diff options
author | Marcus Huderle <huderlem@gmail.com> | 2019-02-24 10:04:40 -0600 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2019-02-24 10:09:57 -0600 |
commit | bb508ade64bd152fa146b71e6734a4ea704b31f3 (patch) | |
tree | cc448d80cdcb17f2037106d24220da6f124be2bb /src | |
parent | 7995cf5b6162e5c88b3c565b00cf95645a499fe2 (diff) |
Decompile more of easy_chat.c
Diffstat (limited to 'src')
-rw-r--r-- | src/easy_chat.c | 731 |
1 files changed, 676 insertions, 55 deletions
diff --git a/src/easy_chat.c b/src/easy_chat.c index 5c55cd2ca..1b1bd105b 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -3,10 +3,12 @@ #include "global.h" #include "alloc.h" #include "bg.h" +#include "decompress.h" #include "dewford_trend.h" #include "dynamic_placeholder_text_util.h" #include "easy_chat.h" #include "event_data.h" +#include "event_object_movement.h" #include "field_weather.h" #include "gpu_regs.h" #include "graphics.h" @@ -22,6 +24,7 @@ #include "task.h" #include "text_window.h" #include "window.h" +#include "constants/event_objects.h" #include "constants/flags.h" #include "constants/songs.h" @@ -82,20 +85,23 @@ struct Unk203A11C u8 unk6; u8 unk7; s8 unk8; - u8 filler9[0x1]; + u8 unk9; u8 unkA; u8 unkB[0xC1]; - u8 unkCC[0x20C]; - int unk2D8; - int unk2DC; - int unk2E0; - int unk2E4; - int unk2E8; - int unk2EC; - int unk2F0; - int unk2F4; - int unk2F8; - int unk2FC; + u8 unkCC[0x202]; + u16 unk2CE; + int unk2D0; + int unk2D4; + struct Sprite *unk2D8; + struct Sprite *unk2DC; + struct Sprite *unk2E0; + struct Sprite *unk2E4; + struct Sprite *unk2E8; + struct Sprite *unk2EC; + struct Sprite *unk2F0; + struct Sprite *unk2F4; + struct Sprite *unk2F8; + struct Sprite *unk2FC; u16 unk300[BG_SCREEN_SIZE / 2]; u16 unkB00[BG_SCREEN_SIZE / 2]; }; @@ -202,12 +208,12 @@ static void sub_811CFCC(void); static void sub_811D0BC(void); static void sub_811D2C8(void); static void sub_811D684(void); -void sub_811DE90(void); -void sub_811DEC4(void); -void sub_811DE5C(u8, u8, u8, u8); -void sub_811E5D4(void); -void sub_811E720(void); -void sub_811E828(void); +static void sub_811DE90(void); +static void sub_811DEC4(void); +static void sub_811DE5C(u8, u8, u8, u8); +static void sub_811E5D4(void); +static void sub_811E720(void); +static void sub_811E828(void); static bool8 sub_811C2D4(void); static bool8 sub_811C30C(void); static bool8 sub_811C3E4(void); @@ -237,51 +243,56 @@ static bool8 sub_811CD94(void); static bool8 sub_811CDD4(void); static bool8 sub_811CE14(void); static bool8 sub_811CE54(void); -void sub_811DF60(u8, u8); -int sub_811E920(int); -void sub_811DF90(void); +static void sub_811DF60(u8, u8); +static int sub_811E920(int); +static void sub_811DF90(void); static void sub_811D104(u8); static void sub_811D214(u8); -void sub_811DFB0(void); +static void sub_811DFB0(void); static void sub_811D6D4(void); static void sub_811D9CC(int); -void sub_811E3AC(void); -bool8 sub_811E418(void); -void sub_811DFC8(void); -void sub_811E6E0(int); +static void sub_811E3AC(void); +static bool8 sub_811E418(void); +static void sub_811DFC8(void); +static void sub_811E6E0(int); static bool8 sub_811DAA4(void); -void sub_811E64C(void); -void