summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorGriffinR <griffin.richards@comcast.net>2019-12-27 02:26:27 -0800
committerGriffinR <griffin.richards@comcast.net>2020-01-03 23:20:11 -0500
commitbb692a03eb6ac886524e917ed3548d769ac2f6d8 (patch)
treef1c8f2447f8a2653ab330857e98d5cf8387bfa6b /src
parent3efc8199d49862a9d5bfc5f5bd11986c9848da8e (diff)
Add frontier mon constants
Diffstat (limited to 'src')
-rw-r--r--src/battle_tower.c1
-rw-r--r--src/data/battle_frontier/battle_frontier_mons.h1766
-rw-r--r--src/data/battle_frontier/battle_frontier_trainer_mons.h20200
3 files changed, 7054 insertions, 14913 deletions
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 864775cff..4f6c1d163 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -24,6 +24,7 @@
#include "tv.h"
#include "battle_factory.h"
#include "constants/battle_frontier.h"
+#include "constants/battle_frontier_mons.h"
#include "constants/battle_tower.h"
#include "constants/frontier_util.h"
#include "constants/items.h"
diff --git a/src/data/battle_frontier/battle_frontier_mons.h b/src/data/battle_frontier/battle_frontier_mons.h
index 44cfb8036..d94d6acaf 100644
--- a/src/data/battle_frontier/battle_frontier_mons.h
+++ b/src/data/battle_frontier/battle_frontier_mons.h
@@ -1,6173 +1,6173 @@
-const struct FacilityMon gBattleFrontierMons[] =
+const struct FacilityMon gBattleFrontierMons[NUM_FRONTIER_MONS] =
{
- [0] = {
+ [FRONTIER_MON_SUNKERN] = {
.species = SPECIES_SUNKERN,
.moves = {MOVE_MEGA_DRAIN, MOVE_HELPING_HAND, MOVE_SUNNY_DAY, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [1] = {
+ [FRONTIER_MON_AZURILL] = {
.species = SPECIES_AZURILL,
.moves = {MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RASH
},
- [2] = {
+ [FRONTIER_MON_CATERPIE] = {
.species = SPECIES_CATERPIE,
.moves = {MOVE_TACKLE, MOVE_STRING_SHOT, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [3] = {
+ [FRONTIER_MON_WEEDLE] = {
.species = SPECIES_WEEDLE,
.moves = {MOVE_POISON_STING, MOVE_STRING_SHOT, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [4] = {
+ [FRONTIER_MON_WURMPLE] = {
.species = SPECIES_WURMPLE,
.moves = {MOVE_TACKLE, MOVE_STRING_SHOT, MOVE_POISON_STING, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [5] = {
+ [FRONTIER_MON_RALTS] = {
.species = SPECIES_RALTS,
.moves = {MOVE_CONFUSION, MOVE_IMPRISON, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [6] = {
+ [FRONTIER_MON_MAGIKARP] = {
.species = SPECIES_MAGIKARP,
.moves = {MOVE_FLAIL, MOVE_NONE, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [7] = {
+ [FRONTIER_MON_FEEBAS] = {
.species = SPECIES_FEEBAS,
.moves = {MOVE_FLAIL, MOVE_MIRROR_COAT, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [8] = {
+ [FRONTIER_MON_METAPOD] = {
.species = SPECIES_METAPOD,
.moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BASHFUL
},
- [9] = {
+ [FRONTIER_MON_KAKUNA] = {
.species = SPECIES_KAKUNA,
.moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BASHFUL
},
- [10] = {
+ [FRONTIER_MON_PICHU] = {
.species = SPECIES_PICHU,
.moves = {MOVE_SWEET_KISS, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_SHOCK_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RASH
},
- [11] = {
+ [FRONTIER_MON_SILCOON] = {
.species = SPECIES_SILCOON,
.moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BASHFUL
},
- [12] = {
+ [FRONTIER_MON_CASCOON] = {
.species = SPECIES_CASCOON,
.moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BASHFUL
},
- [13] = {
+ [FRONTIER_MON_IGGLYBUFF] = {
.species = SPECIES_IGGLYBUFF,
.moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_ATTRACT, MOVE_SEISMIC_TOSS},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [14] = {
+ [FRONTIER_MON_WOOPER] = {
.species = SPECIES_WOOPER,
.moves = {MOVE_YAWN, MOVE_DIG, MOVE_WATER_PULSE, MOVE_RAIN_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [15] = {
+ [FRONTIER_MON_TYROGUE] = {
.species = SPECIES_TYROGUE,
.moves = {MOVE_MACH_PUNCH, MOVE_PROTECT, MOVE_DOUBLE_TEAM, MOVE_FACADE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [16] = {
+ [FRONTIER_MON_SENTRET] = {
.species = SPECIES_SENTRET,
.moves = {MOVE_QUICK_ATTACK, MOVE_FOLLOW_ME, MOVE_HELPING_HAND, MOVE_ASSIST},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [17] = {
+ [FRONTIER_MON_CLEFFA] = {
.species = SPECIES_CLEFFA,
.moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_ATTRACT, MOVE_METRONOME},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SERIOUS
},
- [18] = {
+ [FRONTIER_MON_SEEDOT] = {
.species = SPECIES_SEEDOT,
.moves = {MOVE_BULLET_SEED, MOVE_BIDE, MOVE_DEFENSE_CURL, MOVE_ROLLOUT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [19] = {
+ [FRONTIER_MON_LOTAD] = {
.species = SPECIES_LOTAD,
.moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_SUNNY_DAY, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [20] = {
+ [FRONTIER_MON_POOCHYENA] = {
.species = SPECIES_POOCHYENA,
.moves = {MOVE_CRUNCH, MOVE_SWAGGER, MOVE_ROAR, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [21] = {
+ [FRONTIER_MON_SHEDINJA] = {
.species = SPECIES_SHEDINJA,
.moves = {MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_SILVER_WIND, MOVE_GRUDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_NAIVE
},
- [22] = {
+ [FRONTIER_MON_MAKUHITA] = {
.species = SPECIES_MAKUHITA,
.moves = {MOVE_FAKE_OUT, MOVE_SEISMIC_TOSS, MOVE_DETECT, MOVE_WHIRLWIND},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [23] = {
+ [FRONTIER_MON_WHISMUR] = {
.species = SPECIES_WHISMUR,
.moves = {MOVE_UPROAR, MOVE_SWAGGER, MOVE_BODY_SLAM, MOVE_SMELLING_SALT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [24] = {
+ [FRONTIER_MON_ZIGZAGOON] = {
.species = SPECIES_ZIGZAGOON,
.moves = {MOVE_HEADBUTT, MOVE_PIN_MISSILE, MOVE_SWIFT, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
- [25] = {
+ [FRONTIER_MON_ZUBAT] = {
.species = SPECIES_ZUBAT,
.moves = {MOVE_POISON_FANG, MOVE_WHIRLWIND, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [26] = {
+ [FRONTIER_MON_TOGEPI] = {
.species = SPECIES_TOGEPI,
.moves = {MOVE_RETURN, MOVE_YAWN, MOVE_WISH, MOVE_SWEET_KISS},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [27] = {
+ [FRONTIER_MON_SPINARAK] = {
.species = SPECIES_SPINARAK,
.moves = {MOVE_SIGNAL_BEAM, MOVE_NIGHT_SHADE, MOVE_SPIDER_WEB, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [28] = {
+ [FRONTIER_MON_MARILL] = {
.species = SPECIES_MARILL,
.moves = {MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_LIGHT_SCREEN, MOVE_RETURN},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_GENTLE
},
- [29] = {
+ [FRONTIER_MON_HOPPIP] = {
.species = SPECIES_HOPPIP,
.moves = {MOVE_MEGA_DRAIN, MOVE_LEECH_SEED, MOVE_SLEEP_POWDER, MOVE_STUN_SPORE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_LAX
},
- [30] = {
+ [FRONTIER_MON_SLUGMA] = {
.species = SPECIES_SLUGMA,
.moves = {MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_YAWN, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [31] = {
+ [FRONTIER_MON_SWINUB] = {
.species = SPECIES_SWINUB,
.moves = {MOVE_ICY_WIND, MOVE_DIG, MOVE_ROCK_TOMB, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_GENTLE
},
- [32] = {
+ [FRONTIER_MON_SMEARGLE] = {
.species = SPECIES_SMEARGLE,
.moves = {MOVE_EXTREME_SPEED, MOVE_FAKE_OUT, MOVE_QUICK_ATTACK, MOVE_MACH_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [33] = {
+ [FRONTIER_MON_PIDGEY] = {
.species = SPECIES_PIDGEY,
.moves = {MOVE_GUST, MOVE_SAND_ATTACK, MOVE_WHIRLWIND, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [34] = {
+ [FRONTIER_MON_RATTATA] = {
.species = SPECIES_RATTATA,
.moves = {MOVE_HYPER_FANG, MOVE_PURSUIT, MOVE_QUICK_ATTACK, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [35] = {
+ [FRONTIER_MON_WYNAUT] = {
.species = SPECIES_WYNAUT,
.moves = {MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_CHARM},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_JOLLY
},
- [36] = {
+ [FRONTIER_MON_SKITTY] = {
.species = SPECIES_SKITTY,
.moves = {MOVE_SING, MOVE_ATTRACT, MOVE_CHARM, MOVE_DOUBLE_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [37] = {
+ [FRONTIER_MON_SPEAROW] = {
.species = SPECIES_SPEAROW,
.moves = {MOVE_FURY_ATTACK, MOVE_PURSUIT, MOVE_MIRROR_MOVE, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [38] = {
+ [FRONTIER_MON_HOOTHOOT] = {
.species = SPECIES_HOOTHOOT,
.moves = {MOVE_CONFUSION, MOVE_HYPNOSIS, MOVE_SUPERSONIC, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [39] = {
+ [FRONTIER_MON_DIGLETT] = {
.species = SPECIES_DIGLETT,
.moves = {MOVE_MAGNITUDE, MOVE_SLASH, MOVE_ROCK_TOMB, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAIVE
},
- [40] = {
+ [FRONTIER_MON_LEDYBA] = {
.species = SPECIES_LEDYBA,
.moves = {MOVE_PSYBEAM, MOVE_AGILITY, MOVE_BATON_PASS, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BASHFUL
},
- [41] = {
+ [FRONTIER_MON_NINCADA] = {
.species = SPECIES_NINCADA,
.moves = {MOVE_MUD_SLAP, MOVE_DIG, MOVE_TOXIC, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [42] = {
+ [FRONTIER_MON_SURSKIT] = {
.species = SPECIES_SURSKIT,
.moves = {MOVE_BUBBLE_BEAM, MOVE_RAIN_DANCE, MOVE_SWEET_SCENT, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [43] = {
+ [FRONTIER_MON_JIGGLYPUFF] = {
.species = SPECIES_JIGGLYPUFF,
.moves = {MOVE_SING, MOVE_WISH, MOVE_MIMIC, MOVE_DOUBLE_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [44] = {
+ [FRONTIER_MON_TAILLOW] = {
.species = SPECIES_TAILLOW,
.moves = {MOVE_FLY, MOVE_QUICK_ATTACK, MOVE_ENDEAVOR, MOVE_FOCUS_ENERGY},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_GENTLE
},
- [45] = {
+ [FRONTIER_MON_WINGULL] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_WATER_PULSE, MOVE_FLY, MOVE_QUICK_ATTACK, MOVE_STEEL_WING},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [46] = {
+ [FRONTIER_MON_NIDORAN_M] = {
.species = SPECIES_NIDORAN_M,
.moves = {MOVE_DOUBLE_KICK, MOVE_POISON_STING, MOVE_DISABLE, MOVE_HELPING_HAND},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [47] = {
+ [FRONTIER_MON_NIDORAN_F] = {
.species = SPECIES_NIDORAN_F,
.moves = {MOVE_CRUNCH, MOVE_DOUBLE_KICK, MOVE_FLATTER, MOVE_HELPING_HAND},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [48] = {
+ [FRONTIER_MON_KIRLIA] = {
.species = SPECIES_KIRLIA,
.moves = {MOVE_CONFUSION, MOVE_WILL_O_WISP, MOVE_FUTURE_SIGHT, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [49] = {
+ [FRONTIER_MON_MAREEP] = {
.species = SPECIES_MAREEP,
.moves = {MOVE_SHOCK_WAVE, MOVE_FLASH, MOVE_REFLECT, MOVE_COTTON_SPORE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [50] = {
+ [FRONTIER_MON_MEDITITE] = {
.species = SPECIES_MEDITITE,
.moves = {MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_SWAGGER, MOVE_PSYCH_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [51] = {
+ [FRONTIER_MON_SLAKOTH] = {
.species = SPECIES_SLAKOTH,
.moves = {MOVE_YAWN, MOVE_SCRATCH, MOVE_ENCORE, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [52] = {
+ [FRONTIER_MON_PARAS] = {
.species = SPECIES_PARAS,
.moves = {MOVE_SPORE, MOVE_LEECH_LIFE, MOVE_SLASH, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [53] = {
+ [FRONTIER_MON_EKANS] = {
.species = SPECIES_EKANS,
.moves = {MOVE_ACID, MOVE_DIG, MOVE_SCREECH, MOVE_TORMENT},
.itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [54] = {
+ [FRONTIER_MON_DITTO] = {
.species = SPECIES_DITTO,
.moves = {MOVE_TRANSFORM, MOVE_NONE, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_METAL_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [55] = {
+ [FRONTIER_MON_BARBOACH] = {
.species = SPECIES_BARBOACH,
.moves = {MOVE_MAGNITUDE, MOVE_WATER_PULSE, MOVE_SPARK, MOVE_FUTURE_SIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_BASHFUL
},
- [56] = {
+ [FRONTIER_MON_MEOWTH] = {
.species = SPECIES_MEOWTH,
.moves = {MOVE_SLASH, MOVE_BITE, MOVE_SCREECH, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [57] = {
+ [FRONTIER_MON_PINECO] = {
.species = SPECIES_PINECO,
.moves = {MOVE_SELF_DESTRUCT, MOVE_TAKE_DOWN, MOVE_REFLECT, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [58] = {
+ [FRONTIER_MON_TRAPINCH] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_TOXIC, MOVE_DIG, MOVE_SANDSTORM, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SERIOUS
},
- [59] = {
+ [FRONTIER_MON_SPHEAL] = {
.species = SPECIES_SPHEAL,
.moves = {MOVE_ICE_BALL, MOVE_WATER_PULSE, MOVE_HAIL, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [60] = {
+ [FRONTIER_MON_HORSEA] = {
.species = SPECIES_HORSEA,
.moves = {MOVE_WATER_GUN, MOVE_AGILITY, MOVE_ICY_WIND, MOVE_TWISTER},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [61] = {
+ [FRONTIER_MON_SHROOMISH] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_SPORE, MOVE_BULLET_SEED, MOVE_LEECH_SEED, MOVE_HEADBUTT},
.itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [62] = {
+ [FRONTIER_MON_SHUPPET] = {
.species = SPECIES_SHUPPET,
.moves = {MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_GRUDGE, MOVE_KNOCK_OFF},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RASH
},
- [63] = {
+ [FRONTIER_MON_DUSKULL] = {
.species = SPECIES_DUSKULL,
.moves = {MOVE_SKILL_SWAP, MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [64] = {
+ [FRONTIER_MON_ELECTRIKE] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [65] = {
+ [FRONTIER_MON_VULPIX] = {
.species = SPECIES_VULPIX,
.moves = {MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [66] = {
+ [FRONTIER_MON_PIKACHU] = {
.species = SPECIES_PIKACHU,
.moves = {MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_DOUBLE_TEAM, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_LIGHT_BALL,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [67] = {
+ [FRONTIER_MON_SANDSHREW] = {
.species = SPECIES_SANDSHREW,
.moves = {MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [68] = {
+ [FRONTIER_MON_POLIWAG] = {
.species = SPECIES_POLIWAG,
.moves = {MOVE_HYPNOSIS, MOVE_ICY_WIND, MOVE_WATER_GUN, MOVE_RAIN_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [69] = {
+ [FRONTIER_MON_BELLSPROUT] = {
.species = SPECIES_BELLSPROUT,
.moves = {MOVE_RAZOR_LEAF, MOVE_ACID, MOVE_STUN_SPORE, MOVE_WRAP},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_LAX
},
- [70] = {
+ [FRONTIER_MON_GEODUDE] = {
.species = SPECIES_GEODUDE,
.moves = {MOVE_MAGNITUDE, MOVE_ROCK_BLAST, MOVE_STRENGTH, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [71] = {
+ [FRONTIER_MON_DRATINI] = {
.species = SPECIES_DRATINI,
.moves = {MOVE_OUTRAGE, MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_WATER_PULSE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [72] = {
+ [FRONTIER_MON_SNUBBULL] = {
.species = SPECIES_SNUBBULL,
.moves = {MOVE_BITE, MOVE_CHARM, MOVE_SWAGGER, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [73] = {
+ [FRONTIER_MON_REMORAID] = {
.species = SPECIES_REMORAID,
.moves = {MOVE_BUBBLE_BEAM, MOVE_AURORA_BEAM, MOVE_PSYBEAM, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [74] = {
+ [FRONTIER_MON_LARVITAR] = {
.species = SPECIES_LARVITAR,
.moves = {MOVE_THRASH, MOVE_ROCK_SLIDE, MOVE_DIG, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [75] = {
+ [FRONTIER_MON_BALTOY] = {
.species = SPECIES_BALTOY,
.moves = {MOVE_PSYBEAM, MOVE_ANCIENT_POWER, MOVE_LIGHT_SCREEN, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [76] = {
+ [FRONTIER_MON_SNORUNT] = {
.species = SPECIES_SNORUNT,
.moves = {MOVE_ICY_WIND, MOVE_HEADBUTT, MOVE_LEER, MOVE_BITE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [77] = {
+ [FRONTIER_MON_BAGON] = {
.species = SPECIES_BAGON,
.moves = {MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_BRICK_BREAK, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [78] = {
+ [FRONTIER_MON_BELDUM] = {
.species = SPECIES_BELDUM,
.moves = {MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [79] = {
+ [FRONTIER_MON_GULPIN] = {
.species = SPECIES_GULPIN,
.moves = {MOVE_TOXIC, MOVE_YAWN, MOVE_PAIN_SPLIT, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SERIOUS
},
- [80] = {
+ [FRONTIER_MON_VENONAT] = {
.species = SPECIES_VENONAT,
.moves = {MOVE_PSYBEAM, MOVE_SUPERSONIC, MOVE_STUN_SPORE, MOVE_SKILL_SWAP},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [81] = {
+ [FRONTIER_MON_MANKEY] = {
.species = SPECIES_MANKEY,
.moves = {MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SCREECH, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [82] = {
+ [FRONTIER_MON_MACHOP] = {
.species = SPECIES_MACHOP,
.moves = {MOVE_SEISMIC_TOSS, MOVE_REVENGE, MOVE_ROCK_TOMB, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [83] = {
+ [FRONTIER_MON_SHELLDER] = {
.species = SPECIES_SHELLDER,
.moves = {MOVE_ICICLE_SPEAR, MOVE_SUPERSONIC, MOVE_CLAMP, MOVE_WITHDRAW},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [84] = {
+ [FRONTIER_MON_SMOOCHUM] = {
.species = SPECIES_SMOOCHUM,
.moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_MUD_SLAP, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [85] = {
+ [FRONTIER_MON_NUMEL] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_EMBER, MOVE_MAGNITUDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [86] = {
+ [FRONTIER_MON_CARVANHA] = {
.species = SPECIES_CARVANHA,
.moves = {MOVE_BITE, MOVE_SCREECH, MOVE_SCARY_FACE, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [87] = {
+ [FRONTIER_MON_CORPHISH] = {
.species = SPECIES_CORPHISH,
.moves = {MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_MUD_SLAP, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [88] = {
+ [FRONTIER_MON_CHARMANDER] = {
.species = SPECIES_CHARMANDER,
.moves = {MOVE_FIRE_SPIN, MOVE_METAL_CLAW, MOVE_SMOKESCREEN, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [89] = {
+ [FRONTIER_MON_CYNDAQUIL] = {
.species = SPECIES_CYNDAQUIL,
.moves = {MOVE_EMBER, MOVE_SWIFT, MOVE_QUICK_ATTACK, MOVE_SMOKESCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [90] = {
+ [FRONTIER_MON_ABRA] = {
.species = SPECIES_ABRA,
.moves = {MOVE_MIMIC, MOVE_METRONOME, MOVE_FLASH, MOVE_SEISMIC_TOSS},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [91] = {
+ [FRONTIER_MON_DODUO] = {
.species = SPECIES_DODUO,
.moves = {MOVE_FURY_ATTACK, MOVE_UPROAR, MOVE_MUD_SLAP, MOVE_FAINT_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [92] = {
+ [FRONTIER_MON_GASTLY] = {
.species = SPECIES_GASTLY,
.moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_NIGHT_SHADE, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [93] = {
+ [FRONTIER_MON_SWABLU] = {
.species = SPECIES_SWABLU,
.moves = {MOVE_TAKE_DOWN, MOVE_DREAM_EATER, MOVE_SING, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [94] = {
+ [FRONTIER_MON_TREECKO] = {
.species = SPECIES_TREECKO,
.moves = {MOVE_BULLET_SEED, MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_LONELY
},
- [95] = {
+ [FRONTIER_MON_TORCHIC] = {
.species = SPECIES_TORCHIC,
.moves = {MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [96] = {
+ [FRONTIER_MON_MUDKIP] = {
.species = SPECIES_MUDKIP,
.moves = {MOVE_WHIRLPOOL, MOVE_ENDEAVOR, MOVE_MUD_SPORT, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [97] = {
+ [FRONTIER_MON_SQUIRTLE] = {
.species = SPECIES_SQUIRTLE,
.moves = {MOVE_WATER_PULSE, MOVE_BITE, MOVE_WITHDRAW, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [98] = {
+ [FRONTIER_MON_TOTODILE] = {
.species = SPECIES_TOTODILE,
.moves = {MOVE_SLASH, MOVE_WATER_PULSE, MOVE_SCREECH, MOVE_ICY_WIND},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [99] = {
+ [FRONTIER_MON_SLOWPOKE] = {
.species = SPECIES_SLOWPOKE,
.moves = {MOVE_CONFUSION, MOVE_DISABLE, MOVE_WATER_PULSE, MOVE_YAWN},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [100] = {
+ [FRONTIER_MON_BULBASAUR] = {
.species = SPECIES_BULBASAUR,
.moves = {MOVE_RAZOR_LEAF, MOVE_SWEET_SCENT, MOVE_SLEEP_POWDER, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [101] = {
+ [FRONTIER_MON_CHIKORITA] = {
.species = SPECIES_CHIKORITA,
.moves = {MOVE_SECRET_POWER, MOVE_BULLET_SEED, MOVE_MUD_SLAP, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [102] = {
+ [FRONTIER_MON_ODDISH] = {
.species = SPECIES_ODDISH,
.moves = {MOVE_ACID, MOVE_STUN_SPORE, MOVE_SWEET_SCENT, MOVE_MOONLIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [103] = {
+ [FRONTIER_MON_PSYDUCK] = {
.species = SPECIES_PSYDUCK,
.moves = {MOVE_CONFUSION, MOVE_FURY_SWIPES, MOVE_AERIAL_ACE, MOVE_DISABLE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HASTY
},
- [104] = {
+ [FRONTIER_MON_CUBONE] = {
.species = SPECIES_CUBONE,
.moves = {MOVE_BONE_CLUB, MOVE_HEADBUTT, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [105] = {
+ [FRONTIER_MON_GOLDEEN] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_WATERFALL, MOVE_FURY_ATTACK, MOVE_AGILITY, MOVE_PSYBEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [106] = {
+ [FRONTIER_MON_NATU] = {
.species = SPECIES_NATU,
.moves = {MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [107] = {
+ [FRONTIER_MON_CLEFAIRY] = {
.species = SPECIES_CLEFAIRY,
.moves = {MOVE_FOLLOW_ME, MOVE_RETURN, MOVE_ENCORE, MOVE_SING},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [108] = {
+ [FRONTIER_MON_MAGNEMITE] = {
.species = SPECIES_MAGNEMITE,
.moves = {MOVE_SHOCK_WAVE, MOVE_SUPERSONIC, MOVE_METAL_SOUND, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_GENTLE
},
- [109] = {
+ [FRONTIER_MON_SEEL] = {
.species = SPECIES_SEEL,
.moves = {MOVE_AURORA_BEAM, MOVE_DIVE, MOVE_BODY_SLAM, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [110] = {
+ [FRONTIER_MON_GRIMER] = {
.species = SPECIES_GRIMER,
.moves = {MOVE_SLUDGE, MOVE_ROCK_TOMB, MOVE_ACID_ARMOR, MOVE_MINIMIZE},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [111] = {
+ [FRONTIER_MON_KRABBY] = {
.species = SPECIES_KRABBY,
.moves = {MOVE_CRABHAMMER, MOVE_MUD_SHOT, MOVE_FLAIL, MOVE_KNOCK_OFF},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [112] = {
+ [FRONTIER_MON_EXEGGCUTE] = {
.species = SPECIES_EXEGGCUTE,
.moves = {MOVE_CONFUSION, MOVE_ANCIENT_POWER, MOVE_LEECH_SEED, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [113] = {
+ [FRONTIER_MON_EEVEE] = {
.species = SPECIES_EEVEE,
.moves = {MOVE_CHARM, MOVE_ATTRACT, MOVE_FLAIL, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [114] = {
+ [FRONTIER_MON_DROWZEE] = {
.species = SPECIES_DROWZEE,
.moves = {MOVE_CONFUSION, MOVE_HEADBUTT, MOVE_DISABLE, MOVE_BARRIER},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [115] = {
+ [FRONTIER_MON_VOLTORB] = {
.species = SPECIES_VOLTORB,
.moves = {MOVE_SPARK, MOVE_SCREECH, MOVE_ROLLOUT, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [116] = {
+ [FRONTIER_MON_CHINCHOU] = {
.species = SPECIES_CHINCHOU,
.moves = {MOVE_SPARK, MOVE_DIVE, MOVE_CONFUSE_RAY, MOVE_TAKE_DOWN},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [117] = {
+ [FRONTIER_MON_TEDDIURSA] = {
.species = SPECIES_TEDDIURSA,
.moves = {MOVE_SECRET_POWER, MOVE_FAKE_TEARS, MOVE_FAINT_ATTACK, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [118] = {
+ [FRONTIER_MON_DELIBIRD] = {
.species = SPECIES_DELIBIRD,
.moves = {MOVE_PRESENT, MOVE_ICE_BALL, MOVE_AERIAL_ACE, MOVE_HAIL},
.itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [119] = {
+ [FRONTIER_MON_HOUNDOUR] = {
.species = SPECIES_HOUNDOUR,
.moves = {MOVE_CRUNCH, MOVE_EMBER, MOVE_ROAR, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [120] = {
+ [FRONTIER_MON_PHANPY] = {
.species = SPECIES_PHANPY,
.moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_ROCK_TOMB, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [121] = {
+ [FRONTIER_MON_SPOINK] = {
.species = SPECIES_SPOINK,
.moves = {MOVE_PSYWAVE, MOVE_BOUNCE, MOVE_MAGIC_COAT, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [122] = {
+ [FRONTIER_MON_ARON] = {
.species = SPECIES_ARON,
.moves = {MOVE_METAL_CLAW, MOVE_AERIAL_ACE, MOVE_METAL_SOUND, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [123] = {
+ [FRONTIER_MON_LUVDISC] = {
.species = SPECIES_LUVDISC,
.moves = {MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_DIVE, MOVE_RAIN_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [124] = {
+ [FRONTIER_MON_TENTACOOL] = {
.species = SPECIES_TENTACOOL,
.moves = {MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER, MOVE_WRAP},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [125] = {
+ [FRONTIER_MON_CACNEA] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_NEEDLE_ARM, MOVE_FAINT_ATTACK, MOVE_COTTON_SPORE, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [126] = {
+ [FRONTIER_MON_UNOWN] = {
.species = SPECIES_UNOWN,
.moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [127] = {
+ [FRONTIER_MON_KOFFING] = {
.species = SPECIES_KOFFING,
.moves = {MOVE_SLUDGE, MOVE_SMOKESCREEN, MOVE_TORMENT, MOVE_HAZE},
.itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [128] = {
+ [FRONTIER_MON_STARYU] = {
.species = SPECIES_STARYU,
.moves = {MOVE_BUBBLE_BEAM, MOVE_MINIMIZE, MOVE_SWIFT, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [129] = {
+ [FRONTIER_MON_SKIPLOOM] = {
.species = SPECIES_SKIPLOOM,
.moves = {MOVE_MEGA_DRAIN, MOVE_CONFUSION, MOVE_COTTON_SPORE, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [130] = {
+ [FRONTIER_MON_NUZLEAF] = {
.species = SPECIES_NUZLEAF,
.moves = {MOVE_EXTRASENSORY, MOVE_FAKE_OUT, MOVE_RAZOR_WIND, MOVE_FAINT_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [131] = {
+ [FRONTIER_MON_LOMBRE] = {
.species = SPECIES_LOMBRE,
.moves = {MOVE_WATER_PULSE, MOVE_FAKE_OUT, MOVE_BRICK_BREAK, MOVE_ABSORB},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [132] = {
+ [FRONTIER_MON_VIBRAVA] = {
.species = SPECIES_VIBRAVA,
.moves = {MOVE_DRAGON_BREATH, MOVE_DIG, MOVE_SCREECH, MOVE_ROCK_TOMB},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [133] = {
+ [FRONTIER_MON_RHYHORN] = {
.species = SPECIES_RHYHORN,
.moves = {MOVE_ROCK_BLAST, MOVE_DIG, MOVE_SCARY_FACE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [134] = {
+ [FRONTIER_MON_CLAMPERL] = {
.species = SPECIES_CLAMPERL,
.moves = {MOVE_DIVE, MOVE_TOXIC, MOVE_IRON_DEFENSE, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [135] = {
+ [FRONTIER_MON_PIDGEOTTO] = {
.species = SPECIES_PIDGEOTTO,
.moves = {MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK, MOVE_FEATHER_DANCE, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [136] = {
+ [FRONTIER_MON_GROWLITHE] = {
.species = SPECIES_GROWLITHE,
.moves = {MOVE_FLAME_WHEEL, MOVE_BITE, MOVE_ROAR, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [137] = {
+ [FRONTIER_MON_FARFETCHD] = {
.species = SPECIES_FARFETCHD,
.moves = {MOVE_SLASH, MOVE_KNOCK_OFF, MOVE_SWORDS_DANCE, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_STICK,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [138] = {
+ [FRONTIER_MON_OMANYTE] = {
.species = SPECIES_OMANYTE,
.moves = {MOVE_MUD_SHOT, MOVE_WATER_GUN, MOVE_ANCIENT_POWER, MOVE_TICKLE},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [139] = {
+ [FRONTIER_MON_KABUTO] = {
.species = SPECIES_KABUTO,
.moves = {MOVE_MEGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_SAND_ATTACK, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [140] = {
+ [FRONTIER_MON_LILEEP] = {
.species = SPECIES_LILEEP,
.moves = {MOVE_ANCIENT_POWER, MOVE_ACID, MOVE_INGRAIN, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [141] = {
+ [FRONTIER_MON_ANORITH] = {
.species = SPECIES_ANORITH,
.moves = {MOVE_METAL_CLAW, MOVE_FURY_CUTTER, MOVE_ANCIENT_POWER, MOVE_WATER_GUN},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [142] = {
+ [FRONTIER_MON_AIPOM] = {
.species = SPECIES_AIPOM,
.moves = {MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [143] = {
+ [FRONTIER_MON_ELEKID] = {
.species = SPECIES_ELEKID,
.moves = {MOVE_THUNDER_PUNCH, MOVE_QUICK_ATTACK, MOVE_SWIFT, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAIVE
},
- [144] = {
+ [FRONTIER_MON_LOUDRED] = {
.species = SPECIES_LOUDRED,
.moves = {MOVE_STOMP, MOVE_HOWL, MOVE_ASTONISH, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [145] = {
+ [FRONTIER_MON_SPINDA] = {
.species = SPECIES_SPINDA,
.moves = {MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FAINT_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [146] = {
+ [FRONTIER_MON_NIDORINA] = {
.species = SPECIES_NIDORINA,
.moves = {MOVE_DOUBLE_KICK, MOVE_BITE, MOVE_AERIAL_ACE, MOVE_FLATTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [147] = {
+ [FRONTIER_MON_NIDORINO] = {
.species = SPECIES_NIDORINO,
.moves = {MOVE_DOUBLE_KICK, MOVE_WATER_PULSE, MOVE_MUD_SLAP, MOVE_FLATTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [148] = {
+ [FRONTIER_MON_FLAAFFY] = {
.species = SPECIES_FLAAFFY,
.moves = {MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_COTTON_SPORE, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MILD
},
- [149] = {
+ [FRONTIER_MON_MAGBY] = {
.species = SPECIES_MAGBY,
.moves = {MOVE_FIRE_PUNCH, MOVE_SMOKESCREEN, MOVE_CONFUSE_RAY, MOVE_SMOG},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [150] = {
+ [FRONTIER_MON_NOSEPASS] = {
.species = SPECIES_NOSEPASS,
.moves = {MOVE_ROCK_SLIDE, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [151] = {
+ [FRONTIER_MON_CORSOLA] = {
.species = SPECIES_CORSOLA,
.moves = {MOVE_BUBBLE_BEAM, MOVE_MIRROR_COAT, MOVE_ATTRACT, MOVE_ANCIENT_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [152] = {
+ [FRONTIER_MON_MAWILE] = {
.species = SPECIES_MAWILE,
.moves = {MOVE_CRUNCH, MOVE_FAKE_TEARS, MOVE_IRON_DEFENSE, MOVE_BATON_PASS},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [153] = {
+ [FRONTIER_MON_BUTTERFREE] = {
.species = SPECIES_BUTTERFREE,
.moves = {MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_WHIRLWIND},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [154] = {
+ [FRONTIER_MON_BEEDRILL] = {
.species = SPECIES_BEEDRILL,
.moves = {MOVE_TWINEEDLE, MOVE_PURSUIT, MOVE_ENDEAVOR, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [155] = {
+ [FRONTIER_MON_POLIWHIRL] = {
.species = SPECIES_POLIWHIRL,
.moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_SLAP, MOVE_ICY_WIND, MOVE_RAIN_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [156] = {
+ [FRONTIER_MON_ONIX] = {
.species = SPECIES_ONIX,
.moves = {MOVE_ROCK_SLIDE, MOVE_BIND, MOVE_DRAGON_BREATH, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [157] = {
+ [FRONTIER_MON_BEAUTIFLY] = {
.species = SPECIES_BEAUTIFLY,
.moves = {MOVE_SILVER_WIND, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_WHIRLWIND},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [158] = {
+ [FRONTIER_MON_DUSTOX] = {
.species = SPECIES_DUSTOX,
.moves = {MOVE_SILVER_WIND, MOVE_TOXIC, MOVE_PSYBEAM, MOVE_WHIRLWIND},
.itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [159] = {
+ [FRONTIER_MON_LEDIAN] = {
.species = SPECIES_LEDIAN,
.moves = {MOVE_COMET_PUNCH, MOVE_BATON_PASS, MOVE_SWORDS_DANCE, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_BASHFUL
},
- [160] = {
+ [FRONTIER_MON_ARIADOS] = {
.species = SPECIES_ARIADOS,
.moves = {MOVE_SIGNAL_BEAM, MOVE_SPIDER_WEB, MOVE_NIGHT_SHADE, MOVE_TOXIC},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SERIOUS
},
- [161] = {
+ [FRONTIER_MON_YANMA] = {
.species = SPECIES_YANMA,
.moves = {MOVE_SIGNAL_BEAM, MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_DETECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_RELAXED
},
- [162] = {
+ [FRONTIER_MON_DELCATTY_1] = {
.species = SPECIES_DELCATTY,
.moves = {MOVE_SECRET_POWER, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_HEAL_BELL},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [163] = {
+ [FRONTIER_MON_SABLEYE_1] = {
.species = SPECIES_SABLEYE,
.moves = {MOVE_FAINT_ATTACK, MOVE_CONFUSE_RAY, MOVE_KNOCK_OFF, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [164] = {
+ [FRONTIER_MON_LICKITUNG_1] = {
.species = SPECIES_LICKITUNG,
.moves = {MOVE_SLAM, MOVE_BRICK_BREAK, MOVE_LICK, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [165] = {
+ [FRONTIER_MON_WEEPINBELL_1] = {
.species = SPECIES_WEEPINBELL,
.moves = {MOVE_RAZOR_LEAF, MOVE_ACID, MOVE_WRAP, MOVE_SWEET_SCENT},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [166] = {
+ [FRONTIER_MON_GRAVELER_1] = {
.species = SPECIES_GRAVELER,
.moves = {MOVE_MAGNITUDE, MOVE_ROCK_THROW, MOVE_DEFENSE_CURL, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [167] = {
+ [FRONTIER_MON_GLOOM_1] = {
.species = SPECIES_GLOOM,
.moves = {MOVE_PETAL_DANCE, MOVE_ACID, MOVE_STUN_SPORE, MOVE_MOONLIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [168] = {
+ [FRONTIER_MON_PORYGON_1] = {
.species = SPECIES_PORYGON,
.moves = {MOVE_PSYBEAM, MOVE_ICY_WIND, MOVE_RECYCLE, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [169] = {
+ [FRONTIER_MON_KADABRA_1] = {
.species = SPECIES_KADABRA,
.moves = {MOVE_CONFUSION, MOVE_ROLE_PLAY, MOVE_FUTURE_SIGHT, MOVE_DISABLE},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [170] = {
+ [FRONTIER_MON_WAILMER_1] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_WHIRLPOOL, MOVE_ROAR, MOVE_DEFENSE_CURL, MOVE_ROLLOUT},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_DOCILE
},
- [171] = {
+ [FRONTIER_MON_ROSELIA_1] = {
.species = SPECIES_ROSELIA,
.moves = {MOVE_MAGICAL_LEAF, MOVE_TOXIC, MOVE_GRASS_WHISTLE, MOVE_COTTON_SPORE},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [172] = {
+ [FRONTIER_MON_VOLBEAT_1] = {
.species = SPECIES_VOLBEAT,
.moves = {MOVE_SILVER_WIND, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [173] = {
+ [FRONTIER_MON_ILLUMISE_1] = {
.species = SPECIES_ILLUMISE,
.moves = {MOVE_SILVER_WIND, MOVE_WISH, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [174] = {
+ [FRONTIER_MON_IVYSAUR_1] = {
.species = SPECIES_IVYSAUR,
.moves = {MOVE_PETAL_DANCE, MOVE_GROWTH, MOVE_SWEET_SCENT, MOVE_FURY_CUTTER},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_GENTLE
},
- [175] = {
+ [FRONTIER_MON_CHARMELEON_1] = {
.species = SPECIES_CHARMELEON,
.moves = {MOVE_SLASH, MOVE_FIRE_SPIN, MOVE_SWORDS_DANCE, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [176] = {
+ [FRONTIER_MON_WARTORTLE_1] = {
.species = SPECIES_WARTORTLE,
.moves = {MOVE_WATER_PULSE, MOVE_BITE, MOVE_MUD_SLAP, MOVE_YAWN},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [177] = {
+ [FRONTIER_MON_PARASECT_1] = {
.species = SPECIES_PARASECT,
.moves = {MOVE_SLASH, MOVE_PSYBEAM, MOVE_STUN_SPORE, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_RASH
},
- [178] = {
+ [FRONTIER_MON_MACHOKE_1] = {
.species = SPECIES_MACHOKE,
.moves = {MOVE_LOW_KICK, MOVE_ROCK_TOMB, MOVE_FORESIGHT, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [179] = {
+ [FRONTIER_MON_HAUNTER_1] = {
.species = SPECIES_HAUNTER,
.moves = {MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_SPITE, MOVE_GRUDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RASH
},
- [180] = {
+ [FRONTIER_MON_BAYLEEF_1] = {
.species = SPECIES_BAYLEEF,
.moves = {MOVE_RAZOR_LEAF, MOVE_TOXIC, MOVE_SAFEGUARD, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [181] = {
+ [FRONTIER_MON_QUILAVA_1] = {
.species = SPECIES_QUILAVA,
.moves = {MOVE_FLAME_WHEEL, MOVE_FURY_SWIPES, MOVE_SWIFT, MOVE_SMOKESCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [182] = {
+ [FRONTIER_MON_CROCONAW_1] = {
.species = SPECIES_CROCONAW,
.moves = {MOVE_SLASH, MOVE_WATER_PULSE, MOVE_BITE, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [183] = {
+ [FRONTIER_MON_TOGETIC_1] = {
.species = SPECIES_TOGETIC,
.moves = {MOVE_AERIAL_ACE, MOVE_MAGICAL_LEAF, MOVE_WISH, MOVE_FOLLOW_ME},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [184] = {
+ [FRONTIER_MON_MURKROW_1] = {
.species = SPECIES_MURKROW,
.moves = {MOVE_FAINT_ATTACK, MOVE_FLY, MOVE_TORMENT, MOVE_TAUNT},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [185] = {
+ [FRONTIER_MON_WOBBUFFET_1] = {
.species = SPECIES_WOBBUFFET,
.moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_CHARM, MOVE_SAFEGUARD},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [186] = {
+ [FRONTIER_MON_PLUSLE_1] = {
.species = SPECIES_PLUSLE,
.moves = {MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [187] = {
+ [FRONTIER_MON_MINUN_1] = {
.species = SPECIES_MINUN,
.moves = {MOVE_SPARK, MOVE_CHARM, MOVE_ENCORE, MOVE_HELPING_HAND},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [188] = {
+ [FRONTIER_MON_GROVYLE_1] = {
.species = SPECIES_GROVYLE,
.moves = {MOVE_FURY_CUTTER, MOVE_ENDEAVOR, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [189] = {
+ [FRONTIER_MON_COMBUSKEN_1] = {
.species = SPECIES_COMBUSKEN,
.moves = {MOVE_EMBER, MOVE_DOUBLE_KICK, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [190] = {
+ [FRONTIER_MON_MARSHTOMP_1] = {
.species = SPECIES_MARSHTOMP,
.moves = {MOVE_MUD_SHOT, MOVE_WATER_GUN, MOVE_ROCK_TOMB, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [191] = {
+ [FRONTIER_MON_PONYTA_1] = {
.species = SPECIES_PONYTA,
.moves = {MOVE_FIRE_SPIN, MOVE_BOUNCE, MOVE_QUICK_ATTACK, MOVE_TAIL_WHIP},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [192] = {
+ [FRONTIER_MON_AZUMARILL_1] = {
.species = SPECIES_AZUMARILL,
.moves = {MOVE_BUBBLE_BEAM, MOVE_FACADE, MOVE_DIG, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_DOCILE
},
- [193] = {
+ [FRONTIER_MON_SUDOWOODO_1] = {
.species = SPECIES_SUDOWOODO,
.moves = {MOVE_ROCK_SLIDE, MOVE_FAINT_ATTACK, MOVE_SANDSTORM, MOVE_BLOCK},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [194] = {
+ [FRONTIER_MON_MAGCARGO_1] = {
.species = SPECIES_MAGCARGO,
.moves = {MOVE_ROCK_SLIDE, MOVE_EMBER, MOVE_ACID_ARMOR, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_GENTLE
},
- [195] = {
+ [FRONTIER_MON_PUPITAR_1] = {
.species = SPECIES_PUPITAR,
.moves = {MOVE_DIG, MOVE_BITE, MOVE_SCARY_FACE, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [196] = {
+ [FRONTIER_MON_SEALEO_1] = {
.species = SPECIES_SEALEO,
.moves = {MOVE_ICE_BALL, MOVE_HAIL, MOVE_SNORE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [197] = {
+ [FRONTIER_MON_RATICATE_1] = {
.species = SPECIES_RATICATE,
.moves = {MOVE_ENDEAVOR, MOVE_PURSUIT, MOVE_SCARY_FACE, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAIVE
},
- [198] = {
+ [FRONTIER_MON_MASQUERAIN_1] = {
.species = SPECIES_MASQUERAIN,
.moves = {MOVE_SILVER_WIND, MOVE_AERIAL_ACE, MOVE_ICY_WIND, MOVE_STUN_SPORE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_RELAXED
},
- [199] = {
+ [FRONTIER_MON_FURRET_1] = {
.species = SPECIES_FURRET,
.moves = {MOVE_SLAM, MOVE_PROTECT, MOVE_HELPING_HAND, MOVE_FOLLOW_ME},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_SERIOUS
},
- [200] = {
+ [FRONTIER_MON_DUNSPARCE_1] = {
.species = SPECIES_DUNSPARCE,
.moves = {MOVE_HEADBUTT, MOVE_GLARE, MOVE_DEFENSE_CURL, MOVE_ROLLOUT},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [201] = {
+ [FRONTIER_MON_DRAGONAIR_1] = {
.species = SPECIES_DRAGONAIR,
.moves = {MOVE_DRAGON_BREATH, MOVE_LEER, MOVE_WRAP, MOVE_SAFEGUARD},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [202] = {
+ [FRONTIER_MON_MIGHTYENA_1] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_BITE, MOVE_POISON_FANG, MOVE_TAUNT, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_TIMID
},
- [203] = {
+ [FRONTIER_MON_LINOONE_1] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_SECRET_POWER, MOVE_SAND_ATTACK, MOVE_COVET, MOVE_TICKLE},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [204] = {
+ [FRONTIER_MON_CASTFORM_1] = {
.species = SPECIES_CASTFORM,
.moves = {MOVE_EMBER, MOVE_WATER_PULSE, MOVE_SHOCK_WAVE, MOVE_ICY_WIND},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HASTY
},
- [205] = {
+ [FRONTIER_MON_SHELGON_1] = {
.species = SPECIES_SHELGON,
.moves = {MOVE_HEADBUTT, MOVE_DRAGON_BREATH, MOVE_PROTECT, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [206] = {
+ [FRONTIER_MON_METANG_1] = {
.species = SPECIES_METANG,
.moves = {MOVE_METAL_CLAW, MOVE_CONFUSION, MOVE_PURSUIT, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [207] = {
+ [FRONTIER_MON_WIGGLYTUFF_1] = {
.species = SPECIES_WIGGLYTUFF,
.moves = {MOVE_SING, MOVE_DISABLE, MOVE_WISH, MOVE_SECRET_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_RELAXED
},
- [208] = {
+ [FRONTIER_MON_SUNFLORA_1] = {
.species = SPECIES_SUNFLORA,
.moves = {MOVE_PETAL_DANCE, MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [209] = {
+ [FRONTIER_MON_CHIMECHO_1] = {
.species = SPECIES_CHIMECHO,
.moves = {MOVE_PSYWAVE, MOVE_TAKE_DOWN, MOVE_HEAL_BELL, MOVE_SAFEGUARD},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [210] = {
+ [FRONTIER_MON_GLIGAR_1] = {
.species = SPECIES_GLIGAR,
.moves = {MOVE_METAL_CLAW, MOVE_DIG, MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HASTY
},
- [211] = {
+ [FRONTIER_MON_QWILFISH_1] = {
.species = SPECIES_QWILFISH,
.moves = {MOVE_BUBBLE_BEAM, MOVE_PIN_MISSILE, MOVE_SPIKES, MOVE_MINIMIZE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
.nature = NATURE_IMPISH
},
- [212] = {
+ [FRONTIER_MON_SNEASEL_1] = {
.species = SPECIES_SNEASEL,
.moves = {MOVE_FAINT_ATTACK, MOVE_FAKE_OUT, MOVE_ICY_WIND, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [213] = {
+ [FRONTIER_MON_PELIPPER_1] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_STOCKPILE, MOVE_SWALLOW},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [214] = {
+ [FRONTIER_MON_SWELLOW_1] = {
.species = SPECIES_SWELLOW,
.moves = {MOVE_FLY, MOVE_ENDEAVOR, MOVE_FACADE, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [215] = {
+ [FRONTIER_MON_LAIRON_1] = {
.species = SPECIES_LAIRON,
.moves = {MOVE_METAL_CLAW, MOVE_ROCK_TOMB, MOVE_IRON_DEFENSE, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [216] = {
+ [FRONTIER_MON_TANGELA_1] = {
.species = SPECIES_TANGELA,
.moves = {MOVE_MEGA_DRAIN, MOVE_SLAM, MOVE_TOXIC, MOVE_BIND},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [217] = {
+ [FRONTIER_MON_ARBOK_1] = {
.species = SPECIES_ARBOK,
.moves = {MOVE_POISON_FANG, MOVE_DIG, MOVE_BITE, MOVE_GLARE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [218] = {
+ [FRONTIER_MON_PERSIAN_1] = {
.species = SPECIES_PERSIAN,
.moves = {MOVE_FAKE_OUT, MOVE_SLASH, MOVE_TORMENT, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [219] = {
+ [FRONTIER_MON_SEADRA_1] = {
.species = SPECIES_SEADRA,
.moves = {MOVE_AURORA_BEAM, MOVE_SMOKESCREEN, MOVE_WATER_GUN, MOVE_RAIN_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [220] = {
+ [FRONTIER_MON_KECLEON_1] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_SECRET_POWER, MOVE_PSYBEAM, MOVE_MAGIC_COAT, MOVE_SEISMIC_TOSS},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAIVE
},
- [221] = {
+ [FRONTIER_MON_VIGOROTH_1] = {
.species = SPECIES_VIGOROTH,
.moves = {MOVE_SLASH, MOVE_COUNTER, MOVE_ENCORE, MOVE_UPROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [222] = {
+ [FRONTIER_MON_LUNATONE_1] = {
.species = SPECIES_LUNATONE,
.moves = {MOVE_CONFUSION, MOVE_COSMIC_POWER, MOVE_LIGHT_SCREEN, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [223] = {
+ [FRONTIER_MON_SOLROCK_1] = {
.species = SPECIES_SOLROCK,
.moves = {MOVE_CONFUSION, MOVE_FIRE_SPIN, MOVE_LIGHT_SCREEN, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [224] = {
+ [FRONTIER_MON_NOCTOWL_1] = {
.species = SPECIES_NOCTOWL,
.moves = {MOVE_CONFUSION, MOVE_AERIAL_ACE, MOVE_FAINT_ATTACK, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [225] = {
+ [FRONTIER_MON_SANDSLASH_1] = {
.species = SPECIES_SANDSLASH,
.moves = {MOVE_CRUSH_CLAW, MOVE_ROCK_SLIDE, MOVE_SWIFT, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [226] = {
+ [FRONTIER_MON_VENOMOTH_1] = {
.species = SPECIES_VENOMOTH,
.moves = {MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_SLEEP_POWDER, MOVE_SKILL_SWAP},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [227] = {
+ [FRONTIER_MON_CHANSEY_1] = {
.species = SPECIES_CHANSEY,
.moves = {MOVE_METRONOME, MOVE_REFRESH, MOVE_DEFENSE_CURL, MOVE_MINIMIZE},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_RELAXED
},
- [228] = {
+ [FRONTIER_MON_SEAKING_1] = {
.species = SPECIES_SEAKING,
.moves = {MOVE_WATER_PULSE, MOVE_PSYBEAM, MOVE_SWIFT, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [229] = {
+ [FRONTIER_MON_JUMPLUFF_1] = {
.species = SPECIES_JUMPLUFF,
.moves = {MOVE_AERIAL_ACE, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [230] = {
+ [FRONTIER_MON_PILOSWINE_1] = {
.species = SPECIES_PILOSWINE,
.moves = {MOVE_DIG, MOVE_ANCIENT_POWER, MOVE_HAIL, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [231] = {
+ [FRONTIER_MON_GOLBAT_1] = {
.species = SPECIES_GOLBAT,
.moves = {MOVE_AIR_CUTTER, MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_STEEL_WING},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [232] = {
+ [FRONTIER_MON_PRIMEAPE_1] = {
.species = SPECIES_PRIMEAPE,
.moves = {MOVE_KARATE_CHOP, MOVE_COUNTER, MOVE_SWAGGER, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [233] = {
+ [FRONTIER_MON_HITMONLEE_1] = {
.species = SPECIES_HITMONLEE,
.moves = {MOVE_ROLLING_KICK, MOVE_BRICK_BREAK, MOVE_FOCUS_ENERGY, MOVE_FACADE},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [234] = {
+ [FRONTIER_MON_HITMONCHAN_1] = {
.species = SPECIES_HITMONCHAN,
.moves = {MOVE_MACH_PUNCH, MOVE_SKY_UPPERCUT, MOVE_DETECT, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [235] = {
+ [FRONTIER_MON_GIRAFARIG_1] = {
.species = SPECIES_GIRAFARIG,
.moves = {MOVE_PSYBEAM, MOVE_STOMP, MOVE_WISH, MOVE_SKILL_SWAP},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [236] = {
+ [FRONTIER_MON_HITMONTOP_1] = {
.species = SPECIES_HITMONTOP,
.moves = {MOVE_TRIPLE_KICK, MOVE_DIG, MOVE_MACH_PUNCH, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [237] = {
+ [FRONTIER_MON_BANETTE_1] = {
.species = SPECIES_BANETTE,
.moves = {MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SPITE, MOVE_KNOCK_OFF},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [238] = {
+ [FRONTIER_MON_NINJASK_1] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_BATON_PASS, MOVE_SWORDS_DANCE, MOVE_ENDURE, MOVE_DIG},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MILD
},
- [239] = {
+ [FRONTIER_MON_SEVIPER_1] = {
.species = SPECIES_SEVIPER,
.moves = {MOVE_POISON_TAIL, MOVE_BITE, MOVE_GLARE, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [240] = {
+ [FRONTIER_MON_ZANGOOSE_1] = {
.species = SPECIES_ZANGOOSE,
.moves = {MOVE_SLASH, MOVE_DOUBLE_KICK, MOVE_ROAR, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [241] = {
+ [FRONTIER_MON_CAMERUPT_1] = {
.species = SPECIES_CAMERUPT,
.moves = {MOVE_MAGNITUDE, MOVE_PROTECT, MOVE_SANDSTORM, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [242] = {
+ [FRONTIER_MON_SHARPEDO_1] = {
.species = SPECIES_SHARPEDO,
.moves = {MOVE_SLASH, MOVE_BITE, MOVE_WATER_PULSE, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [243] = {
+ [FRONTIER_MON_TROPIUS_1] = {
.species = SPECIES_TROPIUS,
.moves = {MOVE_MAGICAL_LEAF, MOVE_WHIRLWIND, MOVE_AERIAL_ACE, MOVE_STEEL_WING},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [244] = {
+ [FRONTIER_MON_MAGNETON_1] = {
.species = SPECIES_MAGNETON,
.moves = {MOVE_SHOCK_WAVE, MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_LONELY
},
- [245] = {
+ [FRONTIER_MON_MANTINE_1] = {
.species = SPECIES_MANTINE,
.moves = {MOVE_BUBBLE_BEAM, MOVE_AERIAL_ACE, MOVE_RAIN_DANCE, MOVE_ICY_WIND},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [246] = {
+ [FRONTIER_MON_STANTLER_1] = {
.species = SPECIES_STANTLER,
.moves = {MOVE_EXTRASENSORY, MOVE_CONFUSE_RAY, MOVE_STOMP, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_GENTLE
},
- [247] = {
+ [FRONTIER_MON_ABSOL_1] = {
.species = SPECIES_ABSOL,
.moves = {MOVE_BITE, MOVE_RAZOR_WIND, MOVE_FUTURE_SIGHT, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [248] = {
+ [FRONTIER_MON_SWALOT_1] = {
.species = SPECIES_SWALOT,
.moves = {MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP, MOVE_SLUDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIRKY
},
- [249] = {
+ [FRONTIER_MON_CRAWDAUNT_1] = {
.species = SPECIES_CRAWDAUNT,
.moves = {MOVE_BUBBLE_BEAM, MOVE_VICE_GRIP, MOVE_KNOCK_OFF, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [250] = {
+ [FRONTIER_MON_PIDGEOT_1] = {
.species = SPECIES_PIDGEOT,
.moves = {MOVE_AERIAL_ACE, MOVE_FEATHER_DANCE, MOVE_MUD_SLAP, MOVE_FAINT_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [251] = {
+ [FRONTIER_MON_GRUMPIG_1] = {
.species = SPECIES_GRUMPIG,
.moves = {MOVE_PSYBEAM, MOVE_CONFUSE_RAY, MOVE_FUTURE_SIGHT, MOVE_MAGIC_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [252] = {
+ [FRONTIER_MON_TORKOAL_1] = {
.species = SPECIES_TORKOAL,
.moves = {MOVE_EMBER, MOVE_FIRE_SPIN, MOVE_SMOKESCREEN, MOVE_AMNESIA},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [253] = {
+ [FRONTIER_MON_KINGLER_1] = {
.species = SPECIES_KINGLER,
.moves = {MOVE_CRABHAMMER, MOVE_METAL_CLAW, MOVE_MUD_SHOT, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [254] = {
+ [FRONTIER_MON_CACTURNE_1] = {
.species = SPECIES_CACTURNE,
.moves = {MOVE_NEEDLE_ARM, MOVE_FAINT_ATTACK, MOVE_ACID, MOVE_MEGA_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_HASTY
},
- [255] = {
+ [FRONTIER_MON_BELLOSSOM_1] = {
.species = SPECIES_BELLOSSOM,
.moves = {MOVE_PETAL_DANCE, MOVE_SAFEGUARD, MOVE_SUNNY_DAY, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [256] = {
+ [FRONTIER_MON_OCTILLERY_1] = {
.species = SPECIES_OCTILLERY,
.moves = {MOVE_OCTAZOOKA, MOVE_AURORA_BEAM, MOVE_PSYBEAM, MOVE_ROCK_BLAST},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [257] = {
+ [FRONTIER_MON_HUNTAIL_1] = {
.species = SPECIES_HUNTAIL,
.moves = {MOVE_WHIRLPOOL, MOVE_SCARY_FACE, MOVE_MUD_SLAP, MOVE_BITE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [258] = {
+ [FRONTIER_MON_GOREBYSS_1] = {
.species = SPECIES_GOREBYSS,
.moves = {MOVE_WHIRLPOOL, MOVE_AMNESIA, MOVE_ICY_WIND, MOVE_CONFUSION},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [259] = {
+ [FRONTIER_MON_RELICANTH_1] = {
