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authorMarcus Huderle <huderlem@gmail.com>2019-02-24 10:04:40 -0600
committerhuderlem <huderlem@gmail.com>2019-02-24 10:09:57 -0600
commitbb508ade64bd152fa146b71e6734a4ea704b31f3 (patch)
treecc448d80cdcb17f2037106d24220da6f124be2bb /src
parent7995cf5b6162e5c88b3c565b00cf95645a499fe2 (diff)
Decompile more of easy_chat.c
Diffstat (limited to 'src')
-rw-r--r--src/easy_chat.c731
1 files changed, 676 insertions, 55 deletions
diff --git a/src/easy_chat.c b/src/easy_chat.c
index 5c55cd2ca..1b1bd105b 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -3,10 +3,12 @@
#include "global.h"
#include "alloc.h"
#include "bg.h"
+#include "decompress.h"
#include "dewford_trend.h"
#include "dynamic_placeholder_text_util.h"
#include "easy_chat.h"
#include "event_data.h"
+#include "event_object_movement.h"
#include "field_weather.h"
#include "gpu_regs.h"
#include "graphics.h"
@@ -22,6 +24,7 @@
#include "task.h"
#include "text_window.h"
#include "window.h"
+#include "constants/event_objects.h"
#include "constants/flags.h"
#include "constants/songs.h"
@@ -82,20 +85,23 @@ struct Unk203A11C
u8 unk6;
u8 unk7;
s8 unk8;
- u8 filler9[0x1];
+ u8 unk9;
u8 unkA;
u8 unkB[0xC1];
- u8 unkCC[0x20C];
- int unk2D8;
- int unk2DC;
- int unk2E0;
- int unk2E4;
- int unk2E8;
- int unk2EC;
- int unk2F0;
- int unk2F4;
- int unk2F8;
- int unk2FC;
+ u8 unkCC[0x202];
+ u16 unk2CE;
+ int unk2D0;
+ int unk2D4;
+ struct Sprite *unk2D8;
+ struct Sprite *unk2DC;
+ struct Sprite *unk2E0;
+ struct Sprite *unk2E4;
+ struct Sprite *unk2E8;
+ struct Sprite *unk2EC;
+ struct Sprite *unk2F0;
+ struct Sprite *unk2F4;
+ struct Sprite *unk2F8;
+ struct Sprite *unk2FC;
u16 unk300[BG_SCREEN_SIZE / 2];
u16 unkB00[BG_SCREEN_SIZE / 2];
};
@@ -202,12 +208,12 @@ static void sub_811CFCC(void);
static void sub_811D0BC(void);
static void sub_811D2C8(void);
static void sub_811D684(void);
-void sub_811DE90(void);
-void sub_811DEC4(void);
-void sub_811DE5C(u8, u8, u8, u8);
-void sub_811E5D4(void);
-void sub_811E720(void);
-void sub_811E828(void);
+static void sub_811DE90(void);
+static void sub_811DEC4(void);
+static void sub_811DE5C(u8, u8, u8, u8);
+static void sub_811E5D4(void);
+static void sub_811E720(void);
+static void sub_811E828(void);
static bool8 sub_811C2D4(void);
static bool8 sub_811C30C(void);
static bool8 sub_811C3E4(void);
@@ -237,51 +243,56 @@ static bool8 sub_811CD94(void);
static bool8 sub_811CDD4(void);
static bool8 sub_811CE14(void);
static bool8 sub_811CE54(void);
-void sub_811DF60(u8, u8);
-int sub_811E920(int);
-void sub_811DF90(void);
+static void sub_811DF60(u8, u8);
+static int sub_811E920(int);
+static void sub_811DF90(void);
static void sub_811D104(u8);
