:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_CloseBoxWhileHoldingItem(u8 taskId)
+static void Task_CloseBoxWhileHoldingItem(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PlaySE(SE_SELECT);
PrintMessage(MSG_PUT_IN_BAG);
ShowYesNoWindow(0);
- sPSSData->state = 1;
+ sStorage->state = 1;
break;
case 1:
switch (Menu_ProcessInputNoWrapClearOnChoose())
@@ -3231,18 +3231,18 @@ static void Cb_CloseBoxWhileHoldingItem(u8 taskId)
case MENU_B_PRESSED:
case 1: // No
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 0:// Yes
- if (AddBagItem(sPSSData->movingItemId, 1) == TRUE)
+ if (AddBagItem(sStorage->movingItemId, 1) == TRUE)
{
ClearBottomWindow();
- sPSSData->state = 3;
+ sStorage->state = 3;
}
else
{
PrintMessage(MSG_BAG_FULL);
- sPSSData->state = 2;
+ sStorage->state = 2;
}
break;
}
@@ -3251,86 +3251,86 @@ static void Cb_CloseBoxWhileHoldingItem(u8 taskId)
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state = 5;
+ sStorage->state = 5;
}
break;
case 3:
MoveItemFromCursorToBag();
- sPSSData->state = 4;
+ sStorage->state = 4;
break;
case 4:
if (!IsItemIconAnimActive())
{
StartCursorAnim(CURSOR_ANIM_BOUNCE);
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 5:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_HandleMovingMonFromParty(u8 taskId)
+static void Task_HandleMovingMonFromParty(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
CompactPartySlots();
CompactPartySprites();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (GetNumPartySpritesCompacting() == 0)
{
UpdatePartySlotColors();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_PrintCantStoreMail(u8 taskId)
+static void Task_PrintCantStoreMail(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PrintMessage(MSG_CANT_STORE_MAIL);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
- sPSSData->state++;
+ sStorage->state++;
break;
case 2:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
// Handle options menu that shows when the box title bar is selected
-static void Cb_HandleBoxOptions(u8 taskId)
+static void Task_HandleBoxOptions(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PrintMessage(MSG_WHAT_YOU_DO);
AddMenu();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (IsMenuLoading())
return;
- sPSSData->state++;
+ sStorage->state++;
case 2:
switch (HandleMenuInput())
{
@@ -3338,48 +3338,48 @@ static void Cb_HandleBoxOptions(u8 taskId)
case MENU_CANCEL:
AnimateBoxScrollArrows(TRUE);
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case MENU_NAME:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_NameBox);
+ SetPokeStorageTask(Task_NameBox);
break;
case MENU_WALLPAPER:
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_HandleWallpapers);
+ SetPokeStorageTask(Task_HandleWallpapers);
break;
case MENU_JUMP:
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_JumpBox);
+ SetPokeStorageTask(Task_JumpBox);
break;
}
break;
}
}
-static void Cb_HandleWallpapers(u8 taskId)
+static void Task_HandleWallpapers(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
AddWallpaperSetsMenu();
PrintMessage(MSG_PICK_A_THEME);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!IsMenuLoading())
- sPSSData->state++;
+ sStorage->state++;
break;
case 2:
- sPSSData->wallpaperSetId = HandleMenuInput();
- switch (sPSSData->wallpaperSetId)
+ sStorage->wallpaperSetId = HandleMenuInput();
+ switch (sStorage->wallpaperSetId)
{
case MENU_B_PRESSED:
AnimateBoxScrollArrows(TRUE);
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case MENU_SCENERY_1:
case MENU_SCENERY_2:
@@ -3387,43 +3387,43 @@ static void Cb_HandleWallpapers(u8 taskId)
case MENU_ETCETERA:
PlaySE(SE_SELECT);
RemoveMenu();
- sPSSData->wallpaperSetId -= MENU_WALLPAPER_SETS_START;
- sPSSData->state++;
+ sStorage->wallpaperSetId -= MENU_WALLPAPER_SETS_START;
+ sStorage->state++;
break;
case MENU_FRIENDS:
// New wallpaper from Walda.
PlaySE(SE_SELECT);
- sPSSData->wallpaperId = WALLPAPER_FRIENDS;
+ sStorage->wallpaperId = WALLPAPER_FRIENDS;
RemoveMenu();
ClearBottomWindow();
- sPSSData->state = 6;
+ sStorage->state = 6;
break;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
{
- AddWallpapersMenu(sPSSData->wallpaperSetId);
+ AddWallpapersMenu(sStorage->wallpaperSetId);
PrintMessage(MSG_PICK_A_WALLPAPER);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 4:
- sPSSData->wallpaperId = HandleMenuInput();
- switch (sPSSData->wallpaperId)
+ sStorage->wallpaperId = HandleMenuInput();
+ switch (sStorage->wallpaperId)
{
case MENU_NOTHING_CHOSEN:
break;
case MENU_B_PRESSED:
ClearBottomWindow();
- sPSSData->state = 0;
+ sStorage->state = 0;
break;
default:
PlaySE(SE_SELECT);
ClearBottomWindow();
- sPSSData->wallpaperId -= MENU_WALLPAPERS_START;
- SetWallpaperForCurrentBox(sPSSData->wallpaperId);
- sPSSData->state++;
+ sStorage->wallpaperId -= MENU_WALLPAPERS_START;
+ SetWallpaperForCurrentBox(sStorage->wallpaperId);
+ sStorage->state++;
break;
}
break;
@@ -3431,32 +3431,32 @@ static void Cb_HandleWallpapers(u8 taskId)
if (!DoWallpaperGfxChange())
{
AnimateBoxScrollArrows(TRUE);
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 6:
if (!IsDma3ManagerBusyWithBgCopy())
{
- SetWallpaperForCurrentBox(sPSSData->wallpaperId);
- sPSSData->state = 5;
+ SetWallpaperForCurrentBox(sStorage->wallpaperId);
+ sStorage->state = 5;
}
break;
}
}
-static void Cb_JumpBox(u8 taskId)
+static void Task_JumpBox(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PrintMessage(MSG_JUMP_TO_WHICH_BOX);
- LoadChooseBoxMenuGfx(&sPSSData->chooseBoxMenu, GFXTAG_CHOOSE_BOX_MENU, PALTAG_7, 3, FALSE);
+ LoadChooseBoxMenuGfx(&sStorage->chooseBoxMenu, GFXTAG_CHOOSE_BOX_MENU, PALTAG_7, 3, FALSE);
CreateChooseBoxMenuSprites(StorageGetCurrentBox());
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
- sPSSData->newCurrBoxId = HandleChooseBoxMenuInput();
- switch (sPSSData->newCurrBoxId)
+ sStorage->newCurrBoxId = HandleChooseBoxMenuInput();
+ switch (sStorage->newCurrBoxId)
{
case BOXID_NONE_CHOSEN:
break;
@@ -3464,119 +3464,119 @@ static void Cb_JumpBox(u8 taskId)
ClearBottomWindow();
DestroyChooseBoxMenuSprites();
FreeChooseBoxMenu();
- if (sPSSData->newCurrBoxId == BOXID_CANCELED || sPSSData->newCurrBoxId == StorageGetCurrentBox())
+ if (sStorage->newCurrBoxId == BOXID_CANCELED || sStorage->newCurrBoxId == StorageGetCurrentBox())
{
AnimateBoxScrollArrows(TRUE);
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
else
{
- sPSSData->state++;
+ sStorage->state++;
}
break;
}
break;
case 2:
- SetUpScrollToBox(sPSSData->newCurrBoxId);
- sPSSData->state++;
+ SetUpScrollToBox(sStorage->newCurrBoxId);
+ sStorage->state++;
break;
case 3:
if (!ScrollToBox())
{
- SetCurrentBox(sPSSData->newCurrBoxId);
- SetPSSCallback(Cb_MainPSS);
+ SetCurrentBox(sStorage->newCurrBoxId);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_NameBox(u8 taskId)
+static void Task_NameBox(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
SaveMovingMon();
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!UpdatePaletteFade())
{
sWhichToReshow = SCREEN_CHANGE_NAME_BOX - 1;
- sPSSData->screenChangeType = SCREEN_CHANGE_NAME_BOX;
- SetPSSCallback(Cb_ChangeScreen);
+ sStorage->screenChangeType = SCREEN_CHANGE_NAME_BOX;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_ShowMonSummary(u8 taskId)
+static void Task_ShowMonSummary(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
InitSummaryScreenData();
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!UpdatePaletteFade())
{
sWhichToReshow = SCREEN_CHANGE_SUMMARY_SCREEN - 1;
- sPSSData->screenChangeType = SCREEN_CHANGE_SUMMARY_SCREEN;
- SetPSSCallback(Cb_ChangeScreen);
+ sStorage->screenChangeType = SCREEN_CHANGE_SUMMARY_SCREEN;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_GiveItemFromBag(u8 taskId)
+static void Task_GiveItemFromBag(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!UpdatePaletteFade())
{
sWhichToReshow = SCREEN_CHANGE_ITEM_FROM_BAG - 1;
- sPSSData->screenChangeType = SCREEN_CHANGE_ITEM_FROM_BAG;
- SetPSSCallback(Cb_ChangeScreen);
+ sStorage->screenChangeType = SCREEN_CHANGE_ITEM_FROM_BAG;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_OnCloseBoxPressed(u8 taskId)
+static void Task_OnCloseBoxPressed(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
if (IsMonBeingMoved())
{
PlaySE(SE_FAILURE);
PrintMessage(MSG_HOLDING_POKE);
- sPSSData->state = 1;
+ sStorage->state = 1;
}
else if (IsMovingItem())
{
- SetPSSCallback(Cb_CloseBoxWhileHoldingItem);
+ SetPokeStorageTask(Task_CloseBoxWhileHoldingItem);
}
else
{
PlaySE(SE_SELECT);
PrintMessage(MSG_EXIT_BOX);
ShowYesNoWindow(0);
- sPSSData->state = 2;
+ sStorage->state = 2;
}
break;
case 1:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 2:
@@ -3585,59 +3585,59 @@ static void Cb_OnCloseBoxPressed(u8 taskId)
case MENU_B_PRESSED:
case 1:
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 0:
PlaySE(SE_PC_OFF);
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
break;
}
break;
case 3:
ComputerScreenCloseEffect(20, 0, 1);
- sPSSData->state++;
+ sStorage->state++;
break;
case 4:
if (!IsComputerScreenCloseEffectActive())
{
sub_80CABE0();
gPlayerPartyCount = CalculatePlayerPartyCount();
- sPSSData->screenChangeType = SCREEN_CHANGE_EXIT_BOX;
- SetPSSCallback(Cb_ChangeScreen);
+ sStorage->screenChangeType = SCREEN_CHANGE_EXIT_BOX;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_OnBPressed(u8 taskId)
+static void Task_OnBPressed(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
if (IsMonBeingMoved())
{
PlaySE(SE_FAILURE);
PrintMessage(MSG_HOLDING_POKE);
- sPSSData->state = 1;
+ sStorage->state = 1;
}
else if (IsMovingItem())
{
- SetPSSCallback(Cb_CloseBoxWhileHoldingItem);
+ SetPokeStorageTask(Task_CloseBoxWhileHoldingItem);
}
else
{
PlaySE(SE_SELECT);
PrintMessage(MSG_CONTINUE_BOX);
ShowYesNoWindow(0);
- sPSSData->state = 2;
+ sStorage->state = 2;
}
break;
case 1:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 2:
@@ -3645,39 +3645,39 @@ static void Cb_OnBPressed(u8 taskId)
{
case 0:
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 1:
case MENU_B_PRESSED:
PlaySE(SE_PC_OFF);
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
break;
}
break;
case 3:
ComputerScreenCloseEffect(20, 0, 0);
- sPSSData->state++;
+ sStorage->state++;
break;
case 4:
if (!IsComputerScreenCloseEffectActive())
{
sub_80CABE0();
gPlayerPartyCount = CalculatePlayerPartyCount();
- sPSSData->screenChangeType = SCREEN_CHANGE_EXIT_BOX;
- SetPSSCallback(Cb_ChangeScreen);
+ sStorage->screenChangeType = SCREEN_CHANGE_EXIT_BOX;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_ChangeScreen(u8 taskId)
+static void Task_ChangeScreen(u8 taskId)
{
struct BoxPokemon *boxMons;
u8 mode, monIndex, maxMonIndex;
- u8 screenChangeType = sPSSData->screenChangeType;
+ u8 screenChangeType = sStorage->screenChangeType;
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS && IsMovingItem() == TRUE)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS && IsMovingItem() == TRUE)
sMovingItemId = GetMovingItemId();
else
sMovingItemId = ITEM_NONE;
@@ -3686,27 +3686,27 @@ static void Cb_ChangeScreen(u8 taskId)
{
case SCREEN_CHANGE_EXIT_BOX:
default:
- FreePSSData();
- SetMainCallback2(Cb2_ExitPSS);
+ FreePokeStorageData();
+ SetMainCallback2(CB2_ExitPokeStorage);
break;
case SCREEN_CHANGE_SUMMARY_SCREEN:
- boxMons = sPSSData->summaryMon.box;
- monIndex = sPSSData->summaryStartPos;
- maxMonIndex = sPSSData->summaryMaxPos;
- mode = sPSSData->summaryScreenMode;
- FreePSSData();
+ boxMons = sStorage->summaryMon.box;
+ monIndex = sStorage->summaryStartPos;
+ maxMonIndex = sStorage->summaryMaxPos;
+ mode = sStorage->summaryScreenMode;
+ FreePokeStorageData();
if (mode == SUMMARY_MODE_NORMAL && boxMons == &sSavedMovingMon.box)
- ShowPokemonSummaryScreenSet40EF(mode, boxMons, monIndex, maxMonIndex, Cb2_ReturnToPSS);
+ ShowPokemonSummaryScreenSet40EF(mode, boxMons, monIndex, maxMonIndex, CB2_ReturnToPokeStorage);
else
- ShowPokemonSummaryScreen(mode, boxMons, monIndex, maxMonIndex, Cb2_ReturnToPSS);
+ ShowPokemonSummaryScreen(mode, boxMons, monIndex, maxMonIndex, CB2_ReturnToPokeStorage);
break;
case SCREEN_CHANGE_NAME_BOX:
- FreePSSData();
- DoNamingScreen(NAMING_SCREEN_BOX, GetBoxNamePtr(StorageGetCurrentBox()), 0, 0, 0, Cb2_ReturnToPSS);
+ FreePokeStorageData();
+ DoNamingScreen(NAMING_SCREEN_BOX, GetBoxNamePtr(StorageGetCurrentBox()), 0, 0, 0, CB2_ReturnToPokeStorage);
break;
case SCREEN_CHANGE_ITEM_FROM_BAG:
- FreePSSData();
- GoToBagMenu(ITEMMENULOCATION_PCBOX, 0, Cb2_ReturnToPSS);
+ FreePokeStorageData();
+ GoToBagMenu(ITEMMENULOCATION_PCBOX, 0, CB2_ReturnToPokeStorage);
break;
}
@@ -3729,11 +3729,11 @@ static void GiveChosenBagItem(void)
}
}
-static void FreePSSData(void)
+static void FreePokeStorageData(void)
{
TilemapUtil_Free();
MultiMove_Free();
- FREE_AND_SET_NULL(sPSSData);
+ FREE_AND_SET_NULL(sStorage);
FreeAllWindowBuffers();
}
@@ -3750,17 +3750,17 @@ static void ScrollBackground(void)
ChangeBgY(3, 128, 2);
}
-static void LoadPSSMenuGfx(void)
+static void LoadPokeStorageMenuGfx(void)
{
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
DecompressAndLoadBgGfxUsingHeap(1, gStorageSystemMenu_Gfx, 0, 0, 0);
- LZ77UnCompWram(sDisplayMenu_Tilemap, sPSSData->displayMenuTilemapBuffer);
- SetBgTilemapBuffer(1, sPSSData->displayMenuTilemapBuffer);
+ LZ77UnCompWram(sDisplayMenu_Tilemap, sStorage->displayMenuTilemapBuffer);
+ SetBgTilemapBuffer(1, sStorage->displayMenuTilemapBuffer);
ShowBg(1);
ScheduleBgCopyTilemapToVram(1);
}
-static bool8 InitPSSWindows(void)
+static bool8 InitPokeStorageWindows(void)
{
if (!InitWindows(sWindowTemplates))
{
@@ -3783,7 +3783,7 @@ static void sub_80CA0D8(void)
LoadPalette(sInterface_Pal, 0, sizeof(sInterface_Pal));
LoadPalette(sPkmnDataGray_Pal, 0x20, sizeof(sPkmnDataGray_Pal));
LoadPalette(gUnknown_085726F4, 0xF0, sizeof(gUnknown_085726F4));
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
LoadPalette(sBg_Pal, 0x30, sizeof(sBg_Pal));
else
LoadPalette(sBgMoveItems_Pal, 0x30, sizeof(sBgMoveItems_Pal));
@@ -3797,12 +3797,12 @@ static void sub_80CA0D8(void)
static void CreateMarkingComboSprite(void)
{
- sPSSData->markingComboSprite = CreateMonMarkingComboSprite(GFXTAG_MARKING_COMBO, PALTAG_MARKING_COMBO, NULL);
- sPSSData->markingComboSprite->oam.priority = 1;
- sPSSData->markingComboSprite->subpriority = 1;
- sPSSData->markingComboSprite->pos1.x = 40;
- sPSSData->markingComboSprite->pos1.y = 150;
- sPSSData->markingComboTilesPtr = (void*) OBJ_VRAM0 + 32 * GetSpriteTileStartByTag(GFXTAG_MARKING_COMBO);
+ sStorage->markingComboSprite = CreateMonMarkingComboSprite(GFXTAG_MARKING_COMBO, PALTAG_MARKING_COMBO, NULL);
+ sStorage->markingComboSprite->oam.priority = 1;
+ sStorage->markingComboSprite->subpriority = 1;
+ sStorage->markingComboSprite->pos1.x = 40;
+ sStorage->markingComboSprite->pos1.y = 150;
+ sStorage->markingComboTilesPtr = (void*) OBJ_VRAM0 + 32 * GetSpriteTileStartByTag(GFXTAG_MARKING_COMBO);
}
static void CreateWaveformSprites(void)
@@ -3811,16 +3811,16 @@ static void CreateWaveformSprites(void)
struct SpriteSheet sheet = sSpriteSheet_Waveform;
LoadSpriteSheet(&sheet);
- for (i = 0; i < ARRAY_COUNT(sPSSData->waveformSprites); i++)
+ for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++)
{
u8 spriteId = CreateSprite(&sSpriteTemplate_Waveform, i * 63 + 8, 9, 2);
- sPSSData->waveformSprites[i] = &gSprites[spriteId];
+ sStorage->waveformSprites[i] = &gSprites[spriteId];
}
}
static void RefreshDisplayMonData(void)
{
- LoadDisplayMonGfx(sPSSData->displayMonSpecies, sPSSData->displayMonPersonality);
+ LoadDisplayMonGfx(sStorage->displayMonSpecies, sStorage->displayMonPersonality);
PrintDisplayMonInfo();
UpdateWaveformAnimation();
ScheduleBgCopyTilemapToVram(0);
@@ -3829,19 +3829,19 @@ static void RefreshDisplayMonData(void)
static void StartDisplayMonMosaicEffect(void)
{
RefreshDisplayMonData();
- if (sPSSData->displayMonSprite)
+ if (sStorage->displayMonSprite)
{
- sPSSData->displayMonSprite->oam.mosaic = TRUE;
- sPSSData->displayMonSprite->data[0] = 10;
- sPSSData->displayMonSprite->data[1] = 1;
- sPSSData->displayMonSprite->callback = SpriteCB_DisplayMonMosaic;
- SetGpuReg(REG_OFFSET_MOSAIC, (sPSSData->displayMonSprite->data[0] << 12) | (sPSSData->displayMonSprite->data[0] << 8));
+ sStorage->displayMonSprite->oam.mosaic = TRUE;
+ sStorage->displayMonSprite->data[0] = 10;
+ sStorage->displayMonSprite->data[1] = 1;
+ sStorage->displayMonSprite->callback = SpriteCB_DisplayMonMosaic;
+ SetGpuReg(REG_OFFSET_MOSAIC, (sStorage->displayMonSprite->data[0] << 12) | (sStorage->displayMonSprite->data[0] << 8));
}
}
static u8 IsDisplayMosaicActive(void)
{
- return sPSSData->displayMonSprite->oam.mosaic;
+ return sStorage->displayMonSprite->oam.mosaic;
}
static void SpriteCB_DisplayMonMosaic(struct Sprite *sprite)
