diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2017-11-15 00:47:34 -0600 |
---|---|---|
committer | Diegoisawesome <diego@domoreaweso.me> | 2017-11-15 00:47:34 -0600 |
commit | ce0e5cbfe4439a9767134a670868f65cc9920e65 (patch) | |
tree | 07d1e496a653dc2c6584022cb977bbdf273858aa /src | |
parent | 6e6e11205d312a296391ec7d16d809e52c5b4027 (diff) | |
parent | 3fb2a488f99d4d8499a2b0247f73f45837b07156 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into dump_maps
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_2.c | 32 | ||||
-rw-r--r-- | src/battle_ai_switch_items.c | 67 | ||||
-rw-r--r-- | src/battle_controller_link_opponent.c | 28 | ||||
-rw-r--r-- | src/battle_controller_link_partner.c | 32 | ||||
-rw-r--r-- | src/battle_controller_opponent.c | 38 | ||||
-rw-r--r-- | src/battle_controller_player.c | 42 | ||||
-rw-r--r-- | src/battle_controller_player_partner.c | 36 | ||||
-rw-r--r-- | src/battle_controller_recorded_opponent.c | 32 | ||||
-rw-r--r-- | src/battle_controller_recorded_player.c | 40 | ||||
-rw-r--r-- | src/battle_controller_safari.c | 8 | ||||
-rw-r--r-- | src/battle_controller_wally.c | 24 | ||||
-rw-r--r-- | src/battle_dome_cards.c | 4 | ||||
-rw-r--r-- | src/battle_gfx_sfx_util.c | 1299 | ||||
-rw-r--r-- | src/battle_interface.c | 44 | ||||
-rw-r--r-- | src/battle_script_commands.c | 645 | ||||
-rw-r--r-- | src/battle_util.c | 8 | ||||
-rw-r--r-- | src/battle_util2.c | 219 | ||||
-rw-r--r-- | src/berry_blender.c | 585 | ||||
-rw-r--r-- | src/hall_of_fame.c | 1552 | ||||
-rw-r--r-- | src/mail.c | 2 | ||||
-rw-r--r-- | src/pokemon_3.c | 6 | ||||
-rw-r--r-- | src/reshow_battle_screen.c | 14 | ||||
-rw-r--r-- | src/starter_choose.c | 391 | ||||
-rw-r--r-- | src/text_window.c | 4 |
24 files changed, 4437 insertions, 715 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index c60b99e13..798fabf4b 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -354,7 +354,7 @@ static const u8 sUnknown_0831BCF3[] = {4, 4, 4, 4}; void CB2_InitBattle(void) { MoveSaveBlocks_ResetHeap(); - AllocateBattleResrouces(); + AllocateBattleResources(); AllocateBattleSpritesData(); AllocateMonSpritesGfx(); sub_8185F84(); @@ -2845,9 +2845,9 @@ static void BattleStartClearSetData(void) *(i + 3 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; } - for (i = 0; i < 4; i++) + for (i = 0; i < BATTLE_BANKS_COUNT; i++) { - *(gBattleStruct->field_294 + i) = 6; + *(gBattleStruct->AI_monToSwitchIntoId + i) = 6; } gBattleStruct->field_DF = 0; @@ -2927,8 +2927,8 @@ void SwitchInClearSetData(void) { gDisableStructs[gActiveBank].substituteHP = disableStructCopy.substituteHP; gDisableStructs[gActiveBank].bankWithSureHit = disableStructCopy.bankWithSureHit; - gDisableStructs[gActiveBank].perishSong1 = disableStructCopy.perishSong1; - gDisableStructs[gActiveBank].perishSong2 = disableStructCopy.perishSong2; + gDisableStructs[gActiveBank].perishSongTimer1 = disableStructCopy.perishSongTimer1; + gDisableStructs[gActiveBank].perishSongTimer2 = disableStructCopy.perishSongTimer2; gDisableStructs[gActiveBank].bankPreventingEscape = disableStructCopy.bankPreventingEscape; } @@ -3674,7 +3674,7 @@ static void TryDoEventsBeforeFirstTurn(void) } for (i = 0; i < BATTLE_BANKS_COUNT; i++) { - *(gBattleStruct->field_5C + i) = 6; + *(gBattleStruct->monToSwitchIntoId + i) = 6; gActionForBanks[i] = ACTION_INIT_VALUE; gChosenMovesByBanks[i] = MOVE_NONE; } @@ -3785,7 +3785,7 @@ void BattleTurnPassed(void) } for (i = 0; i < 4; i++) - *(gBattleStruct->field_5C + i) = 6; + *(gBattleStruct->monToSwitchIntoId + i) = 6; *(&gBattleStruct->field_91) = gAbsentBankFlags; BattleHandleAddTextPrinter(gText_EmptyString3, 0); @@ -3876,7 +3876,7 @@ void sub_803BDA0(u8 bank) gUnknown_0203CF00[i] = *(bank * 3 + i + (u8*)(gBattleStruct->field_60)); r4 = pokemon_order_func(gBattlePartyID[bank]); - r1 = pokemon_order_func(*(gBattleStruct->field_5C + bank)); + r1 = pokemon_order_func(*(gBattleStruct->monToSwitchIntoId + bank)); sub_81B8FB0(r4, r1); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) @@ -3924,7 +3924,7 @@ static void HandleTurnActionSelectionState(void) gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN; break; case STATE_BEFORE_ACTION_CHOSEN: // choose an action - *(gBattleStruct->field_5C + gActiveBank) = 6; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; if (gBattleTypeFlags & BATTLE_TYPE_MULTI || !(identity & BIT_MON) || gBattleStruct->field_91 & gBitTable[GetBankByIdentity(identity ^ BIT_MON)] @@ -4042,9 +4042,9 @@ static void HandleTurnActionSelectionState(void) else { if (gActiveBank == 2 && gActionForBanks[0] == ACTION_SWITCH) - EmitChoosePokemon(0, 0, *(gBattleStruct->field_5C + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); + EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); else if (gActiveBank == 3 && gActionForBanks[1] == ACTION_SWITCH) - EmitChoosePokemon(0, 0, *(gBattleStruct->field_5C + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); + EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); else EmitChoosePokemon(0, 0, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); } @@ -4331,7 +4331,7 @@ static void HandleTurnActionSelectionState(void) for (i = 0; i < gNoOfAllBanks; i++) { if (gActionForBanks[i] == ACTION_SWITCH) - sub_80571DC(i, *(gBattleStruct->field_5C + i)); + sub_80571DC(i, *(gBattleStruct->monToSwitchIntoId + i)); } } } @@ -4355,7 +4355,7 @@ static bool8 sub_803CDB8(void) static void sub_803CDF8(void) { - *(gBattleStruct->field_5C + gActiveBank) = gBattleBufferB[gActiveBank][1]; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = gBattleBufferB[gActiveBank][1]; RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]); if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI) @@ -4759,7 +4759,7 @@ static void HandleEndTurn_BattleWon(void) else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_EREADER_TRAINER)) { - BattleMusicStop(); + BattleStopLowHpSound(); gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon; if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE) @@ -4769,7 +4769,7 @@ static void HandleEndTurn_BattleWon(void) } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) { - BattleMusicStop(); + BattleStopLowHpSound(); gBattlescriptCurrInstr = BattleScript_LocalTrainerBattleWon; switch (gTrainers[gTrainerBattleOpponent_A].trainerClass) @@ -5610,7 +5610,7 @@ static void HandleAction_NothingIsFainted(void) static void HandleAction_ActionFinished(void) { - *(gBattleStruct->field_5C + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6; + *(gBattleStruct->monToSwitchIntoId + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6; gCurrentTurnActionNumber++; gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; SpecialStatusesClear(); diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index a57df85fb..75d144c3d 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -36,9 +36,9 @@ static bool8 ShouldUseItem(void); static bool8 ShouldSwitchIfPerishSong(void) { if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG - && gDisableStructs[gActiveBank].perishSong1 == 0) + && gDisableStructs[gActiveBank].perishSongTimer1 == 0) { - *(gBattleStruct->field_294 + gActiveBank) = 6; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; EmitTwoReturnValues(1, ACTION_SWITCH, 0); return TRUE; } @@ -120,7 +120,7 @@ static bool8 ShouldSwitchIfWonderGuard(void) if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2) { // we found a mon - *(gBattleStruct->field_294 + gActiveBank) = i; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i; EmitTwoReturnValues(1, ACTION_SWITCH, 0); return TRUE; } @@ -206,9 +206,9 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) continue; if (i == gBattlePartyID[bankIn2]) continue; - if (i == *(gBattleStruct->field_5C + bankIn1)) + if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; - if (i == *(gBattleStruct->field_5C + bankIn2)) + if (i == *(gBattleStruct->monToSwitchIntoId + bankIn2)) continue; species = GetMonData(&party[i], MON_DATA_SPECIES); @@ -220,7 +220,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void) if (absorbingTypeAbility == monAbility && Random() & 1) { // we found a mon - *(gBattleStruct->field_294 + gActiveBank) = i; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i; EmitTwoReturnValues(1, ACTION_SWITCH, 0); return TRUE; } @@ -240,13 +240,13 @@ static bool8 ShouldSwitchIfNaturalCure(void) if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1) { - *(gBattleStruct->field_294 + gActiveBank) = 6; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; EmitTwoReturnValues(1, ACTION_SWITCH, 0); return TRUE; } else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1) { - *(gBattleStruct->field_294 + gActiveBank) = 6; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; EmitTwoReturnValues(1, ACTION_SWITCH, 0); return TRUE; } @@ -257,7 +257,7 @@ static bool8 ShouldSwitchIfNaturalCure(void) return TRUE; if (Random() & 1) { - *(gBattleStruct->field_294 + gActiveBank) = 6; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; EmitTwoReturnValues(1, ACTION_SWITCH, 0); return TRUE; } @@ -400,9 +400,9 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) continue; if (i == gBattlePartyID[bankIn2]) continue; - if (i == *(gBattleStruct->field_5C + bankIn1)) + if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; - if (i == *(gBattleStruct->field_5C + bankIn2)) + if (i == *(gBattleStruct->monToSwitchIntoId + bankIn2)) continue; species = GetMonData(&party[i], MON_DATA_SPECIES); @@ -425,7 +425,7 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability); if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0) { - *(gBattleStruct->field_294 + gActiveBank) = i; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i; EmitTwoReturnValues(1, ACTION_SWITCH, 0); return TRUE; } @@ -508,9 +508,9 @@ static bool8 ShouldSwitch(void) continue; if (i == gBattlePartyID[bankIn2]) continue; - if (i == *(gBattleStruct->field_5C + bankIn1)) + if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; - if (i == *(gBattleStruct->field_5C + bankIn2)) + if (i == *(gBattleStruct->monToSwitchIntoId + bankIn2)) continue; availableToSwitch++; @@ -554,7 +554,7 @@ void AI_TrySwitchOrUseItem(void) { if (ShouldSwitch()) { - if (*(gBattleStruct->field_294 + gActiveBank) == 6) + if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) == 6) { s32 monToSwitchId = GetMostSuitableMonToSwitchInto(); if (monToSwitchId == 6) @@ -590,19 +590,19 @@ void AI_TrySwitchOrUseItem(void) continue; if (monToSwitchId == gBattlePartyID[bankIn2]) continue; - if (monToSwitchId == *(gBattleStruct->field_5C + bankIn1)) + if (monToSwitchId == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; - if (monToSwitchId == *(gBattleStruct->field_5C + bankIn2)) + if (monToSwitchId == *(gBattleStruct->monToSwitchIntoId + bankIn2)) continue; break; } } - *(gBattleStruct->field_294 + gActiveBank) = monToSwitchId; + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = monToSwitchId; } - *(gBattleStruct->field_5C + gActiveBank) = *(gBattleStruct->field_294 + gActiveBank); + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank); return; } else if (ShouldUseItem()) @@ -614,28 +614,25 @@ void AI_TrySwitchOrUseItem(void) EmitTwoReturnValues(1, ACTION_USE_MOVE, (gActiveBank ^ BIT_SIDE) << 8); } -#define TYPE_FORESIGHT 0xFE -#define TYPE_ENDTABLE 0xFF - static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var) { s32 i = 0; - while (gTypeEffectiveness[i] != TYPE_ENDTABLE) + while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE) { - if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { i += 3; continue; } - else if (gTypeEffectiveness[i] == atkType) + else if (TYPE_EFFECT_ATK_TYPE(i) == atkType) { // check type1 - if (gTypeEffectiveness[i + 1] == defType1) - *var = (*var * gTypeEffectiveness[i + 2]) / 10; + if (TYPE_EFFECT_DEF_TYPE(i) == defType1) + *var = (*var * TYPE_EFFECT_MULTIPLIER(i)) / 10; // check type2 - if (gTypeEffectiveness[i + 1] == defType2 && defType1 != defType2) - *var = (*var * gTypeEffectiveness[i + 2]) / 10; + if (TYPE_EFFECT_DEF_TYPE(i) == defType2 && defType1 != defType2) + *var = (*var * TYPE_EFFECT_MULTIPLIER(i)) / 10; } i += 3; } @@ -654,8 +651,8 @@ u8 GetMostSuitableMonToSwitchInto(void) u8 invalidMons; u16 move; - if (*(gBattleStruct->field_5C + gActiveBank) != 6) - return *(gBattleStruct->field_5C + gActiveBank); + if (*(gBattleStruct->monToSwitchIntoId + gActiveBank) != 6) + return *(gBattleStruct->monToSwitchIntoId + gActiveBank); if (gBattleTypeFlags & BATTLE_TYPE_ARENA) return gBattlePartyID[gActiveBank] + 1; @@ -711,8 +708,8 @@ u8 GetMostSuitableMonToSwitchInto(void) && !(gBitTable[i] & invalidMons) && gBattlePartyID[bankIn1] != i && gBattlePartyID[bankIn2] != i - && i != *(gBattleStruct->field_5C + bankIn1) - && i != *(gBattleStruct->field_5C + bankIn2)) + && i != *(gBattleStruct->monToSwitchIntoId + bankIn1) + && i != *(gBattleStruct->monToSwitchIntoId + bankIn2)) { u8 type1 = gBaseStats[species].type1; u8 type2 = gBaseStats[species].type2; @@ -771,9 +768,9 @@ u8 GetMostSuitableMonToSwitchInto(void) continue; if (gBattlePartyID[bankIn2] == i) continue; - if (i == *(gBattleStruct->field_5C + bankIn1)) + if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1)) continue; - if (i == *(gBattleStruct->field_5C + bankIn2)) + if (i == *(gBattleStruct->monToSwitchIntoId + bankIn2)) continue; for (j = 0; j < 4; j++) diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 17e244500..423d34d45 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -449,7 +449,7 @@ static void sub_8064C58(void) { FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - sub_805EEE0(gActiveBank); + EnemyShadowCallbackToSetInvisible(gActiveBank); SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); LinkOpponentBufferExecCompleted(); } @@ -485,7 +485,7 @@ static void sub_8064D60(void) if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleBankFunc[gActiveBank] = sub_8064DD0; } @@ -1164,7 +1164,7 @@ static void LinkOpponentHandleLoadMonSprite(void) gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(gActiveBank, 2), - sub_80A6138(gActiveBank), + GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; @@ -1198,7 +1198,7 @@ static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; @@ -1227,7 +1227,7 @@ static void LinkOpponentHandleReturnMonToBall(void) { FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - sub_805EEE0(gActiveBank); + EnemyShadowCallbackToSetInvisible(gActiveBank); SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); LinkOpponentBufferExecCompleted(); } @@ -1239,7 +1239,7 @@ static void DoSwitchOutAnimation(void) { case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1247,7 +1247,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); gBattleBankFunc[gActiveBank] = sub_8064C58; } break; @@ -1382,7 +1382,7 @@ static void LinkOpponentHandleFaintAnimation(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; } else @@ -1455,7 +1455,7 @@ static void LinkOpponentDoMoveAnimation(void) && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) { gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1474,7 +1474,7 @@ static void LinkOpponentDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; @@ -1483,7 +1483,7 @@ static void LinkOpponentDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; LinkOpponentBufferExecCompleted(); @@ -1586,7 +1586,7 @@ static void LinkOpponentHandleStatusAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - DoStatusAnimation(gBattleBufferA[gActiveBank][1], + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; } @@ -1698,7 +1698,7 @@ static void LinkOpponentHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -1850,7 +1850,7 @@ static void LinkOpponentHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) LinkOpponentBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index a831b98cf..e3bee98d9 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -312,7 +312,7 @@ static void CompleteOnHealthbarDone(void) } else { - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); LinkPartnerBufferExecCompleted(); } } @@ -373,7 +373,7 @@ static void sub_814B4E0(void) { CopyBattleSpriteInvisibility(gActiveBank); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleBankFunc[gActiveBank] = sub_814B554; } @@ -399,7 +399,7 @@ static void sub_814B5A8(void) FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); sub_8076918(gActiveBank); @@ -1026,7 +1026,7 @@ static void SetLinkPartnerMonData(u8 monId) break; } - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } static void LinkPartnerHandleSetRawMonData(void) @@ -1050,7 +1050,7 @@ static void LinkPartnerHandleLoadMonSprite(void) gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(gActiveBank, 2), - sub_80A6138(gActiveBank), + GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank; @@ -1081,7 +1081,7 @@ static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; @@ -1121,7 +1121,7 @@ static void DoSwitchOutAnimation(void) { case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1129,7 +1129,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_814B3DC; } break; @@ -1201,7 +1201,7 @@ static void LinkPartnerHandleFaintAnimation(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; } else @@ -1209,7 +1209,7 @@ static void LinkPartnerHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; @@ -1277,7 +1277,7 @@ static void LinkPartnerDoMoveAnimation(void) && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) { gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1296,7 +1296,7 @@ static void LinkPartnerDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; @@ -1305,7 +1305,7 @@ static void LinkPartnerDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; LinkPartnerBufferExecCompleted(); @@ -1408,7 +1408,7 @@ static void LinkPartnerHandleStatusAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - DoStatusAnimation(gBattleBufferA[gActiveBank][1], + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; } @@ -1520,7 +1520,7 @@ static void LinkPartnerHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -1683,7 +1683,7 @@ static void LinkPartnerHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) LinkPartnerBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 7ffd9d64b..0aac4cbe4 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -437,7 +437,7 @@ static void sub_805FB08(void) { FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - sub_805EEE0(gActiveBank); + EnemyShadowCallbackToSetInvisible(gActiveBank); SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); OpponentBufferExecCompleted(); } @@ -473,7 +473,7 @@ static void sub_805FC10(void) if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleBankFunc[gActiveBank] = sub_805FC80; } } @@ -1152,7 +1152,7 @@ static void OpponentHandleLoadMonSprite(void) gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(gActiveBank, 2), - sub_80A6138(gActiveBank), + GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; @@ -1168,7 +1168,7 @@ static void OpponentHandleLoadMonSprite(void) static void OpponentHandleSwitchInAnim(void) { - *(gBattleStruct->field_5C + gActiveBank) = 6; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; sub_80613DC(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattleBankFunc[gActiveBank] = sub_805FDF0; @@ -1187,7 +1187,7 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gBankSpriteIds[bank]].data0 = bank; @@ -1217,7 +1217,7 @@ static void OpponentHandleReturnMonToBall(void) { FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - sub_805EEE0(gActiveBank); + EnemyShadowCallbackToSetInvisible(gActiveBank); SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); OpponentBufferExecCompleted(); } @@ -1229,7 +1229,7 @@ static void DoSwitchOutAnimation(void) { case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1237,7 +1237,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); gBattleBankFunc[gActiveBank] = sub_805FB08; } break; @@ -1415,7 +1415,7 @@ static void OpponentHandleFaintAnimation(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; } else @@ -1487,7 +1487,7 @@ static void OpponentDoMoveAnimation(void) && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) { gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1506,7 +1506,7 @@ static void OpponentDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; @@ -1515,7 +1515,7 @@ static void OpponentDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; OpponentBufferExecCompleted(); @@ -1627,7 +1627,7 @@ static void OpponentHandleChoosePokemon(void) { s32 chosenMonId; - if (*(gBattleStruct->field_294 + gActiveBank) == 6) + if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) == 6) { chosenMonId = GetMostSuitableMonToSwitchInto(); @@ -1670,12 +1670,12 @@ static void OpponentHandleChoosePokemon(void) } else { - chosenMonId = *(gBattleStruct->field_294 + gActiveBank); - *(gBattleStruct->field_294 + gActiveBank) = 6; + chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank); + *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6; } - *(gBattleStruct->field_5C + gActiveBank) = chosenMonId; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = chosenMonId; EmitChosenMonReturnValue(1, chosenMonId, NULL); OpponentBufferExecCompleted(); } @@ -1731,7 +1731,7 @@ static void OpponentHandleStatusAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - DoStatusAnimation(gBattleBufferA[gActiveBank][1], + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; } @@ -1843,7 +1843,7 @@ static void OpponentHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -2000,7 +2000,7 @@ static void OpponentHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) OpponentBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 4fdc2e4a0..16c62c53b 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1008,10 +1008,10 @@ static void sub_805896C(void) FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); if (IsDoubleBattle()) - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; gBattleBankFunc[gActiveBank] = sub_8058924; @@ -1107,7 +1107,7 @@ static void sub_8058EDC(void) FreeSpritePaletteByTag(0x27F9); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleBankFunc[gActiveBank] = sub_8058FC0; } @@ -1119,7 +1119,7 @@ static void