diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-21 12:46:19 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-01-21 12:46:19 +0100 |
commit | ad2ef517bd702c352d7a4d5b64db0e99f04721c2 (patch) | |
tree | 540ef4c700ee35c2b177e219a9c0092a3a9aa29c /src | |
parent | 77352c7ee480fe3127692ce50a6bdd019de87291 (diff) | |
parent | 8a60952fc01ada92e029be488481a29da32f47eb (diff) |
option menu fix conflicts
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_message.c | 34 | ||||
-rw-r--r-- | src/battle_transition.c | 4346 | ||||
-rw-r--r-- | src/bg.c | 4 | ||||
-rw-r--r-- | src/item.c | 6 | ||||
-rw-r--r-- | src/mail.c | 24 | ||||
-rwxr-xr-x | src/save_failed_screen.c | 8 | ||||
-rw-r--r-- | src/starter_choose.c | 8 | ||||
-rw-r--r-- | src/text_window.c | 4 | ||||
-rw-r--r-- | src/tileset_anims.c | 5 | ||||
-rw-r--r-- | src/unk_transition.c | 633 |
10 files changed, 5026 insertions, 46 deletions
diff --git a/src/battle_message.c b/src/battle_message.c index e37a4c30c..3fa3d0563 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1324,6 +1324,8 @@ const u8 gText_BattleRecordedOnPass[] = _("{B_PLAYER_NAME}’s battle result was const u8 gText_LinkTrainerWantsToBattlePause[] = _("{B_20}\nwants to battle!{PAUSE 49}"); const u8 gText_TwoLinkTrainersWantToBattlePause[] = _("{B_20} and {B_21}\nwant to battle!{PAUSE 49}"); +// This is four lists of moves which use a different attack string in Japanese +// to the default. See the documentation for sub_814F950 for more detail. static const u16 sUnknownMoveTable[] = { MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_GROWTH, @@ -1338,16 +1340,16 @@ static const u16 sUnknownMoveTable[] = MOVE_TRICK, MOVE_ASSIST, MOVE_INGRAIN, MOVE_KNOCK_OFF, MOVE_CAMOUFLAGE, MOVE_ASTONISH, MOVE_ODOR_SLEUTH, MOVE_GRASS_WHISTLE, MOVE_SHEER_COLD, MOVE_MUDDY_WATER, - MOVE_IRON_DEFENSE, MOVE_BOUNCE, MOVE_NONE, + MOVE_IRON_DEFENSE, MOVE_BOUNCE, 0, MOVE_TELEPORT, MOVE_RECOVER, MOVE_BIDE, MOVE_AMNESIA, - MOVE_FLAIL, MOVE_TAUNT, MOVE_BULK_UP, MOVE_NONE, + MOVE_FLAIL, MOVE_TAUNT, MOVE_BULK_UP, 0, MOVE_MEDITATE, MOVE_AGILITY, MOVE_MIMIC, MOVE_DOUBLE_TEAM, MOVE_BARRAGE, MOVE_TRANSFORM, MOVE_STRUGGLE, MOVE_SCARY_FACE, MOVE_CHARGE, MOVE_WISH, MOVE_BRICK_BREAK, MOVE_YAWN, MOVE_FEATHER_DANCE, MOVE_TEETER_DANCE, MOVE_MUD_SPORT, - MOVE_FAKE_TEARS, MOVE_WATER_SPORT, MOVE_CALM_MIND, MOVE_NONE, + MOVE_FAKE_TEARS, MOVE_WATER_SPORT, MOVE_CALM_MIND, 0, MOVE_POUND, MOVE_SCRATCH, MOVE_VICE_GRIP, MOVE_WING_ATTACK, MOVE_FLY, MOVE_BIND, MOVE_SLAM, @@ -1361,7 +1363,7 @@ static const u16 sUnknownMoveTable[] = MOVE_FORESIGHT, MOVE_CHARM, MOVE_ATTRACT, MOVE_ROCK_SMASH, MOVE_UPROAR, MOVE_SPIT_UP, MOVE_SWALLOW, MOVE_TORMENT, MOVE_FLATTER, MOVE_ROLE_PLAY, MOVE_ENDEAVOR, MOVE_TICKLE, - MOVE_COVET, MOVE_NONE + MOVE_COVET, 0 }; static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, EOS, 0, 0}; @@ -2330,6 +2332,10 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) } } +// Loads one of two text strings into the provided buffer. This is functionally +// unused, since the value loaded into the buffer is not read; it loaded one of +// two particles (either "は" or "の") which works in tandem with sub_814F950 +// below to effect changes in the meaning of the line. static void sub_814F8F8(u8* textBuff) { s32 counter = 0; @@ -2337,7 +2343,7 @@ static void sub_814F8F8(u8* textBuff) while (counter != 4) { - if (sUnknownMoveTable[i] == MOVE_NONE) + if (sUnknownMoveTable[i] == 0) counter++; if (sUnknownMoveTable[i++] == gStringInfo->currentMove) break; @@ -2352,6 +2358,24 @@ static void sub_814F8F8(u8* textBuff) } } +// Appends "!" to the text buffer `dst`. In the original Japanese this looked +// into the table of moves at sUnknownMoveTable and varied the line accordingly. +// +// gText_ExclamationMark was a plain "!", used for any attack not on the list. +// It resulted in the translation "<NAME>'s <ATTACK>!". +// +// gText_ExclamationMark2 was "を つかった!". This resulted in the translation +// "<NAME> used <ATTACK>!", which was used for all attacks in English. +// +// gText_ExclamationMark3 was "した!". This was used for those moves whose +// names were verbs, such as Recover, and resulted in translations like "<NAME> +// recovered itself!". +// +// gText_ExclamationMark4 was "を した!" This resulted in a translation of +// "<NAME> did an <ATTACK>!". +// +// gText_ExclamationMark5 was " こうげき!" This resulted in a translation of +// "<NAME>'s <ATTACK> attack!". static void sub_814F950(u8* dst) { s32 counter = 0; diff --git a/src/battle_transition.c b/src/battle_transition.c new file mode 100644 index 000000000..ca2134837 --- /dev/null +++ b/src/battle_transition.c @@ -0,0 +1,4346 @@ +#include "global.h" +#include "battle_transition.h" +#include "unk_transition.h" +#include "main.h" +#include "overworld.h" +#include "task.h" +#include "palette.h" +#include "trig.h" +#include "field_effect.h" +#include "field_camera.h" +#include "random.h" +#include "sprite.h" +#include "sound.h" +#include "constants/songs.h" +#include "constants/trainers.h" +#include "field_camera.h" +#include "unknown_task.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "decompress.h" +#include "bg.h" +#include "blend_palette.h" + +struct TransitionData +{ + vu8 VBlank_DMA; + u16 WININ; + u16 WINOUT; + u16 WIN0H; + u16 WIN0V; + u16 field_A; // unused + u16 field_C; // unused + u16 BLDCNT; + u16 BLDALPHA; + u16 BLDY; + s16 field_14; + s16 field_16; + s16 BG0HOFS_1; + s16 BG0HOFS_2; + s16 BG0VOFS; // used but not set + s16 field_1E; // unused + s16 field_20; + s16 field_22; // unused + s16 data[11]; +}; + +struct StructRectangularSpiral +{ + u8 field_0; + s16 field_2; + u8 field_4; + s16 field_6; + u8 field_8; +}; + +typedef bool8 (*TransitionStateFunc)(struct Task *task); +typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite); + +extern u16 gUnknown_020393A8[]; +extern u16 gUnknown_02038C28[][0x3C0]; +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; + +extern const struct OamData gFieldObjectBaseOam_32x32; + +extern void c2_exit_to_overworld_2_switch(void); +extern void sub_80AC3D0(void); +extern void dp12_8087EA4(void); + +// this file's functions +static void LaunchBattleTransitionTask(u8 transitionId); +static void Task_BattleTransitionMain(u8 taskId); +static void Phase1Task_TransitionAll(u8 taskId); +static void Phase2Task_Blur(u8 taskId); +static void Phase2Task_Swirl(u8 taskId); +static void Phase2Task_Shuffle(u8 taskId); +static void Phase2Task_BigPokeball(u8 taskId); +static void Phase2Task_PokeballsTrail(u8 taskId); +static void Phase2Task_Clockwise_BlackFade(u8 taskId); +static void Phase2Task_Ripple(u8 taskId); +static void Phase2Task_Wave(u8 taskId); +static void Phase2Task_Slice(u8 taskId); +static void Phase2Task_WhiteFade(u8 taskId); +static void Phase2Task_GridSquares(u8 taskId); +static void Phase2Task_Shards(u8 taskId); +static void Phase2Task_Sydney(u8 taskId); +static void Phase2Task_Phoebe(u8 taskId); +static void Phase2Task_Glacia(u8 taskId); +static void Phase2Task_Drake(u8 taskId); +static void Phase2Task_Champion(u8 taskId); +static void Phase2Task_Aqua(u8 taskId); +static void Phase2Task_Magma(u8 taskId); +static void Phase2Task_Regice(u8 taskId); +static void Phase2Task_Registeel(u8 taskId); +static void Phase2Task_Regirock(u8 taskId); +static void Phase2Task_Kyogre(u8 taskId); +static void Phase2Task_Groudon(u8 taskId); +static void Phase2Task_Rayquaza(u8 taskId); +static void Phase2Task_ShredSplit(u8 taskId); +static void Phase2Task_Blackhole1(u8 taskId); +static void Phase2Task_Blackhole2(u8 taskId); +static void Phase2Task_RectangularSpiral(u8 taskId); +static void Phase2Task_29(u8 taskId); +static void Phase2Task_30(u8 taskId); +static void Phase2Task_31(u8 taskId); +static void Phase2Task_32(u8 taskId); +static void Phase2Task_33(u8 taskId); +static void VBlankCB_BattleTransition(void); +static void VBlankCB_Phase2_Swirl(void); +static void HBlankCB_Phase2_Swirl(void); +static void VBlankCB_Phase2_Shuffle(void); +static void HBlankCB_Phase2_Shuffle(void); +static void VBlankCB0_Phase2_BigPokeball(void); +static void VBlankCB1_Phase2_BigPokeball(void); +static void VBlankCB_Phase2_Clockwise_BlackFade(void); +static void VBlankCB_Phase2_Ripple(void); +static void HBlankCB_Phase2_Ripple(void); +static void VBlankCB_Phase2_30(void); +static void HBlankCB_Phase2_30(void); +static void VBlankCB_Phase2_Wave(void); +static void VBlankCB_Phase2_Slice(void); +static void HBlankCB_Phase2_Slice(void); +static void VBlankCB0_Phase2_WhiteFade(void); +static void VBlankCB1_Phase2_WhiteFade(void); +static void HBlankCB_Phase2_WhiteFade(void); +static void VBlankCB_Phase2_Shards(void); +static void VBlankCB_Phase2_Rayquaza(void); +static bool8 Phase2_Blur_Func1(struct Task *task); +static bool8 Phase2_Blur_Func2(struct Task *task); +static bool8 Phase2_Blur_Func3(struct Task *task); +static bool8 Phase2_Swirl_Func1(struct Task *task); +static bool8 Phase2_Swirl_Func2(struct Task *task); +static bool8 Phase2_Shuffle_Func1(struct Task *task); +static bool8 Phase2_Shuffle_Func2(struct Task *task); +static bool8 Phase2_Aqua_Func1(struct Task *task); +static bool8 Phase2_Aqua_Func2(struct Task *task); +static bool8 Phase2_Magma_Func1(struct Task *task); +static bool8 Phase2_Magma_Func2(struct Task *task); +static bool8 Phase2_FramesCountdown(struct Task *task); +static bool8 Phase2_Regi_Func1(struct Task *task); +static bool8 Phase2_Regice_Func2(struct Task *task); +static bool8 Phase2_Registeel_Func2(struct Task *task); +static bool8 Phase2_Regirock_Func2(struct Task *task); +static bool8 Phase2_WeatherTrio_Func1(struct Task *task); +static bool8 Phase2_WaitPaletteFade(struct Task *task); +static bool8 Phase2_Kyogre_Func3(struct Task *task); +static bool8 Phase2_Kyogre_Func4(struct Task *task); +static bool8 Phase2_Kyogre_Func5(struct Task *task); +static bool8 Phase2_Groudon_Func3(struct Task *task); +static bool8 Phase2_Groudon_Func4(struct Task *task); +static bool8 Phase2_Groudon_Func5(struct Task *task); +static bool8 Phase2_WeatherDuo_Func6(struct Task *task); +static bool8 Phase2_WeatherDuo_Func7(struct Task *task); +static bool8 Phase2_BigPokeball_Func1(struct Task *task); +static bool8 Phase2_BigPokeball_Func2(struct Task *task); +static bool8 Phase2_BigPokeball_Func3(struct Task *task); +static bool8 Phase2_BigPokeball_Func4(struct Task *task); +static bool8 Phase2_BigPokeball_Func5(struct Task *task); +static bool8 Phase2_BigPokeball_Func6(struct Task *task); +static bool8 Phase2_PokeballsTrail_Func1(struct Task *task); +static bool8 Phase2_PokeballsTrail_Func2(struct Task *task); +static bool8 Phase2_PokeballsTrail_Func3(struct Task *task); +static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task); +static bool8 Phase2_Clockwise_BlackFade_Func2(struct Task *task); +static bool8 Phase2_Clockwise_BlackFade_Func3(struct Task *task); +static bool8 Phase2_Clockwise_BlackFade_Func4(struct Task *task); +static bool8 Phase2_Clockwise_BlackFade_Func5(struct Task *task); +static bool8 Phase2_Clockwise_BlackFade_Func6(struct Task *task); +static bool8 Phase2_Clockwise_BlackFade_Func7(struct Task *task); +static bool8 Phase2_Ripple_Func1(struct Task *task); +static bool8 Phase2_Ripple_Func2(struct Task *task); +static bool8 Phase2_Wave_Func1(struct Task *task); +static bool8 Phase2_Wave_Func2(struct Task *task); +static bool8 Phase2_Wave_Func3(struct Task *task); +static bool8 Phase2_Slice_Func1(struct Task *task); +static bool8 Phase2_Slice_Func2(struct Task *task); +static bool8 Phase2_Slice_Func3(struct Task *task); +static bool8 Phase2_WhiteFade_Func1(struct Task *task); +static bool8 Phase2_WhiteFade_Func2(struct Task *task); +static bool8 Phase2_WhiteFade_Func3(struct Task *task); +static bool8 Phase2_WhiteFade_Func4(struct Task *task); +static bool8 Phase2_WhiteFade_Func5(struct Task *task); +static bool8 Phase2_GridSquares_Func1(struct Task *task); +static bool8 Phase2_GridSquares_Func2(struct Task *task); +static bool8 Phase2_GridSquares_Func3(struct Task *task); +static bool8 Phase2_Shards_Func1(struct Task *task); +static bool8 Phase2_Shards_Func2(struct Task *task); +static bool8 Phase2_Shards_Func3(struct Task *task); +static bool8 Phase2_Shards_Func4(struct Task *task); +static bool8 Phase2_Shards_Func5(struct Task *task); +static bool8 Phase2_ShredSplit_Func1(struct Task *task); +static bool8 Phase2_ShredSplit_Func2(struct Task *task); +static bool8 Phase2_ShredSplit_Func3(struct Task *task); +static bool8 Phase2_ShredSplit_Func4(struct Task *task); +static bool8 Phase2_Blackhole_Func1(struct Task *task); +static bool8 Phase2_Blackhole1_Func2(struct Task *task); +static bool8 Phase2_Blackhole1_Func3(struct Task *task); +static bool8 Phase2_Blackhole2_Func2(struct Task *task); +static bool8 Phase2_RectangularSpiral_Func1(struct Task *task); +static bool8 Phase2_RectangularSpiral_Func2(struct Task *task); +static bool8 Phase2_RectangularSpiral_Func3(struct Task *task); +static bool8 Phase2_29_Func1(struct Task *task); +static bool8 Phase2_29_Func2(struct Task *task); +static bool8 Phase2_30_Func1(struct Task *task); +static bool8 Phase2_30_Func2(struct Task *task); +static bool8 Phase2_30_Func3(struct Task *task); +static bool8 Phase2_30_Func4(struct Task *task); +static bool8 Phase2_Rayquaza_Func3(struct Task *task); +static bool8 Phase2_Rayquaza_Func4(struct Task *task); +static bool8 Phase2_Rayquaza_Func5(struct Task *task); +static bool8 Phase2_Rayquaza_Func6(struct Task *task); +static bool8 Phase2_Rayquaza_Func7(struct Task *task); +static bool8 Phase2_Rayquaza_Func8(struct Task *task); +static bool8 Phase2_Rayquaza_Func9(struct Task *task); +static bool8 Phase2_31_Func1(struct Task *task); +static bool8 Phase2_31_Func2(struct Task *task); +static bool8 Phase2_31_Func3(struct Task *task); +static bool8 Phase2_31_33_Func5(struct Task *task); +static bool8 Phase2_33_Func1(struct Task *task); +static bool8 Phase2_33_Func2(struct Task *task); +static bool8 Phase2_33_Func3(struct Task *task); +static bool8 Phase2_33_Func4(struct Task *task); +static bool8 Phase2_32_Func1(struct Task *task); +static bool8 Phase2_32_Func2(struct Task *task); +static bool8 Phase2_32_Func3(struct Task *task); +static bool8 Phase2_32_Func4(struct Task *task); +static bool8 Phase2_32_Func5(struct Task *task); +static bool8 Phase2_Mugshot_Func1(struct Task *task); +static bool8 Phase2_Mugshot_Func2(struct Task *task); +static bool8 Phase2_Mugshot_Func3(struct Task *task); +static bool8 Phase2_Mugshot_Func4(struct Task *task); +static bool8 Phase2_Mugshot_Func5(struct Task *task); +static bool8 Phase2_Mugshot_Func6(struct Task *task); +static bool8 Phase2_Mugshot_Func7(struct Task *task); +static bool8 Phase2_Mugshot_Func8(struct Task *task); +static bool8 Phase2_Mugshot_Func9(struct Task *task); +static bool8 Phase2_Mugshot_Func10(struct Task *task); +static void Phase2Task_MugShotTransition(u8 taskId); +static void Mugshots_CreateOpponentPlayerSprites(struct Task *task); +static void VBlankCB0_Phase2_Mugshots(void); +static void VBlankCB1_Phase2_Mugshots(void); +static void HBlankCB_Phase2_Mugshots(void); +static bool8 Transition_Phase1(struct Task *task); +static bool8 Transition_WaitForPhase1(struct Task *task); +static bool8 Transition_Phase2(struct Task *task); +static bool8 Transition_WaitForPhase2(struct Task *task); +static void sub_8149F08(void); +static void sub_8149F84(void); +static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4); +static void sub_814A014(u16 *a0, s16 