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authorGriffinR <griffin.g.richards@gmail.com>2021-04-15 02:43:09 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-04-15 02:43:09 -0400
commit8368b753dfb2ca77d90ec0cc32e62410961d6ed6 (patch)
treebb5bf5d64cdcb59c3a4f480c5abf3c4588b56422 /src
parent62abcecc54ac810dc082e5e822be4796a5064ece (diff)
More usage of WININ/OUT constants
Diffstat (limited to 'src')
-rwxr-xr-xsrc/battle_anim_effects_2.c4
-rw-r--r--src/battle_bg.c4
-rw-r--r--src/field_weather_effect.c2
-rw-r--r--src/mevent_801BAAC.c4
-rw-r--r--src/option_menu.c4
-rw-r--r--src/pokedex.c4
-rw-r--r--src/pokenav_menu_handler_2.c4
-rw-r--r--src/title_screen.c4
8 files changed, 15 insertions, 15 deletions
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index 58e2bae9f..92bca01f2 100755
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -3076,8 +3076,8 @@ void AnimTask_FakeOut(u8 taskId)
gBattle_WIN0V = DISPLAY_HEIGHT;
SetGpuReg(REG_OFFSET_WIN0H, gBattle_WIN0H);
SetGpuReg(REG_OFFSET_WIN0V, gBattle_WIN0V);
- SetGpuReg(REG_OFFSET_WININ, 0x3F1F);
- SetGpuReg(REG_OFFSET_WINOUT, 0x3F3F);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN1_ALL);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_ALL | WINOUT_WINOBJ_ALL);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_DARKEN);
SetGpuReg(REG_OFFSET_BLDY, 0x10);
gTasks[taskId].data[0] = win0v;
diff --git a/src/battle_bg.c b/src/battle_bg.c
index 571080aea..ae5d27779 100644
--- a/src/battle_bg.c
+++ b/src/battle_bg.c
@@ -1134,8 +1134,8 @@ void DrawBattleEntryBackground(void)
CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
- SetGpuReg(REG_OFFSET_WININ, 0x36);
- SetGpuReg(REG_OFFSET_WINOUT, 0x36);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
gBattle_BG1_Y = 0xFF5C;
gBattle_BG2_Y = 0xFF5C;
LoadCompressedSpriteSheetUsingHeap(&sVsLettersSpriteSheet);
diff --git a/src/field_weather_effect.c b/src/field_weather_effect.c
index 90f867410..0d1e6958c 100644
--- a/src/field_weather_effect.c
+++ b/src/field_weather_effect.c
@@ -306,7 +306,7 @@ static void UpdateDroughtBlend(u8 taskId)
task->tBlendY = 0;
task->tBlendDelay = 0;
task->tWinRange = REG_WININ;
- SetGpuReg(REG_OFFSET_WININ, WIN_RANGE(63, 63));
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_ALL | WININ_WIN1_ALL);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 0);
task->tState++;
diff --git a/src/mevent_801BAAC.c b/src/mevent_801BAAC.c
index a64f65e03..a3e6ee0b6 100644
--- a/src/mevent_801BAAC.c
+++ b/src/mevent_801BAAC.c
@@ -586,8 +586,8 @@ s32 FadeToWonderNewsMenu(void)
ChangeBgY(3, 0, 0);
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, DISPLAY_WIDTH));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(26, 152));
- SetGpuReg(REG_OFFSET_WININ, 0x1F);
- SetGpuReg(REG_OFFSET_WINOUT, 0x1B);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
break;
case 2:
diff --git a/src/option_menu.c b/src/option_menu.c
index ec66e827a..a210c9502 100644
--- a/src/option_menu.c
+++ b/src/option_menu.c
@@ -185,8 +185,8 @@ void CB2_InitOptionMenu(void)
DeactivateAllTextPrinters();
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
- SetGpuReg(REG_OFFSET_WININ, 1);
- SetGpuReg(REG_OFFSET_WINOUT, 35);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_CLR);
SetGpuReg(REG_OFFSET_BLDCNT, 193);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 4);
diff --git a/src/pokedex.c b/src/pokedex.c
index 9386a8b33..c7c892d53 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -2109,8 +2109,8 @@ static bool8 LoadPokedexListPage(u8 page)
gMain.state++;
break;
case 5:
- SetGpuReg(REG_OFFSET_WININ, 0x3F3F);
- SetGpuReg(REG_OFFSET_WINOUT, 0x1D3F);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_ALL | WININ_WIN1_ALL);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_ALL | WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3 | WINOUT_WINOBJ_OBJ);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WIN1H, 0);
diff --git a/src/pokenav_menu_handler_2.c b/src/pokenav_menu_handler_2.c
index 2ba83b23c..8cd2a6b2f 100644
--- a/src/pokenav_menu_handler_2.c
+++ b/src/pokenav_menu_handler_2.c
@@ -1221,8 +1221,8 @@ static void SetupPokenavMenuScanlineEffects(void)
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
- SetGpuRegBits(REG_OFFSET_WININ, 0x3F);
- SetGpuRegBits(REG_OFFSET_WINOUT, 0x1F);
+ SetGpuRegBits(REG_OFFSET_WININ, WININ_WIN0_ALL);
+ SetGpuRegBits(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ);
SetGpuRegBits(REG_OFFSET_WIN0V, DISPLAY_HEIGHT);
ScanlineEffect_Stop();
SetMenuOptionGlow();
diff --git a/src/title_screen.c b/src/title_screen.c
index 9752cc611..21d10495c 100644
--- a/src/title_screen.c
+++ b/src/title_screen.c
@@ -596,8 +596,8 @@ void CB2_InitTitleScreen(void)
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WIN1H, 0);
SetGpuReg(REG_OFFSET_WIN1V, 0);
- SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
- SetGpuReg(REG_OFFSET_WINOUT, 0x3F1F);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WINOBJ_ALL);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0xC);