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author | gAlfonso-bit <83477269+gAlfonso-bit@users.noreply.github.com> | 2021-05-27 08:32:09 -0400 |
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committer | GitHub <noreply@github.com> | 2021-05-27 07:32:09 -0500 |
commit | c9c558606899f898c7b14ad4a35f19ce2831d66a (patch) | |
tree | a1e68544a630832a17e57c2a041d6367a12adb45 /src | |
parent | 2b062e89c11c4a8804d2196d04fe95cfe0ac434c (diff) |
Fixed ChangeBgY_ScreenOff‘s signature. (#1447)
* Fix Functions
* Fix ChangeBgY_ScreenOff signature
* Remove unneeded changes
* Fix argument mismatch
Just to get this out of the way
* Not needed
* Update palette.c
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_factory.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_factory.c b/src/battle_factory.c index 72772929a..e0bfdfdd0 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -38,7 +38,7 @@ static void GenerateInitialRentalMons(void); static void GetOpponentMostCommonMonType(void); static void GetOpponentBattleStyle(void); static void RestorePlayerPartyHeldItems(void); -static u16 GetFactoryMonId(u8 lvlMode, u8 challengeNum, bool8 arg2); +static u16 GetFactoryMonId(u8 lvlMode, u8 challengeNum, bool8 useBetterRange); static u8 GetMoveBattleStyle(u16 move); // Number of moves needed on the team to be considered using a certain battle style |