sub_8058FC0(void) && !IsCryPlayingOrClearCrySongs()) { m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlayerBufferExecCompleted(); } } @@ -1164,7 +1164,7 @@ static void CompleteOnHealthbarDone(void) } else { - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlayerBufferExecCompleted(); } } @@ -1305,7 +1305,7 @@ static void sub_8059544(u8 taskId) if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON]) bank ^= BIT_MON; - DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP); + InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP); gTasks[taskId].func = sub_80595A4; } @@ -2193,7 +2193,7 @@ static void SetPlayerMonData(u8 monId) break; } - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } static void PlayerHandleSetRawMonData(void) @@ -2238,7 +2238,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; @@ -2278,7 +2278,7 @@ static void DoSwitchOutAnimation(void) { case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -2286,7 +2286,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_8059744; } break; @@ -2434,7 +2434,7 @@ static void PlayerHandleFaintAnimation(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; } else @@ -2442,7 +2442,7 @@ static void PlayerHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; @@ -2462,7 +2462,7 @@ static void PlayerHandleSuccessBallThrowAnim(void) { gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; gDoingBattleAnim = TRUE; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW); gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; } @@ -2472,7 +2472,7 @@ static void PlayerHandleBallThrowAnim(void) gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; gDoingBattleAnim = TRUE; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW); gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; } @@ -2525,7 +2525,7 @@ static void PlayerDoMoveAnimation(void) && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) { gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -2544,7 +2544,7 @@ static void PlayerDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; @@ -2553,7 +2553,7 @@ static void PlayerDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; PlayerBufferExecCompleted(); @@ -2709,7 +2709,7 @@ static void PlayerHandleChoosePokemon(void) static void PlayerHandleCmd23(void) { - BattleMusicStop(); + BattleStopLowHpSound(); BeginNormalPaletteFade(-1, 2, 0, 16, 0); PlayerBufferExecCompleted(); } @@ -2788,7 +2788,7 @@ static void PlayerHandleStatusAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - DoStatusAnimation(gBattleBufferA[gActiveBank][1], + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; } @@ -2930,7 +2930,7 @@ static void PlayerHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -3088,7 +3088,7 @@ static void PlayerHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) PlayerBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 867bde5e4..0cd34442a 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -327,7 +327,7 @@ static void CompleteOnHealthbarDone(void) } else { - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlayerPartnerBufferExecCompleted(); } } @@ -469,7 +469,7 @@ static void sub_81BB628(u8 taskId) if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON]) bank ^= BIT_MON; - DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP); + InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP); gTasks[taskId].func = sub_81BB688; } @@ -560,7 +560,7 @@ static void sub_81BB92C(void) { CopyBattleSpriteInvisibility(gActiveBank); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleBankFunc[gActiveBank] = sub_81BB9A0; } @@ -586,7 +586,7 @@ static void sub_81BB9F4(void) FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); sub_8076918(gActiveBank); @@ -1213,7 +1213,7 @@ static void SetPlayerPartnerMonData(u8 monId) break; } - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } static void PlayerPartnerHandleSetRawMonData(void) @@ -1237,7 +1237,7 @@ static void PlayerPartnerHandleLoadMonSprite(void) gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(gActiveBank, 2), - sub_80A6138(gActiveBank), + GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank; @@ -1268,7 +1268,7 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; @@ -1308,7 +1308,7 @@ static void DoSwitchOutAnimation(void) { case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1316,7 +1316,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_81BB828; } break; @@ -1395,7 +1395,7 @@ static void PlayerPartnerHandleFaintAnimation(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; } else @@ -1403,7 +1403,7 @@ static void PlayerPartnerHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; @@ -1470,7 +1470,7 @@ static void PlayerPartnerDoMoveAnimation(void) && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) { gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1489,7 +1489,7 @@ static void PlayerPartnerDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; @@ -1498,7 +1498,7 @@ static void PlayerPartnerDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; PlayerPartnerBufferExecCompleted(); @@ -1581,7 +1581,7 @@ static void PlayerPartnerHandleChoosePokemon(void) } } - *(gBattleStruct->field_5C + gActiveBank) = chosenMonId; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = chosenMonId; EmitChosenMonReturnValue(1, chosenMonId, NULL); PlayerPartnerBufferExecCompleted(); } @@ -1661,7 +1661,7 @@ static void PlayerPartnerHandleStatusAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - DoStatusAnimation(gBattleBufferA[gActiveBank][1], + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; } @@ -1773,7 +1773,7 @@ static void PlayerPartnerHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -1929,7 +1929,7 @@ static void PlayerPartnerHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) PlayerPartnerBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index ab086cc80..506ab46c7 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -433,7 +433,7 @@ static void sub_8186D9C(void) { FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - sub_805EEE0(gActiveBank); + EnemyShadowCallbackToSetInvisible(gActiveBank); SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); RecordedOpponentBufferExecCompleted(); } @@ -469,7 +469,7 @@ static void sub_8186EA4(void) if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleBankFunc[gActiveBank] = sub_8186F14; } @@ -1149,7 +1149,7 @@ static void RecordedOpponentHandleLoadMonSprite(void) gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(gActiveBank, 2), - sub_80A6138(gActiveBank), + GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); @@ -1184,7 +1184,7 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; @@ -1213,7 +1213,7 @@ static void RecordedOpponentHandleReturnMonToBall(void) { FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); - sub_805EEE0(gActiveBank); + EnemyShadowCallbackToSetInvisible(gActiveBank); SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); RecordedOpponentBufferExecCompleted(); } @@ -1225,7 +1225,7 @@ static void DoSwitchOutAnimation(void) { case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1233,7 +1233,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); gBattleBankFunc[gActiveBank] = sub_8186D9C; } break; @@ -1314,7 +1314,7 @@ static void RecordedOpponentHandleFaintAnimation(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; } else @@ -1386,7 +1386,7 @@ static void RecordedOpponentDoMoveAnimation(void) && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) { gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1405,7 +1405,7 @@ static void RecordedOpponentDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; @@ -1414,7 +1414,7 @@ static void RecordedOpponentDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; RecordedOpponentBufferExecCompleted(); @@ -1474,8 +1474,8 @@ static void RecordedOpponentHandleChooseItem(void) static void RecordedOpponentHandleChoosePokemon(void) { - *(gBattleStruct->field_5C + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank); - EmitChosenMonReturnValue(1, *(gBattleStruct->field_5C + gActiveBank), NULL); + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank); + EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBank), NULL); RecordedOpponentBufferExecCompleted(); } @@ -1530,7 +1530,7 @@ static void RecordedOpponentHandleStatusAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - DoStatusAnimation(gBattleBufferA[gActiveBank][1], + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; } @@ -1642,7 +1642,7 @@ static void RecordedOpponentHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -1794,7 +1794,7 @@ static void RecordedOpponentHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) RecordedOpponentBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 246379378..03a65961b 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -272,9 +272,9 @@ static void sub_8189AA0(void) FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); if (IsDoubleBattle()) - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; gBattleBankFunc[gActiveBank] = sub_8189A58; @@ -397,7 +397,7 @@ static void CompleteOnHealthbarDone(void) } else { - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); RecordedPlayerBufferExecCompleted(); } } @@ -458,7 +458,7 @@ static void sub_818A2B4(void) { CopyBattleSpriteInvisibility(gActiveBank); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleBankFunc[gActiveBank] = sub_818A328; } @@ -484,7 +484,7 @@ static void sub_818A37C(void) FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); sub_8076918(gActiveBank); @@ -1111,7 +1111,7 @@ static void SetRecordedPlayerMonData(u8 monId) break; } - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } static void RecordedPlayerHandleSetRawMonData(void) @@ -1135,7 +1135,7 @@ static void RecordedPlayerHandleLoadMonSprite(void) gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(gActiveBank, 2), - sub_80A6138(gActiveBank), + GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank; @@ -1166,7 +1166,7 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit) gBankSpriteIds[bank] = CreateSprite( &gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; @@ -1206,7 +1206,7 @@ static void DoSwitchOutAnimation(void) { case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1214,7 +1214,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_818A1B0; } break; @@ -1313,7 +1313,7 @@ static void RecordedPlayerHandleFaintAnimation(void) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) { if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; } else @@ -1321,7 +1321,7 @@ static void RecordedPlayerHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, -64); gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; @@ -1388,7 +1388,7 @@ static void RecordedPlayerDoMoveAnimation(void) && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) { gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1407,7 +1407,7 @@ static void RecordedPlayerDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; @@ -1416,7 +1416,7 @@ static void RecordedPlayerDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; RecordedPlayerBufferExecCompleted(); @@ -1492,8 +1492,8 @@ static void RecordedPlayerHandleChooseItem(void) static void RecordedPlayerHandleChoosePokemon(void) { - *(gBattleStruct->field_5C + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank); - EmitChosenMonReturnValue(1, *(gBattleStruct->field_5C + gActiveBank), NULL); + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank); + EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBank), NULL); RecordedPlayerBufferExecCompleted(); } @@ -1549,7 +1549,7 @@ static void RecordedPlayerHandleStatusAnimation(void) { if (!mplay_80342A4(gActiveBank)) { - DoStatusAnimation(gBattleBufferA[gActiveBank][1], + InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; } @@ -1661,7 +1661,7 @@ static void RecordedPlayerHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -1813,7 +1813,7 @@ static void RecordedPlayerHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) RecordedPlayerBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 49c98915e..a4f35bed1 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -413,7 +413,7 @@ static void SafariHandleSuccessBallThrowAnim(void) { gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; gDoingBattleAnim = TRUE; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; } @@ -423,7 +423,7 @@ static void SafariHandleBallThrowAnim(void) gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; gDoingBattleAnim = TRUE; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; } @@ -624,7 +624,7 @@ static void SafariHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -683,7 +683,7 @@ static void SafariHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) SafariBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 2844c76c4..4dac1d264 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -369,7 +369,7 @@ static void sub_8168818(void) FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); WallyBufferExecCompleted(); } @@ -387,7 +387,7 @@ static void CompleteOnHealthbarDone(void) } else { - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); WallyBufferExecCompleted(); } } @@ -1029,7 +1029,7 @@ static void SetWallyMonData(u8 monId) break; } - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } static void WallyHandleSetRawMonData(void) @@ -1051,7 +1051,7 @@ static void WallyHandleReturnMonToBall(void) { if (gBattleBufferA[gActiveBank][1] == 0) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_8168A20; } else @@ -1112,7 +1112,7 @@ static void WallyHandleSuccessBallThrowAnim(void) { gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; gDoingBattleAnim = TRUE; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation; } @@ -1122,7 +1122,7 @@ static void WallyHandleBallThrowAnim(void) gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; gDoingBattleAnim = TRUE; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation; } @@ -1163,7 +1163,7 @@ static void WallyDoMoveAnimation(void) case 0: if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; break; @@ -1182,7 +1182,7 @@ static void WallyDoMoveAnimation(void) sub_805EB9C(1); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) { - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); } gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; } @@ -1190,7 +1190,7 @@ static void WallyDoMoveAnimation(void) case 3: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { - sub_805E394(); + CopyAllBattleSpritesInvisibilities(); TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; WallyBufferExecCompleted(); @@ -1429,7 +1429,7 @@ static void WallyHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -1496,7 +1496,7 @@ static void sub_816AA80(u8 bank) sub_806A068(species, GetBankIdentity(bank)); gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), - sub_80A6138(bank), + GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; @@ -1565,7 +1565,7 @@ static void WallyHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) WallyBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c index e6c67b20e..9385417b4 100644 --- a/src/battle_dome_cards.c +++ b/src/battle_dome_cards.c @@ -119,7 +119,7 @@ static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot, if (paletteTag == 0xFFFF) { gUnknown_0203CCEC.paletteTag |= 0xFFFF; - LoadCompressedPalette(species_and_otid_get_pal(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20); + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20); } else { @@ -146,7 +146,7 @@ static void sub_818D180(u16 species, u32 otId, u32 personality, u8 paletteSlot, { if (!isTrainer) { - LoadCompressedPalette(species_and_otid_get_pal(species, otId, personality), paletteSlot * 0x10, 0x20); + LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), paletteSlot * 0x10, 0x20); } else { diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c new file mode 100644 index 000000000..99a82f3ca --- /dev/null +++ b/src/battle_gfx_sfx_util.c @@ -0,0 +1,1299 @@ +#include "global.h" +#include "battle.h" +#include "battle_controllers.h" +#include "battle_ai_script_commands.h" +#include "battle_anim.h" +#include "battle_interface.h" +#include "main.h" +#include "malloc.h" +#include "rng.h" +#include "util.h" +#include "pokemon.h" +#include "moves.h" +#include "task.h" +#include "sprite.h" +#include "sound.h" +#include "m4a.h" +#include "species.h" +#include "decompress.h" +#include "data2.h" +#include "palette.h" +#include "blend_palette.h" +#include "contest.h" +#include "songs.h" + +extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; +extern u8 gActiveBank; +extern u8 gNoOfAllBanks; +extern u16 gUnknown_020243FC; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; +extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT]; +extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; +extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; +extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; +extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; +extern struct MusicPlayerInfo gMPlay_SE1; +extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlay_BGM; + +extern const struct BattleMove gBattleMoves[]; +extern const u8 gUnknown_0831C604[]; +extern const u8 * const gUnknown_082C9320[]; +extern const u8 * const gUnknown_082C937C[]; +extern const struct CompressedSpriteSheet gMonFrontPicTable[]; +extern const struct CompressedSpriteSheet gMonBackPicTable[]; +extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; +extern const struct CompressedSpriteSheet gTrainerBackPicTable[]; +extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; +extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; +extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[]; +extern const struct SpriteTemplate gUnknown_08329D98[4]; +extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow; +extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow; +extern const u8 gEnemyMonElevation[]; + +// graphics +extern const u32 gUnknown_08C093F0[]; +extern const u32 gSubstituteDollTilemap[]; +extern const u32 gSubstituteDollGfx[]; +extern const u16 gSubstituteDollPal[]; +extern const u8 gUnknown_08C1F1C8[]; +extern const u8 gUnknown_08C1F46C[]; +extern const u8 gUnknown_08C1F5E8[]; +extern const u8 gUnknown_08C1F76C[]; +extern const u8 gUnknown_08C1F8E8[]; +extern const u8 gUnknown_08C0237C[]; +extern const u16 gBattleInterface_BallStatusBarPal[]; +extern const u16 gBattleInterface_BallDisplayPal[]; + +extern u8 sub_80688F8(u8, u8 bank); +extern u8 pokemon_order_func(u8); // party menu +extern void sub_81B8C68(void); + +// this file's functions +static u8 sub_805D4A8(u16 move); +static u16 BattlePalaceGetTargetRetValue(void); +static void sub_805D7EC(struct Sprite *sprite); +static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId); +static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId); +static void Task_ClearBitWhenSpecialAnimDone(u8 taskId); +static void ClearSpritesBankHealthboxAnimData(void); + +// const rom data +static const struct CompressedSpriteSheet gUnknown_0832C0D0 = +{ + gUnknown_08C1F1C8, 0x1000, TAG_HEALTHBOX_PLAYER1_TILE +}; + +static const struct CompressedSpriteSheet gUnknown_0832C0D8 = +{ + gUnknown_08C1F46C, 0x1000, TAG_HEALTHBOX_OPPONENT1_TILE +}; + +static const struct CompressedSpriteSheet gUnknown_0832C0E0[2] = +{ + {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER1_TILE}, + {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER2_TILE} +}; + +static const struct CompressedSpriteSheet gUnknown_0832C0F0[2] = +{ + {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT1_TILE}, + {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT2_TILE} +}; + +static const struct CompressedSpriteSheet gUnknown_0832C100 = +{ + gUnknown_08C1F8E8, 0x1000, TAG_HEALTHBOX_SAFARI_TILE +}; + +static const struct CompressedSpriteSheet gUnknown_0832C108[BATTLE_BANKS_COUNT] = +{ + {gUnknown_08C0237C, 0x0100, 0xd704}, + {gUnknown_08C0237C, 0x0120, 0xd705}, + {gUnknown_08C0237C, 0x0100, 0xd706}, + {gUnknown_08C0237C, 0x0120, 0xd707} +}; + +static const struct SpritePalette gUnknown_0832C128[2] = +{ + {gBattleInterface_BallStatusBarPal, TAG_HEALTHBOX_PAL}, + {gBattleInterface_BallDisplayPal, 0xd704} +}; + +// code +void AllocateBattleSpritesData(void) +{ + gBattleSpritesDataPtr = AllocZeroed(sizeof(struct BattleSpriteData)); + gBattleSpritesDataPtr->bankData = AllocZeroed(sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT); + gBattleSpritesDataPtr->healthBoxesData = AllocZeroed(sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT); + gBattleSpritesDataPtr->animationData = AllocZeroed(sizeof(struct BattleAnimationInfo)); + gBattleSpritesDataPtr->battleBars = AllocZeroed(sizeof(struct BattleBarInfo) * BATTLE_BANKS_COUNT); +} + +void FreeBattleSpritesData(void) +{ + if (gBattleSpritesDataPtr == NULL) + return; + + FREE_AND_SET_NULL(gBattleSpritesDataPtr->battleBars); + FREE_AND_SET_NULL(gBattleSpritesDataPtr->animationData); + FREE_AND_SET_NULL(gBattleSpritesDataPtr->healthBoxesData); + FREE_AND_SET_NULL(gBattleSpritesDataPtr->bankData); + FREE_AND_SET_NULL(gBattleSpritesDataPtr); +} + +u16 ChooseMoveAndTargetInBattlePalace(void) +{ + s32 i, var1, var2; + s32 chosenMoveId = -1; + struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + u8 unusableMovesBits = CheckMoveLimitations(gActiveBank, 0, 0xFF); + s32 percent = Random() % 100; + + i = (gBattleStruct->field_92 & gBitTable[gActiveBank]) ? 2 : 0; + var2 = i; + var1 = i + 2; + + for (; i < var1; i++) + { + if (gUnknown_0831C494[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)][i] > percent) + break; + } + + percent = i - var2; + if (i == var1) + percent = 2; + + for (var2 = 0, i = 0; i < 4; i++) + { + if (moveInfo->moves[i] == MOVE_NONE) + break; + if (percent == sub_805D4A8(moveInfo->moves[i]) && moveInfo->currentPp[i] != 0) + var2 |= gBitTable[i]; + } + + if (var2 != 0) + { + gBattleStruct->field_92 &= 0xF; + gBattleStruct->field_92 |= (var2 << 4); + BattleAI_SetupAIData(var2); + chosenMoveId = BattleAI_ChooseMoveOrAction(); + } + + if (chosenMoveId == -1) + { + if (unusableMovesBits != 0xF) + { + var1 = 0, var2 = 0; + + for (i = 0; i < 4; i++) + { + if (sub_805D4A8(moveInfo->moves[i]) == 0 && !