static void sub_811D214(u8);
-void sub_811DFB0(void);
+static void sub_811DFB0(void);
static void sub_811D6D4(void);
static void sub_811D9CC(int);
-void sub_811E3AC(void);
-bool8 sub_811E418(void);
-void sub_811DFC8(void);
-void sub_811E6E0(int);
+static void sub_811E3AC(void);
+static bool8 sub_811E418(void);
+static void sub_811DFC8(void);
+static void sub_811E6E0(int);
static bool8 sub_811DAA4(void);
-void sub_811E64C(void);
-void sub_811E050(void);
-void sub_811E4AC(void);
-void sub_811E6B0(void);
-void sub_811E55C(void);
-bool8 sub_811E4D0(void);
-bool8 sub_811E5B8(void);
-void sub_811E578(void);
-void sub_811E088(void);
-void sub_811DDAC(s16, u8);
-bool8 sub_811DE10(void);
+static void sub_811E64C(void);
+static void sub_811E050(void);
+static void sub_811E4AC(void);
+static void sub_811E6B0(void);
+static void sub_811E55C(void);
+static bool8 sub_811E4D0(void);
+static bool8 sub_811E5B8(void);
+static void sub_811E578(void);
+static void sub_811E088(void);
+static void sub_811DDAC(s16, u8);
+static bool8 sub_811DE10(void);
static void sub_811D9B4(void);
static void sub_811D698(u32);
-void sub_811E288(void);
-void sub_811E794(void);
-void sub_811E380(void);
-void sub_811E7F8(void);
-void sub_811E30C(void);
+static void sub_811E288(void);
+static void sub_811E794(void);
+static void sub_811E380(void);
+static void sub_811E7F8(void);
+static void sub_811E30C(void);
static void sub_811D7A4(void);
static void sub_811D7C8(void);
-int sub_811DE48(void);
+static int sub_811DE48(void);
static void sub_811D7EC(void);
static void sub_811D830(void);
void sub_811D058(u8, u8, const u8 *, u8, u8, u8, u8, u8, u8);
-void sub_811DD84(void);
+static void sub_811DD84(void);
static void sub_811D6F4(void);
static void sub_811D758(void);
static void sub_811D794(void);
const u8 *sub_811F424(u8);
static void sub_811D864(u8, u8);
static void sub_811D950(u8, u8);
-void sub_811DADC(u8);
+static void sub_811DADC(u8);
+static void sub_811DC28(int, int, int, int);
+static void sub_811E0EC(s8, s8);
+static void sub_811E1A4(s8, s8);
+static void sub_811E2DC(struct Sprite *);
+static void sub_811E34C(u8, u8);
u8 *CopyEasyChatWordPadded(u8 *, u16, u16);
extern const struct {
@@ -304,6 +315,17 @@ extern const u16 gUnknown_08597C24[];
extern const struct WindowTemplate gUnknown_08597C84;
extern const u8 gUnknown_08597C8C[4];
extern const u8 *const gUnknown_08597C90[4];
+extern const struct SpriteSheet gUnknown_08597CA0[];
+extern const struct SpritePalette gUnknown_08597CC0[];
+extern const struct CompressedSpriteSheet gUnknown_08597CE8[];
+extern const struct SpriteTemplate gUnknown_08597D18;
+extern const struct SpriteTemplate gUnknown_08597D68;
+extern const struct SpriteTemplate gUnknown_08597DF0;
