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author | PikalaxALT <pikalaxalt@gmail.com> | 2019-06-30 19:19:26 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-06-30 19:19:26 -0400 |
commit | 92f17e88120b01ff57f02fe13696556419b4221c (patch) | |
tree | 168f88299a9ce6134a39fa70d10a2970462f0a48 /src | |
parent | 04c9793429f5590fbc40a2aea4bcaf1ae8671b37 (diff) |
Document pokemon_animations sprite ptr bug
Diffstat (limited to 'src')
-rw-r--r-- | src/pokemon_animation.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index a6d57b7de..340327475 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -867,6 +867,11 @@ u8 GetSpeciesBackAnimSet(u16 species) #define tSaved0 data[4] #define tSaved2 data[5] +// BUG: In vanilla, tPtrLo is read as an s16, so if bit 15 of the +// address were to be set it would cause the pointer to be read +// as 0xFFFFXXXX instead of the desired 0x02YYXXXX. +// By dumb luck, this is not an issue in vanilla. However, +// changing the link order revealed this bug. #if MODERN #define ANIM_SPRITE(taskId) ((struct Sprite *)((gTasks[taskId].tPtrHi << 16) | ((u16)gTasks[taskId].tPtrLo))) #else |