.species = SPECIES_RELICANTH,
.moves = {MOVE_ANCIENT_POWER, MOVE_WATER_PULSE, MOVE_HARDEN, MOVE_AMNESIA},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [260] = {
+ [FRONTIER_MON_OMASTAR_1] = {
.species = SPECIES_OMASTAR,
.moves = {MOVE_BUBBLE_BEAM, MOVE_SPIKE_CANNON, MOVE_TICKLE, MOVE_ANCIENT_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [261] = {
+ [FRONTIER_MON_KABUTOPS_1] = {
.species = SPECIES_KABUTOPS,
.moves = {MOVE_SLASH, MOVE_DIG, MOVE_FURY_CUTTER, MOVE_KNOCK_OFF},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [262] = {
+ [FRONTIER_MON_POLIWRATH_1] = {
.species = SPECIES_POLIWRATH,
.moves = {MOVE_SUBMISSION, MOVE_DIG, MOVE_ROCK_TOMB, MOVE_BUBBLE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [263] = {
+ [FRONTIER_MON_SCYTHER_1] = {
.species = SPECIES_SCYTHER,
.moves = {MOVE_FURY_CUTTER, MOVE_AERIAL_ACE, MOVE_LIGHT_SCREEN, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [264] = {
+ [FRONTIER_MON_PINSIR_1] = {
.species = SPECIES_PINSIR,
.moves = {MOVE_SUBMISSION, MOVE_FOCUS_ENERGY, MOVE_SWORDS_DANCE, MOVE_REVENGE},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [265] = {
+ [FRONTIER_MON_POLITOED_1] = {
.species = SPECIES_POLITOED,
.moves = {MOVE_DIVE, MOVE_DIG, MOVE_HYPNOSIS, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_RELAXED
},
- [266] = {
+ [FRONTIER_MON_CLOYSTER_1] = {
.species = SPECIES_CLOYSTER,
.moves = {MOVE_AURORA_BEAM, MOVE_SPIKE_CANNON, MOVE_SUPERSONIC, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [267] = {
+ [FRONTIER_MON_DELCATTY_2] = {
.species = SPECIES_DELCATTY,
.moves = {MOVE_FAKE_TEARS, MOVE_SING, MOVE_THUNDERBOLT, MOVE_ICE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [268] = {
+ [FRONTIER_MON_SABLEYE_2] = {
.species = SPECIES_SABLEYE,
.moves = {MOVE_SHADOW_BALL, MOVE_FAINT_ATTACK, MOVE_CONFUSE_RAY, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [269] = {
+ [FRONTIER_MON_LICKITUNG_2] = {
.species = SPECIES_LICKITUNG,
.moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_SHADOW_BALL, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [270] = {
+ [FRONTIER_MON_WEEPINBELL_2] = {
.species = SPECIES_WEEPINBELL,
.moves = {MOVE_SLUDGE_BOMB, MOVE_RAZOR_LEAF, MOVE_SLEEP_POWDER, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIRKY
},
- [271] = {
+ [FRONTIER_MON_GRAVELER_2] = {
.species = SPECIES_GRAVELER,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [272] = {
+ [FRONTIER_MON_GLOOM_2] = {
.species = SPECIES_GLOOM,
.moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SLUDGE_BOMB, MOVE_MOONLIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [273] = {
+ [FRONTIER_MON_PORYGON_2] = {
.species = SPECIES_PORYGON,
.moves = {MOVE_TRI_ATTACK, MOVE_PSYCHIC, MOVE_THUNDER_WAVE, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [274] = {
+ [FRONTIER_MON_KADABRA_2] = {
.species = SPECIES_KADABRA,
.moves = {MOVE_PSYCHIC, MOVE_THUNDER_WAVE, MOVE_REFLECT, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [275] = {
+ [FRONTIER_MON_WAILMER_2] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_WATER_SPOUT, MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_DOCILE
},
- [276] = {
+ [FRONTIER_MON_ROSELIA_2] = {
.species = SPECIES_ROSELIA,
.moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_GRASS_WHISTLE, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [277] = {
+ [FRONTIER_MON_VOLBEAT_2] = {
.species = SPECIES_VOLBEAT,
.moves = {MOVE_SIGNAL_BEAM, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_TAIL_GLOW},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [278] = {
+ [FRONTIER_MON_ILLUMISE_2] = {
.species = SPECIES_ILLUMISE,
.moves = {MOVE_SILVER_WIND, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [279] = {
+ [FRONTIER_MON_IVYSAUR_2] = {
.species = SPECIES_IVYSAUR,
.moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_SLEEP_POWDER, MOVE_LEECH_SEED},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [280] = {
+ [FRONTIER_MON_CHARMELEON_2] = {
.species = SPECIES_CHARMELEON,
.moves = {MOVE_FLAMETHROWER, MOVE_SLASH, MOVE_ANCIENT_POWER, MOVE_DRAGON_RAGE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [281] = {
+ [FRONTIER_MON_WARTORTLE_2] = {
.species = SPECIES_WARTORTLE,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAPID_SPIN, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [282] = {
+ [FRONTIER_MON_PARASECT_2] = {
.species = SPECIES_PARASECT,
.moves = {MOVE_SPORE, MOVE_GIGA_DRAIN, MOVE_DIG, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [283] = {
+ [FRONTIER_MON_MACHOKE_2] = {
.species = SPECIES_MACHOKE,
.moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FORESIGHT, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [284] = {
+ [FRONTIER_MON_HAUNTER_2] = {
.species = SPECIES_HAUNTER,
.moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_NIGHTMARE, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [285] = {
+ [FRONTIER_MON_BAYLEEF_2] = {
.species = SPECIES_BAYLEEF,
.moves = {MOVE_GIGA_DRAIN, MOVE_BODY_SLAM, MOVE_GRASS_WHISTLE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [286] = {
+ [FRONTIER_MON_QUILAVA_2] = {
.species = SPECIES_QUILAVA,
.moves = {MOVE_FLAMETHROWER, MOVE_CRUSH_CLAW, MOVE_BODY_SLAM, MOVE_SMOKESCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [287] = {
+ [FRONTIER_MON_CROCONAW_2] = {
.species = SPECIES_CROCONAW,
.moves = {MOVE_MEGA_KICK, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_DIG},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [288] = {
+ [FRONTIER_MON_TOGETIC_2] = {
.species = SPECIES_TOGETIC,
.moves = {MOVE_RETURN, MOVE_SWEET_KISS, MOVE_AERIAL_ACE, MOVE_YAWN},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [289] = {
+ [FRONTIER_MON_MURKROW_2] = {
.species = SPECIES_MURKROW,
.moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [290] = {
+ [FRONTIER_MON_WOBBUFFET_2] = {
.species = SPECIES_WOBBUFFET,
.moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_ENCORE, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_CAREFUL
},
- [291] = {
+ [FRONTIER_MON_PLUSLE_2] = {
.species = SPECIES_PLUSLE,
.moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_SEISMIC_TOSS, MOVE_WISH},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_DOCILE
},
- [292] = {
+ [FRONTIER_MON_MINUN_2] = {
.species = SPECIES_MINUN,
.moves = {MOVE_THUNDERBOLT, MOVE_ATTRACT, MOVE_CHARM, MOVE_WISH},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_DOCILE
},
- [293] = {
+ [FRONTIER_MON_GROVYLE_2] = {
.species = SPECIES_GROVYLE,
.moves = {MOVE_GIGA_DRAIN, MOVE_CRUSH_CLAW, MOVE_SCREECH, MOVE_ROCK_TOMB},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [294] = {
+ [FRONTIER_MON_COMBUSKEN_2] = {
.species = SPECIES_COMBUSKEN,
.moves = {MOVE_FLAMETHROWER, MOVE_SKY_UPPERCUT, MOVE_SLASH, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [295] = {
+ [FRONTIER_MON_MARSHTOMP_2] = {
.species = SPECIES_MARSHTOMP,
.moves = {MOVE_MUDDY_WATER, MOVE_EARTHQUAKE, MOVE_MUD_SLAP, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [296] = {
+ [FRONTIER_MON_PONYTA_2] = {
.species = SPECIES_PONYTA,
.moves = {MOVE_FLAMETHROWER, MOVE_BODY_SLAM, MOVE_DOUBLE_KICK, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [297] = {
+ [FRONTIER_MON_AZUMARILL_2] = {
.species = SPECIES_AZUMARILL,
.moves = {MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_IRON_TAIL, MOVE_DIG},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [298] = {
+ [FRONTIER_MON_SUDOWOODO_2] = {
.species = SPECIES_SUDOWOODO,
.moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_LOW_KICK, MOVE_SELF_DESTRUCT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [299] = {
+ [FRONTIER_MON_MAGCARGO_2] = {
.species = SPECIES_MAGCARGO,
.moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [300] = {
+ [FRONTIER_MON_PUPITAR_2] = {
.species = SPECIES_PUPITAR,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [301] = {
+ [FRONTIER_MON_SEALEO_2] = {
.species = SPECIES_SEALEO,
.moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_BODY_SLAM, MOVE_HAIL},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [302] = {
+ [FRONTIER_MON_RATICATE_2] = {
.species = SPECIES_RATICATE,
.moves = {MOVE_SUPER_FANG, MOVE_HYPER_FANG, MOVE_SHADOW_BALL, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [303] = {
+ [FRONTIER_MON_MASQUERAIN_2] = {
.species = SPECIES_MASQUERAIN,
.moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_GIGA_DRAIN, MOVE_STUN_SPORE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [304] = {
+ [FRONTIER_MON_FURRET_2] = {
.species = SPECIES_FURRET,
.moves = {MOVE_TRICK, MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_FOLLOW_ME},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [305] = {
+ [FRONTIER_MON_DUNSPARCE_2] = {
.species = SPECIES_DUNSPARCE,
.moves = {MOVE_ICE_BEAM, MOVE_ROCK_TOMB, MOVE_BITE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [306] = {
+ [FRONTIER_MON_DRAGONAIR_2] = {
.species = SPECIES_DRAGONAIR,
.moves = {MOVE_RETURN, MOVE_REST, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [307] = {
+ [FRONTIER_MON_MIGHTYENA_2] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_CRUNCH, MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIRKY
},
- [308] = {
+ [FRONTIER_MON_LINOONE_2] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_TRICK, MOVE_FRUSTRATION, MOVE_THUNDER_WAVE, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [309] = {
+ [FRONTIER_MON_CASTFORM_2] = {
.species = SPECIES_CASTFORM,
.moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_WATER_PULSE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [310] = {
+ [FRONTIER_MON_SHELGON_2] = {
.species = SPECIES_SHELGON,
.moves = {MOVE_FRUSTRATION, MOVE_DRAGON_DANCE, MOVE_CRUNCH, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [311] = {
+ [FRONTIER_MON_METANG_2] = {
.species = SPECIES_METANG,
.moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_BODY_SLAM, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [312] = {
+ [FRONTIER_MON_WIGGLYTUFF_2] = {
.species = SPECIES_WIGGLYTUFF,
.moves = {MOVE_FAKE_TEARS, MOVE_SING, MOVE_DREAM_EATER, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_DOCILE
},
- [313] = {
+ [FRONTIER_MON_SUNFLORA_2] = {
.species = SPECIES_SUNFLORA,
.moves = {MOVE_GIGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_GROWTH, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [314] = {
+ [FRONTIER_MON_CHIMECHO_2] = {
.species = SPECIES_CHIMECHO,
.moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEAL_BELL},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [315] = {
+ [FRONTIER_MON_GLIGAR_2] = {
.species = SPECIES_GLIGAR,
.moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_GUILLOTINE, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [316] = {
+ [FRONTIER_MON_QWILFISH_2] = {
.species = SPECIES_QWILFISH,
.moves = {MOVE_REVENGE, MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [317] = {
+ [FRONTIER_MON_SNEASEL_2] = {
.species = SPECIES_SNEASEL,
.moves = {MOVE_CRUSH_CLAW, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
- [318] = {
+ [FRONTIER_MON_PELIPPER_2] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_SURF, MOVE_BLIZZARD, MOVE_AERIAL_ACE, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [319] = {
+ [FRONTIER_MON_SWELLOW_2] = {
.species = SPECIES_SWELLOW,
.moves = {MOVE_FACADE, MOVE_AERIAL_ACE, MOVE_PURSUIT, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [320] = {
+ [FRONTIER_MON_LAIRON_2] = {
.species = SPECIES_LAIRON,
.moves = {MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROAR, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [321] = {
+ [FRONTIER_MON_TANGELA_2] = {
.species = SPECIES_TANGELA,
.moves = {MOVE_GIGA_DRAIN, MOVE_STUN_SPORE, MOVE_REST, MOVE_AMNESIA},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [322] = {
+ [FRONTIER_MON_ARBOK_2] = {
.species = SPECIES_ARBOK,
.moves = {MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_GLARE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [323] = {
+ [FRONTIER_MON_PERSIAN_2] = {
.species = SPECIES_PERSIAN,
.moves = {MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_ROAR, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [324] = {
+ [FRONTIER_MON_SEADRA_2] = {
.species = SPECIES_SEADRA,
.moves = {MOVE_HYDRO_PUMP, MOVE_FRUSTRATION, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [325] = {
+ [FRONTIER_MON_KECLEON_2] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_TRICK, MOVE_BRICK_BREAK, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [326] = {
+ [FRONTIER_MON_VIGOROTH_2] = {
.species = SPECIES_VIGOROTH,
.moves = {MOVE_CRUSH_CLAW, MOVE_REVERSAL, MOVE_ENDURE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [327] = {
+ [FRONTIER_MON_LUNATONE_2] = {
.species = SPECIES_LUNATONE,
.moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_COSMIC_POWER, MOVE_CALM_MIND},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [328] = {
+ [FRONTIER_MON_SOLROCK_2] = {
.species = SPECIES_SOLROCK,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COSMIC_POWER, MOVE_OVERHEAT},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [329] = {
+ [FRONTIER_MON_NOCTOWL_2] = {
.species = SPECIES_NOCTOWL,
.moves = {MOVE_PSYCHIC, MOVE_FAINT_ATTACK, MOVE_AERIAL_ACE, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [330] = {
+ [FRONTIER_MON_SANDSLASH_2] = {
.species = SPECIES_SANDSLASH,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUSH_CLAW, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [331] = {
+ [FRONTIER_MON_VENOMOTH_2] = {
.species = SPECIES_VENOMOTH,
.moves = {MOVE_SIGNAL_BEAM, MOVE_PSYCHIC, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [332] = {
+ [FRONTIER_MON_CHANSEY_2] = {
.species = SPECIES_CHANSEY,
.moves = {MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_SOFT_BOILED},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_RELAXED
},
- [333] = {
+ [FRONTIER_MON_SEAKING_2] = {
.species = SPECIES_SEAKING,
.moves = {MOVE_HORN_DRILL, MOVE_MEGAHORN, MOVE_SLEEP_TALK, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [334] = {
+ [FRONTIER_MON_JUMPLUFF_2] = {
.species = SPECIES_JUMPLUFF,
.moves = {MOVE_LEECH_SEED, MOVE_SLEEP_POWDER, MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BOLD
},
- [335] = {
+ [FRONTIER_MON_PILOSWINE_2] = {
.species = SPECIES_PILOSWINE,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BODY_SLAM, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_ADAMANT
},
- [336] = {
+ [FRONTIER_MON_GOLBAT_2] = {
.species = SPECIES_GOLBAT,
.moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_AIR_CUTTER},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [337] = {
+ [FRONTIER_MON_PRIMEAPE_2] = {
.species = SPECIES_PRIMEAPE,
.moves = {MOVE_CROSS_CHOP, MOVE_ROCK_TOMB, MOVE_OVERHEAT, MOVE_BULK_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [338] = {
+ [FRONTIER_MON_HITMONLEE_2] = {
.species = SPECIES_HITMONLEE,
.moves = {MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_FORESIGHT, MOVE_ROCK_TOMB},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [339] = {
+ [FRONTIER_MON_HITMONCHAN_2] = {
.species = SPECIES_HITMONCHAN,
.moves = {MOVE_DYNAMIC_PUNCH, MOVE_MACH_PUNCH, MOVE_DETECT, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [340] = {
+ [FRONTIER_MON_GIRAFARIG_2] = {
.species = SPECIES_GIRAFARIG,
.moves = {MOVE_PSYCHIC, MOVE_CRUNCH, MOVE_BATON_PASS, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [341] = {
+ [FRONTIER_MON_HITMONTOP_2] = {
.species = SPECIES_HITMONTOP,
.moves = {MOVE_DOUBLE_EDGE, MOVE_SEISMIC_TOSS, MOVE_ROCK_SLIDE, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [342] = {
+ [FRONTIER_MON_BANETTE_2] = {
.species = SPECIES_BANETTE,
.moves = {MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_SCREECH, MOVE_WILL_O_WISP},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_ADAMANT
},
- [343] = {
+ [FRONTIER_MON_NINJASK_2] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_SLASH, MOVE_SHADOW_BALL, MOVE_SWORDS_DANCE, MOVE_BATON_PASS},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [344] = {
+ [FRONTIER_MON_SEVIPER_2] = {
.species = SPECIES_SEVIPER,
.moves = {MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [345] = {
+ [FRONTIER_MON_ZANGOOSE_2] = {
.species = SPECIES_ZANGOOSE,
.moves = {MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [346] = {
+ [FRONTIER_MON_CAMERUPT_2] = {
.species = SPECIES_CAMERUPT,
.moves = {MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_BODY_SLAM, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [347] = {
+ [FRONTIER_MON_SHARPEDO_2] = {
.species = SPECIES_SHARPEDO,
.moves = {MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_SURF},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [348] = {
+ [FRONTIER_MON_TROPIUS_2] = {
.species = SPECIES_TROPIUS,
.moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [349] = {
+ [FRONTIER_MON_MAGNETON_2] = {
.species = SPECIES_MAGNETON,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [350] = {
+ [FRONTIER_MON_MANTINE_2] = {
.species = SPECIES_MANTINE,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [351] = {
+ [FRONTIER_MON_STANTLER_2] = {
.species = SPECIES_STANTLER,
.moves = {MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [352] = {
+ [FRONTIER_MON_ABSOL_2] = {
.species = SPECIES_ABSOL,
.moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_IRON_TAIL},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [353] = {
+ [FRONTIER_MON_SWALOT_2] = {
.species = SPECIES_SWALOT,
.moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_BODY_SLAM, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [354] = {
+ [FRONTIER_MON_CRAWDAUNT_2] = {
.species = SPECIES_CRAWDAUNT,
.moves = {MOVE_GUILLOTINE, MOVE_FRUSTRATION, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [355] = {
+ [FRONTIER_MON_PIDGEOT_2] = {
.species = SPECIES_PIDGEOT,
.moves = {MOVE_RETURN, MOVE_AERIAL_ACE, MOVE_STEEL_WING, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [356] = {
+ [FRONTIER_MON_GRUMPIG_2] = {
.species = SPECIES_GRUMPIG,
.moves = {MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [357] = {
+ [FRONTIER_MON_TORKOAL_2] = {
.species = SPECIES_TORKOAL,
.moves = {MOVE_OVERHEAT, MOVE_BODY_SLAM, MOVE_SMOKESCREEN, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [358] = {
+ [FRONTIER_MON_KINGLER_2] = {
.species = SPECIES_KINGLER,
.moves = {MOVE_GUILLOTINE, MOVE_ROCK_TOMB, MOVE_FLAIL, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [359] = {
+ [FRONTIER_MON_CACTURNE_2] = {
.species = SPECIES_CACTURNE,
.moves = {MOVE_MEGA_KICK, MOVE_TEETER_DANCE, MOVE_FAINT_ATTACK, MOVE_SANDSTORM},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_HARDY
},
- [360] = {
+ [FRONTIER_MON_BELLOSSOM_2] = {
.species = SPECIES_BELLOSSOM,
.moves = {MOVE_SOLAR_BEAM, MOVE_ATTRACT, MOVE_SUNNY_DAY, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [361] = {
+ [FRONTIER_MON_OCTILLERY_2] = {
.species = SPECIES_OCTILLERY,
.moves = {MOVE_OCTAZOOKA, MOVE_FIRE_BLAST, MOVE_THUNDER_WAVE, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [362] = {
+ [FRONTIER_MON_HUNTAIL_2] = {
.species = SPECIES_HUNTAIL,
.moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_CRUNCH, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [363] = {
+ [FRONTIER_MON_GOREBYSS_2] = {
.species = SPECIES_GOREBYSS,
.moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_PSYCHIC, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [364] = {
+ [FRONTIER_MON_RELICANTH_2] = {
.species = SPECIES_RELICANTH,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AMNESIA, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [365] = {
+ [FRONTIER_MON_OMASTAR_2] = {
.species = SPECIES_OMASTAR,
.moves = {MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_ICE_BEAM, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [366] = {
+ [FRONTIER_MON_KABUTOPS_2] = {
.species = SPECIES_KABUTOPS,
.moves = {MOVE_SLASH, MOVE_ROCK_SLIDE, MOVE_FLAIL, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [367] = {
+ [FRONTIER_MON_POLIWRATH_2] = {
.species = SPECIES_POLIWRATH,
.moves = {MOVE_BRICK_BREAK, MOVE_HYPNOSIS, MOVE_REST, MOVE_BELLY_DRUM},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [368] = {
+ [FRONTIER_MON_SCYTHER_2] = {
.species = SPECIES_SCYTHER,
.moves = {MOVE_SILVER_WIND, MOVE_AERIAL_ACE, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [369] = {
+ [FRONTIER_MON_PINSIR_2] = {
.species = SPECIES_PINSIR,
.moves = {MOVE_GUILLOTINE, MOVE_SWORDS_DANCE, MOVE_FLAIL, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
- [370] = {
+ [FRONTIER_MON_POLITOED_2] = {
.species = SPECIES_POLITOED,
.moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_MUD_SLAP, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [371] = {
+ [FRONTIER_MON_CLOYSTER_2] = {
.species = SPECIES_CLOYSTER,
.moves = {MOVE_DIVE, MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [372] = {
+ [FRONTIER_MON_DUGTRIO_1] = {
.species = SPECIES_DUGTRIO,
.moves = {MOVE_EARTHQUAKE, MOVE_TRI_ATTACK, MOVE_SLASH, MOVE_SAND_TOMB},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [373] = {
+ [FRONTIER_MON_MEDICHAM_1] = {
.species = SPECIES_MEDICHAM,
.moves = {MOVE_PSYCHIC, MOVE_HI_JUMP_KICK, MOVE_CALM_MIND, MOVE_BATON_PASS},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [374] = {
+ [FRONTIER_MON_MISDREAVUS_1] = {
.species = SPECIES_MISDREAVUS,
.moves = {MOVE_PAIN_SPLIT, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [375] = {
+ [FRONTIER_MON_FEAROW_1] = {
.species = SPECIES_FEAROW,
.moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_FACADE, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [376] = {
+ [FRONTIER_MON_GRANBULL_1] = {
.species = SPECIES_GRANBULL,
.moves = {MOVE_MEGA_KICK, MOVE_SMELLING_SALT, MOVE_THUNDER_WAVE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [377] = {
+ [FRONTIER_MON_JYNX_1] = {
.species = SPECIES_JYNX,
.moves = {MOVE_ICE_BEAM, MOVE_FAKE_OUT, MOVE_LOVELY_KISS, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [378] = {
+ [FRONTIER_MON_DUSCLOPS_1] = {
.species = SPECIES_DUSCLOPS,
.moves = {MOVE_WILL_O_WISP, MOVE_SEISMIC_TOSS, MOVE_PAIN_SPLIT, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [379] = {
+ [FRONTIER_MON_DODRIO_1] = {
.species = SPECIES_DODRIO,
.moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_SLEEP_TALK, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [380] = {
+ [FRONTIER_MON_MR_MIME_1] = {
.species = SPECIES_MR_MIME,
.moves = {MOVE_PSYCHIC, MOVE_MAGICAL_LEAF, MOVE_FAKE_OUT, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [381] = {
+ [FRONTIER_MON_LANTURN_1] = {
.species = SPECIES_LANTURN,
.moves = {MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [382] = {
+ [FRONTIER_MON_BRELOOM_1] = {
.species = SPECIES_BRELOOM,
.moves = {MOVE_SKY_UPPERCUT, MOVE_MACH_PUNCH, MOVE_HEADBUTT, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [383] = {
+ [FRONTIER_MON_FORRETRESS_1] = {
.species = SPECIES_FORRETRESS,
.moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_LIGHT_SCREEN, MOVE_SPIKES},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [384] = {
+ [FRONTIER_MON_WHISCASH_1] = {
.species = SPECIES_WHISCASH,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AMNESIA, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [385] = {
+ [FRONTIER_MON_XATU_1] = {
.species = SPECIES_XATU,
.moves = {MOVE_DRILL_PECK, MOVE_NIGHT_SHADE, MOVE_WISH, MOVE_FUTURE_SIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [386] = {
+ [FRONTIER_MON_SKARMORY_1] = {
.species = SPECIES_SKARMORY,
.moves = {MOVE_STEEL_WING, MOVE_AIR_CUTTER, MOVE_COUNTER, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [387] = {
+ [FRONTIER_MON_MAROWAK_1] = {
.species = SPECIES_MAROWAK,
.moves = {MOVE_BONEMERANG, MOVE_ROCK_SLIDE, MOVE_ICY_WIND, MOVE_HEADBUTT},
.itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [388] = {
+ [FRONTIER_MON_QUAGSIRE_1] = {
.species = SPECIES_QUAGSIRE,
.moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [389] = {
+ [FRONTIER_MON_CLEFABLE_1] = {
.species = SPECIES_CLEFABLE,
.moves = {MOVE_METRONOME, MOVE_DOUBLE_TEAM, MOVE_REFLECT, MOVE_FOLLOW_ME},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BRAVE
},
- [390] = {
+ [FRONTIER_MON_HARIYAMA_1] = {
.species = SPECIES_HARIYAMA,
.moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [391] = {
+ [FRONTIER_MON_RAICHU_1] = {
.species = SPECIES_RAICHU,
.moves = {MOVE_THUNDERBOLT, MOVE_QUICK_ATTACK, MOVE_LIGHT_SCREEN, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [392] = {
+ [FRONTIER_MON_DEWGONG_1] = {
.species = SPECIES_DEWGONG,
.moves = {MOVE_ICE_BEAM, MOVE_ICY_WIND, MOVE_HEADBUTT, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [393] = {
+ [FRONTIER_MON_MANECTRIC_1] = {
.species = SPECIES_MANECTRIC,
.moves = {MOVE_THUNDERBOLT, MOVE_FLASH, MOVE_QUICK_ATTACK, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [394] = {
+ [FRONTIER_MON_VILEPLUME_1] = {
.species = SPECIES_VILEPLUME,
.moves = {MOVE_SLUDGE_BOMB, MOVE_PETAL_DANCE, MOVE_MOONLIGHT, MOVE_AROMATHERAPY},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [395] = {
+ [FRONTIER_MON_VICTREEBEL_1] = {
.species = SPECIES_VICTREEBEL,
.moves = {MOVE_GIGA_DRAIN, MOVE_SLEEP_POWDER, MOVE_SWEET_SCENT, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [396] = {
+ [FRONTIER_MON_ELECTRODE_1] = {
.species = SPECIES_ELECTRODE,
.moves = {MOVE_THUNDERBOLT, MOVE_SWIFT, MOVE_LIGHT_SCREEN, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [397] = {
+ [FRONTIER_MON_EXPLOUD_1] = {
.species = SPECIES_EXPLOUD,
.moves = {MOVE_HYPER_VOICE, MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [398] = {
+ [FRONTIER_MON_SHIFTRY_1] = {
.species = SPECIES_SHIFTRY,
.moves = {MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_QUICK_ATTACK, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [399] = {
+ [FRONTIER_MON_GLALIE_1] = {
.species = SPECIES_GLALIE,
.moves = {MOVE_ICE_BEAM, MOVE_CRUNCH, MOVE_HAIL, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [400] = {
+ [FRONTIER_MON_LUDICOLO_1] = {
.species = SPECIES_LUDICOLO,
.moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [401] = {
+ [FRONTIER_MON_HYPNO_1] = {
.species = SPECIES_HYPNO,
.moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_HYPNOSIS},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [402] = {
+ [FRONTIER_MON_GOLEM_1] = {
.species = SPECIES_GOLEM,
.moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ROCK_TOMB},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [403] = {
+ [FRONTIER_MON_RHYDON_1] = {
.species = SPECIES_RHYDON,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_SCARY_FACE, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [404] = {
+ [FRONTIER_MON_ALAKAZAM_1] = {
.species = SPECIES_ALAKAZAM,
.moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [405] = {
+ [FRONTIER_MON_WEEZING_1] = {
.species = SPECIES_WEEZING,
.moves = {MOVE_SLUDGE_BOMB, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL, MOVE_SMOKESCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [406] = {
+ [FRONTIER_MON_KANGASKHAN_1] = {
.species = SPECIES_KANGASKHAN,
.moves = {MOVE_DIZZY_PUNCH, MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [407] = {
+ [FRONTIER_MON_ELECTABUZZ_1] = {
.species = SPECIES_ELECTABUZZ,
.moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_BRICK_BREAK, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [408] = {
+ [FRONTIER_MON_TAUROS_1] = {
.species = SPECIES_TAUROS,
.moves = {MOVE_EARTHQUAKE, MOVE_THRASH, MOVE_SWAGGER, MOVE_FACADE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [409] = {
+ [FRONTIER_MON_SLOWBRO_1] = {
.species = SPECIES_SLOWBRO,
.moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_HEADBUTT, MOVE_ICE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [410] = {
+ [FRONTIER_MON_SLOWKING_1] = {
.species = SPECIES_SLOWKING,
.moves = {MOVE_PSYCHIC, MOVE_BRICK_BREAK, MOVE_AMNESIA, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [411] = {
+ [FRONTIER_MON_MILTANK_1] = {
.species = SPECIES_MILTANK,
.moves = {MOVE_FACADE, MOVE_SHADOW_BALL, MOVE_COUNTER, MOVE_MILK_DRINK},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [412] = {
+ [FRONTIER_MON_ALTARIA_1] = {
.species = SPECIES_ALTARIA,
.moves = {MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE, MOVE_REFRESH, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [413] = {
+ [FRONTIER_MON_NIDOQUEEN_1] = {
.species = SPECIES_NIDOQUEEN,
.moves = {MOVE_SLUDGE_BOMB, MOVE_DOUBLE_KICK, MOVE_BODY_SLAM, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [414] = {
+ [FRONTIER_MON_NIDOKING_1] = {
.species = SPECIES_NIDOKING,
.moves = {MOVE_HORN_DRILL, MOVE_DOUBLE_KICK, MOVE_BODY_SLAM, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [415] = {
+ [FRONTIER_MON_MAGMAR_1] = {
.species = SPECIES_MAGMAR,
.moves = {MOVE_FLAMETHROWER, MOVE_SMOKESCREEN, MOVE_BRICK_BREAK, MOVE_BARRIER},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [416] = {
+ [FRONTIER_MON_CRADILY_1] = {
.species = SPECIES_CRADILY,
.moves = {MOVE_GIGA_DRAIN, MOVE_ROCK_SLIDE, MOVE_BARRIER, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [417] = {
+ [FRONTIER_MON_ARMALDO_1] = {
.species = SPECIES_ARMALDO,
.moves = {MOVE_SLASH, MOVE_AERIAL_ACE, MOVE_ANCIENT_POWER, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [418] = {
+ [FRONTIER_MON_GOLDUCK_1] = {
.species = SPECIES_GOLDUCK,
.moves = {MOVE_HYDRO_PUMP, MOVE_DIG, MOVE_BRICK_BREAK, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [419] = {
+ [FRONTIER_MON_RAPIDASH_1] = {
.species = SPECIES_RAPIDASH,
.moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_KICK, MOVE_QUICK_ATTACK, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIET
},
- [420] = {
+ [FRONTIER_MON_MUK_1] = {
.species = SPECIES_MUK,
.moves = {MOVE_SLUDGE_BOMB, MOVE_BODY_SLAM, MOVE_SCREECH, MOVE_MINIMIZE},
.itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [421] = {
+ [FRONTIER_MON_GENGAR_1] = {
.species = SPECIES_GENGAR,
.moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
- [422] = {
+ [FRONTIER_MON_AMPHAROS_1] = {
.species = SPECIES_AMPHAROS,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [423] = {
+ [FRONTIER_MON_SCIZOR_1] = {
.species = SPECIES_SCIZOR,
.moves = {MOVE_METAL_CLAW, MOVE_AERIAL_ACE, MOVE_COUNTER, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [424] = {
+ [FRONTIER_MON_HERACROSS_1] = {
.species = SPECIES_HERACROSS,
.moves = {MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_ROCK_TOMB, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [425] = {
+ [FRONTIER_MON_URSARING_1] = {
.species = SPECIES_URSARING,
.moves = {MOVE_MEGA_KICK, MOVE_CRUNCH, MOVE_AERIAL_ACE, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [426] = {
+ [FRONTIER_MON_HOUNDOOM_1] = {
.species = SPECIES_HOUNDOOM,
.moves = {MOVE_FLAMETHROWER, MOVE_SHADOW_BALL, MOVE_COUNTER, MOVE_WILL_O_WISP},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [427] = {
+ [FRONTIER_MON_DONPHAN_1] = {
.species = SPECIES_DONPHAN,
.moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SWAGGER, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [428] = {
+ [FRONTIER_MON_CLAYDOL_1] = {
.species = SPECIES_CLAYDOL,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWAGGER, MOVE_PSYCH_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [429] = {
+ [FRONTIER_MON_WAILORD_1] = {
.species = SPECIES_WAILORD,
.moves = {MOVE_SURF, MOVE_ICY_WIND, MOVE_BODY_SLAM, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [430] = {
+ [FRONTIER_MON_NINETALES_1] = {
.species = SPECIES_NINETALES,
.moves = {MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [431] = {
+ [FRONTIER_MON_MACHAMP_1] = {
.species = SPECIES_MACHAMP,
.moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [432] = {
+ [FRONTIER_MON_SHUCKLE_1] = {
.species = SPECIES_SHUCKLE,
.moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_SLEEP_TALK, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BRAVE
},
- [433] = {
+ [FRONTIER_MON_STEELIX_1] = {
.species = SPECIES_STEELIX,
.moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_ROCK_TOMB, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [434] = {
+ [FRONTIER_MON_TENTACRUEL_1] = {
.species = SPECIES_TENTACRUEL,
.moves = {MOVE_SLUDGE_BOMB, MOVE_ICY_WIND, MOVE_BARRIER, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_IMPISH
},
- [435] = {
+ [FRONTIER_MON_AERODACTYL_1] = {
.species = SPECIES_AERODACTYL,
.moves = {MOVE_ANCIENT_POWER, MOVE_DRAGON_BREATH, MOVE_AERIAL_ACE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [436] = {
+ [FRONTIER_MON_PORYGON2_1] = {
.species = SPECIES_PORYGON2,
.moves = {MOVE_TRI_ATTACK, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [437] = {
+ [FRONTIER_MON_GARDEVOIR_1] = {
.species = SPECIES_GARDEVOIR,
.moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_MAGICAL_LEAF, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
- [438] = {
+ [FRONTIER_MON_EXEGGUTOR_1] = {
.species = SPECIES_EXEGGUTOR,
.moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [439] = {
+ [FRONTIER_MON_STARMIE_1] = {
.species = SPECIES_STARMIE,
.moves = {MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [440] = {
+ [FRONTIER_MON_FLYGON_1] = {
.species = SPECIES_FLYGON,
.moves = {MOVE_EARTHQUAKE, MOVE_STEEL_WING, MOVE_FAINT_ATTACK, MOVE_FACADE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [441] = {
+ [FRONTIER_MON_VENUSAUR_1] = {
.species = SPECIES_VENUSAUR,
.moves = {MOVE_GIGA_DRAIN, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_SLEEP_POWDER},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [442] = {
+ [FRONTIER_MON_VAPOREON_1] = {
.species = SPECIES_VAPOREON,
.moves = {MOVE_SURF, MOVE_ROAR, MOVE_BITE, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [443] = {
+ [FRONTIER_MON_JOLTEON_1] = {
.species = SPECIES_JOLTEON,
.moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [444] = {
+ [FRONTIER_MON_FLAREON_1] = {
.species = SPECIES_FLAREON,
.moves = {MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_BITE, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [445] = {
+ [FRONTIER_MON_MEGANIUM_1] = {
.species = SPECIES_MEGANIUM,
.moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_LIGHT_SCREEN, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [446] = {
+ [FRONTIER_MON_ESPEON_1] = {
.species = SPECIES_ESPEON,
.moves = {MOVE_PSYCHIC, MOVE_CHARM, MOVE_CALM_MIND, MOVE_BATON_PASS},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [447] = {
+ [FRONTIER_MON_UMBREON_1] = {
.species = SPECIES_UMBREON,
.moves = {MOVE_CONFUSE_RAY, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BATON_PASS},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [448] = {
+ [FRONTIER_MON_BLASTOISE_1] = {
.species = SPECIES_BLASTOISE,
.moves = {MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE, MOVE_SEISMIC_TOSS},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [449] = {
+ [FRONTIER_MON_FERALIGATR_1] = {
.species = SPECIES_FERALIGATR,
.moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_AERIAL_ACE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [450] = {
+ [FRONTIER_MON_AGGRON_1] = {
.species = SPECIES_AGGRON,
.moves = {MOVE_IRON_TAIL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [451] = {
+ [FRONTIER_MON_BLAZIKEN_1] = {
.species = SPECIES_BLAZIKEN,
.moves = {MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_DOUBLE_KICK, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [452] = {
+ [FRONTIER_MON_WALREIN_1] = {
.species = SPECIES_WALREIN,
.moves = {MOVE_BLIZZARD, MOVE_HAIL, MOVE_YAWN, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [453] = {
+ [FRONTIER_MON_SCEPTILE_1] = {
.species = SPECIES_SCEPTILE,
.moves = {MOVE_LEAF_BLADE, MOVE_LEECH_SEED, MOVE_AERIAL_ACE, MOVE_DETECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [454] = {
+ [FRONTIER_MON_CHARIZARD_1] = {
.species = SPECIES_CHARIZARD,
.moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_ROAR, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [455] = {
+ [FRONTIER_MON_TYPHLOSION_1] = {
.species = SPECIES_TYPHLOSION,
.moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_SMOKESCREEN, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [456] = {
+ [FRONTIER_MON_LAPRAS_1] = {
.species = SPECIES_LAPRAS,
.moves = {MOVE_SURF, MOVE_ATTRACT, MOVE_CONFUSE_RAY, MOVE_SING},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BOLD
},
- [457] = {
+ [FRONTIER_MON_CROBAT_1] = {
.species = SPECIES_CROBAT,
.moves = {MOVE_SLUDGE_BOMB, MOVE_BITE, MOVE_ASTONISH, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [458] = {
+ [FRONTIER_MON_SWAMPERT_1] = {
.species = SPECIES_SWAMPERT,
.moves = {MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REST, MOVE_CURSE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [459] = {
+ [FRONTIER_MON_GYARADOS_1] = {
.species = SPECIES_GYARADOS,
.moves = {MOVE_RETURN, MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [460] = {
+ [FRONTIER_MON_SNORLAX_1] = {
.species = SPECIES_SNORLAX,
.moves = {MOVE_FACADE, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [461] = {
+ [FRONTIER_MON_KINGDRA_1] = {
.species = SPECIES_KINGDRA,
.moves = {MOVE_HYDRO_PUMP, MOVE_DRAGON_BREATH, MOVE_ICY_WIND, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [462] = {
+ [FRONTIER_MON_BLISSEY_1] = {
.species = SPECIES_BLISSEY,
.moves = {MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_SING, MOVE_SOFT_BOILED},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BOLD
},
- [463] = {
+ [FRONTIER_MON_MILOTIC_1] = {
.species = SPECIES_MILOTIC,
.moves = {MOVE_HYDRO_PUMP, MOVE_ICY_WIND, MOVE_RECOVER, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [464] = {
+ [FRONTIER_MON_ARCANINE_1] = {
.species = SPECIES_ARCANINE,
.moves = {MOVE_FLAMETHROWER, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [465] = {
+ [FRONTIER_MON_SALAMENCE_1] = {
.species = SPECIES_SALAMENCE,
.moves = {MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE, MOVE_HEADBUTT, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [466] = {
+ [FRONTIER_MON_METAGROSS_1] = {
.species = SPECIES_METAGROSS,
.moves = {MOVE_METEOR_MASH, MOVE_AERIAL_ACE, MOVE_FACADE, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [467] = {
+ [FRONTIER_MON_SLAKING_1] = {
.species = SPECIES_SLAKING,
.moves = {MOVE_YAWN, MOVE_BULK_UP, MOVE_SWAGGER, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [468] = {
+ [FRONTIER_MON_DUGTRIO_2] = {
.species = SPECIES_DUGTRIO,
.moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_TRI_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [469] = {
+ [FRONTIER_MON_MEDICHAM_2] = {
.species = SPECIES_MEDICHAM,
.moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_PSYCHIC, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [470] = {
+ [FRONTIER_MON_MAROWAK_2] = {
.species = SPECIES_MAROWAK,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_ICY_WIND},
.itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [471] = {
+ [FRONTIER_MON_QUAGSIRE_2] = {
.species = SPECIES_QUAGSIRE,
.moves = {MOVE_CURSE, MOVE_ATTRACT, MOVE_YAWN, MOVE_ANCIENT_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_SASSY
},
- [472] = {
+ [FRONTIER_MON_MISDREAVUS_2] = {
.species = SPECIES_MISDREAVUS,
.moves = {MOVE_PSYCHIC, MOVE_ATTRACT, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BOLD
},
- [473] = {
+ [FRONTIER_MON_FEAROW_2] = {
.species = SPECIES_FEAROW,
.moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_ATTRACT, MOVE_PURSUIT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [474] = {
+ [FRONTIER_MON_GRANBULL_2] = {
.species = SPECIES_GRANBULL,
.moves = {MOVE_OVERHEAT, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FACADE},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
.nature = NATURE_QUIET
},
- [475] = {
+ [FRONTIER_MON_JYNX_2] = {
.species = SPECIES_JYNX,
.moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_LOVELY_KISS, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [476] = {
+ [FRONTIER_MON_DUSCLOPS_2] = {
.species = SPECIES_DUSCLOPS,
.moves = {MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [477] = {
+ [FRONTIER_MON_DODRIO_2] = {
.species = SPECIES_DODRIO,
.moves = {MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_FAINT_ATTACK, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [478] = {
+ [FRONTIER_MON_MR_MIME_2] = {
.species = SPECIES_MR_MIME,
.moves = {MOVE_BATON_PASS, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_PSYCHIC},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [479] = {
+ [FRONTIER_MON_LANTURN_2] = {
.species = SPECIES_LANTURN,
.moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_THUNDERBOLT, MOVE_SURF},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [480] = {
+ [FRONTIER_MON_BRELOOM_2] = {
.species = SPECIES_BRELOOM,
.moves = {MOVE_GIGA_DRAIN, MOVE_LEECH_SEED, MOVE_FOCUS_PUNCH, MOVE_SPORE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_DOCILE
},
- [481] = {
+ [FRONTIER_MON_FORRETRESS_2] = {
.species = SPECIES_FORRETRESS,
.moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_COUNTER, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [482] = {
+ [FRONTIER_MON_SKARMORY_2] = {
.species = SPECIES_SKARMORY,
.moves = {MOVE_SPIKES, MOVE_ROAR, MOVE_DRILL_PECK, MOVE_TOXIC},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [483] = {
+ [FRONTIER_MON_WHISCASH_2] = {
.species = SPECIES_WHISCASH,
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_SPARK, MOVE_FUTURE_SIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [484] = {
+ [FRONTIER_MON_XATU_2] = {
.species = SPECIES_XATU,
.moves = {MOVE_FLY, MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [485] = {
+ [FRONTIER_MON_CLEFABLE_2] = {
.species = SPECIES_CLEFABLE,
.moves = {MOVE_METEOR_MASH, MOVE_COSMIC_POWER, MOVE_DOUBLE_TEAM, MOVE_FOLLOW_ME},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [486] = {
+ [FRONTIER_MON_HARIYAMA_2] = {
.species = SPECIES_HARIYAMA,
.moves = {MOVE_CROSS_CHOP, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [487] = {
+ [FRONTIER_MON_RAICHU_2] = {
.species = SPECIES_RAICHU,
.moves = {MOVE_THUNDERBOLT, MOVE_REVERSAL, MOVE_ENDURE, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [488] = {
+ [FRONTIER_MON_DEWGONG_2] = {
.species = SPECIES_DEWGONG,
.moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_ENCORE, MOVE_DISABLE},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [489] = {
+ [FRONTIER_MON_MANECTRIC_2] = {
.species = SPECIES_MANECTRIC,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_CRUNCH, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [490] = {
+ [FRONTIER_MON_VILEPLUME_2] = {
.species = SPECIES_VILEPLUME,
.moves = {MOVE_INGRAIN, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [491] = {
+ [FRONTIER_MON_VICTREEBEL_2] = {
.species = SPECIES_VICTREEBEL,
.moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_SLEEP_POWDER, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_SERIOUS
},
- [492] = {
+ [FRONTIER_MON_ELECTRODE_2] = {
.species = SPECIES_ELECTRODE,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [493] = {
+ [FRONTIER_MON_EXPLOUD_2] = {
.species = SPECIES_EXPLOUD,
.moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [494] = {
+ [FRONTIER_MON_SHIFTRY_2] = {
.species = SPECIES_SHIFTRY,
.moves = {MOVE_LEECH_SEED, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_IMPISH
},
- [495] = {
+ [FRONTIER_MON_GLALIE_2] = {
.species = SPECIES_GLALIE,
.moves = {MOVE_EXPLOSION, MOVE_ENDURE, MOVE_BODY_SLAM, MOVE_ICY_WIND},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [496] = {
+ [FRONTIER_MON_LUDICOLO_2] = {
.species = SPECIES_LUDICOLO,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [497] = {
+ [FRONTIER_MON_HYPNO_2] = {
.species = SPECIES_HYPNO,
.moves = {MOVE_HYPNOSIS, MOVE_NIGHTMARE, MOVE_DREAM_EATER, MOVE_PSYCHIC},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [498] = {
+ [FRONTIER_MON_GOLEM_2] = {
.species = SPECIES_GOLEM,
.moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_DOUBLE_TEAM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [499] = {
+ [FRONTIER_MON_RHYDON_2] = {
.species = SPECIES_RHYDON,
.moves = {MOVE_EARTHQUAKE, MOVE_HORN_DRILL, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [500] = {
+ [FRONTIER_MON_ALAKAZAM_2] = {
.species = SPECIES_ALAKAZAM,
.moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_THUNDER_WAVE, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [501] = {
+ [FRONTIER_MON_WEEZING_2] = {
.species = SPECIES_WEEZING,
.moves = {MOVE_MEMENTO, MOVE_SLUDGE_BOMB, MOVE_FACADE, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [502] = {
+ [FRONTIER_MON_KANGASKHAN_2] = {
.species = SPECIES_KANGASKHAN,
.moves = {MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [503] = {
+ [FRONTIER_MON_ELECTABUZZ_2] = {
.species = SPECIES_ELECTABUZZ,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_ATTRACT, MOVE_FOCUS_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [504] = {
+ [FRONTIER_MON_TAUROS_2] = {
.species = SPECIES_TAUROS,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [505] = {
+ [FRONTIER_MON_SLOWBRO_2] = {
.species = SPECIES_SLOWBRO,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_YAWN},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_MODEST
},
- [506] = {
+ [FRONTIER_MON_SLOWKING_2] = {
.species = SPECIES_SLOWKING,
.moves = {MOVE_YAWN, MOVE_THUNDER_WAVE, MOVE_SURF, MOVE_PSYCHIC},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [507] = {
+ [FRONTIER_MON_MILTANK_2] = {
.species = SPECIES_MILTANK,
.moves = {MOVE_FOCUS_PUNCH, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [508] = {
+ [FRONTIER_MON_ALTARIA_2] = {
.species = SPECIES_ALTARIA,
.moves = {MOVE_PERISH_SONG, MOVE_DRAGON_BREATH, MOVE_PURSUIT, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [509] = {
+ [FRONTIER_MON_NIDOQUEEN_2] = {
.species = SPECIES_NIDOQUEEN,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [510] = {
+ [FRONTIER_MON_NIDOKING_2] = {
.species = SPECIES_NIDOKING,
.moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [511] = {
+ [FRONTIER_MON_MAGMAR_2] = {
.species = SPECIES_MAGMAR,
.moves = {MOVE_FIRE_BLAST, MOVE_SMOKESCREEN, MOVE_THUNDER_PUNCH, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [512] = {
+ [FRONTIER_MON_CRADILY_2] = {
.species = SPECIES_CRADILY,
.moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SWAGGER, MOVE_PSYCH_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [513] = {
+ [FRONTIER_MON_ARMALDO_2] = {
.species = SPECIES_ARMALDO,
.moves = {MOVE_IRON_TAIL, MOVE_ANCIENT_POWER, MOVE_BRICK_BREAK, MOVE_KNOCK_OFF},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [514] = {
+ [FRONTIER_MON_GOLDUCK_2] = {
.species = SPECIES_GOLDUCK,
.moves = {MOVE_CROSS_CHOP, MOVE_SURF, MOVE_SWAGGER, MOVE_PSYCH_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [515] = {
+ [FRONTIER_MON_RAPIDASH_2] = {
.species = SPECIES_RAPIDASH,
.moves = {MOVE_FIRE_BLAST, MOVE_BOUNCE, MOVE_DOUBLE_TEAM, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [516] = {
+ [FRONTIER_MON_MUK_2] = {
.species = SPECIES_MUK,
.moves = {MOVE_CURSE, MOVE_REST, MOVE_SLUDGE_BOMB, MOVE_DYNAMIC_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [517] = {
+ [FRONTIER_MON_GENGAR_2] = {
.species = SPECIES_GENGAR,
.moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [518] = {
+ [FRONTIER_MON_AMPHAROS_2] = {
.species = SPECIES_AMPHAROS,
.moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [519] = {
+ [FRONTIER_MON_SCIZOR_2] = {
.species = SPECIES_SCIZOR,
.moves = {MOVE_SILVER_WIND, MOVE_STEEL_WING, MOVE_SWORDS_DANCE, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [520] = {
+ [FRONTIER_MON_HERACROSS_2] = {
.species = SPECIES_HERACROSS,
.moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_BULK_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
- [521] = {
+ [FRONTIER_MON_URSARING_2] = {
.species = SPECIES_URSARING,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [522] = {
+ [FRONTIER_MON_HOUNDOOM_2] = {
.species = SPECIES_HOUNDOOM,
.moves = {MOVE_FIRE_BLAST, MOVE_CRUNCH, MOVE_ROAR, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [523] = {
+ [FRONTIER_MON_DONPHAN_2] = {
.species = SPECIES_DONPHAN,
.moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [524] = {
+ [FRONTIER_MON_CLAYDOL_2] = {
.species = SPECIES_CLAYDOL,
.moves = {MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_COSMIC_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [525] = {
+ [FRONTIER_MON_WAILORD_2] = {
.species = SPECIES_WAILORD,
.moves = {MOVE_DOUBLE_EDGE, MOVE_REST, MOVE_CURSE, MOVE_AMNESIA},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [526] = {
+ [FRONTIER_MON_NINETALES_2] = {
.species = SPECIES_NINETALES,
.moves = {MOVE_HEAT_WAVE, MOVE_BODY_SLAM, MOVE_GRUDGE, MOVE_SUNNY_DAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [527] = {
+ [FRONTIER_MON_MACHAMP_2] = {
.species = SPECIES_MACHAMP,
.moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_BULK_UP, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [528] = {
+ [FRONTIER_MON_SHUCKLE_2] = {
.species = SPECIES_SHUCKLE,
.moves = {MOVE_SANDSTORM, MOVE_DIG, MOVE_FLASH, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_CAREFUL
},
- [529] = {
+ [FRONTIER_MON_STEELIX_2] = {
.species = SPECIES_STEELIX,
.moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_SANDSTORM, MOVE_BLOCK},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [530] = {
+ [FRONTIER_MON_TENTACRUEL_2] = {
.species = SPECIES_TENTACRUEL,
.moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_SURF},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [531] = {
+ [FRONTIER_MON_AERODACTYL_2] = {
.species = SPECIES_AERODACTYL,
.moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ANCIENT_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [532] = {
+ [FRONTIER_MON_PORYGON2_2] = {
.species = SPECIES_PORYGON2,
.moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THUNDER_WAVE, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [533] = {
+ [FRONTIER_MON_GARDEVOIR_2] = {
.species = SPECIES_GARDEVOIR,
.moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [534] = {
+ [FRONTIER_MON_EXEGGUTOR_2] = {
.species = SPECIES_EXEGGUTOR,
.moves = {MOVE_RETURN, MOVE_CURSE, MOVE_SLEEP_POWDER, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [535] = {
+ [FRONTIER_MON_STARMIE_2] = {
.species = SPECIES_STARMIE,
.moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [536] = {
+ [FRONTIER_MON_FLYGON_2] = {
.species = SPECIES_FLYGON,
.moves = {MOVE_SOLAR_BEAM, MOVE_FIRE_BLAST, MOVE_CRUNCH, MOVE_SUNNY_DAY},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [537] = {
+ [FRONTIER_MON_VENUSAUR_2] = {
.species = SPECIES_VENUSAUR,
.moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [538] = {
+ [FRONTIER_MON_VAPOREON_2] = {
.species = SPECIES_VAPOREON,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [539] = {
+ [FRONTIER_MON_JOLTEON_2] = {
.species = SPECIES_JOLTEON,
.moves = {MOVE_THUNDERBOLT, MOVE_DIG, MOVE_DOUBLE_KICK, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [540] = {
+ [FRONTIER_MON_FLAREON_2] = {
.species = SPECIES_FLAREON,
.moves = {MOVE_CURSE, MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [541] = {
+ [FRONTIER_MON_MEGANIUM_2] = {
.species = SPECIES_MEGANIUM,
.moves = {MOVE_LEECH_SEED, MOVE_SUBSTITUTE, MOVE_DOUBLE_TEAM, MOVE_GRASS_WHISTLE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [542] = {
+ [FRONTIER_MON_ESPEON_2] = {
.species = SPECIES_ESPEON,
.moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_CALM_MIND, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [543] = {
+ [FRONTIER_MON_UMBREON_2] = {
.species = SPECIES_UMBREON,
.moves = {MOVE_CURSE, MOVE_SCREECH, MOVE_DOUBLE_TEAM, MOVE_DOUBLE_EDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [544] = {
+ [FRONTIER_MON_BLASTOISE_2] = {
.species = SPECIES_BLASTOISE,
.moves = {MOVE_HYDRO_PUMP, MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [545] = {
+ [FRONTIER_MON_FERALIGATR_2] = {
.species = SPECIES_FERALIGATR,
.moves = {MOVE_SURF, MOVE_DRAGON_CLAW, MOVE_BRICK_BREAK, MOVE_SCARY_FACE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [546] = {
+ [FRONTIER_MON_AGGRON_2] = {
.species = SPECIES_AGGRON,
.moves = {MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [547] = {
+ [FRONTIER_MON_BLAZIKEN_2] = {
.species = SPECIES_BLAZIKEN,
.moves = {MOVE_BLAZE_KICK, MOVE_MEGA_KICK, MOVE_THUNDER_PUNCH, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [548] = {
+ [FRONTIER_MON_WALREIN_2] = {
.species = SPECIES_WALREIN,
.moves = {MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_CURSE, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [549] = {
+ [FRONTIER_MON_SCEPTILE_2] = {
.species = SPECIES_SCEPTILE,
.moves = {MOVE_LEAF_BLADE, MOVE_THUNDER_PUNCH, MOVE_ATTRACT, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [550] = {
+ [FRONTIER_MON_CHARIZARD_2] = {
.species = SPECIES_CHARIZARD,
.moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE, MOVE_SMOKESCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [551] = {
+ [FRONTIER_MON_TYPHLOSION_2] = {
.species = SPECIES_TYPHLOSION,
.moves = {MOVE_FLAMETHROWER, MOVE_THUNDER_PUNCH, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [552] = {
+ [FRONTIER_MON_LAPRAS_2] = {
.species = SPECIES_LAPRAS,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_TIMID
},
- [553] = {
+ [FRONTIER_MON_CROBAT_2] = {
.species = SPECIES_CROBAT,
.moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [554] = {
+ [FRONTIER_MON_SWAMPERT_2] = {
.species = SPECIES_SWAMPERT,
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [555] = {
+ [FRONTIER_MON_GYARADOS_2] = {
.species = SPECIES_GYARADOS,
.moves = {MOVE_HYDRO_PUMP, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_BLIZZARD},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [556] = {
+ [FRONTIER_MON_SNORLAX_2] = {
.species = SPECIES_SNORLAX,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CURSE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [557] = {
+ [FRONTIER_MON_KINGDRA_2] = {
.species = SPECIES_KINGDRA,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_DRAGON_BREATH, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [558] = {
+ [FRONTIER_MON_BLISSEY_2] = {
.species = SPECIES_BLISSEY,
.moves = {MOVE_SEISMIC_TOSS, MOVE_SING, MOVE_ATTRACT, MOVE_SUBSTITUTE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BOLD
},
- [559] = {
+ [FRONTIER_MON_MILOTIC_2] = {
.species = SPECIES_MILOTIC,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_SAFEGUARD, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [560] = {
+ [FRONTIER_MON_ARCANINE_2] = {
.species = SPECIES_ARCANINE,
.moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_CRUNCH, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_DOCILE
},
- [561] = {
+ [FRONTIER_MON_SALAMENCE_2] = {
.species = SPECIES_SALAMENCE,
.moves = {MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_SWAGGER, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [562] = {
+ [FRONTIER_MON_METAGROSS_2] = {
.species = SPECIES_METAGROSS,
.moves = {MOVE_EARTHQUAKE, MOVE_METEOR_MASH, MOVE_PSYCH_UP, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [563] = {
+ [FRONTIER_MON_SLAKING_2] = {
.species = SPECIES_SLAKING,
.moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_YAWN, MOVE_AMNESIA},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_ADAMANT
},
- [564] = {
+ [FRONTIER_MON_DUGTRIO_3] = {
.species = SPECIES_DUGTRIO,
.moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_FISSURE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [565] = {
+ [FRONTIER_MON_MEDICHAM_3] = {
.species = SPECIES_MEDICHAM,
.moves = {MOVE_DYNAMIC_PUNCH, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_HARDY
},
- [566] = {
+ [FRONTIER_MON_MISDREAVUS_3] = {
.species = SPECIES_MISDREAVUS,
.moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [567] = {
+ [FRONTIER_MON_FEAROW_3] = {
.species = SPECIES_FEAROW,
.moves = {MOVE_DRILL_PECK, MOVE_RETURN, MOVE_STEEL_WING, MOVE_FAINT_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [568] = {
+ [FRONTIER_MON_GRANBULL_3] = {
.species = SPECIES_GRANBULL,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SLUDGE_BOMB, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [569] = {
+ [FRONTIER_MON_JYNX_3] = {
.species = SPECIES_JYNX,
.moves = {MOVE_DREAM_EATER, MOVE_LOVELY_KISS, MOVE_ATTRACT, MOVE_SUBSTITUTE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [570] = {
+ [FRONTIER_MON_DUSCLOPS_3] = {
.species = SPECIES_DUSCLOPS,
.moves = {MOVE_PSYCH_UP, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [571] = {
+ [FRONTIER_MON_DODRIO_3] = {
.species = SPECIES_DODRIO,
.moves = {MOVE_DOUBLE_EDGE, MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_FAINT_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [572] = {
+ [FRONTIER_MON_MR_MIME_3] = {
.species = SPECIES_MR_MIME,
.moves = {MOVE_TRICK, MOVE_TORMENT, MOVE_PSYCHIC, MOVE_THUNDERBOLT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [573] = {
+ [FRONTIER_MON_LANTURN_3] = {
.species = SPECIES_LANTURN,
.moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_CONFUSE_RAY, MOVE_RAIN_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [574] = {
+ [FRONTIER_MON_BRELOOM_3] = {
.species = SPECIES_BRELOOM,
.moves = {MOVE_IRON_TAIL, MOVE_FOCUS_PUNCH, MOVE_ATTRACT, MOVE_SPORE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [575] = {
+ [FRONTIER_MON_FORRETRESS_3] = {
.species = SPECIES_FORRETRESS,
.moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_ZAP_CANNON},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [576] = {
+ [FRONTIER_MON_WHISCASH_3] = {
.species = SPECIES_WHISCASH,
.moves = {MOVE_SLEEP_TALK, MOVE_REST, MOVE_SURF, MOVE_FISSURE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_HARDY
},
- [577] = {
+ [FRONTIER_MON_XATU_3] = {
.species = SPECIES_XATU,
.moves = {MOVE_DRILL_PECK, MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_STEEL_WING},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [578] = {
+ [FRONTIER_MON_SKARMORY_3] = {
.species = SPECIES_SKARMORY,
.moves = {MOVE_TOXIC, MOVE_CURSE, MOVE_REST, MOVE_FLY},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [579] = {
+ [FRONTIER_MON_MAROWAK_3] = {
.species = SPECIES_MAROWAK,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [580] = {
+ [FRONTIER_MON_QUAGSIRE_3] = {
.species = SPECIES_QUAGSIRE,
.moves = {MOVE_EARTHQUAKE, MOVE_SLUDGE_BOMB, MOVE_DOUBLE_EDGE, MOVE_CURSE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [581] = {
+ [FRONTIER_MON_CLEFABLE_3] = {
.species = SPECIES_CLEFABLE,
.moves = {MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_FLAMETHROWER, MOVE_MAGICAL_LEAF},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [582] = {
+ [FRONTIER_MON_HARIYAMA_3] = {
.species = SPECIES_HARIYAMA,
.moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FACADE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [583] = {
+ [FRONTIER_MON_RAICHU_3] = {
.species = SPECIES_RAICHU,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_IRON_TAIL, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_DOCILE
},
- [584] = {
+ [FRONTIER_MON_DEWGONG_3] = {
.species = SPECIES_DEWGONG,
.moves = {MOVE_HORN_DRILL, MOVE_SHEER_COLD, MOVE_SLEEP_TALK, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [585] = {
+ [FRONTIER_MON_MANECTRIC_3] = {
.species = SPECIES_MANECTRIC,
.moves = {MOVE_THUNDERBOLT, MOVE_IRON_TAIL, MOVE_THUNDER_WAVE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [586] = {
+ [FRONTIER_MON_VILEPLUME_3] = {
.species = SPECIES_VILEPLUME,
.moves = {MOVE_ATTRACT, MOVE_STUN_SPORE, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [587] = {
+ [FRONTIER_MON_VICTREEBEL_3] = {
.species = SPECIES_VICTREEBEL,
.moves = {MOVE_STUN_SPORE, MOVE_INGRAIN, MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [588] = {
+ [FRONTIER_MON_ELECTRODE_3] = {
.species = SPECIES_ELECTRODE,
.moves = {MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [589] = {
+ [FRONTIER_MON_EXPLOUD_3] = {
.species = SPECIES_EXPLOUD,
.moves = {MOVE_OVERHEAT, MOVE_ICE_BEAM, MOVE_THUNDER_PUNCH, MOVE_EXTRASENSORY},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [590] = {
+ [FRONTIER_MON_SHIFTRY_3] = {
.species = SPECIES_SHIFTRY,
.moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [591] = {
+ [FRONTIER_MON_GLALIE_3] = {
.species = SPECIES_GLALIE,
.moves = {MOVE_BLIZZARD, MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [592] = {
+ [FRONTIER_MON_LUDICOLO_3] = {
.species = SPECIES_LUDICOLO,
.moves = {MOVE_LEECH_SEED, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [593] = {
+ [FRONTIER_MON_HYPNO_3] = {
.species = SPECIES_HYPNO,
.moves = {MOVE_PSYCH_UP, MOVE_SWAGGER, MOVE_MEGA_KICK, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [594] = {
+ [FRONTIER_MON_GOLEM_3] = {
.species = SPECIES_GOLEM,
.moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [595] = {
+ [FRONTIER_MON_RHYDON_3] = {
.species = SPECIES_RHYDON,
.moves = {MOVE_MEGAHORN, MOVE_CRUSH_CLAW, MOVE_EARTHQUAKE, MOVE_HORN_DRILL},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [596] = {
+ [FRONTIER_MON_ALAKAZAM_3] = {
.species = SPECIES_ALAKAZAM,
.moves = {MOVE_TRICK, MOVE_DISABLE, MOVE_PSYCHIC, MOVE_SKILL_SWAP},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [597] = {
+ [FRONTIER_MON_WEEZING_3] = {
.species = SPECIES_WEEZING,
.moves = {MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [598] = {
+ [FRONTIER_MON_KANGASKHAN_3] = {
.species = SPECIES_KANGASKHAN,
.moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [599] = {
+ [FRONTIER_MON_ELECTABUZZ_3] = {
.species = SPECIES_ELECTABUZZ,
.moves = {MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDERBOLT, MOVE_CROSS_CHOP},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [600] = {
+ [FRONTIER_MON_TAUROS_3] = {
.species = SPECIES_TAUROS,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ICE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [601] = {
+ [FRONTIER_MON_SLOWBRO_3] = {
.species = SPECIES_SLOWBRO,
.moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
.nature = NATURE_QUIET
},
- [602] = {
+ [FRONTIER_MON_SLOWKING_3] = {
.species = SPECIES_SLOWKING,
.moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [603] = {
+ [FRONTIER_MON_MILTANK_3] = {
.species = SPECIES_MILTANK,
.moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [604] = {
+ [FRONTIER_MON_ALTARIA_3] = {
.species = SPECIES_ALTARIA,
.moves = {MOVE_SING, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [605] = {
+ [FRONTIER_MON_NIDOQUEEN_3] = {
.species = SPECIES_NIDOQUEEN,
.moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_CRUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [606] = {
+ [FRONTIER_MON_NIDOKING_3] = {
.species = SPECIES_NIDOKING,
.moves = {MOVE_HORN_DRILL, MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_SURF},
.itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [607] = {
+ [FRONTIER_MON_MAGMAR_3] = {
.species = SPECIES_MAGMAR,
.moves = {MOVE_MEGA_KICK, MOVE_CROSS_CHOP, MOVE_IRON_TAIL, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_IMPISH
},
- [608] = {
+ [FRONTIER_MON_CRADILY_3] = {
.species = SPECIES_CRADILY,
.moves = {MOVE_SUBSTITUTE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [609] = {
+ [FRONTIER_MON_ARMALDO_3] = {
.species = SPECIES_ARMALDO,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_SWORDS_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [610] = {
+ [FRONTIER_MON_GOLDUCK_3] = {
.species = SPECIES_GOLDUCK,
.moves = {MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [611] = {
+ [FRONTIER_MON_RAPIDASH_3] = {
.species = SPECIES_RAPIDASH,
.moves = {MOVE_OVERHEAT, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_HYPNOSIS},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [612] = {
+ [FRONTIER_MON_MUK_3] = {
.species = SPECIES_MUK,
.moves = {MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_QUIET
},
- [613] = {
+ [FRONTIER_MON_GENGAR_3] = {
.species = SPECIES_GENGAR,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_GIGA_DRAIN, MOVE_SKILL_SWAP},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [614] = {
+ [FRONTIER_MON_AMPHAROS_3] = {
.species = SPECIES_AMPHAROS,
.moves = {MOVE_THUNDERBOLT, MOVE_MEGA_KICK, MOVE_IRON_TAIL, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [615] = {
+ [FRONTIER_MON_SCIZOR_3] = {
.species = SPECIES_SCIZOR,
.moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_AGILITY, MOVE_SLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_CAREFUL
},
- [616] = {
+ [FRONTIER_MON_HERACROSS_3] = {
.species = SPECIES_HERACROSS,
.moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [617] = {
+ [FRONTIER_MON_URSARING_3] = {
.species = SPECIES_URSARING,
.moves = {MOVE_FIRE_PUNCH, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_CRUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [618] = {
+ [FRONTIER_MON_HOUNDOOM_3] = {
.species = SPECIES_HOUNDOOM,
.moves = {MOVE_OVERHEAT, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_DOUBLE_EDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [619] = {
+ [FRONTIER_MON_DONPHAN_3] = {
.species = SPECIES_DONPHAN,
.moves = {MOVE_FISSURE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SECRET_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [620] = {
+ [FRONTIER_MON_CLAYDOL_3] = {
.species = SPECIES_CLAYDOL,
.moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [621] = {
+ [FRONTIER_MON_WAILORD_3] = {
.species = SPECIES_WAILORD,
.moves = {MOVE_HYDRO_PUMP, MOVE_FISSURE, MOVE_DOUBLE_TEAM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [622] = {
+ [FRONTIER_MON_NINETALES_3] = {
.species = SPECIES_NINETALES,
.moves = {MOVE_FIRE_BLAST, MOVE_IRON_TAIL, MOVE_CONFUSE_RAY, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [623] = {
+ [FRONTIER_MON_MACHAMP_3] = {
.species = SPECIES_MACHAMP,
.moves = {MOVE_CROSS_CHOP, MOVE_FIRE_BLAST, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [624] = {
+ [FRONTIER_MON_SHUCKLE_3] = {
.species = SPECIES_SHUCKLE,
.moves = {MOVE_SUBSTITUTE, MOVE_ATTRACT, MOVE_TOXIC, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_CAREFUL
},
- [625] = {
+ [FRONTIER_MON_STEELIX_3] = {
.species = SPECIES_STEELIX,
.moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_ROCK_SLIDE, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [626] = {
+ [FRONTIER_MON_TENTACRUEL_3] = {
.species = SPECIES_TENTACRUEL,
.moves = {MOVE_SURF, MOVE_GIGA_DRAIN, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [627] = {
+ [FRONTIER_MON_AERODACTYL_3] = {
.species = SPECIES_AERODACTYL,
.moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_DRAGON_CLAW},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [628] = {
+ [FRONTIER_MON_PORYGON2_3] = {
.species = SPECIES_PORYGON2,
.moves = {MOVE_PSYCHIC, MOVE_TRI_ATTACK, MOVE_THUNDER_WAVE, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [629] = {
+ [FRONTIER_MON_GARDEVOIR_3] = {
.species = SPECIES_GARDEVOIR,
.moves = {MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH, MOVE_MAGICAL_LEAF},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [630] = {
+ [FRONTIER_MON_EXEGGUTOR_3] = {
.species = SPECIES_EXEGGUTOR,
.moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [631] = {
+ [FRONTIER_MON_STARMIE_3] = {
.species = SPECIES_STARMIE,
.moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [632] = {
+ [FRONTIER_MON_FLYGON_3] = {
.species = SPECIES_FLYGON,
.moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [633] = {
+ [FRONTIER_MON_VENUSAUR_3] = {
.species = SPECIES_VENUSAUR,
.moves = {MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_SLEEP_POWDER},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [634] = {
+ [FRONTIER_MON_VAPOREON_3] = {
.species = SPECIES_VAPOREON,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_ACID_ARMOR, MOVE_BATON_PASS},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [635] = {
+ [FRONTIER_MON_JOLTEON_3] = {
.species = SPECIES_JOLTEON,
.moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_AGILITY, MOVE_BATON_PASS},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [636] = {
+ [FRONTIER_MON_FLAREON_3] = {
.species = SPECIES_FLAREON,
.moves = {MOVE_SHADOW_BALL, MOVE_FLAIL, MOVE_ENDURE, MOVE_OVERHEAT},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [637] = {
+ [FRONTIER_MON_MEGANIUM_3] = {
.species = SPECIES_MEGANIUM,
.moves = {MOVE_EARTHQUAKE, MOVE_FLAIL, MOVE_ENDURE, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [638] = {
+ [FRONTIER_MON_ESPEON_3] = {
.species = SPECIES_ESPEON,
.moves = {MOVE_PSYCHIC, MOVE_BITE, MOVE_WISH, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [639] = {
+ [FRONTIER_MON_UMBREON_3] = {
.species = SPECIES_UMBREON,
.moves = {MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_ATTRACT, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [640] = {
+ [FRONTIER_MON_BLASTOISE_3] = {
.species = SPECIES_BLASTOISE,
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [641] = {
+ [FRONTIER_MON_FERALIGATR_3] = {
.species = SPECIES_FERALIGATR,
.moves = {MOVE_HYDRO_PUMP, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [642] = {
+ [FRONTIER_MON_AGGRON_3] = {
.species = SPECIES_AGGRON,
.moves = {MOVE_SURF, MOVE_THUNDER, MOVE_FIRE_BLAST, MOVE_BLIZZARD},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [643] = {
+ [FRONTIER_MON_BLAZIKEN_3] = {
.species = SPECIES_BLAZIKEN,
.moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_REVERSAL},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [644] = {
+ [FRONTIER_MON_WALREIN_3] = {
.species = SPECIES_WALREIN,
.moves = {MOVE_SHEER_COLD, MOVE_FISSURE, MOVE_SURF, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [645] = {
+ [FRONTIER_MON_SCEPTILE_3] = {
.species = SPECIES_SCEPTILE,
.moves = {MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_CRUSH_CLAW, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [646] = {
+ [FRONTIER_MON_CHARIZARD_3] = {
.species = SPECIES_CHARIZARD,
.moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_BITE, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [647] = {
+ [FRONTIER_MON_TYPHLOSION_3] = {
.species = SPECIES_TYPHLOSION,
.moves = {MOVE_EARTHQUAKE, MOVE_OVERHEAT, MOVE_ENDURE, MOVE_REVERSAL},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [648] = {
+ [FRONTIER_MON_LAPRAS_3] = {
.species = SPECIES_LAPRAS,
.moves = {MOVE_DOUBLE_EDGE, MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [649] = {
+ [FRONTIER_MON_CROBAT_3] = {
.species = SPECIES_CROBAT,
.moves = {MOVE_AIR_CUTTER, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [650] = {
+ [FRONTIER_MON_SWAMPERT_3] = {
.species = SPECIES_SWAMPERT,
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_BRAVE
},
- [651] = {
+ [FRONTIER_MON_GYARADOS_3] = {
.species = SPECIES_GYARADOS,
.moves = {MOVE_SURF, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [652] = {
+ [FRONTIER_MON_SNORLAX_3] = {
.species = SPECIES_SNORLAX,
.moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_SWAGGER, MOVE_PSYCH_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_ADAMANT
},
- [653] = {
+ [FRONTIER_MON_KINGDRA_3] = {
.species = SPECIES_KINGDRA,
.moves = {MOVE_FLAIL, MOVE_HYDRO_PUMP, MOVE_DRAGON_DANCE, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [654] = {
+ [FRONTIER_MON_BLISSEY_3] = {
.species = SPECIES_BLISSEY,
.moves = {MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_SOFT_BOILED},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BOLD
},
- [655] = {
+ [FRONTIER_MON_MILOTIC_3] = {
.species = SPECIES_MILOTIC,
.moves = {MOVE_SURF, MOVE_BLIZZARD, MOVE_ATTRACT, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [656] = {
+ [FRONTIER_MON_ARCANINE_3] = {
.species = SPECIES_ARCANINE,
.moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [657] = {
+ [FRONTIER_MON_SALAMENCE_3] = {
.species = SPECIES_SALAMENCE,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [658] = {
+ [FRONTIER_MON_METAGROSS_3] = {
.species = SPECIES_METAGROSS,
.moves = {MOVE_EARTHQUAKE, MOVE_METEOR_MASH, MOVE_DOUBLE_TEAM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [659] = {
+ [FRONTIER_MON_SLAKING_3] = {
.species = SPECIES_SLAKING,
.moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_ADAMANT
},
- [660] = {
+ [FRONTIER_MON_DUGTRIO_4] = {
.species = SPECIES_DUGTRIO,
.moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_FISSURE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [661] = {
+ [FRONTIER_MON_MEDICHAM_4] = {
.species = SPECIES_MEDICHAM,
.moves = {MOVE_MEGA_KICK, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [662] = {
+ [FRONTIER_MON_MISDREAVUS_4] = {
.species = SPECIES_MISDREAVUS,
.moves = {MOVE_DESTINY_BOND, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_TIMID
},
- [663] = {
+ [FRONTIER_MON_FEAROW_4] = {
.species = SPECIES_FEAROW,
.moves = {MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_STEEL_WING, MOVE_SKY_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [664] = {
+ [FRONTIER_MON_GRANBULL_4] = {
.species = SPECIES_GRANBULL,
.moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_BRAVE
},
- [665] = {
+ [FRONTIER_MON_JYNX_4] = {
.species = SPECIES_JYNX,
.moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_LOVELY_KISS, MOVE_FAKE_TEARS},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [666] = {
+ [FRONTIER_MON_DUSCLOPS_4] = {
.species = SPECIES_DUSCLOPS,
.moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_CURSE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [667] = {
+ [FRONTIER_MON_DODRIO_4] = {
.species = SPECIES_DODRIO,
.moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_DRILL_PECK, MOVE_FACADE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [668] = {
+ [FRONTIER_MON_MR_MIME_4] = {
.species = SPECIES_MR_MIME,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [669] = {
+ [FRONTIER_MON_LANTURN_4] = {
.species = SPECIES_LANTURN,
.moves = {MOVE_SURF, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [670] = {
+ [FRONTIER_MON_BRELOOM_4] = {
.species = SPECIES_BRELOOM,
.moves = {MOVE_FOCUS_PUNCH, MOVE_SLUDGE_BOMB, MOVE_SPORE, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [671] = {
+ [FRONTIER_MON_FORRETRESS_4] = {
.species = SPECIES_FORRETRESS,
.moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DOUBLE_EDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [672] = {
+ [FRONTIER_MON_WHISCASH_4] = {
.species = SPECIES_WHISCASH,
.moves = {MOVE_FISSURE, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [673] = {
+ [FRONTIER_MON_XATU_4] = {
.species = SPECIES_XATU,
.moves = {MOVE_PSYCHIC, MOVE_DRILL_PECK, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [674] = {
+ [FRONTIER_MON_SKARMORY_4] = {
.species = SPECIES_SKARMORY,
.moves = {MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_COUNTER, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [675] = {
+ [FRONTIER_MON_MAROWAK_4] = {
.species = SPECIES_MAROWAK,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_MEGA_KICK},
.itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [676] = {
+ [FRONTIER_MON_QUAGSIRE_4] = {
.species = SPECIES_QUAGSIRE,
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_AMNESIA},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_SASSY
},
- [677] = {
+ [FRONTIER_MON_CLEFABLE_4] = {
.species = SPECIES_CLEFABLE,
.moves = {MOVE_MEGA_KICK, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_SOFT_BOILED},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [678] = {
+ [FRONTIER_MON_HARIYAMA_4] = {
.species = SPECIES_HARIYAMA,
.moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [679] = {
+ [FRONTIER_MON_RAICHU_4] = {
.species = SPECIES_RAICHU,
.moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_PROTECT, MOVE_MEGA_KICK},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [680] = {
+ [FRONTIER_MON_DEWGONG_4] = {
.species = SPECIES_DEWGONG,
.moves = {MOVE_SHEER_COLD, MOVE_ICE_BEAM, MOVE_SURF, MOVE_SIGNAL_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [681] = {
+ [FRONTIER_MON_MANECTRIC_4] = {
.species = SPECIES_MANECTRIC,
.moves = {MOVE_THUNDERBOLT, MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [682] = {
+ [FRONTIER_MON_VILEPLUME_4] = {
.species = SPECIES_VILEPLUME,
.moves = {MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [683] = {
+ [FRONTIER_MON_VICTREEBEL_4] = {
.species = SPECIES_VICTREEBEL,
.moves = {MOVE_GIGA_DRAIN, MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_SYNTHESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [684] = {
+ [FRONTIER_MON_ELECTRODE_4] = {
.species = SPECIES_ELECTRODE,
.moves = {MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [685] = {
+ [FRONTIER_MON_EXPLOUD_4] = {
.species = SPECIES_EXPLOUD,
.moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_OVERHEAT},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [686] = {
+ [FRONTIER_MON_SHIFTRY_4] = {
.species = SPECIES_SHIFTRY,
.moves = {MOVE_EXPLOSION, MOVE_GIGA_DRAIN, MOVE_MEGA_KICK, MOVE_FAKE_OUT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [687] = {
+ [FRONTIER_MON_GLALIE_4] = {
.species = SPECIES_GLALIE,
.moves = {MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [688] = {
+ [FRONTIER_MON_LUDICOLO_4] = {
.species = SPECIES_LUDICOLO,
.moves = {MOVE_LEECH_SEED, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_TOXIC},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [689] = {
+ [FRONTIER_MON_HYPNO_4] = {
.species = SPECIES_HYPNO,
.moves = {MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [690] = {
+ [FRONTIER_MON_GOLEM_4] = {
.species = SPECIES_GOLEM,
.moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DOUBLE_EDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [691] = {
+ [FRONTIER_MON_RHYDON_4] = {
.species = SPECIES_RHYDON,
.moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_HORN_DRILL},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [692] = {
+ [FRONTIER_MON_ALAKAZAM_4] = {
.species = SPECIES_ALAKAZAM,
.moves = {MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [693] = {
+ [FRONTIER_MON_WEEZING_4] = {
.species = SPECIES_WEEZING,
.moves = {MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_FRUSTRATION, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [694] = {
+ [FRONTIER_MON_KANGASKHAN_4] = {
.species = SPECIES_KANGASKHAN,
.moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [695] = {
+ [FRONTIER_MON_ELECTABUZZ_4] = {
.species = SPECIES_ELECTABUZZ,
.moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_MEGA_KICK, MOVE_CROSS_CHOP},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [696] = {
+ [FRONTIER_MON_TAUROS_4] = {
.species = SPECIES_TAUROS,
.moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_TOMB, MOVE_THUNDERBOLT, MOVE_SURF},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [697] = {
+ [FRONTIER_MON_SLOWBRO_4] = {
.species = SPECIES_SLOWBRO,
.moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
.nature = NATURE_SASSY
},
- [698] = {
+ [FRONTIER_MON_SLOWKING_4] = {
.species = SPECIES_SLOWKING,
.moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_FLAMETHROWER},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [699] = {
+ [FRONTIER_MON_MILTANK_4] = {
.species = SPECIES_MILTANK,
.moves = {MOVE_DOUBLE_EDGE, MOVE_CURSE, MOVE_DOUBLE_TEAM, MOVE_MILK_DRINK},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [700] = {
+ [FRONTIER_MON_ALTARIA_4] = {
.species = SPECIES_ALTARIA,
.moves = {MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ICE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [701] = {
+ [FRONTIER_MON_NIDOQUEEN_4] = {
.species = SPECIES_NIDOQUEEN,
.moves = {MOVE_SUPERPOWER, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [702] = {
+ [FRONTIER_MON_NIDOKING_4] = {
.species = SPECIES_NIDOKING,
.moves = {MOVE_MEGAHORN, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_THUNDER},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [703] = {
+ [FRONTIER_MON_MAGMAR_4] = {
.species = SPECIES_MAGMAR,
.moves = {MOVE_FLAMETHROWER, MOVE_PSYCHIC, MOVE_CROSS_CHOP, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [704] = {
+ [FRONTIER_MON_CRADILY_4] = {
.species = SPECIES_CRADILY,
.moves = {MOVE_TOXIC, MOVE_INGRAIN, MOVE_MIRROR_COAT, MOVE_GIGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [705] = {
+ [FRONTIER_MON_ARMALDO_4] = {
.species = SPECIES_ARMALDO,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [706] = {
+ [FRONTIER_MON_GOLDUCK_4] = {
.species = SPECIES_GOLDUCK,
.moves = {MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [707] = {
+ [FRONTIER_MON_RAPIDASH_4] = {
.species = SPECIES_RAPIDASH,
.moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_IRON_TAIL, MOVE_DOUBLE_KICK},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [708] = {
+ [FRONTIER_MON_MUK_4] = {
.species = SPECIES_MUK,
.moves = {MOVE_SLUDGE_BOMB, MOVE_BRICK_BREAK, MOVE_GIGA_DRAIN, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_BRAVE
},
- [709] = {
+ [FRONTIER_MON_GENGAR_4] = {
.species = SPECIES_GENGAR,
.moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [710] = {
+ [FRONTIER_MON_AMPHAROS_4] = {
.species = SPECIES_AMPHAROS,
.moves = {MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_THUNDER_WAVE, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [711] = {
+ [FRONTIER_MON_SCIZOR_4] = {
.species = SPECIES_SCIZOR,
.moves = {MOVE_SILVER_WIND, MOVE_SWORDS_DANCE, MOVE_AGILITY, MOVE_BATON_PASS},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [712] = {
+ [FRONTIER_MON_HERACROSS_4] = {
.species = SPECIES_HERACROSS,
.moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_REVERSAL, MOVE_ENDURE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [713] = {
+ [FRONTIER_MON_URSARING_4] = {
.species = SPECIES_URSARING,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [714] = {
+ [FRONTIER_MON_HOUNDOOM_4] = {
.species = SPECIES_HOUNDOOM,
.moves = {MOVE_OVERHEAT, MOVE_SOLAR_BEAM, MOVE_CRUNCH, MOVE_SUNNY_DAY},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [715] = {
+ [FRONTIER_MON_DONPHAN_4] = {
.species = SPECIES_DONPHAN,
.moves = {MOVE_FISSURE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_IRON_TAIL},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [716] = {
+ [FRONTIER_MON_CLAYDOL_4] = {
.species = SPECIES_CLAYDOL,
.moves = {MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [717] = {
+ [FRONTIER_MON_WAILORD_4] = {
.species = SPECIES_WAILORD,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_FISSURE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [718] = {
+ [FRONTIER_MON_NINETALES_4] = {
.species = SPECIES_NINETALES,
.moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [719] = {
+ [FRONTIER_MON_MACHAMP_4] = {
.species = SPECIES_MACHAMP,
.moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [720] = {
+ [FRONTIER_MON_SHUCKLE_4] = {
.species = SPECIES_SHUCKLE,
.moves = {MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_WRAP, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_CAREFUL
},
- [721] = {
+ [FRONTIER_MON_STEELIX_4] = {
.species = SPECIES_STEELIX,
.moves = {MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_DOUBLE_EDGE, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [722] = {
+ [FRONTIER_MON_TENTACRUEL_4] = {
.species = SPECIES_TENTACRUEL,
.moves = {MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [723] = {
+ [FRONTIER_MON_AERODACTYL_4] = {
.species = SPECIES_AERODACTYL,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_BITE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [724] = {
+ [FRONTIER_MON_PORYGON2_4] = {
.species = SPECIES_PORYGON2,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [725] = {
+ [FRONTIER_MON_GARDEVOIR_4] = {
.species = SPECIES_GARDEVOIR,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [726] = {
+ [FRONTIER_MON_EXEGGUTOR_4] = {
.species = SPECIES_EXEGGUTOR,
.moves = {MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [727] = {
+ [FRONTIER_MON_STARMIE_4] = {
.species = SPECIES_STARMIE,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [728] = {
+ [FRONTIER_MON_FLYGON_4] = {
.species = SPECIES_FLYGON,
.moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_DOUBLE_EDGE, MOVE_CRUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [729] = {
+ [FRONTIER_MON_VENUSAUR_4] = {
.species = SPECIES_VENUSAUR,
.moves = {MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [730] = {
+ [FRONTIER_MON_VAPOREON_4] = {
.species = SPECIES_VAPOREON,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_ACID_ARMOR, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [731] = {
+ [FRONTIER_MON_JOLTEON_4] = {
.species = SPECIES_JOLTEON,
.moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_BITE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_TIMID
},
- [732] = {
+ [FRONTIER_MON_FLAREON_4] = {
.species = SPECIES_FLAREON,
.moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [733] = {
+ [FRONTIER_MON_MEGANIUM_4] = {
.species = SPECIES_MEGANIUM,
.moves = {MOVE_GIGA_DRAIN, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [734] = {
+ [FRONTIER_MON_ESPEON_4] = {
.species = SPECIES_ESPEON,
.moves = {MOVE_PSYCHIC, MOVE_BITE, MOVE_ATTRACT, MOVE_CALM_MIND},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [735] = {
+ [FRONTIER_MON_UMBREON_4] = {
.species = SPECIES_UMBREON,
.moves = {MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [736] = {
+ [FRONTIER_MON_BLASTOISE_4] = {
.species = SPECIES_BLASTOISE,
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [737] = {
+ [FRONTIER_MON_FERALIGATR_4] = {
.species = SPECIES_FERALIGATR,
.moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [738] = {
+ [FRONTIER_MON_AGGRON_4] = {
.species = SPECIES_AGGRON,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [739] = {
+ [FRONTIER_MON_BLAZIKEN_4] = {
.species = SPECIES_BLAZIKEN,
.moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_THUNDER_PUNCH, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [740] = {
+ [FRONTIER_MON_WALREIN_4] = {
.species = SPECIES_WALREIN,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_SHEER_COLD},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [741] = {
+ [FRONTIER_MON_SCEPTILE_4] = {
.species = SPECIES_SCEPTILE,
.moves = {MOVE_LEAF_BLADE, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_THUNDER_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [742] = {
+ [FRONTIER_MON_CHARIZARD_4] = {
.species = SPECIES_CHARIZARD,
.moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [743] = {
+ [FRONTIER_MON_TYPHLOSION_4] = {
.species = SPECIES_TYPHLOSION,
.moves = {MOVE_OVERHEAT, MOVE_THUNDER_PUNCH, MOVE_EARTHQUAKE, MOVE_CRUSH_CLAW},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [744] = {
+ [FRONTIER_MON_LAPRAS_4] = {
.species = SPECIES_LAPRAS,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_PSYCHIC},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [745] = {
+ [FRONTIER_MON_CROBAT_4] = {
.species = SPECIES_CROBAT,
.moves = {MOVE_SLUDGE_BOMB, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [746] = {
+ [FRONTIER_MON_SWAMPERT_4] = {
.species = SPECIES_SWAMPERT,
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [747] = {
+ [FRONTIER_MON_GYARADOS_4] = {
.species = SPECIES_GYARADOS,
.moves = {MOVE_RETURN, MOVE_EARTHQUAKE, MOVE_DRAGON_DANCE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [748] = {
+ [FRONTIER_MON_SNORLAX_4] = {
.species = SPECIES_SNORLAX,
.moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_CURSE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [749] = {
+ [FRONTIER_MON_KINGDRA_4] = {
.species = SPECIES_KINGDRA,
.moves = {MOVE_DOUBLE_EDGE, MOVE_ICE_BEAM, MOVE_DRAGON_DANCE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [750] = {
+ [FRONTIER_MON_BLISSEY_4] = {
.species = SPECIES_BLISSEY,
.moves = {MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_COUNTER, MOVE_SOFT_BOILED},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BOLD
},
- [751] = {
+ [FRONTIER_MON_MILOTIC_4] = {
.species = SPECIES_MILOTIC,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_MIRROR_COAT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [752] = {
+ [FRONTIER_MON_ARCANINE_4] = {
.species = SPECIES_ARCANINE,
.moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_DOUBLE_EDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_DOCILE
},
- [753] = {
+ [FRONTIER_MON_SALAMENCE_4] = {
.species = SPECIES_SALAMENCE,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [754] = {
+ [FRONTIER_MON_METAGROSS_4] = {
.species = SPECIES_METAGROSS,
.moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [755] = {
+ [FRONTIER_MON_SLAKING_4] = {
.species = SPECIES_SLAKING,
.moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_YAWN},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
.nature = NATURE_MODEST
},
- [756] = {
+ [FRONTIER_MON_ARTICUNO_1] = {
.species = SPECIES_ARTICUNO,
.moves = {MOVE_ICE_BEAM, MOVE_WATER_PULSE, MOVE_ICY_WIND, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [757] = {
+ [FRONTIER_MON_ZAPDOS_1] = {
.species = SPECIES_ZAPDOS,
.moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_DOCILE
},
- [758] = {
+ [FRONTIER_MON_MOLTRES_1] = {
.species = SPECIES_MOLTRES,
.moves = {MOVE_FLAMETHROWER, MOVE_AERIAL_ACE, MOVE_MUD_SLAP, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [759] = {
+ [FRONTIER_MON_RAIKOU_1] = {
.species = SPECIES_RAIKOU,
.moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [760] = {
+ [FRONTIER_MON_ENTEI_1] = {
.species = SPECIES_ENTEI,
.moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [761] = {
+ [FRONTIER_MON_SUICUNE_1] = {
.species = SPECIES_SUICUNE,
.moves = {MOVE_SURF, MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [762] = {
+ [FRONTIER_MON_REGIROCK_1] = {
.species = SPECIES_REGIROCK,
.moves = {MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [763] = {
+ [FRONTIER_MON_REGICE_1] = {
.species = SPECIES_REGICE,
.moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_AMNESIA, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [764] = {
+ [FRONTIER_MON_REGISTEEL_1] = {
.species = SPECIES_REGISTEEL,
.moves = {MOVE_METAL_CLAW, MOVE_CURSE, MOVE_AMNESIA, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [765] = {
+ [FRONTIER_MON_LATIAS_1] = {
.species = SPECIES_LATIAS,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [766] = {
+ [FRONTIER_MON_LATIOS_1] = {
.species = SPECIES_LATIOS,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [767] = {
+ [FRONTIER_MON_ARTICUNO_2] = {
.species = SPECIES_ARTICUNO,
.moves = {MOVE_SUBSTITUTE, MOVE_TOXIC, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [768] = {
+ [FRONTIER_MON_ZAPDOS_2] = {
.species = SPECIES_ZAPDOS,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DRILL_PECK, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [769] = {
+ [FRONTIER_MON_MOLTRES_2] = {
.species = SPECIES_MOLTRES,
.moves = {MOVE_OVERHEAT, MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [770] = {
+ [FRONTIER_MON_RAIKOU_2] = {
.species = SPECIES_RAIKOU,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [771] = {
+ [FRONTIER_MON_ENTEI_2] = {
.species = SPECIES_ENTEI,
.moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [772] = {
+ [FRONTIER_MON_SUICUNE_2] = {
.species = SPECIES_SUICUNE,
.moves = {MOVE_TOXIC, MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [773] = {
+ [FRONTIER_MON_REGIROCK_2] = {
.species = SPECIES_REGIROCK,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [774] = {
+ [FRONTIER_MON_REGICE_2] = {
.species = SPECIES_REGICE,
.moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_BLIZZARD, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [775] = {
+ [FRONTIER_MON_REGISTEEL_2] = {
.species = SPECIES_REGISTEEL,
.moves = {MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [776] = {
+ [FRONTIER_MON_LATIAS_2] = {
.species = SPECIES_LATIAS,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [777] = {
+ [FRONTIER_MON_LATIOS_2] = {
.species = SPECIES_LATIOS,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [778] = {
+ [FRONTIER_MON_ARTICUNO_3] = {
.species = SPECIES_ARTICUNO,
.moves = {MOVE_ICE_BEAM, MOVE_FACADE, MOVE_AERIAL_ACE, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [779] = {
+ [FRONTIER_MON_ZAPDOS_3] = {
.species = SPECIES_ZAPDOS,
.moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_SUBSTITUTE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [780] = {
+ [FRONTIER_MON_MOLTRES_3] = {
.species = SPECIES_MOLTRES,
.moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_DOUBLE_TEAM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [781] = {
+ [FRONTIER_MON_RAIKOU_3] = {
.species = SPECIES_RAIKOU,
.moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [782] = {
+ [FRONTIER_MON_ENTEI_3] = {
.species = SPECIES_ENTEI,
.moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_EDGE, MOVE_SWAGGER, MOVE_PSYCH_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [783] = {
+ [FRONTIER_MON_SUICUNE_3] = {
.species = SPECIES_SUICUNE,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [784] = {
+ [FRONTIER_MON_REGIROCK_3] = {
.species = SPECIES_REGIROCK,
.moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_CURSE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [785] = {
+ [FRONTIER_MON_REGICE_3] = {
.species = SPECIES_REGICE,
.moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [786] = {
+ [FRONTIER_MON_REGISTEEL_3] = {
.species = SPECIES_REGISTEEL,
.moves = {MOVE_ANCIENT_POWER, MOVE_AMNESIA, MOVE_COUNTER, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [787] = {
+ [FRONTIER_MON_LATIAS_3] = {
.species = SPECIES_LATIAS,
.moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [788] = {
+ [FRONTIER_MON_LATIOS_3] = {
.species = SPECIES_LATIOS,
.moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [789] = {
+ [FRONTIER_MON_ARTICUNO_4] = {
.species = SPECIES_ARTICUNO,
.moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_REST, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [790] = {
+ [FRONTIER_MON_ZAPDOS_4] = {
.species = SPECIES_ZAPDOS,
.moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [791] = {
+ [FRONTIER_MON_MOLTRES_4] = {
.species = SPECIES_MOLTRES,
.moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_STEEL_WING, MOVE_SAFEGUARD},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [792] = {
+ [FRONTIER_MON_RAIKOU_4] = {
.species = SPECIES_RAIKOU,
.moves = {MOVE_THUNDERBOLT, MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [793] = {
+ [FRONTIER_MON_ENTEI_4] = {
.species = SPECIES_ENTEI,
.moves = {MOVE_FLAMETHROWER, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [794] = {
+ [FRONTIER_MON_SUICUNE_4] = {
.species = SPECIES_SUICUNE,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BITE, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [795] = {
+ [FRONTIER_MON_REGIROCK_4] = {
.species = SPECIES_REGIROCK,
.moves = {MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [796] = {
+ [FRONTIER_MON_REGICE_4] = {
.species = SPECIES_REGICE,
.moves = {MOVE_ICE_BEAM, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [797] = {
+ [FRONTIER_MON_REGISTEEL_4] = {
.species = SPECIES_REGISTEEL,
.moves = {MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [798] = {
+ [FRONTIER_MON_LATIAS_4] = {
.species = SPECIES_LATIAS,
.moves = {MOVE_MIST_BALL, MOVE_SHADOW_BALL, MOVE_CHARM, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [799] = {
+ [FRONTIER_MON_LATIOS_4] = {
.species = SPECIES_LATIOS,
.moves = {MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [800] = {
+ [FRONTIER_MON_GENGAR_5] = {
.species = SPECIES_GENGAR,
.moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [801] = {
+ [FRONTIER_MON_GENGAR_6] = {
.species = SPECIES_GENGAR,
.moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [802] = {
+ [FRONTIER_MON_GENGAR_7] = {
.species = SPECIES_GENGAR,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [803] = {
+ [FRONTIER_MON_GENGAR_8] = {
.species = SPECIES_GENGAR,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [804] = {
+ [FRONTIER_MON_URSARING_5] = {
.species = SPECIES_URSARING,
.moves = {MOVE_MEGA_KICK, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [805] = {
+ [FRONTIER_MON_URSARING_6] = {
.species = SPECIES_URSARING,
.moves = {MOVE_HYPER_BEAM, MOVE_YAWN, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [806] = {
+ [FRONTIER_MON_URSARING_7] = {
.species = SPECIES_URSARING,
.moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_BULK_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [807] = {
+ [FRONTIER_MON_URSARING_8] = {
.species = SPECIES_URSARING,
.moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [808] = {
+ [FRONTIER_MON_MACHAMP_5] = {
.species = SPECIES_MACHAMP,
.moves = {MOVE_CROSS_CHOP, MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [809] = {
+ [FRONTIER_MON_MACHAMP_6] = {
.species = SPECIES_MACHAMP,
.moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_ROCK_TOMB},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [810] = {
+ [FRONTIER_MON_MACHAMP_7] = {
.species = SPECIES_MACHAMP,
.moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [811] = {
+ [FRONTIER_MON_MACHAMP_8] = {
.species = SPECIES_MACHAMP,
.moves = {MOVE_REVENGE, MOVE_ROCK_SLIDE, MOVE_FACADE, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [812] = {
+ [FRONTIER_MON_GARDEVOIR_5] = {
.species = SPECIES_GARDEVOIR,
.moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ENDURE, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [813] = {
+ [FRONTIER_MON_GARDEVOIR_6] = {
.species = SPECIES_GARDEVOIR,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
- [814] = {
+ [FRONTIER_MON_GARDEVOIR_7] = {
.species = SPECIES_GARDEVOIR,
.moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [815] = {
+ [FRONTIER_MON_GARDEVOIR_8] = {
.species = SPECIES_GARDEVOIR,
.moves = {MOVE_PSYCHIC, MOVE_MAGICAL_LEAF, MOVE_ATTRACT, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [816] = {
+ [FRONTIER_MON_STARMIE_5] = {
.species = SPECIES_STARMIE,
.moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_RECOVER, MOVE_LIGHT_SCREEN},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [817] = {
+ [FRONTIER_MON_STARMIE_6] = {
.species = SPECIES_STARMIE,
.moves = {MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [818] = {
+ [FRONTIER_MON_STARMIE_7] = {
.species = SPECIES_STARMIE,
.moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_COSMIC_POWER, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [819] = {
+ [FRONTIER_MON_STARMIE_8] = {
.species = SPECIES_STARMIE,
.moves = {MOVE_SURF, MOVE_THUNDERBOLT, MOVE_COSMIC_POWER, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [820] = {
+ [FRONTIER_MON_LAPRAS_5] = {
.species = SPECIES_LAPRAS,
.moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_IRON_TAIL, MOVE_DOUBLE_EDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [821] = {
+ [FRONTIER_MON_LAPRAS_6] = {
.species = SPECIES_LAPRAS,
.moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_BLIZZARD},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [822] = {
+ [FRONTIER_MON_LAPRAS_7] = {
.species = SPECIES_LAPRAS,
.moves = {MOVE_SHEER_COLD, MOVE_HORN_DRILL, MOVE_REST, MOVE_SLEEP_TALK},
.itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [823] = {
+ [FRONTIER_MON_LAPRAS_8] = {
.species = SPECIES_LAPRAS,