@@ -3863,16 +3863,16 @@ static void CreateDisplayMonSprite(void)
u16 tileStart;
u8 palSlot;
u8 spriteId;
- struct SpriteSheet sheet = {sPSSData->tileBuffer, MON_PIC_SIZE, GFXTAG_DISPLAY_MON};
- struct SpritePalette palette = {sPSSData->displayMonPalBuffer, PALTAG_DISPLAY_MON};
+ struct SpriteSheet sheet = {sStorage->tileBuffer, MON_PIC_SIZE, GFXTAG_DISPLAY_MON};
+ struct SpritePalette palette = {sStorage->displayMonPalBuffer, PALTAG_DISPLAY_MON};
struct SpriteTemplate template = sSpriteTemplate_DisplayMon;
for (i = 0; i < MON_PIC_SIZE; i++)
- sPSSData->tileBuffer[i] = 0;
+ sStorage->tileBuffer[i] = 0;
for (i = 0; i < 16; i++)
- sPSSData->displayMonPalBuffer[i] = 0;
+ sStorage->displayMonPalBuffer[i] = 0;
- sPSSData->displayMonSprite = NULL;
+ sStorage->displayMonSprite = NULL;
do
{
@@ -3888,12 +3888,12 @@ static void CreateDisplayMonSprite(void)
if (spriteId == MAX_SPRITES)
break;
- sPSSData->displayMonSprite = &gSprites[spriteId];
- sPSSData->displayMonPalOffset = palSlot * 16 + 0x100;
- sPSSData->displayMonTilePtr = (void*) OBJ_VRAM0 + tileStart * 32;
+ sStorage->displayMonSprite = &gSprites[spriteId];
+ sStorage->displayMonPalOffset = palSlot * 16 + 0x100;
+ sStorage->displayMonTilePtr = (void*) OBJ_VRAM0 + tileStart * 32;
} while (0);
- if (sPSSData->displayMonSprite == NULL)
+ if (sStorage->displayMonSprite == NULL)
{
FreeSpriteTilesByTag(GFXTAG_DISPLAY_MON);
FreeSpritePaletteByTag(PALTAG_DISPLAY_MON);
@@ -3902,50 +3902,50 @@ static void CreateDisplayMonSprite(void)
static void LoadDisplayMonGfx(u16 species, u32 pid)
{
- if (sPSSData->displayMonSprite == NULL)
+ if (sStorage->displayMonSprite == NULL)
return;
if (species != SPECIES_NONE)
{
- LoadSpecialPokePic(&gMonFrontPicTable[species], sPSSData->tileBuffer, species, pid, TRUE);
- LZ77UnCompWram(sPSSData->displayMonPalette, sPSSData->displayMonPalBuffer);
- CpuCopy32(sPSSData->tileBuffer, sPSSData->displayMonTilePtr, MON_PIC_SIZE);
- LoadPalette(sPSSData->displayMonPalBuffer, sPSSData->displayMonPalOffset, 0x20);
- sPSSData->displayMonSprite->invisible = FALSE;
+ LoadSpecialPokePic(&gMonFrontPicTable[species], sStorage->tileBuffer, species, pid, TRUE);
+ LZ77UnCompWram(sStorage->displayMonPalette, sStorage->displayMonPalBuffer);
+ CpuCopy32(sStorage->tileBuffer, sStorage->displayMonTilePtr, MON_PIC_SIZE);
+ LoadPalette(sStorage->displayMonPalBuffer, sStorage->displayMonPalOffset, 0x20);
+ sStorage->displayMonSprite->invisible = FALSE;
}
else
{
- sPSSData->displayMonSprite->invisible = TRUE;
+ sStorage->displayMonSprite->invisible = TRUE;
}
}
static void PrintDisplayMonInfo(void)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- AddTextPrinterParameterized(0, 1, sPSSData->displayMonNameText, 6, 0, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 2, sPSSData->displayMonSpeciesName, 6, 15, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 2, sPSSData->displayMonGenderLvlText, 10, 29, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 0, sPSSData->displayMonItemName, 6, 43, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 1, sStorage->displayMonNameText, 6, 0, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 2, sStorage->displayMonSpeciesName, 6, 15, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 2, sStorage->displayMonGenderLvlText, 10, 29, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 0, sStorage->displayMonItemName, 6, 43, TEXT_SPEED_FF, NULL);
}
else
{
- AddTextPrinterParameterized(0, 0, sPSSData->displayMonItemName, 6, 0, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 1, sPSSData->displayMonNameText, 6, 13, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 2, sPSSData->displayMonSpeciesName, 6, 28, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 2, sPSSData->displayMonGenderLvlText, 10, 42, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 0, sStorage->displayMonItemName, 6, 0, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 1, sStorage->displayMonNameText, 6, 13, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 2, sStorage->displayMonSpeciesName, 6, 28, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 2, sStorage->displayMonGenderLvlText, 10, 42, TEXT_SPEED_FF, NULL);
}
CopyWindowToVram(0, 2);
- if (sPSSData->displayMonSpecies != SPECIES_NONE)
+ if (sStorage->displayMonSpecies != SPECIES_NONE)
{
- UpdateMonMarkingTiles(sPSSData->displayMonMarkings, sPSSData->markingComboTilesPtr);
- sPSSData->markingComboSprite->invisible = FALSE;
+ UpdateMonMarkingTiles(sStorage->displayMonMarkings, sStorage->markingComboTilesPtr);
+ sStorage->markingComboSprite->invisible = FALSE;
}
else
{
- sPSSData->markingComboSprite->invisible = TRUE;
+ sStorage->markingComboSprite->invisible = TRUE;
}
}
@@ -3954,19 +3954,19 @@ static void UpdateWaveformAnimation(void)
{
u16 i;
- if (sPSSData->displayMonSpecies != SPECIES_NONE)
+ if (sStorage->displayMonSpecies != SPECIES_NONE)
{
// Start waveform animation and color "Pkmn Data"
TilemapUtil_SetRect(TILEMAPID_PKMN_DATA, 0, 0, 8, 2);
- for (i = 0; i < ARRAY_COUNT(sPSSData->waveformSprites); i++)
- StartSpriteAnimIfDifferent(sPSSData->waveformSprites[i], i * 2 + 1);
+ for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++)
+ StartSpriteAnimIfDifferent(sStorage->waveformSprites[i], i * 2 + 1);
}
else
{
// Stop waveform animation and gray out "Pkmn Data"
TilemapUtil_SetRect(TILEMAPID_PKMN_DATA, 0, 2, 8, 2);
- for (i = 0; i < ARRAY_COUNT(sPSSData->waveformSprites); i++)
- StartSpriteAnim(sPSSData->waveformSprites[i], i * 2);
+ for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++)
+ StartSpriteAnim(sStorage->waveformSprites[i], i * 2);
}
TilemapUtil_Update(TILEMAPID_PKMN_DATA);
@@ -3975,9 +3975,9 @@ static void UpdateWaveformAnimation(void)
static void InitSupplementalTilemaps(void)
{
- LZ77UnCompWram(gStorageSystemPartyMenu_Tilemap, sPSSData->partyMenuTilemapBuffer);
+ LZ77UnCompWram(gStorageSystemPartyMenu_Tilemap, sStorage->partyMenuTilemapBuffer);
LoadPalette(gStorageSystemPartyMenu_Pal, 0x10, 0x20);
- TilemapUtil_SetMap(TILEMAPID_PARTY_MENU, 1, sPSSData->partyMenuTilemapBuffer, 12, 22);
+ TilemapUtil_SetMap(TILEMAPID_PARTY_MENU, 1, sStorage->partyMenuTilemapBuffer, 12, 22);
TilemapUtil_SetMap(TILEMAPID_CLOSE_BUTTON, 1, sCloseBoxButton_Tilemap, 9, 4);
TilemapUtil_SetPos(TILEMAPID_PARTY_MENU, 10, 0);
TilemapUtil_SetPos(TILEMAPID_CLOSE_BUTTON, 21, 0);
@@ -3998,29 +3998,29 @@ static void InitSupplementalTilemaps(void)
}
ScheduleBgCopyTilemapToVram(1);
- sPSSData->closeBoxFlashing = FALSE;
+ sStorage->closeBoxFlashing = FALSE;
}
static void SetUpShowPartyMenu(void)
{
- sPSSData->partyMenuUnused = 20;
- sPSSData->partyMenuY = 2;
- sPSSData->partyMenuMoveTimer = 0;
+ sStorage->partyMenuUnused = 20;
+ sStorage->partyMenuY = 2;
+ sStorage->partyMenuMoveTimer = 0;
CreatePartyMonsSprites(FALSE);
}
static bool8 ShowPartyMenu(void)
{
- if (sPSSData->partyMenuMoveTimer == 20)
+ if (sStorage->partyMenuMoveTimer == 20)
return FALSE;
- sPSSData->partyMenuUnused--;
- sPSSData->partyMenuY++;
+ sStorage->partyMenuUnused--;
+ sStorage->partyMenuY++;
TilemapUtil_Move(TILEMAPID_PARTY_MENU, 3, 1);
TilemapUtil_Update(TILEMAPID_PARTY_MENU);
ScheduleBgCopyTilemapToVram(1);
MovePartySprites(8);
- if (++sPSSData->partyMenuMoveTimer == 20)
+ if (++sStorage->partyMenuMoveTimer == 20)
{
sInPartyMenu = TRUE;
return FALSE;
@@ -4033,24 +4033,24 @@ static bool8 ShowPartyMenu(void)
static void SetUpHidePartyMenu(void)
{
- sPSSData->partyMenuUnused = 0;
- sPSSData->partyMenuY = 22;
- sPSSData->partyMenuMoveTimer = 0;
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ sStorage->partyMenuUnused = 0;
+ sStorage->partyMenuY = 22;
+ sStorage->partyMenuMoveTimer = 0;
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
MoveHeldItemWithPartyMenu();
}
static bool8 HidePartyMenu(void)
{
- if (sPSSData->partyMenuMoveTimer != 20)
+ if (sStorage->partyMenuMoveTimer != 20)
{
- sPSSData->partyMenuUnused++;
- sPSSData->partyMenuY--;
+ sStorage->partyMenuUnused++;
+ sStorage->partyMenuY--;
TilemapUtil_Move(TILEMAPID_PARTY_MENU, 3, -1);
TilemapUtil_Update(TILEMAPID_PARTY_MENU);
- FillBgTilemapBufferRect_Palette0(1, 0x100, 10, sPSSData->partyMenuY, 12, 1);
+ FillBgTilemapBufferRect_Palette0(1, 0x100, 10, sStorage->partyMenuY, 12, 1);
MovePartySprites(-8);
- if (++sPSSData->partyMenuMoveTimer != 20)
+ if (++sStorage->partyMenuMoveTimer != 20)
{
ScheduleBgCopyTilemapToVram(1);
return TRUE;
@@ -4086,27 +4086,27 @@ static void UpdateCloseBoxButtonTilemap(bool8 normal)
static void StartFlashingCloseBoxButton(void)
{
- sPSSData->closeBoxFlashing = TRUE;
- sPSSData->closeBoxFlashTimer = 30;
- sPSSData->closeBoxFlashState = TRUE;
+ sStorage->closeBoxFlashing = TRUE;
+ sStorage->closeBoxFlashTimer = 30;
+ sStorage->closeBoxFlashState = TRUE;
}
static void StopFlashingCloseBoxButton(void)
{
- if (sPSSData->closeBoxFlashing)
+ if (sStorage->closeBoxFlashing)
{
- sPSSData->closeBoxFlashing = FALSE;
+ sStorage->closeBoxFlashing = FALSE;
UpdateCloseBoxButtonTilemap(TRUE);
}
}
static void UpdateCloseBoxButtonFlash(void)
{
- if (sPSSData->closeBoxFlashing && ++sPSSData->closeBoxFlashTimer > 30)
+ if (sStorage->closeBoxFlashing && ++sStorage->closeBoxFlashTimer > 30)
{
- sPSSData->closeBoxFlashTimer = 0;
- sPSSData->closeBoxFlashState = (sPSSData->closeBoxFlashState == FALSE);
- UpdateCloseBoxButtonTilemap(sPSSData->closeBoxFlashState);
+ sStorage->closeBoxFlashTimer = 0;
+ sStorage->closeBoxFlashState = (sStorage->closeBoxFlashState == FALSE);
+ UpdateCloseBoxButtonTilemap(sStorage->closeBoxFlashState);
}
}
@@ -4139,7 +4139,7 @@ static void SetPartySlotTilemap(u8 partyId, bool8 hasMon)
for (i = 0; i < 3; i++)
{
for (j = 0; j < 4; j++)
- sPSSData->partyMenuTilemapBuffer[index + j] = data[j];
+ sStorage->partyMenuTilemapBuffer[index + j] = data[j];
data += 4;
index += 12;
@@ -4156,28 +4156,28 @@ static void UpdatePartySlotColors(void)
static void SetUpDoShowPartyMenu(void)
{
- sPSSData->showPartyMenuState = 0;
+ sStorage->showPartyMenuState = 0;
PlaySE(SE_WIN_OPEN);
SetUpShowPartyMenu();
}
static bool8 DoShowPartyMenu(void)
{
- switch (sPSSData->showPartyMenuState)
+ switch (sStorage->showPartyMenuState)
{
case 0:
if (!ShowPartyMenu())
{
SetCursorInParty();
- sPSSData->showPartyMenuState++;
+ sStorage->showPartyMenuState++;
}
break;
case 1:
if (!UpdateCursorPos())
{
- if (sPSSData->setMosaic)
+ if (sStorage->setMosaic)
StartDisplayMonMosaicEffect();
- sPSSData->showPartyMenuState++;
+ sStorage->showPartyMenuState++;
}
break;
case 2:
@@ -4215,30 +4215,30 @@ static void PrintMessage(u8 id)
case MSG_VAR_MON_NAME_1:
case MSG_VAR_MON_NAME_2:
case MSG_VAR_MON_NAME_3:
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->displayMonName);
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->displayMonName);
break;
case MSG_VAR_RELEASE_MON_1:
case MSG_VAR_RELEASE_MON_2:
case MSG_VAR_RELEASE_MON_3:
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->releaseMonName);
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->releaseMonName);
break;
case MSG_VAR_ITEM_NAME:
if (IsMovingItem())
- txtPtr = StringCopy(sPSSData->itemName, GetMovingItemName());
+ txtPtr = StringCopy(sStorage->itemName, GetMovingItemName());
else
- txtPtr = StringCopy(sPSSData->itemName, sPSSData->displayMonItemName);
+ txtPtr = StringCopy(sStorage->itemName, sStorage->displayMonItemName);
while (*(txtPtr - 1) == CHAR_SPACE)
txtPtr--;
*txtPtr = EOS;
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->itemName);
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->itemName);
break;
}
- DynamicPlaceholderTextUtil_ExpandPlaceholders(sPSSData->messageText, sMessages[id].text);
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(sStorage->messageText, sMessages[id].text);
FillWindowPixelBuffer(1, PIXEL_FILL(1));
- AddTextPrinterParameterized(1, 1, sPSSData->messageText, 0, 1, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(1, 1, sStorage->messageText, 0, 1, TEXT_SPEED_FF, NULL);
DrawTextBorderOuter(1, 2, 14);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
@@ -4330,16 +4330,16 @@ static void InitMonIconFields(void)
LoadMonIconPalettes();
for (i = 0; i < MAX_MON_ICONS; i++)
- sPSSData->numIconsPerSpecies[i] = 0;
+ sStorage->numIconsPerSpecies[i] = 0;
for (i = 0; i < MAX_MON_ICONS; i++)
- sPSSData->iconSpeciesList[i] = SPECIES_NONE;
+ sStorage->iconSpeciesList[i] = SPECIES_NONE;
for (i = 0; i < PARTY_SIZE; i++)
- sPSSData->partySprites[i] = NULL;
+ sStorage->partySprites[i] = NULL;
for (i = 0; i < IN_BOX_COUNT; i++)
- sPSSData->boxMonsSprites[i] = NULL;
+ sStorage->boxMonsSprites[i] = NULL;
- sPSSData->movingMonSprite = NULL;
- sPSSData->field_78C = 0;
+ sStorage->movingMonSprite = NULL;
+ sStorage->field_78C = 0;
}
static u8 GetMonIconPriorityByCursorPos(void)
@@ -4349,12 +4349,12 @@ static u8 GetMonIconPriorityByCursorPos(void)
static void CreateMovingMonIcon(void)
{
- u32 personality = GetMonData(&sPSSData->movingMon, MON_DATA_PERSONALITY);
- u16 species = GetMonData(&sPSSData->movingMon, MON_DATA_SPECIES2);
+ u32 personality = GetMonData(&sStorage->movingMon, MON_DATA_PERSONALITY);
+ u16 species = GetMonData(&sStorage->movingMon, MON_DATA_SPECIES2);
u8 priority = GetMonIconPriorityByCursorPos();
- sPSSData->movingMonSprite = CreateMonIconSprite(species, personality, 0, 0, priority, 7);
- sPSSData->movingMonSprite->callback = SpriteCB_HeldMon;
+ sStorage->movingMonSprite = CreateMonIconSprite(species, personality, 0, 0, priority, 7);
+ sStorage->movingMonSprite->callback = SpriteCB_HeldMon;
}
static void InitBoxMonSprites(u8 boxId)
@@ -4376,11 +4376,11 @@ static void InitBoxMonSprites(u8 boxId)
if (species != SPECIES_NONE)
{
personality = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY);
- sPSSData->boxMonsSprites[count] = CreateMonIconSprite(species, personality, 8 * (3 * j) + 100, 8 * (3 * i) + 44, 2, 19 - j);
+ sStorage->boxMonsSprites[count] = CreateMonIconSprite(species, personality, 8 * (3 * j) + 100, 8 * (3 * i) + 44, 2, 19 - j);
}
else
{
- sPSSData->boxMonsSprites[count] = NULL;
+ sStorage->boxMonsSprites[count] = NULL;
}
boxPosition++;
count++;
@@ -4388,12 +4388,12 @@ static void InitBoxMonSprites(u8 boxId)
}
// If in item mode, set all Pokémon icons with no item to be transparent
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++)
{
if (GetBoxMonDataAt(boxId, boxPosition, MON_DATA_HELD_ITEM) == ITEM_NONE)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
+ sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
}
@@ -4408,9 +4408,9 @@ static void CreateBoxMonIconAtPos(u8 boxPosition)
s16 y = 8 * (3 * (boxPosition / IN_BOX_COLUMNS)) + 44;
u32 personality = GetCurrentBoxMonData(boxPosition, MON_DATA_PERSONALITY);
- sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(species, personality, x, y, 2, 19 - (boxPosition % IN_BOX_COLUMNS));
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
+ sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(species, personality, x, y, 2, 19 - (boxPosition % IN_BOX_COLUMNS));
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
+ sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
@@ -4426,11 +4426,11 @@ static void StartBoxMonIconsScrollOut(s16 speed)
for (i = 0; i < IN_BOX_COUNT; i++)
{
- if (sPSSData->boxMonsSprites[i] != NULL)
+ if (sStorage->boxMonsSprites[i] != NULL)
{
- sPSSData->boxMonsSprites[i]->sSpeed = speed;
- sPSSData->boxMonsSprites[i]->sDelay = 1;
- sPSSData->boxMonsSprites[i]->callback = SpriteCB_BoxMonIconScrollOut;
+ sStorage->boxMonsSprites[i]->sSpeed = speed;
+ sStorage->boxMonsSprites[i]->sDelay = 1;
+ sStorage->boxMonsSprites[i]->callback = SpriteCB_BoxMonIconScrollOut;
}
}
}
@@ -4446,7 +4446,7 @@ static void SpriteCB_BoxMonIconScrollIn(struct Sprite *sprite)
else
{
// Icon arrived
- sPSSData->iconScrollNumIncoming--;
+ sStorage->iconScrollNumIncoming--;
sprite->pos1.x = sprite->sScrollInDestX;
sprite->callback = SpriteCallbackDummy;
}
@@ -4479,10 +4479,10 @@ static void DestroyBoxMonIconsInColumn(u8 column)
for (row = 0; row < IN_BOX_ROWS; row++)
{
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
{
- DestroyBoxMonIcon(sPSSData->boxMonsSprites[boxPosition]);
- sPSSData->boxMonsSprites[boxPosition] = NULL;
+ DestroyBoxMonIcon(sStorage->boxMonsSprites[boxPosition]);
+ sStorage->boxMonsSprites[boxPosition] = NULL;
}
boxPosition += IN_BOX_COLUMNS;
}
@@ -4499,21 +4499,21 @@ static u8 CreateBoxMonIconsInColumn(u8 column, u16 distance, s16 speed)
u8 iconsCreated = 0;
u8 boxPosition = column;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
for (i = 0; i < IN_BOX_ROWS; i++)
{
- if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
+ if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE)
{
- sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(sPSSData->boxSpecies[boxPosition],