sub_811E050(void); -void sub_811E4AC(void); -void sub_811E6B0(void); -void sub_811E55C(void); -bool8 sub_811E4D0(void); -bool8 sub_811E5B8(void); -void sub_811E578(void); -void sub_811E088(void); -void sub_811DDAC(s16, u8); -bool8 sub_811DE10(void); +static void sub_811E64C(void); +static void sub_811E050(void); +static void sub_811E4AC(void); +static void sub_811E6B0(void); +static void sub_811E55C(void); +static bool8 sub_811E4D0(void); +static bool8 sub_811E5B8(void); +static void sub_811E578(void); +static void sub_811E088(void); +static void sub_811DDAC(s16, u8); +static bool8 sub_811DE10(void); static void sub_811D9B4(void); static void sub_811D698(u32); -void sub_811E288(void); -void sub_811E794(void); -void sub_811E380(void); -void sub_811E7F8(void); -void sub_811E30C(void); +static void sub_811E288(void); +static void sub_811E794(void); +static void sub_811E380(void); +static void sub_811E7F8(void); +static void sub_811E30C(void); static void sub_811D7A4(void); static void sub_811D7C8(void); -int sub_811DE48(void); +static int sub_811DE48(void); static void sub_811D7EC(void); static void sub_811D830(void); void sub_811D058(u8, u8, const u8 *, u8, u8, u8, u8, u8, u8); -void sub_811DD84(void); +static void sub_811DD84(void); static void sub_811D6F4(void); static void sub_811D758(void); static void sub_811D794(void); const u8 *sub_811F424(u8); static void sub_811D864(u8, u8); static void sub_811D950(u8, u8); -void sub_811DADC(u8); +static void sub_811DADC(u8); +static void sub_811DC28(int, int, int, int); +static void sub_811E0EC(s8, s8); +static void sub_811E1A4(s8, s8); +static void sub_811E2DC(struct Sprite *); +static void sub_811E34C(u8, u8); u8 *CopyEasyChatWordPadded(u8 *, u16, u16); extern const struct { @@ -304,6 +315,17 @@ extern const u16 gUnknown_08597C24[]; extern const struct WindowTemplate gUnknown_08597C84; extern const u8 gUnknown_08597C8C[4]; extern const u8 *const gUnknown_08597C90[4]; +extern const struct SpriteSheet gUnknown_08597CA0[]; +extern const struct SpritePalette gUnknown_08597CC0[]; +extern const struct CompressedSpriteSheet gUnknown_08597CE8[]; +extern const struct SpriteTemplate gUnknown_08597D18; +extern const struct SpriteTemplate gUnknown_08597D68; +extern const struct SpriteTemplate gUnknown_08597DF0; +extern const struct SpriteTemplate gUnknown_08597DD0; +extern const struct SpriteTemplate gUnknown_08597E48; +extern const struct SpriteTemplate gUnknown_08597E30; +extern const u8 gUnknown_08597D08[]; +extern const u8 gUnknown_08597E60[][4]; void sub_811A20C(u8 kind, u16 *words, MainCallback callback, u8 sizeParam) { @@ -3228,16 +3250,16 @@ static bool8 sub_811CE94(void) return FALSE; gUnknown_0203A11C->unk0 = 0; - gUnknown_0203A11C->unk2D8 = 0; - gUnknown_0203A11C->unk2DC = 0; - gUnknown_0203A11C->unk2E0 = 0; - gUnknown_0203A11C->unk2E4 = 0; - gUnknown_0203A11C->unk2E8 = 0; - gUnknown_0203A11C->unk2EC = 0; - gUnknown_0203A11C->unk2F0 = 0; - gUnknown_0203A11C->unk2F4 = 0; - gUnknown_0203A11C->unk2F8 = 0; - gUnknown_0203A11C->unk2FC = 0; + gUnknown_0203A11C->unk2D8 = NULL; + gUnknown_0203A11C->unk2DC = NULL; + gUnknown_0203A11C->unk2E0 = NULL; + gUnknown_0203A11C->unk2E4 = NULL; + gUnknown_0203A11C->unk2E8 = NULL; + gUnknown_0203A11C->unk2EC = NULL; + gUnknown_0203A11C->unk2F0 = NULL; + gUnknown_0203A11C->unk2F4 = NULL; + gUnknown_0203A11C->unk2F8 = NULL; + gUnknown_0203A11C->unk2FC = NULL; gUnknown_0203A11C->unkA = sub_811BC70(); return TRUE; } @@ -3752,3 +3774,602 @@ static bool8 sub_811DAA4(void) var1 = gUnknown_0203A11C->unk7; return (var0 ^ var1) > 0; } + +static void sub_811DADC(u8 arg0) +{ + FillBgTilemapBufferRect_Palette0(1, 0, 0, 10, 30, 10); + switch (arg0) + { + case 0: + break; + case 1: + sub_811DC28(11, 14, 3, 2); + break; + case 2: + sub_811DC28(9, 14, 7, 2); + break; + case 3: + sub_811DC28(7, 14, 11, 2); + break; + case 4: + sub_811DC28(5, 14, 15, 2); + break; + case 5: + sub_811DC28(3, 14, 19, 2); + break; + case 6: + sub_811DC28(1, 14, 23, 2); + break; + case 11: + sub_811DC28(1, 10, 24, 10); + break; + case 12: + sub_811DC28(1, 10, 25, 10); + break; + case 13: + sub_811DC28(1, 10, 26, 10); + break; + case 14: + sub_811DC28(1, 10, 27, 10); + break; + case 15: + sub_811DC28(1, 10, 28, 10); + break; + case 16: + sub_811DC28(1, 10, 29, 10); + break; + case 17: + sub_811DC28(0, 10, 30, 10); + break; + case 10: + case 18: + sub_811DC28(1, 10, 23, 10); + break; + case 9: + case 19: + sub_811DC28(1, 11, 23, 8); + break; + case 8: + case 20: + sub_811DC28(1, 12, 23, 6); + break; + case 7: + case 21: + sub_811DC28(1, 13, 23, 4); + break; + case 22: + sub_811DC28(1, 14, 23, 2); + break; + } + + CopyBgTilemapBufferToVram(1); +} + +static void sub_811DC28(int left, int top, int width, int height) +{ + u16 *tilemap; + int right; + int bottom; + int x, y; + + tilemap = gUnknown_0203A11C->unk300; + right = left + width - 1; + bottom = top + height - 1; + x = left; + y = top; + tilemap[y * 32 + x] = 0x4001; + x++; + for (; x < right; x++) + tilemap[y * 32 + x] = 0x4002; + + tilemap[y * 32 + x] = 0x4003; + y++; + for (; y < bottom; y++) + { + tilemap[y * 32 + left] = 0x4005; + x = left + 1; + for (; x < right; x++) + tilemap[y * 32 + x] = 0x4000; + + tilemap[y * 32 + x] = 0x4007; + } + + tilemap[y * 32 + left] = 0x4009; + x = left + 1; + for (; x < right; x++) + tilemap[y * 32 + x] = 0x400A; + + tilemap[y * 32 + x] = 0x400B; + sub_811DE5C((left + 1) * 8, (top + 1) * 8, (width - 2) * 8, (height - 2) * 8); +} + +static void sub_811DD84(void) +{ + ChangeBgY(2, 0x800, 0); + gUnknown_0203A11C->unk2CE = 0; +} + +static void sub_811DDAC(s16 arg0, u8 arg1) +{ + int bgY; + s16 var0; + + bgY = GetBgY(2); + gUnknown_0203A11C->unk2CE += arg0; + var0 = arg0 * 16; + bgY += var0 << 8; + if (arg1) + { + gUnknown_0203A11C->unk2D0 = bgY; + gUnknown_0203A11C->unk2D4 = arg1 * 256; + if (var0 < 0) + gUnknown_0203A11C->unk2D4 = -gUnknown_0203A11C->unk2D4; + } + else + { + ChangeBgY(2, bgY, 0); + } +} + +static bool8 sub_811DE10(void) +{ + int bgY; + + bgY = GetBgY(2); + if (bgY == gUnknown_0203A11C->unk2D0) + { + return FALSE; + } + else + { + ChangeBgY(2, gUnknown_0203A11C->unk2D4, 1); + return TRUE; + } +} + +static int sub_811DE48(void) +{ + return gUnknown_0203A11C->unk2CE; +} + +static void sub_811DE5C(u8 left, u8 top, u8 width, u8 height) +{ + u16 horizontalDimensions = WIN_RANGE(left, left + width); + u16 verticalDimensions = WIN_RANGE(top, top + height); + SetGpuReg(REG_OFFSET_WIN0H, horizontalDimensions); + SetGpuReg(REG_OFFSET_WIN0V, verticalDimensions); +} + +static void sub_811DE90(void) +{ + u32 i; + + LoadSpriteSheets(gUnknown_08597CA0); + LoadSpritePalettes(gUnknown_08597CC0); + for (i = 0; i < 4; i++) + LoadCompressedSpriteSheet(&gUnknown_08597CE8[i]); +} + +static void sub_811DEC4(void) +{ + u8 var0 = sub_811BA68(); + int x = gUnknown_08597C30[var0].unk0_0 * 8 + 13; + int y = gUnknown_08597C30[var0].unk0_5 * 8 + 8; + u8 spriteId = CreateSprite(&gUnknown_08597D18, x, y, 2); + gUnknown_0203A11C->unk2D8 = &gSprites[spriteId]; + gSprites[spriteId].data[1] = 1; +} + +void sub_811DF28(struct Sprite *sprite) +{ + if (sprite->data[1]) + { + if (++sprite->data[0] > 2) + { + sprite->data[0] = 0; + if (++sprite->pos2.x > 0) + sprite->pos2.x = -6; + } + } +} + +static void sub_811DF60(u8 x, u8 y) +{ + gUnknown_0203A11C->unk2D8->pos1.x = x; + gUnknown_0203A11C->unk2D8->pos1.y = y; + gUnknown_0203A11C->unk2D8->pos2.x = 0; + gUnknown_0203A11C->unk2D8->data[0] = 0; +} + +static void sub_811DF90(void) +{ + gUnknown_0203A11C->unk2D8->data[0] = 0; + gUnknown_0203A11C->unk2D8->data[1] = 0; + gUnknown_0203A11C->unk2D8->pos2.x = 0; +} + +static void sub_811DFB0(void) +{ + gUnknown_0203A11C->unk2D8->data[1] = 1; +} + +static void sub_811DFC8(void) +{ + u8 spriteId = CreateSprite(&gUnknown_08597D68, 0, 0, 3); + gUnknown_0203A11C->unk2DC = &gSprites[spriteId]; + gUnknown_0203A11C->unk2DC->pos2.x = 32; + + spriteId = CreateSprite(&gUnknown_08597D68, 0, 0, 3); + gUnknown_0203A11C->unk2E0 = &gSprites[spriteId]; + gUnknown_0203A11C->unk2E0->pos2.x = -32; + + gUnknown_0203A11C->unk2DC->hFlip = 1; + sub_811E088(); +} + +static void sub_811E050(void) +{ + DestroySprite(gUnknown_0203A11C->unk2DC); + gUnknown_0203A11C->unk2DC = NULL; + DestroySprite(gUnknown_0203A11C->unk2E0); + gUnknown_0203A11C->unk2E0 = NULL; +} + +static void sub_811E088(void) +{ + u8 var0; + u8 var1; + + if (gUnknown_0203A11C->unk2DC && gUnknown_0203A11C->unk2E0) + { + sub_811BB9C(&var0, &var1); + if (!sub_811BBB0()) + sub_811E0EC(var0, var1); + else + sub_811E1A4(var0, var1); + } +} + +static void sub_811E0EC(s8 arg0, s8 arg1) +{ + if (arg0 != -1) + { + StartSpriteAnim(gUnknown_0203A11C->unk2DC, 0); + gUnknown_0203A11C->unk2DC->pos1.x = arg0 * 84 + 58; + gUnknown_0203A11C->unk2DC->pos1.y = arg1 * 16 + 96; + + StartSpriteAnim(gUnknown_0203A11C->unk2E0, 0); + gUnknown_0203A11C->unk2E0->pos1.x = arg0 * 84 + 58; + gUnknown_0203A11C->unk2E0->pos1.y = arg1 * 16 + 96; + } + else + { + StartSpriteAnim(gUnknown_0203A11C->unk2DC, 1); + gUnknown_0203A11C->unk2DC->pos1.x = 216; + gUnknown_0203A11C->unk2DC->pos1.y = arg1 * 16 + 112; + + StartSpriteAnim(gUnknown_0203A11C->unk2E0, 1); + gUnknown_0203A11C->unk2E0->pos1.x = 216; + gUnknown_0203A11C->unk2E0->pos1.y = arg1 * 16 + 112; + } +} + +static void sub_811E1A4(s8 arg0, s8 arg1) +{ + int anim; + int x, y; + + if (arg0 != -1) + { + y = arg1 * 16 + 96; + x = 32; + if (arg0 == 6 && arg1 == 0) + { + x = 158; + anim = 2; + } + else + { + x += gUnknown_08597D08[(u8)arg0 < 7 ? arg0 : 0]; + anim = 