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authorMarcus Huderle <huderlem@gmail.com>2018-12-31 12:36:41 -0600
committerMarcus Huderle <huderlem@gmail.com>2018-12-31 16:53:38 -0600
commita0ff38d0be4f618822d96cc7833e7c331ee78b5f (patch)
tree6696b39e386efbd4bc16ed408730bf8993444021 /src
parent05b1d2ea942190975ae8d12adae9dd30c953e587 (diff)
Fix build
Diffstat (limited to 'src')
-rw-r--r--src/battle_anim_utility_funcs.c2
-rw-r--r--src/graphics.c6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c
index 3fb366d36..ba7cbd3aa 100644
--- a/src/battle_anim_utility_funcs.c
+++ b/src/battle_anim_utility_funcs.c
@@ -768,7 +768,7 @@ void sub_81177E4(u8 taskId)
}
-void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u8 *gfx, const u8 *tilemap, const u16 *palette)
+void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *gfx, const u32 *tilemap, const u32 *palette)
{
u16 species;
u8 spriteId, spriteId2;
diff --git a/src/graphics.c b/src/graphics.c
index 39b248212..10efd5043 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -897,9 +897,9 @@ const u32 gBattleStatMask6_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat6
const u32 gBattleStatMask7_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz");
const u32 gBattleStatMask8_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz");
-const u32 gCureBubblesGfx[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
-const u32 gCureBubblesPal[] = INCBIN_U16("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
-const u32 gCureBubblesTilemap[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.bin.lz");
+const u32 gCureBubblesGfx[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
+const u32 gCureBubblesPal[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
+const u32 gCureBubblesTilemap[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.bin.lz");
const u32 gBattleAnimSpritePalette_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.gbapal.lz");
const u32 gBattleAnimSpriteSheet_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.4bpp.lz");