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author | DizzyEggg <jajkodizzy@wp.pl> | 2017-09-06 17:19:08 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-09-06 17:19:08 +0200 |
commit | c6eacc9be5423fab39c90ade16b147de4cd032fe (patch) | |
tree | 81db81112c40a72718581d5db6a90be2895b8093 /src | |
parent | 577e23a87dd7d05223eed34cec13b0cc42c1ebf0 (diff) |
start porting pokemon1
Diffstat (limited to 'src')
-rw-r--r-- | src/pokemon_1.c | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/src/pokemon_1.c b/src/pokemon_1.c new file mode 100644 index 000000000..caf7161e1 --- /dev/null +++ b/src/pokemon_1.c @@ -0,0 +1,325 @@ +#include "global.h" +#include "pokemon.h" +#include "rng.h" +#include "main.h" +#include "items.h" +#include "string_util.h" +#include "text.h" + +//Extracts the upper 16 bits of a 32-bit number +#define HIHALF(n) (((n) & 0xFFFF0000) >> 16) + +//Extracts the lower 16 bits of a 32-bit number +#define LOHALF(n) ((n) & 0xFFFF) + +extern u8 sav1_map_get_name(void); + +void ZeroBoxMonData(struct BoxPokemon *boxMon) +{ + u8 *raw = (u8 *)boxMon; + u32 i; + for (i = 0; i < sizeof(struct BoxPokemon); i++) + raw[i] = 0; +} + +void ZeroMonData(struct Pokemon *mon) +{ + u32 arg; + ZeroBoxMonData(&mon->box); + arg = 0; + SetMonData(mon, MON_DATA_STATUS, &arg); + SetMonData(mon, MON_DATA_LEVEL, &arg); + SetMonData(mon, MON_DATA_HP, &arg); + SetMonData(mon, MON_DATA_MAX_HP, &arg); + SetMonData(mon, MON_DATA_ATK, &arg); + SetMonData(mon, MON_DATA_DEF, &arg); + SetMonData(mon, MON_DATA_SPD, &arg); + SetMonData(mon, MON_DATA_SPATK, &arg); + SetMonData(mon, MON_DATA_SPDEF, &arg); + arg = 255; + SetMonData(mon, MON_DATA_MAIL, &arg); +} + +void ZeroPlayerPartyMons(void) +{ + s32 i; + for (i = 0; i < 6; i++) + ZeroMonData(&gPlayerParty[i]); +} + +void ZeroEnemyPartyMons(void) +{ + s32 i; + for (i = 0; i < 6; i++) + ZeroMonData(&gEnemyParty[i]); +} + +void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId) +{ + u32 arg; + ZeroMonData(mon); + CreateBoxMon(&mon->box, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId); + SetMonData(mon, MON_DATA_LEVEL, &level); + arg = 255; + SetMonData(mon, MON_DATA_MAIL, &arg); + CalculateMonStats(mon); +} + +void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId) +{ + u8 speciesName[POKEMON_NAME_LENGTH + 1]; + u32 personality; + u32 value; + u16 checksum; + + ZeroBoxMonData(boxMon); + + if (hasFixedPersonality) + personality = fixedPersonality; + else + personality = Random32(); + + SetBoxMonData(boxMon, MON_DATA_PERSONALITY, &personality); + + //Determine original trainer ID + if (otIdType == OT_ID_RANDOM_NO_SHINY) //Pokemon cannot be shiny + { + u32 shinyValue; + do + { + value = Random32(); + shinyValue = HIHALF(value) ^ LOHALF(value) ^ HIHALF(personality) ^ LOHALF(personality); + } while (shinyValue < 8); + } + else if (otIdType == OT_ID_PRESET) //Pokemon has a preset OT ID + { + value = fixedOtId; + } + else //Player is the OT + { + value = gSaveBlock2Ptr->playerTrainerId[0] + | (gSaveBlock2Ptr->playerTrainerId[1] << 8) + | (gSaveBlock2Ptr->playerTrainerId[2] << 16) + | (gSaveBlock2Ptr->playerTrainerId[3] << 24); + } + + SetBoxMonData(boxMon, MON_DATA_OT_ID, &value); + + checksum = CalculateBoxMonChecksum(boxMon); + SetBoxMonData(boxMon, MON_DATA_CHECKSUM, &checksum); + EncryptBoxMon(boxMon); + GetSpeciesName(speciesName, species); + SetBoxMonData(boxMon, MON_DATA_NICKNAME, speciesName); + SetBoxMonData(boxMon, MON_DATA_LANGUAGE, &gGameLanguage); + SetBoxMonData(boxMon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName); + SetBoxMonData(boxMon, MON_DATA_SPECIES, &species); + SetBoxMonData(boxMon, MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][level]); + SetBoxMonData(boxMon, MON_DATA_FRIENDSHIP, &gBaseStats[species].friendship); + value = sav1_map_get_name(); + SetBoxMonData(boxMon, MON_DATA_MET_LOCATION, &value); + SetBoxMonData(boxMon, MON_DATA_MET_LEVEL, &level); + SetBoxMonData(boxMon, MON_DATA_MET_GAME, &gGameVersion); + value = ITEM_POKE_BALL; + SetBoxMonData(boxMon, MON_DATA_POKEBALL, &value); + SetBoxMonData(boxMon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender); + + if (fixedIV < 32) + { + SetBoxMonData(boxMon, MON_DATA_HP_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_ATK_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_DEF_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_SPD_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &fixedIV); + SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &fixedIV); + } + else + { + u32 iv; + value = Random(); + + iv = value & 0x1F; + SetBoxMonData(boxMon, MON_DATA_HP_IV, &iv); + iv = (value & 0x3E0) >> 5; + SetBoxMonData(boxMon, MON_DATA_ATK_IV, &iv); + iv = (value & 0x7C00) >> 10; + SetBoxMonData(boxMon, MON_DATA_DEF_IV, &iv); + + value = Random(); + + iv = value & 0x1F; + SetBoxMonData(boxMon, MON_DATA_SPD_IV, &iv); + iv = (value & 0x3E0) >> 5; + SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &iv); + iv = (value & 0x7C00) >> 10; + SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &iv); + } + + if (gBaseStats[species].ability2) + { + value = personality & 1; + SetBoxMonData(boxMon, MON_DATA_ALT_ABILITY, &value); + } + + GiveBoxMonInitialMoveset(boxMon); +} + +void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature) +{ + u32 personality; + + do + { + personality = Random32(); + } + while (nature != GetNatureFromPersonality(personality)); + + CreateMon(mon, species, level, fixedIV, 1, personality, OT_ID_PLAYER_ID, 0); +} + +void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter) +{ + u32 personality; + + if ((u8)(unownLetter - 1) < 28) + { + u16 actualLetter; + + do + { + personality = Random32(); + actualLetter = ((((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 28); + } + while (nature != GetNatureFromPersonality(personality) + || gender != GetGenderFromSpeciesAndPersonality(species, personality) + || actualLetter != unownLetter - 1); + } + else + { + do + { + personality = Random32(); + } + while (nature != GetNatureFromPersonality(personality) + || gender != GetGenderFromSpeciesAndPersonality(species, personality)); + } + + CreateMon(mon, species, level, fixedIV, 1, personality, OT_ID_PLAYER_ID, 0); +} + +// This is only used to create Wally's Ralts. +void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level) +{ + u32 personality; + u32 otId; + + do + { + otId = Random32(); + personality = Random32(); + } + while (GetGenderFromSpeciesAndPersonality(species, personality) != MON_MALE); + CreateMon(mon, species, level, 32, 1, personality, OT_ID_PRESET, otId); +} + +void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality) +{ + CreateMon(mon, species, level, 0, 1, personality, OT_ID_PLAYER_ID, 0); + SetMonData(mon, MON_DATA_IVS, &ivs); + CalculateMonStats(mon); +} + +void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId) +{ + CreateMon(mon, species, level, 0, 0, 0, OT_ID_PRESET, otId); + SetMonData(mon, MON_DATA_HP_IV, &ivs[0]); + SetMonData(mon, MON_DATA_ATK_IV, &ivs[1]); + SetMonData(mon, MON_DATA_DEF_IV, &ivs[2]); + SetMonData(mon, MON_DATA_SPD_IV, &ivs[3]); + SetMonData(mon, MON_DATA_SPATK_IV, &ivs[4]); + SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[5]); + CalculateMonStats(mon); +} + +void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread) +{ + s32 i; + s32 statCount = 0; + u16 evAmount; + u8 temp; + + CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0); + + temp = evSpread; + + for (i = 0; i < 6; i++) + { + if (temp & 1) + statCount++; + temp >>= 1; + } + + evAmount = 510 / statCount; + + temp = 1; + + for (i = 0; i < 6; i++) + { + if (evSpread & temp) + SetMonData(mon, MON_DATA_HP_EV + i, &evAmount); + temp <<= 1; + } + + CalculateMonStats(mon); +} + +void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src) +{ + s32 i; + u8 nickname[30]; + u8 language; + u8 value; + + CreateMon(mon, src->species, src->level, 0, 1, src->personality, 1, src->otId); + + for (i = 0; i < 4; i++) + SetMonMoveSlot(mon, src->moves[i], i); + + SetMonData(mon, MON_DATA_PP_BONUSES, &src->ppBonuses); + SetMonData(mon, MON_DATA_HELD_ITEM, &src->heldItem); + SetMonData(mon, MON_DATA_FRIENDSHIP, &src->friendship); + + StringCopy(nickname, src->nickname); + + if (nickname[0] == EXT_CTRL_CODE_BEGIN && nickname[1] == EXT_CTRL_CODE_JPN) + { + language = LANGUAGE_JAPANESE; + StripExtCtrlCodes(nickname); + } + else + language = GAME_LANGUAGE; + + SetMonData(mon, MON_DATA_LANGUAGE, &language); + SetMonData(mon, MON_DATA_NICKNAME, nickname); + SetMonData(mon, MON_DATA_HP_EV, &src->hpEV); + SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV); + SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV); + SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV); + SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV); + SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV); + value = src->altAbility; + SetMonData(mon, MON_DATA_ALT_ABILITY, &value); + value = src->hpIV; + SetMonData(mon, MON_DATA_HP_IV, &value); + value = src->attackIV; + SetMonData(mon, MON_DATA_ATK_IV, &value); + value = src->defenseIV; + SetMonData(mon, MON_DATA_DEF_IV, &value); + value = src->speedIV; + SetMonData(mon, MON_DATA_SPD_IV, &value); + value = src->spAttackIV; + SetMonData(mon, MON_DATA_SPATK_IV, &value); + value = src->spDefenseIV; + SetMonData(mon, MON_DATA_SPDEF_IV, &value); + RestoreMonMovesPP(mon); + CalculateMonStats(mon); +} |