+extern const struct SpriteTemplate gUnknown_08597DD0;
+extern const struct SpriteTemplate gUnknown_08597E48;
+extern const struct SpriteTemplate gUnknown_08597E30;
+extern const u8 gUnknown_08597D08[];
+extern const u8 gUnknown_08597E60[][4];
void sub_811A20C(u8 kind, u16 *words, MainCallback callback, u8 sizeParam)
{
@@ -3228,16 +3250,16 @@ static bool8 sub_811CE94(void)
return FALSE;
gUnknown_0203A11C->unk0 = 0;
- gUnknown_0203A11C->unk2D8 = 0;
- gUnknown_0203A11C->unk2DC = 0;
- gUnknown_0203A11C->unk2E0 = 0;
- gUnknown_0203A11C->unk2E4 = 0;
- gUnknown_0203A11C->unk2E8 = 0;
- gUnknown_0203A11C->unk2EC = 0;
- gUnknown_0203A11C->unk2F0 = 0;
- gUnknown_0203A11C->unk2F4 = 0;
- gUnknown_0203A11C->unk2F8 = 0;
- gUnknown_0203A11C->unk2FC = 0;
+ gUnknown_0203A11C->unk2D8 = NULL;
+ gUnknown_0203A11C->unk2DC = NULL;
+ gUnknown_0203A11C->unk2E0 = NULL;
+ gUnknown_0203A11C->unk2E4 = NULL;
+ gUnknown_0203A11C->unk2E8 = NULL;
+ gUnknown_0203A11C->unk2EC = NULL;
+ gUnknown_0203A11C->unk2F0 = NULL;
+ gUnknown_0203A11C->unk2F4 = NULL;
+ gUnknown_0203A11C->unk2F8 = NULL;
+ gUnknown_0203A11C->unk2FC = NULL;
gUnknown_0203A11C->unkA = sub_811BC70();
return TRUE;
}
@@ -3752,3 +3774,602 @@ static bool8 sub_811DAA4(void)
var1 = gUnknown_0203A11C->unk7;
return (var0 ^ var1) > 0;
}
+
+static void sub_811DADC(u8 arg0)
+{
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 10, 30, 10);
+ switch (arg0)
+ {
+ case 0:
+ break;
+ case 1:
+ sub_811DC28(11, 14, 3, 2);
+ break;
+ case 2:
+ sub_811DC28(9, 14, 7, 2);
+ break;
+ case 3:
+ sub_811DC28(7, 14, 11, 2);
+ break;
+ case 4:
+ sub_811DC28(5, 14, 15, 2);
+ break;
+ case 5:
+ sub_811DC28(3, 14, 19, 2);
+ break;
+ case 6:
+ sub_811DC28(1, 14, 23, 2);
+ break;
+ case 11:
+ sub_811DC28(1, 10, 24, 10);
+ break;
+ case 12:
+ sub_811DC28(1, 10, 25, 10);
+ break;
+ case 13:
+ sub_811DC28(1, 10, 26, 10);
+ break;
+ case 14:
+ sub_811DC28(1, 10, 27, 10);
+ break;
+ case 15:
+ sub_811DC28(1, 10, 28, 10);
+ break;
+ case 16:
+ sub_811DC28(1, 10, 29, 10);
+ break;
+ case 17:
+ sub_811DC28(0, 10, 30, 10);
+ break;
+ case 10:
+ case 18:
+ sub_811DC28(1, 10, 23, 10);
+ break;
+ case 9:
+ case 19:
+ sub_811DC28(1, 11, 23, 8);
+ break;
+ case 8:
+ case 20:
+ sub_811DC28(1, 12, 23, 6);
+ break;
+ case 7:
+ case 21:
+ sub_811DC28(1, 13, 23, 4);
+ break;
+ case 22:
+ sub_811DC28(1, 14, 23, 2);
+ break;
+ }
+
+ CopyBgTilemapBufferToVram(1);
+}
+
+static void sub_811DC28(int left, int top, int width, int height)
+{
+ u16 *tilemap;
+ int right;
+ int bottom;
+ int x, y;
+
+ tilemap = gUnknown_0203A11C->unk300;
+ right = left + width - 1;
+ bottom = top + height - 1;
+ x = left;
+ y = top;
+ tilemap[y * 32 + x] = 0x4001;
+ x++;
+ for (; x < right; x++)
