diff options
author | cbt6 <91667135+cbt6@users.noreply.github.com> | 2021-11-03 20:51:41 +0800 |
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committer | cbt6 <91667135+cbt6@users.noreply.github.com> | 2021-11-03 20:51:41 +0800 |
commit | 87a094edcb4c043224f57944f1de211feae97c88 (patch) | |
tree | 68c0877952ef1d1b6ed818ebff31c314a17cc823 /src | |
parent | c98fbb5ca6edf4f2bb3d2eada318082051f0849d (diff) |
Use constants for movement speeds
Diffstat (limited to 'src')
-rw-r--r-- | src/event_object_movement.c | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 1bb4991ab..ea57e124d 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -5184,7 +5184,7 @@ static void InitMovementNormal(struct ObjectEvent *objectEvent, struct Sprite *s static void StartRunningAnim(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction) { - InitNpcForMovement(objectEvent, sprite, direction, 1); + InitNpcForMovement(objectEvent, sprite, direction, MOVE_SPEED_FAST_1); SetStepAnimHandleAlternation(objectEvent, sprite, GetRunningDirectionAnimNum(objectEvent->facingDirection)); } @@ -5595,7 +5595,7 @@ static bool8 DoJumpInPlaceAnim(struct ObjectEvent *objectEvent, struct Sprite *s bool8 MovementAction_Jump2Down_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 2, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH); return MovementAction_Jump2Down_Step1(objectEvent, sprite); } @@ -5612,7 +5612,7 @@ bool8 MovementAction_Jump2Down_Step1(struct ObjectEvent *objectEvent, struct Spr bool8 MovementAction_Jump2Up_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_NORTH, 2, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH); return MovementAction_Jump2Up_Step1(objectEvent, sprite); } @@ -5629,7 +5629,7 @@ bool8 MovementAction_Jump2Up_Step1(struct ObjectEvent *objectEvent, struct Sprit bool8 MovementAction_Jump2Left_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_WEST, 2, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH); return MovementAction_Jump2Left_Step1(objectEvent, sprite); } @@ -5646,7 +5646,7 @@ bool8 MovementAction_Jump2Left_Step1(struct ObjectEvent *objectEvent, struct Spr bool8 MovementAction_Jump2Right_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_EAST, 2, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH); return MovementAction_Jump2Right_Step1(objectEvent, sprite); } @@ -6178,7 +6178,7 @@ bool8 MovementAction_WaitSpriteAnim(struct ObjectEvent *objectEvent, struct Spri static void InitJumpSpecial(struct ObjectEvent *objectEvent, struct Sprite *sprite, u8 direction) { - InitJump(objectEvent, sprite, direction, 1, JUMP_TYPE_HIGH); + InitJump(objectEvent, sprite, direction, MOVE_SPEED_FAST_1, JUMP_TYPE_HIGH); StartSpriteAnim(sprite, GetJumpSpecialDirectionAnimNum(direction)); } @@ -6290,7 +6290,7 @@ bool8 MovementAction_UnlockFacingDirection_Step0(struct ObjectEvent *objectEvent bool8 MovementAction_JumpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 1, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1, JUMP_TYPE_NORMAL); return MovementAction_JumpDown_Step1(objectEvent, sprite); } @@ -6307,7 +6307,7 @@ bool8 MovementAction_JumpDown_Step1(struct ObjectEvent *objectEvent, struct Spri bool8 MovementAction_JumpUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_NORTH, 1, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1, JUMP_TYPE_NORMAL); return MovementAction_JumpUp_Step1(objectEvent, sprite); } @@ -6324,7 +6324,7 @@ bool8 MovementAction_JumpUp_Step1(struct ObjectEvent *objectEvent, struct Sprite bool8 MovementAction_JumpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_WEST, 1, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1, JUMP_TYPE_NORMAL); return MovementAction_JumpLeft_Step1(objectEvent, sprite); } @@ -6341,7 +6341,7 @@ bool8 MovementAction_JumpLeft_Step1(struct