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authorDiegoisawesome <diego@domoreaweso.me>2017-11-15 00:47:34 -0600
committerDiegoisawesome <diego@domoreaweso.me>2017-11-15 00:47:34 -0600
commitce0e5cbfe4439a9767134a670868f65cc9920e65 (patch)
tree07d1e496a653dc2c6584022cb977bbdf273858aa /src
parent6e6e11205d312a296391ec7d16d809e52c5b4027 (diff)
parent3fb2a488f99d4d8499a2b0247f73f45837b07156 (diff)
Merge branch 'master' of https://github.com/pret/pokeemerald into dump_maps
Diffstat (limited to 'src')
-rw-r--r--src/battle_2.c32
-rw-r--r--src/battle_ai_switch_items.c67
-rw-r--r--src/battle_controller_link_opponent.c28
-rw-r--r--src/battle_controller_link_partner.c32
-rw-r--r--src/battle_controller_opponent.c38
-rw-r--r--src/battle_controller_player.c42
-rw-r--r--src/battle_controller_player_partner.c36
-rw-r--r--src/battle_controller_recorded_opponent.c32
-rw-r--r--src/battle_controller_recorded_player.c40
-rw-r--r--src/battle_controller_safari.c8
-rw-r--r--src/battle_controller_wally.c24
-rw-r--r--src/battle_dome_cards.c4
-rw-r--r--src/battle_gfx_sfx_util.c1299
-rw-r--r--src/battle_interface.c44
-rw-r--r--src/battle_script_commands.c645
-rw-r--r--src/battle_util.c8
-rw-r--r--src/battle_util2.c219
-rw-r--r--src/berry_blender.c585
-rw-r--r--src/hall_of_fame.c1552
-rw-r--r--src/mail.c2
-rw-r--r--src/pokemon_3.c6
-rw-r--r--src/reshow_battle_screen.c14
-rw-r--r--src/starter_choose.c391
-rw-r--r--src/text_window.c4
24 files changed, 4437 insertions, 715 deletions
diff --git a/src/battle_2.c b/src/battle_2.c
index c60b99e13..798fabf4b 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -354,7 +354,7 @@ static const u8 sUnknown_0831BCF3[] = {4, 4, 4, 4};
void CB2_InitBattle(void)
{
MoveSaveBlocks_ResetHeap();
- AllocateBattleResrouces();
+ AllocateBattleResources();
AllocateBattleSpritesData();
AllocateMonSpritesGfx();
sub_8185F84();
@@ -2845,9 +2845,9 @@ static void BattleStartClearSetData(void)
*(i + 3 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0;
}
- for (i = 0; i < 4; i++)
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
{
- *(gBattleStruct->field_294 + i) = 6;
+ *(gBattleStruct->AI_monToSwitchIntoId + i) = 6;
}
gBattleStruct->field_DF = 0;
@@ -2927,8 +2927,8 @@ void SwitchInClearSetData(void)
{
gDisableStructs[gActiveBank].substituteHP = disableStructCopy.substituteHP;
gDisableStructs[gActiveBank].bankWithSureHit = disableStructCopy.bankWithSureHit;
- gDisableStructs[gActiveBank].perishSong1 = disableStructCopy.perishSong1;
- gDisableStructs[gActiveBank].perishSong2 = disableStructCopy.perishSong2;
+ gDisableStructs[gActiveBank].perishSongTimer1 = disableStructCopy.perishSongTimer1;
+ gDisableStructs[gActiveBank].perishSongTimer2 = disableStructCopy.perishSongTimer2;
gDisableStructs[gActiveBank].bankPreventingEscape = disableStructCopy.bankPreventingEscape;
}
@@ -3674,7 +3674,7 @@ static void TryDoEventsBeforeFirstTurn(void)
}
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
{
- *(gBattleStruct->field_5C + i) = 6;
+ *(gBattleStruct->monToSwitchIntoId + i) = 6;
gActionForBanks[i] = ACTION_INIT_VALUE;
gChosenMovesByBanks[i] = MOVE_NONE;
}
@@ -3785,7 +3785,7 @@ void BattleTurnPassed(void)
}
for (i = 0; i < 4; i++)
- *(gBattleStruct->field_5C + i) = 6;
+ *(gBattleStruct->monToSwitchIntoId + i) = 6;
*(&gBattleStruct->field_91) = gAbsentBankFlags;
BattleHandleAddTextPrinter(gText_EmptyString3, 0);
@@ -3876,7 +3876,7 @@ void sub_803BDA0(u8 bank)
gUnknown_0203CF00[i] = *(bank * 3 + i + (u8*)(gBattleStruct->field_60));
r4 = pokemon_order_func(gBattlePartyID[bank]);
- r1 = pokemon_order_func(*(gBattleStruct->field_5C + bank));
+ r1 = pokemon_order_func(*(gBattleStruct->monToSwitchIntoId + bank));
sub_81B8FB0(r4, r1);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
@@ -3924,7 +3924,7 @@ static void HandleTurnActionSelectionState(void)
gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN;
break;
case STATE_BEFORE_ACTION_CHOSEN: // choose an action
- *(gBattleStruct->field_5C + gActiveBank) = 6;
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6;
if (gBattleTypeFlags & BATTLE_TYPE_MULTI
|| !(identity & BIT_MON)
|| gBattleStruct->field_91 & gBitTable[GetBankByIdentity(identity ^ BIT_MON)]
@@ -4042,9 +4042,9 @@ static void HandleTurnActionSelectionState(void)
else
{
if (gActiveBank == 2 && gActionForBanks[0] == ACTION_SWITCH)
- EmitChoosePokemon(0, 0, *(gBattleStruct->field_5C + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
+ EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
else if (gActiveBank == 3 && gActionForBanks[1] == ACTION_SWITCH)
- EmitChoosePokemon(0, 0, *(gBattleStruct->field_5C + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
+ EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
else
EmitChoosePokemon(0, 0, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBank]);
}
@@ -4331,7 +4331,7 @@ static void HandleTurnActionSelectionState(void)
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gActionForBanks[i] == ACTION_SWITCH)
- sub_80571DC(i, *(gBattleStruct->field_5C + i));
+ sub_80571DC(i, *(gBattleStruct->monToSwitchIntoId + i));
}
}
}
@@ -4355,7 +4355,7 @@ static bool8 sub_803CDB8(void)
static void sub_803CDF8(void)
{
- *(gBattleStruct->field_5C + gActiveBank) = gBattleBufferB[gActiveBank][1];
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = gBattleBufferB[gActiveBank][1];
RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]);
if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI)
@@ -4759,7 +4759,7 @@ static void HandleEndTurn_BattleWon(void)
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER
&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000 | BATTLE_TYPE_EREADER_TRAINER))
{
- BattleMusicStop();
+ BattleStopLowHpSound();
gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon;
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
@@ -4769,7 +4769,7 @@ static void HandleEndTurn_BattleWon(void)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
- BattleMusicStop();
+ BattleStopLowHpSound();
gBattlescriptCurrInstr = BattleScript_LocalTrainerBattleWon;
switch (gTrainers[gTrainerBattleOpponent_A].trainerClass)
@@ -5610,7 +5610,7 @@ static void HandleAction_NothingIsFainted(void)
static void HandleAction_ActionFinished(void)
{
- *(gBattleStruct->field_5C + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6;
+ *(gBattleStruct->monToSwitchIntoId + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6;
gCurrentTurnActionNumber++;
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
SpecialStatusesClear();
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
index a57df85fb..75d144c3d 100644
--- a/src/battle_ai_switch_items.c
+++ b/src/battle_ai_switch_items.c
@@ -36,9 +36,9 @@ static bool8 ShouldUseItem(void);
static bool8 ShouldSwitchIfPerishSong(void)
{
if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG
- && gDisableStructs[gActiveBank].perishSong1 == 0)
+ && gDisableStructs[gActiveBank].perishSongTimer1 == 0)
{
- *(gBattleStruct->field_294 + gActiveBank) = 6;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
return TRUE;
}
@@ -120,7 +120,7 @@ static bool8 ShouldSwitchIfWonderGuard(void)
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2)
{
// we found a mon
- *(gBattleStruct->field_294 + gActiveBank) = i;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
return TRUE;
}
@@ -206,9 +206,9 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
continue;
if (i == gBattlePartyID[bankIn2])
continue;
- if (i == *(gBattleStruct->field_5C + bankIn1))
+ if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1))
continue;
- if (i == *(gBattleStruct->field_5C + bankIn2))
+ if (i == *(gBattleStruct->monToSwitchIntoId + bankIn2))
continue;
species = GetMonData(&party[i], MON_DATA_SPECIES);
@@ -220,7 +220,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
if (absorbingTypeAbility == monAbility && Random() & 1)
{
// we found a mon
- *(gBattleStruct->field_294 + gActiveBank) = i;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
return TRUE;
}
@@ -240,13 +240,13 @@ static bool8 ShouldSwitchIfNaturalCure(void)
if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
{
- *(gBattleStruct->field_294 + gActiveBank) = 6;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
return TRUE;
}
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
{
- *(gBattleStruct->field_294 + gActiveBank) = 6;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
return TRUE;
}
@@ -257,7 +257,7 @@ static bool8 ShouldSwitchIfNaturalCure(void)
return TRUE;
if (Random() & 1)
{
- *(gBattleStruct->field_294 + gActiveBank) = 6;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
return TRUE;
}
@@ -400,9 +400,9 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
continue;
if (i == gBattlePartyID[bankIn2])
continue;
- if (i == *(gBattleStruct->field_5C + bankIn1))
+ if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1))
continue;
- if (i == *(gBattleStruct->field_5C + bankIn2))
+ if (i == *(gBattleStruct->monToSwitchIntoId + bankIn2))
continue;
species = GetMonData(&party[i], MON_DATA_SPECIES);
@@ -425,7 +425,7 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability);
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0)
{
- *(gBattleStruct->field_294 + gActiveBank) = i;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = i;
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
return TRUE;
}
@@ -508,9 +508,9 @@ static bool8 ShouldSwitch(void)
continue;
if (i == gBattlePartyID[bankIn2])
continue;
- if (i == *(gBattleStruct->field_5C + bankIn1))
+ if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1))
continue;
- if (i == *(gBattleStruct->field_5C + bankIn2))
+ if (i == *(gBattleStruct->monToSwitchIntoId + bankIn2))
continue;
availableToSwitch++;
@@ -554,7 +554,7 @@ void AI_TrySwitchOrUseItem(void)
{
if (ShouldSwitch())
{
- if (*(gBattleStruct->field_294 + gActiveBank) == 6)
+ if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) == 6)
{
s32 monToSwitchId = GetMostSuitableMonToSwitchInto();
if (monToSwitchId == 6)
@@ -590,19 +590,19 @@ void AI_TrySwitchOrUseItem(void)
continue;
if (monToSwitchId == gBattlePartyID[bankIn2])
continue;
- if (monToSwitchId == *(gBattleStruct->field_5C + bankIn1))
+ if (monToSwitchId == *(gBattleStruct->monToSwitchIntoId + bankIn1))
continue;
- if (monToSwitchId == *(gBattleStruct->field_5C + bankIn2))
+ if (monToSwitchId == *(gBattleStruct->monToSwitchIntoId + bankIn2))
continue;
break;
}
}
- *(gBattleStruct->field_294 + gActiveBank) = monToSwitchId;
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = monToSwitchId;
}
- *(gBattleStruct->field_5C + gActiveBank) = *(gBattleStruct->field_294 + gActiveBank);
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank);
return;
}
else if (ShouldUseItem())
@@ -614,28 +614,25 @@ void AI_TrySwitchOrUseItem(void)
EmitTwoReturnValues(1, ACTION_USE_MOVE, (gActiveBank ^ BIT_SIDE) << 8);
}
-#define TYPE_FORESIGHT 0xFE
-#define TYPE_ENDTABLE 0xFF
-
static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var)
{
s32 i = 0;
- while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
i += 3;
continue;
}
- else if (gTypeEffectiveness[i] == atkType)
+ else if (TYPE_EFFECT_ATK_TYPE(i) == atkType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == defType1)
- *var = (*var * gTypeEffectiveness[i + 2]) / 10;
+ if (TYPE_EFFECT_DEF_TYPE(i) == defType1)
+ *var = (*var * TYPE_EFFECT_MULTIPLIER(i)) / 10;
// check type2
- if (gTypeEffectiveness[i + 1] == defType2 && defType1 != defType2)
- *var = (*var * gTypeEffectiveness[i + 2]) / 10;
+ if (TYPE_EFFECT_DEF_TYPE(i) == defType2 && defType1 != defType2)
+ *var = (*var * TYPE_EFFECT_MULTIPLIER(i)) / 10;
}
i += 3;
}
@@ -654,8 +651,8 @@ u8 GetMostSuitableMonToSwitchInto(void)
u8 invalidMons;
u16 move;
- if (*(gBattleStruct->field_5C + gActiveBank) != 6)
- return *(gBattleStruct->field_5C + gActiveBank);
+ if (*(gBattleStruct->monToSwitchIntoId + gActiveBank) != 6)
+ return *(gBattleStruct->monToSwitchIntoId + gActiveBank);
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
return gBattlePartyID[gActiveBank] + 1;
@@ -711,8 +708,8 @@ u8 GetMostSuitableMonToSwitchInto(void)
&& !(gBitTable[i] & invalidMons)
&& gBattlePartyID[bankIn1] != i
&& gBattlePartyID[bankIn2] != i
- && i != *(gBattleStruct->field_5C + bankIn1)
- && i != *(gBattleStruct->field_5C + bankIn2))
+ && i != *(gBattleStruct->monToSwitchIntoId + bankIn1)
+ && i != *(gBattleStruct->monToSwitchIntoId + bankIn2))
{
u8 type1 = gBaseStats[species].type1;
u8 type2 = gBaseStats[species].type2;
@@ -771,9 +768,9 @@ u8 GetMostSuitableMonToSwitchInto(void)
continue;
if (gBattlePartyID[bankIn2] == i)
continue;
- if (i == *(gBattleStruct->field_5C + bankIn1))
+ if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1))
continue;
- if (i == *(gBattleStruct->field_5C + bankIn2))
+ if (i == *(gBattleStruct->monToSwitchIntoId + bankIn2))
continue;
for (j = 0; j < 4; j++)
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 17e244500..423d34d45 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -449,7 +449,7 @@ static void sub_8064C58(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
LinkOpponentBufferExecCompleted();
}
@@ -485,7 +485,7 @@ static void sub_8064D60(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8064DD0;
}
@@ -1164,7 +1164,7 @@ static void LinkOpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1198,7 +1198,7 @@ static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1227,7 +1227,7 @@ static void LinkOpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
LinkOpponentBufferExecCompleted();
}
@@ -1239,7 +1239,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1247,7 +1247,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_8064C58;
}
break;
@@ -1382,7 +1382,7 @@ static void LinkOpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1455,7 +1455,7 @@ static void LinkOpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1474,7 +1474,7 @@ static void LinkOpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1483,7 +1483,7 @@ static void LinkOpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
LinkOpponentBufferExecCompleted();
@@ -1586,7 +1586,7 @@ static void LinkOpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1698,7 +1698,7 @@ static void LinkOpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1850,7 +1850,7 @@ static void LinkOpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
LinkOpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index a831b98cf..e3bee98d9 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -312,7 +312,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
LinkPartnerBufferExecCompleted();
}
}
@@ -373,7 +373,7 @@ static void sub_814B4E0(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_814B554;
}
@@ -399,7 +399,7 @@ static void sub_814B5A8(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1026,7 +1026,7 @@ static void SetLinkPartnerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void LinkPartnerHandleSetRawMonData(void)
@@ -1050,7 +1050,7 @@ static void LinkPartnerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1081,7 +1081,7 @@ static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1121,7 +1121,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1129,7 +1129,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_814B3DC;
}
break;
@@ -1201,7 +1201,7 @@ static void LinkPartnerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1209,7 +1209,7 @@ static void LinkPartnerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1277,7 +1277,7 @@ static void LinkPartnerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1296,7 +1296,7 @@ static void LinkPartnerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1305,7 +1305,7 @@ static void LinkPartnerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
LinkPartnerBufferExecCompleted();
@@ -1408,7 +1408,7 @@ static void LinkPartnerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1520,7 +1520,7 @@ static void LinkPartnerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1683,7 +1683,7 @@ static void LinkPartnerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
LinkPartnerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 7ffd9d64b..0aac4cbe4 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -437,7 +437,7 @@ static void sub_805FB08(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
OpponentBufferExecCompleted();
}
@@ -473,7 +473,7 @@ static void sub_805FC10(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_805FC80;
}
}
@@ -1152,7 +1152,7 @@ static void OpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1168,7 +1168,7 @@ static void OpponentHandleLoadMonSprite(void)
static void OpponentHandleSwitchInAnim(void)
{
- *(gBattleStruct->field_5C + gActiveBank) = 6;
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6;
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
sub_80613DC(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattleBankFunc[gActiveBank] = sub_805FDF0;
@@ -1187,7 +1187,7 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gBankSpriteIds[bank]].data0 = bank;
@@ -1217,7 +1217,7 @@ static void OpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
OpponentBufferExecCompleted();
}
@@ -1229,7 +1229,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1237,7 +1237,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_805FB08;
}
break;
@@ -1415,7 +1415,7 @@ static void OpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1487,7 +1487,7 @@ static void OpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1506,7 +1506,7 @@ static void OpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1515,7 +1515,7 @@ static void OpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
OpponentBufferExecCompleted();
@@ -1627,7 +1627,7 @@ static void OpponentHandleChoosePokemon(void)
{
s32 chosenMonId;
- if (*(gBattleStruct->field_294 + gActiveBank) == 6)
+ if (*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) == 6)
{
chosenMonId = GetMostSuitableMonToSwitchInto();
@@ -1670,12 +1670,12 @@ static void OpponentHandleChoosePokemon(void)
}
else
{
- chosenMonId = *(gBattleStruct->field_294 + gActiveBank);
- *(gBattleStruct->field_294 + gActiveBank) = 6;
+ chosenMonId = *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank);
+ *(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
}
- *(gBattleStruct->field_5C + gActiveBank) = chosenMonId;
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = chosenMonId;
EmitChosenMonReturnValue(1, chosenMonId, NULL);
OpponentBufferExecCompleted();
}
@@ -1731,7 +1731,7 @@ static void OpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1843,7 +1843,7 @@ static void OpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -2000,7 +2000,7 @@ static void OpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
OpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 4fdc2e4a0..16c62c53b 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -1008,10 +1008,10 @@ static void sub_805896C(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
if (IsDoubleBattle())
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
gBattleBankFunc[gActiveBank] = sub_8058924;
@@ -1107,7 +1107,7 @@ static void sub_8058EDC(void)
FreeSpritePaletteByTag(0x27F9);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8058FC0;
}
@@ -1119,7 +1119,7 @@ static void sub_8058FC0(void)
&& !IsCryPlayingOrClearCrySongs())
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
}
@@ -1164,7 +1164,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
}
@@ -1305,7 +1305,7 @@ static void sub_8059544(u8 taskId)
if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON])
bank ^= BIT_MON;
- DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP);
+ InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_80595A4;
}
@@ -2193,7 +2193,7 @@ static void SetPlayerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void PlayerHandleSetRawMonData(void)
@@ -2238,7 +2238,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -2278,7 +2278,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -2286,7 +2286,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_8059744;
}
break;
@@ -2434,7 +2434,7 @@ static void PlayerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -2442,7 +2442,7 @@ static void PlayerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -2462,7 +2462,7 @@ static void PlayerHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -2472,7 +2472,7 @@ static void PlayerHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -2525,7 +2525,7 @@ static void PlayerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -2544,7 +2544,7 @@ static void PlayerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -2553,7 +2553,7 @@ static void PlayerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
PlayerBufferExecCompleted();
@@ -2709,7 +2709,7 @@ static void PlayerHandleChoosePokemon(void)
static void PlayerHandleCmd23(void)
{
- BattleMusicStop();
+ BattleStopLowHpSound();
BeginNormalPaletteFade(-1, 2, 0, 16, 0);
PlayerBufferExecCompleted();
}
@@ -2788,7 +2788,7 @@ static void PlayerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -2930,7 +2930,7 @@ static void PlayerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -3088,7 +3088,7 @@ static void PlayerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
PlayerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 867bde5e4..0cd34442a 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -327,7 +327,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerPartnerBufferExecCompleted();
}
}
@@ -469,7 +469,7 @@ static void sub_81BB628(u8 taskId)
if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON])
bank ^= BIT_MON;
- DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP);
+ InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_81BB688;
}
@@ -560,7 +560,7 @@ static void sub_81BB92C(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_81BB9A0;
}
@@ -586,7 +586,7 @@ static void sub_81BB9F4(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1213,7 +1213,7 @@ static void SetPlayerPartnerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void PlayerPartnerHandleSetRawMonData(void)
@@ -1237,7 +1237,7 @@ static void PlayerPartnerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1268,7 +1268,7 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1308,7 +1308,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1316,7 +1316,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_81BB828;
}
break;
@@ -1395,7 +1395,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1403,7 +1403,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1470,7 +1470,7 @@ static void PlayerPartnerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1489,7 +1489,7 @@ static void PlayerPartnerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1498,7 +1498,7 @@ static void PlayerPartnerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
PlayerPartnerBufferExecCompleted();
@@ -1581,7 +1581,7 @@ static void PlayerPartnerHandleChoosePokemon(void)
}
}
- *(gBattleStruct->field_5C + gActiveBank) = chosenMonId;
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = chosenMonId;
EmitChosenMonReturnValue(1, chosenMonId, NULL);
PlayerPartnerBufferExecCompleted();
}
@@ -1661,7 +1661,7 @@ static void PlayerPartnerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1773,7 +1773,7 @@ static void PlayerPartnerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1929,7 +1929,7 @@ static void PlayerPartnerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
PlayerPartnerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index ab086cc80..506ab46c7 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -433,7 +433,7 @@ static void sub_8186D9C(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