(gBitTable[i] & unusableMovesBits)) + var1 += 0x1; + if (sub_805D4A8(moveInfo->moves[i]) == 1 && !(gBitTable[i] & unusableMovesBits)) + var1 += 0x10; + if (sub_805D4A8(moveInfo->moves[i]) == 2 && !(gBitTable[i] & unusableMovesBits)) + var1 += 0x100; + } + + if ((var1 & 0xF) > 1) + var2++; + if ((var1 & 0xF0) > 0x1F) + var2++; + if ((var1 & 0xF0) > 0x1FF) + var2++; + + if (var2 > 1 || var2 == 0) + { + do + { + i = Random() % 4; + if (!(gBitTable[i] & unusableMovesBits)) + chosenMoveId = i; + } while (chosenMoveId == -1); + } + else + { + if ((var1 & 0xF) > 1) + var2 = 0; + if ((var1 & 0xF0) > 0x1F) + var2 = 1; + if ((var1 & 0xF0) > 0x1FF) + var2 = 2; + + do + { + i = Random() % 4; + if (!(gBitTable[i] & unusableMovesBits) && var2 == sub_805D4A8(moveInfo->moves[i])) + chosenMoveId = i; + } while (chosenMoveId == -1); + } + + if (Random() % 100 > 49) + { + gProtectStructs[gActiveBank].flag_x10 = 1; + return 0; + } + } + else + { + gProtectStructs[gActiveBank].flag_x10 = 1; + return 0; + } + } + + if (moveInfo->moves[chosenMoveId] == MOVE_CURSE) + { + if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST) + var1 = MOVE_TARGET_x10; + else + var1 = MOVE_TARGET_SELECTED; + } + else + { + var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target; + } + + if (var1 & MOVE_TARGET_x10) + chosenMoveId |= (gActiveBank << 8); + else if (var1 == MOVE_TARGET_SELECTED) + chosenMoveId |= (BattlePalaceGetTargetRetValue()); + else + chosenMoveId |= (GetBankByIdentity((GetBankIdentity(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8); + + return chosenMoveId; +} + +static u8 sub_805D4A8(u16 move) +{ + switch (gBattleMoves[move].target) + { + case MOVE_TARGET_SELECTED: + case MOVE_TARGET_USER: + case MOVE_TARGET_RANDOM: + case MOVE_TARGET_BOTH: + case MOVE_TARGET_FOES_AND_ALLY: + if (gBattleMoves[move].power == 0) + return 2; + else + return 0; + break; + case MOVE_TARGET_DEPENDS: + case MOVE_TARGET_OPPONENTS_FIELD: + return 2; + case MOVE_TARGET_x10: + return 1; + default: + return 0; + } +} + +static u16 BattlePalaceGetTargetRetValue(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + u8 opposing1, opposing2; + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + { + opposing1 = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + opposing2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + } + else + { + opposing1 = GetBankByIdentity(IDENTITY_PLAYER_MON1); + opposing2 = GetBankByIdentity(IDENTITY_PLAYER_MON2); + } + + if (gBattleMons[opposing1].hp == gBattleMons[opposing2].hp) + return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8; + + switch (gUnknown_0831C604[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)]) + { + case 0: + if (gBattleMons[opposing1].hp > gBattleMons[opposing2].hp) + return opposing1 << 8; + else + return opposing2 << 8; + case 1: + if (gBattleMons[opposing1].hp < gBattleMons[opposing2].hp) + return opposing1 << 8; + else + return opposing2 << 8; + case 2: + return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8; + } + } + + return (gActiveBank ^ BIT_SIDE) << 8; +} + +void sub_805D714(struct Sprite *sprite) +{ + u8 spriteId = sprite->data1; + + if (!gSprites[spriteId].affineAnimEnded) + return; + if (gSprites[spriteId].invisible) + return; + + if (gSprites[spriteId].animPaused) + { + gSprites[spriteId].animPaused = 0; + } + else + { + if (gSprites[spriteId].animEnded) + sprite->callback = SpriteCallbackDummy; + } +} + +void sub_805D770(struct Sprite *sprite, bool8 arg1) +{ + sprite->animPaused = 1; + sprite->callback = SpriteCallbackDummy; + + if (!arg1) + StartSpriteAffineAnim(sprite, 1); + else + StartSpriteAffineAnim(sprite, 1); + + AnimateSprite(sprite); +} + +void sub_805D7AC(struct Sprite *sprite) +{ + if (!(gUnknown_020243FC & 1)) + { + sprite->pos2.x += sprite->data0; + if (sprite->pos2.x == 0) + { + if (sprite->pos2.y != 0) + sprite->callback = sub_805D7EC; + else + sprite->callback = SpriteCallbackDummy; + } + } +} + +static void sub_805D7EC(struct Sprite *sprite) +{ + sprite->pos2.y -= 2; + if (sprite->pos2.y == 0) + sprite->callback = SpriteCallbackDummy; +} + +void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status) +{ + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 1; + if (!isStatus2) + { + if (status == STATUS_FREEZE) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_FRZ); + else if (status == STATUS_POISON || status & STATUS_TOXIC_POISON) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PSN); + else if (status == STATUS_BURN) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_BRN); + else if (status & STATUS_SLEEP) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_SLP); + else if (status == STATUS_PARALYSIS) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PRZ); + else // no animation + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0; + } + else + { + if (status & STATUS2_INFATUATION) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_INFATUATION); + else if (status & STATUS2_CONFUSION) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CONFUSION); + else if (status & STATUS2_CURSED) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CURSED); + else if (status & STATUS2_NIGHTMARE) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_NIGHTMARE); + else if (status & STATUS2_WRAPPED) + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED); + else // no animation + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0; + } +} + +#define tBank data[0] + +bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId, u16 argument) +{ + u8 taskId; + + if (tableId == B_ANIM_CASTFORM_CHANGE && (argument & 0x80)) + { + gBattleMonForms[activeBank] = (argument & ~(0x80)); + return TRUE; + } + if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute + && !ShouldAnimBeDoneRegardlessOfSubsitute(tableId)) + { + return TRUE; + } + if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute + && tableId == B_ANIM_SUBSTITUTE_FADE + && gSprites[gBankSpriteIds[activeBank]].invisible) + { + LoadBattleMonGfxAndAnimate(activeBank, TRUE, gBankSpriteIds[activeBank]); + ClearBehindSubstituteBit(activeBank); + return TRUE; + } + + gAnimBankAttacker = atkBank; + gAnimBankTarget = defBank; + gBattleSpritesDataPtr->animationData->animArg = argument; + LaunchBattleAnimation(gUnknown_082C9320, tableId, FALSE); + taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10); + gTasks[taskId].tBank = activeBank; + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 1; + + return FALSE; +} + +static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 0; + DestroyTask(taskId); + } +} + +#undef tBank + +static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId) +{ + switch (animId) + { + case B_ANIM_SUBSTITUTE_FADE: + case B_ANIM_RAIN_CONTINUES: + case B_ANIM_SUN_CONTINUES: + case B_ANIM_SANDSTORM_CONTINUES: + case B_ANIM_HAIL_CONTINUES: + case B_ANIM_SNATCH_MOVE: + return TRUE; + default: + return FALSE; + } +} + +#define tBank data[0] + +void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId) +{ + u8 taskId; + + gAnimBankAttacker = atkBank; + gAnimBankTarget = defBank; + LaunchBattleAnimation(gUnknown_082C937C, tableId, FALSE); + taskId = CreateTask(Task_ClearBitWhenSpecialAnimDone, 10); + gTasks[taskId].tBank = activeBank; + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 1; +} + +static void Task_ClearBitWhenSpecialAnimDone(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 0; + DestroyTask(taskId); + } +} + +#undef tBank + +// great function to include newly added moves that don't have animation yet +bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn) +{ + return FALSE; +} + +bool8 mplay_80342A4(u8 bank) +{ + u8 zero = 0; + + if (IsSEPlaying()) + { + gBattleSpritesDataPtr->healthBoxesData[bank].field_8++; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_8 < 30) + return TRUE; + + m4aMPlayStop(&gMPlay_SE1); + m4aMPlayStop(&gMPlay_SE2); + } + if (zero == 0) + { + gBattleSpritesDataPtr->healthBoxesData[bank].field_8 = 0; + return FALSE; + } + + return TRUE; +} + +void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank) +{ + u32 monsPersonality, currentPersonality, otId; + u16 species; + u8 identity; + u16 paletteOffset; + const void *lzPaletteData; + + monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY); + + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE) + { + species = GetMonData(mon, MON_DATA_SPECIES); + currentPersonality = monsPersonality; + } + else + { + species = gBattleSpritesDataPtr->bankData[bank].transformSpecies; + currentPersonality = gTransformedPersonalities[bank]; + } + + otId = GetMonData(mon, MON_DATA_OT_ID); + identity = GetBankIdentity(bank); + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], + gMonSpritesGfxPtr->sprites[identity], + species, currentPersonality); + + paletteOffset = 0x100 + bank * 16; + + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE) + lzPaletteData = GetMonFrontSpritePal(mon); + else + lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality); + + LZDecompressWram(lzPaletteData, gDecompressionBuffer); + LoadPalette(gDecompressionBuffer, paletteOffset, 0x20); + LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20); + + if (species == SPECIES_CASTFORM) + { + paletteOffset = 0x100 + bank * 16; + LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]); + LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20); + } + + // transform's pink color + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE) + { + BlendPalette(paletteOffset, 16, 6, 0x7FFF); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + } +} + +void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank) +{ + u32 monsPersonality, currentPersonality, otId; + u16 species; + u8 identity; + u16 paletteOffset; + const void *lzPaletteData; + + monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY); + + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE) + { + species = GetMonData(mon, MON_DATA_SPECIES); + currentPersonality = monsPersonality; + } + else + { + species = gBattleSpritesDataPtr->bankData[bank].transformSpecies; + currentPersonality = gTransformedPersonalities[bank]; + } + + otId = GetMonData(mon, MON_DATA_OT_ID); + identity = GetBankIdentity(bank); + + if (sub_80688F8(1, bank) == 1 || gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE) + { + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species], + gMonSpritesGfxPtr->sprites[identity], + species, currentPersonality); + } + else + { + HandleLoadSpecialPokePic(&gMonBackPicTable[species], + gMonSpritesGfxPtr->sprites[identity], + species, currentPersonality); + } + + paletteOffset = 0x100 + bank * 16; + + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE) + lzPaletteData = GetMonFrontSpritePal(mon); + else + lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality); + + LZDecompressWram(lzPaletteData, gDecompressionBuffer); + LoadPalette(gDecompressionBuffer, paletteOffset, 0x20); + LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20); + + if (species == SPECIES_CASTFORM) + { + paletteOffset = 0x100 + bank * 16; + LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]); + LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20); + } + + // transform's pink color + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE) + { + BlendPalette(paletteOffset, 16, 6, 0x7FFF); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + } +} + +void nullsub_23(void) +{ +} + +void nullsub_24(u16 species) +{ +} + +void DecompressTrainerFrontPic(u16 frontPicId, u8 bank) +{ + u8 identity = GetBankIdentity(bank); + DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId], + gMonSpritesGfxPtr->sprites[identity], + SPECIES_NONE); + LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]); +} + +void DecompressTrainerBackPic(u16 backPicId, u8 bank) +{ + u8 identity = GetBankIdentity(bank); + DecompressPicFromTable_2(&gTrainerBackPicTable[backPicId], + gMonSpritesGfxPtr->sprites[identity], + SPECIES_NONE); + LoadCompressedPalette(gTrainerBackPicPaletteTable[backPicId].data, + 0x100 + 16 * bank, 0x20); +} + +void nullsub_25(u8 arg0) +{ +} + +void FreeTrainerFrontPicPalette(u16 frontPicId) +{ + FreeSpritePaletteByTag(gTrainerFrontPicPaletteTable[frontPicId].tag); +} + +void sub_805DFFC(void) +{ + u8 numberOfBanks = 0; + u8 i; + + LoadSpritePalette(&gUnknown_0832C128[0]); + LoadSpritePalette(&gUnknown_0832C128[1]); + if (!IsDoubleBattle()) + { + LoadCompressedObjectPic(&gUnknown_0832C0D0); + LoadCompressedObjectPic(&gUnknown_0832C0D8); + numberOfBanks = 2; + } + else + { + LoadCompressedObjectPic(&gUnknown_0832C0E0[0]); + LoadCompressedObjectPic(&gUnknown_0832C0E0[1]); + LoadCompressedObjectPic(&gUnknown_0832C0F0[0]); + LoadCompressedObjectPic(&gUnknown_0832C0F0[1]); + numberOfBanks = 4; + } + for (i = 0; i < numberOfBanks; i++) + LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[i]]); +} + +bool8 BattleLoadAllHealthBoxesGfx(u8 state) +{ + bool8 retVal = FALSE; + + if (state != 0) + { + if (state == 1) + { + LoadSpritePalette(&gUnknown_0832C128[0]); + LoadSpritePalette(&gUnknown_0832C128[1]); + } + else if (!IsDoubleBattle()) + { + if (state == 2) + { + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + LoadCompressedObjectPic(&gUnknown_0832C100); + else + LoadCompressedObjectPic(&gUnknown_0832C0D0); + } + else if (state == 3) + LoadCompressedObjectPic(&gUnknown_0832C0D8); + else if (state == 4) + LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]); + else if (state == 5) + LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]); + else + retVal = TRUE; + } + else + { + if (state == 2) + LoadCompressedObjectPic(&gUnknown_0832C0E0[0]); + else if (state == 3) + LoadCompressedObjectPic(&gUnknown_0832C0E0[1]); + else if (state == 4) + LoadCompressedObjectPic(&gUnknown_0832C0F0[0]); + else if (state == 5) + LoadCompressedObjectPic(&gUnknown_0832C0F0[1]); + else if (state == 6) + LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]); + else if (state == 7) + LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]); + else if (state == 8) + LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[2]]); + else if (state == 9) + LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[3]]); + else + retVal = TRUE; + } + } + + return retVal; +} + +void LoadBattleBarGfx(u8 arg0) +{ + LZDecompressWram(gUnknown_08C093F0, gMonSpritesGfxPtr->barFontGfx); +} + +bool8 BattleInitAllSprites(u8 *state1, u8 *bank) +{ + bool8 retVal = FALSE; + + switch (*state1) + { + case 0: + ClearSpritesBankHealthboxAnimData(); + (*state1)++; + break; + case 1: + if (!BattleLoadAllHealthBoxesGfx(*bank)) + { + (*bank)++; + } + else + { + *bank = 0; + (*state1)++; + } + break; + case 2: + (*state1)++; + break; + case 3: + if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) && *bank == 0) + gHealthBoxesIds[*bank] = CreateSafariPlayerHealthboxSprites(); + else + gHealthBoxesIds[*bank] = CreateBankHealthboxSprites(*bank); + + (*bank)++; + if (*bank == gNoOfAllBanks) + { + *bank = 0; + (*state1)++; + } + break; + case 4: + SetBankHealthboxSpritePos(*bank); + if (gBanksByIdentity[*bank] <= 1) + DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], FALSE); + else + DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], TRUE); + + (*bank)++; + if (*bank == gNoOfAllBanks) + { + *bank = 0; + (*state1)++; + } + break; + case 5: + if (GetBankSide(*bank) == SIDE_PLAYER) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gPlayerParty[gBattlePartyID[*bank]], HEALTHBOX_ALL); + } + else + { + UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gEnemyParty[gBattlePartyID[*bank]], HEALTHBOX_ALL); + } + SetHealthboxSpriteInvisible(gHealthBoxesIds[*bank]); + (*bank)++; + if (*bank == gNoOfAllBanks) + { + *bank = 0; + (*state1)++; + } + break; + case 6: + LoadAndCreateEnemyShadowSprites(); + sub_81B8C68(); + retVal = TRUE; + break; + } + + return retVal; +} + +void ClearSpritesHealthboxAnimData(void) +{ + memset(gBattleSpritesDataPtr->healthBoxesData, 0, sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT); + memset(gBattleSpritesDataPtr->animationData, 0, sizeof(struct BattleAnimationInfo)); +} + +static void ClearSpritesBankHealthboxAnimData(void) +{ + ClearSpritesHealthboxAnimData(); + memset(gBattleSpritesDataPtr->bankData, 0, sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT); +} + +void CopyAllBattleSpritesInvisibilities(void) +{ + s32 i; + + for (i = 0; i < gNoOfAllBanks; i++) + gBattleSpritesDataPtr->bankData[i].invisible = gSprites[gBankSpriteIds[i]].invisible; +} + +void CopyBattleSpriteInvisibility(u8 bank) +{ + gBattleSpritesDataPtr->bankData[bank].invisible = gSprites[gBankSpriteIds[bank]].invisible; +} + +void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform) +{ + u16 paletteOffset; + u32 personalityValue; + u32 otId; + u8 identity; + const u8 *lzPaletteData; + + if (notTransform) + { + StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleSpritesDataPtr->animationData->animArg); + paletteOffset = 0x100 + bankAtk * 16; + LoadPalette(gBattleStruct->castformPalette[gBattleSpritesDataPtr->animationData->animArg], paletteOffset, 32); + gBattleMonForms[bankAtk] = gBattleSpritesDataPtr->animationData->animArg; + if (gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies != SPECIES_NONE) + { + BlendPalette(paletteOffset, 16, 6, 0x7FFF); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + } + gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk); + } + else + { + const void *src; + void *dst; + u16 targetSpecies; + + if (IsContest()) + { + identity = 0; + targetSpecies = gContestResources->field_18->field_2; + personalityValue = gContestResources->field_18->field_8; + otId = gContestResources->field_18->field_C; + + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies], + gMonSpritesGfxPtr->sprites[0], + targetSpecies, + gContestResources->field_18->field_10); + } + else + { + identity = GetBankIdentity(bankAtk); + + if (GetBankSide(bankDef) == SIDE_OPPONENT) + targetSpecies = GetMonData(&gEnemyParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES); + else + targetSpecies = GetMonData(&gPlayerParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES); + + if (GetBankSide(bankAtk) == SIDE_PLAYER) + { + personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY); + otId = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID); + + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies], + gMonSpritesGfxPtr->sprites[identity], + targetSpecies, + gTransformedPersonalities[bankAtk]); + } + else + { + personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY); + otId = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID); + + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[targetSpecies], + gMonSpritesGfxPtr->sprites[identity], + targetSpecies, + gTransformedPersonalities[bankAtk]); + } + } + + src = gMonSpritesGfxPtr->sprites[identity]; + dst = (void *)(VRAM + 0x10000 + gSprites[gBankSpriteIds[bankAtk]].oam.tileNum * 32); + DmaCopy32(3, src, dst, 0x800); + paletteOffset = 0x100 + bankAtk * 16; + lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue); + LZDecompressWram(lzPaletteData, gDecompressionBuffer); + LoadPalette(gDecompressionBuffer, paletteOffset, 32); + + if (targetSpecies == SPECIES_CASTFORM) + { + gSprites[gBankSpriteIds[bankAtk]].anims = gMonAnimationsSpriteAnimsPtrTable[targetSpecies]; + LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]); + LoadPalette(gBattleStruct->castformPalette[0] + gBattleMonForms[bankDef] * 16, paletteOffset, 32); + } + + BlendPalette(paletteOffset, 16, 6, 0x7FFF); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + + if (!IsContest()) + { + gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies = targetSpecies; + gBattleMonForms[bankAtk] = gBattleMonForms[bankDef]; + } + + gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk); + StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleMonForms[bankAtk]); + } +} + +void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite) +{ + u8 identity; + s32 i; + u32 var; + const void *substitutePal; + + if (!loadMonSprite) + { + if (IsContest()) + identity = 0; + else + identity = GetBankIdentity(bank); + + if (IsContest()) + LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]); + else if (GetBankSide(bank) != SIDE_PLAYER) + LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites[identity]); + else + LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]); + + i = 1; + var = bank * 16; + substitutePal = gSubstituteDollPal; + for (; i < 4; i++) + { + register void *dmaSrc asm("r0") = gMonSpritesGfxPtr->sprites[identity]; + void *dmaDst = (i * 0x800) + dmaSrc; + u32 dmaSize = 0x800; + DmaCopy32(3, dmaSrc, dmaDst, dmaSize); + i++;i--; + } + + LoadCompressedPalette(substitutePal, 0x100 + var, 32); + } + else + { + if (!IsContest()) + { + if (GetBankSide(bank) != SIDE_PLAYER) + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); + else + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank); + } + } +} + +void LoadBattleMonGfxAndAnimate(u8 bank, bool8 loadMonSprite, u8 spriteId) +{ + BattleLoadSubstituteOrMonSpriteGfx(bank, loadMonSprite); + StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[bank]); + + if (!loadMonSprite) + gSprites[spriteId].pos1.y = GetSubstituteSpriteDefault_Y(bank); + else + gSprites[spriteId].pos1.y = GetBankSpriteDefault_Y(bank); +} + +void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move) +{ + if (move == MOVE_SUBSTITUTE) + gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 1; +} + +void ClearBehindSubstituteBit(u8 bank) +{ + gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 0; +} + +void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank) +{ + u16 hp = GetMonData(mon, MON_DATA_HP); + u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP); + + if (GetHPBarLevel(hp, maxHP) == HP_BAR_RED) + { + if (!gBattleSpritesDataPtr->bankData[bank].lowHpSong) + { + if (!gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong) + PlaySE(SE_HINSI); + gBattleSpritesDataPtr->bankData[bank].lowHpSong = 1; + } + } + else + { + gBattleSpritesDataPtr->bankData[bank].lowHpSong = 0; + if (!IsDoubleBattle()) + { + m4aSongNumStop(SE_HINSI); + return; + } + if (IsDoubleBattle() && !gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong) + { + m4aSongNumStop(SE_HINSI); + return; + } + } +} + +void BattleStopLowHpSound(void) +{ + u8 playerBank = GetBankByIdentity(IDENTITY_PLAYER_MON1); + + gBattleSpritesDataPtr->bankData[playerBank].lowHpSong = 0; + if (IsDoubleBattle()) + gBattleSpritesDataPtr->bankData[playerBank ^ BIT_MON].lowHpSong = 0; + + m4aSongNumStop(SE_HINSI); +} + +u8 GetMonHPBarLevel(struct Pokemon *mon) +{ + u16 hp = GetMonData(mon, MON_DATA_HP); + u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP); + + return GetHPBarLevel(hp, maxHP); +} + +void sub_805EAE8(void) +{ + if (gMain.inBattle) + { + u8 playerBank1 = GetBankByIdentity(IDENTITY_PLAYER_MON1); + u8 playerBank2 = GetBankByIdentity(IDENTITY_PLAYER_MON2); + u8 bank1PartyId = pokemon_order_func(gBattlePartyID[playerBank1]); + u8 bank2PartyId = pokemon_order_func(gBattlePartyID[playerBank2]); + + if (GetMonData(&gPlayerParty[bank1PartyId], MON_DATA_HP) != 0) + HandleLowHpMusicChange(&gPlayerParty[bank1PartyId], playerBank1); + if (IsDoubleBattle() && GetMonData(&gPlayerParty[bank2PartyId], MON_DATA_HP) != 0) + HandleLowHpMusicChange(&gPlayerParty[bank2PartyId], playerBank2); + } +} + +void sub_805EB9C(u8 affineMode) +{ + s32 i; + + for (i = 0; i < gNoOfAllBanks; i++) + { + if (IsBankSpritePresent(i)) + { + gSprites[gBankSpriteIds[i]].oam.affineMode = affineMode; + if (affineMode == 0) + { + gBattleSpritesDataPtr->healthBoxesData[i].field_6 = gSprites[gBankSpriteIds[i]].oam.matrixNum; + gSprites[gBankSpriteIds[i]].oam.matrixNum = 0; + } + else + { + gSprites[gBankSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].field_6; + } + } + } +} + +#define tBank data0 + +void LoadAndCreateEnemyShadowSprites(void) +{ + u8 bank; + + LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow); + + bank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8); + gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank; + + if (IsDoubleBattle()) + { + bank = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8); + gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank; + } +} + +void SpriteCB_EnemyShadow(struct Sprite *shadowSprite) +{ + bool8 invisible = FALSE; + u8 bank = shadowSprite->tBank; + struct Sprite *bankSprite = &gSprites[gBankSpriteIds[bank]]; + + if (!bankSprite->inUse || !IsBankSpritePresent(bank)) + { + shadowSprite->callback = SpriteCB_SetInvisible; + return; + } + if (gAnimScriptActive || bankSprite->invisible) + invisible = TRUE; + else if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE + && gEnemyMonElevation[gBattleSpritesDataPtr->bankData[bank].transformSpecies] == 0) + invisible = TRUE; + + if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute) + invisible = TRUE; + + shadowSprite->pos1.x = bankSprite->pos1.x; + shadowSprite->pos2.x = bankSprite->pos2.x; + shadowSprite->invisible = invisible; +} + +#undef tBank + +void SpriteCB_SetInvisible(struct Sprite *sprite) +{ + sprite->invisible = 1; +} + +void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species) +{ + if (GetBankSide(bank) == SIDE_PLAYER) + return; + + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE) + species = gBattleSpritesDataPtr->bankData[bank].transformSpecies; + + if (gEnemyMonElevation[species] != 0) + gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_EnemyShadow; + else + gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible; +} + +void EnemyShadowCallbackToSetInvisible(u8 bank) +{ + gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible; +} + +void sub_805EF14(void) +{ + u16 *vramPtr = (u16*)(VRAM + 0x240); + s32 i; + s32 j; + + for (i = 0; i < 9; i++) + { + for (j = 0; j < 16; j++) + { + if (!(*vramPtr & 0xF000)) + *vramPtr |= 0xF000; + if (!(*vramPtr & 0x0F00)) + *vramPtr |= 0x0F00; + if (!(*vramPtr & 0x00F0)) + *vramPtr |= 0x00F0; + if (!(*vramPtr & 0x000F)) + *vramPtr |= 0x000F; + vramPtr++; + } + } +} + +void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute) +{ + gBattleSpritesDataPtr->bankData[bank].transformSpecies = SPECIES_NONE; + gBattleMonForms[bank] = 0; + if (!dontClearSubstitute) + ClearBehindSubstituteBit(bank); +} + +void AllocateMonSpritesGfx(void) +{ + u8 i = 0, j; + + gMonSpritesGfxPtr = NULL; + gMonSpritesGfxPtr = AllocZeroed(sizeof(*gMonSpritesGfxPtr)); + gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x8000); + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + gMonSpritesGfxPtr->sprites[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000); + *(gMonSpritesGfxPtr->templates + i) = gUnknown_08329D98[i]; + + for (j = 0; j < 4; j++) + { + gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites[i] + (j * 0x800); + gMonSpritesGfxPtr->field_74[i][j].size = 0x800; + } + + gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->field_74[i]; + } + + gMonSpritesGfxPtr->barFontGfx = AllocZeroed(0x1000); +} + +void FreeMonSpritesGfx(void) +{ + if (gMonSpritesGfxPtr == NULL) + return; + + if (gMonSpritesGfxPtr->field_17C != NULL) + FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C); + if (gMonSpritesGfxPtr->field_178 != NULL) + FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_178); + + FREE_AND_SET_NULL(gMonSpritesGfxPtr->barFontGfx); + FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed); + gMonSpritesGfxPtr->sprites[0] = NULL; + gMonSpritesGfxPtr->sprites[1] = NULL; + gMonSpritesGfxPtr->sprites[2] = NULL; + gMonSpritesGfxPtr->sprites[3] = NULL; + FREE_AND_SET_NULL(gMonSpritesGfxPtr); +} + +bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon) +{ + s16 hp, maxHP; + s32 barLevel; + + if (GetMonData(mon, MON_DATA_STATUS) & (STATUS_ANY | STATUS_TOXIC_COUNTER)) + return FALSE; + + hp = GetMonData(mon, MON_DATA_HP); + maxHP = GetMonData(mon, MON_DATA_MAX_HP); + + barLevel = GetHPBarLevel(hp, maxHP); + if (barLevel <= HP_BAR_YELLOW) + return FALSE; + + return TRUE; +} diff --git a/src/battle_interface.c b/src/battle_interface.c index 5f582a366..240c64862 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1239,11 +1239,11 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) } ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3); - RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text); + RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text); for (i = 0; i < 3; i++) { - CpuCopy32(&gMonSpritesGfxPtr->fontPixels[i * 64 + 32], + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[i * 64 + 32], (void*)((OBJ_VRAM0) + 32 * (gSprites[healthboxSpriteId].oam.tileNum + var + i)), 0x20); } @@ -1308,19 +1308,19 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 txtPtr = ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3); if (!maxOrCurrent) StringCopy(txtPtr, gText_Slash); - RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text); + RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text); for (i = var; i < var + 3; i++) { if (i < 3) { - CpuCopy32(&gMonSpritesGfxPtr->fontPixels[((i - var) * 64) + 32], + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32], (void*)((OBJ_VRAM0) + 32 * (1 + gSprites[r7].oam.tileNum + i)), 0x20); } else { - CpuCopy32(&gMonSpritesGfxPtr->fontPixels[((i - var) * 64) + 32], + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32], (void*)((OBJ_VRAM0 + 0x20) + 32 * (i + gSprites[r7].oam.tileNum)), 0x20); } @@ -1328,7 +1328,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 if (maxOrCurrent == HP_CURRENT) { - CpuCopy32(&gMonSpritesGfxPtr->fontPixels[224], + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[224], (void*)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * 32)), 0x20); CpuFill32(0, (void*)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * 32)), 0x20); @@ -1350,15 +1350,15 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon) { u8 text[20]; s32 j, var2; - u8 *fontPixels; + u8 *barFontGfx; u8 i, var, nature, healthboxSpriteId_2; memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4)); - fontPixels = &gMonSpritesGfxPtr->fontPixels[0x520 + (GetBankIdentity(gSprites[healthboxSpriteId].data6) * 384)]; + barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBankIdentity(gSprites[healthboxSpriteId].data6) * 384)]; var = 5; nature = GetNature(mon); StringCopy(text + 6, gNatureNamePointers[nature]); - RenderTextFont9(fontPixels, 9, text); + RenderTextFont9(barFontGfx, 9, text); for (j = 6, i = 0; i < var; i++, j++) { @@ -1371,18 +1371,18 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon) else elementId = 43; - CpuCopy32(GetHealthboxElementGfxPtr(elementId), fontPixels + (i * 64), 0x20); + CpuCopy32(GetHealthboxElementGfxPtr(elementId), barFontGfx + (i * 64), 0x20); } for (j = 1; j < var + 1; j++) { var2 = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32; - CpuCopy32(fontPixels, (void*)(OBJ_VRAM0) + (var2), 0x20); - fontPixels += 0x20; + CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (var2), 0x20); + barFontGfx += 0x20; var2 = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32; - CpuCopy32(fontPixels, (void*)(OBJ_VRAM0) + (var2), 0x20); - fontPixels += 0x20; + CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (var2), 0x20); + barFontGfx += 0x20; } healthboxSpriteId_2 = gSprites[healthboxSpriteId].data5; @@ -1390,20 +1390,20 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon) ConvertIntToDecimalStringN(text + 9, gBattleStruct->field_7B, STR_CONV_MODE_RIGHT_ALIGN, 2); text[5] = CHAR_SPACE; text[8] = CHAR_SLASH; - RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text); + RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text); j = healthboxSpriteId_2; // needed to match for some reason for (j = 0; j < 5; j++) { if (j <= 1) { - CpuCopy32(&gMonSpritesGfxPtr->fontPixels[0x40 * j + 0x20], + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20], (void*)(OBJ_VRAM0) + (gSprites[healthboxSpriteId_2].oam.tileNum + 2 + j) * 32, 32); } else { - CpuCopy32(&gMonSpritesGfxPtr->fontPixels[0x40 * j + 0x20], + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20], (void*)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthboxSpriteId_2].oam.tileNum) * 32, 32); } @@ -2545,19 +2545,19 @@ u8 GetHPBarLevel(s16 hp, s16 maxhp) if (hp == maxhp) { - result = 4; + result = HP_BAR_FULL; } else { u8 fraction = GetScaledHPFraction(hp, maxhp, 48); if (fraction > 24) - result = 3; + result = HP_BAR_GREEN; else if (fraction > 9) - result = 2; + result = HP_BAR_YELLOW; else if (fraction > 0) - result = 1; + result = HP_BAR_RED; else - result = 0; + result = HP_BAR_EMPTY; } return result; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index f846059c2..6409ff56e 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -13,6 +13,7 @@ #include "calculate_base_damage.h" #include "rng.h" #include "battle_controllers.h" +#include "battle_interface.h" #include "species.h" #include "songs.h" #include "text.h" @@ -118,9 +119,7 @@ struct TrainerMoney extern const struct BattleMove gBattleMoves[]; extern const struct BaseStats gBaseStats[]; -extern const u8 gTypeEffectiveness[]; -extern const u16 gMissStringIds[]; -extern const u16 gTrappingMoves[]; +extern const u8 gTypeEffectiveness[336]; extern const struct TrainerMoney gTrainerMoneyTable[]; extern const u8* const gBattleScriptsForMoveEffects[]; @@ -139,7 +138,6 @@ extern void sub_81A5BF8(void); // battle frontier 2 extern void sub_81A5D44(void); // battle frontier 2 extern void sub_81B8E80(u8 bank, u8, u8); // party menu extern bool8 sub_81B1250(void); // ? -extern u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); // battle interface extern bool8 InBattlePike(void); extern bool8 InBattlePyramid(void); extern u16 GetBattlePyramidPickupItemId(void); @@ -340,7 +338,7 @@ static void atk48_playstatchangeanimation(void); static void atk49_moveend(void); static void atk4A_typecalc2(void); static void atk4B_return_atk_to_ball(void); -static void atk4C_copy_poke_data(void); +static void atk4C_get_switched_mon_data(void); static void atk4D_switch_data_update(void); static void atk4E_switchin_anim(void); static void atk4F_jump_if_cannot_switch(void); @@ -368,7 +366,7 @@ static void atk64_statusanimation(void); static void atk65_status2animation(void); static void atk66_chosenstatusanimation(void); static void atk67_yesnobox(void); -static void atk68_80246A0(void); +static void atk68_cancel_everyones_actions(void); static void atk69_dmg_adjustment3(void); static void atk6A_removeitem(void); static void atk6B_atknameinbuff1(void); @@ -457,7 +455,7 @@ static void atkBD_copyfoestats(void); static void atkBE_rapidspinfree(void); static void atkBF_set_defense_curl(void); static void atkC0_recoverbasedonsunlight(void); -static void atkC1_hidden_power(void); +static void atkC1_hidden_power_calc(void); static void atkC2_selectnexttarget(void); static void atkC3_setfutureattack(void); static void atkC4_beat_up(void); @@ -592,7 +590,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = atk49_moveend, atk4A_typecalc2, atk4B_return_atk_to_ball, - atk4C_copy_poke_data, + atk4C_get_switched_mon_data, atk4D_switch_data_update, atk4E_switchin_anim, atk4F_jump_if_cannot_switch, @@ -620,7 +618,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = atk65_status2animation, atk66_chosenstatusanimation, atk67_yesnobox, - atk68_80246A0, + atk68_cancel_everyones_actions, atk69_dmg_adjustment3, atk6A_removeitem, atk6B_atknameinbuff1, @@ -709,7 +707,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = atkBE_rapidspinfree, atkBF_set_defense_curl, atkC0_recoverbasedonsunlight, - atkC1_hidden_power, + atkC1_hidden_power_calc, atkC2_selectnexttarget, atkC3_setfutureattack, atkC4_beat_up, @@ -828,7 +826,7 @@ static const u32 sStatusFlagsForMoveEffects[] = 0x00000000, 0x00000000, STATUS2_ESCAPE_PREVENTION, - 0x08000000, + STATUS2_NIGHTMARE, 0x00000000, 0x00000000, 0x00000000, @@ -1068,22 +1066,33 @@ static const u8 sBallCatchBonuses[] = 20, 15, 10, 15 // Ultra, Great, Poke, Safari }; -// could be a 2d array or a struct -const ALIGNED(4) u8 gUnknown_0831C494[] = -{ - 0x3d, 0x44, 0x3d, 0x44, 0x14, 0x2d, 0x54, 0x5c, - 0x46, 0x55, 0x20, 0x5c, 0x26, 0x45, 0x46, 0x55, - 0x14, 0x5a, 0x46, 0x5c, 0x1e, 0x32, 0x20, 0x5a, - 0x38, 0x4e, 0x38, 0x4e, 0x19, 0x28, 0x4b, 0x5a, - 0x45, 0x4b, 0x1c, 0x53, 0x23, 0x2d, 0x1d, 0x23, - 0x3e, 0x48, 0x1e, 0x32, 0x3a, 0x5f, 0x58, 0x5e, - 0x22, 0x2d, 0x1d, 0x28, 0x23, 0x28, 0x23, 0x5f, - 0x38, 0x4e, 0x38, 0x4e, 0x23, 0x50, 0x22, 0x5e, - 0x2c, 0x5e, 0x22, 0x28, 0x38, 0x4e, 0x38, 0x4e, - 0x1e, 0x58, 0x1e, 0x58, 0x1e, 0x2b, 0x1b, 0x21, - 0x28, 0x5a, 0x19, 0x57, 0x12, 0x58, 0x5a, 0x5f, - 0x58, 0x5e, 0x16, 0x2a, 0x2a, 0x5c, 0x2a, 0x2f, - 0x38, 0x4e, 0x38, 0x4e +const ALIGNED(4) u8 gUnknown_0831C494[][4] = +{ + {0x3d, 0x44, 0x3d, 0x44}, + {0x14, 0x2d, 0x54, 0x5c}, + {0x46, 0x55, 0x20, 0x5c}, + {0x26, 0x45, 0x46, 0x55}, + {0x14, 0x5a, 0x46, 0x5c}, + {0x1e, 0x32, 0x20, 0x5a}, + {0x38, 0x4e, 0x38, 0x4e}, + {0x19, 0x28, 0x4b, 0x5a}, + {0x45, 0x4b, 0x1c, 0x53}, + {0x23, 0x2d, 0x1d, 0x23}, + {0x3e, 0x48, 0x1e, 0x32}, + {0x3a, 0x5f, 0x58, 0x5e}, + {0x22, 0x2d, 0x1d, 0x28}, + {0x23, 0x28, 0x23, 0x5f}, + {0x38, 0x4e, 0x38, 0x4e}, + {0x23, 0x50, 0x22, 0x5e}, + {0x2c, 0x5e, 0x22, 0x28}, + {0x38, 0x4e, 0x38, 0x4e}, + {0x1e, 0x58, 0x1e, 0x58}, + {0x1e, 0x2b, 0x1b, 0x21}, + {0x28, 0x5a, 0x19, 0x57}, + {0x12, 0x58, 0x5a, 0x5f}, + {0x58, 0x5e, 0x16, 0x2a}, + {0x2a, 0x5c, 0x2a, 0x2f}, + {0x38, 0x4e, 0x38, 0x4e} }; static const u8 sUnknown_0831C4F8[] = @@ -1233,7 +1242,7 @@ bool8 JumpIfMoveAffectedByProtect(u16 move) return affected; } -bool8 AccuracyCalcHelper(u16 move) +static bool8 AccuracyCalcHelper(u16 move) { if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker) { @@ -1532,9 +1541,6 @@ static void ModulateDmgByType(u8 multiplier) } } -#define TYPE_FORESIGHT 0xFE -#define TYPE_ENDTABLE 0xFF - static void atk06_typecalc(void) { s32 i = 0; @@ -1566,24 +1572,24 @@ static void atk06_typecalc(void) } else { - while (gTypeEffectiveness[i] != TYPE_ENDTABLE) + while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE) { - if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) break; i += 3; continue; } - else if (gTypeEffectiveness[i] == moveType) + else if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check type1 - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1) - ModulateDmgByType(gTypeEffectiveness[i + 2]); + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1) + ModulateDmgByType(TYPE_EFFECT_MULTIPLIER(i)); // check type2 - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 && + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2) - ModulateDmgByType(gTypeEffectiveness[i + 2]); + ModulateDmgByType(TYPE_EFFECT_MULTIPLIER(i)); } i += 3; } @@ -1625,45 +1631,46 @@ static void CheckWonderGuardAndLevitate(void) return; } - while (gTypeEffectiveness[i] != TYPE_ENDTABLE) + while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE) { - if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) break; i += 3; continue; } - if (gTypeEffectiveness[i] == moveType) + if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check no effect - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 0) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 + && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT) { gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; gProtectStructs[gBankAttacker].targetNotAffected = 1; } - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 && + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 && - gTypeEffectiveness[i + 2] == TYPE_MUL_NO_EFFECT) + TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT) { gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; gProtectStructs[gBankAttacker].targetNotAffected = 1; } // check super effective - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 20) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 20) flags |= 1; - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 - && gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE) + && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE) flags |= 1; // check not very effective - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 5) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 5) flags |= 2; - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 - && gTypeEffectiveness[i + 2] == TYPE_MUL_NOT_EFFECTIVE) + && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE) flags |= 2; } i += 3; @@ -1738,9 +1745,9 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef) } else { - while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE) { - if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { if (gBattleMons[bankDef].status2 & STATUS2_FORESIGHT) break; @@ -1748,15 +1755,15 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef) continue; } - else if (gTypeEffectiveness[i] == moveType) + else if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check type1 - if (gTypeEffectiveness[i + 1] == gBattleMons[bankDef].type1) - ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[bankDef].type1) + ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags); // check type2 - if (gTypeEffectiveness[i + 1] == gBattleMons[bankDef].type2 && + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[bankDef].type2 && gBattleMons[bankDef].type1 != gBattleMons[bankDef].type2) - ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags); } i += 3; } @@ -1790,21 +1797,21 @@ u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility) } else { - while (gTypeEffectiveness[i] != TYPE_ENDTABLE) + while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE) { - if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { i += 3; continue; } - if (gTypeEffectiveness[i] == moveType) + if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check type1 - if (gTypeEffectiveness[i + 1] == type1) - ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + if (TYPE_EFFECT_DEF_TYPE(i) == type1) + ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags); // check type2 - if (gTypeEffectiveness[i + 1] == type2 && type1 != type2) - ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + if (TYPE_EFFECT_DEF_TYPE(i) == type2 && type1 != type2) + ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags); } i += 3; } @@ -3533,7 +3540,7 @@ static void atk23_getexp(void) // music change in wild battle after fainting a poke if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(0x161); gBattleStruct->wildVictorySong++; } @@ -3628,7 +3635,7 @@ static void atk23_getexp(void) if (gBattleBufferB[gActiveBank][0] == CONTROLLER_TWORETURNVALUES && gBattleBufferB[gActiveBank][1] == RET_VALUE_LEVELLED_UP) { if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId) - sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattleStruct->expGetterId) @@ -5224,9 +5231,9 @@ static void atk4A_typecalc2(void) } else { - while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE) { - if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT) { if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) { @@ -5239,43 +5246,43 @@ static void atk4A_typecalc2(void) } } - if (gTypeEffectiveness[i] == moveType) + if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { // check type1 - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1) { - if (gTypeEffectiveness[i + 2] == 0) + if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT) { gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; break; } - if (gTypeEffectiveness[i + 2] == 5) + if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE) { flags |= MOVESTATUS_NOTVERYEFFECTIVE; } - if (gTypeEffectiveness[i + 2] == 20) + if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE) { flags |= MOVESTATUS_SUPEREFFECTIVE; } } // check type2 - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2) + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2) { if (gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 - && gTypeEffectiveness[i + 2] == 0) + && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT) { gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; break; } - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 - && gTypeEffectiveness[i + 2] == 5) + && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE) { flags |= MOVESTATUS_NOTVERYEFFECTIVE; } - if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 - && gTypeEffectiveness[i + 2] == 20) + && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE) { flags |= MOVESTATUS_SUPEREFFECTIVE; } @@ -5314,16 +5321,16 @@ static void atk4B_return_atk_to_ball(void) gBattlescriptCurrInstr++; } -static void atk4C_copy_poke_data(void) +static void atk4C_get_switched_mon_data(void) { if (gBattleExecBuffer) return; gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); - gBattlePartyID[gActiveBank] = *(gBattleStruct->field_5C + gActiveBank); + gBattlePartyID[gActiveBank] = *(gBattleStruct->monToSwitchIntoId + gActiveBank); - EmitGetMonData(0, 0, gBitTable[gBattlePartyID[gActiveBank]]); + EmitGetMonData(0, REQUEST_ALL_BATTLE, gBitTable[gBattlePartyID[gActiveBank]]); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 2; @@ -5360,7 +5367,7 @@ static void atk4D_switch_data_update(void) if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { - for (i = 0; i < 8; i++) + for (i = 0; i < BATTLE_STATS_NO; i++) { gBattleMons[gActiveBank].statStages[i] = oldData.statStages[i]; } @@ -5376,11 +5383,8 @@ static void atk4D_switch_data_update(void) } gBattleScripting.bank = gActiveBank; - gBattleTextBuff1[0] = PLACEHOLDER_BEGIN; - gBattleTextBuff1[1] = 7; - gBattleTextBuff1[2] = gActiveBank; - gBattleTextBuff1[3] = gBattlePartyID[gActiveBank]; - gBattleTextBuff1[4] = EOS; + + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank]); gBattlescriptCurrInstr += 2; } @@ -5568,7 +5572,7 @@ static void atk4F_jump_if_cannot_switch(void) static void sub_804CF10(u8 arg0) { *(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank]; - *(gBattleStruct->field_5C + gActiveBank) = 6; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; gBattleStruct->field_93 &= ~(gBitTable[gActiveBank]); EmitChoosePokemon(0, 1, arg0, 0, gBattleStruct->field_60[gActiveBank]); @@ -5632,7 +5636,7 @@ static void atk50_openpartyscreen(void) } else if (!gSpecialStatuses[gActiveBank].flag40) { - sub_804CF10(gBattleStruct->field_5C[2]); + sub_804CF10(gBattleStruct->monToSwitchIntoId[2]); gSpecialStatuses[gActiveBank].flag40 = 1; } else @@ -5654,7 +5658,7 @@ static void atk50_openpartyscreen(void) } else if (!gSpecialStatuses[gActiveBank].flag40) { - sub_804CF10(gBattleStruct->field_5C[0]); + sub_804CF10(gBattleStruct->monToSwitchIntoId[0]); gSpecialStatuses[gActiveBank].flag40 = 1; } else if (!