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authorgAlfonso-bit <83477269+gAlfonso-bit@users.noreply.github.com>2021-05-27 08:32:09 -0400
committerGitHub <noreply@github.com>2021-05-27 07:32:09 -0500
commitc9c558606899f898c7b14ad4a35f19ce2831d66a (patch)
treea1e68544a630832a17e57c2a041d6367a12adb45 /src
parent2b062e89c11c4a8804d2196d04fe95cfe0ac434c (diff)
Fixed ChangeBgY_ScreenOff‘s signature. (#1447)
* Fix Functions * Fix ChangeBgY_ScreenOff signature * Remove unneeded changes * Fix argument mismatch Just to get this out of the way * Not needed * Update palette.c
Diffstat (limited to 'src')
-rw-r--r--src/battle_factory.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_factory.c b/src/battle_factory.c
index 72772929a..e0bfdfdd0 100644
--- a/src/battle_factory.c
+++ b/src/battle_factory.c
@@ -38,7 +38,7 @@ static void GenerateInitialRentalMons(void);
static void GetOpponentMostCommonMonType(void);
static void GetOpponentBattleStyle(void);
static void RestorePlayerPartyHeldItems(void);
-static u16 GetFactoryMonId(u8 lvlMode, u8 challengeNum, bool8 arg2);
+static u16 GetFactoryMonId(u8 lvlMode, u8 challengeNum, bool8 useBetterRange);
static u8 GetMoveBattleStyle(u16 move);
// Number of moves needed on the team to be considered using a certain battle style