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authorDizzyEggg <jajkodizzy@wp.pl>2018-05-01 14:01:54 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-05-01 14:01:54 +0200
commit95cf853762e4202dbfece323c5cf454984ca37c5 (patch)
tree074c17ea27eeae790b797a404b3181d978ab3e07 /src
parentf9a2f6c4a2bd8ce60d2c7a720eddf5cdde7446a9 (diff)
battle records more decomp and subtle name changes
Diffstat (limited to 'src')
-rw-r--r--src/battle_records.c257
-rw-r--r--src/new_game.c4
2 files changed, 259 insertions, 2 deletions
diff --git a/src/battle_records.c b/src/battle_records.c
index b21b07341..0a0e0bd42 100644
--- a/src/battle_records.c
+++ b/src/battle_records.c
@@ -5,8 +5,17 @@
#include "link.h"
#include "battle.h"
#include "overworld.h"
+#include "text.h"
+#include "strings.h"
+#include "string_util.h"
+#include "trainer_card.h"
+#include "menu.h"
+#include "menu_helpers.h"
+#include "international_string_util.h"
#include "constants/game_stat.h"
+extern u8 gResultsWindowId;
+
// const rom data
const u32 gUnknown_085B3484[] = INCBIN_U32("graphics/unknown/unknown_5B3484.4bpp");
const u16 gUnknown_085B3544[] = INCBIN_U16("graphics/unknown/unknown_5B3484.gbapal");
@@ -46,3 +55,251 @@ const u8 gUnknown_085B3D84[] = _("-------");
const u8 gUnknown_085B3D8C[] = _("----");
// code
+static void ClearLinkBattleRecord(struct LinkBattleRecord *record)
+{
+ CpuFill16(0, record, sizeof(struct LinkBattleRecord));
+ record->name[0] = EOS;
+ record->trainerId = 0;
+ record->wins = 0;
+ record->losses = 0;
+ record->draws = 0;
+}
+
+static void ClearLinkBattleRecords(struct LinkBattleRecord *records)
+{
+ s32 i;
+ for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
+ {
+ ClearLinkBattleRecord(records + i);
+ }
+ SetGameStat(GAME_STAT_LINK_BATTLE_WINS, 0);
+ SetGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 0);
+ SetGameStat(GAME_STAT_LINK_BATTLE_DRAWS, 0);
+}
+
+static s32 GetLinkBattleRecordTotalBattles(struct LinkBattleRecord *record)
+{
+ return record->wins + record->losses + record->draws;
+}
+
+static s32 FindLinkBattleRecord(struct LinkBattleRecord *records, const u8 *name, u16 trainerId)
+{
+ s32 i;
+
+ for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
+ {
+ if (!StringCompareN(records[i].name, name, OT_NAME_LENGTH) && records[i].trainerId == trainerId)
+ return i;
+ }
+
+ return LINK_B_RECORDS_COUNT;
+}
+
+static void SortLinkBattleRecords(struct LinkBattleRecords *records)
+{
+ s32 i, j;
+
+ for (i = LINK_B_RECORDS_COUNT - 1; i > 0; i--)
+ {
+ for (j = i - 1; j >= 0; j--)
+ {
+ s32 totalBattlesI = GetLinkBattleRecordTotalBattles(&records->entries[i]);
+ s32 totalBattlesJ = GetLinkBattleRecordTotalBattles(&records->entries[j]);
+
+ if (totalBattlesI > totalBattlesJ)
+ {
+ struct LinkBattleRecord temp1;
+ u8 temp2;
+
+ temp1 = records->entries[i];
+ records->entries[i] = records->entries[j];
+ records->entries[j] = temp1;
+
+ temp2 = records->languages[i];
+ records->languages[i] = records->languages[j];
+ records->languages[j] = temp2;
+ }
+ }
+ }
+}
+
+static void UpdateLinkBattleRecord(struct LinkBattleRecord *record, s32 battleOutcome)
+{
+ switch (battleOutcome)
+ {
+ case B_OUTCOME_WON:
+ record->wins++;
+ if (record->wins > 9999)
+ record->wins = 9999;
+ break;
+ case B_OUTCOME_LOST:
+ record->losses++;
+ if (record->losses > 9999)
+ record->losses = 9999;
+ break;
+ case B_OUTCOME_DREW:
+ record->draws++;
+ if (record->draws > 9999)
+ record->draws = 9999;
+ break;
+ }
+}
+
+static void UpdateLinkBattleGameStats(s32 battleOutcome)
+{
+ u8 stat;
+
+ switch (battleOutcome)
+ {
+ case B_OUTCOME_WON:
+ stat = GAME_STAT_LINK_BATTLE_WINS;
+ break;
+ case B_OUTCOME_LOST:
+ stat = GAME_STAT_LINK_BATTLE_LOSSES;
+ break;
+ case B_OUTCOME_DREW:
+ stat = GAME_STAT_LINK_BATTLE_DRAWS;
+ break;
+ default:
+ return;
+ }
+
+ if (GetGameStat(stat) < 9999)
+ IncrementGameStat(stat);
+}
+
+static void UpdateLinkBattleRecords(struct LinkBattleRecords *records, const u8 *name, u16 trainerId, s32 battleOutcome, u8 battlerId)
+{
+ s32 index;
+
+ UpdateLinkBattleGameStats(battleOutcome);
+ SortLinkBattleRecords(records);
+ index = FindLinkBattleRecord(records->entries, name, trainerId);
+ if (index == LINK_B_RECORDS_COUNT)
+ {
+ index = LINK_B_RECORDS_COUNT - 1;
+ ClearLinkBattleRecord(&records->entries[index]);
+ StringCopyN(records->entries[index].name, name, OT_NAME_LENGTH);
+ records->entries[index].trainerId = trainerId;
+ records->languages[index] = gLinkPlayers[battlerId].language;
+ }
+ UpdateLinkBattleRecord(&records->entries[index], battleOutcome);
+ SortLinkBattleRecords(records);
+}
+
+void ClearPlayerLinkBattleRecords(void)
+{
+ ClearLinkBattleRecords(gSaveBlock1Ptr->linkBattleRecords.entries);
+}
+
+static void IncTrainerCardWins(int battlerId)
+{
+ u16 *wins = &gTrainerCards[battlerId].linkBattleWins;
+ (*wins)++;
+ if (*wins > 9999)
+ *wins = 9999;
+}
+
+static void IncTrainerCardLosses(int battlerId)
+{
+ u16 *losses = &gTrainerCards[battlerId].linkBattleLosses;
+ (*losses)++;
+ if (*losses > 9999)
+ *losses = 9999;
+}
+
+static void UpdateTrainerCardWinsLosses(int battlerId)
+{
+ switch (gBattleOutcome)
+ {
+ case B_OUTCOME_WON:
+ IncTrainerCardWins(BATTLE_OPPOSITE(battlerId));
+ IncTrainerCardLosses(battlerId);
+ break;
+ case B_OUTCOME_LOST:
+ IncTrainerCardLosses(BATTLE_OPPOSITE(battlerId));
+ IncTrainerCardWins(battlerId);
+ break;
+ }
+}
+
+void UpdatePlayerLinkBattleRecords(int battlerId)
+{
+ if (InUnionRoom() != TRUE)
+ {
+ UpdateTrainerCardWinsLosses(battlerId);
+ UpdateLinkBattleRecords(
+ &gSaveBlock1Ptr->linkBattleRecords,
+ gTrainerCards[battlerId].playerName,
+ gTrainerCards[battlerId].trainerId,
+ gBattleOutcome,
+ battlerId);
+ }
+}
+
+static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records)
+{
+ s32 x;
+
+ ConvertIntToDecimalStringN(gStringVar1, GetGameStat(GAME_STAT_LINK_BATTLE_WINS), STR_CONV_MODE_LEFT_ALIGN, 4);
+ ConvertIntToDecimalStringN(gStringVar2, GetGameStat(GAME_STAT_LINK_BATTLE_LOSSES), STR_CONV_MODE_LEFT_ALIGN, 4);
+ ConvertIntToDecimalStringN(gStringVar3, GetGameStat(GAME_STAT_LINK_BATTLE_DRAWS), STR_CONV_MODE_LEFT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gText_TotalRecordWLD);
+
