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authorGriffinR <griffin.richards@comcast.net>2019-09-15 17:58:12 -0400
committerGriffinR <griffin.richards@comcast.net>2019-09-15 17:58:12 -0400
commitbb236b490d99fef02ed172e7ca86f6c70ef09527 (patch)
treeab1a6709f8872781b973bc4ca0d967a7a89e1e79 /src
parent869d0eebc08cdc246fb711431e8d7149a211e841 (diff)
Update BS constants for Cmd rename
Diffstat (limited to 'src')
-rw-r--r--src/battle_script_commands.c18
-rw-r--r--src/battle_util.c2
2 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index cbc42e6d4..49b30ee6f 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -4405,7 +4405,7 @@ static void Cmd_playstatchangeanimation(void)
{
if (statsToCheck & 1)
{
- if (gBattlescriptCurrInstr[3] & STAT_CHANGE_DONT_CHECK_LOWER)
+ if (gBattlescriptCurrInstr[3] & STAT_CHANGE_IGNORE_ABILITY)
{
if (gBattleMons[gActiveBattler].statStages[currStat] > 0)
{
@@ -4464,7 +4464,7 @@ static void Cmd_playstatchangeanimation(void)
}
}
- if (gBattlescriptCurrInstr[3] & STAT_CHANGE_ONLY_MULTIPLE && changeableStatsCount < 2)
+ if (gBattlescriptCurrInstr[3] & STAT_CHANGE_SKIP_NEXT_ANIM && changeableStatsCount < 2)
{
gBattlescriptCurrInstr += 4;
}
@@ -4472,7 +4472,7 @@ static void Cmd_playstatchangeanimation(void)
{
BtlController_EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId);
MarkBattlerForControllerExec(gActiveBattler);
- if (gBattlescriptCurrInstr[3] & STAT_CHANGE_ONLY_MULTIPLE && changeableStatsCount > 1)
+ if (gBattlescriptCurrInstr[3] & STAT_CHANGE_SKIP_NEXT_ANIM && changeableStatsCount > 1)
gBattleScripting.statAnimPlayed = TRUE;
gBattlescriptCurrInstr += 4;
}
@@ -4547,12 +4547,12 @@ static void Cmd_moveend(void)
effect = TRUE;
gBattleScripting.moveendState++;
break;
- case MOVEEND_MOVE_END_ABILITIES: // Such as abilities activating on contact(Poison Spore, Rough Skin, etc.).
- if (AbilityBattleEffects(ABILITYEFFECT_MOVE_END, gBattlerTarget, 0, 0, 0))
+ case MOVEEND_CONTACT_ABILITIES: // Also includes Color Change
+ if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBattlerTarget, 0, 0, 0))
effect = TRUE;
gBattleScripting.moveendState++;
break;
- case MOVEEND_STATUS_IMMUNITY_ABILITIES: // status immunities
+ case MOVEEND_IMMUNITY_ABILITIES: // status immunities
if (AbilityBattleEffects(ABILITYEFFECT_IMMUNITY, 0, 0, 0, 0))
effect = TRUE; // it loops through all battlers, so we increment after its done with all battlers
else
@@ -4971,9 +4971,9 @@ static void Cmd_jumpifcantswitch(void)
s32 lastMonId;
struct Pokemon *party;
- gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(DONT_CHECK_STATUSES));
+ gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(SWITCH_IGNORE_ESCAPE_PREVENTION));
- if (!(gBattlescriptCurrInstr[1] & DONT_CHECK_STATUSES)
+ if (!(gBattlescriptCurrInstr[1] & SWITCH_IGNORE_ESCAPE_PREVENTION)
&& ((gBattleMons[gActiveBattler].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
|| (gStatuses3[gActiveBattler] & STATUS3_ROOTED)))
{
@@ -7002,7 +7002,7 @@ static void Cmd_manipulatedamage(void)
case DMG_CHANGE_SIGN:
gBattleMoveDamage *= -1;
break;
- case DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP:
+ case DMG_RECOIL_FROM_MISS:
gBattleMoveDamage /= 2;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
diff --git a/src/battle_util.c b/src/battle_util.c
index 03f1482da..6ef51bfd2 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -2084,7 +2084,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
}
}
break;
- case ABILITYEFFECT_MOVE_END: // Think contact abilities.
+ case ABILITYEFFECT_CONTACT: // Also includes Color Change
switch (gLastUsedAbility)
{
case ABILITY_COLOR_CHANGE: