summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorGriffinR <griffin.richards@comcast.net>2019-11-25 20:00:04 -0500
committerGriffinR <griffin.richards@comcast.net>2019-11-25 20:00:04 -0500
commitf559fa3fe26910056e84315370cb13ec8501af18 (patch)
tree498c7ed00243cf03420451fdde3e04ac36add55c /src
parent4c52cf9ed15f01f949fbf2139444f674694e446d (diff)
parent6efa51f8ad7b62a3a12c81f1d0bf299be31718b0 (diff)
Merge master into ObjEvent rename
Diffstat (limited to 'src')
-rw-r--r--src/apprentice.c1861
-rw-r--r--src/battle_anim.c8
-rwxr-xr-xsrc/battle_anim_effects_3.c508
-rw-r--r--src/battle_anim_mons.c4
-rwxr-xr-xsrc/battle_anim_special.c4
-rw-r--r--src/battle_arena.c27
-rw-r--r--src/battle_dome.c49
-rw-r--r--src/battle_factory.c31
-rw-r--r--src/battle_message.c2
-rw-r--r--src/battle_palace.c34
-rw-r--r--src/battle_pike.c209
-rw-r--r--src/battle_pyramid.c41
-rw-r--r--src/battle_script_commands.c4
-rw-r--r--src/battle_tent.c48
-rw-r--r--src/battle_tower.c330
-rw-r--r--src/data/battle_frontier/apprentice.h982
-rw-r--r--src/data/battle_frontier/battle_frontier_trainers.h12
-rw-r--r--src/data/battle_frontier/trainer_hill.h4
-rw-r--r--src/data/pokemon/level_up_learnsets.h1
-rw-r--r--src/data/pokemon/trainer_class_lookups.h4
-rw-r--r--src/easy_chat.c2
-rw-r--r--src/field_control_avatar.c7
-rw-r--r--src/frontier_pass.c6
-rw-r--r--src/frontier_util.c718
-rw-r--r--src/graphics.c4
-rwxr-xr-xsrc/item_menu.c16
-rw-r--r--src/link.c2
-rw-r--r--src/menu.c10
-rw-r--r--src/mystery_gift.c2
-rw-r--r--src/new_game.c4
-rw-r--r--src/overworld.c2
-rw-r--r--src/pokemon.c38
-rw-r--r--src/record_mixing.c100
-rw-r--r--src/recorded_battle.c24
-rw-r--r--src/reset_rtc_screen.c2
-rw-r--r--src/save.c4
-rwxr-xr-xsrc/script_pokemon_util_80F87D8.c2
-rw-r--r--src/smokescreen.c34
-rwxr-xr-xsrc/trainer_card.c4
-rw-r--r--src/trainer_hill.c34
-rw-r--r--src/tv.c31
-rw-r--r--src/wild_encounter.c6
42 files changed, 2674 insertions, 2541 deletions
diff --git a/src/apprentice.c b/src/apprentice.c
index 5a9df5dae..7f493a136 100644
--- a/src/apprentice.c
+++ b/src/apprentice.c
@@ -22,1052 +22,117 @@
#include "strings.h"
#include "task.h"
#include "text.h"
-#include "constants/apprentice.h"
+#include "constants/battle_frontier.h"
+#include "constants/easy_chat.h"
#include "constants/items.h"
+#include "constants/pokemon.h"
#include "constants/songs.h"
#include "constants/species.h"
+#include "constants/trainers.h"
#include "constants/moves.h"
+/* Summary of Apprentice, because (as of writing at least) its not very well documented online
+ *
+ * ## Basic info
+ * In the Battle Tower lobby there is an NPC which asks to be taught by the player
+ * They can be any 1 of 16 NPC trainers, each with their own name, class, and set of possible party species
+ * They ask the player a series of questions once per day, and eventually depart the lobby to be replaced by a new Apprentice
+ *
+ * ## Initial Questions
+ * The first question they always ask is a request to be taught, which cannot be rejected
+ * The second question (which follows immediately after) is whether they should participate in Battle Tower Lv 50 or Open Lv
+ * After these opening questions they always ask the player to choose between 2 mons, which they repeat 3 times
+ *
+ * ## Random Questions
+ * After choosing 3 mons for them, the Apprentice will randomly ask between 1 and 8 questions of 4 different types, as follows
+ * - Asking which mon to lead with, which they will only ask at most once
+ * - Asking which move a mon should use, which they will ask at most 5 times
+ * - Asking what held item to give to a mon, which they will ask at most 3 times (once for each mon)
+ * - Asking what they should say when they win a battle, which will always be their final question before departing
+ *
+ * ## After departing
+ * After telling them what they should say when they win a battle they will leave the lobby for a final time
+ * They will then be replaced by a new random Apprentice (they can repeat)
+ * Up to 4 old Apprentices are saved and can be encountered (or partnered with) during challenges of the mode they were told to battle in
+ * They can also be record mixed to and from other Emerald games
+ * Old/record mixed Apprentices are stored in struct Apprentice apprentices of SaveBlock2
+ * and the current Apprentice is stored in struct PlayersApprentice playerApprentice of SaveBlock2
+ */
+
#define PLAYER_APPRENTICE gSaveBlock2Ptr->playerApprentice
+#define CURRENT_QUESTION_NUM PLAYER_APPRENTICE.questionsAnswered - NUM_WHICH_MON_QUESTIONS
-struct Unk030062ECStruct
+struct ApprenticePartyMovesData
{
- u8 unk0;
- u16 unk2[3][5];
- u8 unk20[3][5];
+ u8 moveCounter;
+ u16 moves[MULTI_PARTY_SIZE][NUM_WHICH_MOVE_QUESTIONS];
+ u8 moveSlots[MULTI_PARTY_SIZE][NUM_WHICH_MOVE_QUESTIONS];
};
-struct Unk030062F0Struct
+struct ApprenticeQuestionData
{
- u16 unk0;
- u16 unk2;
- u16 unk4;
- u16 unk6;
+ u16 speciesId;
+ u16 altSpeciesId;
+ u16 moveId1;
+ u16 moveId2;
};
-// data/scripts/apprentice.inc
-extern const u8 gText_082B7229[];
-extern const u8 gText_082B731C[];
-extern const u8 gText_082B735B[];
-extern const u8 gText_082B7423[];
-extern const u8 gText_082B74C1[];
-extern const u8 gText_082B756F[];
-extern const u8 gText_082B75B2[];
-extern const u8 gText_082B763F[];
-extern const u8 gText_082B76AC[];
-extern const u8 gText_082B7772[];
-extern const u8 gText_082B77CE[];
-extern const u8 gText_082B7871[];
-extern const u8 gText_082B78D4[];
-extern const u8 gText_082B7B1A[];
-extern const u8 gText_082B7C13[];
-extern const u8 gText_082B7D18[];
-extern const u8 gText_082B7DD4[];
-extern const u8 gText_082B7EE5[];
-extern const u8 gText_082B7F35[];
-extern const u8 gText_082B7FE8[];
-extern const u8 gText_082B8087[];
-extern const u8 gText_082B822B[];
-extern const u8 gText_082B8286[];
-extern const u8 gText_082B8356[];
-extern const u8 gText_082B83CE[];
-extern const u8 gText_082B84FC[];
-extern const u8 gText_082B8559[];
-extern const u8 gText_082B8656[];
-extern const u8 gText_082B86EA[];
-extern const u8 gText_082B87DA[];
-extern const u8 gText_082B887C[];
-extern const u8 gText_082B8957[];
-extern const u8 gText_082B89C6[];
-extern const u8 gText_082B8ACF[];
-extern const u8 gText_082B8B66[];
-extern const u8 gText_082B8C20[];
-extern const u8 gText_082B8CAA[];
-extern const u8 gText_082B8DD3[];
-extern const u8 gText_082B8E24[];
-extern const u8 gText_082B8ED5[];
-extern const u8 gText_082B8F45[];
-extern const u8 gText_082B905F[];
-extern const u8 gText_082B910E[];
-extern const u8 gText_082B9204[];
-extern const u8 gText_082B929C[];
-extern const u8 gText_082B9438[];
-extern const u8 gText_082B9488[];
-extern const u8 gText_082B9564[];
-extern const u8 gText_082B95D8[];
-extern const u8 gText_082B9763[];
-extern const u8 gText_082B97E5[];
-extern const u8 gText_082B989A[];
-extern const u8 gText_082B992D[];
-extern const u8 gText_082B9A84[];
-extern const u8 gText_082B9AB9[];
-extern const u8 gText_082B9B76[];
-extern const u8 gText_082B9BF2[];
-extern const u8 gText_082B9D83[];
-extern const u8 gText_082B9DF9[];
-extern const u8 gText_082B9EAA[];
-extern const u8 gText_082B9F55[];
-extern const u8 gText_082BA084[];
-extern const u8 gText_082BA11D[];
-extern const u8 gText_082BA1F3[];
-
-extern const u8 gText_082BE50D[];
-extern const u8 gText_082BE5F5[];
-extern const u8 gText_082BE679[];
-extern const u8 gText_082BE71E[];
-extern const u8 gText_082BE762[];
-extern const u8 gText_082BE7F8[];
-extern const u8 gText_082BE850[];
-extern const u8 gText_082BE99C[];
-extern const u8 gText_082BEA1B[];
-extern const u8 gText_082BEAE9[];
-extern const u8 gText_082BEB72[];
-extern const u8 gText_082BEC8E[];
-extern const u8 gText_082BED16[];
-extern const u8 gText_082BEE29[];
-extern const u8 gText_082BEEB4[];
-extern const u8 gText_082BEFE2[];
-extern const u8 gText_082BF04E[];
-extern const u8 gText_082BF11D[];
-extern const u8 gText_082BF1A8[];
-extern const u8 gText_082BF268[];
-extern const u8 gText_082BF2D1[];
-extern const u8 gText_082BF3CF[];
-extern const u8 gText_082BF46A[];
-extern const u8 gText_082BF551[];
-extern const u8 gText_082BF5C3[];
-extern const u8 gText_082BF6E5[];
-extern const u8 gText_082BF773[];
-extern const u8 gText_082BF869[];
-extern const u8 gText_082BF8DD[];
-extern const u8 gText_082BF9BA[];
-extern const u8 gText_082BFA5A[];
-extern const u8 gText_082BFB4E[];
-
-extern const u8 gText_082BA2A3[];
-extern const u8 gText_082BA34E[];
-extern const u8 gText_082BA380[];
-extern const u8 gText_082BA3D2[];
-extern const u8 gText_082BA448[];
-extern const u8 gText_082BA4D3[];
-extern const u8 gText_082BA58C[];
-extern const u8 gText_082BA5BF[];
-extern const u8 gText_082BA5F3[];
-extern const u8 gText_082BA635[];
-extern const u8 gText_082BA6E6[];
-extern const u8 gText_082BA742[];
-extern const u8 gText_082BA770[];
-extern const u8 gText_082BA78F[];
-extern const u8 gText_082BA7D8[];
-extern const u8 gText_082BA867[];
-extern const u8 gText_082BA96B[];
-extern const u8 gText_082BA9B7[];
-extern const u8 gText_082BAA1B[];
-extern const u8 gText_082BAA81[];
-extern const u8 gText_082BAB22[];
-extern const u8 gText_082BAC43[];
-extern const u8 gText_082BAC78[];
-extern const u8 gText_082BAD17[];
-extern const u8 gText_082BADB6[];
-extern const u8 gText_082BAE36[];
-extern const u8 gText_082BAF4E[];
-extern const u8 gText_082BAF8F[];
-extern const u8 gText_082BAFDB[];
-extern const u8 gText_082BB05F[];
-extern const u8 gText_082BB0D4[];
-extern const u8 gText_082BB18C[];
-extern const u8 gText_082BB1CE[];
-extern const u8 gText_082BB242[];
-extern const u8 gText_082BB2D9[];
-extern const u8 gText_082BB370[];
-extern const u8 gText_082BB4C3[];
-extern const u8 gText_082BB4FB[];
-extern const u8 gText_082BB575[];
-extern const u8 gText_082BB5E1[];
-extern const u8 gText_082BB656[];
-extern const u8 gText_082BB6E5[];
-extern const u8 gText_082BB72C[];
-extern const u8 gText_082BB7A2[];
-extern const u8 gText_082BB84A[];
-extern const u8 gText_082BB8CD[];
-extern const u8 gText_082BB970[];
-extern const u8 gText_082BB9AE[];
-extern const u8 gText_082BBA05[];
-extern const u8 gText_082BBA6C[];
-extern const u8 gText_082BBB01[];
-extern const u8 gText_082BBC1C[];
-extern const u8 gText_082BBC4B[];
-extern const u8 gText_082BBCF6[];
-extern const u8 gText_082BBD90[];
-extern const u8 gText_082BBE0B[];
-extern const u8 gText_082BBEE5[];
-extern const u8 gText_082BBF25[];
-extern const u8 gText_082BBFA4[];
-extern const u8 gText_082BC024[];
-extern const u8 gText_082BC0C8[];
-extern const u8 gText_082BC213[];
-extern const u8 gText_082BC247[];
-extern const u8 gText_082BC2DD[];
-extern const u8 gText_082BC373[];
-extern const u8 gText_082BC40E[];
-extern const u8 gText_082BC514[];
-extern const u8 gText_082BC555[];
-extern const u8 gText_082BC5CE[];
-extern const u8 gText_082BC666[];
-extern const u8 gText_082BC714[];
-extern const u8 gText_082BC808[];
-extern const u8 gText_082BC84D[];
-extern const u8 gText_082BC8EA[];
-extern const u8 gText_082BC984[];
-extern const u8 gText_082BCA4D[];
-extern const u8 gText_082BCB75[];
-extern const u8 gText_082BCBA6[];
-extern const u8 gText_082BCBFC[];
-extern const u8 gText_082BCCA4[];
-
-extern const u8 gText_082BFBF2[];
-extern const u8 gText_082BFCAE[];
-extern const u8 gText_082BFD26[];
-extern const u8 gText_082BFDB1[];
-extern const u8 gText_082BFE24[];
-extern const u8 gText_082BFEAD[];
-extern const u8 gText_082BFF0A[];
-extern const u8 gText_082C0032[];
-extern const u8 gText_082C0090[];
-extern const u8 gText_082C016E[];
-extern const u8 gText_082C01F7[];
-extern const u8 gText_082C034C[];
-extern const u8 gText_082C03CA[];
-extern const u8 gText_082C046E[];
-extern const u8 gText_082C04F9[];
-extern const u8 gText_082C0598[];
-extern const u8 gText_082C0602[];
-extern const u8 gText_082C06D8[];
-extern const u8 gText_082C074A[];
-extern const u8 gText_082C0809[];
-extern const u8 gText_082C086E[];
-extern const u8 gText_082C0982[];
-extern const u8 gText_082C0A1D[];
-extern const u8 gText_082C0AFD[];
-extern const u8 gText_082C0B6F[];
-extern const u8 gText_082C0C7D[];
-extern const u8 gText_082C0D0B[];
-extern const u8 gText_082C0DFE[];
-extern const u8 gText_082C0E71[];
-extern const u8 gText_082C0F6D[];
-extern const u8 gText_082C1003[];
-extern const u8 gText_082C1122[];
-
-extern const u8 gText_082BCD68[];
-extern const u8 gText_082BCE64[];
-extern const u8 gText_082BCEF2[];
-extern const u8 gText_082BCF61[];
-extern const u8 gText_082BCFA1[];
-extern const u8 gText_082BD03C[];
-extern const u8 gText_082BD06D[];
-extern const u8 gText_082BD18A[];
-extern const u8 gText_082BD222[];
-extern const u8 gText_082BD325[];
-extern const u8 gText_082BD3B1[];
-extern const u8 gText_082BD493[];
-extern const u8 gText_082BD51C[];
-extern const u8 gText_082BD609[];
-extern const u8 gText_082BD697[];
-extern const u8 gText_082BD797[];
-extern const u8 gText_082BD806[];
-extern const u8 gText_082BD8F5[];
-extern const u8 gText_082BD9BE[];
-extern const u8 gText_082BDAE1[];
-extern const u8 gText_082BDB4E[];
-extern const u8 gText_082BDC6B[];
-extern const u8 gText_082BDD0D[];
-extern const u8 gText_082BDDEC[];
-extern const u8 gText_082BDE68[];
-extern const u8 gText_082BDF4D[];
-extern const u8 gText_082BDFD8[];
-extern const u8 gText_082BE0FD[];
-extern const u8 gText_082BE189[];
-extern const u8 gText_082BE2A5[];
-extern const u8 gText_082BE33E[];
-extern const u8 gText_082BE46C[];
-
-extern const u8 gText_082C11D1[];
-extern const u8 gText_082C12D5[];
-extern const u8 gText_082C13AB[];
-extern const u8 gText_082C1444[];
-extern const u8 gText_082C1501[];
-extern const u8 gText_082C15B6[];
-extern const u8 gText_082C165E[];
-extern const u8 gText_082C174F[];
-extern const u8 gText_082C1862[];
-extern const u8 gText_082C19A0[];
-extern const u8 gText_082C1A76[];
-extern const u8 gText_082C1C16[];
-extern const u8 gText_082C1CF5[];
-extern const u8 gText_082C1DC1[];
-extern const u8 gText_082C1EDC[];
-extern const u8 gText_082C1FEC[];
-extern const u8 gText_082C20D1[];
-extern const u8 gText_082C21FF[];
-extern const u8 gText_082C231C[];
-extern const u8 gText_082C2407[];
-extern const u8 gText_082C24B5[];
-extern const u8 gText_082C25B1[];
-extern const u8 gText_082C2707[];
-extern const u8 gText_082C27D4[];
-extern const u8 gText_082C28D6[];
-extern const u8 gText_082C2A0B[];
-extern const u8 gText_082C2B50[];
-extern const u8 gText_082C2C77[];
-extern const u8 gText_082C2D67[];
-extern const u8 gText_082C2E41[];
-extern const u8 gText_082C2EF5[];
-extern const u8 gText_082C3023[];
-
-extern const u8 gText_082B6EA5[];
-extern const u8 gText_082B6EEC[];
-extern const u8 gText_082B6F16[];
-extern const u8 gText_082B6F4C[];
-extern const u8 gText_082B6F92[];
-extern const u8 gText_082B6FC9[];
-extern const u8 gText_082B700C[];
-extern const u8 gText_082B703A[];
-extern const u8 gText_082B706A[];
-extern const u8 gText_082B709C[];
-extern const u8 gText_082B70CC[];
-extern const u8 gText_082B710A[];
-extern const u8 gText_082B714D[];
-extern const u8 gText_082B7185[];
-extern const u8 gText_082B71C1[];
-extern const u8 gText_082B71F9[];
-
// IWRAM common
-struct Unk030062ECStruct *gUnknown_030062EC;
-struct Unk030062F0Struct *gUnknown_030062F0;
-void (*gUnknown_030062F4)(void);
+struct ApprenticePartyMovesData *gApprenticePartyMovesData;
+struct ApprenticeQuestionData *gApprenticeQuestionData;
+void (*gApprenticeFunc)(void);
// This file's functions.
-static u16 sub_819FF98(u8 arg0);
-static bool8 sub_81A0194(u8 arg0, u16 moveId);
+static u16 GetRandomAlternateMove(u8 monId);
+static bool8 TrySetMove(u8 monId, u16 moveId);
static void CreateChooseAnswerTask(bool8 noBButton, u8 itemsCount, u8 windowId);
static u8 CreateAndShowWindow(u8 left, u8 top, u8 width, u8 height);
static void RemoveAndHideWindow(u8 windowId);
static void ExecuteFuncAfterButtonPress(void (*func)(void));
-static void Script_IsPlayersApprenticeActive(void);
-static void Script_SetPlayersApprenticeLvlMode(void);
-static void sub_81A0978(void);
-static void sub_819FC60(void);
-static void sub_81A0984(void);
-static void sub_81A0990(void);
-static void sub_81A09D0(void);
+static void Script_GivenApprenticeLvlMode(void);
+static void Script_SetApprenticeLvlMode(void);
+static void Script_SetApprenticeId(void);
+static void ShuffleApprenticeSpecies(void);
+static void Script_SetRandomQuestionData(void);
+static void IncrementQuestionsAnswered(void);
+static void IsFinalQuestion(void);
static void Script_CreateApprenticeMenu(void);
-static void Script_PrintMessage(void);
+static void Script_PrintApprenticeMessage(void);
static void Script_ResetPlayerApprentice(void);
-static void sub_81A1638(void);
-static void sub_81A0CC0(void);
-static void sub_81A09B4(void);
-static void sub_81A0D40(void);
-static void sub_81A0DD4(void);
-static void sub_81A0FE4(void);
-static void sub_81A0FFC(void);
-static void sub_81A0D80(void);
-static void sub_81A11F8(void);
-static void sub_81A1218(void);
-static void sub_81A1224(void);
-static void sub_81A1438(void);
-static void sub_81A150C(void);
-static void Script_SetPlayerApprenticeTrainerGfxId(void);
-static void sub_81A1644(void);
-static void sub_81A1370(void);
-
-// rodata
-
-const struct ApprenticeTrainer gApprentices[] =
-{
- {
- .name = {_("サダヒロ"), _("ALANN"), _("ALAIN"), _("ADELFO"), _("CLAUS"), _("TEO")},
- .otId = 0xBDC9,
- .facilityClass = 0x43,
- .species = {SPECIES_BEAUTIFLY, SPECIES_DUSTOX, SPECIES_ILLUMISE, SPECIES_SHIFTRY, SPECIES_BRELOOM, SPECIES_NINJASK, SPECIES_SHEDINJA, SPECIES_PINSIR, SPECIES_HERACROSS, SPECIES_VOLBEAT},
- .id = 0,
- .easyChatWords = {0x81D, 0x143E, 0xC00, 0xA01, 0x630, 0x1444},
- },
- {
- .name = {_("ヒロオ"), _("LIONEL"), _("LIONEL"), _("CAIO"), _("LUDWIG"), _("LEO")},
- .otId = 0xCF09,
- .facilityClass = 0x2B,
- .species = {SPECIES_SWELLOW, SPECIES_SWALOT, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_TORKOAL, SPECIES_HARIYAMA, SPECIES_MIGHTYENA, SPECIES_LUDICOLO, SPECIES_CRAWDAUNT, SPECIES_WHISCASH},
- .id = 1,
- .easyChatWords = {0xC38, 0xA01, 0x630, 0xA06, 0x1020, 0x2213},
- },
- {
- .name = {_("ケイジ"), _("SONNY"), _("HERVE"), _("FEDRO"), _("WENZEL"), _("SANTI")},
- .otId = 0x2E34,
- .facilityClass = 0x26,
- .species = {SPECIES_LINOONE, SPECIES_MIGHTYENA, SPECIES_WHISCASH, SPECIES_ZANGOOSE, SPECIES_SEVIPER, SPECIES_NINETALES, SPECIES_KECLEON, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_MACHAMP},
- .id = 2,
- .easyChatWords = {0xA01, 0x160A, 0xE15, 0x630, 0xC3B, 0xC04},
- },
- {
- .name = {_("ユラ"), _("LAYLA"), _("LAYLA"), _("ASTRID"), _("SONJA"), _("LOLA")},
- .otId = 0x84EF,
- .facilityClass = 0x47,
- .species = {SPECIES_SWALOT, SPECIES_XATU, SPECIES_ALTARIA, SPECIES_GOLDUCK, SPECIES_FLYGON, SPECIES_ALAKAZAM, SPECIES_GARDEVOIR, SPECIES_WAILORD, SPECIES_GRUMPIG, SPECIES_MIGHTYENA},
- .id = 3,
- .easyChatWords = {0x100B, 0x1E0F, 0x1039, 0x1421, 0xC03, 0xFFFF},
- },
- {
- .name = {_("ヨウカ"), _("MACY"), _("AMELIE"), _("CLEO"), _("MARIA"), _("ELISA")},
- .otId = 0x1E43,
- .facilityClass = 0x27,
- .species = {SPECIES_WIGGLYTUFF, SPECIES_LINOONE, SPECIES_KINGDRA, SPECIES_DELCATTY, SPECIES_RAICHU, SPECIES_FEAROW, SPECIES_STARMIE, SPECIES_MEDICHAM, SPECIES_SHIFTRY, SPECIES_BEAUTIFLY},
- .id = 4,
- .easyChatWords = {0x1E0F, 0x1014, 0x1006, 0x280F, 0x1C1C, 0x1C13},
- },
- {
- .name = {_("ヤスシ"), _("DONTE"), _("BRAHIM"), _("GLAUCO"), _("JOSEF"), _("ROQUE")},
- .otId = 0x379F,
- .facilityClass = 0x30,
- .species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_AGGRON, SPECIES_MAGNETON, SPECIES_MACHAMP, SPECIES_ARMALDO, SPECIES_HERACROSS, SPECIES_NOSEPASS, SPECIES_EXPLOUD, SPECIES_MIGHTYENA},
- .id = 5,
- .easyChatWords = {0xA29, 0x1408, 0x102F, 0x1638, 0x820, 0xC00},
- },
- {
- .name = {_("ミサオ"), _("AMIRA"), _("LAURE"), _("DAFNE"), _("AMELIE"), _("LARA")},
- .otId = 0xF555,
- .facilityClass = 0x31,
- .species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_MAGNETON, SPECIES_MEDICHAM, SPECIES_MIGHTYENA, SPECIES_GLALIE, SPECIES_GOLEM, SPECIES_ELECTRODE, SPECIES_PELIPPER, SPECIES_SHARPEDO},
- .id = 6,
- .easyChatWords = {0xC0B, 0x123E, 0xC00, 0xA31, 0x1430, 0xC00},
- },
- {
- .name = {_("カズサ"), _("KALI"), _("JODIE"), _("ILENIA"), _("KARO"), _("ELSA")},
- .otId = 0x8D26,
- .facilityClass = 0x14,
- .species = {SPECIES_NINETALES, SPECIES_ALAKAZAM, SPECIES_SCEPTILE, SPECIES_SALAMENCE, SPECIES_GOLDUCK, SPECIES_MAWILE, SPECIES_WEEZING, SPECIES_LANTURN, SPECIES_GARDEVOIR, SPECIES_MILOTIC},
- .id = 7,
- .easyChatWords = {0xA06, 0x620, 0xA1F, 0xA02, 0xC03, 0xFFFF},
- },
- {
- .name = {_("スミレ"), _("ANNIE"), _("ANNIE"), _("IMELDA"), _("INES"), _("ROSA")},
- .otId = 0x800C,
- .facilityClass = 0xD,
- .species = {SPECIES_SCEPTILE, SPECIES_VILEPLUME, SPECIES_BELLOSSOM, SPECIES_ROSELIA, SPECIES_CORSOLA, SPECIES_FLYGON, SPECIES_BRELOOM, SPECIES_MILOTIC, SPECIES_ALTARIA, SPECIES_CRADILY},
- .id = 8,
- .easyChatWords = {0x1E22, 0x433, 0x20E, 0xA02, 0x101E, 0xC00},
- },
- {
- .name = {_("アキノリ"), _("DILLEN"), _("RENE"), _("INDRO"), _("DETLEF"), _("PEDRO")},
- .otId = 0x469f,
- .facilityClass = 0,
- .species = {SPECIES_SKARMORY, SPECIES_GOLEM, SPECIES_BLAZIKEN, SPECIES_CAMERUPT, SPECIES_DONPHAN, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_TROPIUS, SPECIES_SOLROCK, SPECIES_RHYDON},
- .id = 9,
- .easyChatWords = {0xA3D, 0x1011, 0xE1E, 0x201C, 0xC04, 0xFFFF},
- },
- {
- .name = {_("トウゾウ"), _("DALLAS"), _("BRUNO"), _("LEARCO"), _("ANSGAR"), _("MANOLO")},
- .otId = 0x71FC,
- .facilityClass = 0x2D,
- .species = {SPECIES_SEAKING, SPECIES_STARMIE, SPECIES_GOLDUCK, SPECIES_TENTACRUEL, SPECIES_OCTILLERY, SPECIES_GOREBYSS, SPECIES_GLALIE, SPECIES_WAILORD, SPECIES_SHARPEDO, SPECIES_KINGDRA},
- .id = 10,
- .easyChatWords = {0xA05, 0x606, 0x160E, 0xA14, 0xC00, 0xFFFF},
- },
- {
- .name = {_("セイヤ"), _("FRANK"), _("FRANK"), _("OLINDO"), _("FRANK"), _("MAURO")},
- .otId = 0xA39E,
- .facilityClass = 0x3A,
- .species = {SPECIES_QUAGSIRE, SPECIES_STARMIE, SPECIES_PELIPPER, SPECIES_CRAWDAUNT, SPECIES_WAILORD, SPECIES_GYARADOS, SPECIES_SWAMPERT, SPECIES_LANTURN, SPECIES_WHISCASH, SPECIES_SHUCKLE},
- .id = 11,
- .easyChatWords = {0x280E, 0x103D, 0x240F, 0xA14, 0x1E23, 0x1024},
- },
- {
- .name = {_("リュウジ"), _("LAMONT"), _("XAV"), _("ORFEO"), _("JÜRGEN"), _("JORGE")},
- .otId = 0xE590,
- .facilityClass = 0x19,
- .species = {SPECIES_ABSOL, SPECIES_CROBAT, SPECIES_EXPLOUD, SPECIES_MAGNETON, SPECIES_SHARPEDO, SPECIES_MANECTRIC, SPECIES_METAGROSS, SPECIES_ELECTRODE, SPECIES_NOSEPASS, SPECIES_WEEZING},
- .id = 12,
- .easyChatWords = {0x1020, 0x62E, 0x100B, 0x1E22, 0x1E0F, 0x100B},
- },
- {
- .name = {_("カツアキ"), _("TYRESE"), _("ANDY"), _("PARIDE"), _("DAVID"), _("CHICHO")},
- .otId = 0xD018,
- .facilityClass = 10,
- .species = {SPECIES_BLAZIKEN, SPECIES_GOLEM, SPECIES_MACHAMP, SPECIES_RHYDON, SPECIES_HARIYAMA, SPECIES_AGGRON, SPECIES_MEDICHAM, SPECIES_ZANGOOSE, SPECIES_VIGOROTH, SPECIES_SLAKING},
- .id = 13,
- .easyChatWords = {0xA29, 0x63A, 0xE15, 0x1435, 0x1034, 0x61E},
- },
- {
- .name = {_("トシミツ"), _("DANTE"), _("DANTE"), _("RAOUL"), _("LOTHAR"), _("PABLO")},
- .otId = 0xBC75,
- .facilityClass = 14,
- .species = {SPECIES_SCEPTILE, SPECIES_SANDSLASH, SPECIES_FLYGON, SPECIES_CLAYDOL, SPECIES_ARMALDO, SPECIES_CROBAT, SPECIES_CRADILY, SPECIES_SOLROCK, SPECIES_LUNATONE, SPECIES_GOLEM},
- .id = 14,
- .easyChatWords = {0xA01, 0x1017, 0x1243, 0x1E22, 0x100B, 0x280F},
- },
- {
- .name = {_("ローウェン"), _("ARTURO"), _("ARTURO"), _("ROMOLO"), _("BRIAN"), _("ARTURO")},
- .otId = 0xFA02,
- .facilityClass = 0x20,
- .species = {SPECIES_ABSOL, SPECIES_MIGHTYENA, SPECIES_ALAKAZAM, SPECIES_BANETTE, SPECIES_NINETALES, SPECIES_CLAYDOL, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_WALREIN, SPECIES_DUSCLOPS},
- .id = 15,
- .easyChatWords = {0x1E0F, 0x1404, 0x102F, 0x1006, 0x1020, 0xE03},
- },
-};
-
-static const u8 *const gUnknown_08610EF0[][4] =
-{
- {gText_082B7229, gText_082B731C, gText_082B735B, gText_082B7423},
- {gText_082B74C1, gText_082B756F, gText_082B75B2, gText_082B763F},
- {gText_082B76AC, gText_082B7772, gText_082B77CE, gText_082B7871},
- {gText_082B78D4, gText_082B7B1A, gText_082B7C13, gText_082B7D18},
- {gText_082B7DD4, gText_082B7EE5, gText_082B7F35, gText_082B7FE8},
- {gText_082B8087, gText_082B822B, gText_082B8286, gText_082B8356},
- {gText_082B83CE, gText_082B84FC, gText_082B8559, gText_082B8656},
- {gText_082B86EA, gText_082B87DA, gText_082B887C, gText_082B8957},
- {gText_082B89C6, gText_082B8ACF, gText_082B8B66, gText_082B8C20},
- {gText_082B8CAA, gText_082B8DD3, gText_082B8E24, gText_082B8ED5},
- {gText_082B8F45, gText_082B905F, gText_082B910E, gText_082B9204},
- {gText_082B929C, gText_082B9438, gText_082B9488, gText_082B9564},
- {gText_082B95D8, gText_082B9763, gText_082B97E5, gText_082B989A},
- {gText_082B992D, gText_082B9A84, gText_082B9AB9, gText_082B9B76},
- {gText_082B9BF2, gText_082B9D83, gText_082B9DF9, gText_082B9EAA},
- {gText_082B9F55, gText_082BA084, gText_082BA11D, gText_082BA1F3},