+ x = GetStringCenterAlignXOffset(1, gStringVar4, 0xD0);
+ PrintTextOnWindow(gResultsWindowId, 1, gStringVar4, x, 0x11, 0, NULL);
+}
+
+static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 language)
+{
+ if (record->wins == 0 && record->losses == 0 && record->draws == 0)
+ {
+ // empty slot
+ PrintTextOnWindow(gResultsWindowId, 1, gUnknown_085B3D84, 8, (y * 8) + 1, 0, NULL);
+ PrintTextOnWindow(gResultsWindowId, 1, gUnknown_085B3D8C, 80, (y * 8) + 1, 0, NULL);
+ PrintTextOnWindow(gResultsWindowId, 1, gUnknown_085B3D8C, 128, (y * 8) + 1, 0, NULL);
+ PrintTextOnWindow(gResultsWindowId, 1, gUnknown_085B3D8C, 176, (y * 8) + 1, 0, NULL);
+ }
+ else
+ {
+ StringFillWithTerminator(gStringVar1, 8);
+ StringCopyN(gStringVar1, record->name, 7);
+ ConvertInternationalString(gStringVar1, language);
+
+ PrintTextOnWindow(gResultsWindowId, 1, gStringVar1, 8, (y * 8) + 1, 0, NULL);
+
+ ConvertIntToDecimalStringN(gStringVar1, record->wins, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ PrintTextOnWindow(gResultsWindowId, 1, gStringVar1, 80, (y * 8) + 1, 0, NULL);
+
+ ConvertIntToDecimalStringN(gStringVar1, record->losses, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ PrintTextOnWindow(gResultsWindowId, 1, gStringVar1, 128, (y * 8) + 1, 0, NULL);
+
+ ConvertIntToDecimalStringN(gStringVar1, record->draws, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ PrintTextOnWindow(gResultsWindowId, 1, gStringVar1, 176, (y * 8) + 1, 0, NULL);
+ }
+}
+
+void ShowLinkBattleRecords(void)
+{
+ s32 i, x;
+
+ gResultsWindowId = AddWindow(&gUnknown_085B3D7C);
+ NewMenuHelpers_DrawStdWindowFrame(gResultsWindowId, FALSE);
+ FillWindowPixelBuffer(gResultsWindowId, 0x11);
+ StringExpandPlaceholders(gStringVar4, gText_PlayersBattleResults);
+
+ x = GetStringCenterAlignXOffset(1, gStringVar4, 208);
+ PrintTextOnWindow(gResultsWindowId, 1, gStringVar4, x, 1, 0, NULL);
+ PrintLinkBattleWinsLossesDraws(gSaveBlock1Ptr->linkBattleRecords.entries);
+
+ StringExpandPlaceholders(gStringVar4, gText_WinLoseDraw);
+ PrintTextOnWindow(gResultsWindowId, 1, gStringVar4, 0, 41, 0, NULL);
+
+ for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
+ {
+ PrintLinkBattleRecord(&gSaveBlock1Ptr->linkBattleRecords.entries[i], 7 + (i * 2), gSaveBlock1Ptr->linkBattleRecords.languages[i]);
+ }
+
+ PutWindowTilemap(gResultsWindowId);
+ CopyWindowToVram(gResultsWindowId, 3);
+}
diff --git a/src/new_game.c b/src/new_game.c
index 89771e92b..92ca916d6 100644
--- a/src/new_game.c
+++ b/src/new_game.c
@@ -41,7 +41,7 @@ extern void ResetSecretBases(void);
extern void ResetLinkContestBoolean(void);
extern void ResetGameStats(void);
extern void sub_8052DA8(void);
-extern void InitLinkBattleRecords(void);
+extern void ClearPlayerLinkBattleRecords(void);
extern void ResetPokemonStorageSystem(void);
extern void ClearBag(void);
extern void NewGameInitPCItems(void);
@@ -178,7 +178,7 @@ void NewGameInitData(void)
ResetLinkContestBoolean();
ResetGameStats();
ClearAllContestWinnerPics();
- InitLinkBattleRecords();
+ ClearPlayerLinkBattleRecords();
InitSeedotSizeRecord();
InitLotadSizeRecord();
gPlayerPartyCount = 0;