+ tilemap[y * 32 + x] = 0x4002;
+
+ tilemap[y * 32 + x] = 0x4003;
+ y++;
+ for (; y < bottom; y++)
+ {
+ tilemap[y * 32 + left] = 0x4005;
+ x = left + 1;
+ for (; x < right; x++)
+ tilemap[y * 32 + x] = 0x4000;
+
+ tilemap[y * 32 + x] = 0x4007;
+ }
+
+ tilemap[y * 32 + left] = 0x4009;
+ x = left + 1;
+ for (; x < right; x++)
+ tilemap[y * 32 + x] = 0x400A;
+
+ tilemap[y * 32 + x] = 0x400B;
+ sub_811DE5C((left + 1) * 8, (top + 1) * 8, (width - 2) * 8, (height - 2) * 8);
+}
+
+static void sub_811DD84(void)
+{
+ ChangeBgY(2, 0x800, 0);
+ gUnknown_0203A11C->unk2CE = 0;
+}
+
+static void sub_811DDAC(s16 arg0, u8 arg1)
+{
+ int bgY;
+ s16 var0;
+
+ bgY = GetBgY(2);
+ gUnknown_0203A11C->unk2CE += arg0;
+ var0 = arg0 * 16;
+ bgY += var0 << 8;
+ if (arg1)
+ {
+ gUnknown_0203A11C->unk2D0 = bgY;
+ gUnknown_0203A11C->unk2D4 = arg1 * 256;
+ if (var0 < 0)
+ gUnknown_0203A11C->unk2D4 = -gUnknown_0203A11C->unk2D4;
+ }
+ else
+ {
+ ChangeBgY(2, bgY, 0);
+ }
+}
+
+static bool8 sub_811DE10(void)
+{
+ int bgY;
+
+ bgY = GetBgY(2);
+ if (bgY == gUnknown_0203A11C->unk2D0)
+ {
+ return FALSE;
+ }
+ else
+ {
+ ChangeBgY(2, gUnknown_0203A11C->unk2D4, 1);
+ return TRUE;
+ }
+}
+
+static int sub_811DE48(void)
+{
+ return gUnknown_0203A11C->unk2CE;
+}
+
+static void sub_811DE5C(u8 left, u8 top, u8 width, u8 height)
+{
+ u16 horizontalDimensions = WIN_RANGE(left, left + width);
+ u16 verticalDimensions = WIN_RANGE(top, top + height);
+ SetGpuReg(REG_OFFSET_WIN0H, horizontalDimensions);
+ SetGpuReg(REG_OFFSET_WIN0V, verticalDimensions);
+}
+
+static void sub_811DE90(void)
+{
+ u32 i;
+
+ LoadSpriteSheets(gUnknown_08597CA0);
+ LoadSpritePalettes(gUnknown_08597CC0);
+ for (i = 0; i < 4; i++)
+ LoadCompressedSpriteSheet(&gUnknown_08597CE8[i]);
+}
+
+static void sub_811DEC4(void)
+{
+ u8 var0 = sub_811BA68();
+ int x = gUnknown_08597C30[var0].unk0_0 * 8 + 13;
+ int y = gUnknown_08597C30[var0].unk0_5 * 8 + 8;
+ u8 spriteId = CreateSprite(&gUnknown_08597D18, x, y, 2);
+ gUnknown_0203A11C->unk2D8 = &gSprites[spriteId];
+ gSprites[spriteId].data[1] = 1;
+}
+
+void sub_811DF28(struct Sprite *sprite)
+{
+ if (sprite->data[1])
+ {
+ if (++sprite->data[0] > 2)
+ {
+ sprite->data[0] = 0;
+ if (++sprite->pos2.x > 0)
+ sprite->pos2.x = -6;
+ }
+ }
+}
+
+static void sub_811DF60(u8 x, u8 y)
+{
+ gUnknown_0203A11C->unk2D8->pos1.x = x;
+ gUnknown_0203A11C->unk2D8->pos1.y = y;
+ gUnknown_0203A11C->unk2D8->pos2.x = 0;
+ gUnknown_0203A11C->unk2D8->data[0] = 0;
+}
+
+static void sub_811DF90(void)
+{
+ gUnknown_0203A11C->unk2D8->data[0] = 0;
+ gUnknown_0203A11C->unk2D8->data[1] = 0;
+ gUnknown_0203A11C->unk2D8->pos2.x = 0;
+}
+
+static void sub_811DFB0(void)
+{
+ gUnknown_0203A11C->unk2D8->data[1] = 1;
+}
