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authorDizzyEggg <jajkodizzy@wp.pl>2018-09-01 18:31:53 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-09-01 18:31:53 +0200
commitce949ba70575c2aebac64a04153529875f9b9758 (patch)
tree08acfa86f13a8dfd8176d1f9e20ca821e712fdc1 /src
parent1895383352da3bd5a4f4990fab045ae3610937fc (diff)
document move type variables in pss
Diffstat (limited to 'src')
-rw-r--r--src/pokemon_summary_screen.c197
1 files changed, 113 insertions, 84 deletions
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 1afbaab7a..9648747e7 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -393,7 +393,10 @@ static const u8 gUnknown_0861CE7B[] = _("{COLOR WHITE}{SHADOW DARK_GREY}");
static const u8 gUnknown_0861CE82[] = _("{SPECIAL_F7 0x00}/{SPECIAL_F7 0x01}\n{SPECIAL_F7 0x02}\n{SPECIAL_F7 0x03}");
static const u8 gUnknown_0861CE8E[] = _("{SPECIAL_F7 0x00}\n{SPECIAL_F7 0x01}\n{SPECIAL_F7 0x02}");
static const u8 gUnknown_0861CE97[] = _("{PP}{SPECIAL_F7 0x00}/{SPECIAL_F7 0x01}");
-static const struct OamData gOamData_861CEA0 =
+
+#define TAG_MOVE_TYPES 30002
+
+static const struct OamData sOamData_MoveTypes =
{
.y = 0,
.affineMode = 0,
@@ -409,140 +412,166 @@ static const struct OamData gOamData_861CEA0 =
.paletteNum = 0,
.affineParam = 0,
};
-static const union AnimCmd gSpriteAnim_861CEA8[] = {
- ANIMCMD_FRAME(0, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeNormal[] = {
+ ANIMCMD_FRAME(TYPE_NORMAL * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CEB0[] = {
- ANIMCMD_FRAME(8, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeFighting[] = {
+ ANIMCMD_FRAME(TYPE_FIGHTING * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CEB8[] = {
- ANIMCMD_FRAME(16, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeFlying[] = {
+ ANIMCMD_FRAME(TYPE_FLYING * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CEC0[] = {
- ANIMCMD_FRAME(24, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypePoison[] = {
+ ANIMCMD_FRAME(TYPE_POISON * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CEC8[] = {
- ANIMCMD_FRAME(32, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeGround[] = {
+ ANIMCMD_FRAME(TYPE_GROUND * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CED0[] = {
- ANIMCMD_FRAME(40, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeRock[] = {
+ ANIMCMD_FRAME(TYPE_ROCK * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CED8[] = {
- ANIMCMD_FRAME(48, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeBug[] = {
+ ANIMCMD_FRAME(TYPE_BUG * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CEE0[] = {
- ANIMCMD_FRAME(56, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeGhost[] = {
+ ANIMCMD_FRAME(TYPE_GHOST * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CEE8[] = {
- ANIMCMD_FRAME(64, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeSteel[] = {
+ ANIMCMD_FRAME(TYPE_STEEL * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CEF0[] = {
- ANIMCMD_FRAME(72, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeMystery[] = {
+ ANIMCMD_FRAME(TYPE_MYSTERY * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CEF8[] = {
- ANIMCMD_FRAME(80, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeFire[] = {
+ ANIMCMD_FRAME(TYPE_FIRE * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF00[] = {
- ANIMCMD_FRAME(88, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeWater[] = {
+ ANIMCMD_FRAME(TYPE_WATER * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF08[] = {
- ANIMCMD_FRAME(96, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeGrass[] = {
+ ANIMCMD_FRAME(TYPE_GRASS * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF10[] = {
- ANIMCMD_FRAME(104, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeElectric[] = {
+ ANIMCMD_FRAME(TYPE_ELECTRIC * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF18[] = {
- ANIMCMD_FRAME(112, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypePsychic[] = {
+ ANIMCMD_FRAME(TYPE_PSYCHIC * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF20[] = {
- ANIMCMD_FRAME(120, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeIce[] = {
+ ANIMCMD_FRAME(TYPE_ICE * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF28[] = {
- ANIMCMD_FRAME(128, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeDragon[] = {
+ ANIMCMD_FRAME(TYPE_DRAGON * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF30[] = {
- ANIMCMD_FRAME(136, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_TypeDark[] = {
+ ANIMCMD_FRAME(TYPE_DARK * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF38[] = {
- ANIMCMD_FRAME(144, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_CategoryCool[] = {
+ ANIMCMD_FRAME((CONTEST_CATEGORY_COOL + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF40[] = {