a1, s16 a2, s16 a3); +static void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize); +static void sub_8149F40(u16 **a0); +static void sub_814A1AC(s16 *a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6); +static bool8 sub_814A228(s16 *a0, bool8 a1, bool8 a2); +static void sub_8148484(s16 spriteId, s16 value); +static void sub_814849C(s16 spriteId); +static s16 sub_81484B8(s16 spriteId); +static bool8 Phase1_TransitionAll_Func1(struct Task *task); +static bool8 Phase1_TransitionAll_Func2(struct Task *task); +static bool8 IsPhase1Done(void); +static bool16 sub_8149048(const s16 * const *arg0, struct StructRectangularSpiral *arg1); +static void sub_814713C(struct Sprite *sprite); +static void sub_8148380(struct Sprite *sprite); +static void sub_8149864(struct Sprite *sprite); +static bool8 sub_81483A8(struct Sprite *sprite); +static bool8 sub_81483AC(struct Sprite *sprite); +static bool8 sub_81483F8(struct Sprite *sprite); +static bool8 sub_814842C(struct Sprite *sprite); +static bool8 sub_8148458(struct Sprite *sprite); + +// iwram bss vars +IWRAM_DATA static s16 sUnusedRectangularSpiralVar; +IWRAM_DATA static u8 sTestingTransitionId; +IWRAM_DATA static u8 sTestingTransitionState; +IWRAM_DATA static struct StructRectangularSpiral sRectangularSpiralTransition[4]; + +// ewram vars +EWRAM_DATA static struct TransitionData *sTransitionStructPtr = NULL; + +// const rom data +static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp"); +static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp"); +static const u8 sSpriteImage_85B98F0[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp"); +static const u32 sUnknown_085B9AF0[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp"); +static const u8 sSpriteImage_85B9CD0[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp"); +static const u8 sSpriteImage_85BA4D0[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp"); +static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp"); +static const u32 sEvilTeam_Palette[] = INCBIN_U32("graphics/battle_transitions/evil_team.gbapal"); +static const u32 sTeamAqua_Tileset[] = INCBIN_U32("graphics/battle_transitions/team_aqua.4bpp.lz"); +static const u32 sTeamAqua_Tilemap[] = INCBIN_U32("graphics/battle_transitions/team_aqua.bin.lz"); +static const u32 sTeamMagma_Tileset[] = INCBIN_U32("graphics/battle_transitions/team_magma.4bpp.lz"); +static const u32 sTeamMagma_Tilemap[] = INCBIN_U32("graphics/battle_transitions/team_magma.bin.lz"); +static const u32 gUnknown_085BBC14[] = INCBIN_U32("graphics/battle_transitions/85BBC14.4bpp"); +static const u32 gUnknown_085BC2B4[] = INCBIN_U32("graphics/battle_transitions/85BC2B4.gbapal"); +static const u32 gUnknown_085BC2D4[] = INCBIN_U32("graphics/battle_transitions/85BC2D4.gbapal"); +static const u32 gUnknown_085BC2F4[] = INCBIN_U32("graphics/battle_transitions/85BC2F4.gbapal"); +static const u32 gUnknown_085BC314[] = INCBIN_U32("graphics/battle_transitions/85BC314.bin"); +static const u32 gUnknown_085BCB14[] = INCBIN_U32("graphics/battle_transitions/85BCB14.bin"); +static const u32 gUnknown_085BD314[] = INCBIN_U32("graphics/battle_transitions/85BD314.bin"); +static const u16 gUnknown_085BDB14[] = INCBIN_U16("graphics/battle_transitions/85BDB14.gbapal"); +static const u32 gUnknown_085BDB34[] = INCBIN_U32("graphics/battle_transitions/kyogre.4bpp.lz"); +static const u32 gUnknown_085BE1E8[] = INCBIN_U32("graphics/battle_transitions/kyogre.bin.lz"); +static const u32 gUnknown_085BE51C[] = INCBIN_U32("graphics/battle_transitions/groudon.4bpp.lz"); +static const u32 gUnknown_085BEA88[] = INCBIN_U32("graphics/battle_transitions/groudon.bin.lz"); +static const u16 gUnknown_085BEDA0[] = INCBIN_U16("graphics/battle_transitions/kyogre_pt1.gbapal"); +static const u16 gUnknown_085BEEE0[] = INCBIN_U16("graphics/battle_transitions/kyogre_pt2.gbapal"); +static const u16 gUnknown_085BF0A0[] = INCBIN_U16("graphics/battle_transitions/groudon_pt1.gbapal"); +static const u16 gUnknown_085BF2A0[] = INCBIN_U16("graphics/battle_transitions/groudon_pt2.gbapal"); +static const u16 gUnknown_085BF4A0[] = INCBIN_U16("graphics/battle_transitions/rayquaza.gbapal"); +static const u32 gUnknown_085BF6A0[] = INCBIN_U32("graphics/battle_transitions/rayquaza.4bpp"); +static const u32 gUnknown_085C6BE0[] = INCBIN_U32("graphics/battle_transitions/rayquaza.bin"); +static const u32 gUnknown_085C7BE0[] = INCBIN_U32("graphics/battle_transitions/frontier_brain.gbapal"); +static const u32 gUnknown_085C7C00[] = INCBIN_U32("graphics/battle_transitions/frontier_brain.4bpp.lz"); +static const u32 gUnknown_085C828C[] = INCBIN_U32("graphics/battle_transitions/frontier_brain.bin.lz"); +static const u32 gUnknown_085C8578[] = INCBIN_U32("graphics/battle_transitions/frontier_squares_blanktiles.gbapal"); +static const u32 gUnknown_085C8598[] = INCBIN_U32("graphics/battle_transitions/frontier_square_1.4bpp.lz"); +static const u32 gUnknown_085C86F4[] = INCBIN_U32("graphics/battle_transitions/frontier_square_2.4bpp.lz"); +static const u32 gUnknown_085C87F4[] = INCBIN_U32("graphics/battle_transitions/frontier_square_3.4bpp.lz"); +static const u32 gUnknown_085C88A4[] = INCBIN_U32("graphics/battle_transitions/frontier_square_4.4bpp.lz"); +static const u32 gUnknown_085C8928[] = INCBIN_U32("graphics/battle_transitions/frontier_squares.bin"); + +static const TaskFunc sPhase1_Tasks[B_TRANSITION_COUNT] = +{ + [0 ... B_TRANSITION_COUNT - 1] = &Phase1Task_TransitionAll +}; + +static const TaskFunc sPhase2_Tasks[B_TRANSITION_COUNT] = +{ + Phase2Task_Blur, // 0 + Phase2Task_Swirl, // 1 + Phase2Task_Shuffle, // 2 + Phase2Task_BigPokeball, // 3 + Phase2Task_PokeballsTrail, // 4 + Phase2Task_Clockwise_BlackFade, // 5 + Phase2Task_Ripple, // 6 + Phase2Task_Wave, // 7 + Phase2Task_Slice, // 8 + Phase2Task_WhiteFade, // 9 + Phase2Task_GridSquares, // 10 + Phase2Task_Shards, // 11 + Phase2Task_Sydney, // 12 + Phase2Task_Phoebe, // 13 + Phase2Task_Glacia, // 14 + Phase2Task_Drake, // 15 + Phase2Task_Champion, // 16 + Phase2Task_Aqua, // 17 + Phase2Task_Magma, // 18 + Phase2Task_Regice, // 19 + Phase2Task_Registeel, // 20 + Phase2Task_Regirock, // 21 + Phase2Task_Kyogre, // 22 + Phase2Task_Groudon, // 23 + Phase2Task_Rayquaza, // 24 + Phase2Task_ShredSplit, // 25 + Phase2Task_Blackhole1, // 26 + Phase2Task_Blackhole2, // 27 + Phase2Task_RectangularSpiral, // 28 + Phase2Task_29, // 29 + Phase2Task_30, // 30 + Phase2Task_31, // 31 + Phase2Task_32, // 32 + Phase2Task_33, // 33 + Phase2Task_34, // 34 + Phase2Task_35, // 35 + Phase2Task_36, // 36 + Phase2Task_37, // 37 + Phase2Task_38, // 38 + Phase2Task_39, // 39 + Phase2Task_40, // 40 + Phase2Task_41, // 41 +}; + +static const TransitionStateFunc sMainTransitionPhases[] = +{ + &Transition_Phase1, + &Transition_WaitForPhase1, + &Transition_Phase2, + &Transition_WaitForPhase2 +}; + +static const TransitionStateFunc sPhase2_Blur_Funcs[] = +{ + Phase2_Blur_Func1, + Phase2_Blur_Func2, + Phase2_Blur_Func3 +}; + +static const TransitionStateFunc sPhase2_Swirl_Funcs[] = +{ + Phase2_Swirl_Func1, + Phase2_Swirl_Func2, +}; + +static const TransitionStateFunc sPhase2_Shuffle_Funcs[] = +{ + Phase2_Shuffle_Func1, + Phase2_Shuffle_Func2, +}; + +static const TransitionStateFunc sPhase2_Aqua_Funcs[] = +{ + Phase2_Aqua_Func1, + Phase2_Aqua_Func2, + Phase2_BigPokeball_Func3, + Phase2_BigPokeball_Func4, + Phase2_BigPokeball_Func5, + Phase2_FramesCountdown, + Phase2_BigPokeball_Func6 +}; + +static const TransitionStateFunc sPhase2_Magma_Funcs[] = +{ + Phase2_Magma_Func1, + Phase2_Magma_Func2, + Phase2_BigPokeball_Func3, + Phase2_BigPokeball_Func4, + Phase2_BigPokeball_Func5, + Phase2_FramesCountdown, + Phase2_BigPokeball_Func6 +}; + +static const TransitionStateFunc sPhase2_BigPokeball_Funcs[] = +{ + Phase2_BigPokeball_Func1, + Phase2_BigPokeball_Func2, + Phase2_BigPokeball_Func3, + Phase2_BigPokeball_Func4, + Phase2_BigPokeball_Func5, + Phase2_BigPokeball_Func6 +}; + +static const TransitionStateFunc sPhase2_Regice_Funcs[] = +{ + Phase2_Regi_Func1, + Phase2_Regice_Func2, + Phase2_BigPokeball_Func3, + Phase2_BigPokeball_Func4, + Phase2_BigPokeball_Func5, + Phase2_BigPokeball_Func6 +}; + +static const TransitionStateFunc sPhase2_Registeel_Funcs[] = +{ + Phase2_Regi_Func1, + Phase2_Registeel_Func2, + Phase2_BigPokeball_Func3, + Phase2_BigPokeball_Func4, + Phase2_BigPokeball_Func5, + Phase2_BigPokeball_Func6 +}; + +static const TransitionStateFunc sPhase2_Regirock_Funcs[] = +{ + Phase2_Regi_Func1, + Phase2_Regirock_Func2, + Phase2_BigPokeball_Func3, + Phase2_BigPokeball_Func4, + Phase2_BigPokeball_Func5, + Phase2_BigPokeball_Func6 +}; + +static const TransitionStateFunc sPhase2_Kyogre_Funcs[] = +{ + Phase2_WeatherTrio_Func1, + Phase2_WaitPaletteFade, + Phase2_Kyogre_Func3, + Phase2_Kyogre_Func4, + Phase2_Kyogre_Func5, + Phase2_FramesCountdown, + Phase2_WeatherDuo_Func6, + Phase2_WeatherDuo_Func7 +}; + +static const TransitionStateFunc sPhase2_PokeballsTrail_Funcs[] = +{ + Phase2_PokeballsTrail_Func1, + Phase2_PokeballsTrail_Func2, + Phase2_PokeballsTrail_Func3 +}; + +static const s16 sUnknown_085C8B88[2] = {-16, 256}; +static const s16 sUnknown_085C8B8C[5] = {0, 32, 64, 18, 48}; +static const s16 sUnknown_085C8B96[2] = {8, -8}; + +static const TransitionStateFunc sPhase2_Clockwise_BlackFade_Funcs[] = +{ + Phase2_Clockwise_BlackFade_Func1, + Phase2_Clockwise_BlackFade_Func2, + Phase2_Clockwise_BlackFade_Func3, + Phase2_Clockwise_BlackFade_Func4, + Phase2_Clockwise_BlackFade_Func5, + Phase2_Clockwise_BlackFade_Func6, + Phase2_Clockwise_BlackFade_Func7 +}; + +static const TransitionStateFunc sPhase2_Ripple_Funcs[] = +{ + Phase2_Ripple_Func1, + Phase2_Ripple_Func2 +}; + +static const TransitionStateFunc sPhase2_Wave_Funcs[] = +{ + Phase2_Wave_Func1, + Phase2_Wave_Func2, + Phase2_Wave_Func3 +}; + +static const TransitionStateFunc sPhase2_Mugshot_Funcs[] = +{ + Phase2_Mugshot_Func1, + Phase2_Mugshot_Func2, + Phase2_Mugshot_Func3, + Phase2_Mugshot_Func4, + Phase2_Mugshot_Func5, + Phase2_Mugshot_Func6, + Phase2_Mugshot_Func7, + Phase2_Mugshot_Func8, + Phase2_Mugshot_Func9, + Phase2_Mugshot_Func10 +}; + +static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_COUNT] = +{ + TRAINER_PIC_ELITE_FOUR_SIDNEY, + TRAINER_PIC_ELITE_FOUR_PHOEBE, + TRAINER_PIC_ELITE_FOUR_GLACIA, + TRAINER_PIC_ELITE_FOUR_DRAKE, + TRAINER_PIC_CHAMPION_WALLACE +}; +static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_COUNT][2] = +{ + {0x200, 0x200}, + {0x200, 0x200}, + {0x1B0, 0x1B0}, + {0x1A0, 0x1A0}, + {0x188, 0x188}, +}; +static const s16 sMugshotsOpponentCoords[MUGSHOTS_COUNT][2] = +{ + {0, 0}, + {0, 0}, + {-4, 4}, + {0, 5}, + {-8, 7}, +}; + +static const TransitionSpriteCallback sUnknown_085C8C24[] = +{ + sub_81483A8, + sub_81483AC, + sub_81483F8, + sub_814842C, + sub_81483A8, + sub_8148458, + sub_81483A8 +}; + +static const s16 sUnknown_085C8C40[2] = {12, -12}; +static const s16 sUnknown_085C8C44[2] = {-1, 1}; + +static const TransitionStateFunc sPhase2_Slice_Funcs[] = +{ + Phase2_Slice_Func1, + Phase2_Slice_Func2, + Phase2_Slice_Func3 +}; + +static const TransitionStateFunc sPhase2_ShredSplit_Funcs[] = +{ + Phase2_ShredSplit_Func1, + Phase2_ShredSplit_Func2, + Phase2_ShredSplit_Func3, + Phase2_ShredSplit_Func4 +}; + +static const u8 gUnknown_085C8C64[] = {39, 119}; +static const s16 gUnknown_085C8C66[] = {1, -1}; + +static const TransitionStateFunc sPhase2_Blackhole1_Funcs[] = +{ + Phase2_Blackhole_Func1, + Phase2_Blackhole1_Func2, + Phase2_Blackhole1_Func3 +}; + +static const TransitionStateFunc sPhase2_Blackhole2_Funcs[] = +{ + Phase2_Blackhole_Func1, + Phase2_Blackhole2_Func2 +}; + +static const s16 gUnknown_085C8C80[] = {-6, 4}; + +static const TransitionStateFunc sPhase2_RectangularSpiral_Funcs[] = +{ + Phase2_RectangularSpiral_Func1, + Phase2_RectangularSpiral_Func2, + Phase2_RectangularSpiral_Func3 +}; + +static const s16 gUnknown_085C8C90[] = {1, 27, 275, -1}; +static const s16 gUnknown_085C8C98[] = {2, 486, -1}; +static const s16 gUnknown_085C8C9E[] = {3, 262, -1}; +static const s16 gUnknown_085C8CA4[] = {4, 507, -2}; +static const s16 gUnknown_085C8CAA[] = {1, 213, -1}; +static const s16 gUnknown_085C8CB0[] = {2, 548, -2}; +static const s16 gUnknown_085C8CB6[] = {3, 196, -1}; +static const s16 gUnknown_085C8CBC[] = {4, 573, 309, -1}; +static const s16 gUnknown_085C8CC4[] = {1, 474, -1}; +static const s16 gUnknown_085C8CCA[] = {2, 295, 32, -1}; +static const s16 gUnknown_085C8CD2[] = {3, 58, -1}; +static const s16 gUnknown_085C8CD8[] = {4, 455, -1}; +static const s16 gUnknown_085C8CDE[] = {1, 540, -1}; +static const s16 gUnknown_085C8CE4[] = {2, 229, -1}; +static const s16 gUnknown_085C8CEA[] = {3, 244, 28, -1}; +static const s16 gUnknown_085C8CF2[] = {4, 517, -1}; + +static const s16 *const gUnknown_085C8CF8[] = +{ + gUnknown_085C8C90, + gUnknown_085C8CA4, + gUnknown_085C8C98, + gUnknown_085C8C9E, + gUnknown_085C8CEA, + gUnknown_085C8CE4, + gUnknown_085C8CF2, + gUnknown_085C8CDE +}; + +static const s16 *const gUnknown_085C8D18[] = +{ + gUnknown_085C8CBC, + gUnknown_085C8CB0, + gUnknown_085C8CB6, + gUnknown_085C8CAA, + gUnknown_085C8CCA, + gUnknown_085C8CD8, + gUnknown_085C8CC4, + gUnknown_085C8CD2 +}; + +static const s16 *const *const gUnknown_085C8D38[] = +{ + gUnknown_085C8CF8, + gUnknown_085C8D18 +}; + +static const TransitionStateFunc sPhase2_Groudon_Funcs[] = +{ + Phase2_WeatherTrio_Func1, + Phase2_WaitPaletteFade, + Phase2_Groudon_Func3, + Phase2_Groudon_Func4, + Phase2_Groudon_Func5, + Phase2_FramesCountdown, + Phase2_WeatherDuo_Func6, + Phase2_WeatherDuo_Func7 +}; + +static const TransitionStateFunc sPhase2_Rayquaza_Funcs[] = +{ + Phase2_WeatherTrio_Func1, + Phase2_WaitPaletteFade, + Phase2_Rayquaza_Func3, + Phase2_Rayquaza_Func4, + Phase2_Rayquaza_Func5, + Phase2_Rayquaza_Func6, + Phase2_Rayquaza_Func7, + Phase2_Rayquaza_Func8, + Phase2_Rayquaza_Func9, + Phase2_Blackhole1_Func2, + Phase2_Blackhole1_Func3 +}; + +static const TransitionStateFunc sPhase2_WhiteFade_Funcs[] = +{ + Phase2_WhiteFade_Func1, + Phase2_WhiteFade_Func2, + Phase2_WhiteFade_Func3, + Phase2_WhiteFade_Func4, + Phase2_WhiteFade_Func5 +}; + +static const s16 sUnknown_085C8DA0[] = {0, 20, 15, 40, 10, 25, 35, 5}; + +static const TransitionStateFunc sPhase2_GridSquares_Funcs[] = +{ + Phase2_GridSquares_Func1, + Phase2_GridSquares_Func2, + Phase2_GridSquares_Func3 +}; + +static const TransitionStateFunc sPhase2_Shards_Funcs[] = +{ + Phase2_Shards_Func1, + Phase2_Shards_Func2, + Phase2_Shards_Func3, + Phase2_Shards_Func4, + Phase2_Shards_Func5 +}; + +static const s16 sUnknown_085C8DD0[][5] = +{ + {56, 0, 0, 160, 0}, + {104, 160, 240, 88, 1}, + {240, 72, 56, 0, 1}, + {0, 32, 144, 160, 0}, + {144, 160, 184, 0, 1}, + {56, 0, 168, 160, 0}, + {168, 160, 48, 0, 1}, +}; + +static const s16 sUnknown_085C8E16[] = {8, 4, 2, 1, 1, 1, 0}; + +static const TransitionStateFunc sPhase1_TransitionAll_Funcs[] = +{ + Phase1_TransitionAll_Func1, + Phase1_TransitionAll_Func2 +}; + +static const struct SpriteFrameImage sSpriteImageTable_85C8E2C[] = +{ + sSpriteImage_85B98F0, 0x200 +}; + +static const union AnimCmd sSpriteAnim_85C8E34[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_85C8E3C[] = +{ + sSpriteAnim_85C8E34 +}; + +static const union AffineAnimCmd sSpriteAffineAnim_85C8E40[] = +{ + AFFINEANIMCMD_FRAME(0, 0, -4, 1), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd sSpriteAffineAnim_85C8E50[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 4, 1), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_85C8E60[] = +{ + sSpriteAffineAnim_85C8E40, + sSpriteAffineAnim_85C8E50 +}; + +static const struct SpriteTemplate gUnknown_085C8E68 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4105, + .oam = &gFieldObjectBaseOam_32x32, + .anims = sSpriteAnimTable_85C8E3C, + .images = sSpriteImageTable_85C8E2C, + .affineAnims = sSpriteAffineAnimTable_85C8E60, + .callback = sub_814713C +}; + +static const struct OamData gOamData_85C8E80 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct SpriteFrameImage sSpriteImageTable_85C8E88[] = +{ + sSpriteImage_85B9CD0, 0x800 +}; + +static const struct SpriteFrameImage sSpriteImageTable_85C8E90[] = +{ + sSpriteImage_85BA4D0, 0x800 +}; + +static const union AnimCmd sSpriteAnim_85C8E98[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_85C8EA0[] = +{ + sSpriteAnim_85C8E98 +}; + +static const struct SpriteTemplate sSpriteTemplate_85C8EA4 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4106, + .oam = &gOamData_85C8E80, + .anims = sSpriteAnimTable_85C8EA0, + .images = sSpriteImageTable_85C8E88, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8148380 +}; + +static const struct SpriteTemplate sSpriteTemplate_85C8EBC = +{ + .tileTag = 0xFFFF, + .paletteTag = 4106, + .oam = &gOamData_85C8E80, + .anims = sSpriteAnimTable_85C8EA0, + .images = sSpriteImageTable_85C8E90, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8148380 +}; + +static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/map_objects/palettes/field_effect_object_palette_10.gbapal"); + +const struct SpritePalette gFieldEffectObjectPaletteInfo10 = +{ + gFieldEffectObjectPalette10, 0x1009 +}; + +static const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal"); +static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal"); +static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal"); +static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal"); +static const u16 sMugshotPal_Champion[] = INCBIN_U16("graphics/battle_transitions/wallace_bg.gbapal"); +static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal"); +static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal"); + +static const u16 *const sOpponentMugshotsPals[MUGSHOTS_COUNT] = +{ + sMugshotPal_Sydney, + sMugshotPal_Phoebe, + sMugshotPal_Glacia, + sMugshotPal_Drake, + sMugshotPal_Champion +}; + +static const u16 *const sPlayerMugshotsPals[2] = +{ + sMugshotPal_Brendan, + sMugshotPal_May +}; + +static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal"); +static const struct SpritePalette sSpritePalette_UnusedTrainer = +{ + sUnusedTrainerPalette, 0x100A +}; + +static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin"); +static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin"); + +static const TransitionStateFunc sPhase2_29_Funcs[] = +{ + Phase2_29_Func1, + Phase2_29_Func2, + Phase2_BigPokeball_Func3, + Phase2_BigPokeball_Func4, + Phase2_BigPokeball_Func5, + Phase2_BigPokeball_Func6 +}; + +static const TransitionStateFunc sPhase2_30_Funcs[] = +{ + Phase2_30_Func1, + Phase2_30_Func2, + Phase2_30_Func3, + Phase2_30_Func4 +}; + +static const TransitionStateFunc sPhase2_31_Funcs[] = +{ + Phase2_31_Func1, + Phase2_31_Func2, + Phase2_31_Func3, + Phase2_31_33_Func5 +}; + +static const TransitionStateFunc sPhase2_33_Funcs[] = +{ + Phase2_33_Func1, + Phase2_33_Func2, + Phase2_33_Func3, + Phase2_33_Func4, + Phase2_31_33_Func5 +}; + +static const TransitionStateFunc sPhase2_32_Funcs[] = +{ + Phase2_32_Func1, + Phase2_32_Func2, + Phase2_32_Func3, + Phase2_32_Func4, + Phase2_32_Func5 +}; + +static const u8 gUnknown_085C9A30[] = {0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x1b, 0x14, 0x0d, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x07, 0x0e, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x13, 0x0c, 0x0b, 0x0a, 0x09, 0x08, 0x0f, 0x10, 0x11, 0x12}; +static const u8 gUnknown_085C9A53[] = {0x00, 0x10, 0x29, 0x16, 0x2c, 0x02, 0x2b, 0x15, 0x2e, 0x1b, 0x09, 0x30, 0x26, 0x05, 0x39, 0x3b, 0x0c, 0x3f, 0x23, 0x1c, 0x0a, 0x35, 0x07, 0x31, 0x27, 0x17, 0x37, 0x01, 0x3e, 0x11, 0x3d, 0x1e, 0x06, 0x22, 0x0f, 0x33, 0x20, 0x3a, 0x0d, 0x2d, 0x25, 0x34, 0x0b, 0x18, 0x3c, 0x13, 0x38, 0x21, 0x1d, 0x32, 0x28, 0x36, 0x0e, 0x03, 0x2f, 0x14, 0x12, 0x19, 0x04, 0x24, 0x1a, 0x2a, 0x1f, 0x08, 0x00}; + +// code +static void CB2_TestBattleTransition(void) +{ + switch (sTestingTransitionState) + { + case 0: + LaunchBattleTransitionTask(sTestingTransitionId); + sTestingTransitionState++; + break; + case 1: + if (IsBattleTransitionDone()) + { + sTestingTransitionState = 0; + SetMainCallback2(c2_exit_to_overworld_2_switch); + } + break; + } + + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void TestBattleTransition(u8 transitionId) +{ + sTestingTransitionId = transitionId; + SetMainCallback2(CB2_TestBattleTransition); +} + +void BattleTransition_StartOnField(u8 transitionId) +{ + gMain.callback2 = CB2_OverworldBasic; + LaunchBattleTransitionTask(transitionId); +} + +void BattleTransition_Start(u8 transitionId) +{ + LaunchBattleTransitionTask(transitionId); +} + +// in all tasks data[0] is reserved for the state +#define tState data[0] + +// main task that launches sub-tasks for phase1 and phase2 +#define tTransitionId data[1] +#define tTransitionDone data[15] + +bool8 IsBattleTransitionDone(void) +{ + u8 taskId = FindTaskIdByFunc(Task_BattleTransitionMain); + if (gTasks[taskId].tTransitionDone) + { + DestroyTask(taskId); + FREE_AND_SET_NULL(sTransitionStructPtr); + return TRUE; + } + else + { + return FALSE; + } +} + +static void LaunchBattleTransitionTask(u8 transitionId) +{ + u8 taskId = CreateTask(Task_BattleTransitionMain, 2); + gTasks[taskId].tTransitionId = transitionId; + sTransitionStructPtr = AllocZeroed(sizeof(*sTransitionStructPtr)); +} + +static void Task_BattleTransitionMain(u8 taskId) +{ + while (sMainTransitionPhases[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Transition_Phase1(struct Task *task) +{ + sub_80AC3D0(); + CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + if (sPhase1_Tasks[task->tTransitionId] != NULL) + { + CreateTask(sPhase1_Tasks[task->tTransitionId], 4); + task->tState++; + return FALSE; + } + else + { + task->tState = 2; + return TRUE; + } +} + +static bool8 Transition_WaitForPhase1(struct Task *task) +{ + if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == 0xFF) + { + task->tState++; + return TRUE; + } + else + { + return FALSE; + } +} + +static bool8 Transition_Phase2(struct Task *task) +{ + CreateTask(sPhase2_Tasks[task->tTransitionId], 0); + task->tState++; + return FALSE; +} + +static bool8 Transition_WaitForPhase2(struct Task *task) +{ + task->tTransitionDone = FALSE; + if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == 0xFF) + task->tTransitionDone = TRUE; + return FALSE; +} + +#undef tTransitionId +#undef tTransitionDone + +static void Phase1Task_TransitionAll(u8 taskId) +{ + if (gTasks[taskId].tState == 0) + { + gTasks[taskId].tState++; + CreatePhase1Task(0, 0, 3, 2, 2); // creates a sub-task for this sub-task + } + else if (IsPhase1Done()) + { + DestroyTask(taskId); + } +} + +// sub-task for phase2 +#define tData1 data[1] +#define tData2 data[2] +#define tData3 data[3] +#define tData4 data[4] +#define tData5 data[5] +#define tData6 data[6] +#define tFuncState data[7] +#define tFrames data[8] +#define tOpponentSpriteId data[13] +#define tPlayerSpriteId data[14] +#define tMugshotId data[15] + +static void Phase2Task_Blur(u8 taskId) +{ + while (sPhase2_Blur_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Blur_Func1(struct Task *task) +{ + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuRegBits(REG_OFFSET_BG1CNT, BGCNT_MOSAIC); + SetGpuRegBits(REG_OFFSET_BG2CNT, BGCNT_MOSAIC); + SetGpuRegBits(REG_OFFSET_BG3CNT, BGCNT_MOSAIC); + task->tState++; + return TRUE; +} + +static bool8 Phase2_Blur_Func2(struct Task *task) +{ + if (task->tData1 != 0) + { + task->tData1--; + } + else + { + task->tData1 = 4; + if (++task->tData2 == 10) + BeginNormalPaletteFade(-1, -1, 0, 0x10, 0); + SetGpuReg(REG_OFFSET_MOSAIC, (task->tData2 & 15) * 17); + if (task->tData2 > 14) + task->tState++; + } + return FALSE; +} + +static bool8 Phase2_Blur_Func3(struct Task *task) +{ + if (!gPaletteFade.active) + { + u8 taskId = FindTaskIdByFunc(Phase2Task_Blur); + DestroyTask(taskId); + } + return FALSE; +} + +static void Phase2Task_Swirl(u8 taskId) +{ + while (sPhase2_Swirl_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Swirl_Func1(struct Task *task) +{ + sub_8149F08(); + dp12_8087EA4(); + BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); + sub_8149F98(gUnknown_020393A8, sTransitionStructPtr->field_14, 0, 2, 0, 160); + + SetVBlankCallback(VBlankCB_Phase2_Swirl); + SetHBlankCallback(HBlankCB_Phase2_Swirl); + + EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Swirl_Func2(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + task->tData1 += 4; + task->tData2 += 8; + + sub_8149F98(gUnknown_02038C28[0], sTransitionStructPtr->field_14, task->tData1, 2, task->tData2, 160); + + if (!gPaletteFade.active) + { + u8 taskId = FindTaskIdByFunc(Phase2Task_Swirl); + DestroyTask(taskId); + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Swirl(void) +{ + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); +} + +static void HBlankCB_Phase2_Swirl(void) +{ + u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + REG_BG1HOFS = var; + REG_BG2HOFS = var; + REG_BG3HOFS = var; +} + +static void Phase2Task_Shuffle(u8 taskId) +{ + while (sPhase2_Shuffle_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Shuffle_Func1(struct Task *task) +{ + sub_8149F08(); + dp12_8087EA4(); + + BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); + memset(gUnknown_020393A8, sTransitionStructPtr->field_16, 0x140); + + SetVBlankCallback(VBlankCB_Phase2_Shuffle); + SetHBlankCallback(HBlankCB_Phase2_Shuffle); + + EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Shuffle_Func2(struct Task *task) +{ + u8 i; + u16 r3, r4; + + sTransitionStructPtr->VBlank_DMA = FALSE; + r4 = task->tData1; + r3 = task->tData2 >> 8; + task->tData1 += 4224; + task->tData2 += 384; + + for (i = 0; i < 160; i++, r4 += 4224) + { + u16 var = r4 / 256; + gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3); + } + + if (!gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Phase2Task_Shuffle)); + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Shuffle(void) +{ + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); +} + +static void HBlankCB_Phase2_Shuffle(void) +{ + u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + REG_BG1VOFS = var; + REG_BG2VOFS = var; + REG_BG3VOFS = var; +} + +static void Phase2Task_BigPokeball(u8 taskId) +{ + while (sPhase2_BigPokeball_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_Aqua(u8 taskId) +{ + while (sPhase2_Aqua_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_Magma(u8 taskId) +{ + while (sPhase2_Magma_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_Regice(u8 taskId) +{ + while (sPhase2_Regice_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_Registeel(u8 taskId) +{ + while (sPhase2_Registeel_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_Regirock(u8 taskId) +{ + while (sPhase2_Regirock_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_Kyogre(u8 taskId) +{ + while (sPhase2_Kyogre_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void sub_814669C(struct Task *task) +{ + s32 i; + + sub_8149F08(); + dp12_8087EA4(); + + task->tData1 = 16; + task->tData2 = 0; + task->tData4 = 0; + task->tData5 = 0x4000; + sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WINOUT = 0; + sTransitionStructPtr->WIN0H = 240; + sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->BLDCNT = 0x3F41; + sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | (task->tData2); + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = 240; + } + + SetVBlankCallback(VBlankCB0_Phase2_BigPokeball); +} + +static bool8 Phase2_Aqua_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + task->tFrames = 60; + sub_814669C(task); + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + LZ77UnCompVram(sTeamAqua_Tileset, dst2); + LoadPalette(sEvilTeam_Palette, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Magma_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + task->tFrames = 60; + sub_814669C(task); + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + LZ77UnCompVram(sTeamMagma_Tileset, dst2); + LoadPalette(sEvilTeam_Palette, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Regi_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + task->tFrames = 60; + sub_814669C(task); + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + CpuCopy16(gUnknown_085BBC14, dst2, 0x2000); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_BigPokeball_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_814669C(task); + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + CpuCopy16(sBigPokeball_Tileset, dst2, 0x580); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_BigPokeball_Func2(struct Task *task) +{ + s16 i, j; + u16 *dst1, *dst2; + const u16 *BigPokeballMap; + + sub_8149F58(&dst1, &dst2); + BigPokeballMap = sBigPokeball_Tilemap; + for (i = 0; i < 20; i++) + { + for (j = 0; j < 30; j++, BigPokeballMap++) + { + dst1[i * 32 + j] = *BigPokeballMap | 0xF000; + } + } + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Aqua_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(sTeamAqua_Tilemap, dst1); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Magma_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(sTeamMagma_Tilemap, dst1); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Regice_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LoadPalette(gUnknown_085BC2B4, 0xF0, 0x20); + CpuCopy16(gUnknown_085BC314, dst1, 0x500); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Registeel_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LoadPalette(gUnknown_085BC2D4, 0xF0, 0x20); + CpuCopy16(gUnknown_085BCB14, dst1, 0x500); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Regirock_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LoadPalette(gUnknown_085BC2F4, 0xF0, 0x20); + CpuCopy16(gUnknown_085BD314, dst1, 0x500); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Kyogre_Func3(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + LZ77UnCompVram(gUnknown_085BDB34, dst2); + LZ77UnCompVram(gUnknown_085BE1E8, dst1); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Kyogre_Func4(struct Task *task) +{ + if (task->tData1 % 3 == 0) + { + u16 var = task->tData1 % 30; + var /= 3; + LoadPalette(gUnknown_085BEDA0 + (var * 16), 0xF0, 0x20); + } + if (++task->tData1 > 58) + { + task->tState++; + task->tData1 = 0; + } + + return FALSE; +} + +static bool8 Phase2_Kyogre_Func5(struct Task *task) +{ + if (task->tData1 % 5 == 0) + { + s16 var = task->tData1 / 5; + LoadPalette(gUnknown_085BEEE0 + (var * 16), 0xF0, 0x20); + } + if (++task->tData1 > 68) + { + task->tState++; + task->tData1 = 0; + task->tFrames = 30; + } + + return FALSE; +} + +static bool8 Phase2_WeatherDuo_Func6(struct Task *task) +{ + BeginNormalPaletteFade(0xFFFF8000, 1, 0, 0x10, 0); + task->tState++; + return FALSE; +} + +static bool8 Phase2_WeatherDuo_Func7(struct Task *task) +{ + if (!gPaletteFade.active) + { + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(task->func)); + } + return FALSE; +} + +static bool8 Phase2_BigPokeball_Func3(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + if (task->tData3 == 0 || --task->tData3 == 0) + { + task->tData2++; + task->tData3 = 2; + } + sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | task->tData2; + if (task->tData2 > 15) + task->tState++; + task->tData4 += 8; + task->tData5 -= 256; + + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_BigPokeball_Func4(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + if (task->tData3 == 0 || --task->tData3 == 0) + { + task->tData1--; + task->tData3 = 2; + } + sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | task->tData2; + if (task->tData1 == 0) + task->tState++; + task->tData4 += 8; + task->tData5 -= 256; + + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_BigPokeball_Func5(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + task->tData4 += 8; + task->tData5 -= 256; + + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); + + if (task->tData5 <= 0) + { + task->tState++; + task->tData1 = 160; + task->tData2 = 256; + task->tData3 = 0; + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_FramesCountdown(struct Task *task) +{ + if (--task->tFrames == 0) + task->tState++; + return FALSE; +} + +static bool8 Phase2_WeatherTrio_Func1(struct Task *task) +{ + BeginNormalPaletteFade(0x0000FFFF, 1, 0, 0x10, 0); + task->tState++; + return FALSE; +} + +static bool8 Phase2_WaitPaletteFade(struct Task *task) +{ + if (!gPaletteFade.active) + task->tState++; + return FALSE; +} + +static bool8 Phase2_BigPokeball_Func6(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + if (task->tData2 < 1024) + task->tData2 += 128; + if (task->tData1 != 0) + { + task->tData1 -= (task->tData2 >> 8); + if (task->tData1 < 0) + task->tData1 = 0; + } + sub_814A014(gUnknown_02038C28[0], 120, 80, task->tData1); + if (task->tData1 == 0) + { + SetVBlankCallback(NULL); + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(task->func)); + } + else + { + if (task->tData3 == 0) + { + task->tData3++; + SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); + } + + sTransitionStructPtr->VBlank_DMA++; + } + + return FALSE; +} + +static void Transition_BigPokeball_Vblank(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; +} + +static void VBlankCB0_Phase2_BigPokeball(void) +{ + Transition_BigPokeball_Vblank(); + DmaSet(0, gUnknown_020393A8, ®_BG0HOFS, 0xA2400001); +} + +static void VBlankCB1_Phase2_BigPokeball(void) +{ + Transition_BigPokeball_Vblank(); + DmaSet(0, gUnknown_020393A8, ®_WIN0H, 0xA2400001); +} + +static void Phase2Task_PokeballsTrail(u8 taskId) +{ + while (sPhase2_PokeballsTrail_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_PokeballsTrail_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + CpuSet(sPokeballTrail_Tileset, dst2, 0x20); + CpuFill32(0, dst1, 0x800); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_PokeballsTrail_Func2(struct Task *task) +{ + s16 i; + s16 rand; + s16 arr0[ARRAY_COUNT(sUnknown_085C8B88)]; + s16 arr1[ARRAY_COUNT(sUnknown_085C8B8C)]; + + memcpy(arr0, sUnknown_085C8B88, sizeof(sUnknown_085C8B88)); + memcpy(arr1, sUnknown_085C8B8C, sizeof(sUnknown_085C8B8C)); + rand = Random() & 1; + for (i = 0; i <= 4; i++, rand ^= 1) + { + gFieldEffectArguments[0] = arr0[rand]; // x + gFieldEffectArguments[1] = (i * 32) + 16; // y + gFieldEffectArguments[2] = rand; + gFieldEffectArguments[3] = arr1[i]; + FieldEffectStart(FLDEFF_POKEBALL); + } + + task->tState++; + return FALSE; +} + +static bool8 Phase2_PokeballsTrail_Func3(struct Task *task) +{ + if (!FieldEffectActiveListContains(FLDEFF_POKEBALL)) + { + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_PokeballsTrail)); + } + return FALSE; +} + +bool8 FldEff_Pokeball(void) +{ + u8 spriteId = CreateSpriteAtEnd(&gUnknown_085C8E68, gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].data[0] = gFieldEffectArguments[2]; + gSprites[spriteId].data[1] = gFieldEffectArguments[3]; + gSprites[spriteId].data[2] = -1; + InitSpriteAffineAnim(&gSprites[spriteId]); + StartSpriteAffineAnim(&gSprites[spriteId], gFieldEffectArguments[2]); + return FALSE; +} + +#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \ +{ \ + u32 index = (posY) * 32 + posX; \ + ptr[index] = toStore; \ +} + +static void sub_814713C(struct Sprite *sprite) +{ + s16 arr0[ARRAY_COUNT(sUnknown_085C8B96)]; + + memcpy(arr0, sUnknown_085C8B96, sizeof(sUnknown_085C8B96)); + if (sprite->data[1] != 0) + { + sprite->data[1]--; + } + else + { + if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240) + { + s16 posX = sprite->pos1.x >> 3; + s16 posY = sprite->pos1.y >> 3; + + if (posX != sprite->data[2]) + { + u32 var; + u16 *ptr; + + sprite->data[2] = posX; + var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2 + ptr = (u16 *)(VRAM + var); + + SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001); + } + } + sprite->pos1.x += arr0[sprite->data[0]]; + if (sprite->pos1.x < -15 || sprite->pos1.x > 255) + FieldEffectStop(sprite, FLDEFF_POKEBALL); + } +} + +static void Phase2Task_Clockwise_BlackFade(u8 taskId) +{ + while (sPhase2_Clockwise_BlackFade_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task) +{ + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + sTransitionStructPtr->WININ = 0; + sTransitionStructPtr->WINOUT = 63; + sTransitionStructPtr->WIN0H = -3855; + sTransitionStructPtr->WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_020393A8[i] = 0xF3F4; + } + + SetVBlankCallback(VBlankCB_Phase2_Clockwise_BlackFade); + sTransitionStructPtr->data[4] = 120; + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Clockwise_BlackFade_Func2(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + + sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], -1, 1, 1); + do + { + gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] + 1) | 0x7800; + } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); + + sTransitionStructPtr->data[4] += 16; + if (sTransitionStructPtr->data[4] >= 240) + { + sTransitionStructPtr->data[5] = 0; + task->tState++; + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Clockwise_BlackFade_Func3(struct Task *task) +{ + s16 r1, r3; + vu8 var = 0; + + sTransitionStructPtr->VBlank_DMA = FALSE; + + sub_814A1AC(sTransitionStructPtr->data, 120, 80, 240, sTransitionStructPtr->data[5], 1, 1); + + while (1) + { + r1 = 120, r3 = sTransitionStructPtr->data[2] + 1; + if (sTransitionStructPtr->data[5] >= 80) + r1 = sTransitionStructPtr->data[2], r3 = 240; + gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r3) | (r1 << 8); + if (var != 0) + break; + var = sub_814A228(sTransitionStructPtr->data, 1, 1); + } + + sTransitionStructPtr->data[5] += 8; + if (sTransitionStructPtr->data[5] >= 160) + { + sTransitionStructPtr->data[4] = 240; + task->tState++; + } + else + { + while (sTransitionStructPtr->data[3] < sTransitionStructPtr->data[5]) + { + gUnknown_02038C28[0][++sTransitionStructPtr->data[3]] = (r3) | (r1 << 8); + } + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Clockwise_BlackFade_Func4(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + + sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], 160, 1, 1); + do + { + gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (sTransitionStructPtr->data[2] << 8) | 0xF0; + } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); + + sTransitionStructPtr->data[4] -= 16; + if (sTransitionStructPtr->data[4] <= 0) + { + sTransitionStructPtr->data[5] = 160; + task->tState++; + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Clockwise_BlackFade_Func5(struct Task *task) +{ + s16 r1, r2, var4; + vu8 var = 0; + + sTransitionStructPtr->VBlank_DMA = FALSE; + + sub_814A1AC(sTransitionStructPtr->data, 120, 80, 0, sTransitionStructPtr->data[5], 1, 1); + + while (1) + { + r1 = (gUnknown_02038C28[0][sTransitionStructPtr->data[3]]) & 0xFF; + r2 = sTransitionStructPtr->data[2]; + if (sTransitionStructPtr->data[5] <= 80) + r2 = 120, r1 = sTransitionStructPtr->data[2]; + var4 = (r1) | (r2 << 8); + gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = var4; + if (var != 0) + break; + var = sub_814A228(sTransitionStructPtr->data, 1, 1); + } + + sTransitionStructPtr->data[5] -= 8; + if (sTransitionStructPtr->data[5] <= 0) + { + sTransitionStructPtr->data[4] = 0; + task->tState++; + } + else + { + while (sTransitionStructPtr->data[3] > sTransitionStructPtr->data[5]) + { + gUnknown_02038C28[0][--sTransitionStructPtr->data[3]] = (r1) | (r2 << 8); + } + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Clockwise_BlackFade_Func6(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + + sub_814A1AC(sTransitionStructPtr->data, 120, 80, sTransitionStructPtr->data[4], 0, 1, 1); + do + { + s16 r2, r3; + + r2 = 120, r3 = sTransitionStructPtr->data[2]; + if (sTransitionStructPtr->data[2] >= 120) + r2 = 0, r3 = 240; + gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r3) | (r2 << 8); + + } while (!sub_814A228(sTransitionStructPtr->data, 1, 1)); + + sTransitionStructPtr->data[4] += 16; + if (sTransitionStructPtr->data[2] > 120) + task->tState++; + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Clockwise_BlackFade_Func7(struct Task *task) +{ + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Clockwise_BlackFade)); + return FALSE; +} + +static void VBlankCB_Phase2_Clockwise_BlackFade(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA != 0) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + REG_WIN0H = gUnknown_02038C28[1][0]; + DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); +} + +static void Phase2Task_Ripple(u8 taskId) +{ + while (sPhase2_Ripple_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Ripple_Func1(struct Task *task) +{ + u8 i; + + sub_8149F08(); + dp12_8087EA4(); + + for (i = 0; i < 160; i++) + { + gUnknown_020393A8[i] = sTransitionStructPtr->field_16; + } + + SetVBlankCallback(VBlankCB_Phase2_Ripple); + SetHBlankCallback(HBlankCB_Phase2_Ripple); + + EnableInterrupts(INTR_FLAG_HBLANK); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Ripple_Func2(struct Task *task) +{ + u8 i; + s16 r3; + u16 r4, r8; + + sTransitionStructPtr->VBlank_DMA = FALSE; + + r3 = task->tData2 >> 8; + r4 = task->tData1; + r8 = 384; + task->tData1 += 0x400; + if (task->tData2 <= 0x1FFF) + task->tData2 += 0x180; + + for (i = 0; i < 160; i++, r4 += r8) + { + // todo: fix the asm + s16 var = r4 >> 8; + asm(""); + gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3); + } + + if (++task->tData3 == 81) + { + task->tData4++; + BeginNormalPaletteFade(-1, -2, 0, 0x10, 0); + } + + if (task->tData4 != 0 && !gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Phase2Task_Ripple)); + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Ripple(void) +{ + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); +} + +static void HBlankCB_Phase2_Ripple(void) +{ + u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + REG_BG1VOFS = var; + REG_BG2VOFS = var; + REG_BG3VOFS = var; +} + +static void Phase2Task_Wave(u8 taskId) +{ + while (sPhase2_Wave_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Wave_Func1(struct Task *task) +{ + u8 i; + + sub_8149F08(); + dp12_8087EA4(); + + sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WINOUT = 0; + sTransitionStructPtr->WIN0H = 240; + sTransitionStructPtr->WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = 242; + } + + SetVBlankCallback(VBlankCB_Phase2_Wave); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Wave_Func2(struct Task *task) +{ + u8 i, r5; + u16* toStore; + bool8 nextFunc; + + sTransitionStructPtr->VBlank_DMA = FALSE; + toStore = gUnknown_02038C28[0]; + r5 = task->tData2; + task->tData2 += 16; + task->tData1 += 8; + + for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++) + { + s16 value = task->tData1 + Sin(r5, 40); + if (value < 0) + value = 0; + if (value > 240) + value = 240; + *toStore = (value << 8) | (0xF1); + if (value < 240) + nextFunc = FALSE; + } + if (nextFunc) + task->tState++; + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Wave_Func3(struct Task *task) +{ + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Wave)); + return FALSE; +} + +static void VBlankCB_Phase2_Wave(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA != 0) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); +} + +static void Phase2Task_Sydney(u8 taskId) +{ + gTasks[taskId].tMugshotId = MUGSHOT_SYDNEY; + Phase2Task_MugShotTransition(taskId); +} + +static void Phase2Task_Phoebe(u8 taskId) +{ + gTasks[taskId].tMugshotId = MUGSHOT_PHOEBE; + Phase2Task_MugShotTransition(taskId); +} + +static void Phase2Task_Glacia(u8 taskId) +{ + gTasks[taskId].tMugshotId = MUGSHOT_GLACIA; + Phase2Task_MugShotTransition(taskId); +} + +static void Phase2Task_Drake(u8 taskId) +{ + gTasks[taskId].tMugshotId = MUGSHOT_DRAKE; + Phase2Task_MugShotTransition(taskId); +} + +static void Phase2Task_Champion(u8 taskId) +{ + gTasks[taskId].tMugshotId = MUGSHOT_CHAMPION; + Phase2Task_MugShotTransition(taskId); +} + +static void Phase2Task_MugShotTransition(u8 taskId) +{ + while (sPhase2_Mugshot_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Mugshot_Func1(struct Task *task) +{ + u8 i; + + sub_8149F08(); + dp12_8087EA4(); + Mugshots_CreateOpponentPlayerSprites(task); + + task->tData1 = 0; + task->tData2 = 1; + task->tData3 = 239; + sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WINOUT = 62; + sTransitionStructPtr->WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = 0xF0F1; + } + + SetVBlankCallback(VBlankCB0_Phase2_Mugshots); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func2(struct Task *task) +{ + s16 i, j; + u16 *dst1, *dst2; + const u16 *MugshotsMap; + + MugshotsMap = sMugshotsTilemap; + sub_8149F58(&dst1, &dst2); + CpuSet(sUnknown_085B9AF0, dst2, 0xF0); + LoadPalette(sOpponentMugshotsPals[task->tMugshotId], 0xF0, 0x20); + LoadPalette(sPlayerMugshotsPals[gSaveBlock2Ptr->playerGender], 0xFA, 0xC); + + for (i = 0; i < 20; i++) + { + for (j = 0; j < 32; j++, MugshotsMap++) + { + dst1[i * 32 + j] = *MugshotsMap | 0xF000; + } + } + + EnableInterrupts(INTR_FLAG_HBLANK); + + SetHBlankCallback(HBlankCB_Phase2_Mugshots); + task->tState++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func3(struct Task *task) +{ + u8 i, r5; + u16* toStore; + s16 value; + s32 mergedValue; + + sTransitionStructPtr->VBlank_DMA = FALSE; + + toStore = gUnknown_02038C28[0]; + r5 = task->tData1; + task->tData1 += 0x10; + + for (i = 0; i < 80; i++, toStore++, r5 += 0x10) + { + value = task->tData2 + Sin(r5, 0x10); + if (value < 0) + value = 1; + if (value > 0xF0) + value = 0xF0; + *toStore = value; + } + for (; i < 160; i++, toStore++, r5 += 0x10) + { + value = task->tData3 - Sin(r5, 0x10); + if (value < 0) + value = 0; + if (value > 0xEF) + value = 0xEF; + *toStore = (value << 8) | (0xF0); + } + + task->tData2 += 8; + task->tData3 -= 8; + if (task->tData2 > 0xF0) + task->tData2 = 0xF0; + if (task->tData3 < 0) + task->tData3 = 0; + mergedValue = *(s32*)(&task->tData2); + if (mergedValue == 0xF0) + task->tState++; + + sTransitionStructPtr->BG0HOFS_1 -= 8; + sTransitionStructPtr->BG0HOFS_2 += 8; + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func4(struct Task *task) +{ + u8 i; + u16* toStore; + + sTransitionStructPtr->VBlank_DMA = FALSE; + + for (i = 0, toStore = gUnknown_02038C28[0]; i < 160; i++, toStore++) + { + *toStore = 0xF0; + } + + task->tState++; + task->tData1 = 0; + task->tData2 = 0; + task->tData3 = 0; + sTransitionStructPtr->BG0HOFS_1 -= 8; + sTransitionStructPtr->BG0HOFS_2 += 8; + + sub_8148484(task->tOpponentSpriteId, 0); + sub_8148484(task->tPlayerSpriteId, 1); + sub_814849C(task->tOpponentSpriteId); + + PlaySE(SE_BT_START); + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func5(struct Task *task) +{ + sTransitionStructPtr->BG0HOFS_1 -= 8; + sTransitionStructPtr->BG0HOFS_2 += 8; + if (sub_81484B8(task->tOpponentSpriteId)) + { + task->tState++; + sub_814849C(task->tPlayerSpriteId); + } + return FALSE; +} + +static bool8 Phase2_Mugshot_Func6(struct Task *task) +{ + sTransitionStructPtr->BG0HOFS_1 -= 8; + sTransitionStructPtr->BG0HOFS_2 += 8; + if (sub_81484B8(task->tPlayerSpriteId)) + { + sTransitionStructPtr->VBlank_DMA = FALSE; + SetVBlankCallback(NULL); + DmaStop(0); + memset(gUnknown_02038C28[0], 0, 0x140); + memset(gUnknown_02038C28[1], 0, 0x140); + SetGpuReg(REG_OFFSET_WIN0H, 0xF0); + SetGpuReg(REG_OFFSET_BLDY, 0); + task->tState++; + task->tData3 = 0; + task->tData4 = 0; + sTransitionStructPtr->BLDCNT = 0xBF; + SetVBlankCallback(VBlankCB1_Phase2_Mugshots); + } + return FALSE; +} + +static bool8 Phase2_Mugshot_Func7(struct Task *task) +{ + bool32 r6; + + sTransitionStructPtr->VBlank_DMA = FALSE; + r6 = TRUE; + sTransitionStructPtr->BG0HOFS_1 -= 8; + sTransitionStructPtr->BG0HOFS_2 += 8; + + if (task->tData4 < 0x50) + task->tData4 += 2; + if (task->tData4 > 0x50) + task->tData4 = 0x50; + + if (++task->tData3 & 1) + { + s16 i; + for (i = 0, r6 = FALSE; i <= task->tData4; i++) + { + s16 index1 = 0x50 - i; + s16 index2 = 0x50 + i; + if (gUnknown_02038C28[0][index1] <= 15) + { + r6 = TRUE; + gUnknown_02038C28[0][index1]++; + } + if (gUnknown_02038C28[0][index2] <= 15) + { + r6 = TRUE; + gUnknown_02038C28[0][index2]++; + } + } + } + + if (task->tData4 == 0x50 && !r6) + task->tState++; + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func8(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + BlendPalettes(-1, 0x10, 0x7FFF); + sTransitionStructPtr->BLDCNT = 0xFF; + task->tData3 = 0; + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Mugshot_Func9(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + + task->tData3++; + memset(gUnknown_02038C28[0], task->tData3, 0x140); + if (task->tData3 > 15) + task->tState++; + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func10(struct Task *task) +{ + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(task->func)); + return FALSE; +} + +static void VBlankCB0_Phase2_Mugshots(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA != 0) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + REG_BG0VOFS = sTransitionStructPtr->BG0VOFS; + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); +} + +static void VBlankCB1_Phase2_Mugshots(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA != 0) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + DmaSet(0, gUnknown_02038C28[1], ®_BLDY, 0xA2400001); +} + +static void HBlankCB_Phase2_Mugshots(void) +{ + if (REG_VCOUNT < 80) + REG_BG0HOFS = sTransitionStructPtr->BG0HOFS_1; + else + REG_BG0HOFS = sTransitionStructPtr->BG0HOFS_2; +} + +static void Mugshots_CreateOpponentPlayerSprites(struct Task *task) +{ + struct Sprite *opponentSprite, *playerSprite; + + s16 mugshotId = task->tMugshotId; + task->tOpponentSpriteId = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotId], + sMugshotsOpponentCoords[mugshotId][0] - 32, + sMugshotsOpponentCoords[mugshotId][1] + 42, + 0, gDecompressionBuffer); + task->tPlayerSpriteId = CreateTrainerSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), 272, 106, 0, gDecompressionBuffer); + + opponentSprite = &gSprites[task->tOpponentSpriteId]; + playerSprite = &gSprites[task->tPlayerSpriteId]; + + opponentSprite->callback = sub_8148380; + playerSprite->callback = sub_8148380; + + opponentSprite->oam.affineMode = 3; + playerSprite->oam.affineMode = 3; + + opponentSprite->oam.matrixNum = AllocOamMatrix(); + playerSprite->oam.matrixNum = AllocOamMatrix(); + + opponentSprite->oam.shape = 1; + playerSprite->oam.shape = 1; + + opponentSprite->oam.size = 3; + playerSprite->oam.size = 3; + + CalcCenterToCornerVec(opponentSprite, 1, 3, 3); + CalcCenterToCornerVec(playerSprite, 1, 3, 3); + + SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotId][0], sMugshotsOpponentRotationScales[mugshotId][1], 0); + SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0); +} + +static void sub_8148380(struct Sprite *sprite) +{ + while (sUnknown_085C8C24[sprite->data[0]](sprite)); +} + +static bool8 sub_81483A8(struct Sprite *sprite) +{ + return FALSE; +} + +static bool8 sub_81483AC(struct Sprite *sprite) +{ + s16 arr0[2]; + s16 arr1[2]; + + memcpy(arr0, sUnknown_085C8C40, sizeof(sUnknown_085C8C40)); + memcpy(arr1, sUnknown_085C8C44, sizeof(sUnknown_085C8C44)); + + sprite->data[0]++; + sprite->data[1] = arr0[sprite->data[7]]; + sprite->data[2] = arr1[sprite->data[7]]; + return TRUE; +} + +static bool8 sub_81483F8(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->data[1]; + if (sprite->data[7] && sprite->pos1.x < 133) + sprite->data[0]++; + else if (!sprite->data[7] && sprite->pos1.x > 103) + sprite->data[0]++; + return FALSE; +} + +static bool8 sub_814842C(struct Sprite *sprite) +{ + sprite->data[1] += sprite->data[2]; + sprite->pos1.x += sprite->data[1]; + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->data[2] = -sprite->data[2]; + sprite->data[6] = 1; + } + return FALSE; +} + +static bool8 sub_8148458(struct Sprite *sprite) +{ + sprite->data[1] += sprite->data[2]; + sprite->pos1.x += sprite->data[1]; + if (sprite->pos1.x < -31 || sprite->pos1.x > 271) + sprite->data[0]++; + return FALSE; +} + +static void sub_8148484(s16 spriteId, s16 value) +{ + gSprites[spriteId].data[7] = value; +} + +static void sub_814849C(s16 spriteId) +{ + gSprites[spriteId].data[0]++; +} + +static s16 sub_81484B8(s16 spriteId) +{ + return gSprites[spriteId].data[6]; +} + +static void Phase2Task_Slice(u8 taskId) +{ + while (sPhase2_Slice_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Slice_Func1(struct Task *task) +{ + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + task->tData2 = 256; + task->tData3 = 1; + sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WINOUT = 0; + sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->VBlank_DMA = FALSE; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = sTransitionStructPtr->field_14; + gUnknown_02038C28[1][160 + i] = 0xF0; + } + + EnableInterrupts(INTR_FLAG_HBLANK); + SetGpuRegBits(REG_OFFSET_DISPSTAT, DISPSTAT_HBLANK_INTR); + + SetVBlankCallback(VBlankCB_Phase2_Slice); + SetHBlankCallback(HBlankCB_Phase2_Slice); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Slice_Func2(struct Task *task) +{ + u16 i; + + sTransitionStructPtr->VBlank_DMA = FALSE; + + task->tData1 += (task->tData2 >> 8); + if (task->tData1 > 0xF0) + task->tData1 = 0xF0; + if (task->tData2 <= 0xFFF) + task->tData2 += task->tData3; + if (task->tData3 < 128) + task->tData3 <<= 1; // multiplying by two + + for (i = 0; i < 160; i++) + { + u16 *storeLoc1 = &gUnknown_02038C28[0][i]; + u16 *storeLoc2 = &gUnknown_02038C28[0][i + 160]; + if (i & 1) + { + *storeLoc1 = sTransitionStructPtr->field_14 + task->tData1; + *storeLoc2 = 0xF0 - task->tData1; + } + else + { + *storeLoc1 = sTransitionStructPtr->field_14 - task->tData1; + *storeLoc2 = (task->tData1 << 8) | (0xF1); + } + } + + if (task->tData1 > 0xEF) + task->tState++; + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Slice_Func3(struct Task *task) +{ + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Slice)); + return FALSE; +} + +static void VBlankCB_Phase2_Slice(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 640); + DmaSet(0, &gUnknown_02038C28[1][160], ®_WIN0H, 0xA2400001); +} + +static void HBlankCB_Phase2_Slice(void) +{ + if (REG_VCOUNT < 160) + { + u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + REG_BG1HOFS = var; + REG_BG2HOFS = var; + REG_BG3HOFS = var; + } +} + +static void Phase2Task_ShredSplit(u8 taskId) +{ + while (sPhase2_ShredSplit_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_ShredSplit_Func1(struct Task *task) +{ + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WINOUT = 0; + sTransitionStructPtr->WIN0V = 160; + + for (i = 0; i < 0xA0; i++) + { + gUnknown_02038C28[1][i] = sTransitionStructPtr->field_14; + gUnknown_02038C28[1][0xA0 + i] = 0xF0; + gUnknown_02038C28[0][i] = sTransitionStructPtr->field_14; + gUnknown_02038C28[0][0xA0 + i] = 0xF0; + gUnknown_02038C28[0][0x140 + i] = 0; + gUnknown_02038C28[0][0x1E0 + i] = 0x100; + gUnknown_02038C28[0][0x280 + i] = 1; + } + + task->tData4 = 0; + task->tData5 = 0; + task->tData6 = 7; + + EnableInterrupts(INTR_FLAG_HBLANK); + + SetVBlankCallback(VBlankCB_Phase2_Slice); + SetHBlankCallback(HBlankCB_Phase2_Slice); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_ShredSplit_Func2(struct Task *task) +{ + u16 i, j, k; + u8 arr1[ARRAY_COUNT(gUnknown_085C8C64)]; + s16 arr2[ARRAY_COUNT(gUnknown_085C8C66)]; + u8 var; + u16 *ptr4, *ptr3, *ptr1, *ptr2; + s16 unkVar; + + memcpy(arr1, gUnknown_085C8C64, sizeof(arr1)); + memcpy(arr2, gUnknown_085C8C66, sizeof(arr2)); + + sTransitionStructPtr->VBlank_DMA = FALSE; + var = 0; + + for (i = 0; i <= task->tData5; i++) + { + for (j = 0; j < 2; j++) + { + for (k = 0; k < 2; k++) + { + unkVar = (arr1[j]) + (arr2[k] * -(i) * 2); + if (unkVar >= 0 && (unkVar != 79 || j != 1)) + { + ptr4 = &gUnknown_02038C28[0][unkVar + 320]; + ptr3 = &gUnknown_02038C28[0][unkVar + 480]; + ptr1 = &gUnknown_02038C28[0][unkVar + 640]; + if (*ptr4 > 0xEF) + { + *ptr4 = 0xF0; + var++; + } + else + { + *ptr4 += (*ptr3 >> 8); + if (*ptr1 <= 0x7F) + *ptr1 *= 2; + if (*ptr3 <= 0xFFF) + *ptr3 += *ptr1; + } + ptr2 = &gUnknown_02038C28[0][unkVar]; + ptr3 = &gUnknown_02038C28[0][unkVar + 160]; + *ptr2 = sTransitionStructPtr->field_14 + *ptr4; + *ptr3 = 0xF0 - *ptr4; + + if (i == 0) + break; + } + } + } + + for (j = 0; j < 2; j++) + { + for (k = 0; k < 2; k++) + { + unkVar = (arr1[j] + 1) + (arr2[k] * -(i) * 2); + if (unkVar <= 160 && (unkVar != 80 || j != 1)) + { + ptr4 = &gUnknown_02038C28[0][unkVar + 320]; + ptr3 = &gUnknown_02038C28[0][unkVar + 480]; + ptr1 = &gUnknown_02038C28[0][unkVar + 640]; + if (*ptr4 > 0xEF) + { + *ptr4 = 0xF0; + var++; + } + else + { + *ptr4 += (*ptr3 >> 8); + if (*ptr1 <= 0x7F) + *ptr1 *= 2; + if (*ptr3 <= 0xFFF) + *ptr3 += *ptr1; + } + ptr2 = &gUnknown_02038C28[0][unkVar]; + ptr3 = &gUnknown_02038C28[0][unkVar + 160]; + *ptr2 = sTransitionStructPtr->field_14 - *ptr4; + *ptr3 = (*ptr4 << 8) | (0xF1); + + if (i == 0) + break; + } + } + } + } + + if (--task->tData4 < 0) + task->tData4 = 0; + if (task->tData4 <= 0 && task->tData5 + 1 <= 20) + task->tData4 = task->tData6, task->tData5++; + if (var > 0x9F) + task->tState++; + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_ShredSplit_Func3(struct Task *task) +{ + u16 i; + bool32 done = TRUE; + u16 checkVar2 = 0xFF10; + + for (i = 0; i < 0xA0; i++) + { + if (gUnknown_02038C28[1][i] != 0xF0 && gUnknown_02038C28[1][i] != checkVar2) + done = FALSE; // a break statement should be put here + } + + if (done == TRUE) + task->tState++; + + return FALSE; +} + +static bool8 Phase2_ShredSplit_Func4(struct Task *task) +{ + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_ShredSplit)); + return FALSE; +} + +static void Phase2Task_Blackhole1(u8 taskId) +{ + while (sPhase2_Blackhole1_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_Blackhole2(u8 taskId) +{ + while (sPhase2_Blackhole2_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Blackhole_Func1(struct Task *task) +{ + s32 i; + + sub_8149F08(); + dp12_8087EA4(); + + sTransitionStructPtr->WININ = 0; + sTransitionStructPtr->WINOUT = 63; + sTransitionStructPtr->WIN0H = 240; + sTransitionStructPtr->WIN0V = 160; + + for (i = 0; i < 0xA0; i++) + { + gUnknown_02038C28[1][i] = 0; + } + + SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); + + task->tState++; + task->tData1 = 1; + task->tData2 = 0x100; + task->tFuncState = 0; + + return FALSE; +} + +static bool8 Phase2_Blackhole1_Func3(struct Task *task) +{ + if (task->tFuncState == 1) + { + DmaStop(0); + SetVBlankCallback(NULL); + DestroyTask(FindTaskIdByFunc(task->func)); + } + else + { + sTransitionStructPtr->VBlank_DMA = FALSE; + if (task->tData2 < 0x400) + task->tData2 += 0x80; + if (task->tData1 < 0xA0) + task->tData1 += (task->tData2 >> 8); + if (task->tData1 > 0xA0) + task->tData1 = 0xA0; + sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + if (task->tData1 == 0xA0) + { + task->tFuncState = 1; + sub_8149F84(); + } + else + { + sTransitionStructPtr->VBlank_DMA++; + } + } + + return FALSE; +} + +static bool8 Phase2_Blackhole1_Func2(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = FALSE; + if (task->tFuncState == 0) + { + task->tFuncState++; + task->tData1 = 0x30; + task->tData6 = 0; + } + task->tData1 += gUnknown_085C8C80[task->tData6]; + task->tData6 = (task->tData6 + 1) % 2; + sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + if (task->tData1 < 9) + { + task->tState++; + task->tFuncState = 0; + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Blackhole2_Func2(struct Task *task) +{ + u16 index; // should be s16 I think + s16 amplitude; + + sTransitionStructPtr->VBlank_DMA = FALSE; + if (task->tFuncState == 0) + { + task->tFuncState++; + task->tData5 = 2; + task->tData6 = 2; + } + if (task->tData1 > 0xA0) + task->tData1 = 0xA0; + + sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + if (task->tData1 == 0xA0) + { + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(task->func)); + } + + index = task->tData5; + if ((task->tData5 & 0xFF) <= 128) + { + amplitude = task->tData6; + task->tData5 += 8; + } + else + { + amplitude = task->tData6 - 1; + task->tData5 += 16; + } + task->tData1 += Sin(index & 0xFF, amplitude); + + if (task->tData1 <= 0) + task->tData1 = 1; + if (task->tData5 > 0xFE) + task->tData5 >>= 8, task->tData6++; + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static void Phase2Task_RectangularSpiral(u8 taskId) +{ + while (sPhase2_RectangularSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_RectangularSpiral_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + CpuCopy16(sShrinkingBoxTileset, dst2, 0x20); + CpuCopy16(sShrinkingBoxTileset + 0x70, dst2 + 0x20, 0x20); + CpuFill16(0xF000, dst1, 0x800); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tData3 = 1; + task->tState++; + + sRectangularSpiralTransition[0].field_0 = 0; + sRectangularSpiralTransition[0].field_2 = -1; + sRectangularSpiralTransition[0].field_4 = 1; + sRectangularSpiralTransition[0].field_6 = 308; + sRectangularSpiralTransition[0].field_8 = 0; + + sRectangularSpiralTransition[1].field_0 = 0; + sRectangularSpiralTransition[1].field_2 = -1; + sRectangularSpiralTransition[1].field_4 = 1; + sRectangularSpiralTransition[1].field_6 = 308; + sRectangularSpiralTransition[1].field_8 = 0; + + sRectangularSpiralTransition[2].field_0 = 0; + sRectangularSpiralTransition[2].field_2 = -3; + sRectangularSpiralTransition[2].field_4 = 1; + sRectangularSpiralTransition[2].field_6 = 307; + sRectangularSpiralTransition[2].field_8 = 0; + + sRectangularSpiralTransition[3].field_0 = 0; + sRectangularSpiralTransition[3].field_2 = -3; + sRectangularSpiralTransition[3].field_4 = 1; + sRectangularSpiralTransition[3].field_6 = 307; + sRectangularSpiralTransition[3].field_8 = 0; + + return FALSE; +} + +static bool8 Phase2_RectangularSpiral_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + u8 i; + u16 j; + bool32 done = TRUE; + + sub_8149F58(&dst1, &dst2); + + for (i = 0; i < 2; i++) + { + for (j = 0; j < ARRAY_COUNT(sRectangularSpiralTransition); j++) + { + s16 var = 0, var2 = 0; + s32 var3 = 0; + + if (sub_8149048(gUnknown_085C8D38[j / 2], &sRectangularSpiralTransition[j])) + { + u32 one; + done = FALSE; + var = sRectangularSpiralTransition[j].field_2; + one = 1; + if ((j & 1) == one) + var = 0x27D - var; + + var2 = var % 32; + var3 = var / 32 * 32; + + dst1[var3 + var2] = 0xF002; + } + } + } + + if (done == TRUE) + task->tState++; + return FALSE; +} + +static bool8 Phase2_RectangularSpiral_Func3(struct Task *task) +{ + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(task->func)); + return FALSE; +} + +static bool16 sub_8149048(const s16 * const *arg0, struct StructRectangularSpiral *arg1) +{ + const s16 *array = arg0[arg1->field_0]; + if (array[arg1->field_4] == -1) + return FALSE; + + // ?? + sUnusedRectangularSpiralVar = array[0]; + sUnusedRectangularSpiralVar = array[1]; + sUnusedRectangularSpiralVar = array[2]; + sUnusedRectangularSpiralVar = array[3]; + + switch (array[0]) + { + case 1: + arg1->field_2 += 0x1; + break; + case 2: + arg1->field_2 -= 0x1; + break; + case 3: + arg1->field_2 -= 0x20; + break; + case 4: + arg1->field_2 += 0x20; + break; + } + + if (arg1->field_2 > 0x27F || array[arg1->field_4] == -1) + return FALSE; + + if (arg1->field_8 == 0 && array[arg1->field_4] == -2) + { + arg1->field_8 = 1; + arg1->field_4 = 1; + arg1->field_2 = arg1->field_6; + arg1->field_0 = 4; + } + + if (arg1->field_2 == array[arg1->field_4]) + { + (arg1->field_0)++; + if (arg1->field_8 == 1) + { + if (arg1->field_0 > 7) + { + (arg1->field_4)++; + (arg1->field_0) = 4; + } + } + else + { + if (arg1->field_0 > 3) + { + (arg1->field_4)++; + (arg1->field_0) = 0; + } + } + } + + return TRUE; +} + +static void Phase2Task_Groudon(u8 taskId) +{ + while (sPhase2_Groudon_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Groudon_Func3(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + LZ77UnCompVram(gUnknown_085BE51C, dst2); + LZ77UnCompVram(gUnknown_085BEA88, dst1); + + task->tState++; + task->tData1 = 0; + return FALSE; +} + +static bool8 Phase2_Groudon_Func4(struct Task *task) +{ + if (task->tData1 % 3 == 0) + { + u16 var = (task->tData1 % 30) / 3; + LoadPalette(gUnknown_085BF0A0 + (var * 16), 0xF0, 0x20); + } + if (++task->tData1 > 58) + { + task->tState++; + task->tData1 = 0; + } + + return FALSE; +} + +static bool8 Phase2_Groudon_Func5(struct Task *task) +{ + if (task->tData1 % 5 == 0) + { + s16 var = task->tData1 / 5; + LoadPalette(gUnknown_085BF2A0 + (var * 16), 0xF0, 0x20); + } + if (++task->tData1 > 68) + { + task->tState++; + task->tData1 = 0; + task->tFrames = 30; + } + + return FALSE; +} + +static void Phase2Task_Rayquaza(u8 taskId) +{ + while (sPhase2_Rayquaza_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Rayquaza_Func3(struct Task *task) +{ + u16 *dst1, *dst2; + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + SetGpuReg(REG_OFFSET_BG0CNT, 0x9A08); + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + CpuCopy16(gUnknown_085BF6A0, dst2, 0x2000); + + sTransitionStructPtr->field_20 = 0; + task->tState++; + LoadPalette(gUnknown_085BF4A0 + 0x50, 0xF0, 0x20); + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[0][i] = 0; + gUnknown_02038C28[1][i] = 0x100; + } + + SetVBlankCallback(VBlankCB_Phase2_Rayquaza); + return FALSE; +} + +static bool8 Phase2_Rayquaza_Func4(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + CpuCopy16(gUnknown_085C6BE0, dst1, 0x1000); + task->tState++; + return FALSE; +} + +static bool8 Phase2_Rayquaza_Func5(struct Task *task) +{ + if ((task->tData1 % 4) == 0) + { + u16 value = task->tData1 / 4; + const u16 *palPtr = &gUnknown_085BF4A0[(value + 5) * 16]; + LoadPalette(palPtr, 0xF0, 0x20); + } + if (++task->tData1 > 40) + { + task->tState++; + task->tData1 = 0; + } + + return FALSE; +} + +static bool8 Phase2_Rayquaza_Func6(struct Task *task) +{ + if (++task->tData1 > 20) + { + task->tState++; + task->tData1 = 0; + BeginNormalPaletteFade(0xFFFF8000, 2, 0, 0x10, 0); + } + + return FALSE; +} + +static bool8 Phase2_Rayquaza_Func7(struct Task *task) +{ + if (!gPaletteFade.active) + { + sTransitionStructPtr->field_20 = 1; + task->tState++; + } + + return FALSE; +} + +static bool8 Phase2_Rayquaza_Func8(struct Task *task) +{ + BlendPalettes(0x00007FFF, 8, 0); + BlendPalettes(0xFFFF8000, 0, 0); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Rayquaza_Func9(struct Task *task) +{ + if ((task->tData1 % 3) == 0) + { + u16 value = task->tData1 / 3; + const u16 *palPtr = &gUnknown_085BF4A0[(value + 0) * 16]; + LoadPalette(palPtr, 0xF0, 0x20); + } + if (++task->tData1 >= 40) + { + u16 i; + + sTransitionStructPtr->WININ = 0; + sTransitionStructPtr->WINOUT = 63; + sTransitionStructPtr->WIN0H = 240; + sTransitionStructPtr->WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = 0; + } + + SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); + task->tState++; + task->tData2 = 0x100; + task->tFuncState = 0; + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); + } + + return FALSE; +} + +static void VBlankCB_Phase2_Rayquaza(void) +{ + void *dmaSrc; + + DmaStop(0); + VBlankCB_BattleTransition(); + + if (sTransitionStructPtr->field_20 == 0) + dmaSrc = gUnknown_02038C28[0]; + else if (sTransitionStructPtr->field_20 == 1) + dmaSrc = gUnknown_02038C28[1]; + else + dmaSrc = gUnknown_02038C28[0]; + + DmaSet(0, dmaSrc, ®_BG0VOFS, 0xA2400001); +} + +static void Phase2Task_WhiteFade(u8 taskId) +{ + while (sPhase2_WhiteFade_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_WhiteFade_Func1(struct Task *task) +{ + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + sTransitionStructPtr->BLDCNT = 0xBF; + sTransitionStructPtr->BLDY = 0; + sTransitionStructPtr->WININ = 0x1E; + sTransitionStructPtr->WINOUT = 0x3F; + sTransitionStructPtr->WIN0V = 0xA0; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = 0; + gUnknown_02038C28[1][i + 160] = 0xF0; + } + + EnableInterrupts(INTR_FLAG_HBLANK); + SetHBlankCallback(HBlankCB_Phase2_WhiteFade); + SetVBlankCallback(VBlankCB0_Phase2_WhiteFade); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_WhiteFade_Func2(struct Task *task) +{ + s16 i, posY; + s16 arr1[ARRAY_COUNT(sUnknown_085C8DA0)]; + struct Sprite *sprite; + + memcpy(arr1, sUnknown_085C8DA0, sizeof(sUnknown_085C8DA0)); + for (i = 0, posY = 0; i < 8; i++, posY += 0x14) + { + sprite = &gSprites[CreateInvisibleSprite(sub_8149864)]; + sprite->pos1.x = 0xF0; + sprite->pos1.y = posY; + sprite->data[5] = arr1[i]; + } + sprite->data[6]++; + + task->tState++; + return FALSE; +} + +static bool8 Phase2_WhiteFade_Func3(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = 0; + if (sTransitionStructPtr->field_20 > 7) + { + BlendPalettes(-1, 0x10, 0x7FFF); + task->tState++; + } + return FALSE; +} + +static bool8 Phase2_WhiteFade_Func4(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = 0; + + DmaStop(0); + SetVBlankCallback(0); + SetHBlankCallback(0); + + sTransitionStructPtr->WIN0H = 0xF0; + sTransitionStructPtr->BLDY = 0; + sTransitionStructPtr->BLDCNT = 0xFF; + sTransitionStructPtr->WININ = 0x3F; + + SetVBlankCallback(VBlankCB1_Phase2_WhiteFade); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_WhiteFade_Func5(struct Task *task) +{ + if (++sTransitionStructPtr->BLDY > 16) + { + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_WhiteFade)); + } + return FALSE; +} + +static void VBlankCB0_Phase2_WhiteFade(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 640); + DmaSet(0, &gUnknown_02038C28[1][160], ®_WIN0H, 0xA2400001); +} + +static void VBlankCB1_Phase2_WhiteFade(void) +{ + VBlankCB_BattleTransition(); + REG_BLDY = sTransitionStructPtr->BLDY; + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0H = sTransitionStructPtr->WIN0H; + REG_WIN0V = sTransitionStructPtr->WIN0V; +} + +static void HBlankCB_Phase2_WhiteFade(void) +{ + REG_BLDY = gUnknown_02038C28[1][REG_VCOUNT]; +} + +static void sub_8149864(struct Sprite *sprite) +{ + if (sprite->data[5]) + { + sprite->data[5]--; + if (sprite->data[6]) + sTransitionStructPtr->VBlank_DMA = 1; + } + else + { + u16 i; + u16* ptr1 = &gUnknown_02038C28[0][sprite->pos1.y]; + u16* ptr2 = &gUnknown_02038C28[0][sprite->pos1.y + 160]; + for (i = 0; i < 20; i++) + { + ptr1[i] = sprite->data[0] >> 8; + ptr2[i] = (u8)(sprite->pos1.x); + } + if (sprite->pos1.x == 0 && sprite->data[0] == 0x1000) + sprite->data[1] = 1; + + sprite->pos1.x -= 16; + sprite->data[0] += 0x80; + + if (sprite->pos1.x < 0) + sprite->pos1.x = 0; + if (sprite->data[0] > 0x1000) + sprite->data[0] = 0x1000; + + if (sprite->data[6]) + sTransitionStructPtr->VBlank_DMA = 1; + + if (sprite->data[1]) + { + if (sprite->data[6] == 0 || (sTransitionStructPtr->field_20 > 6 && sprite->data[2]++ > 7)) + { + sTransitionStructPtr->field_20++; + DestroySprite(sprite); + } + } + } +} + +static void Phase2Task_GridSquares(u8 taskId) +{ + while (sPhase2_GridSquares_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_GridSquares_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + CpuSet(sShrinkingBoxTileset, dst2, 0x10); + CpuFill16(0xF000, dst1, 0x800); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_GridSquares_Func2(struct Task *task) +{ + u16* dst1; + + if (task->tData1 == 0) + { + sub_8149F40(&dst1); + task->tData1 = 3; + task->tData2++; + CpuSet(sShrinkingBoxTileset + (task->tData2 * 8), dst1, 0x10); + if (task->tData2 > 0xD) + { + task->tState++; + task->tData1 = 16; + } + } + + task->tData1--; + return FALSE; +} + +static bool8 Phase2_GridSquares_Func3(struct Task *task) +{ + if (--task->tData1 == 0) + { + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_GridSquares)); + } + return FALSE; +} + +static void Phase2Task_Shards(u8 taskId) +{ + while (sPhase2_Shards_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_Shards_Func1(struct Task *task) +{ + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + sTransitionStructPtr->WININ = 0x3F; + sTransitionStructPtr->WINOUT = 0; + sTransitionStructPtr->WIN0V = 0xA0; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[0][i] = 0xF0; + } + + CpuSet(gUnknown_02038C28[0], gUnknown_02038C28[1], 0xA0); + SetVBlankCallback(VBlankCB_Phase2_Shards); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Shards_Func2(struct Task *task) +{ + sub_814A1AC(sTransitionStructPtr->data, + sUnknown_085C8DD0[task->tData1][0], + sUnknown_085C8DD0[task->tData1][1], + sUnknown_085C8DD0[task->tData1][2], + sUnknown_085C8DD0[task->tData1][3], + 1, 1); + task->tData2 = sUnknown_085C8DD0[task->tData1][4]; + task->tState++; + return TRUE; +} + +static bool8 Phase2_Shards_Func3(struct Task *task) +{ + s16 i; + bool8 nextFunc; + + sTransitionStructPtr->VBlank_DMA = 0; + + for (i = 0, nextFunc = FALSE; i < 16; i++) + { + s16 r3 = gUnknown_02038C28[0][sTransitionStructPtr->data[3]] >> 8; + s16 r4 = gUnknown_02038C28[0][sTransitionStructPtr->data[3]] & 0xFF; + if (task->tData2 == 0) + { + if (r3 < sTransitionStructPtr->data[2]) + r3 = sTransitionStructPtr->data[2]; + if (r3 > r4) + r3 = r4; + } + else + { + if (r4 > sTransitionStructPtr->data[2]) + r4 = sTransitionStructPtr->data[2]; + if (r4 <= r3) + r4 = r3; + } + gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r4) | (r3 << 8); + if (nextFunc) + { + task->tState++; + break; + } + else + nextFunc = sub_814A228(sTransitionStructPtr->data, 1, 1); + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Shards_Func4(struct Task *task) +{ + if (++task->tData1 < 7) + { + task->tState++; + task->tData3 = sUnknown_085C8E16[task->tData1 - 1]; + return TRUE; + } + else + { + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Shards)); + return FALSE; + } +} + +static bool8 Phase2_Shards_Func5(struct Task *task) +{ + if (--task->tData3 == 0) + { + task->tState = 1; + return TRUE; + } + else + return FALSE; +} + +static void VBlankCB_Phase2_Shards(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + REG_WIN0H = gUnknown_02038C28[1][0]; + DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); +} + +// sub-task for phase2 +#undef tData1 +#undef tData2 +#undef tData3 +#undef tData4 +#undef tData5 +#undef tData6 +#undef tFuncState +#undef tFrames +#undef tOpponentSpriteId +#undef tPlayerSpriteId +#undef tMugshotId + +// sub-task for sub-task phase +#define tData1 data[1] +#define tData2 data[2] +#define tData3 data[3] +#define tData4 data[4] +#define tData5 data[5] +#define tData6 data[6] +#define tData7 data[7] + +static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) +{ + u8 taskId = CreateTask(TransitionPhase1_Task_RunFuncs, 3); + gTasks[taskId].tData1 = a0; + gTasks[taskId].tData2 = a1; + gTasks[taskId].tData3 = a2; + gTasks[taskId].tData4 = a3; + gTasks[taskId].tData5 = a4; + gTasks[taskId].tData6 = a0; +} + +static bool8 IsPhase1Done(void) +{ + if (FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == 0xFF) + return TRUE; + else + return FALSE; +} + +void TransitionPhase1_Task_RunFuncs(u8 taskId) +{ + while (sPhase1_TransitionAll_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase1_TransitionAll_Func1(struct Task *task) +{ + if (task->tData6 == 0 || --task->tData6 == 0) + { + task->tData6 = task->tData1; + task->tData7 += task->tData4; + if (task->tData7 > 16) + task->tData7 = 16; + BlendPalettes(-1, task->tData7, 0x2D6B); + } + if (task->tData7 > 15) + { + task->tState++; + task->tData6 = task->tData2; + } + return FALSE; +} + +static bool8 Phase1_TransitionAll_Func2(struct Task *task) +{ + if (task->tData6 == 0 || --task->tData6 == 0) + { + task->tData6 = task->tData2; + task->tData7 -= task->tData5; + if (task->tData7 < 0) + task->tData7 = 0; + BlendPalettes(-1, task->tData7, 0x2D6B); + } + if (task->tData7 == 0) + { + if (--task->tData3 == 0) + DestroyTask(FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs)); + else + { + task->tData6 = task->tData1; + task->tState = 0; + } + } + return FALSE; +} + +#undef tData1 +#undef tData2 +#undef tData3 +#undef tData4 +#undef tData5 +#undef tData6 +#undef tData7 + +static void sub_8149F08(void) +{ + memset(sTransitionStructPtr, 0, sizeof(*sTransitionStructPtr)); + sub_8089C08(&sTransitionStructPtr->field_14, &sTransitionStructPtr->field_16); +} + +static void VBlankCB_BattleTransition(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_8149F40(u16 **a0) +{ + u16 reg, *vram; + + reg = REG_BG0CNT >> 2; + reg <<= 0xE; + vram = (u16*)(VRAM + reg); + + *a0 = vram; +} + +void sub_8149F58(u16 **a0, u16 **a1) +{ + u16 reg0, reg1, *vram0, *vram1; + + reg0 = REG_BG0CNT >> 8; + reg1 = REG_BG0CNT >> 2; + + reg0 <<= 0xB; + reg1 <<= 0xE; + + vram0 = (u16*)(VRAM + reg0); + *a0 = vram0; + + vram1 = (u16*)(VRAM + reg1); + *a1 = vram1; +} + +static void sub_8149F84(void) +{ + BlendPalettes(-1, 0x10, 0); +} + +static void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize) +{ + u8 i; + for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer) + { + array[i] = sinAdd + Sin(0xFF & index, amplitude); + } +} + +static void sub_814A014(u16 *array, s16 a1, s16 a2, s16 a3) +{ + s16 i; + + memset(array, 0xA, 160 * sizeof(s16)); + for (i = 0; i < 64; i++) + { + s16 sinResult, cosResult; + s16 toStoreOrr, r2, r3, toStore, r7, r8; + + sinResult = Sin(i, a3); + cosResult = Cos(i, a3); + + toStoreOrr = a1 - sinResult; + toStore = a1 + sinResult; + r7 = a2 - cosResult; + r8 = a2 + cosResult; + + if (toStoreOrr < 0) + toStoreOrr = 0; + if (toStore > 0xF0) + toStore = 0xF0; + if (r7 < 0) + r7 = 0; + if (r8 > 0x9F) + r8 = 0x9F; + + toStore |= (toStoreOrr << 8); + array[r7] = toStore; + array[r8] = toStore; + + cosResult = Cos(i + 1, a3); + r3 = a2 - cosResult; + r2 = a2 + cosResult; + + if (r3 < 0) + r3 = 0; + if (r2 > 0x9F) + r2 = 0x9F; + + while (r7 > r3) + array[--r7] = toStore; + while (r7 < r3) + array[++r7] = toStore; + + while (r8 > r2) + array[--r8] = toStore; + while (r8 < r2) + array[++r8] = toStore; + } +} + +static void sub_814A1AC(s16 *data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6) +{ + data[0] = a1; + data[1] = a2; + data[2] = a1; + data[3] = a2; + data[4] = a3; + data[5] = a4; + data[6] = a5; + data[7] = a6; + data[8] = a3 - a1; + if (data[8] < 0) + { + data[8] = -data[8]; + data[6] = -a5; + } + data[9] = a4 - a2; + if (data[9] < 0) + { + data[9] = -data[9]; + data[7] = -a6; + } + data[10] = 0; +} + +static bool8 sub_814A228(s16 *data, bool8 a1, bool8 a2) +{ + u8 var; + if (data[8] > data[9]) + { + data[2] += data[6]; + data[10] += data[9]; + if (data[10] > data[8]) + { + data[3] += data[7]; + data[10] -= data[8]; + } + } + else + { + data[3] += data[7]; + data[10] += data[8]; + if (data[10] > data[9]) + { + data[2] += data[6]; + data[10] -= data[9]; + } + } + var = 0; + if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4])) + { + var++; + if (a1) + data[2] = data[4]; + } + if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5])) + { + var++; + if (a2) + data[3] = data[5]; + } + + if (var == 2) + return TRUE; + else + return FALSE; +} + +// sub-task for phase2 of a couple of new transitions +#define tData1 data[1] +#define tData2 data[2] +#define tData3 data[3] +#define tData4 data[4] +#define tData5 data[5] +#define tData6 data[6] +#define tData7 data[7] + +static bool8 Phase2_29_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_814669C(task); + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + LZ77UnCompVram(gUnknown_085C7C00, dst2); + LoadPalette(gUnknown_085C7BE0, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_29_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_085C828C, dst1); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 0x84, task->tData5, 160); + + task->tState++; + return TRUE; +} + +static void Phase2Task_29(u8 taskId) +{ + while (sPhase2_29_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_30(u8 taskId) +{ + while (sPhase2_30_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_30_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F08(); + dp12_8087EA4(); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); + task->tData2 = 0x2000; + task->tData1 = 0x7FFF; + task->tData5 = 0; + task->tData6 = 16; + task->tData7 = 2560; + sTransitionStructPtr->BLDCNT = 0x3F41; + sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5); + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + LZ77UnCompVram(gUnknown_085C7C00, dst2); + LoadPalette(gUnknown_085C7BE0, 0xF0, 0x20); + sTransitionStructPtr->field_16 = 0; + + task->tState++; + return FALSE; +} + +static bool8 Phase2_30_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_085C828C, dst1); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_30_Func3(struct Task *task) +{ + u8 i; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = sTransitionStructPtr->field_16; + } + + SetVBlankCallback(VBlankCB_Phase2_30); + SetHBlankCallback(HBlankCB_Phase2_30); + EnableInterrupts(INTR_FLAG_HBLANK); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_30_Func4(struct Task *task) +{ + u8 i; + u16 var6, amplitude, var8; + + sTransitionStructPtr->VBlank_DMA = FALSE; + + amplitude = task->tData2 >> 8; + var6 = task->tData1; + var8 = 384; + + task->tData1 = var6 - task->tData7; + + if (task->tData3 >= 70) + { + if (task->tData2 - 384 >= 0) + task->tData2 -= 384; + else + task->tData2 = 0; + } + + if (task->tData3 >= 0 && task->tData3 % 3 == 0) + { + if (task->tData5 < 16) + task->tData5++; + else if (task->tData6 > 0) + task->tData6--; + + sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5); + } + + for (i = 0; i < 160; i++, var6 += var8) + { + s16 index = var6 / 256; + asm(""); + gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(index, amplitude); + } + + if (++task->tData3 == 101) + { + task->tData4++; + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + } + + if (task->tData4 != 0 && !gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Phase2Task_30)); + + task->tData7 -= 17; + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_30(void) +{ + VBlankCB_BattleTransition(); + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; + + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); +} + +static void HBlankCB_Phase2_30(void) +{ + u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + REG_BG0VOFS = var; +} + +static void Phase2Task_31(u8 taskId) +{ + while (sPhase2_31_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_33(u8 taskId) +{ + while (sPhase2_33_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static void Phase2Task_32(u8 taskId) +{ + while (sPhase2_32_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 Phase2_31_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_085C8598, dst2); + + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect(0, 1, 0, 0, 1, 0x20, 0xF); + FillBgTilemapBufferRect(0, 1, 0x1D, 0, 1, 0x20, 0xF); + CopyBgTilemapBufferToVram(0); + LoadPalette(gUnknown_085C8578, 0xF0, 0x20); + + task->tData2 = 1; + task->tData3 = 0; + task->tData4 = 0; + task->tData7 = 10; + + task->tState++; + return FALSE; +} + +static bool8 Phase2_31_Func2(struct Task *task) +{ + CopyRectToBgTilemapBufferRect(0, gUnknown_085C8928, 0, 0, 4, 4, task->tData2, task->tData3, 4, 4, 0xF, 0, 0); + CopyBgTilemapBufferToVram(0); + + task->tData2 += 4; + if (++task->tData4 == 7) + { + task->tData2 = 1; + task->tData3 += 4; + task->tData4 = 0; + if (task->tData3 > 19) + task->tState++; + } + + return FALSE; +} + +static bool8 Phase2_31_Func3(struct Task *task) +{ + u8 i; + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + if (task->tData6++ >= task->tData7) + { + switch (task->tData5) + { + case 0: + for (i = 250; i < 255; i++) + { + gPlttBufferUnfaded[i] = 0; + gPlttBufferFaded[i] = 0; + } + break; + case 1: + BlendPalettes(0xFFFF7FFF, 0x10, 0); + LZ77UnCompVram(gUnknown_085C86F4, dst2); + break; + case 2: + LZ77UnCompVram(gUnknown_085C87F4, dst2); + break; + case 3: + LZ77UnCompVram(gUnknown_085C88A4, dst2); + break; + default: + FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20); + CopyBgTilemapBufferToVram(0); + task->tState++; + return FALSE; + } + + task->tData6 = 0; + task->tData5++; + } + + return FALSE; +} + +static bool8 Phase2_33_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_085C8598, dst2); + + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect(0, 1, 0, 0, 1, 0x20, 0xF); + FillBgTilemapBufferRect(0, 1, 0x1D, 0, 1, 0x20, 0xF); + CopyBgTilemapBufferToVram(0); + LoadPalette(gUnknown_085C8578, 0xE0, 0x20); + LoadPalette(gUnknown_085C8578, 0xF0, 0x20); + BlendPalette(0xE0, 0x10, 8, 0); + + task->tData2 = 34; + task->tData3 = 0; + + task->tState++; + return FALSE; +} + +static bool8 Phase2_33_Func2(struct Task *task) +{ + u8 var = gUnknown_085C9A30[task->tData2]; + u8 varMod = var % 7; + u8 varDiv = var / 7; + CopyRectToBgTilemapBufferRect(0, &gUnknown_085C8928, 0, 0, 4, 4, 4 * varMod + 1, 4 * varDiv, 4, 4, 0xF, 0, 0); + CopyBgTilemapBufferToVram(0); + + if (--task->tData2 < 0) + task->tState++; + return FALSE; +} + +static bool8 Phase2_33_Func3(struct Task *task) +{ + BlendPalette(0xE0, 0x10, 3, 0); + BlendPalettes(0xFFFF3FFF, 0x10, 0); + + task->tData2 = 0; + task->tData3 = 0; + + task->tState++; + return FALSE; +} + +static bool8 Phase2_33_Func4(struct Task *task) +{ + if ((task->tData3 ^= 1)) + { + CopyRectToBgTilemapBufferRect( + 0, + gUnknown_085C8928, + 0, + 0, + 4, + 4, + 4 * (gUnknown_085C9A30[task->tData2] % 7) + 1, + 4 * (gUnknown_085C9A30[task->tData2] / 7), + 4, + 4, + 0xE, + 0, + 0); + } + else + { + if (task->tData2 > 0) + { + FillBgTilemapBufferRect( + 0, + 1, + 4 * (gUnknown_085C9A30[task->tData2 - 1] % 7) + 1, + 4 * (gUnknown_085C9A30[task->tData2 - 1] / 7), + 4, + 4, + 0xF); + } + + task->tData2++; + } + + if (task->tData2 > 34) + task->tState++; + + CopyBgTilemapBufferToVram(0); + return FALSE; +} + +static bool8 Phase2_31_33_Func5(struct Task *task) +{ + FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20); + CopyBgTilemapBufferToVram(0); + BlendPalettes(0xFFFFFFFF, 0x10, 0); + DestroyTask(FindTaskIdByFunc(task->func)); + return FALSE; +} + +// sub task for phase2 32 +#define tSub32_X_delta data[0] +#define tSub32_Y_delta data[1] +#define tSub32_Bool data[2] + +static void sub_814ABE4(u8 taskId) +{ + if (!(gTasks[taskId].tSub32_Bool ^= 1)) + { + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y); + gBattle_BG0_X += gTasks[taskId].tSub32_X_delta; + gBattle_BG0_Y += gTasks[taskId].tSub32_Y_delta; + } +} + +static bool8 Phase2_32_Func1(struct Task *task) +{ + u8 taskId = 0; + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_085C8598, dst2); + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); + CopyBgTilemapBufferToVram(0); + LoadPalette(gUnknown_085C8578, 0xF0, 0x20); + + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_X); + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y); + + task->tData2 = 0; + taskId = CreateTask(sub_814ABE4, 1); + switch (Random() % 4) + { + case 0: + gTasks[taskId].tSub32_X_delta = 1; + gTasks[taskId].tSub32_Y_delta = 1; + break; + case 1: + gTasks[taskId].tSub32_X_delta = -1; + gTasks[taskId].tSub32_Y_delta = -1; + break; + case 2: + gTasks[taskId].tSub32_X_delta = 1; + gTasks[taskId].tSub32_Y_delta = -1; + break; + default: + gTasks[taskId].tSub32_X_delta = -1; + gTasks[taskId].tSub32_Y_delta = 1; + break; + } + + task->tState++; + return FALSE; +} + +static bool8 Phase2_32_Func2(struct Task *task) +{ + u8 var = gUnknown_085C9A53[task->tData2]; + u8 varDiv = var / 8; + u8 varAnd = var & 7; + + CopyRectToBgTilemapBufferRect( + 0, + &gUnknown_085C8928, + 0, + 0, + 4, + 4, + 4 * varDiv + 1, + 4 * varAnd, + 4, + 4, + 0xF, + 0, + 0); + CopyBgTilemapBufferToVram(0); + + if (++task->tData2 > 63) + task->tState++; + return 0; +} + +static bool8 Phase2_32_Func3(struct Task *task) +{ + BlendPalettes(0xFFFF7FFF, 0x10, 0); + + task->tData2 = 0; + + task->tState++; + return FALSE; +} + +static bool8 Phase2_32_Func4(struct Task *task) +{ + u8 var = gUnknown_085C9A53[task->tData2]; + u8 varDiv = var / 8; + u8 varAnd = var & 7; + + FillBgTilemapBufferRect(0, 1, 4 * varDiv + 1, 4 * varAnd, 4, 4, 0xF); + CopyBgTilemapBufferToVram(0); + + if (++task->tData2 > 63) + { + DestroyTask(FindTaskIdByFunc(sub_814ABE4)); + task->tState++; + } + + return FALSE; +} + +#undef tSub32_X_delta +#undef tSub32_Y_delta +#undef tSub32_Bool + +static bool8 Phase2_32_Func5(struct Task *task) +{ + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_Y); + + FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20); + CopyBgTilemapBufferToVram(0); + BlendPalettes(0xFFFFFFFF, 0x10, 0); + + DestroyTask(FindTaskIdByFunc(task->func)); + task->tState++; // UB: changing value of a destroyed task + return FALSE; +} + +#undef tData1 +#undef tData2 +#undef tData3 +#undef tData4 +#undef tData5 +#undef tData6 +#undef tData7 @@ -1007,7 +1007,7 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 dest } // Skipping for now, it probably uses structs passed by value /* -void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2) +void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2) { u16 attribute; u16 mode; @@ -1049,7 +1049,7 @@ void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWid } }*/ __attribute__((naked)) -void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2) +void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2) { asm("push {r4-r7,lr}\n\ mov r7, r10\n\ diff --git a/src/item.c b/src/item.c index 931027e25..a17599db9 100644 --- a/src/item.c +++ b/src/item.c @@ -1,5 +1,6 @@ #include "global.h" #include "item.h" +#include "berry.h" #include "constants/items.h" #include "string_util.h" #include "text.h" @@ -11,7 +12,6 @@ extern bool8 InBattlePyramid(void); extern const u8 gText_PokeBalls[]; extern const u8 gText_Berries[]; extern const u8 gText_Berry[]; -extern const u8 gUnknown_085897E4[][28]; // not sure what this one is bool8 CheckPyramidBagHasItem(u16 itemId, u16 count); bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count); @@ -96,8 +96,8 @@ void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity) } else { - if (itemId >= 0x85 && itemId <= 0xAF) - GetBerryCountString(string, gUnknown_085897E4[itemId], quantity); + if (itemId >= ITEM_CHERI_BERRY && itemId <= ITEM_ENIGMA_BERRY) + GetBerryCountString(string, gBerries[itemId - ITEM_CHERI_BERRY].name, quantity); else StringCopy(string, ItemId_GetItem(itemId)->name); } diff --git a/src/mail.c b/src/mail.c index 774e3ec19..c3cbe4a3c 100644 --- a/src/mail.c +++ b/src/mail.c @@ -240,30 +240,6 @@ static const struct MailLayout sUnknown_0859F458[] = { { 0x05, 0x09, 0x60, 0x05, 0x1e, Unknown_0859F444 } }; -// What the heck are these meant to be? Call them u16 for now. - -static const u16 Unknown_0859F4E8[] = { - 0x00, 0x4000, 0x00, 0x00 -}; - -static const u16 Unknown_0859F4F0[] = { - 0x00, 0x00, -1, 0x00 -}; - -static const u16 Unknown_0859F4F8[] = { - 0x04, 0x00, -1, 0x00 -}; - -static const u16 Unknown_0859F500[] = { - 0x00, 0x40, -1, 0x00 -}; - -static const u16 *const sUnknown_0859F508[] = { - Unknown_0859F4F0, - Unknown_0859F4F8, - Unknown_0859F500 -}; - // .text void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag) diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 218ef68d7..efe38fbae 100755 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -21,9 +21,9 @@ extern const u8 gBirchHelpGfx[]; extern const u8 gBirchBagTilemap[]; extern const u8 gBirchGrassTilemap[]; extern const u16 gBirchBagGrassPal[]; -extern const u16 gUnknown_0850FEFC[]; +extern const u16 gTextWindowFrame1_Pal[]; extern const u16 gUnknown_0860F074[]; -extern const u32 gUnknown_0850E87C[]; +extern const u32 gTextWindowFrame1_Gfx[]; extern struct SaveSection gSaveDataBuffer; extern u8 gText_SaveFailedCheckingBackup[]; @@ -226,7 +226,7 @@ static void CB2_SaveFailedScreen(void) InitBgsFromTemplates(0, gUnknown_085EFD88, 3); SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]); CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800); - LoadBgTiles(0, gUnknown_0850E87C, 0x120, 0x214); + LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214); InitWindows(gUnknown_085EFD94); // AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug? gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C); @@ -239,7 +239,7 @@ static void CB2_SaveFailedScreen(void) ResetPaletteFade(); LoadPalette(gBirchBagGrassPal, 0, 0x40); LoadPalette(sSaveFailedClockPal, 0x100, 0x20); - LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20); + LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20); LoadPalette(gUnknown_0860F074, 0xF0, 0x20); SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE); SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE); diff --git a/src/starter_choose.c b/src/starter_choose.c index a47adb4e4..83a7b8112 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -74,7 +74,7 @@ static void Task_MoveStarterChooseCursor(u8 taskId); static void sub_8134668(u8 taskId); static void CreateStarterPokemonLabel(u8 selection); static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y); -static void StarterPokemonSpriteCallback(struct Sprite *sprite); +void StarterPokemonSpriteCallback(struct Sprite *sprite); static IWRAM_DATA u16 sStarterChooseWindowId; @@ -361,7 +361,7 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y) return spriteId; } -static void sub_81346DC(struct Sprite *sprite) +void sub_81346DC(struct Sprite *sprite) { sprite->pos1.x = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][0]; sprite->pos1.y = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][1]; @@ -369,7 +369,7 @@ static void sub_81346DC(struct Sprite *sprite) sprite->data[1] = (u8)(sprite->data[1]) + 4; } -static void sub_813473C(struct Sprite *sprite) +void sub_813473C(struct Sprite *sprite) { if (gTasks[sprite->data[0]].tStarterSelection == sprite->data[1]) StartSpriteAnimIfDifferent(sprite, 1); @@ -377,7 +377,7 @@ static void sub_813473C(struct Sprite *sprite) StartSpriteAnimIfDifferent(sprite, 0); } -static void StarterPokemonSpriteCallback(struct Sprite *sprite) +void StarterPokemonSpriteCallback(struct Sprite *sprite) { //Move sprite to upper center of screen if (sprite->pos1.x > STARTER_PKMN_POS_X) diff --git a/src/text_window.c b/src/text_window.c index 67ff309f0..4c357ec7f 100644 --- a/src/text_window.c +++ b/src/text_window.c @@ -8,7 +8,7 @@ extern u8 LoadBgTiles(u8 bg, const void *src, u16 size, u16 destOffset); extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); extern const struct TilesPal gUnknown_0851021C[20]; -extern const u32 gUnknown_08DDD748[]; +extern const u32 gMessageBox_Gfx[]; extern const u16 gUnknown_0851017C[]; extern const u16 gUnknown_08DDD728[]; @@ -22,7 +22,7 @@ const struct TilesPal* GetWindowFrameTilesPal(u8 id) void copy_textbox_border_tile_patterns_to_vram(u8 windowId, u16 destOffset, u8 palOffset) { - LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gUnknown_08DDD748, 0x1C0, destOffset); + LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gMessageBox_Gfx, 0x1C0, destOffset); LoadPalette(GetOverworldTextboxPalettePtr(), palOffset, 0x20); } diff --git a/src/tileset_anims.c b/src/tileset_anims.c index 4ad787e1c..f89cfdd2b 100644 --- a/src/tileset_anims.c +++ b/src/tileset_anims.c @@ -5,6 +5,7 @@ #include "blend_palette.h" #include "battle_transition.h" #include "task.h" +#include "battle_transition.h" // Static type declarations @@ -1392,7 +1393,7 @@ static void sub_80A1818(u16 a1) { CpuCopy16(gTilesetAnims_BattleDomePals0[a1 & 0x3], gPlttBufferUnfaded + 0x80, 32); BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF); - if ((u8)FindTaskIdByFunc(sub_8149DFC) != 0xFF ) + if ((u8)FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) != 0xFF ) { sSecondaryTilesetCB = sub_80A1670; sSecondaryTilesetCBBufferSize = 0x20; @@ -1402,7 +1403,7 @@ static void sub_80A1818(u16 a1) static void sub_80A1884(u16 a1) { CpuCopy16(gTilesetAnims_BattleDomePals0[a1 & 0x3], gPlttBufferUnfaded + 0x80, 32); - if ((u8)FindTaskIdByFunc(sub_8149DFC) == 0xFF ) + if ((u8)FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == 0xFF ) { BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF); if (!--sSecondaryTilesetCBBufferSize) diff --git a/src/unk_transition.c b/src/unk_transition.c new file mode 100644 index 000000000..feaddc8ce --- /dev/null +++ b/src/unk_transition.c @@ -0,0 +1,633 @@ +#include "global.h" +#include "sprite.h" +#include "decompress.h" +#include "unk_transition.h" +#include "battle_transition.h" +#include "task.h" +#include "palette.h" +#include "trig.h" +#include "bg.h" +#include "gpu_regs.h" + +typedef bool8 (*TransitionStateFunc)(struct Task *task); + +// this file's functions +static void sub_81DA848(struct Sprite *sprite); +static void sub_81DA9BC(struct Sprite *sprite); +static bool8 sub_81DAACC(struct Task *task); +static bool8 sub_81DAC14(struct Task *task); +static bool8 sub_81DABBC(struct Task *task); +static bool8 sub_81DAB4C(struct Task *task); +static bool8 sub_81DAC80(struct Task *task); +static bool8 sub_81DACEC(struct Task *task); +static bool8 sub_81DAD58(struct Task *task); +static bool8 sub_81DADC4(struct Task *task); +static bool8 sub_81DAE44(struct Task *task); +static bool8 sub_81DAEB0(struct Task *task); +static bool8 sub_81DAF34(struct Task *task); +static bool8 sub_81DAFA0(struct Task *task); +static bool8 sub_81DB02C(struct Task *task); +static bool8 sub_81DB098(struct Task *task); +static bool8 sub_81DB124(struct Task *task); +static bool8 sub_81DB190(struct Task *task); +static bool8 sub_81DB224(struct Task *task); +static bool8 sub_81DB290(struct Task *task); +static bool8 sub_81DB328(struct Task *task); + +// const rom data +// TODO: move those from .s file to .c +extern const u8 gUnknown_0862AD54[]; +extern const u8 gUnknown_0862AF30[]; +extern const u8 gUnknown_0862B0DC[]; +extern const u16 gUnknown_0862B53C[]; + +static const struct OamData sOamData_862B71C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0 +}; + +static const struct CompressedSpriteSheet sUnknown_0862B724 = +{ + gUnknown_0862B0DC, 0x1800, 11920 +}; + +static const struct SpritePalette sUnknown_0862B72C = +{ + gUnknown_0862B53C, 11920 +}; + +static const union AnimCmd sSpriteAnim_862B734[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_862B73C[] = +{ + ANIMCMD_FRAME(64, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_862B744[] = +{ + ANIMCMD_FRAME(128, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_862B74C[] = +{ + sSpriteAnim_862B734, + sSpriteAnim_862B73C, + sSpriteAnim_862B744 +}; + +static const struct SpriteTemplate sUnknown_0862B758 = +{ + .tileTag = 11920, + .paletteTag = 11920, + .oam = &sOamData_862B71C, + .anims = sSpriteAnimTable_862B74C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const TransitionStateFunc sPhase2_34_Funcs[] = +{ + sub_81DAACC, + sub_81DAC14, + sub_81DABBC, + sub_81DAB4C, + sub_81DAC80 +}; + +static const TransitionStateFunc sPhase2_35_Funcs[] = +{ + sub_81DAACC, + sub_81DACEC, + sub_81DABBC, + sub_81DAB4C, + sub_81DAD58 +}; + +static const TransitionStateFunc sPhase2_36_Funcs[] = +{ + sub_81DAACC, + sub_81DADC4, + sub_81DABBC, + sub_81DAB4C, + sub_81DAE44 +}; + +static const TransitionStateFunc sPhase2_37_Funcs[] = +{ + sub_81DAACC, + sub_81DAEB0, + sub_81DABBC, + sub_81DAB4C, + sub_81DAF34 +}; + +static const TransitionStateFunc sPhase2_38_Funcs[] = +{ + sub_81DAACC, + sub_81DAFA0, + sub_81DABBC, + sub_81DAB4C, + sub_81DB02C +}; + +static const TransitionStateFunc sPhase2_39_Funcs[] = +{ + sub_81DAACC, + sub_81DB098, + sub_81DABBC, + sub_81DAB4C, + sub_81DB124 +}; + +static const TransitionStateFunc sPhase2_40_Funcs[] = +{ + sub_81DAACC, + sub_81DB190, + sub_81DABBC, + sub_81DAB4C, + sub_81DB224 +}; + +static const TransitionStateFunc sPhase2_41_Funcs[] = +{ + sub_81DAACC, + sub_81DB290, + sub_81DABBC, + sub_81DAB4C, + sub_81DB328 +}; + +// code +static void sub_81DA700(void) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_0862AD54, dst2); + LZ77UnCompVram(gUnknown_0862AF30, dst1); + LoadPalette(gUnknown_0862B53C, 0xF0, 0x20); + LoadCompressedObjectPic(&sUnknown_0862B724); + LoadSpritePalette(&sUnknown_0862B72C); +} + +static u8 sub_81DA74C(s16 x, s16 y, u8 arg2, u8 arg3, s8 arg4, s8 arg5, u8 spriteAnimNum) +{ + u8 spriteId = CreateSprite(&sUnknown_0862B758, x, y, 0); + + switch (spriteAnimNum) + { + case 0: + gSprites[spriteId].data[0] = 120; + gSprites[spriteId].data[1] = 45; + break; + case 1: + gSprites[spriteId].data[0] = 89; + gSprites[spriteId].data[1] = 97; + break; + case 2: + gSprites[spriteId].data[0] = 151; + gSprites[spriteId].data[1] = 97; + break; + } + + gSprites[spriteId].data[2] = arg4; + gSprites[spriteId].data[3] = arg5; + gSprites[spriteId].data[6] = arg2; + gSprites[spriteId].data[7] = arg3; + gSprites[spriteId].data[4] = 0; + gSprites[spriteId].data[5] = 0; + + StartSpriteAnim(&gSprites[spriteId], spriteAnimNum); + gSprites[spriteId].callback = sub_81DA848; + + return spriteId; +} + +static void sub_81DA848(struct Sprite *sprite) +{ + s16 *data = sprite->data; + + if (sprite->pos1.x == data[0] && sprite->pos1.y == data[1]) + { + sprite->callback = SpriteCallbackDummy; + } + else + { + if (data[4] == data[6]) + { + sprite->pos1.x += data[2]; + data[4] = 0; + } + else + { + data[4]++; + } + + if (data[5] == data[7]) + { + sprite->pos1.y += data[3]; + data[5] = 0; + } + else + { + data[5]++; + } + } +} + +static u8 sub_81DA8BC(s16 x, s16 y, s16 arg2, s16 arg3, s16 arg4, s16 arg5, s16 arg6, u8 spriteAnimNum) +{ + u8 spriteId = CreateSprite(&sUnknown_0862B758, x, y, 0); + + switch (spriteAnimNum) + { + case 0: + gSprites[spriteId].data[0] = 120; + gSprites[spriteId].data[1] = 45; + break; + case 1: + gSprites[spriteId].data[0] = 89; + gSprites[spriteId].data[1] = 97; + break; + case 2: + gSprites[spriteId].data[0] = 151; + gSprites[spriteId].data[1] = 97; + break; + } + + gSprites[spriteId].data[2] = arg2; + gSprites[spriteId].data[3] = arg3; + gSprites[spriteId].data[4] = arg4; + gSprites[spriteId].data[5] = arg5; + gSprites[spriteId].data[6] = arg6; + + StartSpriteAnim(&gSprites[spriteId], spriteAnimNum); + gSprites[spriteId].callback = sub_81DA9BC; + + return spriteId; +} + +static void sub_81DA9BC(struct Sprite *sprite) +{ + sprite->pos2.x = (Sin2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096 + sprite->pos2.y = (Cos2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096 + + sprite->data[2] = (sprite->data[2] + sprite->data[3]) % 360; + + if (sprite->data[4] != sprite->data[5]) + sprite->data[4] += sprite->data[6]; + else + sprite->callback = SpriteCallbackDummy; +} + +#define tState data[0] + +static void sub_81DAA20(struct Task *task) +{ + FreeSpriteTilesByTag(11920); + FreeSpritePaletteByTag(11920); + + DestroySprite(&gSprites[task->data[4]]); + DestroySprite(&gSprites[task->data[5]]); + DestroySprite(&gSprites[task->data[6]]); +} + +static bool8 sub_81DAA74(struct Task *task) +{ + if (gSprites[task->data[4]].callback == SpriteCallbackDummy + && gSprites[task->data[5]].callback == SpriteCallbackDummy + && gSprites[task->data[6]].callback == SpriteCallbackDummy) + return TRUE; + else + return FALSE; +} + +static bool8 sub_81DAACC(struct Task *task) +{ + if (task->data[1] == 0) + { + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); + + task->data[1]++; + return FALSE; + } + else + { + sub_81DA700(); + SetGpuReg(REG_OFFSET_BLDCNT, 0x3F41); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgY(0, 0x500, 2); + + task->data[1] = 0; + task->tState++; + return TRUE; + } +} + +static bool8 sub_81DAB4C(struct Task *task) +{ + if (task->data[2] == 0) + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); + + if (task->data[2] == 16) + { + if (task->data[3] == 31) + { + BeginNormalPaletteFade(-1, -1, 0, 0x10, 0); + task->tState++; + } + else + { + task->data[3]++; + } + } + else + { + u16 var; + + task->data[2]++; + var = task->data[2]; + SetGpuReg(REG_OFFSET_BLDALPHA, (var) | ((16 - var) << 8)); + } + + return FALSE; +} + +static bool8 sub_81DABBC(struct Task *task) +{ + if (sub_81DAA74(task) == TRUE) + task->tState++; + + return FALSE; +} + +void Phase2Task_34(u8 taskId) +{ + while (sPhase2_34_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 sub_81DAC14(struct Task *task) +{ + task->data[4] = sub_81DA74C(120, -51, 0, 0, 0, 2, 0); + task->data[5] = sub_81DA74C(-7, 193, 0, 0, 2, -2, 1); + task->data[6] = sub_81DA74C(247, 193, 0, 0, -2, -2, 2); + + task->tState++; + return FALSE; +} + +static bool8 sub_81DAC80(struct Task *task) +{ + if (!gPaletteFade.active) + { + sub_81DAA20(task); + DestroyTask(FindTaskIdByFunc(Phase2Task_34)); + } + + return FALSE; +} + +void Phase2Task_35(u8 taskId) +{ + while (sPhase2_35_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 sub_81DACEC(struct Task *task) +{ + task->data[4] = sub_81DA74C(120, 197, 0, 0, 0, -4, 0); + task->data[5] = sub_81DA74C(241, 59, 0, 1, -4, 2, 1); + task->data[6] = sub_81DA74C(-1, 59, 0, 1, 4, 2, 2); + + task->tState++; + return FALSE; +} + +static bool8 sub_81DAD58(struct Task *task) +{ + if (!gPaletteFade.active) + { + sub_81DAA20(task); + DestroyTask(FindTaskIdByFunc(Phase2Task_35)); + } + + return FALSE; +} + +void Phase2Task_36(u8 taskId) +{ + while (sPhase2_36_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 sub_81DADC4(struct Task *task) +{ + task->data[4] = sub_81DA8BC(120, 45, 12, 4, 128, 0, -4, 0); + task->data[5] = sub_81DA8BC(89, 97, 252, 4, 128, 0, -4, 1); + task->data[6] = sub_81DA8BC(151, 97, 132, 4, 128, 0, -4, 2); + + task->tState++; + return FALSE; +} + +static bool8 sub_81DAE44(struct Task *task) +{ + if (!gPaletteFade.active) + { + sub_81DAA20(task); + DestroyTask(FindTaskIdByFunc(Phase2Task_36)); + } + + return FALSE; +} + +void Phase2Task_37(u8 taskId) +{ + while (sPhase2_37_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 sub_81DAEB0(struct Task *task) +{ + task->data[4] = sub_81DA8BC(120, 80, 284, 8, 131, 35, -3, 0); + task->data[5] = sub_81DA8BC(120, 80, 44, 8, 131, 35, -3, 1); + task->data[6] = sub_81DA8BC(121, 80, 164, 8, 131, 35, -3, 2); + + task->tState++; + return FALSE; +} + +static bool8 sub_81DAF34(struct Task *task) +{ + if (!gPaletteFade.active) + { + sub_81DAA20(task); + DestroyTask(FindTaskIdByFunc(Phase2Task_37)); + } + + return FALSE; +} + +void Phase2Task_38(u8 taskId) +{ + while (sPhase2_38_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 sub_81DAFA0(struct Task *task) +{ + if (task->data[1] == 0) + { + task->data[4] = sub_81DA74C(120, -51, 0, 0, 0, 4, 0); + } + else if (task->data[1] == 16) + { + task->data[5] = sub_81DA74C(-7, 193, 0, 0, 4, -4, 1); + } + else if (task->data[1] == 32) + { + task->data[6] = sub_81DA74C(247, 193, 0, 0, -4, -4, 2); + task->tState++; + } + + task->data[1]++; + return FALSE; +} + +static bool8 sub_81DB02C(struct Task *task) +{ + if (!gPaletteFade.active) + { + sub_81DAA20(task); + DestroyTask(FindTaskIdByFunc(Phase2Task_38)); + } + + return FALSE; +} + +void Phase2Task_39(u8 taskId) +{ + while (sPhase2_39_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 sub_81DB098(struct Task *task) +{ + if (task->data[1] == 0) + { + task->data[4] = sub_81DA74C(120, 197, 0, 0, 0, -8, 0); + } + else if (task->data[1] == 16) + { + task->data[5] = sub_81DA74C(241, 78, 0, 0, -8, 1, 1); + } + else if (task->data[1] == 32) + { + task->data[6] = sub_81DA74C(-1, 78, 0, 0, 8, 1, 2); + task->tState++; + } + + task->data[1]++; + return FALSE; +} + +static bool8 sub_81DB124(struct Task *task) +{ + if (!gPaletteFade.active) + { + sub_81DAA20(task); + DestroyTask(FindTaskIdByFunc(Phase2Task_39)); + } + + return FALSE; +} + +void Phase2Task_40(u8 taskId) +{ + while (sPhase2_40_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 sub_81DB190(struct Task *task) +{ + if (task->data[1] == 0) + { + task->data[4] = sub_81DA8BC(120, 45, 12, 4, 128, 0, -4, 0); + } + else if (task->data[1] == 16) + { + task->data[5] = sub_81DA8BC(89, 97, 252, 4, 128, 0, -4, 1); + } + else if (task->data[1] == 32) + { + task->data[6] = sub_81DA8BC(151, 97, 132, 4, 128, 0, -4, 2); + task->tState++; + } + + task->data[1]++; + return FALSE; +} + +static bool8 sub_81DB224(struct Task *task) +{ + if (!gPaletteFade.active) + { + sub_81DAA20(task); + DestroyTask(FindTaskIdByFunc(Phase2Task_40)); + } + + return FALSE; +} + +void Phase2Task_41(u8 taskId) +{ + while (sPhase2_41_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +static bool8 sub_81DB290(struct Task *task) +{ + if (task->data[1] == 0) + { + task->data[4] = sub_81DA8BC(120, 80, 284, 8, 131, 35, -3, 0); + } + else if (task->data[1] == 16) + { + task->data[5] = sub_81DA8BC(120, 80, 44, 8, 131, 35, -3, 1); + } + else if (task->data[1] == 32) + { + task->data[6] = sub_81DA8BC(121, 80, 164, 8, 131, 35, -3, 2); + task->tState++; + } + + task->data[1]++; + return FALSE; +} + +static bool8 sub_81DB328(struct Task *task) +{ + if (!gPaletteFade.active) + { + sub_81DAA20(task); + DestroyTask(FindTaskIdByFunc(Phase2Task_41)); + } + + return FALSE; +} |