diff options
author | huderlem <huderlem@gmail.com> | 2019-04-07 18:03:32 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-04-07 18:03:32 -0500 |
commit | a4ea0ac816f799b76ac4bec1b66c569d6b684e64 (patch) | |
tree | d53de23db41f5a93c69d10ea662dd4bd601a6a64 /src | |
parent | 78151b6d88d22bec6b7d0d450e4ecc1f94491192 (diff) | |
parent | 8de9c2d91227a8e2b3684d6fa50844e9a4a89477 (diff) |
Merge pull request #645 from Phlosioneer/pokenav-decomp-again
Pokenav decomp again
Diffstat (limited to 'src')
-rw-r--r-- | src/field_screen_effect.c | 4 | ||||
-rw-r--r-- | src/menu.c | 2 | ||||
-rw-r--r-- | src/pokenav.c | 1032 | ||||
-rw-r--r-- | src/pokenav_main_menu.c | 982 | ||||
-rw-r--r-- | src/pokenav_match_call_data.c (renamed from src/pokenav_match_call.c) | 6 | ||||
-rw-r--r-- | src/pokenav_match_call_ui.c | 1264 | ||||
-rw-r--r-- | src/strings.c | 30 |
7 files changed, 2397 insertions, 923 deletions
diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c index 5769f44af..9a5d47156 100644 --- a/src/field_screen_effect.c +++ b/src/field_screen_effect.c @@ -1132,7 +1132,7 @@ static void sub_80B0318(u8 taskId) data[0] = 1; break; case 1: - sub_8199DF0(0, 17, 0, 1); + sub_8199DF0(0, PIXEL_FILL(1), 0, 1); sub_80B028C(data[1]); sub_80B003C(data[2], data[3], 1, 160, 1, 2); data[0] = 2; @@ -1179,7 +1179,7 @@ static void sub_80B0318(u8 taskId) if (sub_80B02C8(data[5]) == TRUE) { data[0] = 5; - sub_8199DF0(0, 0, 0, 1); + sub_8199DF0(0, PIXEL_FILL(0), 0, 1); } } break; diff --git a/src/menu.c b/src/menu.c index b766b1b86..354346d27 100644 --- a/src/menu.c +++ b/src/menu.c @@ -1919,7 +1919,7 @@ void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP) } } -void sub_8199D98(void) +void ResetBgPositions(void) { ChangeBgX(0, 0, 0); ChangeBgX(1, 0, 0); diff --git a/src/pokenav.c b/src/pokenav.c index 42114a4b2..68cdb0e89 100644 --- a/src/pokenav.c +++ b/src/pokenav.c @@ -18,6 +18,7 @@ #include "decompress.h" #include "strings.h" #include "constants/rgb.h" +#include "pokenav.h" enum { @@ -26,39 +27,38 @@ enum MODE_FORCE_CALL_2, // Set after making a call, has to exit Pokenav. }; -#define UNKNOWN_OFFSET 100000 - -struct UnknownSubStruct_0203CF40 +enum { - void (*unk0)(u32); - u32 (*unk4)(void); - u32 unk8; - u32 unkC; - u32 unk10; - u32 unk14; - struct Sprite *unk18; - struct Sprite *unk1C[2]; - struct Sprite *unk24[2]; - u8 tilemapBuffer[0x1000]; + NAVMENU_CB_UNK_0, + NAVMENU_CB_UNK_1, + NAVMENU_CB_UNK_2, + NAVMENU_CB_UNK_3, + NAVMENU_CB_UNK_4, + NAVMENU_CB_UNK_5, + NAVMENU_CB_UNK_6 }; +#define LOOPED_TASK_DECODE_STATE(action) (action - 5) + +#define LOOPED_TASK_ID(primary, secondary) (((secondary) << 16) |(primary)) +#define LOOPED_TASK_PRIMARY_ID(taskId) (taskId & 0xFFFF) +#define LOOPED_TASK_SECONDARY_ID(taskId) (taskId >> 16) + +#define UNKNOWN_OFFSET 100000 + #define SUBSTRUCT_COUNT 19 -struct UnknownStruct_0203CF40 +struct PokenavResources { - u32 (*field0)(void); - u32 field4; + u32 (*currentMenuCb1)(void); + u32 currentMenuIndex; u16 mode; u16 fieldA; bool32 hasAnyRibbons; - struct UnknownSubStruct_0203CF40 *field10[SUBSTRUCT_COUNT]; + void *field10[SUBSTRUCT_COUNT]; }; extern u32 sub_81C9430(void); -extern void sub_81CAADC(void); -extern u32 sub_81C99D4(void); -extern void sub_8199D98(void); -extern void sub_81C7D28(void); extern u32 sub_81C9298(void); extern u32 sub_81C941C(void); extern u32 sub_81C9924(void); @@ -117,46 +117,29 @@ extern u32 sub_81D09F4(void); extern u32 sub_81CFA04(void); extern u32 sub_81CFE08(void); -u32 sub_81C791C(s32 a0); -bool32 sub_81C756C(u32 a0); -bool32 sub_81C76C4(void); +bool32 SetActivePokenavMenu(u32 a0); +bool32 InitPokenavMainMenu(void); static bool32 AnyMonHasRibbon(void); u32 sub_81C75E0(void); u32 sub_81C75D4(void); -u32 sub_81C76FC(void); +u32 PokenavMainMenuLoopedTaskIsActive(void); u32 sub_81C786C(void); -u32 sub_81C7764(s32 a0); -u32 sub_81C78D4(s32 a0); -bool32 sub_81C7738(void); -void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 a1, u32 a2); +bool32 WaitForPokenavShutdownFade(void); void sub_81C7834(void *func1, void *func2); -static void InitMainStruct(struct UnknownStruct_0203CF40 *a0); -void FreeSubstruct(u32 index); +static void InitPokenavResources(struct PokenavResources *a0); void sub_81C7850(u32 a0); -void sub_81C7BF8(u32 a0); -void sub_81C71E4(u8 a0); -void sub_81C7170(u8 taskId); +void Task_RunLoopedTask_LinkMode(u8 a0); +void Task_RunLoopedTask(u8 taskId); void sub_81C742C(u8 taskId); -void sub_81C7710(void); +void ShutdownPokenav(void); static void InitKeys_(void); -static void FreeVars(void); -static void VblankCb_Pokenav(void); +static void FreePokenavResources(void); +static void VBlankCB_Pokenav(void); static void CB2_Pokenav(void); -void sub_81C7C28(void); void sub_81C72BC(void); -void sub_81C7B74(void); -void sub_81C7C94(void); -void sub_81C7F24(u32 arg0); -void sub_81C7E58(u32 arg0); -void sub_81C8110(bool32 arg0); -void sub_81C80D4(bool32 arg0); -void sub_81C803C(u32 arg0, bool32 arg1); -void sub_81C8088(u32 arg0, bool32 arg1); -void sub_81C814C(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3); -void sub_81C817C(struct Sprite *sprite); // Const rom data. -u32 (*const gUnknown_0861F3EC[15][7])(void) = +u32 (*const PokenavMenuCallbacks[15][7])(void) = { { sub_81C9298, @@ -295,211 +278,130 @@ u32 (*const gUnknown_0861F3EC[15][7])(void) = }, }; -const u16 gUnknown_0861F590[] = INCBIN_U16("graphics/pokenav/icon2.gbapal"); -const u32 gUnknown_0861F5B0[] = INCBIN_U32("graphics/pokenav/icon2.4bpp.lz"); -const u32 gUnknown_0861F994[] = INCBIN_U32("graphics/pokenav/icon2_unused.4bpp.lz"); - -const struct BgTemplate gUnknown_0861FA04[] = -{ - { - .bg = 0, - .charBaseIndex = 0, - .mapBaseIndex = 5, - .screenSize = 0, - .paletteMode = 0, - .priority = 0, - .baseTile = 0, - } -}; - -const struct WindowTemplate gUnknown_0861FA08[2] = -{ - { - .bg = 0, - .tilemapLeft = 1, - .tilemapTop = 22, - .width = 16, - .height = 2, - .paletteNum = 0, - .baseBlock = 0x36, - }, - { - .bg = 0xFF, - .tilemapLeft = 0, - .tilemapTop = 0, - .width = 0, - .height = 0, - .paletteNum = 0, - .baseBlock = 0, - }, -}; - -const u8 *const (sMenuButtonReminders[12]) = -{ - gText_Navgear_ClearButtonList, - gText_NavgearMap_ZoomedOutButtons, - gText_NavgearMap_ZoomedInButtons, - gText_NavgearCondition_MonListButtons, - gText_NavgearCondition_MonStatusButtons, - gText_NavgearCondition_MarkingButtons, - gText_NavgearMatchCall_TrainerListButtons, - gText_NavgearMatchCall_CallMenuButtons, - gText_NavgearMatchCall_CheckTrainerButtons, - gText_NavgearRibbons_MonListButtons, - gText_NavgearRibbons_RibbonListButtons, - gText_NavgearRibbons_RibbonCheckButtons, -}; - -const u8 gMenuButtonReminderColor[4] = -{ - 4, 1, 2, 0 -}; - -const struct CompressedSpriteSheet gUnknown_0861FA4C[] = -{ - { - .data = gUnknown_0861F5B0, - .size = 0x1000, - .tag = 0, - } -}; - -const struct SpritePalette gUnknown_0861FA54[2] = -{ - { - .data = gUnknown_0861F590, - .tag = 0, - }, -}; - -const struct CompressedSpriteSheet gUnknown_0861FA64 = -{ - .data = gPokenavLeftHeaderHoennMap_Gfx, - .size = 0xC00, - .tag = 2 -}; - -extern struct UnknownStruct_0203CF40 *gUnknown_0203CF40; -extern u8 gUnknown_0203CF3C; -extern const struct SpriteTemplate gUnknown_0861FB04; +EWRAM_DATA u8 gNextLoopedTaskId = 0; +EWRAM_DATA struct PokenavResources *gPokenavResources = NULL; // code -u32 sub_81C7078(u32 (*func)(s32), u32 priority) +u32 CreateLoopedTask(LoopedTask loopedTask, u32 priority) { u16 taskId; if (!IsUpdateLinkStateCBActive()) - taskId = CreateTask(sub_81C7170, priority); + taskId = CreateTask(Task_RunLoopedTask, priority); else - taskId = CreateTask(sub_81C71E4, priority); + taskId = CreateTask(Task_RunLoopedTask_LinkMode, priority); - SetWordTaskArg(taskId, 1, (u32)func); + SetWordTaskArg(taskId, 1, (u32)loopedTask); - gTasks[taskId].data[3] = gUnknown_0203CF3C; - return ((gUnknown_0203CF3C++) << 16) | taskId; + gTasks[taskId].data[3] = gNextLoopedTaskId; + return LOOPED_TASK_ID(taskId, gNextLoopedTaskId++); } -bool32 sub_81C70D8(u32 a0) +bool32 IsLoopedTaskActive(u32 taskId) { - u32 taskId = a0 & 0xFFFF; - u32 v2 = a0 >> 16; + u32 primaryId = LOOPED_TASK_PRIMARY_ID(taskId); + u32 secondaryId = LOOPED_TASK_SECONDARY_ID(taskId); - if (gTasks[taskId].isActive - && (gTasks[taskId].func == sub_81C7170 || gTasks[taskId].func == sub_81C71E4) - && gTasks[taskId].data[3] == v2) + if (gTasks[primaryId].isActive + && (gTasks[primaryId].func == Task_RunLoopedTask || gTasks[primaryId].func == Task_RunLoopedTask_LinkMode) + && gTasks[primaryId].data[3] == secondaryId) return TRUE; else return FALSE; } -bool32 sub_81C7124(u32 a0) +bool32 FuncIsActiveLoopedTask(LoopedTask func) { s32 i; for (i = 0; i < NUM_TASKS; i++) { if (gTasks[i].isActive - && (gTasks[i].func == sub_81C7170 || gTasks[i].func == sub_81C71E4) - && GetWordTaskArg(i, 1) == a0) + && (gTasks[i].func == Task_RunLoopedTask || gTasks[i].func == Task_RunLoopedTask_LinkMode) + && (LoopedTask)GetWordTaskArg(i, 1) == func) return TRUE; } return FALSE; } -void sub_81C7170(u8 taskId) +void Task_RunLoopedTask(u8 taskId) { - u32 (*func)(s32) = (void *)GetWordTaskArg(taskId, 1); - s16 *data = gTasks[taskId].data; + LoopedTask loopedTask = (LoopedTask)GetWordTaskArg(taskId, 1); + s16 *state = &gTasks[taskId].data[0]; bool32 exitLoop = FALSE; while (!exitLoop) { - u32 var = func(data[0]); - switch (var) + u32 action = loopedTask(*state); + switch (action) { - case 1: - data[0] = data[0] + 1; + case LT_INC_AND_CONTINUE: + (*state)++; break; - case 0: - data[0]++; + case LT_INC_AND_PAUSE: + (*state)++; return; - case 4: + case LT_FINISH: DestroyTask(taskId); return; + // case LT_SET_STATE: default: - data[0] = var - 5; + *state = LOOPED_TASK_DECODE_STATE(action); break; - case 3: + case LT_CONTINUE: break; - case 2: + case LT_PAUSE: return; } } } -void sub_81C71E4(u8 taskId) +// Every "Continue" action pauses instead. +void Task_RunLoopedTask_LinkMode(u8 taskId) { - u32 (*func)(u32); - s16 *data; - u32 v1; + LoopedTask task; + s16 *state; + u32 action; if (sub_8087598()) return; - func = (u32 (*)(u32))GetWordTaskArg(taskId, 1); - data = gTasks[taskId].data; - v1 = func(data[0]); - switch (v1) - { - case 0: - case 1: - data[0]++; + + task = (LoopedTask)GetWordTaskArg(taskId, 1); + state = &gTasks[taskId].data[0]; + action = task(*state); + switch (action) + { + case LT_INC_AND_PAUSE: + case LT_INC_AND_CONTINUE: + (*state)++; break; - case 4: + case LT_FINISH: DestroyTask(taskId); break; + // case: LT_SET_STATE: default: - data[0] = v1 - 5; + *state = LOOPED_TASK_DECODE_STATE(action); break; - case 2: - case 3: + case LT_PAUSE: + case LT_CONTINUE: break; } } void CB2_InitPokeNav(void) { - gUnknown_0203CF40 = Alloc(sizeof(*gUnknown_0203CF40)); - if (gUnknown_0203CF40 == NULL) + gPokenavResources = Alloc(sizeof(*gPokenavResources)); + if (gPokenavResources == NULL) { SetMainCallback2(CB2_ReturnToFieldWithOpenMenu); } else { - InitMainStruct(gUnknown_0203CF40); + InitPokenavResources(gPokenavResources); ResetTasks(); SetVBlankCallback(NULL); CreateTask(sub_81C742C, 0); SetMainCallback2(CB2_Pokenav); - SetVBlankCallback(VblankCb_Pokenav); + SetVBlankCallback(VBlankCB_Pokenav); } } @@ -515,38 +417,37 @@ void sub_81C72BC(void) if (gPaletteFade.active) return; - gUnknown_0203CF40 = Alloc(sizeof(*gUnknown_0203CF40)); - if (gUnknown_0203CF40 == NULL) + gPokenavResources = Alloc(sizeof(*gPokenavResources)); + if (gPokenavResources == NULL) { SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } else { - InitMainStruct(gUnknown_0203CF40); - gUnknown_0203CF40->mode = MODE_FORCE_CALL_1; + InitPokenavResources(gPokenavResources); + gPokenavResources->mode = MODE_FORCE_CALL_1; ResetTasks(); ResetSpriteData(); FreeAllSpritePalettes(); SetVBlankCallback(NULL); CreateTask(sub_81C742C, 0); SetMainCallback2(CB2_Pokenav); - SetVBlankCallback(VblankCb_Pokenav); + SetVBlankCallback(VBlankCB_Pokenav); } } -static void FreeVars(void) +static void FreePokenavResources(void) { s32 i; for (i = 0; i < SUBSTRUCT_COUNT; i++) - FreeSubstruct(i); + FreePokenavSubstruct(i); - FREE_AND_SET_NULL(gUnknown_0203CF40); + FREE_AND_SET_NULL(gPokenavResources); InitKeys(); } -// Clears UnknownStruct_0203CF40 -static void InitMainStruct(struct UnknownStruct_0203CF40 *a0) +static void InitPokenavResources(struct PokenavResources *a0) { s32 i; @@ -554,9 +455,9 @@ static void InitMainStruct(struct UnknownStruct_0203CF40 *a0) a0->field10[i] = NULL; a0->mode = MODE_NORMAL; - a0->field4 = 0; + a0->currentMenuIndex = 0; a0->hasAnyRibbons = AnyMonHasRibbon(); - a0->field0 = NULL; + a0->currentMenuCb1 = NULL; } static bool32 AnyMonHasRibbon(void) @@ -596,7 +497,7 @@ static void CB2_Pokenav(void) UpdatePaletteFade(); } -static void VblankCb_Pokenav(void) +static void VBlankCB_Pokenav(void) { TransferPlttBuffer(); LoadOam(); @@ -611,13 +512,14 @@ void sub_81C742C(u8 taskId) switch (data[0]) { case 0: - sub_81C76C4(); + InitPokenavMainMenu(); data[0] = 1; break; case 1: - if (sub_81C76FC()) + // Wait for LoopedTask_InitPokenavMenu to finish + if (PokenavMainMenuLoopedTaskIsActive()) break; - sub_81C756C(UNKNOWN_OFFSET); + SetActivePokenavMenu(0 + UNKNOWN_OFFSET); data[0] = 4; break; case 2: @@ -628,20 +530,20 @@ void sub_81C742C(u8 taskId) v1 = sub_81C75E0(); if (v1 == -1) { - sub_81C7710(); + ShutdownPokenav(); data[0] = 5; } else if (v1 >= UNKNOWN_OFFSET) { - gUnknown_0861F3EC[gUnknown_0203CF40->field4][6](); - gUnknown_0861F3EC[gUnknown_0203CF40->field4][5](); - if (sub_81C756C(v1)) + PokenavMenuCallbacks[gPokenavResources->currentMenuIndex][NAVMENU_CB_UNK_6](); + PokenavMenuCallbacks[gPokenavResources->currentMenuIndex][NAVMENU_CB_UNK_5](); + if (SetActivePokenavMenu(v1)) { data[0] = 4; } else { - sub_81C7710(); + ShutdownPokenav(); data[0] = 5; } } @@ -657,12 +559,12 @@ void sub_81C742C(u8 taskId) data[0] = 3; break; case 5: - if (!sub_81C7738()) + if (!WaitForPokenavShutdownFade()) { - bool32 calledFromScript = (gUnknown_0203CF40->mode != MODE_NORMAL); + bool32 calledFromScript = (gPokenavResources->mode != MODE_NORMAL); sub_81C9430(); - FreeVars(); + FreePokenavResources(); if (calledFromScript) SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); else @@ -672,19 +574,19 @@ void sub_81C742C(u8 taskId) } } -bool32 sub_81C756C(u32 a0) +bool32 SetActivePokenavMenu(u32 indexWithOffset) { - u32 index = a0 - UNKNOWN_OFFSET; + u32 index = indexWithOffset - UNKNOWN_OFFSET; InitKeys_(); - if (!gUnknown_0861F3EC[index][0]()) + if (!PokenavMenuCallbacks[index][NAVMENU_CB_UNK_0]()) return FALSE; - if (!gUnknown_0861F3EC[index][2]()) + if (!PokenavMenuCallbacks[index][NAVMENU_CB_UNK_2]()) return FALSE; - sub_81C7834(gUnknown_0861F3EC[index][3], gUnknown_0861F3EC[index][4]); - gUnknown_0203CF40->field0 = gUnknown_0861F3EC[index][1]; - gUnknown_0203CF40->field4 = index; + sub_81C7834(PokenavMenuCallbacks[index][NAVMENU_CB_UNK_3], PokenavMenuCallbacks[index][NAVMENU_CB_UNK_4]); + gPokenavResources->currentMenuCb1 = PokenavMenuCallbacks[index][NAVMENU_CB_UNK_1]; + gPokenavResources->currentMenuIndex = index; return TRUE; } @@ -695,7 +597,7 @@ u32 sub_81C75D4(void) u32 sub_81C75E0(void) { - return gUnknown_0203CF40->field0(); + return gPokenavResources->currentMenuCb1(); } static void InitKeys_(void) @@ -710,33 +612,33 @@ void SetVBlankCallback_(IntrCallback callback) void SetPokenavVBlankCallback(void) { - SetVBlankCallback(VblankCb_Pokenav); + SetVBlankCallback(VBlankCB_Pokenav); } void *AllocSubstruct(u32 index, u32 size) { - return gUnknown_0203CF40->field10[index] = Alloc(size); + return gPokenavResources->field10[index] = Alloc(size); } -struct UnknownSubStruct_0203CF40 *GetSubstructPtr(u32 index) +void *GetSubstructPtr(u32 index) { - return gUnknown_0203CF40->field10[index]; + return gPokenavResources->field10[index]; } -void FreeSubstruct(u32 index) +void FreePokenavSubstruct(u32 index) { - if (gUnknown_0203CF40->field10[index] != NULL) - FREE_AND_SET_NULL(gUnknown_0203CF40->field10[index]); + if (gPokenavResources->field10[index] != NULL) + FREE_AND_SET_NULL(gPokenavResources->field10[index]); } u16 GetPokenavMode(void) { - return gUnknown_0203CF40->mode; + return gPokenavResources->mode; } void SetPokenavMode(u16 mode) { - gUnknown_0203CF40->mode = mode; + gPokenavResources->mode = mode; } void sub_81C7694(u32 a0) @@ -745,689 +647,15 @@ void sub_81C7694(u32 a0) if (value > 4) value = 0; - gUnknown_0203CF40->fieldA = value; + gPokenavResources->fieldA = value; } u16 sub_81C76AC(void) { - return gUnknown_0203CF40->fieldA; + return gPokenavResources->fieldA; } bool32 CanViewRibbonsMenu(void) { - return gUnknown_0203CF40->hasAnyRibbons; -} - -bool32 sub_81C76C4(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = AllocSubstruct(0, 0x82C); - if (structPtr == NULL) - return FALSE; - - ResetSpriteData(); - FreeAllSpritePalettes(); - structPtr->unkC = sub_81C7078(sub_81C7764, 1); - return TRUE; -} - -u32 sub_81C76FC(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - return sub_81C70D8(structPtr->unkC); -} - -void sub_81C7710(void) -{ - PlaySE(SE_PN_OFF); - sub_81CAADC(); - BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK); -} - -bool32 sub_81C7738(void) -{ - if (!gPaletteFade.active) - { - sub_81C99D4(); - sub_81C7C94(); - FreeAllWindowBuffers(); - return FALSE; - } - - return TRUE; -} - -u32 sub_81C7764(s32 a0) -{ - struct UnknownSubStruct_0203CF40 *structPtr; - - switch (a0) - { - case 0: - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); - FreeAllWindowBuffers(); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_0861FA04, ARRAY_COUNT(gUnknown_0861FA04)); - sub_8199D98(); - reset_temp_tile_data_buffers(); - return 1; - case 1: - structPtr = GetSubstructPtr(0); - decompress_and_copy_tile_data_to_vram(0, &gPokenavHeader_Gfx, 0, 0, 0); - SetBgTilemapBuffer(0, structPtr->tilemapBuffer); - CopyToBgTilemapBuffer(0, &gPokenavHeader_Tilemap, 0, 0); - CopyPaletteIntoBufferUnfaded(gPokenavHeader_Pal, 0, 0x20); - CopyBgTilemapBufferToVram(0); - return 0; - case 2: - if (free_temp_tile_data_buffers_if_possible()) - return 2; - - sub_81C7B74(); - return 0; - case 3: - if (IsDma3ManagerBusyWithBgCopy()) - return 2; - - sub_81C7C28(); - sub_81C7D28(); - ShowBg(0); - return 4; - default: - return 4; - } -} - -void sub_81C7834(void *func1, void *func2) // Fix types later. -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - structPtr->unk0 = func1; - structPtr->unk4 = func2; - structPtr->unk8 = 0; -} - -void sub_81C7850(u32 a0) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - structPtr->unk8 = 0; - structPtr->unk0(a0); -} - -u32 sub_81C786C(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - return structPtr->unk4(); -} - -void sub_81C7880(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - structPtr->unkC = sub_81C7078(sub_81C78D4, 4); -} - -void sub_81C78A0(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - structPtr->unkC = sub_81C7078(sub_81C791C, 4); -} - -bool32 sub_81C78C0(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - return sub_81C70D8(structPtr->unkC); -} - -u32 sub_81C78D4(s32 a0) -{ - switch (a0) - { - default: - return 4; - case 1: - return 0; - case 0: - return 0; - case 2: - if (ChangeBgY(0, 384, 1) >= 0x2000u) - { - ChangeBgY(0, 0x2000, 0); - return 4; - } - - return 2; - } -} - -u32 sub_81C791C(s32 a0) -{ - if (ChangeBgY(0, 384, 2) <= 0) - { - ChangeBgY(0, 0, 0); - return 4; - } - return 2; -} - -void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size) -{ - CpuCopy16(palette, gPlttBufferUnfaded + bufferOffset, size); -} - -void sub_81C795C(const struct SpritePalette *palettes) -{ - const struct SpritePalette *current; - u32 index; - - for (current = palettes; current->data != NULL; current++) - { - index = AllocSpritePalette(current->tag); - if (index == 0xFF) - { - break; - } - else - { - index = (index * 16) + 0x100; - CopyPaletteIntoBufferUnfaded(current->data, index, 0x20); - } - } -} - -void sub_81C7990(u32 a0, u16 a1) -{ - CpuFill16(a1, gPlttBufferFaded + 0x100 + (a0 * 16), 16 * sizeof(u16)); -} - -__attribute__((naked)) -void sub_81C79BC(u16 *a0, u16 *a1, u32 a2, u32 a3, u32 a4, u32 a5) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0xC\n\ - str r0, [sp]\n\ - str r1, [sp, 0x4]\n\ - mov r10, r2\n\ - str r3, [sp, 0x8]\n\ - ldr r0, [sp, 0x2C]\n\ - cmp r0, 0\n\ - bne _081C79E4\n\ - ldr r2, =0x001fffff\n\ - mov r1, r10\n\ - ands r2, r1\n\ - ldr r0, [sp]\n\ - b _081C79F4\n\ - .pool\n\ -_081C79E4:\n\ - ldr r2, [sp, 0x2C]\n\ - ldr r0, [sp, 0x8]\n\ - cmp r2, r0\n\ - blt _081C7A00\n\ - ldr r2, =0x001fffff\n\ - mov r1, r10\n\ - ands r2, r1\n\ - ldr r0, [sp, 0x4]\n\ -_081C79F4:\n\ - ldr r1, [sp, 0x30]\n\ - bl CpuSet\n\ - b _081C7AAE\n\ - .pool\n\ -_081C7A00:\n\ - movs r2, 0x1\n\ - negs r2, r2\n\ - add r10, r2\n\ - b _081C7AA6\n\ -_081C7A08:\n\ - ldr r1, [sp]\n\ - ldrh r0, [r1]\n\ - movs r2, 0x1F\n\ - mov r9, r2\n\ - mov r1, r9\n\ - ands r1, r0\n\ - mov r9, r1\n\ - lsls r0, 16\n\ - lsrs r2, r0, 21\n\ - movs r1, 0x1F\n\ - ands r1, r2\n\ - mov r8, r1\n\ - lsrs r7, r0, 26\n\ - movs r2, 0x1F\n\ - ands r7, r2\n\ - ldr r0, [sp, 0x4]\n\ - ldrh r4, [r0]\n\ - movs r0, 0x1F\n\ - ands r0, r4\n\ - mov r1, r9\n\ - subs r0, r1\n\ - lsls r0, 8\n\ - ldr r1, [sp, 0x8]\n\ - bl __divsi3\n\ - ldr r2, [sp, 0x2C]\n\ - adds r6, r0, 0\n\ - muls r6, r2\n\ - asrs r6, 8\n\ - lsls r4, 16\n\ - lsrs r0, r4, 21\n\ - movs r1, 0x1F\n\ - ands r0, r1\n\ - mov r2, r8\n\ - subs r0, r2\n\ - lsls r0, 8\n\ - ldr r1, [sp, 0x8]\n\ - bl __divsi3\n\ - ldr r1, [sp, 0x2C]\n\ - adds r5, r0, 0\n\ - muls r5, r1\n\ - asrs r5, 8\n\ - lsrs r4, 26\n\ - movs r2, 0x1F\n\ - ands r4, r2\n\ - subs r4, r7\n\ - lsls r4, 8\n\ - adds r0, r4, 0\n\ - ldr r1, [sp, 0x8]\n\ - bl __divsi3\n\ - ldr r1, [sp, 0x2C]\n\ - muls r0, r1\n\ - asrs r0, 8\n\ - add r6, r9\n\ - movs r2, 0x1F\n\ - ands r6, r2\n\ - add r5, r8\n\ - ands r5, r2\n\ - adds r0, r7, r0\n\ - ands r0, r2\n\ - lsls r0, 10\n\ - lsls