- sPSSData->boxPersonalities[boxPosition],
+ sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(sStorage->boxSpecies[boxPosition],
+ sStorage->boxPersonalities[boxPosition],
x, y, 2, subpriority);
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
{
- sPSSData->boxMonsSprites[boxPosition]->sDistance = distance;
- sPSSData->boxMonsSprites[boxPosition]->sSpeed = speed;
- sPSSData->boxMonsSprites[boxPosition]->sScrollInDestX = xDest;
- sPSSData->boxMonsSprites[boxPosition]->callback = SpriteCB_BoxMonIconScrollIn;
+ sStorage->boxMonsSprites[boxPosition]->sDistance = distance;
+ sStorage->boxMonsSprites[boxPosition]->sSpeed = speed;
+ sStorage->boxMonsSprites[boxPosition]->sScrollInDestX = xDest;
+ sStorage->boxMonsSprites[boxPosition]->callback = SpriteCB_BoxMonIconScrollIn;
iconsCreated++;
}
}
@@ -4527,19 +4527,19 @@ static u8 CreateBoxMonIconsInColumn(u8 column, u16 distance, s16 speed)
// to create the icons with the proper blend
for (i = 0; i < IN_BOX_ROWS; i++)
{
- if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
+ if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE)
{
- sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(sPSSData->boxSpecies[boxPosition],
- sPSSData->boxPersonalities[boxPosition],
+ sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(sStorage->boxSpecies[boxPosition],
+ sStorage->boxPersonalities[boxPosition],
x, y, 2, subpriority);
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
{
- sPSSData->boxMonsSprites[boxPosition]->sDistance = distance;
- sPSSData->boxMonsSprites[boxPosition]->sSpeed = speed;
- sPSSData->boxMonsSprites[boxPosition]->sScrollInDestX = xDest;
- sPSSData->boxMonsSprites[boxPosition]->callback = SpriteCB_BoxMonIconScrollIn;
- if (GetBoxMonDataAt(sPSSData->field_C5C, boxPosition, MON_DATA_HELD_ITEM) == ITEM_NONE)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
+ sStorage->boxMonsSprites[boxPosition]->sDistance = distance;
+ sStorage->boxMonsSprites[boxPosition]->sSpeed = speed;
+ sStorage->boxMonsSprites[boxPosition]->sScrollInDestX = xDest;
+ sStorage->boxMonsSprites[boxPosition]->callback = SpriteCB_BoxMonIconScrollIn;
+ if (GetBoxMonDataAt(sStorage->field_C5C, boxPosition, MON_DATA_HELD_ITEM) == ITEM_NONE)
+ sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
iconsCreated++;
}
}
@@ -4559,62 +4559,62 @@ static u8 CreateBoxMonIconsInColumn(u8 column, u16 distance, s16 speed)
static void InitBoxMonIconScroll(u8 boxId, s8 direction)
{
- sPSSData->iconScrollState = 0;
- sPSSData->iconScrollToBoxId = boxId;
- sPSSData->iconScrollDirection = direction;
- sPSSData->iconScrollDistance = 32;
- sPSSData->iconScrollSpeed = -(6 * direction);
- sPSSData->iconScrollNumIncoming = 0;
+ sStorage->iconScrollState = 0;
+ sStorage->iconScrollToBoxId = boxId;
+ sStorage->iconScrollDirection = direction;
+ sStorage->iconScrollDistance = 32;
+ sStorage->iconScrollSpeed = -(6 * direction);
+ sStorage->iconScrollNumIncoming = 0;
SetBoxSpeciesAndPersonalities(boxId);
if (direction > 0)
- sPSSData->iconScrollCurColumn = 0;
+ sStorage->iconScrollCurColumn = 0;
else
- sPSSData->iconScrollCurColumn = IN_BOX_COLUMNS - 1;
+ sStorage->iconScrollCurColumn = IN_BOX_COLUMNS - 1;
- sPSSData->iconScrollPos = (24 * sPSSData->iconScrollCurColumn) + 100;
- StartBoxMonIconsScrollOut(sPSSData->iconScrollSpeed);
+ sStorage->iconScrollPos = (24 * sStorage->iconScrollCurColumn) + 100;
+ StartBoxMonIconsScrollOut(sStorage->iconScrollSpeed);
}
static bool8 UpdateBoxMonIconScroll(void)
{
- if (sPSSData->iconScrollDistance != 0)
- sPSSData->iconScrollDistance--;
+ if (sStorage->iconScrollDistance != 0)
+ sStorage->iconScrollDistance--;
- switch (sPSSData->iconScrollState)
+ switch (sStorage->iconScrollState)
{
case 0:
- sPSSData->iconScrollPos += sPSSData->iconScrollSpeed;
- if (sPSSData->iconScrollPos <= 64 || sPSSData->iconScrollPos >= 252)
+ sStorage->iconScrollPos += sStorage->iconScrollSpeed;
+ if (sStorage->iconScrollPos <= 64 || sStorage->iconScrollPos >= 252)
{
// A column of icons has gone offscreen, destroy them
- DestroyBoxMonIconsInColumn(sPSSData->iconScrollCurColumn);
- sPSSData->iconScrollPos += sPSSData->iconScrollDirection * 24;
- sPSSData->iconScrollState++;
+ DestroyBoxMonIconsInColumn(sStorage->iconScrollCurColumn);
+ sStorage->iconScrollPos += sStorage->iconScrollDirection * 24;
+ sStorage->iconScrollState++;
}
break;
case 1:
// Create the new incoming column of icons
- sPSSData->iconScrollPos += sPSSData->iconScrollSpeed;
- sPSSData->iconScrollNumIncoming += CreateBoxMonIconsInColumn(sPSSData->iconScrollCurColumn, sPSSData->iconScrollDistance, sPSSData->iconScrollSpeed);
+ sStorage->iconScrollPos += sStorage->iconScrollSpeed;
+ sStorage->iconScrollNumIncoming += CreateBoxMonIconsInColumn(sStorage->iconScrollCurColumn, sStorage->iconScrollDistance, sStorage->iconScrollSpeed);
- if ((sPSSData->iconScrollDirection > 0 && sPSSData->iconScrollCurColumn == IN_BOX_COLUMNS - 1)
- || (sPSSData->iconScrollDirection < 0 && sPSSData->iconScrollCurColumn == 0))
+ if ((sStorage->iconScrollDirection > 0 && sStorage->iconScrollCurColumn == IN_BOX_COLUMNS - 1)
+ || (sStorage->iconScrollDirection < 0 && sStorage->iconScrollCurColumn == 0))
{
// Scroll has reached final column
- sPSSData->iconScrollState++;
+ sStorage->iconScrollState++;
}
else
{
// Continue scrolling
- sPSSData->iconScrollCurColumn += sPSSData->iconScrollDirection;
- sPSSData->iconScrollState = 0;
+ sStorage->iconScrollCurColumn += sStorage->iconScrollDirection;
+ sStorage->iconScrollState = 0;
}
break;
case 2:
// Wait to make sure all icons have arrived
- if (sPSSData->iconScrollNumIncoming == 0)
+ if (sStorage->iconScrollNumIncoming == 0)
{
- sPSSData->iconScrollDistance++;
+ sStorage->iconScrollDistance++;
return FALSE;
}
break;
@@ -4634,29 +4634,29 @@ static void SetBoxSpeciesAndPersonalities(u8 boxId)
{
for (j = 0; j < IN_BOX_COLUMNS; j++)
{
- sPSSData->boxSpecies[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_SPECIES2);
- if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
- sPSSData->boxPersonalities[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY);
+ sStorage->boxSpecies[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_SPECIES2);
+ if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE)
+ sStorage->boxPersonalities[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY);
boxPosition++;
}
}
- sPSSData->field_C5C = boxId;
+ sStorage->field_C5C = boxId;
}
static void DestroyBoxMonIconAtPosition(u8 boxPosition)
{
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
{
- DestroyBoxMonIcon(sPSSData->boxMonsSprites[boxPosition]);
- sPSSData->boxMonsSprites[boxPosition] = NULL;
+ DestroyBoxMonIcon(sStorage->boxMonsSprites[boxPosition]);
+ sStorage->boxMonsSprites[boxPosition] = NULL;
}
}
static void SetBoxMonIconObjMode(u8 boxPosition, u8 objMode)
{
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = objMode;
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
+ sStorage->boxMonsSprites[boxPosition]->oam.objMode = objMode;
}
static void CreatePartyMonsSprites(bool8 visible)
@@ -4665,7 +4665,7 @@ static void CreatePartyMonsSprites(bool8 visible)
u16 species = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2);
u32 personality = GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY);
- sPSSData->partySprites[0] = CreateMonIconSprite(species, personality, 104, 64, 1, 12);
+ sStorage->partySprites[0] = CreateMonIconSprite(species, personality, 104, 64, 1, 12);
count = 1;
for (i = 1; i < PARTY_SIZE; i++)
{
@@ -4673,12 +4673,12 @@ static void CreatePartyMonsSprites(bool8 visible)
if (species != SPECIES_NONE)
{
personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
- sPSSData->partySprites[i] = CreateMonIconSprite(species, personality, 152, 8 * (3 * (i - 1)) + 16, 1, 12);
+ sStorage->partySprites[i] = CreateMonIconSprite(species, personality, 152, 8 * (3 * (i - 1)) + 16, 1, 12);
count++;
}
else
{
- sPSSData->partySprites[i] = NULL;
+ sStorage->partySprites[i] = NULL;
}
}
@@ -4686,17 +4686,17 @@ static void CreatePartyMonsSprites(bool8 visible)
{
for (i = 0; i < count; i++)
{
- sPSSData->partySprites[i]->pos1.y -= 160;
- sPSSData->partySprites[i]->invisible = TRUE;
+ sStorage->partySprites[i]->pos1.y -= 160;
+ sStorage->partySprites[i]->invisible = TRUE;
}
}
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
for (i = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->partySprites[i] != NULL && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == ITEM_NONE)
- sPSSData->partySprites[i]->oam.objMode = ST_OAM_OBJ_BLEND;
+ if (sStorage->partySprites[i] != NULL && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == ITEM_NONE)
+ sStorage->partySprites[i]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
}
@@ -4705,16 +4705,16 @@ static void CompactPartySprites(void)
{
u16 i, targetSlot;
- sPSSData->numPartyToCompact = 0;
+ sStorage->numPartyToCompact = 0;
for (i = 0, targetSlot = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->partySprites[i] != NULL)
+ if (sStorage->partySprites[i] != NULL)
{
if (i != targetSlot)
{
- MovePartySpriteToNextSlot(sPSSData->partySprites[i], targetSlot);
- sPSSData->partySprites[i] = NULL;
- sPSSData->numPartyToCompact++;
+ MovePartySpriteToNextSlot(sStorage->partySprites[i], targetSlot);
+ sStorage->partySprites[i] = NULL;
+ sStorage->numPartyToCompact++;
}
targetSlot++;
}
@@ -4723,7 +4723,7 @@ static void CompactPartySprites(void)
static u8 GetNumPartySpritesCompacting(void)
{
- return sPSSData->numPartyToCompact;
+ return sStorage->numPartyToCompact;
}
#define sPartyId data[1]
@@ -4774,8 +4774,8 @@ static void SpriteCB_MovePartyMonToNextSlot(struct Sprite *sprite)
sprite->pos1.y = 8 * (3 * (sprite->sPartyId - 1)) + 16;
}
sprite->callback = SpriteCallbackDummy;
- sPSSData->partySprites[sprite->sPartyId] = sprite;
- sPSSData->numPartyToCompact--;
+ sStorage->partySprites[sprite->sPartyId] = sprite;
+ sStorage->numPartyToCompact--;
}
}
@@ -4788,10 +4788,10 @@ static void SpriteCB_MovePartyMonToNextSlot(struct Sprite *sprite)
static void DestroyMovingMonIcon(void)
{
- if (sPSSData->movingMonSprite != NULL)
+ if (sStorage->movingMonSprite != NULL)
{
- DestroyBoxMonIcon(sPSSData->movingMonSprite);
- sPSSData->movingMonSprite = NULL;
+ DestroyBoxMonIcon(sStorage->movingMonSprite);
+ sStorage->movingMonSprite = NULL;
}
}
@@ -4801,25 +4801,25 @@ static void MovePartySprites(s16 yDelta)
for (i = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->partySprites[i] != NULL)
+ if (sStorage->partySprites[i] != NULL)
{
- sPSSData->partySprites[i]->pos1.y += yDelta;
- posY = sPSSData->partySprites[i]->pos1.y + sPSSData->partySprites[i]->pos2.y + sPSSData->partySprites[i]->centerToCornerVecY;
+ sStorage->partySprites[i]->pos1.y += yDelta;
+ posY = sStorage->partySprites[i]->pos1.y + sStorage->partySprites[i]->pos2.y + sStorage->partySprites[i]->centerToCornerVecY;
posY += 16;
if (posY > 192)
- sPSSData->partySprites[i]->invisible = TRUE;
+ sStorage->partySprites[i]->invisible = TRUE;
else
- sPSSData->partySprites[i]->invisible = FALSE;
+ sStorage->partySprites[i]->invisible = FALSE;
}
}
}
static void DestroyPartyMonIcon(u8 partyId)
{
- if (sPSSData->partySprites[partyId] != NULL)
+ if (sStorage->partySprites[partyId] != NULL)
{
- DestroyBoxMonIcon(sPSSData->partySprites[partyId]);
- sPSSData->partySprites[partyId] = NULL;
+ DestroyBoxMonIcon(sStorage->partySprites[partyId]);
+ sStorage->partySprites[partyId] = NULL;
}
}
@@ -4829,19 +4829,19 @@ static void DestroyAllPartyMonIcons(void)
for (i = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->partySprites[i] != NULL)
+ if (sStorage->partySprites[i] != NULL)
{
- DestroyBoxMonIcon(sPSSData->partySprites[i]);
- sPSSData->partySprites[i] = NULL;
+ DestroyBoxMonIcon(sStorage->partySprites[i]);
+ sStorage->partySprites[i] = NULL;
}
}
}
static void SetPartyMonIconObjMode(u8 partyId, u8 objMode)
{
- if (sPSSData->partySprites[partyId] != NULL)
+ if (sStorage->partySprites[partyId] != NULL)
{
- sPSSData->partySprites[partyId]->oam.objMode = objMode;
+ sStorage->partySprites[partyId]->oam.objMode = objMode;
}
}
@@ -4849,83 +4849,83 @@ static void SetMovingMonSprite(u8 mode, u8 id)
{
if (mode == MODE_PARTY)
{
- sPSSData->movingMonSprite = sPSSData->partySprites[id];
- sPSSData->partySprites[id] = NULL;
+ sStorage->movingMonSprite = sStorage->partySprites[id];
+ sStorage->partySprites[id] = NULL;
}
else if (mode == MODE_BOX)
{
- sPSSData->movingMonSprite = sPSSData->boxMonsSprites[id];
- sPSSData->boxMonsSprites[id] = NULL;
+ sStorage->movingMonSprite = sStorage->boxMonsSprites[id];
+ sStorage->boxMonsSprites[id] = NULL;
}
else
{
return;
}
- sPSSData->movingMonSprite->callback = SpriteCB_HeldMon;
- sPSSData->movingMonSprite->oam.priority = GetMonIconPriorityByCursorPos();
- sPSSData->movingMonSprite->subpriority = 7;
+ sStorage->movingMonSprite->callback = SpriteCB_HeldMon;
+ sStorage->movingMonSprite->oam.priority = GetMonIconPriorityByCursorPos();
+ sStorage->movingMonSprite->subpriority = 7;
}
static void sub_80CBCAC(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT) // party mon
{
- sPSSData->partySprites[position] = sPSSData->movingMonSprite;
- sPSSData->partySprites[position]->oam.priority = 1;
- sPSSData->partySprites[position]->subpriority = 12;
+ sStorage->partySprites[position] = sStorage->movingMonSprite;
+ sStorage->partySprites[position]->oam.priority = 1;
+ sStorage->partySprites[position]->subpriority = 12;
}
else
{
- sPSSData->boxMonsSprites[position] = sPSSData->movingMonSprite;
- sPSSData->boxMonsSprites[position]->oam.priority = 2;
- sPSSData->boxMonsSprites[position]->subpriority = 19 - (position % IN_BOX_COLUMNS);
+ sStorage->boxMonsSprites[position] = sStorage->movingMonSprite;
+ sStorage->boxMonsSprites[position]->oam.priority = 2;
+ sStorage->boxMonsSprites[position]->subpriority = 19 - (position % IN_BOX_COLUMNS);
}
- sPSSData->movingMonSprite->callback = SpriteCallbackDummy;
- sPSSData->movingMonSprite = NULL;
+ sStorage->movingMonSprite->callback = SpriteCallbackDummy;
+ sStorage->movingMonSprite = NULL;
}
static void sub_80CBD5C(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT) // party mon
- sPSSData->field_B00 = &sPSSData->partySprites[position];
+ sStorage->field_B00 = &sStorage->partySprites[position];
else
- sPSSData->field_B00 = &sPSSData->boxMonsSprites[position];
+ sStorage->field_B00 = &sStorage->boxMonsSprites[position];
- sPSSData->movingMonSprite->callback = SpriteCallbackDummy;
- sPSSData->field_C5D = 0;
+ sStorage->movingMonSprite->callback = SpriteCallbackDummy;
+ sStorage->field_C5D = 0;
}
static bool8 sub_80CBDC4(void)
{
- if (sPSSData->field_C5D == 16)
+ if (sStorage->field_C5D == 16)
return FALSE;
- sPSSData->field_C5D++;
- if (sPSSData->field_C5D & 1)
+ sStorage->field_C5D++;
+ if (sStorage->field_C5D & 1)
{
- (*sPSSData->field_B00)->pos1.y--;
- sPSSData->movingMonSprite->pos1.y++;
+ (*sStorage->field_B00)->pos1.y--;
+ sStorage->movingMonSprite->pos1.y++;
}
- (*sPSSData->field_B00)->pos2.x = gSineTable[sPSSData->field_C5D * 8] / 16;
- sPSSData->movingMonSprite->pos2.x = -(gSineTable[sPSSData->field_C5D * 8] / 16);
- if (sPSSData->field_C5D == 8)
+ (*sStorage->field_B00)->pos2.x = gSineTable[sStorage->field_C5D * 8] / 16;
+ sStorage->movingMonSprite->pos2.x = -(gSineTable[sStorage->field_C5D * 8] / 16);
+ if (sStorage->field_C5D == 8)
{
- sPSSData->movingMonSprite->oam.priority = (*sPSSData->field_B00)->oam.priority;
- sPSSData->movingMonSprite->subpriority = (*sPSSData->field_B00)->subpriority;
- (*sPSSData->field_B00)->oam.priority = GetMonIconPriorityByCursorPos();
- (*sPSSData->field_B00)->subpriority = 7;
+ sStorage->movingMonSprite->oam.priority = (*sStorage->field_B00)->oam.priority;
+ sStorage->movingMonSprite->subpriority = (*sStorage->field_B00)->subpriority;
+ (*sStorage->field_B00)->oam.priority = GetMonIconPriorityByCursorPos();
+ (*sStorage->field_B00)->subpriority = 7;
}
- if (sPSSData->field_C5D == 16)
+ if (sStorage->field_C5D == 16)
{
- struct Sprite *sprite = sPSSData->movingMonSprite;
- sPSSData->movingMonSprite = (*sPSSData->field_B00);
- *sPSSData->field_B00 = sprite;
+ struct Sprite *sprite = sStorage->movingMonSprite;
+ sStorage->movingMonSprite = (*sStorage->field_B00);
+ *sStorage->field_B00 = sprite;
- sPSSData->movingMonSprite->callback = SpriteCB_HeldMon;
- (*sPSSData->field_B00)->callback = SpriteCallbackDummy;
+ sStorage->movingMonSprite->callback = SpriteCB_HeldMon;
+ (*sStorage->field_B00)->callback = SpriteCallbackDummy;
}
return TRUE;
@@ -4936,78 +4936,78 @@ static void SetReleaseMon(u8 mode, u8 position)
switch (mode)
{
case MODE_PARTY:
- sPSSData->releaseMonSpritePtr = &sPSSData->partySprites[position];