-};
-
-static const u8 *const gUnknown_08610FF0[][2] =
-{
- {gText_082BE50D, gText_082BE5F5},
- {gText_082BE679, gText_082BE71E},
- {gText_082BE762, gText_082BE7F8},
- {gText_082BE850, gText_082BE99C},
- {gText_082BEA1B, gText_082BEAE9},
- {gText_082BEB72, gText_082BEC8E},
- {gText_082BED16, gText_082BEE29},
- {gText_082BEEB4, gText_082BEFE2},
- {gText_082BF04E, gText_082BF11D},
- {gText_082BF1A8, gText_082BF268},
- {gText_082BF2D1, gText_082BF3CF},
- {gText_082BF46A, gText_082BF551},
- {gText_082BF5C3, gText_082BF6E5},
- {gText_082BF773, gText_082BF869},
- {gText_082BF8DD, gText_082BF9BA},
- {gText_082BFA5A, gText_082BFB4E},
-};
-
-static const u8 *const gUnknown_08611070[][5] =
-{
- {gText_082BA2A3, gText_082BA34E, gText_082BA380, gText_082BA3D2, gText_082BA448},
- {gText_082BA4D3, gText_082BA58C, gText_082BA5BF, gText_082BA5F3, gText_082BA635},
- {gText_082BA6E6, gText_082BA742, gText_082BA770, gText_082BA78F, gText_082BA7D8},
- {gText_082BA867, gText_082BA96B, gText_082BA9B7, gText_082BAA1B, gText_082BAA81},
- {gText_082BAB22, gText_082BAC43, gText_082BAC78, gText_082BAD17, gText_082BADB6},
- {gText_082BAE36, gText_082BAF4E, gText_082BAF8F, gText_082BAFDB, gText_082BB05F},
- {gText_082BB0D4, gText_082BB18C, gText_082BB1CE, gText_082BB242, gText_082BB2D9},
- {gText_082BB370, gText_082BB4C3, gText_082BB4FB, gText_082BB575, gText_082BB5E1},
- {gText_082BB656, gText_082BB6E5, gText_082BB72C, gText_082BB7A2, gText_082BB84A},
- {gText_082BB8CD, gText_082BB970, gText_082BB9AE, gText_082BBA05, gText_082BBA6C},
- {gText_082BBB01, gText_082BBC1C, gText_082BBC4B, gText_082BBCF6, gText_082BBD90},
- {gText_082BBE0B, gText_082BBEE5, gText_082BBF25, gText_082BBFA4, gText_082BC024},
- {gText_082BC0C8, gText_082BC213, gText_082BC247, gText_082BC2DD, gText_082BC373},
- {gText_082BC40E, gText_082BC514, gText_082BC555, gText_082BC5CE, gText_082BC666},
- {gText_082BC714, gText_082BC808, gText_082BC84D, gText_082BC8EA, gText_082BC984},
- {gText_082BCA4D, gText_082BCB75, gText_082BCBA6, gText_082BCBFC, gText_082BCCA4},
-};
-
-static const u8 *const gUnknown_086111B0[][2] =
-{
- {gText_082BFBF2, gText_082BFCAE},
- {gText_082BFD26, gText_082BFDB1},
- {gText_082BFE24, gText_082BFEAD},
- {gText_082BFF0A, gText_082C0032},
- {gText_082C0090, gText_082C016E},
- {gText_082C01F7, gText_082C034C},
- {gText_082C03CA, gText_082C046E},
- {gText_082C04F9, gText_082C0598},
- {gText_082C0602, gText_082C06D8},
- {gText_082C074A, gText_082C0809},
- {gText_082C086E, gText_082C0982},
- {gText_082C0A1D, gText_082C0AFD},
- {gText_082C0B6F, gText_082C0C7D},
- {gText_082C0D0B, gText_082C0DFE},
- {gText_082C0E71, gText_082C0F6D},
- {gText_082C1003, gText_082C1122},
-};
-
-static const u8 *const gUnknown_08611230[][2] =
-{
- {gText_082BCD68, gText_082BCE64},
- {gText_082BCEF2, gText_082BCF61},
- {gText_082BCFA1, gText_082BD03C},
- {gText_082BD06D, gText_082BD18A},
- {gText_082BD222, gText_082BD325},
- {gText_082BD3B1, gText_082BD493},
- {gText_082BD51C, gText_082BD609},
- {gText_082BD697, gText_082BD797},
- {gText_082BD806, gText_082BD8F5},
- {gText_082BD9BE, gText_082BDAE1},
- {gText_082BDB4E, gText_082BDC6B},
- {gText_082BDD0D, gText_082BDDEC},
- {gText_082BDE68, gText_082BDF4D},
- {gText_082BDFD8, gText_082BE0FD},
- {gText_082BE189, gText_082BE2A5},
- {gText_082BE33E, gText_082BE46C},
-};
-
-static const u8 *const gUnknown_086112B0[][2] =
-{
- {gText_082C11D1, gText_082C12D5},
- {gText_082C13AB, gText_082C1444},
- {gText_082C1501, gText_082C15B6},
- {gText_082C165E, gText_082C174F},
- {gText_082C1862, gText_082C19A0},
- {gText_082C1A76, gText_082C1C16},
- {gText_082C1CF5, gText_082C1DC1},
- {gText_082C1EDC, gText_082C1FEC},
- {gText_082C20D1, gText_082C21FF},
- {gText_082C231C, gText_082C2407},
- {gText_082C24B5, gText_082C25B1},
- {gText_082C2707, gText_082C27D4},
- {gText_082C28D6, gText_082C2A0B},
- {gText_082C2B50, gText_082C2C77},
- {gText_082C2D67, gText_082C2E41},
- {gText_082C2EF5, gText_082C3023},
-};
-
-static const u8 *const gUnknown_08611330[] =
-{
- gText_082B6EA5,
- gText_082B6EEC,
- gText_082B6F16,
- gText_082B6F4C,
- gText_082B6F92,
- gText_082B6FC9,
- gText_082B700C,
- gText_082B703A,
- gText_082B706A,
- gText_082B709C,
- gText_082B70CC,
- gText_082B710A,
- gText_082B714D,
- gText_082B7185,
- gText_082B71C1,
- gText_082B71F9,
-};
-
-static const bool8 gUnknown_08611370[MOVES_COUNT] =
-{
- [MOVE_NONE] = FALSE,
- [MOVE_POUND] = FALSE,
- [MOVE_KARATE_CHOP] = TRUE,
- [MOVE_DOUBLE_SLAP] = TRUE,
- [MOVE_COMET_PUNCH] = FALSE,
- [MOVE_MEGA_PUNCH] = TRUE,
- [MOVE_PAY_DAY] = FALSE,
- [MOVE_FIRE_PUNCH] = TRUE,
- [MOVE_ICE_PUNCH] = TRUE,
- [MOVE_THUNDER_PUNCH] = TRUE,
- [MOVE_SCRATCH] = FALSE,
- [MOVE_VICE_GRIP] = FALSE,
- [MOVE_GUILLOTINE] = TRUE,
- [MOVE_RAZOR_WIND] = FALSE,
- [MOVE_SWORDS_DANCE] = TRUE,
- [MOVE_CUT] = FALSE,
- [MOVE_GUST] = FALSE,
- [MOVE_WING_ATTACK] = FALSE,
- [MOVE_WHIRLWIND] = TRUE,
- [MOVE_FLY] = TRUE,
- [MOVE_BIND] = TRUE,
- [MOVE_SLAM] = TRUE,
- [MOVE_VINE_WHIP] = FALSE,
- [MOVE_STOMP] = TRUE,
- [MOVE_DOUBLE_KICK] = TRUE,
- [MOVE_MEGA_KICK] = TRUE,
- [MOVE_JUMP_KICK] = TRUE,
- [MOVE_ROLLING_KICK] = TRUE,
- [MOVE_SAND_ATTACK] = TRUE,
- [MOVE_HEADBUTT] = TRUE,
- [MOVE_HORN_ATTACK] = FALSE,
- [MOVE_FURY_ATTACK] = FALSE,
- [MOVE_HORN_DRILL] = TRUE,
- [MOVE_TACKLE] = FALSE,
- [MOVE_BODY_SLAM] = TRUE,
- [MOVE_WRAP] = TRUE,
- [MOVE_TAKE_DOWN] = TRUE,
- [MOVE_THRASH] = TRUE,
- [MOVE_DOUBLE_EDGE] = TRUE,
- [MOVE_TAIL_WHIP] = FALSE,
- [MOVE_POISON_STING] = FALSE,
- [MOVE_TWINEEDLE] = TRUE,
- [MOVE_PIN_MISSILE] = FALSE,
- [MOVE_LEER] = FALSE,
- [MOVE_BITE] = TRUE,
- [MOVE_GROWL] = FALSE,
- [MOVE_ROAR] = TRUE,
- [MOVE_SING] = TRUE,
- [MOVE_SUPERSONIC] = TRUE,
- [MOVE_SONIC_BOOM] = TRUE,
- [MOVE_DISABLE] = TRUE,
- [MOVE_ACID] = FALSE,
- [MOVE_EMBER] = FALSE,
- [MOVE_FLAMETHROWER] = TRUE,
- [MOVE_MIST] = TRUE,
- [MOVE_WATER_GUN] = FALSE,
- [MOVE_HYDRO_PUMP] = TRUE,
- [MOVE_SURF] = TRUE,
- [MOVE_ICE_BEAM] = TRUE,
- [MOVE_BLIZZARD] = TRUE,
- [MOVE_PSYBEAM] = TRUE,
- [MOVE_BUBBLE_BEAM] = FALSE,
- [MOVE_AURORA_BEAM] = FALSE,
- [MOVE_HYPER_BEAM] = TRUE,
- [MOVE_PECK] = FALSE,
- [MOVE_DRILL_PECK] = TRUE,
- [MOVE_SUBMISSION] = TRUE,
- [MOVE_LOW_KICK] = TRUE,
- [MOVE_COUNTER] = TRUE,
- [MOVE_SEISMIC_TOSS] = TRUE,
- [MOVE_STRENGTH] = TRUE,
- [MOVE_ABSORB] = FALSE,
- [MOVE_MEGA_DRAIN] = FALSE,
- [MOVE_LEECH_SEED] = TRUE,
- [MOVE_GROWTH] = TRUE,
- [MOVE_RAZOR_LEAF] = TRUE,
- [MOVE_SOLAR_BEAM] = TRUE,
- [MOVE_POISON_POWDER] = TRUE,
- [MOVE_STUN_SPORE] = TRUE,
- [MOVE_SLEEP_POWDER] = TRUE,
- [MOVE_PETAL_DANCE] = TRUE,
- [MOVE_STRING_SHOT] = FALSE,
- [MOVE_DRAGON_RAGE] = TRUE,
- [MOVE_FIRE_SPIN] = TRUE,
- [MOVE_THUNDER_SHOCK] = FALSE,
- [MOVE_THUNDERBOLT] = TRUE,
- [MOVE_THUNDER_WAVE] = TRUE,
- [MOVE_THUNDER] = TRUE,
- [MOVE_ROCK_THROW] = FALSE,
- [MOVE_EARTHQUAKE] = TRUE,
- [MOVE_FISSURE] = TRUE,
- [MOVE_DIG] = TRUE,
- [MOVE_TOXIC] = TRUE,
- [MOVE_CONFUSION] = FALSE,
- [MOVE_PSYCHIC] = TRUE,
- [MOVE_HYPNOSIS] = TRUE,
- [MOVE_MEDITATE] = TRUE,
- [MOVE_AGILITY] = TRUE,
- [MOVE_QUICK_ATTACK] = TRUE,
- [MOVE_RAGE] = FALSE,
- [MOVE_TELEPORT] = FALSE,
- [MOVE_NIGHT_SHADE] = TRUE,
- [MOVE_MIMIC] = TRUE,
- [MOVE_SCREECH] = TRUE,
- [MOVE_DOUBLE_TEAM] = TRUE,
- [MOVE_RECOVER] = TRUE,
- [MOVE_HARDEN] = TRUE,
- [MOVE_MINIMIZE] = TRUE,
- [MOVE_SMOKESCREEN] = TRUE,
- [MOVE_CONFUSE_RAY] = TRUE,
- [MOVE_WITHDRAW] = TRUE,
- [MOVE_DEFENSE_CURL] = TRUE,
- [MOVE_BARRIER] = TRUE,
- [MOVE_LIGHT_SCREEN] = TRUE,
- [MOVE_HAZE] = TRUE,
- [MOVE_REFLECT] = TRUE,
- [MOVE_FOCUS_ENERGY] = TRUE,
- [MOVE_BIDE] = FALSE,
- [MOVE_METRONOME] = TRUE,
- [MOVE_MIRROR_MOVE] = TRUE,
- [MOVE_SELF_DESTRUCT] = TRUE,
- [MOVE_EGG_BOMB] = TRUE,
- [MOVE_LICK] = TRUE,
- [MOVE_SMOG] = FALSE,
- [MOVE_SLUDGE] = FALSE,
- [MOVE_BONE_CLUB] = FALSE,
- [MOVE_FIRE_BLAST] = TRUE,
- [MOVE_WATERFALL] = TRUE,
- [MOVE_CLAMP] = TRUE,
- [MOVE_SWIFT] = TRUE,
- [MOVE_SKULL_BASH] = TRUE,
- [MOVE_SPIKE_CANNON] = FALSE,
- [MOVE_CONSTRICT] = FALSE,
- [MOVE_AMNESIA] = TRUE,
- [MOVE_KINESIS] = TRUE,
- [MOVE_SOFT_BOILED] = TRUE,
- [MOVE_HI_JUMP_KICK] = TRUE,
- [MOVE_GLARE] = TRUE,
- [MOVE_DREAM_EATER] = TRUE,
- [MOVE_POISON_GAS] = FALSE,
- [MOVE_BARRAGE] = FALSE,
- [MOVE_LEECH_LIFE] = FALSE,
- [MOVE_LOVELY_KISS] = TRUE,
- [MOVE_SKY_ATTACK] = TRUE,
- [MOVE_TRANSFORM] = TRUE,
- [MOVE_BUBBLE] = FALSE,
- [MOVE_DIZZY_PUNCH] = TRUE,
- [MOVE_SPORE] = TRUE,
- [MOVE_FLASH] = TRUE,
- [MOVE_PSYWAVE] = TRUE,
- [MOVE_SPLASH] = FALSE,
- [MOVE_ACID_ARMOR] = TRUE,
- [MOVE_CRABHAMMER] = TRUE,
- [MOVE_EXPLOSION] = TRUE,
- [MOVE_FURY_SWIPES] = FALSE,
- [MOVE_BONEMERANG] = TRUE,
- [MOVE_REST] = TRUE,
- [MOVE_ROCK_SLIDE] = TRUE,
- [MOVE_HYPER_FANG] = TRUE,
- [MOVE_SHARPEN] = TRUE,
- [MOVE_CONVERSION] = TRUE,
- [MOVE_TRI_ATTACK] = TRUE,
- [MOVE_SUPER_FANG] = TRUE,
- [MOVE_SLASH] = TRUE,
- [MOVE_SUBSTITUTE] = TRUE,
- [MOVE_STRUGGLE] = TRUE,
- [MOVE_SKETCH] = TRUE,
- [MOVE_TRIPLE_KICK] = TRUE,
- [MOVE_THIEF] = TRUE,
- [MOVE_SPIDER_WEB] = TRUE,
- [MOVE_MIND_READER] = TRUE,
- [MOVE_NIGHTMARE] = TRUE,
- [MOVE_FLAME_WHEEL] = FALSE,
- [MOVE_SNORE] = TRUE,
- [MOVE_CURSE] = TRUE,
- [MOVE_FLAIL] = TRUE,
- [MOVE_CONVERSION_2] = TRUE,
- [MOVE_AEROBLAST] = TRUE,
- [MOVE_COTTON_SPORE] = TRUE,
- [MOVE_REVERSAL] = TRUE,
- [MOVE_SPITE] = TRUE,
- [MOVE_POWDER_SNOW] = FALSE,
- [MOVE_PROTECT] = TRUE,
- [MOVE_MACH_PUNCH] = TRUE,
- [MOVE_SCARY_FACE] = TRUE,
- [MOVE_FAINT_ATTACK] = TRUE,
- [MOVE_SWEET_KISS] = TRUE,
- [MOVE_BELLY_DRUM] = TRUE,
- [MOVE_SLUDGE_BOMB] = TRUE,
- [MOVE_MUD_SLAP] = TRUE,
- [MOVE_OCTAZOOKA] = TRUE,
- [MOVE_SPIKES] = TRUE,
- [MOVE_ZAP_CANNON] = TRUE,
- [MOVE_FORESIGHT] = TRUE,
- [MOVE_DESTINY_BOND] = TRUE,
- [MOVE_PERISH_SONG] = TRUE,
- [MOVE_ICY_WIND] = TRUE,
- [MOVE_DETECT] = TRUE,
- [MOVE_BONE_RUSH] = FALSE,
- [MOVE_LOCK_ON] = TRUE,
- [MOVE_OUTRAGE] = TRUE,
- [MOVE_SANDSTORM] = TRUE,
- [MOVE_GIGA_DRAIN] = TRUE,
- [MOVE_ENDURE] = TRUE,
- [MOVE_CHARM] = TRUE,
- [MOVE_ROLLOUT] = TRUE,
- [MOVE_FALSE_SWIPE] = TRUE,
- [MOVE_SWAGGER] = TRUE,
- [MOVE_MILK_DRINK] = TRUE,
- [MOVE_SPARK] = FALSE,
- [MOVE_FURY_CUTTER] = TRUE,
- [MOVE_STEEL_WING] = TRUE,
- [MOVE_MEAN_LOOK] = TRUE,
- [MOVE_ATTRACT] = TRUE,
- [MOVE_SLEEP_TALK] = TRUE,
- [MOVE_HEAL_BELL] = TRUE,
- [MOVE_RETURN] = TRUE,
- [MOVE_PRESENT] = TRUE,
- [MOVE_FRUSTRATION] = TRUE,
- [MOVE_SAFEGUARD] = TRUE,
- [MOVE_PAIN_SPLIT] = TRUE,
- [MOVE_SACRED_FIRE] = TRUE,
- [MOVE_MAGNITUDE] = FALSE,
- [MOVE_DYNAMIC_PUNCH] = TRUE,
- [MOVE_MEGAHORN] = TRUE,
- [MOVE_DRAGON_BREATH] = TRUE,
- [MOVE_BATON_PASS] = TRUE,
- [MOVE_ENCORE] = TRUE,
- [MOVE_PURSUIT] = TRUE,
- [MOVE_RAPID_SPIN] = TRUE,
- [MOVE_SWEET_SCENT] = TRUE,
- [MOVE_IRON_TAIL] = TRUE,
- [MOVE_METAL_CLAW] = TRUE,
- [MOVE_VITAL_THROW] = TRUE,
- [MOVE_MORNING_SUN] = TRUE,
- [MOVE_SYNTHESIS] = TRUE,
- [MOVE_MOONLIGHT] = TRUE,
- [MOVE_HIDDEN_POWER] = TRUE,
- [MOVE_CROSS_CHOP] = TRUE,
- [MOVE_TWISTER] = FALSE,
- [MOVE_RAIN_DANCE] = TRUE,
- [MOVE_SUNNY_DAY] = TRUE,
- [MOVE_CRUNCH] = TRUE,
- [MOVE_MIRROR_COAT] = TRUE,
- [MOVE_PSYCH_UP] = TRUE,
- [MOVE_EXTREME_SPEED] = TRUE,
- [MOVE_ANCIENT_POWER] = TRUE,
- [MOVE_SHADOW_BALL] = TRUE,
- [MOVE_FUTURE_SIGHT] = TRUE,
- [MOVE_ROCK_SMASH] = TRUE,
- [MOVE_WHIRLPOOL] = TRUE,
- [MOVE_BEAT_UP] = TRUE,
- [MOVE_FAKE_OUT] = TRUE,
- [MOVE_UPROAR] = TRUE,
- [MOVE_STOCKPILE] = TRUE,
- [MOVE_SPIT_UP] = TRUE,
- [MOVE_SWALLOW] = TRUE,
- [MOVE_HEAT_WAVE] = TRUE,
- [MOVE_HAIL] = TRUE,
- [MOVE_TORMENT] = TRUE,
- [MOVE_FLATTER] = TRUE,
- [MOVE_WILL_O_WISP] = TRUE,
- [MOVE_MEMENTO] = TRUE,
- [MOVE_FACADE] = TRUE,
- [MOVE_FOCUS_PUNCH] = TRUE,
- [MOVE_SMELLING_SALT] = TRUE,
- [MOVE_FOLLOW_ME] = TRUE,
- [MOVE_NATURE_POWER] = TRUE,
- [MOVE_CHARGE] = TRUE,
- [MOVE_TAUNT] = TRUE,
- [MOVE_HELPING_HAND] = TRUE,
- [MOVE_TRICK] = TRUE,
- [MOVE_ROLE_PLAY] = TRUE,
- [MOVE_WISH] = TRUE,
- [MOVE_ASSIST] = TRUE,
- [MOVE_INGRAIN] = TRUE,
- [MOVE_SUPERPOWER] = TRUE,
- [MOVE_MAGIC_COAT] = TRUE,
- [MOVE_RECYCLE] = TRUE,
- [MOVE_REVENGE] = TRUE,
- [MOVE_BRICK_BREAK] = TRUE,
- [MOVE_YAWN] = TRUE,
- [MOVE_KNOCK_OFF] = TRUE,
- [MOVE_ENDEAVOR] = TRUE,
- [MOVE_ERUPTION] = TRUE,
- [MOVE_SKILL_SWAP] = TRUE,
- [MOVE_IMPRISON] = TRUE,
- [MOVE_REFRESH] = TRUE,
- [MOVE_GRUDGE] = TRUE,
- [MOVE_SNATCH] = TRUE,
- [MOVE_SECRET_POWER] = TRUE,
- [MOVE_DIVE] = TRUE,
- [MOVE_ARM_THRUST] = FALSE,
- [MOVE_CAMOUFLAGE] = TRUE,
- [MOVE_TAIL_GLOW] = TRUE,
- [MOVE_LUSTER_PURGE] = TRUE,
- [MOVE_MIST_BALL] = TRUE,
- [MOVE_FEATHER_DANCE] = TRUE,
- [MOVE_TEETER_DANCE] = TRUE,
- [MOVE_BLAZE_KICK] = TRUE,
- [MOVE_MUD_SPORT] = TRUE,
- [MOVE_ICE_BALL] = FALSE,
- [MOVE_NEEDLE_ARM] = TRUE,
- [MOVE_SLACK_OFF] = TRUE,
- [MOVE_HYPER_VOICE] = TRUE,
- [MOVE_POISON_FANG] = FALSE,
- [MOVE_CRUSH_CLAW] = TRUE,
- [MOVE_BLAST_BURN] = TRUE,
- [MOVE_HYDRO_CANNON] = TRUE,
- [MOVE_METEOR_MASH] = TRUE,
- [MOVE_ASTONISH] = TRUE,
- [MOVE_WEATHER_BALL] = TRUE,
- [MOVE_AROMATHERAPY] = TRUE,
- [MOVE_FAKE_TEARS] = TRUE,
- [MOVE_AIR_CUTTER] = TRUE,
- [MOVE_OVERHEAT] = TRUE,
- [MOVE_ODOR_SLEUTH] = TRUE,
- [MOVE_ROCK_TOMB] = TRUE,
- [MOVE_SILVER_WIND] = TRUE,
- [MOVE_METAL_SOUND] = TRUE,
- [MOVE_GRASS_WHISTLE] = TRUE,
- [MOVE_TICKLE] = TRUE,
- [MOVE_COSMIC_POWER] = TRUE,
- [MOVE_WATER_SPOUT] = TRUE,
- [MOVE_SIGNAL_BEAM] = TRUE,
- [MOVE_SHADOW_PUNCH] = TRUE,
- [MOVE_EXTRASENSORY] = TRUE,
- [MOVE_SKY_UPPERCUT] = TRUE,
- [MOVE_SAND_TOMB] = TRUE,
- [MOVE_SHEER_COLD] = TRUE,
- [MOVE_MUDDY_WATER] = TRUE,
- [MOVE_BULLET_SEED] = FALSE,
- [MOVE_AERIAL_ACE] = TRUE,
- [MOVE_ICICLE_SPEAR] = FALSE,
- [MOVE_IRON_DEFENSE] = TRUE,
- [MOVE_BLOCK] = TRUE,
- [MOVE_HOWL] = TRUE,
- [MOVE_DRAGON_CLAW] = TRUE,
- [MOVE_FRENZY_PLANT] = TRUE,
- [MOVE_BULK_UP] = TRUE,
- [MOVE_BOUNCE] = TRUE,
- [MOVE_MUD_SHOT] = FALSE,
- [MOVE_POISON_TAIL] = TRUE,
- [MOVE_COVET] = TRUE,
- [MOVE_VOLT_TACKLE] = TRUE,
- [MOVE_MAGICAL_LEAF] = TRUE,
- [MOVE_WATER_SPORT] = TRUE,
- [MOVE_CALM_MIND] = TRUE,
- [MOVE_LEAF_BLADE] = TRUE,
- [MOVE_DRAGON_DANCE] = TRUE,
- [MOVE_ROCK_BLAST] = FALSE,
- [MOVE_SHOCK_WAVE] = TRUE,
- [MOVE_WATER_PULSE] = TRUE,
- [MOVE_DOOM_DESIRE] = TRUE,
- [MOVE_PSYCHO_BOOST] = TRUE,
-};
-
-static const u8 gUnknown_086114D3[] = {0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00};
-
-static void (* const sApprenticeFunctions[])(void) =
-{
- Script_IsPlayersApprenticeActive,
- Script_SetPlayersApprenticeLvlMode,
- sub_81A0978,
- sub_819FC60,
- sub_81A0984,
- sub_81A0990,
- sub_81A09D0,
- Script_CreateApprenticeMenu,
- Script_PrintMessage,
- Script_ResetPlayerApprentice,
- sub_81A1638,
- sub_81A0CC0,
- sub_81A09B4,
- sub_81A0D40,
- sub_81A0DD4,
- sub_81A0FE4,
- sub_81A0FFC,
- sub_81A0D80,
- sub_81A11F8,
- sub_81A1218,
- sub_81A1224,
- sub_81A1438,
- sub_81A150C,
- Script_SetPlayerApprenticeTrainerGfxId,
- sub_81A1644,
- sub_81A1370,
-};
-
-static const u8 gUnknown_08611548[8] = {0x00, 0x01, 0x02, 0x03, 0x06, 0x07, 0x08, 0x09};
-
-// text
-extern const u8 gText_Give[];
-extern const u8 gText_NoNeed[];
-extern const u8 gText_Yes[];
-extern const u8 gText_No[];
-
-void CopyFriendsApprenticeChallengeText(u8 saveblockApprenticeId)
-{
- u8 i, var;
- const u8 *str;
-
- var = gSaveBlock2Ptr->apprentices[saveblockApprenticeId].number;
- for (i = 0; var != 0 && i < 4; var /= 10, i++)
+static void GetShouldCheckApprenticeGone(void);
+static void ApprenticeGetQuestion(void);
+static void GetNumApprenticePartyMonsAssigned(void);
+static void SetApprenticePartyMon(void);
+static void InitQuestionData(void);
+static void FreeQuestionData(void);
+static void ApprenticeBufferString(void);
+static void SetApprenticeMonMove(void);
+static void SetLeadApprenticeMon(void);
+static void Script_ApprenticeOpenBagMenu(void);
+static void TrySetApprenticeHeldItem(void);
+static void SaveApprentice(void);
+static void SetSavedApprenticeTrainerGfxId(void);
+static void SetPlayerApprenticeTrainerGfxId(void);
+static void GetShouldApprenticeLeave(void);
+static void ShiftSavedApprentices(void);
+
+#include "data/battle_frontier/apprentice.h"
+
+void BufferApprenticeChallengeText(u8 saveApprenticeId)
+{
+ u8 i, num;
+ const u8 *challengeText;
+
+ num = gSaveBlock2Ptr->apprentices[saveApprenticeId].number;
+ for (i = 0; num != 0 && i < APPRENTICE_COUNT; num /= 10, i++)
;
- StringCopy7(gStringVar1, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].playerName);
- ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].language);
- ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[saveblockApprenticeId].number, STR_CONV_MODE_RIGHT_ALIGN, i);
- str = gUnknown_08611330[gSaveBlock2Ptr->apprentices[saveblockApprenticeId].id];
- StringExpandPlaceholders(gStringVar4, str);
+ StringCopy7(gStringVar1, gSaveBlock2Ptr->apprentices[saveApprenticeId].playerName);
+ ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[saveApprenticeId].language);
+ ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[saveApprenticeId].number, STR_CONV_MODE_RIGHT_ALIGN, i);
+ challengeText = sApprenticeChallengeTexts[gSaveBlock2Ptr->apprentices[saveApprenticeId].id];
+ StringExpandPlaceholders(gStringVar4, challengeText);
}
void Apprentice_EnableBothScriptContexts(void)
@@ -1079,27 +144,27 @@ void ResetApprenticeStruct(struct Apprentice *apprentice)
{
u8 i;
- for (i = 0; i < 6; i++)
- apprentice->easyChatWords[i] = 0xFFFF;
+ for (i = 0; i < ARRAY_COUNT(apprentice->speechWon); i++)
+ apprentice->speechWon[i] = 0xFFFF;
apprentice->playerName[0] = EOS;
- apprentice->id = 16;
+ apprentice->id = NUM_APPRENTICES;
}
void ResetAllApprenticeData(void)
{
u8 i, j;
- PLAYER_APPRENTICE.field_B2_1 = 0;
- for (i = 0; i < 4; i++)
+ PLAYER_APPRENTICE.saveId = 0;
+ for (i = 0; i < APPRENTICE_COUNT; i++)
{
- for (j = 0; j < 6; j++)
- gSaveBlock2Ptr->apprentices[i].easyChatWords[j] = 0xFFFF;
- gSaveBlock2Ptr->apprentices[i].id = 16;
+ for (j = 0; j < ARRAY_COUNT(gSaveBlock2Ptr->apprentices[i].speechWon); j++)
+ gSaveBlock2Ptr->apprentices[i].speechWon[j] = 0xFFFF;
+ gSaveBlock2Ptr->apprentices[i].id = NUM_APPRENTICES;
gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS;
gSaveBlock2Ptr->apprentices[i].lvlMode = 0;
gSaveBlock2Ptr->apprentices[i].number = 0;
- gSaveBlock2Ptr->apprentices[i].field_1 = 0;
+ gSaveBlock2Ptr->apprentices[i].numQuestions = 0;
for (j = 0; j < TRAINER_ID_LENGTH; j++)
gSaveBlock2Ptr->apprentices[i].playerId[j] = 0;
gSaveBlock2Ptr->apprentices[i].language = gGameLanguage;
@@ -1109,174 +174,184 @@ void ResetAllApprenticeData(void)
Script_ResetPlayerApprentice();
}
-static bool8 IsPlayersApprenticeActive(void)
+static bool8 GivenApprenticeLvlMode(void)
{
- return (PLAYER_APPRENTICE.activeLvlMode != 0);
+ return (PLAYER_APPRENTICE.lvlMode != 0);
}
-static void sub_819FBC8(void)
+static void SetApprenticeId(void)
{
if (gSaveBlock2Ptr->apprentices[0].number == 0)
{
do
{
- PLAYER_APPRENTICE.id = gUnknown_08611548[Random() % ARRAY_COUNT(gUnknown_08611548)];
+ PLAYER_APPRENTICE.id = sInitialApprenticeIds[Random() % ARRAY_COUNT(sInitialApprenticeIds)];
} while (PLAYER_APPRENTICE.id == gSaveBlock2Ptr->apprentices[0].id);
}
else
{
do
{
- PLAYER_APPRENTICE.id = Random() % 16;
+ PLAYER_APPRENTICE.id = Random() % (NUM_APPRENTICES);
} while (PLAYER_APPRENTICE.id == gSaveBlock2Ptr->apprentices[0].id);
}
}
static void SetPlayersApprenticeLvlMode(u8 mode)
{
- PLAYER_APPRENTICE.activeLvlMode = mode;
+ PLAYER_APPRENTICE.lvlMode = mode;
}
-static void sub_819FC60(void)
+static void ShuffleApprenticeSpecies(void)
{
- u8 array[APPRENTICE_SPECIES_COUNT];
+ u8 species[APPRENTICE_SPECIES_COUNT];
u8 i;
- for (i = 0; i < ARRAY_COUNT(array); i++)
- array[i] = i;
+ for (i = 0; i < ARRAY_COUNT(species); i++)
+ species[i] = i;
+ // Shuffle the possible species an arbitrary 50 times
for (i = 0; i < 50; i++)
{
u8 temp;
- u8 var1 = Random() % ARRAY_COUNT(array);
- u8 var2 = Random() % ARRAY_COUNT(array);
- SWAP(array[var1], array[var2], temp);
+ u8 rand1 = Random() % ARRAY_COUNT(species);
+ u8 rand2 = Random() % ARRAY_COUNT(species);
+ SWAP(species[rand1], species[rand2], temp);
}
- for (i = 0; i < 3; i++)
- PLAYER_APPRENTICE.monIds[i] = ((array[i * 2] & 0xF) << 4) | ((array[i * 2 + 1]) & 0xF);
+ for (i = 0; i < MULTI_PARTY_SIZE; i++)
+ PLAYER_APPRENTICE.speciesIds[i] = ((species[i * 2] & 0xF) << 4) | ((species[i * 2 + 1]) & 0xF);
}
-static u8 sub_819FCF8(u8 val, u8 *arg1, u8 *arg2)
+// Pick one of the Apprentice's mons to ask the question about
+// Picking a move chooses a random mon, picking a held item is sequential (so that none are repeated)
+static u8 GetMonIdForQuestion(u8 questionId, u8 *party, u8 *partySlot)
{
u8 i, count;
- u8 ret = 0;
+ u8 monId = 0;
- if (val == 2)
+ if (questionId == QUESTION_ID_WHICH_MOVE)
{
do
{
- ret = Random() % 3;
- for (count = 0, i = 0; i < 5; i++)
+ monId = Random() % (MULTI_PARTY_SIZE);
+ for (count = 0, i = 0; i < NUM_WHICH_MOVE_QUESTIONS; i++)
{
- if (gUnknown_030062EC->unk2[ret][i] != 0)
+ if (gApprenticePartyMovesData->moves[monId][i] != MOVE_NONE)
count++;
}
- } while (count > 3);
+ } while (count > MULTI_PARTY_SIZE);
}
- else if (val == 1)
+ else if (questionId == QUESTION_ID_WHAT_ITEM)
{
- ret = arg1[*arg2];
- (*arg2)++;
+ monId = party[*partySlot];
+ (*partySlot)++;
}
- return ret;
+ return monId;
}
-static void sub_819FD64(void)
+// Sets the random order and data for the remaining questions after the initial "choose mon" questions
+static void SetRandomQuestionData(void)
{
- u8 sp_0[10];
- u8 sp_C[3];
- u8 sp_10;
+ u8 questionOrder[APPRENTICE_MAX_QUESTIONS + 1];
+ u8 partyOrder[MULTI_PARTY_SIZE];
+ u8 partySlot;
u8 i, j;
u8 rand1, rand2;
u8 id;
- for (i = 0; i < 3; i++)
- sp_C[i] = i;
+ for (i = 0; i < ARRAY_COUNT(partyOrder); i++)
+ partyOrder[i] = i;
+
+ // Shuffle the party an arbitrary 10 times
for (i = 0; i < 10; i++)
{
u8 temp;
- rand1 = Random() % ARRAY_COUNT(sp_C);
- rand2 = Random() % ARRAY_COUNT(sp_C);
- SWAP(sp_C[rand1], sp_C[rand2], temp);
+ rand1 = Random() % ARRAY_COUNT(partyOrder);
+ rand2 = Random() % ARRAY_COUNT(partyOrder);
+ SWAP(partyOrder[rand1], partyOrder[rand2], temp);
}
- for (i = 0; i < 10; i++)
- sp_0[i] = gUnknown_086114D3[i];
+ for (i = 0; i < ARRAY_COUNT(questionOrder); i++)
+ questionOrder[i] = sQuestionPossibilities[i];
+
+ // Shuffle the questions an arbitrary 50 times
for (i = 0; i < 50; i++)
{
u8 temp;
- rand1 = Random() % ARRAY_COUNT(sp_0);
- rand2 = Random() % ARRAY_COUNT(sp_0);
- SWAP(sp_0[rand1], sp_0[rand2], temp);
+ rand1 = Random() % ARRAY_COUNT(questionOrder);
+ rand2 = Random() % ARRAY_COUNT(questionOrder);
+ SWAP(questionOrder[rand1], questionOrder[rand2], temp);
}
- gUnknown_030062EC = AllocZeroed(sizeof(*gUnknown_030062EC));
- gUnknown_030062EC->unk0 = 0;
- for (i = 0; i < 5; i++)
+ gApprenticePartyMovesData = AllocZeroed(sizeof(*gApprenticePartyMovesData));
+ gApprenticePartyMovesData->moveCounter = 0;
+ for (i = 0; i < NUM_WHICH_MOVE_QUESTIONS; i++)
{
- for (j = 0; j < 3; j++)
- gUnknown_030062EC->unk20[j][i] = 4;
+ for (j = 0; j < MULTI_PARTY_SIZE; j++)
+ gApprenticePartyMovesData->moveSlots[j][i] = MAX_MON_MOVES;
}
- sp_10 = 0;
- for (i = 0; i < 9; i++)
+ partySlot = 0;
+ for (i = 0; i < APPRENTICE_MAX_QUESTIONS; i++)
{
- PLAYER_APPRENTICE.field_B8[i].unk0_0 = sp_0[i];
- if (sp_0[i] != 3)
+ PLAYER_APPRENTICE.questions[i].questionId = questionOrder[i];
+ if (questionOrder[i] != QUESTION_ID_WHICH_FIRST)
{
- PLAYER_APPRENTICE.field_B8[i].unk0_1 = sub_819FCF8(sp_0[i], sp_C, &sp_10);
- id = PLAYER_APPRENTICE.field_B8[i].unk0_1;
- if (sp_0[i] == 2)
+ PLAYER_APPRENTICE.questions[i].monId = GetMonIdForQuestion(questionOrder[i], partyOrder, &partySlot);
+ id = PLAYER_APPRENTICE.questions[i].monId;
+ if (questionOrder[i] == QUESTION_ID_WHICH_MOVE)
{
do
{
- rand1 = Random() % 4;
- for (j = 0; j < gUnknown_030062EC->unk0 + 1; j++)
+ rand1 = Random() % MAX_MON_MOVES;
+ for (j = 0; j < gApprenticePartyMovesData->moveCounter + 1; j++)
{
- if (gUnknown_030062EC->unk20[id][j] == rand1)
+ if (gApprenticePartyMovesData->moveSlots[id][j] == rand1)
break;
}
- } while (j != gUnknown_030062EC->unk0 + 1);
+ } while (j != gApprenticePartyMovesData->moveCounter + 1);
- gUnknown_030062EC->unk20[id][gUnknown_030062EC->unk0] = rand1;
- PLAYER_APPRENTICE.field_B8[i].unk0_2 = rand1;
- PLAYER_APPRENTICE.field_B8[i].unk2 = sub_819FF98(PLAYER_APPRENTICE.field_B8[i].unk0_1);
+ gApprenticePartyMovesData->moveSlots[id][gApprenticePartyMovesData->moveCounter] = rand1;
+ PLAYER_APPRENTICE.questions[i].moveSlot = rand1;
+ PLAYER_APPRENTICE.questions[i].data = GetRandomAlternateMove(PLAYER_APPRENTICE.questions[i].monId);
}
}
}
- FREE_AND_SET_NULL(gUnknown_030062EC);
+ FREE_AND_SET_NULL(gApprenticePartyMovesData);
}
// No idea why a do-while loop is needed, but it will not match without it.
-#define APPRENTICE_SPECIES_ID(speciesArrId, monId) speciesArrId = (PLAYER_APPRENTICE.monIds[monId] >> \
- (((PLAYER_APPRENTICE.field_B2_0 >> monId) & 1) << 2)) & 0xF; \
+#define APPRENTICE_SPECIES_ID(speciesArrId, monId) speciesArrId = (PLAYER_APPRENTICE.speciesIds[monId] >> \
+ (((PLAYER_APPRENTICE.party >> monId) & 1) << 2)) & 0xF; \
do {} while (0)
// Why the need to have two macros do the exact thing differently?