3; + } + + StartSpriteAnim(gUnknown_0203A11C->unk2DC, anim); + gUnknown_0203A11C->unk2DC->pos1.x = x; + gUnknown_0203A11C->unk2DC->pos1.y = y; + + StartSpriteAnim(gUnknown_0203A11C->unk2E0, anim); + gUnknown_0203A11C->unk2E0->pos1.x = x; + gUnknown_0203A11C->unk2E0->pos1.y = y; + } + else + { + StartSpriteAnim(gUnknown_0203A11C->unk2DC, 1); + gUnknown_0203A11C->unk2DC->pos1.x = 216; + gUnknown_0203A11C->unk2DC->pos1.y = arg1 * 16 + 112; + + StartSpriteAnim(gUnknown_0203A11C->unk2E0, 1); + gUnknown_0203A11C->unk2E0->pos1.x = 216; + gUnknown_0203A11C->unk2E0->pos1.y = arg1 * 16 + 112; + } +} + +static void sub_811E288(void) +{ + u8 spriteId = CreateSprite(&gUnknown_08597D18, 0, 0, 4); + gUnknown_0203A11C->unk2E4 = &gSprites[spriteId]; + gUnknown_0203A11C->unk2E4->callback = sub_811E2DC; + gUnknown_0203A11C->unk2E4->oam.priority = 2; + sub_811E30C(); +} + +static void sub_811E2DC(struct Sprite *sprite) +{ + if (++sprite->data[0] > 2) + { + sprite->data[0] = 0; + if (++sprite->pos2.x > 0) + sprite->pos2.x = -6; + } +} + +static void sub_811E30C(void) +{ + s8 var0, var1, x, y; + + sub_811BBC8(&var0, &var1); + x = var0 * 13; + x = x * 8 + 28; + y = var1 * 16 + 96; + sub_811E34C(x, y); +} + +static void sub_811E34C(u8 x, u8 y) +{ + if (gUnknown_0203A11C->unk2E4) + { + gUnknown_0203A11C->unk2E4->pos1.x = x; + gUnknown_0203A11C->unk2E4->pos1.y = y; + gUnknown_0203A11C->unk2E4->pos2.x = 0; + gUnknown_0203A11C->unk2E4->data[0] = 0; + } +} + +static void sub_811E380(void) +{ + if (gUnknown_0203A11C->unk2E4) + { + DestroySprite(gUnknown_0203A11C->unk2E4); + gUnknown_0203A11C->unk2E4 = NULL; + } +} + +static void sub_811E3AC(void) +{ + u8 spriteId = CreateSprite(&gUnknown_08597DF0, 208, 128, 6); + gUnknown_0203A11C->unk2E8 = &gSprites[spriteId]; + gUnknown_0203A11C->unk2E8->pos2.x = -64; + + spriteId = CreateSprite(&gUnknown_08597DD0, 208, 80, 5); + gUnknown_0203A11C->unk2EC = &gSprites[spriteId]; + gUnknown_0203A11C->unk9 = 0; +} + +static bool8 sub_811E418(void) +{ + switch (gUnknown_0203A11C->unk9) + { + default: + return FALSE; + case 0: + gUnknown_0203A11C->unk2E8->pos2.x += 8; + if (gUnknown_0203A11C->unk2E8->pos2.x >= 0) + { + gUnknown_0203A11C->unk2E8->pos2.x = 0; + if (!sub_811BBB0()) + StartSpriteAnim(gUnknown_0203A11C->unk2EC, 1); + else + StartSpriteAnim(gUnknown_0203A11C->unk2EC, 2); + + gUnknown_0203A11C->unk9++; + } + break; + case 1: + if (gUnknown_0203A11C->unk2EC->animEnded) + { + gUnknown_0203A11C->unk9 = 2; + return FALSE; + } + } + + return TRUE; +} + +static void sub_811E4AC(void) +{ + gUnknown_0203A11C->unk9 = 0; + StartSpriteAnim(gUnknown_0203A11C->unk2EC, 3); +} + +static bool8 sub_811E4D0(void) +{ + switch (gUnknown_0203A11C->unk9) + { + default: + return FALSE; + case 0: + if (gUnknown_0203A11C->unk2EC->animEnded) + gUnknown_0203A11C->unk9 = 1; + break; + case 1: + gUnknown_0203A11C->unk2E8->pos2.x -= 8; + if (gUnknown_0203A11C->unk2E8->pos2.x <= -64) + { + DestroySprite(gUnknown_0203A11C->unk2EC); + DestroySprite(gUnknown_0203A11C->unk2E8); + gUnknown_0203A11C->unk2EC = NULL; + gUnknown_0203A11C->unk2E8 = NULL; + gUnknown_0203A11C->unk9++; + return FALSE; + } + } + + return TRUE; +} + +static void