diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-12-31 12:36:41 -0600 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-12-31 16:53:38 -0600 |
commit | a0ff38d0be4f618822d96cc7833e7c331ee78b5f (patch) | |
tree | 6696b39e386efbd4bc16ed408730bf8993444021 /src | |
parent | 05b1d2ea942190975ae8d12adae9dd30c953e587 (diff) |
Fix build
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_anim_utility_funcs.c | 2 | ||||
-rw-r--r-- | src/graphics.c | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index 3fb366d36..ba7cbd3aa 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -768,7 +768,7 @@ void sub_81177E4(u8 taskId) } -void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u8 *gfx, const u8 *tilemap, const u16 *palette) +void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *gfx, const u32 *tilemap, const u32 *palette) { u16 species; u8 spriteId, spriteId2; diff --git a/src/graphics.c b/src/graphics.c index 39b248212..10efd5043 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -897,9 +897,9 @@ const u32 gBattleStatMask6_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat6 const u32 gBattleStatMask7_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz"); const u32 gBattleStatMask8_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz"); -const u32 gCureBubblesGfx[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.4bpp.lz"); -const u32 gCureBubblesPal[] = INCBIN_U16("graphics/battle_anims/masks/cure_bubbles.gbapal.lz"); -const u32 gCureBubblesTilemap[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.bin.lz"); +const u32 gCureBubblesGfx[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz"); +const u32 gCureBubblesPal[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz"); +const u32 gCureBubblesTilemap[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.bin.lz"); const u32 gBattleAnimSpritePalette_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.gbapal.lz"); const u32 gBattleAnimSpriteSheet_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.4bpp.lz"); |