-#define APPRENTICE_SPECIES_ID_2(speciesArrId, monId) { u8 a0 = ((PLAYER_APPRENTICE.field_B2_0 >> monId) & 1);\
- speciesArrId = PLAYER_APPRENTICE.monIds[monId]; \
+#define APPRENTICE_SPECIES_ID_2(speciesArrId, monId) { u8 a0 = ((PLAYER_APPRENTICE.party >> monId) & 1);\
+ speciesArrId = PLAYER_APPRENTICE.speciesIds[monId]; \
speciesArrId = ((speciesArrId) >> (a0 << 2)) & 0xF; \
}
-static u16 sub_819FF98(u8 arg0)
+// Get the second move choice for the "Which move" question
+// Unlike the first move choice, this can be either a level up move or a TM/HM move
+static u16 GetRandomAlternateMove(u8 monId)
{
u8 i, j;
u8 id;
- u8 knownMovesCount;
+ u8 numLearnsetMoves;
u16 species;
const u16 *learnset;
- bool32 var_24 = FALSE;
- u16 moveId = 0;
- bool32 valid;
+ bool32 needTMs = FALSE;
+ u16 moveId = MOVE_NONE;
+ bool32 shouldUseMove;
u8 level;
- if (arg0 < 3)
+ if (monId < MULTI_PARTY_SIZE)
{
- APPRENTICE_SPECIES_ID(id, arg0);
+ APPRENTICE_SPECIES_ID(id, monId);
}
else
{
@@ -1286,207 +361,224 @@ static u16 sub_819FF98(u8 arg0)
species = gApprentices[PLAYER_APPRENTICE.id].species[id];
learnset = gLevelUpLearnsets[species];
j = 0;
- if (PLAYER_APPRENTICE.activeLvlMode == 1)
+
+ // Despite being open level, level up moves are only read up to level 60
+ if (PLAYER_APPRENTICE.lvlMode == APPRENTICE_LVL_MODE_50)
level = 50;
- else
+ else // == APPRENTICE_LVL_MODE_OPEN
level = 60;
- for (j = 0; learnset[j] != 0xFFFF; j++)
+ for (j = 0; learnset[j] != LEVEL_UP_END; j++)
{
- if ((learnset[j] & 0xFE00) > (level << 9))
+ if ((learnset[j] & LEVEL_UP_MOVE_LV) > (level << 9))
break;
}
- knownMovesCount = j;
+ numLearnsetMoves = j;
i = 0;
- while (i <= MAX_MON_MOVES)
+
+ // i < 5 here is arbitrary, i isnt used and is only incremented when the selected move isnt in sValidApprenticeMoves
+ // This while loop contains 3 potential infinite loops, though none of them would occur in the base game
+ while (i < 5)
{
- if (Random() % 2 == 0 || var_24 == TRUE)
+ if (Random() % 2 == 0 || needTMs == TRUE)
{
+ // Get TM move
+ // NOTE: Below is an infinite loop if a species that only learns TMs for moves
+ // that are also in its level up learnset is assigned to an Apprentice
do
{
+ // NOTE: Below is an infinite loop if a species which cannot learn TMs is assigned to an Apprentice
do
{
id = Random() % (NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES);
- valid = CanSpeciesLearnTMHM(species, id);
+ shouldUseMove = CanSpeciesLearnTMHM(species, id);
}
- while (!valid);
+ while (!shouldUseMove);
moveId = ItemIdToBattleMoveId(ITEM_TM01 + id);
- valid = TRUE;
+ shouldUseMove = TRUE;
- if (knownMovesCount < 5)
+ if (numLearnsetMoves <= MAX_MON_MOVES)
j = 0;
else
- j = knownMovesCount - MAX_MON_MOVES;
+ j = numLearnsetMoves - MAX_MON_MOVES;
- for (; j < knownMovesCount; j++)
+ for (; j < numLearnsetMoves; j++)
{
- if ((learnset[j] & 0x1FF) == moveId)
+ // Keep looking for TMs until one not in the level up learnset is found
+ if ((learnset[j] & LEVEL_UP_MOVE_ID) == moveId)
{
- valid = FALSE;
+ shouldUseMove = FALSE;
break;
}
}
- } while (valid != TRUE);
+ } while (shouldUseMove != TRUE);
}
else
{
- if (knownMovesCount <= MAX_MON_MOVES)
+ if (numLearnsetMoves <= MAX_MON_MOVES)
{
- var_24 = TRUE;
+ needTMs = TRUE;
continue;
}
else
{
+ // Get level up move
+ // NOTE: Below is an infinite loop if a mon whose last 4 moves contain
+ // all the moves in the rest of its learnset is assigned to an Apprentice
do
{
- u8 learnsetId = Random() % (knownMovesCount - MAX_MON_MOVES);
- moveId = learnset[learnsetId] & 0x1FF;
- valid = TRUE;
- for (j = knownMovesCount - MAX_MON_MOVES; j < knownMovesCount; j++)
+ // Get a random move excluding the 4 it would know at max level
+ u8 learnsetId = Random() % (numLearnsetMoves - MAX_MON_MOVES);
+ moveId = learnset[learnsetId] & LEVEL_UP_MOVE_ID;
+ shouldUseMove = TRUE;
+
+ for (j = numLearnsetMoves - MAX_MON_MOVES; j < numLearnsetMoves; j++)
{
- if ((learnset[j] & 0x1FF) == moveId)
+ // Keep looking for moves until one not in the last 4 is found
+ if ((learnset[j] & LEVEL_UP_MOVE_ID) == moveId)
{
- valid = FALSE;
+ shouldUseMove = FALSE;
break;
}
}
- } while (valid != TRUE);
+ } while (shouldUseMove != TRUE);
}
}
- if (sub_81A0194(arg0, moveId))
+ if (TrySetMove(monId, moveId))
{
- if (gUnknown_08611370[moveId])
+ if (sValidApprenticeMoves[moveId])
break;
i++;
}
}
- gUnknown_030062EC->unk0++;
+ gApprenticePartyMovesData->moveCounter++;
return moveId;
}
-static bool8 sub_81A0194(u8 arg0, u16 moveId)
+static bool8 TrySetMove(u8 monId, u16 moveId)
{
u8 i;
- for (i = 0; i < 5; i++)
+ for (i = 0; i < NUM_WHICH_MOVE_QUESTIONS; i++)
{
- if (gUnknown_030062EC->unk2[arg0][i] == moveId)
+ if (gApprenticePartyMovesData->moves[monId][i] == moveId)
return FALSE;
}
- gUnknown_030062EC->unk2[arg0][gUnknown_030062EC->unk0] = moveId;
+ gApprenticePartyMovesData->moves[monId][gApprenticePartyMovesData->moveCounter] = moveId;
return TRUE;
}
static void GetLatestLearnedMoves(u16 species, u16 *moves)
{
u8 i, j;
- u8 level, knownMovesCount;
+ u8 level, numLearnsetMoves;
const u16 *learnset;
- if (PLAYER_APPRENTICE.activeLvlMode == 1)
+ if (PLAYER_APPRENTICE.lvlMode == APPRENTICE_LVL_MODE_50)
level = 50;
- else
+ else // == APPRENTICE_LVL_MODE_OPEN
level = 60;
learnset = gLevelUpLearnsets[species];
- for (i = 0; learnset[i] != 0xFFFF; i++)
+ for (i = 0; learnset[i] != LEVEL_UP_END; i++)
{
- if ((learnset[i] & 0xFE00) > (level << 9))
+ if ((learnset[i] & LEVEL_UP_MOVE_LV) > (level << 9))
break;
}
- knownMovesCount = i;
- if (knownMovesCount > MAX_MON_MOVES)
- knownMovesCount = MAX_MON_MOVES;
+ numLearnsetMoves = i;
+ if (numLearnsetMoves > MAX_MON_MOVES)
+ numLearnsetMoves = MAX_MON_MOVES;
- for (j = 0; j < knownMovesCount; j++)
- moves[j] = learnset[(i - 1) - j] & 0x1FF;
+ for (j = 0; j < numLearnsetMoves; j++)
+ moves[j] = learnset[(i - 1) - j] & LEVEL_UP_MOVE_ID;
}
-static u16 sub_81A0284(u8 arg0, u8 speciesTableId, u8 arg2)
+// Get the level up move or previously suggested move to be the first move choice
+// Compare to GetRandomAlternateMove, which gets the move that will be the second choice
+static u16 GetDefaultMove(u8 monId, u8 speciesArrayId, u8 moveSlot)
{
u16 moves[MAX_MON_MOVES];
- u8 i, count;
+ u8 i, numQuestions;
- if (PLAYER_APPRENTICE.field_B1_1 < 3)
- return 0;
+ if (PLAYER_APPRENTICE.questionsAnswered < NUM_WHICH_MON_QUESTIONS)
+ return MOVE_NONE;
- count = 0;
- for (i = 0; i < 9; i++)
- {
- if (PLAYER_APPRENTICE.field_B8[i].unk0_0 == 0)
- break;
- count++;
- }
+ numQuestions = 0;
+ for (i = 0; i < APPRENTICE_MAX_QUESTIONS && PLAYER_APPRENTICE.questions[i].questionId != QUESTION_ID_WIN_SPEECH; i++)
+ numQuestions++;
- GetLatestLearnedMoves(gApprentices[PLAYER_APPRENTICE.id].species[speciesTableId], moves);
- for (i = 0; i < count && i < PLAYER_APPRENTICE.field_B1_1 - 3; i++)
+ GetLatestLearnedMoves(gApprentices[PLAYER_APPRENTICE.id].species[speciesArrayId], moves);
+ for (i = 0; i < numQuestions && i < CURRENT_QUESTION_NUM; i++)
{
- if (PLAYER_APPRENTICE.field_B8[i].unk0_0 == 2
- && PLAYER_APPRENTICE.field_B8[i].unk0_1 == arg0
- && PLAYER_APPRENTICE.field_B8[i].unk0_3 != 0)
+ if (PLAYER_APPRENTICE.questions[i].questionId == QUESTION_ID_WHICH_MOVE
+ && PLAYER_APPRENTICE.questions[i].monId == monId
+ && PLAYER_APPRENTICE.questions[i].suggestedChange)
{
- moves[PLAYER_APPRENTICE.field_B8[i].unk0_2] = PLAYER_APPRENTICE.field_B8[i].unk2;
+ moves[PLAYER_APPRENTICE.questions[i].moveSlot] = PLAYER_APPRENTICE.questions[i].data;
}
}
- return moves[arg2];
+ return moves[moveSlot];
}
-static void sub_81A0390(u8 arg0)
+static void SaveApprenticeParty(u8 numQuestions)
{
- struct ApprenticeMon *apprenticeMons[3];
+ struct ApprenticeMon *apprenticeMons[MULTI_PARTY_SIZE];
u8 i, j;
u32 speciesTableId;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MULTI_PARTY_SIZE; i++)
{
- gSaveBlock2Ptr->apprentices[0].party[i].species = 0;
- gSaveBlock2Ptr->apprentices[0].party[i].item = 0;
+ gSaveBlock2Ptr->apprentices[0].party[i].species = SPECIES_NONE;
+ gSaveBlock2Ptr->apprentices[0].party[i].item = ITEM_NONE;
for (j = 0; j < MAX_MON_MOVES; j++)
- gSaveBlock2Ptr->apprentices[0].party[i].moves[j] = 0;
+ gSaveBlock2Ptr->apprentices[0].party[i].moves[j] = MOVE_NONE;
}
- j = PLAYER_APPRENTICE.field_B1_2;
- for (i = 0; i < 3; i++)
+ // Save party order
+ j = PLAYER_APPRENTICE.leadMonId;
+ for (i = 0; i < MULTI_PARTY_SIZE; i++)
{
apprenticeMons[j] = &gSaveBlock2Ptr->apprentices[0].party[i];
- j = (j + 1) % 3;
+ j = (j + 1) % (MULTI_PARTY_SIZE);
}
- for (i = 0; i < 3; i++)
+ // Save party species
+ for (i = 0; i < MULTI_PARTY_SIZE; i++)
{
APPRENTICE_SPECIES_ID(speciesTableId, i);
apprenticeMons[i]->species = gApprentices[PLAYER_APPRENTICE.id].species[speciesTableId];
GetLatestLearnedMoves(apprenticeMons[i]->species, apprenticeMons[i]->moves);
}
- for (i = 0; i < arg0; i++)
+ // Update party based on response to held item / move choice questions
+ for (i = 0; i < numQuestions; i++)
{
- u8 var1 = PLAYER_APPRENTICE.field_B8[i].unk0_0;
- u8 monId = PLAYER_APPRENTICE.field_B8[i].unk0_1;
- if (var1 == 1)
+ u8 questionId = PLAYER_APPRENTICE.questions[i].questionId;
+ u8 monId = PLAYER_APPRENTICE.questions[i].monId;
+ if (questionId == QUESTION_ID_WHAT_ITEM)
{
- if (PLAYER_APPRENTICE.field_B8[i].unk0_3 != 0)
- apprenticeMons[monId]->item = PLAYER_APPRENTICE.field_B8[i].unk2;
+ if (PLAYER_APPRENTICE.questions[i].suggestedChange)
+ apprenticeMons[monId]->item = PLAYER_APPRENTICE.questions[i].data;
}
- else if (var1 == 2)
+ else if (questionId == QUESTION_ID_WHICH_MOVE)
{
- if (PLAYER_APPRENTICE.field_B8[i].unk0_3 != 0)
+ if (PLAYER_APPRENTICE.questions[i].suggestedChange)
{
- u32 moveSlot = PLAYER_APPRENTICE.field_B8[i].unk0_2;
- apprenticeMons[monId]->moves[moveSlot] = PLAYER_APPRENTICE.field_B8[i].unk2;
+ u32 moveSlot = PLAYER_APPRENTICE.questions[i].moveSlot;
+ apprenticeMons[monId]->moves[moveSlot] = PLAYER_APPRENTICE.questions[i].data;
}
}
}
}
-static void CreateMenuWithAnswers(u8 arg0)
+static void CreateApprenticeMenu(u8 menu)
{
u8 i;
u8 windowId;
@@ -1497,19 +589,19 @@ static void CreateMenuWithAnswers(u8 arg0)
u8 top;
s32 pixelWidth;
- switch (arg0)
+ switch (menu)
{
case APPRENTICE_ASK_WHICH_LEVEL:
- left = 0x12;
+ left = 18;
top = 8;
strings[0] = gText_Lv50;
strings[1] = gText_OpenLevel;
break;
case APPRENTICE_ASK_3SPECIES:
- count = 3;
- left = 0x12;
+ count = MULTI_PARTY_SIZE;
+ left = 18;
top = 6;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MULTI_PARTY_SIZE; i++)
{
u16 species;
u32 speciesTableId;
@@ -1520,27 +612,27 @@ static void CreateMenuWithAnswers(u8 arg0)
}
break;
case APPRENTICE_ASK_2SPECIES:
- left = 0x12;
+ left = 18;
top = 8;
- if (PLAYER_APPRENTICE.field_B1_1 > 2)
+ if (PLAYER_APPRENTICE.questionsAnswered >= NUM_WHICH_MON_QUESTIONS)
return;
- strings[1] = gSpeciesNames[gUnknown_030062F0->unk2];
- strings[0] = gSpeciesNames[gUnknown_030062F0->unk0];
+ strings[1] = gSpeciesNames[gApprenticeQuestionData->altSpeciesId];
+ strings[0] = gSpeciesNames[gApprenticeQuestionData->speciesId];
break;
case APPRENTICE_ASK_MOVES:
- left = 0x11;
+ left = 17;
top = 8;
- strings[0] = gMoveNames[gUnknown_030062F0->unk4];
- strings[1] = gMoveNames[gUnknown_030062F0->unk6];
+ strings[0] = gMoveNames[gApprenticeQuestionData->moveId1];
+ strings[1] = gMoveNames[gApprenticeQuestionData->moveId2];
break;
case APPRENTICE_ASK_GIVE:
- left = 0x12;
+ left = 18;
top = 8;
strings[0] = gText_Give;
strings[1] = gText_NoNeed;
break;
case APPRENTICE_ASK_YES_NO:
- left = 0x14;
+ left = 20;
top = 8;
strings[0] = gText_Yes;
strings[1] = gText_No;
@@ -1623,12 +715,12 @@ static void RemoveAndHideWindow(u8 windowId)
RemoveWindow(windowId);
}
-static void CreateChooseAnswerTask(bool8 noBButton, u8 itemsCount, u8 windowId)
+static void CreateChooseAnswerTask(bool8 noBButton, u8 answers, u8 windowId)
{
u8 taskId = CreateTask(Task_ChooseAnswer, 80);
gTasks[taskId].tNoBButton = noBButton;
- if (itemsCount > 3)
+ if (answers > 3)
gTasks[taskId].tWrapAround = TRUE;
else
gTasks[taskId].tWrapAround = FALSE;
@@ -1649,71 +741,79 @@ static void Script_ResetPlayerApprentice(void)
{
u8 i;
- sub_819FBC8();
- PLAYER_APPRENTICE.activeLvlMode = 0;
- PLAYER_APPRENTICE.field_B1_1 = 0;
- PLAYER_APPRENTICE.field_B1_2 = 0;
- PLAYER_APPRENTICE.field_B2_0 = 0;
+ SetApprenticeId();
+ PLAYER_APPRENTICE.lvlMode = 0;
+ PLAYER_APPRENTICE.questionsAnswered = 0;
+ PLAYER_APPRENTICE.leadMonId = 0;
+ PLAYER_APPRENTICE.party = 0;
- for (i = 0; i < 3; i++)
- PLAYER_APPRENTICE.monIds[i] = 0;
+ for (i = 0; i < MULTI_PARTY_SIZE; i++)
+ PLAYER_APPRENTICE.speciesIds[i] = 0;
- for (i = 0; i < 9; i++)
+ for (i = 0; i < APPRENTICE_MAX_QUESTIONS; i++)
{
- PLAYER_APPRENTICE.field_B8[i].unk0_0 = 0;
- PLAYER_APPRENTICE.field_B8[i].unk0_1 = 0;
- PLAYER_APPRENTICE.field_B8[i].unk0_2 = 0;
- PLAYER_APPRENTICE.field_B8[i].unk0_3 = 0;
- PLAYER_APPRENTICE.field_B8[i].unk2 = 0;
+ PLAYER_APPRENTICE.questions[i].questionId = 0;
+ PLAYER_APPRENTICE.questions[i].monId = 0;
+ PLAYER_APPRENTICE.questions[i].moveSlot = 0;
+ PLAYER_APPRENTICE.questions[i].suggestedChange = 0;
+ PLAYER_APPRENTICE.questions[i].data = 0;
}
}
-static void Script_IsPlayersApprenticeActive(void)
+static void Script_GivenApprenticeLvlMode(void)
{
- if (!IsPlayersApprenticeActive())
+ if (!GivenApprenticeLvlMode())
gSpecialVar_Result = FALSE;
else
gSpecialVar_Result = TRUE;
}
-static void Script_SetPlayersApprenticeLvlMode(void)
+// VAR_0x8005 is 1 + the selection value from the multichoice APPRENTICE_ASK_WHICH_LEVEL
+// i.e. APPRENTICE_LVL_MODE_50 or APPRENTICE_LVL_MODE_OPEN
+static void Script_SetApprenticeLvlMode(void)
{
SetPlayersApprenticeLvlMode(gSpecialVar_0x8005);
}
-static void sub_81A0978(void)
+// Never called, APPRENTICE_FUNC_SET_ID is unused
+static void Script_SetApprenticeId(void)
{
- sub_819FBC8();
+ SetApprenticeId();
}
-static void sub_81A0984(void)
+static void Script_SetRandomQuestionData(void)
{
- sub_819FD64();
+ SetRandomQuestionData();
}
-static void sub_81A0990(void)
+static void IncrementQuestionsAnswered(void)
{
- PLAYER_APPRENTICE.field_B1_1++;
+ PLAYER_APPRENTICE.questionsAnswered++;
}
-static void sub_81A09B4(void)
+// The first 3 questions answered after meeting the Apprentice are always selecting party mons
+// after which this is never called
+static void GetNumApprenticePartyMonsAssigned(void)
{
- gSpecialVar_Result = PLAYER_APPRENTICE.field_B1_1;
+ gSpecialVar_Result = PLAYER_APPRENTICE.questionsAnswered;
}
-static void sub_81A09D0(void)
+// Never called, APPRENTICE_FUNC_IS_FINAL_QUESTION is unused
+static void IsFinalQuestion(void)
{
- s32 var = PLAYER_APPRENTICE.field_B1_1 - 3;
- if (var < 0)
+ s32 questionNum = CURRENT_QUESTION_NUM;
+
+ if (questionNum < 0)
{
+ // Not finished asking initial questions
gSpecialVar_Result = FALSE;
}
else
{
- if (var > 8)
+ if (questionNum > APPRENTICE_MAX_QUESTIONS - 1)
gSpecialVar_Result = TRUE;
- if (!PLAYER_APPRENTICE.field_B8[var].unk0_0)
+ if (PLAYER_APPRENTICE.questions[questionNum].questionId == QUESTION_ID_WIN_SPEECH)
gSpecialVar_Result = TRUE;
else
gSpecialVar_Result = FALSE;
@@ -1722,7 +822,7 @@ static void sub_81A09D0(void)
static void Script_CreateApprenticeMenu(void)
{
- CreateMenuWithAnswers(gSpecialVar_0x8005);
+ CreateApprenticeMenu(gSpecialVar_0x8005);
}
static void Task_WaitForPrintingMessage(u8 taskId)
@@ -1737,77 +837,77 @@ static void Task_WaitForPrintingMessage(u8 taskId)
}
}
-static void PrintMessage(void)
+static void PrintApprenticeMessage(void)
{
const u8 *string;
- if (gSpecialVar_0x8006 == 6)
+ if (gSpecialVar_0x8006 == APPRENTICE_MSG_WHICH_MON)
{
- string = gUnknown_08610FF0[PLAYER_APPRENTICE.id][0];
+ string = sApprenticeWhichMonTexts[PLAYER_APPRENTICE.id][0];
}
- else if (gSpecialVar_0x8006 == 7)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_THANKS_MON)
{
- string = gUnknown_08610FF0[PLAYER_APPRENTICE.id][1];
+ string = sApprenticeWhichMonTexts[PLAYER_APPRENTICE.id][1];
}
- else if (gSpecialVar_0x8006 == 8)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_WHICH_MOVE)
{
- string = gUnknown_086111B0[PLAYER_APPRENTICE.id][0];
+ string = sApprenticeWhichMoveTexts[PLAYER_APPRENTICE.id][0];
}
- else if (gSpecialVar_0x8006 == 9)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_THANKS_MOVE)
{
- string = gUnknown_086111B0[PLAYER_APPRENTICE.id][1];
+ string = sApprenticeWhichMoveTexts[PLAYER_APPRENTICE.id][1];
}
- else if (gSpecialVar_0x8006 == 4)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_WHICH_MON_FIRST)
{
- string = gUnknown_08611230[PLAYER_APPRENTICE.id][0];
+ string = sApprenticeWhichMonFirstTexts[PLAYER_APPRENTICE.id][0];
}
- else if (gSpecialVar_0x8006 == 5)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_THANKS_MON_FIRST)
{
- string = gUnknown_08611230[PLAYER_APPRENTICE.id][1];
+ string = sApprenticeWhichMonFirstTexts[PLAYER_APPRENTICE.id][1];
}
- else if (gSpecialVar_0x8006 == 10)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_WHAT_HELD_ITEM)
{
- string = gUnknown_08611070[PLAYER_APPRENTICE.id][0];
+ string = sApprenticeHeldItemTexts[PLAYER_APPRENTICE.id][0];
}
- else if (gSpecialVar_0x8006 == 11)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_PICK_WIN_SPEECH)
{
- string = gUnknown_086112B0[PLAYER_APPRENTICE.id][0];
+ string = sApprenticePickWinSpeechTexts[PLAYER_APPRENTICE.id][0];
}
- else if (gSpecialVar_0x8006 == 12)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_THANKS_HELD_ITEM)
{
- string = gUnknown_08611070[PLAYER_APPRENTICE.id][3];
+ string = sApprenticeHeldItemTexts[PLAYER_APPRENTICE.id][3];
}
- else if (gSpecialVar_0x8006 == 13)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_HOLD_NOTHING)
{
- string = gUnknown_08611070[PLAYER_APPRENTICE.id][1];
+ string = sApprenticeHeldItemTexts[PLAYER_APPRENTICE.id][1];
}
- else if (gSpecialVar_0x8006 == 16)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_ITEM_ALREADY_SUGGESTED)
{
- string = gUnknown_08611070[PLAYER_APPRENTICE.id][4];
+ string = sApprenticeHeldItemTexts[PLAYER_APPRENTICE.id][4];
}
- else if (gSpecialVar_0x8006 == 14)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_THANKS_NO_HELD_ITEM)
{
- string = gUnknown_08611070[PLAYER_APPRENTICE.id][2];
+ string = sApprenticeHeldItemTexts[PLAYER_APPRENTICE.id][2];
}
- else if (gSpecialVar_0x8006 == 15)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_THANKS_WIN_SPEECH)
{
- string = gUnknown_086112B0[PLAYER_APPRENTICE.id][1];
+ string = sApprenticePickWinSpeechTexts[PLAYER_APPRENTICE.id][1];
}
- else if (gSpecialVar_0x8006 == 0)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_PLEASE_TEACH)
{
- string = gUnknown_08610EF0[PLAYER_APPRENTICE.id][0];
+ string = sApprenticeFirstMeetingTexts[PLAYER_APPRENTICE.id][0];
}
- else if (gSpecialVar_0x8006 == 1)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_REJECT)
{
- string = gUnknown_08610EF0[PLAYER_APPRENTICE.id][1];
+ string = sApprenticeFirstMeetingTexts[PLAYER_APPRENTICE.id][1];
}
- else if (gSpecialVar_0x8006 == 2)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_WHICH_LVL_MODE)
{
- string = gUnknown_08610EF0[PLAYER_APPRENTICE.id][2];
+ string = sApprenticeFirstMeetingTexts[PLAYER_APPRENTICE.id][2];
}
- else if (gSpecialVar_0x8006 == 3)
+ else if (gSpecialVar_0x8006 == APPRENTICE_MSG_THANKS_LVL_MODE)
{
- string = gUnknown_08610EF0[PLAYER_APPRENTICE.id][3];
+ string = sApprenticeFirstMeetingTexts[PLAYER_APPRENTICE.id][3];
}
else
{
@@ -1820,121 +920,129 @@ static void PrintMessage(void)
CreateTask(Task_WaitForPrintingMessage, 1);
}
-static void Script_PrintMessage(void)
+static void Script_PrintApprenticeMessage(void)
{
ScriptContext2_Enable();
FreezeObjectEvents();
sub_808B864();
sub_808BCF4();
DrawDialogueFrame(0, 1);
- PrintMessage();
+ PrintApprenticeMessage();
}
-static void sub_81A0CC0(void)
+static void ApprenticeGetQuestion(void)
{
- if (PLAYER_APPRENTICE.field_B1_1 < 3)
+ if (PLAYER_APPRENTICE.questionsAnswered < NUM_WHICH_MON_QUESTIONS)
{
- gSpecialVar_Result = 2;
+ gSpecialVar_Result = APPRENTICE_QUESTION_WHICH_MON;
}
- else if (PLAYER_APPRENTICE.field_B1_1 > 11)
+ else if (PLAYER_APPRENTICE.questionsAnswered > (APPRENTICE_MAX_QUESTIONS + NUM_WHICH_MON_QUESTIONS - 1))
{
- gSpecialVar_Result = 5;
+ gSpecialVar_Result = APPRENTICE_QUESTION_WIN_SPEECH;
}
else
{
- s32 id = PLAYER_APPRENTICE.field_B1_1 - 3;
- switch (PLAYER_APPRENTICE.field_B8[id].unk0_0)
+ s32 id = CURRENT_QUESTION_NUM;
+ switch (PLAYER_APPRENTICE.questions[id].questionId)
{
- case 1:
- gSpecialVar_Result = 4;
+ case QUESTION_ID_WHAT_ITEM:
+ gSpecialVar_Result = APPRENTICE_QUESTION_WHAT_ITEM;
break;
- case 2:
- gSpecialVar_Result = 3;
+ case QUESTION_ID_WHICH_MOVE:
+ gSpecialVar_Result = APPRENTICE_QUESTION_WHICH_MOVE;
break;
- case 3:
- gSpecialVar_Result = 1;
+ case QUESTION_ID_WHICH_FIRST:
+ gSpecialVar_Result = APPRENTICE_QUESTION_WHICH_FIRST;
break;
default:
- gSpecialVar_Result = 5;
+ //case QUESTION_ID_WIN_SPEECH:
+ gSpecialVar_Result = APPRENTICE_QUESTION_WIN_SPEECH;
break;
}
}
}
-static void sub_81A0D40(void)
+// gSpecialVar_0x8005 is 0 or 1 for the mon selection (0 is already on the team)
+// gSpecialVar_0x8006 is 0-2 for the number of party mons selected so far
+static void SetApprenticePartyMon(void)
{
if (gSpecialVar_0x8005)
{
- u8 bitNo = gSpecialVar_0x8006;
- PLAYER_APPRENTICE.field_B2_0 |= 1 << bitNo;
+ u8 partySlot = gSpecialVar_0x8006;
+ PLAYER_APPRENTICE.party |= 1 << partySlot;
}
}
-static void sub_81A0D80(void)
+// gSpecialVar_0x8005 is 0 or 1 for the move selection
+// Selection 0 is implicitly the default move assigned
+static void SetApprenticeMonMove(void)
{
- if (PLAYER_APPRENTICE.field_B1_1 >= 3)
+ if (PLAYER_APPRENTICE.questionsAnswered >= NUM_WHICH_MON_QUESTIONS)
{
- u8 id = PLAYER_APPRENTICE.field_B1_1 - 3;
+ u8 id = CURRENT_QUESTION_NUM;
if (gSpecialVar_0x8005)
- PLAYER_APPRENTICE.field_B8[id].unk0_3 = 1;
+ PLAYER_APPRENTICE.questions[id].suggestedChange = TRUE;
else
- PLAYER_APPRENTICE.field_B8[id].unk0_3 = 0;
+ PLAYER_APPRENTICE.questions[id].suggestedChange = FALSE;
}
}
-static void sub_81A0DD4(void)
+static void InitQuestionData(void)
{
u8 i;
u8 count = 0;
u8 id1, id2;
- for (i = 0; i < 9 && PLAYER_APPRENTICE.field_B8[i].unk0_0; count++, i++)
+ for (i = 0; i < APPRENTICE_MAX_QUESTIONS && (PLAYER_APPRENTICE.questions[i].questionId != QUESTION_ID_WIN_SPEECH); count++, i++)
;
- gUnknown_030062F0 = AllocZeroed(sizeof(*gUnknown_030062F0));
- if (gSpecialVar_0x8005 == 2)
+ gApprenticeQuestionData = AllocZeroed(sizeof(*gApprenticeQuestionData));
+ if (gSpecialVar_0x8005 == APPRENTICE_QUESTION_WHICH_MON)
{
- if (PLAYER_APPRENTICE.field_B1_1 < 3)
+ if (PLAYER_APPRENTICE.questionsAnswered < NUM_WHICH_MON_QUESTIONS)
{
- id1 = PLAYER_APPRENTICE.monIds[PLAYER_APPRENTICE.field_B1_1] >> 4;
- gUnknown_030062F0->unk2 = gApprentices[PLAYER_APPRENTICE.id].species[id1];
+ // For the first MULTI_PARTY_SIZE (3) questions, a mon is asked to be selected for the Apprentice's party
+ id1 = PLAYER_APPRENTICE.speciesIds[PLAYER_APPRENTICE.questionsAnswered] >> 4;
+ gApprenticeQuestionData->altSpeciesId = gApprentices[PLAYER_APPRENTICE.id].species[id1];
- id2 = PLAYER_APPRENTICE.monIds[PLAYER_APPRENTICE.field_B1_1] & 0xF;
- gUnknown_030062F0->unk0 = gApprentices[PLAYER_APPRENTICE.id].species[id2];
+ id2 = PLAYER_APPRENTICE.speciesIds[PLAYER_APPRENTICE.questionsAnswered] & 0xF;
+ gApprenticeQuestionData->speciesId = gApprentices[PLAYER_APPRENTICE.id].species[id2];
}
}
- else if (gSpecialVar_0x8005 == 3)
+ else if (gSpecialVar_0x8005 == APPRENTICE_QUESTION_WHICH_MOVE)
{
- if (PLAYER_APPRENTICE.field_B1_1 >= 3
- && PLAYER_APPRENTICE.field_B1_1 < count + 3
- && PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_0 == 2)
+ if (PLAYER_APPRENTICE.questionsAnswered >= NUM_WHICH_MON_QUESTIONS
+ && PLAYER_APPRENTICE.questionsAnswered < count + NUM_WHICH_MON_QUESTIONS
+ && PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].questionId == QUESTION_ID_WHICH_MOVE)
{
- count = PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_1;
+ // count re-used as monId
+ count = PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].monId;
APPRENTICE_SPECIES_ID_2(id1, count);
- gUnknown_030062F0->unk0 = gApprentices[PLAYER_APPRENTICE.id].species[id1];
- gUnknown_030062F0->unk4 = sub_81A0284(count, id1, PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_2);
- gUnknown_030062F0->unk6 = PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk2;
+ gApprenticeQuestionData->speciesId = gApprentices[PLAYER_APPRENTICE.id].species[id1];
+ gApprenticeQuestionData->moveId1 = GetDefaultMove(count, id1, PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].moveSlot);
+ gApprenticeQuestionData->moveId2 = PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].data;
}
}
- else if (gSpecialVar_0x8005 == 4)
+ else if (gSpecialVar_0x8005 == APPRENTICE_QUESTION_WHAT_ITEM)
{
- if (PLAYER_APPRENTICE.field_B1_1 >= 3
- && PLAYER_APPRENTICE.field_B1_1 < count + 3
- && PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_0 == 1)
+ if (PLAYER_APPRENTICE.questionsAnswered >= NUM_WHICH_MON_QUESTIONS
+ && PLAYER_APPRENTICE.questionsAnswered < count + NUM_WHICH_MON_QUESTIONS
+ && PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].questionId == QUESTION_ID_WHAT_ITEM)
{
- count = PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_1;
+ // count re-used as monId
+ count = PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].monId;
APPRENTICE_SPECIES_ID_2(id2, count);
- gUnknown_030062F0->unk0 = gApprentices[PLAYER_APPRENTICE.id].species[id2];
+ gApprenticeQuestionData->speciesId = gApprentices[PLAYER_APPRENTICE.id].species[id2];
}
}
}
-static void sub_81A0FE4(void)
+static void FreeQuestionData(void)
{
- FREE_AND_SET_NULL(gUnknown_030062F0);
+ FREE_AND_SET_NULL(gApprenticeQuestionData);
}
-static void sub_81A0FFC(void)
+static void ApprenticeBufferString(void)
{
u8 *stringDst;
u8 text[16];
@@ -1958,41 +1066,41 @@ static void sub_81A0FFC(void)
switch (gSpecialVar_0x8006)
{
case APPRENTICE_BUFF_SPECIES1:
- StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk0]);
+ StringCopy(stringDst, gSpeciesNames[gApprenticeQuestionData->speciesId]);
break;
case APPRENTICE_BUFF_SPECIES2:
- StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk2]);
+ StringCopy(stringDst, gSpeciesNames[gApprenticeQuestionData->altSpeciesId]);
break;
case APPRENTICE_BUFF_SPECIES3:
- StringCopy(stringDst, gSpeciesNames[gUnknown_030062F0->unk0]);
+ StringCopy(stringDst, gSpeciesNames[gApprenticeQuestionData->speciesId]);
break;
case APPRENTICE_BUFF_MOVE1:
- StringCopy(stringDst, gMoveNames[gUnknown_030062F0->unk4]);
+ StringCopy(stringDst, gMoveNames[gApprenticeQuestionData->moveId1]);
break;
case APPRENTICE_BUFF_MOVE2:
- StringCopy(stringDst, gMoveNames[gUnknown_030062F0->unk6]);
+ StringCopy(stringDst, gMoveNames[gApprenticeQuestionData->moveId2]);
break;
case APPRENTICE_BUFF_ITEM:
- StringCopy(stringDst, ItemId_GetName(PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk2));
+ StringCopy(stringDst, ItemId_GetName(PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].data));
break;
case APPRENTICE_BUFF_NAME:
TVShowConvertInternationalString(text, GetApprenticeNameInLanguage(PLAYER_APPRENTICE.id, LANGUAGE_ENGLISH), LANGUAGE_ENGLISH);
StringCopy(stringDst, text);
break;
case APPRENTICE_BUFF_LEVEL:
- if (PLAYER_APPRENTICE.activeLvlMode == 1)
+ if (PLAYER_APPRENTICE.lvlMode == APPRENTICE_LVL_MODE_50)
StringCopy(stringDst, gText_Lv50);
- else
+ else // == APPRENTICE_LVL_MODE_OPEN
StringCopy(stringDst, gText_OpenLevel);
break;
- case APPRENTICE_BUFF_EASY_CHAT:
- FrontierSpeechToString(gSaveBlock2Ptr->apprentices[0].easyChatWords);
+ case APPRENTICE_BUFF_WIN_SPEECH:
+ FrontierSpeechToString(gSaveBlock2Ptr->apprentices[0].speechWon);
StringCopy(stringDst, gStringVar4);
break;
- case APPRENTICE_BUFF_SPECIES4:
- if (PLAYER_APPRENTICE.field_B1_2 < 3)
+ case APPRENTICE_BUFF_LEAD_MON_SPECIES:
+ if (PLAYER_APPRENTICE.leadMonId < MULTI_PARTY_SIZE)
{
- APPRENTICE_SPECIES_ID(speciesArrayId, PLAYER_APPRENTICE.field_B1_2);
+ APPRENTICE_SPECIES_ID(speciesArrayId, PLAYER_APPRENTICE.leadMonId);
}
else
{
@@ -2003,56 +1111,57 @@ static void sub_81A0FFC(void)
}
}
-static void sub_81A11F8(void)
+static void SetLeadApprenticeMon(void)
{
- PLAYER_APPRENTICE.field_B1_2 = gSpecialVar_0x8005;
+ PLAYER_APPRENTICE.leadMonId = gSpecialVar_0x8005;
}
-static void sub_81A1218(void)
+static void Script_ApprenticeOpenBagMenu(void)
{
- sub_81AAC28();
+ ApprenticeOpenBagMenu();
}
-static void sub_81A1224(void)
+static void TrySetApprenticeHeldItem(void)
{
u8 i, j;
u8 count;
- if (PLAYER_APPRENTICE.field_B1_1 < 3)
+ if (PLAYER_APPRENTICE.questionsAnswered < NUM_WHICH_MON_QUESTIONS)
return;
- for (count = 0, j = 0; j < 9 && PLAYER_APPRENTICE.field_B8[j].unk0_0; count++, j++)
+ for (count = 0, j = 0; j < APPRENTICE_MAX_QUESTIONS && PLAYER_APPRENTICE.questions[j].questionId != QUESTION_ID_WIN_SPEECH; count++, j++)
;
- for (i = 0; i < count && i < PLAYER_APPRENTICE.field_B1_1 - 3; i++)
+ // Make sure the item hasnt already been suggested in previous questions
+ for (i = 0; i < count && i < CURRENT_QUESTION_NUM; i++)
{
do {} while(0);
- if (PLAYER_APPRENTICE.field_B8[i].unk0_0 == 1
- && PLAYER_APPRENTICE.field_B8[i].unk0_3
- && PLAYER_APPRENTICE.field_B8[i].unk2 == gSpecialVar_0x8005)
+ if (PLAYER_APPRENTICE.questions[i].questionId == QUESTION_ID_WHAT_ITEM
+ && PLAYER_APPRENTICE.questions[i].suggestedChange
+ && PLAYER_APPRENTICE.questions[i].data == gSpecialVar_0x8005)
{
- PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_3 = 0;
- PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk2 = gSpecialVar_0x8005;
- gSpecialVar_Result = 0;
+ PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].suggestedChange = FALSE;
+ PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].data = gSpecialVar_0x8005;
+ gSpecialVar_Result = FALSE;
return;
}
}
- PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk0_3 = 1;
- PLAYER_APPRENTICE.field_B8[PLAYER_APPRENTICE.field_B1_1 - 3].unk2 = gSpecialVar_0x8005;
- gSpecialVar_Result = 1;
+ PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].suggestedChange = TRUE;
+ PLAYER_APPRENTICE.questions[CURRENT_QUESTION_NUM].data = gSpecialVar_0x8005;
+ gSpecialVar_Result = TRUE;
}
-static void sub_81A1370(void)
+static void ShiftSavedApprentices(void)
{
s32 i;
- s32 r10;
- s32 r9;
+ s32 apprenticeNum;
+ s32 apprenticeIdx;
if (gSaveBlock2Ptr->apprentices[0].playerName[0] == EOS)
return;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < APPRENTICE_COUNT - 1; i++)
{
if (gSaveBlock2Ptr->apprentices[i + 1].playerName[0] == EOS)
{
@@ -2061,37 +1170,39 @@ static void sub_81A1370(void)
}
}
- r10 = 0xFFFF;
- r9 = -1;
- for (i = 1; i < TRAINER_ID_LENGTH; i++)
+ apprenticeNum = 0xFFFF;
+ apprenticeIdx = -1;
+ for (i = 1; i < APPRENTICE_COUNT; i++)
{
if (GetTrainerId(gSaveBlock2Ptr->apprentices[i].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId)
- && gSaveBlock2Ptr->apprentices[i].number < r10)
+ && gSaveBlock2Ptr->apprentices[i].number < apprenticeNum)
{
- r10 = gSaveBlock2Ptr->apprentices[i].number;
- r9 = i;
+ apprenticeNum = gSaveBlock2Ptr->apprentices[i].number;
+ apprenticeIdx = i;
}
}
- if (r9 > 0)
- gSaveBlock2Ptr->apprentices[r9] = gSaveBlock2Ptr->apprentices[0];
+ if (apprenticeIdx > 0)
+ gSaveBlock2Ptr->apprentices[apprenticeIdx] = gSaveBlock2Ptr->apprentices[0];
}
-static void sub_81A1438(void)
+// Apprentice is always saved in the first slot. Pre-existing Apprentices are moved by ShiftSavedApprentices
+static void SaveApprentice(void)
{
u8 i;
gSaveBlock2Ptr->apprentices[0].id = PLAYER_APPRENTICE.id;
- gSaveBlock2Ptr->apprentices[0].lvlMode = PLAYER_APPRENTICE.activeLvlMode;
+ gSaveBlock2Ptr->apprentices[0].lvlMode = PLAYER_APPRENTICE.lvlMode;
- for (i = 0; i < 9 && PLAYER_APPRENTICE.field_B8[i].unk0_0; i++)
+ // Count questions asked until the final (win speech) question was reached
+ for (i = 0; i < APPRENTICE_MAX_QUESTIONS && (PLAYER_APPRENTICE.questions[i].questionId != QUESTION_ID_WIN_SPEECH); i++)
;
- gSaveBlock2Ptr->apprentices[0].field_1 = i;
+ gSaveBlock2Ptr->apprentices[0].numQuestions = i;
if (gSaveBlock2Ptr->apprentices[0].number < 255)
gSaveBlock2Ptr->apprentices[0].number++;
- sub_81A0390(gSaveBlock2Ptr->apprentices[0].field_1);
+ SaveApprenticeParty(gSaveBlock2Ptr->apprentices[0].numQuestions);
for (i = 0; i < TRAINER_ID_LENGTH; i++)
gSaveBlock2Ptr->apprentices[0].playerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
@@ -2100,13 +1211,13 @@ static void sub_81A1438(void)
CalcApprenticeChecksum(&gSaveBlock2Ptr->apprentices[0]);
}
-static void sub_81A150C(void)
+// Never called, APPRENTICE_FUNC_SET_GFX_SAVED is unused
+static void SetSavedApprenticeTrainerGfxId(void)
{
u8 i;
u8 objectEventGfxId;
u8 class = gApprentices[gSaveBlock2Ptr->apprentices[0].id].facilityClass;
- // Search male classes.