.moves = {MOVE_SHEER_COLD, MOVE_HORN_DRILL, MOVE_SING, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [824] = {
+ [FRONTIER_MON_SNORLAX_5] = {
.species = SPECIES_SNORLAX,
.moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [825] = {
+ [FRONTIER_MON_SNORLAX_6] = {
.species = SPECIES_SNORLAX,
.moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [826] = {
+ [FRONTIER_MON_SNORLAX_7] = {
.species = SPECIES_SNORLAX,
.moves = {MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_CURSE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [827] = {
+ [FRONTIER_MON_SNORLAX_8] = {
.species = SPECIES_SNORLAX,
.moves = {MOVE_RETURN, MOVE_SHADOW_BALL, MOVE_BELLY_DRUM, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [828] = {
+ [FRONTIER_MON_SALAMENCE_5] = {
.species = SPECIES_SALAMENCE,
.moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [829] = {
+ [FRONTIER_MON_SALAMENCE_6] = {
.species = SPECIES_SALAMENCE,
.moves = {MOVE_HEADBUTT, MOVE_AERIAL_ACE, MOVE_CRUNCH, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [830] = {
+ [FRONTIER_MON_SALAMENCE_7] = {
.species = SPECIES_SALAMENCE,
.moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [831] = {
+ [FRONTIER_MON_SALAMENCE_8] = {
.species = SPECIES_SALAMENCE,
.moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [832] = {
+ [FRONTIER_MON_METAGROSS_5] = {
.species = SPECIES_METAGROSS,
.moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
- [833] = {
+ [FRONTIER_MON_METAGROSS_6] = {
.species = SPECIES_METAGROSS,
.moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [834] = {
+ [FRONTIER_MON_METAGROSS_7] = {
.species = SPECIES_METAGROSS,
.moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [835] = {
+ [FRONTIER_MON_METAGROSS_8] = {
.species = SPECIES_METAGROSS,
.moves = {MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [836] = {
+ [FRONTIER_MON_REGIROCK_5] = {
.species = SPECIES_REGIROCK,
.moves = {MOVE_HYPER_BEAM, MOVE_FOCUS_PUNCH, MOVE_ROCK_SLIDE, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [837] = {
+ [FRONTIER_MON_REGIROCK_6] = {
.species = SPECIES_REGIROCK,
.moves = {MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_EXPLOSION},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [838] = {
+ [FRONTIER_MON_REGICE_5] = {
.species = SPECIES_REGICE,
.moves = {MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_CURSE, MOVE_COUNTER},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [839] = {
+ [FRONTIER_MON_REGICE_6] = {
.species = SPECIES_REGICE,
.moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_SLEEP_TALK, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [840] = {
+ [FRONTIER_MON_REGISTEEL_5] = {
.species = SPECIES_REGISTEEL,
.moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_TOXIC, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [841] = {
+ [FRONTIER_MON_REGISTEEL_6] = {
.species = SPECIES_REGISTEEL,
.moves = {MOVE_SUPERPOWER, MOVE_AERIAL_ACE, MOVE_SWAGGER, MOVE_PSYCH_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [842] = {
+ [FRONTIER_MON_LATIAS_5] = {
.species = SPECIES_LATIAS,
.moves = {MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [843] = {
+ [FRONTIER_MON_LATIAS_6] = {
.species = SPECIES_LATIAS,
.moves = {MOVE_MIST_BALL, MOVE_DRAGON_CLAW, MOVE_ATTRACT, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [844] = {
+ [FRONTIER_MON_LATIAS_7] = {
.species = SPECIES_LATIAS,
.moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_SWAGGER, MOVE_PSYCH_UP},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [845] = {
+ [FRONTIER_MON_LATIAS_8] = {
.species = SPECIES_LATIAS,
.moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [846] = {
+ [FRONTIER_MON_LATIOS_5] = {
.species = SPECIES_LATIOS,
.moves = {MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [847] = {
+ [FRONTIER_MON_LATIOS_6] = {
.species = SPECIES_LATIOS,
.moves = {MOVE_LUSTER_PURGE, MOVE_SHADOW_BALL, MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [848] = {
+ [FRONTIER_MON_LATIOS_7] = {
.species = SPECIES_LATIOS,
.moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_DRAGON_DANCE, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [849] = {
+ [FRONTIER_MON_LATIOS_8] = {
.species = SPECIES_LATIOS,
.moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [850] = {
+ [FRONTIER_MON_DRAGONITE_1] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [851] = {
+ [FRONTIER_MON_DRAGONITE_2] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [852] = {
+ [FRONTIER_MON_DRAGONITE_3] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_HYPER_BEAM, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [853] = {
+ [FRONTIER_MON_DRAGONITE_4] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_HYPER_BEAM, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [854] = {
+ [FRONTIER_MON_DRAGONITE_5] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_OUTRAGE, MOVE_DOUBLE_EDGE, MOVE_THUNDER_WAVE, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [855] = {
+ [FRONTIER_MON_DRAGONITE_6] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_FLAMETHROWER},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [856] = {
+ [FRONTIER_MON_DRAGONITE_7] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_ICE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [857] = {
+ [FRONTIER_MON_DRAGONITE_8] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_BRICK_BREAK},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [858] = {
+ [FRONTIER_MON_DRAGONITE_9] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_THUNDER, MOVE_SURF, MOVE_RAIN_DANCE, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [859] = {
+ [FRONTIER_MON_DRAGONITE_10] = {
.species = SPECIES_DRAGONITE,
.moves = {MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [860] = {
+ [FRONTIER_MON_TYRANITAR_1] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_THUNDERBOLT, MOVE_SURF},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [861] = {
+ [FRONTIER_MON_TYRANITAR_2] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_THUNDERBOLT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [862] = {
+ [FRONTIER_MON_TYRANITAR_3] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [863] = {
+ [FRONTIER_MON_TYRANITAR_4] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_CRUNCH, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [864] = {
+ [FRONTIER_MON_TYRANITAR_5] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [865] = {
+ [FRONTIER_MON_TYRANITAR_6] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CURSE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [866] = {
+ [FRONTIER_MON_TYRANITAR_7] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CURSE},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [867] = {
+ [FRONTIER_MON_TYRANITAR_8] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [868] = {
+ [FRONTIER_MON_TYRANITAR_9] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [869] = {
+ [FRONTIER_MON_TYRANITAR_10] = {
.species = SPECIES_TYRANITAR,
.moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [870] = {
+ [FRONTIER_MON_ARTICUNO_5] = {
.species = SPECIES_ARTICUNO,
.moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_AGILITY, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [871] = {
+ [FRONTIER_MON_ARTICUNO_6] = {
.species = SPECIES_ARTICUNO,
.moves = {MOVE_ICE_BEAM, MOVE_AERIAL_ACE, MOVE_REFLECT, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [872] = {
+ [FRONTIER_MON_ZAPDOS_5] = {
.species = SPECIES_ZAPDOS,
.moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [873] = {
+ [FRONTIER_MON_ZAPDOS_6] = {
.species = SPECIES_ZAPDOS,
.moves = {MOVE_THUNDER, MOVE_DRILL_PECK, MOVE_RAIN_DANCE, MOVE_DOUBLE_EDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [874] = {
+ [FRONTIER_MON_MOLTRES_5] = {
.species = SPECIES_MOLTRES,
.moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_FACADE},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_DOCILE
},
- [875] = {
+ [FRONTIER_MON_MOLTRES_6] = {
.species = SPECIES_MOLTRES,
.moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_AERIAL_ACE, MOVE_STEEL_WING},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_DOCILE
},
- [876] = {
+ [FRONTIER_MON_RAIKOU_5] = {
.species = SPECIES_RAIKOU,
.moves = {MOVE_THUNDERBOLT, MOVE_DOUBLE_EDGE, MOVE_ROAR, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [877] = {
+ [FRONTIER_MON_RAIKOU_6] = {
.species = SPECIES_RAIKOU,
.moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_SUBSTITUTE, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [878] = {
+ [FRONTIER_MON_ENTEI_5] = {
.species = SPECIES_ENTEI,
.moves = {MOVE_FIRE_BLAST, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_DOCILE
},
- [879] = {
+ [FRONTIER_MON_ENTEI_6] = {
.species = SPECIES_ENTEI,
.moves = {MOVE_FLAMETHROWER, MOVE_CALM_MIND, MOVE_ROAR, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [880] = {
+ [FRONTIER_MON_SUICUNE_5] = {
.species = SPECIES_SUICUNE,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_ICY_WIND},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [881] = {
+ [FRONTIER_MON_SUICUNE_6] = {
.species = SPECIES_SUICUNE,
.moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
diff --git a/src/data/battle_frontier/battle_frontier_trainer_mons.h b/src/data/battle_frontier/battle_frontier_trainer_mons.h
index d0e21172b..19ed09788 100644
--- a/src/data/battle_frontier/battle_frontier_trainer_mons.h
+++ b/src/data/battle_frontier/battle_frontier_trainer_mons.h
@@ -1,15229 +1,7369 @@
+// Also used by early Pkmn Breeder, Collector, and Beauty trainers
+#define FRONTIER_MONS_YOUNGSTER_LASS_1 \
+ FRONTIER_MON_SUNKERN, \
+ FRONTIER_MON_AZURILL, \
+ FRONTIER_MON_CATERPIE, \
+ FRONTIER_MON_WEEDLE, \
+ FRONTIER_MON_WURMPLE, \
+ FRONTIER_MON_RALTS, \
+ FRONTIER_MON_MAGIKARP, \
+ FRONTIER_MON_FEEBAS, \
+ FRONTIER_MON_PICHU, \
+ FRONTIER_MON_IGGLYBUFF, \
+ FRONTIER_MON_WOOPER, \
+ FRONTIER_MON_TYROGUE, \
+ FRONTIER_MON_SENTRET, \
+ FRONTIER_MON_CLEFFA, \
+ FRONTIER_MON_SEEDOT, \
+ FRONTIER_MON_LOTAD, \
+ FRONTIER_MON_POOCHYENA, \
+ FRONTIER_MON_SHEDINJA, \
+ FRONTIER_MON_MAKUHITA, \
+ FRONTIER_MON_WHISMUR, \
+ FRONTIER_MON_ZIGZAGOON, \
+ FRONTIER_MON_ZUBAT, \
+ FRONTIER_MON_TOGEPI, \
+ FRONTIER_MON_SPINARAK, \
+ FRONTIER_MON_MARILL, \
+ FRONTIER_MON_HOPPIP, \
+ FRONTIER_MON_SLUGMA, \
+ FRONTIER_MON_SWINUB, \
+ FRONTIER_MON_SMEARGLE, \
+ FRONTIER_MON_PIDGEY, \
+ FRONTIER_MON_RATTATA, \
+ FRONTIER_MON_WYNAUT, \
+ FRONTIER_MON_SKITTY, \
+ FRONTIER_MON_SPEAROW, \
+ FRONTIER_MON_HOOTHOOT, \
+ FRONTIER_MON_DIGLETT, \
+ FRONTIER_MON_LEDYBA, \
+ FRONTIER_MON_NINCADA, \
+ FRONTIER_MON_SURSKIT, \
+ FRONTIER_MON_JIGGLYPUFF, \
+ FRONTIER_MON_TAILLOW, \
+ FRONTIER_MON_WINGULL, \
+ FRONTIER_MON_NIDORAN_M, \
+ FRONTIER_MON_NIDORAN_F, \
+ FRONTIER_MON_KIRLIA, \
+ FRONTIER_MON_MAREEP, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_SLAKOTH, \
+ FRONTIER_MON_PARAS, \
+ FRONTIER_MON_EKANS, \
+ FRONTIER_MON_DITTO, \
+ FRONTIER_MON_BARBOACH, \
+ FRONTIER_MON_MEOWTH, \
+ FRONTIER_MON_PINECO, \
+ FRONTIER_MON_TRAPINCH, \
+ FRONTIER_MON_SPHEAL, \
+ FRONTIER_MON_HORSEA, \
+ FRONTIER_MON_SHROOMISH, \
+ FRONTIER_MON_SHUPPET, \
+ FRONTIER_MON_DUSKULL, \
+ FRONTIER_MON_ELECTRIKE, \
+ FRONTIER_MON_VULPIX, \
+ -1
+
+// Also used by early Pkmn Breeder, Collector, and Beauty trainers
+#define FRONTIER_MONS_SCHOOL_KID_1 \
+ FRONTIER_MON_PIKACHU, \
+ FRONTIER_MON_SANDSHREW, \
+ FRONTIER_MON_POLIWAG, \
+ FRONTIER_MON_BELLSPROUT, \
+ FRONTIER_MON_GEODUDE, \
+ FRONTIER_MON_DRATINI, \
+ FRONTIER_MON_SNUBBULL, \
+ FRONTIER_MON_REMORAID, \
+ FRONTIER_MON_LARVITAR, \
+ FRONTIER_MON_BALTOY, \
+ FRONTIER_MON_SNORUNT, \
+ FRONTIER_MON_BAGON, \
+ FRONTIER_MON_BELDUM, \
+ FRONTIER_MON_GULPIN, \
+ FRONTIER_MON_VENONAT, \
+ FRONTIER_MON_MANKEY, \
+ FRONTIER_MON_MACHOP, \
+ FRONTIER_MON_SHELLDER, \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_NUMEL, \
+ FRONTIER_MON_CARVANHA, \
+ FRONTIER_MON_CORPHISH, \
+ FRONTIER_MON_CHARMANDER, \
+ FRONTIER_MON_CYNDAQUIL, \
+ FRONTIER_MON_ABRA, \
+ FRONTIER_MON_DODUO, \
+ FRONTIER_MON_GASTLY, \
+ FRONTIER_MON_SWABLU, \
+ FRONTIER_MON_TREECKO, \
+ FRONTIER_MON_TORCHIC, \
+ FRONTIER_MON_MUDKIP, \
+ FRONTIER_MON_SQUIRTLE, \
+ FRONTIER_MON_TOTODILE, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_BULBASAUR, \
+ FRONTIER_MON_CHIKORITA, \
+ FRONTIER_MON_ODDISH, \
+ FRONTIER_MON_PSYDUCK, \
+ FRONTIER_MON_CUBONE, \
+ FRONTIER_MON_GOLDEEN, \
+ FRONTIER_MON_NATU, \
+ FRONTIER_MON_CLEFAIRY, \
+ FRONTIER_MON_MAGNEMITE, \
+ FRONTIER_MON_SEEL, \
+ -1
+
+#define FRONTIER_MONS_RICH_BOY_LADY_1 \
+ FRONTIER_MON_RALTS, \
+ FRONTIER_MON_POOCHYENA, \
+ FRONTIER_MON_SHEDINJA, \
+ FRONTIER_MON_ZUBAT, \
+ FRONTIER_MON_SPINARAK, \
+ FRONTIER_MON_WYNAUT, \
+ FRONTIER_MON_NIDORAN_M, \
+ FRONTIER_MON_NIDORAN_F, \
+ FRONTIER_MON_KIRLIA, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_EKANS, \
+ FRONTIER_MON_SHUPPET, \
+ FRONTIER_MON_DUSKULL, \
+ FRONTIER_MON_BELLSPROUT, \
+ FRONTIER_MON_BALTOY, \
+ FRONTIER_MON_BELDUM, \
+ FRONTIER_MON_GULPIN, \
+ FRONTIER_MON_VENONAT, \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_ABRA, \
+ FRONTIER_MON_GASTLY, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_BULBASAUR, \
+ FRONTIER_MON_ODDISH, \
+ FRONTIER_MON_NATU, \
+ FRONTIER_MON_GRIMER, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_DROWZEE, \
+ FRONTIER_MON_HOUNDOUR, \
+ FRONTIER_MON_SPOINK, \
+ FRONTIER_MON_TENTACOOL, \
+ FRONTIER_MON_KOFFING, \
+ FRONTIER_MON_NIDORINA, \
+ FRONTIER_MON_NIDORINO, \
+ FRONTIER_MON_BEEDRILL, \
+ FRONTIER_MON_DUSTOX, \
+ FRONTIER_MON_ARIADOS, \
+ -1
+
+// Also used by early Pkmn Breeder, Collector, and Beauty trainers
+#define FRONTIER_MONS_CAMPER_PICNICKER_1 \
+ FRONTIER_MON_GRIMER, \
+ FRONTIER_MON_KRABBY, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_EEVEE, \
+ FRONTIER_MON_DROWZEE, \
+ FRONTIER_MON_VOLTORB, \
+ FRONTIER_MON_CHINCHOU, \
+ FRONTIER_MON_TEDDIURSA, \
+ FRONTIER_MON_DELIBIRD, \
+ FRONTIER_MON_HOUNDOUR, \
+ FRONTIER_MON_PHANPY, \
+ FRONTIER_MON_SPOINK, \
+ FRONTIER_MON_ARON, \
+ FRONTIER_MON_LUVDISC, \
+ FRONTIER_MON_TENTACOOL, \
+ FRONTIER_MON_CACNEA, \
+ FRONTIER_MON_KOFFING, \
+ FRONTIER_MON_STARYU, \
+ FRONTIER_MON_SKIPLOOM, \
+ FRONTIER_MON_NUZLEAF, \
+ FRONTIER_MON_LOMBRE, \
+ FRONTIER_MON_VIBRAVA, \
+ FRONTIER_MON_RHYHORN, \
+ FRONTIER_MON_CLAMPERL, \
+ FRONTIER_MON_PIDGEOTTO, \
+ FRONTIER_MON_GROWLITHE, \
+ FRONTIER_MON_FARFETCHD, \
+ FRONTIER_MON_OMANYTE, \
+ FRONTIER_MON_KABUTO, \
+ FRONTIER_MON_LILEEP, \
+ FRONTIER_MON_ANORITH, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_ELEKID, \
+ FRONTIER_MON_LOUDRED, \
+ FRONTIER_MON_SPINDA, \
+ FRONTIER_MON_NIDORINA, \
+ FRONTIER_MON_NIDORINO, \
+ FRONTIER_MON_FLAAFFY, \
+ FRONTIER_MON_MAGBY, \
+ FRONTIER_MON_NOSEPASS, \
+ FRONTIER_MON_CORSOLA, \
+ FRONTIER_MON_MAWILE, \
+ FRONTIER_MON_BUTTERFREE, \
+ FRONTIER_MON_BEEDRILL, \
+ FRONTIER_MON_POLIWHIRL, \
+ FRONTIER_MON_ONIX, \
+ FRONTIER_MON_BEAUTIFLY, \
+ FRONTIER_MON_DUSTOX, \
+ FRONTIER_MON_LEDIAN, \
+ FRONTIER_MON_ARIADOS, \
+ FRONTIER_MON_YANMA, \
+ -1
+
+#define FRONTIER_MONS_TUBER_1 \
+ FRONTIER_MON_RALTS, \
+ FRONTIER_MON_MAGIKARP, \
+ FRONTIER_MON_FEEBAS, \
+ FRONTIER_MON_WOOPER, \
+ FRONTIER_MON_LOTAD, \
+ FRONTIER_MON_MARILL, \
+ FRONTIER_MON_WYNAUT, \
+ FRONTIER_MON_SURSKIT, \
+ FRONTIER_MON_WINGULL, \
+ FRONTIER_MON_KIRLIA, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_BARBOACH, \
+ FRONTIER_MON_SPHEAL, \
+ FRONTIER_MON_HORSEA, \
+ FRONTIER_MON_POLIWAG, \
+ FRONTIER_MON_REMORAID, \
+ FRONTIER_MON_SHELLDER, \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_CARVANHA, \
+ FRONTIER_MON_CORPHISH, \
+ FRONTIER_MON_ABRA, \
+ FRONTIER_MON_MUDKIP, \
+ FRONTIER_MON_SQUIRTLE, \
+ FRONTIER_MON_TOTODILE, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_PSYDUCK, \
+ FRONTIER_MON_GOLDEEN, \
+ FRONTIER_MON_NATU, \
+ FRONTIER_MON_SEEL, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_DROWZEE, \
+ FRONTIER_MON_SPOINK, \
+ -1
+
+#define FRONTIER_MONS_SWIMMER_M_1 \
+ FRONTIER_MON_AZURILL, \
+ FRONTIER_MON_IGGLYBUFF, \
+ FRONTIER_MON_TYROGUE, \
+ FRONTIER_MON_SENTRET, \
+ FRONTIER_MON_CLEFFA, \
+ FRONTIER_MON_MAKUHITA, \
+ FRONTIER_MON_WHISMUR, \
+ FRONTIER_MON_ZIGZAGOON, \
+ FRONTIER_MON_TOGEPI, \
+ FRONTIER_MON_SMEARGLE, \
+ FRONTIER_MON_RATTATA, \
+ FRONTIER_MON_SKITTY, \
+ FRONTIER_MON_JIGGLYPUFF, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_SLAKOTH, \
+ FRONTIER_MON_DITTO, \
+ FRONTIER_MON_MEOWTH, \
+ FRONTIER_MON_POLIWAG, \
+ FRONTIER_MON_SNUBBULL, \
+ FRONTIER_MON_REMORAID, \
+ FRONTIER_MON_MANKEY, \
+ FRONTIER_MON_MACHOP, \
+ FRONTIER_MON_SHELLDER, \
+ FRONTIER_MON_CARVANHA, \
+ FRONTIER_MON_CORPHISH, \
+ FRONTIER_MON_MUDKIP, \
+ FRONTIER_MON_SQUIRTLE, \
+ FRONTIER_MON_TOTODILE, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_PSYDUCK, \
+ FRONTIER_MON_GOLDEEN, \
+ FRONTIER_MON_CLEFAIRY, \
+ FRONTIER_MON_SEEL, \
+ FRONTIER_MON_KRABBY, \
+ FRONTIER_MON_EEVEE, \
+ FRONTIER_MON_CHINCHOU, \
+ FRONTIER_MON_TEDDIURSA, \
+ FRONTIER_MON_LUVDISC, \
+ FRONTIER_MON_TENTACOOL, \
+ FRONTIER_MON_STARYU, \
+ FRONTIER_MON_LOMBRE, \
+ FRONTIER_MON_CLAMPERL, \
+ FRONTIER_MON_OMANYTE, \
+ FRONTIER_MON_KABUTO, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_LOUDRED, \
+ FRONTIER_MON_SPINDA, \
+ FRONTIER_MON_CORSOLA, \
+ FRONTIER_MON_MAWILE, \
+ FRONTIER_MON_POLIWHIRL, \
+ -1
+
+#define FRONTIER_MONS_SWIMMER_F_1 \
+ FRONTIER_MON_AZURILL, \
+ FRONTIER_MON_IGGLYBUFF, \
+ FRONTIER_MON_SENTRET, \
+ FRONTIER_MON_CLEFFA, \
+ FRONTIER_MON_WHISMUR, \
+ FRONTIER_MON_ZIGZAGOON, \
+ FRONTIER_MON_TOGEPI, \
+ FRONTIER_MON_SMEARGLE, \
+ FRONTIER_MON_RATTATA, \
+ FRONTIER_MON_SKITTY, \
+ FRONTIER_MON_JIGGLYPUFF, \
+ FRONTIER_MON_SLAKOTH, \
+ FRONTIER_MON_DITTO, \
+ FRONTIER_MON_MEOWTH, \
+ FRONTIER_MON_POLIWAG, \
+ FRONTIER_MON_SNUBBULL, \
+ FRONTIER_MON_REMORAID, \
+ FRONTIER_MON_SNORUNT, \
+ FRONTIER_MON_SHELLDER, \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_CARVANHA, \
+ FRONTIER_MON_CORPHISH, \
+ FRONTIER_MON_MUDKIP, \
+ FRONTIER_MON_SQUIRTLE, \
+ FRONTIER_MON_TOTODILE, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_PSYDUCK, \
+ FRONTIER_MON_GOLDEEN, \
+ FRONTIER_MON_CLEFAIRY, \
+ FRONTIER_MON_SEEL, \
+ FRONTIER_MON_KRABBY, \
+ FRONTIER_MON_EEVEE, \
+ FRONTIER_MON_CHINCHOU, \
+ FRONTIER_MON_TEDDIURSA, \
+ FRONTIER_MON_DELIBIRD, \
+ FRONTIER_MON_LUVDISC, \
+ FRONTIER_MON_TENTACOOL, \
+ FRONTIER_MON_STARYU, \
+ FRONTIER_MON_LOMBRE, \
+ FRONTIER_MON_CLAMPERL, \
+ FRONTIER_MON_OMANYTE, \
+ FRONTIER_MON_KABUTO, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_LOUDRED, \
+ FRONTIER_MON_SPINDA, \
+ FRONTIER_MON_CORSOLA, \
+ FRONTIER_MON_POLIWHIRL, \
+ -1
+
+#define FRONTIER_MONS_POKEFAN_M_1 \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_NUMEL, \
+ FRONTIER_MON_CORPHISH, \
+ FRONTIER_MON_CHARMANDER, \
+ FRONTIER_MON_CYNDAQUIL, \
+ FRONTIER_MON_SWABLU, \
+ FRONTIER_MON_TREECKO, \
+ FRONTIER_MON_TORCHIC, \
+ FRONTIER_MON_MUDKIP, \
+ FRONTIER_MON_SQUIRTLE, \
+ FRONTIER_MON_TOTODILE, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_BULBASAUR, \
+ FRONTIER_MON_CHIKORITA, \
+ FRONTIER_MON_ODDISH, \
+ FRONTIER_MON_PSYDUCK, \
+ FRONTIER_MON_GOLDEEN, \
+ FRONTIER_MON_NATU, \
+ FRONTIER_MON_CLEFAIRY, \
+ FRONTIER_MON_SEEL, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_EEVEE, \
+ FRONTIER_MON_TEDDIURSA, \
+ FRONTIER_MON_PHANPY, \
+ FRONTIER_MON_SPOINK, \
+ FRONTIER_MON_LUVDISC, \
+ FRONTIER_MON_SKIPLOOM, \
+ FRONTIER_MON_CLAMPERL, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_ELEKID, \
+ FRONTIER_MON_SPINDA, \
+ FRONTIER_MON_FLAAFFY, \
+ FRONTIER_MON_MAGBY, \
+ FRONTIER_MON_CORSOLA, \
+ FRONTIER_MON_MAWILE, \
+ FRONTIER_MON_POLIWHIRL, \
+ -1
+
+#define FRONTIER_MONS_POKEFAN_F_1 \
+ FRONTIER_MON_AZURILL, \
+ FRONTIER_MON_RALTS, \
+ FRONTIER_MON_MAGIKARP, \
+ FRONTIER_MON_PICHU, \
+ FRONTIER_MON_IGGLYBUFF, \
+ FRONTIER_MON_WOOPER, \
+ FRONTIER_MON_SENTRET, \
+ FRONTIER_MON_CLEFFA, \
+ FRONTIER_MON_SEEDOT, \
+ FRONTIER_MON_LOTAD, \
+ FRONTIER_MON_POOCHYENA, \
+ FRONTIER_MON_WHISMUR, \
+ FRONTIER_MON_ZIGZAGOON, \
+ FRONTIER_MON_TOGEPI, \
+ FRONTIER_MON_MARILL, \
+ FRONTIER_MON_HOPPIP, \
+ FRONTIER_MON_SWINUB, \
+ FRONTIER_MON_SMEARGLE, \
+ FRONTIER_MON_PIDGEY, \
+ FRONTIER_MON_RATTATA, \
+ FRONTIER_MON_WYNAUT, \
+ FRONTIER_MON_SKITTY, \
+ FRONTIER_MON_SURSKIT, \
+ FRONTIER_MON_JIGGLYPUFF, \
+ FRONTIER_MON_TAILLOW, \
+ FRONTIER_MON_WINGULL, \
+ FRONTIER_MON_NIDORAN_M, \
+ FRONTIER_MON_NIDORAN_F, \
+ FRONTIER_MON_KIRLIA, \
+ FRONTIER_MON_MAREEP, \
+ FRONTIER_MON_DITTO, \
+ FRONTIER_MON_MEOWTH, \
+ FRONTIER_MON_SPHEAL, \
+ FRONTIER_MON_SHROOMISH, \
+ FRONTIER_MON_VULPIX, \
+ FRONTIER_MON_PIKACHU, \
+ FRONTIER_MON_SANDSHREW, \
+ FRONTIER_MON_POLIWAG, \
+ FRONTIER_MON_DRATINI, \
+ FRONTIER_MON_SNUBBULL, \
+ FRONTIER_MON_GULPIN, \
+ -1
+
+#define FRONTIER_MONS_BUG_CATCHER_1 \
+ FRONTIER_MON_CATERPIE, \
+ FRONTIER_MON_WEEDLE, \
+ FRONTIER_MON_WURMPLE, \
+ FRONTIER_MON_SHEDINJA, \
+ FRONTIER_MON_SPINARAK, \
+ FRONTIER_MON_DIGLETT, \
+ FRONTIER_MON_LEDYBA, \
+ FRONTIER_MON_NINCADA, \
+ FRONTIER_MON_SURSKIT, \
+ FRONTIER_MON_PARAS, \
+ FRONTIER_MON_PINECO, \
+ FRONTIER_MON_TRAPINCH, \
+ FRONTIER_MON_VENONAT, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_VIBRAVA, \
+ FRONTIER_MON_ANORITH, \
+ FRONTIER_MON_BUTTERFREE, \
+ FRONTIER_MON_BEEDRILL, \
+ FRONTIER_MON_BEAUTIFLY, \
+ FRONTIER_MON_DUSTOX, \
+ FRONTIER_MON_LEDIAN, \
+ FRONTIER_MON_ARIADOS, \
+ FRONTIER_MON_YANMA, \
+ -1
+
+// Identical to above with 2 additions. Might be possible to merge the two
+#define FRONTIER_MONS_BUG_CATCHER_1_EXTRA(species1, species2) \
+ FRONTIER_MON_CATERPIE, \
+ FRONTIER_MON_WEEDLE, \
+ FRONTIER_MON_WURMPLE, \
+ FRONTIER_MON_##species1, \
+ FRONTIER_MON_##species2, \
+ FRONTIER_MON_SHEDINJA, \
+ FRONTIER_MON_SPINARAK, \
+ FRONTIER_MON_DIGLETT, \
+ FRONTIER_MON_LEDYBA, \
+ FRONTIER_MON_NINCADA, \
+ FRONTIER_MON_SURSKIT, \
+ FRONTIER_MON_PARAS, \
+ FRONTIER_MON_PINECO, \
+ FRONTIER_MON_TRAPINCH, \
+ FRONTIER_MON_VENONAT, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_VIBRAVA, \
+ FRONTIER_MON_ANORITH, \
+ FRONTIER_MON_BUTTERFREE, \
+ FRONTIER_MON_BEEDRILL, \
+ FRONTIER_MON_BEAUTIFLY, \
+ FRONTIER_MON_DUSTOX, \
+ FRONTIER_MON_LEDIAN, \
+ FRONTIER_MON_ARIADOS, \
+ FRONTIER_MON_YANMA, \
+ -1
+
+#define FRONTIER_MONS_NINJA_BOY_1 \
+ FRONTIER_MON_RALTS, \
+ FRONTIER_MON_SHEDINJA, \
+ FRONTIER_MON_ZUBAT, \
+ FRONTIER_MON_SPINARAK, \
+ FRONTIER_MON_WYNAUT, \
+ FRONTIER_MON_DIGLETT, \
+ FRONTIER_MON_LEDYBA, \
+ FRONTIER_MON_NINCADA, \
+ FRONTIER_MON_SURSKIT, \
+ FRONTIER_MON_NIDORAN_M, \
+ FRONTIER_MON_NIDORAN_F, \
+ FRONTIER_MON_KIRLIA, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_PARAS, \
+ FRONTIER_MON_EKANS, \
+ FRONTIER_MON_PINECO, \
+ FRONTIER_MON_TRAPINCH, \
+ FRONTIER_MON_SHUPPET, \
+ FRONTIER_MON_DUSKULL, \
+ FRONTIER_MON_BELLSPROUT, \
+ FRONTIER_MON_BALTOY, \
+ FRONTIER_MON_BELDUM, \
+ FRONTIER_MON_GULPIN, \
+ FRONTIER_MON_VENONAT, \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_ABRA, \
+ FRONTIER_MON_GASTLY, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_BULBASAUR, \
+ FRONTIER_MON_ODDISH, \
+ FRONTIER_MON_NATU, \
+ FRONTIER_MON_GRIMER, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_DROWZEE, \
+ FRONTIER_MON_SPOINK, \
+ FRONTIER_MON_TENTACOOL, \
+ FRONTIER_MON_KOFFING, \
+ FRONTIER_MON_VIBRAVA, \
+ FRONTIER_MON_ANORITH, \
+ FRONTIER_MON_NIDORINA, \
+ FRONTIER_MON_NIDORINO, \
+ FRONTIER_MON_BUTTERFREE, \
+ FRONTIER_MON_BEEDRILL, \
+ FRONTIER_MON_BEAUTIFLY, \
+ FRONTIER_MON_DUSTOX, \
+ FRONTIER_MON_LEDIAN, \
+ FRONTIER_MON_ARIADOS, \
+ FRONTIER_MON_YANMA, \
+ -1
+
+#define FRONTIER_MONS_BUG_MANIAC_1 \
+ FRONTIER_MON_SHEDINJA, \
+ FRONTIER_MON_SPINARAK, \
+ FRONTIER_MON_HOPPIP, \
+ FRONTIER_MON_DIGLETT, \
+ FRONTIER_MON_LEDYBA, \
+ FRONTIER_MON_NINCADA, \
+ FRONTIER_MON_SURSKIT, \
+ FRONTIER_MON_PARAS, \
+ FRONTIER_MON_PINECO, \
+ FRONTIER_MON_TRAPINCH, \
+ FRONTIER_MON_SHROOMISH, \
+ FRONTIER_MON_SHUPPET, \
+ FRONTIER_MON_DUSKULL, \
+ FRONTIER_MON_BELLSPROUT, \
+ FRONTIER_MON_VENONAT, \
+ FRONTIER_MON_GASTLY, \
+ FRONTIER_MON_ODDISH, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_CACNEA, \
+ FRONTIER_MON_SKIPLOOM, \
+ FRONTIER_MON_VIBRAVA, \
+ FRONTIER_MON_LILEEP, \
+ FRONTIER_MON_ANORITH, \
+ FRONTIER_MON_BUTTERFREE, \
+ FRONTIER_MON_BEEDRILL, \
+ FRONTIER_MON_BEAUTIFLY, \
+ FRONTIER_MON_DUSTOX, \
+ FRONTIER_MON_LEDIAN, \
+ FRONTIER_MON_ARIADOS, \
+ FRONTIER_MON_YANMA, \
+ -1
+
+#define FRONTIER_MONS_FISHERMAN_1 \
+ FRONTIER_MON_MAGIKARP, \
+ FRONTIER_MON_FEEBAS, \
+ FRONTIER_MON_BARBOACH, \
+ FRONTIER_MON_HORSEA, \
+ FRONTIER_MON_POLIWAG, \
+ FRONTIER_MON_REMORAID, \
+ FRONTIER_MON_SHELLDER, \
+ FRONTIER_MON_CARVANHA, \
+ FRONTIER_MON_CORPHISH, \
+ FRONTIER_MON_GOLDEEN, \
+ FRONTIER_MON_KRABBY, \
+ FRONTIER_MON_CHINCHOU, \
+ FRONTIER_MON_LUVDISC, \
+ FRONTIER_MON_TENTACOOL, \
+ FRONTIER_MON_STARYU, \
+ FRONTIER_MON_CLAMPERL, \
+ FRONTIER_MON_OMANYTE, \
+ FRONTIER_MON_KABUTO, \
+ FRONTIER_MON_CORSOLA, \
+ -1
+
+#define FRONTIER_MONS_RUIN_MANIAC_1 \
+ FRONTIER_MON_SWINUB, \
+ FRONTIER_MON_DIGLETT, \
+ FRONTIER_MON_TRAPINCH, \
+ FRONTIER_MON_SANDSHREW, \
+ FRONTIER_MON_GEODUDE, \
+ FRONTIER_MON_LARVITAR, \
+ FRONTIER_MON_BALTOY, \
+ FRONTIER_MON_BELDUM, \
+ FRONTIER_MON_NUMEL, \
+ FRONTIER_MON_CUBONE, \
+ FRONTIER_MON_MAGNEMITE, \
+ FRONTIER_MON_PHANPY, \
+ FRONTIER_MON_ARON, \
+ FRONTIER_MON_RHYHORN, \
+ FRONTIER_MON_OMANYTE, \
+ FRONTIER_MON_KABUTO, \
+ FRONTIER_MON_LILEEP, \
+ FRONTIER_MON_ANORITH, \
+ FRONTIER_MON_NOSEPASS, \
+ FRONTIER_MON_CORSOLA, \
+ FRONTIER_MON_MAWILE, \
+ FRONTIER_MON_ONIX, \
+ -1
+
+#define FRONTIER_MONS_PARASOL_LADY_1 \
+ FRONTIER_MON_SUNKERN, \
+ FRONTIER_MON_WOOPER, \
+ FRONTIER_MON_LOTAD, \
+ FRONTIER_MON_MARILL, \
+ FRONTIER_MON_SURSKIT, \
+ FRONTIER_MON_TRAPINCH, \
+ FRONTIER_MON_SPHEAL, \
+ FRONTIER_MON_SANDSHREW, \
+ FRONTIER_MON_POLIWAG, \
+ FRONTIER_MON_NUMEL, \
+ FRONTIER_MON_DELIBIRD, \
+ FRONTIER_MON_PHANPY, \
+ FRONTIER_MON_LUVDISC, \
+ FRONTIER_MON_POLIWHIRL, \
+ FRONTIER_MON_ONIX, \
+ FRONTIER_MON_SUDOWOODO_1, \
+ -1
+
+#define FRONTIER_MONS_AROMA_LADY_1 \
+ FRONTIER_MON_SUNKERN, \
+ FRONTIER_MON_RALTS, \
+ FRONTIER_MON_SEEDOT, \
+ FRONTIER_MON_LOTAD, \
+ FRONTIER_MON_HOPPIP, \
+ FRONTIER_MON_WYNAUT, \
+ FRONTIER_MON_KIRLIA, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_PARAS, \
+ FRONTIER_MON_SHROOMISH, \
+ FRONTIER_MON_BELLSPROUT, \
+ FRONTIER_MON_BALTOY, \
+ FRONTIER_MON_BELDUM, \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_ABRA, \
+ FRONTIER_MON_TREECKO, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_BULBASAUR, \
+ FRONTIER_MON_CHIKORITA, \
+ FRONTIER_MON_ODDISH, \
+ FRONTIER_MON_NATU, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_DROWZEE, \
+ FRONTIER_MON_SPOINK, \
+ FRONTIER_MON_CACNEA, \
+ FRONTIER_MON_SKIPLOOM, \
+ FRONTIER_MON_NUZLEAF, \
+ FRONTIER_MON_LOMBRE, \
+ FRONTIER_MON_LILEEP, \
+ -1
+
+#define FRONTIER_MONS_GUITARIST_1 \
+ FRONTIER_MON_RALTS, \
+ FRONTIER_MON_PICHU, \
+ FRONTIER_MON_POOCHYENA, \
+ FRONTIER_MON_WYNAUT, \
+ FRONTIER_MON_KIRLIA, \
+ FRONTIER_MON_MAREEP, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_SHUPPET, \
+ FRONTIER_MON_DUSKULL, \
+ FRONTIER_MON_ELECTRIKE, \
+ FRONTIER_MON_PIKACHU, \
+ FRONTIER_MON_DRATINI, \
+ FRONTIER_MON_BALTOY, \
+ FRONTIER_MON_BAGON, \
+ FRONTIER_MON_BELDUM, \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_ABRA, \
+ FRONTIER_MON_GASTLY, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_NATU, \
+ FRONTIER_MON_MAGNEMITE, \
+ FRONTIER_MON_EXEGGCUTE, \
+ FRONTIER_MON_DROWZEE, \
+ FRONTIER_MON_VOLTORB, \
+ FRONTIER_MON_CHINCHOU, \
+ FRONTIER_MON_HOUNDOUR, \
+ FRONTIER_MON_SPOINK, \
+ FRONTIER_MON_ARON, \
+ FRONTIER_MON_ELEKID, \
+ FRONTIER_MON_FLAAFFY, \
+ FRONTIER_MON_MAWILE, \
+ -1
+
+#define FRONTIER_MONS_BIRD_KEEPER_1 \
+ FRONTIER_MON_AZURILL, \
+ FRONTIER_MON_IGGLYBUFF, \
+ FRONTIER_MON_SENTRET, \
+ FRONTIER_MON_CLEFFA, \
+ FRONTIER_MON_WHISMUR, \
+ FRONTIER_MON_ZIGZAGOON, \
+ FRONTIER_MON_ZUBAT, \
+ FRONTIER_MON_TOGEPI, \
+ FRONTIER_MON_SMEARGLE, \
+ FRONTIER_MON_PIDGEY, \
+ FRONTIER_MON_RATTATA, \
+ FRONTIER_MON_SKITTY, \
+ FRONTIER_MON_SPEAROW, \
+ FRONTIER_MON_HOOTHOOT, \
+ FRONTIER_MON_JIGGLYPUFF, \
+ FRONTIER_MON_TAILLOW, \
+ FRONTIER_MON_WINGULL, \
+ FRONTIER_MON_SLAKOTH, \
+ FRONTIER_MON_DITTO, \
+ FRONTIER_MON_MEOWTH, \
+ FRONTIER_MON_SNUBBULL, \
+ FRONTIER_MON_DODUO, \
+ FRONTIER_MON_SWABLU, \
+ FRONTIER_MON_TORCHIC, \
+ FRONTIER_MON_NATU, \
+ FRONTIER_MON_CLEFAIRY, \
+ FRONTIER_MON_EEVEE, \
+ FRONTIER_MON_TEDDIURSA, \
+ FRONTIER_MON_DELIBIRD, \
+ FRONTIER_MON_PIDGEOTTO, \
+ FRONTIER_MON_FARFETCHD, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_LOUDRED, \
+ FRONTIER_MON_SPINDA, \
+ -1
+
+#define FRONTIER_MONS_SAILOR_1 \
+ FRONTIER_MON_TYROGUE, \
+ FRONTIER_MON_MAKUHITA, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_SANDSHREW, \
+ FRONTIER_MON_GEODUDE, \
+ FRONTIER_MON_DRATINI, \
+ FRONTIER_MON_LARVITAR, \
+ FRONTIER_MON_BAGON, \
+ FRONTIER_MON_MANKEY, \
+ FRONTIER_MON_MACHOP, \
+ FRONTIER_MON_SHELLDER, \
+ FRONTIER_MON_CARVANHA, \
+ FRONTIER_MON_CORPHISH, \
+ FRONTIER_MON_MUDKIP, \
+ FRONTIER_MON_SQUIRTLE, \
+ FRONTIER_MON_TOTODILE, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_PSYDUCK, \
+ FRONTIER_MON_CUBONE, \
+ FRONTIER_MON_SEEL, \
+ FRONTIER_MON_KRABBY, \
+ FRONTIER_MON_PHANPY, \
+ FRONTIER_MON_TENTACOOL, \
+ FRONTIER_MON_STARYU, \
+ FRONTIER_MON_LOMBRE, \
+ FRONTIER_MON_RHYHORN, \
+ FRONTIER_MON_CLAMPERL, \
+ FRONTIER_MON_OMANYTE, \
+ FRONTIER_MON_KABUTO, \
+ FRONTIER_MON_CORSOLA, \
+ FRONTIER_MON_POLIWHIRL, \
+ FRONTIER_MON_ONIX, \
+ -1
+
+#define FRONTIER_MONS_HIKER_1 \
+ FRONTIER_MON_TYROGUE, \
+ FRONTIER_MON_MAKUHITA, \
+ FRONTIER_MON_SWINUB, \
+ FRONTIER_MON_DIGLETT, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_SLAKOTH, \
+ FRONTIER_MON_TRAPINCH, \
+ FRONTIER_MON_SANDSHREW, \
+ FRONTIER_MON_GEODUDE, \
+ FRONTIER_MON_LARVITAR, \
+ FRONTIER_MON_BALTOY, \
+ FRONTIER_MON_MANKEY, \
+ FRONTIER_MON_MACHOP, \
+ FRONTIER_MON_NUMEL, \
+ FRONTIER_MON_CUBONE, \
+ FRONTIER_MON_PHANPY, \
+ FRONTIER_MON_ARON, \
+ FRONTIER_MON_VIBRAVA, \
+ FRONTIER_MON_RHYHORN, \
+ FRONTIER_MON_OMANYTE, \
+ FRONTIER_MON_KABUTO, \
+ FRONTIER_MON_LILEEP, \
+ FRONTIER_MON_ANORITH, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_LOUDRED, \
+ FRONTIER_MON_NOSEPASS, \
+ FRONTIER_MON_ONIX, \
+ -1
+
+#define FRONTIER_MONS_KINDLER_1 \
+ FRONTIER_MON_SLUGMA, \
+ FRONTIER_MON_SHUPPET, \
+ FRONTIER_MON_DUSKULL, \
+ FRONTIER_MON_VULPIX, \
+ FRONTIER_MON_GEODUDE, \
+ FRONTIER_MON_LARVITAR, \
+ FRONTIER_MON_BAGON, \
+ FRONTIER_MON_BELDUM, \
+ FRONTIER_MON_NUMEL, \
+ FRONTIER_MON_CHARMANDER, \
+ FRONTIER_MON_CYNDAQUIL, \
+ FRONTIER_MON_TORCHIC, \
+ FRONTIER_MON_MAGNEMITE, \
+ FRONTIER_MON_HOUNDOUR, \
+ FRONTIER_MON_ARON, \
+ FRONTIER_MON_RHYHORN, \
+ FRONTIER_MON_GROWLITHE, \
+ FRONTIER_MON_MAGBY, \
+ FRONTIER_MON_NOSEPASS, \
+ FRONTIER_MON_MAWILE, \
+ FRONTIER_MON_ONIX, \
+ -1
+
+#define FRONTIER_MONS_RUNNING_TRIATHLETE_1 \
+ FRONTIER_MON_AZURILL, \
+ FRONTIER_MON_IGGLYBUFF, \
+ FRONTIER_MON_TYROGUE, \
+ FRONTIER_MON_SENTRET, \
+ FRONTIER_MON_CLEFFA, \
+ FRONTIER_MON_MAKUHITA, \
+ FRONTIER_MON_WHISMUR, \
+ FRONTIER_MON_ZIGZAGOON, \
+ FRONTIER_MON_TOGEPI, \
+ FRONTIER_MON_SMEARGLE, \
+ FRONTIER_MON_PIDGEY, \
+ FRONTIER_MON_RATTATA, \
+ FRONTIER_MON_SKITTY, \
+ FRONTIER_MON_SPEAROW, \
+ FRONTIER_MON_HOOTHOOT, \
+ FRONTIER_MON_JIGGLYPUFF, \
+ FRONTIER_MON_TAILLOW, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_SLAKOTH, \
+ FRONTIER_MON_DITTO, \
+ FRONTIER_MON_MEOWTH, \
+ FRONTIER_MON_SANDSHREW, \
+ FRONTIER_MON_GEODUDE, \
+ FRONTIER_MON_SNUBBULL, \
+ FRONTIER_MON_LARVITAR, \
+ FRONTIER_MON_BALTOY, \
+ FRONTIER_MON_MANKEY, \
+ FRONTIER_MON_MACHOP, \
+ FRONTIER_MON_NUMEL, \
+ FRONTIER_MON_DODUO, \
+ FRONTIER_MON_SWABLU, \
+ FRONTIER_MON_CUBONE, \
+ FRONTIER_MON_CLEFAIRY, \
+ FRONTIER_MON_EEVEE, \
+ FRONTIER_MON_TEDDIURSA, \
+ FRONTIER_MON_PHANPY, \
+ FRONTIER_MON_VIBRAVA, \
+ FRONTIER_MON_RHYHORN, \
+ FRONTIER_MON_PIDGEOTTO, \
+ FRONTIER_MON_FARFETCHD, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_LOUDRED, \
+ FRONTIER_MON_SPINDA, \
+ FRONTIER_MON_ONIX, \
+ -1
+
+#define FRONTIER_MONS_SWIMMING_TRIATHLETE_1 \
+ FRONTIER_MON_TYROGUE, \
+ FRONTIER_MON_MAKUHITA, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_DRATINI, \
+ FRONTIER_MON_SNUBBULL, \
+ FRONTIER_MON_SNORUNT, \
+ FRONTIER_MON_BAGON, \
+ FRONTIER_MON_MANKEY, \
+ FRONTIER_MON_MACHOP, \
+ FRONTIER_MON_SHELLDER, \
+ FRONTIER_MON_SMOOCHUM, \
+ FRONTIER_MON_CORPHISH, \
+ FRONTIER_MON_MUDKIP, \
+ FRONTIER_MON_SQUIRTLE, \
+ FRONTIER_MON_TOTODILE, \
+ FRONTIER_MON_SLOWPOKE, \
+ FRONTIER_MON_PSYDUCK, \
+ FRONTIER_MON_CLEFAIRY, \
+ FRONTIER_MON_SEEL, \
+ FRONTIER_MON_KRABBY, \
+ FRONTIER_MON_EEVEE, \
+ FRONTIER_MON_TEDDIURSA, \
+ FRONTIER_MON_DELIBIRD, \
+ FRONTIER_MON_LOMBRE, \
+ FRONTIER_MON_CLAMPERL, \
+ FRONTIER_MON_OMANYTE, \
+ FRONTIER_MON_KABUTO, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_LOUDRED, \
+ FRONTIER_MON_SPINDA, \
+ FRONTIER_MON_CORSOLA, \
+ FRONTIER_MON_POLIWHIRL, \
+ -1
+
+#define FRONTIER_MONS_CYCLING_TRIATHLETE_1 \
+ FRONTIER_MON_PICHU, \
+ FRONTIER_MON_TYROGUE, \
+ FRONTIER_MON_MAKUHITA, \
+ FRONTIER_MON_MAREEP, \
+ FRONTIER_MON_MEDITITE, \
+ FRONTIER_MON_ELECTRIKE, \
+ FRONTIER_MON_PIKACHU, \
+ FRONTIER_MON_DRATINI, \
+ FRONTIER_MON_SNUBBULL, \
+ FRONTIER_MON_BAGON, \
+ FRONTIER_MON_BELDUM, \
+ FRONTIER_MON_MANKEY, \
+ FRONTIER_MON_MACHOP, \
+ FRONTIER_MON_DODUO, \
+ FRONTIER_MON_SWABLU, \
+ FRONTIER_MON_CLEFAIRY, \
+ FRONTIER_MON_MAGNEMITE, \
+ FRONTIER_MON_EEVEE, \
+ FRONTIER_MON_VOLTORB, \
+ FRONTIER_MON_TEDDIURSA, \
+ FRONTIER_MON_ARON, \
+ FRONTIER_MON_PIDGEOTTO, \
+ FRONTIER_MON_FARFETCHD, \
+ FRONTIER_MON_AIPOM, \
+ FRONTIER_MON_ELEKID, \
+ FRONTIER_MON_LOUDRED, \
+ FRONTIER_MON_SPINDA, \
+ FRONTIER_MON_FLAAFFY, \
+ FRONTIER_MON_MAWILE, \
+ -1
+
+#define FRONTIER_MONS_RUNNING_TRIATHLETE_2 \
+ FRONTIER_MON_DELCATTY_1, \
+ FRONTIER_MON_LICKITUNG_1, \
+ FRONTIER_MON_PORYGON_1, \
+ FRONTIER_MON_MACHOKE_1, \
+ FRONTIER_MON_TOGETIC_1, \
+ FRONTIER_MON_MURKROW_1, \
+ FRONTIER_MON_COMBUSKEN_1, \
+ FRONTIER_MON_RATICATE_1, \
+ FRONTIER_MON_FURRET_1, \
+ FRONTIER_MON_DUNSPARCE_1, \
+ FRONTIER_MON_LINOONE_1, \
+ FRONTIER_MON_CASTFORM_1, \
+ FRONTIER_MON_WIGGLYTUFF_1, \
+ FRONTIER_MON_GLIGAR_1, \
+ FRONTIER_MON_PELIPPER_1, \
+ FRONTIER_MON_SWELLOW_1, \
+ FRONTIER_MON_PERSIAN_1, \
+ FRONTIER_MON_KECLEON_1, \
+ FRONTIER_MON_VIGOROTH_1, \
+ FRONTIER_MON_NOCTOWL_1, \
+ FRONTIER_MON_CHANSEY_1, \
+ FRONTIER_MON_GOLBAT_1, \
+ FRONTIER_MON_PRIMEAPE_1, \
+ FRONTIER_MON_HITMONLEE_1, \
+ FRONTIER_MON_HITMONCHAN_1, \
+ FRONTIER_MON_GIRAFARIG_1, \
+ FRONTIER_MON_HITMONTOP_1, \
+ FRONTIER_MON_NINJASK_1, \
+ FRONTIER_MON_ZANGOOSE_1, \
+ FRONTIER_MON_TROPIUS_1, \
+ FRONTIER_MON_MANTINE_1, \
+ FRONTIER_MON_STANTLER_1, \
+ FRONTIER_MON_PIDGEOT_1, \
+ FRONTIER_MON_SCYTHER_1, \
+ -1
+
+#define FRONTIER_MONS_SWIMMING_TRIATHLETE_2 \
+ FRONTIER_MON_WAILMER_1, \
+ FRONTIER_MON_WARTORTLE_1, \
+ FRONTIER_MON_MACHOKE_1, \
+ FRONTIER_MON_CROCONAW_1, \
+ FRONTIER_MON_COMBUSKEN_1, \
+ FRONTIER_MON_MARSHTOMP_1, \
+ FRONTIER_MON_AZUMARILL_1, \
+ FRONTIER_MON_SEALEO_1, \
+ FRONTIER_MON_QWILFISH_1, \
+ FRONTIER_MON_SNEASEL_1, \
+ FRONTIER_MON_PELIPPER_1, \
+ FRONTIER_MON_SEADRA_1, \
+ FRONTIER_MON_SEAKING_1, \
+ FRONTIER_MON_PILOSWINE_1, \
+ FRONTIER_MON_PRIMEAPE_1, \
+ FRONTIER_MON_HITMONLEE_1, \
+ FRONTIER_MON_HITMONCHAN_1, \
+ FRONTIER_MON_HITMONTOP_1, \
+ FRONTIER_MON_SHARPEDO_1, \
+ FRONTIER_MON_MANTINE_1, \
+ FRONTIER_MON_CRAWDAUNT_1, \
+ FRONTIER_MON_KINGLER_1, \
+ FRONTIER_MON_OCTILLERY_1, \
+ FRONTIER_MON_HUNTAIL_1, \
+ FRONTIER_MON_GOREBYSS_1, \
+ FRONTIER_MON_RELICANTH_1, \
+ FRONTIER_MON_OMASTAR_1, \
+ FRONTIER_MON_KABUTOPS_1, \
+ FRONTIER_MON_POLIWRATH_1, \
+ FRONTIER_MON_POLITOED_1, \
+ FRONTIER_MON_CLOYSTER_1, \
+ -1
+
+#define FRONTIER_MONS_CYCLING_TRIATHLETE_2 \
+ FRONTIER_MON_DELCATTY_1, \
+ FRONTIER_MON_LICKITUNG_1, \
+ FRONTIER_MON_PORYGON_1, \
+ FRONTIER_MON_MACHOKE_1, \
+ FRONTIER_MON_TOGETIC_1, \
+ FRONTIER_MON_PLUSLE_1, \
+ FRONTIER_MON_MINUN_1, \
+ FRONTIER_MON_COMBUSKEN_1, \
+ FRONTIER_MON_RATICATE_1, \
+ FRONTIER_MON_FURRET_1, \
+ FRONTIER_MON_DUNSPARCE_1, \
+ FRONTIER_MON_LINOONE_1, \
+ FRONTIER_MON_CASTFORM_1, \
+ FRONTIER_MON_METANG_1, \
+ FRONTIER_MON_WIGGLYTUFF_1, \
+ FRONTIER_MON_SWELLOW_1, \
+ FRONTIER_MON_LAIRON_1, \
+ FRONTIER_MON_PERSIAN_1, \
+ FRONTIER_MON_KECLEON_1, \
+ FRONTIER_MON_VIGOROTH_1, \
+ FRONTIER_MON_NOCTOWL_1, \
+ FRONTIER_MON_CHANSEY_1, \
+ FRONTIER_MON_PRIMEAPE_1, \
+ FRONTIER_MON_HITMONLEE_1, \
+ FRONTIER_MON_HITMONCHAN_1, \
+ FRONTIER_MON_GIRAFARIG_1, \
+ FRONTIER_MON_HITMONTOP_1, \
+ FRONTIER_MON_ZANGOOSE_1, \
+ FRONTIER_MON_MAGNETON_1, \
+ FRONTIER_MON_STANTLER_1, \
+ FRONTIER_MON_PIDGEOT_1, \
+ -1
+
+#define FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1 \
+ FRONTIER_MON_LICKITUNG_1, \
+ FRONTIER_MON_GRAVELER_1, \
+ FRONTIER_MON_CHARMELEON_1, \
+ FRONTIER_MON_MACHOKE_1, \
+ FRONTIER_MON_QUILAVA_1, \
+ FRONTIER_MON_COMBUSKEN_1, \
+ FRONTIER_MON_PONYTA_1, \
+ FRONTIER_MON_SUDOWOODO_1, \
+ FRONTIER_MON_MAGCARGO_1, \
+ FRONTIER_MON_PUPITAR_1, \
+ FRONTIER_MON_RATICATE_1, \
+ FRONTIER_MON_FURRET_1, \
+ FRONTIER_MON_DUNSPARCE_1, \
+ FRONTIER_MON_MIGHTYENA_1, \
+ FRONTIER_MON_LINOONE_1, \
+ FRONTIER_MON_SHELGON_1, \
+ FRONTIER_MON_METANG_1, \
+ FRONTIER_MON_WIGGLYTUFF_1, \
+ FRONTIER_MON_GLIGAR_1, \
+ FRONTIER_MON_LAIRON_1, \
+ FRONTIER_MON_PERSIAN_1, \
+ FRONTIER_MON_KECLEON_1, \
+ FRONTIER_MON_VIGOROTH_1, \
+ FRONTIER_MON_LUNATONE_1, \
+ FRONTIER_MON_SOLROCK_1, \
+ FRONTIER_MON_SANDSLASH_1, \
+ FRONTIER_MON_CHANSEY_1, \
+ FRONTIER_MON_PILOSWINE_1, \
+ FRONTIER_MON_PRIMEAPE_1, \
+ FRONTIER_MON_HITMONLEE_1, \
+ FRONTIER_MON_HITMONCHAN_1, \
+ FRONTIER_MON_GIRAFARIG_1, \
+ FRONTIER_MON_HITMONTOP_1, \
+ FRONTIER_MON_ZANGOOSE_1, \
+ FRONTIER_MON_CAMERUPT_1, \
+ FRONTIER_MON_STANTLER_1, \
+ FRONTIER_MON_ABSOL_1, \
+ FRONTIER_MON_TORKOAL_1, \
+ FRONTIER_MON_CACTURNE_1, \
+ FRONTIER_MON_POLIWRATH_1, \
+ -1
+
+#define FRONTIER_MONS_EXPERT_1A \
+ FRONTIER_MON_DELCATTY_1, \
+ FRONTIER_MON_SABLEYE_1, \
+ FRONTIER_MON_LICKITUNG_1, \
+ FRONTIER_MON_WEEPINBELL_1, \
+ FRONTIER_MON_GRAVELER_1, \
+ FRONTIER_MON_GLOOM_1, \
+ FRONTIER_MON_PORYGON_1, \
+ FRONTIER_MON_KADABRA_1, \
+ FRONTIER_MON_WAILMER_1, \
+ FRONTIER_MON_ROSELIA_1, \
+ FRONTIER_MON_VOLBEAT_1, \
+ FRONTIER_MON_ILLUMISE_1, \
+ FRONTIER_MON_IVYSAUR_1, \
+ FRONTIER_MON_CHARMELEON_1, \
+ FRONTIER_MON_WARTORTLE_1, \
+ FRONTIER_MON_PARASECT_1, \
+ FRONTIER_MON_MACHOKE_1, \
+ FRONTIER_MON_HAUNTER_1, \
+ FRONTIER_MON_BAYLEEF_1, \
+ FRONTIER_MON_QUILAVA_1, \
+ FRONTIER_MON_CROCONAW_1, \
+ FRONTIER_MON_TOGETIC_1, \
+ FRONTIER_MON_MURKROW_1, \
+ FRONTIER_MON_WOBBUFFET_1, \
+ FRONTIER_MON_PLUSLE_1, \
+ FRONTIER_MON_MINUN_1, \
+ FRONTIER_MON_GROVYLE_1, \
+ FRONTIER_MON_COMBUSKEN_1, \
+ FRONTIER_MON_MARSHTOMP_1, \
+ FRONTIER_MON_PONYTA_1, \
+ FRONTIER_MON_AZUMARILL_1, \
+ FRONTIER_MON_SUDOWOODO_1, \
+ FRONTIER_MON_MAGCARGO_1, \
+ FRONTIER_MON_PUPITAR_1, \
+ FRONTIER_MON_SEALEO_1, \
+ FRONTIER_MON_RATICATE_1, \
+ FRONTIER_MON_MASQUERAIN_1, \
+ FRONTIER_MON_FURRET_1, \
+ -1
+
+#define FRONTIER_MONS_EXPERT_1B \
+ FRONTIER_MON_DUNSPARCE_1, \
+ FRONTIER_MON_DRAGONAIR_1, \
+ FRONTIER_MON_MIGHTYENA_1, \
+ FRONTIER_MON_LINOONE_1, \
+ FRONTIER_MON_CASTFORM_1, \
+ FRONTIER_MON_SHELGON_1, \
+ FRONTIER_MON_METANG_1, \
+ FRONTIER_MON_WIGGLYTUFF_1, \
+ FRONTIER_MON_SUNFLORA_1, \
+ FRONTIER_MON_CHIMECHO_1, \
+ FRONTIER_MON_GLIGAR_1, \
+ FRONTIER_MON_QWILFISH_1, \
+ FRONTIER_MON_SNEASEL_1, \
+ FRONTIER_MON_PELIPPER_1, \
+ FRONTIER_MON_SWELLOW_1, \
+ FRONTIER_MON_LAIRON_1, \
+ FRONTIER_MON_TANGELA_1, \
+ FRONTIER_MON_ARBOK_1, \
+ FRONTIER_MON_PERSIAN_1, \
+ FRONTIER_MON_SEADRA_1, \
+ FRONTIER_MON_KECLEON_1, \
+ FRONTIER_MON_VIGOROTH_1, \
+ FRONTIER_MON_LUNATONE_1, \
+ FRONTIER_MON_SOLROCK_1, \
+ FRONTIER_MON_NOCTOWL_1, \
+ FRONTIER_MON_SANDSLASH_1, \
+ FRONTIER_MON_VENOMOTH_1, \
+ FRONTIER_MON_CHANSEY_1, \
+ FRONTIER_MON_SEAKING_1, \
+ FRONTIER_MON_JUMPLUFF_1, \
+ FRONTIER_MON_PILOSWINE_1, \
+ FRONTIER_MON_GOLBAT_1, \
+ FRONTIER_MON_PRIMEAPE_1, \
+ FRONTIER_MON_HITMONLEE_1, \
+ FRONTIER_MON_HITMONCHAN_1, \
+ FRONTIER_MON_GIRAFARIG_1, \
+ FRONTIER_MON_HITMONTOP_1, \
+ -1
+
+#define FRONTIER_MONS_EXPERT_1C \
+ FRONTIER_MON_BANETTE_1, \
+ FRONTIER_MON_NINJASK_1, \
+ FRONTIER_MON_SEVIPER_1, \
+ FRONTIER_MON_ZANGOOSE_1, \
+ FRONTIER_MON_CAMERUPT_1, \
+ FRONTIER_MON_SHARPEDO_1, \
+ FRONTIER_MON_TROPIUS_1, \
+ FRONTIER_MON_MAGNETON_1, \
+ FRONTIER_MON_MANTINE_1, \
+ FRONTIER_MON_STANTLER_1, \
+ FRONTIER_MON_ABSOL_1, \
+ FRONTIER_MON_SWALOT_1, \
+ FRONTIER_MON_CRAWDAUNT_1, \
+ FRONTIER_MON_PIDGEOT_1, \
+ FRONTIER_MON_GRUMPIG_1, \
+ FRONTIER_MON_TORKOAL_1, \
+ FRONTIER_MON_KINGLER_1, \
+ FRONTIER_MON_CACTURNE_1, \
+ FRONTIER_MON_BELLOSSOM_1, \
+ FRONTIER_MON_OCTILLERY_1, \
+ FRONTIER_MON_HUNTAIL_1, \
+ FRONTIER_MON_GOREBYSS_1, \
+ FRONTIER_MON_RELICANTH_1, \
+ FRONTIER_MON_OMASTAR_1, \
+ FRONTIER_MON_KABUTOPS_1, \
+ FRONTIER_MON_POLIWRATH_1, \
+ FRONTIER_MON_SCYTHER_1, \
+ FRONTIER_MON_PINSIR_1, \
+ FRONTIER_MON_POLITOED_1, \
+ FRONTIER_MON_CLOYSTER_1, \
+ -1
+
+#define FRONTIER_MONS_PSYCHIC_1 \
+ FRONTIER_MON_DELCATTY_2, \
+ FRONTIER_MON_SABLEYE_2, \
+ FRONTIER_MON_PORYGON_2, \
+ FRONTIER_MON_KADABRA_2, \
+ FRONTIER_MON_ROSELIA_2, \
+ FRONTIER_MON_HAUNTER_2, \
+ FRONTIER_MON_MURKROW_2, \
+ FRONTIER_MON_WOBBUFFET_2, \
+ FRONTIER_MON_PLUSLE_2, \
+ FRONTIER_MON_MINUN_2, \
+ FRONTIER_MON_MIGHTYENA_2, \
+ FRONTIER_MON_LINOONE_2, \
+ FRONTIER_MON_METANG_2, \
+ FRONTIER_MON_WIGGLYTUFF_2, \
+ FRONTIER_MON_CHIMECHO_2, \
+ FRONTIER_MON_SNEASEL_2, \
+ FRONTIER_MON_KECLEON_2, \
+ FRONTIER_MON_LUNATONE_2, \
+ FRONTIER_MON_SOLROCK_2, \
+ FRONTIER_MON_NOCTOWL_2, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_CHANSEY_2, \
+ FRONTIER_MON_GIRAFARIG_2, \
+ FRONTIER_MON_BANETTE_2, \
+ FRONTIER_MON_SHARPEDO_2, \
+ FRONTIER_MON_MAGNETON_2, \
+ FRONTIER_MON_STANTLER_2, \
+ FRONTIER_MON_ABSOL_2, \
+ FRONTIER_MON_CRAWDAUNT_2, \
+ FRONTIER_MON_GRUMPIG_2, \
+ FRONTIER_MON_CACTURNE_2, \
+ FRONTIER_MON_GOREBYSS_2, \
+ FRONTIER_MON_POLITOED_2, \
+ -1
+
+#define FRONTIER_MONS_HEX_MANIAC_1 \
+ FRONTIER_MON_SABLEYE_2, \
+ FRONTIER_MON_WEEPINBELL_2, \
+ FRONTIER_MON_GLOOM_2, \
+ FRONTIER_MON_KADABRA_2, \
+ FRONTIER_MON_PARASECT_2, \
+ FRONTIER_MON_HAUNTER_2, \
+ FRONTIER_MON_MURKROW_2, \
+ FRONTIER_MON_WOBBUFFET_2, \
+ FRONTIER_MON_MASQUERAIN_2, \
+ FRONTIER_MON_MIGHTYENA_2, \
+ FRONTIER_MON_METANG_2, \
+ FRONTIER_MON_CHIMECHO_2, \
+ FRONTIER_MON_SNEASEL_2, \
+ FRONTIER_MON_ARBOK_2, \
+ FRONTIER_MON_LUNATONE_2, \
+ FRONTIER_MON_SOLROCK_2, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_GOLBAT_2, \
+ FRONTIER_MON_GIRAFARIG_2, \
+ FRONTIER_MON_BANETTE_2, \
+ FRONTIER_MON_SEVIPER_2, \
+ FRONTIER_MON_SHARPEDO_2, \
+ FRONTIER_MON_ABSOL_2, \
+ FRONTIER_MON_SWALOT_2, \
+ FRONTIER_MON_CRAWDAUNT_2, \
+ FRONTIER_MON_GRUMPIG_2, \
+ FRONTIER_MON_CACTURNE_2, \
+ -1
+
+#define FRONTIER_MONS_POKEMANIAC_1 \
+ FRONTIER_MON_LICKITUNG_2, \
+ FRONTIER_MON_GRAVELER_2, \
+ FRONTIER_MON_WAILMER_2, \
+ FRONTIER_MON_IVYSAUR_2, \
+ FRONTIER_MON_CHARMELEON_2, \
+ FRONTIER_MON_WARTORTLE_2, \
+ FRONTIER_MON_MACHOKE_2, \
+ FRONTIER_MON_BAYLEEF_2, \
+ FRONTIER_MON_QUILAVA_2, \
+ FRONTIER_MON_CROCONAW_2, \
+ FRONTIER_MON_GROVYLE_2, \
+ FRONTIER_MON_COMBUSKEN_2, \
+ FRONTIER_MON_MARSHTOMP_2, \
+ FRONTIER_MON_PUPITAR_2, \
+ FRONTIER_MON_RATICATE_2, \
+ FRONTIER_MON_MIGHTYENA_2, \
+ FRONTIER_MON_SHELGON_2, \
+ FRONTIER_MON_METANG_2, \
+ FRONTIER_MON_LAIRON_2, \
+ FRONTIER_MON_ARBOK_2, \
+ FRONTIER_MON_VIGOROTH_2, \
+ FRONTIER_MON_SANDSLASH_2, \
+ FRONTIER_MON_CHANSEY_2, \
+ FRONTIER_MON_PILOSWINE_2, \
+ FRONTIER_MON_SEVIPER_2, \
+ FRONTIER_MON_ZANGOOSE_2, \
+ FRONTIER_MON_CAMERUPT_2, \
+ FRONTIER_MON_TROPIUS_2, \
+ FRONTIER_MON_MANTINE_2, \
+ FRONTIER_MON_SWALOT_2, \
+ FRONTIER_MON_TORKOAL_2, \
+ -1
+
+#define FRONTIER_MONS_GENTLEMAN_1A \
+ FRONTIER_MON_DELCATTY_2, \
+ FRONTIER_MON_SABLEYE_2, \
+ FRONTIER_MON_LICKITUNG_2, \
+ FRONTIER_MON_WEEPINBELL_2, \
+ FRONTIER_MON_GRAVELER_2, \
+ FRONTIER_MON_GLOOM_2, \
+ FRONTIER_MON_PORYGON_2, \
+ FRONTIER_MON_KADABRA_2, \
+ FRONTIER_MON_WAILMER_2, \
+ FRONTIER_MON_ROSELIA_2, \
+ FRONTIER_MON_VOLBEAT_2, \
+ FRONTIER_MON_ILLUMISE_2, \
+ FRONTIER_MON_IVYSAUR_2, \
+ FRONTIER_MON_CHARMELEON_2, \
+ FRONTIER_MON_WARTORTLE_2, \
+ FRONTIER_MON_PARASECT_2, \
+ FRONTIER_MON_MACHOKE_2, \
+ FRONTIER_MON_HAUNTER_2, \
+ FRONTIER_MON_BAYLEEF_2, \
+ FRONTIER_MON_QUILAVA_2, \
+ FRONTIER_MON_CROCONAW_2, \
+ FRONTIER_MON_TOGETIC_2, \
+ FRONTIER_MON_MURKROW_2, \
+ FRONTIER_MON_WOBBUFFET_2, \
+ FRONTIER_MON_PLUSLE_2, \
+ FRONTIER_MON_MINUN_2, \
+ FRONTIER_MON_GROVYLE_2, \
+ FRONTIER_MON_COMBUSKEN_2, \
+ FRONTIER_MON_MARSHTOMP_2, \
+ FRONTIER_MON_PONYTA_2, \
+ FRONTIER_MON_AZUMARILL_2, \
+ FRONTIER_MON_SUDOWOODO_2, \
+ FRONTIER_MON_MAGCARGO_2, \
+ FRONTIER_MON_PUPITAR_2, \
+ FRONTIER_MON_SEALEO_2, \
+ FRONTIER_MON_RATICATE_2, \
+ FRONTIER_MON_MASQUERAIN_2, \
+ FRONTIER_MON_FURRET_2, \
+ -1
+
+#define FRONTIER_MONS_GENTLEMAN_1B \
+ FRONTIER_MON_DUNSPARCE_2, \
+ FRONTIER_MON_DRAGONAIR_2, \
+ FRONTIER_MON_MIGHTYENA_2, \
+ FRONTIER_MON_LINOONE_2, \
+ FRONTIER_MON_CASTFORM_2, \
+ FRONTIER_MON_SHELGON_2, \
+ FRONTIER_MON_METANG_2, \
+ FRONTIER_MON_WIGGLYTUFF_2, \
+ FRONTIER_MON_SUNFLORA_2, \
+ FRONTIER_MON_CHIMECHO_2, \
+ FRONTIER_MON_GLIGAR_2, \
+ FRONTIER_MON_QWILFISH_2, \
+ FRONTIER_MON_SNEASEL_2, \
+ FRONTIER_MON_PELIPPER_2, \
+ FRONTIER_MON_SWELLOW_2, \
+ FRONTIER_MON_LAIRON_2, \
+ FRONTIER_MON_TANGELA_2, \
+ FRONTIER_MON_ARBOK_2, \
+ FRONTIER_MON_PERSIAN_2, \
+ FRONTIER_MON_SEADRA_2, \
+ FRONTIER_MON_KECLEON_2, \
+ FRONTIER_MON_VIGOROTH_2, \
+ FRONTIER_MON_LUNATONE_2, \
+ FRONTIER_MON_SOLROCK_2, \
+ FRONTIER_MON_NOCTOWL_2, \
+ FRONTIER_MON_SANDSLASH_2, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_CHANSEY_2, \
+ FRONTIER_MON_SEAKING_2, \
+ FRONTIER_MON_JUMPLUFF_2, \
+ FRONTIER_MON_PILOSWINE_2, \
+ FRONTIER_MON_GOLBAT_2, \
+ FRONTIER_MON_PRIMEAPE_2, \
+ FRONTIER_MON_HITMONLEE_2, \
+ FRONTIER_MON_HITMONCHAN_2, \
+ FRONTIER_MON_GIRAFARIG_2, \
+ FRONTIER_MON_HITMONTOP_2, \
+ -1
+
+#define FRONTIER_MONS_BUG_MANIAC_2 \
+ FRONTIER_MON_LEDIAN, \
+ FRONTIER_MON_ARIADOS, \
+ FRONTIER_MON_YANMA, \
+ FRONTIER_MON_VOLBEAT_1, \
+ FRONTIER_MON_ILLUMISE_1, \
+ FRONTIER_MON_PARASECT_1, \
+ FRONTIER_MON_MASQUERAIN_1, \
+ FRONTIER_MON_VENOMOTH_1, \
+ FRONTIER_MON_NINJASK_1, \
+ FRONTIER_MON_SCYTHER_1, \
+ FRONTIER_MON_PINSIR_1, \
+ FRONTIER_MON_VOLBEAT_2, \
+ FRONTIER_MON_ILLUMISE_2, \
+ FRONTIER_MON_PARASECT_2, \
+ FRONTIER_MON_MASQUERAIN_2, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_NINJASK_2, \
+ FRONTIER_MON_SCYTHER_2, \
+ FRONTIER_MON_PINSIR_2, \
+ -1
+
+#define FRONTIER_MONS_RUIN_MANIAC_2 \
+ FRONTIER_MON_GRAVELER_2, \
+ FRONTIER_MON_MACHOKE_2, \
+ FRONTIER_MON_COMBUSKEN_2, \
+ FRONTIER_MON_MARSHTOMP_2, \
+ FRONTIER_MON_SUDOWOODO_2, \
+ FRONTIER_MON_MAGCARGO_2, \
+ FRONTIER_MON_PUPITAR_2, \
+ FRONTIER_MON_METANG_2, \
+ FRONTIER_MON_GLIGAR_2, \
+ FRONTIER_MON_LAIRON_2, \
+ FRONTIER_MON_LUNATONE_2, \
+ FRONTIER_MON_SOLROCK_2, \
+ FRONTIER_MON_SANDSLASH_2, \
+ FRONTIER_MON_PILOSWINE_2, \
+ FRONTIER_MON_PRIMEAPE_2, \
+ FRONTIER_MON_HITMONLEE_2, \
+ FRONTIER_MON_HITMONCHAN_2, \
+ FRONTIER_MON_HITMONTOP_2, \
+ FRONTIER_MON_CAMERUPT_2, \
+ FRONTIER_MON_RELICANTH_2, \
+ FRONTIER_MON_OMASTAR_2, \
+ FRONTIER_MON_KABUTOPS_2, \
+ -1
+
+#define FRONTIER_MONS_COLLECTOR_1 \
+ FRONTIER_MON_BANETTE_2, \
+ FRONTIER_MON_NINJASK_2, \
+ FRONTIER_MON_SEVIPER_2, \
+ FRONTIER_MON_ZANGOOSE_2, \
+ FRONTIER_MON_CAMERUPT_2, \
+ FRONTIER_MON_SHARPEDO_2, \
+ FRONTIER_MON_TROPIUS_2, \
+ FRONTIER_MON_MAGNETON_2, \
+ FRONTIER_MON_MANTINE_2, \
+ FRONTIER_MON_STANTLER_2, \
+ FRONTIER_MON_ABSOL_2, \
+ FRONTIER_MON_SWALOT_2, \
+ FRONTIER_MON_CRAWDAUNT_2, \
+ FRONTIER_MON_PIDGEOT_2, \
+ FRONTIER_MON_GRUMPIG_2, \
+ FRONTIER_MON_TORKOAL_2, \
+ FRONTIER_MON_KINGLER_2, \
+ FRONTIER_MON_CACTURNE_2, \
+ FRONTIER_MON_BELLOSSOM_2, \
+ FRONTIER_MON_OCTILLERY_2, \
+ FRONTIER_MON_HUNTAIL_2, \
+ FRONTIER_MON_GOREBYSS_2, \
+ FRONTIER_MON_RELICANTH_2, \
+ FRONTIER_MON_OMASTAR_2, \
+ FRONTIER_MON_KABUTOPS_2, \
+ FRONTIER_MON_POLIWRATH_2, \
+ FRONTIER_MON_SCYTHER_2, \
+ FRONTIER_MON_PINSIR_2, \
+ FRONTIER_MON_POLITOED_2, \
+ FRONTIER_MON_CLOYSTER_2, \
+ -1
+
+#define FRONTIER_MONS_PARASOL_LADY_2 \
+ FRONTIER_MON_GLOOM_2, \
+ FRONTIER_MON_SEALEO_2, \
+ FRONTIER_MON_CASTFORM_2, \
+ FRONTIER_MON_SANDSLASH_2, \
+ FRONTIER_MON_TROPIUS_2, \
+ FRONTIER_MON_MAGNETON_2, \
+ FRONTIER_MON_MANTINE_2, \
+ FRONTIER_MON_CACTURNE_2, \
+ FRONTIER_MON_BELLOSSOM_2, \
+ FRONTIER_MON_HUNTAIL_2, \
+ FRONTIER_MON_GOREBYSS_2, \
+ FRONTIER_MON_OMASTAR_2, \
+ -1
+
+#define FRONTIER_MONS_BEAUTY_1 \
+ FRONTIER_MON_DELCATTY_2, \
+ FRONTIER_MON_LICKITUNG_2, \
+ FRONTIER_MON_WEEPINBELL_2, \
+ FRONTIER_MON_GLOOM_2, \
+ FRONTIER_MON_PORYGON_2, \
+ FRONTIER_MON_ROSELIA_2, \
+ FRONTIER_MON_IVYSAUR_2, \
+ FRONTIER_MON_HAUNTER_2, \
+ FRONTIER_MON_TOGETIC_2, \
+ FRONTIER_MON_RATICATE_2, \
+ FRONTIER_MON_FURRET_2, \
+ FRONTIER_MON_DUNSPARCE_2, \
+ FRONTIER_MON_LINOONE_2, \
+ FRONTIER_MON_CASTFORM_2, \
+ FRONTIER_MON_WIGGLYTUFF_2, \
+ FRONTIER_MON_QWILFISH_2, \
+ FRONTIER_MON_SWELLOW_2, \
+ FRONTIER_MON_ARBOK_2, \
+ FRONTIER_MON_PERSIAN_2, \