- ANIMCMD_FRAME(152, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_CategoryBeauty[] = {
+ ANIMCMD_FRAME((CONTEST_CATEGORY_BEAUTY + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF48[] = {
- ANIMCMD_FRAME(160, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_CategoryCute[] = {
+ ANIMCMD_FRAME((CONTEST_CATEGORY_CUTE + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF50[] = {
- ANIMCMD_FRAME(168, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_CategorySmart[] = {
+ ANIMCMD_FRAME((CONTEST_CATEGORY_SMART + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_861CF58[] = {
- ANIMCMD_FRAME(176, 0, FALSE, FALSE),
+static const union AnimCmd sSpriteAnim_CategoryTough[] = {
+ ANIMCMD_FRAME((CONTEST_CATEGORY_TOUGH + NUMBER_OF_MON_TYPES) * 8, 0, FALSE, FALSE),
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_861CF60[] = {
- gSpriteAnim_861CEA8,
- gSpriteAnim_861CEB0,
- gSpriteAnim_861CEB8,
- gSpriteAnim_861CEC0,
- gSpriteAnim_861CEC8,
- gSpriteAnim_861CED0,
- gSpriteAnim_861CED8,
- gSpriteAnim_861CEE0,
- gSpriteAnim_861CEE8,
- gSpriteAnim_861CEF0,
- gSpriteAnim_861CEF8,
- gSpriteAnim_861CF00,
- gSpriteAnim_861CF08,
- gSpriteAnim_861CF10,
- gSpriteAnim_861CF18,
- gSpriteAnim_861CF20,
- gSpriteAnim_861CF28,
- gSpriteAnim_861CF30,
- gSpriteAnim_861CF38,
- gSpriteAnim_861CF40,
- gSpriteAnim_861CF48,
- gSpriteAnim_861CF50,
- gSpriteAnim_861CF58,
-};
-static const struct CompressedSpriteSheet gUnknown_0861CFBC =
+static const union AnimCmd *const sSpriteAnimTable_MoveTypes[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT] = {
+ sSpriteAnim_TypeNormal,
+ sSpriteAnim_TypeFighting,
+ sSpriteAnim_TypeFlying,
+ sSpriteAnim_TypePoison,
+ sSpriteAnim_TypeGround,
+ sSpriteAnim_TypeRock,
+ sSpriteAnim_TypeBug,
+ sSpriteAnim_TypeGhost,
+ sSpriteAnim_TypeSteel,
+ sSpriteAnim_TypeMystery,
+ sSpriteAnim_TypeFire,
+ sSpriteAnim_TypeWater,
+ sSpriteAnim_TypeGrass,
+ sSpriteAnim_TypeElectric,
+ sSpriteAnim_TypePsychic,
+ sSpriteAnim_TypeIce,
+ sSpriteAnim_TypeDragon,
+ sSpriteAnim_TypeDark,
+ sSpriteAnim_CategoryCool,
+ sSpriteAnim_CategoryBeauty,
+ sSpriteAnim_CategoryCute,
+ sSpriteAnim_CategorySmart,
+ sSpriteAnim_CategoryTough,
+};
+
+static const struct CompressedSpriteSheet sSpriteSheet_MoveTypes =
{
.data = gMoveTypes_Gfx,
- .size = 0x1700,
- .tag = 30002
+ .size = (NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT) * 0x100,
+ .tag = TAG_MOVE_TYPES
};
-static const struct SpriteTemplate gUnknown_0861CFC4 =
+static const struct SpriteTemplate sSpriteTemplate_MoveTypes =
{
- .tileTag = 30002,
- .paletteTag = 30002,
- .oam = &gOamData_861CEA0,
- .anims = gSpriteAnimTable_861CF60,
+ .tileTag = TAG_MOVE_TYPES,
+ .paletteTag = TAG_MOVE_TYPES,
+ .oam = &sOamData_MoveTypes,
+ .anims = sSpriteAnimTable_MoveTypes,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const u8 gUnknown_0861CFDC[] = {13, 13, 14, 14, 13, 13, 15, 14, 13, 15, 13, 14, 15, 13, 14, 14, 15, 13, 13, 14, 14, 15, 13};
+static const u8 sMoveTypeToOamPaletteNum[NUMBER_OF_MON_TYPES + CONTEST_CATEGORIES_COUNT] =
+{
+ [TYPE_NORMAL] = 13,
+ [TYPE_FIGHTING] = 13,
+ [TYPE_FLYING] = 14,
+ [TYPE_POISON] = 14,
+ [TYPE_GROUND] = 13,
+ [TYPE_ROCK] = 13,
+ [TYPE_BUG] = 15,
+ [TYPE_GHOST] = 14,
+ [TYPE_STEEL] = 13,
+ [TYPE_MYSTERY] = 15,
+ [TYPE_FIRE] = 13,
+ [TYPE_WATER] = 14,
+ [TYPE_GRASS] = 15,
+ [TYPE_ELECTRIC] = 13,
+ [TYPE_PSYCHIC] = 14,
+ [TYPE_ICE] = 14,
+ [TYPE_DRAGON] = 15,
+ [TYPE_DARK] = 13,
+ [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_COOL] = 13,
+ [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_BEAUTY] = 14,
+ [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_CUTE] = 14,
+ [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_SMART] = 15,
+ [NUMBER_OF_MON_TYPES + CONTEST_CATEGORY_TOUGH] = 13,
+};
static const struct OamData gOamData_861CFF4 =
{
.y = 0,
@@ -968,7 +997,7 @@ static bool8 SummaryScreen_DecompressGraphics(void)
pssData->unk40F0++;
break;
case 7:
- LoadCompressedObjectPic(&gUnknown_0861CFBC);
+ LoadCompressedObjectPic(&sSpriteSheet_MoveTypes);
pssData->unk40F0++;
break;
case 8:
@@ -3415,7 +3444,7 @@ static void sub_81C42C8(void)
for (i = 3; i < 8; i++)
{
if (pssData->spriteIds[i] == 0xFF)
- pssData->spriteIds[i] = CreateSprite(&gUnknown_0861CFC4, 0, 0, 2);
+ pssData->spriteIds[i] = CreateSprite(&sSpriteTemplate_MoveTypes, 0, 0, 2);
sub_81C4204(i, TRUE);
}
@@ -3425,7 +3454,7 @@ static void SetMoveTypeSpritePosAndType(u8 typeId, u8 x, u8 y, u8 spriteArrayId)
{
struct Sprite *sprite = &gSprites[pssData->spriteIds[spriteArrayId]];
StartSpriteAnim(sprite, typeId);
- sprite->oam.paletteNum = gUnknown_0861CFDC[typeId];
+ sprite->oam.paletteNum = sMoveTypeToOamPaletteNum[typeId];
sprite->pos1.x = x + 16;
sprite->pos1.y = y + 8;
sub_81C4204(spriteArrayId, FALSE);