RecordedOpponentBufferExecCompleted();
}
@@ -469,7 +469,7 @@ static void sub_8186EA4(void)
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_8186F14;
}
@@ -1149,7 +1149,7 @@ static void RecordedOpponentHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
@@ -1184,7 +1184,7 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1213,7 +1213,7 @@ static void RecordedOpponentHandleReturnMonToBall(void)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
- sub_805EEE0(gActiveBank);
+ EnemyShadowCallbackToSetInvisible(gActiveBank);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
RecordedOpponentBufferExecCompleted();
}
@@ -1225,7 +1225,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1233,7 +1233,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattleBankFunc[gActiveBank] = sub_8186D9C;
}
break;
@@ -1314,7 +1314,7 @@ static void RecordedOpponentHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1386,7 +1386,7 @@ static void RecordedOpponentDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1405,7 +1405,7 @@ static void RecordedOpponentDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1414,7 +1414,7 @@ static void RecordedOpponentDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
RecordedOpponentBufferExecCompleted();
@@ -1474,8 +1474,8 @@ static void RecordedOpponentHandleChooseItem(void)
static void RecordedOpponentHandleChoosePokemon(void)
{
- *(gBattleStruct->field_5C + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank);
- EmitChosenMonReturnValue(1, *(gBattleStruct->field_5C + gActiveBank), NULL);
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank);
+ EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBank), NULL);
RecordedOpponentBufferExecCompleted();
}
@@ -1530,7 +1530,7 @@ static void RecordedOpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1642,7 +1642,7 @@ static void RecordedOpponentHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1794,7 +1794,7 @@ static void RecordedOpponentHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
RecordedOpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 246379378..03a65961b 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -272,9 +272,9 @@ static void sub_8189AA0(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
if (IsDoubleBattle())
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
gBattleBankFunc[gActiveBank] = sub_8189A58;
@@ -397,7 +397,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
RecordedPlayerBufferExecCompleted();
}
}
@@ -458,7 +458,7 @@ static void sub_818A2B4(void)
{
CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleBankFunc[gActiveBank] = sub_818A328;
}
@@ -484,7 +484,7 @@ static void sub_818A37C(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
@@ -1111,7 +1111,7 @@ static void SetRecordedPlayerMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void RecordedPlayerHandleSetRawMonData(void)
@@ -1135,7 +1135,7 @@ static void RecordedPlayerHandleLoadMonSprite(void)
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(gActiveBank, 2),
- sub_80A6138(gActiveBank),
+ GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
@@ -1166,7 +1166,7 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit)
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1206,7 +1206,7 @@ static void DoSwitchOutAnimation(void)
{
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1214,7 +1214,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_818A1B0;
}
break;
@@ -1313,7 +1313,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
{
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
}
else
@@ -1321,7 +1321,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, -64);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
@@ -1388,7 +1388,7 @@ static void RecordedPlayerDoMoveAnimation(void)
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
{
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1407,7 +1407,7 @@ static void RecordedPlayerDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
@@ -1416,7 +1416,7 @@ static void RecordedPlayerDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
RecordedPlayerBufferExecCompleted();
@@ -1492,8 +1492,8 @@ static void RecordedPlayerHandleChooseItem(void)
static void RecordedPlayerHandleChoosePokemon(void)
{
- *(gBattleStruct->field_5C + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank);
- EmitChosenMonReturnValue(1, *(gBattleStruct->field_5C + gActiveBank), NULL);
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank);
+ EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBank), NULL);
RecordedPlayerBufferExecCompleted();
}
@@ -1549,7 +1549,7 @@ static void RecordedPlayerHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
- DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
}
@@ -1661,7 +1661,7 @@ static void RecordedPlayerHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1813,7 +1813,7 @@ static void RecordedPlayerHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
RecordedPlayerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 49c98915e..a4f35bed1 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -413,7 +413,7 @@ static void SafariHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -423,7 +423,7 @@ static void SafariHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
}
@@ -624,7 +624,7 @@ static void SafariHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -683,7 +683,7 @@ static void SafariHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
SafariBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index 2844c76c4..4dac1d264 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -369,7 +369,7 @@ static void sub_8168818(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
@@ -387,7 +387,7 @@ static void CompleteOnHealthbarDone(void)
}
else
{
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
}
@@ -1029,7 +1029,7 @@ static void SetWallyMonData(u8 monId)
break;
}
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
static void WallyHandleSetRawMonData(void)
@@ -1051,7 +1051,7 @@ static void WallyHandleReturnMonToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_8168A20;
}
else
@@ -1112,7 +1112,7 @@ static void WallyHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation;
}
@@ -1122,7 +1122,7 @@ static void WallyHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW);
gBattleBankFunc[gActiveBank] = CompleteOnFinishedAnimation;
}
@@ -1163,7 +1163,7 @@ static void WallyDoMoveAnimation(void)
case 0:
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
break;
@@ -1182,7 +1182,7 @@ static void WallyDoMoveAnimation(void)
sub_805EB9C(1);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
{
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
}
@@ -1190,7 +1190,7 @@ static void WallyDoMoveAnimation(void)
case 3:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
- sub_805E394();
+ CopyAllBattleSpritesInvisibilities();
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
WallyBufferExecCompleted();
@@ -1429,7 +1429,7 @@ static void WallyHandlePlayFanfareOrBGM(void)
{
if (gBattleBufferA[gActiveBank][3])
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
}
else
@@ -1496,7 +1496,7 @@ static void sub_816AA80(u8 bank)
sub_806A068(species, GetBankIdentity(bank));
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
sub_80A5C6C(bank, 2),
- sub_80A6138(bank),
+ GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
@@ -1565,7 +1565,7 @@ static void WallyHandleBattleAnimation(void)
u8 animationId = gBattleBufferA[gActiveBank][1];
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
WallyBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c
index e6c67b20e..9385417b4 100644
--- a/src/battle_dome_cards.c
+++ b/src/battle_dome_cards.c
@@ -119,7 +119,7 @@ static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot,
if (paletteTag == 0xFFFF)
{
gUnknown_0203CCEC.paletteTag |= 0xFFFF;
- LoadCompressedPalette(species_and_otid_get_pal(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20);
+ LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), 0x100 + paletteSlot * 0x10, 0x20);
}
else
{
@@ -146,7 +146,7 @@ static void sub_818D180(u16 species, u32 otId, u32 personality, u8 paletteSlot,
{
if (!isTrainer)
{
- LoadCompressedPalette(species_and_otid_get_pal(species, otId, personality), paletteSlot * 0x10, 0x20);
+ LoadCompressedPalette(GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality), paletteSlot * 0x10, 0x20);
}
else
{
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
new file mode 100644
index 000000000..99a82f3ca
--- /dev/null
+++ b/src/battle_gfx_sfx_util.c
@@ -0,0 +1,1299 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "battle_ai_script_commands.h"
+#include "battle_anim.h"
+#include "battle_interface.h"
+#include "main.h"
+#include "malloc.h"
+#include "rng.h"
+#include "util.h"
+#include "pokemon.h"
+#include "moves.h"
+#include "task.h"
+#include "sprite.h"
+#include "sound.h"
+#include "m4a.h"
+#include "species.h"
+#include "decompress.h"
+#include "data2.h"
+#include "palette.h"
+#include "blend_palette.h"
+#include "contest.h"
+#include "songs.h"
+
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gActiveBank;
+extern u8 gNoOfAllBanks;
+extern u16 gUnknown_020243FC;
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT];
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
+extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
+extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+
+extern const struct BattleMove gBattleMoves[];
+extern const u8 gUnknown_0831C604[];
+extern const u8 * const gUnknown_082C9320[];
+extern const u8 * const gUnknown_082C937C[];
+extern const struct CompressedSpriteSheet gMonFrontPicTable[];
+extern const struct CompressedSpriteSheet gMonBackPicTable[];
+extern const struct CompressedSpriteSheet gTrainerFrontPicTable[];
+extern const struct CompressedSpriteSheet gTrainerBackPicTable[];
+extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
+extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
+extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[];
+extern const struct SpriteTemplate gUnknown_08329D98[4];
+extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
+extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
+extern const u8 gEnemyMonElevation[];
+
+// graphics
+extern const u32 gUnknown_08C093F0[];
+extern const u32 gSubstituteDollTilemap[];
+extern const u32 gSubstituteDollGfx[];
+extern const u16 gSubstituteDollPal[];
+extern const u8 gUnknown_08C1F1C8[];
+extern const u8 gUnknown_08C1F46C[];
+extern const u8 gUnknown_08C1F5E8[];
+extern const u8 gUnknown_08C1F76C[];
+extern const u8 gUnknown_08C1F8E8[];
+extern const u8 gUnknown_08C0237C[];
+extern const u16 gBattleInterface_BallStatusBarPal[];
+extern const u16 gBattleInterface_BallDisplayPal[];
+
+extern u8 sub_80688F8(u8, u8 bank);
+extern u8 pokemon_order_func(u8); // party menu
+extern void sub_81B8C68(void);
+
+// this file's functions
+static u8 sub_805D4A8(u16 move);
+static u16 BattlePalaceGetTargetRetValue(void);
+static void sub_805D7EC(struct Sprite *sprite);
+static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId);
+static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId);
+static void Task_ClearBitWhenSpecialAnimDone(u8 taskId);
+static void ClearSpritesBankHealthboxAnimData(void);
+
+// const rom data
+static const struct CompressedSpriteSheet gUnknown_0832C0D0 =
+{
+ gUnknown_08C1F1C8, 0x1000, TAG_HEALTHBOX_PLAYER1_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0D8 =
+{
+ gUnknown_08C1F46C, 0x1000, TAG_HEALTHBOX_OPPONENT1_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0E0[2] =
+{
+ {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER1_TILE},
+ {gUnknown_08C1F5E8, 0x800, TAG_HEALTHBOX_PLAYER2_TILE}
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C0F0[2] =
+{
+ {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT1_TILE},
+ {gUnknown_08C1F76C, 0x800, TAG_HEALTHBOX_OPPONENT2_TILE}
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C100 =
+{
+ gUnknown_08C1F8E8, 0x1000, TAG_HEALTHBOX_SAFARI_TILE
+};
+
+static const struct CompressedSpriteSheet gUnknown_0832C108[BATTLE_BANKS_COUNT] =
+{
+ {gUnknown_08C0237C, 0x0100, 0xd704},
+ {gUnknown_08C0237C, 0x0120, 0xd705},
+ {gUnknown_08C0237C, 0x0100, 0xd706},
+ {gUnknown_08C0237C, 0x0120, 0xd707}
+};
+
+static const struct SpritePalette gUnknown_0832C128[2] =
+{
+ {gBattleInterface_BallStatusBarPal, TAG_HEALTHBOX_PAL},
+ {gBattleInterface_BallDisplayPal, 0xd704}
+};
+
+// code
+void AllocateBattleSpritesData(void)
+{
+ gBattleSpritesDataPtr = AllocZeroed(sizeof(struct BattleSpriteData));
+ gBattleSpritesDataPtr->bankData = AllocZeroed(sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT);
+ gBattleSpritesDataPtr->healthBoxesData = AllocZeroed(sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT);
+ gBattleSpritesDataPtr->animationData = AllocZeroed(sizeof(struct BattleAnimationInfo));
+ gBattleSpritesDataPtr->battleBars = AllocZeroed(sizeof(struct BattleBarInfo) * BATTLE_BANKS_COUNT);
+}
+
+void FreeBattleSpritesData(void)
+{
+ if (gBattleSpritesDataPtr == NULL)
+ return;
+
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->battleBars);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->animationData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->healthBoxesData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr->bankData);
+ FREE_AND_SET_NULL(gBattleSpritesDataPtr);
+}
+
+u16 ChooseMoveAndTargetInBattlePalace(void)
+{
+ s32 i, var1, var2;
+ s32 chosenMoveId = -1;
+ struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]);
+ u8 unusableMovesBits = CheckMoveLimitations(gActiveBank, 0, 0xFF);
+ s32 percent = Random() % 100;
+
+ i = (gBattleStruct->field_92 & gBitTable[gActiveBank]) ? 2 : 0;
+ var2 = i;
+ var1 = i + 2;
+
+ for (; i < var1; i++)
+ {
+ if (gUnknown_0831C494[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)][i] > percent)
+ break;
+ }
+
+ percent = i - var2;
+ if (i == var1)
+ percent = 2;
+
+ for (var2 = 0, i = 0; i < 4; i++)
+ {
+ if (moveInfo->moves[i] == MOVE_NONE)
+ break;
+ if (percent == sub_805D4A8(moveInfo->moves[i]) && moveInfo->currentPp[i] != 0)
+ var2 |= gBitTable[i];
+ }
+
+ if (var2 != 0)
+ {
+ gBattleStruct->field_92 &= 0xF;
+ gBattleStruct->field_92 |= (var2 << 4);
+ BattleAI_SetupAIData(var2);
+ chosenMoveId = BattleAI_ChooseMoveOrAction();
+ }
+
+ if (chosenMoveId == -1)
+ {
+ if (unusableMovesBits != 0xF)
+ {
+ var1 = 0, var2 = 0;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (sub_805D4A8(moveInfo->moves[i]) == 0 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x1;
+ if (sub_805D4A8(moveInfo->moves[i]) == 1 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x10;
+ if (sub_805D4A8(moveInfo->moves[i]) == 2 && !(gBitTable[i] & unusableMovesBits))
+ var1 += 0x100;
+ }
+
+ if ((var1 & 0xF) > 1)
+ var2++;
+ if ((var1 & 0xF0) > 0x1F)
+ var2++;
+ if ((var1 & 0xF0) > 0x1FF)
+ var2++;
+
+ if (var2 > 1 || var2 == 0)
+ {
+ do
+ {
+ i = Random() % 4;
+ if (!(gBitTable[i] & unusableMovesBits))
+ chosenMoveId = i;
+ } while (chosenMoveId == -1);
+ }
+ else
+ {
+ if ((var1 & 0xF) > 1)
+ var2 = 0;
+ if ((var1 & 0xF0) > 0x1F)
+ var2 = 1;
+ if ((var1 & 0xF0) > 0x1FF)
+ var2 = 2;
+
+ do
+ {
+ i = Random() % 4;
+ if (!(gBitTable[i] & unusableMovesBits) && var2 == sub_805D4A8(moveInfo->moves[i]))
+ chosenMoveId = i;
+ } while (chosenMoveId == -1);
+ }
+
+ if (Random() % 100 > 49)
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ return 0;
+ }
+ }
+ else
+ {
+ gProtectStructs[gActiveBank].flag_x10 = 1;
+ return 0;
+ }
+ }
+
+ if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
+ {
+ if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
+ var1 = MOVE_TARGET_x10;
+ else
+ var1 = MOVE_TARGET_SELECTED;
+ }
+ else
+ {
+ var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target;
+ }
+
+ if (var1 & MOVE_TARGET_x10)
+ chosenMoveId |= (gActiveBank << 8);
+ else if (var1 == MOVE_TARGET_SELECTED)
+ chosenMoveId |= (BattlePalaceGetTargetRetValue());
+ else
+ chosenMoveId |= (GetBankByIdentity((GetBankIdentity(gActiveBank) & BIT_SIDE) ^ BIT_SIDE) << 8);
+
+ return chosenMoveId;
+}
+
+static u8 sub_805D4A8(u16 move)
+{
+ switch (gBattleMoves[move].target)
+ {
+ case MOVE_TARGET_SELECTED:
+ case MOVE_TARGET_USER:
+ case MOVE_TARGET_RANDOM:
+ case MOVE_TARGET_BOTH:
+ case MOVE_TARGET_FOES_AND_ALLY:
+ if (gBattleMoves[move].power == 0)
+ return 2;
+ else
+ return 0;
+ break;
+ case MOVE_TARGET_DEPENDS:
+ case MOVE_TARGET_OPPONENTS_FIELD:
+ return 2;
+ case MOVE_TARGET_x10:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static u16 BattlePalaceGetTargetRetValue(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ u8 opposing1, opposing2;
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ opposing1 = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ opposing2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ opposing1 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ opposing2 = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+
+ if (gBattleMons[opposing1].hp == gBattleMons[opposing2].hp)
+ return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8;
+
+ switch (gUnknown_0831C604[GetNatureFromPersonality(gBattleMons[gActiveBank].personality)])
+ {
+ case 0:
+ if (gBattleMons[opposing1].hp > gBattleMons[opposing2].hp)
+ return opposing1 << 8;
+ else
+ return opposing2 << 8;
+ case 1:
+ if (gBattleMons[opposing1].hp < gBattleMons[opposing2].hp)
+ return opposing1 << 8;
+ else
+ return opposing2 << 8;
+ case 2:
+ return (((gActiveBank & BIT_SIDE) ^ BIT_SIDE) + (Random() & 2)) << 8;
+ }
+ }
+
+ return (gActiveBank ^ BIT_SIDE) << 8;
+}
+
+void sub_805D714(struct Sprite *sprite)
+{
+ u8 spriteId = sprite->data1;
+
+ if (!gSprites[spriteId].affineAnimEnded)
+ return;
+ if (gSprites[spriteId].invisible)
+ return;
+
+ if (gSprites[spriteId].animPaused)
+ {
+ gSprites[spriteId].animPaused = 0;
+ }
+ else
+ {
+ if (gSprites[spriteId].animEnded)
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+void sub_805D770(struct Sprite *sprite, bool8 arg1)
+{
+ sprite->animPaused = 1;
+ sprite->callback = SpriteCallbackDummy;
+
+ if (!arg1)
+ StartSpriteAffineAnim(sprite, 1);
+ else
+ StartSpriteAffineAnim(sprite, 1);
+
+ AnimateSprite(sprite);
+}
+
+void sub_805D7AC(struct Sprite *sprite)
+{
+ if (!(gUnknown_020243FC & 1))
+ {
+ sprite->pos2.x += sprite->data0;
+ if (sprite->pos2.x == 0)
+ {
+ if (sprite->pos2.y != 0)
+ sprite->callback = sub_805D7EC;
+ else
+ sprite->callback = SpriteCallbackDummy;
+ }
+ }
+}
+
+static void sub_805D7EC(struct Sprite *sprite)
+{
+ sprite->pos2.y -= 2;
+ if (sprite->pos2.y == 0)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status)
+{
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 1;
+ if (!isStatus2)
+ {
+ if (status == STATUS_FREEZE)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_FRZ);
+ else if (status == STATUS_POISON || status & STATUS_TOXIC_POISON)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PSN);
+ else if (status == STATUS_BURN)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_BRN);
+ else if (status & STATUS_SLEEP)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_SLP);
+ else if (status == STATUS_PARALYSIS)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_PRZ);
+ else // no animation
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0;
+ }
+ else
+ {
+ if (status & STATUS2_INFATUATION)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_INFATUATION);
+ else if (status & STATUS2_CONFUSION)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CONFUSION);
+ else if (status & STATUS2_CURSED)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_CURSED);
+ else if (status & STATUS2_NIGHTMARE)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_NIGHTMARE);
+ else if (status & STATUS2_WRAPPED)
+ LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED);
+ else // no animation
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0;
+ }
+}
+
+#define tBank data[0]
+
+bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId, u16 argument)
+{
+ u8 taskId;
+
+ if (tableId == B_ANIM_CASTFORM_CHANGE && (argument & 0x80))
+ {
+ gBattleMonForms[activeBank] = (argument & ~(0x80));
+ return TRUE;
+ }
+ if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute
+ && !ShouldAnimBeDoneRegardlessOfSubsitute(tableId))
+ {
+ return TRUE;
+ }
+ if (gBattleSpritesDataPtr->bankData[activeBank].behindSubstitute
+ && tableId == B_ANIM_SUBSTITUTE_FADE
+ && gSprites[gBankSpriteIds[activeBank]].invisible)
+ {
+ LoadBattleMonGfxAndAnimate(activeBank, TRUE, gBankSpriteIds[activeBank]);
+ ClearBehindSubstituteBit(activeBank);
+ return TRUE;
+ }
+
+ gAnimBankAttacker = atkBank;
+ gAnimBankTarget = defBank;
+ gBattleSpritesDataPtr->animationData->animArg = argument;
+ LaunchBattleAnimation(gUnknown_082C9320, tableId, FALSE);
+ taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10);
+ gTasks[taskId].tBank = activeBank;
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 1;
+
+ return FALSE;
+}
+
+static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId)
+{
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 0;
+ DestroyTask(taskId);
+ }
+}
+
+#undef tBank
+
+static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId)
+{
+ switch (animId)
+ {
+ case B_ANIM_SUBSTITUTE_FADE:
+ case B_ANIM_RAIN_CONTINUES:
+ case B_ANIM_SUN_CONTINUES:
+ case B_ANIM_SANDSTORM_CONTINUES:
+ case B_ANIM_HAIL_CONTINUES:
+ case B_ANIM_SNATCH_MOVE:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+#define tBank data[0]
+
+void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tableId)
+{
+ u8 taskId;
+
+ gAnimBankAttacker = atkBank;
+ gAnimBankTarget = defBank;
+ LaunchBattleAnimation(gUnknown_082C937C, tableId, FALSE);
+ taskId = CreateTask(Task_ClearBitWhenSpecialAnimDone, 10);
+ gTasks[taskId].tBank = activeBank;
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 1;
+}
+
+static void Task_ClearBitWhenSpecialAnimDone(u8 taskId)
+{
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 0;
+ DestroyTask(taskId);
+ }
+}
+
+#undef tBank
+
+// great function to include newly added moves that don't have animation yet
+bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn)
+{
+ return FALSE;
+}
+
+bool8 mplay_80342A4(u8 bank)
+{
+ u8 zero = 0;
+
+ if (IsSEPlaying())
+ {
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_8++;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_8 < 30)
+ return TRUE;
+
+ m4aMPlayStop(&gMPlay_SE1);
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ if (zero == 0)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[bank].field_8 = 0;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank)
+{
+ u32 monsPersonality, currentPersonality, otId;
+ u16 species;
+ u8 identity;
+ u16 paletteOffset;
+ const void *lzPaletteData;
+
+ monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ {
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ currentPersonality = monsPersonality;
+ }
+ else
+ {
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+ currentPersonality = gTransformedPersonalities[bank];
+ }
+
+ otId = GetMonData(mon, MON_DATA_OT_ID);
+ identity = GetBankIdentity(bank);
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+
+ paletteOffset = 0x100 + bank * 16;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ lzPaletteData = GetMonFrontSpritePal(mon);
+ else
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality);
+
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 0x20);
+ LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20);
+
+ if (species == SPECIES_CASTFORM)
+ {
+ paletteOffset = 0x100 + bank * 16;
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20);