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses) && gTowerMaleFacilityClasses[i] != class; i++)
;
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
@@ -2125,7 +1236,7 @@ static void sub_81A150C(void)
}
}
-static void Script_SetPlayerApprenticeTrainerGfxId(void)
+static void SetPlayerApprenticeTrainerGfxId(void)
{
u8 i;
u8 objectEventGfxId;
@@ -2149,14 +1260,16 @@ static void Script_SetPlayerApprenticeTrainerGfxId(void)
}
}
-static void sub_81A1638(void)
+// Both of the below functions may have been dummied / used for debug
+// In all cases theres a conditional for VAR_0x8004 right after the call to these functions
+static void GetShouldCheckApprenticeGone(void)
{
- gSpecialVar_0x8004 = 1;
+ gSpecialVar_0x8004 = TRUE;
}
-static void sub_81A1644(void)
+static void GetShouldApprenticeLeave(void)
{
- gSpecialVar_0x8004 = 1;
+ gSpecialVar_0x8004 = TRUE;
}
const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language)
@@ -2181,7 +1294,8 @@ const u8 *GetApprenticeNameInLanguage(u32 apprenticeId, s32 language)
}
}
-static void sub_81A16B4(u8 taskId)
+// Functionally unused
+static void Task_SwitchToFollowupFuncAfterButtonPress(u8 taskId)
{
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
SwitchTaskToFollowupFunc(taskId);
@@ -2191,8 +1305,8 @@ static void Task_ExecuteFuncAfterButtonPress(u8 taskId)
{
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
{
- gUnknown_030062F4 = (void*)(u32)(((u16)gTasks[taskId].data[0] | (gTasks[taskId].data[1] << 0x10)));
- gUnknown_030062F4();
+ gApprenticeFunc = (void*)(u32)(((u16)gTasks[taskId].data[0] | (gTasks[taskId].data[1] << 16)));
+ gApprenticeFunc();
DestroyTask(taskId);
}
}
@@ -2204,8 +1318,9 @@ static void ExecuteFuncAfterButtonPress(void (*func)(void))
gTasks[taskId].data[1] = (u32)(func) >> 16;
}
-static void sub_81A175C(TaskFunc taskFunc)
+// Unused
+static void ExecuteFollowupFuncAfterButtonPress(TaskFunc task)
{
- u8 taskId = CreateTask(sub_81A16B4, 1);
- SetTaskFuncWithFollowupFunc(taskId, sub_81A16B4, taskFunc);
+ u8 taskId = CreateTask(Task_SwitchToFollowupFuncAfterButtonPress, 1);
+ SetTaskFuncWithFollowupFunc(taskId, Task_SwitchToFollowupFuncAfterButtonPress, task);
}
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 25abbfece..becc12d56 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1355,7 +1355,7 @@ const struct CompressedSpriteSheet gBattleAnimPicTable[] =
{gBattleAnimSpriteGfx_Spotlight, 0x0800, ANIM_TAG_SPOTLIGHT},
{gBattleAnimSpriteGfx_LetterZ, 0x0200, ANIM_TAG_LETTER_Z},
{gBattleAnimSpriteGfx_RapidSpin, 0x0300, ANIM_TAG_RAPID_SPIN},
- {gBattleAnimSpriteGfx_TriForceTriangle, 0x0800, ANIM_TAG_TRI_FORCE_TRIANGLE},
+ {gBattleAnimSpriteGfx_TriAttackTriangle, 0x0800, ANIM_TAG_TRI_ATTACK_TRIANGLE},
{gBattleAnimSpriteGfx_WispOrb, 0x0380, ANIM_TAG_WISP_ORB},
{gBattleAnimSpriteGfx_WispFire, 0x0800, ANIM_TAG_WISP_FIRE},
{gBattleAnimSpriteGfx_GoldStars, 0x00c0, ANIM_TAG_GOLD_STARS},
@@ -1648,7 +1648,7 @@ const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
{gBattleAnimSpritePal_Pokeball, ANIM_TAG_SPOTLIGHT},
{gBattleAnimSpritePal_LetterZ, ANIM_TAG_LETTER_Z},
{gBattleAnimSpritePal_RapidSpin, ANIM_TAG_RAPID_SPIN},
- {gBattleAnimSpritePal_TriForceTriangle, ANIM_TAG_TRI_FORCE_TRIANGLE},
+ {gBattleAnimSpritePal_TriAttackTriangle, ANIM_TAG_TRI_ATTACK_TRIANGLE},
{gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_ORB},
{gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_FIRE},
{gBattleAnimSpritePal_GoldStars, ANIM_TAG_GOLD_STARS},
@@ -2808,12 +2808,12 @@ static void LoadMoveBg(u16 bgId)
void *dmaDest;
LZDecompressWram(tilemap, gDecompressionBuffer);
- sub_80A4720(sub_80A6D94(), (void*)(gDecompressionBuffer), 0x100, 0);
+ sub_80A4720(GetBattleBgPaletteNum(), (void*)(gDecompressionBuffer), 0x100, 0);
dmaSrc = gDecompressionBuffer;
dmaDest = (void *)(BG_SCREEN_ADDR(26));
DmaCopy32(3, dmaSrc, dmaDest, 0x800);
LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(BG_SCREEN_ADDR(4)));
- LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, sub_80A6D94() * 16, 32);
+ LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, GetBattleBgPaletteNum() * 16, 32);
}
else
{
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index 772ef6182..248228847 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -26,24 +26,24 @@
extern const struct SpriteTemplate gThoughtBubbleSpriteTemplate;
-void sub_815A0D4(struct Sprite *);
-void sub_815A1B0(struct Sprite *);
-void sub_815A254(struct Sprite *);
-void sub_815A2F0(struct Sprite *);
-void sub_815A6C4(struct Sprite *);
-void sub_815A7B0(struct Sprite *);
-void sub_815A7EC(struct Sprite *);
-void sub_815A8AC(struct Sprite *);
-void sub_815A934(struct Sprite *);
-void sub_815AAA4(struct Sprite *);
-void sub_815ABD0(struct Sprite *);
-void sub_815ACD0(struct Sprite *);
-void sub_815B27C(struct Sprite *);
-void sub_815B394(struct Sprite *);
-void sub_815B49C(struct Sprite *);
+void AnimBlackSmoke(struct Sprite *);
+void AnimWhiteHalo(struct Sprite *);
+void AnimTealAlert(struct Sprite *);
+void AnimMeanLookEye(struct Sprite *);
+void AnimSpikes(struct Sprite *);
+void AnimLeer(struct Sprite *);
+void AnimLetterZ(struct Sprite *);
+void AnimFang(struct Sprite *);
+void AnimSpotlight(struct Sprite *);
+void AnimClappingHand(struct Sprite *);
+void AnimClappingHand2(struct Sprite *);
+void AnimRapidSpin(struct Sprite *);
+void AnimTriAttackTriangle(struct Sprite *);
+void AnimBatonPassPokeball(struct Sprite *);
+void AnimWishStar(struct Sprite *);
void AnimMiniTwinklingStar(struct Sprite *);
-void sub_815B70C(struct Sprite *);
-void sub_815BE04(struct Sprite *);
+void AnimSwallowBlueOrb(struct Sprite *);
+void AnimGreenStar(struct Sprite *);
void AnimWeakFrustrationAngerMark(struct Sprite *);
void AnimSweetScentPetal(struct Sprite *);
void AnimPainSplitProjectile(struct Sprite *);
@@ -52,7 +52,7 @@ void AnimFlatterSpotlight(struct Sprite *);
void AnimReversalOrb(struct Sprite *);
void AnimYawnCloud(struct Sprite *);
void AnimSmokeBallEscapeCloud(struct Sprite *);
-void sub_815DEBC(struct Sprite *);
+void AnimFacadeSweatDrop(struct Sprite *);
void AnimRoarNoiseLine(struct Sprite *);
void AnimGlareEyeDot(struct Sprite *);
void AnimAssistPawprint(struct Sprite *);
@@ -66,29 +66,29 @@ void sub_815FE80(struct Sprite *);
void AnimParticuleBurst(struct Sprite *);
void AnimKnockOffStrike(struct Sprite *);
void AnimRecycle(struct Sprite *);
-static void sub_815A114(struct Sprite *);
-static void sub_815A1F4(struct Sprite *);
-static void sub_815A234(struct Sprite *);
-static void sub_815A31C(struct Sprite *);
-static void sub_815A3AC(struct Sprite *);
-static void sub_815A3F0(struct Sprite *);
-static void sub_815A49C(struct Sprite *);
-static void sub_815A52C(u8);
-static void sub_815A5F0(u8);
-static void sub_815A73C(struct Sprite *);
-static void sub_815A76C(struct Sprite *);
-static void sub_815A9A0(struct Sprite *);
-static void sub_815AA6C(struct Sprite *);
-static void sub_815AB5C(struct Sprite *);
-static void sub_815AD4C(struct Sprite *);
-static void sub_815AED8(u8);
-static void sub_815B054(u8);
-static void sub_815B23C(struct Sprite *);
-static void sub_815B4D4(struct Sprite *);
-static void sub_815B5D0(struct Sprite *);
-static void sub_815BF44(struct Sprite *);
-static void sub_815BFF4(struct Sprite *);
-static void sub_815C050(struct Sprite *);
+static void AnimBlackSmokeStep(struct Sprite *);
+static void AnimWhiteHalo_Step1(struct Sprite *);
+static void AnimWhiteHalo_Step2(struct Sprite *);
+static void AnimMeanLookEye_Step1(struct Sprite *);
+static void AnimMeanLookEye_Step2(struct Sprite *);
+static void AnimMeanLookEye_Step3(struct Sprite *);
+static void AnimMeanLookEye_Step4(struct Sprite *);
+static void SetPsychicBackground_Step(u8);
+static void FadeScreenToWhite_Step(u8);
+static void AnimSpikes_Step1(struct Sprite *);
+static void AnimSpikes_Step2(struct Sprite *);
+static void AnimSpotlight_Step1(struct Sprite *);
+static void AnimSpotlight_Step2(struct Sprite *);
+static void AnimClappingHand_Step(struct Sprite *);
+static void AnimRapidSpin_Step(struct Sprite *);
+static void RapinSpinMonElevation_Step(u8);
+static void TormentAttacker_Step(u8);
+static void TormentAttacker_Callback(struct Sprite *);
+static void AnimWishStar_Step(struct Sprite *);
+static void AnimMiniTwinklingStar_Step(struct Sprite *);
+static void AnimGreenStar_Step1(struct Sprite *);
+static void AnimGreenStar_Step2(struct Sprite *);
+static void AnimGreenStar_Callback(struct Sprite *);
static void AnimTask_RockMonBackAndForthStep(u8);
static void AnimSweetScentPetalStep(struct Sprite *);
static void AnimTask_FlailMovementStep(u8);
@@ -107,7 +107,7 @@ static void AnimRoarNoiseLineStep(struct Sprite *);
static void AnimTask_GlareEyeDotsStep(u8);
static void GetGlareEyeDotCoords(s16, s16, s16, s16, u8, u8, s16 *, s16 *);
static void AnimTask_BarrageBallStep(u8);
-static void sub_815E784(struct Sprite *);
+static void AnimSmellingSaltsHand_Step(struct Sprite *);
static void AnimTask_SmellingSaltsSquishStep(u8);
static void AnimSmellingSaltExclamationStep(struct Sprite *);
static void AnimHelpingHandClapStep(struct Sprite *);
@@ -121,7 +121,7 @@ static void AnimTask_TeeterDanceMovementStep(u8);
static void AnimRecycleStep(struct Sprite *);
static void AnimTask_SlackOffSquishStep(u8);
-const union AnimCmd gUnknown_085CE004[] =
+const union AnimCmd gScratchAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -131,23 +131,23 @@ const union AnimCmd gUnknown_085CE004[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE01C[] =
+const union AnimCmd *const gScratchAnimTable[] =
{
- gUnknown_085CE004,
+ gScratchAnimCmds,
};
-const struct SpriteTemplate gUnknown_085CE020 =
+const struct SpriteTemplate gScratchSpriteTemplate =
{
.tileTag = ANIM_TAG_SCRATCH,
.paletteTag = ANIM_TAG_SCRATCH,
.oam = &gOamData_AffineOff_ObjBlend_32x32,
- .anims = gUnknown_085CE01C,
+ .anims = gScratchAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos,
};
-const struct SpriteTemplate gUnknown_085CE038 =
+const struct SpriteTemplate gBlackSmokeSpriteTemplate =
{
.tileTag = ANIM_TAG_BLACK_SMOKE,
.paletteTag = ANIM_TAG_BLACK_SMOKE,
@@ -155,10 +155,10 @@ const struct SpriteTemplate gUnknown_085CE038 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815A0D4,
+ .callback = AnimBlackSmoke,
};
-const struct SpriteTemplate gUnknown_085CE050 =
+const struct SpriteTemplate gBlackBallSpriteTemplate =
{
.tileTag = ANIM_TAG_BLACK_BALL,
.paletteTag = ANIM_TAG_BLACK_BALL,
@@ -169,7 +169,7 @@ const struct SpriteTemplate gUnknown_085CE050 =
.callback = AnimThrowProjectile,
};
-const union AnimCmd gUnknown_085CE068[] =
+const union AnimCmd gOpeningEyeAnimCmds[] =
{
ANIMCMD_FRAME(0, 40),
ANIMCMD_FRAME(16, 8),
@@ -177,23 +177,23 @@ const union AnimCmd gUnknown_085CE068[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE078[] =
+const union AnimCmd *const gOpeningEyeAnimTable[] =
{
- gUnknown_085CE068,
+ gOpeningEyeAnimCmds,
};
-const struct SpriteTemplate gUnknown_085CE07C =
+const struct SpriteTemplate gOpeningEyeSpriteTemplate =
{
.tileTag = ANIM_TAG_OPENING_EYE,
.paletteTag = ANIM_TAG_OPENING_EYE,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gUnknown_085CE078,
+ .anims = gOpeningEyeAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos,
};
-const struct SpriteTemplate gUnknown_085CE094 =
+const struct SpriteTemplate gWhiteHaloSpriteTemplate =
{
.tileTag = ANIM_TAG_ROUND_WHITE_HALO,
.paletteTag = ANIM_TAG_ROUND_WHITE_HALO,
@@ -201,10 +201,10 @@ const struct SpriteTemplate gUnknown_085CE094 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815A1B0,
+ .callback = AnimWhiteHalo,
};
-const struct SpriteTemplate gUnknown_085CE0AC =
+const struct SpriteTemplate gTealAlertSpriteTemplate =
{
.tileTag = ANIM_TAG_TEAL_ALERT,
.paletteTag = ANIM_TAG_TEAL_ALERT,
@@ -212,10 +212,10 @@ const struct SpriteTemplate gUnknown_085CE0AC =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815A254,
+ .callback = AnimTealAlert,
};
-const union AffineAnimCmd gUnknown_085CE0C4[] =
+const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(-0x20, 0x18, 0, 5),
@@ -223,31 +223,31 @@ const union AffineAnimCmd gUnknown_085CE0C4[] =
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd gUnknown_085CE0E4[] =
+const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x30, 0x30, 0, 0),
AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 6),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gUnknown_085CE0FC[] =
+const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] =
{
- gUnknown_085CE0C4,
- gUnknown_085CE0E4,
+ gMeanLookEyeAffineAnimCmds1,
+ gMeanLookEyeAffineAnimCmds2,
};
-const struct SpriteTemplate gUnknown_085CE104 =
+const struct SpriteTemplate gMeanLookEyeSpriteTemplate =
{
.tileTag = ANIM_TAG_EYE,
.paletteTag = ANIM_TAG_EYE,
.oam = &gOamData_AffineDouble_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gUnknown_085CE0FC,
- .callback = sub_815A2F0,
+ .affineAnims = gMeanLookEyeAffineAnimTable,
+ .callback = AnimMeanLookEye,
};
-const struct SpriteTemplate gUnknown_085CE11C =
+const struct SpriteTemplate gSpikesSpriteTemplate =
{
.tileTag = ANIM_TAG_SPIKES,
.paletteTag = ANIM_TAG_SPIKES,
@@ -255,10 +255,10 @@ const struct SpriteTemplate gUnknown_085CE11C =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815A6C4,
+ .callback = AnimSpikes,
};
-const union AnimCmd gUnknown_085CE134[] =
+const union AnimCmd gLeerAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -268,57 +268,57 @@ const union AnimCmd gUnknown_085CE134[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE14C[] =
+const union AnimCmd *const gLeerAnimTable[] =
{
- gUnknown_085CE134,
+ gLeerAnimCmds,
};
-const struct SpriteTemplate gUnknown_085CE150 =
+const struct SpriteTemplate gLeerSpriteTemplate =
{
.tileTag = ANIM_TAG_LEER,
.paletteTag = ANIM_TAG_LEER,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gUnknown_085CE14C,
+ .anims = gLeerAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815A7B0,
+ .callback = AnimLeer,
};
-const union AnimCmd gUnknown_085CE168[] =
+const union AnimCmd gLetterZAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE170[] =
+const union AnimCmd *const gLetterZAnimTable[] =
{
- gUnknown_085CE168,
+ gLetterZAnimCmds,
};
-const union AffineAnimCmd gUnknown_085CE174[] =
+const union AffineAnimCmd gLetterZAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-7, -7, -3, 16),
AFFINEANIMCMD_FRAME(7, 7, 3, 16),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gUnknown_085CE18C[] =
+const union AffineAnimCmd *const gLetterZAffineAnimTable[] =
{
- gUnknown_085CE174,
+ gLetterZAffineAnimCmds,
};
-const struct SpriteTemplate gUnknown_085CE190 =
+const struct SpriteTemplate gLetterZSpriteTemplate =
{
.tileTag = ANIM_TAG_LETTER_Z,
.paletteTag = ANIM_TAG_LETTER_Z,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
- .anims = gUnknown_085CE170,
+ .anims = gLetterZAnimTable,
.images = NULL,
- .affineAnims = gUnknown_085CE18C,
- .callback = sub_815A7EC,
+ .affineAnims = gLetterZAffineAnimTable,
+ .callback = AnimLetterZ,
};
-const union AnimCmd gUnknown_085CE1A8[] =
+const union AnimCmd gFangAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(16, 16),
@@ -327,66 +327,66 @@ const union AnimCmd gUnknown_085CE1A8[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE1BC[] =
+const union AnimCmd *const gFangAnimTable[] =
{
- gUnknown_085CE1A8,
+ gFangAnimCmds,
};
-const union AffineAnimCmd gUnknown_085CE1C0[] =
+const union AffineAnimCmd gFangAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_FRAME(-0x20, -0x20, 0, 8),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gUnknown_085CE1D8[] =
+const union AffineAnimCmd *const gFangAffineAnimTable[] =
{
- gUnknown_085CE1C0,
+ gFangAffineAnimCmds,
};
-const struct SpriteTemplate gUnknown_085CE1DC =
+const struct SpriteTemplate gFangSpriteTemplate =
{
.tileTag = ANIM_TAG_FANG_ATTACK,
.paletteTag = ANIM_TAG_FANG_ATTACK,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
- .anims = gUnknown_085CE1BC,
+ .anims = gFangAnimTable,
.images = NULL,
- .affineAnims = gUnknown_085CE1D8,
- .callback = sub_815A8AC,
+ .affineAnims = gFangAffineAnimTable,
+ .callback = AnimFang,
};
-const union AffineAnimCmd gUnknown_085CE1F4[] =
+const union AffineAnimCmd gSpotlightAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_085CE20C[] =
+const union AffineAnimCmd gSpotlightAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 19),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gUnknown_085CE224[] =
+const union AffineAnimCmd *const gSpotlightAffineAnimTable[] =
{
- gUnknown_085CE1F4,
- gUnknown_085CE20C,
+ gSpotlightAffineAnimCmds1,
+ gSpotlightAffineAnimCmds2,
};
-const struct SpriteTemplate gUnknown_085CE22C =
+const struct SpriteTemplate gSpotlightSpriteTemplate =
{
.tileTag = ANIM_TAG_SPOTLIGHT,
.paletteTag = ANIM_TAG_SPOTLIGHT,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gUnknown_085CE224,
- .callback = sub_815A934,
+ .affineAnims = gSpotlightAffineAnimTable,
+ .callback = AnimSpotlight,
};
-const struct SpriteTemplate gUnknown_085CE244 =
+const struct SpriteTemplate gClappingHandSpriteTemplate =
{
.tileTag = ANIM_TAG_TAG_HAND,
.paletteTag = ANIM_TAG_TAG_HAND,
@@ -394,10 +394,10 @@ const struct SpriteTemplate gUnknown_085CE244 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815AAA4,
+ .callback = AnimClappingHand,
};
-const struct SpriteTemplate gUnknown_085CE25C =
+const struct SpriteTemplate gClappingHand2SpriteTemplate =
{
.tileTag = ANIM_TAG_TAG_HAND,
.paletteTag = ANIM_TAG_TAG_HAND,
@@ -405,10 +405,10 @@ const struct SpriteTemplate gUnknown_085CE25C =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815ABD0,
+ .callback = AnimClappingHand2,
};
-const union AnimCmd gUnknown_085CE274[] =
+const union AnimCmd gRapidSpinAnimCmds[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(8, 2),
@@ -416,20 +416,20 @@ const union AnimCmd gUnknown_085CE274[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gUnknown_085CE284[] =
+const union AnimCmd *const gRapidSpinAnimTable[] =
{
- gUnknown_085CE274,
+ gRapidSpinAnimCmds,
};
-const struct SpriteTemplate gUnknown_085CE288 =
+const struct SpriteTemplate gRapidSpinSpriteTemplate =
{
.tileTag = ANIM_TAG_RAPID_SPIN,
.paletteTag = ANIM_TAG_RAPID_SPIN,
.oam = &gOamData_AffineOff_ObjNormal_32x16,
- .anims = gUnknown_085CE284,
+ .anims = gRapidSpinAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815ACD0,
+ .callback = AnimRapidSpin,
};
const union AffineAnimCmd gUnknown_085CE2A0[] =
@@ -440,18 +440,18 @@ const union AffineAnimCmd gUnknown_085CE2A0[] =
AFFINEANIMCMD_END,
};
-const union AnimCmd gUnknown_085CE2C0[] =
+const union AnimCmd gTriAttackTriangleAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE2C8[] =
+const union AnimCmd *const gTriAttackTriangleAnimTable[] =
{
- gUnknown_085CE2C0,
+ gTriAttackTriangleAnimCmds,
};
-const union AffineAnimCmd gUnknown_085CE2CC[] =
+const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, 5, 40),
AFFINEANIMCMD_FRAME(0, 0, 10, 10),
@@ -460,23 +460,23 @@ const union AffineAnimCmd gUnknown_085CE2CC[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gUnknown_085CE2F4[] =
+const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] =
{
- gUnknown_085CE2CC,
+ gTriAttackTriangleAffineAnimCmds,
};
-const struct SpriteTemplate gUnknown_085CE2F8 =
+const struct SpriteTemplate gTriAttackTriangleSpriteTemplate =
{
- .tileTag = ANIM_TAG_TRI_FORCE_TRIANGLE,
- .paletteTag = ANIM_TAG_TRI_FORCE_TRIANGLE,
+ .tileTag = ANIM_TAG_TRI_ATTACK_TRIANGLE,
+ .paletteTag = ANIM_TAG_TRI_ATTACK_TRIANGLE,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
- .anims = gUnknown_085CE2C8,
+ .anims = gTriAttackTriangleAnimTable,
.images = NULL,
- .affineAnims = gUnknown_085CE2F4,
- .callback = sub_815B27C,
+ .affineAnims = gTriAttackTriangleAffineAnimTable,
+ .callback = AnimTriAttackTriangle,
};
-const union AnimCmd gUnknown_085CE310[] =
+const union AnimCmd gEclipsingOrbAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -489,23 +489,23 @@ const union AnimCmd gUnknown_085CE310[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE334[] =
+const union AnimCmd *const gEclipsingOrbAnimTable[] =
{
- gUnknown_085CE310,
+ gEclipsingOrbAnimCmds,
};
-const struct SpriteTemplate gUnknown_085CE338 =
+const struct SpriteTemplate gEclipsingOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ECLIPSING_ORB,
.paletteTag = ANIM_TAG_ECLIPSING_ORB,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gUnknown_085CE334,
+ .anims = gEclipsingOrbAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos,
};
-const union AffineAnimCmd gUnknown_085CE350[] =
+const union AffineAnimCmd DefenseCurlDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-12, 20, 0, 8),
AFFINEANIMCMD_FRAME(12, -20, 0, 8),
@@ -513,7 +513,7 @@ const union AffineAnimCmd gUnknown_085CE350[] =
AFFINEANIMCMD_END,
};
-const struct SpriteTemplate gUnknown_085CE370 =
+const struct SpriteTemplate gBatonPassPokeballSpriteTemplate =
{
.tileTag = ANIM_TAG_POKEBALL,
.paletteTag = ANIM_TAG_POKEBALL,
@@ -521,10 +521,10 @@ const struct SpriteTemplate gUnknown_085CE370 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815B394,
+ .callback = AnimBatonPassPokeball,
};
-const struct SpriteTemplate gUnknown_085CE388 =
+const struct SpriteTemplate gWishStarSpriteTemplate =
{
.tileTag = ANIM_TAG_GOLD_STARS,
.paletteTag = ANIM_TAG_GOLD_STARS,
@@ -532,7 +532,7 @@ const struct SpriteTemplate gUnknown_085CE388 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815B49C,
+ .callback = AnimWishStar,
};
const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate =
@@ -546,7 +546,7 @@ const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate =
.callback = AnimMiniTwinklingStar,
};
-const union AffineAnimCmd gUnknown_085CE3B8[] =
+const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(8, -8, 0, 12),
AFFINEANIMCMD_FRAME(-16, 16, 0, 12),
@@ -555,7 +555,7 @@ const union AffineAnimCmd gUnknown_085CE3B8[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_085CE3E0[] =
+const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 6, 0, 20),
AFFINEANIMCMD_FRAME(0, 0, 0, 20),
@@ -566,7 +566,7 @@ const union AffineAnimCmd gUnknown_085CE3E0[] =
AFFINEANIMCMD_END,
};
-const struct SpriteTemplate gUnknown_085CE418 =
+const struct SpriteTemplate gSwallowBlueOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_BLUE_ORB,
.paletteTag = ANIM_TAG_BLUE_ORB,
@@ -574,10 +574,10 @@ const struct SpriteTemplate gUnknown_085CE418 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815B70C,
+ .callback = AnimSwallowBlueOrb,
};
-const union AffineAnimCmd gUnknown_085CE430[] =
+const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 6, 0, 20),
AFFINEANIMCMD_FRAME(0, 0, 0, 20),
@@ -587,7 +587,7 @@ const union AffineAnimCmd gUnknown_085CE430[] =
AFFINEANIMCMD_END,
};
-const s8 gUnknown_085CE460[] =
+const s8 gMorningSunLightBeamCoordsTable[] =
{
0xE8,
0x18,
@@ -595,44 +595,44 @@ const s8 gUnknown_085CE460[] =
0x00,
};
-const union AnimCmd gUnknown_085CE464[] =
+const union AnimCmd gGreenStarAnimCmds1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(4, 6),
ANIMCMD_JUMP(0),
};
-const union AnimCmd gUnknown_085CE470[] =
+const union AnimCmd gGreenStarAnimCmds2[] =
{
ANIMCMD_FRAME(8, 6),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_085CE478[] =
+const union AnimCmd gGreenStarAnimCmds3[] =
{
ANIMCMD_FRAME(12, 6),
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_085CE480[] =
+const union AnimCmd *const gGreenStarAnimTable[] =
{
- gUnknown_085CE464,
- gUnknown_085CE470,
- gUnknown_085CE478,
+ gGreenStarAnimCmds1,
+ gGreenStarAnimCmds2,
+ gGreenStarAnimCmds3,
};
-const struct SpriteTemplate gUnknown_085CE48C =
+const struct SpriteTemplate gGreenStarSpriteTemplate =
{
.tileTag = ANIM_TAG_GREEN_STAR,
.paletteTag = ANIM_TAG_GREEN_STAR,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
- .anims = gUnknown_085CE480,
+ .anims = gGreenStarAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815BE04,
+ .callback = AnimGreenStar,
};
-const s8 gUnknown_085CE4A4[] =
+const s8 gDoomDesireLightBeamCoordTable[] =
{
0x78,
0x50,
@@ -640,7 +640,7 @@ const s8 gUnknown_085CE4A4[] =
0x00,
};
-const u8 gUnknown_085CE4A8[] =
+const u8 gDoomDesireLightBeamDelayTable[] =
{
0,
0,
@@ -762,7 +762,7 @@ const struct SpriteTemplate gFlatterSpotlightSpriteTemplate =
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gUnknown_085CE224,
+ .affineAnims = gSpotlightAffineAnimTable,
.callback = AnimFlatterSpotlight,
};
@@ -888,7 +888,7 @@ const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-const struct SpriteTemplate gFacadeSweatDrop =
+const struct SpriteTemplate gFacadeSweatDropSpriteTemplate =
{
.tileTag = ANIM_TAG_SWEAT_DROP,
.paletteTag = ANIM_TAG_SWEAT_DROP,
@@ -896,7 +896,7 @@ const struct SpriteTemplate gFacadeSweatDrop =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_815DEBC,
+ .callback = AnimFacadeSweatDrop,
};
const u16 gFacadeBlendColors[] = {
@@ -1179,7 +1179,7 @@ const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-void sub_815A0D4(struct Sprite *sprite)
+void AnimBlackSmoke(struct Sprite *sprite)
{
sprite->pos1.x += gBattleAnimArgs[0];
sprite->pos1.y += gBattleAnimArgs[1];
@@ -1190,10 +1190,10 @@ void sub_815A0D4(struct Sprite *sprite)
sprite->data[0] = -gBattleAnimArgs[2];
sprite->data[1] = gBattleAnimArgs[4];
- sprite->callback = sub_815A114;
+ sprite->callback = AnimBlackSmokeStep;
}
-static void sub_815A114(struct Sprite *sprite)
+static void AnimBlackSmokeStep(struct Sprite *sprite)
{
if (sprite->data[1] > 0)
{
@@ -1208,43 +1208,43 @@ static void sub_815A114(struct Sprite *sprite)
}
}
-void sub_815A160(u8 taskId)
+void AnimTask_SmokescreenImpact(u8 taskId)
{
- sub_807521C(
+ SmokescreenImpact(
GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 8,
GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 8,
0);
DestroyAnimVisualTask(taskId);
}
-void sub_815A1B0(struct Sprite *sprite)
+void AnimWhiteHalo(struct Sprite *sprite)
{
sprite->data[0] = 90;
sprite->callback = WaitAnimForDuration;
sprite->data[1] = 7;
- StoreSpriteCallbackInData6(sprite, sub_815A1F4);
+ StoreSpriteCallbackInData6(sprite, AnimWhiteHalo_Step1);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[1], 16 - sprite->data[1]));
}
-static void sub_815A1F4(struct Sprite *sprite)
+static void AnimWhiteHalo_Step1(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[1], 16 - sprite->data[1]));
if (--sprite->data[1] < 0)
{
sprite->invisible = 1;
- sprite->callback = sub_815A234;
+ sprite->callback = AnimWhiteHalo_Step2;
}
}
-static void sub_815A234(struct Sprite *sprite)
+static void AnimWhiteHalo_Step2(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
DestroyAnimSprite(sprite);
}
-void sub_815A254(struct Sprite *sprite)
+void AnimTealAlert(struct Sprite *sprite)
{
u16 rotation;
u8 x = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
@@ -1266,15 +1266,15 @@ void sub_815A254(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
-void sub_815A2F0(struct Sprite *sprite)
+void AnimMeanLookEye(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
sprite->data[0] = 4;
- sprite->callback = sub_815A31C;
+ sprite->callback = AnimMeanLookEye_Step1;
}
-static void sub_815A31C(struct Sprite *sprite)
+static void AnimMeanLookEye_Step1(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[0], 16 - sprite->data[0]));
@@ -1294,22 +1294,22 @@ static void sub_815A31C(struct Sprite *sprite)
sprite->data[2] = 0;
sprite->invisible = 1;
sprite->affineAnimPaused = 1;
- sprite->callback = sub_815A3AC;
+ sprite->callback = AnimMeanLookEye_Step2;
}
}
-static void sub_815A3AC(struct Sprite *sprite)
+static void AnimMeanLookEye_Step2(struct Sprite *sprite)
{
if (sprite->data[2]++ > 9)
{
sprite->invisible = 0;
sprite->affineAnimPaused = 0;
if (sprite->affineAnimEnded)
- sprite->callback = sub_815A3F0;
+ sprite->callback = AnimMeanLookEye_Step3;
}
}
-static void sub_815A3F0(struct Sprite *sprite)
+static void AnimMeanLookEye_Step3(struct Sprite *sprite)
{
switch (sprite->data[3])
{
@@ -1344,11 +1344,11 @@ static void sub_815A3F0(struct Sprite *sprite)
sprite->data[1] = 0;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[0], 0));
- sprite->callback = sub_815A49C;
+ sprite->callback = AnimMeanLookEye_Step4;
}
}
-static void sub_815A49C(struct Sprite *sprite)
+static void AnimMeanLookEye_Step4(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[0], 16 - sprite->data[0]));
@@ -1369,17 +1369,17 @@ static void sub_815A49C(struct Sprite *sprite)
}
}
-void sub_815A504(u8 taskId)
+void AnimTask_SetPsychicBackground(u8 taskId)
{
- gTasks[taskId].func = sub_815A52C;
+ gTasks[taskId].func = SetPsychicBackground_Step;
gAnimVisualTaskCount--;
}
-static void sub_815A52C(u8 taskId)
+static void SetPsychicBackground_Step(u8 taskId)
{
int i;
u16 lastColor;
- u8 paletteIndex = sub_80A6D94();
+ u8 paletteIndex = GetBattleBgPaletteNum();
if (++gTasks[taskId].data[5] == 4)
{
@@ -1395,17 +1395,17 @@ static void sub_815A52C(u8 taskId)
DestroyTask(taskId);
}
-void sub_815A5C8(u8 taskId)
+void AnimTask_FadeScreenToWhite(u8 taskId)
{
- gTasks[taskId].func = sub_815A5F0;
+ gTasks[taskId].func = FadeScreenToWhite_Step;
gAnimVisualTaskCount--;
}
-static void sub_815A5F0(u8 taskId)
+static void FadeScreenToWhite_Step(u8 taskId)
{
int i;
u16 lastColor;
- u8 paletteIndex = sub_80A6D94();
+ u8 paletteIndex = GetBattleBgPaletteNum();
if (++gTasks[taskId].data[5] == 4)
{
@@ -1426,7 +1426,7 @@ static void sub_815A5F0(u8 taskId)
DestroyTask(taskId);
}
-void sub_815A6C4(struct Sprite *sprite)
+void AnimSpikes(struct Sprite *sprite)
{
u16 x;
u16 y;
@@ -1443,21 +1443,21 @@ void sub_815A6C4(struct Sprite *sprite)
sprite->data[5] = -50;
InitAnimArcTranslation(sprite);
- sprite->callback = sub_815A73C;
+ sprite->callback = AnimSpikes_Step1;
}
-static void sub_815A73C(struct Sprite *sprite)
+static void AnimSpikes_Step1(struct Sprite *sprite)
{
if (TranslateAnimHorizontalArc(sprite))
{
sprite->data[0] = 30;
sprite->data[1] = 0;
sprite->callback = WaitAnimForDuration;
- StoreSpriteCallbackInData6(sprite, sub_815A76C);
+ StoreSpriteCallbackInData6(sprite, AnimSpikes_Step2);
}
}
-static void sub_815A76C(struct Sprite *sprite)
+static void AnimSpikes_Step2(struct Sprite *sprite)
{
if (sprite->data[1] & 1)
sprite->invisible ^= 1;
@@ -1466,7 +1466,7 @@ static void sub_815A76C(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
-void sub_815A7B0(struct Sprite *sprite)
+void AnimLeer(struct Sprite *sprite)
{
SetSpriteCoordsToAnimAttackerCoords(sprite);
SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
@@ -1475,7 +1475,7 @@ void sub_815A7B0(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
-void sub_815A7EC(struct Sprite *sprite)
+void AnimLetterZ(struct Sprite *sprite)
{
int var0;
if (sprite->data[0] == 0)
@@ -1513,7 +1513,7 @@ void sub_815A7EC(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
-void sub_815A8AC(struct Sprite *sprite)
+void AnimFang(struct Sprite *sprite)
{
if (sprite->animEnded)
DestroyAnimSprite(sprite);
@@ -1539,7 +1539,7 @@ void AnimTask_IsHealingMove(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-void sub_815A934(struct Sprite *sprite)
+void AnimSpotlight(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON);
@@ -1552,10 +1552,10 @@ void sub_815A934(struct Sprite *sprite)
sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
sprite->invisible = 1;
- sprite->callback = sub_815A9A0;
+ sprite->callback = AnimSpotlight_Step1;
}
-static void sub_815A9A0(struct Sprite *sprite)
+static void AnimSpotlight_Step1(struct Sprite *sprite)
{
switch (sprite->data[0])
{
@@ -1591,20 +1591,20 @@ static void sub_815A9A0(struct Sprite *sprite)
if (sprite->affineAnimEnded)
{
sprite->invisible = 1;
- sprite->callback = sub_815AA6C;
+ sprite->callback = AnimSpotlight_Step2;
}
break;
}
}
-static void sub_815AA6C(struct Sprite *sprite)
+static void AnimSpotlight_Step2(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR);
SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) ^ DISPCNT_OBJWIN_ON);
DestroyAnimSprite(sprite);
}
-void sub_815AAA4(struct Sprite *sprite)
+void AnimClappingHand(struct Sprite *sprite)
{
if (gBattleAnimArgs[3] == 0)
{
@@ -1633,10 +1633,10 @@ void sub_815AAA4(struct Sprite *sprite)
if (sprite->data[3] != 255)
sprite->data[3] = gBattleAnimArgs[2];
- sprite->callback = sub_815AB5C;
+ sprite->callback = AnimClappingHand_Step;
}
-static void sub_815AB5C(struct Sprite *sprite)
+static void AnimClappingHand_Step(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
@@ -1665,14 +1665,14 @@ static void sub_815AB5C(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
-void sub_815ABD0(struct Sprite *sprite)
+void AnimClappingHand2(struct Sprite *sprite)
{
sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
sprite->data[3] = 255;
- sub_815AAA4(sprite);
+ AnimClappingHand(sprite);
}
-void sub_815ABEC(u8 taskId)
+void AnimTask_CreateSpotlight(u8 taskId)
{
if (IsContest())
{
@@ -1695,7 +1695,7 @@ void sub_815ABEC(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-void sub_815AC8C(u8 taskId)
+void AnimTask_RemoveSpotlight(u8 taskId)
{
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
gBattle_WIN1H = 0;
@@ -1706,7 +1706,7 @@ void sub_815AC8C(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-void sub_815ACD0(struct Sprite *sprite)
+void AnimRapidSpin(struct Sprite *sprite)
{
if (gBattleAnimArgs[0] == 0)
{
@@ -1726,10 +1726,10 @@ void sub_815ACD0(struct Sprite *sprite)
sprite->data[2] = gBattleAnimArgs[4];
sprite->data[3] = gBattleAnimArgs[5];
sprite->data[4] = gBattleAnimArgs[3];
- sprite->callback = sub_815AD4C;
+ sprite->callback = AnimRapidSpin_Step;
}
-static void sub_815AD4C(struct Sprite *sprite)
+static void AnimRapidSpin_Step(struct Sprite *sprite)
{
sprite->data[1] = (sprite->data[1] + sprite->data[2]) & 0xFF;
sprite->pos2.x = gSineTable[sprite->data[1]] >> 4;
@@ -1747,7 +1747,7 @@ static void sub_815AD4C(struct Sprite *sprite)
}
}
-void sub_815ADB0(u8 taskId)
+void AnimTask_RapinSpinMonElevation(u8 taskId)
{
s16 var0;
u8 toBG2;
@@ -1828,10 +1828,10 @@ void sub_815ADB0(u8 taskId)
scanlineParams.unused9 = 0;
ScanlineEffect_SetParams(scanlineParams);
- task->func = sub_815AED8;
+ task->func = RapinSpinMonElevation_Step;
}
-static void sub_815AED8(u8 taskId)
+static void RapinSpinMonElevation_Step(u8 taskId)
{
s16 i;
struct Task *task = &gTasks[taskId];
@@ -1890,7 +1890,7 @@ static void sub_815AED8(u8 taskId)
}
}
-void sub_815AFF0(u8 taskId)
+void AnimTask_TormentAttacker(u8 taskId)
{
struct Task *task = &gTasks[taskId];
@@ -1902,10 +1902,10 @@ void sub_815AFF0(u8 taskId)
task->data[5] = -20;
task->data[6] = 0;
task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
- task->func = sub_815B054;
+ task->func = TormentAttacker_Step;
}
-static void sub_815B054(u8 taskId)
+static void TormentAttacker_Step(u8 taskId)
{
int var0, var1;
s16 x, y;
@@ -1987,7 +1987,7 @@ static void sub_815B054(u8 taskId)
gSprites[i].data[0] = taskId;
gSprites[i].data[1] = 6;
StartSpriteAnim(&gSprites[i], 2);
- gSprites[i].callback = sub_815B23C;
+ gSprites[i].callback = TormentAttacker_Callback;
if (++j == 6)
break;
@@ -2004,7 +2004,7 @@ static void sub_815B054(u8 taskId)
}
}
-static void sub_815B23C(struct Sprite *sprite)
+static void TormentAttacker_Callback(struct Sprite *sprite)
{
if (sprite->animEnded)
{
@@ -2013,7 +2013,7 @@ static void sub_815B23C(struct Sprite *sprite)
}
}
-void sub_815B27C(struct Sprite *sprite)
+void AnimTriAttackTriangle(struct Sprite *sprite)
{
if (sprite->data[0] == 0)
InitSpritePosToAnimAttacker(sprite, FALSE);
@@ -2044,12 +2044,12 @@ void sub_815B27C(struct Sprite *sprite)
}
}
-void sub_815B338(u8 taskId)
+void AnimTask_DefenseCurlDeformMon(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
case 0:
- PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE350);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), DefenseCurlDeformMonAffineAnimCmds);
gTasks[taskId].data[0]++;
break;
case 1:
@@ -2059,7 +2059,7 @@ void sub_815B338(u8 taskId)
}
}
-void sub_815B394(struct Sprite *sprite)
+void AnimBatonPassPokeball(struct Sprite *sprite)
{
u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
@@ -2102,7 +2102,7 @@ void sub_815B394(struct Sprite *sprite)
}
}
-void sub_815B49C(struct Sprite *sprite)
+void AnimWishStar(struct Sprite *sprite)
{
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
sprite->pos1.x = -16;
@@ -2110,10 +2110,10 @@ void sub_815B49C(struct Sprite *sprite)
sprite->pos1.x = 256;
sprite->pos1.y = 0;
- sprite->callback = sub_815B4D4;
+ sprite->callback = AnimWishStar_Step;
}
-static void sub_815B4D4(struct Sprite *sprite)
+static void AnimWishStar_Step(struct Sprite *sprite)
{
u32 newX;
@@ -2156,10 +2156,10 @@ void AnimMiniTwinklingStar(struct Sprite *sprite)
y = -y;
sprite->pos2.y = y;
- sprite->callback = sub_815B5D0;
+ sprite->callback = AnimMiniTwinklingStar_Step;
}
-static void sub_815B5D0(struct Sprite *sprite)
+static void AnimMiniTwinklingStar_Step(struct Sprite *sprite)
{
if (++sprite->data[0] < 30)
{
@@ -2187,11 +2187,11 @@ static void sub_815B5D0(struct Sprite *sprite)
DestroySprite(sprite);
}
-void sub_815B65C(u8 taskId)
+void AnimTask_StockpileDeformMon(u8 taskId)
{
if (!gTasks[taskId].data[0])
{
- PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE3B8);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gStockpileDeformMonAffineAnimCmds);
gTasks[taskId].data[0]++;
}
else
@@ -2201,11 +2201,11 @@ void sub_815B65C(u8 taskId)
}
}
-void sub_815B6B4(u8 taskId)
+void AnimTask_SpitUpDeformMon(u8 taskId)
{
if (!gTasks[taskId].data[0])
{
- PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE3E0);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gSpitUpDeformMonAffineAnimCmds);
gTasks[taskId].data[0]++;
}
else
@@ -2215,7 +2215,7 @@ void sub_815B6B4(u8 taskId)
}
}
-void sub_815B70C(struct Sprite *sprite)
+void AnimSwallowBlueOrb(struct Sprite *sprite)
{
switch (sprite->data[0])
{
@@ -2234,11 +2234,11 @@ void sub_815B70C(struct Sprite *sprite)
}
}
-void sub_815B778(u8 taskId)
+void AnimTask_SwallowDeformMon(u8 taskId)
{
if (!gTasks[taskId].data[0])
{
- PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE430);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gSwallowDeformMonAffineAnimCmds);
gTasks[taskId].data[0]++;
}
else
@@ -2248,7 +2248,7 @@ void sub_815B778(u8 taskId)
}
}
-void sub_815B7D0(u8 taskId)
+void AnimTask_TransformMon(u8 taskId)
{
int i, j;
u8 position;
@@ -2361,19 +2361,19 @@ void sub_815B7D0(u8 taskId)
}
}
-void sub_815BB18(u8 taskId)
+void AnimTask_IsMonInvisible(u8 taskId)
{
gBattleAnimArgs[7] = gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible;
DestroyAnimVisualTask(taskId);
}
-void sub_815BB58(u8 taskId)
+void AnimTask_CastformGfxChange(u8 taskId)
{
HandleSpeciesGfxDataChange(gBattleAnimAttacker, gBattleAnimTarget, TRUE);
DestroyAnimVisualTask(taskId);
}
-void sub_815BB84(u8 taskId)
+void AnimTask_MorningSunLightBeam(u8 taskId)
{
struct BattleAnimBgData animBg;
@@ -2434,7 +2434,7 @@ void sub_815BB84(u8 taskId)
if (!gTasks[taskId].data[1])
{
- gBattle_BG1_X = gUnknown_085CE460[gTasks[taskId].data[2]] + gTasks[taskId].data[10];
+ gBattle_BG1_X = gMorningSunLightBeamCoordsTable[gTasks[taskId].data[2]] + gTasks[taskId].data[10];
if (++gTasks[taskId].data[2] == 4)
gTasks[taskId].data[0] = 4;
else
@@ -2465,7 +2465,7 @@ void sub_815BB84(u8 taskId)
}
}
-void sub_815BE04(struct Sprite *sprite)
+void AnimGreenStar(struct Sprite *sprite)
{
s16 xOffset;
u8 spriteId1;
@@ -2481,8 +2481,8 @@ void sub_815BE04(struct Sprite *sprite)
sprite->data[1] = gBattleAnimArgs[0];
sprite->data[2] = gBattleAnimArgs[1];
- spriteId1 = CreateSprite(&gUnknown_085CE48C, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
- spriteId2 = CreateSprite(&gUnknown_085CE48C, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ spriteId1 = CreateSprite(&gGreenStarSpriteTemplate, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ spriteId2 = CreateSprite(&gGreenStarSpriteTemplate, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
StartSpriteAnim(&gSprites[spriteId1], 1);
StartSpriteAnim(&gSprites[spriteId2], 2);
@@ -2494,15 +2494,15 @@ void sub_815BE04(struct Sprite *sprite)
gSprites[spriteId2].data[7] = -1;
gSprites[spriteId1].invisible = 1;
gSprites[spriteId2].invisible = 1;
- gSprites[spriteId1].callback = sub_815C050;
- gSprites[spriteId2].callback = sub_815C050;
+ gSprites[spriteId1].callback = AnimGreenStar_Callback;
+ gSprites[spriteId2].callback = AnimGreenStar_Callback;
sprite->data[6] = spriteId1;
sprite->data[7] = spriteId2;
- sprite->callback = sub_815BF44;
+ sprite->callback = AnimGreenStar_Step1;
}
-static void sub_815BF44(struct Sprite *sprite)
+static void AnimGreenStar_Step1(struct Sprite *sprite)
{
s16 delta = sprite->data[3] + sprite->data[2];
sprite->pos2.y -= delta >> 8;
@@ -2523,11 +2523,11 @@ static void sub_815BF44(struct Sprite *sprite)
if (--sprite->data[1] == -1)
{
sprite->invisible = 1;
- sprite->callback = sub_815BFF4;
+ sprite->callback = AnimGreenStar_Step2;
}
}
-static void sub_815BFF4(struct Sprite *sprite)
+static void AnimGreenStar_Step2(struct Sprite *sprite)
{
if (gSprites[sprite->data[6]].callback == SpriteCallbackDummy
&& gSprites[sprite->data[7]].callback == SpriteCallbackDummy)
@@ -2538,7 +2538,7 @@ static void sub_815BFF4(struct Sprite *sprite)
}
}
-static void sub_815C050(struct Sprite *sprite)
+static void AnimGreenStar_Callback(struct Sprite *sprite)
{
if (!sprite->invisible)
{
@@ -2554,7 +2554,7 @@ static void sub_815C050(struct Sprite *sprite)
}
}
-void sub_815C0A4(u8 taskId)
+void AnimTask_DoomDesireLightBeam(u8 taskId)
{
struct BattleAnimBgData animBg;
@@ -2609,9 +2609,9 @@ void sub_815C0A4(u8 taskId)
case 1:
gTasks[taskId].data[3] = 0;
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
- gBattle_BG1_X = gTasks[taskId].data[10] + gUnknown_085CE4A4[gTasks[taskId].data[2]];
+ gBattle_BG1_X = gTasks[taskId].data[10] + gDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]];
else
- gBattle_BG1_X = gTasks[taskId].data[10] - gUnknown_085CE4A4[gTasks[taskId].data[2]];
+ gBattle_BG1_X = gTasks[taskId].data[10] - gDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]];
if (++gTasks[taskId].data[2] == 5)
gTasks[taskId].data[0] = 5;
@@ -2627,7 +2627,7 @@ void sub_815C0A4(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 3:
- if (++gTasks[taskId].data[3] > gUnknown_085CE4A8[gTasks[taskId].data[2]])
+ if (++gTasks[taskId].data[3] > gDoomDesireLightBeamDelayTable[gTasks[taskId].data[2]])
gTasks[taskId].data[0]++;
break;
case 4:
@@ -3808,7 +3808,7 @@ static void CreateSweatDroplets(u8 taskId, bool8 arg1)
for (i = 0; i < 4; i++)
{
- u8 spriteId = CreateSprite(&gFacadeSweatDrop, xCoords[i], yCoords[i & 1], task->data[6] - 5);
+ u8 spriteId = CreateSprite(&gFacadeSweatDropSpriteTemplate, xCoords[i], yCoords[i & 1], task->data[6] - 5);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[0] = 0;
@@ -3821,7 +3821,7 @@ static void CreateSweatDroplets(u8 taskId, bool8 arg1)
}
}
-void sub_815DEBC(struct Sprite *sprite)
+void AnimFacadeSweatDrop(struct Sprite *sprite)
{
sprite->pos1.x += sprite->data[1];
sprite->pos1.y += sprite->data[2];
@@ -4175,10 +4175,10 @@ void AnimSmellingSaltsHand(struct Sprite *sprite)
sprite->pos1.x = GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_RIGHT) + 8;
}
- sprite->callback = sub_815E784;
+ sprite->callback = AnimSmellingSaltsHand_Step;
}
-static void sub_815E784(struct Sprite *sprite)
+static void AnimSmellingSaltsHand_Step(struct Sprite *sprite)
{
switch (sprite->data[0])
{
diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c
index ea5184c53..43890f24a 100644
--- a/src/battle_anim_mons.c
+++ b/src/battle_anim_mons.c
@@ -966,7 +966,7 @@ void sub_80A6D60(struct BattleAnimBgData *unk, const void *src, u32 arg2)
CopyBgTilemapBufferToVram(unk->bgId);
}
-u8 sub_80A6D94(void)
+u8 GetBattleBgPaletteNum(void)
{
if (IsContest())
return 1;
@@ -1353,7 +1353,7 @@ u32 sub_80A75AC(u8 battleBackground, u8 attacker, u8 target, u8 attackerPartner,
if (!IsContest())
selectedPalettes = 0xe;
else
- selectedPalettes = 1 << sub_80A6D94();
+ selectedPalettes = 1 << GetBattleBgPaletteNum();
}
if (attacker)
{
diff --git a/src/battle_anim_special.c b/src/battle_anim_special.c
index 18d6700a8..6ff5ee893 100755
--- a/src/battle_anim_special.c
+++ b/src/battle_anim_special.c
@@ -403,7 +403,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_085E535C =
.callback = sub_817330C,
};
-extern const struct SpriteTemplate gUnknown_085CE388;
+extern const struct SpriteTemplate gWishStarSpriteTemplate;
extern const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate;
void unref_sub_8170478(u8 taskId)
@@ -2081,7 +2081,7 @@ static void sub_8172FEC(u8 taskId)
state = gTasks[taskId].data[11];
if (state == 0)
{
- spriteId = CreateSprite(&gUnknown_085CE388, x, y, 5);
+ spriteId = CreateSprite(&gWishStarSpriteTemplate, x, y, 5);
}
else if (state >= 0 && gTasks[taskId].data[11] < 4)
{
diff --git a/src/battle_arena.c b/src/battle_arena.c
index f785fa7c3..c3d227376 100644
--- a/src/battle_arena.c
+++ b/src/battle_arena.c
@@ -22,6 +22,7 @@
#include "constants/songs.h"
#include "constants/battle_string_ids.h"
#include "constants/battle_frontier.h"
+#include "constants/frontier_util.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/rgb.h"
@@ -786,14 +787,14 @@ static void InitArenaChallenge(void)
bool32 isCurrent;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x80;
+ isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_OPEN;
else
- isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x40;
+ isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_50;
if (!isCurrent)
gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0;
@@ -816,9 +817,9 @@ static void GetArenaData(void)
break;
case 2:
if (lvlMode != FRONTIER_LVL_50)
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x80;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_OPEN;
else
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x40;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_ARENA_50;
break;
}
}
@@ -839,16 +840,16 @@ static void SetArenaData(void)
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= 0x80;
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_ARENA_OPEN;
else
- gSaveBlock2Ptr->frontier.field_CDC &= ~(0x80);
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_ARENA_OPEN);
}
else
{
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= 0x40;
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_ARENA_50;
else
- gSaveBlock2Ptr->frontier.field_CDC &= ~(0x40);
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_ARENA_50);
}
break;
}
@@ -856,10 +857,10 @@ static void SetArenaData(void)
static void sub_81A5AC4(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = 1;
- sub_81A4C30();
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
+ SaveGameFrontier();
}
static void SetArenaRewardItem(void)
diff --git a/src/battle_dome.c b/src/battle_dome.c
index 9c63bba42..fc254e74d 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -30,6 +30,7 @@
#include "scanline_effect.h"
#include "script_pokemon_util_80F87D8.h"
#include "graphics.h"
+#include "constants/frontier_util.h"
#include "constants/species.h"
#include "constants/moves.h"
#include "constants/trainers.h"
@@ -1103,16 +1104,16 @@ static void (* const sBattleDomeFunctions[])(void) =
InitDomeTrainers,
};
-static const u32 gUnknown_0860D0EC[][2] =
+static const u32 sWinStreakFlags[][2] =
{
- {0x00000004, 0x00000008},
- {0x00100000, 0x00200000},
+ {STREAK_DOME_SINGLES_50, STREAK_DOME_SINGLES_OPEN},
+ {STREAK_DOME_DOUBLES_50, STREAK_DOME_DOUBLES_OPEN},
};
-static const u32 gUnknown_0860D0FC[][2] =
+static const u32 sWinStreakMasks[][2] =
{
- {0xfffffffb, 0xfffffff7},
- {0xffefffff, 0xffdfffff},
+ {~(STREAK_DOME_SINGLES_50), ~(STREAK_DOME_SINGLES_OPEN)},
+ {~(STREAK_DOME_DOUBLES_50), ~(STREAK_DOME_DOUBLES_OPEN)},
};
static const u8 sIdToOpponentId[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COUNT] =
@@ -2261,11 +2262,11 @@ static void InitDomeChallenge(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
- if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]))
+ if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
@@ -2283,7 +2284,7 @@ static void GetDomeData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
break;
case 1:
- gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]) != 0);
+ gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
case 2:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
@@ -2331,8 +2332,8 @@ static void GetDomeData(void)
break;
case 8:
ClearSelectedPartyOrder();
- gSelectedOrderFromParty[0] = gSaveBlock2Ptr->frontier.field_CB0;
- gSelectedOrderFromParty[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8;
+ gSelectedOrderFromParty[0] = gSaveBlock2Ptr->frontier.selectedPartyMons[3];
+ gSelectedOrderFromParty[1] = gSaveBlock2Ptr->frontier.selectedPartyMons[3] >> 8;
break;
case 9:
gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B;
@@ -2352,9 +2353,9 @@ static void SetDomeData(void)
break;
case 1:
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
- gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
case 2:
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
@@ -2401,7 +2402,7 @@ static void SetDomeData(void)
}
break;
case 8:
- gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gSelectedOrderFromParty);
+ gSaveBlock2Ptr->frontier.selectedPartyMons[3] = T1_READ_16(gSelectedOrderFromParty);
break;
}
}
@@ -2431,12 +2432,12 @@ static void InitDomeTrainers(void)
gSaveBlock2Ptr->frontier.domeTrainers[0].eliminatedAt = 0;
gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
gSaveBlock2Ptr->frontier.domeMonIds[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_SPECIES, NULL);
for (j = 0; j < MAX_MON_MOVES; j++)
gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_MOVE1 + j, NULL);
- for (j = 0; j < 6; j++)
+ for (j = 0; j < NUM_STATS; j++)
gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_HP_EV + j, NULL);
gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1]);
@@ -2499,9 +2500,9 @@ static void InitDomeTrainers(void)
monTypesBits = 0;
statSums[0] = 0;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
- trainerId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; // Great variable choice, gamefreak.