ObjectEvent *objectEvent, struct Spri bool8 MovementAction_JumpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_EAST, 1, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1, JUMP_TYPE_NORMAL); return MovementAction_JumpRight_Step1(objectEvent, sprite); } @@ -6358,7 +6358,7 @@ bool8 MovementAction_JumpRight_Step1(struct ObjectEvent *objectEvent, struct Spr bool8 MovementAction_JumpInPlaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_NORMAL, JUMP_TYPE_HIGH); return MovementAction_JumpInPlaceDown_Step1(objectEvent, sprite); } @@ -6375,7 +6375,7 @@ bool8 MovementAction_JumpInPlaceDown_Step1(struct ObjectEvent *objectEvent, stru bool8 MovementAction_JumpInPlaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_NORMAL, JUMP_TYPE_HIGH); return MovementAction_JumpInPlaceUp_Step1(objectEvent, sprite); } @@ -6392,7 +6392,7 @@ bool8 MovementAction_JumpInPlaceUp_Step1(struct ObjectEvent *objectEvent, struct bool8 MovementAction_JumpInPlaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_WEST, MOVE_SPEED_NORMAL, JUMP_TYPE_HIGH); return MovementAction_JumpInPlaceLeft_Step1(objectEvent, sprite); } @@ -6409,7 +6409,7 @@ bool8 MovementAction_JumpInPlaceLeft_Step1(struct ObjectEvent *objectEvent, stru bool8 MovementAction_JumpInPlaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_HIGH); + InitJumpRegular(objectEvent, sprite, DIR_EAST, MOVE_SPEED_NORMAL, JUMP_TYPE_HIGH); return MovementAction_JumpInPlaceRight_Step1(objectEvent, sprite); } @@ -6426,7 +6426,7 @@ bool8 MovementAction_JumpInPlaceRight_Step1(struct ObjectEvent *objectEvent, str bool8 MovementAction_JumpInPlaceDownUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_NORMAL, JUMP_TYPE_NORMAL); return MovementAction_JumpInPlaceDownUp_Step1(objectEvent, sprite); } @@ -6443,7 +6443,7 @@ bool8 MovementAction_JumpInPlaceDownUp_Step1(struct ObjectEvent *objectEvent, st bool8 MovementAction_JumpInPlaceUpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_NORMAL, JUMP_TYPE_NORMAL); return MovementAction_JumpInPlaceUpDown_Step1(objectEvent, sprite); } @@ -6460,7 +6460,7 @@ bool8 MovementAction_JumpInPlaceUpDown_Step1(struct ObjectEvent *objectEvent, st bool8 MovementAction_JumpInPlaceLeftRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_WEST, MOVE_SPEED_NORMAL, JUMP_TYPE_NORMAL); return MovementAction_JumpInPlaceLeftRight_Step1(objectEvent, sprite); } @@ -6477,7 +6477,7 @@ bool8 MovementAction_JumpInPlaceLeftRight_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_JumpInPlaceRightLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitJumpRegular(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_NORMAL); + InitJumpRegular(objectEvent, sprite, DIR_EAST, MOVE_SPEED_NORMAL, JUMP_TYPE_NORMAL); return MovementAction_JumpInPlaceRightLeft_Step1(objectEvent, sprite); } @@ -6921,7 +6921,7 @@ static void InitAcroWheelieJump(struct ObjectEvent *objectEvent, struct Sprite * bool8 MovementAction_AcroWheelieHopFaceDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 0, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_NORMAL, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopFaceDown_Step1(objectEvent, sprite); } @@ -6938,7 +6938,7 @@ bool8 MovementAction_AcroWheelieHopFaceDown_Step1(struct ObjectEvent *objectEven bool8 MovementAction_AcroWheelieHopFaceUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 0, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_NORMAL, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopFaceUp_Step1(objectEvent, sprite); } @@ -6955,7 +6955,7 @@ bool8 MovementAction_AcroWheelieHopFaceUp_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieHopFaceLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 0, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, MOVE_SPEED_NORMAL, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopFaceLeft_Step1(objectEvent, sprite); } @@ -6972,7 +6972,7 @@ bool8 MovementAction_AcroWheelieHopFaceLeft_Step1(struct ObjectEvent *objectEven bool8 MovementAction_AcroWheelieHopFaceRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 0, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, MOVE_SPEED_NORMAL, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopFaceRight_Step1(objectEvent, sprite); } @@ -6989,7 +6989,7 @@ bool8 MovementAction_AcroWheelieHopFaceRight_Step1(struct ObjectEvent *objectEve bool8 MovementAction_AcroWheelieHopDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 1, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopDown_Step1(objectEvent, sprite); } @@ -7006,7 +7006,7 @@ bool8 MovementAction_AcroWheelieHopDown_Step1(struct ObjectEvent *objectEvent, s bool8 MovementAction_AcroWheelieHopUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 1, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopUp_Step1(objectEvent, sprite); } @@ -7023,7 +7023,7 @@ bool8 MovementAction_AcroWheelieHopUp_Step1(struct ObjectEvent *objectEvent, str bool8 MovementAction_AcroWheelieHopLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 1, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopLeft_Step1(objectEvent, sprite); } @@ -7040,7 +7040,7 @@ bool8 MovementAction_AcroWheelieHopLeft_Step1(struct ObjectEvent *objectEvent, s bool8 MovementAction_AcroWheelieHopRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 1, JUMP_TYPE_LOW); + InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1, JUMP_TYPE_LOW); return MovementAction_AcroWheelieHopRight_Step1(objectEvent, sprite); } @@ -7057,7 +7057,7 @@ bool8 MovementAction_AcroWheelieHopRight_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieJumpDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, 2, JUMP_TYPE_HIGH); + InitAcroWheelieJump(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH); return MovementAction_AcroWheelieJumpDown_Step1(objectEvent, sprite); } @@ -7074,7 +7074,7 @@ bool8 MovementAction_AcroWheelieJumpDown_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieJumpUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, 2, JUMP_TYPE_HIGH); + InitAcroWheelieJump(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH); return MovementAction_AcroWheelieJumpUp_Step1(objectEvent, sprite); } @@ -7091,7 +7091,7 @@ bool8 MovementAction_AcroWheelieJumpUp_Step1(struct ObjectEvent *objectEvent, st bool8 MovementAction_AcroWheelieJumpLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, 2, JUMP_TYPE_HIGH); + InitAcroWheelieJump(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH); return MovementAction_AcroWheelieJumpLeft_Step1(objectEvent, sprite); } @@ -7108,7 +7108,7 @@ bool8 MovementAction_AcroWheelieJumpLeft_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieJumpRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, 2, JUMP_TYPE_HIGH); + InitAcroWheelieJump(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_2, JUMP_TYPE_HIGH); return MovementAction_AcroWheelieJumpRight_Step1(objectEvent, sprite); } @@ -7156,7 +7156,7 @@ static void InitAcroPopWheelie(struct ObjectEvent *objectEvent, struct Sprite *s bool8 MovementAction_AcroPopWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroPopWheelie(objectEvent, sprite, DIR_SOUTH, 1); + InitAcroPopWheelie(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1); return MovementAction_AcroPopWheelieMoveDown_Step1(objectEvent, sprite); } @@ -7172,7 +7172,7 @@ bool8 MovementAction_AcroPopWheelieMoveDown_Step1(struct ObjectEvent *objectEven bool8 MovementAction_AcroPopWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroPopWheelie(objectEvent, sprite, DIR_NORTH, 1); + InitAcroPopWheelie(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1); return