diff options
author | Diegoisawesome <Diegoisawesome@users.noreply.github.com> | 2017-11-27 15:08:26 -0600 |
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committer | GitHub <noreply@github.com> | 2017-11-27 15:08:26 -0600 |
commit | 877ad2271186db94e12b3fcfd5acee2a1155b4cb (patch) | |
tree | 1c4c70f5e1dc3ea3093bba2c690f0133ab384786 /src | |
parent | 6e317c64637fd3d041d3224e0bb0ca626454e8d4 (diff) | |
parent | 7275585d564ba7c619d6c585fc64d71666ae9eb1 (diff) |
Merge pull request #127 from DizzyEggg/make_it_compile
EMERGENCY PULL REQUEST
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_util.c | 20 |
1 files changed, 6 insertions, 14 deletions
diff --git a/src/battle_util.c b/src/battle_util.c index a24688bde..5c305a4e4 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -20,6 +20,7 @@ #include "event_data.h" #include "calculate_base_damage.h" #include "link.h" +#include "berry.h" extern const u8* gBattlescriptCurrInstr; extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT]; @@ -2537,15 +2538,6 @@ enum ITEM_STATS_CHANGE, // 5 }; -enum -{ - FLAVOR_SPICY, // 0 - FLAVOR_DRY, // 1 - FLAVOR_SWEET, // 2 - FLAVOR_BITTER, // 3 - FLAVOR_SOUR, // 4 -}; - u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) { int i = 0; @@ -2707,7 +2699,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_SPICY: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - PREPARE_FLAVOUR_BUFFER(gBattleTextBuff1, FLAVOR_SPICY); + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SPICY); gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) @@ -2725,7 +2717,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_DRY: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - PREPARE_FLAVOUR_BUFFER(gBattleTextBuff1, FLAVOR_DRY); + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_DRY); gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) @@ -2743,7 +2735,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_SWEET: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - PREPARE_FLAVOUR_BUFFER(gBattleTextBuff1, FLAVOR_SWEET); + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SWEET); gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) @@ -2761,7 +2753,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_BITTER: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - PREPARE_FLAVOUR_BUFFER(gBattleTextBuff1, FLAVOR_BITTER); + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_BITTER); gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) @@ -2779,7 +2771,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) case HOLD_EFFECT_CONFUSE_SOUR: if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) { - PREPARE_FLAVOUR_BUFFER(gBattleTextBuff1, FLAVOR_SOUR); + PREPARE_FLAVOR_BUFFER(gBattleTextBuff1, FLAVOR_SOUR); gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; if (gBattleMoveDamage == 0) |