+ }
+
+ // transform's pink color
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+}
+
+void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank)
+{
+ u32 monsPersonality, currentPersonality, otId;
+ u16 species;
+ u8 identity;
+ u16 paletteOffset;
+ const void *lzPaletteData;
+
+ monsPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ {
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ currentPersonality = monsPersonality;
+ }
+ else
+ {
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+ currentPersonality = gTransformedPersonalities[bank];
+ }
+
+ otId = GetMonData(mon, MON_DATA_OT_ID);
+ identity = GetBankIdentity(bank);
+
+ if (sub_80688F8(1, bank) == 1 || gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+ }
+ else
+ {
+ HandleLoadSpecialPokePic(&gMonBackPicTable[species],
+ gMonSpritesGfxPtr->sprites[identity],
+ species, currentPersonality);
+ }
+
+ paletteOffset = 0x100 + bank * 16;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_NONE)
+ lzPaletteData = GetMonFrontSpritePal(mon);
+ else
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(species, otId, monsPersonality);
+
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 0x20);
+ LoadPalette(gDecompressionBuffer, 0x80 + bank * 16, 0x20);
+
+ if (species == SPECIES_CASTFORM)
+ {
+ paletteOffset = 0x100 + bank * 16;
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[gBattleMonForms[bank]], paletteOffset, 0x20);
+ }
+
+ // transform's pink color
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+}
+
+void nullsub_23(void)
+{
+}
+
+void nullsub_24(u16 species)
+{
+}
+
+void DecompressTrainerFrontPic(u16 frontPicId, u8 bank)
+{
+ u8 identity = GetBankIdentity(bank);
+ DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId],
+ gMonSpritesGfxPtr->sprites[identity],
+ SPECIES_NONE);
+ LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]);
+}
+
+void DecompressTrainerBackPic(u16 backPicId, u8 bank)
+{
+ u8 identity = GetBankIdentity(bank);
+ DecompressPicFromTable_2(&gTrainerBackPicTable[backPicId],
+ gMonSpritesGfxPtr->sprites[identity],
+ SPECIES_NONE);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[backPicId].data,
+ 0x100 + 16 * bank, 0x20);
+}
+
+void nullsub_25(u8 arg0)
+{
+}
+
+void FreeTrainerFrontPicPalette(u16 frontPicId)
+{
+ FreeSpritePaletteByTag(gTrainerFrontPicPaletteTable[frontPicId].tag);
+}
+
+void sub_805DFFC(void)
+{
+ u8 numberOfBanks = 0;
+ u8 i;
+
+ LoadSpritePalette(&gUnknown_0832C128[0]);
+ LoadSpritePalette(&gUnknown_0832C128[1]);
+ if (!IsDoubleBattle())
+ {
+ LoadCompressedObjectPic(&gUnknown_0832C0D0);
+ LoadCompressedObjectPic(&gUnknown_0832C0D8);
+ numberOfBanks = 2;
+ }
+ else
+ {
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[0]);
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[1]);
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[0]);
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[1]);
+ numberOfBanks = 4;
+ }
+ for (i = 0; i < numberOfBanks; i++)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[i]]);
+}
+
+bool8 BattleLoadAllHealthBoxesGfx(u8 state)
+{
+ bool8 retVal = FALSE;
+
+ if (state != 0)
+ {
+ if (state == 1)
+ {
+ LoadSpritePalette(&gUnknown_0832C128[0]);
+ LoadSpritePalette(&gUnknown_0832C128[1]);
+ }
+ else if (!IsDoubleBattle())
+ {
+ if (state == 2)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ LoadCompressedObjectPic(&gUnknown_0832C100);
+ else
+ LoadCompressedObjectPic(&gUnknown_0832C0D0);
+ }
+ else if (state == 3)
+ LoadCompressedObjectPic(&gUnknown_0832C0D8);
+ else if (state == 4)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]);
+ else if (state == 5)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]);
+ else
+ retVal = TRUE;
+ }
+ else
+ {
+ if (state == 2)
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[0]);
+ else if (state == 3)
+ LoadCompressedObjectPic(&gUnknown_0832C0E0[1]);
+ else if (state == 4)
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[0]);
+ else if (state == 5)
+ LoadCompressedObjectPic(&gUnknown_0832C0F0[1]);
+ else if (state == 6)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[0]]);
+ else if (state == 7)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[1]]);
+ else if (state == 8)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[2]]);
+ else if (state == 9)
+ LoadCompressedObjectPic(&gUnknown_0832C108[gBanksByIdentity[3]]);
+ else
+ retVal = TRUE;
+ }
+ }
+
+ return retVal;
+}
+
+void LoadBattleBarGfx(u8 arg0)
+{
+ LZDecompressWram(gUnknown_08C093F0, gMonSpritesGfxPtr->barFontGfx);
+}
+
+bool8 BattleInitAllSprites(u8 *state1, u8 *bank)
+{
+ bool8 retVal = FALSE;
+
+ switch (*state1)
+ {
+ case 0:
+ ClearSpritesBankHealthboxAnimData();
+ (*state1)++;
+ break;
+ case 1:
+ if (!BattleLoadAllHealthBoxesGfx(*bank))
+ {
+ (*bank)++;
+ }
+ else
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 2:
+ (*state1)++;
+ break;
+ case 3:
+ if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) && *bank == 0)
+ gHealthBoxesIds[*bank] = CreateSafariPlayerHealthboxSprites();
+ else
+ gHealthBoxesIds[*bank] = CreateBankHealthboxSprites(*bank);
+
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 4:
+ SetBankHealthboxSpritePos(*bank);
+ if (gBanksByIdentity[*bank] <= 1)
+ DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], FALSE);
+ else
+ DummyBattleInterfaceFunc(gHealthBoxesIds[*bank], TRUE);
+
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 5:
+ if (GetBankSide(*bank) == SIDE_PLAYER)
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gPlayerParty[gBattlePartyID[*bank]], HEALTHBOX_ALL);
+ }
+ else
+ {
+ UpdateHealthboxAttribute(gHealthBoxesIds[*bank], &gEnemyParty[gBattlePartyID[*bank]], HEALTHBOX_ALL);
+ }
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[*bank]);
+ (*bank)++;
+ if (*bank == gNoOfAllBanks)
+ {
+ *bank = 0;
+ (*state1)++;
+ }
+ break;
+ case 6:
+ LoadAndCreateEnemyShadowSprites();
+ sub_81B8C68();
+ retVal = TRUE;
+ break;
+ }
+
+ return retVal;
+}
+
+void ClearSpritesHealthboxAnimData(void)
+{
+ memset(gBattleSpritesDataPtr->healthBoxesData, 0, sizeof(struct BattleHealthboxInfo) * BATTLE_BANKS_COUNT);
+ memset(gBattleSpritesDataPtr->animationData, 0, sizeof(struct BattleAnimationInfo));
+}
+
+static void ClearSpritesBankHealthboxAnimData(void)
+{
+ ClearSpritesHealthboxAnimData();
+ memset(gBattleSpritesDataPtr->bankData, 0, sizeof(struct BattleSpriteInfo) * BATTLE_BANKS_COUNT);
+}
+
+void CopyAllBattleSpritesInvisibilities(void)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleSpritesDataPtr->bankData[i].invisible = gSprites[gBankSpriteIds[i]].invisible;
+}
+
+void CopyBattleSpriteInvisibility(u8 bank)
+{
+ gBattleSpritesDataPtr->bankData[bank].invisible = gSprites[gBankSpriteIds[bank]].invisible;
+}
+
+void HandleSpeciesGfxDataChange(u8 bankAtk, u8 bankDef, bool8 notTransform)
+{
+ u16 paletteOffset;
+ u32 personalityValue;
+ u32 otId;
+ u8 identity;
+ const u8 *lzPaletteData;
+
+ if (notTransform)
+ {
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleSpritesDataPtr->animationData->animArg);
+ paletteOffset = 0x100 + bankAtk * 16;
+ LoadPalette(gBattleStruct->castformPalette[gBattleSpritesDataPtr->animationData->animArg], paletteOffset, 32);
+ gBattleMonForms[bankAtk] = gBattleSpritesDataPtr->animationData->animArg;
+ if (gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies != SPECIES_NONE)
+ {
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+ }
+ gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk);
+ }
+ else
+ {
+ const void *src;
+ void *dst;
+ u16 targetSpecies;
+
+ if (IsContest())
+ {
+ identity = 0;
+ targetSpecies = gContestResources->field_18->field_2;
+ personalityValue = gContestResources->field_18->field_8;
+ otId = gContestResources->field_18->field_C;
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[0],
+ targetSpecies,
+ gContestResources->field_18->field_10);
+ }
+ else
+ {
+ identity = GetBankIdentity(bankAtk);
+
+ if (GetBankSide(bankDef) == SIDE_OPPONENT)
+ targetSpecies = GetMonData(&gEnemyParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES);
+ else
+ targetSpecies = GetMonData(&gPlayerParty[gBattlePartyID[bankDef]], MON_DATA_SPECIES);
+
+ if (GetBankSide(bankAtk) == SIDE_PLAYER)
+ {
+ personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID);
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[identity],
+ targetSpecies,
+ gTransformedPersonalities[bankAtk]);
+ }
+ else
+ {
+ personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlePartyID[bankAtk]], MON_DATA_OT_ID);
+
+ HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[targetSpecies],
+ gMonSpritesGfxPtr->sprites[identity],
+ targetSpecies,
+ gTransformedPersonalities[bankAtk]);
+ }
+ }
+
+ src = gMonSpritesGfxPtr->sprites[identity];
+ dst = (void *)(VRAM + 0x10000 + gSprites[gBankSpriteIds[bankAtk]].oam.tileNum * 32);
+ DmaCopy32(3, src, dst, 0x800);
+ paletteOffset = 0x100 + bankAtk * 16;
+ lzPaletteData = GetFrontSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue);
+ LZDecompressWram(lzPaletteData, gDecompressionBuffer);
+ LoadPalette(gDecompressionBuffer, paletteOffset, 32);
+
+ if (targetSpecies == SPECIES_CASTFORM)
+ {
+ gSprites[gBankSpriteIds[bankAtk]].anims = gMonAnimationsSpriteAnimsPtrTable[targetSpecies];
+ LZDecompressWram(lzPaletteData, gBattleStruct->castformPalette[0]);
+ LoadPalette(gBattleStruct->castformPalette[0] + gBattleMonForms[bankDef] * 16, paletteOffset, 32);
+ }
+
+ BlendPalette(paletteOffset, 16, 6, 0x7FFF);
+ CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
+
+ if (!IsContest())
+ {
+ gBattleSpritesDataPtr->bankData[bankAtk].transformSpecies = targetSpecies;
+ gBattleMonForms[bankAtk] = gBattleMonForms[bankDef];
+ }
+
+ gSprites[gBankSpriteIds[bankAtk]].pos1.y = GetBankSpriteDefault_Y(bankAtk);
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bankAtk]], gBattleMonForms[bankAtk]);
+ }
+}
+
+void BattleLoadSubstituteOrMonSpriteGfx(u8 bank, bool8 loadMonSprite)
+{
+ u8 identity;
+ s32 i;
+ u32 var;
+ const void *substitutePal;
+
+ if (!loadMonSprite)
+ {
+ if (IsContest())
+ identity = 0;
+ else
+ identity = GetBankIdentity(bank);
+
+ if (IsContest())
+ LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]);
+ else if (GetBankSide(bank) != SIDE_PLAYER)
+ LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites[identity]);
+ else
+ LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[identity]);
+
+ i = 1;
+ var = bank * 16;
+ substitutePal = gSubstituteDollPal;
+ for (; i < 4; i++)
+ {
+ register void *dmaSrc asm("r0") = gMonSpritesGfxPtr->sprites[identity];
+ void *dmaDst = (i * 0x800) + dmaSrc;
+ u32 dmaSize = 0x800;
+ DmaCopy32(3, dmaSrc, dmaDst, dmaSize);
+ i++;i--;
+ }
+
+ LoadCompressedPalette(substitutePal, 0x100 + var, 32);
+ }
+ else
+ {
+ if (!IsContest())
+ {
+ if (GetBankSide(bank) != SIDE_PLAYER)
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
+ }
+ }
+}
+
+void LoadBattleMonGfxAndAnimate(u8 bank, bool8 loadMonSprite, u8 spriteId)
+{
+ BattleLoadSubstituteOrMonSpriteGfx(bank, loadMonSprite);
+ StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[bank]);
+
+ if (!loadMonSprite)
+ gSprites[spriteId].pos1.y = GetSubstituteSpriteDefault_Y(bank);
+ else
+ gSprites[spriteId].pos1.y = GetBankSpriteDefault_Y(bank);
+}
+
+void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move)
+{
+ if (move == MOVE_SUBSTITUTE)
+ gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 1;
+}
+
+void ClearBehindSubstituteBit(u8 bank)
+{
+ gBattleSpritesDataPtr->bankData[bank].behindSubstitute = 0;
+}
+
+void HandleLowHpMusicChange(struct Pokemon *mon, u8 bank)
+{
+ u16 hp = GetMonData(mon, MON_DATA_HP);
+ u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ if (GetHPBarLevel(hp, maxHP) == HP_BAR_RED)
+ {
+ if (!gBattleSpritesDataPtr->bankData[bank].lowHpSong)
+ {
+ if (!gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong)
+ PlaySE(SE_HINSI);
+ gBattleSpritesDataPtr->bankData[bank].lowHpSong = 1;
+ }
+ }
+ else
+ {
+ gBattleSpritesDataPtr->bankData[bank].lowHpSong = 0;
+ if (!IsDoubleBattle())
+ {
+ m4aSongNumStop(SE_HINSI);
+ return;
+ }
+ if (IsDoubleBattle() && !gBattleSpritesDataPtr->bankData[bank ^ BIT_MON].lowHpSong)
+ {
+ m4aSongNumStop(SE_HINSI);
+ return;
+ }
+ }
+}
+
+void BattleStopLowHpSound(void)
+{
+ u8 playerBank = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+
+ gBattleSpritesDataPtr->bankData[playerBank].lowHpSong = 0;
+ if (IsDoubleBattle())
+ gBattleSpritesDataPtr->bankData[playerBank ^ BIT_MON].lowHpSong = 0;
+
+ m4aSongNumStop(SE_HINSI);
+}
+
+u8 GetMonHPBarLevel(struct Pokemon *mon)
+{
+ u16 hp = GetMonData(mon, MON_DATA_HP);
+ u16 maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ return GetHPBarLevel(hp, maxHP);
+}
+
+void sub_805EAE8(void)
+{
+ if (gMain.inBattle)
+ {
+ u8 playerBank1 = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ u8 playerBank2 = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ u8 bank1PartyId = pokemon_order_func(gBattlePartyID[playerBank1]);
+ u8 bank2PartyId = pokemon_order_func(gBattlePartyID[playerBank2]);
+
+ if (GetMonData(&gPlayerParty[bank1PartyId], MON_DATA_HP) != 0)
+ HandleLowHpMusicChange(&gPlayerParty[bank1PartyId], playerBank1);
+ if (IsDoubleBattle() && GetMonData(&gPlayerParty[bank2PartyId], MON_DATA_HP) != 0)
+ HandleLowHpMusicChange(&gPlayerParty[bank2PartyId], playerBank2);
+ }
+}
+
+void sub_805EB9C(u8 affineMode)
+{
+ s32 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (IsBankSpritePresent(i))
+ {
+ gSprites[gBankSpriteIds[i]].oam.affineMode = affineMode;
+ if (affineMode == 0)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[i].field_6 = gSprites[gBankSpriteIds[i]].oam.matrixNum;
+ gSprites[gBankSpriteIds[i]].oam.matrixNum = 0;
+ }
+ else
+ {
+ gSprites[gBankSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].field_6;
+ }
+ }
+ }
+}
+
+#define tBank data0
+
+void LoadAndCreateEnemyShadowSprites(void)
+{
+ u8 bank;
+
+ LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow);
+
+ bank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8);
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank;
+
+ if (IsDoubleBattle())
+ {
+ bank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, sub_80A5C6C(bank, 0), sub_80A5C6C(bank, 1) + 29, 0xC8);
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank;
+ }
+}
+
+void SpriteCB_EnemyShadow(struct Sprite *shadowSprite)
+{
+ bool8 invisible = FALSE;
+ u8 bank = shadowSprite->tBank;
+ struct Sprite *bankSprite = &gSprites[gBankSpriteIds[bank]];
+
+ if (!bankSprite->inUse || !IsBankSpritePresent(bank))
+ {
+ shadowSprite->callback = SpriteCB_SetInvisible;
+ return;
+ }
+ if (gAnimScriptActive || bankSprite->invisible)
+ invisible = TRUE;
+ else if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE
+ && gEnemyMonElevation[gBattleSpritesDataPtr->bankData[bank].transformSpecies] == 0)
+ invisible = TRUE;
+
+ if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
+ invisible = TRUE;
+
+ shadowSprite->pos1.x = bankSprite->pos1.x;
+ shadowSprite->pos2.x = bankSprite->pos2.x;
+ shadowSprite->invisible = invisible;
+}
+
+#undef tBank
+
+void SpriteCB_SetInvisible(struct Sprite *sprite)
+{
+ sprite->invisible = 1;
+}
+
+void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species)
+{
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ return;
+
+ if (gBattleSpritesDataPtr->bankData[bank].transformSpecies != SPECIES_NONE)
+ species = gBattleSpritesDataPtr->bankData[bank].transformSpecies;
+
+ if (gEnemyMonElevation[species] != 0)
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_EnemyShadow;
+ else
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible;
+}
+
+void EnemyShadowCallbackToSetInvisible(u8 bank)
+{
+ gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].callback = SpriteCB_SetInvisible;
+}
+
+void sub_805EF14(void)
+{
+ u16 *vramPtr = (u16*)(VRAM + 0x240);
+ s32 i;
+ s32 j;
+
+ for (i = 0; i < 9; i++)
+ {
+ for (j = 0; j < 16; j++)
+ {
+ if (!(*vramPtr & 0xF000))
+ *vramPtr |= 0xF000;
+ if (!(*vramPtr & 0x0F00))
+ *vramPtr |= 0x0F00;
+ if (!(*vramPtr & 0x00F0))
+ *vramPtr |= 0x00F0;
+ if (!(*vramPtr & 0x000F))
+ *vramPtr |= 0x000F;
+ vramPtr++;
+ }
+ }
+}
+
+void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute)
+{
+ gBattleSpritesDataPtr->bankData[bank].transformSpecies = SPECIES_NONE;
+ gBattleMonForms[bank] = 0;
+ if (!dontClearSubstitute)
+ ClearBehindSubstituteBit(bank);
+}
+
+void AllocateMonSpritesGfx(void)
+{
+ u8 i = 0, j;
+
+ gMonSpritesGfxPtr = NULL;
+ gMonSpritesGfxPtr = AllocZeroed(sizeof(*gMonSpritesGfxPtr));
+ gMonSpritesGfxPtr->firstDecompressed = AllocZeroed(0x8000);
+
+ for (i = 0; i < BATTLE_BANKS_COUNT; i++)
+ {
+ gMonSpritesGfxPtr->sprites[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000);
+ *(gMonSpritesGfxPtr->templates + i) = gUnknown_08329D98[i];
+
+ for (j = 0; j < 4; j++)
+ {
+ gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites[i] + (j * 0x800);
+ gMonSpritesGfxPtr->field_74[i][j].size = 0x800;
+ }
+
+ gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->field_74[i];
+ }
+
+ gMonSpritesGfxPtr->barFontGfx = AllocZeroed(0x1000);
+}
+
+void FreeMonSpritesGfx(void)
+{
+ if (gMonSpritesGfxPtr == NULL)
+ return;
+
+ if (gMonSpritesGfxPtr->field_17C != NULL)
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C);
+ if (gMonSpritesGfxPtr->field_178 != NULL)
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_178);
+
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->barFontGfx);
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->firstDecompressed);
+ gMonSpritesGfxPtr->sprites[0] = NULL;
+ gMonSpritesGfxPtr->sprites[1] = NULL;
+ gMonSpritesGfxPtr->sprites[2] = NULL;
+ gMonSpritesGfxPtr->sprites[3] = NULL;
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr);
+}
+
+bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon)
+{
+ s16 hp, maxHP;
+ s32 barLevel;
+
+ if (GetMonData(mon, MON_DATA_STATUS) & (STATUS_ANY | STATUS_TOXIC_COUNTER))
+ return FALSE;
+
+ hp = GetMonData(mon, MON_DATA_HP);
+ maxHP = GetMonData(mon, MON_DATA_MAX_HP);
+
+ barLevel = GetHPBarLevel(hp, maxHP);
+ if (barLevel <= HP_BAR_YELLOW)
+ return FALSE;
+
+ return TRUE;
+}
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 5f582a366..240c64862 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -1239,11 +1239,11 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent)
}
ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
- RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+ RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text);
for (i = 0; i < 3; i++)
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[i * 64 + 32],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[i * 64 + 32],
(void*)((OBJ_VRAM0) + 32 * (gSprites[healthboxSpriteId].oam.tileNum + var + i)),
0x20);
}
@@ -1308,19 +1308,19 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8
txtPtr = ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3);
if (!maxOrCurrent)
StringCopy(txtPtr, gText_Slash);
- RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+ RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text);
for (i = var; i < var + 3; i++)
{
if (i < 3)
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[((i - var) * 64) + 32],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32],
(void*)((OBJ_VRAM0) + 32 * (1 + gSprites[r7].oam.tileNum + i)),
0x20);
}
else
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[((i - var) * 64) + 32],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32],
(void*)((OBJ_VRAM0 + 0x20) + 32 * (i + gSprites[r7].oam.tileNum)),
0x20);
}
@@ -1328,7 +1328,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8
if (maxOrCurrent == HP_CURRENT)
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[224],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[224],
(void*)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * 32)),
0x20);
CpuFill32(0, (void*)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * 32)), 0x20);
@@ -1350,15 +1350,15 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon)
{
u8 text[20];
s32 j, var2;
- u8 *fontPixels;
+ u8 *barFontGfx;
u8 i, var, nature, healthboxSpriteId_2;
memcpy(text, sUnknown_0832C3C4, sizeof(sUnknown_0832C3C4));
- fontPixels = &gMonSpritesGfxPtr->fontPixels[0x520 + (GetBankIdentity(gSprites[healthboxSpriteId].data6) * 384)];
+ barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBankIdentity(gSprites[healthboxSpriteId].data6) * 384)];
var = 5;
nature = GetNature(mon);
StringCopy(text + 6, gNatureNamePointers[nature]);
- RenderTextFont9(fontPixels, 9, text);
+ RenderTextFont9(barFontGfx, 9, text);
for (j = 6, i = 0; i < var; i++, j++)
{
@@ -1371,18 +1371,18 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon)
else
elementId = 43;
- CpuCopy32(GetHealthboxElementGfxPtr(elementId), fontPixels + (i * 64), 0x20);
+ CpuCopy32(GetHealthboxElementGfxPtr(elementId), barFontGfx + (i * 64), 0x20);
}
for (j = 1; j < var + 1; j++)
{
var2 = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32;
- CpuCopy32(fontPixels, (void*)(OBJ_VRAM0) + (var2), 0x20);
- fontPixels += 0x20;
+ CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (var2), 0x20);
+ barFontGfx += 0x20;
var2 = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32;
- CpuCopy32(fontPixels, (void*)(OBJ_VRAM0) + (var2), 0x20);
- fontPixels += 0x20;
+ CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (var2), 0x20);
+ barFontGfx += 0x20;
}
healthboxSpriteId_2 = gSprites[healthboxSpriteId].data5;
@@ -1390,20 +1390,20 @@ static void sub_80730D4(u8 healthboxSpriteId, struct Pokemon *mon)
ConvertIntToDecimalStringN(text + 9, gBattleStruct->field_7B, STR_CONV_MODE_RIGHT_ALIGN, 2);
text[5] = CHAR_SPACE;
text[8] = CHAR_SLASH;
- RenderTextFont9(gMonSpritesGfxPtr->fontPixels, 9, text);
+ RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 9, text);
j = healthboxSpriteId_2; // needed to match for some reason
for (j = 0; j < 5; j++)
{
if (j <= 1)
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[0x40 * j + 0x20],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20],
(void*)(OBJ_VRAM0) + (gSprites[healthboxSpriteId_2].oam.tileNum + 2 + j) * 32,
32);
}
else
{
- CpuCopy32(&gMonSpritesGfxPtr->fontPixels[0x40 * j + 0x20],
+ CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20],
(void*)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthboxSpriteId_2].oam.tileNum) * 32,
32);
}
@@ -2545,19 +2545,19 @@ u8 GetHPBarLevel(s16 hp, s16 maxhp)
if (hp == maxhp)
{
- result = 4;
+ result = HP_BAR_FULL;
}
else
{
u8 fraction = GetScaledHPFraction(hp, maxhp, 48);
if (fraction > 24)
- result = 3;
+ result = HP_BAR_GREEN;
else if (fraction > 9)
- result = 2;
+ result = HP_BAR_YELLOW;
else if (fraction > 0)
- result = 1;
+ result = HP_BAR_RED;
else
- result = 0;
+ result = HP_BAR_EMPTY;
}
return result;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index f846059c2..6409ff56e 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -13,6 +13,7 @@
#include "calculate_base_damage.h"
#include "rng.h"
#include "battle_controllers.h"
+#include "battle_interface.h"
#include "species.h"
#include "songs.h"
#include "text.h"
@@ -118,9 +119,7 @@ struct TrainerMoney
extern const struct BattleMove gBattleMoves[];
extern const struct BaseStats gBaseStats[];
-extern const u8 gTypeEffectiveness[];
-extern const u16 gMissStringIds[];
-extern const u16 gTrappingMoves[];
+extern const u8 gTypeEffectiveness[336];
extern const struct TrainerMoney gTrainerMoneyTable[];
extern const u8* const gBattleScriptsForMoveEffects[];
@@ -139,7 +138,6 @@ extern void sub_81A5BF8(void); // battle frontier 2
extern void sub_81A5D44(void); // battle frontier 2
extern void sub_81B8E80(u8 bank, u8, u8); // party menu
extern bool8 sub_81B1250(void); // ?