+ FRONTIER_MON_KECLEON_2, \
+ FRONTIER_MON_VIGOROTH_2, \
+ FRONTIER_MON_NOCTOWL_2, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_CHANSEY_2, \
+ FRONTIER_MON_GOLBAT_2, \
+ FRONTIER_MON_GIRAFARIG_2, \
+ FRONTIER_MON_SEVIPER_2, \
+ FRONTIER_MON_ZANGOOSE_2, \
+ FRONTIER_MON_STANTLER_2, \
+ FRONTIER_MON_SWALOT_2, \
+ FRONTIER_MON_PIDGEOT_2, \
+ -1
+
+#define FRONTIER_MONS_AROMA_LADY_2 \
+ FRONTIER_MON_WEEPINBELL_2, \
+ FRONTIER_MON_GLOOM_2, \
+ FRONTIER_MON_KADABRA_2, \
+ FRONTIER_MON_ROSELIA_2, \
+ FRONTIER_MON_IVYSAUR_2, \
+ FRONTIER_MON_PARASECT_2, \
+ FRONTIER_MON_BAYLEEF_2, \
+ FRONTIER_MON_WOBBUFFET_2, \
+ FRONTIER_MON_GROVYLE_2, \
+ FRONTIER_MON_SUNFLORA_2, \
+ FRONTIER_MON_CHIMECHO_2, \
+ FRONTIER_MON_TANGELA_2, \
+ FRONTIER_MON_JUMPLUFF_2, \
+ FRONTIER_MON_GIRAFARIG_2, \
+ FRONTIER_MON_TROPIUS_2, \
+ FRONTIER_MON_GRUMPIG_2, \
+ FRONTIER_MON_CACTURNE_2, \
+ FRONTIER_MON_BELLOSSOM_2, \
+ -1
+
+#define FRONTIER_MONS_COOLTRAINER_1A \
+ FRONTIER_MON_DUGTRIO_1, \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_FEAROW_1, \
+ FRONTIER_MON_GRANBULL_1, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_DUSCLOPS_1, \
+ FRONTIER_MON_DODRIO_1, \
+ FRONTIER_MON_MR_MIME_1, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_WHISCASH_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_QUAGSIRE_1, \
+ FRONTIER_MON_CLEFABLE_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_RAICHU_1, \
+ FRONTIER_MON_DEWGONG_1, \
+ FRONTIER_MON_MANECTRIC_1, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_VICTREEBEL_1, \
+ FRONTIER_MON_ELECTRODE_1, \
+ FRONTIER_MON_EXPLOUD_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_GLALIE_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_HYPNO_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_ALAKAZAM_1, \
+ -1
+
+#define FRONTIER_MONS_COOLTRAINER_1B \
+ FRONTIER_MON_WEEZING_1, \
+ FRONTIER_MON_KANGASKHAN_1, \
+ FRONTIER_MON_ELECTABUZZ_1, \
+ FRONTIER_MON_TAUROS_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_MILTANK_1, \
+ FRONTIER_MON_ALTARIA_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_MAGMAR_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_GOLDUCK_1, \
+ FRONTIER_MON_RAPIDASH_1, \
+ FRONTIER_MON_MUK_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_DONPHAN_1, \
+ FRONTIER_MON_CLAYDOL_1, \
+ FRONTIER_MON_WAILORD_1, \
+ FRONTIER_MON_NINETALES_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_TENTACRUEL_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_PORYGON2_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ -1
+
+#define FRONTIER_MONS_COOLTRAINER_1C \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_VAPOREON_1, \
+ FRONTIER_MON_JOLTEON_1, \
+ FRONTIER_MON_FLAREON_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_ESPEON_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_TYPHLOSION_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_BLISSEY_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_ARCANINE_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_SLAKING_1, \
+ -1
+
+#define FRONTIER_MONS_PKMN_RANGER_1 \
+ FRONTIER_MON_NINJASK_1, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_NINJASK_2, \
+ FRONTIER_MON_SCYTHER_2, \
+ FRONTIER_MON_PINSIR_2, \
+ FRONTIER_MON_FEAROW_1, \
+ FRONTIER_MON_GRANBULL_1, \
+ FRONTIER_MON_DODRIO_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_CLEFABLE_1, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_VICTREEBEL_1, \
+ FRONTIER_MON_EXPLOUD_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_KANGASKHAN_1, \
+ FRONTIER_MON_TAUROS_1, \
+ FRONTIER_MON_MILTANK_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_PORYGON2_1, \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_BLISSEY_1, \
+ FRONTIER_MON_SLAKING_1, \
+ -1
+
+#define FRONTIER_MONS_DRAGON_TAMER_1 \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_ALTARIA_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_ARCANINE_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ -1
+
+#define FRONTIER_MONS_POKEFAN_2 \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_QUAGSIRE_1, \
+ FRONTIER_MON_CLEFABLE_1, \
+ FRONTIER_MON_RAICHU_1, \
+ FRONTIER_MON_DEWGONG_1, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_MILTANK_1, \
+ FRONTIER_MON_ALTARIA_1, \
+ FRONTIER_MON_RAPIDASH_1, \
+ FRONTIER_MON_NINETALES_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_PORYGON2_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_BLISSEY_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_SLAKING_1, \
+ -1
+
+#define FRONTIER_MONS_PKMN_BREEDER_M_1 \
+ FRONTIER_MON_MUK_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_DONPHAN_1, \
+ FRONTIER_MON_CLAYDOL_1, \
+ FRONTIER_MON_WAILORD_1, \
+ FRONTIER_MON_NINETALES_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_TENTACRUEL_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_PORYGON2_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_VAPOREON_1, \
+ FRONTIER_MON_JOLTEON_1, \
+ FRONTIER_MON_FLAREON_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_ESPEON_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_TYPHLOSION_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_BLISSEY_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_ARCANINE_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_SLAKING_1, \
+ -1
+
+#define FRONTIER_MONS_PKMN_BREEDER_F_1 \
+ FRONTIER_MON_DUGTRIO_1, \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_FEAROW_1, \
+ FRONTIER_MON_GRANBULL_1, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_DUSCLOPS_1, \
+ FRONTIER_MON_DODRIO_1, \
+ FRONTIER_MON_MR_MIME_1, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_WHISCASH_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_QUAGSIRE_1, \
+ FRONTIER_MON_CLEFABLE_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_RAICHU_1, \
+ FRONTIER_MON_DEWGONG_1, \
+ FRONTIER_MON_MANECTRIC_1, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_VICTREEBEL_1, \
+ FRONTIER_MON_ELECTRODE_1, \
+ FRONTIER_MON_EXPLOUD_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_GLALIE_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_HYPNO_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_ALAKAZAM_1, \
+ FRONTIER_MON_WEEZING_1, \
+ FRONTIER_MON_KANGASKHAN_1, \
+ FRONTIER_MON_ELECTABUZZ_1, \
+ FRONTIER_MON_TAUROS_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_MILTANK_1, \
+ FRONTIER_MON_ALTARIA_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_MAGMAR_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_GOLDUCK_1, \
+ FRONTIER_MON_RAPIDASH_1, \
+ -1
+
+// Odd, all the other Youngster/Lass trainers of this group have Dugtrio, but one does not
+#define FRONTIER_MONS_YOUNGSTER_LASS_2_NO_DUGTRIO \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_MAROWAK_2, \
+ FRONTIER_MON_QUAGSIRE_2, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_FEAROW_2, \
+ FRONTIER_MON_GRANBULL_2, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_DUSCLOPS_2, \
+ FRONTIER_MON_DODRIO_2, \
+ FRONTIER_MON_MR_MIME_2, \
+ FRONTIER_MON_LANTURN_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_SKARMORY_2, \
+ FRONTIER_MON_WHISCASH_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_CLEFABLE_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_RAICHU_2, \
+ FRONTIER_MON_DEWGONG_2, \
+ FRONTIER_MON_MANECTRIC_2, \
+ FRONTIER_MON_VILEPLUME_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_ELECTRODE_2, \
+ FRONTIER_MON_EXPLOUD_2, \
+ FRONTIER_MON_SHIFTRY_2, \
+ FRONTIER_MON_GLALIE_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_HYPNO_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_ALAKAZAM_2, \
+ -1
+
+#define FRONTIER_MONS_YOUNGSTER_LASS_2 \
+ FRONTIER_MON_DUGTRIO_2, \
+ FRONTIER_MONS_YOUNGSTER_LASS_2_NO_DUGTRIO
+
+#define FRONTIER_MONS_SCHOOL_KID_2 \
+ FRONTIER_MON_WEEZING_2, \
+ FRONTIER_MON_KANGASKHAN_2, \
+ FRONTIER_MON_ELECTABUZZ_2, \
+ FRONTIER_MON_TAUROS_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_MILTANK_2, \
+ FRONTIER_MON_ALTARIA_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_MAGMAR_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_GOLDUCK_2, \
+ FRONTIER_MON_RAPIDASH_2, \
+ FRONTIER_MON_MUK_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_AMPHAROS_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_DONPHAN_2, \
+ FRONTIER_MON_CLAYDOL_2, \
+ FRONTIER_MON_WAILORD_2, \
+ FRONTIER_MON_NINETALES_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_PORYGON2_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ -1
+
+#define FRONTIER_MONS_RICH_BOY_LADY_2 \
+ FRONTIER_MON_EXEGGUTOR_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_FLYGON_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_VAPOREON_2, \
+ FRONTIER_MON_JOLTEON_2, \
+ FRONTIER_MON_FLAREON_2, \
+ FRONTIER_MON_MEGANIUM_2, \
+ FRONTIER_MON_ESPEON_2, \
+ FRONTIER_MON_UMBREON_2, \
+ FRONTIER_MON_BLASTOISE_2, \
+ FRONTIER_MON_FERALIGATR_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_SCEPTILE_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_TYPHLOSION_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_CROBAT_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_KINGDRA_2, \
+ FRONTIER_MON_BLISSEY_2, \
+ FRONTIER_MON_MILOTIC_2, \
+ FRONTIER_MON_ARCANINE_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_SLAKING_2, \
+ -1
+
+#define FRONTIER_MONS_BUG_CATCHER_2 \
+ FRONTIER_MON_NINJASK_2, \
+ FRONTIER_MON_SCYTHER_2, \
+ FRONTIER_MON_PINSIR_2, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_VILEPLUME_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_SHIFTRY_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_EXEGGUTOR_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_MEGANIUM_2, \
+ FRONTIER_MON_SCEPTILE_2, \
+ -1
+
+#define FRONTIER_MONS_NINJA_BOY_2 \
+ FRONTIER_MON_PARASECT_2, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_NINJASK_2, \
+ FRONTIER_MON_SCYTHER_2, \
+ FRONTIER_MON_PINSIR_2, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_DUSCLOPS_2, \
+ FRONTIER_MON_MR_MIME_2, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_VILEPLUME_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_HYPNO_2, \
+ FRONTIER_MON_ALAKAZAM_2, \
+ FRONTIER_MON_WEEZING_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_MUK_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_CLAYDOL_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ FRONTIER_MON_EXEGGUTOR_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_ESPEON_2, \
+ FRONTIER_MON_CROBAT_2, \
+ -1
+
+#define FRONTIER_MONS_TUBER_2 \
+ FRONTIER_MON_QUAGSIRE_2, \
+ FRONTIER_MON_GRANBULL_2, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_LANTURN_2, \
+ FRONTIER_MON_WHISCASH_2, \
+ FRONTIER_MON_CLEFABLE_2, \
+ FRONTIER_MON_DEWGONG_2, \
+ FRONTIER_MON_EXPLOUD_2, \
+ FRONTIER_MON_GLALIE_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_KANGASKHAN_2, \
+ FRONTIER_MON_TAUROS_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_MILTANK_2, \
+ FRONTIER_MON_GOLDUCK_2, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_WAILORD_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_PORYGON2_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_VAPOREON_2, \
+ FRONTIER_MON_BLASTOISE_2, \
+ FRONTIER_MON_FERALIGATR_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_KINGDRA_2, \
+ FRONTIER_MON_BLISSEY_2, \
+ FRONTIER_MON_MILOTIC_2, \
+ FRONTIER_MON_SLAKING_2, \
+ -1
+
+#define FRONTIER_MONS_BUG_MANIAC_3 \
+ FRONTIER_MON_VOLBEAT_2, \
+ FRONTIER_MON_ILLUMISE_2, \
+ FRONTIER_MON_PARASECT_2, \
+ FRONTIER_MON_MASQUERAIN_2, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_NINJASK_2, \
+ FRONTIER_MON_SCYTHER_2, \
+ FRONTIER_MON_PINSIR_2, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_FORRETRESS_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ -1
+
+#define FRONTIER_MONS_FISHERMAN_2 \
+ FRONTIER_MON_QWILFISH_2, \
+ FRONTIER_MON_SEAKING_2, \
+ FRONTIER_MON_SHARPEDO_2, \
+ FRONTIER_MON_MANTINE_2, \
+ FRONTIER_MON_CRAWDAUNT_2, \
+ FRONTIER_MON_KINGLER_2, \
+ FRONTIER_MON_OCTILLERY_2, \
+ FRONTIER_MON_HUNTAIL_2, \
+ FRONTIER_MON_GOREBYSS_2, \
+ FRONTIER_MON_RELICANTH_2, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_WHISCASH_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_STARMIE_3, \
+ -1
+
+#define FRONTIER_MONS_RUIN_MANIAC_3 \
+ FRONTIER_MON_DUGTRIO_3, \
+ FRONTIER_MON_FORRETRESS_3, \
+ FRONTIER_MON_WHISCASH_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_QUAGSIRE_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_CLAYDOL_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_FLYGON_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ -1
+
+#define FRONTIER_MONS_COLLECTOR_2 \
+ FRONTIER_MON_DUGTRIO_3, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_MISDREAVUS_3, \
+ FRONTIER_MON_FEAROW_3, \
+ FRONTIER_MON_GRANBULL_3, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_DUSCLOPS_3, \
+ FRONTIER_MON_DODRIO_3, \
+ FRONTIER_MON_MR_MIME_3, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_FORRETRESS_3, \
+ FRONTIER_MON_WHISCASH_3, \
+ FRONTIER_MON_XATU_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_QUAGSIRE_3, \
+ FRONTIER_MON_CLEFABLE_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_RAICHU_3, \
+ FRONTIER_MON_DEWGONG_3, \
+ FRONTIER_MON_MANECTRIC_3, \
+ FRONTIER_MON_VILEPLUME_3, \
+ FRONTIER_MON_VICTREEBEL_3, \
+ FRONTIER_MON_ELECTRODE_3, \
+ FRONTIER_MON_EXPLOUD_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_GLALIE_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_HYPNO_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_ALAKAZAM_3, \
+ FRONTIER_MON_WEEZING_3, \
+ FRONTIER_MON_KANGASKHAN_3, \
+ FRONTIER_MON_ELECTABUZZ_3, \
+ FRONTIER_MON_TAUROS_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_MILTANK_3, \
+ FRONTIER_MON_ALTARIA_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_MAGMAR_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_GOLDUCK_3, \
+ FRONTIER_MON_RAPIDASH_3, \
+ -1
+
+#define FRONTIER_MONS_GUITARIST_2 \
+ FRONTIER_MON_SABLEYE_2, \
+ FRONTIER_MON_MIGHTYENA_2, \
+ FRONTIER_MON_SNEASEL_2, \
+ FRONTIER_MON_MAGNETON_2, \
+ FRONTIER_MON_ABSOL_2, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_RAICHU_3, \
+ FRONTIER_MON_MANECTRIC_3, \
+ FRONTIER_MON_ELECTRODE_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_ELECTABUZZ_3, \
+ FRONTIER_MON_AMPHAROS_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_JOLTEON_3, \
+ FRONTIER_MON_UMBREON_3, \
+ -1
+
+#define FRONTIER_MONS_BIRD_KEEPER_2 \
+ FRONTIER_MON_MURKROW_2, \
+ FRONTIER_MON_PELIPPER_2, \
+ FRONTIER_MON_SWELLOW_2, \
+ FRONTIER_MON_NOCTOWL_2, \
+ FRONTIER_MON_PIDGEOT_2, \
+ FRONTIER_MON_FEAROW_1, \
+ FRONTIER_MON_DODRIO_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_FEAROW_2, \
+ FRONTIER_MON_DODRIO_2, \
+ FRONTIER_MON_SKARMORY_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_CROBAT_2, \
+ FRONTIER_MON_FEAROW_3, \
+ FRONTIER_MON_DODRIO_3, \
+ FRONTIER_MON_XATU_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_CROBAT_3, \
+ -1
+
+#define FRONTIER_MONS_SAILOR_2 \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_WHISCASH_3, \
+ FRONTIER_MON_QUAGSIRE_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_DEWGONG_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_GOLDUCK_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_VAPOREON_3, \
+ FRONTIER_MON_BLASTOISE_3, \
+ FRONTIER_MON_FERALIGATR_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_KINGDRA_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ -1
+
+#define FRONTIER_MONS_HIKER_2 \
+ FRONTIER_MON_DUGTRIO_3, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_CLAYDOL_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ -1
+
+#define FRONTIER_MONS_KINDLER_2 \
+ FRONTIER_MON_GRANBULL_3, \
+ FRONTIER_MON_CLEFABLE_3, \
+ FRONTIER_MON_EXPLOUD_3, \
+ FRONTIER_MON_KANGASKHAN_3, \
+ FRONTIER_MON_TAUROS_3, \
+ FRONTIER_MON_MILTANK_3, \
+ FRONTIER_MON_MAGMAR_3, \
+ FRONTIER_MON_RAPIDASH_3, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_NINETALES_3, \
+ FRONTIER_MON_FLAREON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_TYPHLOSION_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_BLISSEY_3, \
+ FRONTIER_MON_ARCANINE_3, \
+ FRONTIER_MON_SLAKING_3, \
+ -1
+
+#define FRONTIER_MONS_GENTLEMAN_2 \
+ FRONTIER_MON_MUK_3, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_AMPHAROS_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_CLAYDOL_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_NINETALES_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_PORYGON2_3, \
+ FRONTIER_MON_GARDEVOIR_3, \
+ FRONTIER_MON_EXEGGUTOR_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_FLYGON_3, \
+ FRONTIER_MON_VENUSAUR_3, \
+ FRONTIER_MON_VAPOREON_3, \
+ FRONTIER_MON_JOLTEON_3, \
+ FRONTIER_MON_FLAREON_3, \
+ FRONTIER_MON_MEGANIUM_3, \
+ FRONTIER_MON_ESPEON_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_BLASTOISE_3, \
+ FRONTIER_MON_FERALIGATR_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_SCEPTILE_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_TYPHLOSION_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_CROBAT_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_KINGDRA_3, \
+ FRONTIER_MON_BLISSEY_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ FRONTIER_MON_ARCANINE_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_SLAKING_3, \
+ -1
+
+#define FRONTIER_MONS_YOUNGSTER_LASS_3 \
+ FRONTIER_MON_DUGTRIO_4, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_MISDREAVUS_4, \
+ FRONTIER_MON_FEAROW_4, \
+ FRONTIER_MON_GRANBULL_4, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_DUSCLOPS_4, \
+ FRONTIER_MON_DODRIO_4, \
+ FRONTIER_MON_MR_MIME_4, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_FORRETRESS_4, \
+ FRONTIER_MON_WHISCASH_4, \
+ FRONTIER_MON_XATU_4, \
+ FRONTIER_MON_SKARMORY_4, \
+ FRONTIER_MON_MAROWAK_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_CLEFABLE_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_RAICHU_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_MANECTRIC_4, \
+ FRONTIER_MON_VILEPLUME_4, \
+ FRONTIER_MON_VICTREEBEL_4, \
+ FRONTIER_MON_ELECTRODE_4, \
+ FRONTIER_MON_EXPLOUD_4, \
+ FRONTIER_MON_SHIFTRY_4, \
+ FRONTIER_MON_GLALIE_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_HYPNO_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_ALAKAZAM_4, \
+ -1
+
+#define FRONTIER_MONS_CAMPER_PICNICKER_2 \
+ FRONTIER_MON_WEEZING_4, \
+ FRONTIER_MON_KANGASKHAN_4, \
+ FRONTIER_MON_ELECTABUZZ_4, \
+ FRONTIER_MON_TAUROS_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_MILTANK_4, \
+ FRONTIER_MON_ALTARIA_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_MAGMAR_4, \
+ FRONTIER_MON_CRADILY_4, \
+ FRONTIER_MON_ARMALDO_4, \
+ FRONTIER_MON_GOLDUCK_4, \
+ FRONTIER_MON_RAPIDASH_4, \
+ FRONTIER_MON_MUK_4, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_AMPHAROS_4, \
+ FRONTIER_MON_SCIZOR_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_DONPHAN_4, \
+ FRONTIER_MON_CLAYDOL_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_NINETALES_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_PORYGON2_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ -1
+
+#define FRONTIER_MONS_SWIMMER_M_2 \
+ FRONTIER_MON_SHARPEDO_2, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_GRANBULL_4, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_WHISCASH_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_CLEFABLE_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_EXPLOUD_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_KANGASKHAN_4, \
+ FRONTIER_MON_TAUROS_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_MILTANK_4, \
+ FRONTIER_MON_GOLDUCK_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_PORYGON2_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_BLISSEY_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_SLAKING_4, \
+ -1
+
+#define FRONTIER_MONS_SWIMMER_F_2 \
+ FRONTIER_MON_GRANBULL_4, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_WHISCASH_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_CLEFABLE_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_EXPLOUD_4, \
+ FRONTIER_MON_GLALIE_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_KANGASKHAN_4, \
+ FRONTIER_MON_TAUROS_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_MILTANK_4, \
+ FRONTIER_MON_GOLDUCK_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_PORYGON2_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_BLISSEY_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_SLAKING_4, \
+ -1
+
+#define FRONTIER_MONS_POKEFAN_3 \
+ FRONTIER_MON_DELCATTY_2, \
+ FRONTIER_MON_PORYGON_2, \
+ FRONTIER_MON_DUNSPARCE_2, \
+ FRONTIER_MON_WIGGLYTUFF_2, \
+ FRONTIER_MON_KECLEON_2, \
+ FRONTIER_MON_CHANSEY_2, \
+ FRONTIER_MON_ABSOL_2, \
+ FRONTIER_MON_MISDREAVUS_4, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_MR_MIME_4, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_WHISCASH_4, \
+ FRONTIER_MON_XATU_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_CLEFABLE_4, \
+ FRONTIER_MON_RAICHU_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_VILEPLUME_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_MILTANK_4, \
+ FRONTIER_MON_ALTARIA_4, \
+ FRONTIER_MON_RAPIDASH_4, \
+ FRONTIER_MON_AMPHAROS_4, \
+ FRONTIER_MON_NINETALES_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ FRONTIER_MON_PORYGON2_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ FRONTIER_MON_FLYGON_4, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_JOLTEON_4, \
+ FRONTIER_MON_FLAREON_4, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_UMBREON_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_BLISSEY_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ -1
+
+#define FRONTIER_MONS_PKMN_BREEDER_2 \
+ FRONTIER_MON_EXEGGUTOR_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_FLYGON_4, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_JOLTEON_4, \
+ FRONTIER_MON_FLAREON_4, \
+ FRONTIER_MON_MEGANIUM_4, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_UMBREON_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_SCEPTILE_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_TYPHLOSION_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_CROBAT_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_BLISSEY_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_ARCANINE_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_SLAKING_4, \
+ -1
+
+#define FRONTIER_MONS_COOLTRAINER_M_2A \
+ FRONTIER_MON_MUK_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_DONPHAN_1, \
+ FRONTIER_MON_CLAYDOL_1, \
+ FRONTIER_MON_WAILORD_1, \
+ FRONTIER_MON_NINETALES_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_TENTACRUEL_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_PORYGON2_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_VAPOREON_1, \
+ FRONTIER_MON_JOLTEON_1, \
+ FRONTIER_MON_MUK_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_AMPHAROS_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_DONPHAN_2, \
+ FRONTIER_MON_CLAYDOL_2, \
+ FRONTIER_MON_WAILORD_2, \
+ FRONTIER_MON_NINETALES_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_PORYGON2_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ FRONTIER_MON_EXEGGUTOR_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_FLYGON_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_VAPOREON_2, \
+ FRONTIER_MON_JOLTEON_2, \
+ FRONTIER_MON_MUK_3, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_AMPHAROS_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_CLAYDOL_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_NINETALES_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_PORYGON2_3, \
+ FRONTIER_MON_GARDEVOIR_3, \
+ FRONTIER_MON_EXEGGUTOR_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_FLYGON_3, \
+ FRONTIER_MON_VENUSAUR_3, \
+ FRONTIER_MON_VAPOREON_3, \
+ FRONTIER_MON_JOLTEON_3, \
+ FRONTIER_MON_MUK_4, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_AMPHAROS_4, \
+ FRONTIER_MON_SCIZOR_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_DONPHAN_4, \
+ FRONTIER_MON_CLAYDOL_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_NINETALES_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_PORYGON2_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ FRONTIER_MON_EXEGGUTOR_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_FLYGON_4, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_JOLTEON_4, \
+ -1
+
+#define FRONTIER_MONS_COOLTRAINER_M_2B \
+ FRONTIER_MON_FLAREON_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_ESPEON_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_TYPHLOSION_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_BLISSEY_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_ARCANINE_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_SLAKING_1, \
+ FRONTIER_MON_FLAREON_2, \
+ FRONTIER_MON_MEGANIUM_2, \
+ FRONTIER_MON_ESPEON_2, \
+ FRONTIER_MON_UMBREON_2, \
+ FRONTIER_MON_BLASTOISE_2, \
+ FRONTIER_MON_FERALIGATR_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_SCEPTILE_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_TYPHLOSION_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_CROBAT_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_KINGDRA_2, \
+ FRONTIER_MON_BLISSEY_2, \
+ FRONTIER_MON_MILOTIC_2, \
+ FRONTIER_MON_ARCANINE_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_SLAKING_2, \
+ FRONTIER_MON_FLAREON_3, \
+ FRONTIER_MON_MEGANIUM_3, \
+ FRONTIER_MON_ESPEON_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_BLASTOISE_3, \
+ FRONTIER_MON_FERALIGATR_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_SCEPTILE_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_TYPHLOSION_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_CROBAT_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_KINGDRA_3, \
+ FRONTIER_MON_BLISSEY_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ FRONTIER_MON_ARCANINE_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_SLAKING_3, \
+ FRONTIER_MON_FLAREON_4, \
+ FRONTIER_MON_MEGANIUM_4, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_UMBREON_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_SCEPTILE_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_TYPHLOSION_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_CROBAT_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_BLISSEY_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_ARCANINE_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_SLAKING_4, \
+ -1
+
+// Cooltrainer M uses Latios, Cooltrainer F uses Latias
+#define FRONTIER_MONS_COOLTRAINER_2C(lati) \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_GARDEVOIR_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_##lati##_1, \
+ FRONTIER_MON_##lati##_2, \
+ FRONTIER_MON_##lati##_3, \
+ FRONTIER_MON_##lati##_4, \
+ FRONTIER_MON_GENGAR_5, \
+ FRONTIER_MON_GENGAR_6, \
+ FRONTIER_MON_GENGAR_7, \
+ FRONTIER_MON_GENGAR_8, \
+ FRONTIER_MON_URSARING_5, \
+ FRONTIER_MON_URSARING_6, \
+ FRONTIER_MON_URSARING_7, \
+ FRONTIER_MON_URSARING_8, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ FRONTIER_MON_GARDEVOIR_5, \
+ FRONTIER_MON_GARDEVOIR_6, \
+ FRONTIER_MON_GARDEVOIR_7, \
+ FRONTIER_MON_GARDEVOIR_8, \
+ FRONTIER_MON_STARMIE_5, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_STARMIE_7, \
+ FRONTIER_MON_STARMIE_8, \
+ FRONTIER_MON_LAPRAS_5, \
+ FRONTIER_MON_LAPRAS_6, \
+ FRONTIER_MON_LAPRAS_7, \
+ FRONTIER_MON_LAPRAS_8, \
+ FRONTIER_MON_SNORLAX_5, \
+ FRONTIER_MON_SNORLAX_6, \
+ FRONTIER_MON_SNORLAX_7, \
+ FRONTIER_MON_SNORLAX_8, \
+ FRONTIER_MON_SALAMENCE_5, \
+ FRONTIER_MON_SALAMENCE_6, \
+ FRONTIER_MON_SALAMENCE_7, \
+ FRONTIER_MON_SALAMENCE_8, \
+ FRONTIER_MON_METAGROSS_5, \
+ FRONTIER_MON_METAGROSS_6, \
+ FRONTIER_MON_METAGROSS_7, \
+ FRONTIER_MON_METAGROSS_8, \
+ FRONTIER_MON_##lati##_5, \
+ FRONTIER_MON_##lati##_6, \
+ FRONTIER_MON_##lati##_7, \
+ FRONTIER_MON_##lati##_8, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ -1
+
+// Also used by Pkmn Ranger M/F
+// For both classes, M uses Latios and F uses Latias
+#define FRONTIER_MONS_COOLTRAINER_2D(lati) \
+ FRONTIER_MON_ARTICUNO_1, \
+ FRONTIER_MON_ZAPDOS_1, \
+ FRONTIER_MON_MOLTRES_1, \
+ FRONTIER_MON_RAIKOU_1, \
+ FRONTIER_MON_ENTEI_1, \
+ FRONTIER_MON_SUICUNE_1, \
+ FRONTIER_MON_REGIROCK_1, \
+ FRONTIER_MON_REGICE_1, \
+ FRONTIER_MON_REGISTEEL_1, \
+ FRONTIER_MON_##lati##_1, \
+ FRONTIER_MON_ARTICUNO_2, \
+ FRONTIER_MON_ZAPDOS_2, \
+ FRONTIER_MON_MOLTRES_2, \
+ FRONTIER_MON_RAIKOU_2, \
+ FRONTIER_MON_ENTEI_2, \
+ FRONTIER_MON_SUICUNE_2, \
+ FRONTIER_MON_REGIROCK_2, \
+ FRONTIER_MON_REGICE_2, \
+ FRONTIER_MON_REGISTEEL_2, \
+ FRONTIER_MON_##lati##_2, \
+ FRONTIER_MON_ARTICUNO_3, \
+ FRONTIER_MON_ZAPDOS_3, \
+ FRONTIER_MON_MOLTRES_3, \
+ FRONTIER_MON_RAIKOU_3, \
+ FRONTIER_MON_ENTEI_3, \
+ FRONTIER_MON_SUICUNE_3, \
+ FRONTIER_MON_REGIROCK_3, \
+ FRONTIER_MON_REGICE_3, \
+ FRONTIER_MON_REGISTEEL_3, \
+ FRONTIER_MON_##lati##_3, \
+ FRONTIER_MON_ARTICUNO_4, \
+ FRONTIER_MON_ZAPDOS_4, \
+ FRONTIER_MON_MOLTRES_4, \
+ FRONTIER_MON_RAIKOU_4, \
+ FRONTIER_MON_ENTEI_4, \
+ FRONTIER_MON_SUICUNE_4, \
+ FRONTIER_MON_REGIROCK_4, \
+ FRONTIER_MON_REGICE_4, \
+ FRONTIER_MON_REGISTEEL_4, \
+ FRONTIER_MON_##lati##_4, \
+ FRONTIER_MON_REGIROCK_5, \
+ FRONTIER_MON_REGIROCK_6, \
+ FRONTIER_MON_REGICE_5, \
+ FRONTIER_MON_REGICE_6, \
+ FRONTIER_MON_REGISTEEL_5, \
+ FRONTIER_MON_REGISTEEL_6, \
+ FRONTIER_MON_##lati##_5, \
+ FRONTIER_MON_##lati##_6, \
+ FRONTIER_MON_##lati##_7, \
+ FRONTIER_MON_##lati##_8, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ FRONTIER_MON_ARTICUNO_5, \
+ FRONTIER_MON_ARTICUNO_6, \
+ FRONTIER_MON_ZAPDOS_5, \
+ FRONTIER_MON_ZAPDOS_6, \
+ FRONTIER_MON_MOLTRES_5, \
+ FRONTIER_MON_MOLTRES_6, \
+ FRONTIER_MON_RAIKOU_5, \
+ FRONTIER_MON_RAIKOU_6, \
+ FRONTIER_MON_ENTEI_5, \
+ FRONTIER_MON_ENTEI_6, \
+ FRONTIER_MON_SUICUNE_5, \
+ FRONTIER_MON_SUICUNE_6, \
+ -1
+
+#define FRONTIER_MONS_COOLTRAINER_F_2A \
+ FRONTIER_MON_DUGTRIO_1, \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_FEAROW_1, \
+ FRONTIER_MON_GRANBULL_1, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_DUSCLOPS_1, \
+ FRONTIER_MON_DODRIO_1, \
+ FRONTIER_MON_MR_MIME_1, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_WHISCASH_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_QUAGSIRE_1, \
+ FRONTIER_MON_CLEFABLE_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_RAICHU_1, \
+ FRONTIER_MON_DEWGONG_1, \
+ FRONTIER_MON_MANECTRIC_1, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_VICTREEBEL_1, \
+ FRONTIER_MON_DUGTRIO_2, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_MAROWAK_2, \
+ FRONTIER_MON_QUAGSIRE_2, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_FEAROW_2, \
+ FRONTIER_MON_GRANBULL_2, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_DUSCLOPS_2, \
+ FRONTIER_MON_DODRIO_2, \
+ FRONTIER_MON_MR_MIME_2, \
+ FRONTIER_MON_LANTURN_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_SKARMORY_2, \
+ FRONTIER_MON_WHISCASH_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_CLEFABLE_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_RAICHU_2, \
+ FRONTIER_MON_DEWGONG_2, \
+ FRONTIER_MON_MANECTRIC_2, \
+ FRONTIER_MON_VILEPLUME_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_DUGTRIO_3, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_MISDREAVUS_3, \
+ FRONTIER_MON_FEAROW_3, \
+ FRONTIER_MON_GRANBULL_3, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_DUSCLOPS_3, \
+ FRONTIER_MON_DODRIO_3, \
+ FRONTIER_MON_MR_MIME_3, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_FORRETRESS_3, \
+ FRONTIER_MON_WHISCASH_3, \
+ FRONTIER_MON_XATU_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_QUAGSIRE_3, \
+ FRONTIER_MON_CLEFABLE_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_RAICHU_3, \
+ FRONTIER_MON_DEWGONG_3, \
+ FRONTIER_MON_MANECTRIC_3, \
+ FRONTIER_MON_VILEPLUME_3, \
+ FRONTIER_MON_VICTREEBEL_3, \
+ FRONTIER_MON_DUGTRIO_4, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_MISDREAVUS_4, \
+ FRONTIER_MON_FEAROW_4, \
+ FRONTIER_MON_GRANBULL_4, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_DUSCLOPS_4, \
+ FRONTIER_MON_DODRIO_4, \
+ FRONTIER_MON_MR_MIME_4, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_FORRETRESS_4, \
+ FRONTIER_MON_WHISCASH_4, \
+ FRONTIER_MON_XATU_4, \
+ FRONTIER_MON_SKARMORY_4, \
+ FRONTIER_MON_MAROWAK_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_CLEFABLE_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_RAICHU_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_MANECTRIC_4, \
+ FRONTIER_MON_VILEPLUME_4, \
+ FRONTIER_MON_VICTREEBEL_4, \
+ -1
+
+#define FRONTIER_MONS_COOLTRAINER_F_2B \
+ FRONTIER_MON_ELECTRODE_1, \
+ FRONTIER_MON_EXPLOUD_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_GLALIE_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_HYPNO_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_ALAKAZAM_1, \
+ FRONTIER_MON_WEEZING_1, \
+ FRONTIER_MON_KANGASKHAN_1, \
+ FRONTIER_MON_ELECTABUZZ_1, \
+ FRONTIER_MON_TAUROS_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_MILTANK_1, \
+ FRONTIER_MON_ALTARIA_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_MAGMAR_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_GOLDUCK_1, \
+ FRONTIER_MON_RAPIDASH_1, \
+ FRONTIER_MON_ELECTRODE_2, \
+ FRONTIER_MON_EXPLOUD_2, \
+ FRONTIER_MON_SHIFTRY_2, \
+ FRONTIER_MON_GLALIE_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_HYPNO_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_ALAKAZAM_2, \
+ FRONTIER_MON_WEEZING_2, \
+ FRONTIER_MON_KANGASKHAN_2, \
+ FRONTIER_MON_ELECTABUZZ_2, \
+ FRONTIER_MON_TAUROS_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_MILTANK_2, \
+ FRONTIER_MON_ALTARIA_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_MAGMAR_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_GOLDUCK_2, \
+ FRONTIER_MON_RAPIDASH_2, \
+ FRONTIER_MON_ELECTRODE_3, \
+ FRONTIER_MON_EXPLOUD_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_GLALIE_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_HYPNO_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_ALAKAZAM_3, \
+ FRONTIER_MON_WEEZING_3, \
+ FRONTIER_MON_KANGASKHAN_3, \
+ FRONTIER_MON_ELECTABUZZ_3, \
+ FRONTIER_MON_TAUROS_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_MILTANK_3, \
+ FRONTIER_MON_ALTARIA_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_MAGMAR_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_GOLDUCK_3, \
+ FRONTIER_MON_RAPIDASH_3, \
+ FRONTIER_MON_ELECTRODE_4, \
+ FRONTIER_MON_EXPLOUD_4, \
+ FRONTIER_MON_SHIFTRY_4, \
+ FRONTIER_MON_GLALIE_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_HYPNO_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_ALAKAZAM_4, \
+ FRONTIER_MON_WEEZING_4, \
+ FRONTIER_MON_KANGASKHAN_4, \
+ FRONTIER_MON_ELECTABUZZ_4, \
+ FRONTIER_MON_TAUROS_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_MILTANK_4, \
+ FRONTIER_MON_ALTARIA_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_MAGMAR_4, \
+ FRONTIER_MON_CRADILY_4, \
+ FRONTIER_MON_ARMALDO_4, \
+ FRONTIER_MON_GOLDUCK_4, \
+ FRONTIER_MON_RAPIDASH_4, \
+ -1
+
+// Used by Pkmn Ranger M, Gentleman, Running Triathlete, and Cycling Triathlete
+#define FRONTIER_MONS_GENERAL_A \
+ FRONTIER_MON_DUGTRIO_4, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_MISDREAVUS_4, \
+ FRONTIER_MON_FEAROW_4, \
+ FRONTIER_MON_GRANBULL_4, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_DUSCLOPS_4, \
+ FRONTIER_MON_DODRIO_4, \
+ FRONTIER_MON_MR_MIME_4, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_FORRETRESS_4, \
+ FRONTIER_MON_WHISCASH_4, \
+ FRONTIER_MON_XATU_4, \
+ FRONTIER_MON_SKARMORY_4, \
+ FRONTIER_MON_MAROWAK_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_CLEFABLE_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_RAICHU_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_MANECTRIC_4, \
+ FRONTIER_MON_VILEPLUME_4, \
+ FRONTIER_MON_VICTREEBEL_4, \
+ FRONTIER_MON_ELECTRODE_4, \
+ FRONTIER_MON_EXPLOUD_4, \
+ FRONTIER_MON_SHIFTRY_4, \
+ FRONTIER_MON_GLALIE_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_HYPNO_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_ALAKAZAM_4, \
+ FRONTIER_MON_WEEZING_4, \
+ FRONTIER_MON_KANGASKHAN_4, \
+ FRONTIER_MON_ELECTABUZZ_4, \
+ FRONTIER_MON_TAUROS_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_MILTANK_4, \
+ FRONTIER_MON_ALTARIA_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_MAGMAR_4, \
+ FRONTIER_MON_CRADILY_4, \
+ FRONTIER_MON_ARMALDO_4, \
+ FRONTIER_MON_GOLDUCK_4, \
+ FRONTIER_MON_RAPIDASH_4, \
+ FRONTIER_MON_MUK_4, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_AMPHAROS_4, \
+ FRONTIER_MON_SCIZOR_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_DONPHAN_4, \
+ FRONTIER_MON_CLAYDOL_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_NINETALES_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_PORYGON2_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ FRONTIER_MON_EXEGGUTOR_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_FLYGON_4, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_JOLTEON_4, \
+ FRONTIER_MON_FLAREON_4, \
+ FRONTIER_MON_MEGANIUM_4, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_UMBREON_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_SCEPTILE_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_TYPHLOSION_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_CROBAT_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_BLISSEY_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_ARCANINE_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_SLAKING_4, \
+ -1
+
+// Identical to FRONTIER_MONS_GENERAL_A but _3
+// Used by Pkmn Ranger, Running Triathlete, and Cycling Triathlete
+#define FRONTIER_MONS_GENERAL_B \
+ FRONTIER_MON_DUGTRIO_3, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_MISDREAVUS_3, \
+ FRONTIER_MON_FEAROW_3, \
+ FRONTIER_MON_GRANBULL_3, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_DUSCLOPS_3, \
+ FRONTIER_MON_DODRIO_3, \
+ FRONTIER_MON_MR_MIME_3, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_FORRETRESS_3, \
+ FRONTIER_MON_WHISCASH_3, \
+ FRONTIER_MON_XATU_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_QUAGSIRE_3, \
+ FRONTIER_MON_CLEFABLE_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_RAICHU_3, \
+ FRONTIER_MON_DEWGONG_3, \
+ FRONTIER_MON_MANECTRIC_3, \
+ FRONTIER_MON_VILEPLUME_3, \
+ FRONTIER_MON_VICTREEBEL_3, \
+ FRONTIER_MON_ELECTRODE_3, \
+ FRONTIER_MON_EXPLOUD_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_GLALIE_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_HYPNO_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_ALAKAZAM_3, \
+ FRONTIER_MON_WEEZING_3, \
+ FRONTIER_MON_KANGASKHAN_3, \
+ FRONTIER_MON_ELECTABUZZ_3, \
+ FRONTIER_MON_TAUROS_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_MILTANK_3, \
+ FRONTIER_MON_ALTARIA_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_MAGMAR_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_GOLDUCK_3, \
+ FRONTIER_MON_RAPIDASH_3, \
+ FRONTIER_MON_MUK_3, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_AMPHAROS_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_CLAYDOL_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_NINETALES_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_PORYGON2_3, \
+ FRONTIER_MON_GARDEVOIR_3, \
+ FRONTIER_MON_EXEGGUTOR_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_FLYGON_3, \
+ FRONTIER_MON_VENUSAUR_3, \
+ FRONTIER_MON_VAPOREON_3, \
+ FRONTIER_MON_JOLTEON_3, \
+ FRONTIER_MON_FLAREON_3, \
+ FRONTIER_MON_MEGANIUM_3, \
+ FRONTIER_MON_ESPEON_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_BLASTOISE_3, \
+ FRONTIER_MON_FERALIGATR_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_SCEPTILE_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_TYPHLOSION_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_CROBAT_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_KINGDRA_3, \
+ FRONTIER_MON_BLISSEY_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ FRONTIER_MON_ARCANINE_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_SLAKING_3, \
+ -1
+
+// Similar to FRONTIER_MONS_GENERAL_A/B but _2
+// Used by Pkmn Ranger, Running Triathlete, and Cycling Triathlete
+#define FRONTIER_MONS_GENERAL_C \
+ FRONTIER_MON_DUGTRIO_2, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_MAROWAK_2, \
+ FRONTIER_MON_QUAGSIRE_2, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_FEAROW_2, \
+ FRONTIER_MON_GRANBULL_2, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_DUSCLOPS_2, \
+ FRONTIER_MON_DODRIO_2, \
+ FRONTIER_MON_MR_MIME_2, \
+ FRONTIER_MON_LANTURN_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_SKARMORY_2, \
+ FRONTIER_MON_WHISCASH_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_CLEFABLE_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_RAICHU_2, \
+ FRONTIER_MON_DEWGONG_2, \
+ FRONTIER_MON_MANECTRIC_2, \
+ FRONTIER_MON_VILEPLUME_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_ELECTRODE_2, \
+ FRONTIER_MON_EXPLOUD_2, \
+ FRONTIER_MON_SHIFTRY_2, \
+ FRONTIER_MON_GLALIE_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_HYPNO_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_ALAKAZAM_2, \
+ FRONTIER_MON_WEEZING_2, \
+ FRONTIER_MON_KANGASKHAN_2, \
+ FRONTIER_MON_ELECTABUZZ_2, \
+ FRONTIER_MON_TAUROS_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_MILTANK_2, \
+ FRONTIER_MON_ALTARIA_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_MAGMAR_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_GOLDUCK_2, \
+ FRONTIER_MON_RAPIDASH_2, \
+ FRONTIER_MON_MUK_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_AMPHAROS_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_DONPHAN_2, \
+ FRONTIER_MON_CLAYDOL_2, \
+ FRONTIER_MON_WAILORD_2, \
+ FRONTIER_MON_NINETALES_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_PORYGON2_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ FRONTIER_MON_EXEGGUTOR_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_FLYGON_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_VAPOREON_2, \
+ FRONTIER_MON_JOLTEON_2, \
+ FRONTIER_MON_FLAREON_2, \
+ FRONTIER_MON_MEGANIUM_2, \
+ FRONTIER_MON_ESPEON_2, \
+ FRONTIER_MON_UMBREON_2, \
+ FRONTIER_MON_BLASTOISE_2, \
+ FRONTIER_MON_FERALIGATR_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_SCEPTILE_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_TYPHLOSION_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_CROBAT_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_KINGDRA_2, \
+ FRONTIER_MON_BLISSEY_2, \
+ FRONTIER_MON_MILOTIC_2, \
+ FRONTIER_MON_ARCANINE_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_SLAKING_2, \
+ -1
+
+// Similar to FRONTIER_MONS_GENERAL_C but _1 (would be identical if not for re-ordering)
+// Used by Pkmn Ranger, Running Triathlete, Cycling Triathlete
+#define FRONTIER_MONS_GENERAL_D \
+ FRONTIER_MON_DUGTRIO_1, \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_FEAROW_1, \
+ FRONTIER_MON_GRANBULL_1, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_DUSCLOPS_1, \
+ FRONTIER_MON_DODRIO_1, \
+ FRONTIER_MON_MR_MIME_1, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_WHISCASH_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_QUAGSIRE_1, \
+ FRONTIER_MON_CLEFABLE_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_RAICHU_1, \
+ FRONTIER_MON_DEWGONG_1, \
+ FRONTIER_MON_MANECTRIC_1, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_VICTREEBEL_1, \
+ FRONTIER_MON_ELECTRODE_1, \
+ FRONTIER_MON_EXPLOUD_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_GLALIE_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_HYPNO_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_ALAKAZAM_1, \
+ FRONTIER_MON_WEEZING_1, \
+ FRONTIER_MON_KANGASKHAN_1, \
+ FRONTIER_MON_ELECTABUZZ_1, \
+ FRONTIER_MON_TAUROS_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_MILTANK_1, \
+ FRONTIER_MON_ALTARIA_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_MAGMAR_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_GOLDUCK_1, \
+ FRONTIER_MON_RAPIDASH_1, \
+ FRONTIER_MON_MUK_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_DONPHAN_1, \
+ FRONTIER_MON_CLAYDOL_1, \
+ FRONTIER_MON_WAILORD_1, \
+ FRONTIER_MON_NINETALES_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_TENTACRUEL_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_PORYGON2_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_VAPOREON_1, \
+ FRONTIER_MON_JOLTEON_1, \
+ FRONTIER_MON_FLAREON_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_ESPEON_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_TYPHLOSION_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_BLISSEY_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_ARCANINE_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_SLAKING_1, \
+ -1
+
+#define FRONTIER_MONS_DRAGON_TAMER_2 \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_ALTARIA_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_ALTARIA_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_FLYGON_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_KINGDRA_2, \
+ FRONTIER_MON_MILOTIC_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_ALTARIA_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_FLYGON_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_KINGDRA_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_ALTARIA_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_FLYGON_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_LATIAS_1, \
+ FRONTIER_MON_LATIOS_1, \
+ FRONTIER_MON_LATIAS_2, \
+ FRONTIER_MON_LATIOS_2, \
+ FRONTIER_MON_LATIAS_3, \
+ FRONTIER_MON_LATIOS_3, \
+ FRONTIER_MON_LATIAS_4, \
+ FRONTIER_MON_LATIOS_4, \
+ FRONTIER_MON_SALAMENCE_5, \
+ FRONTIER_MON_SALAMENCE_6, \
+ FRONTIER_MON_SALAMENCE_7, \
+ FRONTIER_MON_SALAMENCE_8, \
+ FRONTIER_MON_LATIAS_5, \
+ FRONTIER_MON_LATIAS_6, \
+ FRONTIER_MON_LATIAS_7, \
+ FRONTIER_MON_LATIAS_8, \
+ FRONTIER_MON_LATIOS_5, \
+ FRONTIER_MON_LATIOS_6, \
+ FRONTIER_MON_LATIOS_7, \
+ FRONTIER_MON_LATIOS_8, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ -1
+
+#define FRONTIER_MONS_BLACK_BELT_2A \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_CRADILY_4, \
+ FRONTIER_MON_ARMALDO_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ -1
+
+#define FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2B \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_MAGMAR_1, \
+ FRONTIER_MON_RAPIDASH_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_NINETALES_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_FLAREON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_TYPHLOSION_1, \
+ FRONTIER_MON_ARCANINE_1, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_MAGMAR_2, \
+ FRONTIER_MON_RAPIDASH_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_NINETALES_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_FLAREON_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_TYPHLOSION_2, \
+ FRONTIER_MON_ARCANINE_2, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_MAGMAR_3, \
+ FRONTIER_MON_RAPIDASH_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_NINETALES_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_FLAREON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_TYPHLOSION_3, \
+ FRONTIER_MON_ARCANINE_3, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_MAGMAR_4, \
+ FRONTIER_MON_RAPIDASH_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_NINETALES_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_FLAREON_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_TYPHLOSION_4, \
+ FRONTIER_MON_ARCANINE_4, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ -1
+
+#define FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2C \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_SKARMORY_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_FORRETRESS_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_FORRETRESS_4, \
+ FRONTIER_MON_SKARMORY_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_SCIZOR_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ FRONTIER_MON_METAGROSS_5, \
+ FRONTIER_MON_METAGROSS_6, \
+ FRONTIER_MON_METAGROSS_7, \
+ FRONTIER_MON_METAGROSS_8, \
+ -1
+
+#define FRONTIER_MONS_BATTLE_GIRL_2A \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_DONPHAN_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_MAROWAK_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_DONPHAN_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_MAROWAK_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_DONPHAN_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ -1
+
+// For this group, Expert M uses Tyranitar, Expert F uses Dragonite
+#define FRONTIER_MONS_EXPERT_2A(lastmon) \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_MAROWAK_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_KINGDRA_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_KINGDRA_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_MAROWAK_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_SCIZOR_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_REGIROCK_1, \
+ FRONTIER_MON_REGICE_1, \
+ FRONTIER_MON_REGISTEEL_1, \
+ FRONTIER_MON_REGIROCK_2, \
+ FRONTIER_MON_REGICE_2, \
+ FRONTIER_MON_REGISTEEL_2, \
+ FRONTIER_MON_REGIROCK_3, \
+ FRONTIER_MON_REGICE_3, \
+ FRONTIER_MON_REGISTEEL_3, \
+ FRONTIER_MON_REGIROCK_4, \
+ FRONTIER_MON_REGICE_4, \