sub_811E55C(void) +{ + StartSpriteAnim(gUnknown_0203A11C->unk2EC, 4); +} + +static void sub_811E578(void) +{ + if (!sub_811BBB0()) + StartSpriteAnim(gUnknown_0203A11C->unk2EC, 1); + else + StartSpriteAnim(gUnknown_0203A11C->unk2EC, 2); +} + +static bool8 sub_811E5B8(void) +{ + return !gUnknown_0203A11C->unk2EC->animEnded; +} + +static void sub_811E5D4(void) +{ + u8 spriteId = CreateSprite(&gUnknown_08597E48, 96, 80, 0); + if (spriteId != MAX_SPRITES) + gUnknown_0203A11C->unk2F0 = &gSprites[spriteId]; + + spriteId = CreateSprite(&gUnknown_08597E48, 96, 156, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_0203A11C->unk2F4 = &gSprites[spriteId]; + gUnknown_0203A11C->unk2F4->vFlip = 1; + } + + sub_811E6B0(); +} + +static void sub_811E64C(void) +{ + gUnknown_0203A11C->unk2F0->invisible = !sub_811BBF8(); + gUnknown_0203A11C->unk2F4->invisible = !sub_811BC2C(); +} + +static void sub_811E6B0(void) +{ + gUnknown_0203A11C->unk2F0->invisible = 1; + gUnknown_0203A11C->unk2F4->invisible = 1; +} + +static void sub_811E6E0(int arg0) +{ + if (!arg0) + { + gUnknown_0203A11C->unk2F0->pos1.x = 96; + gUnknown_0203A11C->unk2F4->pos1.x = 96; + } + else + { + gUnknown_0203A11C->unk2F0->pos1.x = 120; + gUnknown_0203A11C->unk2F4->pos1.x = 120; + } +} + +static void sub_811E720(void) +{ + u8 spriteId = CreateSprite(&gUnknown_08597E30, 220, 84, 1); + if (spriteId != MAX_SPRITES) + gUnknown_0203A11C->unk2F8 = &gSprites[spriteId]; + + spriteId = CreateSprite(&gUnknown_08597E30, 220, 156, 1); + if (spriteId != MAX_SPRITES) + { + gUnknown_0203A11C->unk2FC = &gSprites[spriteId]; + StartSpriteAnim(gUnknown_0203A11C->unk2FC, 1); + } + + sub_811E7F8(); +} + +static void sub_811E794(void) +{ + gUnknown_0203A11C->unk2F8->invisible = !sub_811BBF8(); + gUnknown_0203A11C->unk2FC->invisible = !sub_811BC2C(); +} + +static void sub_811E7F8(void) +{ + gUnknown_0203A11C->unk2F8->invisible = 1; + gUnknown_0203A11C->unk2FC->invisible = 1; +} + +static void sub_811E828(void) +{ + int graphicsId; + u8 spriteId; + + switch (sub_811BCBC()) + { + case 0: + graphicsId = EVENT_OBJ_GFX_REPORTER_M; + break; + case 1: + graphicsId = EVENT_OBJ_GFX_REPORTER_F; + break; + case 2: + graphicsId = EVENT_OBJ_GFX_BOY_1; + break; + default: + return; + } + + if (sub_811BA68() != 4) + return; + + spriteId = AddPseudoEventObject(graphicsId, SpriteCallbackDummy, 76, 40, 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.priority = 0; + StartSpriteAnim(&gSprites[spriteId], 2); + } + + spriteId = AddPseudoEventObject( + gSaveBlock2Ptr->playerGender == MALE ? EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL : EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, + SpriteCallbackDummy, + 52, + 40, + 0); + + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.priority = 0; + StartSpriteAnim(&gSprites[spriteId], 3); + } +} + +int sub_811E8E4(void) +{ + u8 var0 = sub_811BA68(); + switch (gUnknown_08597C30[var0].unk3) + { + case 1: + return 1; + case 2: + return 2; + case 0: + return 0; + default: + return 3; + } +} + +static int sub_811E920(int arg0) +{ + int var0 = sub_811E8E4(); + if (var0 < 3) + return gUnknown_08597E60[var0][arg0] + 4; + else + return 0; +} |