MovementAction_AcroPopWheelieMoveUp_Step1(objectEvent, sprite); } @@ -7188,7 +7188,7 @@ bool8 MovementAction_AcroPopWheelieMoveUp_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroPopWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroPopWheelie(objectEvent, sprite, DIR_WEST, 1); + InitAcroPopWheelie(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1); return MovementAction_AcroPopWheelieMoveLeft_Step1(objectEvent, sprite); } @@ -7204,7 +7204,7 @@ bool8 MovementAction_AcroPopWheelieMoveLeft_Step1(struct ObjectEvent *objectEven bool8 MovementAction_AcroPopWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroPopWheelie(objectEvent, sprite, DIR_EAST, 1); + InitAcroPopWheelie(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1); return MovementAction_AcroPopWheelieMoveRight_Step1(objectEvent, sprite); } @@ -7226,7 +7226,7 @@ static void InitAcroWheelieMove(struct ObjectEvent *objectEvent, struct Sprite * bool8 MovementAction_AcroWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieMove(objectEvent, sprite, DIR_SOUTH, 1); + InitAcroWheelieMove(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1); return MovementAction_AcroWheelieMoveDown_Step1(objectEvent, sprite); } @@ -7242,7 +7242,7 @@ bool8 MovementAction_AcroWheelieMoveDown_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieMove(objectEvent, sprite, DIR_NORTH, 1); + InitAcroWheelieMove(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1); return MovementAction_AcroWheelieMoveUp_Step1(objectEvent, sprite); } @@ -7258,7 +7258,7 @@ bool8 MovementAction_AcroWheelieMoveUp_Step1(struct ObjectEvent *objectEvent, st bool8 MovementAction_AcroWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieMove(objectEvent, sprite, DIR_WEST, 1); + InitAcroWheelieMove(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1); return MovementAction_AcroWheelieMoveLeft_Step1(objectEvent, sprite); } @@ -7274,7 +7274,7 @@ bool8 MovementAction_AcroWheelieMoveLeft_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroWheelieMove(objectEvent, sprite, DIR_EAST, 1); + InitAcroWheelieMove(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1); return MovementAction_AcroWheelieMoveRight_Step1(objectEvent, sprite); } @@ -7297,7 +7297,7 @@ static void InitAcroEndWheelie(struct ObjectEvent *objectEvent, struct Sprite *s bool8 MovementAction_AcroEndWheelieMoveDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroEndWheelie(objectEvent, sprite, DIR_SOUTH, 1); + InitAcroEndWheelie(objectEvent, sprite, DIR_SOUTH, MOVE_SPEED_FAST_1); return MovementAction_AcroEndWheelieMoveDown_Step1(objectEvent, sprite); } @@ -7313,7 +7313,7 @@ bool8 MovementAction_AcroEndWheelieMoveDown_Step1(struct ObjectEvent *objectEven bool8 MovementAction_AcroEndWheelieMoveUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroEndWheelie(objectEvent, sprite, DIR_NORTH, 1); + InitAcroEndWheelie(objectEvent, sprite, DIR_NORTH, MOVE_SPEED_FAST_1); return MovementAction_AcroEndWheelieMoveUp_Step1(objectEvent, sprite); } @@ -7329,7 +7329,7 @@ bool8 MovementAction_AcroEndWheelieMoveUp_Step1(struct ObjectEvent *objectEvent, bool8 MovementAction_AcroEndWheelieMoveLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroEndWheelie(objectEvent, sprite, DIR_WEST, 1); + InitAcroEndWheelie(objectEvent, sprite, DIR_WEST, MOVE_SPEED_FAST_1); return MovementAction_AcroEndWheelieMoveLeft_Step1(objectEvent, sprite); } @@ -7345,7 +7345,7 @@ bool8 MovementAction_AcroEndWheelieMoveLeft_Step1(struct ObjectEvent *objectEven bool8 MovementAction_AcroEndWheelieMoveRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { - InitAcroEndWheelie(objectEvent, sprite, DIR_EAST, 1); + InitAcroEndWheelie(objectEvent, sprite, DIR_EAST, MOVE_SPEED_FAST_1); return MovementAction_AcroEndWheelieMoveRight_Step1(objectEvent, sprite); } |