diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-08-26 15:27:06 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-08-26 15:27:06 +0200 |
commit | 78cad0dee52e69ab7cca6b8ddc793820697ba01f (patch) | |
tree | 1866d72a4a2d8c7e0466803fd056b048bf7abb3a /src | |
parent | 2b7c138cbe165cdfa0ad8f7044efc439d9888cd2 (diff) |
try battle tent and fail
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_dome.c | 20 | ||||
-rw-r--r-- | src/battle_frontier_1.c | 118 | ||||
-rw-r--r-- | src/battle_tent.c | 83 | ||||
-rw-r--r-- | src/field_specials.c | 6 | ||||
-rw-r--r-- | src/pokemon.c | 9 | ||||
-rw-r--r-- | src/unk_text_util_2.c | 1 |
6 files changed, 208 insertions, 29 deletions
diff --git a/src/battle_dome.c b/src/battle_dome.c index 058d253ab..c54b14ccc 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -39,15 +39,6 @@ #define DOME_FINAL 3 #define DOME_ROUNDS_COUNT 4 -struct FacilityMon -{ - u16 species; - u16 moves[4]; - u8 itemTableId; - u8 evSpread; - u8 nature; -}; - struct BattleDomeStruct { u8 arr[DOME_TOURNAMENT_TRAINERS_COUNT]; @@ -66,7 +57,7 @@ extern void sub_81B8558(void); extern u32 sub_81A39C4(void); extern u16 sub_8162548(u8, u8); extern u16 RandomizeFacilityTrainerMonId(u16); -extern u8 GetFrontierEnemyMonLevel(void); +extern u8 GetFacilityEnemyMonLevel(void); extern u16 sub_81A5060(u8 monId, u8 moveSlotId); extern u8 sub_81A50F0(u8, u8); extern u8 sub_81A50B0(u8); @@ -87,7 +78,6 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern const struct FacilityMon *gFacilityTrainerMons; extern void (* const gUnknown_0860D090[])(void); extern const u32 gUnknown_0860D0EC[][2]; @@ -822,7 +812,7 @@ void InitDomeTrainers(void) monTypesBits >>= 1; } - monLevel = GetFrontierEnemyMonLevel(); + monLevel = GetFacilityEnemyMonLevel(); statSums[0] += (monTypesCount * monLevel) / 20; for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) @@ -995,7 +985,7 @@ static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentM s32 i; u8 happiness = 0xFF; u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. - u8 level = GetFrontierEnemyMonLevel(); + u8 level = GetFacilityEnemyMonLevel(); CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species, level, @@ -3716,7 +3706,7 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun u16 bestScore = 0; u16 bestId = 0; s32 movePower = 0; - GetFrontierEnemyMonLevel(); // Unused return variable. + GetFacilityEnemyMonLevel(); // Unused return variable. // Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons. for (i = 0; i < 3; i++) @@ -4580,7 +4570,7 @@ static void DecideRoundWinners(u8 roundId) static void CopyDomeTrainerName(u8 *dst, u16 trainerId) { s32 i = 0; - GetFrontierEnemyMonLevel(); // Unused return value. + GetFacilityEnemyMonLevel(); // Unused return value. if (trainerId == TRAINER_FRONTIER_BRAIN) { diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c new file mode 100644 index 000000000..ee8a42954 --- /dev/null +++ b/src/battle_frontier_1.c @@ -0,0 +1,118 @@ +#include "global.h" +#include "event_data.h" +#include "battle_setup.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" + +extern void sub_8162614(u16, u8); + +extern void (* const gUnknown_0860DE50[])(void); +extern const u32 gUnknown_0860DE98[][2]; +extern const u32 gUnknown_0860DEA8[][2]; + +// code +void sub_8195960(void) +{ + gUnknown_0860DE50[gSpecialVar_0x8004](); +} + +void sub_8195980(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) + gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = 0; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +void sub_8195A38(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1]; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]; + break; + case 2: + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0); + break; + } +} + +void sub_8195AE4(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode]; + break; + } +} + +void sub_8195BB0(void) +{ + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 50) + gSpecialVar_Result = Random() % 3; + else if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 99) + gSpecialVar_Result = 3; + else + gSpecialVar_Result = 4; +} + +void sub_8195C20(void) +{ + gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; + sub_8162614(gTrainerBattleOpponent_A, 0); +} + +void sub_8195C50(void) +{ + if (gTrainerBattleOpponent_A < 300) + ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); +} + +/* +void sub_8195C7C(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 9999) + { + u16 wat = 0; + gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]++; + if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode]) + wat = 1; + if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][wat] != 0) + gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]; + } +} +*/ diff --git a/src/battle_tent.c b/src/battle_tent.c index dbea37fb7..f39bf8837 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -11,6 +11,10 @@ #include "constants/items.h" #include "constants/region_map_sections.h" +extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; +extern const struct FacilityMon gSlateportBattleTentMons[]; +extern const u16 gBattleFrontierHeldItems[]; + // This file's functions. void sub_81B99D4(void); void sub_81B9A28(void); @@ -51,7 +55,7 @@ void (*const gUnknown_086160B4[])(void) = sub_81B9B28 }; -const u16 gUnknown_086160D4[] = {ITEM_NEST_BALL, ITEM_NONE}; +static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL}; void (*const gUnknown_086160D8[])(void) = { @@ -64,7 +68,7 @@ void (*const gUnknown_086160D8[])(void) = sub_81B9CF0 }; -const u16 gUnknown_086160F4[] = {ITEM_HYPER_POTION, ITEM_NONE}; +static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION}; void (*const gUnknown_086160F8[])(void) = { @@ -80,7 +84,7 @@ void (*const gUnknown_086160F8[])(void) = sub_81B9EC0 }; -const u16 gUnknown_08616120[] = {ITEM_FULL_HEAL, ITEM_NONE}; +static const u16 sSlateportTentRewards[] = {ITEM_FULL_HEAL}; // code void sub_81B99B4(void) @@ -128,7 +132,7 @@ void sub_81B9ABC(void) void sub_81B9B00(void) { - gSaveBlock2Ptr->frontier.field_E6A = gUnknown_086160D4[Random() % 1]; + gSaveBlock2Ptr->frontier.field_E6A = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)]; } void sub_81B9B28(void) @@ -178,7 +182,7 @@ void sub_81B9C2C(void) void sub_81B9C70(void) { - gSaveBlock2Ptr->frontier.field_E6C = gUnknown_086160F4[Random() % 1]; + gSaveBlock2Ptr->frontier.field_E6C = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)]; } void sub_81B9C98(void) @@ -233,7 +237,7 @@ void sub_81B9DB4(void) void sub_81B9DF8(void) { - gSaveBlock2Ptr->frontier.field_E6E = gUnknown_08616120[Random() % 1]; + gSaveBlock2Ptr->frontier.field_E6E = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)]; } void sub_81B9E20(void) @@ -266,3 +270,70 @@ bool8 sub_81B9E94(void) return (gMapHeader.regionMapSectionId == MAPSEC_SLATEPORT_CITY && ((gMapHeader.mapLayoutId == 385) | (gMapHeader.mapLayoutId == 386))); } + +// This function was written very...oddly. +/* +void sub_81B9EC0(void) +{ + s32 i, j; + u16 currMonId, currSpecies; + u16 species[PARTY_SIZE]; + u16 monIds[PARTY_SIZE]; + u16 heldItems[PARTY_SIZE]; + s32 var; + + gFacilityTrainers = gSlateportBattleTentTrainers; + for (i = 0; i < PARTY_SIZE; i++) + { + species[i] = 0; + monIds[i] = 0; + heldItems[i] = 0; + } + gFacilityTrainerMons = gSlateportBattleTentMons; + + currSpecies = 0; + i = 0; + while (i != PARTY_SIZE) + { + // Cannot have two pokemon of the same species. + currMonId = Random() % 70; + j = 0; + var = 0 + i; + while (j < var && monIds[j] != currMonId) + { + if (species[j] == gFacilityTrainerMons[currMonId].species) + { + if (currSpecies == 0) + currSpecies = gFacilityTrainerMons[currMonId].species; + else + break; + } + j++; + } + if (j != var) + continue; + + // Cannot have two same held items. + for (j = 0; j < var; j++) + { + if (heldItems[j] == 0) + continue; + if (heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]) + { + if (gFacilityTrainerMons[currMonId].species == currSpecies) + currSpecies = 0; + else + break; + } + } + if (j != var) + continue; + + gSaveBlock2Ptr->frontier.field_E70[var].monId = currMonId; + species[var] = gFacilityTrainerMons[currMonId].species; + heldItems[var] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]; + monIds[var] = currMonId; + i++; + } +} +*/ diff --git a/src/field_specials.c b/src/field_specials.c index f5728c3a4..84852e6b5 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -2188,13 +2188,13 @@ void sub_8139F20(void) } break; case 6: - if (gSaveBlock2Ptr->frontier.field_DC8[0] >= gSaveBlock2Ptr->frontier.field_DC8[1]) + if (gSaveBlock2Ptr->frontier.field_DC8[0][0] >= gSaveBlock2Ptr->frontier.field_DC8[0][1]) { - unk = gSaveBlock2Ptr->frontier.field_DC8[0]; + unk = gSaveBlock2Ptr->frontier.field_DC8[0][0]; } else { - unk = gSaveBlock2Ptr->frontier.field_DC8[1]; + unk = gSaveBlock2Ptr->frontier.field_DC8[0][1]; } break; case 7: diff --git a/src/pokemon.c b/src/pokemon.c index eafb0c2cd..9022f69ea 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -81,8 +81,7 @@ extern void set_unknown_box_id(u8); extern void sub_803FA70(u8 battlerId); extern u8 sav1_map_get_name(void); extern const u8 *sub_81A1650(u8, u8 language); -extern u8 BattleFrontierGetOpponentLvl(u8); -extern u16 FacilityClassToPicIndex(u16); +extern u8 GetFrontierEnemyMonLevel(u8); extern bool8 InBattlePyramid(void); extern bool8 InBattlePike(void); extern bool8 sub_806F104(void); @@ -956,7 +955,7 @@ const u16 gHoennToNationalOrder[] = // Assigns Hoenn Dex Pokémon (Using Nationa NATIONAL_DEX_BLAZIKEN, // HOENN_DEX_BLAZIKEN NATIONAL_DEX_MUDKIP, // HOENN_DEX_MUDKIP NATIONAL_DEX_MARSHTOMP, // HOENN_DEX_MARSHTOMP - NATIONAL_DEX_SWAMPERT, // HOENN_DEX_SWAMPERT + NATIONAL_DEX_SWAMPERT, // HOENN_DEX_SWAMPERT NATIONAL_DEX_POOCHYENA, // HOENN_DEX_POOCHYENA NATIONAL_DEX_MIGHTYENA, // HOENN_DEX_MIGHTYENA NATIONAL_DEX_ZIGZAGOON, // HOENN_DEX_ZIGZAGOON @@ -2821,7 +2820,7 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv u8 value; if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) - level = BattleFrontierGetOpponentLvl(gSaveBlock2Ptr->frontier.lvlMode); + level = GetFrontierEnemyMonLevel(gSaveBlock2Ptr->frontier.lvlMode); else if (lvl50) level = 50; else @@ -2885,7 +2884,7 @@ void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u CreateMon(mon, src->mons[monId].species, - BattleFrontierGetOpponentLvl(src->field_0_1 - 1), + GetFrontierEnemyMonLevel(src->field_0_1 - 1), 0x1F, TRUE, personality, diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c index ca8246128..4821ed776 100644 --- a/src/unk_text_util_2.c +++ b/src/unk_text_util_2.c @@ -4,6 +4,7 @@ #include "text.h" #include "sound.h" +ALIGNED(4) static const u8 sUnknown_08616124[] = {1, 2, 4}; static const u16 sFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont"); |