+ sStorage->releaseMonSpritePtr = &sStorage->partySprites[position];
break;
case MODE_BOX:
- sPSSData->releaseMonSpritePtr = &sPSSData->boxMonsSprites[position];
+ sStorage->releaseMonSpritePtr = &sStorage->boxMonsSprites[position];
break;
case MODE_MOVE:
- sPSSData->releaseMonSpritePtr = &sPSSData->movingMonSprite;
+ sStorage->releaseMonSpritePtr = &sStorage->movingMonSprite;
break;
default:
return;
}
- if (*sPSSData->releaseMonSpritePtr != NULL)
+ if (*sStorage->releaseMonSpritePtr != NULL)
{
- InitSpriteAffineAnim(*sPSSData->releaseMonSpritePtr);
- (*sPSSData->releaseMonSpritePtr)->oam.affineMode = ST_OAM_AFFINE_NORMAL;
- (*sPSSData->releaseMonSpritePtr)->affineAnims = sAffineAnims_ReleaseMon;
- StartSpriteAffineAnim(*sPSSData->releaseMonSpritePtr, RELEASE_ANIM_RELEASE);
+ InitSpriteAffineAnim(*sStorage->releaseMonSpritePtr);
+ (*sStorage->releaseMonSpritePtr)->oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ (*sStorage->releaseMonSpritePtr)->affineAnims = sAffineAnims_ReleaseMon;
+ StartSpriteAffineAnim(*sStorage->releaseMonSpritePtr, RELEASE_ANIM_RELEASE);
}
}
static bool8 TryHideReleaseMonSprite(void)
{
- if (*sPSSData->releaseMonSpritePtr == NULL
- || (*sPSSData->releaseMonSpritePtr)->invisible)
+ if (*sStorage->releaseMonSpritePtr == NULL
+ || (*sStorage->releaseMonSpritePtr)->invisible)
return FALSE;
- if ((*sPSSData->releaseMonSpritePtr)->affineAnimEnded)
- (*sPSSData->releaseMonSpritePtr)->invisible = TRUE;
+ if ((*sStorage->releaseMonSpritePtr)->affineAnimEnded)
+ (*sStorage->releaseMonSpritePtr)->invisible = TRUE;
return TRUE;
}
static void DestroyReleaseMonIcon(void)
{
- if (*sPSSData->releaseMonSpritePtr != NULL)
+ if (*sStorage->releaseMonSpritePtr != NULL)
{
- FreeOamMatrix((*sPSSData->releaseMonSpritePtr)->oam.matrixNum);
- DestroyBoxMonIcon(*sPSSData->releaseMonSpritePtr);
- *sPSSData->releaseMonSpritePtr = NULL;
+ FreeOamMatrix((*sStorage->releaseMonSpritePtr)->oam.matrixNum);
+ DestroyBoxMonIcon(*sStorage->releaseMonSpritePtr);
+ *sStorage->releaseMonSpritePtr = NULL;
}
}
static void ReshowReleaseMon(void)
{
- if (*sPSSData->releaseMonSpritePtr != NULL)
+ if (*sStorage->releaseMonSpritePtr != NULL)
{
- (*sPSSData->releaseMonSpritePtr)->invisible = FALSE;
- StartSpriteAffineAnim(*sPSSData->releaseMonSpritePtr, RELEASE_ANIM_CAME_BACK);
+ (*sStorage->releaseMonSpritePtr)->invisible = FALSE;
+ StartSpriteAffineAnim(*sStorage->releaseMonSpritePtr, RELEASE_ANIM_CAME_BACK);
}
}
static bool8 ResetReleaseMonSpritePtr(void)
{
- if (sPSSData->releaseMonSpritePtr == NULL)
+ if (sStorage->releaseMonSpritePtr == NULL)
return FALSE;
- if ((*sPSSData->releaseMonSpritePtr)->affineAnimEnded)
- sPSSData->releaseMonSpritePtr = NULL;
+ if ((*sStorage->releaseMonSpritePtr)->affineAnimEnded)
+ sStorage->releaseMonSpritePtr = NULL;
return TRUE;
}
static void SetMovingMonPriority(u8 priority)
{
- sPSSData->movingMonSprite->oam.priority = priority;
+ sStorage->movingMonSprite->oam.priority = priority;
}
static void SpriteCB_HeldMon(struct Sprite *sprite)
{
- sprite->pos1.x = sPSSData->cursorSprite->pos1.x;
- sprite->pos1.y = sPSSData->cursorSprite->pos1.y + sPSSData->cursorSprite->pos2.y + 4;
+ sprite->pos1.x = sStorage->cursorSprite->pos1.x;
+ sprite->pos1.y = sStorage->cursorSprite->pos1.y + sStorage->cursorSprite->pos2.y + 4;
}
static u16 TryLoadMonIconTiles(u16 species)
@@ -5017,7 +5017,7 @@ static u16 TryLoadMonIconTiles(u16 species)
// Search icon list for this species
for (i = 0; i < MAX_MON_ICONS; i++)
{
- if (sPSSData->iconSpeciesList[i] == species)
+ if (sStorage->iconSpeciesList[i] == species)
break;
}
@@ -5027,7 +5027,7 @@ static u16 TryLoadMonIconTiles(u16 species)
// Find first empty spot in the list to put it
for (i = 0; i < MAX_MON_ICONS; i++)
{
- if (sPSSData->iconSpeciesList[i] == 0)
+ if (sStorage->iconSpeciesList[i] == 0)
break;
}
@@ -5037,8 +5037,8 @@ static u16 TryLoadMonIconTiles(u16 species)
}
// Add species to icon list and load tiles
- sPSSData->iconSpeciesList[i] = species;
- sPSSData->numIconsPerSpecies[i]++;
+ sStorage->iconSpeciesList[i] = species;
+ sStorage->numIconsPerSpecies[i]++;
offset = 16 * i;
CpuCopy32(GetMonIconTiles(species, TRUE), (void*)(OBJ_VRAM0) + offset * 32, 0x200);
@@ -5051,10 +5051,10 @@ static void RemoveSpeciesFromIconList(u16 species)
for (i = 0; i < MAX_MON_ICONS; i++)
{
- if (sPSSData->iconSpeciesList[i] == species)
+ if (sStorage->iconSpeciesList[i] == species)
{
- if (--sPSSData->numIconsPerSpecies[i] == 0)
- sPSSData->iconSpeciesList[i] = SPECIES_NONE;
+ if (--sStorage->numIconsPerSpecies[i] == 0)
+ sStorage->iconSpeciesList[i] = SPECIES_NONE;
break;
}
}
@@ -5114,15 +5114,15 @@ static void Task_InitBox(u8 taskId)
switch (task->tState)
{
case 0:
- sPSSData->wallpaperOffset = 0;
- sPSSData->bg2_X = 0;
- task->tDmaIdx = RequestDma3Fill(0, sPSSData->wallpaperBgTilemapBuffer, sizeof(sPSSData->wallpaperBgTilemapBuffer), 1);
+ sStorage->wallpaperOffset = 0;
+ sStorage->bg2_X = 0;
+ task->tDmaIdx = RequestDma3Fill(0, sStorage->wallpaperBgTilemapBuffer, sizeof(sStorage->wallpaperBgTilemapBuffer), 1);
break;
case 1:
if (CheckForSpaceForDma3Request(task->tDmaIdx) == -1)
return;
- SetBgTilemapBuffer(2, sPSSData->wallpaperBgTilemapBuffer);
+ SetBgTilemapBuffer(2, sStorage->wallpaperBgTilemapBuffer);
ShowBg(2);
break;
case 2:
@@ -5156,45 +5156,45 @@ static void SetUpScrollToBox(u8 boxId)
{
s8 direction = DetermineBoxScrollDirection(boxId);
- sPSSData->scrollSpeed = (direction > 0) ? 6 : -6;
- sPSSData->scrollUnused1 = (direction > 0) ? 1 : 2;
- sPSSData->scrollTimer = 32;
- sPSSData->scrollToBoxIdUnused = boxId;
- sPSSData->scrollUnused2 = (direction <= 0) ? 5 : 0;
- sPSSData->scrollDirectionUnused = direction;
+ sStorage->scrollSpeed = (direction > 0) ? 6 : -6;
+ sStorage->scrollUnused1 = (direction > 0) ? 1 : 2;
+ sStorage->scrollTimer = 32;
+ sStorage->scrollToBoxIdUnused = boxId;
+ sStorage->scrollUnused2 = (direction <= 0) ? 5 : 0;
+ sStorage->scrollDirectionUnused = direction;
- sPSSData->scrollUnused3 = (direction > 0) ? 264 : 56;
- sPSSData->scrollUnused4 = (direction <= 0) ? 5 : 0;
- sPSSData->scrollUnused5 = 0;
- sPSSData->scrollUnused6 = 2;
- sPSSData->scrollToBoxId = boxId;
- sPSSData->scrollDirection = direction;
- sPSSData->scrollState = 0;
+ sStorage->scrollUnused3 = (direction > 0) ? 264 : 56;
+ sStorage->scrollUnused4 = (direction <= 0) ? 5 : 0;
+ sStorage->scrollUnused5 = 0;
+ sStorage->scrollUnused6 = 2;
+ sStorage->scrollToBoxId = boxId;
+ sStorage->scrollDirection = direction;
+ sStorage->scrollState = 0;
}
static bool8 ScrollToBox(void)
{
bool8 iconsScrolling;
- switch (sPSSData->scrollState)
+ switch (sStorage->scrollState)
{
case 0:
- LoadWallpaperGfx(sPSSData->scrollToBoxId, sPSSData->scrollDirection);
- sPSSData->scrollState++;
+ LoadWallpaperGfx(sStorage->scrollToBoxId, sStorage->scrollDirection);
+ sStorage->scrollState++;
case 1:
if (!WaitForWallpaperGfxLoad())
return TRUE;
- InitBoxMonIconScroll(sPSSData->scrollToBoxId, sPSSData->scrollDirection);
- CreateIncomingBoxTitle(sPSSData->scrollToBoxId, sPSSData->scrollDirection);
- StartBoxScrollArrowsSlide(sPSSData->scrollDirection);
+ InitBoxMonIconScroll(sStorage->scrollToBoxId, sStorage->scrollDirection);
+ CreateIncomingBoxTitle(sStorage->scrollToBoxId, sStorage->scrollDirection);
+ StartBoxScrollArrowsSlide(sStorage->scrollDirection);
break;
case 2:
iconsScrolling = UpdateBoxMonIconScroll();
- if (sPSSData->scrollTimer != 0)
+ if (sStorage->scrollTimer != 0)
{
- sPSSData->bg2_X += sPSSData->scrollSpeed;
- if (--sPSSData->scrollTimer != 0)
+ sStorage->bg2_X += sStorage->scrollSpeed;
+ if (--sStorage->scrollTimer != 0)
return TRUE;
CycleBoxTitleSprites();
StopBoxScrollArrowsSlide();
@@ -5202,7 +5202,7 @@ static bool8 ScrollToBox(void)
return iconsScrolling;
}
- sPSSData->scrollState++;
+ sStorage->scrollState++;
return TRUE;
}
@@ -5225,36 +5225,36 @@ static void SetWallpaperForCurrentBox(u8 wallpaperId)
{
u8 boxId = StorageGetCurrentBox();
SetBoxWallpaper(boxId, wallpaperId);
- sPSSData->wallpaperChangeState = 0;
+ sStorage->wallpaperChangeState = 0;
}
static bool8 DoWallpaperGfxChange(void)
{
- switch (sPSSData->wallpaperChangeState)
+ switch (sStorage->wallpaperChangeState)
{
case 0:
- BeginNormalPaletteFade(sPSSData->boxTitlePalBits, 1, 0, 16, RGB_WHITEALPHA);
- sPSSData->wallpaperChangeState++;
+ BeginNormalPaletteFade(sStorage->boxTitlePalBits, 1, 0, 16, RGB_WHITEALPHA);
+ sStorage->wallpaperChangeState++;
break;
case 1:
if (!UpdatePaletteFade())
{
u8 curBox = StorageGetCurrentBox();
LoadWallpaperGfx(curBox, 0);
- sPSSData->wallpaperChangeState++;
+ sStorage->wallpaperChangeState++;
}
break;
case 2:
if (WaitForWallpaperGfxLoad() == TRUE)
{
CycleBoxTitleColor();
- BeginNormalPaletteFade(sPSSData->boxTitlePalBits, 1, 16, 0, RGB_WHITEALPHA);
- sPSSData->wallpaperChangeState++;
+ BeginNormalPaletteFade(sStorage->boxTitlePalBits, 1, 16, 0, RGB_WHITEALPHA);
+ sStorage->wallpaperChangeState++;
}
break;
case 3:
if (!UpdatePaletteFade())
- sPSSData->wallpaperChangeState++;
+ sStorage->wallpaperChangeState++;
break;
case 4:
return FALSE;
@@ -5270,50 +5270,50 @@ static void LoadWallpaperGfx(u8 boxId, s8 direction)
void *iconGfx;
u32 tilesSize, iconSize;
- sPSSData->wallpaperLoadState = 0;
- sPSSData->wallpaperLoadBoxId = boxId;
- sPSSData->wallpaperLoadDir = direction;
- if (sPSSData->wallpaperLoadDir != 0)
+ sStorage->wallpaperLoadState = 0;
+ sStorage->wallpaperLoadBoxId = boxId;
+ sStorage->wallpaperLoadDir = direction;
+ if (sStorage->wallpaperLoadDir != 0)
{
- sPSSData->wallpaperOffset = (sPSSData->wallpaperOffset == 0);
- TrimOldWallpaper(sPSSData->wallpaperBgTilemapBuffer);
+ sStorage->wallpaperOffset = (sStorage->wallpaperOffset == 0);
+ TrimOldWallpaper(sStorage->wallpaperBgTilemapBuffer);
}
- wallpaperId = GetBoxWallpaper(sPSSData->wallpaperLoadBoxId);
+ wallpaperId = GetBoxWallpaper(sStorage->wallpaperLoadBoxId);
if (wallpaperId != WALLPAPER_FRIENDS)
{
wallpaper = &sWallpapers[wallpaperId];
- LZ77UnCompWram(wallpaper->tilemap, sPSSData->wallpaperTilemap);
- DrawWallpaper(sPSSData->wallpaperTilemap, sPSSData->wallpaperLoadDir, sPSSData->wallpaperOffset);
+ LZ77UnCompWram(wallpaper->tilemap, sStorage->wallpaperTilemap);
+ DrawWallpaper(sStorage->wallpaperTilemap, sStorage->wallpaperLoadDir, sStorage->wallpaperOffset);
- if (sPSSData->wallpaperLoadDir != 0)
- LoadPalette(wallpaper->palettes, (sPSSData->wallpaperOffset * 32) + 0x40, 0x40);
+ if (sStorage->wallpaperLoadDir != 0)
+ LoadPalette(wallpaper->palettes, (sStorage->wallpaperOffset * 32) + 0x40, 0x40);
else
- CpuCopy16(wallpaper->palettes, &gPlttBufferUnfaded[(sPSSData->wallpaperOffset * 32) + 0x40], 0x40);
+ CpuCopy16(wallpaper->palettes, &gPlttBufferUnfaded[(sStorage->wallpaperOffset * 32) + 0x40], 0x40);
- sPSSData->wallpaperTiles = malloc_and_decompress(wallpaper->tiles, &tilesSize);
- LoadBgTiles(2, sPSSData->wallpaperTiles, tilesSize, sPSSData->wallpaperOffset << 8);
+ sStorage->wallpaperTiles = malloc_and_decompress(wallpaper->tiles, &tilesSize);
+ LoadBgTiles(2, sStorage->wallpaperTiles, tilesSize, sStorage->wallpaperOffset << 8);
}
else
{
wallpaper = &sWaldaWallpapers[GetWaldaWallpaperPatternId()];
- LZ77UnCompWram(wallpaper->tilemap, sPSSData->wallpaperTilemap);
- DrawWallpaper(sPSSData->wallpaperTilemap, sPSSData->wallpaperLoadDir, sPSSData->wallpaperOffset);
+ LZ77UnCompWram(wallpaper->tilemap, sStorage->wallpaperTilemap);
+ DrawWallpaper(sStorage->wallpaperTilemap, sStorage->wallpaperLoadDir, sStorage->wallpaperOffset);
- CpuCopy16(wallpaper->palettes, sPSSData->wallpaperTilemap, 0x40);
- CpuCopy16(GetWaldaWallpaperColorsPtr(), &sPSSData->wallpaperTilemap[1], 4);
- CpuCopy16(GetWaldaWallpaperColorsPtr(), &sPSSData->wallpaperTilemap[17], 4);
+ CpuCopy16(wallpaper->palettes, sStorage->wallpaperTilemap, 0x40);
+ CpuCopy16(GetWaldaWallpaperColorsPtr(), &sStorage->wallpaperTilemap[1], 4);
+ CpuCopy16(GetWaldaWallpaperColorsPtr(), &sStorage->wallpaperTilemap[17], 4);
- if (sPSSData->wallpaperLoadDir != 0)
- LoadPalette(sPSSData->wallpaperTilemap, (sPSSData->wallpaperOffset * 32) + 0x40, 0x40);
+ if (sStorage->wallpaperLoadDir != 0)
+ LoadPalette(sStorage->wallpaperTilemap, (sStorage->wallpaperOffset * 32) + 0x40, 0x40);
else
- CpuCopy16(sPSSData->wallpaperTilemap, &gPlttBufferUnfaded[(sPSSData->wallpaperOffset * 32) + 0x40], 0x40);
+ CpuCopy16(sStorage->wallpaperTilemap, &gPlttBufferUnfaded[(sStorage->wallpaperOffset * 32) + 0x40], 0x40);
- sPSSData->wallpaperTiles = malloc_and_decompress(wallpaper->tiles, &tilesSize);
+ sStorage->wallpaperTiles = malloc_and_decompress(wallpaper->tiles, &tilesSize);
iconGfx = malloc_and_decompress(sWaldaWallpaperIcons[GetWaldaWallpaperIconId()], &iconSize);
- CpuCopy32(iconGfx, sPSSData->wallpaperTiles + 0x800, iconSize);
+ CpuCopy32(iconGfx, sStorage->wallpaperTiles + 0x800, iconSize);
Free(iconGfx);
- LoadBgTiles(2, sPSSData->wallpaperTiles, tilesSize, sPSSData->wallpaperOffset << 8);
+ LoadBgTiles(2, sStorage->wallpaperTiles, tilesSize, sStorage->wallpaperOffset << 8);
}
CopyBgTilemapBufferToVram(2);
@@ -5324,8 +5324,8 @@ static bool32 WaitForWallpaperGfxLoad(void)
if (IsDma3ManagerBusyWithBgCopy())
return FALSE;
- if (sPSSData->wallpaperTiles != NULL)
- FREE_AND_SET_NULL(sPSSData->wallpaperTiles);
+ if (sStorage->wallpaperTiles != NULL)
+ FREE_AND_SET_NULL(sStorage->wallpaperTiles);
return TRUE;
}
@@ -5333,7 +5333,7 @@ static bool32 WaitForWallpaperGfxLoad(void)
static void DrawWallpaper(const void *tilemap, s8 direction, u8 offset)
{
s16 var = (offset * 2) + 3;
- s16 x = ((sPSSData->bg2_X / 8 + 10) + (direction * 24)) & 0x3F;
+ s16 x = ((sStorage->bg2_X / 8 + 10) + (direction * 24)) & 0x3F;
CopyRectToBgTilemapBufferRect(2, tilemap, 0, 0, 0x14, 0x12, x, 2, 0x14, 0x12, 0x11, offset << 8, var);
@@ -5351,7 +5351,7 @@ static void TrimOldWallpaper(void *tilemap)
{
u16 i;
u16 *dest = tilemap;
- s16 r3 = ((sPSSData->bg2_X / 8) + 30) & 0x3F;
+ s16 r3 = ((sStorage->bg2_X / 8) + 30) & 0x3F;
if (r3 <= 31)
dest += r3 + 0x260;
@@ -5375,33 +5375,33 @@ static void InitBoxTitle(u8 boxId)
s16 x;
u16 i;
- struct SpriteSheet spriteSheet = {sPSSData->boxTitleTiles, 0x200, GFXTAG_BOX_TITLE};
+ struct SpriteSheet spriteSheet = {sStorage->boxTitleTiles, 0x200, GFXTAG_BOX_TITLE};
struct SpritePalette palettes[] = {
- {sPSSData->boxTitlePal, PALTAG_BOX_TITLE},
+ {sStorage->boxTitlePal, PALTAG_BOX_TITLE},
{}
};
u16 wallpaperId = GetBoxWallpaper(boxId);
- sPSSData->boxTitlePal[14] = sBoxTitleColors[wallpaperId][0]; // Shadow color
- sPSSData->boxTitlePal[15] = sBoxTitleColors[wallpaperId][1]; // Text Color
+ sStorage->boxTitlePal[14] = sBoxTitleColors[wallpaperId][0]; // Shadow color
+ sStorage->boxTitlePal[15] = sBoxTitleColors[wallpaperId][1]; // Text Color
LoadSpritePalettes(palettes);
- sPSSData->boxTitlePalBits = 0x3f0;
+ sStorage->boxTitlePalBits = 0x3f0;
tagIndex = IndexOfSpritePaletteTag(PALTAG_BOX_TITLE);
- sPSSData->boxTitlePalOffset = 0x10e + 16 * tagIndex;
- sPSSData->boxTitlePalBits |= 0x10000 << tagIndex;
+ sStorage->boxTitlePalOffset = 0x10e + 16 * tagIndex;
+ sStorage->boxTitlePalBits |= 0x10000 << tagIndex;
// The below seems intended to have separately tracked
// the incoming wallpaper title's palette, but as they now
// share a palette tag, all colors (and fields in some cases)
// this is redundant along with the use of boxTitleAltPalOffset
tagIndex = IndexOfSpritePaletteTag(PALTAG_BOX_TITLE);
- sPSSData->boxTitleAltPalOffset = 0x10e + 16 * tagIndex;
- sPSSData->boxTitlePalBits |= 0x10000 << tagIndex;
+ sStorage->boxTitleAltPalOffset = 0x10e + 16 * tagIndex;
+ sStorage->boxTitlePalBits |= 0x10000 << tagIndex;
- StringCopyPadded(sPSSData->boxTitleText, GetBoxNamePtr(boxId), 0, 8);
- DrawTextWindowAndBufferTiles(sPSSData->boxTitleText, sPSSData->boxTitleTiles, 0, 0, 2);
+ StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, 8);
+ DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2);
LoadSpriteSheet(&spriteSheet);
x = GetBoxTitleBaseX(GetBoxNamePtr(boxId));
@@ -5409,10 +5409,10 @@ static void InitBoxTitle(u8 boxId)
for (i = 0; i < 2; i++)
{
u8 spriteId = CreateSprite(&sSpriteTemplate_BoxTitle, x + i * 32, 28, 24);
- sPSSData->curBoxTitleSprites[i] = &gSprites[spriteId];
- StartSpriteAnim(sPSSData->curBoxTitleSprites[i], i);
+ sStorage->curBoxTitleSprites[i] = &gSprites[spriteId];
+ StartSpriteAnim(sStorage->curBoxTitleSprites[i], i);
}
- sPSSData->boxTitleCycleId = 0;
+ sStorage->boxTitleCycleId = 0;
}
// Sprite data for moving title text
@@ -5428,25 +5428,25 @@ static void CreateIncomingBoxTitle(u8 boxId, s8 direction)
u16 palOffset;
s16 x, adjustedX;
u16 i;
- struct SpriteSheet spriteSheet = {sPSSData->boxTitleTiles, 0x200, GFXTAG_BOX_TITLE};
+ struct SpriteSheet spriteSheet = {sStorage->boxTitleTiles, 0x200, GFXTAG_BOX_TITLE};