-extern u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); // battle interface
extern bool8 InBattlePike(void);
extern bool8 InBattlePyramid(void);
extern u16 GetBattlePyramidPickupItemId(void);
@@ -340,7 +338,7 @@ static void atk48_playstatchangeanimation(void);
static void atk49_moveend(void);
static void atk4A_typecalc2(void);
static void atk4B_return_atk_to_ball(void);
-static void atk4C_copy_poke_data(void);
+static void atk4C_get_switched_mon_data(void);
static void atk4D_switch_data_update(void);
static void atk4E_switchin_anim(void);
static void atk4F_jump_if_cannot_switch(void);
@@ -368,7 +366,7 @@ static void atk64_statusanimation(void);
static void atk65_status2animation(void);
static void atk66_chosenstatusanimation(void);
static void atk67_yesnobox(void);
-static void atk68_80246A0(void);
+static void atk68_cancel_everyones_actions(void);
static void atk69_dmg_adjustment3(void);
static void atk6A_removeitem(void);
static void atk6B_atknameinbuff1(void);
@@ -457,7 +455,7 @@ static void atkBD_copyfoestats(void);
static void atkBE_rapidspinfree(void);
static void atkBF_set_defense_curl(void);
static void atkC0_recoverbasedonsunlight(void);
-static void atkC1_hidden_power(void);
+static void atkC1_hidden_power_calc(void);
static void atkC2_selectnexttarget(void);
static void atkC3_setfutureattack(void);
static void atkC4_beat_up(void);
@@ -592,7 +590,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk49_moveend,
atk4A_typecalc2,
atk4B_return_atk_to_ball,
- atk4C_copy_poke_data,
+ atk4C_get_switched_mon_data,
atk4D_switch_data_update,
atk4E_switchin_anim,
atk4F_jump_if_cannot_switch,
@@ -620,7 +618,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk65_status2animation,
atk66_chosenstatusanimation,
atk67_yesnobox,
- atk68_80246A0,
+ atk68_cancel_everyones_actions,
atk69_dmg_adjustment3,
atk6A_removeitem,
atk6B_atknameinbuff1,
@@ -709,7 +707,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atkBE_rapidspinfree,
atkBF_set_defense_curl,
atkC0_recoverbasedonsunlight,
- atkC1_hidden_power,
+ atkC1_hidden_power_calc,
atkC2_selectnexttarget,
atkC3_setfutureattack,
atkC4_beat_up,
@@ -828,7 +826,7 @@ static const u32 sStatusFlagsForMoveEffects[] =
0x00000000,
0x00000000,
STATUS2_ESCAPE_PREVENTION,
- 0x08000000,
+ STATUS2_NIGHTMARE,
0x00000000,
0x00000000,
0x00000000,
@@ -1068,22 +1066,33 @@ static const u8 sBallCatchBonuses[] =
20, 15, 10, 15 // Ultra, Great, Poke, Safari
};
-// could be a 2d array or a struct
-const ALIGNED(4) u8 gUnknown_0831C494[] =
-{
- 0x3d, 0x44, 0x3d, 0x44, 0x14, 0x2d, 0x54, 0x5c,
- 0x46, 0x55, 0x20, 0x5c, 0x26, 0x45, 0x46, 0x55,
- 0x14, 0x5a, 0x46, 0x5c, 0x1e, 0x32, 0x20, 0x5a,
- 0x38, 0x4e, 0x38, 0x4e, 0x19, 0x28, 0x4b, 0x5a,
- 0x45, 0x4b, 0x1c, 0x53, 0x23, 0x2d, 0x1d, 0x23,
- 0x3e, 0x48, 0x1e, 0x32, 0x3a, 0x5f, 0x58, 0x5e,
- 0x22, 0x2d, 0x1d, 0x28, 0x23, 0x28, 0x23, 0x5f,
- 0x38, 0x4e, 0x38, 0x4e, 0x23, 0x50, 0x22, 0x5e,
- 0x2c, 0x5e, 0x22, 0x28, 0x38, 0x4e, 0x38, 0x4e,
- 0x1e, 0x58, 0x1e, 0x58, 0x1e, 0x2b, 0x1b, 0x21,
- 0x28, 0x5a, 0x19, 0x57, 0x12, 0x58, 0x5a, 0x5f,
- 0x58, 0x5e, 0x16, 0x2a, 0x2a, 0x5c, 0x2a, 0x2f,
- 0x38, 0x4e, 0x38, 0x4e
+const ALIGNED(4) u8 gUnknown_0831C494[][4] =
+{
+ {0x3d, 0x44, 0x3d, 0x44},
+ {0x14, 0x2d, 0x54, 0x5c},
+ {0x46, 0x55, 0x20, 0x5c},
+ {0x26, 0x45, 0x46, 0x55},
+ {0x14, 0x5a, 0x46, 0x5c},
+ {0x1e, 0x32, 0x20, 0x5a},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x19, 0x28, 0x4b, 0x5a},
+ {0x45, 0x4b, 0x1c, 0x53},
+ {0x23, 0x2d, 0x1d, 0x23},
+ {0x3e, 0x48, 0x1e, 0x32},
+ {0x3a, 0x5f, 0x58, 0x5e},
+ {0x22, 0x2d, 0x1d, 0x28},
+ {0x23, 0x28, 0x23, 0x5f},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x23, 0x50, 0x22, 0x5e},
+ {0x2c, 0x5e, 0x22, 0x28},
+ {0x38, 0x4e, 0x38, 0x4e},
+ {0x1e, 0x58, 0x1e, 0x58},
+ {0x1e, 0x2b, 0x1b, 0x21},
+ {0x28, 0x5a, 0x19, 0x57},
+ {0x12, 0x58, 0x5a, 0x5f},
+ {0x58, 0x5e, 0x16, 0x2a},
+ {0x2a, 0x5c, 0x2a, 0x2f},
+ {0x38, 0x4e, 0x38, 0x4e}
};
static const u8 sUnknown_0831C4F8[] =
@@ -1233,7 +1242,7 @@ bool8 JumpIfMoveAffectedByProtect(u16 move)
return affected;
}
-bool8 AccuracyCalcHelper(u16 move)
+static bool8 AccuracyCalcHelper(u16 move)
{
if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker)
{
@@ -1532,9 +1541,6 @@ static void ModulateDmgByType(u8 multiplier)
}
}
-#define TYPE_FORESIGHT 0xFE
-#define TYPE_ENDTABLE 0xFF
-
static void atk06_typecalc(void)
{
s32 i = 0;
@@ -1566,24 +1572,24 @@ static void atk06_typecalc(void)
}
else
{
- while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
break;
i += 3;
continue;
}
- else if (gTypeEffectiveness[i] == moveType)
+ else if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1)
- ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1)
+ ModulateDmgByType(TYPE_EFFECT_MULTIPLIER(i));
// check type2
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 &&
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 &&
gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2)
- ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ ModulateDmgByType(TYPE_EFFECT_MULTIPLIER(i));
}
i += 3;
}
@@ -1625,45 +1631,46 @@ static void CheckWonderGuardAndLevitate(void)
return;
}
- while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
break;
i += 3;
continue;
}
- if (gTypeEffectiveness[i] == moveType)
+ if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check no effect
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 0)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT)
{
gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
gProtectStructs[gBankAttacker].targetNotAffected = 1;
}
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 &&
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 &&
gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 &&
- gTypeEffectiveness[i + 2] == TYPE_MUL_NO_EFFECT)
+ TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT)
{
gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
gProtectStructs[gBankAttacker].targetNotAffected = 1;
}
// check super effective
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 20)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 20)
flags |= 1;
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2
&& gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE)
flags |= 1;
// check not very effective
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 5)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 5)
flags |= 2;
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2
&& gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == TYPE_MUL_NOT_EFFECTIVE)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE)
flags |= 2;
}
i += 3;
@@ -1738,9 +1745,9 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef)
}
else
{
- while (gTypeEffectiveness[i]!= TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
if (gBattleMons[bankDef].status2 & STATUS2_FORESIGHT)
break;
@@ -1748,15 +1755,15 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef)
continue;
}
- else if (gTypeEffectiveness[i] == moveType)
+ else if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == gBattleMons[bankDef].type1)
- ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[bankDef].type1)
+ ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags);
// check type2
- if (gTypeEffectiveness[i + 1] == gBattleMons[bankDef].type2 &&
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[bankDef].type2 &&
gBattleMons[bankDef].type1 != gBattleMons[bankDef].type2)
- ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags);
}
i += 3;
}
@@ -1790,21 +1797,21 @@ u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility)
}
else
{
- while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
i += 3;
continue;
}
- if (gTypeEffectiveness[i] == moveType)
+ if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == type1)
- ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ if (TYPE_EFFECT_DEF_TYPE(i) == type1)
+ ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags);
// check type2
- if (gTypeEffectiveness[i + 1] == type2 && type1 != type2)
- ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ if (TYPE_EFFECT_DEF_TYPE(i) == type2 && type1 != type2)
+ ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags);
}
i += 3;
}
@@ -3533,7 +3540,7 @@ static void atk23_getexp(void)
// music change in wild battle after fainting a poke
if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong)
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(0x161);
gBattleStruct->wildVictorySong++;
}
@@ -3628,7 +3635,7 @@ static void atk23_getexp(void)
if (gBattleBufferB[gActiveBank][0] == CONTROLLER_TWORETURNVALUES && gBattleBufferB[gActiveBank][1] == RET_VALUE_LEVELLED_UP)
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == gBattleStruct->expGetterId)
- sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattleStruct->expGetterId)
@@ -5224,9 +5231,9 @@ static void atk4A_typecalc2(void)
}
else
{
- while (gTypeEffectiveness[i]!= TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
{
@@ -5239,43 +5246,43 @@ static void atk4A_typecalc2(void)
}
}
- if (gTypeEffectiveness[i] == moveType)
+ if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1)
{
- if (gTypeEffectiveness[i + 2] == 0)
+ if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT)
{
gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
break;
}
- if (gTypeEffectiveness[i + 2] == 5)
+ if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE)
{
flags |= MOVESTATUS_NOTVERYEFFECTIVE;
}
- if (gTypeEffectiveness[i + 2] == 20)
+ if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE)
{
flags |= MOVESTATUS_SUPEREFFECTIVE;
}
}
// check type2
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2)
{
if (gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == 0)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT)
{
gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
break;
}
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2
&& gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == 5)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE)
{
flags |= MOVESTATUS_NOTVERYEFFECTIVE;
}
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2
&& gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == 20)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE)
{
flags |= MOVESTATUS_SUPEREFFECTIVE;
}
@@ -5314,16 +5321,16 @@ static void atk4B_return_atk_to_ball(void)
gBattlescriptCurrInstr++;
}
-static void atk4C_copy_poke_data(void)
+static void atk4C_get_switched_mon_data(void)
{
if (gBattleExecBuffer)
return;
gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
- gBattlePartyID[gActiveBank] = *(gBattleStruct->field_5C + gActiveBank);
+ gBattlePartyID[gActiveBank] = *(gBattleStruct->monToSwitchIntoId + gActiveBank);
- EmitGetMonData(0, 0, gBitTable[gBattlePartyID[gActiveBank]]);
+ EmitGetMonData(0, REQUEST_ALL_BATTLE, gBitTable[gBattlePartyID[gActiveBank]]);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -5360,7 +5367,7 @@ static void atk4D_switch_data_update(void)
if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
{
- for (i = 0; i < 8; i++)
+ for (i = 0; i < BATTLE_STATS_NO; i++)
{
gBattleMons[gActiveBank].statStages[i] = oldData.statStages[i];
}
@@ -5376,11 +5383,8 @@ static void atk4D_switch_data_update(void)
}
gBattleScripting.bank = gActiveBank;
- gBattleTextBuff1[0] = PLACEHOLDER_BEGIN;
- gBattleTextBuff1[1] = 7;
- gBattleTextBuff1[2] = gActiveBank;
- gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
- gBattleTextBuff1[4] = EOS;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank]);
gBattlescriptCurrInstr += 2;
}
@@ -5568,7 +5572,7 @@ static void atk4F_jump_if_cannot_switch(void)
static void sub_804CF10(u8 arg0)
{
*(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank];
- *(gBattleStruct->field_5C + gActiveBank) = 6;
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6;
gBattleStruct->field_93 &= ~(gBitTable[gActiveBank]);
EmitChoosePokemon(0, 1, arg0, 0, gBattleStruct->field_60[gActiveBank]);
@@ -5632,7 +5636,7 @@ static void atk50_openpartyscreen(void)
}
else if (!gSpecialStatuses[gActiveBank].flag40)
{
- sub_804CF10(gBattleStruct->field_5C[2]);
+ sub_804CF10(gBattleStruct->monToSwitchIntoId[2]);
gSpecialStatuses[gActiveBank].flag40 = 1;
}
else
@@ -5654,7 +5658,7 @@ static void atk50_openpartyscreen(void)
}
else if (!gSpecialStatuses[gActiveBank].flag40)
{
- sub_804CF10(gBattleStruct->field_5C[0]);
+ sub_804CF10(gBattleStruct->monToSwitchIntoId[0]);
gSpecialStatuses[gActiveBank].flag40 = 1;
}
else if (!(flags & 1))
@@ -5675,7 +5679,7 @@ static void atk50_openpartyscreen(void)
}
else if (!gSpecialStatuses[gActiveBank].flag40)
{
- sub_804CF10(gBattleStruct->field_5C[3]);
+ sub_804CF10(gBattleStruct->monToSwitchIntoId[3]);
gSpecialStatuses[gActiveBank].flag40 = 1;
}
else
@@ -5697,7 +5701,7 @@ static void atk50_openpartyscreen(void)
}
else if (!gSpecialStatuses[gActiveBank].flag40)
{
- sub_804CF10(gBattleStruct->field_5C[1]);
+ sub_804CF10(gBattleStruct->monToSwitchIntoId[1]);
gSpecialStatuses[gActiveBank].flag40 = 1;
}
else if (!(flags & 2))
@@ -5760,7 +5764,7 @@ static void atk50_openpartyscreen(void)
}
else if (!gSpecialStatuses[gActiveBank].flag40)
{
- sub_804CF10(gBattleStruct->field_5C[0]);
+ sub_804CF10(gBattleStruct->monToSwitchIntoId[0]);
gSpecialStatuses[gActiveBank].flag40 = 1;
}
}
@@ -5776,7 +5780,7 @@ static void atk50_openpartyscreen(void)
}
else if (!gSpecialStatuses[gActiveBank].flag40)
{
- sub_804CF10(gBattleStruct->field_5C[1]);
+ sub_804CF10(gBattleStruct->monToSwitchIntoId[1]);
gSpecialStatuses[gActiveBank].flag40 = 1;
}
}
@@ -5830,10 +5834,10 @@ static void atk50_openpartyscreen(void)
{
gActiveBank = bank;
*(gBattleStruct->field_58 + gActiveBank) = gBattlePartyID[gActiveBank];
- *(gBattleStruct->field_5C + gActiveBank) = 6;
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6;
gBattleStruct->field_93 &= ~(gBitTable[gActiveBank]);
- EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->field_5C + (gActiveBank ^ 2)), 0, gBattleStruct->field_60[gActiveBank]);
+ EmitChoosePokemon(0, hitmarkerFaintBits, *(gBattleStruct->monToSwitchIntoId + (gActiveBank ^ 2)), 0, gBattleStruct->field_60[gActiveBank]);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 6;
@@ -5880,7 +5884,7 @@ static void atk51_switch_handle_order(void)
{
if (gBattleBufferB[i][0] == 0x22)
{
- *(gBattleStruct->field_5C + i) = gBattleBufferB[i][1];
+ *(gBattleStruct->monToSwitchIntoId + i) = gBattleBufferB[i][1];
if (!(gBattleStruct->field_93 & gBitTable[i]))
{
RecordedBattle_SetBankAction(i, gBattleBufferB[i][1]);
@@ -5902,7 +5906,7 @@ static void atk51_switch_handle_order(void)
// fall through
case 3:
gBattleCommunication[0] = gBattleBufferB[gActiveBank][1];
- *(gBattleStruct->field_5C + gActiveBank) = gBattleBufferB[gActiveBank][1];
+ *(gBattleStruct->monToSwitchIntoId + gActiveBank) = gBattleBufferB[gActiveBank][1];
if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
@@ -5916,7 +5920,7 @@ static void atk51_switch_handle_order(void)
}
else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
{
- sub_80571DC(gActiveBank, *(gBattleStruct->field_5C + gActiveBank));
+ sub_80571DC(gActiveBank, *(gBattleStruct->monToSwitchIntoId + gActiveBank));
}
else
{
@@ -6565,7 +6569,7 @@ static void atk67_yesnobox(void)
}
}
-static void atk68_80246A0(void)
+static void atk68_cancel_everyones_actions(void)
{
s32 i;
@@ -8023,7 +8027,7 @@ static void atk8F_forcerandomswitch(void)
|| GetMonData(&party[i], MON_DATA_IS_EGG) == TRUE
|| GetMonData(&party[i], MON_DATA_HP) == 0);
}
- *(gBattleStruct->field_5C + gBankTarget) = i;
+ *(gBattleStruct->monToSwitchIntoId + gBankTarget) = i;
if (!sub_81B1250())
sub_803BDA0(gBankTarget);
@@ -8547,13 +8551,11 @@ static void atk9D_mimicattackcopy(void)
}
}
-#ifdef NONMATCHING
static void atk9E_metronome(void)
{
while (1)
{
- const u16 *move;
- s32 i, j;
+ s32 i;
gCurrentMove = (Random() & 0x1FF) + 1;
if (gCurrentMove > LAST_MOVE_INDEX)
@@ -8561,102 +8563,26 @@ static void atk9E_metronome(void)
for (i = 0; i < 4; i++); // ?