r5, 5\n\ - orrs r0, r5\n\ - orrs r0, r6\n\ - ldr r1, [sp, 0x30]\n\ - strh r0, [r1]\n\ - ldr r2, [sp]\n\ - adds r2, 0x2\n\ - str r2, [sp]\n\ - ldr r0, [sp, 0x4]\n\ - adds r0, 0x2\n\ - str r0, [sp, 0x4]\n\ - adds r1, 0x2\n\ - str r1, [sp, 0x30]\n\ - movs r1, 0x1\n\ - negs r1, r1\n\ - add r10, r1\n\ -_081C7AA6:\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - cmp r10, r0\n\ - bne _081C7A08\n\ -_081C7AAE:\n\ - add sp, 0xC\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided"); -} - -void sub_81C7AC0(s32 a0) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - switch (a0) - { - case 0: - BeginNormalPaletteFade(structPtr->unk14, -2, 0, 16, RGB_BLACK); - break; - case 1: - BeginNormalPaletteFade(structPtr->unk14, -2, 16, 0, RGB_BLACK); - break; - case 2: - BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 16, RGB_BLACK); - break; - case 3: - BeginNormalPaletteFade(0xFFFFFFFF, -2, 16, 0, RGB_BLACK); - break; - } -} - -bool32 IsPaletteFadeActive(void) -{ - return gPaletteFade.active; -} - -void sub_81C7B40(void) -{ - BlendPalettes(0xFFFEFFFE, 16, RGB_BLACK); -} - -void InitBgTemplates(const struct BgTemplate *templates, s32 count) -{ - s32 i; - - for (i = 0; i < count; i++) - InitBgFromTemplate(templates++); -} - -void sub_81C7B74(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - InitWindows(&gUnknown_0861FA08[0]); - structPtr->unk10 = 0; - sub_81C7BF8(structPtr->unk10); - PutWindowTilemap(structPtr->unk10); - CopyWindowToVram(structPtr->unk10, 3); // TODO: Use a defined constant here. -} - -void sub_81C7BA4(u32 a0) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - sub_81C7BF8(structPtr->unk10); - AddTextPrinterParameterized3(structPtr->unk10, 1, 0, 1, gMenuButtonReminderColor, 0, sMenuButtonReminders[a0]); -} - -bool32 IsDma3ManagerBusyWithBgCopy_(void) -{ - return IsDma3ManagerBusyWithBgCopy(); -} - -void sub_81C7BF8(u32 windowId) -{ - FillWindowPixelBuffer(windowId, PIXEL_FILL(4)); - FillWindowPixelRect(windowId, PIXEL_FILL(5), 0, 0, 0x80, 1); -} - -void sub_81C7C28(void) -{ - s32 i; - u8 spriteId; - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - for (i = 0; i < ARRAY_COUNT(gUnknown_0861FA4C); i++) - LoadCompressedSpriteSheet(&gUnknown_0861FA4C[i]); - - sub_81C795C(gUnknown_0861FA54); - structPtr->unk14 = ~1 & ~(0x10000 << IndexOfSpritePaletteTag(0)); - spriteId = CreateSprite(&gUnknown_0861FB04, 220, 12, 0); - structPtr->unk18 = &gSprites[spriteId]; -} - -void sub_81C7C94(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - DestroySprite(structPtr->unk18); - FreeSpriteTilesByTag(0); - FreeSpritePaletteByTag(0); -} - -void sub_81C7CB4(struct Sprite *sprite) -{ - sprite->pos2.y = (GetBgY(0) / 256u) * -1; -} - -struct Sprite *sub_81C7CCC(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - structPtr->unk18->callback = SpriteCallbackDummy; - return structPtr->unk18; -} - -void sub_81C7CE4(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - structPtr->unk18->pos1.x = 220; - structPtr->unk18->pos1.y = 12; - structPtr->unk18->callback = sub_81C7CB4; - structPtr->unk18->invisible = FALSE; - structPtr->unk18->oam.priority = 0; - structPtr->unk18->subpriority = 0; -} - -extern const struct SpriteTemplate gUnknown_0861FB2C; -extern const struct SpriteTemplate gUnknown_0861FB44; -extern const struct CompressedSpriteSheet gUnknown_0861FA6C[]; - -void sub_81C7D28(void) -{ - s32 i, spriteId; - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - LoadCompressedSpriteSheet(&gUnknown_0861FA64); - AllocSpritePalette(1); - AllocSpritePalette(2); - for (i = 0; i < 2; i++) - { - spriteId = CreateSprite(&gUnknown_0861FB2C, 0, 0, 1); - structPtr->unk1C[i] = &gSprites[spriteId]; - structPtr->unk1C[i]->invisible = TRUE; - structPtr->unk1C[i]->pos2.x = i * 64; - - spriteId = CreateSprite(&gUnknown_0861FB44, 0, 0, 2); - structPtr->unk24[i] = &gSprites[spriteId]; - structPtr->unk24[i]->invisible = TRUE; - structPtr->unk24[i]->pos2.x = i * 32; - structPtr->unk24[i]->pos2.y = 18; - structPtr->unk24[i]->oam.tileNum += (i * 8) + 64; - } -} - -void sub_81C7DFC(u32 arg0) -{ - if (arg0 < 6) - sub_81C7E58(arg0); - else - sub_81C7F24(arg0 - 6); -} - -void sub_81C7E14(u32 arg0) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - if (arg0 == 4) - structPtr->unk1C[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 32; - else - structPtr->unk1C[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 64; -} - -void sub_81C7E58(u32 arg0) -{ - struct UnknownSubStruct_0203CF40 *structPtr; - u32 size, tag; - - if (arg0 >= 6) - return; - - structPtr = GetSubstructPtr(0); - tag = gUnknown_0861FA6C[arg0].tag; - size = GetDecompressedDataSize(gUnknown_0861FA6C[arg0].data); - LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(1) * 16) + 0x100, 0x20); - LZ77UnCompWram(gUnknown_0861FA6C[arg0].data, gDecompressionBuffer); - RequestDma3Copy(gDecompressionBuffer, (void *)VRAM + 0x10000 + (GetSpriteTileStartByTag(2) * 32), size, 1); - structPtr->unk1C[1]->oam.tileNum = GetSpriteTileStartByTag(2) + gUnknown_0861FA6C[arg0].size; - - if (arg0 == 4 || arg0 == 5) - structPtr->unk1C[1]->pos2.x = 56; - else - structPtr->unk1C[1]->pos2.x = 64; -} - -// Needed to match u32/u16 tag field difference. -struct CompressedSpritePalette_ -{ - const u32 *data; // LZ77 compressed palette data - u32 tag; -}; - -extern const struct CompressedSpritePalette_ gUnknown_0861FA9C[]; - -void sub_81C7F24(u32 arg0) -{ - u32 size, tag; - - if (arg0 >= 7) - return; - - tag = gUnknown_0861FA9C[arg0].tag; - size = GetDecompressedDataSize(gUnknown_0861FA9C[arg0].data); - LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(2) * 16) + 0x100, 0x20); - LZ77UnCompWram(gUnknown_0861FA9C[arg0].data, &gDecompressionBuffer[0x1000]); - RequestDma3Copy(&gDecompressionBuffer[0x1000], (void *)VRAM + 0x10800 + (GetSpriteTileStartByTag(2) * 32), size, 1); -} - -void sub_81C7FA0(u32 arg0, bool32 arg1, bool32 arg2) -{ - u32 var; - - if (!arg1) - var = 0x30; - else - var = 0x10; - - if (arg0 < 6) - sub_81C803C(var, arg2); - else - sub_81C8088(var, arg2); -} - -void sub_81C7FC4(u32 arg0, bool32 arg1) -{ - if (arg0 < 6) - sub_81C80D4(arg1); - else - sub_81C8110(arg1); -} - -void sub_81C7FDC(void) -{ - s32 i; - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - for (i = 0; i < 2; i++) - { - structPtr->unk1C[i]->invisible = TRUE; - structPtr->unk24[i]->invisible = TRUE; - } -} - -bool32 sub_81C8010(void) -{ - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - if (structPtr->unk1C[0]->callback == SpriteCallbackDummy && structPtr->unk24[0]->callback == SpriteCallbackDummy) - return FALSE; - else - return TRUE; -} - -void sub_81C803C(u32 arg0, bool32 arg1) -{ - s32 var1, var2, i; - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - if (!arg1) - var1 = -96, var2 = 32; - else - var1 = 256, var2 = 160; - - for (i = 0; i < 2; i++) - { - structPtr->unk1C[i]->pos1.y = arg0; - sub_81C814C(structPtr->unk1C[i], var1, var2, 12); - } -} - -void sub_81C8088(u32 arg0, bool32 arg1) -{ - s32 var1, var2, i; - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - if (!arg1) - var1 = -96, var2 = 16; - else - var1 = 256, var2 = 192; - - for (i = 0; i < 2; i++) - { - structPtr->unk24[i]->pos1.y = arg0; - sub_81C814C(structPtr->unk24[i], var1, var2, 12); - } -} - -void sub_81C80D4(bool32 arg0) -{ - s32 var1, var2, i; - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - if (!arg0) - var1 = 32, var2 = -96; - else - var1 = 192, var2 = 256; - - for (i = 0; i < 2; i++) - { - sub_81C814C(structPtr->unk1C[i], var1, var2, 12); - } -} - -void sub_81C8110(bool32 arg0) -{ - s32 var1, var2, i; - struct UnknownSubStruct_0203CF40 *structPtr = GetSubstructPtr(0); - - if (!arg0) - var1 = 16, var2 = -96; - else - var1 = 192, var2 = 256; - - for (i = 0; i < 2; i++) - { - sub_81C814C(structPtr->unk24[i], var1, var2, 12); - } -} - -void sub_81C814C(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3) -{ - sprite->pos1.x = arg1; - sprite->data[0] = arg1 * 16; - sprite->data[1] = (arg2 - arg1) * 16 / arg3; - sprite->data[2] = arg3; - sprite->data[7] = arg2; - sprite->callback = sub_81C817C; -} - -void sub_81C817C(struct Sprite *sprite) -{ - if (sprite->data[2] != 0) - { - sprite->data[2]--; - sprite->data[0] += sprite->data[1]; - sprite->pos1.x = sprite->data[0] >> 4; - if (sprite->pos1.x < -16 || sprite->pos1.x > 256) - sprite->invisible = TRUE; - else - sprite->invisible = FALSE; - } - else - { - sprite->pos1.x = sprite->data[7]; - sprite->callback = SpriteCallbackDummy; - } -} - -/* -bool32 sub_81C81D4(const void *arg0, void *arg1, s32 arg3) -{ - struct UnknownSubStruct_0203CF40 *structPtr = AllocSubstruct(0x11, 0x8A4); - - if (structPtr == NULL) - return FALSE; + return gPokenavResources->hasAnyRibbons; } -*/ diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c new file mode 100644 index 000000000..a0d00f1e6 --- /dev/null +++ b/src/pokenav_main_menu.c @@ -0,0 +1,982 @@ +#include "global.h" +#include "pokenav.h" +#include "constants/songs.h" +#include "sound.h" +#include "constants/rgb.h" +#include "palette.h" +#include "bg.h" +#include "window.h" +#include "strings.h" +#include "graphics.h" +#include "decompress.h" +#include "gpu_regs.h" +#include "menu.h" +#include "dma3.h" + +enum +{ + POKENAV_GFX_MAIN_MENU, + POKENAV_GFX_CONDITION_MENU, + POKENAV_GFX_RIBBONS_MENU, + POKENAV_GFX_MATCH_CALL_MENU, + + // One of these is for the zoomed-in map, and the other is for the + // zoomed-out map. Don't know which is which yet. + POKENAV_GFX_MAP_MENU_UNK0, + POKENAV_GFX_MAP_MENU_UNK1, + + POKENAV_GFX_PARTY_MENU, + POKENAV_GFX_SEARCH_MENU, + POKENAV_GFX_COOL_MENU, + POKENAV_GFX_BEAUTY_MENU, + POKENAV_GFX_CUTE_MENU, + POKENAV_GFX_SMART_MENU, + POKENAV_GFX_TOUGH_MENU, + + POKENAV_GFX_MENUS_END +}; + +#define POKENAV_GFX_SUBMENUS_START POKENAV_GFX_PARTY_MENU + +struct PokenavMainMenuResources +{ + void (*unk0)(u32); + u32 (*unk4)(void); + u32 unk8; + u32 currentTaskId; + u32 unk10; + u32 unk14; + struct Sprite *spinningPokenav; + struct Sprite *leftHeaderSprites[2]; + struct Sprite *submenuLeftHeaderSprites[2]; + u8 tilemapBuffer[0x800]; +}; + +// This struct uses a 32bit tag, and doesn't have a size field. +// Needed to match LoadLeftHeaderGfxForSubMenu. +struct CompressedSpriteSheetNoSize +{ + const u32 *data; // LZ77 compressed palette data + u32 tag; +}; + +extern void sub_81CAADC(void); +void CleanupPokenavMainMenuResources(void); +void LoadLeftHeaderGfxForSubMenu(u32 arg0); +void LoadLeftHeaderGfxForMenu(u32 arg0); +void HideLeftHeaderSubmenuSprites(bool32 arg0); +void HideLeftHeaderSprites(bool32 arg0); +void ShowLeftHeaderSprites(u32 arg0, bool32 arg1); +void ShowLeftHeaderSubmenuSprites(u32 arg0, bool32 arg1); +void MoveLeftHeader(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3); +void SpriteCB_MoveLeftHeader(struct Sprite *sprite); +void InitPokenavMainMenuResources(void); +void InitHoennMapHeaderSprites(void); +void sub_81C7B74(void); +void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 