+ FRONTIER_MON_REGISTEEL_4, \
+ FRONTIER_MON_URSARING_5, \
+ FRONTIER_MON_URSARING_6, \
+ FRONTIER_MON_URSARING_7, \
+ FRONTIER_MON_URSARING_8, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ FRONTIER_MON_SALAMENCE_5, \
+ FRONTIER_MON_SALAMENCE_6, \
+ FRONTIER_MON_SALAMENCE_7, \
+ FRONTIER_MON_SALAMENCE_8, \
+ FRONTIER_MON_METAGROSS_5, \
+ FRONTIER_MON_METAGROSS_6, \
+ FRONTIER_MON_METAGROSS_7, \
+ FRONTIER_MON_METAGROSS_8, \
+ FRONTIER_MON_REGIROCK_5, \
+ FRONTIER_MON_REGIROCK_6, \
+ FRONTIER_MON_REGICE_5, \
+ FRONTIER_MON_REGICE_6, \
+ FRONTIER_MON_REGISTEEL_5, \
+ FRONTIER_MON_REGISTEEL_6, \
+ FRONTIER_MON_##lastmon##_1, \
+ FRONTIER_MON_##lastmon##_2, \
+ FRONTIER_MON_##lastmon##_3, \
+ FRONTIER_MON_##lastmon##_4, \
+ FRONTIER_MON_##lastmon##_5, \
+ FRONTIER_MON_##lastmon##_6, \
+ FRONTIER_MON_##lastmon##_7, \
+ FRONTIER_MON_##lastmon##_8, \
+ FRONTIER_MON_##lastmon##_9, \
+ FRONTIER_MON_##lastmon##_10,\
+ -1
+
+// For this group, Expert M uses Latios, Expert F uses Latias
+#define FRONTIER_MONS_EXPERT_2B(lati) \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_ALAKAZAM_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_ESPEON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_ALAKAZAM_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_AMPHAROS_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_ESPEON_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_SCEPTILE_2, \
+ FRONTIER_MON_CROBAT_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_MISDREAVUS_3, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_ALAKAZAM_3, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_AMPHAROS_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_GARDEVOIR_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_ESPEON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_SCEPTILE_3, \
+ FRONTIER_MON_CROBAT_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_MISDREAVUS_4, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_ALAKAZAM_4, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_AMPHAROS_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_SCEPTILE_4, \
+ FRONTIER_MON_CROBAT_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_REGIROCK_1, \
+ FRONTIER_MON_REGICE_1, \
+ FRONTIER_MON_REGISTEEL_1, \
+ FRONTIER_MON_##lati##_1, \
+ FRONTIER_MON_REGIROCK_2, \
+ FRONTIER_MON_REGICE_2, \
+ FRONTIER_MON_REGISTEEL_2, \
+ FRONTIER_MON_##lati##_2, \
+ FRONTIER_MON_REGIROCK_3, \
+ FRONTIER_MON_REGICE_3, \
+ FRONTIER_MON_REGISTEEL_3, \
+ FRONTIER_MON_##lati##_3, \
+ FRONTIER_MON_REGIROCK_4, \
+ FRONTIER_MON_REGICE_4, \
+ FRONTIER_MON_REGISTEEL_4, \
+ FRONTIER_MON_##lati##_4, \
+ FRONTIER_MON_GENGAR_5, \
+ FRONTIER_MON_GENGAR_6, \
+ FRONTIER_MON_GENGAR_7, \
+ FRONTIER_MON_GENGAR_8, \
+ FRONTIER_MON_GARDEVOIR_5, \
+ FRONTIER_MON_GARDEVOIR_6, \
+ FRONTIER_MON_GARDEVOIR_7, \
+ FRONTIER_MON_GARDEVOIR_8, \
+ FRONTIER_MON_STARMIE_5, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_STARMIE_7, \
+ FRONTIER_MON_STARMIE_8, \
+ FRONTIER_MON_REGIROCK_5, \
+ FRONTIER_MON_REGIROCK_6, \
+ FRONTIER_MON_REGICE_5, \
+ FRONTIER_MON_REGICE_6, \
+ FRONTIER_MON_REGISTEEL_5, \
+ FRONTIER_MON_REGISTEEL_6, \
+ FRONTIER_MON_##lati##_5, \
+ FRONTIER_MON_##lati##_6, \
+ FRONTIER_MON_##lati##_7, \
+ FRONTIER_MON_##lati##_8, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ -1
+
+// For this group, Expert M uses Tyranitar, Expert F uses Dragonite
+#define FRONTIER_MONS_EXPERT_2C(lastmon) \
+ FRONTIER_MON_DUSCLOPS_1, \
+ FRONTIER_MON_QUAGSIRE_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_MILTANK_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_WAILORD_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_BLISSEY_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_QUAGSIRE_2, \
+ FRONTIER_MON_DUSCLOPS_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_MILTANK_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_WAILORD_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_EXEGGUTOR_2, \
+ FRONTIER_MON_UMBREON_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_BLISSEY_2, \
+ FRONTIER_MON_MILOTIC_2, \
+ FRONTIER_MON_DUSCLOPS_3, \
+ FRONTIER_MON_QUAGSIRE_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_MILTANK_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_EXEGGUTOR_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_BLISSEY_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ FRONTIER_MON_DUSCLOPS_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_MILTANK_4, \
+ FRONTIER_MON_CRADILY_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ FRONTIER_MON_EXEGGUTOR_4, \
+ FRONTIER_MON_UMBREON_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_BLISSEY_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_REGIROCK_1, \
+ FRONTIER_MON_REGICE_1, \
+ FRONTIER_MON_REGISTEEL_1, \
+ FRONTIER_MON_REGIROCK_2, \
+ FRONTIER_MON_REGICE_2, \
+ FRONTIER_MON_REGISTEEL_2, \
+ FRONTIER_MON_REGIROCK_3, \
+ FRONTIER_MON_REGICE_3, \
+ FRONTIER_MON_REGISTEEL_3, \
+ FRONTIER_MON_REGIROCK_4, \
+ FRONTIER_MON_REGICE_4, \
+ FRONTIER_MON_REGISTEEL_4, \
+ FRONTIER_MON_LAPRAS_5, \
+ FRONTIER_MON_LAPRAS_6, \
+ FRONTIER_MON_LAPRAS_7, \
+ FRONTIER_MON_LAPRAS_8, \
+ FRONTIER_MON_SNORLAX_5, \
+ FRONTIER_MON_SNORLAX_6, \
+ FRONTIER_MON_SNORLAX_7, \
+ FRONTIER_MON_SNORLAX_8, \
+ FRONTIER_MON_REGIROCK_5, \
+ FRONTIER_MON_REGIROCK_6, \
+ FRONTIER_MON_REGICE_5, \
+ FRONTIER_MON_REGICE_6, \
+ FRONTIER_MON_REGISTEEL_5, \
+ FRONTIER_MON_REGISTEEL_6, \
+ FRONTIER_MON_##lastmon##_1, \
+ FRONTIER_MON_##lastmon##_2, \
+ FRONTIER_MON_##lastmon##_3, \
+ FRONTIER_MON_##lastmon##_4, \
+ FRONTIER_MON_##lastmon##_5, \
+ FRONTIER_MON_##lastmon##_6, \
+ FRONTIER_MON_##lastmon##_7, \
+ FRONTIER_MON_##lastmon##_8, \
+ FRONTIER_MON_##lastmon##_9, \
+ FRONTIER_MON_##lastmon##_10,\
+ -1
+
+// The strong Psychic M/F trainers all use the below pokemon
+// Additionally they use 1 of 3 legendary trios, and Latios or Latias depending on gender
+#define FRONTIER_MONS_PSYCHIC_2(lati, legend1, legend2, legend3) \
+ FRONTIER_MON_WOBBUFFET_1, \
+ FRONTIER_MON_WOBBUFFET_2, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_MR_MIME_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_HYPNO_1, \
+ FRONTIER_MON_ALAKAZAM_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_CLAYDOL_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_ESPEON_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_MR_MIME_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_HYPNO_2, \
+ FRONTIER_MON_ALAKAZAM_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_CLAYDOL_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ FRONTIER_MON_EXEGGUTOR_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_ESPEON_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_MR_MIME_3, \
+ FRONTIER_MON_XATU_3, \
+ FRONTIER_MON_HYPNO_3, \
+ FRONTIER_MON_ALAKAZAM_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_CLAYDOL_3, \
+ FRONTIER_MON_GARDEVOIR_3, \
+ FRONTIER_MON_EXEGGUTOR_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_ESPEON_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_MR_MIME_4, \
+ FRONTIER_MON_XATU_4, \
+ FRONTIER_MON_HYPNO_4, \
+ FRONTIER_MON_ALAKAZAM_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_CLAYDOL_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ FRONTIER_MON_EXEGGUTOR_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_##legend1##_1, \
+ FRONTIER_MON_##legend2##_1, \
+ FRONTIER_MON_##legend3##_1, \
+ FRONTIER_MON_##lati##_1, \
+ FRONTIER_MON_##legend1##_2, \
+ FRONTIER_MON_##legend2##_2, \
+ FRONTIER_MON_##legend3##_2, \
+ FRONTIER_MON_##lati##_2, \
+ FRONTIER_MON_##legend1##_3, \
+ FRONTIER_MON_##legend2##_3, \
+ FRONTIER_MON_##legend3##_3, \
+ FRONTIER_MON_##lati##_3, \
+ FRONTIER_MON_##legend1##_4, \
+ FRONTIER_MON_##legend2##_4, \
+ FRONTIER_MON_##legend3##_4, \
+ FRONTIER_MON_##lati##_4, \
+ FRONTIER_MON_GARDEVOIR_5, \
+ FRONTIER_MON_GARDEVOIR_6, \
+ FRONTIER_MON_GARDEVOIR_7, \
+ FRONTIER_MON_GARDEVOIR_8, \
+ FRONTIER_MON_STARMIE_5, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_STARMIE_7, \
+ FRONTIER_MON_STARMIE_8, \
+ FRONTIER_MON_METAGROSS_5, \
+ FRONTIER_MON_METAGROSS_6, \
+ FRONTIER_MON_METAGROSS_7, \
+ FRONTIER_MON_METAGROSS_8,
+
+#define FRONTIER_MONS_PSYCHIC_2A(lati) \
+ FRONTIER_MONS_PSYCHIC_2(lati, ARTICUNO, ZAPDOS, MOLTRES) \
+ FRONTIER_MON_##lati##_5, \
+ FRONTIER_MON_##lati##_6, \
+ FRONTIER_MON_##lati##_7, \
+ FRONTIER_MON_##lati##_8, \
+ FRONTIER_MON_ARTICUNO_5, \
+ FRONTIER_MON_ARTICUNO_6, \
+ FRONTIER_MON_ZAPDOS_5, \
+ FRONTIER_MON_ZAPDOS_6, \
+ FRONTIER_MON_MOLTRES_5, \
+ FRONTIER_MON_MOLTRES_6, \
+ -1
+
+#define FRONTIER_MONS_PSYCHIC_2B(lati) \
+ FRONTIER_MONS_PSYCHIC_2(lati, RAIKOU, ENTEI, SUICUNE) \
+ FRONTIER_MON_##lati##_5, \
+ FRONTIER_MON_##lati##_6, \
+ FRONTIER_MON_##lati##_7, \
+ FRONTIER_MON_##lati##_8, \
+ FRONTIER_MON_RAIKOU_5, \
+ FRONTIER_MON_RAIKOU_6, \
+ FRONTIER_MON_ENTEI_5, \
+ FRONTIER_MON_ENTEI_6, \
+ FRONTIER_MON_SUICUNE_5, \
+ FRONTIER_MON_SUICUNE_6, \
+ -1
+
+// Because the regis/latis are swapped here they cant all be merged into the same macro and match
+#define FRONTIER_MONS_PSYCHIC_2C(lati) \
+ FRONTIER_MONS_PSYCHIC_2(lati, REGIROCK, REGICE, REGISTEEL) \
+ FRONTIER_MON_REGIROCK_5, \
+ FRONTIER_MON_REGIROCK_6, \
+ FRONTIER_MON_REGICE_5, \
+ FRONTIER_MON_REGICE_6, \
+ FRONTIER_MON_REGISTEEL_5, \
+ FRONTIER_MON_REGISTEEL_6, \
+ FRONTIER_MON_##lati##_5, \
+ FRONTIER_MON_##lati##_6, \
+ FRONTIER_MON_##lati##_7, \
+ FRONTIER_MON_##lati##_8, \
+ -1
+
+#define FRONTIER_MONS_HEX_MANIAC_2A \
+ FRONTIER_MON_SHARPEDO_2, \
+ FRONTIER_MON_ABSOL_2, \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_DUSCLOPS_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_DUSCLOPS_2, \
+ FRONTIER_MON_SHIFTRY_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_UMBREON_2, \
+ FRONTIER_MON_MISDREAVUS_3, \
+ FRONTIER_MON_DUSCLOPS_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_MISDREAVUS_4, \
+ FRONTIER_MON_DUSCLOPS_4, \
+ FRONTIER_MON_SHIFTRY_4, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_UMBREON_4, \
+ FRONTIER_MON_GENGAR_5, \
+ FRONTIER_MON_GENGAR_6, \
+ FRONTIER_MON_GENGAR_7, \
+ FRONTIER_MON_GENGAR_8, \
+ -1
+
+#define FRONTIER_MONS_HEX_MANIAC_2B \
+ FRONTIER_MON_SEVIPER_2, \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_DUSCLOPS_1, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_VICTREEBEL_1, \
+ FRONTIER_MON_WEEZING_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_MUK_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_TENTACRUEL_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_DUSCLOPS_2, \
+ FRONTIER_MON_VILEPLUME_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_WEEZING_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_MUK_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_CROBAT_2, \
+ FRONTIER_MON_MISDREAVUS_3, \
+ FRONTIER_MON_DUSCLOPS_3, \
+ FRONTIER_MON_VILEPLUME_3, \
+ FRONTIER_MON_VICTREEBEL_3, \
+ FRONTIER_MON_WEEZING_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_MUK_3, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_VENUSAUR_3, \
+ FRONTIER_MON_CROBAT_3, \
+ FRONTIER_MON_MISDREAVUS_4, \
+ FRONTIER_MON_DUSCLOPS_4, \
+ FRONTIER_MON_VILEPLUME_4, \
+ FRONTIER_MON_VICTREEBEL_4, \
+ FRONTIER_MON_WEEZING_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_MUK_4, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_CROBAT_4, \
+ FRONTIER_MON_GENGAR_5, \
+ FRONTIER_MON_GENGAR_6, \
+ FRONTIER_MON_GENGAR_7, \
+ FRONTIER_MON_GENGAR_8, \
+ -1
+
+#define FRONTIER_MONS_HEX_MANIAC_2C \
+ FRONTIER_MON_SEVIPER_2, \
+ FRONTIER_MON_SHARPEDO_2, \
+ FRONTIER_MON_ABSOL_2, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_VICTREEBEL_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_WEEZING_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_MUK_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_TENTACRUEL_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_VILEPLUME_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_SHIFTRY_2, \
+ FRONTIER_MON_WEEZING_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_MUK_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_UMBREON_2, \
+ FRONTIER_MON_CROBAT_2, \
+ FRONTIER_MON_VILEPLUME_3, \
+ FRONTIER_MON_VICTREEBEL_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_WEEZING_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_MUK_3, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_VENUSAUR_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_CROBAT_3, \
+ FRONTIER_MON_VILEPLUME_4, \
+ FRONTIER_MON_VICTREEBEL_4, \
+ FRONTIER_MON_SHIFTRY_4, \
+ FRONTIER_MON_WEEZING_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_MUK_4, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_UMBREON_4, \
+ FRONTIER_MON_CROBAT_4, \
+ FRONTIER_MON_GENGAR_5, \
+ FRONTIER_MON_GENGAR_6, \
+ FRONTIER_MON_GENGAR_7, \
+ FRONTIER_MON_GENGAR_8, \
+ -1
+
+// For whatever reason FRONTIER_MON_MAROWAK_2 is in a different order than _1 _3 and _4
+// This order change is the only difference btween FRONITER_MONS_POKEMANIAC_2A and FRONTIER_MONS_POKEMANIAC_2B other than the numbered suffixes
+#define FRONTIER_MONS_POKEMANIAC_2A \
+ FRONTIER_MON_ZANGOOSE_2, \
+ FRONTIER_MON_GRANBULL_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_EXPLOUD_1, \
+ FRONTIER_MON_GLALIE_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_KANGASKHAN_1, \
+ FRONTIER_MON_TAUROS_1, \
+ FRONTIER_MON_MILTANK_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_DONPHAN_1, \
+ FRONTIER_MON_WAILORD_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_BLISSEY_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_SLAKING_1, \
+ FRONTIER_MON_MAROWAK_2, \
+ FRONTIER_MON_GRANBULL_2, \
+ FRONTIER_MON_SKARMORY_2, \
+ FRONTIER_MON_EXPLOUD_2, \
+ FRONTIER_MON_GLALIE_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_KANGASKHAN_2, \
+ FRONTIER_MON_TAUROS_2, \
+ FRONTIER_MON_MILTANK_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_DONPHAN_2, \
+ FRONTIER_MON_WAILORD_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_FLYGON_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_MEGANIUM_2, \
+ FRONTIER_MON_BLASTOISE_2, \
+ FRONTIER_MON_FERALIGATR_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_BLISSEY_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_SLAKING_2, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ -1
+
+#define FRONTIER_MONS_POKEMANIAC_2B \
+ FRONTIER_MON_ZANGOOSE_2, \
+ FRONTIER_MON_GRANBULL_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_EXPLOUD_3, \
+ FRONTIER_MON_GLALIE_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_KANGASKHAN_3, \
+ FRONTIER_MON_TAUROS_3, \
+ FRONTIER_MON_MILTANK_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_FLYGON_3, \
+ FRONTIER_MON_VENUSAUR_3, \
+ FRONTIER_MON_MEGANIUM_3, \
+ FRONTIER_MON_BLASTOISE_3, \
+ FRONTIER_MON_FERALIGATR_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_BLISSEY_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_SLAKING_3, \
+ FRONTIER_MON_GRANBULL_4, \
+ FRONTIER_MON_SKARMORY_4, \
+ FRONTIER_MON_MAROWAK_4, \
+ FRONTIER_MON_EXPLOUD_4, \
+ FRONTIER_MON_GLALIE_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_KANGASKHAN_4, \
+ FRONTIER_MON_TAUROS_4, \
+ FRONTIER_MON_MILTANK_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_DONPHAN_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_FLYGON_4, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_MEGANIUM_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_BLISSEY_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_SLAKING_4, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ -1
+
+#define FRONTIER_MONS_POKEMANIAC_2C \
+ FRONTIER_MON_ZANGOOSE_2, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_MEGANIUM_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_MEGANIUM_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_MEGANIUM_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_URSARING_5, \
+ FRONTIER_MON_URSARING_6, \
+ FRONTIER_MON_URSARING_7, \
+ FRONTIER_MON_URSARING_8, \
+ FRONTIER_MON_LAPRAS_5, \
+ FRONTIER_MON_LAPRAS_6, \
+ FRONTIER_MON_LAPRAS_7, \
+ FRONTIER_MON_LAPRAS_8, \
+ FRONTIER_MON_SNORLAX_5, \
+ FRONTIER_MON_SNORLAX_6, \
+ FRONTIER_MON_SNORLAX_7, \
+ FRONTIER_MON_SNORLAX_8, \
+ FRONTIER_MON_SALAMENCE_5, \
+ FRONTIER_MON_SALAMENCE_6, \
+ FRONTIER_MON_SALAMENCE_7, \
+ FRONTIER_MON_SALAMENCE_8, \
+ FRONTIER_MON_METAGROSS_5, \
+ FRONTIER_MON_METAGROSS_6, \
+ FRONTIER_MON_METAGROSS_7, \
+ FRONTIER_MON_METAGROSS_8, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ -1
+
+// Identical to FRONTIER_MONS_COOLTRAINER_2C but with both latias and latios
+#define FRONTIER_MONS_GENTLEMAN_3A \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_URSARING_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_URSARING_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_SNORLAX_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_URSARING_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_GARDEVOIR_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_SNORLAX_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_URSARING_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SNORLAX_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_LATIAS_1, \
+ FRONTIER_MON_LATIOS_1, \
+ FRONTIER_MON_LATIAS_2, \
+ FRONTIER_MON_LATIOS_2, \
+ FRONTIER_MON_LATIAS_3, \
+ FRONTIER_MON_LATIOS_3, \
+ FRONTIER_MON_LATIAS_4, \
+ FRONTIER_MON_LATIOS_4, \
+ FRONTIER_MON_GENGAR_5, \
+ FRONTIER_MON_GENGAR_6, \
+ FRONTIER_MON_GENGAR_7, \
+ FRONTIER_MON_GENGAR_8, \
+ FRONTIER_MON_URSARING_5, \
+ FRONTIER_MON_URSARING_6, \
+ FRONTIER_MON_URSARING_7, \
+ FRONTIER_MON_URSARING_8, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ FRONTIER_MON_GARDEVOIR_5, \
+ FRONTIER_MON_GARDEVOIR_6, \
+ FRONTIER_MON_GARDEVOIR_7, \
+ FRONTIER_MON_GARDEVOIR_8, \
+ FRONTIER_MON_STARMIE_5, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_STARMIE_7, \
+ FRONTIER_MON_STARMIE_8, \
+ FRONTIER_MON_LAPRAS_5, \
+ FRONTIER_MON_LAPRAS_6, \
+ FRONTIER_MON_LAPRAS_7, \
+ FRONTIER_MON_LAPRAS_8, \
+ FRONTIER_MON_SNORLAX_5, \
+ FRONTIER_MON_SNORLAX_6, \
+ FRONTIER_MON_SNORLAX_7, \
+ FRONTIER_MON_SNORLAX_8, \
+ FRONTIER_MON_SALAMENCE_5, \
+ FRONTIER_MON_SALAMENCE_6, \
+ FRONTIER_MON_SALAMENCE_7, \
+ FRONTIER_MON_SALAMENCE_8, \
+ FRONTIER_MON_METAGROSS_5, \
+ FRONTIER_MON_METAGROSS_6, \
+ FRONTIER_MON_METAGROSS_7, \
+ FRONTIER_MON_METAGROSS_8, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ -1
+
+// Identical to FRONTIER_MONS_COOLTRAINER_2D but with both latias and latios
+#define FRONTIER_MONS_GENTLEMAN_3B \
+ FRONTIER_MON_ARTICUNO_1, \
+ FRONTIER_MON_ZAPDOS_1, \
+ FRONTIER_MON_MOLTRES_1, \
+ FRONTIER_MON_RAIKOU_1, \
+ FRONTIER_MON_ENTEI_1, \
+ FRONTIER_MON_SUICUNE_1, \
+ FRONTIER_MON_REGIROCK_1, \
+ FRONTIER_MON_REGICE_1, \
+ FRONTIER_MON_REGISTEEL_1, \
+ FRONTIER_MON_LATIAS_1, \
+ FRONTIER_MON_LATIOS_1, \
+ FRONTIER_MON_ARTICUNO_2, \
+ FRONTIER_MON_ZAPDOS_2, \
+ FRONTIER_MON_MOLTRES_2, \
+ FRONTIER_MON_RAIKOU_2, \
+ FRONTIER_MON_ENTEI_2, \
+ FRONTIER_MON_SUICUNE_2, \
+ FRONTIER_MON_REGIROCK_2, \
+ FRONTIER_MON_REGICE_2, \
+ FRONTIER_MON_REGISTEEL_2, \
+ FRONTIER_MON_LATIAS_2, \
+ FRONTIER_MON_LATIOS_2, \
+ FRONTIER_MON_ARTICUNO_3, \
+ FRONTIER_MON_ZAPDOS_3, \
+ FRONTIER_MON_MOLTRES_3, \
+ FRONTIER_MON_RAIKOU_3, \
+ FRONTIER_MON_ENTEI_3, \
+ FRONTIER_MON_SUICUNE_3, \
+ FRONTIER_MON_REGIROCK_3, \
+ FRONTIER_MON_REGICE_3, \
+ FRONTIER_MON_REGISTEEL_3, \
+ FRONTIER_MON_LATIAS_3, \
+ FRONTIER_MON_LATIOS_3, \
+ FRONTIER_MON_ARTICUNO_4, \
+ FRONTIER_MON_ZAPDOS_4, \
+ FRONTIER_MON_MOLTRES_4, \
+ FRONTIER_MON_RAIKOU_4, \
+ FRONTIER_MON_ENTEI_4, \
+ FRONTIER_MON_SUICUNE_4, \
+ FRONTIER_MON_REGIROCK_4, \
+ FRONTIER_MON_REGICE_4, \
+ FRONTIER_MON_REGISTEEL_4, \
+ FRONTIER_MON_LATIAS_4, \
+ FRONTIER_MON_LATIOS_4, \
+ FRONTIER_MON_REGIROCK_5, \
+ FRONTIER_MON_REGIROCK_6, \
+ FRONTIER_MON_REGICE_5, \
+ FRONTIER_MON_REGICE_6, \
+ FRONTIER_MON_REGISTEEL_5, \
+ FRONTIER_MON_REGISTEEL_6, \
+ FRONTIER_MON_LATIAS_5, \
+ FRONTIER_MON_LATIAS_6, \
+ FRONTIER_MON_LATIAS_7, \
+ FRONTIER_MON_LATIAS_8, \
+ FRONTIER_MON_LATIOS_5, \
+ FRONTIER_MON_LATIOS_6, \
+ FRONTIER_MON_LATIOS_7, \
+ FRONTIER_MON_LATIOS_8, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ FRONTIER_MON_ARTICUNO_5, \
+ FRONTIER_MON_ARTICUNO_6, \
+ FRONTIER_MON_ZAPDOS_5, \
+ FRONTIER_MON_ZAPDOS_6, \
+ FRONTIER_MON_MOLTRES_5, \
+ FRONTIER_MON_MOLTRES_6, \
+ FRONTIER_MON_RAIKOU_5, \
+ FRONTIER_MON_RAIKOU_6, \
+ FRONTIER_MON_ENTEI_5, \
+ FRONTIER_MON_ENTEI_6, \
+ FRONTIER_MON_SUICUNE_5, \
+ FRONTIER_MON_SUICUNE_6, \
+ -1
+
+#define FRONTIER_MONS_SWIMMING_TRIATHLETE_M_3 \
+ FRONTIER_MON_SNEASEL_2, \
+ FRONTIER_MON_CLOYSTER_2, \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_DEWGONG_1, \
+ FRONTIER_MON_GLALIE_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_DEWGONG_2, \
+ FRONTIER_MON_GLALIE_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_WHISCASH_3, \
+ FRONTIER_MON_QUAGSIRE_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_DEWGONG_3, \
+ FRONTIER_MON_GLALIE_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_GOLDUCK_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_VAPOREON_3, \
+ FRONTIER_MON_BLASTOISE_3, \
+ FRONTIER_MON_FERALIGATR_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_KINGDRA_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_WHISCASH_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_GLALIE_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_GOLDUCK_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ FRONTIER_MON_STARMIE_5, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_STARMIE_7, \
+ FRONTIER_MON_STARMIE_8, \
+ FRONTIER_MON_LAPRAS_5, \
+ FRONTIER_MON_LAPRAS_6, \
+ FRONTIER_MON_LAPRAS_7, \
+ FRONTIER_MON_LAPRAS_8, \
+ -1
+
+#define FRONTIER_MONS_SWIMMING_TRIATHLETE_F_3 \
+ FRONTIER_MON_SNEASEL_2, \
+ FRONTIER_MON_CLOYSTER_2, \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_WHISCASH_1, \
+ FRONTIER_MON_QUAGSIRE_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_DEWGONG_1, \
+ FRONTIER_MON_GLALIE_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_GOLDUCK_1, \
+ FRONTIER_MON_WAILORD_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_TENTACRUEL_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_VAPOREON_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_QUAGSIRE_2, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_LANTURN_2, \
+ FRONTIER_MON_WHISCASH_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_DEWGONG_2, \
+ FRONTIER_MON_GLALIE_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_GOLDUCK_2, \
+ FRONTIER_MON_WAILORD_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_VAPOREON_2, \
+ FRONTIER_MON_BLASTOISE_2, \
+ FRONTIER_MON_FERALIGATR_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_KINGDRA_2, \
+ FRONTIER_MON_MILOTIC_2, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_DEWGONG_3, \
+ FRONTIER_MON_GLALIE_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_GLALIE_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ FRONTIER_MON_STARMIE_5, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_STARMIE_7, \
+ FRONTIER_MON_STARMIE_8, \
+ FRONTIER_MON_LAPRAS_5, \
+ FRONTIER_MON_LAPRAS_6, \
+ FRONTIER_MON_LAPRAS_7, \
+ FRONTIER_MON_LAPRAS_8, \
+ -1
+
+#define FRONTIER_MONS_BUG_MANIAC_4 \
+ FRONTIER_MON_SHEDINJA, \
+ FRONTIER_MON_NINJASK_1, \
+ FRONTIER_MON_PARASECT_2, \
+ FRONTIER_MON_MASQUERAIN_2, \
+ FRONTIER_MON_VENOMOTH_2, \
+ FRONTIER_MON_NINJASK_2, \
+ FRONTIER_MON_SCYTHER_2, \
+ FRONTIER_MON_PINSIR_2, \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_HERACROSS_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_FORRETRESS_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_HERACROSS_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_FORRETRESS_4, \
+ FRONTIER_MON_ARMALDO_4, \
+ FRONTIER_MON_SCIZOR_4, \
+ FRONTIER_MON_HERACROSS_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ -1
+
+#define FRONTIER_MONS_FISHERMAN_3 \
+ FRONTIER_MON_SEAKING_2, \
+ FRONTIER_MON_SHARPEDO_2, \
+ FRONTIER_MON_MANTINE_2, \
+ FRONTIER_MON_CRAWDAUNT_2, \
+ FRONTIER_MON_KINGLER_2, \
+ FRONTIER_MON_OCTILLERY_2, \
+ FRONTIER_MON_HUNTAIL_2, \
+ FRONTIER_MON_GOREBYSS_2, \
+ FRONTIER_MON_RELICANTH_2, \
+ FRONTIER_MON_CLOYSTER_2, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_WHISCASH_1, \
+ FRONTIER_MON_WAILORD_1, \
+ FRONTIER_MON_TENTACRUEL_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_LANTURN_2, \
+ FRONTIER_MON_WHISCASH_2, \
+ FRONTIER_MON_WAILORD_2, \
+ FRONTIER_MON_TENTACRUEL_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_WHISCASH_3, \
+ FRONTIER_MON_WAILORD_3, \
+ FRONTIER_MON_TENTACRUEL_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_WHISCASH_4, \
+ FRONTIER_MON_WAILORD_4, \
+ FRONTIER_MON_TENTACRUEL_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_STARMIE_5, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_STARMIE_7, \
+ FRONTIER_MON_STARMIE_8, \
+ -1
+
+#define FRONTIER_MONS_RUIN_MANIAC_4 \
+ FRONTIER_MON_FORRETRESS_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_SCIZOR_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_FORRETRESS_2, \
+ FRONTIER_MON_SKARMORY_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_SCIZOR_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_FORRETRESS_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_SCIZOR_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_FORRETRESS_4, \
+ FRONTIER_MON_SKARMORY_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_CRADILY_4, \
+ FRONTIER_MON_ARMALDO_4, \
+ FRONTIER_MON_SCIZOR_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_REGIROCK_1, \
+ FRONTIER_MON_REGICE_1, \
+ FRONTIER_MON_REGISTEEL_1, \
+ FRONTIER_MON_REGIROCK_2, \
+ FRONTIER_MON_REGICE_2, \
+ FRONTIER_MON_REGISTEEL_2, \
+ FRONTIER_MON_REGIROCK_3, \
+ FRONTIER_MON_REGICE_3, \
+ FRONTIER_MON_REGISTEEL_3, \
+ FRONTIER_MON_REGIROCK_4, \
+ FRONTIER_MON_REGICE_4, \
+ FRONTIER_MON_REGISTEEL_4, \
+ FRONTIER_MON_METAGROSS_5, \
+ FRONTIER_MON_METAGROSS_6, \
+ FRONTIER_MON_METAGROSS_7, \
+ FRONTIER_MON_METAGROSS_8, \
+ FRONTIER_MON_REGIROCK_5, \
+ FRONTIER_MON_REGIROCK_6, \
+ FRONTIER_MON_REGICE_5, \
+ FRONTIER_MON_REGICE_6, \
+ FRONTIER_MON_REGISTEEL_5, \
+ FRONTIER_MON_REGISTEEL_6, \
+ -1
+
+#define FRONTIER_MONS_COLLECTOR_3 \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_TYPHLOSION_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_MEGANIUM_2, \
+ FRONTIER_MON_BLASTOISE_2, \
+ FRONTIER_MON_FERALIGATR_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_SCEPTILE_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_TYPHLOSION_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_VENUSAUR_3, \
+ FRONTIER_MON_MEGANIUM_3, \
+ FRONTIER_MON_BLASTOISE_3, \
+ FRONTIER_MON_FERALIGATR_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_SCEPTILE_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_TYPHLOSION_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_MEGANIUM_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_SCEPTILE_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_TYPHLOSION_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ -1
+
+#define FRONTIER_MONS_GUITARIST_3A \
+ FRONTIER_MON_ABSOL_2, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_RAICHU_1, \
+ FRONTIER_MON_MANECTRIC_1, \
+ FRONTIER_MON_ELECTRODE_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_ELECTABUZZ_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_JOLTEON_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_LANTURN_2, \
+ FRONTIER_MON_RAICHU_2, \
+ FRONTIER_MON_MANECTRIC_2, \
+ FRONTIER_MON_ELECTRODE_2, \
+ FRONTIER_MON_SHIFTRY_2, \
+ FRONTIER_MON_ELECTABUZZ_2, \
+ FRONTIER_MON_AMPHAROS_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_JOLTEON_2, \
+ FRONTIER_MON_UMBREON_2, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_RAICHU_3, \
+ FRONTIER_MON_MANECTRIC_3, \
+ FRONTIER_MON_ELECTRODE_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_ELECTABUZZ_3, \
+ FRONTIER_MON_AMPHAROS_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_JOLTEON_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_LANTURN_4, \
+ FRONTIER_MON_RAICHU_4, \
+ FRONTIER_MON_MANECTRIC_4, \
+ FRONTIER_MON_ELECTRODE_4, \
+ FRONTIER_MON_SHIFTRY_4, \
+ FRONTIER_MON_ELECTABUZZ_4, \
+ FRONTIER_MON_AMPHAROS_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_JOLTEON_4, \
+ FRONTIER_MON_UMBREON_4, \
+ FRONTIER_MON_ARTICUNO_1, \
+ FRONTIER_MON_ZAPDOS_1, \
+ FRONTIER_MON_MOLTRES_1, \
+ FRONTIER_MON_ARTICUNO_2, \
+ FRONTIER_MON_ZAPDOS_2, \
+ FRONTIER_MON_MOLTRES_2, \
+ FRONTIER_MON_ARTICUNO_3, \
+ FRONTIER_MON_ZAPDOS_3, \
+ FRONTIER_MON_MOLTRES_3, \
+ FRONTIER_MON_ARTICUNO_4, \
+ FRONTIER_MON_ZAPDOS_4, \
+ FRONTIER_MON_MOLTRES_4, \
+ FRONTIER_MON_ARTICUNO_5, \
+ FRONTIER_MON_ARTICUNO_6, \
+ FRONTIER_MON_ZAPDOS_5, \
+ FRONTIER_MON_ZAPDOS_6, \
+ FRONTIER_MON_MOLTRES_5, \
+ FRONTIER_MON_MOLTRES_6, \
+ -1
+
+#define FRONTIER_MONS_GUITARIST_3B \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_GRANBULL_1, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_ALAKAZAM_1, \
+ FRONTIER_MON_ELECTABUZZ_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_JOLTEON_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_ALAKAZAM_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_MILTANK_2, \
+ FRONTIER_MON_AMPHAROS_2, \
+ FRONTIER_MON_PORYGON2_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_MISDREAVUS_3, \
+ FRONTIER_MON_MANECTRIC_3, \
+ FRONTIER_MON_ELECTRODE_3, \
+ FRONTIER_MON_PORYGON2_3, \
+ FRONTIER_MON_JOLTEON_3, \
+ FRONTIER_MON_RAICHU_4, \
+ FRONTIER_MON_MANECTRIC_4, \
+ FRONTIER_MON_ELECTRODE_4, \
+ FRONTIER_MON_AMPHAROS_4, \
+ FRONTIER_MON_JOLTEON_4, \
+ FRONTIER_MON_REGICE_3, \
+ FRONTIER_MON_REGIROCK_4, \
+ FRONTIER_MON_REGICE_4, \
+ FRONTIER_MON_REGISTEEL_4, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_LATIAS_5, \
+ FRONTIER_MON_LATIAS_6, \
+ FRONTIER_MON_LATIOS_5, \
+ FRONTIER_MON_LATIOS_6, \
+ -1
+
+#define FRONTIER_MONS_BIRD_KEEPER_3 \
+ FRONTIER_MON_PIDGEOT_2, \
+ FRONTIER_MON_FEAROW_1, \
+ FRONTIER_MON_DODRIO_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_SKARMORY_1, \
+ FRONTIER_MON_ALTARIA_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_CROBAT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_SALAMENCE_1, \
+ FRONTIER_MON_FEAROW_2, \
+ FRONTIER_MON_DODRIO_2, \
+ FRONTIER_MON_SKARMORY_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_ALTARIA_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_FLYGON_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_CROBAT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_SALAMENCE_2, \
+ FRONTIER_MON_FEAROW_3, \
+ FRONTIER_MON_DODRIO_3, \
+ FRONTIER_MON_XATU_3, \
+ FRONTIER_MON_SKARMORY_3, \
+ FRONTIER_MON_ALTARIA_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_FLYGON_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_CROBAT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_SALAMENCE_3, \
+ FRONTIER_MON_FEAROW_4, \
+ FRONTIER_MON_DODRIO_4, \
+ FRONTIER_MON_XATU_4, \
+ FRONTIER_MON_SKARMORY_4, \
+ FRONTIER_MON_ALTARIA_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_FLYGON_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_CROBAT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_SALAMENCE_4, \
+ FRONTIER_MON_ARTICUNO_1, \
+ FRONTIER_MON_ZAPDOS_1, \
+ FRONTIER_MON_MOLTRES_1, \
+ FRONTIER_MON_ARTICUNO_2, \
+ FRONTIER_MON_ZAPDOS_2, \
+ FRONTIER_MON_MOLTRES_2, \
+ FRONTIER_MON_ARTICUNO_3, \
+ FRONTIER_MON_ZAPDOS_3, \
+ FRONTIER_MON_MOLTRES_3, \
+ FRONTIER_MON_ARTICUNO_4, \
+ FRONTIER_MON_ZAPDOS_4, \
+ FRONTIER_MON_MOLTRES_4, \
+ FRONTIER_MON_SALAMENCE_5, \
+ FRONTIER_MON_SALAMENCE_6, \
+ FRONTIER_MON_SALAMENCE_7, \
+ FRONTIER_MON_SALAMENCE_8, \
+ -1
+
+#define FRONTIER_MONS_SAILOR_3 \
+ FRONTIER_MON_MEDICHAM_1, \
+ FRONTIER_MON_QUAGSIRE_1, \
+ FRONTIER_MON_HARIYAMA_1, \
+ FRONTIER_MON_DEWGONG_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_GOLDUCK_1, \
+ FRONTIER_MON_MACHAMP_1, \
+ FRONTIER_MON_VAPOREON_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SWAMPERT_1, \
+ FRONTIER_MON_GYARADOS_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_MILOTIC_1, \
+ FRONTIER_MON_MEDICHAM_2, \
+ FRONTIER_MON_QUAGSIRE_2, \
+ FRONTIER_MON_HARIYAMA_2, \
+ FRONTIER_MON_DEWGONG_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_GOLDUCK_2, \
+ FRONTIER_MON_MACHAMP_2, \
+ FRONTIER_MON_VAPOREON_2, \
+ FRONTIER_MON_BLASTOISE_2, \
+ FRONTIER_MON_FERALIGATR_2, \
+ FRONTIER_MON_WALREIN_2, \
+ FRONTIER_MON_LAPRAS_2, \
+ FRONTIER_MON_SWAMPERT_2, \
+ FRONTIER_MON_GYARADOS_2, \
+ FRONTIER_MON_KINGDRA_2, \
+ FRONTIER_MON_MILOTIC_2, \
+ FRONTIER_MON_MEDICHAM_3, \
+ FRONTIER_MON_QUAGSIRE_3, \
+ FRONTIER_MON_HARIYAMA_3, \
+ FRONTIER_MON_DEWGONG_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_GOLDUCK_3, \
+ FRONTIER_MON_MACHAMP_3, \
+ FRONTIER_MON_VAPOREON_3, \
+ FRONTIER_MON_BLASTOISE_3, \
+ FRONTIER_MON_FERALIGATR_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_LAPRAS_3, \
+ FRONTIER_MON_SWAMPERT_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_KINGDRA_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ FRONTIER_MON_MEDICHAM_4, \
+ FRONTIER_MON_QUAGSIRE_4, \
+ FRONTIER_MON_HARIYAMA_4, \
+ FRONTIER_MON_DEWGONG_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_GOLDUCK_4, \
+ FRONTIER_MON_MACHAMP_4, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_BLASTOISE_4, \
+ FRONTIER_MON_FERALIGATR_4, \
+ FRONTIER_MON_WALREIN_4, \
+ FRONTIER_MON_LAPRAS_4, \
+ FRONTIER_MON_SWAMPERT_4, \
+ FRONTIER_MON_GYARADOS_4, \
+ FRONTIER_MON_KINGDRA_4, \
+ FRONTIER_MON_MILOTIC_4, \
+ FRONTIER_MON_MACHAMP_5, \
+ FRONTIER_MON_MACHAMP_6, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_MACHAMP_8, \
+ FRONTIER_MON_LAPRAS_5, \
+ FRONTIER_MON_LAPRAS_6, \
+ FRONTIER_MON_LAPRAS_7, \
+ FRONTIER_MON_LAPRAS_8, \
+ -1
+
+#define FRONTIER_MONS_HIKER_3 \
+ FRONTIER_MON_DUGTRIO_1, \
+ FRONTIER_MON_MAROWAK_1, \
+ FRONTIER_MON_GOLEM_1, \
+ FRONTIER_MON_RHYDON_1, \
+ FRONTIER_MON_NIDOQUEEN_1, \
+ FRONTIER_MON_NIDOKING_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_ARMALDO_1, \
+ FRONTIER_MON_DONPHAN_1, \
+ FRONTIER_MON_CLAYDOL_1, \
+ FRONTIER_MON_SHUCKLE_1, \
+ FRONTIER_MON_STEELIX_1, \
+ FRONTIER_MON_AERODACTYL_1, \
+ FRONTIER_MON_FLYGON_1, \
+ FRONTIER_MON_AGGRON_1, \
+ FRONTIER_MON_METAGROSS_1, \
+ FRONTIER_MON_DUGTRIO_2, \
+ FRONTIER_MON_MAROWAK_2, \
+ FRONTIER_MON_GOLEM_2, \
+ FRONTIER_MON_RHYDON_2, \
+ FRONTIER_MON_NIDOQUEEN_2, \
+ FRONTIER_MON_NIDOKING_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_ARMALDO_2, \
+ FRONTIER_MON_DONPHAN_2, \
+ FRONTIER_MON_CLAYDOL_2, \
+ FRONTIER_MON_SHUCKLE_2, \
+ FRONTIER_MON_STEELIX_2, \
+ FRONTIER_MON_AERODACTYL_2, \
+ FRONTIER_MON_FLYGON_2, \
+ FRONTIER_MON_AGGRON_2, \
+ FRONTIER_MON_METAGROSS_2, \
+ FRONTIER_MON_DUGTRIO_3, \
+ FRONTIER_MON_MAROWAK_3, \
+ FRONTIER_MON_GOLEM_3, \
+ FRONTIER_MON_RHYDON_3, \
+ FRONTIER_MON_NIDOQUEEN_3, \
+ FRONTIER_MON_NIDOKING_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_ARMALDO_3, \
+ FRONTIER_MON_DONPHAN_3, \
+ FRONTIER_MON_CLAYDOL_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_STEELIX_3, \
+ FRONTIER_MON_AERODACTYL_3, \
+ FRONTIER_MON_FLYGON_3, \
+ FRONTIER_MON_AGGRON_3, \
+ FRONTIER_MON_METAGROSS_3, \
+ FRONTIER_MON_DUGTRIO_4, \
+ FRONTIER_MON_MAROWAK_4, \
+ FRONTIER_MON_GOLEM_4, \
+ FRONTIER_MON_RHYDON_4, \
+ FRONTIER_MON_NIDOQUEEN_4, \
+ FRONTIER_MON_NIDOKING_4, \
+ FRONTIER_MON_CRADILY_4, \
+ FRONTIER_MON_ARMALDO_4, \
+ FRONTIER_MON_DONPHAN_4, \
+ FRONTIER_MON_CLAYDOL_4, \
+ FRONTIER_MON_SHUCKLE_4, \
+ FRONTIER_MON_STEELIX_4, \
+ FRONTIER_MON_AERODACTYL_4, \
+ FRONTIER_MON_FLYGON_4, \
+ FRONTIER_MON_AGGRON_4, \
+ FRONTIER_MON_METAGROSS_4, \
+ FRONTIER_MON_METAGROSS_5, \
+ FRONTIER_MON_METAGROSS_6, \
+ FRONTIER_MON_METAGROSS_7, \
+ FRONTIER_MON_METAGROSS_8, \
+ FRONTIER_MON_TYRANITAR_1, \
+ FRONTIER_MON_TYRANITAR_2, \
+ FRONTIER_MON_TYRANITAR_3, \
+ FRONTIER_MON_TYRANITAR_4, \
+ FRONTIER_MON_TYRANITAR_5, \
+ FRONTIER_MON_TYRANITAR_6, \
+ FRONTIER_MON_TYRANITAR_7, \
+ FRONTIER_MON_TYRANITAR_8, \
+ FRONTIER_MON_TYRANITAR_9, \
+ FRONTIER_MON_TYRANITAR_10, \
+ -1
+
+#define FRONTIER_MONS_KINDLER_3 \
+ FRONTIER_MON_MISDREAVUS_1, \
+ FRONTIER_MON_DUSCLOPS_1, \
+ FRONTIER_MON_MAGMAR_1, \
+ FRONTIER_MON_RAPIDASH_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_HOUNDOOM_1, \
+ FRONTIER_MON_NINETALES_1, \
+ FRONTIER_MON_FLAREON_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_TYPHLOSION_1, \
+ FRONTIER_MON_ARCANINE_1, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_DUSCLOPS_2, \
+ FRONTIER_MON_MAGMAR_2, \
+ FRONTIER_MON_RAPIDASH_2, \
+ FRONTIER_MON_GENGAR_2, \
+ FRONTIER_MON_HOUNDOOM_2, \
+ FRONTIER_MON_NINETALES_2, \
+ FRONTIER_MON_FLAREON_2, \
+ FRONTIER_MON_BLAZIKEN_2, \
+ FRONTIER_MON_CHARIZARD_2, \
+ FRONTIER_MON_TYPHLOSION_2, \
+ FRONTIER_MON_ARCANINE_2, \
+ FRONTIER_MON_MISDREAVUS_3, \
+ FRONTIER_MON_DUSCLOPS_3, \
+ FRONTIER_MON_MAGMAR_3, \
+ FRONTIER_MON_RAPIDASH_3, \
+ FRONTIER_MON_GENGAR_3, \
+ FRONTIER_MON_HOUNDOOM_3, \
+ FRONTIER_MON_NINETALES_3, \
+ FRONTIER_MON_FLAREON_3, \
+ FRONTIER_MON_BLAZIKEN_3, \
+ FRONTIER_MON_CHARIZARD_3, \
+ FRONTIER_MON_TYPHLOSION_3, \
+ FRONTIER_MON_ARCANINE_3, \
+ FRONTIER_MON_MISDREAVUS_4, \
+ FRONTIER_MON_DUSCLOPS_4, \
+ FRONTIER_MON_MAGMAR_4, \
+ FRONTIER_MON_RAPIDASH_4, \
+ FRONTIER_MON_GENGAR_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_NINETALES_4, \
+ FRONTIER_MON_FLAREON_4, \
+ FRONTIER_MON_BLAZIKEN_4, \
+ FRONTIER_MON_CHARIZARD_4, \
+ FRONTIER_MON_TYPHLOSION_4, \
+ FRONTIER_MON_ARCANINE_4, \
+ FRONTIER_MON_GENGAR_5, \
+ FRONTIER_MON_GENGAR_6, \
+ FRONTIER_MON_GENGAR_7, \
+ FRONTIER_MON_GENGAR_8, \
+ FRONTIER_MON_DRAGONITE_1, \
+ FRONTIER_MON_DRAGONITE_2, \
+ FRONTIER_MON_DRAGONITE_3, \
+ FRONTIER_MON_DRAGONITE_4, \
+ FRONTIER_MON_DRAGONITE_5, \
+ FRONTIER_MON_DRAGONITE_6, \
+ FRONTIER_MON_DRAGONITE_7, \
+ FRONTIER_MON_DRAGONITE_8, \
+ FRONTIER_MON_DRAGONITE_9, \
+ FRONTIER_MON_DRAGONITE_10, \
+ -1
+
+#define FRONTIER_MONS_PARASOL_LADY_3 \
+ FRONTIER_MON_GLALIE_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_BLASTOISE_1, \
+ FRONTIER_MON_FERALIGATR_1, \
+ FRONTIER_MON_BLAZIKEN_1, \
+ FRONTIER_MON_WALREIN_1, \
+ FRONTIER_MON_CHARIZARD_1, \
+ FRONTIER_MON_TYPHLOSION_1, \
+ FRONTIER_MON_MANECTRIC_2, \
+ FRONTIER_MON_ELECTRODE_2, \
+ FRONTIER_MON_EXPLOUD_2, \
+ FRONTIER_MON_ELECTABUZZ_2, \
+ FRONTIER_MON_NINETALES_2, \
+ FRONTIER_MON_PORYGON2_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_FLYGON_2, \
+ FRONTIER_MON_ARCANINE_2, \
+ FRONTIER_MON_LANTURN_3, \
+ FRONTIER_MON_RAICHU_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_RAPIDASH_3, \
+ FRONTIER_MON_CLAYDOL_3, \
+ FRONTIER_MON_GYARADOS_3, \
+ FRONTIER_MON_VILEPLUME_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_HOUNDOOM_4, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_FLAREON_4, \
+ -1
+
+// Only used by one Beauty
+#define FRONTIER_MONS_EEVEELUTIONS \
+ FRONTIER_MON_VAPOREON_1, \
+ FRONTIER_MON_JOLTEON_1, \
+ FRONTIER_MON_FLAREON_1, \
+ FRONTIER_MON_ESPEON_1, \
+ FRONTIER_MON_UMBREON_1, \
+ FRONTIER_MON_VAPOREON_2, \
+ FRONTIER_MON_JOLTEON_2, \
+ FRONTIER_MON_FLAREON_2, \
+ FRONTIER_MON_ESPEON_2, \
+ FRONTIER_MON_UMBREON_2, \
+ FRONTIER_MON_VAPOREON_3, \
+ FRONTIER_MON_JOLTEON_3, \
+ FRONTIER_MON_FLAREON_3, \
+ FRONTIER_MON_ESPEON_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_VAPOREON_4, \
+ FRONTIER_MON_JOLTEON_4, \
+ FRONTIER_MON_FLAREON_4, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_UMBREON_4, \
+ -1
+
+#define FRONTIER_MONS_BEAUTY_2 \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_LANTURN_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_GENGAR_1, \
+ FRONTIER_MON_AMPHAROS_1, \
+ FRONTIER_MON_JOLTEON_1, \
+ FRONTIER_MON_LAPRAS_1, \
+ FRONTIER_MON_SNORLAX_1, \
+ FRONTIER_MON_KINGDRA_1, \
+ FRONTIER_MON_QUAGSIRE_2, \
+ FRONTIER_MON_MISDREAVUS_2, \
+ FRONTIER_MON_FEAROW_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_KANGASKHAN_2, \
+ FRONTIER_MON_ELECTABUZZ_2, \
+ FRONTIER_MON_MILTANK_2, \
+ FRONTIER_MON_ALTARIA_2, \
+ FRONTIER_MON_RAPIDASH_2, \
+ FRONTIER_MON_HERACROSS_2, \
+ FRONTIER_MON_FLAREON_2, \
+ FRONTIER_MON_SCEPTILE_2, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_RAICHU_3, \
+ FRONTIER_MON_VILEPLUME_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_NINETALES_3, \
+ FRONTIER_MON_SHUCKLE_3, \
+ FRONTIER_MON_UMBREON_3, \
+ FRONTIER_MON_WALREIN_3, \
+ FRONTIER_MON_MILOTIC_3, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_URSARING_5, \
+ FRONTIER_MON_MACHAMP_7, \
+ FRONTIER_MON_GARDEVOIR_8, \
+ FRONTIER_MON_LAPRAS_8, \
+ FRONTIER_MON_SALAMENCE_8, \
+ FRONTIER_MON_LATIAS_6, \
+ -1
+
+#define FRONTIER_MONS_AROMA_LADY_3 \
+ FRONTIER_MON_WOBBUFFET_1, \
+ FRONTIER_MON_WOBBUFFET_2, \
+ FRONTIER_MON_SUNFLORA_2, \
+ FRONTIER_MON_JUMPLUFF_2, \
+ FRONTIER_MON_TROPIUS_2, \
+ FRONTIER_MON_CACTURNE_2, \
+ FRONTIER_MON_BELLOSSOM_2, \
+ FRONTIER_MON_JYNX_1, \
+ FRONTIER_MON_MR_MIME_1, \
+ FRONTIER_MON_BRELOOM_1, \
+ FRONTIER_MON_XATU_1, \
+ FRONTIER_MON_VILEPLUME_1, \
+ FRONTIER_MON_VICTREEBEL_1, \
+ FRONTIER_MON_SHIFTRY_1, \
+ FRONTIER_MON_LUDICOLO_1, \
+ FRONTIER_MON_HYPNO_1, \
+ FRONTIER_MON_ALAKAZAM_1, \
+ FRONTIER_MON_SLOWBRO_1, \
+ FRONTIER_MON_SLOWKING_1, \
+ FRONTIER_MON_CRADILY_1, \
+ FRONTIER_MON_GARDEVOIR_1, \
+ FRONTIER_MON_EXEGGUTOR_1, \
+ FRONTIER_MON_STARMIE_1, \
+ FRONTIER_MON_VENUSAUR_1, \
+ FRONTIER_MON_MEGANIUM_1, \
+ FRONTIER_MON_ESPEON_1, \
+ FRONTIER_MON_SCEPTILE_1, \
+ FRONTIER_MON_JYNX_2, \
+ FRONTIER_MON_MR_MIME_2, \
+ FRONTIER_MON_BRELOOM_2, \
+ FRONTIER_MON_XATU_2, \
+ FRONTIER_MON_VILEPLUME_2, \
+ FRONTIER_MON_VICTREEBEL_2, \
+ FRONTIER_MON_SHIFTRY_2, \
+ FRONTIER_MON_LUDICOLO_2, \
+ FRONTIER_MON_HYPNO_2, \
+ FRONTIER_MON_ALAKAZAM_2, \
+ FRONTIER_MON_SLOWBRO_2, \
+ FRONTIER_MON_SLOWKING_2, \
+ FRONTIER_MON_CRADILY_2, \
+ FRONTIER_MON_GARDEVOIR_2, \
+ FRONTIER_MON_EXEGGUTOR_2, \
+ FRONTIER_MON_STARMIE_2, \
+ FRONTIER_MON_VENUSAUR_2, \
+ FRONTIER_MON_MEGANIUM_2, \
+ FRONTIER_MON_ESPEON_2, \
+ FRONTIER_MON_SCEPTILE_2, \
+ FRONTIER_MON_JYNX_3, \
+ FRONTIER_MON_MR_MIME_3, \
+ FRONTIER_MON_BRELOOM_3, \
+ FRONTIER_MON_XATU_3, \
+ FRONTIER_MON_VILEPLUME_3, \
+ FRONTIER_MON_VICTREEBEL_3, \
+ FRONTIER_MON_SHIFTRY_3, \
+ FRONTIER_MON_LUDICOLO_3, \
+ FRONTIER_MON_HYPNO_3, \
+ FRONTIER_MON_ALAKAZAM_3, \
+ FRONTIER_MON_SLOWBRO_3, \
+ FRONTIER_MON_SLOWKING_3, \
+ FRONTIER_MON_CRADILY_3, \
+ FRONTIER_MON_GARDEVOIR_3, \
+ FRONTIER_MON_EXEGGUTOR_3, \
+ FRONTIER_MON_STARMIE_3, \
+ FRONTIER_MON_VENUSAUR_3, \
+ FRONTIER_MON_MEGANIUM_3, \
+ FRONTIER_MON_ESPEON_3, \
+ FRONTIER_MON_SCEPTILE_3, \
+ FRONTIER_MON_JYNX_4, \
+ FRONTIER_MON_MR_MIME_4, \
+ FRONTIER_MON_BRELOOM_4, \
+ FRONTIER_MON_XATU_4, \
+ FRONTIER_MON_VILEPLUME_4, \
+ FRONTIER_MON_VICTREEBEL_4, \
+ FRONTIER_MON_SHIFTRY_4, \
+ FRONTIER_MON_LUDICOLO_4, \
+ FRONTIER_MON_HYPNO_4, \
+ FRONTIER_MON_ALAKAZAM_4, \
+ FRONTIER_MON_SLOWBRO_4, \
+ FRONTIER_MON_SLOWKING_4, \
+ FRONTIER_MON_CRADILY_4, \
+ FRONTIER_MON_GARDEVOIR_4, \
+ FRONTIER_MON_EXEGGUTOR_4, \
+ FRONTIER_MON_STARMIE_4, \
+ FRONTIER_MON_VENUSAUR_4, \
+ FRONTIER_MON_MEGANIUM_4, \
+ FRONTIER_MON_ESPEON_4, \
+ FRONTIER_MON_SCEPTILE_4, \
+ FRONTIER_MON_GARDEVOIR_5, \
+ FRONTIER_MON_GARDEVOIR_6, \
+ FRONTIER_MON_GARDEVOIR_7, \
+ FRONTIER_MON_GARDEVOIR_8, \
+ FRONTIER_MON_STARMIE_5, \
+ FRONTIER_MON_STARMIE_6, \
+ FRONTIER_MON_STARMIE_7, \
+ FRONTIER_MON_STARMIE_8, \
+ -1
+
const u16 gBattleFrontierTrainerMons_Brady[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Conner[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Bradley[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Cybil[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Rodette[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Peggy[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Keith[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Grayson[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Glenn[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Liliana[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Elise[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Zoey[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Manuel[] =
{
- 5,
- 20,
- 21,
- 25,
- 27,
- 35,
- 46,
- 47,
- 48,
- 50,
- 53,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 119,
- 121,
- 124,
- 127,
- 146,
- 147,
- 154,
- 158,
- 160,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_1
};
const u16 gBattleFrontierTrainerMons_Russ[] =
{
- 5,
- 20,
- 21,
- 25,
- 27,
- 35,
- 46,
- 47,
- 48,
- 50,
- 53,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 119,
- 121,
- 124,
- 127,
- 146,
- 147,
- 154,
- 158,
- 160,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_1
};
const u16 gBattleFrontierTrainerMons_Dustin[] =
{
- 5,
- 20,
- 21,
- 25,
- 27,
- 35,
- 46,
- 47,
- 48,
- 50,
- 53,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 119,
- 121,
- 124,
- 127,
- 146,
- 147,
- 154,
- 158,
- 160,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_1
};
const u16 gBattleFrontierTrainerMons_Tina[] =
{
- 5,
- 20,
- 21,
- 25,
- 27,
- 35,
- 46,
- 47,
- 48,
- 50,
- 53,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 119,
- 121,
- 124,
- 127,
- 146,
- 147,
- 154,
- 158,
- 160,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_1
};
const u16 gBattleFrontierTrainerMons_Gillian[] =
{
- 5,
- 20,
- 21,
- 25,
- 27,
- 35,
- 46,
- 47,
- 48,
- 50,
- 53,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 119,
- 121,
- 124,
- 127,
- 146,
- 147,
- 154,
- 158,
- 160,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_1
};
const u16 gBattleFrontierTrainerMons_Zoe[] =
{
- 5,
- 20,
- 21,
- 25,
- 27,
- 35,
- 46,
- 47,
- 48,
- 50,
- 53,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 119,
- 121,
- 124,
- 127,
- 146,
- 147,
- 154,
- 158,
- 160,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_1
};
const u16 gBattleFrontierTrainerMons_Chen[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Al[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Mitch[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Anne[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Alize[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Lauren[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Kipp[] =
{
- 5,
- 6,
- 7,
- 14,
- 19,
- 28,
- 35,
- 42,
- 45,
- 48,
- 50,
- 55,
- 59,
- 60,
- 68,
- 73,
- 83,
- 84,
- 86,
- 87,
- 90,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 106,
- 109,
- 112,
- 114,
- 121,
- -1
+ FRONTIER_MONS_TUBER_1
};
const u16 gBattleFrontierTrainerMons_Jason[] =
{
- 5,
- 6,
- 7,
- 14,
- 19,
- 28,
- 35,
- 42,
- 45,
- 48,
- 50,
- 55,
- 59,
- 60,
- 68,
- 73,
- 83,
- 84,
- 86,
- 87,
- 90,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 106,
- 109,
- 112,
- 114,
- 121,
- -1
+ FRONTIER_MONS_TUBER_1
};
const u16 gBattleFrontierTrainerMons_John[] =
{
- 5,
- 6,
- 7,
- 14,
- 19,
- 28,
- 35,
- 42,
- 45,
- 48,
- 50,
- 55,
- 59,
- 60,
- 68,
- 73,
- 83,
- 84,
- 86,
- 87,
- 90,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 106,
- 109,
- 112,
- 114,
- 121,
- -1
+ FRONTIER_MONS_TUBER_1
};
const u16 gBattleFrontierTrainerMons_Ann[] =
{
- 5,
- 6,
- 7,
- 14,
- 19,
- 28,
- 35,
- 42,
- 45,
- 48,
- 50,
- 55,
- 59,
- 60,
- 68,
- 73,
- 83,
- 84,
- 86,
- 87,
- 90,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 106,
- 109,
- 112,
- 114,
- 121,
- -1
+ FRONTIER_MONS_TUBER_1
};
const u16 gBattleFrontierTrainerMons_Eileen[] =
{
- 5,
- 6,
- 7,
- 14,
- 19,
- 28,
- 35,
- 42,
- 45,
- 48,
- 50,
- 55,
- 59,
- 60,
- 68,
- 73,
- 83,
- 84,
- 86,
- 87,
- 90,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 106,
- 109,
- 112,
- 114,
- 121,
- -1
+ FRONTIER_MONS_TUBER_1
};
const u16 gBattleFrontierTrainerMons_Carlie[] =
{
- 5,
- 6,
- 7,
- 14,
- 19,
- 28,
- 35,
- 42,
- 45,
- 48,
- 50,
- 55,
- 59,
- 60,
- 68,
- 73,
- 83,
- 84,
- 86,
- 87,
- 90,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 106,
- 109,
- 112,
- 114,
- 121,
- -1
+ FRONTIER_MONS_TUBER_1
};
const u16 gBattleFrontierTrainerMons_Gordon[] =
{
- 1,
- 13,
- 15,
- 16,
- 17,
- 22,
- 23,
- 24,
- 26,
- 32,
- 34,
- 36,
- 43,
- 50,
- 51,
- 54,
- 56,
- 68,
- 72,
- 73,
- 81,
- 82,
- 83,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 107,
- 109,
- 111,
- 113,
- 116,
- 117,
- 123,
- 124,
- 128,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 152,
- 155,
- -1
+ FRONTIER_MONS_SWIMMER_M_1
};
const u16 gBattleFrontierTrainerMons_Ayden[] =
{
- 1,
- 13,
- 15,
- 16,
- 17,
- 22,
- 23,
- 24,
- 26,
- 32,
- 34,
- 36,
- 43,
- 50,
- 51,
- 54,
- 56,
- 68,
- 72,
- 73,
- 81,
- 82,
- 83,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 107,
- 109,
- 111,
- 113,
- 116,
- 117,
- 123,
- 124,
- 128,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 152,
- 155,
- -1
+ FRONTIER_MONS_SWIMMER_M_1
};
const u16 gBattleFrontierTrainerMons_Marco[] =
{
- 1,
- 13,
- 15,
- 16,
- 17,
- 22,
- 23,
- 24,
- 26,
- 32,
- 34,
- 36,
- 43,
- 50,
- 51,
- 54,
- 56,
- 68,
- 72,
- 73,
- 81,
- 82,
- 83,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 107,
- 109,
- 111,
- 113,
- 116,
- 117,
- 123,
- 124,
- 128,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 152,
- 155,
- -1
+ FRONTIER_MONS_SWIMMER_M_1
};
const u16 gBattleFrontierTrainerMons_Cierra[] =
{
- 1,
- 13,
- 16,
- 17,
- 23,
- 24,
- 26,
- 32,
- 34,
- 36,
- 43,
- 51,