- for (move = sMovesForbiddenToCopy; ; move++)
+ i = -1;
+ while (1)
{
- if (*move == gCurrentMove)
+ i++;
+ if (sMovesForbiddenToCopy[i] == gCurrentMove)
break;
- if (*move == METRONOME_FORBIDDEN_END)
+ if (sMovesForbiddenToCopy[i] == METRONOME_FORBIDDEN_END)
break;
}
- if (*move == METRONOME_FORBIDDEN_END)
- break;
+ if (sMovesForbiddenToCopy[i] == METRONOME_FORBIDDEN_END)
+ {
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
+ return;
+ }
}
-
- gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
- gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
- gBankTarget = GetMoveTarget(gCurrentMove, 0);
-}
-
-#else
-__attribute__((naked))
-static void atk9E_metronome(void)
-{
- asm(
- "\n\
- .syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r8\n\
- push {r7}\n\
- ldr r7, =gCurrentMove\n\
- movs r6, 0xB1\n\
- lsls r6, 1\n\
- ldr r5, =sMovesForbiddenToCopy\n\
- ldr r0, =gBattlescriptCurrInstr\n\
- mov r8, r0\n\
-_080524EE:\n\
- bl Random\n\
- ldr r2, =0x000001ff\n\
- adds r1, r2, 0\n\
- ands r0, r1\n\
- adds r0, 0x1\n\
- strh r0, [r7]\n\
- cmp r0, r6\n\
- bhi _080524EE\n\
- movs r0, 0x3\n\
-_08052502:\n\
- subs r0, 0x1\n\
- cmp r0, 0\n\
- bge _08052502\n\
- ldr r4, =gCurrentMove\n\
- ldrh r2, [r4]\n\
- ldr r3, =0x0000ffff\n\
- subs r0, r5, 0x2\n\
-_08052510:\n\
- adds r0, 0x2\n\
- ldrh r1, [r0]\n\
- cmp r1, r2\n\
- beq _0805251C\n\
- cmp r1, r3\n\
- bne _08052510\n\
-_0805251C:\n\
- ldr r0, =0x0000ffff\n\
- cmp r1, r0\n\
- bne _080524EE\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- ldr r1, =0xfffffbff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r3, =gBattleScriptsForMoveEffects\n\
- ldr r2, =gBattleMoves\n\
- ldrh r1, [r4]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
- lsls r0, 2\n\
- adds r0, r3\n\
- ldr r0, [r0]\n\
- mov r1, r8\n\
- str r0, [r1]\n\
- ldrh r0, [r4]\n\
- movs r1, 0\n\
- bl GetMoveTarget\n\
- ldr r1, =gBankTarget\n\
- strb r0, [r1]\n\
- pop {r3}\n\
- mov r8, r3\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
}
-#endif // NONMATCHING
-
static void atk9F_dmgtolevel(void)
{
gBattleMoveDamage = gBattleMons[gBankAttacker].level;
@@ -8803,7 +8729,6 @@ static void atkA5_painsplitdmgcalc(void)
}
}
-#ifdef NONMATCHING
static void atkA6_settypetorandomresistance(void) // conversion 2
{
if (gUnknown_02024250[gBankAttacker] == 0
@@ -8818,298 +8743,58 @@ static void atkA6_settypetorandomresistance(void) // conversion 2
}
else
{
- s32 type = 0, rands = 0;
- do
+ s32 i, j, rands;
+
+ for (rands = 0; rands < 1000; rands++)
{
- while (((type = (Random() & 0x7F)) > 0x70));
+ while (((i = (Random() & 0x7F)) > sizeof(gTypeEffectiveness) / 3));
- type *= 3;
+ i *= 3;
- if (gTypeEffectiveness[type] == gUnknown_02024258[gBankAttacker]
- && gTypeEffectiveness[type + 2] <= 5
- && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1]
- && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
+ if (TYPE_EFFECT_ATK_TYPE(i) == gUnknown_02024258[gBankAttacker]
+ && TYPE_EFFECT_MULTIPLIER(i) <= TYPE_MUL_NOT_EFFECTIVE
+ && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i)
+ && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i))
{
- gBattleMons[gBankAttacker].type1 = type;
- gBattleMons[gBankAttacker].type2 = type;
+ gBattleMons[gBankAttacker].type1 = TYPE_EFFECT_DEF_TYPE(i);
+ gBattleMons[gBankAttacker].type2 = TYPE_EFFECT_DEF_TYPE(i);
- PREPARE_TYPE_BUFFER(gBattleTextBuff1, type)
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(i))
gBattlescriptCurrInstr += 5;
return;
}
+ }
- rands++;
- } while (rands <= 999);
-
- type = 0, rands = 0;
- do
+ for (j = 0, rands = 0; rands < sizeof(gTypeEffectiveness); j += 3, rands += 3)
{
- s8 var = (s8)(gTypeEffectiveness[type]);
- if (var > -1 || var < -2)
+ switch (TYPE_EFFECT_ATK_TYPE(j))
{
- if (gTypeEffectiveness[type] == gUnknown_02024258[gBankAttacker]
- && gTypeEffectiveness[type + 2] <= 5
- && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1]
- && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
+ case TYPE_ENDTABLE:
+ case TYPE_FORESIGHT:
+ break;
+ default:
+ if (TYPE_EFFECT_ATK_TYPE(j) == gUnknown_02024258[gBankAttacker]
+ && TYPE_EFFECT_MULTIPLIER(j) <= 5
+ && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i)
+ && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i))
{
- gBattleMons[gBankAttacker].type1 = gTypeEffectiveness[rands + 1];
- gBattleMons[gBankAttacker].type2 = gTypeEffectiveness[rands + 1];
+ gBattleMons[gBankAttacker].type1 = TYPE_EFFECT_DEF_TYPE(rands);
+ gBattleMons[gBankAttacker].type2 = TYPE_EFFECT_DEF_TYPE(rands);
- PREPARE_TYPE_BUFFER(gBattleTextBuff1, gTypeEffectiveness[rands + 1])
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(rands))
gBattlescriptCurrInstr += 5;
return;
}
+ break;
}
- type += 3, rands += 3;
- } while (rands < 336);
+ }
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
}
}
-#else
-__attribute__((naked))
-static void atkA6_settypetorandomresistance(void) // conversion 2
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- ldr r1, =gUnknown_02024250\n\
- ldr r4, =gBankAttacker\n\
- ldrb r0, [r4]\n\
- lsls r0, 1\n\
- adds r2, r0, r1\n\
- ldrh r1, [r2]\n\
- cmp r1, 0\n\
- beq _08052B7E\n\
- ldr r0, =0x0000ffff\n\
- cmp r1, r0\n\
- beq _08052B7E\n\
- ldrh r0, [r2]\n\
- bl IsTwoTurnsMove\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _08052C1C\n\
- ldr r1, =gBattleMons\n\
- ldr r2, =gUnknown_02024270\n\
- ldrb r0, [r4]\n\
- adds r0, r2\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 5\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08052C1C\n\
-_08052B7E:\n\
- ldr r3, =gBattlescriptCurrInstr\n\
- ldr r2, [r3]\n\
- ldrb r1, [r2, 0x1]\n\
- ldrb r0, [r2, 0x2]\n\
- lsls r0, 8\n\
- orrs r1, r0\n\
- ldrb r0, [r2, 0x3]\n\
- lsls r0, 16\n\
- orrs r1, r0\n\
- ldrb r0, [r2, 0x4]\n\
- lsls r0, 24\n\
- orrs r1, r0\n\
- str r1, [r3]\n\
- b _08052D08\n\
- .pool\n\
-_08052BB4:\n\
- mov r0, r12\n\
- strb r5, [r0]\n\
- mov r1, r10\n\
- ldrb r0, [r1]\n\
- muls r0, r2\n\
- adds r0, r7\n\
- adds r0, 0x22\n\
- strb r5, [r0]\n\
- ldr r1, =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x3\n\
- strb r0, [r1, 0x1]\n\
- strb r5, [r1, 0x2]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- b _08052C0A\n\
- .pool\n\
-_08052BE0:\n\
- mov r0, r8\n\
- adds r0, 0x1\n\
- adds r0, r3\n\
- ldrb r2, [r0]\n\
- strb r2, [r4]\n\
- mov r4, r10\n\
- ldrb r0, [r4]\n\
- muls r0, r6\n\
- ldr r7, =gBattleMons\n\
- adds r0, r7\n\
- adds r0, 0x22\n\
- strb r2, [r0]\n\
- ldr r1, =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x3\n\
- strb r0, [r1, 0x1]\n\
- strb r2, [r1, 0x2]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- mov r1, r12\n\
-_08052C0A:\n\
- ldr r0, [r1]\n\
- adds r0, 0x5\n\
- str r0, [r1]\n\
- b _08052D08\n\
- .pool\n\
-_08052C1C:\n\
- movs r4, 0\n\
- mov r8, r4\n\
- movs r7, 0x7F\n\
- mov r9, r7\n\
-_08052C24:\n\
- bl Random\n\
- mov r4, r9\n\
- ands r4, r0\n\
- cmp r4, 0x70\n\
- bhi _08052C24\n\
- lsls r0, r4, 1\n\
- adds r4, r0, r4\n\
- ldr r6, =gTypeEffectiveness\n\
- adds r3, r4, r6\n\
- ldr r1, =gUnknown_02024258\n\
- ldr r2, =gBankAttacker\n\
- ldrb r5, [r2]\n\
- lsls r0, r5, 1\n\
- adds r0, r1\n\
- ldrb r1, [r3]\n\
- mov r10, r2\n\
- ldrh r0, [r0]\n\
- cmp r1, r0\n\
- bne _08052C80\n\
- adds r0, r4, 0x2\n\
- adds r0, r6\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x5\n\
- bhi _08052C80\n\
- ldr r7, =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r5, 0\n\
- muls r0, r2\n\
- adds r3, r0, r7\n\
- movs r0, 0x21\n\
- adds r0, r3\n\
- mov r12, r0\n\
- adds r0, r4, 0x1\n\
- adds r0, r6\n\
- ldrb r5, [r0]\n\
- mov r1, r12\n\
- ldrb r0, [r1]\n\
- adds r1, r5, 0\n\
- cmp r0, r1\n\
- beq _08052C80\n\
- adds r0, r3, 0\n\
- adds r0, 0x22\n\
- ldrb r0, [r0]\n\
- cmp r0, r1\n\
- bne _08052BB4\n\
-_08052C80:\n\
- movs r7, 0x1\n\
- add r8, r7\n\
- ldr r0, =0x000003e7\n\
- cmp r8, r0\n\
- ble _08052C24\n\
- movs r0, 0\n\
- mov r8, r0\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- mov r12, r1\n\
- ldr r3, =gTypeEffectiveness\n\
- adds r0, r4, 0x1\n\
- adds r0, r3\n\
- mov r9, r0\n\
- adds r5, r3, 0\n\
-_08052C9C:\n\
- ldrb r1, [r5]\n\
- cmp r1, 0xFF\n\
- bgt _08052CA6\n\
- cmp r1, 0xFE\n\
- bge _08052CE0\n\
-_08052CA6:\n\
- mov r4, r10\n\
- ldrb r2, [r4]\n\
- lsls r0, r2, 1\n\
- ldr r7, =gUnknown_02024258\n\
- adds r0, r7\n\
- ldrh r0, [r0]\n\
- cmp r1, r0\n\
- bne _08052CE0\n\
- ldrb r0, [r5, 0x2]\n\
- cmp r0, 0x5\n\
- bhi _08052CE0\n\
- movs r6, 0x58\n\
- adds r0, r2, 0\n\
- muls r0, r6\n\
- ldr r1, =gBattleMons\n\
- adds r2, r0, r1\n\
- adds r4, r2, 0\n\
- adds r4, 0x21\n\
- ldrb r0, [r4]\n\
- mov r7, r9\n\
- ldrb r1, [r7]\n\
- cmp r0, r1\n\
- beq _08052CE0\n\
- adds r0, r2, 0\n\
- adds r0, 0x22\n\
- ldrb r0, [r0]\n\
- cmp r0, r1\n\
- beq _08052CE0\n\
- b _08052BE0\n\
-_08052CE0:\n\
- adds r5, 0x3\n\
- movs r0, 0x3\n\
- add r8, r0\n\
- ldr r0, =0x0000014f\n\
- cmp r8, r0\n\
- bls _08052C9C\n\
- mov r1, r12\n\
- ldr r2, [r1]\n\
- ldrb r1, [r2, 0x1]\n\
- ldrb r0, [r2, 0x2]\n\
- lsls r0, 8\n\
- orrs r1, r0\n\
- ldrb r0, [r2, 0x3]\n\
- lsls r0, 16\n\
- orrs r1, r0\n\
- ldrb r0, [r2, 0x4]\n\
- lsls r0, 24\n\
- orrs r1, r0\n\
- mov r4, r12\n\
- str r1, [r4]\n\
-_08052D08:\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
-}
-#endif // NONMATCHING
-
static void atkA7_setalwayshitflag(void)
{
gStatuses3[gBankTarget] &= ~(STATUS3_ALWAYS_HITS);
@@ -9493,8 +9178,8 @@ static void atkB2_setperishsong(void)
else
{
gStatuses3[i] |= STATUS3_PERISH_SONG;
- gDisableStructs[i].perishSong1 = 3;
- gDisableStructs[i].perishSong2 = 3;
+ gDisableStructs[i].perishSongTimer1 = 3;
+ gDisableStructs[i].perishSongTimer2 = 3;
}
}
@@ -9848,24 +9533,24 @@ static void atkC0_recoverbasedonsunlight(void)
}
#ifdef NONMATCHING
-static void atkC1_hidden_power(void)
+static void atkC1_hidden_power_calc(void)
{
- s32 powerBits;
- s32 typeBits;
+ u32 powerBits = 0;
+ u32 typeBits = 0;
- powerBits = ((gBattleMons[gBankAttacker].hpIV & 2) >> 1)
- | ((gBattleMons[gBankAttacker].attackIV & 2) << 0)
- | ((gBattleMons[gBankAttacker].defenseIV & 2) << 1)
- | ((gBattleMons[gBankAttacker].speedIV & 2) << 2)
- | ((gBattleMons[gBankAttacker].spAttackIV & 2) << 3)
- | ((gBattleMons[gBankAttacker].spDefenseIV & 2) << 4);
+ powerBits |= ((gBattleMons[gBankAttacker].hpIV & 2) >> 1);
+ powerBits |= ((gBattleMons[gBankAttacker].attackIV & 2) << 0);
+ powerBits |= ((gBattleMons[gBankAttacker].defenseIV & 2) << 1);
+ powerBits |= ((gBattleMons[gBankAttacker].speedIV & 2) << 2);
+ powerBits |= ((gBattleMons[gBankAttacker].spAttackIV & 2) << 3);
+ powerBits |= ((gBattleMons[gBankAttacker].spDefenseIV & 2) << 4);
- typeBits = ((gBattleMons[gBankAttacker].hpIV & 1) << 0)
- | ((gBattleMons[gBankAttacker].attackIV & 1) << 1)
- | ((gBattleMons[gBankAttacker].defenseIV & 1) << 2)
- | ((gBattleMons[gBankAttacker].speedIV & 1) << 3)
- | ((gBattleMons[gBankAttacker].spAttackIV & 1) << 4)
- | ((gBattleMons[gBankAttacker].spDefenseIV & 1) << 5);
+ typeBits |= ((gBattleMons[gBankAttacker].hpIV & 1) << 0);
+ typeBits |= ((gBattleMons[gBankAttacker].attackIV & 1) << 1);
+ typeBits |= ((gBattleMons[gBankAttacker].defenseIV & 1) << 2);
+ typeBits |= ((gBattleMons[gBankAttacker].speedIV & 1) << 3);
+ typeBits |= ((gBattleMons[gBankAttacker].spAttackIV & 1) << 4);
+ typeBits |= ((gBattleMons[gBankAttacker].spDefenseIV & 1) << 5);
gDynamicBasePower = (40 * powerBits) / 63 + 30;
@@ -9879,7 +9564,7 @@ static void atkC1_hidden_power(void)
#else
__attribute__((naked))
-static void atkC1_hidden_power(void)
+static void atkC1_hidden_power_calc(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
diff --git a/src/battle_util.c b/src/battle_util.c
index 15c11dbb2..ed3bdef98 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -1292,9 +1292,9 @@ bool8 sub_8041364(void)
gBattleTextBuff1[1] = 1;
gBattleTextBuff1[2] = 1;
gBattleTextBuff1[3] = 1;
- gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSong1;
+ gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSongTimer1;
gBattleTextBuff1[5] = EOS;
- if (gDisableStructs[gActiveBank].perishSong1 == 0)
+ if (gDisableStructs[gActiveBank].perishSongTimer1 == 0)
{
gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG;
gBattleMoveDamage = gBattleMons[gActiveBank].hp;
@@ -1302,7 +1302,7 @@ bool8 sub_8041364(void)
}
else
{
- gDisableStructs[gActiveBank].perishSong1--;
+ gDisableStructs[gActiveBank].perishSongTimer1--;
gBattlescriptCurrInstr = gUnknown_082DAF20;
}
BattleScriptExecute(gBattlescriptCurrInstr);
@@ -1805,7 +1805,7 @@ bool8 sub_80423F4(u8 bank, u8 r1, u8 r2)
&& GetMonData(&party[i], MON_DATA_SPECIES2) != 0
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG
// FIXME: Using index[array] instead of array[index] is BAD!
- && i != r1 && i != r2 && i != r7[gBattleStruct->field_5C] && i != r6[gBattleStruct->field_5C])
+ && i != r1 && i != r2 && i != r7[gBattleStruct->monToSwitchIntoId] && i != r6[gBattleStruct->monToSwitchIntoId])
break;
}
return (i == 6);
diff --git a/src/battle_util2.c b/src/battle_util2.c
new file mode 100644
index 000000000..e119c85d7
--- /dev/null
+++ b/src/battle_util2.c
@@ -0,0 +1,219 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "malloc.h"
+#include "pokemon.h"
+#include "event_data.h"
+#include "abilities.h"
+#include "rng.h"
+
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gUnknown_0203CF00[];
+extern const u8* gBattlescriptCurrInstr;
+extern u8 gBattleCommunication[];
+extern u8 gActiveBank;
+
+extern const u8 BattleScript_MoveUsedWokeUp[];
+extern const u8 BattleScript_MoveUsedIsFrozen[];
+extern const u8 BattleScript_MoveUsedUnfroze[];
+extern const u8 BattleScript_MoveUsedIsAsleep[];
+
+extern void sub_81D55D0(void);
+extern void sub_81D5694(void);
+extern u8 pokemon_order_func(u8);
+extern void sub_81B8FB0(u8, u8);
+
+void AllocateBattleResources(void)
+{
+ gBattleResources = gBattleResources; // something dumb needed to match
+
+ if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ sub_81D55D0();
+
+ gBattleStruct = AllocZeroed(sizeof(*gBattleStruct));
+
+ gBattleResources = AllocZeroed(sizeof(*gBattleResources));
+ gBattleResources->secretBase = AllocZeroed(sizeof(*gBattleResources->secretBase));
+ gBattleResources->flags = AllocZeroed(sizeof(*gBattleResources->flags));
+ gBattleResources->battleScriptsStack = AllocZeroed(sizeof(*gBattleResources->battleScriptsStack));
+ gBattleResources->battleCallbackStack = AllocZeroed(sizeof(*gBattleResources->battleCallbackStack));
+ gBattleResources->statsBeforeLvlUp = AllocZeroed(sizeof(*gBattleResources->statsBeforeLvlUp));
+ gBattleResources->ai = AllocZeroed(sizeof(*gBattleResources->ai));
+ gBattleResources->battleHistory = AllocZeroed(sizeof(*gBattleResources->battleHistory));
+ gBattleResources->AI_ScriptsStack = AllocZeroed(sizeof(*gBattleResources->AI_ScriptsStack));
+
+ gLinkBattleSendBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE);
+ gLinkBattleRecvBuffer = AllocZeroed(BATTLE_BUFFER_LINK_SIZE);
+
+ gUnknown_0202305C = AllocZeroed(0x2000);
+ gUnknown_02023060 = AllocZeroed(0x1000);
+
+ if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE)
+ {
+ u16 currSecretBaseId = VarGet(VAR_0x4054);
+ CreateSecretBaseEnemyParty(&gSaveBlock1Ptr->secretBases[currSecretBaseId]);
+ }
+}
+
+void FreeBattleResources(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
+ sub_81D5694();
+
+ if (gBattleResources != NULL)
+ {
+ FREE_AND_SET_NULL(gBattleStruct);
+
+ FREE_AND_SET_NULL(gBattleResources->secretBase);
+ FREE_AND_SET_NULL(gBattleResources->flags);
+ FREE_AND_SET_NULL(gBattleResources->battleScriptsStack);
+ FREE_AND_SET_NULL(gBattleResources->battleCallbackStack);
+ FREE_AND_SET_NULL(gBattleResources->statsBeforeLvlUp);
+ FREE_AND_SET_NULL(gBattleResources->ai);
+ FREE_AND_SET_NULL(gBattleResources->battleHistory);
+ FREE_AND_SET_NULL(gBattleResources->AI_ScriptsStack);
+ FREE_AND_SET_NULL(gBattleResources);
+
+ FREE_AND_SET_NULL(gLinkBattleSendBuffer);
+ FREE_AND_SET_NULL(gLinkBattleRecvBuffer);
+
+ FREE_AND_SET_NULL(gUnknown_0202305C);
+ FREE_AND_SET_NULL(gUnknown_02023060);
+ }
+}
+
+void AdjustFriendshipOnBattleFaint(u8 bank)
+{
+ u8 opposingBank;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ u8 opposingBank2;
+
+ opposingBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ opposingBank2 = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+
+ if (gBattleMons[opposingBank2].level > gBattleMons[opposingBank].level)
+ opposingBank = opposingBank2;
+ }
+ else
+ {
+ opposingBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ }
+
+ if (gBattleMons[opposingBank].level > gBattleMons[bank].level)
+ {
+ if (gBattleMons[opposingBank].level - gBattleMons[bank].level > 29)
+ AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 8);
+ else
+ AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 6);
+ }
+ else
+ {
+ AdjustFriendship(&gPlayerParty[gBattlePartyID[bank]], 6);
+ }
+}
+
+void sub_80571DC(u8 bank, u8 arg1)
+{
+ if (GetBankSide(bank) != SIDE_OPPONENT)
+ {
+ s32 i;
+
+ // gBattleStruct->field_60[0][i]
+
+ for (i = 0; i < 3; i++)
+ gUnknown_0203CF00[i] = *(0 * 3 + i + (u8*)(gBattleStruct->field_60));
+
+ sub_81B8FB0(pokemon_order_func(gBattlePartyID[bank]), pokemon_order_func(arg1));
+
+ for (i = 0; i < 3; i++)
+ *(0 * 3 + i + (u8*)(gBattleStruct->field_60)) = gUnknown_0203CF00[i];
+ }
+}
+
+u32 sub_805725C(u8 bank)
+{
+ u32 effect = 0;
+
+ do
+ {
+ switch (gBattleCommunication[MULTIUSE_STATE])
+ {
+ case 0:
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ if (UproarWakeUpCheck(bank))
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ BattleScriptPushCursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
+ effect = 2;
+ }
+ else
+ {
+ u32 toSub;
+
+ if (gBattleMons[bank].ability == ABILITY_EARLY_BIRD)
+ toSub = 2;
+ else
+ toSub = 1;
+
+ if ((gBattleMons[bank].status1 & STATUS_SLEEP) < toSub)
+ gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
+ else
+ gBattleMons[bank].status1 -= toSub;
+
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep;
+ effect = 2;
+ }
+ else
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ BattleScriptPushCursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
+ effect = 2;
+ }
+ }
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 1:
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ if (Random() % 5 != 0)
+ {
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsFrozen;
+ }
+ else
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ effect = 2;
+ }
+ gBattleCommunication[MULTIUSE_STATE]++;
+ break;
+ case 2:
+ break;
+ }
+
+ } while (gBattleCommunication[MULTIUSE_STATE] != 2 && effect == 0);
+
+ if (effect == 2)
+ {
+ gActiveBank = bank;
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+
+ return effect;
+}
diff --git a/src/berry_blender.c b/src/berry_blender.c
index db50fe4c4..8e5a51845 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -1,6 +1,8 @@
-
-// Includes
#include "global.h"
+#include "bg.h"
+#include "window.h"
+#include "task.h"
+#include "sprite.h"
// Static type declarations
@@ -11,8 +13,585 @@ IWRAM_DATA s16 gUnknown_03000DF8[6];
IWRAM_DATA s16 gUnknown_03000E04;
IWRAM_DATA s16 gUnknown_03000E06;
-// Static ROM declarations
+// graphics
+extern const u8 gBerryBlenderArrowTiles[];
+extern const u8 gBerryBlenderStartTiles[];
+extern const u8 gBerryBlenderMarubatsuTiles[];
+extern const u8 gBerryBlenderParticlesTiles[];
+extern const u8 gBerryBlenderCountdownNumbersTiles[];
+extern const u16 gBerryBlenderMiscPalette[];
+extern const u16 gBerryBlenderArrowPalette[];
+
+void sub_8080EA4(u8 taskId);
+void sub_8080FD0(u8 taskId);
+void sub_80810F8(u8 taskId);
+void sub_80833F8(struct Sprite *sprite);
+void sub_8082F68(struct Sprite *sprite);
+void sub_8083010(struct Sprite *sprite);
+void sub_80830C0(struct Sprite *sprite);
// .rodata
+// TODO: make those static once the file is decompiled
+const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
+const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
+const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
+
+// unreferenced pals?
+static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unknown/unknown_339514.gbapal");
+static const u16 sUnknownArray_1[224] = {0};
+
+// unused text?