+
+static void sub_811DFC8(void)
+{
+ u8 spriteId = CreateSprite(&gUnknown_08597D68, 0, 0, 3);
+ gUnknown_0203A11C->unk2DC = &gSprites[spriteId];
+ gUnknown_0203A11C->unk2DC->pos2.x = 32;
+
+ spriteId = CreateSprite(&gUnknown_08597D68, 0, 0, 3);
+ gUnknown_0203A11C->unk2E0 = &gSprites[spriteId];
+ gUnknown_0203A11C->unk2E0->pos2.x = -32;
+
+ gUnknown_0203A11C->unk2DC->hFlip = 1;
+ sub_811E088();
+}
+
+static void sub_811E050(void)
+{
+ DestroySprite(gUnknown_0203A11C->unk2DC);
+ gUnknown_0203A11C->unk2DC = NULL;
+ DestroySprite(gUnknown_0203A11C->unk2E0);
+ gUnknown_0203A11C->unk2E0 = NULL;
+}
+
+static void sub_811E088(void)
+{
+ u8 var0;
+ u8 var1;
+
+ if (gUnknown_0203A11C->unk2DC && gUnknown_0203A11C->unk2E0)
+ {
+ sub_811BB9C(&var0, &var1);
+ if (!sub_811BBB0())
+ sub_811E0EC(var0, var1);
+ else
+ sub_811E1A4(var0, var1);
+ }
+}
+
+static void sub_811E0EC(s8 arg0, s8 arg1)
+{
+ if (arg0 != -1)
+ {
+ StartSpriteAnim(gUnknown_0203A11C->unk2DC, 0);
+ gUnknown_0203A11C->unk2DC->pos1.x = arg0 * 84 + 58;
+ gUnknown_0203A11C->unk2DC->pos1.y = arg1 * 16 + 96;
+
+ StartSpriteAnim(gUnknown_0203A11C->unk2E0, 0);
+ gUnknown_0203A11C->unk2E0->pos1.x = arg0 * 84 + 58;
+ gUnknown_0203A11C->unk2E0->pos1.y = arg1 * 16 + 96;
+ }
+ else
+ {
+ StartSpriteAnim(gUnknown_0203A11C->unk2DC, 1);
+ gUnknown_0203A11C->unk2DC->pos1.x = 216;
+ gUnknown_0203A11C->unk2DC->pos1.y = arg1 * 16 + 112;
+
+ StartSpriteAnim(gUnknown_0203A11C->unk2E0, 1);
+ gUnknown_0203A11C->unk2E0->pos1.x = 216;
+ gUnknown_0203A11C->unk2E0->pos1.y = arg1 * 16 + 112;
+ }
+}
+
+static void sub_811E1A4(s8 arg0, s8 arg1)
+{
+ int anim;
+ int x, y;
+
+ if (arg0 != -1)
+ {
+ y = arg1 * 16 + 96;
+ x = 32;
+ if (arg0 == 6 && arg1 == 0)
+ {
+ x = 158;
+ anim = 2;
+ }
+ else
+ {
+ x += gUnknown_08597D08[(u8)arg0 < 7 ? arg0 : 0];
+ anim = 3;
+ }
+
+ StartSpriteAnim(gUnknown_0203A11C->unk2DC, anim);
+ gUnknown_0203A11C->unk2DC->pos1.x = x;
+ gUnknown_0203A11C->unk2DC->pos1.y = y;
+
+ StartSpriteAnim(gUnknown_0203A11C->unk2E0, anim);
+ gUnknown_0203A11C->unk2E0->pos1.x = x;
+ gUnknown_0203A11C->unk2E0->pos1.y = y;
+ }
+ else
+ {
+ StartSpriteAnim(gUnknown_0203A11C->unk2DC, 1);
+ gUnknown_0203A11C->unk2DC->pos1.x = 216;
+ gUnknown_0203A11C->unk2DC->pos1.y = arg1 * 16 + 112;
+
+ StartSpriteAnim(gUnknown_0203A11C->unk2E0, 1);
+ gUnknown_0203A11C->unk2E0->pos1.x = 216;
+ gUnknown_0203A11C->unk2E0->pos1.y = arg1 * 16 + 112;
+ }
+}
+
+static void sub_811E288(void)
+{
+ u8 spriteId = CreateSprite(&gUnknown_08597D18, 0, 0, 4);
+ gUnknown_0203A11C->unk2E4 = &gSprites[spriteId];
+ gUnknown_0203A11C->unk2E4->callback = sub_811E2DC;
+ gUnknown_0203A11C->unk2E4->oam.priority = 2;
+ sub_811E30C();
+}
+
+static void sub_811E2DC(struct Sprite *sprite)