(flags & 1)) @@ -5675,7 +5679,7 @@ static void atk50_openpartyscreen(void) } else if (!gSpecialStatuses[gActiveBank].flag40) { - sub_804CF10(gBattleStruct->field_5C[3]); + sub_804CF10(gBattleStruct->monToSwitchIntoId[3]); gSpecialStatuses[gActiveBank].flag40 = 1; } else @@ -5697,7 +5701,7 @@ static void atk50_openpartyscreen(void) } else if (!gSpecialStatuses[gActiveBank].flag40) { - sub_804CF10(gBattleStruct->field_5C[1]); + sub_804CF10(gBattleStruct->monToSwitchIntoId[1]); gSpecialStatuses[gActiveBank].flag40 = 1; } else if (!(flags & 2)) @@ -5760,7 +5764,7 @@ static void atk50_openpartyscreen(void) } else if (!gSpecialStatuses[gActiveBank].flag40) { - sub_804CF10(gBattleStruct->field_5C[0]); + sub_804CF10(gBattleStruct->monToSwitchIntoId[0]); gSpecialStatuses[gActiveBank].flag40 = 1; } } @@ -5776,7 +5780,7 @@ static void atk50_openpartyscreen(void) } else if (!gSpecialStatuses[gActiveBank].flag40) { - sub_804CF10(gBattleStruct->field_5C[1]); + sub_804CF10(gBattleStruct->monToSwitchIntoId[1]); gSpecialStatuses[gActiveBank].flag40 = 1; } } @@ -5830,10 +5834,10 @@ static void atk50_openpartyscreen(void) { gActiveBank = bank; *(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank]; - *(gBattleStruct->field_5C + gActiveBank) = 6; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; gBattleStruct->field_93 &= ~(gBitTable[gActiveBank]); - EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->field_5C + (gActiveBank ^ 2)), 0, gBattleStruct->field_60[gActiveBank]); + EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->monToSwitchIntoId + (gActiveBank ^ 2)), 0, gBattleStruct->field_60[gActiveBank]); MarkBufferBankForExecution(gActiveBank); gBattlescriptCurrInstr += 6; @@ -5880,7 +5884,7 @@ static void atk51_switch_handle_order(void) { if (gBattleBufferB[i][0] == 0x22) { - *(gBattleStruct->field_5C + i) = gBattleBufferB[i][1]; + *(gBattleStruct->monToSwitchIntoId + i) = gBattleBufferB[i][1]; if (!(gBattleStruct->field_93 & gBitTable[i])) { RecordedBattle_SetBankAction(i, gBattleBufferB[i][1]); @@ -5902,7 +5906,7 @@ static void atk51_switch_handle_order(void) // fall through case 3: gBattleCommunication[0] = gBattleBufferB[gActiveBank][1]; - *(gBattleStruct->field_5C + gActiveBank) = gBattleBufferB[gActiveBank][1]; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = gBattleBufferB[gActiveBank][1]; if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -5916,7 +5920,7 @@ static void atk51_switch_handle_order(void) } else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { - sub_80571DC(gActiveBank, *(gBattleStruct->field_5C + gActiveBank)); + sub_80571DC(gActiveBank, *(gBattleStruct->monToSwitchIntoId + gActiveBank)); } else { @@ -6565,7 +6569,7 @@ static void atk67_yesnobox(void) } } -static void atk68_80246A0(void) +static void atk68_cancel_everyones_actions(void) { s32 i; @@ -8023,7 +8027,7 @@ static void atk8F_forcerandomswitch(void) || GetMonData(&party[i], MON_DATA_IS_EGG) == TRUE || GetMonData(&party[i], MON_DATA_HP) == 0); } - *(gBattleStruct->field_5C + gBankTarget) = i; + *(gBattleStruct->monToSwitchIntoId + gBankTarget) = i; if (!sub_81B1250()) sub_803BDA0(gBankTarget); @@ -8547,13 +8551,11 @@ static void atk9D_mimicattackcopy(void) } } -#ifdef NONMATCHING static void atk9E_metronome(void) { while (1) { - const u16 *move; - s32 i, j; + s32 i; gCurrentMove = (Random() & 0x1FF) + 1; if (gCurrentMove > LAST_MOVE_INDEX) @@ -8561,102 +8563,26 @@ static void atk9E_metronome(void) for (i = 0; i < 4; i++); // ? - for (move = sMovesForbiddenToCopy; ; move++) + i = -1; + while (1) { - if (*move == gCurrentMove) + i++; + if (sMovesForbiddenToCopy[i] == gCurrentMove) break; - if (*move == METRONOME_FORBIDDEN_END) + if (sMovesForbiddenToCopy[i] == METRONOME_FORBIDDEN_END) break; } - if (*move == METRONOME_FORBIDDEN_END) - break; + if (sMovesForbiddenToCopy[i] == METRONOME_FORBIDDEN_END) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; + gBankTarget = GetMoveTarget(gCurrentMove, 0); + return; + } } - - gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); - gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; - gBankTarget = GetMoveTarget(gCurrentMove, 0); -} - -#else -__attribute__((naked)) -static void atk9E_metronome(void) -{ - asm( - "\n\ - .syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - ldr r7, =gCurrentMove\n\ - movs r6, 0xB1\n\ - lsls r6, 1\n\ - ldr r5, =sMovesForbiddenToCopy\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - mov r8, r0\n\ -_080524EE:\n\ - bl Random\n\ - ldr r2, =0x000001ff\n\ - adds r1, r2, 0\n\ - ands r0, r1\n\ - adds r0, 0x1\n\ - strh r0, [r7]\n\ - cmp r0, r6\n\ - bhi _080524EE\n\ - movs r0, 0x3\n\ -_08052502:\n\ - subs r0, 0x1\n\ - cmp r0, 0\n\ - bge _08052502\n\ - ldr r4, =gCurrentMove\n\ - ldrh r2, [r4]\n\ - ldr r3, =0x0000ffff\n\ - subs r0, r5, 0x2\n\ -_08052510:\n\ - adds r0, 0x2\n\ - ldrh r1, [r0]\n\ - cmp r1, r2\n\ - beq _0805251C\n\ - cmp r1, r3\n\ - bne _08052510\n\ -_0805251C:\n\ - ldr r0, =0x0000ffff\n\ - cmp r1, r0\n\ - bne _080524EE\n\ - ldr r2, =gHitMarker\n\ - ldr r0, [r2]\n\ - ldr r1, =0xfffffbff\n\ - ands r0, r1\n\ - str r0, [r2]\n\ - ldr r3, =gBattleScriptsForMoveEffects\n\ - ldr r2, =gBattleMoves\n\ - ldrh r1, [r4]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldr r0, [r0]\n\ - mov r1, r8\n\ - str r0, [r1]\n\ - ldrh r0, [r4]\n\ - movs r1, 0\n\ - bl GetMoveTarget\n\ - ldr r1, =gBankTarget\n\ - strb r0, [r1]\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); } -#endif // NONMATCHING - static void atk9F_dmgtolevel(void) { gBattleMoveDamage = gBattleMons[gBankAttacker].level; @@ -8803,7 +8729,6 @@ static void atkA5_painsplitdmgcalc(void) } } -#ifdef NONMATCHING static void atkA6_settypetorandomresistance(void) // conversion 2 { if (gUnknown_02024250[gBankAttacker] == 0 @@ -8818,298 +8743,58 @@ static void atkA6_settypetorandomresistance(void) // conversion 2 } else { - s32 type = 0, rands = 0; - do + s32 i, j, rands; + + for (rands = 0; rands < 1000; rands++) { - while (((type = (Random() & 0x7F)) > 0x70)); + while (((i = (Random() & 0x7F)) > sizeof(gTypeEffectiveness) / 3)); - type *= 3; + i *= 3; - if (gTypeEffectiveness[type] == gUnknown_02024258[gBankAttacker] - && gTypeEffectiveness[type + 2] <= 5 - && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] - && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1]) + if (TYPE_EFFECT_ATK_TYPE(i) == gUnknown_02024258[gBankAttacker] + && TYPE_EFFECT_MULTIPLIER(i) <= TYPE_MUL_NOT_EFFECTIVE + && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) + && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) { - gBattleMons[gBankAttacker].type1 = type; - gBattleMons[gBankAttacker].type2 = type; + gBattleMons[gBankAttacker].type1 = TYPE_EFFECT_DEF_TYPE(i); + gBattleMons[gBankAttacker].type2 = TYPE_EFFECT_DEF_TYPE(i); - PREPARE_TYPE_BUFFER(gBattleTextBuff1, type) + PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(i)) gBattlescriptCurrInstr += 5; return; } + } - rands++; - } while (rands <= 999); - - type = 0, rands = 0; - do + for (j = 0, rands = 0; rands < sizeof(gTypeEffectiveness); j += 3, rands += 3) { - s8 var = (s8)(gTypeEffectiveness[type]); - if (var > -1 || var < -2) + switch (TYPE_EFFECT_ATK_TYPE(j)) { - if (gTypeEffectiveness[type] == gUnknown_02024258[gBankAttacker] - && gTypeEffectiveness[type + 2] <= 5 - && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] - && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1]) + case TYPE_ENDTABLE: + case TYPE_FORESIGHT: + break; + default: + if (TYPE_EFFECT_ATK_TYPE(j) == gUnknown_02024258[gBankAttacker] + && TYPE_EFFECT_MULTIPLIER(j) <= 5 + && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i) + && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i)) { - gBattleMons[gBankAttacker].type1 = gTypeEffectiveness[rands + 1]; - gBattleMons[gBankAttacker].type2 = gTypeEffectiveness[rands + 1]; + gBattleMons[gBankAttacker].type1 = TYPE_EFFECT_DEF_TYPE(rands); + gBattleMons[gBankAttacker].type2 = TYPE_EFFECT_DEF_TYPE(rands); - PREPARE_TYPE_BUFFER(gBattleTextBuff1, gTypeEffectiveness[rands + 1]) + PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(rands)) gBattlescriptCurrInstr += 5; return; } + break; } - type += 3, rands += 3; - } while (rands < 336); + } gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); } } -#else -__attribute__((naked)) -static void atkA6_settypetorandomresistance(void) // conversion 2 -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - ldr r1, =gUnknown_02024250\n\ - ldr r4, =gBankAttacker\n\ - ldrb r0, [r4]\n\ - lsls r0, 1\n\ - adds r2, r0, r1\n\ - ldrh r1, [r2]\n\ - cmp r1, 0\n\ - beq _08052B7E\n\ - ldr r0, =0x0000ffff\n\ - cmp r1, r0\n\ - beq _08052B7E\n\ - ldrh r0, [r2]\n\ - bl IsTwoTurnsMove\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _08052C1C\n\ - ldr r1, =gBattleMons\n\ - ldr r2, =gUnknown_02024270\n\ - ldrb r0, [r4]\n\ - adds r0, r2\n\ - ldrb r2, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r2\n\ - adds r1, 0x50\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0x80\n\ - lsls r1, 5\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08052C1C\n\ -_08052B7E:\n\ - ldr r3, =gBattlescriptCurrInstr\n\ - ldr r2, [r3]\n\ - ldrb r1, [r2, 0x1]\n\ - ldrb r0, [r2, 0x2]\n\ - lsls r0, 8\n\ - orrs r1, r0\n\ - ldrb r0, [r2, 0x3]\n\ - lsls r0, 16\n\ - orrs r1, r0\n\ - ldrb r0, [r2, 0x4]\n\ - lsls r0, 24\n\ - orrs r1, r0\n\ - str r1, [r3]\n\ - b _08052D08\n\ - .pool\n\ -_08052BB4:\n\ - mov r0, r12\n\ - strb r5, [r0]\n\ - mov r1, r10\n\ - ldrb r0, [r1]\n\ - muls r0, r2\n\ - adds r0, r7\n\ - adds r0, 0x22\n\ - strb r5, [r0]\n\ - ldr r1, =gBattleTextBuff1\n\ - movs r0, 0xFD\n\ - strb r0, [r1]\n\ - movs r0, 0x3\n\ - strb r0, [r1, 0x1]\n\ - strb r5, [r1, 0x2]\n\ - movs r0, 0xFF\n\ - strb r0, [r1, 0x3]\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - b _08052C0A\n\ - .pool\n\ -_08052BE0:\n\ - mov r0, r8\n\ - adds r0, 0x1\n\ - adds r0, r3\n\ - ldrb r2, [r0]\n\ - strb r2, [r4]\n\ - mov r4, r10\n\ - ldrb r0, [r4]\n\ - muls r0, r6\n\ - ldr r7, =gBattleMons\n\ - adds r0, r7\n\ - adds r0, 0x22\n\ - strb r2, [r0]\n\ - ldr r1, =gBattleTextBuff1\n\ - movs r0, 0xFD\n\ - strb r0, [r1]\n\ - movs r0, 0x3\n\ - strb r0, [r1, 0x1]\n\ - strb r2, [r1, 0x2]\n\ - movs r0, 0xFF\n\ - strb r0, [r1, 0x3]\n\ - mov r1, r12\n\ -_08052C0A:\n\ - ldr r0, [r1]\n\ - adds r0, 0x5\n\ - str r0, [r1]\n\ - b _08052D08\n\ - .pool\n\ -_08052C1C:\n\ - movs r4, 0\n\ - mov r8, r4\n\ - movs r7, 0x7F\n\ - mov r9, r7\n\ -_08052C24:\n\ - bl Random\n\ - mov r4, r9\n\ - ands r4, r0\n\ - cmp r4, 0x70\n\ - bhi _08052C24\n\ - lsls r0, r4, 1\n\ - adds r4, r0, r4\n\ - ldr r6, =gTypeEffectiveness\n\ - adds r3, r4, r6\n\ - ldr r1, =gUnknown_02024258\n\ - ldr r2, =gBankAttacker\n\ - ldrb r5, [r2]\n\ - lsls r0, r5, 1\n\ - adds r0, r1\n\ - ldrb r1, [r3]\n\ - mov r10, r2\n\ - ldrh r0, [r0]\n\ - cmp r1, r0\n\ - bne _08052C80\n\ - adds r0, r4, 0x2\n\ - adds r0, r6\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x5\n\ - bhi _08052C80\n\ - ldr r7, =gBattleMons\n\ - movs r2, 0x58\n\ - adds r0, r5, 0\n\ - muls r0, r2\n\ - adds r3, r0, r7\n\ - movs r0, 0x21\n\ - adds r0, r3\n\ - mov r12, r0\n\ - adds r0, r4, 0x1\n\ - adds r0, r6\n\ - ldrb r5, [r0]\n\ - mov r1, r12\n\ - ldrb r0, [r1]\n\ - adds r1, r5, 0\n\ - cmp r0, r1\n\ - beq _08052C80\n\ - adds r0, r3, 0\n\ - adds r0, 0x22\n\ - ldrb r0, [r0]\n\ - cmp r0, r1\n\ - bne _08052BB4\n\ -_08052C80:\n\ - movs r7, 0x1\n\ - add r8, r7\n\ - ldr r0, =0x000003e7\n\ - cmp r8, r0\n\ - ble _08052C24\n\ - movs r0, 0\n\ - mov r8, r0\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - mov r12, r1\n\ - ldr r3, =gTypeEffectiveness\n\ - adds r0, r4, 0x1\n\ - adds r0, r3\n\ - mov r9, r0\n\ - adds r5, r3, 0\n\ -_08052C9C:\n\ - ldrb r1, [r5]\n\ - cmp r1, 0xFF\n\ - bgt _08052CA6\n\ - cmp r1, 0xFE\n\ - bge _08052CE0\n\ -_08052CA6:\n\ - mov r4, r10\n\ - ldrb r2, [r4]\n\ - lsls r0, r2, 1\n\ - ldr r7, =gUnknown_02024258\n\ - adds r0, r7\n\ - ldrh r0, [r0]\n\ - cmp r1, r0\n\ - bne _08052CE0\n\ - ldrb r0, [r5, 0x2]\n\ - cmp r0, 0x5\n\ - bhi _08052CE0\n\ - movs r6, 0x58\n\ - adds r0, r2, 0\n\ - muls r0, r6\n\ - ldr r1, =gBattleMons\n\ - adds r2, r0, r1\n\ - adds r4, r2, 0\n\ - adds r4, 0x21\n\ - ldrb r0, [r4]\n\ - mov r7, r9\n\ - ldrb r1, [r7]\n\ - cmp r0, r1\n\ - beq _08052CE0\n\ - adds r0, r2, 0\n\ - adds r0, 0x22\n\ - ldrb r0, [r0]\n\ - cmp r0, r1\n\ - beq _08052CE0\n\ - b _08052BE0\n\ -_08052CE0:\n\ - adds r5, 0x3\n\ - movs r0, 0x3\n\ - add r8, r0\n\ - ldr r0, =0x0000014f\n\ - cmp r8, r0\n\ - bls _08052C9C\n\ - mov r1, r12\n\ - ldr r2, [r1]\n\ - ldrb r1, [r2, 0x1]\n\ - ldrb r0, [r2, 0x2]\n\ - lsls r0, 8\n\ - orrs r1, r0\n\ - ldrb r0, [r2, 0x3]\n\ - lsls r0, 16\n\ - orrs r1, r0\n\ - ldrb r0, [r2, 0x4]\n\ - lsls r0, 24\n\ - orrs r1, r0\n\ - mov r4, r12\n\ - str r1, [r4]\n\ -_08052D08:\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); -} -#endif // NONMATCHING - static void atkA7_setalwayshitflag(void) { gStatuses3[gBankTarget] &= ~(STATUS3_ALWAYS_HITS); @@ -9493,8 +9178,8 @@ static void atkB2_setperishsong(void) else { gStatuses3[i] |= STATUS3_PERISH_SONG; - gDisableStructs[i].perishSong1 = 3; - gDisableStructs[i].perishSong2 = 3; + gDisableStructs[i].perishSongTimer1 = 3; + gDisableStructs[i].perishSongTimer2 = 3; } } @@ -9848,24 +9533,24 @@ static void atkC0_recoverbasedonsunlight(void) } #ifdef NONMATCHING -static void atkC1_hidden_power(void) +static void atkC1_hidden_power_calc(void) { - s32 powerBits; - s32 typeBits; + u32 powerBits = 0; + u32 typeBits = 0; - powerBits = ((gBattleMons[gBankAttacker].hpIV & 2) >> 1) - | ((gBattleMons[gBankAttacker].attackIV & 2) << 0) - | ((gBattleMons[gBankAttacker].defenseIV & 2) << 1) - | ((gBattleMons[gBankAttacker].speedIV & 2) << 2) - | ((gBattleMons[gBankAttacker].spAttackIV & 2) << 3) - | ((gBattleMons[gBankAttacker].spDefenseIV & 2) << 4); + powerBits |= ((gBattleMons[gBankAttacker].hpIV & 2) >> 1); + powerBits |= ((gBattleMons[gBankAttacker].attackIV & 2) << 0); + powerBits |= ((gBattleMons[gBankAttacker].defenseIV & 2) << 1); + powerBits |= ((gBattleMons[gBankAttacker].speedIV & 2) << 2); + powerBits |= ((gBattleMons[gBankAttacker].spAttackIV & 2) << 3); + powerBits |= ((gBattleMons[gBankAttacker].spDefenseIV & 2) << 4); - typeBits = ((gBattleMons[gBankAttacker].hpIV & 1) << 0) - | ((gBattleMons[gBankAttacker].attackIV & 1) << 1) - | ((gBattleMons[gBankAttacker].defenseIV & 1) << 2) - | ((gBattleMons[gBankAttacker].speedIV & 1) << 3) - | ((gBattleMons[gBankAttacker].spAttackIV & 1) << 4) - | ((gBattleMons[gBankAttacker].spDefenseIV & 1) << 5); + typeBits |= ((gBattleMons[gBankAttacker].hpIV & 1) << 0); + typeBits |= ((gBattleMons[gBankAttacker].attackIV & 1) << 1); + typeBits |= ((gBattleMons[gBankAttacker].defenseIV & 1) << 2); + typeBits |= ((gBattleMons[gBankAttacker].speedIV & 1) << 3); + typeBits |= ((gBattleMons[gBankAttacker].spAttackIV & 1) << 4); + typeBits |= ((gBattleMons[gBankAttacker].spDefenseIV & 1) << 5); gDynamicBasePower = (40 * powerBits) / 63 + 30; @@ -9879,7 +9564,7 @@ static void atkC1_hidden_power(void) #else __attribute__((naked)) -static void atkC1_hidden_power(void) +static void atkC1_hidden_power_calc(void) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ diff --git a/src/battle_util.c b/src/battle_util.c index 15c11dbb2..ed3bdef98 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1292,9 +1292,9 @@ bool8 sub_8041364(void) gBattleTextBuff1[1] = 1; gBattleTextBuff1[2] = 1; gBattleTextBuff1[3] = 1; - gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSong1; + gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSongTimer1; gBattleTextBuff1[5] = EOS; - if (gDisableStructs[gActiveBank].perishSong1 == 0) + if (gDisableStructs[gActiveBank].perishSongTimer1 == 0) { gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG; gBattleMoveDamage = gBattleMons[gActiveBank].hp; @@ -1302,7 +1302,7 @@ bool8 sub_8041364(void) } else { - gDisableStructs[gActiveBank].perishSong1--; + gDisableStructs[gActiveBank].perishSongTimer1--; gBattlescriptCurrInstr = gUnknown_082DAF20; } BattleScriptExecute(gBattlescriptCurrInstr); @@ -1805,7 +1805,7 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2) && GetMonData(&party[i], MON_DATA_SPECIES2) != 0 && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG // FIXME: Using index[array] instead of array[index] is BAD! - && i != r1 && i != r2 && i != r7[gBattleStruct->field_5C] && i != r6[gBattleStruct->field_5C]) + && i != r1 && i != r2 && i != r7[gBattleStruct->monToSwitchIntoId] && i != r6[gBattleStruct->monToSwitchIntoId]) break; } return (i == 6); diff --git a/src/battle_util2.c b/src/battle_util2.c new file mode 100644 index 000000000..e119c85d7 --- /dev/null +++ b/src/battle_util2.c @@ -0,0 +1,219 @@ +#include "global.h" +#include "battle.h" +#include "battle_controllers.h" +#include "malloc.h" +#include "pokemon.h" +#include "event_data.h" +#include "abilities.h" +#include "rng.h" + +extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern u8 gUnknown_0203CF00[]; +extern const u8* gBattlescriptCurrInstr; +extern u8 gBattleCommunication[]; +extern u8 gActiveBank; + +extern const u8 BattleScript_MoveUsedWokeUp[]; +extern const u8 BattleScript_MoveUsedIsFrozen[]; +extern const u8 BattleScript_MoveUsedUnfroze[]; +extern const u8 BattleScript_MoveUsedIsAsleep[]; + +extern void sub_81D55D0(void); +extern void sub_81D5694(void); +extern u8 pokemon_order_func(u8); +extern void sub_81B8FB0(u8, u8); + +void AllocateBattleResources(void) +{ + gBattleResources = gBattleResources; // something dumb needed to match + + if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + sub_81D55D0(); + + gBattleStruct = AllocZeroed(sizeof(*gBattleStruct)); + + gBattleResources = AllocZeroed(sizeof(*gBattleResources)); + gBattleResources->secretBase = AllocZeroed(sizeof(*gBattleResources->secretBase)); + gBattleResources->flags = AllocZeroed(sizeof(*gBattleResources->flags)); + gBattleResources->battleScriptsStack = AllocZeroed(sizeof(*gBattleResources->battleScriptsStack)); + gBattleResources->battleCallbackStack = AllocZeroed(sizeof(*gBattleResources->battleCallbackStack)); + gBattleResources->statsBeforeLvlUp = AllocZeroed(sizeof(*gBattleResources->statsBeforeLvlUp)); + gBattleResources->ai = AllocZeroed(sizeof(*gBattleResources->ai)); + gBattleResources->battleHistory = AllocZeroed(sizeof(*gBattleResources->battleHistory)); + gBattleResources->AI_ScriptsStack = AllocZeroed(sizeof(*gBattleResources->AI_ScriptsStack)); + + gLinkBattleSendBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE); + gLinkBattleRecvBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE); + + gUnknown_0202305C = AllocZeroed(0x2000); + gUnknown_02023060 = AllocZeroed(0x1000); + + if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE) + { + u16 currSecretBaseId = VarGet(VAR_0x4054); + CreateSecretBaseEnemyParty(&gSaveBlock1Ptr->secretBases[currSecretBaseId]); + } +} + +void FreeBattleResources(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + sub_81D5694(); + + if (gBattleResources != NULL) + { + FREE_AND_SET_NULL(gBattleStruct); + + FREE_AND_SET_NULL(gBattleResources->secretBase); + FREE_AND_SET_NULL(gBattleResources->flags); + FREE_AND_SET_NULL(gBattleResources->battleScriptsStack); + FREE_AND_SET_NULL(gBattleResources->battleCallbackStack); + FREE_AND_SET_NULL(gBattleResources->statsBeforeLvlUp); + FREE_AND_SET_NULL(gBattleResources->ai); + FREE_AND_SET_NULL(gBattleResources->battleHistory); + FREE_AND_SET_NULL(gBattleResources->AI_ScriptsStack); + FREE_AND_SET_NULL(gBattleResources); + + FREE_AND_SET_NULL(gLinkBattleSendBuffer); + FREE_AND_SET_NULL(gLinkBattleRecvBuffer); + + FREE_AND_SET_NULL(gUnknown_0202305C); + FREE_AND_SET_NULL(gUnknown_02023060); + } +} + +void AdjustFriendshipOnBattleFaint(u8 bank) +{ + u8 opposingBank; + + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + u8 opposingBank2; + + opposingBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + opposingBank2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + + if (gBattleMons[opposingBank2].level > gBattleMons[opposingBank].level) + opposingBank = opposingBank2; + } + else + { + opposingBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + } + + if (gBattleMons[opposingBank].level > gBattleMons[bank].level) + { + if (gBattleMons[opposingBank].level - gBattleMons[bank].level > 29) + AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 8); + else + AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 6); + } + else + { + AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 6); + } +} + +void sub_80571DC(u8 bank, u8 arg1) +{ + if (GetBankSide(bank) != SIDE_OPPONENT) + { + s32 i; + + // gBattleStruct->field_60[0][i] + + for (i = 0; i < 3; i++) + gUnknown_0203CF00[i] = *(0 * 3 + i + (u8*)(gBattleStruct->field_60)); + + sub_81B8FB0(pokemon_order_func(gBattlePartyID[bank]), pokemon_order_func(arg1)); + + for (i = 0; i < 3; i++) + *(0 * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i]; + } +} + +u32 sub_805725C(u8 bank) +{ + u32 effect = 0; + + do + { + switch (gBattleCommunication[MULTIUSE_STATE]) + { + case 0: + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + if (UproarWakeUpCheck(bank)) + { + gBattleMons[bank].status1 &= ~(STATUS_SLEEP); + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + BattleScriptPushCursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; + effect = 2; + } + else + { + u32 toSub; + + if (gBattleMons[bank].ability == ABILITY_EARLY_BIRD) + toSub = 2; + else + toSub = 1; + + if ((gBattleMons[bank].status1 & STATUS_SLEEP) < toSub) + gBattleMons[bank].status1 &= ~(STATUS_SLEEP); + else + gBattleMons[bank].status1 -= toSub; + + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep; + effect = 2; + } + else + { + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + BattleScriptPushCursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; + effect = 2; + } + } + } + gBattleCommunication[MULTIUSE_STATE]++; + break; + case 1: + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + if (Random() % 5 != 0) + { + gBattlescriptCurrInstr = BattleScript_MoveUsedIsFrozen; + } + else + { + gBattleMons[bank].status1 &= ~(STATUS_FREEZE); + BattleScriptPushCursor(); + gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + effect = 2; + } + gBattleCommunication[MULTIUSE_STATE]++; + break; + case 2: + break; + } + + } while (gBattleCommunication[MULTIUSE_STATE] != 2 && effect == 0); + + if (effect == 2) + { + gActiveBank = bank; + EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + } + + return effect; +} diff --git a/src/berry_blender.c b/src/berry_blender.c index db50fe4c4..8e5a51845 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1,6 +1,8 @@ - -// Includes #include "global.h" +#include "bg.h" +#include "window.h" +#include "task.h" +#include "sprite.h" // Static type declarations @@ -11,8 +13,585 @@ IWRAM_DATA s16 gUnknown_03000DF8[6]; IWRAM_DATA s16 gUnknown_03000E04; IWRAM_DATA s16 gUnknown_03000E06; -// Static ROM declarations +// graphics +extern const u8 gBerryBlenderArrowTiles[]; +extern const u8 gBerryBlenderStartTiles[]; +extern const u8 gBerryBlenderMarubatsuTiles[]; +extern const u8 gBerryBlenderParticlesTiles[]; +extern const u8 gBerryBlenderCountdownNumbersTiles[]; +extern const u16 gBerryBlenderMiscPalette[]; +extern const u16 gBerryBlenderArrowPalette[]; + +void sub_8080EA4(u8 taskId); +void sub_8080FD0(u8 taskId); +void sub_80810F8(u8 taskId); +void sub_80833F8(struct Sprite *sprite); +void sub_8082F68(struct Sprite *sprite); +void sub_8083010(struct Sprite *sprite); +void sub_80830C0(struct Sprite *sprite); // .rodata +// TODO: make those static once the file is decompiled +const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal"); +const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin"); +const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal"); + +// unreferenced pals? +static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unknown/unknown_339514.gbapal"); +static const u16 sUnknownArray_1[224] = {0}; + +// unused text? +static const u8 sUnusedText_YesNo[] = _("YES\nNO"); +static const u8 sUnusedText_2[] = _("▶"); +static const u8 sUnusedText_Space[] = _(" "); +static const u8 sUnusedText_Terminating[] = _("Terminating."); +static const u8 sUnusedText_LinkPartnerNotFound[] = _("Link partner(s) not found.\nPlease try again.\p"); + +const u8 gText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p"); +const u8 gText_NewParagraph[] = _("\p"); +const u8 gText_WasMade[] = _(" was made!"); +static const u8 sText_Mister[] = _("MISTER"); +static const u8 sText_Laddie[] = _("LADDIE"); +static const u8 sText_Lassie[] = _("LASSIE"); +static const u8 sText_Master[] = _("MASTER"); +static const u8 sText_Dude[] = _("DUDE"); +static const u8 sText_Miss[] = _("MISS"); + +const u8* const sBlenderOpponentsNames[] = +{ + sText_Mister, + sText_Laddie, + sText_Lassie, + sText_Master, + sText_Dude, + sText_Miss +}; + +static const u8 sText_PressAToStart[] = _("Press the A Button to start."); +static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while."); +const u8 sText_CommunicationStandby[] = _("Communication standby…"); +const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?"); +const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p"); +const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p"); +const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER."); +const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p"); +const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING"); +static const u8 sText_BerryUsed[] = _("BERRY USED"); +const u8 sText_SpaceBerry[] = _(" BERRY"); +const u8 sText_Time[] = _("Time:"); +const u8 sText_Min[] = _(" min. "); +const u8 sText_Sec[] = _(" sec."); +const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED"); +const u8 sText_RPM[] = _(" RPM"); +const u8 sText_Dot[] = _("."); +const u8 sText_NewLine[] = _("\n"); +static const u8 sText_Space[] = _(" "); +const u8 sText_Ranking[] = _("RANKING"); +const u8 sText_TheLevelIs[] = _("The level is "); +const u8 sText_TheFeelIs[] = _(", and the feel is "); +const u8 sText_Dot2[] = _("."); + +const struct BgTemplate gUnknown_08339974[3] = +{ + { + .bg = 0, + .charBaseIndex = 3, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0, + }, + { + .bg = 1, + .charBaseIndex = 2, + .mapBaseIndex = 12, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0, + }, + { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 8, + .screenSize = 1, + .paletteMode = 1, + .priority = 0, + .baseTile = 0, + } +}; + +const struct WindowTemplate gUnknown_08339980[] = +{ + {0, 1, 6, 7, 2, 0xE, 0x28}, + {0, 0x16, 6, 7, 2, 0xE, 0x36}, + {0, 1, 0xC, 7, 2, 0xE, 0x44}, + {0, 0x16, 0xC, 7, 2, 0xE, 0x52}, + {0, 2, 0xF, 0x1B, 4, 0xE, 0x60}, + {0, 5, 3, 0x15, 0xE, 0xE, 0x60}, + DUMMY_WIN_TEMPLATE +}; + +const struct WindowTemplate gUnknown_083399B8 = +{ + 0, 0x15, 9, 5, 4, 0xE, 0xCC +}; + +const s8 gUnknown_083399C0[][2] = +{ + {-1, -1}, {1, -1}, {-1, 1}, {1, 1} +}; + +const u8 sBlenderSyncArrowsPos[][2] = +{ + {72, 32}, {168, 32}, {72, 128}, {168, 128} +}; + +const u8 gUnknown_083399D0[3][4] = +{ + {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3} +}; + +const u16 gUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000}; +const u8 gUnknown_083399E4[] = {1, 1, 0}; +const u8 gUnknown_083399E7[] = {32, 224, 96, 160, 0}; + +const TaskFunc gUnknown_083399EC[] = +{ + sub_8080EA4, sub_8080FD0, sub_80810F8 +}; + +static const struct OamData sOamData_8216314 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_821631C[] = +{ + ANIMCMD_FRAME(16, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216324[] = +{ + ANIMCMD_FRAME(16, 5, .vFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821632C[] = +{ + ANIMCMD_FRAME(16, 5, .hFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216334[] = +{ + ANIMCMD_FRAME(16, 5, 0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821633C[] = +{ + ANIMCMD_FRAME(48, 2, 1, 1), + ANIMCMD_FRAME(32, 5, 1, 1), + ANIMCMD_FRAME(48, 3, 1, 1), + ANIMCMD_FRAME(16, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216350[] = +{ + ANIMCMD_FRAME(48, 2, .vFlip = TRUE), + ANIMCMD_FRAME(32, 5, .vFlip = TRUE), + ANIMCMD_FRAME(48, 3, .vFlip = TRUE), + ANIMCMD_FRAME(16, 5, .vFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216364[] = +{ + ANIMCMD_FRAME(48, 2, .hFlip = TRUE), + ANIMCMD_FRAME(32, 5, .hFlip = TRUE), + ANIMCMD_FRAME(48, 3, .hFlip = TRUE), + ANIMCMD_FRAME(16, 5, .hFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216378[] = +{ + ANIMCMD_FRAME(48, 2, 0, 0), + ANIMCMD_FRAME(32, 5, 0, 0), + ANIMCMD_FRAME(48, 3, 0, 0), + ANIMCMD_FRAME(16, 5, 0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821638C[] = +{ + ANIMCMD_FRAME(0, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216394[] = +{ + ANIMCMD_FRAME(0, 5, .vFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821639C[] = +{ + ANIMCMD_FRAME(0, 5, .hFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82163A4[] = +{ + ANIMCMD_FRAME(0, 5, 0, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82163AC[] = +{ + sSpriteAnim_821631C, + sSpriteAnim_8216324, + sSpriteAnim_821632C, + sSpriteAnim_8216334, + sSpriteAnim_821633C, + sSpriteAnim_8216350, + sSpriteAnim_8216364, + sSpriteAnim_8216378, + sSpriteAnim_821638C, + sSpriteAnim_8216394, + sSpriteAnim_821639C, + sSpriteAnim_82163A4 +}; + +const struct SpriteSheet sSpriteSheet_BlenderArrow = +{ + gBerryBlenderArrowTiles, 0x800, 46545 +}; + +const struct SpritePalette sSpritePal_BlenderMisc = +{ + gBerryBlenderMiscPalette, 46546 +}; + +const struct SpritePalette sSpritePal_BlenderArrow = +{ + gBerryBlenderArrowPalette, 12312 +}; + +const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate = +{ + .tileTag = 46545, + .paletteTag = 12312, + .oam = &sOamData_8216314, + .anims = sSpriteAnimTable_82163AC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80833F8 +}; + +static const struct OamData sOamData_821640C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_8216414[] = +{ + ANIMCMD_FRAME(0, 20), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821641C[] = +{ + ANIMCMD_FRAME(4, 20, 1, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216424[] = +{ + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821643C[] = +{ + ANIMCMD_FRAME(8, 4), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_8216444[] = +{ + sSpriteAnim_8216414, + sSpriteAnim_821641C, + sSpriteAnim_8216424, + sSpriteAnim_821643C, +}; + +const struct SpriteSheet gUnknown_08339B38 = +{ + gBerryBlenderMarubatsuTiles, 0x200, 48888 +}; + +const struct SpriteTemplate gUnknown_08339B40 = +{ + .tileTag = 48888, + .paletteTag = 46546, + .oam = &sOamData_821640C, + .anims = sSpriteAnimTable_8216444, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8082F68 +}; + +static const struct OamData sOamData_8216474 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_821647C[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(3, 5), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(0, 3), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216494[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(0, 3), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82164AC[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_FRAME(2, 2), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(3, 3), + ANIMCMD_FRAME(2, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82164D0[] = +{ + ANIMCMD_FRAME(5, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82164D8[] = +{ + ANIMCMD_FRAME(6, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82164E0[] = +{ + sSpriteAnim_821647C, + sSpriteAnim_8216494, + sSpriteAnim_82164AC, + sSpriteAnim_82164D0, + sSpriteAnim_82164D8, +}; + +const struct SpriteSheet gUnknown_08339BD8 = +{ + gBerryBlenderParticlesTiles, 0xE0, 23456 +}; + +const struct SpriteTemplate gUnknown_08339BE0 = +{ + .tileTag = 23456, + .paletteTag = 46546, + .oam = &sOamData_8216474, + .anims = sSpriteAnimTable_82164E0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct OamData sOamData_8216514 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_821651C[] = +{ + ANIMCMD_FRAME(32, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216524[] = +{ + ANIMCMD_FRAME(16, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821652C[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_8216534[] = +{ + sSpriteAnim_821651C, + sSpriteAnim_8216524, + sSpriteAnim_821652C, +}; + +const struct SpriteSheet gUnknown_08339C24 = +{ + gBerryBlenderCountdownNumbersTiles, 0x600, 12345 +}; + +const struct SpriteTemplate gUnknown_08339C2C = +{ + .tileTag = 12345, + .paletteTag = 46546, + .oam = &sOamData_8216514, + .anims = sSpriteAnimTable_8216534, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8083010 +}; + +static const struct OamData sOamData_8216560 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_8216568[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_8216570[] = +{ + sSpriteAnim_8216568, +}; + +const struct SpriteSheet gUnknown_08339C58 = +{ + gBerryBlenderStartTiles, 0x400, 12346 +}; + +const struct SpriteTemplate gUnknown_08339C60 = +{ + .tileTag = 12346, + .paletteTag = 46546, + .oam = &sOamData_8216560, + .anims = sSpriteAnimTable_8216570, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80830C0 +}; + +const s16 gUnknown_08339C78[][5] = +{ + {-10, 20, 10, 2, 1}, + {250, 20, 10, -2, 1}, + {-10, 140, 10, 2, -1}, + {250, 140, 10, -2, -1}, +}; + +const u8 gUnknown_08339CA0[][3] = +{ + {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2}, +}; + +const u8 gUnknown_08339CBE[] = {30, 31, 32, 33, 34}; + +const u8 gUnknown_08339CC3[] = {1, 1, 2, 3, 4}; + +const u8 gUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15}; + +static const u8 gUnknown_08339CD2[] = +{ + 0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10, + 0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, + 0x0c, 0x10, 0x00, 0xff, 0x06, 0x27, 0x02, 0xff, 0x00, 0x0c, 0x48, + 0x02, 0xff, 0x00, 0x01, 0x1f, 0x02, 0xff, 0x00, 0x16, 0x37, 0x02, + 0xff, 0x00, 0x0d, 0x50, 0x4b, 0x02, 0xff, 0x06, 0x06, 0x06, 0x06, + 0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02 +}; + +const struct WindowTemplate gUnknown_08339D14[] = {0, 6, 4, 0x12, 0xB, 0xF, 8}; // .text diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index d9fd40b84..bc7177bd7 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -1,4 +1,1556 @@ #include "global.h" #include "hall_of_fame.h" +#include "task.h" +#include "palette.h" +#include "sprite.h" +#include "pokemon.h" +#include "text.h" +#include "malloc.h" +#include "gpu_regs.h" +#include "main.h" +#include "sound.h" +#include "songs.h" +#include "decompress.h" +#include "save.h" +#include "window.h" +#include "bg.h" +#include "species.h" +#include "game_stat.h" +#include "blend_palette.h" +#include "string_util.h" +#include "m4a.h" +#include "international_string_util.h" +#include "unknown_task.h" +#include "trig.h" +#include "rng.h" +#include "event_data.h" +struct HallofFameMon +{ + u32 tid; + u32 personality; + u16 species:9; + u16 lvl:7; + u8 nick[10]; +}; +struct HallofFameTeam +{ + struct HallofFameMon mon[6]; +}; + +struct HofGfx +{ + u16 state; + u8 field_2[16]; + u8 tilemap1[0x1000]; + u8 tilemap2[0x1000]; +}; + +static EWRAM_DATA struct HallofFameTeam *sHofMonPtr = NULL; +static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL; + +extern bool8 gHasHallOfFameRecords; +extern u32 gUnknown_0203BCD4; +extern u8 gDecompressionBuffer[]; +extern struct MusicPlayerInfo gMPlay_BGM; +extern MainCallback gGameContinueCallback; +extern u32 gDamagedSaveSectors; +extern u8 gReservedSpritePaletteCount; + +#define HALL_OF_FAME_MAX_TEAMS 50 + +// strings +extern const u8 gText_SavingDontTurnOffPower[]; +extern const u8 gText_LeagueChamp[]; +extern const u8 gText_HOFNumber[]; +extern const u8 gText_PickNextCancel[]; +extern const u8 gText_PickCancel[]; +extern const u8 gText_UnkCtrlF800Exit[]; +extern const u8 gText_HOFCorrupted[]; +extern const u8 gText_WelcomeToHOF[]; +extern const u8 gText_Number[]; +extern const u8 gText_Level[]; +extern const u8 gText_IDNumber[]; +extern const u8 gText_Name[]; +extern const u8 gText_MainMenuTime[]; + +// graphics +extern const u8 gContestConfetti_Gfx[]; +extern const u8 gContestConfetti_Pal[]; + +extern void sub_81973C4(u8, u8); +extern u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor); +extern void sub_8175620(void); +extern u8 TrySavingData(u8); +extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16); +extern void sub_8197434(u8, u8); +extern u16 sub_818D97C(u8 playerGender, u8); +extern u16 sub_818D8AC(u16, u8, s16, s16, u8, u16); +extern const void* stdpal_get(u8); +extern void sub_80987D4(u8, u8, u16, u8); +extern u16 sub_818D820(u16); +extern u16 sub_818D8F0(u16); +extern u16 sub_818D7D8(u16 species, u32 trainerId, u32 personality, u8 arg3, s16 sp0, s16 sp1, u8 sp2, u16 sp3); +extern void sub_8198204(u8 *dst, const u8 *src, u8, u8, u8); +extern bool8 sub_80F9C30(void); +extern void sub_8198314(void); +extern void sub_8137C3C(void); +extern void sub_8198180(const u8 *src, u8, u8); +extern void sub_80F9BF4(u16, u16, u8); +extern void sub_81980F0(u8, u8, u8, u8, u16); +extern void sub_80F9BCC(u16, u16, u8); +extern bool8 sub_80F9C1C(void); +extern u16 SpeciesToPokedexNum(u16 species); +extern void dp13_810BB8C(void); +extern void sub_81971D0(void); +extern void sub_8197200(void); +extern void sub_8152254(void); +extern void sub_81525D0(u8); +extern void sub_8152438(u8, void*); +extern void sub_8152474(u8, u8, u8); +extern void sub_81522D4(void); +extern bool32 sub_81521C0(u8); +extern u8 sub_81524C4(const struct OamData *arg0, s16 arg1, s16 arg2, s16 arg3, s16 arg4, u8 arg5, s16 arg6); + +// this file's functions +static void ClearVramOamPltt_LoadHofPal(void); +static void sub_8174F70(void); +static void sub_8174FAC(void); +static bool8 sub_81751FC(void); +static void SetCallback2AfterHallOfFameDisplay(void); +static bool8 sub_8175024(void); +static void Task_Hof_InitMonData(u8 taskId); +static void Task_Hof_InitTeamSaveData(u8 taskId); +static void Task_Hof_SetMonDisplayTask(u8 taskId); +static void Task_Hof_TrySaveData(u8 taskId); +static void Task_Hof_WaitForFrames(u8 taskId); +static void Task_Hof_DisplayMon(u8 taskId); +static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId); +static void Task_Hof_TryDisplayAnotherMon(u8 taskId); +static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId); +static void sub_8173DC0(u8 taskId); +static void sub_8173EA4(u8 taskId); +static void sub_8173EE4(u8 taskId); +static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId); +static void Task_Hof_ExitOnKeyPressed(u8 taskId); +static void Task_Hof_HandlePaletteOnExit(u8 taskId); +static void Task_Hof_HandleExit(u8 taskId); +static void Task_HofPC_CopySaveData(u8 taskId); +static void Task_HofPC_PrintDataIsCorrupted(u8 taskId); +static void Task_HofPC_DrawSpritesPrintText(u8 taskId); +static void Task_HofPC_PrintMonInfo(u8 taskId); +static void Task_HofPC_HandleInput(u8 taskId); +static void Task_HofPC_HandlePaletteOnExit(u8 taskId); +static void Task_HofPC_HandleExit(u8 taskId); +static void Task_HofPC_ExitOnButtonPress(u8 taskId); +static void SpriteCB_GetOnScreenAndAnimate(struct Sprite *sprite); +static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u8 unused2); +static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2); +static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2); +static void sub_8175364(u8 taskId); +static void sub_81751A4(struct Sprite* sprite); + +// const rom data +static const struct BgTemplate sHof_BgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sHof_WindowTemplate = {0, 2, 2, 0xE, 6, 0xE, 1}; + +static const u8 gUnknown_085E5388[] = {0, 1, 2, 0}; + +static const u8 gUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0}; + +static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet = +{ + gContestConfetti_Gfx, 0x220, 1001 +}; + +static const u8 sUnused0[8] = {}; + +static const struct CompressedSpritePalette sHallOfFame_ConfettiSpritePalette = +{ + gContestConfetti_Pal, 1001 +}; + +static const u8 sUnused1[8] = {}; + +static const s16 sHallOfFame_MonFullTeamPositions[6][4] = +{ + {120, 210, 120, 40}, + {326, 220, 56, 40}, + {-86, 220, 184, 40}, + {120, -62, 120, 88}, + {-70, -92, 200, 88}, + {310, -92, 40, 88} +}; + +static const s16 sHallOfFame_MonHalfTeamPositions[3][4] = +{ + {120, 234, 120, 64}, + {326, 244, 56, 64}, + {-86, 244, 184, 64} +}; + +static const struct OamData sOamData_85E53FC = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_85E5404[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E540C[] = +{ + ANIMCMD_FRAME(1, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E5414[] = +{ + ANIMCMD_FRAME(2, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E541C[] = +{ + ANIMCMD_FRAME(3, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E5424[] = +{ + ANIMCMD_FRAME(4, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E542C[] = +{ + ANIMCMD_FRAME(5, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E5434[] = +{ + ANIMCMD_FRAME(6, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E543C[] = +{ + ANIMCMD_FRAME(7, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E5444[] = +{ + ANIMCMD_FRAME(8, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E544C[] = +{ + ANIMCMD_FRAME(9, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E5454[] = +{ + ANIMCMD_FRAME(10, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E545C[] = +{ + ANIMCMD_FRAME(11, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E5464[] = +{ + ANIMCMD_FRAME(12, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E546C[] = +{ + ANIMCMD_FRAME(13, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E5474[] = +{ + ANIMCMD_FRAME(14, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E547C[] = +{ + ANIMCMD_FRAME(15, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_85E5484[] = +{ + ANIMCMD_FRAME(16, 30), + ANIMCMD_END +}; + +static const union AnimCmd * const sSpriteAnimTable_85E548C[] = +{ + sSpriteAnim_85E5404, sSpriteAnim_85E540C, sSpriteAnim_85E5414, sSpriteAnim_85E541C, + sSpriteAnim_85E5424, sSpriteAnim_85E542C, sSpriteAnim_85E5434, sSpriteAnim_85E543C, + sSpriteAnim_85E5444, sSpriteAnim_85E544C, sSpriteAnim_85E5454, sSpriteAnim_85E545C, + sSpriteAnim_85E5464, sSpriteAnim_85E546C, sSpriteAnim_85E5474, sSpriteAnim_85E547C, + sSpriteAnim_85E5484 +}; + +static const struct SpriteTemplate sSpriteTemplate_85E54D0 = +{ + .tileTag = 1001, + .paletteTag = 1001, + .oam = &sOamData_85E53FC, + .anims = sSpriteAnimTable_85E548C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81751A4 +}; + +static const u16 sHallOfFame_Pal[] = INCBIN_U16("graphics/misc/japanese_hof.gbapal"); + +static const u8 sHallOfFame_Gfx[] = INCBIN_U8("graphics/misc/japanese_hof.4bpp.lz"); + +static const struct HallofFameMon sDummyFameMon = +{ + 0x3EA03EA, 0, 0, 0, {0} +}; + +static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5}; + +// code +static void VBlankCB_HallOfFame(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CB2_HallOfFame(void) +{ + RunTasks(); + RunTextPrinters(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static bool8 InitHallOfFameScreen(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + ClearVramOamPltt_LoadHofPal(); + sHofGfxPtr = AllocZeroed(sizeof(*sHofGfxPtr)); + gMain.state = 1; + break; + case 1: + sub_8174F70(); + gMain.state++; + break; + case 2: + SetGpuReg(REG_OFFSET_BLDCNT, 0x3F42); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x710); + SetGpuReg(REG_OFFSET_BLDY, 0); + sub_8174FAC(); + sHofGfxPtr->state = 0; + gMain.state++; + break; + case 3: + if (!sub_8175024()) + { + SetVBlankCallback(VBlankCB_HallOfFame); + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gMain.state++; + } + break; + case 4: + UpdatePaletteFade(); + if (!gPaletteFade.active) + { + SetMainCallback2(CB2_HallOfFame); + PlayBGM(BGM_DENDOU); + return FALSE; + } + break; + } + return TRUE; +} + +#define tDontSaveData data[0] +#define tDisplayedMonId data[1] +#define tMonNumber data[2] +#define tFrameCount data[3] +#define tPlayerSpriteID data[4] +#define tMonSpriteId(i) data[i + 5] + +void CB2_DoHallOfFameScreen(void) +{ + if (!InitHallOfFameScreen()) + { + u8 taskId = CreateTask(Task_Hof_InitMonData, 0); + gTasks[taskId].tDontSaveData = FALSE; + sHofMonPtr = AllocZeroed(sizeof(*sHofMonPtr)); + } +} + +void CB2_DoHallOfFameScreenDontSaveData(void) +{ + if (!InitHallOfFameScreen()) + { + u8 taskId = CreateTask(Task_Hof_InitMonData, 0); + gTasks[taskId].tDontSaveData = TRUE; + sHofMonPtr = AllocZeroed(sizeof(*sHofMonPtr)); + } +} + +static void Task_Hof_InitMonData(u8 taskId) +{ + u16 i, j; + + gTasks[taskId].tMonNumber = 0; // valid pokes + + for (i = 0; i < 6; i++) + { + u8 nick[POKEMON_NAME_LENGTH + 2]; + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES)) + { + sHofMonPtr->mon[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + sHofMonPtr->mon[i].tid = GetMonData(&gPlayerParty[i], MON_DATA_OT_ID); + sHofMonPtr->mon[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY); + sHofMonPtr->mon[i].lvl = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + GetMonData(&gPlayerParty[i], MON_DATA_NICKNAME, nick); + for (j = 0; j < POKEMON_NAME_LENGTH; j++) + { + sHofMonPtr->mon[i].nick[j] = nick[j]; + } + gTasks[taskId].tMonNumber++; + } + else + { + sHofMonPtr->mon[i].species = 0; + sHofMonPtr->mon[i].tid = 0; + sHofMonPtr->mon[i].personality = 0; + sHofMonPtr->mon[i].lvl = 0; + sHofMonPtr->mon[i].nick[0] = EOS; + } + } + + gUnknown_0203BCD4 = 0; + gTasks[taskId].tDisplayedMonId = 0; + gTasks[taskId].tPlayerSpriteID = 0xFF; + + for (i = 0; i < 6; i++) + { + gTasks[taskId].tMonSpriteId(i) = 0xFF; + } + + if (gTasks[taskId].tDontSaveData) + gTasks[taskId].func = Task_Hof_SetMonDisplayTask; + else + gTasks[taskId].func = Task_Hof_InitTeamSaveData; +} + +static void Task_Hof_InitTeamSaveData(u8 taskId) +{ + u16 i; + struct HallofFameTeam* lastSavedTeam = (struct HallofFameTeam*)(gDecompressionBuffer); + + if (!gHasHallOfFameRecords) + { + memset(gDecompressionBuffer, 0, 0x2000); + } + else + { + if (sub_81534D0(3) != TRUE) + memset(gDecompressionBuffer, 0, 0x2000); + } + + for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++) + { + if (lastSavedTeam->mon[0].species == 0) + break; + } + if (i >= HALL_OF_FAME_MAX_TEAMS) + { + struct HallofFameTeam *afterTeam = (struct HallofFameTeam*)(gDecompressionBuffer); + struct HallofFameTeam *beforeTeam = (struct HallofFameTeam*)(gDecompressionBuffer); + afterTeam++; + for (i = 0; i < HALL_OF_FAME_MAX_TEAMS - 1; i++, beforeTeam++, afterTeam++) + { + *beforeTeam = *afterTeam; + } + lastSavedTeam--; + } + *lastSavedTeam = *sHofMonPtr; + + sub_81973C4(0, 0); + AddTextPrinterParametrized(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3); + CopyWindowToVram(0, 3); + gTasks[taskId].func = Task_Hof_TrySaveData; +} + +static void Task_Hof_TrySaveData(u8 taskId) +{ + gGameContinueCallback = CB2_DoHallOfFameScreenDontSaveData; + if (TrySavingData(3) == 0xFF && gDamagedSaveSectors != 0) + { + UnsetBgTilemapBuffer(1); + UnsetBgTilemapBuffer(3); + FreeAllWindowBuffers(); + + if (sHofGfxPtr != NULL) + FREE_AND_SET_NULL(sHofGfxPtr); + if (sHofMonPtr != NULL) + FREE_AND_SET_NULL(sHofMonPtr); + + DestroyTask(taskId); + } + else + { + PlaySE(SE_SAVE); + gTasks[taskId].func = Task_Hof_WaitForFrames; + gTasks[taskId].tFrameCount = 32; + } +} + +static void Task_Hof_WaitForFrames(u8 taskId) +{ + if (gTasks[taskId].tFrameCount) + gTasks[taskId].tFrameCount--; + else + gTasks[taskId].func = Task_Hof_SetMonDisplayTask; +} + +static void Task_Hof_SetMonDisplayTask(u8 taskId) +{ + gTasks[taskId].func = Task_Hof_DisplayMon; +} + +#define tDestinationX data1 +#define tDestinationY data2 +#define tSpecies data7 + +static void Task_Hof_DisplayMon(u8 taskId) +{ + u8 spriteId; + s16 xPos, yPos, field4, field6; + + u16 currMonId = gTasks[taskId].tDisplayedMonId; + struct HallofFameMon* currMon = &sHofMonPtr->mon[currMonId]; + + if (gTasks[taskId].tMonNumber > 3) + { + xPos = sHallOfFame_MonFullTeamPositions[currMonId][0]; + yPos = sHallOfFame_MonFullTeamPositions[currMonId][1]; + field4 = sHallOfFame_MonFullTeamPositions[currMonId][2]; + field6 = sHallOfFame_MonFullTeamPositions[currMonId][3]; + } + else + { + xPos = sHallOfFame_MonHalfTeamPositions[currMonId][0]; + yPos = sHallOfFame_MonHalfTeamPositions[currMonId][1]; + field4 = sHallOfFame_MonHalfTeamPositions[currMonId][2]; + field6 = sHallOfFame_MonHalfTeamPositions[currMonId][3]; + } + + if (currMon->species == SPECIES_EGG) + field6 += 10; + + spriteId = sub_818D3E4(currMon->species, currMon->tid, currMon->personality, 1, xPos, yPos, currMonId, 0xFFFF); + gSprites[spriteId].tDestinationX = field4; + gSprites[spriteId].tDestinationY = field6; + gSprites[spriteId].data0 = 0; + gSprites[spriteId].tSpecies = currMon->species; + gSprites[spriteId].callback = SpriteCB_GetOnScreenAndAnimate; + gTasks[taskId].tMonSpriteId(currMonId) = spriteId; + sub_8197434(0, 1); + gTasks[taskId].func = Task_Hof_PrintMonInfoAfterAnimating; +} + +static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId) +{ + u16 currMonId = gTasks[taskId].tDisplayedMonId; + struct HallofFameMon* currMon = &sHofMonPtr->mon[currMonId]; + struct Sprite *monSprite = &gSprites[gTasks[taskId].tMonSpriteId(currMonId)]; + + if (monSprite->callback == SpriteCallbackDummy) + { + monSprite->oam.affineMode = 0; + HallOfFame_PrintMonInfo(currMon, 0, 14); + gTasks[taskId].tFrameCount = 120; + gTasks[taskId].func = Task_Hof_TryDisplayAnotherMon; + } +} + +static void Task_Hof_TryDisplayAnotherMon(u8 taskId) +{ + u16 currPokeID = gTasks[taskId].tDisplayedMonId; + struct HallofFameMon* currMon = &sHofMonPtr->mon[currPokeID]; + + if (gTasks[taskId].tFrameCount != 0) + { + gTasks[taskId].tFrameCount--; + } + else + { + gUnknown_0203BCD4 |= (0x10000 << gSprites[gTasks[taskId].tMonSpriteId(currPokeID)].oam.paletteNum); + if (gTasks[taskId].tDisplayedMonId <= 4 && currMon[1].species != SPECIES_NONE) // there is another pokemon to display + { + gTasks[taskId].tDisplayedMonId++; + BeginNormalPaletteFade(gUnknown_0203BCD4, 0, 12, 12, 0x63B0); + gSprites[gTasks[taskId].tMonSpriteId(currPokeID)].oam.priority = 1; + gTasks[taskId].func = Task_Hof_DisplayMon; + } + else + { + gTasks[taskId].func = Task_Hof_PaletteFadeAndPrintWelcomeText; + } + } +} + +static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId) +{ + u16 i; + + BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, 0); + for (i = 0; i < 6; i++) + { + if (gTasks[taskId].tMonSpriteId(i) != 0xFF) + gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 0; + } + + HallOfFame_PrintWelcomeText(0, 15); + PlaySE(SE_DENDOU); + gTasks[taskId].tFrameCount = 400; + gTasks[taskId].func = sub_8173DC0; +} + +static void sub_8173DC0(u8 taskId) +{ + if (gTasks[taskId].tFrameCount != 0) + { + gTasks[taskId].tFrameCount--; + if ((gTasks[taskId].tFrameCount & 3) == 0 && gTasks[taskId].tFrameCount > 110) + sub_81751FC(); + } + else + { + u16 i; + for (i = 0; i < 6; i++) + { + if (gTasks[taskId].tMonSpriteId(i) != 0xFF) + gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 1; + } + BeginNormalPaletteFade(gUnknown_0203BCD4, 0, 12, 12, 0x63B0); + FillWindowPixelBuffer(0, 0); + CopyWindowToVram(0, 3); + gTasks[taskId].tFrameCount = 7; + gTasks[taskId].func = sub_8173EA4; + } +} + +static void sub_8173EA4(u8 taskId) +{ + if (gTasks[taskId].tFrameCount >= 16) + { + gTasks[taskId].func = sub_8173EE4; + } + else + { + gTasks[taskId].tFrameCount++; + SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tFrameCount * 256); + } +} + +static void sub_8173EE4(u8 taskId) +{ + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(3); + gTasks[taskId].tPlayerSpriteID = sub_818D8AC(sub_818D97C(gSaveBlock2Ptr->playerGender, 1), 1, 120, 72, 6, 0xFFFF); + AddWindow(&sHof_WindowTemplate); + sub_80987D4(1, gSaveBlock2Ptr->optionsWindowFrameType, 0x21D, 0xD0); + LoadPalette(stdpal_get(1), 0xE0, 0x20); + gTasks[taskId].tFrameCount = 120; + gTasks[taskId].func = Task_Hof_WaitAndPrintPlayerInfo; +} + +static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId) +{ + if (gTasks[taskId].tFrameCount != 0) + { + gTasks[taskId].tFrameCount--; + } + else if (gSprites[gTasks[taskId].tPlayerSpriteID].pos1.x != 192) + { + gSprites[gTasks[taskId].tPlayerSpriteID].pos1.x++; + } + else + { + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); + HallOfFame_PrintPlayerInfo(1, 2); + sub_81973C4(0, 0); + AddTextPrinterParametrized(0, 1, gText_LeagueChamp, 0, NULL, 2, 1, 3); + CopyWindowToVram(0, 3); + gTasks[taskId].func = Task_Hof_ExitOnKeyPressed; + } +} + +static void Task_Hof_ExitOnKeyPressed(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON) + { + FadeOutBGM(4); + gTasks[taskId].func = Task_Hof_HandlePaletteOnExit; + } +} + +static void Task_Hof_HandlePaletteOnExit(u8 taskId) +{ + CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + BeginNormalPaletteFade(-1, 8, 0, 0x10, 0); + gTasks[taskId].func = Task_Hof_HandleExit; +} + +static void Task_Hof_HandleExit(u8 taskId) +{ + if (!gPaletteFade.active) + { + s32 i; + + for (i = 0; i < 6; i++) + { + u8 spriteId = gTasks[taskId].tMonSpriteId(i); + if (spriteId != 0xFF) + { + FreeOamMatrix(gSprites[spriteId].oam.matrixNum); + sub_818D820(spriteId); + } + } + + sub_818D8F0(gTasks[taskId].tPlayerSpriteID); + HideBg(0); + HideBg(1); + HideBg(3); + FreeAllWindowBuffers(); + UnsetBgTilemapBuffer(1); + UnsetBgTilemapBuffer(3); + ResetBgsAndClearDma3BusyFlags(0); + DestroyTask(taskId); + + if (sHofGfxPtr != NULL) + FREE_AND_SET_NULL(sHofGfxPtr); + if (sHofMonPtr != NULL) + FREE_AND_SET_NULL(sHofMonPtr); + + SetCallback2AfterHallOfFameDisplay(); + } +} + +static void SetCallback2AfterHallOfFameDisplay(void) +{ + SetMainCallback2(sub_8175620); +} + +#undef tDontSaveData +#undef tDisplayedPoke +#undef tMonNumber +#undef tFrameCount +#undef tPlayerSpriteID +#undef tMonSpriteId + +#define tCurrTeamNo data[0] +#define tCurrPageNo data[1] +#define tCurrMonId data[2] +#define tMonNo data[4] +#define tMonSpriteId(i) data[i + 5] + +void CB2_DoHallOfFamePC(void) +{ + switch (gMain.state) + { + case 0: + default: + SetVBlankCallback(NULL); + ClearVramOamPltt_LoadHofPal(); + sHofGfxPtr = AllocZeroed(sizeof(*sHofGfxPtr)); + gMain.state = 1; + break; + case 1: + sub_8174F70(); + gMain.state++; + break; + case 2: + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + sub_8174FAC(); + gMain.state++; + break; + case 3: + if (!sub_8175024()) + { + struct HallofFameTeam *fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer); + fameTeam->mon[0] = sDummyFameMon; + sub_80F9BCC(0, 0, 0); + SetVBlankCallback(VBlankCB_HallOfFame); + gMain.state++; + } + break; + case 4: + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + if (!sub_80F9C1C()) + gMain.state++; + break; + case 5: + { + u8 taskId, i; + + SetGpuReg(REG_OFFSET_BLDCNT, 0x3F42); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x710); + SetGpuReg(REG_OFFSET_BLDY, 0); + taskId = CreateTask(Task_HofPC_CopySaveData, 0); + + for (i = 0; i < 6; i++) + { + gTasks[taskId].tMonSpriteId(i) = 0xFF; + } + + sHofMonPtr = AllocZeroed(0x2000); + SetMainCallback2(CB2_HallOfFame); + } + break; + } +} + +static void Task_HofPC_CopySaveData(u8 taskId) +{ + sub_81980F0(0, 0x1E, 0, 0xC, 0x226); + if (sub_81534D0(3) != 1) + { + gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted; + } + else + { + u16 i; + struct HallofFameTeam* savedTeams; + + CpuCopy16(gDecompressionBuffer, sHofMonPtr, 0x2000); + savedTeams = sHofMonPtr; + for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, savedTeams++) + { + if (savedTeams->mon[0].species == SPECIES_NONE) + break; + } + + if (i < HALL_OF_FAME_MAX_TEAMS) + gTasks[taskId].tCurrTeamNo = i - 1; + else + gTasks[taskId].tCurrTeamNo = HALL_OF_FAME_MAX_TEAMS - 1; + + gTasks[taskId].tCurrPageNo = GetGameStat(GAME_STAT_ENTERED_HOF); + + gTasks[taskId].func = Task_HofPC_DrawSpritesPrintText; + } +} + +static void Task_HofPC_DrawSpritesPrintText(u8 taskId) +{ + struct HallofFameTeam* savedTeams = sHofMonPtr; + struct HallofFameMon* currMon; + u16 i; + + for (i = 0; i < gTasks[taskId].tCurrTeamNo; i++) + savedTeams++; + + currMon = &savedTeams->mon[0]; + gUnknown_0203BCD4 = 0; + gTasks[taskId].tCurrMonId = 0; + gTasks[taskId].tMonNo = 0; + + for (i = 0; i < 6; i++, currMon++) + { + if (currMon->species != 0) + gTasks[taskId].tMonNo++; + } + + currMon = &savedTeams->mon[0]; + + for (i = 0; i < 6; i++, currMon++) + { + if (currMon->species != 0) + { + u16 spriteId; + s16 posX, posY; + + if (gTasks[taskId].tMonNo > 3) + { + posX = sHallOfFame_MonFullTeamPositions[i][2]; + posY = sHallOfFame_MonFullTeamPositions[i][3]; + } + else + { + posX = sHallOfFame_MonHalfTeamPositions[i][2]; + posY = sHallOfFame_MonHalfTeamPositions[i][3]; + } + + if (currMon->species == SPECIES_EGG) + posY += 10; + + spriteId = sub_818D7D8(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, 0xFFFF); + gSprites[spriteId].oam.priority = 1; + gTasks[taskId].tMonSpriteId(i) = spriteId; + } + else + { + gTasks[taskId].tMonSpriteId(i) = 0xFF; + } + } + + BlendPalettes(0xFFFF0000, 0xC, 0x63B0); + + ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tCurrPageNo, STR_CONV_MODE_RIGHT_ALIGN, 3); + StringExpandPlaceholders(gStringVar4, gText_HOFNumber); + + if (gTasks[taskId].tCurrTeamNo <= 0) + sub_8198204(gStringVar4, gText_PickCancel, 0, 0, 1); + else + sub_8198204(gStringVar4, gText_PickNextCancel, 0, 0, 1); + + gTasks[taskId].func = Task_HofPC_PrintMonInfo; +} + +static void Task_HofPC_PrintMonInfo(u8 taskId) +{ + struct HallofFameTeam* savedTeams = sHofMonPtr; + struct HallofFameMon* currMon; + u16 i; + u16 currMonID; + + for (i = 0; i < gTasks[taskId].tCurrTeamNo; i++) + savedTeams++; + + for (i = 0; i < 6; i++) + { + u16 spriteId = gTasks[taskId].tMonSpriteId(i); + if (spriteId != 0xFF) + gSprites[spriteId].oam.priority = 1; + } + + currMonID = gTasks[taskId].tMonSpriteId(gTasks[taskId].tCurrMonId); + gSprites[currMonID].oam.priority = 0; + gUnknown_0203BCD4 = (0x10000 << gSprites[currMonID].oam.paletteNum) ^ 0xFFFF0000; + BlendPalettesUnfaded(gUnknown_0203BCD4, 0xC, 0x63B0); + + currMon = &savedTeams->mon[gTasks[taskId].tCurrMonId]; + if (currMon->species != SPECIES_EGG) + { + StopCryAndClearCrySongs(); + PlayCry1(currMon->species, 0); + } + HallOfFame_PrintMonInfo(currMon, 0, 14); + + gTasks[taskId].func = Task_HofPC_HandleInput; +} + +static void Task_HofPC_HandleInput(u8 taskId) +{ + u16 i; + + if (gMain.newKeys & A_BUTTON) + { + if (gTasks[taskId].tCurrTeamNo != 0) // prepare another team to view + { + gTasks[taskId].tCurrTeamNo--; + for (i = 0; i < 6; i++) + { + u8 spriteId = gTasks[taskId].tMonSpriteId(i); + if (spriteId != 0xFF) + { + sub_818D820(spriteId); + gTasks[taskId].tMonSpriteId(i) = 0xFF; + } + } + if (gTasks[taskId].tCurrPageNo != 0) + gTasks[taskId].tCurrPageNo--; + gTasks[taskId].func = Task_HofPC_DrawSpritesPrintText; + } + else // no more teams to view, turn off hall of fame PC + { + if (IsCryPlayingOrClearCrySongs()) + { + StopCryAndClearCrySongs(); + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + } + gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit; + } + } + else if (gMain.newKeys & B_BUTTON) // turn off hall of fame PC + { + if (IsCryPlayingOrClearCrySongs()) + { + StopCryAndClearCrySongs(); + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + } + gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit; + } + else if (gMain.newKeys & DPAD_UP && gTasks[taskId].tCurrMonId != 0) // change mon -1 + { + gTasks[taskId].tCurrMonId--; + gTasks[taskId].func = Task_HofPC_PrintMonInfo; + } + else if (gMain.newKeys & DPAD_DOWN && gTasks[taskId].tCurrMonId < gTasks[taskId].tMonNo - 1) // change mon +1 + { + gTasks[taskId].tCurrMonId++; + gTasks[taskId].func = Task_HofPC_PrintMonInfo; + } +} + +static void Task_HofPC_HandlePaletteOnExit(u8 taskId) +{ + struct HallofFameTeam* fameTeam; + + CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer); + fameTeam->mon[0] = sDummyFameMon; + sub_80F9BF4(0, 0, 0); + gTasks[taskId].func = Task_HofPC_HandleExit; +} + +static void Task_HofPC_HandleExit(u8 taskId) +{ + if (!sub_80F9C30()) + { + u8 i; + + for (i = 0; i < 6; i++) + { + u16 spriteId = gTasks[taskId].tMonSpriteId(i); + if (spriteId != 0xFF) + { + sub_818D820(spriteId); + gTasks[taskId].tMonSpriteId(i) = 0xFF; + } + } + + HideBg(0); + HideBg(1); + HideBg(3); + sub_8198314(); + FreeAllWindowBuffers(); + UnsetBgTilemapBuffer(1); + UnsetBgTilemapBuffer(3); + ResetBgsAndClearDma3BusyFlags(0); + DestroyTask(taskId); + + if (sHofGfxPtr != NULL) + FREE_AND_SET_NULL(sHofGfxPtr); + if (sHofMonPtr != NULL) + FREE_AND_SET_NULL(sHofMonPtr); + + sub_8137C3C(); + } +} + +static void Task_HofPC_PrintDataIsCorrupted(u8 taskId) +{ + sub_8198180(gText_UnkCtrlF800Exit, 8, 1); + sub_81973C4(0, 0); + AddTextPrinterParametrized(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3); + CopyWindowToVram(0, 3); + gTasks[taskId].func = Task_HofPC_ExitOnButtonPress; +} + +static void Task_HofPC_ExitOnButtonPress(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON) + gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit; +} + +#undef tCurrTeamNo +#undef tCurrPageNo +#undef tCurrMonId +#undef tMonNo +#undef tMonSpriteId + +static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2) +{ + FillWindowPixelBuffer(0, 0); + PutWindowTilemap(0); + box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, gUnknown_085E5388, 0, gText_WelcomeToHOF); + CopyWindowToVram(0, 3); +} + +static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u8 unused2) +{ + u8 text[30]; + u8 *stringPtr; + s32 dexNumber; + s32 width; + + FillWindowPixelBuffer(0, 0); + PutWindowTilemap(0); + + // dex number + if (currMon->species != SPECIES_EGG) + { + stringPtr = StringCopy(text, gText_Number); + dexNumber = SpeciesToPokedexNum(currMon->species); + if (dexNumber != 0xFFFF) + { + stringPtr[0] = (dexNumber / 100) + CHAR_0; + stringPtr++; + dexNumber %= 100; + stringPtr[0] = (dexNumber / 10) + CHAR_0; + stringPtr++; + stringPtr[0] = (dexNumber % 10) + CHAR_0; + stringPtr++; + } + else + { + *(stringPtr)++ = CHAR_QUESTION_MARK; + *(stringPtr)++ = CHAR_QUESTION_MARK; + *(stringPtr)++ = CHAR_QUESTION_MARK; + } + stringPtr[0] = EOS; + box_print(0, 1, 0x10, 1, gUnknown_085E5388, -1, text); + } + + // nick, species names, gender and level + memcpy(text, currMon->nick, POKEMON_NAME_LENGTH); + text[POKEMON_NAME_LENGTH] = EOS; + if (currMon->species == SPECIES_EGG) + { + width = GetStringCenterAlignXOffset(1, text, 0xD0); + box_print(0, 1, width, 1, gUnknown_085E5388, -1, text); + CopyWindowToVram(0, 3); + } + else + { + width = GetStringRightAlignXOffset(1, text, 0x80); + box_print(0, 1, width, 1, gUnknown_085E5388, -1, text); + + text[0] = CHAR_SLASH; + stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]); + + if (currMon->species != SPECIES_NIDORAN_M && currMon->species != SPECIES_NIDORAN_F) + { + switch (GetGenderFromSpeciesAndPersonality(currMon->species, currMon->personality)) + { + case MON_MALE: + stringPtr[0] = CHAR_MALE; + stringPtr++; + break; + case MON_FEMALE: + stringPtr[0] = CHAR_FEMALE; + stringPtr++; + break; + } + } + + stringPtr[0] = EOS; + box_print(0, 1, 0x80, 1, gUnknown_085E5388, -1, text); + + stringPtr = StringCopy(text, gText_Level); + ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3); + box_print(0, 1, 0x24, 0x11, gUnknown_085E5388, -1, text); + + stringPtr = StringCopy(text, gText_IDNumber); + ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5); + box_print(0, 1, 0x68, 0x11, gUnknown_085E5388, -1, text); + + CopyWindowToVram(0, 3); + } +} + +static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2) +{ + u8 text[20]; + u32 width; + u16 trainerId; + + FillWindowPixelBuffer(1, 0x11); + PutWindowTilemap(1); + SetWindowBorderStyle(1, FALSE, 0x21D, 0xD); + box_print(1, 1, 0, 1, gUnknown_085E538C, -1, gText_Name); + + width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70); + box_print(1, 1, width, 1, gUnknown_085E538C, -1, gSaveBlock2Ptr->playerName); + + trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8); + box_print(1, 1, 0, 0x11, gUnknown_085E538C, 0, gText_IDNumber); + text[0] = (trainerId % 100000) / 10000 + CHAR_0; + text[1] = (trainerId % 10000) / 1000 + CHAR_0; + text[2] = (trainerId % 1000) / 100 + CHAR_0; + text[3] = (trainerId % 100) / 10 + CHAR_0; + text[4] = (trainerId % 10) / 1 + CHAR_0; + text[5] = EOS; + width = GetStringRightAlignXOffset(1, text, 