+static const u8 sUnusedText_YesNo[] = _("YES\nNO");
+static const u8 sUnusedText_2[] = _("▶");
+static const u8 sUnusedText_Space[] = _(" ");
+static const u8 sUnusedText_Terminating[] = _("Terminating.");
+static const u8 sUnusedText_LinkPartnerNotFound[] = _("Link partner(s) not found.\nPlease try again.\p");
+
+const u8 gText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p");
+const u8 gText_NewParagraph[] = _("\p");
+const u8 gText_WasMade[] = _(" was made!");
+static const u8 sText_Mister[] = _("MISTER");
+static const u8 sText_Laddie[] = _("LADDIE");
+static const u8 sText_Lassie[] = _("LASSIE");
+static const u8 sText_Master[] = _("MASTER");
+static const u8 sText_Dude[] = _("DUDE");
+static const u8 sText_Miss[] = _("MISS");
+
+const u8* const sBlenderOpponentsNames[] =
+{
+ sText_Mister,
+ sText_Laddie,
+ sText_Lassie,
+ sText_Master,
+ sText_Dude,
+ sText_Miss
+};
+
+static const u8 sText_PressAToStart[] = _("Press the A Button to start.");
+static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while.");
+const u8 sText_CommunicationStandby[] = _("Communication standby…");
+const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?");
+const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p");
+const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p");
+const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER.");
+const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p");
+const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING");
+static const u8 sText_BerryUsed[] = _("BERRY USED");
+const u8 sText_SpaceBerry[] = _(" BERRY");
+const u8 sText_Time[] = _("Time:");
+const u8 sText_Min[] = _(" min. ");
+const u8 sText_Sec[] = _(" sec.");
+const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED");
+const u8 sText_RPM[] = _(" RPM");
+const u8 sText_Dot[] = _(".");
+const u8 sText_NewLine[] = _("\n");
+static const u8 sText_Space[] = _(" ");
+const u8 sText_Ranking[] = _("RANKING");
+const u8 sText_TheLevelIs[] = _("The level is ");
+const u8 sText_TheFeelIs[] = _(", and the feel is ");
+const u8 sText_Dot2[] = _(".");
+
+const struct BgTemplate gUnknown_08339974[3] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0,
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 12,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0,
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 8,
+ .screenSize = 1,
+ .paletteMode = 1,
+ .priority = 0,
+ .baseTile = 0,
+ }
+};
+
+const struct WindowTemplate gUnknown_08339980[] =
+{
+ {0, 1, 6, 7, 2, 0xE, 0x28},
+ {0, 0x16, 6, 7, 2, 0xE, 0x36},
+ {0, 1, 0xC, 7, 2, 0xE, 0x44},
+ {0, 0x16, 0xC, 7, 2, 0xE, 0x52},
+ {0, 2, 0xF, 0x1B, 4, 0xE, 0x60},
+ {0, 5, 3, 0x15, 0xE, 0xE, 0x60},
+ DUMMY_WIN_TEMPLATE
+};
+
+const struct WindowTemplate gUnknown_083399B8 =
+{
+ 0, 0x15, 9, 5, 4, 0xE, 0xCC
+};
+
+const s8 gUnknown_083399C0[][2] =
+{
+ {-1, -1}, {1, -1}, {-1, 1}, {1, 1}
+};
+
+const u8 sBlenderSyncArrowsPos[][2] =
+{
+ {72, 32}, {168, 32}, {72, 128}, {168, 128}
+};
+
+const u8 gUnknown_083399D0[3][4] =
+{
+ {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3}
+};
+
+const u16 gUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000};
+const u8 gUnknown_083399E4[] = {1, 1, 0};
+const u8 gUnknown_083399E7[] = {32, 224, 96, 160, 0};
+
+const TaskFunc gUnknown_083399EC[] =
+{
+ sub_8080EA4, sub_8080FD0, sub_80810F8
+};
+
+static const struct OamData sOamData_8216314 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821631C[] =
+{
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216324[] =
+{
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821632C[] =
+{
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216334[] =
+{
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821633C[] =
+{
+ ANIMCMD_FRAME(48, 2, 1, 1),
+ ANIMCMD_FRAME(32, 5, 1, 1),
+ ANIMCMD_FRAME(48, 3, 1, 1),
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216350[] =
+{
+ ANIMCMD_FRAME(48, 2, .vFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .vFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .vFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216364[] =
+{
+ ANIMCMD_FRAME(48, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216378[] =
+{
+ ANIMCMD_FRAME(48, 2, 0, 0),
+ ANIMCMD_FRAME(32, 5, 0, 0),
+ ANIMCMD_FRAME(48, 3, 0, 0),
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821638C[] =
+{
+ ANIMCMD_FRAME(0, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216394[] =
+{
+ ANIMCMD_FRAME(0, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821639C[] =
+{
+ ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82163A4[] =
+{
+ ANIMCMD_FRAME(0, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82163AC[] =
+{
+ sSpriteAnim_821631C,
+ sSpriteAnim_8216324,
+ sSpriteAnim_821632C,
+ sSpriteAnim_8216334,
+ sSpriteAnim_821633C,
+ sSpriteAnim_8216350,
+ sSpriteAnim_8216364,
+ sSpriteAnim_8216378,
+ sSpriteAnim_821638C,
+ sSpriteAnim_8216394,
+ sSpriteAnim_821639C,
+ sSpriteAnim_82163A4
+};
+
+const struct SpriteSheet sSpriteSheet_BlenderArrow =
+{
+ gBerryBlenderArrowTiles, 0x800, 46545
+};
+
+const struct SpritePalette sSpritePal_BlenderMisc =
+{
+ gBerryBlenderMiscPalette, 46546
+};
+
+const struct SpritePalette sSpritePal_BlenderArrow =
+{
+ gBerryBlenderArrowPalette, 12312
+};
+
+const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
+{
+ .tileTag = 46545,
+ .paletteTag = 12312,
+ .oam = &sOamData_8216314,
+ .anims = sSpriteAnimTable_82163AC,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80833F8
+};
+
+static const struct OamData sOamData_821640C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216414[] =
+{
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821641C[] =
+{
+ ANIMCMD_FRAME(4, 20, 1, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216424[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821643C[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216444[] =
+{
+ sSpriteAnim_8216414,
+ sSpriteAnim_821641C,
+ sSpriteAnim_8216424,
+ sSpriteAnim_821643C,
+};
+
+const struct SpriteSheet gUnknown_08339B38 =
+{
+ gBerryBlenderMarubatsuTiles, 0x200, 48888
+};
+
+const struct SpriteTemplate gUnknown_08339B40 =
+{
+ .tileTag = 48888,
+ .paletteTag = 46546,
+ .oam = &sOamData_821640C,
+ .anims = sSpriteAnimTable_8216444,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8082F68
+};
+
+static const struct OamData sOamData_8216474 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821647C[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216494[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164AC[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(3, 3),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D0[] =
+{
+ ANIMCMD_FRAME(5, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D8[] =
+{
+ ANIMCMD_FRAME(6, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82164E0[] =
+{
+ sSpriteAnim_821647C,
+ sSpriteAnim_8216494,
+ sSpriteAnim_82164AC,
+ sSpriteAnim_82164D0,
+ sSpriteAnim_82164D8,
+};
+
+const struct SpriteSheet gUnknown_08339BD8 =
+{
+ gBerryBlenderParticlesTiles, 0xE0, 23456
+};
+
+const struct SpriteTemplate gUnknown_08339BE0 =
+{
+ .tileTag = 23456,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216474,
+ .anims = sSpriteAnimTable_82164E0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct OamData sOamData_8216514 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821651C[] =
+{
+ ANIMCMD_FRAME(32, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216524[] =
+{
+ ANIMCMD_FRAME(16, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821652C[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216534[] =
+{
+ sSpriteAnim_821651C,
+ sSpriteAnim_8216524,
+ sSpriteAnim_821652C,
+};
+
+const struct SpriteSheet gUnknown_08339C24 =
+{
+ gBerryBlenderCountdownNumbersTiles, 0x600, 12345
+};
+
+const struct SpriteTemplate gUnknown_08339C2C =
+{
+ .tileTag = 12345,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216514,
+ .anims = sSpriteAnimTable_8216534,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8083010
+};
+
+static const struct OamData sOamData_8216560 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216568[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216570[] =
+{
+ sSpriteAnim_8216568,
+};
+
+const struct SpriteSheet gUnknown_08339C58 =
+{
+ gBerryBlenderStartTiles, 0x400, 12346
+};
+
+const struct SpriteTemplate gUnknown_08339C60 =
+{
+ .tileTag = 12346,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216560,
+ .anims = sSpriteAnimTable_8216570,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80830C0
+};
+
+const s16 gUnknown_08339C78[][5] =
+{
+ {-10, 20, 10, 2, 1},
+ {250, 20, 10, -2, 1},
+ {-10, 140, 10, 2, -1},
+ {250, 140, 10, -2, -1},
+};
+
+const u8 gUnknown_08339CA0[][3] =
+{
+ {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2},
+};
+
+const u8 gUnknown_08339CBE[] = {30, 31, 32, 33, 34};
+
+const u8 gUnknown_08339CC3[] = {1, 1, 2, 3, 4};
+
+const u8 gUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
+
+static const u8 gUnknown_08339CD2[] =
+{
+ 0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10,
+ 0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f,
+ 0x0c, 0x10, 0x00, 0xff, 0x06, 0x27, 0x02, 0xff, 0x00, 0x0c, 0x48,
+ 0x02, 0xff, 0x00, 0x01, 0x1f, 0x02, 0xff, 0x00, 0x16, 0x37, 0x02,
+ 0xff, 0x00, 0x0d, 0x50, 0x4b, 0x02, 0xff, 0x06, 0x06, 0x06, 0x06,
+ 0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02
+};
+
+const struct WindowTemplate gUnknown_08339D14[] = {0, 6, 4, 0x12, 0xB, 0xF, 8};
// .text
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index d9fd40b84..bc7177bd7 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -1,4 +1,1556 @@
#include "global.h"
#include "hall_of_fame.h"
+#include "task.h"
+#include "palette.h"
+#include "sprite.h"
+#include "pokemon.h"
+#include "text.h"
+#include "malloc.h"
+#include "gpu_regs.h"
+#include "main.h"
+#include "sound.h"
+#include "songs.h"
+#include "decompress.h"
+#include "save.h"
+#include "window.h"
+#include "bg.h"
+#include "species.h"
+#include "game_stat.h"
+#include "blend_palette.h"
+#include "string_util.h"
+#include "m4a.h"
+#include "international_string_util.h"
+#include "unknown_task.h"
+#include "trig.h"
+#include "rng.h"
+#include "event_data.h"
+struct HallofFameMon
+{
+ u32 tid;
+ u32 personality;
+ u16 species:9;
+ u16 lvl:7;
+ u8 nick[10];
+};
+struct HallofFameTeam
+{
+ struct HallofFameMon mon[6];
+};
+
+struct HofGfx
+{
+ u16 state;
+ u8 field_2[16];
+ u8 tilemap1[0x1000];
+ u8 tilemap2[0x1000];
+};
+
+static EWRAM_DATA struct HallofFameTeam *sHofMonPtr = NULL;
+static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
+
+extern bool8 gHasHallOfFameRecords;
+extern u32 gUnknown_0203BCD4;
+extern u8 gDecompressionBuffer[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern MainCallback gGameContinueCallback;
+extern u32 gDamagedSaveSectors;
+extern u8 gReservedSpritePaletteCount;
+
+#define HALL_OF_FAME_MAX_TEAMS 50
+
+// strings
+extern const u8 gText_SavingDontTurnOffPower[];
+extern const u8 gText_LeagueChamp[];
+extern const u8 gText_HOFNumber[];
+extern const u8 gText_PickNextCancel[];
+extern const u8 gText_PickCancel[];
+extern const u8 gText_UnkCtrlF800Exit[];
+extern const u8 gText_HOFCorrupted[];
+extern const u8 gText_WelcomeToHOF[];
+extern const u8 gText_Number[];
+extern const u8 gText_Level[];
+extern const u8 gText_IDNumber[];
+extern const u8 gText_Name[];
+extern const u8 gText_MainMenuTime[];
+
+// graphics
+extern const u8 gContestConfetti_Gfx[];
+extern const u8 gContestConfetti_Pal[];
+
+extern void sub_81973C4(u8, u8);
+extern u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
+extern void sub_8175620(void);
+extern u8 TrySavingData(u8);
+extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);
+extern void sub_8197434(u8, u8);
+extern u16 sub_818D97C(u8 playerGender, u8);
+extern u16 sub_818D8AC(u16, u8, s16, s16, u8, u16);
+extern const void* stdpal_get(u8);
+extern void sub_80987D4(u8, u8, u16, u8);
+extern u16 sub_818D820(u16);
+extern u16 sub_818D8F0(u16);
+extern u16 sub_818D7D8(u16 species, u32 trainerId, u32 personality, u8 arg3, s16 sp0, s16 sp1, u8 sp2, u16 sp3);
+extern void sub_8198204(u8 *dst, const u8 *src, u8, u8, u8);
+extern bool8 sub_80F9C30(void);
+extern void sub_8198314(void);
+extern void sub_8137C3C(void);
+extern void sub_8198180(const u8 *src, u8, u8);
+extern void sub_80F9BF4(u16, u16, u8);
+extern void sub_81980F0(u8, u8, u8, u8, u16);
+extern void sub_80F9BCC(u16, u16, u8);
+extern bool8 sub_80F9C1C(void);
+extern u16 SpeciesToPokedexNum(u16 species);
+extern void dp13_810BB8C(void);
+extern void sub_81971D0(void);
+extern void sub_8197200(void);
+extern void sub_8152254(void);
+extern void sub_81525D0(u8);
+extern void sub_8152438(u8, void*);
+extern void sub_8152474(u8, u8, u8);
+extern void sub_81522D4(void);
+extern bool32 sub_81521C0(u8);
+extern u8 sub_81524C4(const struct OamData *arg0, s16 arg1, s16 arg2, s16 arg3, s16 arg4, u8 arg5, s16 arg6);
+
+// this file's functions
+static void ClearVramOamPltt_LoadHofPal(void);
+static void sub_8174F70(void);
+static void sub_8174FAC(void);
+static bool8 sub_81751FC(void);
+static void SetCallback2AfterHallOfFameDisplay(void);
+static bool8 sub_8175024(void);
+static void Task_Hof_InitMonData(u8 taskId);
+static void Task_Hof_InitTeamSaveData(u8 taskId);
+static void Task_Hof_SetMonDisplayTask(u8 taskId);
+static void Task_Hof_TrySaveData(u8 taskId);
+static void Task_Hof_WaitForFrames(u8 taskId);
+static void Task_Hof_DisplayMon(u8 taskId);
+static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId);
+static void Task_Hof_TryDisplayAnotherMon(u8 taskId);
+static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId);
+static void sub_8173DC0(u8 taskId);
+static void sub_8173EA4(u8 taskId);
+static void sub_8173EE4(u8 taskId);
+static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId);
+static void Task_Hof_ExitOnKeyPressed(u8 taskId);
+static void Task_Hof_HandlePaletteOnExit(u8 taskId);
+static void Task_Hof_HandleExit(u8 taskId);
+static void Task_HofPC_CopySaveData(u8 taskId);
+static void Task_HofPC_PrintDataIsCorrupted(u8 taskId);
+static void Task_HofPC_DrawSpritesPrintText(u8 taskId);
+static void Task_HofPC_PrintMonInfo(u8 taskId);
+static void Task_HofPC_HandleInput(u8 taskId);
+static void Task_HofPC_HandlePaletteOnExit(u8 taskId);
+static void Task_HofPC_HandleExit(u8 taskId);
+static void Task_HofPC_ExitOnButtonPress(u8 taskId);
+static void SpriteCB_GetOnScreenAndAnimate(struct Sprite *sprite);
+static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u8 unused2);
+static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2);
+static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2);
+static void sub_8175364(u8 taskId);
+static void sub_81751A4(struct Sprite* sprite);
+
+// const rom data
+static const struct BgTemplate sHof_BgTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0
+ },
+};
+
+static const struct WindowTemplate sHof_WindowTemplate = {0, 2, 2, 0xE, 6, 0xE, 1};
+
+static const u8 gUnknown_085E5388[] = {0, 1, 2, 0};
+
+static const u8 gUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0};
+
+static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet =
+{
+ gContestConfetti_Gfx, 0x220, 1001
+};
+
+static const u8 sUnused0[8] = {};
+
+static const struct CompressedSpritePalette sHallOfFame_ConfettiSpritePalette =
+{
+ gContestConfetti_Pal, 1001
+};
+
+static const u8 sUnused1[8] = {};
+
+static const s16 sHallOfFame_MonFullTeamPositions[6][4] =
+{
+ {120, 210, 120, 40},
+ {326, 220, 56, 40},
+ {-86, 220, 184, 40},
+ {120, -62, 120, 88},
+ {-70, -92, 200, 88},
+ {310, -92, 40, 88}
+};
+
+static const s16 sHallOfFame_MonHalfTeamPositions[3][4] =
+{
+ {120, 234, 120, 64},
+ {326, 244, 56, 64},
+ {-86, 244, 184, 64}
+};
+
+static const struct OamData sOamData_85E53FC =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_85E5404[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E540C[] =
+{
+ ANIMCMD_FRAME(1, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E5414[] =
+{
+ ANIMCMD_FRAME(2, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E541C[] =
+{
+ ANIMCMD_FRAME(3, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E5424[] =
+{
+ ANIMCMD_FRAME(4, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E542C[] =
+{
+ ANIMCMD_FRAME(5, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E5434[] =
+{
+ ANIMCMD_FRAME(6, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E543C[] =
+{
+ ANIMCMD_FRAME(7, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E5444[] =
+{
+ ANIMCMD_FRAME(8, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E544C[] =
+{
+ ANIMCMD_FRAME(9, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E5454[] =
+{
+ ANIMCMD_FRAME(10, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E545C[] =
+{
+ ANIMCMD_FRAME(11, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E5464[] =
+{
+ ANIMCMD_FRAME(12, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E546C[] =
+{
+ ANIMCMD_FRAME(13, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E5474[] =
+{
+ ANIMCMD_FRAME(14, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E547C[] =
+{
+ ANIMCMD_FRAME(15, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_85E5484[] =
+{
+ ANIMCMD_FRAME(16, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd * const sSpriteAnimTable_85E548C[] =
+{
+ sSpriteAnim_85E5404, sSpriteAnim_85E540C, sSpriteAnim_85E5414, sSpriteAnim_85E541C,
+ sSpriteAnim_85E5424, sSpriteAnim_85E542C, sSpriteAnim_85E5434, sSpriteAnim_85E543C,
+ sSpriteAnim_85E5444, sSpriteAnim_85E544C, sSpriteAnim_85E5454, sSpriteAnim_85E545C,
+ sSpriteAnim_85E5464, sSpriteAnim_85E546C, sSpriteAnim_85E5474, sSpriteAnim_85E547C,
+ sSpriteAnim_85E5484
+};
+
+static const struct SpriteTemplate sSpriteTemplate_85E54D0 =
+{
+ .tileTag = 1001,
+ .paletteTag = 1001,
+ .oam = &sOamData_85E53FC,
+ .anims = sSpriteAnimTable_85E548C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_81751A4
+};
+
+static const u16 sHallOfFame_Pal[] = INCBIN_U16("graphics/misc/japanese_hof.gbapal");
+
+static const u8 sHallOfFame_Gfx[] = INCBIN_U8("graphics/misc/japanese_hof.4bpp.lz");
+
+static const struct HallofFameMon sDummyFameMon =
+{
+ 0x3EA03EA, 0, 0, 0, {0}
+};
+
+static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5};
+
+// code
+static void VBlankCB_HallOfFame(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void CB2_HallOfFame(void)
+{
+ RunTasks();
+ RunTextPrinters();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static bool8 InitHallOfFameScreen(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ ClearVramOamPltt_LoadHofPal();
+ sHofGfxPtr = AllocZeroed(sizeof(*sHofGfxPtr));
+ gMain.state = 1;
+ break;
+ case 1:
+ sub_8174F70();
+ gMain.state++;
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x3F42);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x710);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ sub_8174FAC();
+ sHofGfxPtr->state = 0;
+ gMain.state++;
+ break;
+ case 3:
+ if (!sub_8175024())
+ {
+ SetVBlankCallback(VBlankCB_HallOfFame);
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gMain.state++;
+ }
+ break;
+ case 4:
+ UpdatePaletteFade();
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CB2_HallOfFame);
+ PlayBGM(BGM_DENDOU);
+ return FALSE;
+ }
+ break;
+ }
+ return TRUE;
+}
+
+#define tDontSaveData data[0]
+#define tDisplayedMonId data[1]
+#define tMonNumber data[2]
+#define tFrameCount data[3]
+#define tPlayerSpriteID data[4]
+#define tMonSpriteId(i) data[i + 5]
+
+void CB2_DoHallOfFameScreen(void)
+{
+ if (!InitHallOfFameScreen())
+ {
+ u8 taskId = CreateTask(Task_Hof_InitMonData, 0);
+ gTasks[taskId].tDontSaveData = FALSE;
+ sHofMonPtr = AllocZeroed(sizeof(*sHofMonPtr));
+ }
+}
+
+void CB2_DoHallOfFameScreenDontSaveData(void)
+{
+ if (!InitHallOfFameScreen())
+ {
+ u8 taskId = CreateTask(Task_Hof_InitMonData, 0);
+ gTasks[taskId].tDontSaveData = TRUE;
+ sHofMonPtr = AllocZeroed(sizeof(*sHofMonPtr));
+ }
+}
+
+static void Task_Hof_InitMonData(u8 taskId)
+{
+ u16 i, j;
+
+ gTasks[taskId].tMonNumber = 0; // valid pokes
+
+ for (i = 0; i < 6; i++)
+ {
+ u8 nick[POKEMON_NAME_LENGTH + 2];
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES))
+ {
+ sHofMonPtr->mon[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
+ sHofMonPtr->mon[i].tid = GetMonData(&gPlayerParty[i], MON_DATA_OT_ID);
+ sHofMonPtr->mon[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
+ sHofMonPtr->mon[i].lvl = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
+ GetMonData(&gPlayerParty[i], MON_DATA_NICKNAME, nick);
+ for (j = 0; j < POKEMON_NAME_LENGTH; j++)
+ {
+ sHofMonPtr->mon[i].nick[j] = nick[j];
