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authorGriffinR <griffin.g.richards@gmail.com>2020-06-02 19:05:59 -0400
committerGriffinR <griffin.g.richards@gmail.com>2020-06-02 19:05:59 -0400
commitbc6bd36813166011248e6b1acb23e939a354fb49 (patch)
tree630a12ba182deabffccf195b7c69583498c32509 /src
parent18a00da8200d05f150436807e6b6a87301e59d31 (diff)
Document union_room_battle.c
Diffstat (limited to 'src')
-rw-r--r--src/union_room_battle.c81
1 files changed, 38 insertions, 43 deletions
diff --git a/src/union_room_battle.c b/src/union_room_battle.c
index dcc13b1cb..bb8d536ae 100644
--- a/src/union_room_battle.c
+++ b/src/union_room_battle.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "defines.h"
#include "battle.h"
#include "task.h"
#include "text.h"
@@ -11,28 +12,23 @@
#include "window.h"
#include "text_window.h"
#include "scanline_effect.h"
-#include "m4a.h"
-#include "dynamic_placeholder_text_util.h"
#include "overworld.h"
#include "strings.h"
-#include "string_util.h"
-#include "international_string_util.h"
-#include "sound.h"
-#include "constants/songs.h"
#include "party_menu.h"
#include "battle_setup.h"
#include "link.h"
#include "union_room.h"
#include "union_room_battle.h"
+#include "constants/trainers.h"
-struct UnionRoomBattleWork
+struct UnionRoomBattle
{
s16 textState;
};
-EWRAM_DATA struct UnionRoomBattleWork * sWork = NULL;
+static EWRAM_DATA struct UnionRoomBattle * sBattle = NULL;
-const struct BgTemplate gUnknown_082F0DD0[] = {
+static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 3,
@@ -40,7 +36,7 @@ const struct BgTemplate gUnknown_082F0DD0[] = {
}
};
-const struct WindowTemplate gUnknown_082F0DD4[] = {
+static const struct WindowTemplate sWindowTemplates[] = {
{
.bg = 0,
.tilemapLeft = 3,
@@ -50,15 +46,15 @@ const struct WindowTemplate gUnknown_082F0DD4[] = {
.paletteNum = 0xE,
.baseBlock = 0x014
},
- { 0xFF }
+ DUMMY_WIN_TEMPLATE
};
-const u8 gUnknown_082F0DE4[] = { 1, 2, 3 };
+static const u8 sTextColors[] = { TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY };
-void sub_801AAD4(void)
+static void CB2_SetUpPartiesAndStartBattle(void)
{
s32 i;
- StartUnionRoomBattle(10);
+ StartUnionRoomBattle(BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER);
for (i = 0; i < UNION_ROOM_PARTY_SIZE; i++)
{
gEnemyParty[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1];
@@ -73,25 +69,25 @@ void sub_801AAD4(void)
}
IncrementGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES);
CalculatePlayerPartyCount();
- gTrainerBattleOpponent_A = 0xC00;
+ gTrainerBattleOpponent_A = TRAINER_OPPONENT_C00;
SetMainCallback2(CB2_InitBattle);
}
-void sub_801AB68(u8 windowId, const u8 * str, u8 x, u8 y, s32 speed)
+static void AddTextPrinterForUnionRoomBattle(u8 windowId, const u8 * str, u8 x, u8 y, s32 speed)
{
s32 letterSpacing = 0;
s32 lineSpacing = 1;
- FillWindowPixelBuffer(windowId, (gUnknown_082F0DE4[0] << 4) | gUnknown_082F0DE4[0]);
- AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, gUnknown_082F0DE4, speed, str);
+ FillWindowPixelBuffer(windowId, (sTextColors[0] << 4) | sTextColors[0]);
+ AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, sTextColors, speed, str);
}
-bool32 sub_801ABDC(s16 * state, const u8 * str, s32 speed)
+static bool32 PrintUnionRoomBattleMessage(s16 * state, const u8 * str, s32 speed)
{
switch (*state)
{
case 0:
DrawTextBorderOuter(0, 0x001, 0xD);