+ trainerId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_ATK, NULL);
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_DEF, NULL);
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPATK, NULL);
@@ -2575,7 +2576,7 @@ static void InitDomeTrainers(void)
}
}
- if (sub_81A3610())
+ if (GetFrontierBrainStatus() != FRONTIER_BRAIN_NOT_READY)
{
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
{
@@ -3328,10 +3329,10 @@ static void SetDomeOpponentGraphicsId(void)
static void sub_81902F8(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = 1;
- sub_81A4C30();
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
+ SaveGameFrontier();
}
static void UpdateDomeStreaks(void)
@@ -6016,7 +6017,7 @@ static void sub_8194F58(void)
species[0] = 0;
species[1] = 0;
species[2] = 0;
- if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.field_CA8 != 1)
+ if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.challengeStatus != CHALLENGE_STATUS_SAVING)
return;
statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT);
diff --git a/src/battle_factory.c b/src/battle_factory.c
index bc47b1fda..cc1fd12b7 100644
--- a/src/battle_factory.c
+++ b/src/battle_factory.c
@@ -11,6 +11,7 @@
#include "constants/species.h"
#include "constants/battle_ai.h"
#include "constants/battle_frontier.h"
+#include "constants/frontier_util.h"
#include "constants/layouts.h"
#include "constants/trainers.h"
#include "constants/moves.h"
@@ -131,16 +132,16 @@ static void (* const sBattleFactoryFunctions[])(void) =
RestorePlayerPartyHeldItems,
};
-static const u32 gUnknown_08612164[][2] =
+static const u32 sWinStreakFlags[][2] =
{
- {0x100, 0x200},
- {0x1000000, 0x2000000},
+ {STREAK_FACTORY_SINGLES_50, STREAK_FACTORY_SINGLES_OPEN},
+ {STREAK_FACTORY_DOUBLES_50, STREAK_FACTORY_DOUBLES_OPEN},
};
-static const u32 gUnknown_08612174[][2] =
+static const u32 sWinStreakMasks[][2] =
{
- {0xfffffeff, 0xfffffdff},
- {0xfeffffff, 0xfdffffff},
+ {~(STREAK_FACTORY_SINGLES_50), ~(STREAK_FACTORY_SINGLES_OPEN)},
+ {~(STREAK_FACTORY_DOUBLES_50), ~(STREAK_FACTORY_DOUBLES_OPEN)},
};
static const u8 sFixedIVTable[][2] =
@@ -187,11 +188,11 @@ static void InitFactoryChallenge(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
- if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612164[battleMode][lvlMode]))
+ if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
{
gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0;
gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = 0;
@@ -218,7 +219,7 @@ static void GetBattleFactoryData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
break;
case 2:
- gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612164[battleMode][lvlMode]) != 0);
+ gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
case 3:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
@@ -238,9 +239,9 @@ static void SetBattleFactoryData(void)
break;
case 2:
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_08612164[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
- gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_08612174[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
case 3:
if (sPerformedRentalSwap == TRUE)
@@ -254,10 +255,10 @@ static void SetBattleFactoryData(void)
static void sub_81A613C(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = 1;
- sub_81A4C30();
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
+ SaveGameFrontier();
}
static void nullsub_75(void)
diff --git a/src/battle_message.c b/src/battle_message.c
index 1701f26ec..f60527d7a 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -1195,7 +1195,7 @@ const u8 gText_Love[] = _("love");
const u8 gText_SpaceAndSpace[] = _(" and ");
const u8 gText_CommaSpace[] = _(", ");
const u8 gText_Space2[] = _(" ");
-const u8 gText_ScrollTextUp[] = _("\l");
+const u8 gText_LineBreak[] = _("\l");
const u8 gText_NewLine[] = _("\n");
const u8 gText_Are[] = _("are");
const u8 gText_Are2[] = _("are");
diff --git a/src/battle_palace.c b/src/battle_palace.c
index fb8cc0729..ed3fb751e 100644
--- a/src/battle_palace.c
+++ b/src/battle_palace.c
@@ -8,6 +8,8 @@
#include "item.h"
#include "string_util.h"
#include "constants/items.h"
+#include "constants/battle_frontier.h"
+#include "constants/frontier_util.h"
// This file's functions.
static void sub_8195980(void);
@@ -39,16 +41,16 @@ static void (* const sBattlePalaceFunctions[])(void) =
static const u16 gUnknown_0860DE78[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
static const u16 gUnknown_0860DE84[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND};
-static const u32 gUnknown_0860DE98[][2] =
+static const u32 sWinStreakFlags[][2] =
{
- {0x10, 0x20},
- {0x400000, 0x800000},
+ {STREAK_PALACE_SINGLES_50, STREAK_PALACE_SINGLES_OPEN},
+ {STREAK_PALACE_DOUBLES_50, STREAK_PALACE_DOUBLES_OPEN},
};
-static const u32 gUnknown_0860DEA8[][2] =
+static const u32 sWinStreakMasks[][2] =
{
- {~0x10, ~0x20},
- {~0x400000, ~0x800000},
+ {~(STREAK_PALACE_SINGLES_50), ~(STREAK_PALACE_SINGLES_OPEN)},
+ {~(STREAK_PALACE_DOUBLES_50), ~(STREAK_PALACE_DOUBLES_OPEN)},
};
// code
@@ -62,11 +64,11 @@ static void sub_8195980(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
- if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]))
+ if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
@@ -87,7 +89,7 @@ static void sub_8195A38(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
break;
case 2:
- gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0);
+ gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
}
}
@@ -107,9 +109,9 @@ static void sub_8195AE4(void)
break;
case 2:
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
- gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
}
}
@@ -144,7 +146,7 @@ static void sub_8195C7C(void)
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
- if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < MAX_STREAK)
{
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
@@ -156,10 +158,10 @@ static void sub_8195C7C(void)
static void sub_8195CE4(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = 1;
- sub_81A4C30();
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
+ SaveGameFrontier();
}
static void sub_8195D28(void)
diff --git a/src/battle_pike.c b/src/battle_pike.c
index 730063b88..e3651b71d 100644
--- a/src/battle_pike.c
+++ b/src/battle_pike.c
@@ -15,6 +15,7 @@
#include "battle_setup.h"
#include "constants/event_objects.h"
#include "constants/battle_frontier.h"
+#include "constants/frontier_util.h"
#include "constants/abilities.h"
#include "constants/easy_chat.h"
#include "constants/layouts.h"
@@ -51,7 +52,7 @@ static u8 sNpcId;
static void SetRoomType(void);
static void GetBattlePikeData(void);
static void SetBattlePikeData(void);
-static void GetInFinalRoom(void);
+static void IsNextRoomFinal(void);
static void SetupRoomObjectEvents(void);
static void GetRoomType(void);
static void sub_81A7400(void);
@@ -72,8 +73,8 @@ static void ClearPikeTrainerIds(void);
static void BufferRecordMixingTrainerMessage(void);
static void GetCurrentRoomPikeQueenFightType(void);
static void HealSomeMonsBeforePikeQueen(void);
-static void SetHealingRoomsDisabled(void);
-static void CanAnyPartyMonsBeHealed(void);
+static void SetHealingroomTypesDisabled(void);
+static void IsPartyFullHealed(void);
static void BackupMonHeldItems(void);
static void RestoreMonHeldItems(void);
static void InitPikeChallenge(void);
@@ -419,7 +420,7 @@ static const struct PikeRoomNPC sNPCTable[] =
}
};
-static const u16 sNPCSpeeches[][6] =
+static const u16 sNPCSpeeches[][EASY_CHAT_BATTLE_WORDS_COUNT] =
{
{EC_WORD_I_AM, EC_WORD_LOST, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_MOVE2(HELPING_HAND)},
{EC_WORD_I_VE, EC_WORD_NO, EC_WORD_SENSE, EC_WORD_OF, EC_WORD_WHERE, EC_WORD_I_AM},
@@ -465,61 +466,61 @@ static const u16 sNPCSpeeches[][6] =
{EC_MOVE2(TOXIC), EC_WORD_IS, EC_WORD_A, EC_WORD_TERRIBLE, EC_WORD_THING, EC_WORD_ISN_T_IT_QUES},
};
-// Only the 5th array in this data is used by the code.
-static const u8 sPikeQueenWinStreakAppearances[][4] =
+// Table duplicated from frontier_util, only Battle Pike entry used
+static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] =
{
- {35, 70, 35, 1},
- { 4, 9, 5, 0},
- {21, 42, 21, 1},
- {28, 56, 28, 1},
- {21, 42, 21, 1},
- {28, 140, 56, 1},
- {21, 70, 35, 0},
+ [FRONTIER_FACILITY_TOWER] = {35, 70, 35, 1},
+ [FRONTIER_FACILITY_DOME] = { 4, 9, 5, 0},
+ [FRONTIER_FACILITY_PALACE] = {21, 42, 21, 1},
+ [FRONTIER_FACILITY_ARENA] = {28, 56, 28, 1},
+ [FRONTIER_FACILITY_FACTORY] = {21, 42, 21, 1},
+ [FRONTIER_FACILITY_PIKE] = {28, 140, 56, 1},
+ [FRONTIER_FACILITY_PYRAMID] = {21, 70, 35, 0},
};
static void (* const sBattlePikeFunctions[])(void) =
{
- SetRoomType,
- GetBattlePikeData,
- SetBattlePikeData,
- GetInFinalRoom,
- SetupRoomObjectEvents,
- GetRoomType,
- sub_81A7400,
- sub_81A740C,
- sub_81A7418,
- nullsub_76,
- nullsub_124,
- GetRoomInflictedStatus,
- GetRoomInflictedStatusMon,
- HealOneOrTwoMons,
- BufferNPCMessage,
- StatusInflictionScreenFade,
- GetInBattlePike,
- SetHintedRoom,
- GetHintedRoomIndex,
- GetRoomTypeHint,
- ClearPikeTrainerIds,
- BufferRecordMixingTrainerMessage,
- GetCurrentRoomPikeQueenFightType,
- HealSomeMonsBeforePikeQueen,
- SetHealingRoomsDisabled,
- CanAnyPartyMonsBeHealed,
- BackupMonHeldItems,
- RestoreMonHeldItems,
- InitPikeChallenge
+ [BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType,
+ [BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData,
+ [BATTLE_PIKE_FUNC_SET_DATA] = SetBattlePikeData,
+ [BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal,
+ [BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomObjectEvents,
+ [BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType,
+ [BATTLE_PIKE_FUNC_6] = sub_81A7400,
+ [BATTLE_PIKE_FUNC_7] = sub_81A740C,
+ [BATTLE_PIKE_FUNC_8] = sub_81A7418,
+ [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76,
+ [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124,
+ [BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus,
+ [BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon,
+ [BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons,
+ [BATTLE_PIKE_FUNC_BUFFER_NPC_MSG] = BufferNPCMessage,
+ [BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE] = StatusInflictionScreenFade,
+ [BATTLE_PIKE_FUNC_IS_IN] = GetInBattlePike,
+ [BATTLE_PIKE_FUNC_SET_HINT_ROOM] = SetHintedRoom,
+ [BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex,
+ [BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint,
+ [BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds,
+ [BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG] = BufferRecordMixingTrainerMessage,
+ [BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType,
+ [BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen,
+ [BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED] = SetHealingroomTypesDisabled,
+ [BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed,
+ [BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS] = BackupMonHeldItems,
+ [BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS] = RestoreMonHeldItems,
+ [BATTLE_PIKE_FUNC_INIT_CHALLENGE] = InitPikeChallenge
};
static const u8 sRoomTypeHints[] = {
- 3, // PIKE_ROOM_SINGLE_BATTLE
- 3, // PIKE_ROOM_HEAL_FULL
- 1, // PIKE_ROOM_NPC
- 0, // PIKE_ROOM_STATUS
- 0, // PIKE_ROOM_HEAL_PART
- 2, // PIKE_ROOM_WILD_MONS
- 2, // PIKE_ROOM_HARD_BATTLE
- 1, // PIKE_ROOM_DOUBLE_BATTLE
- 4, // PIKE_ROOM_BRAIN
+ PIKE_HINT_PEOPLE, // PIKE_ROOM_SINGLE_BATTLE
+ PIKE_HINT_PEOPLE, // PIKE_ROOM_HEAL_FULL
+ PIKE_HINT_WHISPERING, // PIKE_ROOM_NPC
+ PIKE_HINT_NOSTALGIA, // PIKE_ROOM_STATUS
+ PIKE_HINT_NOSTALGIA, // PIKE_ROOM_HEAL_PART
+ PIKE_HINT_POKEMON, // PIKE_ROOM_WILD_MONS
+ PIKE_HINT_POKEMON, // PIKE_ROOM_HARD_BATTLE
+ PIKE_HINT_WHISPERING, // PIKE_ROOM_DOUBLE_BATTLE
+ PIKE_HINT_BRAIN, // PIKE_ROOM_BRAIN
};
static const u8 sNumMonsToHealBeforePikeQueen[][3] =
@@ -537,7 +538,7 @@ static bool8 (* const sStatusInflictionScreenFadeFuncs[])(struct Task *) =
StatusInflictionFadeOut, StatusInflictionFadeIn
};
-static const u32 gUnknown_08612690[] = {0x400, 0x800};
+static const u32 sWinStreakFlags[] = {STREAK_PIKE_50, STREAK_PIKE_OPEN};
// code
void CallBattlePikeFunction(void)
@@ -636,9 +637,9 @@ static void GetBattlePikeData(void)
break;
case 4:
if (lvlMode != FRONTIER_LVL_50)
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x800;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PIKE_OPEN;
else
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x400;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PIKE_50;
break;
}
}
@@ -653,37 +654,37 @@ static void SetBattlePikeData(void)
gSaveBlock2Ptr->frontier.field_E02 = gSpecialVar_0x8006;
break;
case 1:
- if (gSpecialVar_0x8006 <= 9999)
+ if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 2:
- if (gSpecialVar_0x8006 <= 9999 && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006)
+ if (gSpecialVar_0x8006 <= MAX_STREAK && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 3:
- if (gSpecialVar_0x8006 <= 9999)
+ if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
case 4:
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= 0x800;
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_PIKE_OPEN;
else
- gSaveBlock2Ptr->frontier.field_CDC &= ~(0x800);
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PIKE_OPEN);
}
else
{
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= 0x400;
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_PIKE_50;
else
- gSaveBlock2Ptr->frontier.field_CDC &= ~(0x400);
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PIKE_50);
}
break;
}
}
-static void GetInFinalRoom(void)
+static void IsNextRoomFinal(void)
{
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum > 14)
gSpecialVar_Result = TRUE;
@@ -708,9 +709,9 @@ static void sub_81A740C(void)
static void sub_81A7418(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = 1;
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
save_serialize_map();
TrySavingData(SAVE_LINK);
}
@@ -1014,10 +1015,10 @@ static bool8 AtLeastOneHealthyMon(void)
static u8 GetNextRoomType(void)
{
- u8 roomTypesAvailability[8];
+ bool8 roomTypesDisabled[NUM_PIKE_ROOM_TYPES - 1]; // excludes Brain room, which cant be disabled
u8 i;
u8 nextRoomType;
- u8 roomTypeGroup;
+ u8 roomHint;
u8 numRoomCandidates;
u8 *roomCandidates;
u8 id;
@@ -1033,54 +1034,54 @@ static u8 GetNextRoomType(void)
return gSaveBlock2Ptr->frontier.pikeHintedRoomType;
}
- for (i = 0; i < 8; i++)
- roomTypesAvailability[i] = 0;
+ for (i = 0; i < ARRAY_COUNT(roomTypesDisabled); i++)
+ roomTypesDisabled[i] = FALSE;
- numRoomCandidates = 8;
+ numRoomCandidates = NUM_PIKE_ROOM_TYPES - 1;
- // The room types associated with the lady's hint cannot be in the other two rooms.
- roomTypeGroup = sRoomTypeHints[gSaveBlock2Ptr->frontier.pikeHintedRoomType];
- for (i = 0; i < 8; i++)
+ // The other two room types cannot be the same type as the one associated with the lady's hint
+ roomHint = sRoomTypeHints[gSaveBlock2Ptr->frontier.pikeHintedRoomType];
+ for (i = 0; i < ARRAY_COUNT(roomTypesDisabled); i++)
{
- if (sRoomTypeHints[i] == roomTypeGroup)
+ if (sRoomTypeHints[i] == roomHint)
{
- roomTypesAvailability[i] = 1;
+ roomTypesDisabled[i] = TRUE;
numRoomCandidates--;
}
}
// Remove room type candidates that would have no effect on the player's party.
- if (roomTypesAvailability[PIKE_ROOM_DOUBLE_BATTLE] != 1 && !AtLeastTwoAliveMons())
+ if (roomTypesDisabled[PIKE_ROOM_DOUBLE_BATTLE] != TRUE && !AtLeastTwoAliveMons())
{
- roomTypesAvailability[PIKE_ROOM_DOUBLE_BATTLE] = 1;
+ roomTypesDisabled[PIKE_ROOM_DOUBLE_BATTLE] = TRUE;
numRoomCandidates--;
}
- if (roomTypesAvailability[PIKE_ROOM_STATUS] != 1 && !AtLeastOneHealthyMon())
+ if (roomTypesDisabled[PIKE_ROOM_STATUS] != TRUE && !AtLeastOneHealthyMon())
{
- roomTypesAvailability[PIKE_ROOM_STATUS] = 1;
+ roomTypesDisabled[PIKE_ROOM_STATUS] = TRUE;
numRoomCandidates--;
}
// Remove healing room type candidates if healing rooms are disabled.