+ }
+ gTasks[taskId].tMonNumber++;
+ }
+ else
+ {
+ sHofMonPtr->mon[i].species = 0;
+ sHofMonPtr->mon[i].tid = 0;
+ sHofMonPtr->mon[i].personality = 0;
+ sHofMonPtr->mon[i].lvl = 0;
+ sHofMonPtr->mon[i].nick[0] = EOS;
+ }
+ }
+
+ gUnknown_0203BCD4 = 0;
+ gTasks[taskId].tDisplayedMonId = 0;
+ gTasks[taskId].tPlayerSpriteID = 0xFF;
+
+ for (i = 0; i < 6; i++)
+ {
+ gTasks[taskId].tMonSpriteId(i) = 0xFF;
+ }
+
+ if (gTasks[taskId].tDontSaveData)
+ gTasks[taskId].func = Task_Hof_SetMonDisplayTask;
+ else
+ gTasks[taskId].func = Task_Hof_InitTeamSaveData;
+}
+
+static void Task_Hof_InitTeamSaveData(u8 taskId)
+{
+ u16 i;
+ struct HallofFameTeam* lastSavedTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
+
+ if (!gHasHallOfFameRecords)
+ {
+ memset(gDecompressionBuffer, 0, 0x2000);
+ }
+ else
+ {
+ if (sub_81534D0(3) != TRUE)
+ memset(gDecompressionBuffer, 0, 0x2000);
+ }
+
+ for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++)
+ {
+ if (lastSavedTeam->mon[0].species == 0)
+ break;
+ }
+ if (i >= HALL_OF_FAME_MAX_TEAMS)
+ {
+ struct HallofFameTeam *afterTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
+ struct HallofFameTeam *beforeTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
+ afterTeam++;
+ for (i = 0; i < HALL_OF_FAME_MAX_TEAMS - 1; i++, beforeTeam++, afterTeam++)
+ {
+ *beforeTeam = *afterTeam;
+ }
+ lastSavedTeam--;
+ }
+ *lastSavedTeam = *sHofMonPtr;
+
+ sub_81973C4(0, 0);
+ AddTextPrinterParametrized(0, 1, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3);
+ CopyWindowToVram(0, 3);
+ gTasks[taskId].func = Task_Hof_TrySaveData;
+}
+
+static void Task_Hof_TrySaveData(u8 taskId)
+{
+ gGameContinueCallback = CB2_DoHallOfFameScreenDontSaveData;
+ if (TrySavingData(3) == 0xFF && gDamagedSaveSectors != 0)
+ {
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(3);
+ FreeAllWindowBuffers();
+
+ if (sHofGfxPtr != NULL)
+ FREE_AND_SET_NULL(sHofGfxPtr);
+ if (sHofMonPtr != NULL)
+ FREE_AND_SET_NULL(sHofMonPtr);
+
+ DestroyTask(taskId);
+ }
+ else
+ {
+ PlaySE(SE_SAVE);
+ gTasks[taskId].func = Task_Hof_WaitForFrames;
+ gTasks[taskId].tFrameCount = 32;
+ }
+}
+
+static void Task_Hof_WaitForFrames(u8 taskId)
+{
+ if (gTasks[taskId].tFrameCount)
+ gTasks[taskId].tFrameCount--;
+ else
+ gTasks[taskId].func = Task_Hof_SetMonDisplayTask;
+}
+
+static void Task_Hof_SetMonDisplayTask(u8 taskId)
+{
+ gTasks[taskId].func = Task_Hof_DisplayMon;
+}
+
+#define tDestinationX data1
+#define tDestinationY data2
+#define tSpecies data7
+
+static void Task_Hof_DisplayMon(u8 taskId)
+{
+ u8 spriteId;
+ s16 xPos, yPos, field4, field6;
+
+ u16 currMonId = gTasks[taskId].tDisplayedMonId;
+ struct HallofFameMon* currMon = &sHofMonPtr->mon[currMonId];
+
+ if (gTasks[taskId].tMonNumber > 3)
+ {
+ xPos = sHallOfFame_MonFullTeamPositions[currMonId][0];
+ yPos = sHallOfFame_MonFullTeamPositions[currMonId][1];
+ field4 = sHallOfFame_MonFullTeamPositions[currMonId][2];
+ field6 = sHallOfFame_MonFullTeamPositions[currMonId][3];
+ }
+ else
+ {
+ xPos = sHallOfFame_MonHalfTeamPositions[currMonId][0];
+ yPos = sHallOfFame_MonHalfTeamPositions[currMonId][1];
+ field4 = sHallOfFame_MonHalfTeamPositions[currMonId][2];
+ field6 = sHallOfFame_MonHalfTeamPositions[currMonId][3];
+ }
+
+ if (currMon->species == SPECIES_EGG)
+ field6 += 10;
+
+ spriteId = sub_818D3E4(currMon->species, currMon->tid, currMon->personality, 1, xPos, yPos, currMonId, 0xFFFF);
+ gSprites[spriteId].tDestinationX = field4;
+ gSprites[spriteId].tDestinationY = field6;
+ gSprites[spriteId].data0 = 0;
+ gSprites[spriteId].tSpecies = currMon->species;
+ gSprites[spriteId].callback = SpriteCB_GetOnScreenAndAnimate;
+ gTasks[taskId].tMonSpriteId(currMonId) = spriteId;
+ sub_8197434(0, 1);
+ gTasks[taskId].func = Task_Hof_PrintMonInfoAfterAnimating;
+}
+
+static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId)
+{
+ u16 currMonId = gTasks[taskId].tDisplayedMonId;
+ struct HallofFameMon* currMon = &sHofMonPtr->mon[currMonId];
+ struct Sprite *monSprite = &gSprites[gTasks[taskId].tMonSpriteId(currMonId)];
+
+ if (monSprite->callback == SpriteCallbackDummy)
+ {
+ monSprite->oam.affineMode = 0;
+ HallOfFame_PrintMonInfo(currMon, 0, 14);
+ gTasks[taskId].tFrameCount = 120;
+ gTasks[taskId].func = Task_Hof_TryDisplayAnotherMon;
+ }
+}
+
+static void Task_Hof_TryDisplayAnotherMon(u8 taskId)
+{
+ u16 currPokeID = gTasks[taskId].tDisplayedMonId;
+ struct HallofFameMon* currMon = &sHofMonPtr->mon[currPokeID];
+
+ if (gTasks[taskId].tFrameCount != 0)
+ {
+ gTasks[taskId].tFrameCount--;
+ }
+ else
+ {
+ gUnknown_0203BCD4 |= (0x10000 << gSprites[gTasks[taskId].tMonSpriteId(currPokeID)].oam.paletteNum);
+ if (gTasks[taskId].tDisplayedMonId <= 4 && currMon[1].species != SPECIES_NONE) // there is another pokemon to display
+ {
+ gTasks[taskId].tDisplayedMonId++;
+ BeginNormalPaletteFade(gUnknown_0203BCD4, 0, 12, 12, 0x63B0);
+ gSprites[gTasks[taskId].tMonSpriteId(currPokeID)].oam.priority = 1;
+ gTasks[taskId].func = Task_Hof_DisplayMon;
+ }
+ else
+ {
+ gTasks[taskId].func = Task_Hof_PaletteFadeAndPrintWelcomeText;
+ }
+ }
+}
+
+static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId)
+{
+ u16 i;
+
+ BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, 0);
+ for (i = 0; i < 6; i++)
+ {
+ if (gTasks[taskId].tMonSpriteId(i) != 0xFF)
+ gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 0;
+ }
+
+ HallOfFame_PrintWelcomeText(0, 15);
+ PlaySE(SE_DENDOU);
+ gTasks[taskId].tFrameCount = 400;
+ gTasks[taskId].func = sub_8173DC0;
+}
+
+static void sub_8173DC0(u8 taskId)
+{
+ if (gTasks[taskId].tFrameCount != 0)
+ {
+ gTasks[taskId].tFrameCount--;
+ if ((gTasks[taskId].tFrameCount & 3) == 0 && gTasks[taskId].tFrameCount > 110)
+ sub_81751FC();
+ }
+ else
+ {
+ u16 i;
+ for (i = 0; i < 6; i++)
+ {
+ if (gTasks[taskId].tMonSpriteId(i) != 0xFF)
+ gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 1;
+ }
+ BeginNormalPaletteFade(gUnknown_0203BCD4, 0, 12, 12, 0x63B0);
+ FillWindowPixelBuffer(0, 0);
+ CopyWindowToVram(0, 3);
+ gTasks[taskId].tFrameCount = 7;
+ gTasks[taskId].func = sub_8173EA4;
+ }
+}
+
+static void sub_8173EA4(u8 taskId)
+{
+ if (gTasks[taskId].tFrameCount >= 16)
+ {
+ gTasks[taskId].func = sub_8173EE4;
+ }
+ else
+ {
+ gTasks[taskId].tFrameCount++;
+ SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tFrameCount * 256);
+ }
+}
+
+static void sub_8173EE4(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(3);
+ gTasks[taskId].tPlayerSpriteID = sub_818D8AC(sub_818D97C(gSaveBlock2Ptr->playerGender, 1), 1, 120, 72, 6, 0xFFFF);
+ AddWindow(&sHof_WindowTemplate);
+ sub_80987D4(1, gSaveBlock2Ptr->optionsWindowFrameType, 0x21D, 0xD0);
+ LoadPalette(stdpal_get(1), 0xE0, 0x20);
+ gTasks[taskId].tFrameCount = 120;
+ gTasks[taskId].func = Task_Hof_WaitAndPrintPlayerInfo;
+}
+
+static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId)
+{
+ if (gTasks[taskId].tFrameCount != 0)
+ {
+ gTasks[taskId].tFrameCount--;
+ }
+ else if (gSprites[gTasks[taskId].tPlayerSpriteID].pos1.x != 192)
+ {
+ gSprites[gTasks[taskId].tPlayerSpriteID].pos1.x++;
+ }
+ else
+ {
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
+ HallOfFame_PrintPlayerInfo(1, 2);
+ sub_81973C4(0, 0);
+ AddTextPrinterParametrized(0, 1, gText_LeagueChamp, 0, NULL, 2, 1, 3);
+ CopyWindowToVram(0, 3);
+ gTasks[taskId].func = Task_Hof_ExitOnKeyPressed;
+ }
+}
+
+static void Task_Hof_ExitOnKeyPressed(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON)
+ {
+ FadeOutBGM(4);
+ gTasks[taskId].func = Task_Hof_HandlePaletteOnExit;
+ }
+}
+
+static void Task_Hof_HandlePaletteOnExit(u8 taskId)
+{
+ CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
+ BeginNormalPaletteFade(-1, 8, 0, 0x10, 0);
+ gTasks[taskId].func = Task_Hof_HandleExit;
+}
+
+static void Task_Hof_HandleExit(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ s32 i;
+
+ for (i = 0; i < 6; i++)
+ {
+ u8 spriteId = gTasks[taskId].tMonSpriteId(i);
+ if (spriteId != 0xFF)
+ {
+ FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
+ sub_818D820(spriteId);
+ }
+ }
+
+ sub_818D8F0(gTasks[taskId].tPlayerSpriteID);
+ HideBg(0);
+ HideBg(1);
+ HideBg(3);
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(3);
+ ResetBgsAndClearDma3BusyFlags(0);
+ DestroyTask(taskId);
+
+ if (sHofGfxPtr != NULL)
+ FREE_AND_SET_NULL(sHofGfxPtr);
+ if (sHofMonPtr != NULL)
+ FREE_AND_SET_NULL(sHofMonPtr);
+
+ SetCallback2AfterHallOfFameDisplay();
+ }
+}
+
+static void SetCallback2AfterHallOfFameDisplay(void)
+{
+ SetMainCallback2(sub_8175620);
+}
+
+#undef tDontSaveData
+#undef tDisplayedPoke
+#undef tMonNumber
+#undef tFrameCount
+#undef tPlayerSpriteID
+#undef tMonSpriteId
+
+#define tCurrTeamNo data[0]
+#define tCurrPageNo data[1]
+#define tCurrMonId data[2]
+#define tMonNo data[4]
+#define tMonSpriteId(i) data[i + 5]
+
+void CB2_DoHallOfFamePC(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ SetVBlankCallback(NULL);
+ ClearVramOamPltt_LoadHofPal();
+ sHofGfxPtr = AllocZeroed(sizeof(*sHofGfxPtr));
+ gMain.state = 1;
+ break;
+ case 1:
+ sub_8174F70();
+ gMain.state++;
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ sub_8174FAC();
+ gMain.state++;
+ break;
+ case 3:
+ if (!sub_8175024())
+ {
+ struct HallofFameTeam *fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
+ fameTeam->mon[0] = sDummyFameMon;
+ sub_80F9BCC(0, 0, 0);
+ SetVBlankCallback(VBlankCB_HallOfFame);
+ gMain.state++;
+ }
+ break;
+ case 4:
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ if (!sub_80F9C1C())
+ gMain.state++;
+ break;
+ case 5:
+ {
+ u8 taskId, i;
+
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x3F42);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x710);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ taskId = CreateTask(Task_HofPC_CopySaveData, 0);
+
+ for (i = 0; i < 6; i++)
+ {
+ gTasks[taskId].tMonSpriteId(i) = 0xFF;
+ }
+
+ sHofMonPtr = AllocZeroed(0x2000);
+ SetMainCallback2(CB2_HallOfFame);
+ }
+ break;
+ }
+}
+
+static void Task_HofPC_CopySaveData(u8 taskId)
+{
+ sub_81980F0(0, 0x1E, 0, 0xC, 0x226);
+ if (sub_81534D0(3) != 1)
+ {
+ gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted;
+ }
+ else
+ {
+ u16 i;
+ struct HallofFameTeam* savedTeams;
+
+ CpuCopy16(gDecompressionBuffer, sHofMonPtr, 0x2000);
+ savedTeams = sHofMonPtr;
+ for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, savedTeams++)
+ {
+ if (savedTeams->mon[0].species == SPECIES_NONE)
+ break;
+ }
+
+ if (i < HALL_OF_FAME_MAX_TEAMS)
+ gTasks[taskId].tCurrTeamNo = i - 1;
+ else
+ gTasks[taskId].tCurrTeamNo = HALL_OF_FAME_MAX_TEAMS - 1;
+
+ gTasks[taskId].tCurrPageNo = GetGameStat(GAME_STAT_ENTERED_HOF);
+
+ gTasks[taskId].func = Task_HofPC_DrawSpritesPrintText;
+ }
+}
+
+static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
+{
+ struct HallofFameTeam* savedTeams = sHofMonPtr;
+ struct HallofFameMon* currMon;
+ u16 i;
+
+ for (i = 0; i < gTasks[taskId].tCurrTeamNo; i++)
+ savedTeams++;
+
+ currMon = &savedTeams->mon[0];
+ gUnknown_0203BCD4 = 0;
+ gTasks[taskId].tCurrMonId = 0;
+ gTasks[taskId].tMonNo = 0;
+
+ for (i = 0; i < 6; i++, currMon++)
+ {
+ if (currMon->species != 0)
+ gTasks[taskId].tMonNo++;
+ }
+
+ currMon = &savedTeams->mon[0];
+
+ for (i = 0; i < 6; i++, currMon++)
+ {
+ if (currMon->species != 0)
+ {
+ u16 spriteId;
+ s16 posX, posY;
+
+ if (gTasks[taskId].tMonNo > 3)
+ {
+ posX = sHallOfFame_MonFullTeamPositions[i][2];
+ posY = sHallOfFame_MonFullTeamPositions[i][3];
+ }
+ else
+ {
+ posX = sHallOfFame_MonHalfTeamPositions[i][2];
+ posY = sHallOfFame_MonHalfTeamPositions[i][3];
+ }
+
+ if (currMon->species == SPECIES_EGG)
+ posY += 10;
+
+ spriteId = sub_818D7D8(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, 0xFFFF);
+ gSprites[spriteId].oam.priority = 1;
+ gTasks[taskId].tMonSpriteId(i) = spriteId;
+ }
+ else
+ {
+ gTasks[taskId].tMonSpriteId(i) = 0xFF;
+ }
+ }
+
+ BlendPalettes(0xFFFF0000, 0xC, 0x63B0);
+
+ ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tCurrPageNo, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ StringExpandPlaceholders(gStringVar4, gText_HOFNumber);
+
+ if (gTasks[taskId].tCurrTeamNo <= 0)
+ sub_8198204(gStringVar4, gText_PickCancel, 0, 0, 1);
+ else
+ sub_8198204(gStringVar4, gText_PickNextCancel, 0, 0, 1);
+
+ gTasks[taskId].func = Task_HofPC_PrintMonInfo;
+}
+
+static void Task_HofPC_PrintMonInfo(u8 taskId)
+{
+ struct HallofFameTeam* savedTeams = sHofMonPtr;
+ struct HallofFameMon* currMon;
+ u16 i;
+ u16 currMonID;
+
+ for (i = 0; i < gTasks[taskId].tCurrTeamNo; i++)
+ savedTeams++;
+
+ for (i = 0; i < 6; i++)
+ {
+ u16 spriteId = gTasks[taskId].tMonSpriteId(i);
+ if (spriteId != 0xFF)
+ gSprites[spriteId].oam.priority = 1;
+ }
+
+ currMonID = gTasks[taskId].tMonSpriteId(gTasks[taskId].tCurrMonId);
+ gSprites[currMonID].oam.priority = 0;
+ gUnknown_0203BCD4 = (0x10000 << gSprites[currMonID].oam.paletteNum) ^ 0xFFFF0000;
+ BlendPalettesUnfaded(gUnknown_0203BCD4, 0xC, 0x63B0);
+
+ currMon = &savedTeams->mon[gTasks[taskId].tCurrMonId];
+ if (currMon->species != SPECIES_EGG)
+ {
+ StopCryAndClearCrySongs();
+ PlayCry1(currMon->species, 0);
+ }
+ HallOfFame_PrintMonInfo(currMon, 0, 14);
+
+ gTasks[taskId].func = Task_HofPC_HandleInput;
+}
+
+static void Task_HofPC_HandleInput(u8 taskId)
+{
+ u16 i;
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ if (gTasks[taskId].tCurrTeamNo != 0) // prepare another team to view
+ {
+ gTasks[taskId].tCurrTeamNo--;
+ for (i = 0; i < 6; i++)
+ {
+ u8 spriteId = gTasks[taskId].tMonSpriteId(i);
+ if (spriteId != 0xFF)
+ {
+ sub_818D820(spriteId);
+ gTasks[taskId].tMonSpriteId(i) = 0xFF;
+ }
+ }
+ if (gTasks[taskId].tCurrPageNo != 0)
+ gTasks[taskId].tCurrPageNo--;
+ gTasks[taskId].func = Task_HofPC_DrawSpritesPrintText;
+ }
+ else // no more teams to view, turn off hall of fame PC
+ {
+ if (IsCryPlayingOrClearCrySongs())
+ {
+ StopCryAndClearCrySongs();
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ }
+ gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON) // turn off hall of fame PC
+ {
+ if (IsCryPlayingOrClearCrySongs())
+ {
+ StopCryAndClearCrySongs();
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ }
+ gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
+ }
+ else if (gMain.newKeys & DPAD_UP && gTasks[taskId].tCurrMonId != 0) // change mon -1
+ {
+ gTasks[taskId].tCurrMonId--;
+ gTasks[taskId].func = Task_HofPC_PrintMonInfo;
+ }
+ else if (gMain.newKeys & DPAD_DOWN && gTasks[taskId].tCurrMonId < gTasks[taskId].tMonNo - 1) // change mon +1
+ {
+ gTasks[taskId].tCurrMonId++;
+ gTasks[taskId].func = Task_HofPC_PrintMonInfo;
+ }
+}
+
+static void Task_HofPC_HandlePaletteOnExit(u8 taskId)
+{
+ struct HallofFameTeam* fameTeam;
+
+ CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
+ fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
+ fameTeam->mon[0] = sDummyFameMon;
+ sub_80F9BF4(0, 0, 0);
+ gTasks[taskId].func = Task_HofPC_HandleExit;
+}
+
+static void Task_HofPC_HandleExit(u8 taskId)
+{
+ if (!sub_80F9C30())
+ {
+ u8 i;
+
+ for (i = 0; i < 6; i++)
+ {
+ u16 spriteId = gTasks[taskId].tMonSpriteId(i);
+ if (spriteId != 0xFF)
+ {
+ sub_818D820(spriteId);
+ gTasks[taskId].tMonSpriteId(i) = 0xFF;
+ }
+ }
+
+ HideBg(0);
+ HideBg(1);
+ HideBg(3);
+ sub_8198314();
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(1);
+ UnsetBgTilemapBuffer(3);
+ ResetBgsAndClearDma3BusyFlags(0);
+ DestroyTask(taskId);
+
+ if (sHofGfxPtr != NULL)
+ FREE_AND_SET_NULL(sHofGfxPtr);
+ if (sHofMonPtr != NULL)
+ FREE_AND_SET_NULL(sHofMonPtr);
+
+ sub_8137C3C();
+ }
+}
+
+static void Task_HofPC_PrintDataIsCorrupted(u8 taskId)
+{
+ sub_8198180(gText_UnkCtrlF800Exit, 8, 1);
+ sub_81973C4(0, 0);
+ AddTextPrinterParametrized(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3);
+ CopyWindowToVram(0, 3);
+ gTasks[taskId].func = Task_HofPC_ExitOnButtonPress;
+}
+
+static void Task_HofPC_ExitOnButtonPress(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON)
+ gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
+}
+
+#undef tCurrTeamNo
+#undef tCurrPageNo
+#undef tCurrMonId
+#undef tMonNo
+#undef tMonSpriteId
+
+static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2)
+{
+ FillWindowPixelBuffer(0, 0);
+ PutWindowTilemap(0);
+ box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, gUnknown_085E5388, 0, gText_WelcomeToHOF);
+ CopyWindowToVram(0, 3);
+}
+
+static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u8 unused2)
+{
+ u8 text[30];
+ u8 *stringPtr;
+ s32 dexNumber;
+ s32 width;
+
+ FillWindowPixelBuffer(0, 0);
+ PutWindowTilemap(0);
+
+ // dex number
+ if (currMon->species != SPECIES_EGG)
+ {
+ stringPtr = StringCopy(text, gText_Number);
+ dexNumber = SpeciesToPokedexNum(currMon->species);
+ if (dexNumber != 0xFFFF)
+ {
+ stringPtr[0] = (dexNumber / 100) + CHAR_0;
+ stringPtr++;
+ dexNumber %= 100;
+ stringPtr[0] = (dexNumber / 10) + CHAR_0;
+ stringPtr++;
+ stringPtr[0] = (dexNumber % 10) + CHAR_0;
+ stringPtr++;
+ }
+ else
+ {
+ *(stringPtr)++ = CHAR_QUESTION_MARK;
+ *(stringPtr)++ = CHAR_QUESTION_MARK;
+ *(stringPtr)++ = CHAR_QUESTION_MARK;
+ }
+ stringPtr[0] = EOS;
+ box_print(0, 1, 0x10, 1, gUnknown_085E5388, -1, text);
+ }
+
+ // nick, species names, gender and level
+ memcpy(text, currMon->nick, POKEMON_NAME_LENGTH);
+ text[POKEMON_NAME_LENGTH] = EOS;
+ if (currMon->species == SPECIES_EGG)
+ {
+ width = GetStringCenterAlignXOffset(1, text, 0xD0);
+ box_print(0, 1, width, 1, gUnknown_085E5388, -1, text);
+ CopyWindowToVram(0, 3);
+ }
+ else
+ {
+ width = GetStringRightAlignXOffset(1, text, 0x80);
+ box_print(0, 1, width, 1, gUnknown_085E5388, -1, text);
+
+ text[0] = CHAR_SLASH;
+ stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]);
+
+ if (currMon->species != SPECIES_NIDORAN_M && currMon->species != SPECIES_NIDORAN_F)
+ {
+ switch (GetGenderFromSpeciesAndPersonality(currMon->species, currMon->personality))
+ {
+ case MON_MALE:
+ stringPtr[0] = CHAR_MALE;
+ stringPtr++;
+ break;
+ case MON_FEMALE:
+ stringPtr[0] = CHAR_FEMALE;
+ stringPtr++;
+ break;
+ }
+ }
+
+ stringPtr[0] = EOS;
+ box_print(0, 1, 0x80, 1, gUnknown_085E5388, -1, text);
+
+ stringPtr = StringCopy(text, gText_Level);
+ ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
+ box_print(0, 1, 0x24, 0x11, gUnknown_085E5388, -1, text);
+
+ stringPtr = StringCopy(text, gText_IDNumber);
+ ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5);
+ box_print(0, 1, 0x68, 0x11, gUnknown_085E5388, -1, text);
+
+ CopyWindowToVram(0, 3);
+ }
+}
+
+static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
+{
+ u8 text[20];
+ u32 width;
+ u16 trainerId;
+
+ FillWindowPixelBuffer(1, 0x11);
+ PutWindowTilemap(1);
+ SetWindowBorderStyle(1, FALSE, 0x21D, 0xD);
+ box_print(1, 1, 0, 1, gUnknown_085E538C, -1, gText_Name);
+
+ width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70);
+ box_print(1, 1, width, 1, gUnknown_085E538C, -1, gSaveBlock2Ptr->playerName);
+
+ trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8);
+ box_print(1, 1, 0, 0x11, gUnknown_085E538C, 0, gText_IDNumber);
+ text[0] = (trainerId % 100000) / 10000 + CHAR_0;
+ text[1] = (trainerId % 10000) / 1000 + CHAR_0;
+ text[2] = (trainerId % 1000) / 100 + CHAR_0;
+ text[3] = (trainerId % 100) / 10 + CHAR_0;
+ text[4] = (trainerId % 10) / 1 + CHAR_0;
+ text[5] = EOS;
+ width = GetStringRightAlignXOffset(1, text, 0x70);
+ box_print(1, 1, width, 0x11, gUnknown_085E538C, -1, text);
+
+ box_print(1, 1, 0, 0x21, gUnknown_085E538C, -1, gText_MainMenuTime);
+ text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0;
+ text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0;
+ text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0;
+
+ if (text[0] == CHAR_0)
+ text[0] = CHAR_SPACE;
+ if (text[0] == CHAR_SPACE && text[1] == CHAR_0)
+ text[8] = CHAR_SPACE;
+
+ text[3] = CHAR_COLON;
+ text[4] = (gSaveBlock2Ptr->playTimeMinutes % 100) / 10 + CHAR_0;
+ text[5] = (gSaveBlock2Ptr->playTimeMinutes % 10) + CHAR_0;
+ text[6] = EOS;
+
+ width = GetStringRightAlignXOffset(1, text, 0x70);
+ box_print(1, 1, width, 0x21, gUnknown_085E538C, -1, text);
+
+ CopyWindowToVram(1, 3);
+}
+
+static void ClearVramOamPltt_LoadHofPal(void)
+{
+ u32 vramOffset, oamOffset, plttOffset;
+ u32 vramSize, oamSize, plttSize;
+
+ vramOffset = (VRAM);
+ vramSize = VRAM_SIZE;
+ while (TRUE)
+ {
+ DmaFill16(3, 0, vramOffset, 0x1000);
+ vramOffset += 0x1000;
+ vramSize -= 0x1000;
+ if (vramSize <= 0x1000)
+ {
+ DmaFill16(3, 0, vramOffset, vramSize);
+ break;
+ }
+ }
+
+ oamOffset = OAM;
+ oamSize = OAM_SIZE;
+ DmaFill32(3, 0, oamOffset, oamSize);
+
+ plttOffset = PLTT;
+ plttSize = PLTT_SIZE;
+ DmaFill16(3, 0, plttOffset, plttSize);
+
+ ResetPaletteFade();
+ LoadPalette(sHallOfFame_Pal, 0, 0x20);
+}
+
+static void sub_8174F70(void)