a1, u32 a2); +u32 LoopedTask_ScrollMenuHeaderDown(s32 a0); +u32 LoopedTask_ScrollMenuHeaderUp(s32 a0); +void sub_81C7BF8(u32 a0); + + +void SpriteCB_SpinningPokenav(struct Sprite* sprite); +u32 LoopedTask_InitPokenavMenu(s32 a0); + +const u16 gSpinningPokenavPaletteData[] = INCBIN_U16("graphics/pokenav/icon2.gbapal"); +const u32 gSpinningPokenavGfx[] = INCBIN_U32("graphics/pokenav/icon2.4bpp.lz"); +const u32 gUnused_SpinningPokenavGfx2[] = INCBIN_U32("graphics/pokenav/icon2_unused.4bpp.lz"); + +const struct BgTemplate gPokenavMainMenuBgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 5, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0, + } +}; + +const struct WindowTemplate gUnknown_0861FA08[2] = +{ + { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 22, + .width = 16, + .height = 2, + .paletteNum = 0, + .baseBlock = 0x36, + }, + { + .bg = 0xFF, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 0, + .height = 0, + .paletteNum = 0, + .baseBlock = 0, + }, +}; + +const u8 *const sMenuButtonReminders[12] = +{ + gText_Pokenav_ClearButtonList, + gText_PokenavMap_ZoomedOutButtons, + gText_PokenavMap_ZoomedInButtons, + gText_PokenavCondition_MonListButtons, + gText_PokenavCondition_MonStatusButtons, + gText_PokenavCondition_MarkingButtons, + gText_PokenavMatchCall_TrainerListButtons, + gText_PokenavMatchCall_CallMenuButtons, + gText_PokenavMatchCall_CheckTrainerButtons, + gText_PokenavRibbons_MonListButtons, + gText_PokenavRibbons_RibbonListButtons, + gText_PokenavRibbons_RibbonCheckButtons, +}; + +const u8 gMenuButtonReminderColor[3] = +{ + 4, 1, 2 +}; + +static const struct CompressedSpriteSheet gSpinningPokenavSpriteSheet[] = +{ + { + .data = gSpinningPokenavGfx, + .size = 0x1000, + .tag = 0, + } +}; + +static const struct SpritePalette gSpinningNavgearPalettes[] = +{ + { + .data = gSpinningPokenavPaletteData, + .tag = 0, + }, + {} +}; + +static const struct CompressedSpriteSheet sPokenavHoennMapLeftHeaderSpriteSheet = +{ + .data = gPokenavLeftHeaderHoennMap_Gfx, + .size = 0xC00, + .tag = 2 +}; + +static const struct CompressedSpriteSheet sPokenavMenuLeftHeaderSpriteSheets[] = +{ + [POKENAV_GFX_MAIN_MENU] = { + .data = gPokenavLeftHeaderMainMenu_Gfx, + .size = 0x20, + .tag = 3 + }, + [POKENAV_GFX_CONDITION_MENU] = { + .data = gPokenavLeftHeaderCondition_Gfx, + .size = 0x20, + .tag = 1 + }, + [POKENAV_GFX_RIBBONS_MENU] = { + .data = gPokenavLeftHeaderRibbons_Gfx, + .size = 0x20, + .tag = 2 + }, + [POKENAV_GFX_MATCH_CALL_MENU] = { + .data = gPokenavLeftHeaderMatchCall_Gfx, + .size = 0x20, + .tag = 4 + }, + [POKENAV_GFX_MAP_MENU_UNK0] = { + .data = gPokenavLeftHeaderHoennMap_Gfx, + .size = 0x20, + .tag = 0 + }, + [POKENAV_GFX_MAP_MENU_UNK1] = { + .data = gPokenavLeftHeaderHoennMap_Gfx, + .size = 0x40, + .tag = 0 + } +}; + +static const struct CompressedSpriteSheetNoSize sPokenavSubMenuLeftHeaderSpriteSheets[] = +{ + [POKENAV_GFX_PARTY_MENU - POKENAV_GFX_SUBMENUS_START] = { + .data = gPokenavLeftHeaderParty_Gfx, + .tag = 1 + }, + [POKENAV_GFX_SEARCH_MENU - POKENAV_GFX_SUBMENUS_START] = { + .data = gPokenavLeftHeaderSearch_Gfx, + .tag = 1 + }, + [POKENAV_GFX_COOL_MENU - POKENAV_GFX_SUBMENUS_START] = { + .data = gPokenavLeftHeaderCool_Gfx, + .tag = 4 + }, + [POKENAV_GFX_BEAUTY_MENU - POKENAV_GFX_SUBMENUS_START] = { + .data = gPokenavLeftHeaderBeauty_Gfx, + .tag = 1 + }, + [POKENAV_GFX_CUTE_MENU - POKENAV_GFX_SUBMENUS_START] = { + .data = gPokenavLeftHeaderCute_Gfx, + .tag = 2 + }, + [POKENAV_GFX_SMART_MENU - POKENAV_GFX_SUBMENUS_START] = { + .data = gPokenavLeftHeaderSmart_Gfx, + .tag = 0 + }, + [POKENAV_GFX_TOUGH_MENU - POKENAV_GFX_SUBMENUS_START] = { + .data = gPokenavLeftHeaderTough_Gfx, + .tag = 0 + } +}; + +static const struct OamData sSpinningPokenavSpriteOam = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 0, + .paletteNum = 0, +}; + +static const union AnimCmd sSpinningPokenavAnims[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(48, 8), + ANIMCMD_FRAME(64, 8), + ANIMCMD_FRAME(80, 8), + ANIMCMD_FRAME(96, 8), + ANIMCMD_FRAME(112, 8), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const sSpinningPokenavAnimTable[] = +{ + sSpinningPokenavAnims +}; + +static const struct SpriteTemplate sSpinningPokenavSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &sSpinningPokenavSpriteOam, + .anims = sSpinningPokenavAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_SpinningPokenav +}; + +static const struct OamData sPokenavLeftHeaderHoennMapSpriteOam = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(64x32), + .x = 0, + .size = SPRITE_SIZE(64x32), + .tileNum = 0, + .priority = 1, + .paletteNum = 0, +}; + +static const struct OamData sUnknown_0861FB24 = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = 0, + .shape = SPRITE_SHAPE(32x16), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(32x16), + .tileNum = 0, + .priority = 1, + .paletteNum = 0, +}; + +static const struct SpriteTemplate sPokenavLeftHeaderHoennMapSpriteTemplate = +{ + .tileTag = 2, + .paletteTag = 1, + .oam = &sPokenavLeftHeaderHoennMapSpriteOam, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate sUnknown_0861FB44 = +{ + .tileTag = 2, + .paletteTag = 2, + .oam = &sUnknown_0861FB24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +bool32 InitPokenavMainMenu(void) +{ + struct PokenavMainMenuResources *structPtr; + + structPtr = AllocSubstruct(0, sizeof(struct PokenavMainMenuResources)); + if (structPtr == NULL) + return FALSE; + + ResetSpriteData(); + FreeAllSpritePalettes(); + structPtr->currentTaskId = CreateLoopedTask(LoopedTask_InitPokenavMenu, 1); + return TRUE; +} + +u32 PokenavMainMenuLoopedTaskIsActive(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + return IsLoopedTaskActive(structPtr->currentTaskId); +} + +void ShutdownPokenav(void) +{ + PlaySE(SE_PN_OFF); + sub_81CAADC(); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK); +} + +bool32 WaitForPokenavShutdownFade(void) +{ + if (!gPaletteFade.active) + { + sub_81C99D4(); + CleanupPokenavMainMenuResources(); + FreeAllWindowBuffers(); + return FALSE; + } + + return TRUE; +} + +u32 LoopedTask_InitPokenavMenu(s32 a0) +{ + struct PokenavMainMenuResources *structPtr; + + switch (a0) + { + case 0: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + FreeAllWindowBuffers(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gPokenavMainMenuBgTemplates, ARRAY_COUNT(gPokenavMainMenuBgTemplates)); + ResetBgPositions(); + reset_temp_tile_data_buffers(); + return LT_INC_AND_CONTINUE; + case 1: + structPtr = GetSubstructPtr(0); + decompress_and_copy_tile_data_to_vram(0, &gPokenavHeader_Gfx, 0, 0, 0); + SetBgTilemapBuffer(0, structPtr->tilemapBuffer); + CopyToBgTilemapBuffer(0, &gPokenavHeader_Tilemap, 0, 0); + CopyPaletteIntoBufferUnfaded(gPokenavHeader_Pal, 0, 0x20); + CopyBgTilemapBufferToVram(0); + return LT_INC_AND_PAUSE; + case 2: + if (free_temp_tile_data_buffers_if_possible()) + return LT_PAUSE; + + sub_81C7B74(); + return LT_INC_AND_PAUSE; + case 3: + if (IsDma3ManagerBusyWithBgCopy()) + return LT_PAUSE; + + InitPokenavMainMenuResources(); + InitHoennMapHeaderSprites(); + ShowBg(0); + return LT_FINISH; + default: + return LT_FINISH; + } +} + +void sub_81C7834(void *func1, void *func2) // Fix types later. +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + structPtr->unk0 = func1; + structPtr->unk4 = func2; + structPtr->unk8 = 0; +} + +void sub_81C7850(u32 a0) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + structPtr->unk8 = 0; + structPtr->unk0(a0); +} + +u32 sub_81C786C(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + return structPtr->unk4(); +} + +void sub_81C7880(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + structPtr->currentTaskId = CreateLoopedTask(LoopedTask_ScrollMenuHeaderDown, 4); +} + +void sub_81C78A0(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + structPtr->currentTaskId = CreateLoopedTask(LoopedTask_ScrollMenuHeaderUp, 4); +} + +bool32 MainMenuLoopedTaskIsBusy(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + return IsLoopedTaskActive(structPtr->currentTaskId); +} + +u32 LoopedTask_ScrollMenuHeaderDown(s32 a0) +{ + switch (a0) + { + default: + return LT_FINISH; + case 1: + return LT_INC_AND_PAUSE; + case 0: + return LT_INC_AND_PAUSE; + case 2: + if (ChangeBgY(0, 384, 1) >= 0x2000u) + { + ChangeBgY(0, 0x2000, 0); + return LT_FINISH; + } + + return LT_PAUSE; + } +} + +u32 LoopedTask_ScrollMenuHeaderUp(s32 a0) +{ + if (ChangeBgY(0, 384, 2) <= 0) + { + ChangeBgY(0, 0, 0); + return 4; + } + return 2; +} + +void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size) +{ + CpuCopy16(palette, gPlttBufferUnfaded + bufferOffset, size); +} + +void Pokenav_AllocAndLoadPalettes(const struct SpritePalette *palettes) +{ + const struct SpritePalette *current; + u32 index; + + for (current = palettes; current->data != NULL; current++) + { + index = AllocSpritePalette(current->tag); + if (index == 0xFF) + { + break; + } + else + { + index = (index * 16) + 0x100; + CopyPaletteIntoBufferUnfaded(current->data, index, 0x20); + } + } +} + +void sub_81C7990(u32 a0, u16 a1) +{ + CpuFill16(a1, gPlttBufferFaded + 0x100 + (a0 * 16), 16 * sizeof(u16)); +} + +__attribute__((naked)) +void sub_81C79BC(u16 *a0, u16 *a1, u32 a2, u32 a3, u32 a4, u32 a5) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0xC\n\ + str r0, [sp]\n\ + str r1, [sp, 0x4]\n\ + mov r10, r2\n\ + str r3, [sp, 0x8]\n\ + ldr r0, [sp, 0x2C]\n\ + cmp r0, 0\n\ + bne _081C79E4\n\ + ldr r2, =0x001fffff\n\ + mov r1, r10\n\ + ands r2, r1\n\ + ldr r0, [sp]\n\ + b _081C79F4\n\ + .pool\n\ +_081C79E4:\n\ + ldr r2, [sp, 0x2C]\n\ + ldr r0, [sp, 0x8]\n\ + cmp r2, r0\n\ + blt _081C7A00\n\ + ldr r2, =0x001fffff\n\ + mov r1, r10\n\ + ands r2, r1\n\ + ldr r0, [sp, 0x4]\n\ +_081C79F4:\n\ + ldr r1, [sp, 0x30]\n\ + bl CpuSet\n\ + b _081C7AAE\n\ + .pool\n\ +_081C7A00:\n\ + movs r2, 0x1\n\ + negs r2, r2\n\ + add r10, r2\n\ + b _081C7AA6\n\ +_081C7A08:\n\ + ldr r1, [sp]\n\ + ldrh r0, [r1]\n\ + movs r2, 0x1F\n\ + mov r9, r2\n\ + mov r1, r9\n\ + ands r1, r0\n\ + mov r9, r1\n\ + lsls r0, 16\n\ + lsrs r2, r0, 21\n\ + movs r1, 0x1F\n\ + ands r1, r2\n\ + mov r8, r1\n\ + lsrs r7, r0, 26\n\ + movs r2, 0x1F\n\ + ands r7, r2\n\ + ldr r0, [sp, 0x4]\n\ + ldrh r4, [r0]\n\ + movs r0, 0x1F\n\ + ands r0, r4\n\ + mov r1, r9\n\ + subs r0, r1\n\ + lsls r0, 8\n\ + ldr r1, [sp, 0x8]\n\ + bl __divsi3\n\ + ldr r2, [sp, 0x2C]\n\ + adds r6, r0, 0\n\ + muls r6, r2\n\ + asrs r6, 8\n\ + lsls r4, 16\n\ + lsrs r0, r4, 21\n\ + movs r1, 0x1F\n\ + ands r0, r1\n\ + mov r2, r8\n\ + subs r0, r2\n\ + lsls r0, 8\n\ + ldr r1, [sp, 0x8]\n\ + bl __divsi3\n\ + ldr r1, [sp, 0x2C]\n\ + adds r5, r0, 0\n\ + muls r5, r1\n\ + asrs r5, 8\n\ + lsrs r4, 26\n\ + movs r2, 0x1F\n\ + ands r4, r2\n\ + subs r4, r7\n\ + lsls r4, 8\n\ + adds r0, r4, 0\n\ + ldr r1, [sp, 0x8]\n\ + bl __divsi3\n\ + ldr r1, [sp, 0x2C]\n\ + muls r0, r1\n\ + asrs r0, 8\n\ + add r6, r9\n\ + movs r2, 0x1F\n\ + ands r6, r2\n\ + add r5, r8\n\ + ands r5, r2\n\ + adds r0, r7, r0\n\ + ands r0, r2\n\ + lsls r0, 10\n\ + lsls r5, 5\n\ + orrs r0, r5\n\ + orrs r0, r6\n\ + ldr r1, [sp, 0x30]\n\ + strh r0, [r1]\n\ + ldr r2, [sp]\n\ + adds r2, 0x2\n\ + str r2, [sp]\n\ + ldr r0, [sp, 0x4]\n\ + adds r0, 0x2\n\ + str r0, [sp, 0x4]\n\ + adds r1, 0x2\n\ + str r1, [sp, 0x30]\n\ + movs r1, 0x1\n\ + negs r1, r1\n\ + add r10, r1\n\ +_081C7AA6:\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + cmp r10, r0\n\ + bne _081C7A08\n\ +_081C7AAE:\n\ + add sp, 0xC\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided"); +} + +void sub_81C7AC0(s32 a0) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + switch (a0) + { + case 0: + BeginNormalPaletteFade(structPtr->unk14, -2, 0, 16, RGB_BLACK); + break; + case 1: + BeginNormalPaletteFade(structPtr->unk14, -2, 16, 0, RGB_BLACK); + break; + case 2: + BeginNormalPaletteFade(0xFFFFFFFF, -2, 0, 16, RGB_BLACK); + break; + case 3: + BeginNormalPaletteFade(0xFFFFFFFF, -2, 16, 0, RGB_BLACK); + break; + } +} + +bool32 IsPaletteFadeActive(void) +{ + return gPaletteFade.active; +} + +void sub_81C7B40(void) +{ + BlendPalettes(0xFFFEFFFE, 16, RGB_BLACK); +} + +void InitBgTemplates(const struct BgTemplate *templates, s32 count) +{ + s32 i; + + for (i = 0; i < count; i++) + InitBgFromTemplate(templates++); +} + +void sub_81C7B74(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + InitWindows(&gUnknown_0861FA08[0]); + structPtr->unk10 = 0; + sub_81C7BF8(structPtr->unk10); + PutWindowTilemap(structPtr->unk10); + CopyWindowToVram(structPtr->unk10, 3); // TODO: Use a defined constant here. +} + +void sub_81C7BA4(u32 a0) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + sub_81C7BF8(structPtr->unk10); + AddTextPrinterParameterized3(structPtr->unk10, 1, 0, 1, gMenuButtonReminderColor, 0, sMenuButtonReminders[a0]); +} + +bool32 IsDma3ManagerBusyWithBgCopy_(void) +{ + return IsDma3ManagerBusyWithBgCopy(); +} + +void sub_81C7BF8(u32 windowId) +{ + FillWindowPixelBuffer(windowId, PIXEL_FILL(4)); + FillWindowPixelRect(windowId, PIXEL_FILL(5), 0, 0, 0x80, 1); +} + +void InitPokenavMainMenuResources(void) +{ + s32 i; + u8 spriteId; + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + for (i = 0; i < ARRAY_COUNT(gSpinningPokenavSpriteSheet); i++) + LoadCompressedSpriteSheet(&gSpinningPokenavSpriteSheet[i]); + + Pokenav_AllocAndLoadPalettes(gSpinningNavgearPalettes); + structPtr->unk14 = ~1 & ~(0x10000 << IndexOfSpritePaletteTag(0)); + spriteId = CreateSprite(&sSpinningPokenavSpriteTemplate, 220, 12, 0); + structPtr->spinningPokenav = &gSprites[spriteId]; +} + +void CleanupPokenavMainMenuResources(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + DestroySprite(structPtr->spinningPokenav); + FreeSpriteTilesByTag(0); + FreeSpritePaletteByTag(0); +} + +void SpriteCB_SpinningPokenav(struct Sprite *sprite) +{ + // If the background starts scrolling, follow it. + sprite->pos2.y = (GetBgY(0) / 256u) * -1; +} + +struct Sprite *PauseSpinningPokenavSprite(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + structPtr->spinningPokenav->callback = SpriteCallbackDummy; + return structPtr->spinningPokenav; +} + +void ResumeSpinningPokenavSprite(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + structPtr->spinningPokenav->pos1.x = 220; + structPtr->spinningPokenav->pos1.y = 12; + structPtr->spinningPokenav->callback = SpriteCB_SpinningPokenav; + structPtr->spinningPokenav->invisible = FALSE; + structPtr->spinningPokenav->oam.priority = 0; + structPtr->spinningPokenav->subpriority = 0; +} + +void InitHoennMapHeaderSprites(void) +{ + s32 i, spriteId; + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + LoadCompressedSpriteSheet(&sPokenavHoennMapLeftHeaderSpriteSheet); + AllocSpritePalette(1); + AllocSpritePalette(2); + for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++) + { + spriteId = CreateSprite(&sPokenavLeftHeaderHoennMapSpriteTemplate, 0, 0, 1); + structPtr->leftHeaderSprites[i] = &gSprites[spriteId]; + structPtr->leftHeaderSprites[i]->invisible = TRUE; + structPtr->leftHeaderSprites[i]->pos2.x = i * 64; + + spriteId = CreateSprite(&sUnknown_0861FB44, 0, 0, 2); + structPtr->submenuLeftHeaderSprites[i] = &gSprites[spriteId]; + structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE; + structPtr->submenuLeftHeaderSprites[i]->pos2.x = i * 32; + structPtr->submenuLeftHeaderSprites[i]->pos2.y = 18; + structPtr->submenuLeftHeaderSprites[i]->oam.tileNum += (i * 8) + 64; + } +} + +void LoadLeftHeaderGfxForIndex(u32 arg0) +{ + if (arg0 < POKENAV_GFX_SUBMENUS_START) + LoadLeftHeaderGfxForMenu(arg0); + else + LoadLeftHeaderGfxForSubMenu(arg0 - POKENAV_GFX_SUBMENUS_START); +} + +void sub_81C7E14(u32 arg0) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + if (arg0 == 4) + structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 32; + else + structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + 64; +} + +void LoadLeftHeaderGfxForMenu(u32 index) +{ + struct PokenavMainMenuResources *structPtr; + u32 size, tag; + + if (index >= POKENAV_GFX_SUBMENUS_START) + return; + + structPtr = GetSubstructPtr(0); + tag = sPokenavMenuLeftHeaderSpriteSheets[index].tag; + size = GetDecompressedDataSize(sPokenavMenuLeftHeaderSpriteSheets[index].data); + LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(1) * 16) + 0x100, 0x20); + LZ77UnCompWram(sPokenavMenuLeftHeaderSpriteSheets[index].data, gDecompressionBuffer); + RequestDma3Copy(gDecompressionBuffer, (void *)VRAM + 0x10000 + (GetSpriteTileStartByTag(2) * 32), size, 1); + structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + sPokenavMenuLeftHeaderSpriteSheets[index].size; + + if (index == POKENAV_GFX_MAP_MENU_UNK0 || index == POKENAV_GFX_MAP_MENU_UNK1) + structPtr->leftHeaderSprites[1]->pos2.x = 56; + else + structPtr->leftHeaderSprites[1]->pos2.x = 64; +} + +void LoadLeftHeaderGfxForSubMenu(u32 arg0) +{ + u32 size, tag; + + if (arg0 >= POKENAV_GFX_MENUS_END - POKENAV_GFX_SUBMENUS_START) + return; + + tag = sPokenavSubMenuLeftHeaderSpriteSheets[arg0].tag; + size = GetDecompressedDataSize(sPokenavSubMenuLeftHeaderSpriteSheets[arg0].data); + LoadPalette(&gPokenavLeftHeader_Pal[tag * 16], (IndexOfSpritePaletteTag(2) * 16) + 0x100, 0x20); + LZ77UnCompWram(sPokenavSubMenuLeftHeaderSpriteSheets[arg0].data, &gDecompressionBuffer[0x1000]); + RequestDma3Copy(&gDecompressionBuffer[0x1000], (void *)VRAM + 0x10800 + (GetSpriteTileStartByTag(2) * 32), size, 1); +} + +void sub_81C7FA0(u32 arg0, bool32 arg1, bool32 arg2) +{ + u32 var; + + if (!arg1) + var = 0x30; + else + var = 0x10; + + if (arg0 < 6) + ShowLeftHeaderSprites(var, arg2); + else + ShowLeftHeaderSubmenuSprites(var, arg2); +} + +void sub_81C7FC4(u32 arg0, bool32 arg1) +{ + if (arg0 < 6) + HideLeftHeaderSprites(arg1); + else + HideLeftHeaderSubmenuSprites(arg1); +} + +void sub_81C7FDC(void) +{ + s32 i; + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++) + { + structPtr->leftHeaderSprites[i]->invisible = TRUE; + structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE; + } +} + +bool32 sub_81C8010(void) +{ + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + if (structPtr->leftHeaderSprites[0]->callback == SpriteCallbackDummy && structPtr->submenuLeftHeaderSprites[0]->callback == SpriteCallbackDummy) + return FALSE; + else + return TRUE; +} + +void ShowLeftHeaderSprites(u32 startY, bool32 isOnRightSide) +{ + s32 start, end, i; + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + if (!isOnRightSide) + start = -96, end = 32; + else + start = 256, end = 160; + + for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++) + { + structPtr->leftHeaderSprites[i]->pos1.y = startY; + MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12); + } +} + +void ShowLeftHeaderSubmenuSprites(u32 startY, bool32 isOnRightSide) +{ + s32 start, end, i; + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + if (!isOnRightSide) + start = -96, end = 16; + else + start = 256, end = 192; + + for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++) + { + structPtr->submenuLeftHeaderSprites[i]->pos1.y = startY; + MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12); + } +} + +void HideLeftHeaderSprites(bool32 isOnRightSide) +{ + s32 start, end, i; + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + if (!isOnRightSide) + start = 32, end = -96; + else + start = 192, end = 256; + + for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++) + { + MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12); + } +} + +void HideLeftHeaderSubmenuSprites(bool32 isOnRightSide) +{ + s32 start, end, i; + struct PokenavMainMenuResources *structPtr = GetSubstructPtr(0); + + if (!isOnRightSide) + start = 16, end = -96; + else + start = 192, end = 256; + + for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++) + { + MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12); + } +} + +void MoveLeftHeader(struct Sprite *sprite, s32 startX, s32 endX, s32 duration) +{ + sprite->pos1.x = startX; + sprite->data[0] = startX * 16; + sprite->data[1] = (endX - startX) * 16 / duration; + sprite->data[2] = duration; + sprite->data[7] = endX; + sprite->callback = SpriteCB_MoveLeftHeader; +} + +void SpriteCB_MoveLeftHeader(struct Sprite *sprite) +{ + if (sprite->data[2] != 0) + { + sprite->data[2]--; + sprite->data[0] += sprite->data[1]; + sprite->pos1.x = sprite->data[0] >> 4; + if (sprite->pos1.x < -16 || sprite->pos1.x > 256) + sprite->invisible = TRUE; + else + sprite->invisible = FALSE; + } + else + { + sprite->pos1.x = sprite->data[7]; + sprite->callback = SpriteCallbackDummy; + } +} diff --git a/src/pokenav_match_call.c b/src/pokenav_match_call_data.c index 1f621922d..773a5be3a 100644 --- a/src/pokenav_match_call.c +++ b/src/pokenav_match_call_data.c @@ -422,7 +422,7 @@ static const match_call_text_data_t sMayTextScripts[] = { { NULL, 0xFFFF, 0xFFFF } }; -static const struct MatchCallStruct4 sMayMatchCallHeader = +static const struct MatchCallStruct4 sBrendanMatchCallHeader = { .type = 4, .gender = MALE, @@ -451,7 +451,7 @@ static const match_call_text_data_t sBrendanTextScripts[] = { { NULL, 0xFFFF, 0xFFFF } }; -static const struct MatchCallStruct4 sBrendanMatchCallHeader = +static const struct MatchCallStruct4 sMayMatchCallHeader = { .type = 4, .gender = FEMALE, @@ -728,8 +728,8 @@ static const struct MatchCallStruct5 sWallaceMatchCallHeader = static const match_call_t sMatchCallHeaders[] = { {.type0 = &sMrStoneMatchCallHeader}, {.type3 = &sProfBirchMatchCallHeader}, - {.type4 = &sBrendanMatchCallHeader}, {.type4 = &sMayMatchCallHeader}, + {.type4 = &sBrendanMatchCallHeader}, {.type2 = &sWallyMatchCallHeader}, {.type5 = &sNormanMatchCallHeader}, {.type0 = &sMomMatchCallHeader}, diff --git a/src/pokenav_match_call_ui.c b/src/pokenav_match_call_ui.c new file mode 100644 index 000000000..c4591da37 --- /dev/null +++ b/src/pokenav_match_call_ui.c @@ -0,0 +1,1264 @@ +#include "global.h" +#include "pokenav.h" +#include "window.h" +#include "strings.h" +#include "text.h" +#include "bg.h" +#include "menu.h" +#include "decompress.h" + +struct UnknownSubSubStruct_0203CF40 { + u8 bg; + u8 unk1; + u8 unk2; + u8 unk3; + u8 unk4; + u8 fontId; + u16 unk6; + u16 windowId; + u16 unkA; + u16 unkC; + u16 unkE; +}; + +struct MatchCallWindowState { + // The index of the element at the top of the window. + u16 windowTopIndex; + u16 listLength; + u16 unk4; + // The index of the cursor, relative to the top of the window. + u16 selectedIndexOffset; + u16 visibleEntries; + u16 unkA; + u32 unkC; + u32 unk10; +}; + +struct UnknownInnerStruct_81C81D4 +{ + struct UnknownSubSubStruct_0203CF40 unk0; + u32 unk10; + u32 unk14; + u32 unk18; + u32 unk1C; + s32 unk20; + s32 unk24; + u32 unk28; + s32 unk2C; + u32 unk30; + void (*unk34)(u32, u8*); + void (*unk38)(u16, u32, u32); + struct Sprite *rightArrow; + struct Sprite *upArrow; + struct Sprite *downArrow; + u8 unkTextBuffer[0x40]; +}; + +// Generally at index 0x11 (17) +struct UnknownSubStruct_81C81D4 +{ + struct UnknownInnerStruct_81C81D4 unk0; + u8 tilemapBuffer[0x800]; + struct MatchCallWindowState unk888; + u32 unk89C; + u32 unk8A0; +}; + +struct MatchCallListTemplate +{ + u32 unk0; + u16 unk4; + u16 unk6; + u8 unk8; + u8 unk9; + u8 unkA; + u8 unkB; + u8 unkC; + u8 unkD; + u8 unkE; + void (*unk10)(u32, u8 *a1); + void (*unk14)(u16 a0, u32 a1, u32 a2); +}; + +extern void sub_81CBD48(u16 windowId, u32 a1); +extern void sub_81DB620(u32 windowId, u32 a1, u32 a2, u32 a3, u32 a4); +extern u8 *sub_81CAFD8(u16 a0, u32 a1); + +void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0); +u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3); +void sub_81C9160(struct MatchCallWindowState *a0, struct MatchCallListTemplate *a1); +void SpriteCB_MatchCallUpArrow(struct Sprite *sprite); +void SpriteCB_MatchCallDownArrow(struct Sprite *sprite); +void SpriteCB_MatchCallRightArrow(struct Sprite *sprite); +void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, u32 a1); +void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0); +void sub_81C8EF8(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1); +void sub_81C8ED0(void); +void sub_81C8E54(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2); +void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 a1); +void sub_81C8D4C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1); +void sub_81C8CB4(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1); +void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2); +void sub_81C8568(s32 a0, struct UnknownInnerStruct_81C81D4 *a1); +void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownInnerStruct_81C81D4 *a5); +void sub_81C837C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1); +void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0); +u32 LoopedTask_sub_81C8254(s32 a0); +bool32 sub_81C83E0(void); +u32 LoopedTask_sub_81C83F0(s32 a0); +u32 LoopedTask_sub_81C85A0(s32 a0); +u32 LoopedTask_sub_81C8870(s32 a0); +u32 LoopedTask_sub_81C8A28(s32 a0); +u32 LoopedTask_sub_81C8958(s32 a0); + +static const u16 sMatchcallArrowPaletteData[] = INCBIN_U16("graphics/pokenav/arrows_matchcall.gbapal"); +static const u32 sMatchcallArrowSpriteSheetData[] = INCBIN_U32("graphics/pokenav/arrows_matchcall.4bpp.lz"); + +static const u8 sPokenavColors_0861FBE4[] = +{ + 0, 2, 5 +}; + +static const u8 *const sMatchCallFieldNames[] = +{ + gText_PokenavMatchCall_Strategy, + gText_PokenavMatchCall_TrainerPokemon, + gText_PokenavMatchCall_SelfIntroduction +}; + +static const u8 sMatchCallFieldColors[] = +{ + 1, 4, 5 +}; + +static const u8 sUnknown_0861FBF7[] = +{ + 2, 4, 6, 7, 0 +}; + +static const struct CompressedSpriteSheet sMatchcallArrowSpriteSheets[] = +{ + { + .data = sMatchcallArrowSpriteSheetData, + .size = 192, + .tag = 0xA + } +}; + +static const struct SpritePalette sMatchcallArrowPalettes[] = +{ + { + .data = sMatchcallArrowPaletteData, + .tag = 0x14 + }, + {} +}; + +static const struct OamData sMatchCallRightArrowSpriteOam = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(8x16), + .x = 0, + .size = SPRITE_SIZE(8x16), + .tileNum = 0, + .priority = 2, + .paletteNum = 0 +}; + +static const struct SpriteTemplate sMatchCallRightArrowSprite = +{ + .tileTag = 0xA, + .paletteTag = 0x14, + .oam = &sMatchCallRightArrowSpriteOam, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_MatchCallRightArrow +}; + +static const struct OamData sMatchCallUpDownArrowSpriteOam = +{ + .y = 0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .bpp = ST_OAM_4BPP, + .shape = SPRITE_SHAPE(16x8), + .x = 0, + .size = SPRITE_SIZE(16x8), + .tileNum = 0, + .priority = 2, + .paletteNum = 0 +}; + +static const struct SpriteTemplate sMatchCallUpDownArrowSprite = +{ + .tileTag = 0xA, + .paletteTag = 0x14, + .oam = &sMatchCallUpDownArrowSpriteOam, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +EWRAM_DATA u32 gUnknown_0203CF44 = 0; + +bool32 sub_81C81D4(const struct BgTemplate *arg0, struct MatchCallListTemplate *arg1, s32 arg2) +{ + u32 v1; + struct UnknownSubStruct_81C81D4 *structPtr; + + structPtr = AllocSubstruct(0x11, sizeof(struct UnknownSubStruct_81C81D4)); + + if (structPtr == NULL) + return FALSE; + + sub_81C9160(&structPtr->unk888, arg1); + + v1 = sub_81C91AC(&structPtr->unk0, arg0, arg1, arg2); + if (v1 == 0) + return FALSE; + + CreateLoopedTask(LoopedTask_sub_81C8254, 6); + return TRUE; +} + +bool32 sub_81C8224(void) +{ + return FuncIsActiveLoopedTask(LoopedTask_sub_81C8254); +} + +void sub_81C8234(void) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + + structPtr = GetSubstructPtr(0x11); + sub_81C8FE0(&structPtr->unk0); + RemoveWindow(structPtr->unk0.unk0.windowId); + FreePokenavSubstruct(0x11); +} + +u32 LoopedTask_sub_81C8254(s32 a0) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + + if (IsDma3ManagerBusyWithBgCopy()) + return 2; + + structPtr = GetSubstructPtr(0x11); + + switch (a0) + { + case 0: + sub_81C82E4(structPtr); + return 0; + case 1: + sub_81C835C(&structPtr->unk0.unk0); + return 0; + case 2: + sub_81C837C(&structPtr->unk888, &structPtr->unk0); + return 0; + case 3: + if (sub_81C83E0()) + { + return 2; + } + else + { + sub_81C8ED0(); + return 1; + } + case 4: + sub_81C8EF8(&structPtr->unk888, &structPtr->unk0); + return 4; + default: + return 4; + } +} + +void sub_81C82E4(struct UnknownSubStruct_81C81D4 *a0) +{ + u16 v1 = (a0->unk0.unk0.unk1 << 12) | a0->unk0.unk0.unk6; + sub_8199DF0(a0->unk0.unk0.bg, PIXEL_FILL(1), a0->unk0.unk0.unk6, 1); + sub_8199DF0(a0->unk0.unk0.bg, PIXEL_FILL(4), a0->unk0.unk0.unk6 + 1, 1); + SetBgTilemapBuffer(a0->unk0.unk0.bg, a0->tilemapBuffer); + FillBgTilemapBufferRect_Palette0(a0->unk0.unk0.bg, v1, 0, 0, 32, 32); + ChangeBgY(a0->unk0.unk0.bg, 0, 0); + ChangeBgX(a0->unk0.unk0.bg, 0, 0); + ChangeBgY(a0->unk0.unk0.bg, a0->unk0.unk0.unk3 << 11, 2); + CopyBgTilemapBufferToVram(a0->unk0.unk0.bg); +} + +void sub_81C835C(struct UnknownSubSubStruct_0203CF40 *a0) +{ + FillWindowPixelBuffer(a0->windowId, PIXEL_FILL(1)); + PutWindowTilemap(a0->windowId); + CopyWindowToVram(a0->windowId, 1); +} + +void sub_81C837C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1) +{ + s32 v1; + s32 v2; + + // TODO: Clean this up. + v1 = a0->listLength - a0->windowTopIndex; + v2 = a0->visibleEntries; + if (v1 > a0->visibleEntries) + v1 = v2; + sub_81C83AC(a0->unk10, a0->windowTopIndex, v1, a0->unkC, 0, a1); +} + +void sub_81C83AC(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, struct UnknownInnerStruct_81C81D4 *a5) +{ + if (a2 == 0) + return; + + a5->unk1C = a0 + a1 * a3; + a5->unk18 = a3; + a5->unk0.unkC = 0; + a5->unk0.unkE = a2; + a5->unk14 = a1; + a5->unk10 = a4; + CreateLoopedTask(LoopedTask_sub_81C83F0, 5); +} + +bool32 sub_81C83E0(void) +{ + return FuncIsActiveLoopedTask(LoopedTask_sub_81C83F0); +} + +u32 LoopedTask_sub_81C83F0(s32 a0) +{ + struct UnknownInnerStruct_81C81D4 *structPtr; + u32 v1; + + structPtr = &((struct UnknownSubStruct_81C81D4*)GetSubstructPtr(0x11))->unk0; + switch (a0) + { + case 0: + v1 = (structPtr->unk0.unkA + structPtr->unk0.unkC + structPtr->unk10) & 0xF; + structPtr->unk34(structPtr->unk1C, structPtr->unkTextBuffer); + if (structPtr->unk38 != NULL) + // Accessing unk0.windowId as if it were a u16...? + // It's accessed as a u8 again in the very next line... + structPtr->unk38(*(u16*)(&structPtr->unk0.windowId), structPtr->unk14, v1); + + AddTextPrinterParameterized(structPtr->unk0.windowId, structPtr->unk0.fontId, structPtr->unkTextBuffer, 8, (v1 << 4) + 1, 255, NULL); + + if (++structPtr->unk0.unkC >= structPtr->unk0.unkE) + { + if (structPtr->unk38 != NULL) + CopyWindowToVram(structPtr->unk0.windowId, 3); + else + CopyWindowToVram(structPtr->unk0.windowId, 2); + return 0; + } + else + { + structPtr->unk1C += structPtr->unk18; + structPtr->unk14++; + return 3; + } + case 1: + if (IsDma3ManagerBusyWithBgCopy()) + return 2; + else + return 4; + default: + return 4; + } +} + +bool32 ShouldShowUpArrow(void) +{ + u16 v1; + s32 v2; + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + + return structPtr->unk888.windowTopIndex != 0; +} + +bool32 ShouldShowDownArrow(void) +{ + struct MatchCallWindowState *subPtr; + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + subPtr = &structPtr->unk888; + + return subPtr->windowTopIndex + subPtr->visibleEntries < subPtr->listLength; +} + + +#ifdef NONMATCHING +// This has some register renaming issues (r4, r5, and r6 are all switched around), and +// for some reason it's creating two copies of subPtr->unk0. +// TODO: Now I know why it's making two copies - one of them is UnknownInnerStruct_81C81D4. +void MatchCall_MoveWindow(s32 a0, bool32 a1) +{ + s32 v1; + struct MatchCallWindowState *subPtr; + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + subPtr = &structPtr->unk888; + + if (a0 < 0) + { + // This is where the issue is. subPtr->windowTopIndex is being stored in r1 and then copied to + // r2... and then r2 is read for the if statement, r1 is read for the function call, + // and then both are clobbered as expected. Between those two uses, no writes to r1/r2 + // happen; it doesn't need to be duplicated/moved at all. + if (subPtr->windowTopIndex + a0 < 0) + v1 = -1 * subPtr->windowTopIndex; + else + v1 = a0; + if (a1) + sub_81C83AC(subPtr->unk10, subPtr->windowTopIndex + v1, v1 * -1, subPtr->unkC, v1, structPtr); + } + else if (a1) + { + + gUnknown_0203CF44 = subPtr->windowTopIndex + subPtr->visibleEntries; + if ((s32)(gUnknown_0203CF44) + a0 >= (s32)subPtr->listLength) + v1 = subPtr->listLength - gUnknown_0203CF44; + else + v1 = a0; + + sub_81C83AC(subPtr->unk10, gUnknown_0203CF44, v1, subPtr->unkC, subPtr->visibleEntries, structPtr); + // Needed to prevent GCC from combining the two sub_81C83AC calls. + asm(""); + } + else + { + v1 = a0; + } + + sub_81C8568(v1, structPtr); + subPtr->windowTopIndex++; +} +#else +NAKED +void