struct SpriteTemplate template = sSpriteTemplate_BoxTitle;
- sPSSData->boxTitleCycleId = (sPSSData->boxTitleCycleId == 0);
- if (sPSSData->boxTitleCycleId == 0)
+ sStorage->boxTitleCycleId = (sStorage->boxTitleCycleId == 0);
+ if (sStorage->boxTitleCycleId == 0)
{
spriteSheet.tag = GFXTAG_BOX_TITLE;
- palOffset = sPSSData->boxTitlePalOffset;
+ palOffset = sStorage->boxTitlePalOffset;
}
else
{
spriteSheet.tag = GFXTAG_BOX_TITLE_ALT;
- palOffset = sPSSData->boxTitlePalOffset;
+ palOffset = sStorage->boxTitlePalOffset;
template.tileTag = GFXTAG_BOX_TITLE_ALT;
template.paletteTag = PALTAG_BOX_TITLE;
}
- StringCopyPadded(sPSSData->boxTitleText, GetBoxNamePtr(boxId), 0, 8);
- DrawTextWindowAndBufferTiles(sPSSData->boxTitleText, sPSSData->boxTitleTiles, 0, 0, 2);
+ StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, 8);
+ DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2);
LoadSpriteSheet(&spriteSheet);
LoadPalette(sBoxTitleColors[GetBoxWallpaper(boxId)], palOffset, sizeof(sBoxTitleColors[0]));
x = GetBoxTitleBaseX(GetBoxNamePtr(boxId));
@@ -5458,28 +5458,28 @@ static void CreateIncomingBoxTitle(u8 boxId, s8 direction)
{
u8 spriteId = CreateSprite(&template, i * 32 + adjustedX, 28, 24);
- sPSSData->nextBoxTitleSprites[i] = &gSprites[spriteId];
- sPSSData->nextBoxTitleSprites[i]->sSpeed = (-direction) * 6;
- sPSSData->nextBoxTitleSprites[i]->sIncomingX = i * 32 + x;
- sPSSData->nextBoxTitleSprites[i]->sIncomingDelay = 0;
- sPSSData->nextBoxTitleSprites[i]->callback = SpriteCB_IncomingBoxTitle;
- StartSpriteAnim(sPSSData->nextBoxTitleSprites[i], i);
+ sStorage->nextBoxTitleSprites[i] = &gSprites[spriteId];
+ sStorage->nextBoxTitleSprites[i]->sSpeed = (-direction) * 6;
+ sStorage->nextBoxTitleSprites[i]->sIncomingX = i * 32 + x;
+ sStorage->nextBoxTitleSprites[i]->sIncomingDelay = 0;
+ sStorage->nextBoxTitleSprites[i]->callback = SpriteCB_IncomingBoxTitle;
+ StartSpriteAnim(sStorage->nextBoxTitleSprites[i], i);
- sPSSData->curBoxTitleSprites[i]->sSpeed = (-direction) * 6;
- sPSSData->curBoxTitleSprites[i]->sOutgoingDelay = 1;
- sPSSData->curBoxTitleSprites[i]->callback = SpriteCB_OutgoingBoxTitle;
+ sStorage->curBoxTitleSprites[i]->sSpeed = (-direction) * 6;
+ sStorage->curBoxTitleSprites[i]->sOutgoingDelay = 1;
+ sStorage->curBoxTitleSprites[i]->callback = SpriteCB_OutgoingBoxTitle;
}
}
static void CycleBoxTitleSprites(void)
{
- if (sPSSData->boxTitleCycleId == 0)
+ if (sStorage->boxTitleCycleId == 0)
FreeSpriteTilesByTag(GFXTAG_BOX_TITLE_ALT);
else
FreeSpriteTilesByTag(GFXTAG_BOX_TITLE);
- sPSSData->curBoxTitleSprites[0] = sPSSData->nextBoxTitleSprites[0];
- sPSSData->curBoxTitleSprites[1] = sPSSData->nextBoxTitleSprites[1];
+ sStorage->curBoxTitleSprites[0] = sStorage->nextBoxTitleSprites[0];
+ sStorage->curBoxTitleSprites[1] = sStorage->nextBoxTitleSprites[1];
}
static void SpriteCB_IncomingBoxTitle(struct Sprite *sprite)
@@ -5515,10 +5515,10 @@ static void CycleBoxTitleColor(void)
{
u8 boxId = StorageGetCurrentBox();
u8 wallpaperId = GetBoxWallpaper(boxId);
- if (sPSSData->boxTitleCycleId == 0)
- CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sPSSData->boxTitlePalOffset, 4);
+ if (sStorage->boxTitleCycleId == 0)
+ CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sStorage->boxTitlePalOffset, 4);
else
- CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sPSSData->boxTitleAltPalOffset, 4);
+ CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sStorage->boxTitleAltPalOffset, 4);
}
static s16 GetBoxTitleBaseX(const u8 *string)
@@ -5544,7 +5544,7 @@ static void CreateBoxScrollArrows(void)
struct Sprite *sprite = &gSprites[spriteId];
StartSpriteAnim(sprite, i);
sprite->sSpeed = (i == 0) ? -1 : 1;
- sPSSData->arrowSprites[i] = sprite;
+ sStorage->arrowSprites[i] = sprite;
}
}
if (IsCursorOnBoxTitle())
@@ -5558,25 +5558,25 @@ static void StartBoxScrollArrowsSlide(s8 direction)
for (i = 0; i < 2; i++)
{
- sPSSData->arrowSprites[i]->pos2.x = 0;
- sPSSData->arrowSprites[i]->sState = 2;
+ sStorage->arrowSprites[i]->pos2.x = 0;
+ sStorage->arrowSprites[i]->sState = 2;
}
if (direction < 0)
{
- sPSSData->arrowSprites[0]->sTimer = 29;
- sPSSData->arrowSprites[1]->sTimer = 5;
- sPSSData->arrowSprites[0]->data[2] = 72;
- sPSSData->arrowSprites[1]->data[2] = 72;
+ sStorage->arrowSprites[0]->sTimer = 29;
+ sStorage->arrowSprites[1]->sTimer = 5;
+ sStorage->arrowSprites[0]->data[2] = 72;
+ sStorage->arrowSprites[1]->data[2] = 72;
}
else
{
- sPSSData->arrowSprites[0]->sTimer = 5;
- sPSSData->arrowSprites[1]->sTimer = 29;
- sPSSData->arrowSprites[0]->data[2] = DISPLAY_WIDTH + 8;
- sPSSData->arrowSprites[1]->data[2] = DISPLAY_WIDTH + 8;
+ sStorage->arrowSprites[0]->sTimer = 5;
+ sStorage->arrowSprites[1]->sTimer = 29;
+ sStorage->arrowSprites[0]->data[2] = DISPLAY_WIDTH + 8;
+ sStorage->arrowSprites[1]->data[2] = DISPLAY_WIDTH + 8;
}
- sPSSData->arrowSprites[0]->data[7] = 0;
- sPSSData->arrowSprites[1]->data[7] = 1;
+ sStorage->arrowSprites[0]->data[7] = 0;
+ sStorage->arrowSprites[1]->data[7] = 1;
}
// New box's scroll arrows have entered, stop sliding and set their position
@@ -5586,9 +5586,9 @@ static void StopBoxScrollArrowsSlide(void)
for (i = 0; i < 2; i++)
{
- sPSSData->arrowSprites[i]->pos1.x = 136 * i + 92;
- sPSSData->arrowSprites[i]->pos2.x = 0;
- sPSSData->arrowSprites[i]->invisible = FALSE;
+ sStorage->arrowSprites[i]->pos1.x = 136 * i + 92;
+ sStorage->arrowSprites[i]->pos2.x = 0;
+ sStorage->arrowSprites[i]->invisible = FALSE;
}
AnimateBoxScrollArrows(TRUE);
}
@@ -5603,17 +5603,17 @@ static void AnimateBoxScrollArrows(bool8 animate)
// Start arrows moving
for (i = 0; i < 2; i++)
{
- sPSSData->arrowSprites[i]->sState = 1;
- sPSSData->arrowSprites[i]->sTimer = 0;
- sPSSData->arrowSprites[i]->data[2] = 0;
- sPSSData->arrowSprites[i]->data[4] = 0;
+ sStorage->arrowSprites[i]->sState = 1;
+ sStorage->arrowSprites[i]->sTimer = 0;
+ sStorage->arrowSprites[i]->data[2] = 0;
+ sStorage->arrowSprites[i]->data[4] = 0;
}
}
else
{
// Stop arrows moving
for (i = 0; i < 2; i++)
- sPSSData->arrowSprites[i]->sState = 0;
+ sStorage->arrowSprites[i]->sState = 0;
}
}
@@ -5640,7 +5640,7 @@ static void SpriteCB_Arrow(struct Sprite *sprite)
sprite->sState = 3;
break;
case 3:
- sprite->pos1.x -= sPSSData->scrollSpeed;
+ sprite->pos1.x -= sStorage->scrollSpeed;
if (sprite->pos1.x <= 72 || sprite->pos1.x >= DISPLAY_WIDTH + 8)
sprite->invisible = TRUE;
if (--sprite->sTimer == 0)
@@ -5651,7 +5651,7 @@ static void SpriteCB_Arrow(struct Sprite *sprite)
}
break;
case 4:
- sprite->pos1.x -= sPSSData->scrollSpeed;
+ sprite->pos1.x -= sStorage->scrollSpeed;
break;
}
}
@@ -5675,7 +5675,7 @@ static struct Sprite *CreateChooseBoxArrows(u16 x, u16 y, u8 animId, u8 priority
static void sub_80CD36C(void)
{
- if (sPSSData->boxOption != OPTION_DEPOSIT)
+ if (sStorage->boxOption != OPTION_DEPOSIT)
sCursorArea = CURSOR_AREA_IN_BOX;
else
sCursorArea = CURSOR_AREA_IN_PARTY;
@@ -5687,8 +5687,8 @@ static void sub_80CD36C(void)
sAutoActionOn = FALSE;
ClearSavedCursorPos();
CreateCursorSprites();
- sPSSData->cursorPrevHorizPos = 1;
- sPSSData->inBoxMovingMode = MOVE_MODE_NORMAL;
+ sStorage->cursorPrevHorizPos = 1;
+ sStorage->inBoxMovingMode = MOVE_MODE_NORMAL;
TryRefreshDisplayMon();
}
@@ -5696,11 +5696,11 @@ static void sub_80CD3EC(void)
{
CreateCursorSprites();
ReshowDisplayMon();
- sPSSData->cursorPrevHorizPos = 1;
- sPSSData->inBoxMovingMode = MOVE_MODE_NORMAL;
+ sStorage->cursorPrevHorizPos = 1;
+ sStorage->inBoxMovingMode = MOVE_MODE_NORMAL;
if (sIsMonBeingMoved)
{
- sPSSData->movingMon = sSavedMovingMon;
+ sStorage->movingMon = sSavedMovingMon;
CreateMovingMonIcon();
}
}
@@ -5762,58 +5762,58 @@ static bool8 UpdateCursorPos(void)
{
s16 tmp;
- if (sPSSData->cursorMoveSteps == 0)
+ if (sStorage->cursorMoveSteps == 0)
{
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return FALSE;
else
return IsItemIconAnimActive();
}
- else if (--sPSSData->cursorMoveSteps != 0)
+ else if (--sStorage->cursorMoveSteps != 0)
{
// Update position toward target
- sPSSData->cursorNewX += sPSSData->cursorSpeedX;
- sPSSData->cursorNewY += sPSSData->cursorSpeedY;
- sPSSData->cursorSprite->pos1.x = sPSSData->cursorNewX >> 8;
- sPSSData->cursorSprite->pos1.y = sPSSData->cursorNewY >> 8;
+ sStorage->cursorNewX += sStorage->cursorSpeedX;
+ sStorage->cursorNewY += sStorage->cursorSpeedY;
+ sStorage->cursorSprite->pos1.x = sStorage->cursorNewX >> 8;
+ sStorage->cursorSprite->pos1.y = sStorage->cursorNewY >> 8;
// Limit cursor on right
- if (sPSSData->cursorSprite->pos1.x > DISPLAY_WIDTH + 16)
+ if (sStorage->cursorSprite->pos1.x > DISPLAY_WIDTH + 16)
{
- tmp = sPSSData->cursorSprite->pos1.x - (DISPLAY_WIDTH + 16);
- sPSSData->cursorSprite->pos1.x = tmp + 64;
+ tmp = sStorage->cursorSprite->pos1.x - (DISPLAY_WIDTH + 16);
+ sStorage->cursorSprite->pos1.x = tmp + 64;
}
// Limit cursor on left
- if (sPSSData->cursorSprite->pos1.x < 64)
+ if (sStorage->cursorSprite->pos1.x < 64)
{
- tmp = 64 - sPSSData->cursorSprite->pos1.x;
- sPSSData->cursorSprite->pos1.x = DISPLAY_WIDTH + 16 - tmp;
+ tmp = 64 - sStorage->cursorSprite->pos1.x;
+ sStorage->cursorSprite->pos1.x = DISPLAY_WIDTH + 16 - tmp;
}
// Limit cursor on bottom
- if (sPSSData->cursorSprite->pos1.y > DISPLAY_HEIGHT + 16)
+ if (sStorage->cursorSprite->pos1.y > DISPLAY_HEIGHT + 16)
{
- tmp = sPSSData->cursorSprite->pos1.y - (DISPLAY_HEIGHT + 16);
- sPSSData->cursorSprite->pos1.y = tmp - 16;
+ tmp = sStorage->cursorSprite->pos1.y - (DISPLAY_HEIGHT + 16);
+ sStorage->cursorSprite->pos1.y = tmp - 16;
}
// Limit cursor on top
- if (sPSSData->cursorSprite->pos1.y < -16)
+ if (sStorage->cursorSprite->pos1.y < -16)
{
- tmp = -16 - sPSSData->cursorSprite->pos1.y;
- sPSSData->cursorSprite->pos1.y = DISPLAY_HEIGHT + 16 - tmp;
+ tmp = -16 - sStorage->cursorSprite->pos1.y;
+ sStorage->cursorSprite->pos1.y = DISPLAY_HEIGHT + 16 - tmp;
}
// Cursor flips vertically when moving on/off the top buttons
- if (sPSSData->cursorFlipTimer && --sPSSData->cursorFlipTimer == 0)
- sPSSData->cursorSprite->vFlip = (sPSSData->cursorSprite->vFlip == FALSE);
+ if (sStorage->cursorFlipTimer && --sStorage->cursorFlipTimer == 0)
+ sStorage->cursorSprite->vFlip = (sStorage->cursorSprite->vFlip == FALSE);
}
else
{
// Time is up for cursor movement, make sure it's exactly at target
- sPSSData->cursorSprite->pos1.x = sPSSData->cursorTargetX;
- sPSSData->cursorSprite->pos1.y = sPSSData->cursorTargetY;
+ sStorage->cursorSprite->pos1.x = sStorage->cursorTargetX;
+ sStorage->cursorSprite->pos1.y = sStorage->cursorTargetY;
DoCursorNewPosUpdate();
}
@@ -5825,74 +5825,74 @@ static void InitNewCursorPos(u8 newCursorArea, u8 newCursorPosition)
u16 x, y;
GetCursorCoordsByPos(newCursorArea, newCursorPosition, &x, &y);
- sPSSData->newCursorArea = newCursorArea;
- sPSSData->newCursorPosition = newCursorPosition;
- sPSSData->cursorTargetX = x;
- sPSSData->cursorTargetY = y;
+ sStorage->newCursorArea = newCursorArea;
+ sStorage->newCursorPosition = newCursorPosition;
+ sStorage->cursorTargetX = x;
+ sStorage->cursorTargetY = y;
}
static void InitCursorMove(void)
{
int yDistance, xDistance;
- if (sPSSData->cursorVerticalWrap != 0 || sPSSData->cursorHorizontalWrap != 0)
- sPSSData->cursorMoveSteps = 12;
+ if (sStorage->cursorVerticalWrap != 0 || sStorage->cursorHorizontalWrap != 0)
+ sStorage->cursorMoveSteps = 12;
else
- sPSSData->cursorMoveSteps = 6;
+ sStorage->cursorMoveSteps = 6;
- if (sPSSData->cursorFlipTimer)
- sPSSData->cursorFlipTimer = sPSSData->cursorMoveSteps >> 1;
+ if (sStorage->cursorFlipTimer)
+ sStorage->cursorFlipTimer = sStorage->cursorMoveSteps >> 1;
- switch (sPSSData->cursorVerticalWrap)
+ switch (sStorage->cursorVerticalWrap)
{
default: // No wrap
- yDistance = sPSSData->cursorTargetY - sPSSData->cursorSprite->pos1.y;
+ yDistance = sStorage->cursorTargetY - sStorage->cursorSprite->pos1.y;
break;
case -1: // Wrap from top to bottom
- yDistance = sPSSData->cursorTargetY - 192 - sPSSData->cursorSprite->pos1.y;
+ yDistance = sStorage->cursorTargetY - 192 - sStorage->cursorSprite->pos1.y;
break;
case 1: // Wrap from bottom to top
- yDistance = sPSSData->cursorTargetY + 192 - sPSSData->cursorSprite->pos1.y;
+ yDistance = sStorage->cursorTargetY + 192 - sStorage->cursorSprite->pos1.y;
break;
}
- switch (sPSSData->cursorHorizontalWrap)
+ switch (sStorage->cursorHorizontalWrap)
{
default: // No Wrap
- xDistance = sPSSData->cursorTargetX - sPSSData->cursorSprite->pos1.x;
+ xDistance = sStorage->cursorTargetX - sStorage->cursorSprite->pos1.x;
break;
case -1: // Wrap from left to right
- xDistance = sPSSData->cursorTargetX - 192 - sPSSData->cursorSprite->pos1.x;
+ xDistance = sStorage->cursorTargetX - 192 - sStorage->cursorSprite->pos1.x;
break;
case 1: // Wrap from right to left
- xDistance = sPSSData->cursorTargetX + 192 - sPSSData->cursorSprite->pos1.x;
+ xDistance = sStorage->cursorTargetX + 192 - sStorage->cursorSprite->pos1.x;
break;
}
yDistance <<= 8;
xDistance <<= 8;
- sPSSData->cursorSpeedX = xDistance / sPSSData->cursorMoveSteps;
- sPSSData->cursorSpeedY = yDistance / sPSSData->cursorMoveSteps;
- sPSSData->cursorNewX = sPSSData->cursorSprite->pos1.x << 8;
- sPSSData->cursorNewY = sPSSData->cursorSprite->pos1.y << 8;
+ sStorage->cursorSpeedX = xDistance / sStorage->cursorMoveSteps;
+ sStorage->cursorSpeedY = yDistance / sStorage->cursorMoveSteps;
+ sStorage->cursorNewX = sStorage->cursorSprite->pos1.x << 8;
+ sStorage->cursorNewY = sStorage->cursorSprite->pos1.y << 8;
}
static void SetCursorPosition(u8 newCursorArea, u8 newCursorPosition)
{
InitNewCursorPos(newCursorArea, newCursorPosition);
InitCursorMove();
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- if (sPSSData->inBoxMovingMode == MOVE_MODE_NORMAL && !sIsMonBeingMoved)
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_STILL);
+ if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL && !sIsMonBeingMoved)
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL);
}
else
{
if (!IsMovingItem())
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_STILL);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL);
}
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
if (sCursorArea == CURSOR_AREA_IN_BOX)
TryHideItemIconAtPos(CURSOR_AREA_IN_BOX, sCursorPosition);
@@ -5907,8 +5907,8 @@ static void SetCursorPosition(u8 newCursorArea, u8 newCursorPosition)
if (newCursorArea == CURSOR_AREA_IN_PARTY && sCursorArea != CURSOR_AREA_IN_PARTY)
{
- sPSSData->cursorPrevHorizPos = 1;
- sPSSData->cursorShadowSprite->invisible = TRUE;
+ sStorage->cursorPrevHorizPos = 1;
+ sStorage->cursorShadowSprite->invisible = TRUE;
}
switch (newCursorArea)
@@ -5916,19 +5916,19 @@ static void SetCursorPosition(u8 newCursorArea, u8 newCursorPosition)
case CURSOR_AREA_IN_PARTY:
case CURSOR_AREA_BOX_TITLE:
case CURSOR_AREA_BUTTONS:
- sPSSData->cursorSprite->oam.priority = 1;
- sPSSData->cursorShadowSprite->invisible = TRUE;
- sPSSData->cursorShadowSprite->oam.priority = 1;
+ sStorage->cursorSprite->oam.priority = 1;
+ sStorage->cursorShadowSprite->invisible = TRUE;
+ sStorage->cursorShadowSprite->oam.priority = 1;
break;
case CURSOR_AREA_IN_BOX:
- if (sPSSData->inBoxMovingMode != MOVE_MODE_NORMAL)
+ if (sStorage->inBoxMovingMode != MOVE_MODE_NORMAL)
{
- sPSSData->cursorSprite->oam.priority = 0;
- sPSSData->cursorShadowSprite->invisible = TRUE;
+ sStorage->cursorSprite->oam.priority = 0;
+ sStorage->cursorShadowSprite->invisible = TRUE;
}
else
{
- sPSSData->cursorSprite->oam.priority = 2;
+ sStorage->cursorSprite->oam.priority = 2;
if (sCursorArea == CURSOR_AREA_IN_BOX && sIsMonBeingMoved)
SetMovingMonPriority(2);
}
@@ -5938,17 +5938,17 @@ static void SetCursorPosition(u8 newCursorArea, u8 newCursorPosition)
static void DoCursorNewPosUpdate(void)
{
- sCursorArea = sPSSData->newCursorArea;
- sCursorPosition = sPSSData->newCursorPosition;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ sCursorArea = sStorage->newCursorArea;
+ sCursorPosition = sStorage->newCursorPosition;
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- if (sPSSData->inBoxMovingMode == MOVE_MODE_NORMAL && !sIsMonBeingMoved)
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_BOUNCE);
+ if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL && !sIsMonBeingMoved)
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
}
else
{
if (!IsMovingItem())
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_BOUNCE);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
}
TryRefreshDisplayMon();
@@ -5961,16 +5961,16 @@ static void DoCursorNewPosUpdate(void)
AnimateBoxScrollArrows(TRUE);
break;
case CURSOR_AREA_IN_PARTY:
- sPSSData->cursorShadowSprite->subpriority = 13;
+ sStorage->cursorShadowSprite->subpriority = 13;
SetMovingMonPriority(1);
break;
case CURSOR_AREA_IN_BOX:
- if (sPSSData->inBoxMovingMode == MOVE_MODE_NORMAL)
+ if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL)
{
- sPSSData->cursorSprite->oam.priority = 1;
- sPSSData->cursorShadowSprite->oam.priority = 2;
- sPSSData->cursorShadowSprite->subpriority = 21;
- sPSSData->cursorShadowSprite->invisible = FALSE;
+ sStorage->cursorSprite->oam.priority = 1;
+ sStorage->cursorShadowSprite->oam.priority = 2;
+ sStorage->cursorShadowSprite->subpriority = 21;
+ sStorage->cursorShadowSprite->invisible = FALSE;
SetMovingMonPriority(2);
}
break;
@@ -5991,8 +5991,8 @@ static void SetCursorInParty(void)
if (partyCount >= PARTY_SIZE)
partyCount = PARTY_SIZE - 1;
}
- if (sPSSData->cursorSprite->vFlip)
- sPSSData->cursorFlipTimer = 1;
+ if (sStorage->cursorSprite->vFlip)
+ sStorage->cursorFlipTimer = 1;
SetCursorPosition(CURSOR_AREA_IN_PARTY, partyCount);
}
@@ -6027,8 +6027,8 @@ static void InitMonPlaceChange(u8 type)
[CHANGE_SHIFT] = MonPlaceChange_Shift,
};
- sPSSData->monPlaceChangeFunc = placeChangeFuncs[type];
- sPSSData->monPlaceChangeState = 0;
+ sStorage->monPlaceChangeFunc = placeChangeFuncs[type];
+ sStorage->monPlaceChangeState = 0;
}
// No Shift while moving multiple Pokémon, only grab and place
@@ -6036,39 +6036,39 @@ static void InitMonPlaceChange(u8 type)
static void InitMultiMonPlaceChange(bool8 up)
{
if (!up)
- sPSSData->monPlaceChangeFunc = MultiMonPlaceChange_Down;
+ sStorage->monPlaceChangeFunc = MultiMonPlaceChange_Down;
else
- sPSSData->monPlaceChangeFunc = MultiMonPlaceChange_Up;
+ sStorage->monPlaceChangeFunc = MultiMonPlaceChange_Up;
- sPSSData->monPlaceChangeState = 0;
+ sStorage->monPlaceChangeState = 0;
}
static bool8 DoMonPlaceChange(void)
{
- return sPSSData->monPlaceChangeFunc();
+ return sStorage->monPlaceChangeFunc();
}
static bool8 MonPlaceChange_Grab(void)
{
- switch (sPSSData->monPlaceChangeState)
+ switch (sStorage->monPlaceChangeState)
{
case 0:
if (sIsMonBeingMoved)
return FALSE;
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_OPEN);
- sPSSData->monPlaceChangeState++;
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN);
+ sStorage->monPlaceChangeState++;
break;
case 1:
if (!MonPlaceChange_CursorDown())
{
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_FIST);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST);
MoveMon();
- sPSSData->monPlaceChangeState++;
+ sStorage->monPlaceChangeState++;
}
break;
case 2:
if (!MonPlaceChange_CursorUp())
- sPSSData->monPlaceChangeState++;
+ sStorage->monPlaceChangeState++;
break;
case 3:
return FALSE;
@@ -6079,21 +6079,21 @@ static bool8 MonPlaceChange_Grab(void)
static bool8 MonPlaceChange_Place(void)
{
- switch (sPSSData->monPlaceChangeState)
+ switch (sStorage->monPlaceChangeState)
{
case 0:
if (!MonPlaceChange_CursorDown())
{
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_OPEN);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN);
PlaceMon();
- sPSSData->monPlaceChangeState++;
+ sStorage->monPlaceChangeState++;
}
break;
case 1:
if (!MonPlaceChange_CursorUp())
{
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_BOUNCE);
- sPSSData->monPlaceChangeState++;
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
+ sStorage->monPlaceChangeState++;
}
break;
case 2:
@@ -6105,30 +6105,30 @@ static bool8 MonPlaceChange_Place(void)
static bool8 MonPlaceChange_Shift(void)
{
- switch (sPSSData->monPlaceChangeState)
+ switch (sStorage->monPlaceChangeState)
{
case 0:
switch (sCursorArea)
{
case CURSOR_AREA_IN_PARTY:
- sPSSData->field_D91 = TOTAL_BOXES_COUNT;
+ sStorage->field_D91 = TOTAL_BOXES_COUNT;
break;
case CURSOR_AREA_IN_BOX:
- sPSSData->field_D91 = StorageGetCurrentBox();
+ sStorage->field_D91 = StorageGetCurrentBox();
break;
default:
return FALSE;
}
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_OPEN);
- sub_80CBD5C(sPSSData->field_D91, sCursorPosition);
- sPSSData->monPlaceChangeState++;
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN);
+ sub_80CBD5C(sStorage->field_D91, sCursorPosition);
+ sStorage->monPlaceChangeState++;
break;
case 1:
if (!sub_80CBDC4())
{
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_FIST);
- SetShiftedMonData(sPSSData->field_D91, sCursorPosition);
- sPSSData->monPlaceChangeState++;
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST);
+ SetShiftedMonData(sStorage->field_D91, sCursorPosition);
+ sStorage->monPlaceChangeState++;
}
break;
case 2:
@@ -6150,13 +6150,13 @@ static bool8 MultiMonPlaceChange_Up(void)
static bool8 MonPlaceChange_CursorDown(void)
{
- switch (sPSSData->cursorSprite->pos2.y)
+ switch (sStorage->cursorSprite->pos2.y)
{
default:
- sPSSData->cursorSprite->pos2.y++;
+ sStorage->cursorSprite->pos2.y++;
break;
case 0:
- sPSSData->cursorSprite->pos2.y++;
+ sStorage->cursorSprite->pos2.y++;
break;
case 8: // Cursor has reached bottom
return FALSE;
@@ -6167,12 +6167,12 @@ static bool8 MonPlaceChange_CursorDown(void)
static bool8 MonPlaceChange_CursorUp(void)
{
- switch (sPSSData->cursorSprite->pos2.y)
+ switch (sStorage->cursorSprite->pos2.y)
{
case 0: // Cursor has reached top
return FALSE;
default:
- sPSSData->cursorSprite->pos2.y--;
+ sStorage->cursorSprite->pos2.y--;
break;
}
@@ -6188,7 +6188,7 @@ static void MoveMon(void)
SetMovingMonSprite(MODE_PARTY, sCursorPosition);
break;
case CURSOR_AREA_IN_BOX:
- if (sPSSData->inBoxMovingMode == MOVE_MODE_NORMAL)
+ if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL)
{
SetMovingMonData(StorageGetCurrentBox(), sCursorPosition);
SetMovingMonSprite(MODE_BOX, sCursorPosition);
@@ -6231,9 +6231,9 @@ static void RefreshDisplayMon(void)
static void SetMovingMonData(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT)
- sPSSData->movingMon = gPlayerParty[sCursorPosition];
+ sStorage->movingMon = gPlayerParty[sCursorPosition];
else
- BoxMonAtToMon(boxId, position, &sPSSData->movingMon);
+ BoxMonAtToMon(boxId, position, &sStorage->movingMon);
PurgeMonOrBoxMon(boxId, position);
sMovingMonOrigBoxId = boxId;
@@ -6244,12 +6244,12 @@ static void SetPlacedMonData(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT)
{
- gPlayerParty[position] = sPSSData->movingMon;
+ gPlayerParty[position] = sStorage->movingMon;
}
else
{
- BoxMonRestorePP(&sPSSData->movingMon.box);
- SetBoxMonAt(boxId, position, &sPSSData->movingMon.box);
+ BoxMonRestorePP(&sStorage->movingMon.box);
+ SetBoxMonAt(boxId, position, &sStorage->movingMon.box);
}
}
@@ -6264,13 +6264,13 @@ static void PurgeMonOrBoxMon(u8 boxId, u8 position)
static void SetShiftedMonData(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT)
- sPSSData->tempMon = gPlayerParty[position];
+ sStorage->tempMon = gPlayerParty[position];
else
- BoxMonAtToMon(boxId, position, &sPSSData->tempMon);
+ BoxMonAtToMon(boxId, position, &sStorage->tempMon);
SetPlacedMonData(boxId, position);
- sPSSData->movingMon = sPSSData->tempMon;
- SetDisplayMonData(&sPSSData->movingMon, MODE_PARTY);
+ sStorage->movingMon = sStorage->tempMon;
+ SetDisplayMonData(&sStorage->movingMon, MODE_PARTY);
sMovingMonOrigBoxId = boxId;
sMovingMonOrigBoxPos = position;
}
@@ -6297,13 +6297,13 @@ static bool8 TryStorePartyMonInBox(u8 boxId)
if (boxId == StorageGetCurrentBox())
CreateBoxMonIconAtPos(boxPosition);
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_STILL);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL);
return TRUE;
}
static void sub_80CE22C(void)
{
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_BOUNCE);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
TryRefreshDisplayMon();
}
@@ -6319,14 +6319,14 @@ static void InitReleaseMon(void)
mode = MODE_BOX;
SetReleaseMon(mode, sCursorPosition);
- StringCopy(sPSSData->releaseMonName, sPSSData->displayMonName);
+ StringCopy(sStorage->releaseMonName, sStorage->displayMonName);
}
static bool8 TryHideReleaseMon(void)
{
if (!TryHideReleaseMonSprite())
{
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_BOUNCE);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
return FALSE;
}
else
@@ -6359,7 +6359,7 @@ static void ReleaseMon(void)
static void TrySetCursorFistAnim(void)
{
if (sIsMonBeingMoved)
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_FIST);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST);
}
// If the player is on the listed map (or any map, if none is specified),
@@ -6404,48 +6404,48 @@ static void InitCanReleaseMonVars(void)
{
// The player only has 1 or 2 usable
// Pokémon, this one can't be released
- sPSSData->releaseStatusResolved = TRUE;
- sPSSData->canReleaseMon = FALSE;
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = FALSE;
return;
}
if (sIsMonBeingMoved)
{
- sPSSData->tempMon = sPSSData->movingMon;
- sPSSData->releaseBoxId = -1;
- sPSSData->releaseBoxPos = -1;
+ sStorage->tempMon = sStorage->movingMon;
+ sStorage->releaseBoxId = -1;
+ sStorage->releaseBoxPos = -1;
}
else
{
if (sCursorArea == CURSOR_AREA_IN_PARTY)
{
- sPSSData->tempMon = gPlayerParty[sCursorPosition];
- sPSSData->releaseBoxId = TOTAL_BOXES_COUNT;
+ sStorage->tempMon = gPlayerParty[sCursorPosition];
+ sStorage->releaseBoxId = TOTAL_BOXES_COUNT;
}
else
{
- BoxMonAtToMon(StorageGetCurrentBox(), sCursorPosition, &sPSSData->tempMon);
- sPSSData->releaseBoxId = StorageGetCurrentBox();
+ BoxMonAtToMon(StorageGetCurrentBox(), sCursorPosition, &sStorage->tempMon);
+ sStorage->releaseBoxId = StorageGetCurrentBox();
}
- sPSSData->releaseBoxPos = sCursorPosition;
+ sStorage->releaseBoxPos = sCursorPosition;
}
- GetRestrictedReleaseMoves(sPSSData->restrictedMoveList);
- sPSSData->restrictedReleaseMonMoves = GetMonData(&sPSSData->tempMon, MON_DATA_KNOWN_MOVES, (u8*)sPSSData->restrictedMoveList);
- if (sPSSData->restrictedReleaseMonMoves != 0)
+ GetRestrictedReleaseMoves(sStorage->restrictedMoveList);
+ sStorage->restrictedReleaseMonMoves = GetMonData(&sStorage->tempMon, MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList);
+ if (sStorage->restrictedReleaseMonMoves != 0)
{
// Pokémon knows at least one restricted release move
// Need to check if another Pokémon has this move first
- sPSSData->releaseStatusResolved = FALSE;
+ sStorage->releaseStatusResolved = FALSE;
}
else
{
// Pokémon knows no restricted moves, can be released
- sPSSData->releaseStatusResolved = TRUE;
- sPSSData->canReleaseMon = TRUE;
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = TRUE;
}
- sPSSData->releaseCheckState = 0;
+ sStorage->releaseCheckState = 0;
}
static bool32 AtLeastThreeUsableMons(void)
@@ -6484,10 +6484,10 @@ static s8 RunCanReleaseMon(void)
u16 i;
u16 knownMoves;
- if (sPSSData->releaseStatusResolved)
- return sPSSData->canReleaseMon;
+ if (sStorage->releaseStatusResolved)
+ return sStorage->canReleaseMon;
- switch (sPSSData->releaseCheckState)
+ switch (sStorage->releaseCheckState)
{
case 0:
// Check party for other Pokémon that know any restricted
@@ -6495,26 +6495,26 @@ static s8 RunCanReleaseMon(void)
for (i = 0; i < PARTY_SIZE; i++)
{
// Make sure party Pokémon isn't the one we're releasing first
- if (sPSSData->releaseBoxId != TOTAL_BOXES_COUNT || sPSSData->releaseBoxPos != i)
+ if (sStorage->releaseBoxId != TOTAL_BOXES_COUNT || sStorage->releaseBoxPos != i)
{
- knownMoves = GetMonData(&gPlayerParty[i], MON_DATA_KNOWN_MOVES, (u8*)sPSSData->restrictedMoveList);
- sPSSData->restrictedReleaseMonMoves &= ~(knownMoves);
+ knownMoves = GetMonData(&gPlayerParty[i], MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList);
+ sStorage->restrictedReleaseMonMoves &= ~(knownMoves);
}
}
- if (sPSSData->restrictedReleaseMonMoves == 0)
+ if (sStorage->restrictedReleaseMonMoves == 0)
{
// No restricted moves on release Pokémon that
// aren't resolved by the party, it can be released.
- sPSSData->releaseStatusResolved = TRUE;
- sPSSData->canReleaseMon = TRUE;
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = TRUE;
}
else
{
// Release Pokémon has restricted moves not resolved by the party.
// Continue and check the PC next
- sPSSData->releaseCheckBoxId = 0;
- sPSSData->releaseCheckBoxPos = 0;
- sPSSData->releaseCheckState++;
+ sStorage->releaseCheckBoxId = 0;
+ sStorage->releaseCheckBoxPos = 0;
+ sStorage->releaseCheckState++;
}
break;
case 1:
@@ -6522,31 +6522,31 @@ static s8 RunCanReleaseMon(void)
// moves the release Pokémon knows
for (i = 0; i < IN_BOX_COUNT; i++)
{
- knownMoves = GetAndCopyBoxMonDataAt(sPSSData->releaseCheckBoxId, sPSSData->releaseCheckBoxPos, MON_DATA_KNOWN_MOVES, (u8*)sPSSData->restrictedMoveList);
- if (knownMoves != 0 && !(sPSSData->releaseBoxId == sPSSData->releaseCheckBoxId
- && sPSSData->releaseBoxPos == sPSSData->releaseCheckBoxPos))
+ knownMoves = GetAndCopyBoxMonDataAt(sStorage->releaseCheckBoxId, sStorage->releaseCheckBoxPos, MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList);
+ if (knownMoves != 0 && !(sStorage->releaseBoxId == sStorage->releaseCheckBoxId
+ && sStorage->releaseBoxPos == sStorage->releaseCheckBoxPos))
{
// Found PC Pokémon with restricted move, clear move from list
- sPSSData->restrictedReleaseMonMoves &= ~(knownMoves);
- if (sPSSData->restrictedReleaseMonMoves == 0)
+ sStorage->restrictedReleaseMonMoves &= ~(knownMoves);
+ if (sStorage->restrictedReleaseMonMoves == 0)
{
// No restricted moves on release Pokémon that
// aren't resolved, it can be released.
- sPSSData->releaseStatusResolved = TRUE;
- sPSSData->canReleaseMon = TRUE;
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = TRUE;
break;
}
}
- if (++sPSSData->releaseCheckBoxPos >= IN_BOX_COUNT)
+ if (++sStorage->releaseCheckBoxPos >= IN_BOX_COUNT)
{
- sPSSData->releaseCheckBoxPos = 0;
- if (++sPSSData->releaseCheckBoxId >= TOTAL_BOXES_COUNT)
+ sStorage->releaseCheckBoxPos = 0;
+ if (++sStorage->releaseCheckBoxId >= TOTAL_BOXES_COUNT)
{
// Checked every Pokémon in the PC, release Pokémon is
// the sole owner of at least one restricted move.
// It cannot be released.
- sPSSData->releaseStatusResolved = TRUE;
- sPSSData->canReleaseMon = FALSE;
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = FALSE;
}
}
}
@@ -6559,7 +6559,7 @@ static s8 RunCanReleaseMon(void)
static void SaveMovingMon(void)
{
if (sIsMonBeingMoved)
- sSavedMovingMon = sPSSData->movingMon;
+ sSavedMovingMon = sStorage->movingMon;
}
static void LoadSavedMovingMon(void)
@@ -6569,9 +6569,9 @@ static void LoadSavedMovingMon(void)
// If it came from the party load a struct Pokemon,
// otherwise load a BoxPokemon
if (sMovingMonOrigBoxId == TOTAL_BOXES_COUNT)
- sPSSData->movingMon = sSavedMovingMon;
+ sStorage->movingMon = sSavedMovingMon;
else
- sPSSData->movingMon.box = sSavedMovingMon.box;
+ sStorage->movingMon.box = sSavedMovingMon.box;
}
}
@@ -6580,24 +6580,24 @@ static void InitSummaryScreenData(void)
if (sIsMonBeingMoved)
{
SaveMovingMon();
- sPSSData->summaryMon.mon = &sSavedMovingMon;
- sPSSData->summaryStartPos = 0;
- sPSSData->summaryMaxPos = 0;
- sPSSData->summaryScreenMode = SUMMARY_MODE_NORMAL;
+ sStorage->summaryMon.mon = &sSavedMovingMon;
+ sStorage->summaryStartPos = 0;
+ sStorage->summaryMaxPos = 0;
+ sStorage->summaryScreenMode = SUMMARY_MODE_NORMAL;
}
else if (sCursorArea == CURSOR_AREA_IN_PARTY)
{
- sPSSData->summaryMon.mon = gPlayerParty;
- sPSSData->summaryStartPos = sCursorPosition;
- sPSSData->summaryMaxPos = CountPartyMons() - 1;
- sPSSData->summaryScreenMode = SUMMARY_MODE_NORMAL;
+ sStorage->summaryMon.mon = gPlayerParty;
+ sStorage->summaryStartPos = sCursorPosition;
+ sStorage->summaryMaxPos = CountPartyMons() - 1;
+ sStorage->summaryScreenMode = SUMMARY_MODE_NORMAL;
}
else
{
- sPSSData->summaryMon.box = GetBoxedMonPtr(StorageGetCurrentBox(), 0);
- sPSSData->summaryStartPos = sCursorPosition;
- sPSSData->summaryMaxPos = IN_BOX_COUNT - 1;
- sPSSData->summaryScreenMode = SUMMARY_MODE_BOX;
+ sStorage->summaryMon.box = GetBoxedMonPtr(StorageGetCurrentBox(), 0);
+ sStorage->summaryStartPos = sCursorPosition;
+ sStorage->summaryMaxPos = IN_BOX_COUNT - 1;
+ sStorage->summaryScreenMode = SUMMARY_MODE_BOX;
}
}
@@ -6636,10 +6636,10 @@ s16 CompactPartySlots(void)
static void SetMonMarkings(u8 markings)
{
- sPSSData->displayMonMarkings = markings;
+ sStorage->displayMonMarkings = markings;
if (sIsMonBeingMoved)
{
- SetMonData(&sPSSData->movingMon, MON_DATA_MARKINGS, &markings);
+ SetMonData(&sStorage->movingMon, MON_DATA_MARKINGS, &markings);
}
else
{
@@ -6664,7 +6664,7 @@ static bool8 CanShiftMon(void)
{
if (sCursorArea == CURSOR_AREA_IN_PARTY && CountPartyAliveNonEggMonsExcept(sCursorPosition) == 0)
{
- if (sPSSData->displayMonIsEgg || GetMonData(&sPSSData->movingMon, MON_DATA_HP) == 0)
+ if (sStorage->displayMonIsEgg || GetMonData(&sStorage->movingMon, MON_DATA_HP) == 0)
return FALSE;
}
return TRUE;
@@ -6697,7 +6697,7 @@ static void TryRefreshDisplayMon(void)
// If a Pokémon is currently being moved, don't start
// mosaic or update display. Keep displaying the
// currently held Pokémon.