+{
+ remove_some_task();
+ ResetTasks();
+ ResetSpriteData();
+ reset_temp_tile_data_buffers();
+ dp13_810BB8C();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 8;
+ LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet);
+ LoadCompressedObjectPalette(&sHallOfFame_ConfettiSpritePalette);
+}
+
+static void sub_8174FAC(void)
+{
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sHof_BgTemplates, ARRAY_COUNT(sHof_BgTemplates));
+ SetBgTilemapBuffer(1, sHofGfxPtr->tilemap1);
+ SetBgTilemapBuffer(3, sHofGfxPtr->tilemap2);
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+}
+
+static bool8 sub_8175024(void)
+{
+ switch (sHofGfxPtr->state)
+ {
+ case 0:
+ decompress_and_copy_tile_data_to_vram(1, sHallOfFame_Gfx, 0, 0, 0);
+ break;
+ case 1:
+ if (free_temp_tile_data_buffers_if_possible())
+ return TRUE;
+ break;
+ case 2:
+ FillBgTilemapBufferRect_Palette0(1, 1, 0, 0, 0x20, 2);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 3, 0x20, 0xB);
+ FillBgTilemapBufferRect_Palette0(1, 1, 0, 0xE, 0x20, 6);
+ FillBgTilemapBufferRect_Palette0(3, 2, 0, 0, 0x20, 0x20);
+
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(3);
+ break;
+ case 3:
+ sub_81971D0();
+ sub_8197200();
+ break;
+ case 4:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(3);
+ sHofGfxPtr->state = 0;
+ return FALSE;
+ }
+
+ sHofGfxPtr->state++;
+ return TRUE;
+}
+
+static void SpriteCB_GetOnScreenAndAnimate(struct Sprite *sprite)
+{
+ if (sprite->pos1.x != sprite->tDestinationX
+ || sprite->pos1.y != sprite->tDestinationY)
+ {
+ if (sprite->pos1.x < sprite->tDestinationX)
+ sprite->pos1.x += 15;
+ if (sprite->pos1.x > sprite->tDestinationX)
+ sprite->pos1.x -= 15;
+
+ if (sprite->pos1.y < sprite->tDestinationY)
+ sprite->pos1.y += 10;
+ if (sprite->pos1.y > sprite->tDestinationY)
+ sprite->pos1.y -= 10;
+ }
+ else
+ {
+ s16 species = sprite->tSpecies;
+
+ if (species == SPECIES_EGG)
+ DoMonFrontSpriteAnimation(sprite, species, TRUE, 3);
+ else
+ DoMonFrontSpriteAnimation(sprite, species, FALSE, 3);
+ }
+}
+
+#undef tDestinationX
+#undef tDestinationY
+#undef tSpecies
+
+static void sub_81751A4(struct Sprite* sprite)
+{
+ if (sprite->pos2.y > 120)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ u16 rand;
+ u8 tableID;
+
+ sprite->pos2.y++;
+ sprite->pos2.y += sprite->data1;
+
+ tableID = sprite->data0;
+ rand = (Random() % 4) + 8;
+ sprite->pos2.x = rand * gSineTable[tableID] / 256;
+
+ sprite->data0 += 4;
+ }
+}
+
+static bool8 sub_81751FC(void)
+{
+ u8 spriteID;
+ struct Sprite* sprite;
+
+ s16 posX = Random() % 240;
+ s16 posY = -(Random() % 8);
+
+ spriteID = CreateSprite(&sSpriteTemplate_85E54D0, posX, posY, 0);
+ sprite = &gSprites[spriteID];
+
+ StartSpriteAnim(sprite, Random() % 17);
+
+ if (Random() & 3)
+ sprite->data1 = 0;
+ else
+ sprite->data1 = 1;
+
+ return FALSE;
+}
+
+void sub_8175280(void)
+{
+ u8 taskId;
+
+ gSpecialVar_0x8004 = 180;
+ taskId = CreateTask(sub_8175364, 0);
+ if (taskId != 0xFF)
+ {
+ gTasks[taskId].data[1] = gSpecialVar_0x8004;
+ gSpecialVar_0x8005 = taskId;
+ }
+}
+
+static void sub_81752C0(void)
+{
+ u8 taskId;
+
+ if ((taskId = FindTaskIdByFunc(sub_8175364)) != 0xFF)
+ DestroyTask(taskId);
+
+ sub_8152254();
+ FreeSpriteTilesByTag(0x3E9);
+ FreeSpritePaletteByTag(0x3E9);
+}
+
+struct UnknownStruct912B4
+{
+ s16 field_0;
+ s16 field_2;
+ s16 field_4;
+ s16 field_6;
+ s16 field_8;
+ s16 field_A;
+ s16 field_C;
+ s16 field_E;
+ s16 field_10;
+ s16 field_12;
+ s16 field_14;
+ s16 field_16;
+ s16 field_18;
+ s16 field_1A;
+ s16 field_1C;
+ s16 field_1E;
+ s16 field_20;
+ s16 field_22;
+ s16 field_24;
+ s16 field_26;
+ s16 field_28;
+};
+
+static void sub_81752F4(struct UnknownStruct912B4 *unkStruct)
+{
+ if (unkStruct->field_E > 110)
+ {
+ gTasks[unkStruct->field_28].data[15]--;
+ sub_81525D0(unkStruct->field_16);
+ }
+ else
+ {
+ u8 var;
+ s32 rand;
+
+ unkStruct->field_E++;
+ unkStruct->field_E += unkStruct->field_1C;
+
+ var = unkStruct->field_1A;
+ rand = Random();
+ rand &= 3;
+ rand += 8;
+ unkStruct->field_C = (rand) * ((gSineTable[var])) / 256;
+
+ unkStruct->field_1A += 4;
+ }
+}
+
+static void sub_8175364(u8 taskId)
+{
+ u32 var = 0;
+ u16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ if (!sub_81521C0(0x40))
+ {
+ DestroyTask(taskId);
+ gSpecialVar_0x8004 = var;
+ gSpecialVar_0x8005 = 0xFFFF;
+ }
+ LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet);
+ LoadCompressedObjectPalette(&sHallOfFame_ConfettiSpritePalette);
+ data[0]++;
+ break;
+ case 1:
+ if (data[1] != 0 && data[1] % 3 == 0)
+ {
+ var = sub_81524C4(&sOamData_85E53FC, 0x3E9, 0x3E9, Random() % 240, -(Random() % 8), Random() % 0x11, var);
+ if (var != 0xFF)
+ {
+ sub_8152438(var, sub_81752F4);
+ if ((Random() & 3) == 0)
+ sub_8152474(var, 1, 1);
+ sub_8152474(var, 7, taskId);
+ data[15]++;
+ }
+ }
+ sub_81522D4();
+ if (data[1] != 0)
+ data[1]--;
+ else if (data[15] == 0)
+ data[0] = 0xFF;
+ break;
+ case 0xFF:
+ sub_81752C0();
+ gSpecialVar_0x8004 = var;
+ gSpecialVar_0x8005 = 0xFFFF;
+ break;
+ }
+}
diff --git a/src/mail.c b/src/mail.c
index 1060d73bd..1ceb1be1a 100644
--- a/src/mail.c
+++ b/src/mail.c
@@ -386,7 +386,7 @@ bool8 sub_81215EC(void)
CopyBgTilemapBufferToVram(2);
break;
case 12:
- LoadPalette(sub_8098C64(), 240, 32);
+ LoadPalette(GetOverworldTextboxPalettePtr(), 240, 32);
gPlttBufferUnfaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
gPlttBufferFaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
gPlttBufferUnfaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 27da8b18e..01dfc954a 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -1234,12 +1234,12 @@ static void sub_806E6CC(u8 taskId)
DestroyTask(taskId);
}
-const u8 *pokemon_get_pal(struct Pokemon *mon)
+const u8 *GetMonFrontSpritePal(struct Pokemon *mon)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return species_and_otid_get_pal(species, otId, personality);
+ return GetFrontSpritePalFromSpeciesAndPersonality(species, otId, personality);
}
// Extracts the upper 16 bits of a 32-bit number
@@ -1248,7 +1248,7 @@ const u8 *pokemon_get_pal(struct Pokemon *mon)
// Extracts the lower 16 bits of a 32-bit number
#define LOHALF(n) ((n) & 0xFFFF)
-const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality)
+const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality)
{
u32 shinyValue;
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 002f4f069..3177a8946 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -37,8 +37,8 @@ extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void dp12_8087EA4(void);
extern void trs_config(void);
extern bool8 IsDoubleBattle(void);
-extern u8 sub_80A614C(u8 bank);
-extern u8 sub_80A6138(u8 bank);
+extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
+extern u8 GetBankSpriteDefault_Y(u8 bank);
extern u8 sub_80A82E4(u8 bank);
extern void sub_806A068(u16 species, u8 bankIdentity);
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
@@ -104,7 +104,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
gReservedSpritePaletteCount = 4;
break;
case 5:
- sub_805E350();
+ ClearSpritesHealthboxAnimData();
break;
case 6:
if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState))
@@ -217,7 +217,7 @@ static bool8 LoadBankSpriteGfx(u8 bank)
if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
else
- BattleLoadSubstituteSpriteGfx(bank, FALSE);
+ BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE);
}
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, bank);
@@ -226,7 +226,7 @@ static bool8 LoadBankSpriteGfx(u8 bank)
else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
else
- BattleLoadSubstituteSpriteGfx(bank, FALSE);
+ BattleLoadSubstituteOrMonSpriteGfx(bank, FALSE);
gBattleScripting.reshowHelperState = 0;
}
@@ -250,9 +250,9 @@ static void CreateBankSprite(u8 bank)
u8 posY;
if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
- posY = sub_80A614C(bank);
+ posY = GetSubstituteSpriteDefault_Y(bank);
else
- posY = sub_80A6138(bank);
+ posY = GetBankSpriteDefault_Y(bank);
if (GetBankSide(bank) != SIDE_PLAYER)
{
diff --git a/src/starter_choose.c b/src/starter_choose.c
new file mode 100644
index 000000000..8cf3cfefa
--- /dev/null
+++ b/src/starter_choose.c
@@ -0,0 +1,391 @@
+#include "global.h"
+#include "starter_choose.h"
+#include "palette.h"
+#include "sprite.h"
+#include "pokemon.h"
+#include "task.h"
+#include "bg.h"
+#include "gpu_regs.h"
+#include "main.h"
+#include "window.h"
+#include "text.h"
+#include "decompress.h"
+#include "menu.h"
+#include "sound.h"
+#include "songs.h"
+#include "event_data.h"
+#include "pokedex.h"
+#include "data2.h"
+#include "international_string_util.h"
+#include "trig.h"
+
+#define STARTER_MON_COUNT 3
+
+// Position of the sprite of the selected starter Pokemon
+#define STARTER_PKMN_POS_X 120
+#define STARTER_PKMN_POS_Y 64
+
+// graphics
+extern const u32 gBirchHelpGfx[];
+extern const u32 gBirchBagTilemap[];
+extern const u32 gBirchGrassTilemap[];
+extern const u16 gBirchBagGrassPal[];
+
+// text
+extern const u8 gText_BirchInTrouble[];
+extern const u8 gText_ConfirmStarterChoice[];
+
+extern const u16 sStarterMon[STARTER_MON_COUNT];
+extern const struct BgTemplate gUnknown_085B1E00[3];
+extern const struct WindowTemplate gUnknown_085B1DCC[];
+extern const struct WindowTemplate gUnknown_085B1DDC;
+extern const struct CompressedSpriteSheet gUnknown_085B1ED8[];
+extern const struct CompressedSpriteSheet gUnknown_085B1EE8[];
+extern const struct SpritePalette gUnknown_085B1EF8[];
+extern const struct SpriteTemplate sSpriteTemplate_PokeBall;
+extern const struct SpriteTemplate sSpriteTemplate_Hand;
+extern const struct SpriteTemplate gUnknown_085B1F40;
+extern const union AffineAnimCmd *const gUnknown_085B1ED0;
+extern const u8 sPokeballCoords[STARTER_MON_COUNT][2];
+extern const struct WindowTemplate gUnknown_085B1DE4;
+extern const u8 gStarterChoose_LabelCoords[][2];
+extern const u8 gUnknown_085B1E0C[];
+extern const u8 gUnknown_085B1E28[][2];
+
+extern void sub_809882C(u8, u16, u8);
+extern void remove_some_task(void);
+extern void clear_scheduled_bg_copies_to_vram(void);
+extern void dp13_810BB8C(void);
+extern void do_scheduled_bg_tilemap_copies_to_vram(void);
+extern u16 sub_818D820(u16);
+extern const u16 *GetOverworldTextboxPalettePtr(void);
+extern u8 sub_818D3E4(u16 species, u32 trainerId, u32 personality, u8 flags, s16 x, s16 y, u8, u16);
+
+// this file's functions
+static void MainCallback2_StarterChoose(void);
+static void sub_8134604(void);
+static void Task_StarterChoose1(u8 taskId);
+static void Task_StarterChoose2(u8 taskId);
+static void Task_StarterChoose3(u8 taskId);
+static void Task_StarterChoose4(u8 taskId);
+static void Task_StarterChoose5(u8 taskId);
+static void Task_StarterChoose6(u8 taskId);
+static void Task_MoveStarterChooseCursor(u8 taskId);
+static void sub_8134668(u8 taskId);
+static void CreateStarterPokemonLabel(u8 selection);
+static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y);
+static void StarterPokemonSpriteCallback(struct Sprite *sprite);
+
+static IWRAM_DATA u16 sStarterChooseWindowId;
+
+u16 GetStarterPokemon(u16 chosenStarterId)
+{
+ if (chosenStarterId > STARTER_MON_COUNT)
+ chosenStarterId = 0;
+ return sStarterMon[chosenStarterId];
+}
+
+static void VblankCB_StarterChoose(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+#define tStarterSelection data[0]
+#define tPkmnSpriteId data[1]
+#define tCircleSpriteId data[2]
+
+void CB2_ChooseStarter(void)
+{
+ u16 savedIme;
+ u8 taskId;
+ u8 spriteId;
+
+ SetVBlankCallback(NULL);
+
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+
+ DmaFill16(3, 0, VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, OAM, OAM_SIZE);
+ DmaFill16(3, 0, PLTT, PLTT_SIZE);
+
+ LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM);
+ LZ77UnCompVram(&gBirchBagTilemap, (void *)(VRAM + 0x3000));
+ LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800));
+
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_085B1E00, ARRAY_COUNT(gUnknown_085B1E00));
+ InitWindows(gUnknown_085B1DCC);
+
+ DeactivateAllTextPrinters();
+ sub_809882C(0, 0x2A8, 0xD0);
+ clear_scheduled_bg_copies_to_vram();
+ remove_some_task();
+ ResetTasks();
+ ResetSpriteData();
+ ResetPaletteFade();
+ FreeAllSpritePalettes();
+ dp13_810BB8C();
+
+ LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20);
+ LoadPalette(gBirchBagGrassPal, 0, 0x40);
+ LoadCompressedObjectPic(&gUnknown_085B1ED8[0]);
+ LoadCompressedObjectPic(&gUnknown_085B1EE8[0]);
+ LoadSpritePalettes(gUnknown_085B1EF8);
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+
+ EnableInterrupts(DISPSTAT_VBLANK);
+ SetVBlankCallback(VblankCB_StarterChoose);
+ SetMainCallback2(MainCallback2_StarterChoose);
+
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x1F);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0xFE);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 7);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+
+ ShowBg(0);
+ ShowBg(2);
+ ShowBg(3);
+
+ taskId = CreateTask(Task_StarterChoose1, 0);
+ gTasks[taskId].tStarterSelection = 1;
+
+ // Create hand sprite
+ spriteId = CreateSprite(&sSpriteTemplate_Hand, 120, 56, 2);
+ gSprites[spriteId].data0 = taskId;
+
+ // Create three Pokeball sprites
+ spriteId = CreateSprite(&sSpriteTemplate_PokeBall, sPokeballCoords[0][0], sPokeballCoords[0][1], 2);
+ gSprites[spriteId].data0 = taskId;
+ gSprites[spriteId].data1 = 0;
+
+ spriteId = CreateSprite(&sSpriteTemplate_PokeBall, sPokeballCoords[1][0], sPokeballCoords[1][1], 2);
+ gSprites[spriteId].data0 = taskId;
+ gSprites[spriteId].data1 = 1;
+
+ spriteId = CreateSprite(&sSpriteTemplate_PokeBall, sPokeballCoords[2][0], sPokeballCoords[2][1], 2);
+ gSprites[spriteId].data0 = taskId;
+ gSprites[spriteId].data1 = 2;
+
+ sStarterChooseWindowId = 0xFF;
+}
+
+static void MainCallback2_StarterChoose(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ do_scheduled_bg_tilemap_copies_to_vram();
+ UpdatePaletteFade();
+}
+
+static void Task_StarterChoose1(u8 taskId)
+{
+ CreateStarterPokemonLabel(gTasks[taskId].tStarterSelection);
+ SetWindowBorderStyle(0, FALSE, 0x2A8, 0xD);
+ PrintTextOnWindow(0, 1, gText_BirchInTrouble, 0, 1, 0, NULL);
+ PutWindowTilemap(0);
+ schedule_bg_copy_tilemap_to_vram(0);
+ gTasks[taskId].func = Task_StarterChoose2;
+}
+
+static void Task_StarterChoose2(u8 taskId)
+{
+ u8 selection = gTasks[taskId].tStarterSelection;
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u8 spriteId;
+
+ sub_8134604();
+
+ // Create white circle background
+ spriteId = CreateSprite(&gUnknown_085B1F40, sPokeballCoords[selection][0], sPokeballCoords[selection][1], 1);
+ gTasks[taskId].tCircleSpriteId = spriteId;
+
+ // Create Pokemon sprite
+ spriteId = CreatePokemonFrontSprite(GetStarterPokemon(gTasks[taskId].tStarterSelection), sPokeballCoords[selection][0], sPokeballCoords[selection][1]);
+ gSprites[spriteId].affineAnims = &gUnknown_085B1ED0;
+ gSprites[spriteId].callback = StarterPokemonSpriteCallback;
+
+ gTasks[taskId].tPkmnSpriteId = spriteId;
+ gTasks[taskId].func = Task_StarterChoose3;
+ }
+ else if ((gMain.newKeys & DPAD_LEFT) && selection > 0)
+ {
+ gTasks[taskId].tStarterSelection--;
+ gTasks[taskId].func = Task_MoveStarterChooseCursor;
+ }
+ else if ((gMain.newKeys & DPAD_RIGHT) && selection < (STARTER_MON_COUNT - 1))
+ {
+ gTasks[taskId].tStarterSelection++;
+ gTasks[taskId].func = Task_MoveStarterChooseCursor;
+ }
+}
+
+static void Task_StarterChoose3(u8 taskId)
+{
+ if (gSprites[gTasks[taskId].tCircleSpriteId].affineAnimEnded &&
+ gSprites[gTasks[taskId].tCircleSpriteId].pos1.x == STARTER_PKMN_POS_X &&
+ gSprites[gTasks[taskId].tCircleSpriteId].pos1.y == STARTER_PKMN_POS_Y)
+ {
+ gTasks[taskId].func = Task_StarterChoose4;
+ }
+}
+
+static void Task_StarterChoose4(u8 taskId)
+{
+ PlayCry1(GetStarterPokemon(gTasks[taskId].tStarterSelection), 0);
+ FillWindowPixelBuffer(0, 0x11);
+ PrintTextOnWindow(0, 1, gText_ConfirmStarterChoice, 0, 1, 0, NULL);
+ schedule_bg_copy_tilemap_to_vram(0);
+ CreateYesNoMenu(&gUnknown_085B1DDC, 0x2A8, 0xD, 0);
+ gTasks[taskId].func = Task_StarterChoose5;
+}
+
+static void Task_StarterChoose5(u8 taskId)
+{
+ u8 spriteId;
+
+ switch (sub_8198C58())
+ {
+ case 0: // YES
+ // Return the starter choice and exit.
+ gSpecialVar_Result = gTasks[taskId].tStarterSelection;
+ dp13_810BB8C();
+ SetMainCallback2(gMain.savedCallback);
+ break;
+ case 1: // NO
+ case -1: // B button
+ PlaySE(SE_SELECT);
+ spriteId = gTasks[taskId].tPkmnSpriteId;
+ FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
+ sub_818D820(spriteId);
+
+ spriteId = gTasks[taskId].tCircleSpriteId;
+ FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
+ DestroySprite(&gSprites[spriteId]);
+ gTasks[taskId].func = Task_StarterChoose6;
+ break;
+ }
+}
+
+static void Task_StarterChoose6(u8 taskId)
+{
+ gTasks[taskId].func = Task_StarterChoose1;
+}
+
+static void CreateStarterPokemonLabel(u8 selection)
+{
+ u8 text[32];
+ struct WindowTemplate winTemplate;
+ const u8 *speciesName;
+ s32 width;
+ u8 labelLeft, labelRight, labelTop, labelBottom;
+
+ u16 species = GetStarterPokemon(selection);
+ CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text);
+ speciesName = gSpeciesNames[species];
+
+ winTemplate = gUnknown_085B1DE4;
+ winTemplate.tilemapLeft = gStarterChoose_LabelCoords[selection][0];
+ winTemplate.tilemapTop = gStarterChoose_LabelCoords[selection][1];
+
+ sStarterChooseWindowId = AddWindow(&winTemplate);
+ FillWindowPixelBuffer(sStarterChooseWindowId, 0);
+
+ width = GetStringCenterAlignXOffset(7, text, 0x68);
+ box_print(sStarterChooseWindowId, 7, width, 1, gUnknown_085B1E0C, 0, text);
+
+ width = GetStringCenterAlignXOffset(1, speciesName, 0x68);
+ box_print(sStarterChooseWindowId, 1, width, 0x11, gUnknown_085B1E0C, 0, speciesName);
+
+ PutWindowTilemap(sStarterChooseWindowId);
+ schedule_bg_copy_tilemap_to_vram(0);
+
+ labelLeft = gStarterChoose_LabelCoords[selection][0] * 8 - 4;
+ labelRight = (gStarterChoose_LabelCoords[selection][0] + 13) * 8 + 4;
+ labelTop = gStarterChoose_LabelCoords[selection][1] * 8;
+ labelBottom = (gStarterChoose_LabelCoords[selection][1] + 4) * 8;
+ SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(labelLeft, labelRight));
+ SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(labelTop, labelBottom));
+}
+
+static void sub_8134604(void)
+{
+ FillWindowPixelBuffer(sStarterChooseWindowId, 0);
+ ClearWindowTilemap(sStarterChooseWindowId);
+ RemoveWindow(sStarterChooseWindowId);
+ sStarterChooseWindowId = 0xFF;
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+static void Task_MoveStarterChooseCursor(u8 taskId)
+{
+ sub_8134604();
+ gTasks[taskId].func = sub_8134668;
+}
+
+static void sub_8134668(u8 taskId)
+{
+ CreateStarterPokemonLabel(gTasks[taskId].tStarterSelection);
+ gTasks[taskId].func = Task_StarterChoose2;
+}
+
+static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y)
+{
+ u8 spriteId;
+
+ spriteId = sub_818D3E4(species, 8, 0, 1, x, y, 0xE, 0xFFFF);
+ gSprites[spriteId].oam.priority = 0;
+ return spriteId;
+}
+
+static void sub_81346DC(struct Sprite *sprite)
+{
+ sprite->pos1.x = gUnknown_085B1E28[gTasks[sprite->data0].tStarterSelection][0];
+ sprite->pos1.y = gUnknown_085B1E28[gTasks[sprite->data0].tStarterSelection][1];
+ sprite->pos2.y = Sin(sprite->data1, 8);
+ sprite->data1 = (u8)(sprite->data1) + 4;
+}
+
+static void sub_813473C(struct Sprite *sprite)
+{
+ if (gTasks[sprite->data0].tStarterSelection == sprite->data1)
+ StartSpriteAnimIfDifferent(sprite, 1);
+ else
+ StartSpriteAnimIfDifferent(sprite, 0);
+}
+
+static void StarterPokemonSpriteCallback(struct Sprite *sprite)
+{
+ //Move sprite to upper center of screen
+ if (sprite->pos1.x > STARTER_PKMN_POS_X)
+ sprite->pos1.x -= 4;
+ if (sprite->pos1.x < STARTER_PKMN_POS_X)
+ sprite->pos1.x += 4;
+ if (sprite->pos1.y > STARTER_PKMN_POS_Y)
+ sprite->pos1.y -= 2;
+ if (sprite->pos1.y < STARTER_PKMN_POS_Y)
+ sprite->pos1.y += 2;
+}
diff --git a/src/text_window.c b/src/text_window.c
index 55aedf688..336536c04 100644
--- a/src/text_window.c
+++ b/src/text_window.c
@@ -23,7 +23,7 @@ const struct TilesPal* sub_8098758(u8 id)
void copy_textbox_border_tile_patterns_to_vram(u8 windowId, u16 destOffset, u8 palOffset)
{
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gUnknown_08DDD748, 0x1C0, destOffset);
- LoadPalette(sub_8098C64(), palOffset, 0x20);
+ LoadPalette(GetOverworldTextboxPalettePtr(), palOffset, 0x20);
}
void box_border_load_tiles_and_pal(u8 windowId, u16 destOffset, u8 palOffset)
@@ -113,7 +113,7 @@ const u16* stdpal_get(u8 id)
return &gUnknown_0851017C[id];
}
-const u16* sub_8098C64(void)
+const u16* GetOverworldTextboxPalettePtr(void)
{
return gUnknown_08DDD728;
}