MatchCall_MoveWindow(s32 a0, bool32 a1) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + sub sp, 0x8\n\ + adds r6, r0, 0\n\ + adds r4, r1, 0\n\ + movs r0, 0x11\n\ + bl GetSubstructPtr\n\ + adds r7, r0, 0\n\ + ldr r0, =0x00000888\n\ + adds r5, r7, r0\n\ + cmp r6, 0\n\ + bge _081C8524\n\ + ldrh r1, [r5]\n\ + adds r0, r1, r6\n\ + cmp r0, 0\n\ + bge _081C850A\n\ + negs r6, r1\n\ +_081C850A:\n\ + cmp r4, 0\n\ + beq _081C854E\n\ + ldr r0, [r5, 0x10]\n\ + adds r1, r6\n\ + negs r2, r6\n\ + ldr r3, [r5, 0xC]\n\ + str r6, [sp]\n\ + str r7, [sp, 0x4]\n\ + bl sub_81C83AC\n\ + b _081C854E\n\ + .pool\n\ +_081C8524:\n\ + cmp r4, 0\n\ + beq _081C854E\n\ + ldr r2, =gUnknown_0203CF44\n\ + ldrh r1, [r5]\n\ + ldrh r0, [r5, 0x8]\n\ + adds r4, r1, r0\n\ + str r4, [r2]\n\ + adds r0, r4, r6\n\ + ldrh r1, [r5, 0x2]\n\ + cmp r0, r1\n\ + blt _081C853C\n\ + subs r6, r1, r4\n\ +_081C853C:\n\ + ldr r0, [r5, 0x10]\n\ + ldr r3, [r5, 0xC]\n\ + ldrh r1, [r5, 0x8]\n\ + str r1, [sp]\n\ + str r7, [sp, 0x4]\n\ + adds r1, r4, 0\n\ + adds r2, r6, 0\n\ + bl sub_81C83AC\n\ +_081C854E:\n\ + adds r0, r6, 0\n\ + adds r1, r7, 0\n\ + bl sub_81C8568\n\ + ldrh r0, [r5]\n\ + adds r0, r6\n\ + strh r0, [r5]\n\ + add sp, 0x8\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + .syntax divided"); +} +#endif + +void sub_81C8568(s32 a0, struct UnknownInnerStruct_81C81D4 *a1) +{ + a1->unk20 = GetBgY(a1->unk0.bg); + a1->unk24 = a1->unk20 + (a0 << 12); + if (a0 > 0) + a1->unk30 = 1; + else + a1->unk30 = 2; + a1->unk2C = a0; + a1->unk28 = CreateLoopedTask(LoopedTask_sub_81C85A0, 6); +} + +u32 LoopedTask_sub_81C85A0(s32 a0) +{ + s32 y; + s32 v1; + bool32 flag; + struct UnknownInnerStruct_81C81D4 *structPtr; + structPtr = &((struct UnknownSubStruct_81C81D4 *)GetSubstructPtr(0x11))->unk0; + + switch (a0) + { + case 0: + if (sub_81C83E0() == FALSE) + return 1; + else + return 2; + case 1: + flag = FALSE; + y = GetBgY(structPtr->unk0.bg); + v1 = ChangeBgY(structPtr->unk0.bg, 0x1000, structPtr->unk30); + if (structPtr->unk30 == 2) + { + if ((y > structPtr->unk24 || y <= structPtr->unk20) && v1 <= structPtr->unk24) + { + flag = TRUE; + } + } + else + { + if ((y < structPtr->unk24 || y >= structPtr->unk20) && v1 >= structPtr->unk24) + { + flag = TRUE; + } + } + if (flag) + { + structPtr->unk0.unkA = (structPtr->unk0.unkA + structPtr->unk2C) & 0xF; + ChangeBgY(structPtr->unk0.bg, structPtr->unk24, 0); + return 4; + } + else + { + return 2; + } + default: + return 4; + } +} + +bool32 sub_81C8630(void) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + return IsLoopedTaskActive(structPtr->unk0.unk28); +} + +struct MatchCallWindowState *GetMatchCallWindowStruct(void) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + return &structPtr->unk888; +} + +u32 MatchCall_MoveCursorUp(void) +{ + struct MatchCallWindowState *structPtr; + structPtr = GetMatchCallWindowStruct(); + + if (structPtr->selectedIndexOffset != 0) + { + structPtr->selectedIndexOffset--; + return 1; + } + else + { + if (ShouldShowUpArrow()) + { + MatchCall_MoveWindow(-1, TRUE); + return 2; + } + else + { + return 0; + } + } +} + +u32 MatchCall_MoveCursorDown(void) +{ + struct MatchCallWindowState *structPtr; + structPtr = GetMatchCallWindowStruct(); + + if (structPtr->windowTopIndex + structPtr->selectedIndexOffset < structPtr->listLength - 1) + { + if (structPtr->selectedIndexOffset < structPtr->visibleEntries - 1) + { + structPtr->selectedIndexOffset++; + return 1; + } + else if (!ShouldShowDownArrow()) + { + return 0; + } + } + else + { + return 0; + } + MatchCall_MoveWindow(1, TRUE); + return 2; +} + +u32 MatchCall_PageUp(void) +{ + struct MatchCallWindowState *structPtr; + s32 scroll; + + structPtr = GetMatchCallWindowStruct(); + if (ShouldShowUpArrow()) + { + if (structPtr->windowTopIndex >= structPtr->visibleEntries) + scroll = structPtr->visibleEntries; + else + scroll = structPtr->windowTopIndex; + MatchCall_MoveWindow(scroll * -1, TRUE); + return 2; + } + else if (structPtr->selectedIndexOffset != 0) + { + structPtr->selectedIndexOffset = 0; + return 1; + } + else + { + return 0; + } +} + +u32 MatchCall_PageDown(void) +{ + struct MatchCallWindowState *structPtr; + structPtr = GetMatchCallWindowStruct(); + + if (ShouldShowDownArrow()) + { + s32 scroll; + s32 windowBottomIndex; + s32 v3; + windowBottomIndex = structPtr->windowTopIndex + structPtr->visibleEntries; + scroll = structPtr->unk4 - structPtr->windowTopIndex; + if (windowBottomIndex <= structPtr->unk4) + scroll = structPtr->visibleEntries; + MatchCall_MoveWindow(scroll, TRUE); + return 2; + } + else + { + s32 cursor; + s32 lastVisibleIndex; + if (structPtr->listLength >= structPtr->visibleEntries) + { + cursor = structPtr->selectedIndexOffset; + lastVisibleIndex = structPtr->visibleEntries; + } + else + { + cursor = structPtr->selectedIndexOffset; + lastVisibleIndex = structPtr->listLength; + } + lastVisibleIndex -= 1; + if (cursor >= lastVisibleIndex) + { + return 0; + } + else + { + structPtr->selectedIndexOffset = lastVisibleIndex; + return 1; + } + } +} + +u32 GetSelectedMatchCall(void) +{ + struct MatchCallWindowState *structPtr; + structPtr = GetMatchCallWindowStruct(); + + return structPtr->windowTopIndex + structPtr->selectedIndexOffset; +} + +u32 GetMatchCallListTopIndex(void) +{ + struct MatchCallWindowState *structPtr; + structPtr = GetMatchCallWindowStruct(); + + return structPtr->windowTopIndex; +} + +void sub_81C877C(void) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + structPtr->unk89C = 0; + structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8870, 6); +} + +void sub_81C87AC(u16 a0) +{ + u16 temp; + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + temp = structPtr->unk888.windowTopIndex; + temp += a0; + structPtr->unk888.windowTopIndex = temp; + structPtr->unk89C = 0; + structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8958, 6); +} + +void sub_81C87F0(void) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + structPtr->unk89C = 0; + structPtr->unk8A0 = CreateLoopedTask(LoopedTask_sub_81C8A28, 6); +} + +bool32 sub_81C8820(void) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + return IsLoopedTaskActive(structPtr->unk8A0); +} + +void sub_81C8838(void) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + struct MatchCallWindowState *subStr; + structPtr = GetSubstructPtr(0x11); + subStr = &structPtr->unk888; + structPtr->unk0.unk38(structPtr->unk0.unk0.windowId, subStr->windowTopIndex + subStr->selectedIndexOffset, (structPtr->unk0.unk0.unkA + subStr->selectedIndexOffset) & 0xF); + CopyWindowToVram(structPtr->unk0.unk0.windowId, 1); +} + +u32 LoopedTask_sub_81C8870(s32 a0) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + u16 v1; + u32 v2; + + // Needed to fix a register renaming issue. + register u16* temp asm("r1"); + structPtr = GetSubstructPtr(0x11); + + switch (a0) + { + case 0: + ToggleMatchCallArrows(&structPtr->unk0, 1); + // fall-through + case 1: + if (structPtr->unk89C != structPtr->unk888.selectedIndexOffset) + sub_81C8B70(&structPtr->unk0.unk0, structPtr->unk89C, 1); + + structPtr->unk89C++; + return 0; + case 2: + if (IsDma3ManagerBusyWithBgCopy()) + return 2; + + if (structPtr->unk89C != structPtr->unk888.visibleEntries) + return 6; + + if (structPtr->unk888.selectedIndexOffset != 0) + sub_81C8B70(&structPtr->unk0.unk0, structPtr->unk89C, structPtr->unk888.selectedIndexOffset); + + return 0; + case 3: + if (IsDma3ManagerBusyWithBgCopy()) + return 2; + temp = &structPtr->unk888.selectedIndexOffset; + v1 = *temp; + if (v1 == 0) + return 4; + + MatchCall_MoveWindow(v1, FALSE); + return 0; + case 4: + v2 = sub_81C8630(); + if (v2) + return 2; + + structPtr->unk888.selectedIndexOffset = v2; + return 4; + default: + return 4; + } +} + +u32 LoopedTask_sub_81C8958(s32 a0) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + if (IsDma3ManagerBusyWithBgCopy()) + return 2; + + switch (a0) + { + case 0: + sub_81C8CB4(&structPtr->unk888, &structPtr->unk0); + break; + case 1: + PrintMatchCallFieldNames(&structPtr->unk0, 0); + break; + case 2: + sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 0); + break; + case 3: + PrintMatchCallFieldNames(&structPtr->unk0, 1); + break; + case 4: + sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 1); + break; + case 5: + PrintMatchCallFieldNames(&structPtr->unk0, 2); + break; + case 6: + sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 2); + break; + case 7: + sub_81C8E54(&structPtr->unk888, &structPtr->unk0, 3); + break; + default: + return 4; + } + return 0; +} + +u32 LoopedTask_sub_81C8A28(s32 a0) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + struct MatchCallWindowState *subPtr888; + register struct UnknownInnerStruct_81C81D4 *subPtr0 asm("r2"); + s32 v4; + + if (IsDma3ManagerBusyWithBgCopy()) + { + return 2; + } + + structPtr = GetSubstructPtr(0x11); + subPtr888 = &structPtr->unk888; + subPtr0 = &structPtr->unk0; + + switch (a0) + { + default: + return 4; + case 0: + sub_81C8D4C(subPtr888, subPtr0); + return 0; + case 1: + { + s32 v1; + s32 v2; + u32 *v3; + register s32 v4 asm("r5"); + + v3 = &structPtr->unk89C; + v1 = *v3 + 1; + *v3 = v1; + if (v1 < structPtr->unk888.visibleEntries) + { + sub_81C8B70(&subPtr0->unk0, v1, 1); + return 2; + } + + *v3 = 0; + if (subPtr888->listLength <= subPtr888->visibleEntries) + { + register u32 temp asm("r0"); + temp = subPtr888->windowTopIndex; + if (temp == 0) + return 9; + v2 = temp; + } + else + { + register s32 temp asm("r1"); + v2 = subPtr888->windowTopIndex + subPtr888->visibleEntries; + temp = (s32)subPtr888->listLength; + if (v2 <= temp) + return 9; + v2 -= temp; + } + v4 = v2 * -1; + sub_81C8B70(&subPtr0->unk0, v4, v2); + subPtr888->selectedIndexOffset = v2; + *v3 = v4; + return 0; + } + case 2: + MatchCall_MoveWindow(structPtr->unk89C, FALSE); + return 0; + case 3: + if (sub_81C8630()) + return 2; + + structPtr->unk89C = 0; + return 1; + case 4: + sub_81C83AC(subPtr888->unk10, subPtr888->windowTopIndex + structPtr->unk89C, 1, subPtr888->unkC, structPtr->unk89C, &structPtr->unk0); + return 0; + case 5: + if (sub_81C83E0()) + return 2; + + v4 = ++structPtr->unk89C; + if (v4 >= subPtr888->listLength || v4 >= subPtr888->visibleEntries) + return 1; + return 9; + case 6: + ToggleMatchCallArrows(subPtr0, 0); + return 4; + } +} + +void sub_81C8B70(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1, u32 a2) +{ + u8 *v1; + u32 v2; + + v1 = (u8*)GetWindowAttribute(a0->windowId, WINDOW_TILE_DATA); + v2 = a0->unk4 * 64; + + a1 = (a0->unkA + a1) & 0xF; + if ((s32)(a1 + a2) <= 16) + { + CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, a2 * v2); + CopyWindowToVram(a0->windowId, 2); + } + else + { + u32 v3; + u32 v4; + + v3 = 16 - a1; + v4 = a2 - v3; + + CpuFastFill8(PIXEL_FILL(1), v1 + a1 * v2, v3 * v2); + CpuFastFill8(PIXEL_FILL(1), v1, v4 * v2); + CopyWindowToVram(a0->windowId, 2); + } + + a2 -= 1; + for (a2; a2 != -1; a1 = (a1 + 1) & 