- sPSSData->setMosaic = (sIsMonBeingMoved == FALSE);
+ sStorage->setMosaic = (sIsMonBeingMoved == FALSE);
if (!sIsMonBeingMoved)
{
// Update display Pokémon
@@ -6735,94 +6735,94 @@ static void SetDisplayMonData(void *pokemon, u8 mode)
u16 gender;
bool8 sanityIsBadEgg;
- sPSSData->displayMonItemId = ITEM_NONE;
+ sStorage->displayMonItemId = ITEM_NONE;
gender = MON_MALE;
sanityIsBadEgg = FALSE;
if (mode == MODE_PARTY)
{
struct Pokemon *mon = (struct Pokemon *)pokemon;
- sPSSData->displayMonSpecies = GetMonData(mon, MON_DATA_SPECIES2);
- if (sPSSData->displayMonSpecies != SPECIES_NONE)
+ sStorage->displayMonSpecies = GetMonData(mon, MON_DATA_SPECIES2);
+ if (sStorage->displayMonSpecies != SPECIES_NONE)
{
sanityIsBadEgg = GetMonData(mon, MON_DATA_SANITY_IS_BAD_EGG);
if (sanityIsBadEgg)
- sPSSData->displayMonIsEgg = TRUE;
+ sStorage->displayMonIsEgg = TRUE;
else
- sPSSData->displayMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG);
-
- GetMonData(mon, MON_DATA_NICKNAME, sPSSData->displayMonName);
- StringGetEnd10(sPSSData->displayMonName);
- sPSSData->displayMonLevel = GetMonData(mon, MON_DATA_LEVEL);
- sPSSData->displayMonMarkings = GetMonData(mon, MON_DATA_MARKINGS);
- sPSSData->displayMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
- sPSSData->displayMonPalette = GetMonFrontSpritePal(mon);
+ sStorage->displayMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG);
+
+ GetMonData(mon, MON_DATA_NICKNAME, sStorage->displayMonName);
+ StringGetEnd10(sStorage->displayMonName);
+ sStorage->displayMonLevel = GetMonData(mon, MON_DATA_LEVEL);
+ sStorage->displayMonMarkings = GetMonData(mon, MON_DATA_MARKINGS);
+ sStorage->displayMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
+ sStorage->displayMonPalette = GetMonFrontSpritePal(mon);
gender = GetMonGender(mon);
- sPSSData->displayMonItemId = GetMonData(mon, MON_DATA_HELD_ITEM);
+ sStorage->displayMonItemId = GetMonData(mon, MON_DATA_HELD_ITEM);
}
}
else if (mode == MODE_BOX)
{
struct BoxPokemon *boxMon = (struct BoxPokemon *)pokemon;
- sPSSData->displayMonSpecies = GetBoxMonData(pokemon, MON_DATA_SPECIES2);
- if (sPSSData->displayMonSpecies != SPECIES_NONE)
+ sStorage->displayMonSpecies = GetBoxMonData(pokemon, MON_DATA_SPECIES2);
+ if (sStorage->displayMonSpecies != SPECIES_NONE)
{
u32 otId = GetBoxMonData(boxMon, MON_DATA_OT_ID);
sanityIsBadEgg = GetBoxMonData(boxMon, MON_DATA_SANITY_IS_BAD_EGG);
if (sanityIsBadEgg)
- sPSSData->displayMonIsEgg = TRUE;
+ sStorage->displayMonIsEgg = TRUE;
else
- sPSSData->displayMonIsEgg = GetBoxMonData(boxMon, MON_DATA_IS_EGG);
+ sStorage->displayMonIsEgg = GetBoxMonData(boxMon, MON_DATA_IS_EGG);
- GetBoxMonData(boxMon, MON_DATA_NICKNAME, sPSSData->displayMonName);
- StringGetEnd10(sPSSData->displayMonName);
- sPSSData->displayMonLevel = GetLevelFromBoxMonExp(boxMon);
- sPSSData->displayMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS);
- sPSSData->displayMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY);
- sPSSData->displayMonPalette = GetMonSpritePalFromSpeciesAndPersonality(sPSSData->displayMonSpecies, otId, sPSSData->displayMonPersonality);
- gender = GetGenderFromSpeciesAndPersonality(sPSSData->displayMonSpecies, sPSSData->displayMonPersonality);
- sPSSData->displayMonItemId = GetBoxMonData(boxMon, MON_DATA_HELD_ITEM);
+ GetBoxMonData(boxMon, MON_DATA_NICKNAME, sStorage->displayMonName);
+ StringGetEnd10(sStorage->displayMonName);
+ sStorage->displayMonLevel = GetLevelFromBoxMonExp(boxMon);
+ sStorage->displayMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS);
+ sStorage->displayMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY);
+ sStorage->displayMonPalette = GetMonSpritePalFromSpeciesAndPersonality(sStorage->displayMonSpecies, otId, sStorage->displayMonPersonality);
+ gender = GetGenderFromSpeciesAndPersonality(sStorage->displayMonSpecies, sStorage->displayMonPersonality);
+ sStorage->displayMonItemId = GetBoxMonData(boxMon, MON_DATA_HELD_ITEM);
}
}
else
{
- sPSSData->displayMonSpecies = SPECIES_NONE;
- sPSSData->displayMonItemId = ITEM_NONE;
+ sStorage->displayMonSpecies = SPECIES_NONE;
+ sStorage->displayMonItemId = ITEM_NONE;
}
- if (sPSSData->displayMonSpecies == SPECIES_NONE)
+ if (sStorage->displayMonSpecies == SPECIES_NONE)
{
- StringFill(sPSSData->displayMonName, CHAR_SPACE, 5);
- StringFill(sPSSData->displayMonNameText, CHAR_SPACE, 8);
- StringFill(sPSSData->displayMonSpeciesName, CHAR_SPACE, 8);
- StringFill(sPSSData->displayMonGenderLvlText, CHAR_SPACE, 8);
- StringFill(sPSSData->displayMonItemName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonName, CHAR_SPACE, 5);
+ StringFill(sStorage->displayMonNameText, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonSpeciesName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonGenderLvlText, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8);
}
- else if (sPSSData->displayMonIsEgg)
+ else if (sStorage->displayMonIsEgg)
{
if (sanityIsBadEgg)
- StringCopyPadded(sPSSData->displayMonNameText, sPSSData->displayMonName, CHAR_SPACE, 5);
+ StringCopyPadded(sStorage->displayMonNameText, sStorage->displayMonName, CHAR_SPACE, 5);
else
- StringCopyPadded(sPSSData->displayMonNameText, gText_EggNickname, CHAR_SPACE, 8);
+ StringCopyPadded(sStorage->displayMonNameText, gText_EggNickname, CHAR_SPACE, 8);
- StringFill(sPSSData->displayMonSpeciesName, CHAR_SPACE, 8);
- StringFill(sPSSData->displayMonGenderLvlText, CHAR_SPACE, 8);
- StringFill(sPSSData->displayMonItemName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonSpeciesName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonGenderLvlText, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8);
}
else
{
- if (sPSSData->displayMonSpecies == SPECIES_NIDORAN_F || sPSSData->displayMonSpecies == SPECIES_NIDORAN_M)
+ if (sStorage->displayMonSpecies == SPECIES_NIDORAN_F || sStorage->displayMonSpecies == SPECIES_NIDORAN_M)
gender = MON_GENDERLESS;
- StringCopyPadded(sPSSData->displayMonNameText, sPSSData->displayMonName, CHAR_SPACE, 5);
+ StringCopyPadded(sStorage->displayMonNameText, sStorage->displayMonName, CHAR_SPACE, 5);
- txtPtr = sPSSData->displayMonSpeciesName;
+ txtPtr = sStorage->displayMonSpeciesName;
*(txtPtr)++ = CHAR_SLASH;
- StringCopyPadded(txtPtr, gSpeciesNames[sPSSData->displayMonSpecies], CHAR_SPACE, 5);
+ StringCopyPadded(txtPtr, gSpeciesNames[sStorage->displayMonSpecies], CHAR_SPACE, 5);
- txtPtr = sPSSData->displayMonGenderLvlText;
+ txtPtr = sStorage->displayMonGenderLvlText;
*(txtPtr)++ = EXT_CTRL_CODE_BEGIN;
*(txtPtr)++ = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
switch (gender)
@@ -6856,20 +6856,20 @@ static void SetDisplayMonData(void *pokemon, u8 mode)
*(txtPtr++) = CHAR_EXTRA_SYMBOL;
*(txtPtr++) = CHAR_LV_2;
- txtPtr = ConvertIntToDecimalStringN(txtPtr, sPSSData->displayMonLevel, STR_CONV_MODE_LEFT_ALIGN, 3);
+ txtPtr = ConvertIntToDecimalStringN(txtPtr, sStorage->displayMonLevel, STR_CONV_MODE_LEFT_ALIGN, 3);
txtPtr[0] = CHAR_SPACE;
txtPtr[1] = EOS;
- if (sPSSData->displayMonItemId != ITEM_NONE)
- StringCopyPadded(sPSSData->displayMonItemName, ItemId_GetName(sPSSData->displayMonItemId), CHAR_SPACE, 8);
+ if (sStorage->displayMonItemId != ITEM_NONE)
+ StringCopyPadded(sStorage->displayMonItemName, ItemId_GetName(sStorage->displayMonItemId), CHAR_SPACE, 8);
else
- StringFill(sPSSData->displayMonItemName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8);
}
}
static u8 HandleInput_InBox(void)
{
- switch (sPSSData->inBoxMovingMode)
+ switch (sStorage->inBoxMovingMode)
{
case MOVE_MODE_NORMAL:
default:
@@ -6891,9 +6891,9 @@ static u8 InBoxInput_Normal(void)
{
cursorArea = sCursorArea;
cursorPosition = sCursorPosition;
- sPSSData->cursorVerticalWrap = 0;
- sPSSData->cursorHorizontalWrap = 0;
- sPSSData->cursorFlipTimer = 0;
+ sStorage->cursorVerticalWrap = 0;
+ sStorage->cursorHorizontalWrap = 0;
+ sStorage->cursorFlipTimer = 0;
if (JOY_REPEAT(DPAD_UP))
{
@@ -6918,8 +6918,8 @@ static u8 InBoxInput_Normal(void)
cursorArea = CURSOR_AREA_BUTTONS;
cursorPosition -= IN_BOX_COUNT;
cursorPosition /= 3;
- sPSSData->cursorVerticalWrap = 1;
- sPSSData->cursorFlipTimer = 1;
+ sStorage->cursorVerticalWrap = 1;
+ sStorage->cursorFlipTimer = 1;
}
break;
}
@@ -6932,7 +6932,7 @@ static u8 InBoxInput_Normal(void)
}
else
{
- sPSSData->cursorHorizontalWrap = -1;
+ sStorage->cursorHorizontalWrap = -1;
cursorPosition += (IN_BOX_COLUMNS - 1);
}
break;
@@ -6946,7 +6946,7 @@ static u8 InBoxInput_Normal(void)
}
else
{
- sPSSData->cursorHorizontalWrap = 1;
+ sStorage->cursorHorizontalWrap = 1;
cursorPosition -= (IN_BOX_COLUMNS - 1);
}
break;
@@ -6964,7 +6964,7 @@ static u8 InBoxInput_Normal(void)
if (!sAutoActionOn)
return INPUT_IN_MENU;
- if (sPSSData->boxOption != OPTION_MOVE_MONS || sIsMonBeingMoved == TRUE)
+ if (sStorage->boxOption != OPTION_MOVE_MONS || sIsMonBeingMoved == TRUE)
{
switch (GetMenuItemTextId(0))
{
@@ -6988,7 +6988,7 @@ static u8 InBoxInput_Normal(void)
}
else
{
- sPSSData->inBoxMovingMode = MOVE_MODE_MULTIPLE_SELECTING;
+ sStorage->inBoxMovingMode = MOVE_MODE_MULTIPLE_SELECTING;
return INPUT_MULTIMOVE_START;
}
}
@@ -7082,14 +7082,14 @@ static u8 InBoxInput_SelectingMultiple(void)
if (MultiMove_GetOrigin() == sCursorPosition)
{
// Doing a multiple mon selection but only chose 1 mon
- sPSSData->inBoxMovingMode = MOVE_MODE_NORMAL;
- sPSSData->cursorShadowSprite->invisible = FALSE;
+ sStorage->inBoxMovingMode = MOVE_MODE_NORMAL;
+ sStorage->cursorShadowSprite->invisible = FALSE;
return INPUT_MULTIMOVE_SINGLE;
}
else
{
- sIsMonBeingMoved = (sPSSData->displayMonSpecies != SPECIES_NONE);
- sPSSData->inBoxMovingMode = MOVE_MODE_MULTIPLE_MOVING;
+ sIsMonBeingMoved = (sStorage->displayMonSpecies != SPECIES_NONE);
+ sStorage->inBoxMovingMode = MOVE_MODE_MULTIPLE_MOVING;
sMovingMonOrigBoxId = StorageGetCurrentBox();
return INPUT_MULTIMOVE_GRAB_SELECTION;
}
@@ -7151,7 +7151,7 @@ static u8 InBoxInput_MovingMultiple(void)
if (MultiMove_CanPlaceSelection())
{
sIsMonBeingMoved = FALSE;
- sPSSData->inBoxMovingMode = MOVE_MODE_NORMAL;
+ sStorage->inBoxMovingMode = MOVE_MODE_NORMAL;
return INPUT_MULTIMOVE_PLACE_MONS;
}
else
@@ -7188,9 +7188,9 @@ static u8 HandleInput_InParty(void)
{
cursorArea = sCursorArea;
cursorPosition = sCursorPosition;
- sPSSData->cursorHorizontalWrap = 0;
- sPSSData->cursorVerticalWrap = 0;
- sPSSData->cursorFlipTimer = 0;
+ sStorage->cursorHorizontalWrap = 0;
+ sStorage->cursorVerticalWrap = 0;
+ sStorage->cursorFlipTimer = 0;
gotoBox = FALSE;
retVal = INPUT_NONE;
@@ -7213,7 +7213,7 @@ static u8 HandleInput_InParty(void)
else if (JOY_REPEAT(DPAD_LEFT) && sCursorPosition != 0)
{
retVal = INPUT_MOVE_CURSOR;
- sPSSData->cursorPrevHorizPos = sCursorPosition;
+ sStorage->cursorPrevHorizPos = sCursorPosition;
cursorPosition = 0;
break;
}
@@ -7222,7 +7222,7 @@ static u8 HandleInput_InParty(void)
if (sCursorPosition == 0)
{
retVal = INPUT_MOVE_CURSOR;
- cursorPosition = sPSSData->cursorPrevHorizPos;
+ cursorPosition = sStorage->cursorPrevHorizPos;
}
else
{
@@ -7237,7 +7237,7 @@ static u8 HandleInput_InParty(void)
{
if (sCursorPosition == PARTY_SIZE)
{
- if (sPSSData->boxOption == OPTION_DEPOSIT)
+ if (sStorage->boxOption == OPTION_DEPOSIT)
return INPUT_CLOSE_BOX;
gotoBox = TRUE;
@@ -7271,7 +7271,7 @@ static u8 HandleInput_InParty(void)
if (JOY_NEW(B_BUTTON))
{
- if (sPSSData->boxOption == OPTION_DEPOSIT)
+ if (sStorage->boxOption == OPTION_DEPOSIT)
return INPUT_PRESSED_B;
gotoBox = TRUE;
@@ -7308,16 +7308,16 @@ static u8 HandleInput_OnBox(void)
do
{
- sPSSData->cursorHorizontalWrap = 0;
- sPSSData->cursorVerticalWrap = 0;
- sPSSData->cursorFlipTimer = 0;
+ sStorage->cursorHorizontalWrap = 0;
+ sStorage->cursorVerticalWrap = 0;
+ sStorage->cursorFlipTimer = 0;
if (JOY_REPEAT(DPAD_UP))
{
retVal = INPUT_MOVE_CURSOR;
cursorArea = CURSOR_AREA_BUTTONS;
cursorPosition = 0;
- sPSSData->cursorFlipTimer = 1;
+ sStorage->cursorFlipTimer = 1;
break;
}
else if (JOY_REPEAT(DPAD_DOWN))
@@ -7381,20 +7381,20 @@ static u8 HandleInput_OnButtons(void)
{
cursorArea = sCursorArea;
cursorPosition = sCursorPosition;
- sPSSData->cursorHorizontalWrap = 0;
- sPSSData->cursorVerticalWrap = 0;
- sPSSData->cursorFlipTimer = 0;
+ sStorage->cursorHorizontalWrap = 0;
+ sStorage->cursorVerticalWrap = 0;
+ sStorage->cursorFlipTimer = 0;
if (JOY_REPEAT(DPAD_UP))
{
retVal = INPUT_MOVE_CURSOR;
cursorArea = CURSOR_AREA_IN_BOX;
- sPSSData->cursorVerticalWrap = -1;
+ sStorage->cursorVerticalWrap = -1;
if (sCursorPosition == 0)
cursorPosition = IN_BOX_COUNT - 1 - 5;
else
cursorPosition = IN_BOX_COUNT - 1;
- sPSSData->cursorFlipTimer = 1;
+ sStorage->cursorFlipTimer = 1;
break;
}
@@ -7403,7 +7403,7 @@ static u8 HandleInput_OnButtons(void)
retVal = INPUT_MOVE_CURSOR;
cursorArea = CURSOR_AREA_BOX_TITLE;
cursorPosition = 0;
- sPSSData->cursorFlipTimer = 1;
+ sStorage->cursorFlipTimer = 1;
break;
}
@@ -7482,7 +7482,7 @@ static void AddBoxMenu(void)
static u8 SetSelectionMenuTexts(void)
{
InitMenu();
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return SetMenuTexts_Mon();
else
return SetMenuTexts_Item();
@@ -7492,7 +7492,7 @@ static bool8 SetMenuTexts_Mon(void)
{
u16 species = GetSpeciesAtCursorPosition();
- switch (sPSSData->boxOption)
+ switch (sStorage->boxOption)
{
case OPTION_DEPOSIT:
if (species != SPECIES_NONE)
@@ -7528,7 +7528,7 @@ static bool8 SetMenuTexts_Mon(void)
}
SetMenuText(MENU_SUMMARY);
- if (sPSSData->boxOption == OPTION_MOVE_MONS)
+ if (sStorage->boxOption == OPTION_MOVE_MONS)
{
if (sCursorArea == CURSOR_AREA_IN_BOX)
SetMenuText(MENU_WITHDRAW);
@@ -7544,21 +7544,21 @@ static bool8 SetMenuTexts_Mon(void)
static bool8 SetMenuTexts_Item(void)
{
- if (sPSSData->displayMonSpecies == SPECIES_EGG)
+ if (sStorage->displayMonSpecies == SPECIES_EGG)
return FALSE;
if (!IsMovingItem())
{
- if (sPSSData->displayMonItemId == ITEM_NONE)
+ if (sStorage->displayMonItemId == ITEM_NONE)
{
- if (sPSSData->displayMonSpecies == SPECIES_NONE)
+ if (sStorage->displayMonSpecies == SPECIES_NONE)
return FALSE;
SetMenuText(MENU_GIVE_2);
}
else
{
- if (!ItemIsMail(sPSSData->displayMonItemId))
+ if (!ItemIsMail(sStorage->displayMonItemId))
{
SetMenuText(MENU_TAKE);
SetMenuText(MENU_BAG);
@@ -7568,16 +7568,16 @@ static bool8 SetMenuTexts_Item(void)
}
else
{
- if (sPSSData->displayMonItemId == ITEM_NONE)
+ if (sStorage->displayMonItemId == ITEM_NONE)
{
- if (sPSSData->displayMonSpecies == SPECIES_NONE)
+ if (sStorage->displayMonSpecies == SPECIES_NONE)
return FALSE;
SetMenuText(MENU_GIVE);
}
else
{
- if (ItemIsMail(sPSSData->displayMonItemId) == TRUE)
+ if (ItemIsMail(sStorage->displayMonItemId) == TRUE)
return FALSE;
SetMenuText(MENU_SWITCH);
@@ -7590,8 +7590,8 @@ static bool8 SetMenuTexts_Item(void)
static void SpriteCB_CursorShadow(struct Sprite *sprite)
{
- sprite->pos1.x = sPSSData->cursorSprite->pos1.x;
- sprite->pos1.y = sPSSData->cursorSprite->pos1.y + 20;
+ sprite->pos1.x = sStorage->cursorSprite->pos1.x;
+ sprite->pos1.y = sStorage->cursorSprite->pos1.y + 20;
}
static void CreateCursorSprites(void)
@@ -7679,22 +7679,22 @@ static void CreateCursorSprites(void)
LoadSpriteSheets(spriteSheets);
LoadSpritePalettes(spritePalettes);
- sPSSData->cursorPalNums[0] = IndexOfSpritePaletteTag(PALTAG_10); // White hand, normal
- sPSSData->cursorPalNums[1] = IndexOfSpritePaletteTag(PALTAG_7); // Yellow hand, when auto-action is on
+ sStorage->cursorPalNums[0] = IndexOfSpritePaletteTag(PALTAG_10); // White hand, normal
+ sStorage->cursorPalNums[1] = IndexOfSpritePaletteTag(PALTAG_7); // Yellow hand, when auto-action is on
GetCursorCoordsByPos(sCursorArea, sCursorPosition, &x, &y);
spriteId = CreateSprite(&sSpriteTemplate_Cursor, x, y, 6);
if (spriteId != MAX_SPRITES)
{
- sPSSData->cursorSprite = &gSprites[spriteId];
- sPSSData->cursorSprite->oam.paletteNum = sPSSData->cursorPalNums[sAutoActionOn];
- sPSSData->cursorSprite->oam.priority = 1;
+ sStorage->cursorSprite = &gSprites[spriteId];
+ sStorage->cursorSprite->oam.paletteNum = sStorage->cursorPalNums[sAutoActionOn];
+ sStorage->cursorSprite->oam.priority = 1;
if (sIsMonBeingMoved)
- StartSpriteAnim(sPSSData->cursorSprite, CURSOR_ANIM_FIST);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST);
}
else
{
- sPSSData->cursorSprite = NULL;
+ sStorage->cursorSprite = NULL;
}
if (sCursorArea == CURSOR_AREA_IN_PARTY)
@@ -7711,21 +7711,21 @@ static void CreateCursorSprites(void)
spriteId = CreateSprite(&sSpriteTemplate_CursorShadow, 0, 0, subpriority);
if (spriteId != MAX_SPRITES)
{
- sPSSData->cursorShadowSprite = &gSprites[spriteId];
- sPSSData->cursorShadowSprite->oam.priority = priority;
+ sStorage->cursorShadowSprite = &gSprites[spriteId];
+ sStorage->cursorShadowSprite->oam.priority = priority;
if (sCursorArea)
- sPSSData->cursorShadowSprite->invisible = TRUE;
+ sStorage->cursorShadowSprite->invisible = TRUE;
}
else
{
- sPSSData->cursorShadowSprite = NULL;
+ sStorage->cursorShadowSprite = NULL;
}
}
static void ToggleCursorAutoAction(void)
{
sAutoActionOn = !sAutoActionOn;
- sPSSData->cursorSprite->oam.paletteNum = sPSSData->cursorPalNums[sAutoActionOn];
+ sStorage->cursorSprite->oam.paletteNum = sStorage->cursorPalNums[sAutoActionOn];
}
static u8 GetCursorPosition(void)
@@ -7749,7 +7749,7 @@ static void GetCursorBoxColumnAndRow(u8 *column, u8 *row)
static void StartCursorAnim(u8 animNum)
{
- StartSpriteAnim(sPSSData->cursorSprite, animNum);
+ StartSpriteAnim(sStorage->cursorSprite, animNum);
}
// Unused
@@ -7760,7 +7760,7 @@ static u8 GetMovingMonOriginalBoxId(void)
static void SetCursorPriorityTo1(void)
{
- sPSSData->cursorSprite->oam.priority = 1;
+ sStorage->cursorSprite->oam.priority = 1;
}
static void TryHideItemAtCursor(void)
@@ -7777,11 +7777,11 @@ static void TryShowItemAtCursor(void)
static void InitMenu(void)
{
- sPSSData->menuItemsCount = 0;
- sPSSData->menuWidth = 0;
- sPSSData->menuWindow.bg = 0;
- sPSSData->menuWindow.paletteNum = 15;
- sPSSData->menuWindow.baseBlock = 92;
+ sStorage->menuItemsCount = 0;
+ sStorage->menuWidth = 0;
+ sStorage->menuWindow.bg = 0;
+ sStorage->menuWindow.paletteNum = 15;
+ sStorage->menuWindow.baseBlock = 92;
}
static const u8 *const sMenuTexts[] =
@@ -7829,42 +7829,42 @@ static const u8 *const sMenuTexts[] =
static void SetMenuText(u8 textId)
{
- if (sPSSData->menuItemsCount < ARRAY_COUNT(sPSSData->menuItems))
+ if (sStorage->menuItemsCount < ARRAY_COUNT(sStorage->menuItems))
{
u8 len;
- struct StorageMenu *menu = &sPSSData->menuItems[sPSSData->menuItemsCount];
+ struct StorageMenu *menu = &sStorage->menuItems[sStorage->menuItemsCount];
menu->text = sMenuTexts[textId];
menu->textId = textId;
len = StringLength(menu->text);
- if (len > sPSSData->menuWidth)
- sPSSData->menuWidth = len;
+ if (len > sStorage->menuWidth)
+ sStorage->menuWidth = len;
- sPSSData->menuItemsCount++;
+ sStorage->menuItemsCount++;
}
}
static s8 GetMenuItemTextId(u8 menuIdx)
{
- if (menuIdx >= sPSSData->menuItemsCount)
+ if (menuIdx >= sStorage->menuItemsCount)
return -1;
else
- return sPSSData->menuItems[menuIdx].textId;
+ return sStorage->menuItems[menuIdx].textId;
}
static void AddMenu(void)
{
- sPSSData->menuWindow.width = sPSSData->menuWidth + 2;
- sPSSData->menuWindow.height = 2 * sPSSData->menuItemsCount;
- sPSSData->menuWindow.tilemapLeft = 29 - sPSSData->menuWindow.width;
- sPSSData->menuWindow.tilemapTop = 15 - sPSSData->menuWindow.height;
- sPSSData->menuWindowId = AddWindow(&sPSSData->menuWindow);
- ClearWindowTilemap(sPSSData->menuWindowId);
- DrawStdFrameWithCustomTileAndPalette(sPSSData->menuWindowId, FALSE, 11, 14);
- PrintMenuTable(sPSSData->menuWindowId, sPSSData->menuItemsCount, (void*)sPSSData->menuItems);
- InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sPSSData->menuWindowId, sPSSData->menuItemsCount, 0);
+ sStorage->menuWindow.width = sStorage->menuWidth + 2;
+ sStorage->menuWindow.height = 2 * sStorage->menuItemsCount;
