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authorGriffinR <griffin.g.richards@gmail.com>2019-09-04 17:45:04 -0400
committerGitHub <noreply@github.com>2019-09-04 17:45:04 -0400
commitc647a8329f41c8329653f0017a20f247a8c80746 (patch)
treebc9ff69796e9346db34b025e4554775ac111b7c8 /src
parent4a0cad80b0b8193b840f34b6602ae6325ed95622 (diff)
Use gBattlerPositions constants
Diffstat (limited to 'src')
-rwxr-xr-xsrc/battle_anim_effects_2.c2
-rw-r--r--src/battle_controllers.c20
-rw-r--r--src/battle_gfx_sfx_util.c2
-rw-r--r--src/contest.c8
-rw-r--r--src/fire.c2
-rw-r--r--src/ice.c4
6 files changed, 19 insertions, 19 deletions
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index c443a5c01..1add76bf3 100755
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -1646,7 +1646,7 @@ void sub_8103CF0(u8 taskId)
}
else
{
- if ((gBattlerPositions[gBattleAnimTarget] & 1) == 0)
+ if ((gBattlerPositions[gBattleAnimTarget] & BIT_SIDE) == B_SIDE_PLAYER)
{
gTasks[taskId].data[4] = 1;
gBattleAnimArgs[0] = -gBattleAnimArgs[0];
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
index 4b5bb7a8a..acb01c2ea 100644
--- a/src/battle_controllers.c
+++ b/src/battle_controllers.c
@@ -234,16 +234,16 @@ static void InitSinglePlayerBtlControllers(void)
gBattleMainFunc = BeginBattleIntro;
gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer;
- gBattlerPositions[0] = 0;
+ gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
gBattlerControllerFuncs[1] = SetControllerToOpponent;
- gBattlerPositions[1] = 1;
+ gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT;
gBattlerControllerFuncs[2] = SetControllerToRecordedPlayer;
- gBattlerPositions[2] = 2;
+ gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT;
gBattlerControllerFuncs[3] = SetControllerToOpponent;
- gBattlerPositions[3] = 3;
+ gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT;
gBattlersCount = MAX_BATTLERS_COUNT;
@@ -524,12 +524,12 @@ static void InitLinkBtlControllers(void)
{
case 0:
case 3:
- gBattlerPositions[gLinkPlayers[i].id] = 0;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 0;
break;
case 1:
case 2:
- gBattlerPositions[gLinkPlayers[i].id] = 2;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 3;
break;
}
@@ -544,12 +544,12 @@ static void InitLinkBtlControllers(void)
{
case 0:
case 3:
- gBattlerPositions[gLinkPlayers[i].id] = 0;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 0;
break;
case 1:
case 2:
- gBattlerPositions[gLinkPlayers[i].id] = 2;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 3;
break;
}
@@ -561,12 +561,12 @@ static void InitLinkBtlControllers(void)
{
case 0:
case 3:
- gBattlerPositions[gLinkPlayers[i].id] = 1;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_LEFT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 0;
break;
case 1:
case 2:
- gBattlerPositions[gLinkPlayers[i].id] = 3;
+ gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_RIGHT;
gBattlerPartyIndexes[gLinkPlayers[i].id] = 3;
break;
}
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index cdd7e8158..de403aec7 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -779,7 +779,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *battlerId)
break;
case 4:
InitBattlerHealthboxCoords(*battlerId);
- if (gBattlerPositions[*battlerId] <= 1)
+ if (gBattlerPositions[*battlerId] <= B_POSITION_OPPONENT_LEFT)
DummyBattleInterfaceFunc(gHealthboxSpriteIds[*battlerId], FALSE);
else
DummyBattleInterfaceFunc(gHealthboxSpriteIds[*battlerId], TRUE);
diff --git a/src/contest.c b/src/contest.c
index 662a27060..79c1616c2 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -1217,10 +1217,10 @@ static bool8 SetupContestGraphics(u8 *stateVar)
CreateApplauseMeterSprite();
sub_80DC5E8();
sub_80DC7EC();
- gBattlerPositions[0] = 0;
- gBattlerPositions[1] = 1;
- gBattlerPositions[2] = 3;
- gBattlerPositions[3] = 2;
+ gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
+ gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT;
+ gBattlerPositions[2] = B_POSITION_OPPONENT_RIGHT;
+ gBattlerPositions[3] = B_POSITION_PLAYER_RIGHT;
gBattleTypeFlags = 0;
gBattlerAttacker = 2;
gBattlerTarget = 3;
diff --git a/src/fire.c b/src/fire.c
index f87a9e4bb..fdbfb234e 100644
--- a/src/fire.c
+++ b/src/fire.c
@@ -1181,7 +1181,7 @@ void sub_8109DBC(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- task->data[12] = !GetBattlerSide(gBattleAnimAttacker) ? B_SIDE_OPPONENT : -1;
+ task->data[12] = !GetBattlerSide(gBattleAnimAttacker) ? 1 : -1;
task->data[13] = IsBattlerSpriteVisible(gBattleAnimTarget ^ 2) + 1;
task->data[14] = GetAnimBattlerSpriteId(1);
task->data[15] = GetAnimBattlerSpriteId(3);
diff --git a/src/ice.c b/src/ice.c
index 4dbf5c4df..522fb1bbf 100644
--- a/src/ice.c
+++ b/src/ice.c
@@ -1190,12 +1190,12 @@ void InitPoisonGasCloudAnim(struct Sprite *sprite)
if (GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) < GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2))
sprite->data[7] = 0x8000;
- if (!(gBattlerPositions[gBattleAnimTarget] & 1))
+ if ((gBattlerPositions[gBattleAnimTarget] & BIT_SIDE) == B_SIDE_PLAYER)
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
gBattleAnimArgs[3] = -gBattleAnimArgs[3];
- if ((sprite->data[7] & 0x8000) && !(gBattlerPositions[gBattleAnimAttacker] & 1))
+ if ((sprite->data[7] & 0x8000) && (gBattlerPositions[gBattleAnimAttacker] & BIT_SIDE) == B_SIDE_PLAYER)
sprite->subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_TARGET)].subpriority + 1;
sprite->data[6] = 1;