0xF, a2--) + { + sub_81CBD48(a0->windowId, a1); + } + + CopyWindowToVram(a0->windowId, 1); +} + +void sub_81C8C64(struct UnknownSubSubStruct_0203CF40 *a0, u32 a1) +{ + u16 *v1; + register u32 v2 asm("r0"); + u32 v3; + + v1 = (u16*)GetBgTilemapBuffer(GetWindowAttribute(a0->windowId, WINDOW_BG)); + + v1 = &v1[(a0->unkA << 6) + a0->unk2 - 1]; + + if (a1 != 0) + { + v2 = a0->unk1 << 12; + v3 = a0->unk6 + 1; + } + else + { + v2 = a0->unk1 << 12; + v3 = a0->unk6; + } + { + register u16 v5 asm("r1"); + register u32 v6 asm("r0"); + v6 = (v3 | v2); + v6 = v6 << 16; + v5 = v6 >> 16; + v1[0] = v5; + v1[0x20] = v5; + } +} + +void sub_81C8CB4(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1) +{ + u8 colors[3]; + + + memcpy(colors, sPokenavColors_0861FBE4, ARRAY_COUNT(sPokenavColors_0861FBE4)); + + a1->unk34(a0->unk10 + a0->unkC * a0->windowTopIndex, a1->unkTextBuffer); + a1->unk38(a1->unk0.windowId, a0->windowTopIndex, a1->unk0.unkA); + FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(4), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16); + AddTextPrinterParameterized3(a1->unk0.windowId, a1->unk0.fontId, 8, (a1->unk0.unkA * 16) + 1, colors, TEXT_SPEED_FF, a1->unkTextBuffer); + sub_81C8C64(&a1->unk0, 1); + CopyWindowRectToVram(a1->unk0.windowId, 3, 0, a1->unk0.unkA * 2, a1->unk0.unk4, 2); +} + +void sub_81C8D4C(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1) +{ + a1->unk34(a0->unk10 + a0->unkC * a0->windowTopIndex, a1->unkTextBuffer); + FillWindowPixelRect(a1->unk0.windowId, PIXEL_FILL(1), 0, a1->unk0.unkA * 16, a1->unk0.unk4 * 8, 16); + AddTextPrinterParameterized(a1->unk0.windowId, a1->unk0.fontId, a1->unkTextBuffer, 8, a1->unk0.unkA * 16 + 1, TEXT_SPEED_FF, NULL); + sub_81C8C64(&a1->unk0, 0); + CopyWindowToVram(a1->unk0.windowId, 3); +} + +void PrintMatchCallFieldNames(struct UnknownInnerStruct_81C81D4 *a0, u32 fieldId) +{ + const u8 *fieldNames[3]; + u8 colors[3]; + u32 r4; + u32 r5; + u32 tmp; + u32 one; + + memcpy(fieldNames, sMatchCallFieldNames, sizeof(sMatchCallFieldNames)); + memcpy(colors, sMatchCallFieldColors, sizeof(sMatchCallFieldColors)); + + r4 = a0->unk0.unkA; + tmp = fieldId * 2 + 1; + r4 += tmp; + r4 &= 0xF; + FillWindowPixelRect(a0->unk0.windowId, PIXEL_FILL(1), 0, r4 << 4, a0->unk0.unk4, 16); + + // This is a fake match. It should be this: + // AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, r4 << 4 + 1, colors, TEXT_SPEED_FF, fieldNames[fieldId]); + // But the original GCC does some clever reuse of the `1` constant that the current GCC doesn't. + one = 1; + AddTextPrinterParameterized3(a0->unk0.windowId, 7, 2, (r4 << 4) + one, colors, one - 2, fieldNames[fieldId]); + CopyWindowRectToVram(a0->unk0.windowId, 2, 0, r4 << 1, a0->unk0.unk4, 2); +} + +void sub_81C8E54(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1, u32 a2) +{ + const u8 *str; + u32 r6; + + r6 = (a1->unk0.unkA + sUnknown_0861FBF7[a2]) & 0xF; + + str = sub_81CAFD8(a0->windowTopIndex, a2); + if (str != NULL) { + sub_81DB620(a1->unk0.windowId, 1, r6 * 2, a1->unk0.unk4 - 1, 2); + AddTextPrinterParameterized(a1->unk0.windowId, 7, str, 2, (r6 << 4) + 1, TEXT_SPEED_FF, NULL); + CopyWindowRectToVram(a1->unk0.windowId, 2, 0, r6 * 2, a1->unk0.unk4, 2); + } +} + +void sub_81C8ED0(void) +{ + u32 i; + const struct CompressedSpriteSheet *ptr; + + for (i = 0, ptr = sMatchcallArrowSpriteSheets; i < ARRAY_COUNT(sMatchcallArrowSpriteSheets); ptr++, i++) + { + LoadCompressedSpriteSheet(ptr); + } + Pokenav_AllocAndLoadPalettes(sMatchcallArrowPalettes); +} + +void sub_81C8EF8(struct MatchCallWindowState *a0, struct UnknownInnerStruct_81C81D4 *a1) +{ + register u32 spriteId asm("r3"); + s16 temp; + + spriteId = (u8)CreateSprite(&sMatchCallRightArrowSprite, a1->unk0.unk2 * 8 + 3, (a1->unk0.unk3 + 1) * 8, 7); + a1->rightArrow = &gSprites[spriteId]; + + temp = a1->unk0.unk2 * 8 + (a1->unk0.unk4 - 1) * 4; + spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8 + a0->visibleEntries * 16, 7); + a1->downArrow = &gSprites[spriteId]; + a1->downArrow->oam.tileNum += 2; + a1->downArrow->callback = SpriteCB_MatchCallDownArrow; + + spriteId = (u8)CreateSprite(&sMatchCallUpDownArrowSprite, temp, a1->unk0.unk3 * 8, 7); + a1->upArrow = &gSprites[spriteId]; + a1->upArrow->oam.tileNum += 4; + a1->upArrow->callback = SpriteCB_MatchCallUpArrow; +} + +void sub_81C8FE0(struct UnknownInnerStruct_81C81D4 *a0) +{ + DestroySprite(a0->rightArrow); + DestroySprite(a0->upArrow); + DestroySprite(a0->downArrow); + FreeSpriteTilesByTag(0xA); + FreeSpritePaletteByTag(0x14); +} + +void ToggleMatchCallArrows(struct UnknownInnerStruct_81C81D4 *a0, bool32 shouldHide) +{ + if (shouldHide) + { + a0->rightArrow->callback = SpriteCallbackDummy; + a0->upArrow->callback = SpriteCallbackDummy; + a0->downArrow->callback = SpriteCallbackDummy; + } + else + { + a0->rightArrow->callback = SpriteCB_MatchCallRightArrow; + a0->upArrow->callback = SpriteCB_MatchCallUpArrow; + a0->downArrow->callback = SpriteCB_MatchCallDownArrow; + } + a0->rightArrow->invisible = shouldHide; + a0->upArrow->invisible = shouldHide; + a0->downArrow->invisible = shouldHide; +} + +void SpriteCB_MatchCallRightArrow(struct Sprite *sprite) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + sprite->pos2.y = structPtr->unk888.selectedIndexOffset << 4; +} + +void SpriteCB_MatchCallDownArrow(struct Sprite *sprite) +{ + if (sprite->data[7] == 0 && ShouldShowDownArrow()) + sprite->invisible = FALSE; + else + sprite->invisible = TRUE; + + if (++sprite->data[0] > 3) + { + s16 offset; + + sprite->data[0] = 0; + offset = (sprite->data[1] + 1) & 7; + sprite->data[1] = offset; + sprite->pos2.y = offset; + } +} + +void SpriteCB_MatchCallUpArrow(struct Sprite *sprite) +{ + if (sprite->data[7] == 0 && ShouldShowUpArrow()) + sprite->invisible = FALSE; + else + sprite->invisible = TRUE; + + if (++sprite->data[0] > 3) + { + s16 offset; + + sprite->data[0] = 0; + offset = (sprite->data[1] + 1) & 7; + sprite->data[1] = offset; + sprite->pos2.y = -1 * offset; + } +} + +void ToggleMatchCallVerticalArrows(bool32 shouldHide) +{ + struct UnknownSubStruct_81C81D4 *structPtr; + structPtr = GetSubstructPtr(0x11); + structPtr->unk0.upArrow->data[7] = shouldHide; + structPtr->unk0.downArrow->data[7] = shouldHide; +} + +void sub_81C9160(struct MatchCallWindowState *a0, struct MatchCallListTemplate *a1) +{ + u32 unused1 = a0->unk10 = a1->unk0; + u32 v0 = a1->unk6; + u32 zero = 0; + u32 unused2 = a0->windowTopIndex = v0; + u32 v1 = a0->listLength = a1->unk4; + + a0->unkC = a1->unk8; + a0->visibleEntries = a1->unkC; + if (a0->visibleEntries >= (u16)v1) + { + a0->windowTopIndex = 0; + a0->unk4 = 0; + a0->selectedIndexOffset = v0; + } + else + { + s32 v2; + a0->unk4 = a0->listLength - a0->visibleEntries; + v2 = a0->windowTopIndex + a0->visibleEntries; + if (v2 > a0->listLength) { + a0->selectedIndexOffset = v2 - a0->listLength; + a0->windowTopIndex = v0 - a0->selectedIndexOffset; + } + else + { + a0->selectedIndexOffset = 0; + } + } +} + +u32 sub_81C91AC(struct UnknownInnerStruct_81C81D4 *a0, const struct BgTemplate *a1, struct MatchCallListTemplate *a2, s32 a3) +{ + register u32 raw_bg asm("r4") = ((a1->bg) << 30); + u8 bg = raw_bg >> 30; + u32 unknown = 0; + struct WindowTemplate window; + u8 bg_again; + + a0->unk0.bg = bg; + a0->unk0.unk6 = a3; + a0->unk34 = a2->unk10; + a0->unk38 = a2->unk14; + a0->unk0.unk1 = a2->unkD; + a0->unk0.unk2 = a2->unk9; + a0->unk0.unk3 = a2->unkB; + a0->unk0.unk4 = a2->unkA; + a0->unk0.fontId = a2->unkE; + + window.bg = raw_bg >> 30; + window.tilemapLeft = a2->unk9; + window.tilemapTop = 0; + window.width = a2->unkA; + window.height = 32; + window.paletteNum = a2->unkD; + window.baseBlock = a3 + 2; + + a0->unk0.windowId = AddWindow(&window); + if (a0->unk0.windowId == 0xFF) + { + return 0; + } + else + { + a0->unk0.unkA = unknown; + a0->rightArrow = NULL; + a0->upArrow = NULL; + a0->downArrow = NULL; + return 1; + } +}
\ No newline at end of file diff --git a/src/strings.c b/src/strings.c index 44c2ae1a2..ac7a32709 100644 --- a/src/strings.c +++ b/src/strings.c @@ -962,21 +962,21 @@ const u8 gUnknown_085EBE7D[] = _("DETAIL"); const u8 gUnknown_085EBE84[] = _("CALL"); const u8 gUnknown_085EBE89[] = _("EXIT"); const u8 gUnknown_085EBE8E[] = _("Can't call opponent here."); -const u8 gUnknown_085EBEA8[] = _("STRATEGY"); -const u8 gUnknown_085EBEB1[] = _("TRAINER'S POKéMON"); -const u8 gUnknown_085EBEC3[] = _("SELF-INTRODUCTION"); -const u8 gText_Navgear_ClearButtonList[] = _("{CLEAR 0x80}"); -const u8 gText_NavgearMap_ZoomedOutButtons[] = _("{A_BUTTON}ZOOM {B_BUTTON}CANCEL"); -const u8 gText_NavgearMap_ZoomedInButtons[] = _("{A_BUTTON}FULL {B_BUTTON}CANCEL"); -const u8 gText_NavgearCondition_MonListButtons[] = _("{A_BUTTON}CONDITION {B_BUTTON}CANCEL"); -const u8 gText_NavgearCondition_MonStatusButtons[] = _("{A_BUTTON}MARKINGS {B_BUTTON}CANCEL"); -const u8 gText_NavgearCondition_MarkingButtons[] = _("{A_BUTTON}SELECT MARK {B_BUTTON}CANCEL"); -const u8 gText_NavgearMatchCall_TrainerListButtons[] = _("{A_BUTTON}MENU {B_BUTTON}CANCEL"); -const u8 gText_NavgearMatchCall_CallMenuButtons[] = _("{A_BUTTON}OK {B_BUTTON}CANCEL"); -const u8 gText_NavgearMatchCall_CheckTrainerButtons[] = _("{B_BUTTON}CANCEL"); -const u8 gText_NavgearRibbons_MonListButtons[] = _("{A_BUTTON}RIBBONS {B_BUTTON}CANCEL"); -const u8 gText_NavgearRibbons_RibbonListButtons[] = _("{A_BUTTON}CHECK {B_BUTTON}CANCEL"); -const u8 gText_NavgearRibbons_RibbonCheckButtons[] = _("{B_BUTTON}CANCEL"); +const u8 gText_PokenavMatchCall_Strategy[] = _("STRATEGY"); +const u8 gText_PokenavMatchCall_TrainerPokemon[] = _("TRAINER'S POKéMON"); +const u8 gText_PokenavMatchCall_SelfIntroduction[] = _("SELF-INTRODUCTION"); +const u8 gText_Pokenav_ClearButtonList[] = _("{CLEAR 0x80}"); +const u8 gText_PokenavMap_ZoomedOutButtons[] = _("{A_BUTTON}ZOOM {B_BUTTON}CANCEL"); +const u8 gText_PokenavMap_ZoomedInButtons[] = _("{A_BUTTON}FULL {B_BUTTON}CANCEL"); +const u8 gText_PokenavCondition_MonListButtons[] = _("{A_BUTTON}CONDITION {B_BUTTON}CANCEL"); +const u8 gText_PokenavCondition_MonStatusButtons[] = _("{A_BUTTON}MARKINGS {B_BUTTON}CANCEL"); +const u8 gText_PokenavCondition_MarkingButtons[] = _("{A_BUTTON}SELECT MARK {B_BUTTON}CANCEL"); +const u8 gText_PokenavMatchCall_TrainerListButtons[] = _("{A_BUTTON}MENU {B_BUTTON}CANCEL"); +const u8 gText_PokenavMatchCall_CallMenuButtons[] = _("{A_BUTTON}OK {B_BUTTON}CANCEL"); +const u8 gText_PokenavMatchCall_CheckTrainerButtons[] = _("{B_BUTTON}CANCEL"); +const u8 gText_PokenavRibbons_MonListButtons[] = _("{A_BUTTON}RIBBONS {B_BUTTON}CANCEL"); +const u8 gText_PokenavRibbons_RibbonListButtons[] = _("{A_BUTTON}CHECK {B_BUTTON}CANCEL"); +const u8 gText_PokenavRibbons_RibbonCheckButtons[] = _("{B_BUTTON}CANCEL"); const u8 gText_NatureSlash[] = _("NATURE/"); const u8 gText_TrainerCloseBy[] = _("That TRAINER is close by.\nTalk to the TRAINER in person!"); const u8 gText_InParty[] = _("IN PARTY"); |