if (gSaveBlock2Ptr->frontier.pikeHealingRoomsDisabled)
{
- if (roomTypesAvailability[PIKE_ROOM_HEAL_FULL] != 1)
+ if (roomTypesDisabled[PIKE_ROOM_HEAL_FULL] != TRUE)
{
- roomTypesAvailability[PIKE_ROOM_HEAL_FULL] = 1;
+ roomTypesDisabled[PIKE_ROOM_HEAL_FULL] = TRUE;
numRoomCandidates--;
}
- if (roomTypesAvailability[PIKE_ROOM_HEAL_PART] != 1)
+ if (roomTypesDisabled[PIKE_ROOM_HEAL_PART] != TRUE)
{
- roomTypesAvailability[PIKE_ROOM_HEAL_PART] = 1;
+ roomTypesDisabled[PIKE_ROOM_HEAL_PART] = TRUE;
numRoomCandidates--;
}
}
roomCandidates = AllocZeroed(numRoomCandidates);
id = 0;
- for (i = 0; i < 8; i++)
+ for (i = 0; i < ARRAY_COUNT(roomTypesDisabled); i++)
{
- if (roomTypesAvailability[i] == 0)
+ if (roomTypesDisabled[i] == FALSE)
roomCandidates[id++] = i;
}
@@ -1098,6 +1099,7 @@ static u16 GetNPCRoomGraphicsId(void)
return sNPCTable[sNpcId].graphicsId;
}
+// Unused
static u8 sub_81A7B84(void)
{
return sUnknown_0300128E;
@@ -1323,8 +1325,8 @@ static void GetInBattlePike(void)
bool8 InBattlePike(void)
{
return gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM
- || gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1
- || gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3
+ || gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
+ || gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS
|| gMapHeader.mapLayoutId == LAYOUT_UNKNOWN_084693AC;
}
@@ -1344,9 +1346,9 @@ static void SetHintedRoom(void)
{
gSaveBlock2Ptr->frontier.pikeHintedRoomIndex = Random() % 3;
if (gSaveBlock2Ptr->frontier.pikeHealingRoomsDisabled)
- count = 6;
+ count = NUM_PIKE_ROOM_TYPES - 3; // exclude healing rooms and Brain room
else
- count = 8;
+ count = NUM_PIKE_ROOM_TYPES - 1; // exclude Brain room
roomCandidates = AllocZeroed(count);
for (i = 0, id = 0; i < count; i++)
@@ -1373,9 +1375,6 @@ static void SetHintedRoom(void)
static void GetHintedRoomIndex(void)
{
- // 0 = left room
- // 1 = center room
- // 2 = right room
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeHintedRoomIndex;
}
@@ -1500,7 +1499,7 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
{
u8 numPikeSymbols;
- u8 var = 5;
+ u8 facility = FRONTIER_FACILITY_PIKE;
u8 ret = 0;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
@@ -1511,16 +1510,16 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
{
case 0:
case 1:
- if (winStreak == sPikeQueenWinStreakAppearances[var][numPikeSymbols] - sPikeQueenWinStreakAppearances[var][3])
+ if (winStreak == sFrontierBrainStreakAppearances[facility][numPikeSymbols] - sFrontierBrainStreakAppearances[facility][3])
ret = numPikeSymbols + 1;
break;
case 2:
default:
- if (winStreak == sPikeQueenWinStreakAppearances[var][0] - sPikeQueenWinStreakAppearances[var][3])
+ if (winStreak == sFrontierBrainStreakAppearances[facility][0] - sFrontierBrainStreakAppearances[facility][3])
ret = 3;
- else if (winStreak == sPikeQueenWinStreakAppearances[var][1] - sPikeQueenWinStreakAppearances[var][3]
- || (winStreak > sPikeQueenWinStreakAppearances[var][1]
- && (winStreak - sPikeQueenWinStreakAppearances[var][1] + sPikeQueenWinStreakAppearances[var][3]) % sPikeQueenWinStreakAppearances[var][2] == 0))
+ else if (winStreak == sFrontierBrainStreakAppearances[facility][1] - sFrontierBrainStreakAppearances[facility][3]
+ || (winStreak > sFrontierBrainStreakAppearances[facility][1]
+ && (winStreak - sFrontierBrainStreakAppearances[facility][1] + sFrontierBrainStreakAppearances[facility][3]) % sFrontierBrainStreakAppearances[facility][2] == 0))
ret = 4;
break;
}
@@ -1541,17 +1540,17 @@ static void HealSomeMonsBeforePikeQueen(void)
gSpecialVar_Result = toHealCount;
}
-static void SetHealingRoomsDisabled(void)
+static void SetHealingroomTypesDisabled(void)
{
gSaveBlock2Ptr->frontier.pikeHealingRoomsDisabled = gSpecialVar_0x8005;
}
-static void CanAnyPartyMonsBeHealed(void)
+static void IsPartyFullHealed(void)
{
u8 i, j;
gSpecialVar_Result = TRUE;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
bool32 canBeHealed = FALSE;
struct Pokemon *mon = &gPlayerParty[i];
@@ -1589,7 +1588,7 @@ static void BackupMonHeldItems(void)
{
u8 i;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
int heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1],
MON_DATA_HELD_ITEM);
@@ -1601,7 +1600,7 @@ static void RestoreMonHeldItems(void)
{
u8 i;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
SetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1],
MON_DATA_HELD_ITEM,
@@ -1613,10 +1612,10 @@ static void InitPikeChallenge(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = 0;
- if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612690[lvlMode]))
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
+ if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[lvlMode]))
gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0;
gTrainerBattleOpponent_A = 0;
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c
index 81eff39a9..e234ed411 100644
--- a/src/battle_pyramid.c
+++ b/src/battle_pyramid.c
@@ -30,6 +30,7 @@
#include "constants/battle_pyramid.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement.h"
+#include "constants/frontier_util.h"
#include "constants/items.h"
#include "constants/layouts.h"
#include "constants/maps.h"
@@ -514,7 +515,7 @@ static const u8 sTrainerTextGroups[50][2] =
{FACILITY_CLASS_SAILOR, 2},
{FACILITY_CLASS_COLLECTOR, 2},
{FACILITY_CLASS_PKMN_BREEDER_M, 2},
- {FACILITY_CLASS_POKEMON_BREEDER_F, 3},
+ {FACILITY_CLASS_PKMN_BREEDER_F, 3},
{FACILITY_CLASS_PKMN_RANGER_M, 2},
{FACILITY_CLASS_PKMN_RANGER_F, 3},
{FACILITY_CLASS_LASS, 3},
@@ -842,13 +843,13 @@ static void InitPyramidChallenge(void)
bool32 isCurrent;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x2000;
+ isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
else
- isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x1000;
+ isCurrent = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
if (!isCurrent)
{
@@ -875,9 +876,9 @@ static void GetBattlePyramidData(void)
break;
case 2:
if (lvlMode != FRONTIER_LVL_50)
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x2000;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
else
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x1000;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
break;
case 3:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50];
@@ -886,10 +887,10 @@ static void GetBattlePyramidData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN];
break;
case 5:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x1000;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
break;
case 6:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x2000;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
break;
}
}
@@ -910,16 +911,16 @@ static void SetBattlePyramidData(void)
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= 0x2000;
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_PYRAMID_OPEN;
else
- gSaveBlock2Ptr->frontier.field_CDC &= ~(0x2000);
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PYRAMID_OPEN);
}
else
{
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= 0x1000;
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= STREAK_PYRAMID_50;
else
- gSaveBlock2Ptr->frontier.field_CDC &= ~(0x1000);
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PYRAMID_50);
}
break;
case 7:
@@ -930,9 +931,9 @@ static void SetBattlePyramidData(void)
static void sub_81A9134(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = 1;
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
save_serialize_map();
TrySavingData(SAVE_LINK);
}
@@ -1169,7 +1170,7 @@ static void ClearPyramidPartyHeldItems(void)
for (i = 0; i < PARTY_SIZE; i++)
{
- for (j = 0; j < 4; j++)
+ for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++)
{
if (gSaveBlock2Ptr->frontier.selectedPartyMons[j] != 0 && gSaveBlock2Ptr->frontier.selectedPartyMons[j] - 1 == i)
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item);
@@ -1200,10 +1201,10 @@ static void RestorePyramidPlayerParty(void)
{
int i, j, k, l;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
int partyIndex = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
if (GetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], MON_DATA_SPECIES, NULL) == GetMonData(&gPlayerParty[j], MON_DATA_SPECIES, NULL))
{
@@ -1224,7 +1225,7 @@ static void RestorePyramidPlayerParty(void)
}
}
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gSelectedOrderFromParty[i];
}
@@ -1434,7 +1435,7 @@ void sub_81A9E90(void)
if (InBattlePyramid())
{
RestorePyramidPlayerParty();
- gSaveBlock2Ptr->frontier.field_CA8 = 2;
+ gSaveBlock2Ptr->frontier.challengeStatus = CHALLENGE_STATUS_PAUSED;
VarSet(VAR_TEMP_E, 0);
LoadPlayerParty();
}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 33c5f661b..eab7b7d04 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -4555,7 +4555,7 @@ static void Cmd_moveend(void)
case MOVEEND_CHOICE_MOVE: // update choice band move
if (gHitMarker & HITMARKER_OBEYS
&& holdEffectAtk == HOLD_EFFECT_CHOICE_BAND
- && gChosenMove != MOVE_STRUGGLE
+ && gChosenMove != MOVE_STRUGGLE
&& (*choicedMoveAtk == 0 || *choicedMoveAtk == 0xFFFF))
{
if (gChosenMove == MOVE_BATON_PASS && !(gMoveResultFlags & MOVE_RESULT_FAILED))
@@ -7826,7 +7826,7 @@ static void Cmd_weatherdamage(void)
gBattleMoveDamage = 0;
}
}
- if (gBattleWeather & WEATHER_HAIL)
+ if (gBattleWeather & WEATHER_HAIL_ANY)
{
if (!IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_ICE)
&& !(gStatuses3[gBattlerAttacker] & STATUS3_UNDERGROUND)
diff --git a/src/battle_tent.c b/src/battle_tent.c
index 34e3e9628..6e3df49a9 100644
--- a/src/battle_tent.c
+++ b/src/battle_tent.c
@@ -47,7 +47,7 @@ static void sub_81B9EC0(void);
static u16 sRandMonSetId;
// const rom data
-void static (*const gUnknown_086160B4[])(void) =
+void static (*const sVerdanturfTentFuncs[])(void) =
{
sub_81B99D4,
sub_81B9A28,
@@ -61,7 +61,7 @@ void static (*const gUnknown_086160B4[])(void) =
static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL};
-void static (*const gUnknown_086160D8[])(void) =
+void static (*const sFallarborTentFuncs[])(void) =
{
sub_81B9BA0,
sub_81B9BF4,
@@ -74,7 +74,7 @@ void static (*const gUnknown_086160D8[])(void) =
static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION};
-void static (*const gUnknown_086160F8[])(void) =
+void static (*const sSlateportTentFuncs[])(void) =
{
sub_81B9D28,
sub_81B9D7C,
@@ -91,16 +91,16 @@ void static (*const gUnknown_086160F8[])(void) =
static const u16 sSlateportTentRewards[] = {ITEM_FULL_HEAL};
// code
-void sub_81B99B4(void)
+void CallVerdanturfTentFunction(void)
{
- gUnknown_086160B4[gSpecialVar_0x8004]();
+ sVerdanturfTentFuncs[gSpecialVar_0x8004]();
}
static void sub_81B99D4(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = FALSE;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
@@ -128,10 +128,10 @@ static void sub_81B9A90(void)
static void sub_81B9ABC(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = TRUE;
- sub_81A4C30();
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
+ SaveGameFrontier();
}
static void sub_81B9B00(void)
@@ -153,16 +153,16 @@ static void sub_81B9B28(void)
}
}
-void sub_81B9B80(void)
+void CallFallarborTentFunction(void)
{
- gUnknown_086160D8[gSpecialVar_0x8004]();
+ sFallarborTentFuncs[gSpecialVar_0x8004]();
}
static void sub_81B9BA0(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = FALSE;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
@@ -178,10 +178,10 @@ static void sub_81B9C10(void)
static void sub_81B9C2C(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = TRUE;
- sub_81A4C30();
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
+ SaveGameFrontier();
}
static void sub_81B9C70(void)
@@ -208,16 +208,16 @@ static void sub_81B9CF0(void)
GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
}
-void sub_81B9D08(void)
+void CallSlateportTentFunction(void)
{
- gUnknown_086160F8[gSpecialVar_0x8004]();
+ sSlateportTentFuncs[gSpecialVar_0x8004]();
}
static void sub_81B9D28(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = 0;
+ gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = FALSE;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
@@ -233,10 +233,10 @@ static void sub_81B9D98(void)
static void sub_81B9DB4(void)
{
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = TRUE;
- sub_81A4C30();
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
+ SaveGameFrontier();
}
static void sub_81B9DF8(void)
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 199588571..43ffb12da 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -25,6 +25,7 @@
#include "battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/battle_tower.h"
+#include "constants/frontier_util.h"
#include "constants/items.h"
#include "constants/trainers.h"
#include "constants/event_objects.h"
@@ -200,7 +201,7 @@ const u8 gTowerFemaleFacilityClasses[20] =
FACILITY_CLASS_PARASOL_LADY,
FACILITY_CLASS_SWIMMER_F,
FACILITY_CLASS_PICNICKER,
- FACILITY_CLASS_POKEMON_BREEDER_F,
+ FACILITY_CLASS_PKMN_BREEDER_F,
FACILITY_CLASS_PKMN_RANGER_F,
FACILITY_CLASS_LASS
};
@@ -263,83 +264,84 @@ const u8 gTowerFemaleTrainerGfxIds[20] =
OBJ_EVENT_GFX_LASS
};
-static const u8 sRubyFacilityClassToEmerald[][2] =
-{
- {0x00, FACILITY_CLASS_AQUA_LEADER_ARCHIE},
- {0x01, FACILITY_CLASS_AQUA_GRUNT_M},
- {0x02, FACILITY_CLASS_AQUA_GRUNT_F},
- {0x03, FACILITY_CLASS_AROMA_LADY},
- {0x04, FACILITY_CLASS_RUIN_MANIAC},
- {0x05, FACILITY_CLASS_INTERVIEWER},
- {0x06, FACILITY_CLASS_TUBER_F},
- {0x07, FACILITY_CLASS_TUBER_M},
- {0x08, FACILITY_CLASS_COOLTRAINER_M},
- {0x09, FACILITY_CLASS_COOLTRAINER_F},
- {0x0a, FACILITY_CLASS_HEX_MANIAC},
- {0x0b, FACILITY_CLASS_LADY},
- {0x0c, FACILITY_CLASS_BEAUTY},
- {0x0d, FACILITY_CLASS_RICH_BOY},
- {0x0e, FACILITY_CLASS_POKEMANIAC},
- {0x0f, FACILITY_CLASS_SWIMMER_M},
- {0x10, FACILITY_CLASS_BLACK_BELT},
- {0x11, FACILITY_CLASS_GUITARIST},
- {0x12, FACILITY_CLASS_KINDLER},
- {0x13, FACILITY_CLASS_CAMPER},
- {0x14, FACILITY_CLASS_BUG_MANIAC},
- {0x15, FACILITY_CLASS_PSYCHIC_M},
- {0x16, FACILITY_CLASS_PSYCHIC_F},
- {0x17, FACILITY_CLASS_GENTLEMAN},
- {0x18, FACILITY_CLASS_ELITE_FOUR_SIDNEY},
- {0x19, FACILITY_CLASS_ELITE_FOUR_PHOEBE},
- {0x1a, FACILITY_CLASS_LEADER_ROXANNE},
- {0x1b, FACILITY_CLASS_LEADER_BRAWLY},
- {0x1c, FACILITY_CLASS_LEADER_TATE_AND_LIZA},
- {0x1d, FACILITY_CLASS_SCHOOL_KID_M},
- {0x1e, FACILITY_CLASS_SCHOOL_KID_F},
- {0x1f, FACILITY_CLASS_SR_AND_JR},
- {0x20, FACILITY_CLASS_POKEFAN_M},
- {0x21, FACILITY_CLASS_POKEFAN_F},
- {0x22, FACILITY_CLASS_EXPERT_M},
- {0x23, FACILITY_CLASS_EXPERT_F},
- {0x24, FACILITY_CLASS_YOUNGSTER},
- {0x25, FACILITY_CLASS_CHAMPION_WALLACE},
- {0x26, FACILITY_CLASS_FISHERMAN},
- {0x27, FACILITY_CLASS_CYCLING_TRIATHLETE_M},
- {0x28, FACILITY_CLASS_CYCLING_TRIATHLETE_F},
- {0x29, FACILITY_CLASS_RUNNING_TRIATHLETE_M},
- {0x2a, FACILITY_CLASS_RUNNING_TRIATHLETE_F},
- {0x2b, FACILITY_CLASS_SWIMMING_TRIATHLETE_M},
- {0x2c, FACILITY_CLASS_SWIMMING_TRIATHLETE_F},
- {0x2d, FACILITY_CLASS_DRAGON_TAMER},
- {0x2e, FACILITY_CLASS_BIRD_KEEPER},
- {0x2f, FACILITY_CLASS_NINJA_BOY},
- {0x30, FACILITY_CLASS_BATTLE_GIRL},
- {0x31, FACILITY_CLASS_PARASOL_LADY},
- {0x32, FACILITY_CLASS_SWIMMER_F},
- {0x33, FACILITY_CLASS_PICNICKER},
- {0x34, FACILITY_CLASS_TWINS},
- {0x35, FACILITY_CLASS_SAILOR},
- {0x38, FACILITY_CLASS_COLLECTOR},
- {0x39, FACILITY_CLASS_WALLY},
- {0x3a, FACILITY_CLASS_BRENDAN},
- {0x3b, FACILITY_CLASS_BRENDAN_2},
- {0x3c, FACILITY_CLASS_BRENDAN_3},
- {0x3d, FACILITY_CLASS_MAY},
- {0x3e, FACILITY_CLASS_MAY_2},
- {0x3f, FACILITY_CLASS_MAY_3},
- {0x40, FACILITY_CLASS_PKMN_BREEDER_M},
- {0x41, FACILITY_CLASS_POKEMON_BREEDER_F},
- {0x42, FACILITY_CLASS_PKMN_RANGER_M},
- {0x43, FACILITY_CLASS_PKMN_RANGER_F},
- {0x44, FACILITY_CLASS_MAGMA_LEADER_MAXIE},
- {0x45, FACILITY_CLASS_MAGMA_GRUNT_M},
- {0x46, FACILITY_CLASS_MAGMA_GRUNT_F},
- {0x47, FACILITY_CLASS_LASS},
- {0x48, FACILITY_CLASS_BUG_CATCHER},
- {0x49, FACILITY_CLASS_HIKER},
- {0x4a, FACILITY_CLASS_YOUNG_COUPLE},
- {0x4b, FACILITY_CLASS_OLD_COUPLE},
- {0x4c, FACILITY_CLASS_SIS_AND_BRO},
+// Excludes the unused RS_FACILITY_CLASS_BOARDER_1 and _2
+static const u8 sRubyFacilityClassToEmerald[RS_FACILITY_CLASSES_COUNT - 2][2] =
+{
+ {RS_FACILITY_CLASS_AQUA_LEADER_ARCHIE, FACILITY_CLASS_AQUA_LEADER_ARCHIE},
+ {RS_FACILITY_CLASS_AQUA_GRUNT_M, FACILITY_CLASS_AQUA_GRUNT_M},
+ {RS_FACILITY_CLASS_AQUA_GRUNT_F, FACILITY_CLASS_AQUA_GRUNT_F},
+ {RS_FACILITY_CLASS_AROMA_LADY, FACILITY_CLASS_AROMA_LADY},
+ {RS_FACILITY_CLASS_RUIN_MANIAC, FACILITY_CLASS_RUIN_MANIAC},
+ {RS_FACILITY_CLASS_INTERVIEWER, FACILITY_CLASS_INTERVIEWER},
+ {RS_FACILITY_CLASS_TUBER_F, FACILITY_CLASS_TUBER_F},
+ {RS_FACILITY_CLASS_TUBER_M, FACILITY_CLASS_TUBER_M},
+ {RS_FACILITY_CLASS_COOLTRAINER_M, FACILITY_CLASS_COOLTRAINER_M},
+ {RS_FACILITY_CLASS_COOLTRAINER_F, FACILITY_CLASS_COOLTRAINER_F},
+ {RS_FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_HEX_MANIAC},
+ {RS_FACILITY_CLASS_LADY, FACILITY_CLASS_LADY},
+ {RS_FACILITY_CLASS_BEAUTY, FACILITY_CLASS_BEAUTY},
+ {RS_FACILITY_CLASS_RICH_BOY, FACILITY_CLASS_RICH_BOY},
+ {RS_FACILITY_CLASS_POKEMANIAC, FACILITY_CLASS_POKEMANIAC},
+ {RS_FACILITY_CLASS_SWIMMER_M, FACILITY_CLASS_SWIMMER_M},
+ {RS_FACILITY_CLASS_BLACK_BELT, FACILITY_CLASS_BLACK_BELT},
+ {RS_FACILITY_CLASS_GUITARIST, FACILITY_CLASS_GUITARIST},
+ {RS_FACILITY_CLASS_KINDLER, FACILITY_CLASS_KINDLER},
+ {RS_FACILITY_CLASS_CAMPER, FACILITY_CLASS_CAMPER},
+ {RS_FACILITY_CLASS_BUG_MANIAC, FACILITY_CLASS_BUG_MANIAC},
+ {RS_FACILITY_CLASS_PSYCHIC_M, FACILITY_CLASS_PSYCHIC_M},
+ {RS_FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_PSYCHIC_F},
+ {RS_FACILITY_CLASS_GENTLEMAN, FACILITY_CLASS_GENTLEMAN},
+ {RS_FACILITY_CLASS_ELITE_FOUR_M, FACILITY_CLASS_ELITE_FOUR_SIDNEY},
+ {RS_FACILITY_CLASS_ELITE_FOUR_F, FACILITY_CLASS_ELITE_FOUR_PHOEBE},
+ {RS_FACILITY_CLASS_LEADER_F, FACILITY_CLASS_LEADER_ROXANNE},
+ {RS_FACILITY_CLASS_LEADER_M, FACILITY_CLASS_LEADER_BRAWLY},
+ {RS_FACILITY_CLASS_LEADER_MF, FACILITY_CLASS_LEADER_TATE_AND_LIZA},
+ {RS_FACILITY_CLASS_SCHOOL_KID_M, FACILITY_CLASS_SCHOOL_KID_M},
+ {RS_FACILITY_CLASS_SCHOOL_KID_F, FACILITY_CLASS_SCHOOL_KID_F},
+ {RS_FACILITY_CLASS_SR_AND_JR, FACILITY_CLASS_SR_AND_JR},
+ {RS_FACILITY_CLASS_POKEFAN_M, FACILITY_CLASS_POKEFAN_M},
+ {RS_FACILITY_CLASS_POKEFAN_F, FACILITY_CLASS_POKEFAN_F},
+ {RS_FACILITY_CLASS_EXPERT_M, FACILITY_CLASS_EXPERT_M},
+ {RS_FACILITY_CLASS_EXPERT_F, FACILITY_CLASS_EXPERT_F},
+ {RS_FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_YOUNGSTER},
+ {RS_FACILITY_CLASS_CHAMPION, FACILITY_CLASS_CHAMPION_WALLACE},
+ {RS_FACILITY_CLASS_FISHERMAN, FACILITY_CLASS_FISHERMAN},
+ {RS_FACILITY_CLASS_CYCLING_TRIATHLETE_M, FACILITY_CLASS_CYCLING_TRIATHLETE_M},
+ {RS_FACILITY_CLASS_CYCLING_TRIATHLETE_F, FACILITY_CLASS_CYCLING_TRIATHLETE_F},
+ {RS_FACILITY_CLASS_RUNNING_TRIATHLETE_M, FACILITY_CLASS_RUNNING_TRIATHLETE_M},
+ {RS_FACILITY_CLASS_RUNNING_TRIATHLETE_F, FACILITY_CLASS_RUNNING_TRIATHLETE_F},
+ {RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_M, FACILITY_CLASS_SWIMMING_TRIATHLETE_M},
+ {RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_F, FACILITY_CLASS_SWIMMING_TRIATHLETE_F},
+ {RS_FACILITY_CLASS_DRAGON_TAMER, FACILITY_CLASS_DRAGON_TAMER},
+ {RS_FACILITY_CLASS_BIRD_KEEPER, FACILITY_CLASS_BIRD_KEEPER},
+ {RS_FACILITY_CLASS_NINJA_BOY, FACILITY_CLASS_NINJA_BOY},
+ {RS_FACILITY_CLASS_BATTLE_GIRL, FACILITY_CLASS_BATTLE_GIRL},
+ {RS_FACILITY_CLASS_PARASOL_LADY, FACILITY_CLASS_PARASOL_LADY},
+ {RS_FACILITY_CLASS_SWIMMER_F, FACILITY_CLASS_SWIMMER_F},
+ {RS_FACILITY_CLASS_PICNICKER, FACILITY_CLASS_PICNICKER},
+ {RS_FACILITY_CLASS_TWINS, FACILITY_CLASS_TWINS},
+ {RS_FACILITY_CLASS_SAILOR, FACILITY_CLASS_SAILOR},
+ {RS_FACILITY_CLASS_COLLECTOR, FACILITY_CLASS_COLLECTOR},
+ {RS_FACILITY_CLASS_WALLY, FACILITY_CLASS_WALLY},
+ {RS_FACILITY_CLASS_BRENDAN_1, FACILITY_CLASS_BRENDAN},
+ {RS_FACILITY_CLASS_BRENDAN_2, FACILITY_CLASS_BRENDAN_2},
+ {RS_FACILITY_CLASS_BRENDAN_3, FACILITY_CLASS_BRENDAN_3},
+ {RS_FACILITY_CLASS_MAY_1, FACILITY_CLASS_MAY},
+ {RS_FACILITY_CLASS_MAY_2, FACILITY_CLASS_MAY_2},
+ {RS_FACILITY_CLASS_MAY_3, FACILITY_CLASS_MAY_3},
+ {RS_FACILITY_CLASS_PKMN_BREEDER_M, FACILITY_CLASS_PKMN_BREEDER_M},
+ {RS_FACILITY_CLASS_PKMN_BREEDER_F, FACILITY_CLASS_PKMN_BREEDER_F},
+ {RS_FACILITY_CLASS_PKMN_RANGER_M, FACILITY_CLASS_PKMN_RANGER_M},
+ {RS_FACILITY_CLASS_PKMN_RANGER_F, FACILITY_CLASS_PKMN_RANGER_F},
+ {RS_FACILITY_CLASS_MAGMA_LEADER, FACILITY_CLASS_MAGMA_LEADER_MAXIE},
+ {RS_FACILITY_CLASS_MAGMA_GRUNT_M, FACILITY_CLASS_MAGMA_GRUNT_M},
+ {RS_FACILITY_CLASS_MAGMA_GRUNT_F, FACILITY_CLASS_MAGMA_GRUNT_F},
+ {RS_FACILITY_CLASS_LASS, FACILITY_CLASS_LASS},
+ {RS_FACILITY_CLASS_BUG_CATCHER, FACILITY_CLASS_BUG_CATCHER},
+ {RS_FACILITY_CLASS_HIKER, FACILITY_CLASS_HIKER},
+ {RS_FACILITY_CLASS_YOUNG_COUPLE, FACILITY_CLASS_YOUNG_COUPLE},
+ {RS_FACILITY_CLASS_OLD_COUPLE, FACILITY_CLASS_OLD_COUPLE},
+ {RS_FACILITY_CLASS_SIS_AND_BRO, FACILITY_CLASS_SIS_AND_BRO},
};
static const u8 *const gUnknown_085DCFD8[] =
@@ -986,7 +988,7 @@ struct
{FACILITY_CLASS_PSYCHIC_M, gUnknown_085DD44C},
{FACILITY_CLASS_PSYCHIC_F, gUnknown_085DD460},
{FACILITY_CLASS_SCHOOL_KID_F, gUnknown_085DD474},
- {FACILITY_CLASS_POKEMON_BREEDER_F, gUnknown_085DD488},
+ {FACILITY_CLASS_PKMN_BREEDER_F, gUnknown_085DD488},
{FACILITY_CLASS_POKEFAN_F, gUnknown_085DD49C},
{FACILITY_CLASS_SWIMMER_F, gUnknown_085DD4B0},
{FACILITY_CLASS_SWIMMING_TRIATHLETE_M, gUnknown_085DD4C4},
@@ -1072,20 +1074,20 @@ static void (* const sBattleTowerFuncs[])(void) =
[BATTLE_TOWER_FUNC_15] = sub_8164E04,
};
-static const u32 gUnknown_085DF9AC[][2] =
+static const u32 sWinStreakFlags[][2] =
{
- {0x00000001, 0x00000002},
- {0x00004000, 0x00008000},
- {0x00010000, 0x00020000},
- {0x00040000, 0x00080000},
+ {STREAK_TOWER_SINGLES_50, STREAK_TOWER_SINGLES_OPEN},
+ {STREAK_TOWER_DOUBLES_50, STREAK_TOWER_DOUBLES_OPEN},
+ {STREAK_TOWER_MULTIS_50, STREAK_TOWER_MULTIS_OPEN},
+ {STREAK_TOWER_LINK_MULTIS_50, STREAK_TOWER_LINK_MULTIS_OPEN},
};
-static const u32 gUnknown_085DF9CC[][2] =
+static const u32 sWinStreakMasks[][2] =
{
- {0xfffffffe, 0xfffffffd},
- {0xffffbfff, 0xffff7fff},
- {0xfffeffff, 0xfffdffff},
- {0xfffbffff, 0xfff7ffff},
+ {~(STREAK_TOWER_SINGLES_50), ~(STREAK_TOWER_SINGLES_OPEN)},
+ {~(STREAK_TOWER_DOUBLES_50), ~(STREAK_TOWER_DOUBLES_OPEN)},
+ {~(STREAK_TOWER_MULTIS_50), ~(STREAK_TOWER_MULTIS_OPEN)},
+ {~(STREAK_TOWER_LINK_MULTIS_50), ~(STREAK_TOWER_LINK_MULTIS_OPEN)},
};
static const u8 gUnknown_085DF9EC[] =
@@ -1093,12 +1095,13 @@ static const u8 gUnknown_085DF9EC[] =
0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
};
-static const u8 gUnknown_085DF9F6[] =
+// Unclear why this was duplicated
+static const u8 sBattleTowerPartySizes2[] =
{
- [FRONTIER_MODE_SINGLES] = 3,
- [FRONTIER_MODE_DOUBLES] = 4,
- [FRONTIER_MODE_MULTIS] = 2,
- [FRONTIER_MODE_LINK_MULTIS] = 2,
+ [FRONTIER_MODE_SINGLES] = FRONTIER_PARTY_SIZE,
+ [FRONTIER_MODE_DOUBLES] = FRONTIER_DOUBLES_PARTY_SIZE,
+ [FRONTIER_MODE_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
+ [FRONTIER_MODE_LINK_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
};
static const u16 gUnknown_085DF9FA[][2] =
@@ -1127,22 +1130,22 @@ static const u16 gUnknown_085DFA1A[][2] =
{0x00c8, 0x00b7},
};
-static const u8 gUnknown_085DFA42[4] =
+static const u8 sBattleTowerPartySizes[FRONTIER_MODE_COUNT] =
{
- [FRONTIER_MODE_SINGLES] = 3,
- [FRONTIER_MODE_DOUBLES] = 4,
- [FRONTIER_MODE_MULTIS] = 2,
- [FRONTIER_MODE_LINK_MULTIS] = 2,
+ [FRONTIER_MODE_SINGLES] = FRONTIER_PARTY_SIZE,
+ [FRONTIER_MODE_DOUBLES] = FRONTIER_DOUBLES_PARTY_SIZE,
+ [FRONTIER_MODE_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
+ [FRONTIER_MODE_LINK_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
};
-static const u16 gUnknown_085DFA46[] =
+static const u16 sRecordTrainerSpeechWon[] =
{
- 0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
+ EC_WORD_YAY, EC_WORD_YAY, EC_WORD_EXCL_EXCL, EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EXCL_EXCL
};
-static const u16 gUnknown_085DFA52[] =
+static const u16 sRecordTrainerSpeechLost[] =
{
- 0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04
+ EC_WORD_TOO, EC_WORD_BAD, EC_WORD_ELLIPSIS, EC_WORD_WE, EC_WORD_LOST, EC_WORD_ELLIPSIS
};
// code
@@ -1156,12 +1159,12 @@ static void sub_8161F94(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
- gSaveBlock2Ptr->frontier.field_CA8 = 1;
+ gSaveBlock2Ptr->frontier.challengeStatus = CHALLENGE_STATUS_SAVING;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
- gSaveBlock2Ptr->frontier.field_CA9_a = 0;
+ gSaveBlock2Ptr->frontier.challengePaused = FALSE;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
- sub_81A3ACC();
- if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]))
+ ResetFrontierTrainerIds();
+ if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0;
ValidateBattleTowerRecordChecksums();
@@ -1182,10 +1185,10 @@ static void sub_8162054(void)
gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
break;
case 2:
- gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0);
+ gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
case 3:
- gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
+ gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
@@ -1204,12 +1207,12 @@ static void sub_81620F4(void)
break;
case 2:
if (gSpecialVar_0x8006)
- gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_085DF9AC[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
- gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_085DF9CC[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
case 3:
- gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
+ gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
@@ -1219,8 +1222,9 @@ static void sub_81621C0(void)
if (gTrainerBattleOpponent_A == TRAINER_EREADER)
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
- if (gSaveBlock2Ptr->frontier.field_D04 < 9999)
- gSaveBlock2Ptr->frontier.field_D04++;
+ // below field is never read outside this conditional
+ if (gSaveBlock2Ptr->frontier.towerNumWins < MAX_STREAK)
+ gSaveBlock2Ptr->frontier.towerNumWins++;
gSaveBlock2Ptr->frontier.curChallengeBattleNum++;
SaveCurrentWinStreak();
@@ -1258,7 +1262,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
validMons++;
}
- if (validMons >= gUnknown_085DF9F6[battleMode]
+ if (validMons >= sBattleTowerPartySizes2[battleMode]
&& gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == winStreak
&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
&& recordHasData
@@ -1272,10 +1276,10 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
if (battleMode == FRONTIER_MODE_SINGLES)
{
ValidateApprenticesChecksums();
- for (i = 0; i < 4; i++)
+ for (i = 0; i < APPRENTICE_COUNT; i++)
{
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
- && gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] == winStreak
+ && gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].numQuestions] == winStreak
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
{
trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_APPRENTICE;
@@ -2000,7 +2004,7 @@ static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
u8 fixedIV = 0;
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0];
- if (apprentice->field_1 < 5)
+ if (apprentice->numQuestions < 5)
fixedIV = 6;
else
fixedIV = 9;
@@ -2178,7 +2182,7 @@ static void sub_8163914(void)
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
else
- CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
+ BufferApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
}
static void HandleSpecialTrainerBattleEnd(void)
@@ -2244,21 +2248,21 @@ void DoSpecialTrainerBattle(void)
switch (VarGet(VAR_FRONTIER_BATTLE_MODE))
{
case FRONTIER_MODE_SINGLES:
- FillFrontierTrainerParty(3);
+ FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
break;
case FRONTIER_MODE_DOUBLES:
- FillFrontierTrainerParty(4);
+ FillFrontierTrainerParty(FRONTIER_DOUBLES_PARTY_SIZE);
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
break;
case FRONTIER_MODE_MULTIS:
- FillFrontierTrainersParties(2);
+ FillFrontierTrainersParties(FRONTIER_MULTI_PARTY_SIZE);
gPartnerTrainerId = gSaveBlock2Ptr->frontier.trainerIds[17];
FillPartnerParty(gPartnerTrainerId);
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS;
break;
case FRONTIER_MODE_LINK_MULTIS:
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_MULTI | BATTLE_TYPE_x800000;
- FillFrontierTrainersParties(2);
+ FillFrontierTrainersParties(FRONTIER_MULTI_PARTY_SIZE);
break;
}
CreateTask(Task_StartBattleAfterTransition, 1);
@@ -2300,9 +2304,9 @@ void DoSpecialTrainerBattle(void)
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
- FillFrontierTrainerParty(3);
+ FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
else
- FillTentTrainerParty(3);
+ FillTentTrainerParty(FRONTIER_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(4));
@@ -2310,9 +2314,9 @@ void DoSpecialTrainerBattle(void)
case SPECIAL_BATTLE_ARENA:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
- FillFrontierTrainerParty(3);
+ FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
else
- FillTentTrainerParty(3);
+ FillTentTrainerParty(FRONTIER_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(5));
@@ -2328,14 +2332,14 @@ void DoSpecialTrainerBattle(void)
break;
case SPECIAL_BATTLE_PIKE_SINGLE:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
- FillFrontierTrainerParty(3);
+ FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(7));
break;
case SPECIAL_BATTLE_PYRAMID:
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID;
- FillFrontierTrainerParty(3);
+ FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
CreateTask(Task_StartBattleAfterTransition, 1);
PlayMapChosenOrBattleBGM(0);
BattleTransition_StartOnField(sub_80B100C(10));
@@ -2408,7 +2412,7 @@ static void sub_8163EE4(void)
playerRecord->speechLost[i] = gSaveBlock1Ptr->easyChatBattleLost[i];
}
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], &playerRecord->party[i]);
@@ -2428,10 +2432,10 @@ static void SaveBattleTowerProgress(void)
if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0))
sub_8163EE4();
- gSaveBlock2Ptr->frontier.field_CA8 =gSpecialVar_0x8005;
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
- gSaveBlock2Ptr->frontier.field_CA9_a = 1;
- sub_81A4C30();
+ gSaveBlock2Ptr->frontier.challengePaused = TRUE;
+ SaveGameFrontier();
}
static void nullsub_61(void)
@@ -2569,10 +2573,10 @@ static void sub_81642A0(void)
r10 = 0;
ValidateApprenticesChecksums();
- for (i = 0; i < 4; i++)
+ for (i = 0; i < APPRENTICE_COUNT; i++)
{
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
- && gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] / 7 <= challengeNum
+ && gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].numQuestions] / 7 <= challengeNum
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
{
k = 0;
@@ -2895,13 +2899,13 @@ static void sub_8164E04(void)
GetFrontierTrainerName(text, gTrainerBattleOpponent_A);
StripExtCtrlCodes(text);
- StringCopy(gSaveBlock2Ptr->frontier.field_BD8, text);
- GetBattleTowerTrainerLanguage(&gSaveBlock2Ptr->frontier.field_BEB, gTrainerBattleOpponent_A);
- gSaveBlock2Ptr->frontier.field_BD6 = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL);
- gSaveBlock2Ptr->frontier.field_BD4 = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL);
+ StringCopy(gSaveBlock2Ptr->frontier.towerInterview.opponentName, text);
+ GetBattleTowerTrainerLanguage(&gSaveBlock2Ptr->frontier.towerInterview.opponentLanguage, gTrainerBattleOpponent_A);
+ gSaveBlock2Ptr->frontier.towerInterview.opponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL);
+ gSaveBlock2Ptr->frontier.towerInterview.playerSpecies = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL);
for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++)
- gSaveBlock2Ptr->frontier.field_BE0[i] = gBattleMons[0].nickname[i];
- gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome;
+ gSaveBlock2Ptr->frontier.towerInterview.opponentMonNickname[i] = gBattleMons[0].nickname[i];
+ gSaveBlock2Ptr->frontier.towerBattleOutcome = gBattleOutcome;
}
static void ValidateBattleTowerRecordChecksums(void)
@@ -2968,13 +2972,13 @@ u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode)
static u8 GetMonCountForBattleMode(u8 battleMode)
{
- u8 sp[ARRAY_COUNT(gUnknown_085DFA42)];
- memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42));
+ u8 partySizes[ARRAY_COUNT(sBattleTowerPartySizes)];
+ memcpy(partySizes, sBattleTowerPartySizes, sizeof(sBattleTowerPartySizes));
- if (battleMode < ARRAY_COUNT(gUnknown_085DFA42))
- return sp[battleMode];
+ if (battleMode < ARRAY_COUNT(sBattleTowerPartySizes))
+ return partySizes[battleMode];
else
- return 3;
+ return FRONTIER_PARTY_SIZE;
}
struct RibbonCounter
@@ -3158,7 +3162,7 @@ static void CopyEReaderTrainerFarewellMessage(void)
void sub_81653CC(void)
{
- if (gSaveBlock2Ptr->frontier.field_CA8 == 1)
+ if (gSaveBlock2Ptr->frontier.challengeStatus == CHALLENGE_STATUS_SAVING)
sub_80F01B8();
if (FlagGet(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE) == TRUE)
{
@@ -3282,13 +3286,13 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
{
s32 i, validMons = 0;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
if (src->party[i].species)
validMons++;
}
- if (validMons != 3)
+ if (validMons != FRONTIER_PARTY_SIZE)
{
memset(dst, 0, sizeof(*dst));
return FALSE;
@@ -3298,6 +3302,7 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
dst->lvlMode = src->lvlMode;
dst->winStreak = src->winStreak;
// BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
+ // Fix by using ARRAY_COUNT(sRubyFacilityClassToEmerald)
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
{
if (sRubyFacilityClassToEmerald[i][0] == src->facilityClass)
@@ -3312,16 +3317,16 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
dst->name[i] = src->name[i];
for (i = 0; i < TRAINER_ID_LENGTH; i++)
dst->trainerId[i] = src->trainerId[i];
- for (i = 0; i < 6; i++)
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
dst->greeting[i] = src->greeting[i];
- for (i = 0; i < 6; i++)
- dst->speechWon[i] = gUnknown_085DFA46[i];
- for (i = 0; i < 6; i++)
- dst->speechLost[i] = gUnknown_085DFA52[i];
- for (i = 0; i < 3; i++)
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
+ dst->speechWon[i] = sRecordTrainerSpeechWon[i];
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
+ dst->speechLost[i] = sRecordTrainerSpeechLost[i];
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
dst->party[i] = src->party[i];
- CpuFill32(0, &dst->party[3], sizeof(dst->party[3]));
+ CpuFill32(0, &dst->party[FRONTIER_PARTY_SIZE], sizeof(dst->party[FRONTIER_PARTY_SIZE]));
CalcEmeraldBattleTowerChecksum(dst);
return TRUE;
}
@@ -3331,13 +3336,13 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
{
s32 i, validMons = 0;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
if (src->party[i].species)
validMons++;
}
- if (validMons != 3)
+ if (validMons != FRONTIER_PARTY_SIZE)
{
memset(dst, 0, sizeof(*dst));
return FALSE;
@@ -3347,6 +3352,7 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
dst->lvlMode = src->lvlMode;
dst->winStreak = src->winStreak;
// BUG: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
+ // Fix by using ARRAY_COUNT(sRubyFacilityClassToEmerald) instead
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
{
if (sRubyFacilityClassToEmerald[i][1] == src->facilityClass)
@@ -3355,15 +3361,15 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
if (i != FACILITY_CLASSES_COUNT)
dst->facilityClass = sRubyFacilityClassToEmerald[i][0];
else
- dst->facilityClass = 0x24; // FACILITY_CLASS_YOUNGSTER in Ruby/Sapphire.