0x70); + box_print(1, 1, width, 0x11, gUnknown_085E538C, -1, text); + + box_print(1, 1, 0, 0x21, gUnknown_085E538C, -1, gText_MainMenuTime); + text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0; + text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0; + text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0; + + if (text[0] == CHAR_0) + text[0] = CHAR_SPACE; + if (text[0] == CHAR_SPACE && text[1] == CHAR_0) + text[8] = CHAR_SPACE; + + text[3] = CHAR_COLON; + text[4] = (gSaveBlock2Ptr->playTimeMinutes % 100) / 10 + CHAR_0; + text[5] = (gSaveBlock2Ptr->playTimeMinutes % 10) + CHAR_0; + text[6] = EOS; + + width = GetStringRightAlignXOffset(1, text, 0x70); + box_print(1, 1, width, 0x21, gUnknown_085E538C, -1, text); + + CopyWindowToVram(1, 3); +} + +static void ClearVramOamPltt_LoadHofPal(void) +{ + u32 vramOffset, oamOffset, plttOffset; + u32 vramSize, oamSize, plttSize; + + vramOffset = (VRAM); + vramSize = VRAM_SIZE; + while (TRUE) + { + DmaFill16(3, 0, vramOffset, 0x1000); + vramOffset += 0x1000; + vramSize -= 0x1000; + if (vramSize <= 0x1000) + { + DmaFill16(3, 0, vramOffset, vramSize); + break; + } + } + + oamOffset = OAM; + oamSize = OAM_SIZE; + DmaFill32(3, 0, oamOffset, oamSize); + + plttOffset = PLTT; + plttSize = PLTT_SIZE; + DmaFill16(3, 0, plttOffset, plttSize); + + ResetPaletteFade(); + LoadPalette(sHallOfFame_Pal, 0, 0x20); +} + +static void sub_8174F70(void) +{ + remove_some_task(); + ResetTasks(); + ResetSpriteData(); + reset_temp_tile_data_buffers(); + dp13_810BB8C(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 8; + LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet); + LoadCompressedObjectPalette(&sHallOfFame_ConfettiSpritePalette); +} + +static void sub_8174FAC(void) +{ + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sHof_BgTemplates, ARRAY_COUNT(sHof_BgTemplates)); + SetBgTilemapBuffer(1, sHofGfxPtr->tilemap1); + SetBgTilemapBuffer(3, sHofGfxPtr->tilemap2); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); +} + +static bool8 sub_8175024(void) +{ + switch (sHofGfxPtr->state) + { + case 0: + decompress_and_copy_tile_data_to_vram(1, sHallOfFame_Gfx, 0, 0, 0); + break; + case 1: + if (free_temp_tile_data_buffers_if_possible()) + return TRUE; + break; + case 2: + FillBgTilemapBufferRect_Palette0(1, 1, 0, 0, 0x20, 2); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 3, 0x20, 0xB); + FillBgTilemapBufferRect_Palette0(1, 1, 0, 0xE, 0x20, 6); + FillBgTilemapBufferRect_Palette0(3, 2, 0, 0, 0x20, 0x20); + + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(3); + break; + case 3: + sub_81971D0(); + sub_8197200(); + break; + case 4: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); + ShowBg(0); + ShowBg(1); + ShowBg(3); + sHofGfxPtr->state = 0; + return FALSE; + } + + sHofGfxPtr->state++; + return TRUE; +} + +static void SpriteCB_GetOnScreenAndAnimate(struct Sprite *sprite) +{ + if (sprite->pos1.x != sprite->tDestinationX + || sprite->pos1.y != sprite->tDestinationY) + { + if (sprite->pos1.x < sprite->tDestinationX) + sprite->pos1.x += 15; + if (sprite->pos1.x > sprite->tDestinationX) + sprite->pos1.x -= 15; + + if (sprite->pos1.y < sprite->tDestinationY) + sprite->pos1.y += 10; + if (sprite->pos1.y > sprite->tDestinationY) + sprite->pos1.y -= 10; + } + else + { + s16 species = sprite->tSpecies; + + if (species == SPECIES_EGG) + DoMonFrontSpriteAnimation(sprite, species, TRUE, 3); + else + DoMonFrontSpriteAnimation(sprite, species, FALSE, 3); + } +} + +#undef tDestinationX +#undef tDestinationY +#undef tSpecies + +static void sub_81751A4(struct Sprite* sprite) +{ + if (sprite->pos2.y > 120) + { + DestroySprite(sprite); + } + else + { + u16 rand; + u8 tableID; + + sprite->pos2.y++; + sprite->pos2.y += sprite->data1; + + tableID = sprite->data0; + rand = (Random() % 4) + 8; + sprite->pos2.x = rand * gSineTable[tableID] / 256; + + sprite->data0 += 4; + } +} + +static bool8 sub_81751FC(void) +{ + u8 spriteID; + struct Sprite* sprite; + + s16 posX = Random() % 240; + s16 posY = -(Random() % 8); + + spriteID = CreateSprite(&sSpriteTemplate_85E54D0, posX, posY, 0); + sprite = &gSprites[spriteID]; + + StartSpriteAnim(sprite, Random() % 17); + + if (Random() & 3) + sprite->data1 = 0; + else + sprite->data1 = 1; + + return FALSE; +} + +void sub_8175280(void) +{ + u8 taskId; + + gSpecialVar_0x8004 = 180; + taskId = CreateTask(sub_8175364, 0); + if (taskId != 0xFF) + { + gTasks[taskId].data[1] = gSpecialVar_0x8004; + gSpecialVar_0x8005 = taskId; + } +} + +static void sub_81752C0(void) +{ + u8 taskId; + + if ((taskId = FindTaskIdByFunc(sub_8175364)) != 0xFF) + DestroyTask(taskId); + + sub_8152254(); + FreeSpriteTilesByTag(0x3E9); + FreeSpritePaletteByTag(0x3E9); +} + +struct UnknownStruct912B4 +{ + s16 field_0; + s16 field_2; + s16 field_4; + s16 field_6; + s16 field_8; + s16 field_A; + s16 field_C; + s16 field_E; + s16 field_10; + s16 field_12; + s16 field_14; + s16 field_16; + s16 field_18; + s16 field_1A; + s16 field_1C; + s16 field_1E; + s16 field_20; + s16 field_22; + s16 field_24; + s16 field_26; + s16 field_28; +}; + +static void sub_81752F4(struct UnknownStruct912B4 *unkStruct) +{ + if (unkStruct->field_E > 110) + { + gTasks[unkStruct->field_28].data[15]--; + sub_81525D0(unkStruct->field_16); + } + else + { + u8 var; + s32 rand; + + unkStruct->field_E++; + unkStruct->field_E += unkStruct->field_1C; + + var = unkStruct->field_1A; + rand = Random(); + rand &= 3; + rand += 8; + unkStruct->field_C = (rand) * ((gSineTable[var])) / 256; + + unkStruct->field_1A += 4; + } +} + +static void sub_8175364(u8 taskId) +{ + u32 var = 0; + u16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + if (!sub_81521C0(0x40)) + { + DestroyTask(taskId); + gSpecialVar_0x8004 = var; + gSpecialVar_0x8005 = 0xFFFF; + } + LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet); + LoadCompressedObjectPalette(&sHallOfFame_ConfettiSpritePalette); + data[0]++; + break; + case 1: + if (data[1] != 0 && data[1] % 3 == 0) + { + var = sub_81524C4(&sOamData_85E53FC, 0x3E9, 0x3E9, Random() % 240, -(Random() % 8), Random() % 0x11, var); + if (var != 0xFF) + { + sub_8152438(var, sub_81752F4); + if ((Random() & 3) == 0) + sub_8152474(var, 1, 1); + sub_8152474(var, 7, taskId); + data[15]++; + } + } + sub_81522D4(); + if (data[1] != 0) + data[1]--; + else if (data[15] == 0) + data[0] = 0xFF; + break; + case 0xFF: + sub_81752C0(); + gSpecialVar_0x8004 = var; + gSpecialVar_0x8005 = 0xFFFF; + break; + } +} diff --git a/src/mail.c b/src/mail.c index 1060d73bd..1ceb1be1a 100644 --- a/src/mail.c +++ b/src/mail.c @@ -386,7 +386,7 @@ bool8 sub_81215EC(void) CopyBgTilemapBufferToVram(2); break; case 12: - LoadPalette(sub_8098C64(), 240, 32); + LoadPalette(GetOverworldTextboxPalettePtr(), 240, 32); gPlttBufferUnfaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10; gPlttBufferFaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10; gPlttBufferUnfaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12; diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 27da8b18e..01dfc954a 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -1234,12 +1234,12 @@ static void sub_806E6CC(u8 taskId) DestroyTask(taskId); } -const u8 *pokemon_get_pal(struct Pokemon *mon) +const u8 *GetMonFrontSpritePal(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0); u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0); - return species_and_otid_get_pal(species, otId, personality); + return GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality); } // Extracts the upper 16 bits of a 32-bit number @@ -1248,7 +1248,7 @@ const u8 *pokemon_get_pal(struct Pokemon *mon) // Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) -const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality) +const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality) { u32 shinyValue; diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 002f4f069..3177a8946 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -37,8 +37,8 @@ extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; extern void dp12_8087EA4(void); extern void trs_config(void); extern bool8 IsDoubleBattle(void); -extern u8 sub_80A614C(u8 bank); -extern u8 sub_80A6138(u8 bank); +extern u8 GetSubstituteSpriteDefault_Y(u8 bank); +extern u8 GetBankSpriteDefault_Y(u8 bank); extern u8 sub_80A82E4(u8 bank); extern void sub_806A068(u16 species, u8 bankIdentity); extern void sub_806A12C(u16 backPicId, u8 bankIdentity); @@ -104,7 +104,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) gReservedSpritePaletteCount = 4; break; case 5: - sub_805E350(); + ClearSpritesHealthboxAnimData(); break; case 6: if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState)) @@ -217,7 +217,7 @@ static bool8 LoadBankSpriteGfx(u8 bank) if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); else - BattleLoadSubstituteSpriteGfx(bank, FALSE); + BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE); } else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, bank); @@ -226,7 +226,7 @@ static bool8 LoadBankSpriteGfx(u8 bank) else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank); else - BattleLoadSubstituteSpriteGfx(bank, FALSE); + BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE); gBattleScripting.reshowHelperState = 0; } @@ -250,9 +250,9 @@ static void CreateBankSprite(u8 bank) u8 posY; if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute) - posY = sub_80A614C(bank); + posY = GetSubstituteSpriteDefault_Y(bank); else - posY = sub_80A6138(bank); + posY = GetBankSpriteDefault_Y(bank); if (GetBankSide(bank) != SIDE_PLAYER) { diff --git a/src/starter_choose.c b/src/starter_choose.c new file mode 100644 index 000000000..8cf3cfefa --- /dev/null +++ b/src/starter_choose.c @@ -0,0 +1,391 @@ +#include "global.h" +#include "starter_choose.h" +#include "palette.h" +#include "sprite.h" +#include "pokemon.h" +#include "task.h" +#include "bg.h" +#include "gpu_regs.h" +#include "main.h" +#include "window.h" +#include "text.h" +#include "decompress.h" +#include "menu.h" +#include "sound.h" +#include "songs.h" +#include "event_data.h" +#include "pokedex.h" +#include "data2.h" +#include "international_string_util.h" +#include "trig.h" + +#define STARTER_MON_COUNT 3 + +// Position of the sprite of the selected starter Pokemon +#define STARTER_PKMN_POS_X 120 +#define STARTER_PKMN_POS_Y 64 + +// graphics +extern const u32 gBirchHelpGfx[]; +extern const u32 gBirchBagTilemap[]; +extern const u32 gBirchGrassTilemap[]; +extern const u16 gBirchBagGrassPal[]; + +// text +extern const u8 gText_BirchInTrouble[]; +extern const u8 gText_ConfirmStarterChoice[]; + +extern const u16 sStarterMon[STARTER_MON_COUNT]; +extern const struct BgTemplate gUnknown_085B1E00[3]; +extern const struct WindowTemplate gUnknown_085B1DCC[]; +extern const struct WindowTemplate gUnknown_085B1DDC; +extern const struct CompressedSpriteSheet gUnknown_085B1ED8[]; +extern const struct CompressedSpriteSheet gUnknown_085B1EE8[]; +extern const struct SpritePalette gUnknown_085B1EF8[]; +extern const struct SpriteTemplate sSpriteTemplate_PokeBall; +extern const struct SpriteTemplate sSpriteTemplate_Hand; +extern const struct SpriteTemplate gUnknown_085B1F40; +extern const union AffineAnimCmd *const gUnknown_085B1ED0; +extern const u8 sPokeballCoords[STARTER_MON_COUNT][2]; +extern const struct WindowTemplate gUnknown_085B1DE4; +extern const u8 gStarterChoose_LabelCoords[][2]; +extern const u8 gUnknown_085B1E0C[]; +extern const u8 gUnknown_085B1E28[][2]; + +extern void sub_809882C(u8, u16, u8); +extern void remove_some_task(void); +extern void clear_scheduled_bg_copies_to_vram(void); +extern void dp13_810BB8C(void); +extern void do_scheduled_bg_tilemap_copies_to_vram(void); +extern u16 sub_818D820(u16); +extern const u16 *GetOverworldTextboxPalettePtr(void); +extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16); + +// this file's functions +static void MainCallback2_StarterChoose(void); +static void sub_8134604(void); +static void Task_StarterChoose1(u8 taskId); +static void Task_StarterChoose2(u8 taskId); +static void Task_StarterChoose3(u8 taskId); +static void Task_StarterChoose4(u8 taskId); +static void Task_StarterChoose5(u8 taskId); +static void Task_StarterChoose6(u8 taskId); +static void Task_MoveStarterChooseCursor(u8 taskId); +static void sub_8134668(u8 taskId); +static void CreateStarterPokemonLabel(u8 selection); +static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y); +static void StarterPokemonSpriteCallback(struct Sprite *sprite); + +static IWRAM_DATA u16 sStarterChooseWindowId; + +u16 GetStarterPokemon(u16 chosenStarterId) +{ + if (chosenStarterId > STARTER_MON_COUNT) + chosenStarterId = 0; + return sStarterMon[chosenStarterId]; +} + +static void VblankCB_StarterChoose(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +#define tStarterSelection data[0] +#define tPkmnSpriteId data[1] +#define tCircleSpriteId data[2] + +void CB2_ChooseStarter(void) +{ + u16 savedIme; + u8 taskId; + u8 spriteId; + + SetVBlankCallback(NULL); + + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG3CNT, 0); + SetGpuReg(REG_OFFSET_BG2CNT, 0); + SetGpuReg(REG_OFFSET_BG1CNT, 0); + SetGpuReg(REG_OFFSET_BG0CNT, 0); + + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + + DmaFill16(3, 0, VRAM, VRAM_SIZE); + DmaFill32(3, 0, OAM, OAM_SIZE); + DmaFill16(3, 0, PLTT, PLTT_SIZE); + + LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM); + LZ77UnCompVram(&gBirchBagTilemap, (void *)(VRAM + 0x3000)); + LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800)); + + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_085B1E00, ARRAY_COUNT(gUnknown_085B1E00)); + InitWindows(gUnknown_085B1DCC); + + DeactivateAllTextPrinters(); + sub_809882C(0, 0x2A8, 0xD0); + clear_scheduled_bg_copies_to_vram(); + remove_some_task(); + ResetTasks(); + ResetSpriteData(); + ResetPaletteFade(); + FreeAllSpritePalettes(); + dp13_810BB8C(); + + LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20); + LoadPalette(gBirchBagGrassPal, 0, 0x40); + LoadCompressedObjectPic(&gUnknown_085B1ED8[0]); + LoadCompressedObjectPic(&gUnknown_085B1EE8[0]); + LoadSpritePalettes(gUnknown_085B1EF8); + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + + EnableInterrupts(DISPSTAT_VBLANK); + SetVBlankCallback(VblankCB_StarterChoose); + SetMainCallback2(MainCallback2_StarterChoose); + + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0x1F); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0xFE); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 7); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + + ShowBg(0); + ShowBg(2); + ShowBg(3); + + taskId = CreateTask(Task_StarterChoose1, 0); + gTasks[taskId].tStarterSelection = 1; + + // Create hand sprite + spriteId = CreateSprite(&sSpriteTemplate_Hand, 120, 56, 2); + gSprites[spriteId].data0 = taskId; + + // Create three Pokeball sprites + spriteId = CreateSprite(&sSpriteTemplate_PokeBall, sPokeballCoords[0][0], sPokeballCoords[0][1], 2); + gSprites[spriteId].data0 = taskId; + gSprites[spriteId].data1 = 0; + + spriteId = CreateSprite(&sSpriteTemplate_PokeBall, sPokeballCoords[1][0], sPokeballCoords[1][1], 2); + gSprites[spriteId].data0 = taskId; + gSprites[spriteId].data1 = 1; + + spriteId = CreateSprite(&sSpriteTemplate_PokeBall, sPokeballCoords[2][0], sPokeballCoords[2][1], 2); + gSprites[spriteId].data0 = taskId; + gSprites[spriteId].data1 = 2; + + sStarterChooseWindowId = 0xFF; +} + +static void MainCallback2_StarterChoose(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +static void Task_StarterChoose1(u8 taskId) +{ + CreateStarterPokemonLabel(gTasks[taskId].tStarterSelection); + SetWindowBorderStyle(0, FALSE, 0x2A8, 0xD); + PrintTextOnWindow(0, 1, gText_BirchInTrouble, 0, 1, 0, NULL); + PutWindowTilemap(0); + schedule_bg_copy_tilemap_to_vram(0); + gTasks[taskId].func = Task_StarterChoose2; +} + +static void Task_StarterChoose2(u8 taskId) +{ + u8 selection = gTasks[taskId].tStarterSelection; + + if (gMain.newKeys & A_BUTTON) + { + u8 spriteId; + + sub_8134604(); + + // Create white circle background + spriteId = CreateSprite(&gUnknown_085B1F40, sPokeballCoords[selection][0], sPokeballCoords[selection][1], 1); + gTasks[taskId].tCircleSpriteId = spriteId; + + // Create Pokemon sprite + spriteId = CreatePokemonFrontSprite(GetStarterPokemon(gTasks[taskId].tStarterSelection), sPokeballCoords[selection][0], sPokeballCoords[selection][1]); + gSprites[spriteId].affineAnims = &gUnknown_085B1ED0; + gSprites[spriteId].callback = StarterPokemonSpriteCallback; + + gTasks[taskId].tPkmnSpriteId = spriteId; + gTasks[taskId].func = Task_StarterChoose3; + } + else if ((gMain.newKeys & DPAD_LEFT) && selection > 0) + { + gTasks[taskId].tStarterSelection--; + gTasks[taskId].func = Task_MoveStarterChooseCursor; + } + else if ((gMain.newKeys & DPAD_RIGHT) && selection < (STARTER_MON_COUNT - 1)) + { + gTasks[taskId].tStarterSelection++; + gTasks[taskId].func = Task_MoveStarterChooseCursor; + } +} + +static void Task_StarterChoose3(u8 taskId) +{ + if (gSprites[gTasks[taskId].tCircleSpriteId].affineAnimEnded && + gSprites[gTasks[taskId].tCircleSpriteId].pos1.x == STARTER_PKMN_POS_X && + gSprites[gTasks[taskId].tCircleSpriteId].pos1.y == STARTER_PKMN_POS_Y) + { + gTasks[taskId].func = Task_StarterChoose4; + } +} + +static void Task_StarterChoose4(u8 taskId) +{ + PlayCry1(GetStarterPokemon(gTasks[taskId].tStarterSelection), 0); + FillWindowPixelBuffer(0, 0x11); + PrintTextOnWindow(0, 1, gText_ConfirmStarterChoice, 0, 1, 0, NULL); + schedule_bg_copy_tilemap_to_vram(0); + CreateYesNoMenu(&gUnknown_085B1DDC, 0x2A8, 0xD, 0); + gTasks[taskId].func = Task_StarterChoose5; +} + +static void Task_StarterChoose5(u8 taskId) +{ + u8 spriteId; + + switch (sub_8198C58()) + { + case 0: // YES + // Return the starter choice and exit. + gSpecialVar_Result = gTasks[taskId].tStarterSelection; + dp13_810BB8C(); + SetMainCallback2(gMain.savedCallback); + break; + case 1: // NO + case -1: // B button + PlaySE(SE_SELECT); + spriteId = gTasks[taskId].tPkmnSpriteId; + FreeOamMatrix(gSprites[spriteId].oam.matrixNum); + sub_818D820(spriteId); + + spriteId = gTasks[taskId].tCircleSpriteId; + FreeOamMatrix(gSprites[spriteId].oam.matrixNum); + DestroySprite(&gSprites[spriteId]); + gTasks[taskId].func = Task_StarterChoose6; + break; + } +} + +static void Task_StarterChoose6(u8 taskId) +{ + gTasks[taskId].func = Task_StarterChoose1; +} + +static void CreateStarterPokemonLabel(u8 selection) +{ + u8 text[32]; + struct WindowTemplate winTemplate; + const u8 *speciesName; + s32 width; + u8 labelLeft, labelRight, labelTop, labelBottom; + + u16 species = GetStarterPokemon(selection); + CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); + speciesName = gSpeciesNames[species]; + + winTemplate = gUnknown_085B1DE4; + winTemplate.tilemapLeft = gStarterChoose_LabelCoords[selection][0]; + winTemplate.tilemapTop = gStarterChoose_LabelCoords[selection][1]; + + sStarterChooseWindowId = AddWindow(&winTemplate); + FillWindowPixelBuffer(sStarterChooseWindowId, 0); + + width = GetStringCenterAlignXOffset(7, text, 0x68); + box_print(sStarterChooseWindowId, 7, width, 1, gUnknown_085B1E0C, 0, text); + + width = GetStringCenterAlignXOffset(1, speciesName, 0x68); + box_print(sStarterChooseWindowId, 1, width, 0x11, gUnknown_085B1E0C, 0, speciesName); + + PutWindowTilemap(sStarterChooseWindowId); + schedule_bg_copy_tilemap_to_vram(0); + + labelLeft = gStarterChoose_LabelCoords[selection][0] * 8 - 4; + labelRight = (gStarterChoose_LabelCoords[selection][0] + 13) * 8 + 4; + labelTop = gStarterChoose_LabelCoords[selection][1] * 8; + labelBottom = (gStarterChoose_LabelCoords[selection][1] + 4) * 8; + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(labelLeft, labelRight)); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(labelTop, labelBottom)); +} + +static void sub_8134604(void) +{ + FillWindowPixelBuffer(sStarterChooseWindowId, 0); + ClearWindowTilemap(sStarterChooseWindowId); + RemoveWindow(sStarterChooseWindowId); + sStarterChooseWindowId = 0xFF; + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + schedule_bg_copy_tilemap_to_vram(0); +} + +static void Task_MoveStarterChooseCursor(u8 taskId) +{ + sub_8134604(); + gTasks[taskId].func = sub_8134668; +} + +static void sub_8134668(u8 taskId) +{ + CreateStarterPokemonLabel(gTasks[taskId].tStarterSelection); + gTasks[taskId].func = Task_StarterChoose2; +} + +static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y) +{ + u8 spriteId; + + spriteId = sub_818D3E4(species, 8, 0, 1, x, y, 0xE, 0xFFFF); + gSprites[spriteId].oam.priority = 0; + return spriteId; +} + +static void sub_81346DC(struct Sprite *sprite) +{ + sprite->pos1.x = gUnknown_085B1E28[gTasks[sprite->data0].tStarterSelection][0]; + sprite->pos1.y = gUnknown_085B1E28[gTasks[sprite->data0].tStarterSelection][1]; + sprite->pos2.y = Sin(sprite->data1, 8); + sprite->data1 = (u8)(sprite->data1) + 4; +} + +static void sub_813473C(struct Sprite *sprite) +{ + if (gTasks[sprite->data0].tStarterSelection == sprite->data1) + StartSpriteAnimIfDifferent(sprite, 1); + else + StartSpriteAnimIfDifferent(sprite, 0); +} + +static void StarterPokemonSpriteCallback(struct Sprite *sprite) +{ + //Move sprite to upper center of screen + if (sprite->pos1.x > STARTER_PKMN_POS_X) + sprite->pos1.x -= 4; + if (sprite->pos1.x < STARTER_PKMN_POS_X) + sprite->pos1.x += 4; + if (sprite->pos1.y > STARTER_PKMN_POS_Y) + sprite->pos1.y -= 2; + if (sprite->pos1.y < STARTER_PKMN_POS_Y) + sprite->pos1.y += 2; +} diff --git a/src/text_window.c b/src/text_window.c index 55aedf688..336536c04 100644 --- a/src/text_window.c +++ b/src/text_window.c @@ -23,7 +23,7 @@ const struct TilesPal* sub_8098758(u8 id) void copy_textbox_border_tile_patterns_to_vram(u8 windowId, u16 destOffset, u8 palOffset) { LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gUnknown_08DDD748, 0x1C0, destOffset); - LoadPalette(sub_8098C64(), palOffset, 0x20); + LoadPalette(GetOverworldTextboxPalettePtr(), palOffset, 0x20); } void box_border_load_tiles_and_pal(u8 windowId, u16 destOffset, u8 palOffset) @@ -113,7 +113,7 @@ const u16* stdpal_get(u8 id) return &gUnknown_0851017C[id]; } -const u16* sub_8098C64(void) +const u16* GetOverworldTextboxPalettePtr(void) { return gUnknown_08DDD728; } |