+ sStorage->menuWindow.tilemapLeft = 29 - sStorage->menuWindow.width;
+ sStorage->menuWindow.tilemapTop = 15 - sStorage->menuWindow.height;
+ sStorage->menuWindowId = AddWindow(&sStorage->menuWindow);
+ ClearWindowTilemap(sStorage->menuWindowId);
+ DrawStdFrameWithCustomTileAndPalette(sStorage->menuWindowId, FALSE, 11, 14);
+ PrintMenuTable(sStorage->menuWindowId, sStorage->menuItemsCount, (void*)sStorage->menuItems);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sStorage->menuWindowId, sStorage->menuItemsCount, 0);
ScheduleBgCopyTilemapToVram(0);
- sPSSData->menuUnusedField = 0;
+ sStorage->menuUnusedField = 0;
}
// Called after AddMenu to determine whether or not the handler callback should
@@ -7908,15 +7908,15 @@ static s16 HandleMenuInput(void)
RemoveMenu();
if (input >= 0)
- input = sPSSData->menuItems[input].textId;
+ input = sStorage->menuItems[input].textId;
return input;
}
static void RemoveMenu(void)
{
- ClearStdWindowAndFrameToTransparent(sPSSData->menuWindowId, TRUE);
- RemoveWindow(sPSSData->menuWindowId);
+ ClearStdWindowAndFrameToTransparent(sStorage->menuWindowId, TRUE);
+ RemoveWindow(sStorage->menuWindowId);
}
@@ -7965,10 +7965,10 @@ static bool8 MultiMove_Init(void)
sMultiMove = Alloc(sizeof(*sMultiMove));
if (sMultiMove != NULL)
{
- sPSSData->multiMoveWindowId = AddWindow8Bit(&sWindowTemplate_MultiMove);
- if (sPSSData->multiMoveWindowId != WINDOW_NONE)
+ sStorage->multiMoveWindowId = AddWindow8Bit(&sWindowTemplate_MultiMove);
+ if (sStorage->multiMoveWindowId != WINDOW_NONE)
{
- FillWindowPixelBuffer(sPSSData->multiMoveWindowId, PIXEL_FILL(0));
+ FillWindowPixelBuffer(sStorage->multiMoveWindowId, PIXEL_FILL(0));
return TRUE;
}
}
@@ -8025,11 +8025,11 @@ static bool8 MultiMove_Start(void)
ChangeBgX(0, -1024, 0);
ChangeBgY(0, -1024, 0);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
- FillWindowPixelBuffer8Bit(sPSSData->multiMoveWindowId, PIXEL_FILL(0));
+ FillWindowPixelBuffer8Bit(sStorage->multiMoveWindowId, PIXEL_FILL(0));
MultiMove_SetIconToBg(sMultiMove->fromColumn, sMultiMove->fromRow);
SetBgAttribute(0, BG_ATTR_PALETTEMODE, 1);
- PutWindowTilemap(sPSSData->multiMoveWindowId);
- CopyWindowToVram8Bit(sPSSData->multiMoveWindowId, 3);
+ PutWindowTilemap(sStorage->multiMoveWindowId);
+ CopyWindowToVram8Bit(sStorage->multiMoveWindowId, 3);
BlendPalettes(0x3F00, 8, RGB_WHITE);
StartCursorAnim(CURSOR_ANIM_OPEN);
SetGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_256COLOR);
@@ -8085,7 +8085,7 @@ static bool8 MultiMove_ChangeSelection(void)
MultiMove_UpdateSelectedIcons();
sMultiMove->toColumn = sMultiMove->cursorColumn;
sMultiMove->toRow = sMultiMove->cursorRow;
- CopyWindowToVram8Bit(sPSSData->multiMoveWindowId, 2);
+ CopyWindowToVram8Bit(sStorage->multiMoveWindowId, 2);
sMultiMove->state++;
}
break;
@@ -8296,7 +8296,7 @@ static void MultiMove_SetIconToBg(u8 x, u8 y)
const u8 *iconGfx = GetMonIconPtr(species, personality, 1);
u8 index = GetValidMonIconPalIndex(species) + 8;
- BlitBitmapRectToWindow4BitTo8Bit(sPSSData->multiMoveWindowId,
+ BlitBitmapRectToWindow4BitTo8Bit(sStorage->multiMoveWindowId,
iconGfx,
0,
0,
@@ -8317,7 +8317,7 @@ static void MultiMove_ClearIconFromBg(u8 x, u8 y)
if (species != SPECIES_NONE)
{
- FillWindowPixelRect8Bit(sPSSData->multiMoveWindowId,
+ FillWindowPixelRect8Bit(sStorage->multiMoveWindowId,
PIXEL_FILL(0),
24 * x,
24 * y,
@@ -8584,7 +8584,7 @@ static void CreateItemIconSprites(void)
struct CompressedSpriteSheet spriteSheet;
struct SpriteTemplate spriteTemplate;
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
spriteSheet.data = sItemIconGfxBuffer;
spriteSheet.size = 0x200;
@@ -8594,26 +8594,26 @@ static void CreateItemIconSprites(void)
{
spriteSheet.tag = GFXTAG_ITEM_ICON_0 + i;
LoadCompressedSpriteSheet(&spriteSheet);
- sPSSData->itemIcons[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * 32 + (void*)(OBJ_VRAM0);
- sPSSData->itemIcons[i].palIndex = AllocSpritePalette(PALTAG_ITEM_ICON_0 + i);
- sPSSData->itemIcons[i].palIndex *= 16;
- sPSSData->itemIcons[i].palIndex += 0x100;
+ sStorage->itemIcons[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * 32 + (void*)(OBJ_VRAM0);
+ sStorage->itemIcons[i].palIndex = AllocSpritePalette(PALTAG_ITEM_ICON_0 + i);
+ sStorage->itemIcons[i].palIndex *= 16;
+ sStorage->itemIcons[i].palIndex += 0x100;
spriteTemplate.tileTag = GFXTAG_ITEM_ICON_0 + i;
spriteTemplate.paletteTag = PALTAG_ITEM_ICON_0 + i;
spriteId = CreateSprite(&spriteTemplate, 0, 0, 11);
- sPSSData->itemIcons[i].sprite = &gSprites[spriteId];
- sPSSData->itemIcons[i].sprite->invisible = TRUE;
- sPSSData->itemIcons[i].active = FALSE;
+ sStorage->itemIcons[i].sprite = &gSprites[spriteId];
+ sStorage->itemIcons[i].sprite->invisible = TRUE;
+ sStorage->itemIcons[i].active = FALSE;
}
}
- sPSSData->movingItemId = ITEM_NONE;
+ sStorage->movingItemId = ITEM_NONE;
}
static void TryLoadItemIconAtPos(u8 cursorArea, u8 cursorPos)
{
u16 heldItem;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
// If we've already loaded the item here, stop
@@ -8653,7 +8653,7 @@ static void TryHideItemIconAtPos(u8 cursorArea, u8 cursorPos)
{
u8 id;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
id = GetItemIconIdxByPosition(cursorArea, cursorPos);
@@ -8666,7 +8666,7 @@ static void TakeItemFromMon(u8 cursorArea, u8 cursorPos)
u8 id;
u16 itemId;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
id = GetItemIconIdxByPosition(cursorArea, cursorPos);
@@ -8685,7 +8685,7 @@ static void TakeItemFromMon(u8 cursorArea, u8 cursorPos)
SetPartyMonIconObjMode(cursorPos, 1);
}
- sPSSData->movingItemId = sPSSData->displayMonItemId;
+ sStorage->movingItemId = sStorage->displayMonItemId;
}
static void InitItemIconInCursor(u16 itemId)
@@ -8698,7 +8698,7 @@ static void InitItemIconInCursor(u16 itemId)
SetItemIconCallback(id, ITEM_CB_TO_HAND, CURSOR_AREA_IN_BOX, 0);
SetItemIconPosition(id, CURSOR_AREA_IN_HAND, 0);
SetItemIconActive(id, TRUE);
- sPSSData->movingItemId = itemId;
+ sStorage->movingItemId = itemId;
}
static void SwapItemsWithMon(u8 cursorArea, u8 cursorPos)
@@ -8706,7 +8706,7 @@ static void SwapItemsWithMon(u8 cursorArea, u8 cursorPos)
u8 id;
u16 itemId;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
id = GetItemIconIdxByPosition(cursorArea, cursorPos);
@@ -8715,14 +8715,14 @@ static void SwapItemsWithMon(u8 cursorArea, u8 cursorPos)
if (cursorArea == CURSOR_AREA_IN_BOX)
{
itemId = GetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM);
- SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sPSSData->movingItemId);
- sPSSData->movingItemId = itemId;
+ SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sStorage->movingItemId);
+ sStorage->movingItemId = itemId;
}
else
{
itemId = GetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM);
- SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sPSSData->movingItemId);
- sPSSData->movingItemId = itemId;
+ SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sStorage->movingItemId);
+ sStorage->movingItemId = itemId;
}
id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0);
@@ -8734,7 +8734,7 @@ static void GiveItemToMon(u8 cursorArea, u8 cursorPos)
{
u8 id;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0);
@@ -8742,12 +8742,12 @@ static void GiveItemToMon(u8 cursorArea, u8 cursorPos)
SetItemIconCallback(id, ITEM_CB_TO_MON, cursorArea, cursorPos);
if (cursorArea == CURSOR_AREA_IN_BOX)
{
- SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sPSSData->movingItemId);
+ SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sStorage->movingItemId);
SetBoxMonIconObjMode(cursorPos, 0);
}
else
{
- SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sPSSData->movingItemId);
+ SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sStorage->movingItemId);
SetPartyMonIconObjMode(cursorPos, 0);
}
}
@@ -8757,7 +8757,7 @@ static void MoveItemFromMonToBag(u8 cursorArea, u8 cursorPos)
u8 id;
u16 itemId;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
itemId = ITEM_NONE;
@@ -8778,7 +8778,7 @@ static void MoveItemFromMonToBag(u8 cursorArea, u8 cursorPos)
static void MoveItemFromCursorToBag(void)
{
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
u8 id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0);
SetItemIconAffineAnim(id, ITEM_ANIM_PUT_AWAY);
@@ -8793,13 +8793,13 @@ static void MoveHeldItemWithPartyMenu(void)
{
s32 i;
- if (sPSSData->boxOption != OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->itemIcons[i].active
- && sPSSData->itemIcons[i].area == CURSOR_AREA_IN_PARTY)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].area == CURSOR_AREA_IN_PARTY)
SetItemIconCallback(i, ITEM_CB_HIDE_PARTY, CURSOR_AREA_IN_HAND, 0);
}
}
@@ -8810,13 +8810,13 @@ static bool8 IsItemIconAnimActive(void)
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->itemIcons[i].active)
+ if (sStorage->itemIcons[i].active)
{
- if (!sPSSData->itemIcons[i].sprite->affineAnimEnded
- && sPSSData->itemIcons[i].sprite->affineAnimBeginning)
+ if (!sStorage->itemIcons[i].sprite->affineAnimEnded
+ && sStorage->itemIcons[i].sprite->affineAnimBeginning)
return TRUE;
- if (sPSSData->itemIcons[i].sprite->callback != SpriteCallbackDummy
- && sPSSData->itemIcons[i].sprite->callback != SpriteCB_ItemIcon_SetPosToCursor)
+ if (sStorage->itemIcons[i].sprite->callback != SpriteCallbackDummy
+ && sStorage->itemIcons[i].sprite->callback != SpriteCB_ItemIcon_SetPosToCursor)
return TRUE;
}
}
@@ -8827,12 +8827,12 @@ static bool8 IsMovingItem(void)
{
s32 i;
- if (sPSSData->boxOption == OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->itemIcons[i].active
- && sPSSData->itemIcons[i].area == CURSOR_AREA_IN_HAND)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].area == CURSOR_AREA_IN_HAND)
return TRUE;
}
}
@@ -8841,12 +8841,12 @@ static bool8 IsMovingItem(void)
static const u8 *GetMovingItemName(void)
{
- return ItemId_GetName(sPSSData->movingItemId);
+ return ItemId_GetName(sStorage->movingItemId);
}
static u16 GetMovingItemId(void)
{
- return sPSSData->movingItemId;
+ return sStorage->movingItemId;
}
static u8 GetNewItemIconIdx(void)
@@ -8855,9 +8855,9 @@ static u8 GetNewItemIconIdx(void)
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (!sPSSData->itemIcons[i].active)
+ if (!sStorage->itemIcons[i].active)
{
- sPSSData->itemIcons[i].active = TRUE;
+ sStorage->itemIcons[i].active = TRUE;
return i;
}
}
@@ -8870,9 +8870,9 @@ static bool32 IsItemIconAtPosition(u8 cursorArea, u8 cursorPos)
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->itemIcons[i].active
- && sPSSData->itemIcons[i].area == cursorArea
- && sPSSData->itemIcons[i].pos == cursorPos)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].area == cursorArea
+ && sStorage->itemIcons[i].pos == cursorPos)
return TRUE;
}
return FALSE;
@@ -8884,9 +8884,9 @@ static u8 GetItemIconIdxByPosition(u8 cursorArea, u8 cursorPos)
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->itemIcons[i].active
- && sPSSData->itemIcons[i].area == cursorArea
- && sPSSData->itemIcons[i].pos == cursorPos)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].area == cursorArea
+ && sStorage->itemIcons[i].pos == cursorPos)
return i;
}
return MAX_ITEM_ICONS;
@@ -8898,8 +8898,8 @@ static u8 GetItemIconIdxBySprite(struct Sprite *sprite)
for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->itemIcons[i].active
- && sPSSData->itemIcons[i].sprite == sprite)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].sprite == sprite)
return i;
}
return MAX_ITEM_ICONS;
@@ -8917,27 +8917,27 @@ static void SetItemIconPosition(u8 id, u8 cursorArea, u8 cursorPos)
case CURSOR_AREA_IN_BOX:
x = cursorPos % IN_BOX_COLUMNS;
y = cursorPos / IN_BOX_COLUMNS;
- sPSSData->itemIcons[id].sprite->pos1.x = (24 * x) + 112;
- sPSSData->itemIcons[id].sprite->pos1.y = (24 * y) + 56;
- sPSSData->itemIcons[id].sprite->oam.priority = 2;
+ sStorage->itemIcons[id].sprite->pos1.x = (24 * x) + 112;
+ sStorage->itemIcons[id].sprite->pos1.y = (24 * y) + 56;
+ sStorage->itemIcons[id].sprite->oam.priority = 2;
break;
case CURSOR_AREA_IN_PARTY:
if (cursorPos == 0)
{
- sPSSData->itemIcons[id].sprite->pos1.x = 116;
- sPSSData->itemIcons[id].sprite->pos1.y = 76;
+ sStorage->itemIcons[id].sprite->pos1.x = 116;
+ sStorage->itemIcons[id].sprite->pos1.y = 76;
}
else
{
- sPSSData->itemIcons[id].sprite->pos1.x = 164;
- sPSSData->itemIcons[id].sprite->pos1.y = 24 * (cursorPos - 1) + 28;
+ sStorage->itemIcons[id].sprite->pos1.x = 164;
+ sStorage->itemIcons[id].sprite->pos1.y = 24 * (cursorPos - 1) + 28;
}
- sPSSData->itemIcons[id].sprite->oam.priority = 1;
+ sStorage->itemIcons[id].sprite->oam.priority = 1;
break;
}
- sPSSData->itemIcons[id].area = cursorArea;
- sPSSData->itemIcons[id].pos = cursorPos;
+ sStorage->itemIcons[id].area = cursorArea;
+ sStorage->itemIcons[id].pos = cursorPos;
}
static void LoadItemIconGfx(u8 id, const u32 *itemTiles, const u32 *itemPal)
@@ -8947,14 +8947,14 @@ static void LoadItemIconGfx(u8 id, const u32 *itemTiles, const u32 *itemPal)
if (id >= MAX_ITEM_ICONS)
return;
- CpuFastFill(0, sPSSData->field_42C4, 0x200);
- LZ77UnCompWram(itemTiles, sPSSData->tileBuffer);
+ CpuFastFill(0, sStorage->field_42C4, 0x200);
+ LZ77UnCompWram(itemTiles, sStorage->tileBuffer);
for (i = 0; i < 3; i++)
- CpuFastCopy(&sPSSData->tileBuffer[i * 0x60], &sPSSData->field_42C4[i * 0x80], 0x60);
+ CpuFastCopy(&sStorage->tileBuffer[i * 0x60], &sStorage->field_42C4[i * 0x80], 0x60);
- CpuFastCopy(sPSSData->field_42C4, sPSSData->itemIcons[id].tiles, 0x200);
- LZ77UnCompWram(itemPal, sPSSData->field_42C4);
- LoadPalette(sPSSData->field_42C4, sPSSData->itemIcons[id].palIndex, 0x20);
+ CpuFastCopy(sStorage->field_42C4, sStorage->itemIcons[id].tiles, 0x200);
+ LZ77UnCompWram(itemPal, sStorage->field_42C4);
+ LoadPalette(sStorage->field_42C4, sStorage->itemIcons[id].palIndex, 0x20);
}
static void SetItemIconAffineAnim(u8 id, u8 animNum)
@@ -8962,7 +8962,7 @@ static void SetItemIconAffineAnim(u8 id, u8 animNum)
if (id >= MAX_ITEM_ICONS)
return;
- StartSpriteAffineAnim(sPSSData->itemIcons[id].sprite, animNum);
+ StartSpriteAffineAnim(sStorage->itemIcons[id].sprite, animNum);
}
#define sItemIconId data[0]
@@ -8978,36 +8978,36 @@ static void SetItemIconCallback(u8 id, u8 callbackId, u8 cursorArea, u8 cursorPo
switch (callbackId)
{
case ITEM_CB_WAIT_ANIM:
- sPSSData->itemIcons[id].sprite->sItemIconId = id;
- sPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_WaitAnim;
+ sStorage->itemIcons[id].sprite->sItemIconId = id;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_WaitAnim;
break;
case ITEM_CB_TO_HAND:
- sPSSData->itemIcons[id].sprite->sState = 0;
- sPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToHand;
+ sStorage->itemIcons[id].sprite->sState = 0;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToHand;
break;
case ITEM_CB_TO_MON:
- sPSSData->itemIcons[id].sprite->sState = 0;
- sPSSData->itemIcons[id].sprite->sCursorArea = cursorArea;
- sPSSData->itemIcons[id].sprite->sCursorPos = cursorPos;
- sPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToMon;
+ sStorage->itemIcons[id].sprite->sState = 0;
+ sStorage->itemIcons[id].sprite->sCursorArea = cursorArea;
+ sStorage->itemIcons[id].sprite->sCursorPos = cursorPos;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToMon;
break;
case ITEM_CB_SWAP_TO_HAND:
- sPSSData->itemIcons[id].sprite->sState = 0;
- sPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToHand;
- sPSSData->itemIcons[id].sprite->sCursorArea = cursorArea;
- sPSSData->itemIcons[id].sprite->sCursorPos = cursorPos;
+ sStorage->itemIcons[id].sprite->sState = 0;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToHand;
+ sStorage->itemIcons[id].sprite->sCursorArea = cursorArea;
+ sStorage->itemIcons[id].sprite->sCursorPos = cursorPos;
break;
case ITEM_CB_SWAP_TO_MON:
- sPSSData->itemIcons[id].sprite->sState = 0;
- sPSSData->itemIcons[id].sprite->sCursorArea = cursorArea;
- sPSSData->itemIcons[id].sprite->sCursorPos = cursorPos;
- sPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToMon;
+ sStorage->itemIcons[id].sprite->sState = 0;
+ sStorage->itemIcons[id].sprite->sCursorArea = cursorArea;
+ sStorage->itemIcons[id].sprite->sCursorPos = cursorPos;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToMon;
break;
case ITEM_CB_HIDE_PARTY:
// If cursor is on a Pokémon with a held item and
// the player closes the party menu, have the held
// item follow the Pokémon as the menu slides out
- sPSSData->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_HideParty;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_HideParty;
break;
}
}
@@ -9017,8 +9017,8 @@ static void SetItemIconActive(u8 id, bool8 active)
if (id >= MAX_ITEM_ICONS)
return;
- sPSSData->itemIcons[id].active = active;
- sPSSData->itemIcons[id].sprite->invisible = (active == FALSE);
+ sStorage->itemIcons[id].active = active;
+ sStorage->itemIcons[id].sprite->invisible = (active == FALSE);
}
static const u32 *GetItemIconPic(u16 itemId)
@@ -9036,9 +9036,9 @@ static void PrintItemDescription(void)
const u8 *description;
if (IsMovingItem())
- description = ItemId_GetDescription(sPSSData->movingItemId);
+ description = ItemId_GetDescription(sStorage->movingItemId);
else
- description = ItemId_GetDescription(sPSSData->displayMonItemId);
+ description = ItemId_GetDescription(sStorage->displayMonItemId);
FillWindowPixelBuffer(2, PIXEL_FILL(1));
AddTextPrinterParameterized5(2, 1, description, 4, 0, 0, NULL, 0, 1);
@@ -9046,7 +9046,7 @@ static void PrintItemDescription(void)
static void InitItemInfoWindow(void)
{
- sPSSData->itemInfoWindowOffset = 21;
+ sStorage->itemInfoWindowOffset = 21;
LoadBgTiles(0, sItemInfoFrame_Gfx, 0x80, 0x13A);
DrawItemInfoWindow(0);
}
@@ -9055,33 +9055,33 @@ static bool8 UpdateItemInfoWindowSlideIn(void)
{
s32 i, pos;
- if (sPSSData->itemInfoWindowOffset == 0)
+ if (sStorage->itemInfoWindowOffset == 0)
return FALSE;
- sPSSData->itemInfoWindowOffset--;
- pos = 21 - sPSSData->itemInfoWindowOffset;
+ sStorage->itemInfoWindowOffset--;
+ pos = 21 - sStorage->itemInfoWindowOffset;
for (i = 0; i < pos; i++)
- WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sPSSData->itemInfoWindowOffset + i, i, 13, 1, 7, 15, 21);
+ WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sStorage->itemInfoWindowOffset + i, i, 13, 1, 7, 15, 21);
DrawItemInfoWindow(pos);
- return (sPSSData->itemInfoWindowOffset != 0);
+ return (sStorage->itemInfoWindowOffset != 0);
}
static bool8 UpdateItemInfoWindowSlideOut(void)
{
s32 i, pos;
- if (sPSSData->itemInfoWindowOffset == 22)
+ if (sStorage->itemInfoWindowOffset == 22)
return FALSE;
- if (sPSSData->itemInfoWindowOffset == 0)
+ if (sStorage->itemInfoWindowOffset == 0)
FillBgTilemapBufferRect(0, 0, 21, 12, 1, 9, 17);
- sPSSData->itemInfoWindowOffset++;
- pos = 21 - sPSSData->itemInfoWindowOffset;
+ sStorage->itemInfoWindowOffset++;
+ pos = 21 - sStorage->itemInfoWindowOffset;
for (i = 0; i < pos; i++)
{
- WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sPSSData->itemInfoWindowOffset + i, i, 13, 1, 7, 15, 21);
+ WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sStorage->itemInfoWindowOffset + i, i, 13, 1, 7, 15, 21);
}
if (pos >= 0)
@@ -9138,9 +9138,9 @@ static void SpriteCB_ItemIcon_ToHand(struct Sprite *sprite)
static void SpriteCB_ItemIcon_SetPosToCursor(struct Sprite *sprite)
{
- sprite->pos1.x = sPSSData->cursorSprite->pos1.x + 4;
- sprite->pos1.y = sPSSData->cursorSprite->pos1.y + sPSSData->cursorSprite->pos2.y + 8;
- sprite->oam.priority = sPSSData->cursorSprite->oam.priority;
+ sprite->pos1.x = sStorage->cursorSprite->pos1.x + 4;
+ sprite->pos1.y = sStorage->cursorSprite->pos1.y + sStorage->cursorSprite->pos2.y + 8;
+ sprite->oam.priority = sStorage->cursorSprite->oam.priority;
}
static void SpriteCB_ItemIcon_ToMon(struct Sprite *sprite)