diff options
author | PokeCodec <67983839+PokeCodec@users.noreply.github.com> | 2020-09-08 19:44:33 -0400 |
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committer | PokeCodec <67983839+PokeCodec@users.noreply.github.com> | 2020-09-08 19:44:33 -0400 |
commit | bb5da949f22f0825fa2e75f63dc45a13572686ef (patch) | |
tree | 19087d86ab37fa95aca0b2bb5e32587cb2a83c1a /src | |
parent | 6bb1d58a11fae860dfa299e906b160dfa51a4ff2 (diff) |
Fix build
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_main.c | 21 |
1 files changed, 6 insertions, 15 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 66af8d07f..bf0fdc1aa 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -2686,8 +2686,7 @@ static void sub_80398BC(struct Sprite *sprite) // unused? static void sub_80398D0(struct Sprite *sprite) { - sprite->data[4]--; - if (sprite->data[4] == 0) + if (--sprite->data[4] == 0) { sprite->data[4] = 8; sprite->invisible ^= 1; @@ -3418,17 +3417,13 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) } } - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT || GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)) { - if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT - || GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT) - { - BtlController_EmitDrawTrainerPic(0); - MarkBattlerForControllerExec(gActiveBattler); - } + BtlController_EmitDrawTrainerPic(0); + MarkBattlerForControllerExec(gActiveBattler); } - if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT) + if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)) { BtlController_EmitDrawTrainerPic(0); MarkBattlerForControllerExec(gActiveBattler); @@ -3961,11 +3956,7 @@ u8 IsRunningFromBattleImpossible(void) gPotentialItemEffectBattler = gActiveBattler; - if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) - return 0; - if (gBattleTypeFlags & BATTLE_TYPE_LINK) - return 0; - if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY) + if ((holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) || (gBattleTypeFlags & BATTLE_TYPE_LINK) || (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY)) return 0; side = GetBattlerSide(gActiveBattler); |