+{
+ if (++sprite->data[0] > 2)
+ {
+ sprite->data[0] = 0;
+ if (++sprite->pos2.x > 0)
+ sprite->pos2.x = -6;
+ }
+}
+
+static void sub_811E30C(void)
+{
+ s8 var0, var1, x, y;
+
+ sub_811BBC8(&var0, &var1);
+ x = var0 * 13;
+ x = x * 8 + 28;
+ y = var1 * 16 + 96;
+ sub_811E34C(x, y);
+}
+
+static void sub_811E34C(u8 x, u8 y)
+{
+ if (gUnknown_0203A11C->unk2E4)
+ {
+ gUnknown_0203A11C->unk2E4->pos1.x = x;
+ gUnknown_0203A11C->unk2E4->pos1.y = y;
+ gUnknown_0203A11C->unk2E4->pos2.x = 0;
+ gUnknown_0203A11C->unk2E4->data[0] = 0;
+ }
+}
+
+static void sub_811E380(void)
+{
+ if (gUnknown_0203A11C->unk2E4)
+ {
+ DestroySprite(gUnknown_0203A11C->unk2E4);
+ gUnknown_0203A11C->unk2E4 = NULL;
+ }
+}
+
+static void sub_811E3AC(void)
+{
+ u8 spriteId = CreateSprite(&gUnknown_08597DF0, 208, 128, 6);
+ gUnknown_0203A11C->unk2E8 = &gSprites[spriteId];
+ gUnknown_0203A11C->unk2E8->pos2.x = -64;
+
+ spriteId = CreateSprite(&gUnknown_08597DD0, 208, 80, 5);
+ gUnknown_0203A11C->unk2EC = &gSprites[spriteId];
+ gUnknown_0203A11C->unk9 = 0;
+}
+
+static bool8 sub_811E418(void)
+{
+ switch (gUnknown_0203A11C->unk9)
+ {
+ default:
+ return FALSE;
+ case 0:
+ gUnknown_0203A11C->unk2E8->pos2.x += 8;
+ if (gUnknown_0203A11C->unk2E8->pos2.x >= 0)
+ {
+ gUnknown_0203A11C->unk2E8->pos2.x = 0;
+ if (!sub_811BBB0())
+ StartSpriteAnim(gUnknown_0203A11C->unk2EC, 1);
+ else
+ StartSpriteAnim(gUnknown_0203A11C->unk2EC, 2);
+
+ gUnknown_0203A11C->unk9++;
+ }
+ break;
+ case 1:
+ if (gUnknown_0203A11C->unk2EC->animEnded)
+ {
+ gUnknown_0203A11C->unk9 = 2;
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+static void sub_811E4AC(void)
+{
+ gUnknown_0203A11C->unk9 = 0;
+ StartSpriteAnim(gUnknown_0203A11C->unk2EC, 3);
+}
+
+static bool8 sub_811E4D0(void)
+{
+ switch (gUnknown_0203A11C->unk9)
+ {
+ default:
+ return FALSE;
+ case 0:
+ if (gUnknown_0203A11C->unk2EC->animEnded)
+ gUnknown_0203A11C->unk9 = 1;
+ break;
+ case 1:
+ gUnknown_0203A11C->unk2E8->pos2.x -= 8;
+ if (gUnknown_0203A11C->unk2E8->pos2.x <= -64)
+ {
+ DestroySprite(gUnknown_0203A11C->unk2EC);
+ DestroySprite(gUnknown_0203A11C->unk2E8);
+ gUnknown_0203A11C->unk2EC = NULL;
+ gUnknown_0203A11C->unk2E8 = NULL;
+ gUnknown_0203A11C->unk9++;
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+static void sub_811E55C(void)
+{
+ StartSpriteAnim(gUnknown_0203A11C->unk2EC, 4);
+}
+
+static void sub_811E578(void)
+{
+ if (!sub_811BBB0())
+ StartSpriteAnim(gUnknown_0203A11C->unk2EC, 1);
+ else
+ StartSpriteAnim(gUnknown_0203A11C->unk2EC, 2);
+}
+
+static bool8 sub_811E5B8(void)
+{
+ return !gUnknown_0203A11C->unk2EC->animEnded;
+}
+
+static void sub_811E5D4(void)
+{
+ u8 spriteId = CreateSprite(&gUnknown_08597E48, 96, 80, 0);