+ dst->facilityClass = RS_FACILITY_CLASS_YOUNGSTER;
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
dst->name[i] = src->name[i];
for (i = 0; i < TRAINER_ID_LENGTH; i++)
dst->trainerId[i] = src->trainerId[i];
- for (i = 0; i < 6; i++)
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
dst->greeting[i] = src->greeting[i];
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
dst->party[i] = src->party[i];
CalcRubyBattleTowerChecksum(dst);
@@ -3393,7 +3399,7 @@ static void ValidateApprenticesChecksums(void)
{
s32 i, j;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < APPRENTICE_COUNT; i++)
{
u32 *data = (u32*) &gSaveBlock2Ptr->apprentices[i];
u32 checksum = 0;
diff --git a/src/data/battle_frontier/apprentice.h b/src/data/battle_frontier/apprentice.h
new file mode 100644
index 000000000..0fdb87f96
--- /dev/null
+++ b/src/data/battle_frontier/apprentice.h
@@ -0,0 +1,982 @@
+// data/text/apprentice.inc
+extern const u8 gText_ApprenticePleaseTeach0[];
+extern const u8 gText_ApprenticePleaseTeach1[];
+extern const u8 gText_ApprenticePleaseTeach2[];
+extern const u8 gText_ApprenticePleaseTeach3[];
+extern const u8 gText_ApprenticePleaseTeach4[];
+extern const u8 gText_ApprenticePleaseTeach5[];
+extern const u8 gText_ApprenticePleaseTeach6[];
+extern const u8 gText_ApprenticePleaseTeach7[];
+extern const u8 gText_ApprenticePleaseTeach8[];
+extern const u8 gText_ApprenticePleaseTeach9[];
+extern const u8 gText_ApprenticePleaseTeach10[];
+extern const u8 gText_ApprenticePleaseTeach11[];
+extern const u8 gText_ApprenticePleaseTeach12[];
+extern const u8 gText_ApprenticePleaseTeach13[];
+extern const u8 gText_ApprenticePleaseTeach14[];
+extern const u8 gText_ApprenticePleaseTeach15[];
+extern const u8 gText_ApprenticeRejectTeaching0[];
+extern const u8 gText_ApprenticeRejectTeaching1[];
+extern const u8 gText_ApprenticeRejectTeaching2[];
+extern const u8 gText_ApprenticeRejectTeaching3[];
+extern const u8 gText_ApprenticeRejectTeaching4[];
+extern const u8 gText_ApprenticeRejectTeaching5[];
+extern const u8 gText_ApprenticeRejectTeaching6[];
+extern const u8 gText_ApprenticeRejectTeaching7[];
+extern const u8 gText_ApprenticeRejectTeaching8[];
+extern const u8 gText_ApprenticeRejectTeaching9[];
+extern const u8 gText_ApprenticeRejectTeaching10[];
+extern const u8 gText_ApprenticeRejectTeaching11[];
+extern const u8 gText_ApprenticeRejectTeaching12[];
+extern const u8 gText_ApprenticeRejectTeaching13[];
+extern const u8 gText_ApprenticeRejectTeaching14[];
+extern const u8 gText_ApprenticeRejectTeaching15[];
+extern const u8 gText_ApprenticeWhichLevelMode0[];
+extern const u8 gText_ApprenticeWhichLevelMode1[];
+extern const u8 gText_ApprenticeWhichLevelMode2[];
+extern const u8 gText_ApprenticeWhichLevelMode3[];
+extern const u8 gText_ApprenticeWhichLevelMode4[];
+extern const u8 gText_ApprenticeWhichLevelMode5[];
+extern const u8 gText_ApprenticeWhichLevelMode6[];
+extern const u8 gText_ApprenticeWhichLevelMode7[];
+extern const u8 gText_ApprenticeWhichLevelMode8[];
+extern const u8 gText_ApprenticeWhichLevelMode9[];
+extern const u8 gText_ApprenticeWhichLevelMode10[];
+extern const u8 gText_ApprenticeWhichLevelMode11[];
+extern const u8 gText_ApprenticeWhichLevelMode12[];
+extern const u8 gText_ApprenticeWhichLevelMode13[];
+extern const u8 gText_ApprenticeWhichLevelMode14[];
+extern const u8 gText_ApprenticeWhichLevelMode15[];
+extern const u8 gText_ApprenticeLevelModeThanks0[];
+extern const u8 gText_ApprenticeLevelModeThanks1[];
+extern const u8 gText_ApprenticeLevelModeThanks2[];
+extern const u8 gText_ApprenticeLevelModeThanks3[];
+extern const u8 gText_ApprenticeLevelModeThanks4[];
+extern const u8 gText_ApprenticeLevelModeThanks5[];
+extern const u8 gText_ApprenticeLevelModeThanks6[];
+extern const u8 gText_ApprenticeLevelModeThanks7[];
+extern const u8 gText_ApprenticeLevelModeThanks8[];
+extern const u8 gText_ApprenticeLevelModeThanks9[];
+extern const u8 gText_ApprenticeLevelModeThanks10[];
+extern const u8 gText_ApprenticeLevelModeThanks11[];
+extern const u8 gText_ApprenticeLevelModeThanks12[];
+extern const u8 gText_ApprenticeLevelModeThanks13[];
+extern const u8 gText_ApprenticeLevelModeThanks14[];
+extern const u8 gText_ApprenticeLevelModeThanks15[];
+
+extern const u8 gText_ApprenticeWhichMon0[];
+extern const u8 gText_ApprenticeWhichMon1[];
+extern const u8 gText_ApprenticeWhichMon2[];
+extern const u8 gText_ApprenticeWhichMon3[];
+extern const u8 gText_ApprenticeWhichMon4[];
+extern const u8 gText_ApprenticeWhichMon5[];
+extern const u8 gText_ApprenticeWhichMon6[];
+extern const u8 gText_ApprenticeWhichMon7[];
+extern const u8 gText_ApprenticeWhichMon8[];
+extern const u8 gText_ApprenticeWhichMon9[];
+extern const u8 gText_ApprenticeWhichMon10[];
+extern const u8 gText_ApprenticeWhichMon11[];
+extern const u8 gText_ApprenticeWhichMon12[];
+extern const u8 gText_ApprenticeWhichMon13[];
+extern const u8 gText_ApprenticeWhichMon14[];
+extern const u8 gText_ApprenticeWhichMon15[];
+extern const u8 gText_ApprenticeMonThanks0[];
+extern const u8 gText_ApprenticeMonThanks1[];
+extern const u8 gText_ApprenticeMonThanks2[];
+extern const u8 gText_ApprenticeMonThanks3[];
+extern const u8 gText_ApprenticeMonThanks4[];
+extern const u8 gText_ApprenticeMonThanks5[];
+extern const u8 gText_ApprenticeMonThanks6[];
+extern const u8 gText_ApprenticeMonThanks7[];
+extern const u8 gText_ApprenticeMonThanks8[];
+extern const u8 gText_ApprenticeMonThanks9[];
+extern const u8 gText_ApprenticeMonThanks10[];
+extern const u8 gText_ApprenticeMonThanks11[];
+extern const u8 gText_ApprenticeMonThanks12[];
+extern const u8 gText_ApprenticeMonThanks13[];
+extern const u8 gText_ApprenticeMonThanks14[];
+extern const u8 gText_ApprenticeMonThanks15[];
+
+extern const u8 gText_ApprenticeWhatHeldItem0[];
+extern const u8 gText_ApprenticeWhatHeldItem1[];
+extern const u8 gText_ApprenticeWhatHeldItem2[];
+extern const u8 gText_ApprenticeWhatHeldItem3[];
+extern const u8 gText_ApprenticeWhatHeldItem4[];
+extern const u8 gText_ApprenticeWhatHeldItem5[];
+extern const u8 gText_ApprenticeWhatHeldItem6[];
+extern const u8 gText_ApprenticeWhatHeldItem7[];
+extern const u8 gText_ApprenticeWhatHeldItem8[];
+extern const u8 gText_ApprenticeWhatHeldItem9[];
+extern const u8 gText_ApprenticeWhatHeldItem10[];
+extern const u8 gText_ApprenticeWhatHeldItem11[];
+extern const u8 gText_ApprenticeWhatHeldItem12[];
+extern const u8 gText_ApprenticeWhatHeldItem13[];
+extern const u8 gText_ApprenticeWhatHeldItem14[];
+extern const u8 gText_ApprenticeWhatHeldItem15[];
+extern const u8 gText_ApprenticeHoldNothing0[];
+extern const u8 gText_ApprenticeHoldNothing1[];
+extern const u8 gText_ApprenticeHoldNothing2[];
+extern const u8 gText_ApprenticeHoldNothing3[];
+extern const u8 gText_ApprenticeHoldNothing4[];
+extern const u8 gText_ApprenticeHoldNothing5[];
+extern const u8 gText_ApprenticeHoldNothing6[];
+extern const u8 gText_ApprenticeHoldNothing7[];
+extern const u8 gText_ApprenticeHoldNothing8[];
+extern const u8 gText_ApprenticeHoldNothing9[];
+extern const u8 gText_ApprenticeHoldNothing10[];
+extern const u8 gText_ApprenticeHoldNothing11[];
+extern const u8 gText_ApprenticeHoldNothing12[];
+extern const u8 gText_ApprenticeHoldNothing13[];
+extern const u8 gText_ApprenticeHoldNothing14[];
+extern const u8 gText_ApprenticeHoldNothing15[];
+extern const u8 gText_ApprenticeThanksNoHeldItem0[];
+extern const u8 gText_ApprenticeThanksNoHeldItem1[];
+extern const u8 gText_ApprenticeThanksNoHeldItem2[];
+extern const u8 gText_ApprenticeThanksNoHeldItem3[];
+extern const u8 gText_ApprenticeThanksNoHeldItem4[];
+extern const u8 gText_ApprenticeThanksNoHeldItem5[];
+extern const u8 gText_ApprenticeThanksNoHeldItem6[];
+extern const u8 gText_ApprenticeThanksNoHeldItem7[];
+extern const u8 gText_ApprenticeThanksNoHeldItem8[];
+extern const u8 gText_ApprenticeThanksNoHeldItem9[];
+extern const u8 gText_ApprenticeThanksNoHeldItem10[];
+extern const u8 gText_ApprenticeThanksNoHeldItem11[];
+extern const u8 gText_ApprenticeThanksNoHeldItem12[];
+extern const u8 gText_ApprenticeThanksNoHeldItem13[];
+extern const u8 gText_ApprenticeThanksNoHeldItem14[];
+extern const u8 gText_ApprenticeThanksNoHeldItem15[];
+extern const u8 gText_ApprenticeThanksHeldItem0[];
+extern const u8 gText_ApprenticeThanksHeldItem1[];
+extern const u8 gText_ApprenticeThanksHeldItem2[];
+extern const u8 gText_ApprenticeThanksHeldItem3[];
+extern const u8 gText_ApprenticeThanksHeldItem4[];
+extern const u8 gText_ApprenticeThanksHeldItem5[];
+extern const u8 gText_ApprenticeThanksHeldItem6[];
+extern const u8 gText_ApprenticeThanksHeldItem7[];
+extern const u8 gText_ApprenticeThanksHeldItem8[];
+extern const u8 gText_ApprenticeThanksHeldItem9[];
+extern const u8 gText_ApprenticeThanksHeldItem10[];
+extern const u8 gText_ApprenticeThanksHeldItem11[];
+extern const u8 gText_ApprenticeThanksHeldItem12[];
+extern const u8 gText_ApprenticeThanksHeldItem13[];
+extern const u8 gText_ApprenticeThanksHeldItem14[];
+extern const u8 gText_ApprenticeThanksHeldItem15[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended0[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended1[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended2[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended3[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended4[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended5[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended6[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended7[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended8[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended9[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended10[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended11[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended12[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended13[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended14[];
+extern const u8 gText_ApprenticeItemAlreadyRecommended15[];
+
+extern const u8 gText_ApprenticeWhichMove0[];
+extern const u8 gText_ApprenticeWhichMove1[];
+extern const u8 gText_ApprenticeWhichMove2[];
+extern const u8 gText_ApprenticeWhichMove3[];
+extern const u8 gText_ApprenticeWhichMove4[];
+extern const u8 gText_ApprenticeWhichMove5[];
+extern const u8 gText_ApprenticeWhichMove6[];
+extern const u8 gText_ApprenticeWhichMove7[];
+extern const u8 gText_ApprenticeWhichMove8[];
+extern const u8 gText_ApprenticeWhichMove9[];
+extern const u8 gText_ApprenticeWhichMove10[];
+extern const u8 gText_ApprenticeWhichMove11[];
+extern const u8 gText_ApprenticeWhichMove12[];
+extern const u8 gText_ApprenticeWhichMove13[];
+extern const u8 gText_ApprenticeWhichMove14[];
+extern const u8 gText_ApprenticeWhichMove15[];
+extern const u8 gText_ApprenticeMoveThanks0[];
+extern const u8 gText_ApprenticeMoveThanks1[];
+extern const u8 gText_ApprenticeMoveThanks2[];
+extern const u8 gText_ApprenticeMoveThanks3[];
+extern const u8 gText_ApprenticeMoveThanks4[];
+extern const u8 gText_ApprenticeMoveThanks5[];
+extern const u8 gText_ApprenticeMoveThanks6[];
+extern const u8 gText_ApprenticeMoveThanks7[];
+extern const u8 gText_ApprenticeMoveThanks8[];
+extern const u8 gText_ApprenticeMoveThanks9[];
+extern const u8 gText_ApprenticeMoveThanks10[];
+extern const u8 gText_ApprenticeMoveThanks11[];
+extern const u8 gText_ApprenticeMoveThanks12[];
+extern const u8 gText_ApprenticeMoveThanks13[];
+extern const u8 gText_ApprenticeMoveThanks14[];
+extern const u8 gText_ApprenticeMoveThanks15[];
+
+extern const u8 gText_ApprenticeWhichMonFirst0[];
+extern const u8 gText_ApprenticeWhichMonFirst1[];
+extern const u8 gText_ApprenticeWhichMonFirst2[];
+extern const u8 gText_ApprenticeWhichMonFirst3[];
+extern const u8 gText_ApprenticeWhichMonFirst4[];
+extern const u8 gText_ApprenticeWhichMonFirst5[];
+extern const u8 gText_ApprenticeWhichMonFirst6[];
+extern const u8 gText_ApprenticeWhichMonFirst7[];
+extern const u8 gText_ApprenticeWhichMonFirst8[];
+extern const u8 gText_ApprenticeWhichMonFirst9[];
+extern const u8 gText_ApprenticeWhichMonFirst10[];
+extern const u8 gText_ApprenticeWhichMonFirst11[];
+extern const u8 gText_ApprenticeWhichMonFirst12[];
+extern const u8 gText_ApprenticeWhichMonFirst13[];
+extern const u8 gText_ApprenticeWhichMonFirst14[];
+extern const u8 gText_ApprenticeWhichMonFirst15[];
+extern const u8 gText_ApprenticeMonFirstThanks0[];
+extern const u8 gText_ApprenticeMonFirstThanks1[];
+extern const u8 gText_ApprenticeMonFirstThanks2[];
+extern const u8 gText_ApprenticeMonFirstThanks3[];
+extern const u8 gText_ApprenticeMonFirstThanks4[];
+extern const u8 gText_ApprenticeMonFirstThanks5[];
+extern const u8 gText_ApprenticeMonFirstThanks6[];
+extern const u8 gText_ApprenticeMonFirstThanks7[];
+extern const u8 gText_ApprenticeMonFirstThanks8[];
+extern const u8 gText_ApprenticeMonFirstThanks9[];
+extern const u8 gText_ApprenticeMonFirstThanks10[];
+extern const u8 gText_ApprenticeMonFirstThanks11[];
+extern const u8 gText_ApprenticeMonFirstThanks12[];
+extern const u8 gText_ApprenticeMonFirstThanks13[];
+extern const u8 gText_ApprenticeMonFirstThanks14[];
+extern const u8 gText_ApprenticeMonFirstThanks15[];
+
+extern const u8 gText_ApprenticePickWinSpeech0[];
+extern const u8 gText_ApprenticePickWinSpeech1[];
+extern const u8 gText_ApprenticePickWinSpeech2[];
+extern const u8 gText_ApprenticePickWinSpeech3[];
+extern const u8 gText_ApprenticePickWinSpeech4[];
+extern const u8 gText_ApprenticePickWinSpeech5[];
+extern const u8 gText_ApprenticePickWinSpeech6[];
+extern const u8 gText_ApprenticePickWinSpeech7[];
+extern const u8 gText_ApprenticePickWinSpeech8[];
+extern const u8 gText_ApprenticePickWinSpeech9[];
+extern const u8 gText_ApprenticePickWinSpeech10[];
+extern const u8 gText_ApprenticePickWinSpeech11[];
+extern const u8 gText_ApprenticePickWinSpeech12[];
+extern const u8 gText_ApprenticePickWinSpeech13[];
+extern const u8 gText_ApprenticePickWinSpeech14[];
+extern const u8 gText_ApprenticePickWinSpeech15[];
+extern const u8 gText_ApprenticeWinSpeechThanks0[];
+extern const u8 gText_ApprenticeWinSpeechThanks1[];
+extern const u8 gText_ApprenticeWinSpeechThanks2[];
+extern const u8 gText_ApprenticeWinSpeechThanks3[];
+extern const u8 gText_ApprenticeWinSpeechThanks4[];
+extern const u8 gText_ApprenticeWinSpeechThanks5[];
+extern const u8 gText_ApprenticeWinSpeechThanks6[];
+extern const u8 gText_ApprenticeWinSpeechThanks7[];
+extern const u8 gText_ApprenticeWinSpeechThanks8[];
+extern const u8 gText_ApprenticeWinSpeechThanks9[];
+extern const u8 gText_ApprenticeWinSpeechThanks10[];
+extern const u8 gText_ApprenticeWinSpeechThanks11[];
+extern const u8 gText_ApprenticeWinSpeechThanks12[];
+extern const u8 gText_ApprenticeWinSpeechThanks13[];
+extern const u8 gText_ApprenticeWinSpeechThanks14[];
+extern const u8 gText_ApprenticeWinSpeechThanks15[];
+
+extern const u8 gText_ApprenticeChallenge0[];
+extern const u8 gText_ApprenticeChallenge1[];
+extern const u8 gText_ApprenticeChallenge2[];
+extern const u8 gText_ApprenticeChallenge3[];
+extern const u8 gText_ApprenticeChallenge4[];
+extern const u8 gText_ApprenticeChallenge5[];
+extern const u8 gText_ApprenticeChallenge6[];
+extern const u8 gText_ApprenticeChallenge7[];
+extern const u8 gText_ApprenticeChallenge8[];
+extern const u8 gText_ApprenticeChallenge9[];
+extern const u8 gText_ApprenticeChallenge10[];
+extern const u8 gText_ApprenticeChallenge11[];
+extern const u8 gText_ApprenticeChallenge12[];
+extern const u8 gText_ApprenticeChallenge13[];
+extern const u8 gText_ApprenticeChallenge14[];
+extern const u8 gText_ApprenticeChallenge15[];
+
+const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
+{
+ {
+ .name = {_("サダヒロ"), _("ALANN"), _("ALAIN"), _("ADELFO"), _("CLAUS"), _("TEO")},
+ .otId = 0xBDC9,
+ .facilityClass = FACILITY_CLASS_BUG_CATCHER,
+ .species = {SPECIES_BEAUTIFLY, SPECIES_DUSTOX, SPECIES_ILLUMISE, SPECIES_SHIFTRY, SPECIES_BRELOOM, SPECIES_NINJASK, SPECIES_SHEDINJA, SPECIES_PINSIR, SPECIES_HERACROSS, SPECIES_VOLBEAT},
+ .id = 0,
+ .speechLost = {EC_WORD_NO, EC_WORD_MISTAKE, EC_WORD_EXCL, EC_WORD_I, EC_WORD_LOST, EC_WORD_BADLY},
+ },
+ {
+ .name = {_("ヒロオ"), _("LIONEL"), _("LIONEL"), _("CAIO"), _("LUDWIG"), _("LEO")},
+ .otId = 0xCF09,
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .species = {SPECIES_SWELLOW, SPECIES_SWALOT, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_TORKOAL, SPECIES_HARIYAMA, SPECIES_MIGHTYENA, SPECIES_LUDICOLO, SPECIES_CRAWDAUNT, SPECIES_WHISCASH},
+ .id = 1,
+ .speechLost = {EC_WORD_OKAY, EC_WORD_I, EC_WORD_LOST, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MASTER},
+ },
+ {
+ .name = {_("ケイジ"), _("SONNY"), _("HERVE"), _("FEDRO"), _("WENZEL"), _("SANTI")},
+ .otId = 0x2E34,
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
+ .species = {SPECIES_LINOONE, SPECIES_MIGHTYENA, SPECIES_WHISCASH, SPECIES_ZANGOOSE, SPECIES_SEVIPER, SPECIES_NINETALES, SPECIES_KECLEON, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_MACHAMP},
+ .id = 2,
+ .speechLost = {EC_WORD_I, EC_WORD_WENT, EC_WORD_AND, EC_WORD_LOST, EC_WORD_AWW, EC_WORD_ELLIPSIS},
+ },
+ {
+ .name = {_("ユラ"), _("LAYLA"), _("LAYLA"), _("ASTRID"), _("SONJA"), _("LOLA")},
+ .otId = 0x84EF,
+ .facilityClass = FACILITY_CLASS_LASS,
+ .species = {SPECIES_SWALOT, SPECIES_XATU, SPECIES_ALTARIA, SPECIES_GOLDUCK, SPECIES_FLYGON, SPECIES_ALAKAZAM, SPECIES_GARDEVOIR, SPECIES_WAILORD, SPECIES_GRUMPIG, SPECIES_MIGHTYENA},
+ .id = 3,
+ .speechLost = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_QUES, 0xFFFF},
+ },
+ {
+ .name = {_("ヨウカ"), _("MACY"), _("AMELIE"), _("CLEO"), _("MARIA"), _("ELISA")},
+ .otId = 0x1E43,
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .species = {SPECIES_WIGGLYTUFF, SPECIES_LINOONE, SPECIES_KINGDRA, SPECIES_DELCATTY, SPECIES_RAICHU, SPECIES_FEAROW, SPECIES_STARMIE, SPECIES_MEDICHAM, SPECIES_SHIFTRY, SPECIES_BEAUTIFLY},
+ .id = 4,
+ .speechLost = {EC_WORD_THIS, EC_WORD_WON_T, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_NEXT, EC_WORD_TIME},
+ },
+ {
+ .name = {_("ヤスシ"), _("DONTE"), _("BRAHIM"), _("GLAUCO"), _("JOSEF"), _("ROQUE")},
+ .otId = 0x379F,
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
+ .species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_AGGRON, SPECIES_MAGNETON, SPECIES_MACHAMP, SPECIES_ARMALDO, SPECIES_HERACROSS, SPECIES_NOSEPASS, SPECIES_EXPLOUD, SPECIES_MIGHTYENA},
+ .id = 5,
+ .speechLost = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_RUN, EC_WORD_BYE_BYE, EC_WORD_EXCL},
+ },
+ {
+ .name = {_("ミサオ"), _("AMIRA"), _("LAURE"), _("DAFNE"), _("AMELIE"), _("LARA")},
+ .otId = 0xF555,
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
+ .species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_MAGNETON, SPECIES_MEDICHAM, SPECIES_MIGHTYENA, SPECIES_GLALIE, SPECIES_GOLEM, SPECIES_ELECTRODE, SPECIES_PELIPPER, SPECIES_SHARPEDO},
+ .id = 6,
+ .speechLost = {EC_WORD_AHAHA, EC_WORD_DEFEATED, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_NOTHING, EC_WORD_EXCL},
+ },
+ {
+ .name = {_("カズサ"), _("KALI"), _("JODIE"), _("ILENIA"), _("KARO"), _("ELSA")},
+ .otId = 0x8D26,
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .species = {SPECIES_NINETALES, SPECIES_ALAKAZAM, SPECIES_SCEPTILE, SPECIES_SALAMENCE, SPECIES_GOLDUCK, SPECIES_MAWILE, SPECIES_WEEZING, SPECIES_LANTURN, SPECIES_GARDEVOIR, SPECIES_MILOTIC},
+ .id = 7,
+ .speechLost = {EC_WORD_YOU_RE, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
+ },
+ {
+ .name = {_("スミレ"), _("ANNIE"), _("ANNIE"), _("IMELDA"), _("INES"), _("ROSA")},
+ .otId = 0x800C,
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .species = {SPECIES_SCEPTILE, SPECIES_VILEPLUME, SPECIES_BELLOSSOM, SPECIES_ROSELIA, SPECIES_CORSOLA, SPECIES_FLYGON, SPECIES_BRELOOM, SPECIES_MILOTIC, SPECIES_ALTARIA, SPECIES_CRADILY},
+ .id = 8,
+ .speechLost = {EC_WORD_WHAT, EC_WORD_TOUGH, EC_WORD_POKEMON, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_EXCL},
+ },
+ {
+ .name = {_("アキノリ"), _("DILLEN"), _("RENE"), _("INDRO"), _("DETLEF"), _("PEDRO")},
+ .otId = 0x469f,
+ .facilityClass = FACILITY_CLASS_HIKER,
+ .species = {SPECIES_SKARMORY, SPECIES_GOLEM, SPECIES_BLAZIKEN, SPECIES_CAMERUPT, SPECIES_DONPHAN, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_TROPIUS, SPECIES_SOLROCK, SPECIES_RHYDON},
+ .id = 9,
+ .speechLost = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_JUST, EC_WORD_SHREDDED, EC_WORD_ELLIPSIS, 0xFFFF},
+ },
+ {
+ .name = {_("トウゾウ"), _("DALLAS"), _("BRUNO"), _("LEARCO"), _("ANSGAR"), _("MANOLO")},
+ .otId = 0x71FC,
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .species = {SPECIES_SEAKING, SPECIES_STARMIE, SPECIES_GOLDUCK, SPECIES_TENTACRUEL, SPECIES_OCTILLERY, SPECIES_GOREBYSS, SPECIES_GLALIE, SPECIES_WAILORD, SPECIES_SHARPEDO, SPECIES_KINGDRA},
+ .id = 10,
+ .speechLost = {EC_WORD_YOUR, EC_WORD_WIN, EC_WORD_ANGERS, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
+ },
+ {
+ .name = {_("セイヤ"), _("FRANK"), _("FRANK"), _("OLINDO"), _("FRANK"), _("MAURO")},
+ .otId = 0xA39E,
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .species = {SPECIES_QUAGSIRE, SPECIES_STARMIE, SPECIES_PELIPPER, SPECIES_CRAWDAUNT, SPECIES_WAILORD, SPECIES_GYARADOS, SPECIES_SWAMPERT, SPECIES_LANTURN, SPECIES_WHISCASH, SPECIES_SHUCKLE},
+ .id = 11,
+ .speechLost = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DEEP, EC_WORD_OK_QUES},
+ },
+ {
+ .name = {_("リュウジ"), _("LAMONT"), _("XAV"), _("ORFEO"), _("JÜRGEN"), _("JORGE")},
+ .otId = 0xE590,
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .species = {SPECIES_ABSOL, SPECIES_CROBAT, SPECIES_EXPLOUD, SPECIES_MAGNETON, SPECIES_SHARPEDO, SPECIES_MANECTRIC, SPECIES_METAGROSS, SPECIES_ELECTRODE, SPECIES_NOSEPASS, SPECIES_WEEZING},
+ .id = 12,
+ .speechLost = {EC_WORD_A, EC_WORD_LOSS, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_THIS, EC_WORD_IS},
+ },
+ {
+ .name = {_("カツアキ"), _("TYRESE"), _("ANDY"), _("PARIDE"), _("DAVID"), _("CHICHO")},
+ .otId = 0xD018,
+ .facilityClass = FACILITY_CLASS_BLACK_BELT,
+ .species = {SPECIES_BLAZIKEN, SPECIES_GOLEM, SPECIES_MACHAMP, SPECIES_RHYDON, SPECIES_HARIYAMA, SPECIES_AGGRON, SPECIES_MEDICHAM, SPECIES_ZANGOOSE, SPECIES_VIGOROTH, SPECIES_SLAKING},
+ .id = 13,
+ .speechLost = {EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_AND, EC_WORD_LOW, EC_WORD_OF, EC_WORD_POWER},
+ },
+ {
+ .name = {_("トシミツ"), _("DANTE"), _("DANTE"), _("RAOUL"), _("LOTHAR"), _("PABLO")},
+ .otId = 0xBC75,
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .species = {SPECIES_SCEPTILE, SPECIES_SANDSLASH, SPECIES_FLYGON, SPECIES_CLAYDOL, SPECIES_ARMALDO, SPECIES_CROBAT, SPECIES_CRADILY, SPECIES_SOLROCK, SPECIES_LUNATONE, SPECIES_GOLEM},
+ .id = 14,
+ .speechLost = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_UNDERSTAND, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_HAPPENING},
+ },
+ {
+ .name = {_("ローウェン"), _("ARTURO"), _("ARTURO"), _("ROMOLO"), _("BRIAN"), _("ARTURO")},
+ .otId = 0xFA02,
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .species = {SPECIES_ABSOL, SPECIES_MIGHTYENA, SPECIES_ALAKAZAM, SPECIES_BANETTE, SPECIES_NINETALES, SPECIES_CLAYDOL, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_WALREIN, SPECIES_DUSCLOPS},
+ .id = 15,
+ .speechLost = {EC_WORD_THIS, EC_WORD_HAS, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_LIE},
+ },
+};
+
+// Sequence of 4 messages for the first meeting with the apprentice
+static const u8 *const sApprenticeFirstMeetingTexts[NUM_APPRENTICES][4] =
+{
+ {gText_ApprenticePleaseTeach0, gText_ApprenticeRejectTeaching0, gText_ApprenticeWhichLevelMode0, gText_ApprenticeLevelModeThanks0},
+ {gText_ApprenticePleaseTeach1, gText_ApprenticeRejectTeaching1, gText_ApprenticeWhichLevelMode1, gText_ApprenticeLevelModeThanks1},
+ {gText_ApprenticePleaseTeach2, gText_ApprenticeRejectTeaching2, gText_ApprenticeWhichLevelMode2, gText_ApprenticeLevelModeThanks2},
+ {gText_ApprenticePleaseTeach3, gText_ApprenticeRejectTeaching3, gText_ApprenticeWhichLevelMode3, gText_ApprenticeLevelModeThanks3},
+ {gText_ApprenticePleaseTeach4, gText_ApprenticeRejectTeaching4, gText_ApprenticeWhichLevelMode4, gText_ApprenticeLevelModeThanks4},
+ {gText_ApprenticePleaseTeach5, gText_ApprenticeRejectTeaching5, gText_ApprenticeWhichLevelMode5, gText_ApprenticeLevelModeThanks5},
+ {gText_ApprenticePleaseTeach6, gText_ApprenticeRejectTeaching6, gText_ApprenticeWhichLevelMode6, gText_ApprenticeLevelModeThanks6},
+ {gText_ApprenticePleaseTeach7, gText_ApprenticeRejectTeaching7, gText_ApprenticeWhichLevelMode7, gText_ApprenticeLevelModeThanks7},
+ {gText_ApprenticePleaseTeach8, gText_ApprenticeRejectTeaching8, gText_ApprenticeWhichLevelMode8, gText_ApprenticeLevelModeThanks8},
+ {gText_ApprenticePleaseTeach9, gText_ApprenticeRejectTeaching9, gText_ApprenticeWhichLevelMode9, gText_ApprenticeLevelModeThanks9},
+ {gText_ApprenticePleaseTeach10, gText_ApprenticeRejectTeaching10, gText_ApprenticeWhichLevelMode10, gText_ApprenticeLevelModeThanks10},
+ {gText_ApprenticePleaseTeach11, gText_ApprenticeRejectTeaching11, gText_ApprenticeWhichLevelMode11, gText_ApprenticeLevelModeThanks11},
+ {gText_ApprenticePleaseTeach12, gText_ApprenticeRejectTeaching12, gText_ApprenticeWhichLevelMode12, gText_ApprenticeLevelModeThanks12},
+ {gText_ApprenticePleaseTeach13, gText_ApprenticeRejectTeaching13, gText_ApprenticeWhichLevelMode13, gText_ApprenticeLevelModeThanks13},
+ {gText_ApprenticePleaseTeach14, gText_ApprenticeRejectTeaching14, gText_ApprenticeWhichLevelMode14, gText_ApprenticeLevelModeThanks14},
+ {gText_ApprenticePleaseTeach15, gText_ApprenticeRejectTeaching15, gText_ApprenticeWhichLevelMode15, gText_ApprenticeLevelModeThanks15},
+};
+
+static const u8 *const sApprenticeWhichMonTexts[NUM_APPRENTICES][2] =
+{
+ {gText_ApprenticeWhichMon0, gText_ApprenticeMonThanks0},
+ {gText_ApprenticeWhichMon1, gText_ApprenticeMonThanks1},
+ {gText_ApprenticeWhichMon2, gText_ApprenticeMonThanks2},
+ {gText_ApprenticeWhichMon3, gText_ApprenticeMonThanks3},
+ {gText_ApprenticeWhichMon4, gText_ApprenticeMonThanks4},
+ {gText_ApprenticeWhichMon5, gText_ApprenticeMonThanks5},
+ {gText_ApprenticeWhichMon6, gText_ApprenticeMonThanks6},
+ {gText_ApprenticeWhichMon7, gText_ApprenticeMonThanks7},
+ {gText_ApprenticeWhichMon8, gText_ApprenticeMonThanks8},
+ {gText_ApprenticeWhichMon9, gText_ApprenticeMonThanks9},
+ {gText_ApprenticeWhichMon10, gText_ApprenticeMonThanks10},
+ {gText_ApprenticeWhichMon11, gText_ApprenticeMonThanks11},
+ {gText_ApprenticeWhichMon12, gText_ApprenticeMonThanks12},
+ {gText_ApprenticeWhichMon13, gText_ApprenticeMonThanks13},
+ {gText_ApprenticeWhichMon14, gText_ApprenticeMonThanks14},
+ {gText_ApprenticeWhichMon15, gText_ApprenticeMonThanks15},
+};
+
+// Sequence of 5 messages for suggesting a held item to the apprentice
+static const u8 *const sApprenticeHeldItemTexts[NUM_APPRENTICES][5] =
+{
+ {gText_ApprenticeWhatHeldItem0, gText_ApprenticeHoldNothing0, gText_ApprenticeThanksNoHeldItem0, gText_ApprenticeThanksHeldItem0, gText_ApprenticeItemAlreadyRecommended0},
+ {gText_ApprenticeWhatHeldItem1, gText_ApprenticeHoldNothing1, gText_ApprenticeThanksNoHeldItem1, gText_ApprenticeThanksHeldItem1, gText_ApprenticeItemAlreadyRecommended1},
+ {gText_ApprenticeWhatHeldItem2, gText_ApprenticeHoldNothing2, gText_ApprenticeThanksNoHeldItem2, gText_ApprenticeThanksHeldItem2, gText_ApprenticeItemAlreadyRecommended2},
+ {gText_ApprenticeWhatHeldItem3, gText_ApprenticeHoldNothing3, gText_ApprenticeThanksNoHeldItem3, gText_ApprenticeThanksHeldItem3, gText_ApprenticeItemAlreadyRecommended3},
+ {gText_ApprenticeWhatHeldItem4, gText_ApprenticeHoldNothing4, gText_ApprenticeThanksNoHeldItem4, gText_ApprenticeThanksHeldItem4, gText_ApprenticeItemAlreadyRecommended4},
+ {gText_ApprenticeWhatHeldItem5, gText_ApprenticeHoldNothing5, gText_ApprenticeThanksNoHeldItem5, gText_ApprenticeThanksHeldItem5, gText_ApprenticeItemAlreadyRecommended5},
+ {gText_ApprenticeWhatHeldItem6, gText_ApprenticeHoldNothing6, gText_ApprenticeThanksNoHeldItem6, gText_ApprenticeThanksHeldItem6, gText_ApprenticeItemAlreadyRecommended6},
+ {gText_ApprenticeWhatHeldItem7, gText_ApprenticeHoldNothing7, gText_ApprenticeThanksNoHeldItem7, gText_ApprenticeThanksHeldItem7, gText_ApprenticeItemAlreadyRecommended7},
+ {gText_ApprenticeWhatHeldItem8, gText_ApprenticeHoldNothing8, gText_ApprenticeThanksNoHeldItem8, gText_ApprenticeThanksHeldItem8, gText_ApprenticeItemAlreadyRecommended8},
+ {gText_ApprenticeWhatHeldItem9, gText_ApprenticeHoldNothing9, gText_ApprenticeThanksNoHeldItem9, gText_ApprenticeThanksHeldItem9, gText_ApprenticeItemAlreadyRecommended9},
+ {gText_ApprenticeWhatHeldItem10, gText_ApprenticeHoldNothing10, gText_ApprenticeThanksNoHeldItem10, gText_ApprenticeThanksHeldItem10, gText_ApprenticeItemAlreadyRecommended10},
+ {gText_ApprenticeWhatHeldItem11, gText_ApprenticeHoldNothing11, gText_ApprenticeThanksNoHeldItem11, gText_ApprenticeThanksHeldItem11, gText_ApprenticeItemAlreadyRecommended11},
+ {gText_ApprenticeWhatHeldItem12, gText_ApprenticeHoldNothing12, gText_ApprenticeThanksNoHeldItem12, gText_ApprenticeThanksHeldItem12, gText_ApprenticeItemAlreadyRecommended12},
+ {gText_ApprenticeWhatHeldItem13, gText_ApprenticeHoldNothing13, gText_ApprenticeThanksNoHeldItem13, gText_ApprenticeThanksHeldItem13, gText_ApprenticeItemAlreadyRecommended13},
+ {gText_ApprenticeWhatHeldItem14, gText_ApprenticeHoldNothing14, gText_ApprenticeThanksNoHeldItem14, gText_ApprenticeThanksHeldItem14, gText_ApprenticeItemAlreadyRecommended14},
+ {gText_ApprenticeWhatHeldItem15, gText_ApprenticeHoldNothing15, gText_ApprenticeThanksNoHeldItem15, gText_ApprenticeThanksHeldItem15, gText_ApprenticeItemAlreadyRecommended15},
+};
+
+static const u8 *const sApprenticeWhichMoveTexts[NUM_APPRENTICES][2] =
+{
+ {gText_ApprenticeWhichMove0, gText_ApprenticeMoveThanks0},
+ {gText_ApprenticeWhichMove1, gText_ApprenticeMoveThanks1},
+ {gText_ApprenticeWhichMove2, gText_ApprenticeMoveThanks2},
+ {gText_ApprenticeWhichMove3, gText_ApprenticeMoveThanks3},
+ {gText_ApprenticeWhichMove4, gText_ApprenticeMoveThanks4},
+ {gText_ApprenticeWhichMove5, gText_ApprenticeMoveThanks5},
+ {gText_ApprenticeWhichMove6, gText_ApprenticeMoveThanks6},
+ {gText_ApprenticeWhichMove7, gText_ApprenticeMoveThanks7},
+ {gText_ApprenticeWhichMove8, gText_ApprenticeMoveThanks8},
+ {gText_ApprenticeWhichMove9, gText_ApprenticeMoveThanks9},
+ {gText_ApprenticeWhichMove10, gText_ApprenticeMoveThanks10},
+ {gText_ApprenticeWhichMove11, gText_ApprenticeMoveThanks11},
+ {gText_ApprenticeWhichMove12, gText_ApprenticeMoveThanks12},
+ {gText_ApprenticeWhichMove13, gText_ApprenticeMoveThanks13},
+ {gText_ApprenticeWhichMove14, gText_ApprenticeMoveThanks14},
+ {gText_ApprenticeWhichMove15, gText_ApprenticeMoveThanks15},
+};
+
+static const u8 *const sApprenticeWhichMonFirstTexts[NUM_APPRENTICES][2] =
+{
+ {gText_ApprenticeWhichMonFirst0, gText_ApprenticeMonFirstThanks0},
+ {gText_ApprenticeWhichMonFirst1, gText_ApprenticeMonFirstThanks1},
+ {gText_ApprenticeWhichMonFirst2, gText_ApprenticeMonFirstThanks2},
+ {gText_ApprenticeWhichMonFirst3, gText_ApprenticeMonFirstThanks3},
+ {gText_ApprenticeWhichMonFirst4, gText_ApprenticeMonFirstThanks4},
+ {gText_ApprenticeWhichMonFirst5, gText_ApprenticeMonFirstThanks5},
+ {gText_ApprenticeWhichMonFirst6, gText_ApprenticeMonFirstThanks6},
+ {gText_ApprenticeWhichMonFirst7, gText_ApprenticeMonFirstThanks7},
+ {gText_ApprenticeWhichMonFirst8, gText_ApprenticeMonFirstThanks8},
+ {gText_ApprenticeWhichMonFirst9, gText_ApprenticeMonFirstThanks9},
+ {gText_ApprenticeWhichMonFirst10, gText_ApprenticeMonFirstThanks10},
+ {gText_ApprenticeWhichMonFirst11, gText_ApprenticeMonFirstThanks11},
+ {gText_ApprenticeWhichMonFirst12, gText_ApprenticeMonFirstThanks12},
+ {gText_ApprenticeWhichMonFirst13, gText_ApprenticeMonFirstThanks13},
+ {gText_ApprenticeWhichMonFirst14, gText_ApprenticeMonFirstThanks14},
+ {gText_ApprenticeWhichMonFirst15, gText_ApprenticeMonFirstThanks15},
+};
+
+static const u8 *const sApprenticePickWinSpeechTexts[NUM_APPRENTICES][2] =
+{
+ {gText_ApprenticePickWinSpeech0, gText_ApprenticeWinSpeechThanks0},
+ {gText_ApprenticePickWinSpeech1, gText_ApprenticeWinSpeechThanks1},
+ {gText_ApprenticePickWinSpeech2, gText_ApprenticeWinSpeechThanks2},
+ {gText_ApprenticePickWinSpeech3, gText_ApprenticeWinSpeechThanks3},
+ {gText_ApprenticePickWinSpeech4, gText_ApprenticeWinSpeechThanks4},
+ {gText_ApprenticePickWinSpeech5, gText_ApprenticeWinSpeechThanks5},
+ {gText_ApprenticePickWinSpeech6, gText_ApprenticeWinSpeechThanks6},
+ {gText_ApprenticePickWinSpeech7, gText_ApprenticeWinSpeechThanks7},
+ {gText_ApprenticePickWinSpeech8, gText_ApprenticeWinSpeechThanks8},
+ {gText_ApprenticePickWinSpeech9, gText_ApprenticeWinSpeechThanks9},
+ {gText_ApprenticePickWinSpeech10, gText_ApprenticeWinSpeechThanks10},
+ {gText_ApprenticePickWinSpeech11, gText_ApprenticeWinSpeechThanks11},
+ {gText_ApprenticePickWinSpeech12, gText_ApprenticeWinSpeechThanks12},
+ {gText_ApprenticePickWinSpeech13, gText_ApprenticeWinSpeechThanks13},
+ {gText_ApprenticePickWinSpeech14, gText_ApprenticeWinSpeechThanks14},
+ {gText_ApprenticePickWinSpeech15, gText_ApprenticeWinSpeechThanks15},
+};
+
+static const u8 *const sApprenticeChallengeTexts[NUM_APPRENTICES] =
+{
+ gText_ApprenticeChallenge0,
+ gText_ApprenticeChallenge1,
+ gText_ApprenticeChallenge2,
+ gText_ApprenticeChallenge3,
+ gText_ApprenticeChallenge4,
+ gText_ApprenticeChallenge5,
+ gText_ApprenticeChallenge6,
+ gText_ApprenticeChallenge7,
+ gText_ApprenticeChallenge8,
+ gText_ApprenticeChallenge9,
+ gText_ApprenticeChallenge10,
+ gText_ApprenticeChallenge11,
+ gText_ApprenticeChallenge12,
+ gText_ApprenticeChallenge13,
+ gText_ApprenticeChallenge14,
+ gText_ApprenticeChallenge15,
+};
+
+// Unclear what the criteria are for valid moves
+// Notably, a large percentage of multi-strike moves are not valid
+static const bool8 sValidApprenticeMoves[MOVES_COUNT] =
+{
+ [MOVE_NONE] = FALSE,
+ [MOVE_POUND] = FALSE,
+ [MOVE_KARATE_CHOP] = TRUE,
+ [MOVE_DOUBLE_SLAP] = TRUE,
+ [MOVE_COMET_PUNCH] = FALSE,
+ [MOVE_MEGA_PUNCH] = TRUE,
+ [MOVE_PAY_DAY] = FALSE,
+ [MOVE_FIRE_PUNCH] = TRUE,
+ [MOVE_ICE_PUNCH] = TRUE,
+ [MOVE_THUNDER_PUNCH] = TRUE,
+ [MOVE_SCRATCH] = FALSE,
+ [MOVE_VICE_GRIP] = FALSE,
+ [MOVE_GUILLOTINE] = TRUE,
+ [MOVE_RAZOR_WIND] = FALSE,
+ [MOVE_SWORDS_DANCE] = TRUE,