- sub_801AB68(0, str, 0, 1, speed);
+ AddTextPrinterForUnionRoomBattle(0, str, 0, 1, speed);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
(*state)++;
@@ -107,7 +103,7 @@ bool32 sub_801ABDC(s16 * state, const u8 * str, s32 speed)
return FALSE;
}
-void sub_801AC40(void)
+static void VBlankCB_UnionRoomBattle(void)
{
LoadOam();
ProcessSpriteCopyRequests();
@@ -120,67 +116,66 @@ void CB2_UnionRoomBattle(void)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
- sWork = AllocZeroed(4);
+ sBattle = AllocZeroed(sizeof(struct UnionRoomBattle));
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, gUnknown_082F0DD0, 1);
+ InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
reset_temp_tile_data_buffers();
- if (!InitWindows(gUnknown_082F0DD4))
- {
+ if (!InitWindows(sWindowTemplates))
return;
- }
DeactivateAllTextPrinters();
ClearWindowTilemap(0);
- FillWindowPixelBuffer(0, 0x00);
- FillWindowPixelBuffer(0, 0x11);
+ FillWindowPixelBuffer(0, PIXEL_FILL(0));
+ FillWindowPixelBuffer(0, PIXEL_FILL(1));
FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 0xF);
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadUserWindowBorderGfx_(0, 1, 0xD0);
sub_819789C();
- SetVBlankCallback(sub_801AC40);
+ SetVBlankCallback(VBlankCB_UnionRoomBattle);
gMain.state++;
break;
case 1:
- if (sub_801ABDC(&sWork->textState, gText_CommStandbyAwaitingOtherPlayer, 0))
+ if (PrintUnionRoomBattleMessage(&sBattle->textState, gText_CommStandbyAwaitingOtherPlayer, 0))
{
gMain.state++;
}
break;
case 2:
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
ShowBg(0);
gMain.state++;
break;
case 3:
if (!UpdatePaletteFade())
{
- memset(gBlockSendBuffer, 0, 0x20);
+ memset(gBlockSendBuffer, 0, sizeof(gBlockSendBuffer));
if (gSelectedOrderFromParty[0] == -gSelectedOrderFromParty[1])
{
- gBlockSendBuffer[0] = 0x52;
+ gBlockSendBuffer[0] = ACTIVITY_DECLINE | IN_UNION_ROOM;
}
else
{
- gBlockSendBuffer[0] = 0x51;
+ gBlockSendBuffer[0] = ACTIVITY_ACCEPT | IN_UNION_ROOM;
}
- SendBlock(0, gBlockSendBuffer, 0x20);
+ SendBlock(0, gBlockSendBuffer, sizeof(gBlockSendBuffer));
gMain.state++;
}
break;
case 4:
if (GetBlockReceivedStatus() == 3)
{
- if (gBlockRecvBuffer[0][0] == 0x51 && gBlockRecvBuffer[1][0] == 0x51)
+ if (gBlockRecvBuffer[0][0] == (ACTIVITY_ACCEPT | IN_UNION_ROOM)
+ && gBlockRecvBuffer[1][0] == (ACTIVITY_ACCEPT | IN_UNION_ROOM))
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gMain.state = 50;
}
else
{
sub_800AC34();
- if (gBlockRecvBuffer[GetMultiplayerId()][0] == 0x52)
+ if (gBlockRecvBuffer[GetMultiplayerId()][0] == (ACTIVITY_DECLINE | IN_UNION_ROOM)))
{
gMain.state = 6;
}
@@ -202,29 +197,29 @@ void CB2_UnionRoomBattle(void)
case 51:
if (IsLinkTaskFinished())
{
- SetMainCallback2(sub_801AAD4);
+ SetMainCallback2(CB2_SetUpPartiesAndStartBattle);
}
break;
case 6:
- if (gReceivedRemoteLinkPlayers == 0)
+ if (!gReceivedRemoteLinkPlayers)
{
gMain.state++;
}
break;
case 7:
- if (sub_801ABDC(&sWork->textState, gText_RefusedBattle, 1))
+ if (PrintUnionRoomBattleMessage(&sBattle->textState, gText_RefusedBattle, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
break;
case 8:
- if (gReceivedRemoteLinkPlayers == 0)
+ if (!gReceivedRemoteLinkPlayers)
{
gMain.state++;
}
break;
case 9:
- if (sub_801ABDC(&sWork->textState, gText_BattleWasRefused, 1))
+ if (PrintUnionRoomBattleMessage(&sBattle->textState, gText_BattleWasRefused, 1))
{
SetMainCallback2(CB2_ReturnToField);
}