+ if (spriteId != MAX_SPRITES)
+ gUnknown_0203A11C->unk2F0 = &gSprites[spriteId];
+
+ spriteId = CreateSprite(&gUnknown_08597E48, 96, 156, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gUnknown_0203A11C->unk2F4 = &gSprites[spriteId];
+ gUnknown_0203A11C->unk2F4->vFlip = 1;
+ }
+
+ sub_811E6B0();
+}
+
+static void sub_811E64C(void)
+{
+ gUnknown_0203A11C->unk2F0->invisible = !sub_811BBF8();
+ gUnknown_0203A11C->unk2F4->invisible = !sub_811BC2C();
+}
+
+static void sub_811E6B0(void)
+{
+ gUnknown_0203A11C->unk2F0->invisible = 1;
+ gUnknown_0203A11C->unk2F4->invisible = 1;
+}
+
+static void sub_811E6E0(int arg0)
+{
+ if (!arg0)
+ {
+ gUnknown_0203A11C->unk2F0->pos1.x = 96;
+ gUnknown_0203A11C->unk2F4->pos1.x = 96;
+ }
+ else
+ {
+ gUnknown_0203A11C->unk2F0->pos1.x = 120;
+ gUnknown_0203A11C->unk2F4->pos1.x = 120;
+ }
+}
+
+static void sub_811E720(void)
+{
+ u8 spriteId = CreateSprite(&gUnknown_08597E30, 220, 84, 1);
+ if (spriteId != MAX_SPRITES)
+ gUnknown_0203A11C->unk2F8 = &gSprites[spriteId];
+
+ spriteId = CreateSprite(&gUnknown_08597E30, 220, 156, 1);
+ if (spriteId != MAX_SPRITES)
+ {
+ gUnknown_0203A11C->unk2FC = &gSprites[spriteId];
+ StartSpriteAnim(gUnknown_0203A11C->unk2FC, 1);
+ }
+
+ sub_811E7F8();
+}
+
+static void sub_811E794(void)
+{
+ gUnknown_0203A11C->unk2F8->invisible = !sub_811BBF8();
+ gUnknown_0203A11C->unk2FC->invisible = !sub_811BC2C();
+}
+
+static void sub_811E7F8(void)
+{
+ gUnknown_0203A11C->unk2F8->invisible = 1;
+ gUnknown_0203A11C->unk2FC->invisible = 1;
+}
+
+static void sub_811E828(void)
+{
+ int graphicsId;
+ u8 spriteId;
+
+ switch (sub_811BCBC())
+ {
+ case 0:
+ graphicsId = EVENT_OBJ_GFX_REPORTER_M;
+ break;
+ case 1:
+ graphicsId = EVENT_OBJ_GFX_REPORTER_F;
+ break;
+ case 2:
+ graphicsId = EVENT_OBJ_GFX_BOY_1;
+ break;
+ default:
+ return;
+ }
+
+ if (sub_811BA68() != 4)
+ return;
+
+ spriteId = AddPseudoEventObject(graphicsId, SpriteCallbackDummy, 76, 40, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = 0;
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ }
+
+ spriteId = AddPseudoEventObject(
+ gSaveBlock2Ptr->playerGender == MALE ? EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL : EVENT_OBJ_GFX_RIVAL_MAY_NORMAL,
+ SpriteCallbackDummy,
+ 52,
+ 40,
+ 0);
+
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = 0;
+ StartSpriteAnim(&gSprites[spriteId], 3);
+ }
+}
+
+int sub_811E8E4(void)
+{
+ u8 var0 = sub_811BA68();
+ switch (gUnknown_08597C30[var0].unk3)
+ {
+ case 1:
+ return 1;
+ case 2:
+ return 2;
+ case 0:
+ return 0;
+ default:
+ return 3;
+ }
+}
+
+static int sub_811E920(int arg0)
+{
+ int var0 = sub_811E8E4();
+ if (var0 < 3)
+ return gUnknown_08597E60[var0][arg0] + 4;
+ else
+ return 0;
+}