- 54,
- 56,
- 68,
- 72,
- 73,
- 76,
- 83,
- 84,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 107,
- 109,
- 111,
- 113,
- 116,
- 117,
- 118,
- 123,
- 124,
- 128,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 155,
- -1
+ FRONTIER_MONS_SWIMMER_F_1
};
const u16 gBattleFrontierTrainerMons_Marcy[] =
{
- 1,
- 13,
- 16,
- 17,
- 23,
- 24,
- 26,
- 32,
- 34,
- 36,
- 43,
- 51,
- 54,
- 56,
- 68,
- 72,
- 73,
- 76,
- 83,
- 84,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 107,
- 109,
- 111,
- 113,
- 116,
- 117,
- 118,
- 123,
- 124,
- 128,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 155,
- -1
+ FRONTIER_MONS_SWIMMER_F_1
};
const u16 gBattleFrontierTrainerMons_Kathy[] =
{
- 1,
- 13,
- 16,
- 17,
- 23,
- 24,
- 26,
- 32,
- 34,
- 36,
- 43,
- 51,
- 54,
- 56,
- 68,
- 72,
- 73,
- 76,
- 83,
- 84,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 105,
- 107,
- 109,
- 111,
- 113,
- 116,
- 117,
- 118,
- 123,
- 124,
- 128,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 155,
- -1
+ FRONTIER_MONS_SWIMMER_F_1
};
const u16 gBattleFrontierTrainerMons_Peyton[] =
{
- 84,
- 85,
- 87,
- 88,
- 89,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 105,
- 106,
- 107,
- 109,
- 112,
- 113,
- 117,
- 120,
- 121,
- 123,
- 129,
- 134,
- 142,
- 143,
- 145,
- 148,
- 149,
- 151,
- 152,
- 155,
- -1
+ FRONTIER_MONS_POKEFAN_M_1
};
const u16 gBattleFrontierTrainerMons_Julian[] =
{
- 84,
- 85,
- 87,
- 88,
- 89,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 105,
- 106,
- 107,
- 109,
- 112,
- 113,
- 117,
- 120,
- 121,
- 123,
- 129,
- 134,
- 142,
- 143,
- 145,
- 148,
- 149,
- 151,
- 152,
- 155,
- -1
+ FRONTIER_MONS_POKEFAN_M_1
};
const u16 gBattleFrontierTrainerMons_Quinn[] =
{
- 84,
- 85,
- 87,
- 88,
- 89,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 105,
- 106,
- 107,
- 109,
- 112,
- 113,
- 117,
- 120,
- 121,
- 123,
- 129,
- 134,
- 142,
- 143,
- 145,
- 148,
- 149,
- 151,
- 152,
- 155,
- -1
+ FRONTIER_MONS_POKEFAN_M_1
};
const u16 gBattleFrontierTrainerMons_Haylee[] =
{
- 1,
- 5,
- 6,
- 10,
- 13,
- 14,
- 16,
- 17,
- 18,
- 19,
- 20,
- 23,
- 24,
- 26,
- 28,
- 29,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 54,
- 56,
- 59,
- 61,
- 65,
- 66,
- 67,
- 68,
- 71,
- 72,
- 79,
- -1
+ FRONTIER_MONS_POKEFAN_F_1
};
const u16 gBattleFrontierTrainerMons_Amanda[] =
{
- 1,
- 5,
- 6,
- 10,
- 13,
- 14,
- 16,
- 17,
- 18,
- 19,
- 20,
- 23,
- 24,
- 26,
- 28,
- 29,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 54,
- 56,
- 59,
- 61,
- 65,
- 66,
- 67,
- 68,
- 71,
- 72,
- 79,
- -1
+ FRONTIER_MONS_POKEFAN_F_1
};
const u16 gBattleFrontierTrainerMons_Stacy[] =
{
- 1,
- 5,
- 6,
- 10,
- 13,
- 14,
- 16,
- 17,
- 18,
- 19,
- 20,
- 23,
- 24,
- 26,
- 28,
- 29,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 54,
- 56,
- 59,
- 61,
- 65,
- 66,
- 67,
- 68,
- 71,
- 72,
- 79,
- -1
+ FRONTIER_MONS_POKEFAN_F_1
};
+// The below 6 are the early Pkmn Breeder class trainers, which use groups from other general classes
const u16 gBattleFrontierTrainerMons_Rafael[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Oliver[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Payton[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Pamela[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Eliza[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Marisa[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Lewis[] =
{
- 2,
- 3,
- 4,
- 8,
- 9,
- 21,
- 27,
- 39,
- 40,
- 41,
- 42,
- 52,
- 57,
- 58,
- 80,
- 112,
- 132,
- 141,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_BUG_CATCHER_1_EXTRA(METAPOD, KAKUNA)
};
const u16 gBattleFrontierTrainerMons_Yoshi[] =
{
- 2,
- 3,
- 4,
- 11,
- 12,
- 21,
- 27,
- 39,
- 40,
- 41,
- 42,
- 52,
- 57,
- 58,
- 80,
- 112,
- 132,
- 141,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_BUG_CATCHER_1_EXTRA(SILCOON, CASCOON)
};
const u16 gBattleFrontierTrainerMons_Destin[] =
{
- 2,
- 3,
- 4,
- 21,
- 27,
- 39,
- 40,
- 41,
- 42,
- 52,
- 57,
- 58,
- 80,
- 112,
- 132,
- 141,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_BUG_CATCHER_1
};
const u16 gBattleFrontierTrainerMons_Keon[] =
{
- 5,
- 21,
- 25,
- 27,
- 35,
- 39,
- 40,
- 41,
- 42,
- 46,
- 47,
- 48,
- 50,
- 52,
- 53,
- 57,
- 58,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 121,
- 124,
- 127,
- 132,
- 141,
- 146,
- 147,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_NINJA_BOY_1
};
const u16 gBattleFrontierTrainerMons_Stuart[] =
{
- 5,
- 21,
- 25,
- 27,
- 35,
- 39,
- 40,
- 41,
- 42,
- 46,
- 47,
- 48,
- 50,
- 52,
- 53,
- 57,
- 58,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 121,
- 124,
- 127,
- 132,
- 141,
- 146,
- 147,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_NINJA_BOY_1
};
const u16 gBattleFrontierTrainerMons_Nestor[] =
{
- 5,
- 21,
- 25,
- 27,
- 35,
- 39,
- 40,
- 41,
- 42,
- 46,
- 47,
- 48,
- 50,
- 52,
- 53,
- 57,
- 58,
- 62,
- 63,
- 69,
- 75,
- 78,
- 79,
- 80,
- 84,
- 90,
- 92,
- 99,
- 100,
- 102,
- 106,
- 110,
- 112,
- 114,
- 121,
- 124,
- 127,
- 132,
- 141,
- 146,
- 147,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_NINJA_BOY_1
};
const u16 gBattleFrontierTrainerMons_Derrick[] =
{
- 21,
- 27,
- 29,
- 39,
- 40,
- 41,
- 42,
- 52,
- 57,
- 58,
- 61,
- 62,
- 63,
- 69,
- 80,
- 92,
- 102,
- 112,
- 125,
- 129,
- 132,
- 140,
- 141,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_BUG_MANIAC_1
};
const u16 gBattleFrontierTrainerMons_Bryson[] =
{
- 21,
- 27,
- 29,
- 39,
- 40,
- 41,
- 42,
- 52,
- 57,
- 58,
- 61,
- 62,
- 63,
- 69,
- 80,
- 92,
- 102,
- 112,
- 125,
- 129,
- 132,
- 140,
- 141,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_BUG_MANIAC_1
};
const u16 gBattleFrontierTrainerMons_Clayton[] =
{
- 21,
- 27,
- 29,
- 39,
- 40,
- 41,
- 42,
- 52,
- 57,
- 58,
- 61,
- 62,
- 63,
- 69,
- 80,
- 92,
- 102,
- 112,
- 125,
- 129,
- 132,
- 140,
- 141,
- 153,
- 154,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_BUG_MANIAC_1
};
const u16 gBattleFrontierTrainerMons_Trenton[] =
{
- 6,
- 7,
- 55,
- 60,
- 68,
- 73,
- 83,
- 86,
- 87,
- 105,
- 111,
- 116,
- 123,
- 124,
- 128,
- 134,
- 138,
- 139,
- 151,
- -1
+ FRONTIER_MONS_FISHERMAN_1
};
const u16 gBattleFrontierTrainerMons_Jenson[] =
{
- 6,
- 7,
- 55,
- 60,
- 68,
- 73,
- 83,
- 86,
- 87,
- 105,
- 111,
- 116,
- 123,
- 124,
- 128,
- 134,
- 138,
- 139,
- 151,
- -1
+ FRONTIER_MONS_FISHERMAN_1
};
const u16 gBattleFrontierTrainerMons_Wesley[] =
{
- 6,
- 7,
- 55,
- 60,
- 68,
- 73,
- 83,
- 86,
- 87,
- 105,
- 111,
- 116,
- 123,
- 124,
- 128,
- 134,
- 138,
- 139,
- 151,
- -1
+ FRONTIER_MONS_FISHERMAN_1
};
const u16 gBattleFrontierTrainerMons_Anton[] =
{
- 31,
- 39,
- 58,
- 67,
- 70,
- 74,
- 75,
- 78,
- 85,
- 104,
- 108,
- 120,
- 122,
- 133,
- 138,
- 139,
- 140,
- 141,
- 150,
- 151,
- 152,
- 156,
- -1
+ FRONTIER_MONS_RUIN_MANIAC_1
};
const u16 gBattleFrontierTrainerMons_Lawson[] =
{
- 31,
- 39,
- 58,
- 67,
- 70,
- 74,
- 75,
- 78,
- 85,
- 104,
- 108,
- 120,
- 122,
- 133,
- 138,
- 139,
- 140,
- 141,
- 150,
- 151,
- 152,
- 156,
- -1
+ FRONTIER_MONS_RUIN_MANIAC_1
};
const u16 gBattleFrontierTrainerMons_Sammy[] =
{
- 31,
- 39,
- 58,
- 67,
- 70,
- 74,
- 75,
- 78,
- 85,
- 104,
- 108,
- 120,
- 122,
- 133,
- 138,
- 139,
- 140,
- 141,
- 150,
- 151,
- 152,
- 156,
- -1
+ FRONTIER_MONS_RUIN_MANIAC_1
};
+// The below 3 are the early Collector class trainers, which use groups from other general classes
const u16 gBattleFrontierTrainerMons_Arnie[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Adrian[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Tristan[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Juliana[] =
{
- 0,
- 14,
- 19,
- 28,
- 42,
- 58,
- 59,
- 67,
- 68,
- 85,
- 118,
- 120,
- 123,
- 155,
- 156,
- 193,
- -1
+ FRONTIER_MONS_PARASOL_LADY_1
};
const u16 gBattleFrontierTrainerMons_Rylee[] =
{
- 0,
- 14,
- 19,
- 28,
- 42,
- 58,
- 59,
- 67,
- 68,
- 85,
- 118,
- 120,
- 123,
- 155,
- 156,
- 193,
- -1
+ FRONTIER_MONS_PARASOL_LADY_1
};
const u16 gBattleFrontierTrainerMons_Chelsea[] =
{
- 0,
- 14,
- 19,
- 28,
- 42,
- 58,
- 59,
- 67,
- 68,
- 85,
- 118,
- 120,
- 123,
- 155,
- 156,
- 193,
- -1
+ FRONTIER_MONS_PARASOL_LADY_1
};
+// The below 3 are the early Beauty class trainers, which use groups from other general classes
const u16 gBattleFrontierTrainerMons_Danela[] =
{
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 10,
- 13,
- 14,
- 15,
- 16,
- 17,
- 18,
- 19,
- 20,
- 21,
- 22,
- 23,
- 24,
- 25,
- 26,
- 27,
- 28,
- 29,
- 30,
- 31,
- 32,
- 33,
- 34,
- 35,
- 36,
- 37,
- 38,
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
- 45,
- 46,
- 47,
- 48,
- 49,
- 50,
- 51,
- 52,
- 53,
- 54,
- 55,
- 56,
- 57,
- 58,
- 59,
- 60,
- 61,
- 62,
- 63,
- 64,
- 65,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_1
};
const u16 gBattleFrontierTrainerMons_Lizbeth[] =
{
- 66,
- 67,
- 68,
- 69,
- 70,
- 71,
- 72,
- 73,
- 74,
- 75,
- 76,
- 77,
- 78,
- 79,
- 80,
- 81,
- 82,
- 83,
- 84,
- 85,
- 86,
- 87,
- 88,
- 89,
- 90,
- 91,
- 92,
- 93,
- 94,
- 95,
- 96,
- 97,
- 98,
- 99,
- 100,
- 101,
- 102,
- 103,
- 104,
- 105,
- 106,
- 107,
- 108,
- 109,
- -1
+ FRONTIER_MONS_SCHOOL_KID_1
};
const u16 gBattleFrontierTrainerMons_Amelia[] =
{
- 110,
- 111,
- 112,
- 113,
- 114,
- 115,
- 116,
- 117,
- 118,
- 119,
- 120,
- 121,
- 122,
- 123,
- 124,
- 125,
- 127,
- 128,
- 129,
- 130,
- 131,
- 132,
- 133,
- 134,
- 135,
- 136,
- 137,
- 138,
- 139,
- 140,
- 141,
- 142,
- 143,
- 144,
- 145,
- 146,
- 147,
- 148,
- 149,
- 150,
- 151,
- 152,
- 153,
- 154,
- 155,
- 156,
- 157,
- 158,
- 159,
- 160,
- 161,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_1
};
const u16 gBattleFrontierTrainerMons_Jillian[] =
{
- 0,
- 5,
- 18,
- 19,
- 29,
- 35,
- 48,
- 50,
- 52,
- 61,
- 69,
- 75,
- 78,
- 84,
- 90,
- 94,
- 99,
- 100,
- 101,
- 102,
- 106,
- 112,
- 114,
- 121,
- 125,
- 129,
- 130,
- 131,
- 140,
- -1
+ FRONTIER_MONS_AROMA_LADY_1
};
const u16 gBattleFrontierTrainerMons_Abbie[] =
{
- 0,
- 5,
- 18,
- 19,
- 29,
- 35,
- 48,
- 50,
- 52,
- 61,
- 69,
- 75,
- 78,
- 84,
- 90,
- 94,
- 99,
- 100,
- 101,
- 102,
- 106,
- 112,
- 114,
- 121,
- 125,
- 129,
- 130,
- 131,
- 140,
- -1
+ FRONTIER_MONS_AROMA_LADY_1
};
const u16 gBattleFrontierTrainerMons_Briana[] =
{
- 0,
- 5,
- 18,
- 19,
- 29,
- 35,
- 48,
- 50,
- 52,
- 61,
- 69,
- 75,
- 78,
- 84,
- 90,
- 94,
- 99,
- 100,
- 101,
- 102,
- 106,
- 112,
- 114,
- 121,
- 125,
- 129,
- 130,
- 131,
- 140,
- -1
+ FRONTIER_MONS_AROMA_LADY_1
};
const u16 gBattleFrontierTrainerMons_Antonio[] =
{
- 5,
- 10,
- 20,
- 35,
- 48,
- 49,
- 50,
- 62,
- 63,
- 64,
- 66,
- 71,
- 75,
- 77,
- 78,
- 84,
- 90,
- 92,
- 99,
- 106,
- 108,
- 112,
- 114,
- 115,
- 116,
- 119,
- 121,
- 122,
- 143,
- 148,
- 152,
- -1
+ FRONTIER_MONS_GUITARIST_1
};
const u16 gBattleFrontierTrainerMons_Jaden[] =
{
- 5,
- 10,
- 20,
- 35,
- 48,
- 49,
- 50,
- 62,
- 63,
- 64,
- 66,
- 71,
- 75,
- 77,
- 78,
- 84,
- 90,
- 92,
- 99,
- 106,
- 108,
- 112,
- 114,
- 115,
- 116,
- 119,
- 121,
- 122,
- 143,
- 148,
- 152,
- -1
+ FRONTIER_MONS_GUITARIST_1
};
const u16 gBattleFrontierTrainerMons_Dakota[] =
{
- 5,
- 10,
- 20,
- 35,
- 48,
- 49,
- 50,
- 62,
- 63,
- 64,
- 66,
- 71,
- 75,
- 77,
- 78,
- 84,
- 90,
- 92,
- 99,
- 106,
- 108,
- 112,
- 114,
- 115,
- 116,
- 119,
- 121,
- 122,
- 143,
- 148,
- 152,
- -1
+ FRONTIER_MONS_GUITARIST_1
};
const u16 gBattleFrontierTrainerMons_Brayden[] =
{
- 1,
- 13,
- 16,
- 17,
- 23,
- 24,
- 25,
- 26,
- 32,
- 33,
- 34,
- 36,
- 37,
- 38,
- 43,
- 44,
- 45,
- 51,
- 54,
- 56,
- 72,
- 91,
- 93,
- 95,
- 106,
- 107,
- 113,
- 117,
- 118,
- 135,
- 137,
- 142,
- 144,
- 145,
- -1
+ FRONTIER_MONS_BIRD_KEEPER_1
};
const u16 gBattleFrontierTrainerMons_Corson[] =
{
- 1,
- 13,
- 16,
- 17,
- 23,
- 24,
- 25,
- 26,
- 32,
- 33,
- 34,
- 36,
- 37,
- 38,
- 43,
- 44,
- 45,
- 51,
- 54,
- 56,
- 72,
- 91,
- 93,
- 95,
- 106,
- 107,
- 113,
- 117,
- 118,
- 135,
- 137,
- 142,
- 144,
- 145,
- -1
+ FRONTIER_MONS_BIRD_KEEPER_1
};
const u16 gBattleFrontierTrainerMons_Trevin[] =
{
- 1,
- 13,
- 16,
- 17,
- 23,
- 24,
- 25,
- 26,
- 32,
- 33,
- 34,
- 36,
- 37,
- 38,
- 43,
- 44,
- 45,
- 51,
- 54,
- 56,
- 72,
- 91,
- 93,
- 95,
- 106,
- 107,
- 113,
- 117,
- 118,
- 135,
- 137,
- 142,
- 144,
- 145,
- -1
+ FRONTIER_MONS_BIRD_KEEPER_1
};
const u16 gBattleFrontierTrainerMons_Patrick[] =
{
- 15,
- 22,
- 50,
- 67,
- 70,
- 71,
- 74,
- 77,
- 81,
- 82,
- 83,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 104,
- 109,
- 111,
- 120,
- 124,
- 128,
- 131,
- 133,
- 134,
- 138,
- 139,
- 151,
- 155,
- 156,
- -1
+ FRONTIER_MONS_SAILOR_1
};
const u16 gBattleFrontierTrainerMons_Kaden[] =
{
- 15,
- 22,
- 50,
- 67,
- 70,
- 71,
- 74,
- 77,
- 81,
- 82,
- 83,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 104,
- 109,
- 111,
- 120,
- 124,
- 128,
- 131,
- 133,
- 134,
- 138,
- 139,
- 151,
- 155,
- 156,
- -1
+ FRONTIER_MONS_SAILOR_1
};
const u16 gBattleFrontierTrainerMons_Maxwell[] =
{
- 15,
- 22,
- 50,
- 67,
- 70,
- 71,
- 74,
- 77,
- 81,
- 82,
- 83,
- 86,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 104,
- 109,
- 111,
- 120,
- 124,
- 128,
- 131,
- 133,
- 134,
- 138,
- 139,
- 151,
- 155,
- 156,
- -1
+ FRONTIER_MONS_SAILOR_1
};
const u16 gBattleFrontierTrainerMons_Daryl[] =
{
- 15,
- 22,
- 31,
- 39,
- 50,
- 51,
- 58,
- 67,
- 70,
- 74,
- 75,
- 81,
- 82,
- 85,
- 104,
- 120,
- 122,
- 132,
- 133,
- 138,
- 139,
- 140,
- 141,
- 142,
- 144,
- 150,
- 156,
- -1
+ FRONTIER_MONS_HIKER_1
};
const u16 gBattleFrontierTrainerMons_Kenneth[] =
{
- 15,
- 22,
- 31,
- 39,
- 50,
- 51,
- 58,
- 67,
- 70,
- 74,
- 75,
- 81,
- 82,
- 85,
- 104,
- 120,
- 122,
- 132,
- 133,
- 138,
- 139,
- 140,
- 141,
- 142,
- 144,
- 150,
- 156,
- -1
+ FRONTIER_MONS_HIKER_1
};
const u16 gBattleFrontierTrainerMons_Rich[] =
{
- 15,
- 22,
- 31,
- 39,
- 50,
- 51,
- 58,
- 67,
- 70,
- 74,
- 75,
- 81,
- 82,
- 85,
- 104,
- 120,
- 122,
- 132,
- 133,
- 138,
- 139,
- 140,
- 141,
- 142,
- 144,
- 150,
- 156,
- -1
+ FRONTIER_MONS_HIKER_1
};
const u16 gBattleFrontierTrainerMons_Caden[] =
{
- 30,
- 62,
- 63,
- 65,
- 70,
- 74,
- 77,
- 78,
- 85,
- 88,
- 89,
- 95,
- 108,
- 119,
- 122,
- 133,
- 136,
- 149,
- 150,
- 152,
- 156,
- -1
+ FRONTIER_MONS_KINDLER_1
};
const u16 gBattleFrontierTrainerMons_Marlon[] =
{
- 30,
- 62,
- 63,
- 65,
- 70,
- 74,
- 77,
- 78,
- 85,
- 88,
- 89,
- 95,
- 108,
- 119,
- 122,
- 133,
- 136,
- 149,
- 150,
- 152,
- 156,
- -1
+ FRONTIER_MONS_KINDLER_1
};
const u16 gBattleFrontierTrainerMons_Nash[] =
{
- 30,
- 62,
- 63,
- 65,
- 70,
- 74,
- 77,
- 78,
- 85,
- 88,
- 89,
- 95,
- 108,
- 119,
- 122,
- 133,
- 136,
- 149,
- 150,
- 152,
- 156,
- -1
+ FRONTIER_MONS_KINDLER_1
};
const u16 gBattleFrontierTrainerMons_Robby[] =
{
- 1,
- 13,
- 15,
- 16,
- 17,
- 22,
- 23,
- 24,
- 26,
- 32,
- 33,
- 34,
- 36,
- 37,
- 38,
- 43,
- 44,
- 50,
- 51,
- 54,
- 56,
- 67,
- 70,
- 72,
- 74,
- 75,
- 81,
- 82,
- 85,
- 91,
- 93,
- 104,
- 107,
- 113,
- 117,
- 120,
- 132,
- 133,
- 135,
- 137,
- 142,
- 144,
- 145,
- 156,
- -1
+ FRONTIER_MONS_RUNNING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Reece[] =
{
- 1,
- 13,
- 15,
- 16,
- 17,
- 22,
- 23,
- 24,
- 26,
- 32,
- 33,
- 34,
- 36,
- 37,
- 38,
- 43,
- 44,
- 50,
- 51,
- 54,
- 56,
- 67,
- 70,
- 72,
- 74,
- 75,
- 81,
- 82,
- 85,
- 91,
- 93,
- 104,
- 107,
- 113,
- 117,
- 120,
- 132,
- 133,
- 135,
- 137,
- 142,
- 144,
- 145,
- 156,
- -1
+ FRONTIER_MONS_RUNNING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Kathryn[] =
{
- 1,
- 13,
- 15,
- 16,
- 17,
- 22,
- 23,
- 24,
- 26,
- 32,
- 33,
- 34,
- 36,
- 37,
- 38,
- 43,
- 44,
- 50,
- 51,
- 54,
- 56,
- 67,
- 70,
- 72,
- 74,
- 75,
- 81,
- 82,
- 85,
- 91,
- 93,
- 104,
- 107,
- 113,
- 117,
- 120,
- 132,
- 133,
- 135,
- 137,
- 142,
- 144,
- 145,
- 156,
- -1
+ FRONTIER_MONS_RUNNING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Ellen[] =
{
- 1,
- 13,
- 15,
- 16,
- 17,
- 22,
- 23,
- 24,
- 26,
- 32,
- 33,
- 34,
- 36,
- 37,
- 38,
- 43,
- 44,
- 50,
- 51,
- 54,
- 56,
- 67,
- 70,
- 72,
- 74,
- 75,
- 81,
- 82,
- 85,
- 91,
- 93,
- 104,
- 107,
- 113,
- 117,
- 120,
- 132,
- 133,
- 135,
- 137,
- 142,
- 144,
- 145,
- 156,
- -1
+ FRONTIER_MONS_RUNNING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Ramon[] =
{
- 15,
- 22,
- 50,
- 71,
- 72,
- 76,
- 77,
- 81,
- 82,
- 83,
- 84,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 107,
- 109,
- 111,
- 113,
- 117,
- 118,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 155,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Arthur[] =
{
- 15,
- 22,
- 50,
- 71,
- 72,
- 76,
- 77,
- 81,
- 82,
- 83,
- 84,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 107,
- 109,
- 111,
- 113,
- 117,
- 118,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 155,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Alondra[] =
{
- 15,
- 22,
- 50,
- 71,
- 72,
- 76,
- 77,
- 81,
- 82,
- 83,
- 84,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 107,
- 109,
- 111,
- 113,
- 117,
- 118,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 155,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Adriana[] =
{
- 15,
- 22,
- 50,
- 71,
- 72,
- 76,
- 77,
- 81,
- 82,
- 83,
- 84,
- 87,
- 96,
- 97,
- 98,
- 99,
- 103,
- 107,
- 109,
- 111,
- 113,
- 117,
- 118,
- 131,
- 134,
- 138,
- 139,
- 142,
- 144,
- 145,
- 151,
- 155,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Malik[] =
{
- 10,
- 15,
- 22,
- 49,
- 50,
- 64,
- 66,
- 71,
- 72,
- 77,
- 78,
- 81,
- 82,
- 91,
- 93,
- 107,
- 108,
- 113,
- 115,
- 117,
- 122,
- 135,
- 137,
- 142,
- 143,
- 144,
- 145,
- 148,
- 152,
- -1
+ FRONTIER_MONS_CYCLING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Jill[] =
{
- 10,
- 15,
- 22,
- 49,
- 50,
- 64,
- 66,
- 71,
- 72,
- 77,
- 78,
- 81,
- 82,
- 91,
- 93,
- 107,
- 108,
- 113,
- 115,
- 117,
- 122,
- 135,
- 137,
- 142,
- 143,
- 144,
- 145,
- 148,
- 152,
- -1
+ FRONTIER_MONS_CYCLING_TRIATHLETE_1
};
const u16 gBattleFrontierTrainerMons_Erik[] =
{
- 162,
- 164,
- 168,
- 178,
- 183,
- 184,
- 189,
- 197,
- 199,
- 200,
- 203,
- 204,
- 207,
- 210,
- 213,
- 214,
- 218,
- 220,
- 221,
- 224,
- 227,
- 231,
- 232,
- 233,
- 234,
- 235,
- 236,
- 238,
- 240,
- 243,
- 245,
- 246,
- 250,
- 263,
- -1
+ FRONTIER_MONS_RUNNING_TRIATHLETE_2
};
const u16 gBattleFrontierTrainerMons_Yazmin[] =
{
- 162,
- 164,
- 168,
- 178,
- 183,
- 184,
- 189,
- 197,
- 199,
- 200,
- 203,
- 204,
- 207,
- 210,
- 213,
- 214,
- 218,
- 220,
- 221,
- 224,
- 227,
- 231,
- 232,
- 233,
- 234,
- 235,
- 236,
- 238,
- 240,
- 243,
- 245,
- 246,
- 250,
- 263,
- -1
+ FRONTIER_MONS_RUNNING_TRIATHLETE_2
};
const u16 gBattleFrontierTrainerMons_Jamal[] =
{
- 170,
- 176,
- 178,
- 182,
- 189,
- 190,
- 192,
- 196,
- 211,
- 212,
- 213,
- 219,
- 228,
- 230,
- 232,
- 233,
- 234,
- 236,
- 242,
- 245,
- 249,
- 253,
- 256,
- 257,
- 258,
- 259,
- 260,
- 261,
- 262,
- 265,
- 266,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_2
};
const u16 gBattleFrontierTrainerMons_Leslie[] =
{
- 170,
- 176,
- 178,
- 182,
- 189,
- 190,
- 192,
- 196,
- 211,
- 212,
- 213,
- 219,
- 228,
- 230,
- 232,
- 233,
- 234,
- 236,
- 242,
- 245,
- 249,
- 253,
- 256,
- 257,
- 258,
- 259,
- 260,
- 261,
- 262,
- 265,
- 266,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_2
};
const u16 gBattleFrontierTrainerMons_Dave[] =
{
- 162,
- 164,
- 168,
- 178,
- 183,
- 186,
- 187,
- 189,
- 197,
- 199,
- 200,
- 203,
- 204,
- 206,
- 207,
- 214,
- 215,
- 218,
- 220,
- 221,
- 224,
- 227,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 244,
- 246,
- 250,
- -1
+ FRONTIER_MONS_CYCLING_TRIATHLETE_2
};
const u16 gBattleFrontierTrainerMons_Carlo[] =
{
- 162,
- 164,
- 168,
- 178,
- 183,
- 186,
- 187,
- 189,
- 197,
- 199,
- 200,
- 203,
- 204,
- 206,
- 207,
- 214,
- 215,
- 218,
- 220,
- 221,
- 224,
- 227,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 244,
- 246,
- 250,
- -1
+ FRONTIER_MONS_CYCLING_TRIATHLETE_2
};
const u16 gBattleFrontierTrainerMons_Emilia[] =
{
- 162,
- 164,
- 168,
- 178,
- 183,
- 186,
- 187,
- 189,
- 197,
- 199,
- 200,
- 203,
- 204,
- 206,
- 207,
- 214,
- 215,
- 218,
- 220,
- 221,
- 224,
- 227,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 244,
- 246,
- 250,
- -1
+ FRONTIER_MONS_CYCLING_TRIATHLETE_2
};
const u16 gBattleFrontierTrainerMons_Dalia[] =
{
- 162,
- 164,
- 168,
- 178,
- 183,
- 186,
- 187,
- 189,
- 197,
- 199,
- 200,
- 203,
- 204,
- 206,
- 207,
- 214,
- 215,
- 218,
- 220,
- 221,
- 224,
- 227,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 244,
- 246,
- 250,
- -1
+ FRONTIER_MONS_CYCLING_TRIATHLETE_2
};
const u16 gBattleFrontierTrainerMons_Hitomi[] =
{
- 164,
- 166,
- 175,
- 178,
- 181,
- 189,
- 191,
- 193,
- 194,
- 195,
- 197,
- 199,
- 200,
- 202,
- 203,
- 205,
- 206,
- 207,
- 210,
- 215,
- 218,
- 220,
- 221,
- 222,
- 223,
- 225,
- 227,
- 230,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 241,
- 246,
- 247,
- 252,
- 254,
- 262,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1
};
const u16 gBattleFrontierTrainerMons_Ricardo[] =
{
- 164,
- 166,
- 175,
- 178,
- 181,
- 189,
- 191,
- 193,
- 194,
- 195,
- 197,
- 199,
- 200,
- 202,
- 203,
- 205,
- 206,
- 207,
- 210,
- 215,
- 218,
- 220,
- 221,
- 222,
- 223,
- 225,
- 227,
- 230,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 241,
- 246,
- 247,
- 252,
- 254,
- 262,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1
};
const u16 gBattleFrontierTrainerMons_Shizuka[] =
{
- 164,
- 166,
- 175,
- 178,
- 181,
- 189,
- 191,
- 193,
- 194,
- 195,
- 197,
- 199,
- 200,
- 202,
- 203,
- 205,
- 206,
- 207,
- 210,
- 215,
- 218,
- 220,
- 221,
- 222,
- 223,
- 225,
- 227,
- 230,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 241,
- 246,
- 247,
- 252,
- 254,
- 262,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1
};
const u16 gBattleFrontierTrainerMons_Joana[] =
{
- 164,
- 166,
- 175,
- 178,
- 181,
- 189,
- 191,
- 193,
- 194,
- 195,
- 197,
- 199,
- 200,
- 202,
- 203,
- 205,
- 206,
- 207,
- 210,
- 215,
- 218,
- 220,
- 221,
- 222,
- 223,
- 225,
- 227,
- 230,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 241,
- 246,
- 247,
- 252,
- 254,
- 262,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1
};
const u16 gBattleFrontierTrainerMons_Kelly[] =
{
- 164,
- 166,
- 175,
- 178,
- 181,
- 189,
- 191,
- 193,
- 194,
- 195,
- 197,
- 199,
- 200,
- 202,
- 203,
- 205,
- 206,
- 207,
- 210,
- 215,
- 218,
- 220,
- 221,
- 222,
- 223,
- 225,
- 227,
- 230,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 241,
- 246,
- 247,
- 252,
- 254,
- 262,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1
};
const u16 gBattleFrontierTrainerMons_Rayna[] =
{
- 164,
- 166,
- 175,
- 178,
- 181,
- 189,
- 191,
- 193,
- 194,
- 195,
- 197,
- 199,
- 200,
- 202,
- 203,
- 205,
- 206,
- 207,
- 210,
- 215,
- 218,
- 220,
- 221,
- 222,
- 223,
- 225,
- 227,
- 230,
- 232,
- 233,
- 234,
- 235,
- 236,
- 240,
- 241,
- 246,
- 247,
- 252,
- 254,
- 262,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_1
};
const u16 gBattleFrontierTrainerMons_Evan[] =
{
- 162,
- 163,
- 164,
- 165,
- 166,
- 167,
- 168,
- 169,
- 170,
- 171,
- 172,
- 173,
- 174,
- 175,
- 176,
- 177,
- 178,
- 179,
- 180,
- 181,
- 182,
- 183,
- 184,
- 185,
- 186,
- 187,
- 188,
- 189,
- 190,
- 191,
- 192,
- 193,
- 194,
- 195,
- 196,
- 197,
- 198,
- 199,
- -1
+ FRONTIER_MONS_EXPERT_1A
};
const u16 gBattleFrontierTrainerMons_Jordan[] =
{
- 200,
- 201,
- 202,
- 203,
- 204,
- 205,
- 206,
- 207,
- 208,
- 209,
- 210,
- 211,
- 212,
- 213,
- 214,
- 215,
- 216,
- 217,
- 218,
- 219,
- 220,
- 221,
- 222,
- 223,
- 224,
- 225,
- 226,
- 227,
- 228,
- 229,
- 230,
- 231,
- 232,
- 233,
- 234,
- 235,
- 236,
- -1
+ FRONTIER_MONS_EXPERT_1B
};
const u16 gBattleFrontierTrainerMons_Joel[] =
{
- 237,
- 238,
- 239,
- 240,
- 241,
- 242,
- 243,
- 244,
- 245,
- 246,
- 247,
- 248,
- 249,
- 250,
- 251,
- 252,
- 253,
- 254,
- 255,
- 256,
- 257,
- 258,
- 259,
- 260,
- 261,
- 262,
- 263,
- 264,
- 265,
- 266,
- -1
+ FRONTIER_MONS_EXPERT_1C
};
const u16 gBattleFrontierTrainerMons_Kristen[] =
{
- 162,
- 163,
- 164,
- 165,
- 166,
- 167,
- 168,
- 169,
- 170,
- 171,
- 172,
- 173,
- 174,
- 175,
- 176,
- 177,
- 178,
- 179,
- 180,
- 181,
- 182,
- 183,
- 184,
- 185,
- 186,
- 187,
- 188,
- 189,
- 190,
- 191,
- 192,
- 193,
- 194,
- 195,
- 196,
- 197,
- 198,
- 199,
- -1
+ FRONTIER_MONS_EXPERT_1A
};
const u16 gBattleFrontierTrainerMons_Selphy[] =
{
- 200,
- 201,
- 202,
- 203,
- 204,
- 205,
- 206,
- 207,
- 208,
- 209,
- 210,
- 211,
- 212,
- 213,
- 214,
- 215,
- 216,
- 217,
- 218,
- 219,
- 220,
- 221,
- 222,
- 223,
- 224,
- 225,
- 226,
- 227,
- 228,
- 229,
- 230,
- 231,
- 232,
- 233,
- 234,
- 235,
- 236,
- -1
+ FRONTIER_MONS_EXPERT_1B
};
const u16 gBattleFrontierTrainerMons_Chloe[] =
{
- 237,
- 238,
- 239,
- 240,
- 241,
- 242,
- 243,
- 244,
- 245,
- 246,
- 247,
- 248,
- 249,
- 250,
- 251,
- 252,
- 253,
- 254,
- 255,
- 256,
- 257,
- 258,
- 259,
- 260,
- 261,
- 262,
- 263,
- 264,
- 265,
- 266,
- -1
+ FRONTIER_MONS_EXPERT_1C
};
const u16 gBattleFrontierTrainerMons_Norton[] =
{
- 267,
- 268,
- 273,
- 274,
- 276,
- 284,
- 289,
- 290,
- 291,
- 292,
- 307,
- 308,
- 311,
- 312,
- 314,
- 317,
- 325,
- 327,
- 328,
- 329,
- 331,
- 332,
- 340,
- 342,
- 347,
- 349,
- 351,
- 352,
- 354,
- 356,
- 359,
- 363,
- 370,
- -1
+ FRONTIER_MONS_PSYCHIC_1
};
const u16 gBattleFrontierTrainerMons_Lukas[] =
{
- 267,
- 268,
- 273,
- 274,
- 276,
- 284,
- 289,
- 290,
- 291,
- 292,
- 307,
- 308,
- 311,
- 312,
- 314,
- 317,
- 325,
- 327,
- 328,
- 329,
- 331,
- 332,
- 340,
- 342,
- 347,
- 349,
- 351,
- 352,
- 354,
- 356,
- 359,
- 363,
- 370,
- -1
+ FRONTIER_MONS_PSYCHIC_1
};
const u16 gBattleFrontierTrainerMons_Zach[] =
{
- 267,
- 268,
- 273,
- 274,
- 276,
- 284,
- 289,
- 290,
- 291,
- 292,
- 307,
- 308,
- 311,
- 312,
- 314,
- 317,
- 325,
- 327,
- 328,
- 329,
- 331,
- 332,
- 340,
- 342,
- 347,
- 349,
- 351,
- 352,
- 354,
- 356,
- 359,
- 363,
- 370,
- -1
+ FRONTIER_MONS_PSYCHIC_1
};
const u16 gBattleFrontierTrainerMons_Kaitlyn[] =
{
- 267,
- 268,
- 273,
- 274,
- 276,
- 284,
- 289,
- 290,
- 291,
- 292,
- 307,
- 308,
- 311,
- 312,
- 314,
- 317,
- 325,
- 327,
- 328,
- 329,
- 331,
- 332,
- 340,
- 342,
- 347,
- 349,
- 351,
- 352,
- 354,
- 356,
- 359,
- 363,
- 370,
- -1
+ FRONTIER_MONS_PSYCHIC_1
};
const u16 gBattleFrontierTrainerMons_Breanna[] =
{
- 267,
- 268,
- 273,
- 274,
- 276,
- 284,
- 289,
- 290,
- 291,
- 292,
- 307,
- 308,
- 311,
- 312,
- 314,
- 317,
- 325,
- 327,
- 328,
- 329,
- 331,
- 332,
- 340,
- 342,
- 347,
- 349,
- 351,
- 352,
- 354,
- 356,
- 359,
- 363,
- 370,
- -1
+ FRONTIER_MONS_PSYCHIC_1
};
const u16 gBattleFrontierTrainerMons_Kendra[] =
{
- 267,
- 268,
- 273,
- 274,
- 276,
- 284,
- 289,
- 290,
- 291,
- 292,
- 307,
- 308,
- 311,
- 312,
- 314,
- 317,
- 325,
- 327,
- 328,
- 329,
- 331,
- 332,
- 340,
- 342,
- 347,
- 349,
- 351,
- 352,
- 354,
- 356,
- 359,
- 363,
- 370,
- -1
+ FRONTIER_MONS_PSYCHIC_1
};
const u16 gBattleFrontierTrainerMons_Molly[] =
{
- 268,
- 270,
- 272,
- 274,
- 282,
- 284,
- 289,
- 290,
- 303,
- 307,
- 311,
- 314,
- 317,
- 322,
- 327,
- 328,
- 331,
- 336,
- 340,
- 342,
- 344,
- 347,
- 352,
- 353,
- 354,
- 356,
- 359,
- -1
+ FRONTIER_MONS_HEX_MANIAC_1
};
const u16 gBattleFrontierTrainerMons_Jazmin[] =
{
- 268,
- 270,
- 272,
- 274,
- 282,
- 284,
- 289,
- 290,
- 303,
- 307,
- 311,
- 314,
- 317,
- 322,
- 327,
- 328,
- 331,
- 336,
- 340,
- 342,
- 344,
- 347,
- 352,
- 353,
- 354,
- 356,
- 359,
- -1
+ FRONTIER_MONS_HEX_MANIAC_1
};
const u16 gBattleFrontierTrainerMons_Kelsey[] =
{
- 268,
- 270,
- 272,
- 274,
- 282,
- 284,
- 289,
- 290,
- 303,
- 307,
- 311,
- 314,
- 317,
- 322,
- 327,
- 328,
- 331,
- 336,
- 340,
- 342,
- 344,
- 347,
- 352,
- 353,
- 354,
- 356,
- 359,
- -1
+ FRONTIER_MONS_HEX_MANIAC_1
};
const u16 gBattleFrontierTrainerMons_Jalen[] =
{
- 269,
- 271,
- 275,
- 279,
- 280,
- 281,
- 283,
- 285,
- 286,
- 287,
- 293,
- 294,
- 295,
- 300,
- 302,
- 307,
- 310,
- 311,
- 320,
- 322,
- 326,
- 330,
- 332,
- 335,
- 344,
- 345,
- 346,
- 348,
- 350,
- 353,
- 357,
- -1
+ FRONTIER_MONS_POKEMANIAC_1
};
const u16 gBattleFrontierTrainerMons_Griffen[] =
{
- 269,
- 271,
- 275,
- 279,
- 280,
- 281,
- 283,
- 285,
- 286,
- 287,
- 293,
- 294,
- 295,
- 300,
- 302,
- 307,
- 310,
- 311,
- 320,
- 322,
- 326,
- 330,
- 332,
- 335,
- 344,
- 345,
- 346,
- 348,
- 350,
- 353,
- 357,
- -1
+ FRONTIER_MONS_POKEMANIAC_1
};
const u16 gBattleFrontierTrainerMons_Xander[] =
{
- 269,
- 271,
- 275,
- 279,
- 280,
- 281,
- 283,
- 285,
- 286,
- 287,
- 293,
- 294,
- 295,
- 300,
- 302,
- 307,
- 310,
- 311,
- 320,
- 322,
- 326,
- 330,
- 332,
- 335,
- 344,
- 345,
- 346,
- 348,
- 350,
- 353,
- 357,
- -1
+ FRONTIER_MONS_POKEMANIAC_1
};
const u16 gBattleFrontierTrainerMons_Marvin[] =
{
- 267,
- 268,
- 269,
- 270,
- 271,
- 272,
- 273,
- 274,
- 275,
- 276,
- 277,
- 278,
- 279,
- 280,
- 281,
- 282,
- 283,
- 284,
- 285,
- 286,
- 287,
- 288,
- 289,
- 290,
- 291,
- 292,
- 293,
- 294,
- 295,
- 296,
- 297,
- 298,
- 299,
- 300,
- 301,
- 302,
- 303,
- 304,
- -1
+ FRONTIER_MONS_GENTLEMAN_1A
};
const u16 gBattleFrontierTrainerMons_Brennan[] =
{
- 305,
- 306,
- 307,
- 308,
- 309,
- 310,
- 311,
- 312,
- 313,
- 314,
- 315,
- 316,
- 317,
- 318,
- 319,
- 320,
- 321,
- 322,
- 323,
- 324,
- 325,
- 326,
- 327,
- 328,
- 329,
- 330,
- 331,
- 332,
- 333,
- 334,
- 335,
- 336,
- 337,
- 338,
- 339,
- 340,
- 341,
- -1
+ FRONTIER_MONS_GENTLEMAN_1B
};
const u16 gBattleFrontierTrainerMons_Baley[] =
{
- 159,
- 160,
- 161,
- 172,
- 173,
- 177,
- 198,
- 226,
- 238,
- 263,
- 264,
- 277,
- 278,
- 282,
- 303,
- 331,
- 343,
- 368,
- 369,
- -1
+ FRONTIER_MONS_BUG_MANIAC_2
};
const u16 gBattleFrontierTrainerMons_Zackary[] =
{
- 271,
- 283,
- 294,
- 295,
- 298,
- 299,
- 300,
- 311,
- 315,
- 320,
- 327,
- 328,
- 330,
- 335,
- 337,
- 338,
- 339,
- 341,
- 346,
- 364,
- 365,
- 366,
- -1
+ FRONTIER_MONS_RUIN_MANIAC_2
};
const u16 gBattleFrontierTrainerMons_Gabriel[] =
{
- 342,
- 343,
- 344,
- 345,
- 346,
- 347,
- 348,
- 349,
- 350,
- 351,
- 352,
- 353,
- 354,
- 355,
- 356,
- 357,
- 358,
- 359,
- 360,
- 361,
- 362,
- 363,
- 364,
- 365,
- 366,
- 367,
- 368,
- 369,
- 370,
- 371,
- -1
+ FRONTIER_MONS_COLLECTOR_1
};
const u16 gBattleFrontierTrainerMons_Emily[] =
{
- 272,
- 301,
- 309,
- 330,
- 348,
- 349,
- 350,
- 359,
- 360,
- 362,
- 363,
- 365,
- -1
+ FRONTIER_MONS_PARASOL_LADY_2
};
const u16 gBattleFrontierTrainerMons_Jordyn[] =
{
- 267,
- 269,
- 270,
- 272,
- 273,
- 276,
- 279,
- 284,
- 288,
- 302,
- 304,
- 305,
- 308,
- 309,
- 312,
- 316,
- 319,
- 322,
- 323,
- 325,
- 326,
- 329,
- 331,
- 332,
- 336,
- 340,
- 344,
- 345,
- 351,
- 353,
- 355,
- -1
+ FRONTIER_MONS_BEAUTY_1
};
const u16 gBattleFrontierTrainerMons_Sofia[] =
{
- 270,
- 272,
- 274,
- 276,
- 279,
- 282,
- 285,
- 290,
- 293,
- 313,
- 314,
- 321,
- 334,
- 340,
- 348,
- 356,
- 359,
- 360,
- -1
+ FRONTIER_MONS_AROMA_LADY_2
};
const u16 gBattleFrontierTrainerMons_Braden[] =
{
- 372,
- 373,
- 374,
- 375,
- 376,
- 377,
- 378,
- 379,
- 380,
- 381,
- 382,
- 383,
- 384,
- 385,
- 386,
- 387,
- 388,
- 389,
- 390,
- 391,
- 392,
- 393,
- 394,
- 395,
- 396,
- 397,
- 398,
- 399,
- 400,
- 401,
- 402,
- 403,
- 404,
- -1
+ FRONTIER_MONS_COOLTRAINER_1A
};
const u16 gBattleFrontierTrainerMons_Kayden[] =
{
- 405,
- 406,
- 407,
- 408,
- 409,
- 410,
- 411,
- 412,
- 413,
- 414,
- 415,
- 416,
- 417,
- 418,
- 419,
- 420,
- 421,
- 422,
- 423,
- 424,
- 425,
- 426,
- 427,
- 428,
- 429,
- 430,
- 431,
- 432,
- 433,
- 434,
- 435,
- 436,
- 437,
- -1
+ FRONTIER_MONS_COOLTRAINER_1B
};
const u16 gBattleFrontierTrainerMons_Cooper[] =
{
- 438,
- 439,
- 440,
- 441,
- 442,
- 443,
- 444,
- 445,
- 446,
- 447,
- 448,
- 449,
- 450,
- 451,
- 452,
- 453,
- 454,
- 455,
- 456,
- 457,
- 458,
- 459,
- 460,
- 461,
- 462,
- 463,
- 464,
- 465,
- 466,
- 467,
- -1
+ FRONTIER_MONS_COOLTRAINER_1C
};
const u16 gBattleFrontierTrainerMons_Julia[] =
{
- 372,
- 373,
- 374,
- 375,
- 376,
- 377,
- 378,
- 379,
- 380,
- 381,
- 382,
- 383,
- 384,
- 385,
- 386,
- 387,
- 388,
- 389,
- 390,
- 391,
- 392,
- 393,
- 394,
- 395,
- 396,
- 397,
- 398,
- 399,
- 400,
- 401,
- 402,
- 403,
- 404,
- -1
+ FRONTIER_MONS_COOLTRAINER_1A
};
const u16 gBattleFrontierTrainerMons_Amara[] =
{
- 405,
- 406,
- 407,
- 408,
- 409,
- 410,
- 411,
- 412,
- 413,
- 414,
- 415,
- 416,
- 417,
- 418,
- 419,
- 420,
- 421,
- 422,
- 423,
- 424,
- 425,
- 426,
- 427,
- 428,
- 429,
- 430,
- 431,
- 432,
- 433,
- 434,
- 435,
- 436,
- 437,
- -1
+ FRONTIER_MONS_COOLTRAINER_1B
};
const u16 gBattleFrontierTrainerMons_Lynn[] =
{
- 438,
- 439,
- 440,
- 441,
- 442,
- 443,
- 444,
- 445,
- 446,
- 447,
- 448,
- 449,
- 450,
- 451,
- 452,
- 453,
- 454,
- 455,
- 456,
- 457,
- 458,
- 459,
- 460,
- 461,
- 462,
- 463,
- 464,
- 465,
- 466,
- 467,
- -1
+ FRONTIER_MONS_COOLTRAINER_1C
};
const u16 gBattleFrontierTrainerMons_Jovan[] =
{
- 238,
- 331,
- 343,
- 368,
- 369,
- 375,
- 376,
- 379,
- 382,
- 383,
- 389,
- 394,
- 395,
- 397,
- 398,
- 400,
- 406,
- 408,
- 411,
- 416,
- 417,
- 423,
- 424,
- 425,
- 432,
- 436,
- 438,
- 441,
- 445,
- 453,
- 460,
- 462,
- 467,
- -1
+ FRONTIER_MONS_PKMN_RANGER_1
};
const u16 gBattleFrontierTrainerMons_Dominic[] =
{
- 238,
- 331,
- 343,
- 368,
- 369,
- 375,
- 376,
- 379,
- 382,
- 383,
- 389,
- 394,
- 395,
- 397,
- 398,
- 400,
- 406,
- 408,
- 411,
- 416,
- 417,
- 423,
- 424,
- 425,
- 432,
- 436,
- 438,
- 441,
- 445,
- 453,
- 460,
- 462,
- 467,
- -1
+ FRONTIER_MONS_PKMN_RANGER_1
};
const u16 gBattleFrontierTrainerMons_Nikolas[] =
{
- 238,
- 331,
- 343,
- 368,
- 369,
- 375,
- 376,
- 379,
- 382,
- 383,
- 389,
- 394,
- 395,
- 397,
- 398,
- 400,
- 406,
- 408,
- 411,
- 416,
- 417,
- 423,
- 424,
- 425,
- 432,
- 436,
- 438,
- 441,
- 445,
- 453,
- 460,
- 462,
- 467,
- -1
+ FRONTIER_MONS_PKMN_RANGER_1
};
const u16 gBattleFrontierTrainerMons_Valeria[] =
{
- 238,
- 331,
- 343,
- 368,
- 369,
- 375,
- 376,
- 379,
- 382,
- 383,
- 389,
- 394,
- 395,
- 397,
- 398,
- 400,
- 406,
- 408,
- 411,
- 416,
- 417,
- 423,
- 424,
- 425,
- 432,
- 436,
- 438,
- 441,
- 445,
- 453,
- 460,
- 462,
- 467,
- -1
+ FRONTIER_MONS_PKMN_RANGER_1
};
const u16 gBattleFrontierTrainerMons_Delaney[] =
{
- 238,
- 331,
- 343,
- 368,
- 369,
- 375,
- 376,
- 379,
- 382,
- 383,
- 389,
- 394,
- 395,
- 397,
- 398,
- 400,
- 406,
- 408,
- 411,
- 416,
- 417,
- 423,
- 424,
- 425,
- 432,
- 436,
- 438,
- 441,
- 445,
- 453,
- 460,
- 462,
- 467,
- -1
+ FRONTIER_MONS_PKMN_RANGER_1
};
const u16 gBattleFrontierTrainerMons_Meghan[] =
{
- 238,
- 331,
- 343,
- 368,
- 369,
- 375,
- 376,
- 379,
- 382,
- 383,
- 389,
- 394,
- 395,
- 397,
- 398,
- 400,
- 406,
- 408,
- 411,
- 416,
- 417,
- 423,
- 424,
- 425,
- 432,
- 436,
- 438,
- 441,
- 445,
- 453,
- 460,
- 462,
- 467,
- -1
+ FRONTIER_MONS_PKMN_RANGER_1
};
const u16 gBattleFrontierTrainerMons_Roberto[] =
{
- 386,
- 403,
- 412,
- 413,
- 414,
- 433,
- 435,
- 440,
- 450,
- 453,
- 454,
- 456,
- 459,
- 461,
- 463,
- 464,
- 465,
- -1
+ FRONTIER_MONS_DRAGON_TAMER_1
};
const u16 gBattleFrontierTrainerMons_Damian[] =
{
- 386,
- 403,
- 412,
- 413,
- 414,
- 433,
- 435,
- 440,
- 450,
- 453,
- 454,
- 456,
- 459,
- 461,
- 463,
- 464,
- 465,
- -1
+ FRONTIER_MONS_DRAGON_TAMER_1
};
const u16 gBattleFrontierTrainerMons_Brody[] =
{
- 386,
- 403,
- 412,
- 413,
- 414,
- 433,
- 435,
- 440,
- 450,
- 453,
- 454,
- 456,
- 459,
- 461,
- 463,
- 464,
- 465,
- -1
+ FRONTIER_MONS_DRAGON_TAMER_1
};
const u16 gBattleFrontierTrainerMons_Graham[] =
{
- 386,
- 403,
- 412,
- 413,
- 414,
- 433,
- 435,
- 440,
- 450,
- 453,
- 454,
- 456,
- 459,
- 461,
- 463,
- 464,
- 465,
- -1
+ FRONTIER_MONS_DRAGON_TAMER_1
};
const u16 gBattleFrontierTrainerMons_Tylor[] =
{
- 374,
- 381,
- 382,
- 385,
- 388,
- 389,
- 391,
- 392,
- 394,
- 409,
- 411,
- 412,
- 419,
- 430,
- 432,
- 436,
- 440,
- 456,
- 460,
- 462,
- 463,
- 467,
- -1
+ FRONTIER_MONS_POKEFAN_2
};
const u16 gBattleFrontierTrainerMons_Jaren[] =
{
- 374,
- 381,
- 382,
- 385,
- 388,
- 389,
- 391,
- 392,
- 394,
- 409,
- 411,
- 412,
- 419,
- 430,
- 432,
- 436,
- 440,
- 456,
- 460,
- 462,
- 463,
- 467,
- -1
+ FRONTIER_MONS_POKEFAN_2
};
const u16 gBattleFrontierTrainerMons_Cordell[] =
{
- 420,
- 421,
- 422,
- 423,
- 424,
- 425,
- 426,
- 427,
- 428,
- 429,
- 430,
- 431,
- 432,
- 433,
- 434,
- 435,
- 436,
- 437,
- 438,
- 439,
- 440,
- 441,
- 442,
- 443,
- 444,
- 445,
- 446,
- 447,
- 448,
- 449,
- 450,
- 451,
- 452,
- 453,
- 454,
- 455,
- 456,
- 457,
- 458,
- 459,
- 460,
- 461,
- 462,
- 463,
- 464,
- 465,
- 466,
- 467,
- -1
+ FRONTIER_MONS_PKMN_BREEDER_M_1
};
const u16 gBattleFrontierTrainerMons_Jazlyn[] =
{
- 372,
- 373,
- 374,
- 375,
- 376,
- 377,
- 378,
- 379,
- 380,
- 381,
- 382,
- 383,
- 384,
- 385,
- 386,
- 387,
- 388,
- 389,
- 390,
- 391,
- 392,
- 393,
- 394,
- 395,
- 396,
- 397,
- 398,
- 399,
- 400,
- 401,
- 402,
- 403,
- 404,
- 405,
- 406,
- 407,
- 408,
- 409,
- 410,
- 411,
- 412,
- 413,
- 414,
- 415,
- 416,
- 417,
- 418,
- 419,
- -1
+ FRONTIER_MONS_PKMN_BREEDER_F_1
};
const u16 gBattleFrontierTrainerMons_Zachery[] =
{
- 468,
- 469,
- 470,
- 471,
- 472,
- 473,
- 474,
- 475,
- 476,
- 477,
- 478,
- 479,
- 480,
- 481,
- 482,
- 483,
- 484,
- 485,
- 486,
- 487,
- 488,
- 489,
- 490,
- 491,
- 492,
- 493,
- 494,
- 495,
- 496,
- 497,
- 498,
- 499,
- 500,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_2
};
const u16 gBattleFrontierTrainerMons_Johan[] =
{
- 469,
- 470,
- 471,
- 472,
- 473,
- 474,
- 475,
- 476,
- 477,
- 478,
- 479,
- 480,
- 481,
- 482,
- 483,
- 484,
- 485,
- 486,
- 487,
- 488,
- 489,
- 490,
- 491,
- 492,
- 493,
- 494,
- 495,
- 496,
- 497,
- 498,
- 499,
- 500,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_2_NO_DUGTRIO
};
const u16 gBattleFrontierTrainerMons_Shea[] =
{
- 468,
- 469,
- 470,
- 471,
- 472,
- 473,
- 474,
- 475,
- 476,
- 477,
- 478,
- 479,
- 480,
- 481,
- 482,
- 483,
- 484,
- 485,
- 486,
- 487,
- 488,
- 489,
- 490,
- 491,
- 492,
- 493,
- 494,
- 495,
- 496,
- 497,
- 498,
- 499,
- 500,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_2
};
const u16 gBattleFrontierTrainerMons_Kaila[] =
{
- 468,
- 469,
- 470,
- 471,
- 472,
- 473,
- 474,
- 475,
- 476,
- 477,
- 478,
- 479,
- 480,
- 481,
- 482,
- 483,
- 484,
- 485,
- 486,
- 487,
- 488,
- 489,
- 490,
- 491,
- 492,
- 493,
- 494,
- 495,
- 496,
- 497,
- 498,
- 499,
- 500,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_2
};
const u16 gBattleFrontierTrainerMons_Isiah[] =
{
- 501,
- 502,
- 503,
- 504,
- 505,
- 506,
- 507,
- 508,
- 509,
- 510,
- 511,
- 512,
- 513,
- 514,
- 515,
- 516,
- 517,
- 518,
- 519,
- 520,
- 521,
- 522,
- 523,
- 524,
- 525,
- 526,
- 527,
- 528,
- 529,
- 530,
- 531,
- 532,
- 533,
- -1
+ FRONTIER_MONS_SCHOOL_KID_2
};
const u16 gBattleFrontierTrainerMons_Garrett[] =
{
- 501,
- 502,
- 503,
- 504,
- 505,
- 506,
- 507,
- 508,
- 509,
- 510,
- 511,
- 512,
- 513,
- 514,
- 515,
- 516,
- 517,
- 518,
- 519,
- 520,
- 521,
- 522,
- 523,
- 524,
- 525,
- 526,
- 527,
- 528,
- 529,
- 530,
- 531,
- 532,
- 533,
- -1
+ FRONTIER_MONS_SCHOOL_KID_2
};
const u16 gBattleFrontierTrainerMons_Haylie[] =
{
- 501,
- 502,
- 503,
- 504,
- 505,
- 506,
- 507,
- 508,
- 509,
- 510,
- 511,
- 512,
- 513,
- 514,
- 515,
- 516,
- 517,
- 518,
- 519,
- 520,
- 521,
- 522,
- 523,
- 524,
- 525,
- 526,
- 527,
- 528,
- 529,
- 530,
- 531,
- 532,
- 533,
- -1
+ FRONTIER_MONS_SCHOOL_KID_2
};
const u16 gBattleFrontierTrainerMons_Megan[] =
{
- 501,
- 502,
- 503,
- 504,
- 505,
- 506,
- 507,
- 508,
- 509,
- 510,
- 511,
- 512,
- 513,
- 514,
- 515,
- 516,
- 517,
- 518,
- 519,
- 520,
- 521,
- 522,
- 523,
- 524,
- 525,
- 526,
- 527,
- 528,
- 529,
- 530,
- 531,
- 532,
- 533,
- -1
+ FRONTIER_MONS_SCHOOL_KID_2
};
const u16 gBattleFrontierTrainerMons_Issac[] =
{
- 534,
- 535,
- 536,
- 537,
- 538,
- 539,
- 540,
- 541,
- 542,
- 543,
- 544,
- 545,
- 546,
- 547,
- 548,
- 549,
- 550,
- 551,
- 552,
- 553,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 560,
- 561,
- 562,
- 563,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_2
};
const u16 gBattleFrontierTrainerMons_Quinton[] =
{
- 534,
- 535,
- 536,
- 537,
- 538,
- 539,
- 540,
- 541,
- 542,
- 543,
- 544,
- 545,
- 546,
- 547,
- 548,
- 549,
- 550,
- 551,
- 552,
- 553,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 560,
- 561,
- 562,
- 563,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_2
};
const u16 gBattleFrontierTrainerMons_Salma[] =
{
- 534,
- 535,
- 536,
- 537,
- 538,
- 539,
- 540,
- 541,
- 542,
- 543,
- 544,
- 545,
- 546,
- 547,
- 548,
- 549,
- 550,
- 551,
- 552,
- 553,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 560,
- 561,
- 562,
- 563,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_2
};
const u16 gBattleFrontierTrainerMons_Ansley[] =
{
- 534,
- 535,
- 536,
- 537,
- 538,
- 539,
- 540,
- 541,
- 542,
- 543,
- 544,
- 545,
- 546,
- 547,
- 548,
- 549,
- 550,
- 551,
- 552,
- 553,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 560,
- 561,
- 562,
- 563,
- -1
+ FRONTIER_MONS_RICH_BOY_LADY_2
};
const u16 gBattleFrontierTrainerMons_Holden[] =
{
- 343,
- 368,
- 369,
- 383,
- 417,
- 423,
- 424,
- 432,
- 480,
- 481,
- 490,
- 491,
- 494,
- 496,
- 512,
- 513,
- 519,
- 520,
- 528,
- 534,
- 537,
- 541,
- 549,
- -1
+ FRONTIER_MONS_BUG_CATCHER_2
};
const u16 gBattleFrontierTrainerMons_Luca[] =
{
- 343,
- 368,
- 369,
- 383,
- 417,
- 423,
- 424,
- 432,
- 480,
- 481,
- 490,
- 491,
- 494,
- 496,
- 512,
- 513,
- 519,
- 520,
- 528,
- 534,
- 537,
- 541,
- 549,
- -1
+ FRONTIER_MONS_BUG_CATCHER_2
};
const u16 gBattleFrontierTrainerMons_Jamison[] =
{
- 282,
- 331,
- 343,
- 368,
- 369,
- 469,
- 472,
- 475,
- 476,
- 478,
- 481,
- 484,
- 490,
- 491,
- 497,
- 500,
- 501,
- 509,
- 510,
- 513,
- 516,
- 517,
- 519,
- 520,
- 524,
- 528,
- 530,
- 533,
- 534,
- 537,
- 542,
- 553,
- -1
+ FRONTIER_MONS_NINJA_BOY_2
};
const u16 gBattleFrontierTrainerMons_Gunnar[] =
{
- 282,
- 331,
- 343,
- 368,
- 369,
- 469,
- 472,
- 475,
- 476,
- 478,
- 481,
- 484,
- 490,
- 491,
- 497,
- 500,
- 501,
- 509,
- 510,
- 513,
- 516,
- 517,
- 519,
- 520,
- 524,
- 528,
- 530,
- 533,
- 534,
- 537,
- 542,
- 553,
- -1
+ FRONTIER_MONS_NINJA_BOY_2
};
const u16 gBattleFrontierTrainerMons_Craig[] =
{
- 471,
- 474,
- 475,
- 479,
- 483,
- 485,
- 488,
- 493,
- 495,
- 496,
- 502,
- 504,
- 505,
- 506,
- 507,
- 514,
- 521,
- 525,
- 530,
- 532,
- 535,
- 538,
- 544,
- 545,
- 548,
- 552,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 563,
- -1
+ FRONTIER_MONS_TUBER_2
};
const u16 gBattleFrontierTrainerMons_Pierce[] =
{
- 471,
- 474,
- 475,
- 479,
- 483,
- 485,
- 488,
- 493,
- 495,
- 496,
- 502,
- 504,
- 505,
- 506,
- 507,
- 514,
- 521,
- 525,
- 530,
- 532,
- 535,
- 538,
- 544,
- 545,
- 548,
- 552,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 563,
- -1
+ FRONTIER_MONS_TUBER_2
};
const u16 gBattleFrontierTrainerMons_Regina[] =
{
- 471,
- 474,
- 475,
- 479,
- 483,
- 485,
- 488,
- 493,
- 495,
- 496,
- 502,
- 504,
- 505,
- 506,
- 507,
- 514,
- 521,
- 525,
- 530,
- 532,
- 535,
- 538,
- 544,
- 545,
- 548,
- 552,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 563,
- -1
+ FRONTIER_MONS_TUBER_2
};
const u16 gBattleFrontierTrainerMons_Alison[] =
{
- 471,
- 474,
- 475,
- 479,
- 483,
- 485,
- 488,
- 493,
- 495,
- 496,
- 502,
- 504,
- 505,
- 506,
- 507,
- 514,
- 521,
- 525,
- 530,
- 532,
- 535,
- 538,
- 544,
- 545,
- 548,
- 552,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 563,
- -1
+ FRONTIER_MONS_TUBER_2
};
const u16 gBattleFrontierTrainerMons_Hank[] =
{
- 277,
- 278,
- 282,
- 303,
- 331,
- 343,
- 368,
- 369,
- 383,
- 417,
- 423,
- 424,
- 432,
- 481,
- 513,
- 519,
- 520,
- 528,
- 575,
- 609,
- 615,
- 616,
- 624,
- -1
+ FRONTIER_MONS_BUG_MANIAC_3
};
const u16 gBattleFrontierTrainerMons_Earl[] =
{
- 277,
- 278,
- 282,
- 303,
- 331,
- 343,
- 368,
- 369,
- 383,
- 417,
- 423,
- 424,
- 432,
- 481,
- 513,
- 519,
- 520,
- 528,
- 575,
- 609,
- 615,
- 616,
- 624,
- -1
+ FRONTIER_MONS_BUG_MANIAC_3
};
const u16 gBattleFrontierTrainerMons_Ramiro[] =
{
- 316,
- 333,
- 347,
- 350,
- 354,
- 358,
- 361,
- 362,
- 363,
- 364,
- 573,
- 576,
- 621,
- 626,
- 631,
- -1
+ FRONTIER_MONS_FISHERMAN_2
};
const u16 gBattleFrontierTrainerMons_Hunter[] =
{
- 316,
- 333,
- 347,
- 350,
- 354,
- 358,
- 361,
- 362,
- 363,
- 364,
- 573,
- 576,
- 621,
- 626,
- 631,
- -1
+ FRONTIER_MONS_FISHERMAN_2
};
const u16 gBattleFrontierTrainerMons_Aiden[] =
{
- 564,
- 575,
- 576,
- 578,
- 579,
- 580,
- 594,
- 595,
- 605,
- 606,
- 608,
- 609,
- 615,
- 619,
- 620,
- 624,
- 625,
- 627,
- 632,
- 642,
- 650,
- 658,
- -1
+ FRONTIER_MONS_RUIN_MANIAC_3
};
const u16 gBattleFrontierTrainerMons_Xavier[] =
{
- 564,
- 575,
- 576,
- 578,
- 579,
- 580,
- 594,
- 595,
- 605,
- 606,
- 608,
- 609,
- 615,
- 619,
- 620,
- 624,
- 625,
- 627,
- 632,
- 642,
- 650,
- 658,
- -1
+ FRONTIER_MONS_RUIN_MANIAC_3
};
const u16 gBattleFrontierTrainerMons_Clinton[] =
{
- 564,
- 565,
- 566,
- 567,
- 568,
- 569,
- 570,
- 571,
- 572,
- 573,
- 574,
- 575,
- 576,
- 577,
- 578,
- 579,
- 580,
- 581,
- 582,
- 583,
- 584,
- 585,
- 586,
- 587,
- 588,
- 589,
- 590,
- 591,
- 592,
- 593,
- 594,
- 595,
- 596,
- 597,
- 598,
- 599,
- 600,
- 601,
- 602,
- 603,
- 604,
- 605,
- 606,
- 607,
- 608,
- 609,
- 610,
- 611,
- -1
+ FRONTIER_MONS_COLLECTOR_2
};
const u16 gBattleFrontierTrainerMons_Jesse[] =
{
- 564,
- 565,
- 566,
- 567,
- 568,
- 569,
- 570,
- 571,
- 572,
- 573,
- 574,
- 575,
- 576,
- 577,
- 578,
- 579,
- 580,
- 581,
- 582,
- 583,
- 584,
- 585,
- 586,
- 587,
- 588,
- 589,
- 590,
- 591,
- 592,
- 593,
- 594,
- 595,
- 596,
- 597,
- 598,
- 599,
- 600,
- 601,
- 602,
- 603,
- 604,
- 605,
- 606,
- 607,
- 608,
- 609,
- 610,
- 611,
- -1
+ FRONTIER_MONS_COLLECTOR_2
};
const u16 gBattleFrontierTrainerMons_Eduardo[] =
{
- 268,
- 307,
- 317,
- 349,
- 352,
- 573,
- 583,
- 585,
- 588,
- 590,
- 599,
- 614,
- 618,
- 635,
- 639,
- -1
+ FRONTIER_MONS_GUITARIST_2
};
const u16 gBattleFrontierTrainerMons_Hal[] =
{
- 268,
- 307,
- 317,
- 349,
- 352,
- 573,
- 583,
- 585,
- 588,
- 590,
- 599,
- 614,
- 618,
- 635,
- 639,
- -1
+ FRONTIER_MONS_GUITARIST_2
};
const u16 gBattleFrontierTrainerMons_Gage[] =
{
- 289,
- 318,
- 319,
- 329,
- 355,
- 375,
- 379,
- 385,
- 386,
- 457,
- 473,
- 477,
- 482,
- 484,
- 553,
- 567,
- 571,
- 577,
- 578,
- 649,
- -1
+ FRONTIER_MONS_BIRD_KEEPER_2
};
const u16 gBattleFrontierTrainerMons_Arnold[] =
{
- 289,
- 318,
- 319,
- 329,
- 355,
- 375,
- 379,
- 385,
- 386,
- 457,
- 473,
- 477,
- 482,
- 484,
- 553,
- 567,
- 571,
- 577,
- 578,
- 649,
- -1
+ FRONTIER_MONS_BIRD_KEEPER_2
};
const u16 gBattleFrontierTrainerMons_Jarrett[] =
{
- 565,
- 573,
- 576,
- 580,
- 582,
- 584,
- 592,
- 601,
- 602,
- 610,
- 621,
- 623,
- 626,
- 631,
- 634,
- 640,
- 641,
- 644,
- 648,
- 650,
- 651,
- 653,
- 655,
- -1
+ FRONTIER_MONS_SAILOR_2
};
const u16 gBattleFrontierTrainerMons_Garett[] =
{
- 565,
- 573,
- 576,
- 580,
- 582,
- 584,
- 592,
- 601,
- 602,
- 610,
- 621,
- 623,
- 626,
- 631,
- 634,
- 640,
- 641,
- 644,
- 648,
- 650,
- 651,
- 653,
- 655,
- -1
+ FRONTIER_MONS_SAILOR_2
};
const u16 gBattleFrontierTrainerMons_Emanuel[] =
{
- 564,
- 565,
- 574,
- 579,
- 582,
- 594,
- 595,
- 605,
- 606,
- 608,
- 609,
- 616,
- 619,
- 620,
- 623,
- 624,
- 625,
- 627,
- 642,
- 643,
- -1
+ FRONTIER_MONS_HIKER_2
};
const u16 gBattleFrontierTrainerMons_Gustavo[] =
{
- 564,
- 565,
- 574,
- 579,
- 582,
- 594,
- 595,
- 605,
- 606,
- 608,
- 609,
- 616,
- 619,
- 620,
- 623,
- 624,
- 625,
- 627,
- 642,
- 643,
- -1
+ FRONTIER_MONS_HIKER_2
};
const u16 gBattleFrontierTrainerMons_Kameron[] =
{
- 568,
- 581,
- 589,
- 598,
- 600,
- 603,
- 607,
- 611,
- 617,
- 618,
- 622,
- 636,
- 643,
- 646,
- 647,
- 652,
- 654,
- 656,
- 659,
- -1
+ FRONTIER_MONS_KINDLER_2
};
const u16 gBattleFrontierTrainerMons_Alfredo[] =
{
- 568,
- 581,
- 589,
- 598,
- 600,
- 603,
- 607,
- 611,
- 617,
- 618,
- 622,
- 636,
- 643,
- 646,
- 647,
- 652,
- 654,
- 656,
- 659,
- -1
+ FRONTIER_MONS_KINDLER_2
};
const u16 gBattleFrontierTrainerMons_Ruben[] =
{
- 612,
- 613,
- 614,
- 615,
- 616,
- 617,
- 618,
- 619,
- 620,
- 621,
- 622,
- 623,
- 624,
- 625,
- 626,
- 627,
- 628,
- 629,
- 630,
- 631,
- 632,
- 633,
- 634,
- 635,
- 636,
- 637,
- 638,
- 639,
- 640,
- 641,
- 642,
- 643,
- 644,
- 645,
- 646,
- 647,
- 648,
- 649,
- 650,
- 651,
- 652,
- 653,
- 654,
- 655,
- 656,
- 657,
- 658,
- 659,
- -1
+ FRONTIER_MONS_GENTLEMAN_2
};
const u16 gBattleFrontierTrainerMons_Lamar[] =
{
- 612,
- 613,
- 614,
- 615,
- 616,
- 617,
- 618,
- 619,
- 620,
- 621,
- 622,
- 623,
- 624,
- 625,
- 626,
- 627,
- 628,
- 629,
- 630,
- 631,
- 632,
- 633,
- 634,
- 635,
- 636,
- 637,
- 638,
- 639,
- 640,
- 641,
- 642,
- 643,
- 644,
- 645,
- 646,
- 647,
- 648,
- 649,
- 650,
- 651,
- 652,
- 653,
- 654,
- 655,
- 656,
- 657,
- 658,
- 659,
- -1
+ FRONTIER_MONS_GENTLEMAN_2
};
const u16 gBattleFrontierTrainerMons_Jaxon[] =
{
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_3
};
const u16 gBattleFrontierTrainerMons_Logan[] =
{
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_3
};
const u16 gBattleFrontierTrainerMons_Emilee[] =
{
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_3
};
const u16 gBattleFrontierTrainerMons_Josie[] =
{
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- -1
+ FRONTIER_MONS_YOUNGSTER_LASS_3
};
const u16 gBattleFrontierTrainerMons_Armando[] =
{
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_2
};
const u16 gBattleFrontierTrainerMons_Skyler[] =
{
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_2
};
const u16 gBattleFrontierTrainerMons_Ruth[] =
{
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_2
};
const u16 gBattleFrontierTrainerMons_Melody[] =
{
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- -1
+ FRONTIER_MONS_CAMPER_PICNICKER_2
};
const u16 gBattleFrontierTrainerMons_Pedro[] =
{
- 347,
- 661,
- 664,
- 669,
- 672,
- 676,
- 677,
- 678,
- 680,
- 685,
- 688,
- 694,
- 696,
- 697,
- 698,
- 699,
- 706,
- 713,
- 717,
- 719,
- 722,
- 724,
- 727,
- 730,
- 736,
- 737,
- 740,
- 744,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 755,
- -1
+ FRONTIER_MONS_SWIMMER_M_2
};
const u16 gBattleFrontierTrainerMons_Erick[] =
{
- 347,
- 661,
- 664,
- 669,
- 672,
- 676,
- 677,
- 678,
- 680,
- 685,
- 688,
- 694,
- 696,
- 697,
- 698,
- 699,
- 706,
- 713,
- 717,
- 719,
- 722,
- 724,
- 727,
- 730,
- 736,
- 737,
- 740,
- 744,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 755,
- -1
+ FRONTIER_MONS_SWIMMER_M_2
};
const u16 gBattleFrontierTrainerMons_Elaine[] =
{
- 664,
- 665,
- 669,
- 672,
- 676,
- 677,
- 680,
- 685,
- 687,
- 688,
- 694,
- 696,
- 697,
- 698,
- 699,
- 706,
- 713,
- 717,
- 722,
- 724,
- 727,
- 730,
- 736,
- 737,
- 740,
- 744,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 755,
- -1
+ FRONTIER_MONS_SWIMMER_F_2
};
const u16 gBattleFrontierTrainerMons_Joyce[] =
{
- 664,
- 665,
- 669,
- 672,
- 676,
- 677,
- 680,
- 685,
- 687,
- 688,
- 694,
- 696,
- 697,
- 698,
- 699,
- 706,
- 713,
- 717,
- 722,
- 724,
- 727,
- 730,
- 736,
- 737,
- 740,
- 744,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 755,
- -1
+ FRONTIER_MONS_SWIMMER_F_2
};
const u16 gBattleFrontierTrainerMons_Todd[] =
{
- 267,
- 273,
- 305,
- 312,
- 325,
- 332,
- 352,
- 662,
- 665,
- 668,
- 669,
- 670,
- 672,
- 673,
- 676,
- 677,
- 679,
- 680,
- 682,
- 688,
- 697,
- 698,
- 699,
- 700,
- 707,
- 710,
- 718,
- 720,
- 724,
- 725,
- 728,
- 730,
- 731,
- 732,
- 734,
- 735,
- 744,
- 748,
- 750,
- 751,
- -1
+ FRONTIER_MONS_POKEFAN_3
};
const u16 gBattleFrontierTrainerMons_Gavin[] =
{
- 267,
- 273,
- 305,
- 312,
- 325,
- 332,
- 352,
- 662,
- 665,
- 668,
- 669,
- 670,
- 672,
- 673,
- 676,
- 677,
- 679,
- 680,
- 682,
- 688,
- 697,
- 698,
- 699,
- 700,
- 707,
- 710,
- 718,
- 720,
- 724,
- 725,
- 728,
- 730,
- 731,
- 732,
- 734,
- 735,
- 744,
- 748,
- 750,
- 751,
- -1
+ FRONTIER_MONS_POKEFAN_3
};
const u16 gBattleFrontierTrainerMons_Malory[] =
{
- 267,
- 273,
- 305,
- 312,
- 325,
- 332,
- 352,
- 662,
- 665,
- 668,
- 669,
- 670,
- 672,
- 673,
- 676,
- 677,
- 679,
- 680,
- 682,
- 688,
- 697,
- 698,
- 699,
- 700,
- 707,
- 710,
- 718,
- 720,
- 724,
- 725,
- 728,
- 730,
- 731,
- 732,
- 734,
- 735,
- 744,
- 748,
- 750,
- 751,
- -1
+ FRONTIER_MONS_POKEFAN_3
};
const u16 gBattleFrontierTrainerMons_Esther[] =
{
- 267,
- 273,
- 305,
- 312,
- 325,
- 332,
- 352,
- 662,
- 665,
- 668,
- 669,
- 670,
- 672,
- 673,
- 676,
- 677,
- 679,
- 680,
- 682,
- 688,
- 697,
- 698,
- 699,
- 700,
- 707,
- 710,
- 718,
- 720,
- 724,
- 725,
- 728,
- 730,
- 731,
- 732,
- 734,
- 735,
- 744,
- 748,
- 750,
- 751,
- -1
+ FRONTIER_MONS_POKEFAN_3
};
const u16 gBattleFrontierTrainerMons_Oscar[] =
{
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_PKMN_BREEDER_2
};
const u16 gBattleFrontierTrainerMons_Wilson[] =
{
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_PKMN_BREEDER_2
};
const u16 gBattleFrontierTrainerMons_Clare[] =
{
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_PKMN_BREEDER_2
};
const u16 gBattleFrontierTrainerMons_Tess[] =
{
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_PKMN_BREEDER_2
};
const u16 gBattleFrontierTrainerMons_Leon[] =
{
- 420,
- 421,
- 422,
- 423,
- 424,
- 425,
- 426,
- 427,
- 428,
- 429,
- 430,
- 431,
- 432,
- 433,
- 434,
- 435,
- 436,
- 437,
- 438,
- 439,
- 440,
- 441,
- 442,
- 443,
- 516,
- 517,
- 518,
- 519,
- 520,
- 521,
- 522,
- 523,
- 524,
- 525,
- 526,
- 527,
- 528,
- 529,
- 530,
- 531,
- 532,
- 533,
- 534,
- 535,
- 536,
- 537,
- 538,
- 539,
- 612,
- 613,
- 614,
- 615,
- 616,
- 617,
- 618,
- 619,
- 620,
- 621,
- 622,
- 623,
- 624,
- 625,
- 626,
- 627,
- 628,
- 629,
- 630,
- 631,
- 632,
- 633,
- 634,
- 635,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- -1
+ FRONTIER_MONS_COOLTRAINER_M_2A
};
const u16 gBattleFrontierTrainerMons_Alonzo[] =
{
- 444,
- 445,
- 446,
- 447,
- 448,
- 449,
- 450,
- 451,
- 452,
- 453,
- 454,
- 455,
- 456,
- 457,
- 458,
- 459,
- 460,
- 461,
- 462,
- 463,
- 464,
- 465,
- 466,
- 467,
- 540,
- 541,
- 542,
- 543,
- 544,
- 545,
- 546,
- 547,
- 548,
- 549,
- 550,
- 551,
- 552,
- 553,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 560,
- 561,
- 562,
- 563,
- 636,
- 637,
- 638,
- 639,
- 640,
- 641,
- 642,
- 643,
- 644,
- 645,
- 646,
- 647,
- 648,
- 649,
- 650,
- 651,
- 652,
- 653,
- 654,
- 655,
- 656,
- 657,
- 658,
- 659,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_COOLTRAINER_M_2B
};
const u16 gBattleFrontierTrainerMons_Vince[] =
{
- 421,
- 425,
- 431,
- 437,
- 439,
- 456,
- 460,
- 465,
- 466,
- 517,
- 521,
- 527,
- 533,
- 535,
- 552,
- 556,
- 561,
- 562,
- 613,
- 617,
- 623,
- 629,
- 631,
- 648,
- 652,
- 657,
- 658,
- 709,
- 713,
- 719,
- 725,
- 727,
- 744,
- 748,
- 753,
- 754,
- 766,
- 777,
- 788,
- 799,
- 800,
- 801,
- 802,
- 803,
- 804,
- 805,
- 806,
- 807,
- 808,
- 809,
- 810,
- 811,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 820,
- 821,
- 822,
- 823,
- 824,
- 825,
- 826,
- 827,
- 828,
- 829,
- 830,
- 831,
- 832,
- 833,
- 834,
- 835,
- 846,
- 847,
- 848,
- 849,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_COOLTRAINER_2C(LATIOS)
};
const u16 gBattleFrontierTrainerMons_Bryon[] =
{
- 756,
- 757,
- 758,
- 759,
- 760,
- 761,
- 762,
- 763,
- 764,
- 766,
- 767,
- 768,
- 769,
- 770,
- 771,
- 772,
- 773,
- 774,
- 775,
- 777,
- 778,
- 779,
- 780,
- 781,
- 782,
- 783,
- 784,
- 785,
- 786,
- 788,
- 789,
- 790,
- 791,
- 792,
- 793,
- 794,
- 795,
- 796,
- 797,
- 799,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 846,
- 847,
- 848,
- 849,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- 870,
- 871,
- 872,
- 873,
- 874,
- 875,
- 876,
- 877,
- 878,
- 879,
- 880,
- 881,
- -1
+ FRONTIER_MONS_COOLTRAINER_2D(LATIOS)
};
const u16 gBattleFrontierTrainerMons_Ava[] =
{
- 372,
- 373,
- 374,
- 375,
- 376,
- 377,
- 378,
- 379,
- 380,
- 381,
- 382,
- 383,
- 384,
- 385,
- 386,
- 387,
- 388,
- 389,
- 390,
- 391,
- 392,
- 393,
- 394,
- 395,
- 468,
- 469,
- 470,
- 471,
- 472,
- 473,
- 474,
- 475,
- 476,
- 477,
- 478,
- 479,
- 480,
- 481,
- 482,
- 483,
- 484,
- 485,
- 486,
- 487,
- 488,
- 489,
- 490,
- 491,
- 564,
- 565,
- 566,
- 567,
- 568,
- 569,
- 570,
- 571,
- 572,
- 573,
- 574,
- 575,
- 576,
- 577,
- 578,
- 579,
- 580,
- 581,
- 582,
- 583,
- 584,
- 585,
- 586,
- 587,
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- -1
+ FRONTIER_MONS_COOLTRAINER_F_2A
};
const u16 gBattleFrontierTrainerMons_Miriam[] =
{
- 396,
- 397,
- 398,
- 399,
- 400,
- 401,
- 402,
- 403,
- 404,
- 405,
- 406,
- 407,
- 408,
- 409,
- 410,
- 411,
- 412,
- 413,
- 414,
- 415,
- 416,
- 417,
- 418,
- 419,
- 492,
- 493,
- 494,
- 495,
- 496,
- 497,
- 498,
- 499,
- 500,
- 501,
- 502,
- 503,
- 504,
- 505,
- 506,
- 507,
- 508,
- 509,
- 510,
- 511,
- 512,
- 513,
- 514,
- 515,
- 588,
- 589,
- 590,
- 591,
- 592,
- 593,
- 594,
- 595,
- 596,
- 597,
- 598,
- 599,
- 600,
- 601,
- 602,
- 603,
- 604,
- 605,
- 606,
- 607,
- 608,
- 609,
- 610,
- 611,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- -1
+ FRONTIER_MONS_COOLTRAINER_F_2B
};
const u16 gBattleFrontierTrainerMons_Carrie[] =
{
- 421,
- 425,
- 431,
- 437,
- 439,
- 456,
- 460,
- 465,
- 466,
- 517,
- 521,
- 527,
- 533,
- 535,
- 552,
- 556,
- 561,
- 562,
- 613,
- 617,
- 623,
- 629,
- 631,
- 648,
- 652,
- 657,
- 658,
- 709,
- 713,
- 719,
- 725,
- 727,
- 744,
- 748,
- 753,
- 754,
- 765,
- 776,
- 787,
- 798,
- 800,
- 801,
- 802,
- 803,
- 804,
- 805,
- 806,
- 807,
- 808,
- 809,
- 810,
- 811,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 820,
- 821,
- 822,
- 823,
- 824,
- 825,
- 826,
- 827,
- 828,
- 829,
- 830,
- 831,
- 832,
- 833,
- 834,
- 835,
- 842,
- 843,
- 844,
- 845,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_COOLTRAINER_2C(LATIAS)
};
const u16 gBattleFrontierTrainerMons_Gillian2[] =
{
- 756,
- 757,
- 758,
- 759,
- 760,
- 761,
- 762,
- 763,
- 764,
- 765,
- 767,
- 768,
- 769,
- 770,
- 771,
- 772,
- 773,
- 774,
- 775,
- 776,
- 778,
- 779,
- 780,
- 781,
- 782,
- 783,
- 784,
- 785,
- 786,
- 787,
- 789,
- 790,
- 791,
- 792,
- 793,
- 794,
- 795,
- 796,
- 797,
- 798,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 842,
- 843,
- 844,
- 845,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- 870,
- 871,
- 872,
- 873,
- 874,
- 875,
- 876,
- 877,
- 878,
- 879,
- 880,
- 881,
- -1
+ FRONTIER_MONS_COOLTRAINER_2D(LATIAS)
};
const u16 gBattleFrontierTrainerMons_Tyler[] =
{
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_GENERAL_A
};
const u16 gBattleFrontierTrainerMons_Chaz[] =
{
- 564,
- 565,
- 566,
- 567,
- 568,
- 569,
- 570,
- 571,
- 572,
- 573,
- 574,
- 575,
- 576,
- 577,
- 578,
- 579,
- 580,
- 581,
- 582,
- 583,
- 584,
- 585,
- 586,
- 587,
- 588,
- 589,
- 590,
- 591,
- 592,
- 593,
- 594,
- 595,
- 596,
- 597,
- 598,
- 599,
- 600,
- 601,
- 602,
- 603,
- 604,
- 605,
- 606,
- 607,
- 608,
- 609,
- 610,
- 611,
- 612,
- 613,
- 614,
- 615,
- 616,
- 617,
- 618,
- 619,
- 620,
- 621,
- 622,
- 623,
- 624,
- 625,
- 626,
- 627,
- 628,
- 629,
- 630,
- 631,
- 632,
- 633,
- 634,
- 635,
- 636,
- 637,
- 638,
- 639,
- 640,
- 641,
- 642,
- 643,
- 644,
- 645,
- 646,
- 647,
- 648,
- 649,
- 650,
- 651,
- 652,
- 653,
- 654,
- 655,
- 656,
- 657,
- 658,
- 659,
- -1
+ FRONTIER_MONS_GENERAL_B
};
const u16 gBattleFrontierTrainerMons_Nelson[] =
{
- 756,
- 757,
- 758,
- 759,
- 760,
- 761,
- 762,
- 763,
- 764,
- 766,
- 767,
- 768,
- 769,
- 770,
- 771,
- 772,
- 773,
- 774,
- 775,
- 777,
- 778,
- 779,
- 780,
- 781,
- 782,
- 783,
- 784,
- 785,
- 786,
- 788,
- 789,
- 790,
- 791,
- 792,
- 793,
- 794,
- 795,
- 796,
- 797,
- 799,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 846,
- 847,
- 848,
- 849,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- 870,
- 871,
- 872,
- 873,
- 874,
- 875,
- 876,
- 877,
- 878,
- 879,
- 880,
- 881,
- -1
+ FRONTIER_MONS_COOLTRAINER_2D(LATIOS)
};
const u16 gBattleFrontierTrainerMons_Shania[] =
{
- 468,
- 469,
- 470,
- 471,
- 472,
- 473,
- 474,
- 475,
- 476,
- 477,
- 478,
- 479,
- 480,
- 481,
- 482,
- 483,
- 484,
- 485,
- 486,
- 487,
- 488,
- 489,
- 490,
- 491,
- 492,
- 493,
- 494,
- 495,
- 496,
- 497,
- 498,
- 499,
- 500,
- 501,
- 502,
- 503,
- 504,
- 505,
- 506,
- 507,
- 508,
- 509,
- 510,
- 511,
- 512,
- 513,
- 514,
- 515,
- 516,
- 517,
- 518,
- 519,
- 520,
- 521,
- 522,
- 523,
- 524,
- 525,
- 526,
- 527,
- 528,
- 529,
- 530,
- 531,
- 532,
- 533,
- 534,
- 535,
- 536,
- 537,
- 538,
- 539,
- 540,
- 541,
- 542,
- 543,
- 544,
- 545,
- 546,
- 547,
- 548,
- 549,
- 550,
- 551,
- 552,
- 553,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 560,
- 561,
- 562,
- 563,
- -1
+ FRONTIER_MONS_GENERAL_C
};
const u16 gBattleFrontierTrainerMons_Stella[] =
{
- 372,
- 373,
- 374,
- 375,
- 376,
- 377,
- 378,
- 379,
- 380,
- 381,
- 382,
- 383,
- 384,
- 385,
- 386,
- 387,
- 388,
- 389,
- 390,
- 391,
- 392,
- 393,
- 394,
- 395,
- 396,
- 397,
- 398,
- 399,
- 400,
- 401,
- 402,
- 403,
- 404,
- 405,
- 406,
- 407,
- 408,
- 409,
- 410,
- 411,
- 412,
- 413,
- 414,
- 415,
- 416,
- 417,
- 418,
- 419,
- 420,
- 421,
- 422,
- 423,
- 424,
- 425,
- 426,
- 427,
- 428,
- 429,
- 430,
- 431,
- 432,
- 433,
- 434,
- 435,
- 436,
- 437,
- 438,
- 439,
- 440,
- 441,
- 442,
- 443,
- 444,
- 445,
- 446,
- 447,
- 448,
- 449,
- 450,
- 451,
- 452,
- 453,
- 454,
- 455,
- 456,
- 457,
- 458,
- 459,
- 460,
- 461,
- 462,
- 463,
- 464,
- 465,
- 466,
- 467,
- -1
+ FRONTIER_MONS_GENERAL_D
};
const u16 gBattleFrontierTrainerMons_Dorine[] =
{
- 756,
- 757,
- 758,
- 759,
- 760,
- 761,
- 762,
- 763,
- 764,
- 765,
- 767,
- 768,
- 769,
- 770,
- 771,
- 772,
- 773,
- 774,
- 775,
- 776,
- 778,
- 779,
- 780,
- 781,
- 782,
- 783,
- 784,
- 785,
- 786,
- 787,
- 789,
- 790,
- 791,
- 792,
- 793,
- 794,
- 795,
- 796,
- 797,
- 798,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 842,
- 843,
- 844,
- 845,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- 870,
- 871,
- 872,
- 873,
- 874,
- 875,
- 876,
- 877,
- 878,
- 879,
- 880,
- 881,
- -1
+ FRONTIER_MONS_COOLTRAINER_2D(LATIAS)
};
const u16 gBattleFrontierTrainerMons_Maddox[] =
{
- 403,
- 412,
- 413,
- 414,
- 433,
- 435,
- 440,
- 450,
- 454,
- 456,
- 459,
- 461,
- 463,
- 465,
- 499,
- 508,
- 509,
- 510,
- 529,
- 531,
- 536,
- 546,
- 550,
- 552,
- 555,
- 557,
- 559,
- 561,
- 595,
- 604,
- 605,
- 606,
- 625,
- 627,
- 632,
- 642,
- 646,
- 648,
- 651,
- 653,
- 655,
- 657,
- 691,
- 700,
- 701,
- 702,
- 721,
- 723,
- 728,
- 738,
- 742,
- 744,
- 747,
- 749,
- 751,
- 753,
- 765,
- 766,
- 776,
- 777,
- 787,
- 788,
- 798,
- 799,
- 828,
- 829,
- 830,
- 831,
- 842,
- 843,
- 844,
- 845,
- 846,
- 847,
- 848,
- 849,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_DRAGON_TAMER_2
};
const u16 gBattleFrontierTrainerMons_Davin[] =
{
- 403,
- 412,
- 413,
- 414,
- 433,
- 435,
- 440,
- 450,
- 454,
- 456,
- 459,
- 461,
- 463,
- 465,
- 499,
- 508,
- 509,
- 510,
- 529,
- 531,
- 536,
- 546,
- 550,
- 552,
- 555,
- 557,
- 559,
- 561,
- 595,
- 604,
- 605,
- 606,
- 625,
- 627,
- 632,
- 642,
- 646,
- 648,
- 651,
- 653,
- 655,
- 657,
- 691,
- 700,
- 701,
- 702,
- 721,
- 723,
- 728,
- 738,
- 742,
- 744,
- 747,
- 749,
- 751,
- 753,
- 765,
- 766,
- 776,
- 777,
- 787,
- 788,
- 798,
- 799,
- 828,
- 829,
- 830,
- 831,
- 842,
- 843,
- 844,
- 845,
- 846,
- 847,
- 848,
- 849,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_DRAGON_TAMER_2
};
const u16 gBattleFrontierTrainerMons_Trevon[] =
{
- 403,
- 412,
- 413,
- 414,
- 433,
- 435,
- 440,
- 450,
- 454,
- 456,
- 459,
- 461,
- 463,
- 465,
- 499,
- 508,
- 509,
- 510,
- 529,
- 531,
- 536,
- 546,
- 550,
- 552,
- 555,
- 557,
- 559,
- 561,
- 595,
- 604,
- 605,
- 606,
- 625,
- 627,
- 632,
- 642,
- 646,
- 648,
- 651,
- 653,
- 655,
- 657,
- 691,
- 700,
- 701,
- 702,
- 721,
- 723,
- 728,
- 738,
- 742,
- 744,
- 747,
- 749,
- 751,
- 753,
- 765,
- 766,
- 776,
- 777,
- 787,
- 788,
- 798,
- 799,
- 828,
- 829,
- 830,
- 831,
- 842,
- 843,
- 844,
- 845,
- 846,
- 847,
- 848,
- 849,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_DRAGON_TAMER_2
};
const u16 gBattleFrontierTrainerMons_Mateo[] =
{
- 373,
- 382,
- 390,
- 402,
- 403,
- 416,
- 417,
- 424,
- 431,
- 432,
- 435,
- 450,
- 451,
- 469,
- 480,
- 486,
- 498,
- 499,
- 512,
- 513,
- 520,
- 527,
- 528,
- 531,
- 546,
- 547,
- 565,
- 574,
- 582,
- 594,
- 595,
- 608,
- 609,
- 616,
- 623,
- 624,
- 627,
- 642,
- 643,
- 661,
- 670,
- 678,
- 690,
- 691,
- 704,
- 705,
- 712,
- 719,
- 720,
- 723,
- 738,
- 739,
- 808,
- 809,
- 810,
- 811,
- -1
+ FRONTIER_MONS_BLACK_BELT_2A
};
const u16 gBattleFrontierTrainerMons_Bret[] =
{
- 373,
- 382,
- 390,
- 415,
- 419,
- 424,
- 426,
- 430,
- 431,
- 444,
- 451,
- 454,
- 455,
- 464,
- 469,
- 480,
- 486,
- 511,
- 515,
- 520,
- 522,
- 526,
- 527,
- 540,
- 547,
- 550,
- 551,
- 560,
- 565,
- 574,
- 582,
- 607,
- 611,
- 616,
- 618,
- 622,
- 623,
- 636,
- 643,
- 646,
- 647,
- 656,
- 661,
- 670,
- 678,
- 703,
- 707,
- 712,
- 714,
- 718,
- 719,
- 732,
- 739,
- 742,
- 743,
- 752,
- 808,
- 809,
- 810,
- 811,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2B
};
const u16 gBattleFrontierTrainerMons_Raul[] =
{
- 373,
- 382,
- 383,
- 386,
- 390,
- 423,
- 424,
- 431,
- 433,
- 450,
- 451,
- 466,
- 469,
- 480,
- 481,
- 482,
- 486,
- 519,
- 520,
- 527,
- 529,
- 546,
- 547,
- 562,
- 565,
- 574,
- 575,
- 578,
- 582,
- 615,
- 616,
- 623,
- 625,
- 642,
- 643,
- 658,
- 661,
- 670,
- 671,
- 674,
- 678,
- 711,
- 712,
- 719,
- 721,
- 738,
- 739,
- 754,
- 808,
- 809,
- 810,
- 811,
- 832,
- 833,
- 834,
- 835,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2C
};
const u16 gBattleFrontierTrainerMons_Kay[] =
{
- 373,
- 382,
- 387,
- 390,
- 402,
- 403,
- 413,
- 414,
- 424,
- 427,
- 431,
- 433,
- 451,
- 469,
- 470,
- 480,
- 486,
- 498,
- 499,
- 509,
- 510,
- 520,
- 523,
- 527,
- 529,
- 547,
- 565,
- 574,
- 579,
- 582,
- 594,
- 595,
- 605,
- 606,
- 616,
- 619,
- 623,
- 625,
- 643,
- 661,
- 670,
- 675,
- 678,
- 690,
- 691,
- 701,
- 702,
- 712,
- 715,
- 719,
- 721,
- 739,
- 808,
- 809,
- 810,
- 811,
- -1
+ FRONTIER_MONS_BATTLE_GIRL_2A
};
const u16 gBattleFrontierTrainerMons_Elena[] =
{
- 373,
- 382,
- 390,
- 415,
- 419,
- 424,
- 426,
- 430,
- 431,
- 444,
- 451,
- 454,
- 455,
- 464,
- 469,
- 480,
- 486,
- 511,
- 515,
- 520,
- 522,
- 526,
- 527,
- 540,
- 547,
- 550,
- 551,
- 560,
- 565,
- 574,
- 582,
- 607,
- 611,
- 616,
- 618,
- 622,
- 623,
- 636,
- 643,
- 646,
- 647,
- 656,
- 661,
- 670,
- 678,
- 703,
- 707,
- 712,
- 714,
- 718,
- 719,
- 732,
- 739,
- 742,
- 743,
- 752,
- 808,
- 809,
- 810,
- 811,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2B
};
const u16 gBattleFrontierTrainerMons_Alana[] =
{
- 373,
- 382,
- 383,
- 386,
- 390,
- 423,
- 424,
- 431,
- 433,
- 450,
- 451,
- 466,
- 469,
- 480,
- 481,
- 482,
- 486,
- 519,
- 520,
- 527,
- 529,
- 546,
- 547,
- 562,
- 565,
- 574,
- 575,
- 578,
- 582,
- 615,
- 616,
- 623,
- 625,
- 642,
- 643,
- 658,
- 661,
- 670,
- 671,
- 674,
- 678,
- 711,
- 712,
- 719,
- 721,
- 738,
- 739,
- 754,
- 808,
- 809,
- 810,
- 811,
- 832,
- 833,
- 834,
- 835,
- -1
+ FRONTIER_MONS_BLACK_BELT_BATTLE_GIRL_2C
};
const u16 gBattleFrontierTrainerMons_Alexas[] =
{
- 382,
- 387,
- 403,
- 423,
- 424,
- 425,
- 431,
- 433,
- 435,
- 450,
- 459,
- 461,
- 465,
- 466,
- 470,
- 480,
- 499,
- 519,
- 520,
- 521,
- 527,
- 529,
- 531,
- 546,
- 555,
- 557,
- 561,
- 562,
- 574,
- 579,
- 595,
- 615,
- 616,
- 617,
- 623,
- 625,
- 627,
- 642,
- 651,
- 653,
- 657,
- 658,
- 670,
- 675,
- 691,
- 711,
- 712,
- 713,
- 719,
- 721,
- 723,
- 738,
- 747,
- 749,
- 753,
- 754,
- 762,
- 763,
- 764,
- 773,
- 774,
- 775,
- 784,
- 785,
- 786,
- 795,
- 796,
- 797,
- 804,
- 805,
- 806,
- 807,
- 808,
- 809,
- 810,
- 811,
- 828,
- 829,
- 830,
- 831,
- 832,
- 833,
- 834,
- 835,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_EXPERT_2A(TYRANITAR)
};
const u16 gBattleFrontierTrainerMons_Weston[] =
{
- 374,
- 377,
- 404,
- 421,
- 422,
- 426,
- 437,
- 439,
- 446,
- 451,
- 453,
- 457,
- 458,
- 472,
- 475,
- 500,
- 517,
- 518,
- 522,
- 533,
- 535,
- 542,
- 547,
- 549,
- 553,
- 554,
- 566,
- 569,
- 596,
- 613,
- 614,
- 618,
- 629,
- 631,
- 638,
- 643,
- 645,
- 649,
- 650,
- 662,
- 665,
- 692,
- 709,
- 710,
- 714,
- 725,
- 727,
- 734,
- 739,
- 741,
- 745,
- 746,
- 762,
- 763,
- 764,
- 766,
- 773,
- 774,
- 775,
- 777,
- 784,
- 785,
- 786,
- 788,
- 795,
- 796,
- 797,
- 799,
- 800,
- 801,
- 802,
- 803,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 846,
- 847,
- 848,
- 849,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_EXPERT_2B(LATIOS)
};
const u16 gBattleFrontierTrainerMons_Jasper[] =
{
- 378,
- 388,
- 400,
- 409,
- 410,
- 411,
- 416,
- 429,
- 432,
- 438,
- 447,
- 452,
- 456,
- 460,
- 462,
- 463,
- 471,
- 476,
- 496,
- 505,
- 506,
- 507,
- 512,
- 525,
- 528,
- 534,
- 543,
- 548,
- 552,
- 556,
- 558,
- 559,
- 570,
- 580,
- 592,
- 601,
- 602,
- 603,
- 608,
- 621,
- 624,
- 630,
- 639,
- 644,
- 648,
- 652,
- 654,
- 655,
- 666,
- 676,
- 688,
- 697,
- 698,
- 699,
- 704,
- 717,
- 720,
- 726,
- 735,
- 740,
- 744,
- 748,
- 750,
- 751,
- 762,
- 763,
- 764,
- 773,
- 774,
- 775,
- 784,
- 785,
- 786,
- 795,
- 796,
- 797,
- 820,
- 821,
- 822,
- 823,
- 824,
- 825,
- 826,
- 827,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_EXPERT_2C(TYRANITAR)
};
const u16 gBattleFrontierTrainerMons_Nadia[] =
{
- 382,
- 387,
- 403,
- 423,
- 424,
- 425,
- 431,
- 433,
- 435,
- 450,
- 459,
- 461,
- 465,
- 466,
- 470,
- 480,
- 499,
- 519,
- 520,
- 521,
- 527,
- 529,
- 531,
- 546,
- 555,
- 557,
- 561,
- 562,
- 574,
- 579,
- 595,
- 615,
- 616,
- 617,
- 623,
- 625,
- 627,
- 642,
- 651,
- 653,
- 657,
- 658,
- 670,
- 675,
- 691,
- 711,
- 712,
- 713,
- 719,
- 721,
- 723,
- 738,
- 747,
- 749,
- 753,
- 754,
- 762,
- 763,
- 764,
- 773,
- 774,
- 775,
- 784,
- 785,
- 786,
- 795,
- 796,
- 797,
- 804,
- 805,
- 806,
- 807,
- 808,
- 809,
- 810,
- 811,
- 828,
- 829,
- 830,
- 831,
- 832,
- 833,
- 834,
- 835,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- -1
+ FRONTIER_MONS_EXPERT_2A(DRAGONITE)
};
const u16 gBattleFrontierTrainerMons_Miranda[] =
{
- 374,
- 377,
- 404,
- 421,
- 422,
- 426,
- 437,
- 439,
- 446,
- 451,
- 453,
- 457,
- 458,
- 472,
- 475,
- 500,
- 517,
- 518,
- 522,
- 533,
- 535,
- 542,
- 547,
- 549,
- 553,
- 554,
- 566,
- 569,
- 596,
- 613,
- 614,
- 618,
- 629,
- 631,
- 638,
- 643,
- 645,
- 649,
- 650,
- 662,
- 665,
- 692,
- 709,
- 710,
- 714,
- 725,
- 727,
- 734,
- 739,
- 741,
- 745,
- 746,
- 762,
- 763,
- 764,
- 765,
- 773,
- 774,
- 775,
- 776,
- 784,
- 785,
- 786,
- 787,
- 795,
- 796,
- 797,
- 798,
- 800,
- 801,
- 802,
- 803,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 842,
- 843,
- 844,
- 845,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_EXPERT_2B(LATIAS)
};
const u16 gBattleFrontierTrainerMons_Emma[] =
{
- 378,
- 388,
- 400,
- 409,
- 410,
- 411,
- 416,
- 429,
- 432,
- 438,
- 447,
- 452,
- 456,
- 460,
- 462,
- 463,
- 471,
- 476,
- 496,
- 505,
- 506,
- 507,
- 512,
- 525,
- 528,
- 534,
- 543,
- 548,
- 552,
- 556,
- 558,
- 559,
- 570,
- 580,
- 592,
- 601,
- 602,
- 603,
- 608,
- 621,
- 624,
- 630,
- 639,
- 644,
- 648,
- 652,
- 654,
- 655,
- 666,
- 676,
- 688,
- 697,
- 698,
- 699,
- 704,
- 717,
- 720,
- 726,
- 735,
- 740,
- 744,
- 748,
- 750,
- 751,
- 762,
- 763,
- 764,
- 773,
- 774,
- 775,
- 784,
- 785,
- 786,
- 795,
- 796,
- 797,
- 820,
- 821,
- 822,
- 823,
- 824,
- 825,
- 826,
- 827,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- -1
+ FRONTIER_MONS_EXPERT_2C(DRAGONITE)
};
const u16 gBattleFrontierTrainerMons_Rolando[] =
{
- 185,
- 290,
- 377,
- 380,
- 385,
- 401,
- 404,
- 409,
- 410,
- 428,
- 437,
- 438,
- 439,
- 446,
- 466,
- 475,
- 478,
- 484,
- 497,
- 500,
- 505,
- 506,
- 524,
- 533,
- 534,
- 535,
- 542,
- 562,
- 569,
- 572,
- 577,
- 593,
- 596,
- 601,
- 602,
- 620,
- 629,
- 630,
- 631,
- 638,
- 658,
- 665,
- 668,
- 673,
- 689,
- 692,
- 697,
- 698,
- 716,
- 725,
- 726,
- 727,
- 734,
- 754,
- 756,
- 757,
- 758,
- 766,
- 767,
- 768,
- 769,
- 777,
- 778,
- 779,
- 780,
- 788,
- 789,
- 790,
- 791,
- 799,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 832,
- 833,
- 834,
- 835,
- 846,
- 847,
- 848,
- 849,
- 870,
- 871,
- 872,
- 873,
- 874,
- 875,
- -1
+ FRONTIER_MONS_PSYCHIC_2A(LATIOS)
};
const u16 gBattleFrontierTrainerMons_Stanly[] =
{
- 185,
- 290,
- 377,
- 380,
- 385,
- 401,
- 404,
- 409,
- 410,
- 428,
- 437,
- 438,
- 439,
- 446,
- 466,
- 475,
- 478,
- 484,
- 497,
- 500,
- 505,
- 506,
- 524,
- 533,
- 534,
- 535,
- 542,
- 562,
- 569,
- 572,
- 577,
- 593,
- 596,
- 601,
- 602,
- 620,
- 629,
- 630,
- 631,
- 638,
- 658,
- 665,
- 668,
- 673,
- 689,
- 692,
- 697,
- 698,
- 716,
- 725,
- 726,
- 727,
- 734,
- 754,
- 759,
- 760,
- 761,
- 766,
- 770,
- 771,
- 772,
- 777,
- 781,
- 782,
- 783,
- 788,
- 792,
- 793,
- 794,
- 799,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 832,
- 833,
- 834,
- 835,
- 846,
- 847,
- 848,
- 849,
- 876,
- 877,
- 878,
- 879,
- 880,
- 881,
- -1
+ FRONTIER_MONS_PSYCHIC_2B(LATIOS)
};
const u16 gBattleFrontierTrainerMons_Dario[] =
{
- 185,
- 290,
- 377,
- 380,
- 385,
- 401,
- 404,
- 409,
- 410,
- 428,
- 437,
- 438,
- 439,
- 446,
- 466,
- 475,
- 478,
- 484,
- 497,
- 500,
- 505,
- 506,
- 524,
- 533,
- 534,
- 535,
- 542,
- 562,
- 569,
- 572,
- 577,
- 593,
- 596,
- 601,
- 602,
- 620,
- 629,
- 630,
- 631,
- 638,
- 658,
- 665,
- 668,
- 673,
- 689,
- 692,
- 697,
- 698,
- 716,
- 725,
- 726,
- 727,
- 734,
- 754,
- 762,
- 763,
- 764,
- 766,
- 773,
- 774,
- 775,
- 777,
- 784,
- 785,
- 786,
- 788,
- 795,
- 796,
- 797,
- 799,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 832,
- 833,
- 834,
- 835,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 846,
- 847,
- 848,
- 849,
- -1
+ FRONTIER_MONS_PSYCHIC_2C(LATIOS)
};
const u16 gBattleFrontierTrainerMons_Karlee[] =
{
- 185,
- 290,
- 377,
- 380,
- 385,
- 401,
- 404,
- 409,
- 410,
- 428,
- 437,
- 438,
- 439,
- 446,
- 466,
- 475,
- 478,
- 484,
- 497,
- 500,
- 505,
- 506,
- 524,
- 533,
- 534,
- 535,
- 542,
- 562,
- 569,
- 572,
- 577,
- 593,
- 596,
- 601,
- 602,
- 620,
- 629,
- 630,
- 631,
- 638,
- 658,
- 665,
- 668,
- 673,
- 689,
- 692,
- 697,
- 698,
- 716,
- 725,
- 726,
- 727,
- 734,
- 754,
- 756,
- 757,
- 758,
- 765,
- 767,
- 768,
- 769,
- 776,
- 778,
- 779,
- 780,
- 787,
- 789,
- 790,
- 791,
- 798,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 832,
- 833,
- 834,
- 835,
- 842,
- 843,
- 844,
- 845,
- 870,
- 871,
- 872,
- 873,
- 874,
- 875,
- -1
+ FRONTIER_MONS_PSYCHIC_2A(LATIAS)
};
const u16 gBattleFrontierTrainerMons_Jaylin[] =
{
- 185,
- 290,
- 377,
- 380,
- 385,
- 401,
- 404,
- 409,
- 410,
- 428,
- 437,
- 438,
- 439,
- 446,
- 466,
- 475,
- 478,
- 484,
- 497,
- 500,
- 505,
- 506,
- 524,
- 533,
- 534,
- 535,
- 542,
- 562,
- 569,
- 572,
- 577,
- 593,
- 596,
- 601,
- 602,
- 620,
- 629,
- 630,
- 631,
- 638,
- 658,
- 665,
- 668,
- 673,
- 689,
- 692,
- 697,
- 698,
- 716,
- 725,
- 726,
- 727,
- 734,
- 754,
- 759,
- 760,
- 761,
- 765,
- 770,
- 771,
- 772,
- 776,
- 781,
- 782,
- 783,
- 787,
- 792,
- 793,
- 794,
- 798,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 832,
- 833,
- 834,
- 835,
- 842,
- 843,
- 844,
- 845,
- 876,
- 877,
- 878,
- 879,
- 880,
- 881,
- -1
+ FRONTIER_MONS_PSYCHIC_2B(LATIAS)
};
const u16 gBattleFrontierTrainerMons_Ingrid[] =
{
- 185,
- 290,
- 377,
- 380,
- 385,
- 401,
- 404,
- 409,
- 410,
- 428,
- 437,
- 438,
- 439,
- 446,
- 466,
- 475,
- 478,
- 484,
- 497,
- 500,
- 505,
- 506,
- 524,
- 533,
- 534,
- 535,
- 542,
- 562,
- 569,
- 572,
- 577,
- 593,
- 596,
- 601,
- 602,
- 620,
- 629,
- 630,
- 631,
- 638,
- 658,
- 665,
- 668,
- 673,
- 689,
- 692,
- 697,
- 698,
- 716,
- 725,
- 726,
- 727,
- 734,
- 754,
- 762,
- 763,
- 764,
- 765,
- 773,
- 774,
- 775,
- 776,
- 784,
- 785,
- 786,
- 787,
- 795,
- 796,
- 797,
- 798,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 832,
- 833,
- 834,
- 835,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 842,
- 843,
- 844,
- 845,
- -1
+ FRONTIER_MONS_PSYCHIC_2C(LATIAS)
};
const u16 gBattleFrontierTrainerMons_Delilah[] =
{
- 347,
- 352,
- 374,
- 378,
- 398,
- 421,
- 426,
- 447,
- 472,
- 476,
- 494,
- 517,
- 522,
- 543,
- 566,
- 570,
- 590,
- 613,
- 618,
- 639,
- 662,
- 666,
- 686,
- 709,
- 714,
- 735,
- 800,
- 801,
- 802,
- 803,
- -1
+ FRONTIER_MONS_HEX_MANIAC_2A
};
const u16 gBattleFrontierTrainerMons_Carly[] =
{
- 344,
- 374,
- 378,
- 394,
- 395,
- 405,
- 413,
- 414,
- 420,
- 421,
- 434,
- 441,
- 457,
- 472,
- 476,
- 490,
- 491,
- 501,
- 509,
- 510,
- 516,
- 517,
- 530,
- 537,
- 553,
- 566,
- 570,
- 586,
- 587,
- 597,
- 605,
- 606,
- 612,
- 613,
- 626,
- 633,
- 649,
- 662,
- 666,
- 682,
- 683,
- 693,
- 701,
- 702,
- 708,
- 709,
- 722,
- 729,
- 745,
- 800,
- 801,
- 802,
- 803,
- -1
+ FRONTIER_MONS_HEX_MANIAC_2B
};
const u16 gBattleFrontierTrainerMons_Lexie[] =
{
- 344,
- 347,
- 352,
- 394,
- 395,
- 398,
- 405,
- 413,
- 414,
- 420,
- 421,
- 426,
- 434,
- 441,
- 447,
- 457,
- 490,
- 491,
- 494,
- 501,
- 509,
- 510,
- 516,
- 517,
- 522,
- 530,
- 537,
- 543,
- 553,
- 586,
- 587,
- 590,
- 597,
- 605,
- 606,
- 612,
- 613,
- 618,
- 626,
- 633,
- 639,
- 649,
- 682,
- 683,
- 686,
- 693,
- 701,
- 702,
- 708,
- 709,
- 714,
- 722,
- 729,
- 735,
- 745,
- 800,
- 801,
- 802,
- 803,
- -1
+ FRONTIER_MONS_HEX_MANIAC_2C
};
const u16 gBattleFrontierTrainerMons_Miller[] =
{
- 345,
- 376,
- 386,
- 387,
- 397,
- 399,
- 402,
- 403,
- 406,
- 408,
- 411,
- 413,
- 414,
- 425,
- 427,
- 429,
- 433,
- 435,
- 440,
- 441,
- 445,
- 448,
- 449,
- 450,
- 452,
- 454,
- 456,
- 458,
- 459,
- 460,
- 462,
- 465,
- 466,
- 467,
- 470,
- 474,
- 482,
- 493,
- 495,
- 498,
- 499,
- 502,
- 504,
- 507,
- 509,
- 510,
- 521,
- 523,
- 525,
- 529,
- 531,
- 536,
- 537,
- 541,
- 544,
- 545,
- 546,
- 548,
- 550,
- 552,
- 554,
- 555,
- 556,
- 558,
- 561,
- 562,
- 563,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_POKEMANIAC_2A
};
const u16 gBattleFrontierTrainerMons_Marv[] =
{
- 345,
- 568,
- 578,
- 579,
- 589,
- 591,
- 594,
- 595,
- 598,
- 600,
- 603,
- 605,
- 606,
- 617,
- 619,
- 621,
- 625,
- 627,
- 632,
- 633,
- 637,
- 640,
- 641,
- 642,
- 644,
- 646,
- 648,
- 650,
- 651,
- 652,
- 654,
- 657,
- 658,
- 659,
- 664,
- 674,
- 675,
- 685,
- 687,
- 690,
- 691,
- 694,
- 696,
- 699,
- 701,
- 702,
- 713,
- 715,
- 717,
- 721,
- 723,
- 728,
- 729,
- 733,
- 736,
- 737,
- 738,
- 740,
- 742,
- 744,
- 746,
- 747,
- 748,
- 750,
- 753,
- 754,
- 755,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_POKEMANIAC_2B
};
const u16 gBattleFrontierTrainerMons_Layton[] =
{
- 345,
- 425,
- 433,
- 435,
- 445,
- 450,
- 454,
- 456,
- 458,
- 459,
- 460,
- 465,
- 466,
- 521,
- 529,
- 531,
- 541,
- 546,
- 550,
- 552,
- 554,
- 555,
- 556,
- 561,
- 562,
- 617,
- 625,
- 627,
- 637,
- 642,
- 646,
- 648,
- 650,
- 651,
- 652,
- 657,
- 658,
- 713,
- 721,
- 723,
- 733,
- 738,
- 742,
- 744,
- 746,
- 747,
- 748,
- 753,
- 754,
- 804,
- 805,
- 806,
- 807,
- 820,
- 821,
- 822,
- 823,
- 824,
- 825,
- 826,
- 827,
- 828,
- 829,
- 830,
- 831,
- 832,
- 833,
- 834,
- 835,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_POKEMANIAC_2C
};
const u16 gBattleFrontierTrainerMons_Brooks[] =
{
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_GENERAL_A
};
const u16 gBattleFrontierTrainerMons_Gregory[] =
{
- 421,
- 425,
- 431,
- 437,
- 439,
- 456,
- 460,
- 465,
- 466,
- 517,
- 521,
- 527,
- 533,
- 535,
- 552,
- 556,
- 561,
- 562,
- 613,
- 617,
- 623,
- 629,
- 631,
- 648,
- 652,
- 657,
- 658,
- 709,
- 713,
- 719,
- 725,
- 727,
- 744,
- 748,
- 753,
- 754,
- 765,
- 766,
- 776,
- 777,
- 787,
- 788,
- 798,
- 799,
- 800,
- 801,
- 802,
- 803,
- 804,
- 805,
- 806,
- 807,
- 808,
- 809,
- 810,
- 811,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- 820,
- 821,
- 822,
- 823,
- 824,
- 825,
- 826,
- 827,
- 828,
- 829,
- 830,
- 831,
- 832,
- 833,
- 834,
- 835,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_GENTLEMAN_3A
};
const u16 gBattleFrontierTrainerMons_Reese[] =
{
- 756,
- 757,
- 758,
- 759,
- 760,
- 761,
- 762,
- 763,
- 764,
- 765,
- 766,
- 767,
- 768,
- 769,
- 770,
- 771,
- 772,
- 773,
- 774,
- 775,
- 776,
- 777,
- 778,
- 779,
- 780,
- 781,
- 782,
- 783,
- 784,
- 785,
- 786,
- 787,
- 788,
- 789,
- 790,
- 791,
- 792,
- 793,
- 794,
- 795,
- 796,
- 797,
- 798,
- 799,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- 842,
- 843,
- 844,
- 845,
- 846,
- 847,
- 848,
- 849,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- 870,
- 871,
- 872,
- 873,
- 874,
- 875,
- 876,
- 877,
- 878,
- 879,
- 880,
- 881,
- -1
+ FRONTIER_MONS_GENTLEMAN_3B
};
const u16 gBattleFrontierTrainerMons_Mason[] =
{
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_GENERAL_A
};
const u16 gBattleFrontierTrainerMons_Toby[] =
{
- 564,
- 565,
- 566,
- 567,
- 568,
- 569,
- 570,
- 571,
- 572,
- 573,
- 574,
- 575,
- 576,
- 577,
- 578,
- 579,
- 580,
- 581,
- 582,
- 583,
- 584,
- 585,
- 586,
- 587,
- 588,
- 589,
- 590,
- 591,
- 592,
- 593,
- 594,
- 595,
- 596,
- 597,
- 598,
- 599,
- 600,
- 601,
- 602,
- 603,
- 604,
- 605,
- 606,
- 607,
- 608,
- 609,
- 610,
- 611,
- 612,
- 613,
- 614,
- 615,
- 616,
- 617,
- 618,
- 619,
- 620,
- 621,
- 622,
- 623,
- 624,
- 625,
- 626,
- 627,
- 628,
- 629,
- 630,
- 631,
- 632,
- 633,
- 634,
- 635,
- 636,
- 637,
- 638,
- 639,
- 640,
- 641,
- 642,
- 643,
- 644,
- 645,
- 646,
- 647,
- 648,
- 649,
- 650,
- 651,
- 652,
- 653,
- 654,
- 655,
- 656,
- 657,
- 658,
- 659,
- -1
+ FRONTIER_MONS_GENERAL_B
};
const u16 gBattleFrontierTrainerMons_Dorothy[] =
{
- 468,
- 469,
- 470,
- 471,
- 472,
- 473,
- 474,
- 475,
- 476,
- 477,
- 478,
- 479,
- 480,
- 481,
- 482,
- 483,
- 484,
- 485,
- 486,
- 487,
- 488,
- 489,
- 490,
- 491,
- 492,
- 493,
- 494,
- 495,
- 496,
- 497,
- 498,
- 499,
- 500,
- 501,
- 502,
- 503,
- 504,
- 505,
- 506,
- 507,
- 508,
- 509,
- 510,
- 511,
- 512,
- 513,
- 514,
- 515,
- 516,
- 517,
- 518,
- 519,
- 520,
- 521,
- 522,
- 523,
- 524,
- 525,
- 526,
- 527,
- 528,
- 529,
- 530,
- 531,
- 532,
- 533,
- 534,
- 535,
- 536,
- 537,
- 538,
- 539,
- 540,
- 541,
- 542,
- 543,
- 544,
- 545,
- 546,
- 547,
- 548,
- 549,
- 550,
- 551,
- 552,
- 553,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 560,
- 561,
- 562,
- 563,
- -1
+ FRONTIER_MONS_GENERAL_C
};
const u16 gBattleFrontierTrainerMons_Piper[] =
{
- 372,
- 373,
- 374,
- 375,
- 376,
- 377,
- 378,
- 379,
- 380,
- 381,
- 382,
- 383,
- 384,
- 385,
- 386,
- 387,
- 388,
- 389,
- 390,
- 391,
- 392,
- 393,
- 394,
- 395,
- 396,
- 397,
- 398,
- 399,
- 400,
- 401,
- 402,
- 403,
- 404,
- 405,
- 406,
- 407,
- 408,
- 409,
- 410,
- 411,
- 412,
- 413,
- 414,
- 415,
- 416,
- 417,
- 418,
- 419,
- 420,
- 421,
- 422,
- 423,
- 424,
- 425,
- 426,
- 427,
- 428,
- 429,
- 430,
- 431,
- 432,
- 433,
- 434,
- 435,
- 436,
- 437,
- 438,
- 439,
- 440,
- 441,
- 442,
- 443,
- 444,
- 445,
- 446,
- 447,
- 448,
- 449,
- 450,
- 451,
- 452,
- 453,
- 454,
- 455,
- 456,
- 457,
- 458,
- 459,
- 460,
- 461,
- 462,
- 463,
- 464,
- 465,
- 466,
- 467,
- -1
+ FRONTIER_MONS_GENERAL_D
};
const u16 gBattleFrontierTrainerMons_Finn[] =
{
- 317,
- 371,
- 373,
- 377,
- 390,
- 392,
- 399,
- 431,
- 452,
- 456,
- 469,
- 475,
- 486,
- 488,
- 495,
- 527,
- 548,
- 552,
- 565,
- 569,
- 573,
- 576,
- 580,
- 582,
- 584,
- 591,
- 592,
- 601,
- 602,
- 610,
- 621,
- 623,
- 626,
- 631,
- 634,
- 640,
- 641,
- 644,
- 648,
- 650,
- 651,
- 653,
- 655,
- 661,
- 665,
- 669,
- 672,
- 676,
- 678,
- 680,
- 687,
- 688,
- 697,
- 698,
- 706,
- 717,
- 719,
- 722,
- 727,
- 730,
- 736,
- 737,
- 740,
- 744,
- 746,
- 747,
- 749,
- 751,
- 808,
- 809,
- 810,
- 811,
- 816,
- 817,
- 818,
- 819,
- 820,
- 821,
- 822,
- 823,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_M_3
};
const u16 gBattleFrontierTrainerMons_Samir[] =
{
- 317,
- 371,
- 373,
- 377,
- 390,
- 392,
- 399,
- 431,
- 452,
- 456,
- 469,
- 475,
- 486,
- 488,
- 495,
- 527,
- 548,
- 552,
- 565,
- 569,
- 573,
- 576,
- 580,
- 582,
- 584,
- 591,
- 592,
- 601,
- 602,
- 610,
- 621,
- 623,
- 626,
- 631,
- 634,
- 640,
- 641,
- 644,
- 648,
- 650,
- 651,
- 653,
- 655,
- 661,
- 665,
- 669,
- 672,
- 676,
- 678,
- 680,
- 687,
- 688,
- 697,
- 698,
- 706,
- 717,
- 719,
- 722,
- 727,
- 730,
- 736,
- 737,
- 740,
- 744,
- 746,
- 747,
- 749,
- 751,
- 808,
- 809,
- 810,
- 811,
- 816,
- 817,
- 818,
- 819,
- 820,
- 821,
- 822,
- 823,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_M_3
};
const u16 gBattleFrontierTrainerMons_Fiona[] =
{
- 317,
- 371,
- 373,
- 377,
- 381,
- 384,
- 388,
- 390,
- 392,
- 399,
- 400,
- 409,
- 410,
- 418,
- 429,
- 431,
- 434,
- 439,
- 442,
- 448,
- 449,
- 452,
- 456,
- 458,
- 459,
- 461,
- 463,
- 469,
- 471,
- 475,
- 479,
- 483,
- 486,
- 488,
- 495,
- 496,
- 505,
- 506,
- 514,
- 525,
- 527,
- 530,
- 535,
- 538,
- 544,
- 545,
- 548,
- 552,
- 554,
- 555,
- 557,
- 559,
- 565,
- 569,
- 582,
- 584,
- 591,
- 623,
- 644,
- 648,
- 661,
- 665,
- 678,
- 680,
- 687,
- 719,
- 740,
- 744,
- 808,
- 809,
- 810,
- 811,
- 816,
- 817,
- 818,
- 819,
- 820,
- 821,
- 822,
- 823,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_F_3
};
const u16 gBattleFrontierTrainerMons_Gloria[] =
{
- 317,
- 371,
- 373,
- 377,
- 381,
- 384,
- 388,
- 390,
- 392,
- 399,
- 400,
- 409,
- 410,
- 418,
- 429,
- 431,
- 434,
- 439,
- 442,
- 448,
- 449,
- 452,
- 456,
- 458,
- 459,
- 461,
- 463,
- 469,
- 471,
- 475,
- 479,
- 483,
- 486,
- 488,
- 495,
- 496,
- 505,
- 506,
- 514,
- 525,
- 527,
- 530,
- 535,
- 538,
- 544,
- 545,
- 548,
- 552,
- 554,
- 555,
- 557,
- 559,
- 565,
- 569,
- 582,
- 584,
- 591,
- 623,
- 644,
- 648,
- 661,
- 665,
- 678,
- 680,
- 687,
- 719,
- 740,
- 744,
- 808,
- 809,
- 810,
- 811,
- 816,
- 817,
- 818,
- 819,
- 820,
- 821,
- 822,
- 823,
- -1
+ FRONTIER_MONS_SWIMMING_TRIATHLETE_F_3
};
const u16 gBattleFrontierTrainerMons_Nico[] =
{
- 660,
- 661,
- 662,
- 663,
- 664,
- 665,
- 666,
- 667,
- 668,
- 669,
- 670,
- 671,
- 672,
- 673,
- 674,
- 675,
- 676,
- 677,
- 678,
- 679,
- 680,
- 681,
- 682,
- 683,
- 684,
- 685,
- 686,
- 687,
- 688,
- 689,
- 690,
- 691,
- 692,
- 693,
- 694,
- 695,
- 696,
- 697,
- 698,
- 699,
- 700,
- 701,
- 702,
- 703,
- 704,
- 705,
- 706,
- 707,
- 708,
- 709,
- 710,
- 711,
- 712,
- 713,
- 714,
- 715,
- 716,
- 717,
- 718,
- 719,
- 720,
- 721,
- 722,
- 723,
- 724,
- 725,
- 726,
- 727,
- 728,
- 729,
- 730,
- 731,
- 732,
- 733,
- 734,
- 735,
- 736,
- 737,
- 738,
- 739,
- 740,
- 741,
- 742,
- 743,
- 744,
- 745,
- 746,
- 747,
- 748,
- 749,
- 750,
- 751,
- 752,
- 753,
- 754,
- 755,
- -1
+ FRONTIER_MONS_GENERAL_A
};
const u16 gBattleFrontierTrainerMons_Jeremy[] =
{
- 564,
- 565,
- 566,
- 567,
- 568,
- 569,
- 570,
- 571,
- 572,
- 573,
- 574,
- 575,
- 576,
- 577,
- 578,
- 579,
- 580,
- 581,
- 582,
- 583,
- 584,
- 585,
- 586,
- 587,
- 588,
- 589,
- 590,
- 591,
- 592,
- 593,
- 594,
- 595,
- 596,
- 597,
- 598,
- 599,
- 600,
- 601,
- 602,
- 603,
- 604,
- 605,
- 606,
- 607,
- 608,
- 609,
- 610,
- 611,
- 612,
- 613,
- 614,
- 615,
- 616,
- 617,
- 618,
- 619,
- 620,
- 621,
- 622,
- 623,
- 624,
- 625,
- 626,
- 627,
- 628,
- 629,
- 630,
- 631,
- 632,
- 633,
- 634,
- 635,
- 636,
- 637,
- 638,
- 639,
- 640,
- 641,
- 642,
- 643,
- 644,
- 645,
- 646,
- 647,
- 648,
- 649,
- 650,
- 651,
- 652,
- 653,
- 654,
- 655,
- 656,
- 657,
- 658,
- 659,
- -1
+ FRONTIER_MONS_GENERAL_B
};
const u16 gBattleFrontierTrainerMons_Caitlin[] =
{
- 468,
- 469,
- 470,
- 471,
- 472,
- 473,
- 474,
- 475,
- 476,
- 477,
- 478,
- 479,
- 480,
- 481,
- 482,
- 483,
- 484,
- 485,
- 486,
- 487,
- 488,
- 489,
- 490,
- 491,
- 492,
- 493,
- 494,
- 495,
- 496,
- 497,
- 498,
- 499,
- 500,
- 501,
- 502,
- 503,
- 504,
- 505,
- 506,
- 507,
- 508,
- 509,
- 510,
- 511,
- 512,
- 513,
- 514,
- 515,
- 516,
- 517,
- 518,
- 519,
- 520,
- 521,
- 522,
- 523,
- 524,
- 525,
- 526,
- 527,
- 528,
- 529,
- 530,
- 531,
- 532,
- 533,
- 534,
- 535,
- 536,
- 537,
- 538,
- 539,
- 540,
- 541,
- 542,
- 543,
- 544,
- 545,
- 546,
- 547,
- 548,
- 549,
- 550,
- 551,
- 552,
- 553,
- 554,
- 555,
- 556,
- 557,
- 558,
- 559,
- 560,
- 561,
- 562,
- 563,
- -1
+ FRONTIER_MONS_GENERAL_C
};
const u16 gBattleFrontierTrainerMons_Reena[] =
{
- 372,
- 373,
- 374,
- 375,
- 376,
- 377,
- 378,
- 379,
- 380,
- 381,
- 382,
- 383,
- 384,
- 385,
- 386,
- 387,
- 388,
- 389,
- 390,
- 391,
- 392,
- 393,
- 394,
- 395,
- 396,
- 397,
- 398,
- 399,
- 400,
- 401,
- 402,
- 403,
- 404,
- 405,
- 406,
- 407,
- 408,
- 409,
- 410,
- 411,
- 412,
- 413,
- 414,
- 415,
- 416,
- 417,
- 418,
- 419,
- 420,
- 421,
- 422,
- 423,
- 424,
- 425,
- 426,
- 427,
- 428,
- 429,
- 430,
- 431,
- 432,
- 433,
- 434,
- 435,
- 436,
- 437,
- 438,
- 439,
- 440,
- 441,
- 442,
- 443,
- 444,
- 445,
- 446,
- 447,
- 448,
- 449,
- 450,
- 451,
- 452,
- 453,
- 454,
- 455,
- 456,
- 457,
- 458,
- 459,
- 460,
- 461,
- 462,
- 463,
- 464,
- 465,
- 466,
- 467,
- -1
+ FRONTIER_MONS_GENERAL_D
};
const u16 gBattleFrontierTrainerMons_Avery[] =
{
- 21,
- 238,
- 282,
- 303,
- 331,
- 343,
- 368,
- 369,
- 383,
- 417,
- 423,
- 424,
- 432,
- 481,
- 513,
- 519,
- 520,
- 528,
- 575,
- 609,
- 615,
- 616,
- 624,
- 671,
- 705,
- 711,
- 712,
- 720,
- -1
+ FRONTIER_MONS_BUG_MANIAC_4
};
const u16 gBattleFrontierTrainerMons_Liam[] =
{
- 21,
- 238,
- 282,
- 303,
- 331,
- 343,
- 368,
- 369,
- 383,
- 417,
- 423,
- 424,
- 432,
- 481,
- 513,
- 519,
- 520,
- 528,
- 575,
- 609,
- 615,
- 616,
- 624,
- 671,
- 705,
- 711,
- 712,
- 720,
- -1
+ FRONTIER_MONS_BUG_MANIAC_4
};
const u16 gBattleFrontierTrainerMons_Theo[] =
{
- 333,
- 347,
- 350,
- 354,
- 358,
- 361,
- 362,
- 363,
- 364,
- 371,
- 381,
- 384,
- 429,
- 434,
- 439,
- 479,
- 483,
- 525,
- 530,
- 535,
- 573,
- 576,
- 621,
- 626,
- 631,
- 669,
- 672,
- 717,
- 722,
- 727,
- 816,
- 817,
- 818,
- 819,
- -1
+ FRONTIER_MONS_FISHERMAN_3
};
const u16 gBattleFrontierTrainerMons_Bailey[] =
{
- 333,
- 347,
- 350,
- 354,
- 358,
- 361,
- 362,
- 363,
- 364,
- 371,
- 381,
- 384,
- 429,
- 434,
- 439,
- 479,
- 483,
- 525,
- 530,
- 535,
- 573,
- 576,
- 621,
- 626,
- 631,
- 669,
- 672,
- 717,
- 722,
- 727,
- 816,
- 817,
- 818,
- 819,
- -1
+ FRONTIER_MONS_FISHERMAN_3
};
const u16 gBattleFrontierTrainerMons_Hugo[] =
{
- 383,
- 386,
- 402,
- 403,
- 416,
- 417,
- 423,
- 432,
- 433,
- 435,
- 450,
- 466,
- 481,
- 482,
- 498,
- 499,
- 512,
- 513,
- 519,
- 528,
- 529,
- 531,
- 546,
- 562,
- 575,
- 578,
- 594,
- 595,
- 608,
- 609,
- 615,
- 624,
- 625,
- 627,
- 642,
- 658,
- 671,
- 674,
- 690,
- 691,
- 704,
- 705,
- 711,
- 720,
- 721,
- 723,
- 738,
- 754,
- 762,
- 763,
- 764,
- 773,
- 774,
- 775,
- 784,
- 785,
- 786,
- 795,
- 796,
- 797,
- 832,
- 833,
- 834,
- 835,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- -1
+ FRONTIER_MONS_RUIN_MANIAC_4
};
const u16 gBattleFrontierTrainerMons_Bryce[] =
{
- 383,
- 386,
- 402,
- 403,
- 416,
- 417,
- 423,
- 432,
- 433,
- 435,
- 450,
- 466,
- 481,
- 482,
- 498,
- 499,
- 512,
- 513,
- 519,
- 528,
- 529,
- 531,
- 546,
- 562,
- 575,
- 578,
- 594,
- 595,
- 608,
- 609,
- 615,
- 624,
- 625,
- 627,
- 642,
- 658,
- 671,
- 674,
- 690,
- 691,
- 704,
- 705,
- 711,
- 720,
- 721,
- 723,
- 738,
- 754,
- 762,
- 763,
- 764,
- 773,
- 774,
- 775,
- 784,
- 785,
- 786,
- 795,
- 796,
- 797,
- 832,
- 833,
- 834,
- 835,
- 836,
- 837,
- 838,
- 839,
- 840,
- 841,
- -1
+ FRONTIER_MONS_RUIN_MANIAC_4
};
const u16 gBattleFrontierTrainerMons_Gideon[] =
{
- 441,
- 445,
- 448,
- 449,
- 451,
- 453,
- 454,
- 455,
- 458,
- 537,
- 541,
- 544,
- 545,
- 547,
- 549,
- 550,
- 551,
- 554,
- 633,
- 637,
- 640,
- 641,
- 643,
- 645,
- 646,
- 647,
- 650,
- 729,
- 733,
- 736,
- 737,
- 739,
- 741,
- 742,
- 743,
- 746,
- -1
+ FRONTIER_MONS_COLLECTOR_3
};
const u16 gBattleFrontierTrainerMons_Triston[] =
{
- 441,
- 445,
- 448,
- 449,
- 451,
- 453,
- 454,
- 455,
- 458,
- 537,
- 541,
- 544,
- 545,
- 547,
- 549,
- 550,
- 551,
- 554,
- 633,
- 637,
- 640,
- 641,
- 643,
- 645,
- 646,
- 647,
- 650,
- 729,
- 733,
- 736,
- 737,
- 739,
- 741,
- 742,
- 743,
- 746,
- -1
+ FRONTIER_MONS_COLLECTOR_3
};
const u16 gBattleFrontierTrainerMons_Charles[] =
{
- 352,
- 381,
- 391,
- 393,
- 396,
- 398,
- 407,
- 422,
- 426,
- 443,
- 447,
- 479,
- 487,
- 489,
- 492,
- 494,
- 503,
- 518,
- 522,
- 539,
- 543,
- 573,
- 583,
- 585,
- 588,
- 590,
- 599,
- 614,
- 618,
- 635,
- 639,
- 669,
- 679,
- 681,
- 684,
- 686,
- 695,
- 710,
- 714,
- 731,
- 735,
- 756,
- 757,
- 758,
- 767,
- 768,
- 769,
- 778,
- 779,
- 780,
- 789,
- 790,
- 791,
- 870,
- 871,
- 872,
- 873,
- 874,
- 875,
- -1
+ FRONTIER_MONS_GUITARIST_3A
};
const u16 gBattleFrontierTrainerMons_Raymond[] =
{
- 374,
- 376,
- 381,
- 404,
- 407,
- 422,
- 439,
- 443,
- 459,
- 472,
- 500,
- 506,
- 507,
- 518,
- 532,
- 546,
- 566,
- 585,
- 588,
- 628,
- 635,
- 679,
- 681,
- 684,
- 710,
- 731,
- 785,
- 795,
- 796,
- 797,
- 817,
- 842,
- 843,
- 846,
- 847,
- -1
+ FRONTIER_MONS_GUITARIST_3B
};
const u16 gBattleFrontierTrainerMons_Dirk[] =
{
- 355,
- 375,
- 379,
- 385,
- 386,
- 412,
- 435,
- 440,
- 454,
- 457,
- 459,
- 465,
- 473,
- 477,
- 482,
- 484,
- 508,
- 531,
- 536,
- 550,
- 553,
- 555,
- 561,
- 567,
- 571,
- 577,
- 578,
- 604,
- 627,
- 632,
- 646,
- 649,
- 651,
- 657,
- 663,
- 667,
- 673,
- 674,
- 700,
- 723,
- 728,
- 742,
- 745,
- 747,
- 753,
- 756,
- 757,
- 758,
- 767,
- 768,
- 769,
- 778,
- 779,
- 780,
- 789,
- 790,
- 791,
- 828,
- 829,
- 830,
- 831,
- -1
+ FRONTIER_MONS_BIRD_KEEPER_3
};
const u16 gBattleFrontierTrainerMons_Harold[] =
{
- 355,
- 375,
- 379,
- 385,
- 386,
- 412,
- 435,
- 440,
- 454,
- 457,
- 459,
- 465,
- 473,
- 477,
- 482,
- 484,
- 508,
- 531,
- 536,
- 550,
- 553,
- 555,
- 561,
- 567,
- 571,
- 577,
- 578,
- 604,
- 627,
- 632,
- 646,
- 649,
- 651,
- 657,
- 663,
- 667,
- 673,
- 674,
- 700,
- 723,
- 728,
- 742,
- 745,
- 747,
- 753,
- 756,
- 757,
- 758,
- 767,
- 768,
- 769,
- 778,
- 779,
- 780,
- 789,
- 790,
- 791,
- 828,
- 829,
- 830,
- 831,
- -1
+ FRONTIER_MONS_BIRD_KEEPER_3
};
const u16 gBattleFrontierTrainerMons_Omar[] =
{
- 373,
- 388,
- 390,
- 392,
- 400,
- 409,
- 410,
- 418,
- 431,
- 442,
- 448,
- 449,
- 452,
- 456,
- 458,
- 459,
- 461,
- 463,
- 469,
- 471,
- 486,
- 488,
- 496,
- 505,
- 506,
- 514,
- 527,
- 538,
- 544,
- 545,
- 548,
- 552,
- 554,
- 555,
- 557,
- 559,
- 565,
- 580,
- 582,
- 584,
- 592,
- 601,
- 602,
- 610,
- 623,
- 634,
- 640,
- 641,
- 644,
- 648,
- 650,
- 651,
- 653,
- 655,
- 661,
- 676,
- 678,
- 680,
- 688,
- 697,
- 698,
- 706,
- 719,
- 730,
- 736,
- 737,
- 740,
- 744,
- 746,
- 747,
- 749,
- 751,
- 808,
- 809,
- 810,
- 811,
- 820,
- 821,
- 822,
- 823,
- -1
+ FRONTIER_MONS_SAILOR_3
};
const u16 gBattleFrontierTrainerMons_Peter[] =
{
- 373,
- 388,
- 390,
- 392,
- 400,
- 409,
- 410,
- 418,
- 431,
- 442,
- 448,
- 449,
- 452,
- 456,
- 458,
- 459,
- 461,
- 463,
- 469,
- 471,
- 486,
- 488,
- 496,
- 505,
- 506,
- 514,
- 527,
- 538,
- 544,
- 545,
- 548,
- 552,
- 554,
- 555,
- 557,
- 559,
- 565,
- 580,
- 582,
- 584,
- 592,
- 601,
- 602,
- 610,
- 623,
- 634,
- 640,
- 641,
- 644,
- 648,
- 650,
- 651,
- 653,
- 655,
- 661,
- 676,
- 678,
- 680,
- 688,
- 697,
- 698,
- 706,
- 719,
- 730,
- 736,
- 737,
- 740,
- 744,
- 746,
- 747,
- 749,
- 751,
- 808,
- 809,
- 810,
- 811,
- 820,
- 821,
- 822,
- 823,
- -1
+ FRONTIER_MONS_SAILOR_3
};
const u16 gBattleFrontierTrainerMons_Dev[] =
{
- 372,
- 387,
- 402,
- 403,
- 413,
- 414,
- 416,
- 417,
- 427,
- 428,
- 432,
- 433,
- 435,
- 440,
- 450,
- 466,
- 468,
- 470,
- 498,
- 499,
- 509,
- 510,
- 512,
- 513,
- 523,
- 524,
- 528,
- 529,
- 531,
- 536,
- 546,
- 562,
- 564,
- 579,
- 594,
- 595,
- 605,
- 606,
- 608,
- 609,
- 619,
- 620,
- 624,
- 625,
- 627,
- 632,
- 642,
- 658,
- 660,
- 675,
- 690,
- 691,
- 701,
- 702,
- 704,
- 705,
- 715,
- 716,
- 720,
- 721,
- 723,
- 728,
- 738,
- 754,
- 832,
- 833,
- 834,
- 835,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_HIKER_3
};
const u16 gBattleFrontierTrainerMons_Corey[] =
{
- 372,
- 387,
- 402,
- 403,
- 413,
- 414,
- 416,
- 417,
- 427,
- 428,
- 432,
- 433,
- 435,
- 440,
- 450,
- 466,
- 468,
- 470,
- 498,
- 499,
- 509,
- 510,
- 512,
- 513,
- 523,
- 524,
- 528,
- 529,
- 531,
- 536,
- 546,
- 562,
- 564,
- 579,
- 594,
- 595,
- 605,
- 606,
- 608,
- 609,
- 619,
- 620,
- 624,
- 625,
- 627,
- 632,
- 642,
- 658,
- 660,
- 675,
- 690,
- 691,
- 701,
- 702,
- 704,
- 705,
- 715,
- 716,
- 720,
- 721,
- 723,
- 728,
- 738,
- 754,
- 832,
- 833,
- 834,
- 835,
- 860,
- 861,
- 862,
- 863,
- 864,
- 865,
- 866,
- 867,
- 868,
- 869,
- -1
+ FRONTIER_MONS_HIKER_3
};
const u16 gBattleFrontierTrainerMons_Andre[] =
{
- 374,
- 378,
- 415,
- 419,
- 421,
- 426,
- 430,
- 444,
- 451,
- 454,
- 455,
- 464,
- 472,
- 476,
- 511,
- 515,
- 517,
- 522,
- 526,
- 540,
- 547,
- 550,
- 551,
- 560,
- 566,
- 570,
- 607,
- 611,
- 613,
- 618,
- 622,
- 636,
- 643,
- 646,
- 647,
- 656,
- 662,
- 666,
- 703,
- 707,
- 709,
- 714,
- 718,
- 732,
- 739,
- 742,
- 743,
- 752,
- 800,
- 801,
- 802,
- 803,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- -1
+ FRONTIER_MONS_KINDLER_3
};
const u16 gBattleFrontierTrainerMons_Ferris[] =
{
- 374,
- 378,
- 415,
- 419,
- 421,
- 426,
- 430,
- 444,
- 451,
- 454,
- 455,
- 464,
- 472,
- 476,
- 511,
- 515,
- 517,
- 522,
- 526,
- 540,
- 547,
- 550,
- 551,
- 560,
- 566,
- 570,
- 607,
- 611,
- 613,
- 618,
- 622,
- 636,
- 643,
- 646,
- 647,
- 656,
- 662,
- 666,
- 703,
- 707,
- 709,
- 714,
- 718,
- 732,
- 739,
- 742,
- 743,
- 752,
- 800,
- 801,
- 802,
- 803,
- 850,
- 851,
- 852,
- 853,
- 854,
- 855,
- 856,
- 857,
- 858,
- 859,
- -1
+ FRONTIER_MONS_KINDLER_3
};
const u16 gBattleFrontierTrainerMons_Alivia[] =
{
- 399,
- 400,
- 409,
- 422,
- 438,
- 441,
- 445,
- 448,
- 449,
- 451,
- 452,
- 454,
- 455,
- 489,
- 492,
- 493,
- 503,
- 526,
- 532,
- 535,
- 536,
- 560,
- 573,
- 583,
- 590,
- 592,
- 608,
- 611,
- 620,
- 651,
- 682,
- 688,
- 714,
- 729,
- 732,
- -1
+ FRONTIER_MONS_PARASOL_LADY_3
};
const u16 gBattleFrontierTrainerMons_Paige[] =
{
- 399,
- 400,
- 409,
- 422,
- 438,
- 441,
- 445,
- 448,
- 449,
- 451,
- 452,
- 454,
- 455,
- 489,
- 492,
- 493,
- 503,
- 526,
- 532,
- 535,
- 536,
- 560,
- 573,
- 583,
- 590,
- 592,
- 608,
- 611,
- 620,
- 651,
- 682,
- 688,
- 714,
- 729,
- 732,
- -1
+ FRONTIER_MONS_PARASOL_LADY_3
};
const u16 gBattleFrontierTrainerMons_Anya[] =
{
- 442,
- 443,
- 444,
- 446,
- 447,
- 538,
- 539,
- 540,
- 542,
- 543,
- 634,
- 635,
- 636,
- 638,
- 639,
- 730,
- 731,
- 732,
- 734,
- 735,
- -1
+ FRONTIER_MONS_EEVEELUTIONS
};
const u16 gBattleFrontierTrainerMons_Dawn[] =
{
- 377,
- 381,
- 410,
- 421,
- 422,
- 443,
- 456,
- 460,
- 461,
- 471,
- 472,
- 473,
- 484,
- 491,
- 502,
- 503,
- 507,
- 508,
- 515,
- 520,
- 540,
- 549,
- 569,
- 574,
- 583,
- 586,
- 601,
- 622,
- 624,
- 639,
- 644,
- 655,
- 734,
- 804,
- 810,
- 815,
- 823,
- 831,
- 843,
- -1
+ FRONTIER_MONS_BEAUTY_2
};
const u16 gBattleFrontierTrainerMons_Abby[] =
{
- 185,
- 290,
- 313,
- 334,
- 348,
- 359,
- 360,
- 377,
- 380,
- 382,
- 385,
- 394,
- 395,
- 398,
- 400,
- 401,
- 404,
- 409,
- 410,
- 416,
- 437,
- 438,
- 439,
- 441,
- 445,
- 446,
- 453,
- 475,
- 478,
- 480,
- 484,
- 490,
- 491,
- 494,
- 496,
- 497,
- 500,
- 505,
- 506,
- 512,
- 533,
- 534,
- 535,
- 537,
- 541,
- 542,
- 549,
- 569,
- 572,
- 574,
- 577,
- 586,
- 587,
- 590,
- 592,
- 593,
- 596,
- 601,
- 602,
- 608,
- 629,
- 630,
- 631,
- 633,
- 637,
- 638,
- 645,
- 665,
- 668,
- 670,
- 673,
- 682,
- 683,
- 686,
- 688,
- 689,
- 692,
- 697,
- 698,
- 704,
- 725,
- 726,
- 727,
- 729,
- 733,
- 734,
- 741,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- -1
+ FRONTIER_MONS_AROMA_LADY_3
};
const u16 gBattleFrontierTrainerMons_Gretel[] =
{
- 185,
- 290,
- 313,
- 334,
- 348,
- 359,
- 360,
- 377,
- 380,
- 382,
- 385,
- 394,
- 395,
- 398,
- 400,
- 401,
- 404,
- 409,
- 410,
- 416,
- 437,
- 438,
- 439,
- 441,
- 445,
- 446,
- 453,
- 475,
- 478,
- 480,
- 484,
- 490,
- 491,
- 494,
- 496,
- 497,
- 500,
- 505,
- 506,
- 512,
- 533,
- 534,
- 535,
- 537,
- 541,
- 542,
- 549,
- 569,
- 572,
- 574,
- 577,
- 586,
- 587,
- 590,
- 592,
- 593,
- 596,
- 601,
- 602,
- 608,
- 629,
- 630,
- 631,
- 633,
- 637,
- 638,
- 645,
- 665,
- 668,
- 670,
- 673,
- 682,
- 683,
- 686,
- 688,
- 689,
- 692,
- 697,
- 698,
- 704,
- 725,
- 726,
- 727,
- 729,
- 733,
- 734,
- 741,
- 812,
- 813,
- 814,
- 815,
- 816,
- 817,
- 818,
- 819,
- -1
+ FRONTIER_MONS_AROMA_LADY_3
};