+ [MOVE_CUT] = FALSE,
+ [MOVE_GUST] = FALSE,
+ [MOVE_WING_ATTACK] = FALSE,
+ [MOVE_WHIRLWIND] = TRUE,
+ [MOVE_FLY] = TRUE,
+ [MOVE_BIND] = TRUE,
+ [MOVE_SLAM] = TRUE,
+ [MOVE_VINE_WHIP] = FALSE,
+ [MOVE_STOMP] = TRUE,
+ [MOVE_DOUBLE_KICK] = TRUE,
+ [MOVE_MEGA_KICK] = TRUE,
+ [MOVE_JUMP_KICK] = TRUE,
+ [MOVE_ROLLING_KICK] = TRUE,
+ [MOVE_SAND_ATTACK] = TRUE,
+ [MOVE_HEADBUTT] = TRUE,
+ [MOVE_HORN_ATTACK] = FALSE,
+ [MOVE_FURY_ATTACK] = FALSE,
+ [MOVE_HORN_DRILL] = TRUE,
+ [MOVE_TACKLE] = FALSE,
+ [MOVE_BODY_SLAM] = TRUE,
+ [MOVE_WRAP] = TRUE,
+ [MOVE_TAKE_DOWN] = TRUE,
+ [MOVE_THRASH] = TRUE,
+ [MOVE_DOUBLE_EDGE] = TRUE,
+ [MOVE_TAIL_WHIP] = FALSE,
+ [MOVE_POISON_STING] = FALSE,
+ [MOVE_TWINEEDLE] = TRUE,
+ [MOVE_PIN_MISSILE] = FALSE,
+ [MOVE_LEER] = FALSE,
+ [MOVE_BITE] = TRUE,
+ [MOVE_GROWL] = FALSE,
+ [MOVE_ROAR] = TRUE,
+ [MOVE_SING] = TRUE,
+ [MOVE_SUPERSONIC] = TRUE,
+ [MOVE_SONIC_BOOM] = TRUE,
+ [MOVE_DISABLE] = TRUE,
+ [MOVE_ACID] = FALSE,
+ [MOVE_EMBER] = FALSE,
+ [MOVE_FLAMETHROWER] = TRUE,
+ [MOVE_MIST] = TRUE,
+ [MOVE_WATER_GUN] = FALSE,
+ [MOVE_HYDRO_PUMP] = TRUE,
+ [MOVE_SURF] = TRUE,
+ [MOVE_ICE_BEAM] = TRUE,
+ [MOVE_BLIZZARD] = TRUE,
+ [MOVE_PSYBEAM] = TRUE,
+ [MOVE_BUBBLE_BEAM] = FALSE,
+ [MOVE_AURORA_BEAM] = FALSE,
+ [MOVE_HYPER_BEAM] = TRUE,
+ [MOVE_PECK] = FALSE,
+ [MOVE_DRILL_PECK] = TRUE,
+ [MOVE_SUBMISSION] = TRUE,
+ [MOVE_LOW_KICK] = TRUE,
+ [MOVE_COUNTER] = TRUE,
+ [MOVE_SEISMIC_TOSS] = TRUE,
+ [MOVE_STRENGTH] = TRUE,
+ [MOVE_ABSORB] = FALSE,
+ [MOVE_MEGA_DRAIN] = FALSE,
+ [MOVE_LEECH_SEED] = TRUE,
+ [MOVE_GROWTH] = TRUE,
+ [MOVE_RAZOR_LEAF] = TRUE,
+ [MOVE_SOLAR_BEAM] = TRUE,
+ [MOVE_POISON_POWDER] = TRUE,
+ [MOVE_STUN_SPORE] = TRUE,
+ [MOVE_SLEEP_POWDER] = TRUE,
+ [MOVE_PETAL_DANCE] = TRUE,
+ [MOVE_STRING_SHOT] = FALSE,
+ [MOVE_DRAGON_RAGE] = TRUE,
+ [MOVE_FIRE_SPIN] = TRUE,
+ [MOVE_THUNDER_SHOCK] = FALSE,
+ [MOVE_THUNDERBOLT] = TRUE,
+ [MOVE_THUNDER_WAVE] = TRUE,
+ [MOVE_THUNDER] = TRUE,
+ [MOVE_ROCK_THROW] = FALSE,
+ [MOVE_EARTHQUAKE] = TRUE,
+ [MOVE_FISSURE] = TRUE,
+ [MOVE_DIG] = TRUE,
+ [MOVE_TOXIC] = TRUE,
+ [MOVE_CONFUSION] = FALSE,
+ [MOVE_PSYCHIC] = TRUE,
+ [MOVE_HYPNOSIS] = TRUE,
+ [MOVE_MEDITATE] = TRUE,
+ [MOVE_AGILITY] = TRUE,
+ [MOVE_QUICK_ATTACK] = TRUE,
+ [MOVE_RAGE] = FALSE,
+ [MOVE_TELEPORT] = FALSE,
+ [MOVE_NIGHT_SHADE] = TRUE,
+ [MOVE_MIMIC] = TRUE,
+ [MOVE_SCREECH] = TRUE,
+ [MOVE_DOUBLE_TEAM] = TRUE,
+ [MOVE_RECOVER] = TRUE,
+ [MOVE_HARDEN] = TRUE,
+ [MOVE_MINIMIZE] = TRUE,
+ [MOVE_SMOKESCREEN] = TRUE,
+ [MOVE_CONFUSE_RAY] = TRUE,
+ [MOVE_WITHDRAW] = TRUE,
+ [MOVE_DEFENSE_CURL] = TRUE,
+ [MOVE_BARRIER] = TRUE,
+ [MOVE_LIGHT_SCREEN] = TRUE,
+ [MOVE_HAZE] = TRUE,
+ [MOVE_REFLECT] = TRUE,
+ [MOVE_FOCUS_ENERGY] = TRUE,
+ [MOVE_BIDE] = FALSE,
+ [MOVE_METRONOME] = TRUE,
+ [MOVE_MIRROR_MOVE] = TRUE,
+ [MOVE_SELF_DESTRUCT] = TRUE,
+ [MOVE_EGG_BOMB] = TRUE,
+ [MOVE_LICK] = TRUE,
+ [MOVE_SMOG] = FALSE,
+ [MOVE_SLUDGE] = FALSE,
+ [MOVE_BONE_CLUB] = FALSE,
+ [MOVE_FIRE_BLAST] = TRUE,
+ [MOVE_WATERFALL] = TRUE,
+ [MOVE_CLAMP] = TRUE,
+ [MOVE_SWIFT] = TRUE,
+ [MOVE_SKULL_BASH] = TRUE,
+ [MOVE_SPIKE_CANNON] = FALSE,
+ [MOVE_CONSTRICT] = FALSE,
+ [MOVE_AMNESIA] = TRUE,
+ [MOVE_KINESIS] = TRUE,
+ [MOVE_SOFT_BOILED] = TRUE,
+ [MOVE_HI_JUMP_KICK] = TRUE,
+ [MOVE_GLARE] = TRUE,
+ [MOVE_DREAM_EATER] = TRUE,
+ [MOVE_POISON_GAS] = FALSE,
+ [MOVE_BARRAGE] = FALSE,
+ [MOVE_LEECH_LIFE] = FALSE,
+ [MOVE_LOVELY_KISS] = TRUE,
+ [MOVE_SKY_ATTACK] = TRUE,
+ [MOVE_TRANSFORM] = TRUE,
+ [MOVE_BUBBLE] = FALSE,
+ [MOVE_DIZZY_PUNCH] = TRUE,
+ [MOVE_SPORE] = TRUE,
+ [MOVE_FLASH] = TRUE,
+ [MOVE_PSYWAVE] = TRUE,
+ [MOVE_SPLASH] = FALSE,
+ [MOVE_ACID_ARMOR] = TRUE,
+ [MOVE_CRABHAMMER] = TRUE,
+ [MOVE_EXPLOSION] = TRUE,
+ [MOVE_FURY_SWIPES] = FALSE,
+ [MOVE_BONEMERANG] = TRUE,
+ [MOVE_REST] = TRUE,
+ [MOVE_ROCK_SLIDE] = TRUE,
+ [MOVE_HYPER_FANG] = TRUE,
+ [MOVE_SHARPEN] = TRUE,
+ [MOVE_CONVERSION] = TRUE,
+ [MOVE_TRI_ATTACK] = TRUE,
+ [MOVE_SUPER_FANG] = TRUE,
+ [MOVE_SLASH] = TRUE,
+ [MOVE_SUBSTITUTE] = TRUE,
+ [MOVE_STRUGGLE] = TRUE,
+ [MOVE_SKETCH] = TRUE,
+ [MOVE_TRIPLE_KICK] = TRUE,
+ [MOVE_THIEF] = TRUE,
+ [MOVE_SPIDER_WEB] = TRUE,
+ [MOVE_MIND_READER] = TRUE,
+ [MOVE_NIGHTMARE] = TRUE,
+ [MOVE_FLAME_WHEEL] = FALSE,
+ [MOVE_SNORE] = TRUE,
+ [MOVE_CURSE] = TRUE,
+ [MOVE_FLAIL] = TRUE,
+ [MOVE_CONVERSION_2] = TRUE,
+ [MOVE_AEROBLAST] = TRUE,
+ [MOVE_COTTON_SPORE] = TRUE,
+ [MOVE_REVERSAL] = TRUE,
+ [MOVE_SPITE] = TRUE,
+ [MOVE_POWDER_SNOW] = FALSE,
+ [MOVE_PROTECT] = TRUE,
+ [MOVE_MACH_PUNCH] = TRUE,
+ [MOVE_SCARY_FACE] = TRUE,
+ [MOVE_FAINT_ATTACK] = TRUE,
+ [MOVE_SWEET_KISS] = TRUE,
+ [MOVE_BELLY_DRUM] = TRUE,
+ [MOVE_SLUDGE_BOMB] = TRUE,
+ [MOVE_MUD_SLAP] = TRUE,
+ [MOVE_OCTAZOOKA] = TRUE,
+ [MOVE_SPIKES] = TRUE,
+ [MOVE_ZAP_CANNON] = TRUE,
+ [MOVE_FORESIGHT] = TRUE,
+ [MOVE_DESTINY_BOND] = TRUE,
+ [MOVE_PERISH_SONG] = TRUE,
+ [MOVE_ICY_WIND] = TRUE,
+ [MOVE_DETECT] = TRUE,
+ [MOVE_BONE_RUSH] = FALSE,
+ [MOVE_LOCK_ON] = TRUE,
+ [MOVE_OUTRAGE] = TRUE,
+ [MOVE_SANDSTORM] = TRUE,
+ [MOVE_GIGA_DRAIN] = TRUE,
+ [MOVE_ENDURE] = TRUE,
+ [MOVE_CHARM] = TRUE,
+ [MOVE_ROLLOUT] = TRUE,
+ [MOVE_FALSE_SWIPE] = TRUE,
+ [MOVE_SWAGGER] = TRUE,
+ [MOVE_MILK_DRINK] = TRUE,
+ [MOVE_SPARK] = FALSE,
+ [MOVE_FURY_CUTTER] = TRUE,
+ [MOVE_STEEL_WING] = TRUE,
+ [MOVE_MEAN_LOOK] = TRUE,
+ [MOVE_ATTRACT] = TRUE,
+ [MOVE_SLEEP_TALK] = TRUE,
+ [MOVE_HEAL_BELL] = TRUE,
+ [MOVE_RETURN] = TRUE,
+ [MOVE_PRESENT] = TRUE,
+ [MOVE_FRUSTRATION] = TRUE,
+ [MOVE_SAFEGUARD] = TRUE,
+ [MOVE_PAIN_SPLIT] = TRUE,
+ [MOVE_SACRED_FIRE] = TRUE,
+ [MOVE_MAGNITUDE] = FALSE,
+ [MOVE_DYNAMIC_PUNCH] = TRUE,
+ [MOVE_MEGAHORN] = TRUE,
+ [MOVE_DRAGON_BREATH] = TRUE,
+ [MOVE_BATON_PASS] = TRUE,
+ [MOVE_ENCORE] = TRUE,
+ [MOVE_PURSUIT] = TRUE,
+ [MOVE_RAPID_SPIN] = TRUE,
+ [MOVE_SWEET_SCENT] = TRUE,
+ [MOVE_IRON_TAIL] = TRUE,
+ [MOVE_METAL_CLAW] = TRUE,
+ [MOVE_VITAL_THROW] = TRUE,
+ [MOVE_MORNING_SUN] = TRUE,
+ [MOVE_SYNTHESIS] = TRUE,
+ [MOVE_MOONLIGHT] = TRUE,
+ [MOVE_HIDDEN_POWER] = TRUE,
+ [MOVE_CROSS_CHOP] = TRUE,
+ [MOVE_TWISTER] = FALSE,
+ [MOVE_RAIN_DANCE] = TRUE,
+ [MOVE_SUNNY_DAY] = TRUE,
+ [MOVE_CRUNCH] = TRUE,
+ [MOVE_MIRROR_COAT] = TRUE,
+ [MOVE_PSYCH_UP] = TRUE,
+ [MOVE_EXTREME_SPEED] = TRUE,
+ [MOVE_ANCIENT_POWER] = TRUE,
+ [MOVE_SHADOW_BALL] = TRUE,
+ [MOVE_FUTURE_SIGHT] = TRUE,
+ [MOVE_ROCK_SMASH] = TRUE,
+ [MOVE_WHIRLPOOL] = TRUE,
+ [MOVE_BEAT_UP] = TRUE,
+ [MOVE_FAKE_OUT] = TRUE,
+ [MOVE_UPROAR] = TRUE,
+ [MOVE_STOCKPILE] = TRUE,
+ [MOVE_SPIT_UP] = TRUE,
+ [MOVE_SWALLOW] = TRUE,
+ [MOVE_HEAT_WAVE] = TRUE,
+ [MOVE_HAIL] = TRUE,
+ [MOVE_TORMENT] = TRUE,
+ [MOVE_FLATTER] = TRUE,
+ [MOVE_WILL_O_WISP] = TRUE,
+ [MOVE_MEMENTO] = TRUE,
+ [MOVE_FACADE] = TRUE,
+ [MOVE_FOCUS_PUNCH] = TRUE,
+ [MOVE_SMELLING_SALT] = TRUE,
+ [MOVE_FOLLOW_ME] = TRUE,
+ [MOVE_NATURE_POWER] = TRUE,
+ [MOVE_CHARGE] = TRUE,
+ [MOVE_TAUNT] = TRUE,
+ [MOVE_HELPING_HAND] = TRUE,
+ [MOVE_TRICK] = TRUE,
+ [MOVE_ROLE_PLAY] = TRUE,
+ [MOVE_WISH] = TRUE,
+ [MOVE_ASSIST] = TRUE,
+ [MOVE_INGRAIN] = TRUE,
+ [MOVE_SUPERPOWER] = TRUE,
+ [MOVE_MAGIC_COAT] = TRUE,
+ [MOVE_RECYCLE] = TRUE,
+ [MOVE_REVENGE] = TRUE,
+ [MOVE_BRICK_BREAK] = TRUE,
+ [MOVE_YAWN] = TRUE,
+ [MOVE_KNOCK_OFF] = TRUE,
+ [MOVE_ENDEAVOR] = TRUE,
+ [MOVE_ERUPTION] = TRUE,
+ [MOVE_SKILL_SWAP] = TRUE,
+ [MOVE_IMPRISON] = TRUE,
+ [MOVE_REFRESH] = TRUE,
+ [MOVE_GRUDGE] = TRUE,
+ [MOVE_SNATCH] = TRUE,
+ [MOVE_SECRET_POWER] = TRUE,
+ [MOVE_DIVE] = TRUE,
+ [MOVE_ARM_THRUST] = FALSE,
+ [MOVE_CAMOUFLAGE] = TRUE,
+ [MOVE_TAIL_GLOW] = TRUE,
+ [MOVE_LUSTER_PURGE] = TRUE,
+ [MOVE_MIST_BALL] = TRUE,
+ [MOVE_FEATHER_DANCE] = TRUE,
+ [MOVE_TEETER_DANCE] = TRUE,
+ [MOVE_BLAZE_KICK] = TRUE,
+ [MOVE_MUD_SPORT] = TRUE,
+ [MOVE_ICE_BALL] = FALSE,
+ [MOVE_NEEDLE_ARM] = TRUE,
+ [MOVE_SLACK_OFF] = TRUE,
+ [MOVE_HYPER_VOICE] = TRUE,
+ [MOVE_POISON_FANG] = FALSE,
+ [MOVE_CRUSH_CLAW] = TRUE,
+ [MOVE_BLAST_BURN] = TRUE,
+ [MOVE_HYDRO_CANNON] = TRUE,
+ [MOVE_METEOR_MASH] = TRUE,
+ [MOVE_ASTONISH] = TRUE,
+ [MOVE_WEATHER_BALL] = TRUE,
+ [MOVE_AROMATHERAPY] = TRUE,
+ [MOVE_FAKE_TEARS] = TRUE,
+ [MOVE_AIR_CUTTER] = TRUE,
+ [MOVE_OVERHEAT] = TRUE,
+ [MOVE_ODOR_SLEUTH] = TRUE,
+ [MOVE_ROCK_TOMB] = TRUE,
+ [MOVE_SILVER_WIND] = TRUE,
+ [MOVE_METAL_SOUND] = TRUE,
+ [MOVE_GRASS_WHISTLE] = TRUE,
+ [MOVE_TICKLE] = TRUE,
+ [MOVE_COSMIC_POWER] = TRUE,
+ [MOVE_WATER_SPOUT] = TRUE,
+ [MOVE_SIGNAL_BEAM] = TRUE,
+ [MOVE_SHADOW_PUNCH] = TRUE,
+ [MOVE_EXTRASENSORY] = TRUE,
+ [MOVE_SKY_UPPERCUT] = TRUE,
+ [MOVE_SAND_TOMB] = TRUE,
+ [MOVE_SHEER_COLD] = TRUE,
+ [MOVE_MUDDY_WATER] = TRUE,
+ [MOVE_BULLET_SEED] = FALSE,
+ [MOVE_AERIAL_ACE] = TRUE,
+ [MOVE_ICICLE_SPEAR] = FALSE,
+ [MOVE_IRON_DEFENSE] = TRUE,
+ [MOVE_BLOCK] = TRUE,
+ [MOVE_HOWL] = TRUE,
+ [MOVE_DRAGON_CLAW] = TRUE,
+ [MOVE_FRENZY_PLANT] = TRUE,
+ [MOVE_BULK_UP] = TRUE,
+ [MOVE_BOUNCE] = TRUE,
+ [MOVE_MUD_SHOT] = FALSE,
+ [MOVE_POISON_TAIL] = TRUE,
+ [MOVE_COVET] = TRUE,
+ [MOVE_VOLT_TACKLE] = TRUE,
+ [MOVE_MAGICAL_LEAF] = TRUE,
+ [MOVE_WATER_SPORT] = TRUE,
+ [MOVE_CALM_MIND] = TRUE,
+ [MOVE_LEAF_BLADE] = TRUE,
+ [MOVE_DRAGON_DANCE] = TRUE,
+ [MOVE_ROCK_BLAST] = FALSE,
+ [MOVE_SHOCK_WAVE] = TRUE,
+ [MOVE_WATER_PULSE] = TRUE,
+ [MOVE_DOOM_DESIRE] = TRUE,
+ [MOVE_PSYCHO_BOOST] = TRUE,
+};
+
+// The possible questions to ask after the initial 3 WHICH MON questions. Retrieved from here and shuffled
+// WHAT_ITEM has max 3 occurrences, one for each party member
+// WHICH_MOVE has max 5 occurrences, defined as NUM_WHICH_MOVE_QUESTIONS
+// WHICH_FIRST has max 1 occurrence, lead mon should only be chosen once
+// WHICH_SPEECH has max 1 occurrence, as the apprentice leaves after its asked
+static const u8 sQuestionPossibilities[] =
+{
+ QUESTION_ID_WHAT_ITEM,
+ QUESTION_ID_WHAT_ITEM,
+ QUESTION_ID_WHAT_ITEM,
+ QUESTION_ID_WHICH_MOVE,
+ QUESTION_ID_WHICH_MOVE,
+ QUESTION_ID_WHICH_MOVE,
+ QUESTION_ID_WHICH_MOVE,
+ QUESTION_ID_WHICH_MOVE,
+ QUESTION_ID_WHICH_FIRST,
+ QUESTION_ID_WIN_SPEECH
+};
+
+static void (* const sApprenticeFunctions[])(void) =
+{
+ [APPRENTICE_FUNC_GAVE_LVLMODE] = Script_GivenApprenticeLvlMode,
+ [APPRENTICE_FUNC_SET_LVLMODE] = Script_SetApprenticeLvlMode,
+ [APPRENTICE_FUNC_SET_ID] = Script_SetApprenticeId,
+ [APPRENTICE_FUNC_SHUFFLE_SPECIES] = ShuffleApprenticeSpecies,
+ [APPRENTICE_FUNC_RANDOMIZE_QUESTIONS] = Script_SetRandomQuestionData,
+ [APPRENTICE_FUNC_ANSWERED_QUESTION] = IncrementQuestionsAnswered,
+ [APPRENTICE_FUNC_IS_FINAL_QUESTION] = IsFinalQuestion,
+ [APPRENTICE_FUNC_MENU] = Script_CreateApprenticeMenu,
+ [APPRENTICE_FUNC_PRINT_MSG] = Script_PrintApprenticeMessage,
+ [APPRENTICE_FUNC_RESET] = Script_ResetPlayerApprentice,
+ [APPRENTICE_FUNC_CHECK_GONE] = GetShouldCheckApprenticeGone,
+ [APPRENTICE_FUNC_GET_QUESTION] = ApprenticeGetQuestion,
+ [APPRENTICE_FUNC_GET_NUM_PARTY_MONS] = GetNumApprenticePartyMonsAssigned,
+ [APPRENTICE_FUNC_SET_PARTY_MON] = SetApprenticePartyMon,
+ [APPRENTICE_FUNC_INIT_QUESTION_DATA] = InitQuestionData,
+ [APPRENTICE_FUNC_FREE_QUESTION_DATA] = FreeQuestionData,
+ [APPRENTICE_FUNC_BUFFER_STRING] = ApprenticeBufferString,
+ [APPRENTICE_FUNC_SET_MOVE] = SetApprenticeMonMove,
+ [APPRENTICE_FUNC_SET_LEAD_MON] = SetLeadApprenticeMon,
+ [APPRENTICE_FUNC_OPEN_BAG] = Script_ApprenticeOpenBagMenu,
+ [APPRENTICE_FUNC_TRY_SET_HELD_ITEM] = TrySetApprenticeHeldItem,
+ [APPRENTICE_FUNC_SAVE] = SaveApprentice,
+ [APPRENTICE_FUNC_SET_GFX_SAVED] = SetSavedApprenticeTrainerGfxId,
+ [APPRENTICE_FUNC_SET_GFX] = SetPlayerApprenticeTrainerGfxId,
+ [APPRENTICE_FUNC_SHOULD_LEAVE] = GetShouldApprenticeLeave,
+ [APPRENTICE_FUNC_SHIFT_SAVED] = ShiftSavedApprentices,
+};
+
+// The first Apprentice can only be one of these
+static const u8 sInitialApprenticeIds[8] = {0, 1, 2, 3, 6, 7, 8, 9};
diff --git a/src/data/battle_frontier/battle_frontier_trainers.h b/src/data/battle_frontier/battle_frontier_trainers.h
index faef40656..7977852b2 100644
--- a/src/data/battle_frontier/battle_frontier_trainers.h
+++ b/src/data/battle_frontier/battle_frontier_trainers.h
@@ -361,7 +361,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Payton
},
[45] = {
- .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("PAMELA"),
.speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER},
.speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, 0xFFFF},
@@ -369,7 +369,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Pamela
},
[46] = {
- .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("ELIZA"),
.speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_CHILDREN},
.speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON},
@@ -377,7 +377,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Eliza
},
[47] = {
- .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("MARISA"),
.speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, 0xFFFF},
.speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER},
@@ -1273,7 +1273,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Cordell
},
[159] = {
- .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("JAZLYN"),
.speechBefore = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_REALLY, EC_WORD_AWESOME, EC_WORD_QUES},
.speechWin = {EC_WORD_OH_YEAH, EC_WORD_WOW, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_SUPER},
@@ -1745,7 +1745,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Wilson
},
[218] = {
- .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("CLARE"),
.speechBefore = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_TRAINER, EC_WORD_EXCL},
.speechWin = {EC_WORD_AWW, EC_WORD_EXCL, EC_WORD_A, EC_WORD_WIMPY, EC_WORD_TRAINER, EC_WORD_EXCL},
@@ -1753,7 +1753,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
.monSets = gBattleFrontierTrainerMons_Clare
},
[219] = {
- .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("TESS"),
.speechBefore = {EC_WORD_WANT, EC_WORD_SOME, EC_POKEMON(GULPIN), EC_WORD_DESIGN, EC_WORD_SWEETS, EC_WORD_QUES},
.speechWin = {EC_WORD_THEY_RE, EC_WORD_A, EC_WORD_SECRET, EC_WORD_POKEMON, EC_WORD_GOURMET, EC_WORD_ITEM},
diff --git a/src/data/battle_frontier/trainer_hill.h b/src/data/battle_frontier/trainer_hill.h
index f38cfcc38..cfd5dd994 100644
--- a/src/data/battle_frontier/trainer_hill.h
+++ b/src/data/battle_frontier/trainer_hill.h
@@ -847,7 +847,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
[1] =
{
.name = _("JAYDEN"),
- .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.unused = 0,
.speechBefore = {EC_WORD_SOME, EC_WORD_THINGS, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_DO, EC_WORD_ALONE},
.speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, 0xFFFF},
@@ -1152,7 +1152,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
[1] =
{
.name = _("VERONICA"),
- .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.unused = 0,
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_STRONG, EC_WORD_BEAUTY, EC_WORD_AROUND, EC_WORD_HERE},
.speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, 0xFFFF},
diff --git a/src/data/pokemon/level_up_learnsets.h b/src/data/pokemon/level_up_learnsets.h
index 727cc0959..c78b9ef0a 100644
--- a/src/data/pokemon/level_up_learnsets.h
+++ b/src/data/pokemon/level_up_learnsets.h
@@ -1,5 +1,4 @@
#define LEVEL_UP_MOVE(lvl, move) ((lvl << 9) | move)
-#define LEVEL_UP_END 0xffff
static const u16 sBulbasaurLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h
index 0f2b53a18..2edefb274 100644
--- a/src/data/pokemon/trainer_class_lookups.h
+++ b/src/data/pokemon/trainer_class_lookups.h
@@ -2,7 +2,7 @@ const u8 gFacilityClassToPicIndex[] =
{
[FACILITY_CLASS_HIKER] = TRAINER_PIC_HIKER,
[FACILITY_CLASS_AQUA_GRUNT_M] = TRAINER_PIC_AQUA_GRUNT_M,
- [FACILITY_CLASS_POKEMON_BREEDER_F] = TRAINER_PIC_POKEMON_BREEDER_F,
+ [FACILITY_CLASS_PKMN_BREEDER_F] = TRAINER_PIC_POKEMON_BREEDER_F,
[FACILITY_CLASS_COOLTRAINER_M] = TRAINER_PIC_COOLTRAINER_M,
[FACILITY_CLASS_BIRD_KEEPER] = TRAINER_PIC_BIRD_KEEPER,
[FACILITY_CLASS_COLLECTOR] = TRAINER_PIC_COLLECTOR,
@@ -88,7 +88,7 @@ const u8 gFacilityClassToTrainerClass[] =
{
[FACILITY_CLASS_HIKER] = TRAINER_CLASS_HIKER,
[FACILITY_CLASS_AQUA_GRUNT_M] = TRAINER_CLASS_TEAM_AQUA,
- [FACILITY_CLASS_POKEMON_BREEDER_F] = TRAINER_CLASS_PKMN_BREEDER,
+ [FACILITY_CLASS_PKMN_BREEDER_F] = TRAINER_CLASS_PKMN_BREEDER,
[FACILITY_CLASS_COOLTRAINER_M] = TRAINER_CLASS_COOLTRAINER,
[FACILITY_CLASS_BIRD_KEEPER] = TRAINER_CLASS_BIRD_KEEPER,
[FACILITY_CLASS_COLLECTOR] = TRAINER_CLASS_COLLECTOR,
diff --git a/src/easy_chat.c b/src/easy_chat.c
index a2d03d8d6..0d32e91cf 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -1320,7 +1320,7 @@ void ShowEasyChatScreen(void)
words = &gSaveBlock1Ptr->lilycoveLady.quiz.correctAnswer;
break;
case EASY_CHAT_TYPE_APPRENTICE:
- words = gSaveBlock2Ptr->apprentices[0].easyChatWords;
+ words = gSaveBlock2Ptr->apprentices[0].speechWon;
break;
case EASY_CHAT_TYPE_QUESTIONNAIRE:
words = sub_801B058();
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index a708e0c95..52b619dbf 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -30,6 +30,7 @@
#include "wild_encounter.h"
#include "constants/event_bg.h"
#include "constants/event_objects.h"
+#include "constants/field_poison.h"
#include "constants/map_types.h"
#include "constants/maps.h"
#include "constants/songs.h"
@@ -647,11 +648,11 @@ static bool8 UpdatePoisonStepCounter(void)
{
switch (DoPoisonFieldEffect())
{
- case 0:
+ case FLDPSN_NONE:
return FALSE;
- case 1:
+ case FLDPSN_PSN:
return FALSE;
- case 2:
+ case FLDPSN_FNT:
return TRUE;
}
}
diff --git a/src/frontier_pass.c b/src/frontier_pass.c
index d8b36ffbd..33ac5b0fe 100644
--- a/src/frontier_pass.c
+++ b/src/frontier_pass.c
@@ -1553,9 +1553,9 @@ static u8 MapNumToFrontierFacilityId(u16 mapNum) // id + 1, zero means not a fro
else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_LOBBY)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM)
- || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1)
- || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2)
- || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3))
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL)
+ || mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS))
return FRONTIER_FACILITY_PIKE + 1;
else if (mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY)
|| mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
diff --git a/src/frontier_util.c b/src/frontier_util.c
index a29714a32..4f7ab1ba6 100644
--- a/src/frontier_util.c
+++ b/src/frontier_util.c
@@ -45,32 +45,32 @@ struct FrontierBrainMon
u8 fixedIV;
u8 nature;
u8 evs[NUM_STATS];
- u16 moves[4];
+ u16 moves[MAX_MON_MOVES];
};
// This file's functions.
-static void sub_81A17A0(void);
-static void sub_81A1830(void);
-static void sub_81A1968(void);
-static void LoadSelectedParty(void);
+static void GetChallengeStatus(void);
+static void GetFrontierData(void);
+static void SetFrontierData(void);
+static void SetSelectedPartyOrder(void);
static void DoSoftReset_(void);
static void SetFrontierTrainers(void);
-static void sub_81A1B38(void);
+static void SaveSelectedParty(void);
static void ShowFacilityResultsWindow(void);
-static void sub_81A31FC(void);
-static void sub_81A35EC(void);
+static void CheckPutFrontierTVShowOnAir(void);
+static void Script_GetFrontierBrainStatus(void);
static void IsTrainerFrontierBrain(void);
-static void sub_81A3B64(void);
+static void GiveBattlePoints(void);
static void GetFacilitySymbolCount(void);
static void GiveFacilitySymbol(void);
static void CheckBattleTypeFlag(void);
-static void sub_81A3FD4(void);
+static void CheckPartyIneligibility(void);
static void ValidateVisitingTrainer(void);
-static void sub_81A4230(void);
-static void sub_81A43A8(void);
-static void sub_81A4410(void);
+static void IncrementWinStreak(void);
+static void RestoreHeldItems(void);
+static void SaveRecordBattle(void);
static void BufferFrontierTrainerName(void);
-static void sub_81A447C(void);
+static void ResetSketchedMoves(void);
static void SetFacilityBrainObjectEvent(void);
static void ShowTowerResultsWindow(u8);
static void ShowDomeResultsWindow(u8);
@@ -83,15 +83,15 @@ static void ShowLinkContestResultsWindow(void);
static void CopyFrontierBrainText(bool8 playerWonText);
// const rom data
-static const u8 gUnknown_08611550[][4] =
-{
- [FRONTIER_FACILITY_TOWER] = {0x23, 0x46, 0x23, 0x01},
- [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00},
- [FRONTIER_FACILITY_PALACE] = {0x15, 0x2a, 0x15, 0x01},
- [FRONTIER_FACILITY_ARENA] = {0x1c, 0x38, 0x1c, 0x01},
- [FRONTIER_FACILITY_FACTORY] = {0x15, 0x2a, 0x15, 0x01},
- [FRONTIER_FACILITY_PIKE] = {0x1c, 0x8c, 0x38, 0x01},
- [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00},
+static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] =
+{
+ [FRONTIER_FACILITY_TOWER] = {35, 70, 35, 1},
+ [FRONTIER_FACILITY_DOME] = { 4, 9, 5, 0},
+ [FRONTIER_FACILITY_PALACE] = {21, 42, 21, 1},
+ [FRONTIER_FACILITY_ARENA] = {28, 56, 28, 1},
+ [FRONTIER_FACILITY_FACTORY] = {21, 42, 21, 1},
+ [FRONTIER_FACILITY_PIKE] = {28, 140, 56, 1},
+ [FRONTIER_FACILITY_PYRAMID] = {21, 70, 35, 0},
};
static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
@@ -104,7 +104,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ALAKAZAM,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 24,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {106, 0, 152, 152, 100, 0},
.moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DISABLE},
},
@@ -112,7 +112,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ENTEI,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 24,
- .nature = 1,
+ .nature = NATURE_LONELY,
.evs = {100, 152, 152, 0, 100, 6},
.moves = {MOVE_FIRE_BLAST, MOVE_CALM_MIND, MOVE_RETURN, MOVE_ROAR},
},
@@ -120,7 +120,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SNORLAX,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 24,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 106, 100},
.moves = {MOVE_BODY_SLAM, MOVE_BELLY_DRUM, MOVE_YAWN, MOVE_SHADOW_BALL},
},
@@ -131,7 +131,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_RAIKOU,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {158, 0, 252, 100, 0, 0},
.moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_REFLECT, MOVE_REST},
},
@@ -139,7 +139,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LATIOS,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_RECOVER, MOVE_DRAGON_CLAW},
},
@@ -147,7 +147,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SNORLAX,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {252, 252, 0, 0, 6, 0},
.moves = {MOVE_CURSE, MOVE_RETURN, MOVE_REST, MOVE_SHADOW_BALL},
},
@@ -161,7 +161,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SWAMPERT,
.heldItem = ITEM_FOCUS_BAND,
.fixedIV = 20,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {152, 152, 106, 0, 100, 0},
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER},
},
@@ -169,7 +169,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SALAMENCE,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 20,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 106, 100, 0, 0},
.moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE},
},
@@ -177,7 +177,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_CHARIZARD,
.heldItem = ITEM_WHITE_HERB,
.fixedIV = 20,
- .nature = 17,
+ .nature = NATURE_QUIET,
.evs = {100, 152, 106, 152, 0, 0},
.moves = {MOVE_OVERHEAT, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_EARTHQUAKE},
},
@@ -188,7 +188,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SWAMPERT,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 252, 6, 0, 0, 0},
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
},
@@ -196,7 +196,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METAGROSS,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 252, 6, 0, 0, 0},
.moves = {MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_PROTECT},
},
@@ -204,7 +204,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LATIAS,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_REST},
},
@@ -218,7 +218,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_CROBAT,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 0, 0, 152, 100, 106},
.moves = {MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_FLY},
},
@@ -226,7 +226,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SLAKING,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 16,
- .nature = 0,
+ .nature = NATURE_HARDY,
.evs = {152, 152, 0, 106, 100, 0},
.moves = {MOVE_EARTHQUAKE, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK},
},
@@ -234,7 +234,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LAPRAS,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 17,
+ .nature = NATURE_QUIET,
.evs = {0, 0, 252, 0, 106, 152},
.moves = {MOVE_ICE_BEAM, MOVE_HORN_DRILL, MOVE_CONFUSE_RAY, MOVE_PROTECT},
},
@@ -245,7 +245,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ARCANINE,
.heldItem = ITEM_WHITE_HERB,
.fixedIV = 31,
- .nature = 11,
+ .nature = NATURE_HASTY,
.evs = {6, 252, 252, 0, 0, 0},
.moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_ROAR, MOVE_PROTECT},
},
@@ -253,7 +253,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SLAKING,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 31,
- .nature = 0,
+ .nature = NATURE_HARDY,
.evs = {6, 252, 0, 252, 0, 0},
.moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_YAWN},
},
@@ -261,7 +261,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SUICUNE,
.heldItem = ITEM_KINGS_ROCK,
.fixedIV = 31,
- .nature = 11,
+ .nature = NATURE_HASTY,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_BLIZZARD, MOVE_SURF, MOVE_BITE, MOVE_CALM_MIND},
},
@@ -275,7 +275,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_HERACROSS,
.heldItem = ITEM_SALAC_BERRY,
.fixedIV = 20,
- .nature = 13,
+ .nature = NATURE_JOLLY,
.evs = {106, 152, 0, 152, 0, 100},
.moves = {MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL},
},
@@ -283,7 +283,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_UMBREON,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 20,
- .nature = 20,
+ .nature = NATURE_CALM,
.evs = {152, 0, 100, 0, 152, 106},
.moves = {MOVE_BODY_SLAM, MOVE_CONFUSE_RAY, MOVE_PSYCHIC, MOVE_FAINT_ATTACK},
},
@@ -291,7 +291,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SHEDINJA,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 20,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 6, 252, 0, 0},
.moves = {MOVE_SHADOW_BALL, MOVE_RETURN, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE},
},
@@ -302,7 +302,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_UMBREON,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 20,
+ .nature = NATURE_CALM,
.evs = {252, 0, 0, 0, 252, 6},
.moves = {MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_REST, MOVE_PSYCHIC},
},
@@ -310,7 +310,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_GENGAR,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 0, 6, 0},
.moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_DESTINY_BOND},
},
@@ -318,7 +318,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_BRELOOM,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 13,
+ .nature = NATURE_JOLLY,
.evs = {6, 252, 0, 252, 0, 0},
.moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HEADBUTT},
},
@@ -333,7 +333,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METANG,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {0, 252, 252, 0, 6, 0},
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
},
@@ -341,7 +341,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SKARMORY,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 8,
+ .nature = NATURE_IMPISH,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
},
@@ -349,7 +349,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_AGGRON,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 0, 0, 252, 6},
.moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
},
@@ -359,7 +359,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METANG,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {0, 252, 252, 0, 6, 0},
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
},
@@ -367,7 +367,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SKARMORY,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 8,
+ .nature = NATURE_IMPISH,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
},
@@ -375,7 +375,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_AGGRON,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 0, 0, 252, 6},
.moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
},
@@ -389,7 +389,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SEVIPER,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 0, 252, 0, 6, 0},
.moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_FANG, MOVE_GIGA_DRAIN},
},
@@ -397,7 +397,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SHUCKLE,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 16,
- .nature = 5,
+ .nature = NATURE_BOLD,
.evs = {252, 0, 0, 0, 106, 252},
.moves = {MOVE_TOXIC, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_REST},
},
@@ -405,7 +405,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_MILOTIC,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 16,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {152, 0, 100, 0, 152, 106},
.moves = {MOVE_ICE_BEAM, MOVE_MIRROR_COAT, MOVE_SURF, MOVE_RECOVER},
},
@@ -416,7 +416,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SEVIPER,
.heldItem = ITEM_FOCUS_BAND,
.fixedIV = 31,
- .nature = 5,
+ .nature = NATURE_BOLD,
.evs = {252, 0, 0, 0, 252, 6},
.moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN},
},
@@ -424,7 +424,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_STEELIX,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION, MOVE_SCREECH},
},
@@ -432,7 +432,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_GYARADOS,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {252, 6, 0, 0, 0, 252},
.moves = {MOVE_DRAGON_DANCE, MOVE_RETURN, MOVE_ROAR, MOVE_REST},
},
@@ -446,7 +446,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGIROCK,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 106, 100},
.moves = {MOVE_EXPLOSION, MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER},
},
@@ -454,7 +454,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGISTEEL,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 6, 200},
.moves = {MOVE_EARTHQUAKE, MOVE_METAL_CLAW, MOVE_TOXIC, MOVE_IRON_DEFENSE},
},
@@ -462,7 +462,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGICE,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 16,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {106, 0, 152, 0, 100, 152},
.moves = {MOVE_ICE_BEAM, MOVE_AMNESIA, MOVE_THUNDER, MOVE_REST},
},
@@ -473,7 +473,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ARTICUNO,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_BLIZZARD, MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_REFLECT},
},
@@ -481,7 +481,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ZAPDOS,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_THUNDER, MOVE_DETECT, MOVE_DRILL_PECK, MOVE_LIGHT_SCREEN},
},
@@ -489,7 +489,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_MOLTRES,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_FIRE_BLAST, MOVE_HYPER_BEAM, MOVE_AERIAL_ACE, MOVE_SAFEGUARD},
},
@@ -497,7 +497,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
},
};
-static const u8 gUnknown_086118B4[][7][4] =
+static const u8 sBattlePointAwards[][NUM_FRONTIER_FACILITIES][FRONTIER_MODE_COUNT] =
{
{
{1, 2, 3, 3}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0}
@@ -591,7 +591,9 @@ static const u8 gUnknown_086118B4[][7][4] =
},
};
-static const u16 gUnknown_08611BFC[][2] =
+// Flags to change the conversation when the Frontier Brain is encountered for a battle
+// First bit is has battled them before and not won yet, second bit is has battled them and won (obtained a Symbol)
+static const u16 sBattledBrainBitFlags[NUM_FRONTIER_FACILITIES][2] =
{
[FRONTIER_FACILITY_TOWER] = {0x0001, 0x0002},
[FRONTIER_FACILITY_DOME] = {0x0004, 0x0008},
@@ -604,32 +606,32 @@ static const u16 gUnknown_08611BFC[][2] =
static void (* const sFrontierUtilFuncs[])(void) =
{
- [FRONTIER_UTIL_FUNC_0] = sub_81A17A0,
- [FRONTIER_UTIL_FUNC_1] = sub_81A1830,
- [FRONTIER_UTIL_FUNC_2] = sub_81A1968,
- [FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY] = LoadSelectedParty,
+ [FRONTIER_UTIL_FUNC_GET_STATUS] = GetChallengeStatus,
+ [FRONTIER_UTIL_FUNC_GET_DATA] = GetFrontierData,
+ [FRONTIER_UTIL_FUNC_SET_DATA] = SetFrontierData,
+ [FRONTIER_UTIL_FUNC_SET_PARTY_ORDER] = SetSelectedPartyOrder,
[FRONTIER_UTIL_FUNC_SOFT_RESET] = DoSoftReset_,
- [FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS] = SetFrontierTrainers,
- [FRONTIER_UTIL_FUNC_6] = sub_81A1B38,
+ [FRONTIER_UTIL_FUNC_SET_TRAINERS] = SetFrontierTrainers,
+ [FRONTIER_UTIL_FUNC_SAVE_PARTY] = SaveSelectedParty,
[FRONTIER_UTIL_FUNC_RESULTS_WINDOW] = ShowFacilityResultsWindow,
- [FRONTIER_UTIL_FUNC_8] = sub_81A31FC,
- [FRONTIER_UTIL_FUNC_9] = sub_81A35EC,
- [FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN] = IsTrainerFrontierBrain,
- [FRONTIER_UTIL_FUNC_11] = sub_81A3B64,
+ [FRONTIER_UTIL_FUNC_CHECK_AIR_TV_SHOW] = CheckPutFrontierTVShowOnAir,
+ [FRONTIER_UTIL_FUNC_GET_BRAIN_STATUS] = Script_GetFrontierBrainStatus,
+ [FRONTIER_UTIL_FUNC_IS_BRAIN] = IsTrainerFrontierBrain,
+ [FRONTIER_UTIL_FUNC_GIVE_BATTLE_POINTS] = GiveBattlePoints,
[FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS] = GetFacilitySymbolCount,
[FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL] = GiveFacilitySymbol,
[FRONTIER_UTIL_FUNC_CHECK_BATTLE_TYPE] = CheckBattleTypeFlag,
- [FRONTIER_UTIL_FUNC_15] = sub_81A3FD4,
+ [FRONTIER_UTIL_FUNC_CHECK_INELIGIBLE] = CheckPartyIneligibility,
[FRONTIER_UTIL_FUNC_CHECK_VISIT_TRAINER] = ValidateVisitingTrainer,
- [FRONTIER_UTIL_FUNC_17] = sub_81A4230,
- [FRONTIER_UTIL_FUNC_18] = sub_81A43A8,
- [FRONTIER_UTIL_FUNC_19] = sub_81A4410,
+ [FRONTIER_UTIL_FUNC_INCREMENT_STREAK] = IncrementWinStreak,
+ [FRONTIER_UTIL_FUNC_RESTORE_HELD_ITEMS] = RestoreHeldItems,
+ [FRONTIER_UTIL_FUNC_SAVE_BATTLE] = SaveRecordBattle,
[FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME] = BufferFrontierTrainerName,
- [FRONTIER_UTIL_FUNC_21] = sub_81A447C,
+ [FRONTIER_UTIL_FUNC_RESET_SKETCH_MOVES] = ResetSketchedMoves,
[FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT] = SetFacilityBrainObjectEvent,
};
-static const struct WindowTemplate gUnknown_08611C74 =
+static const struct WindowTemplate sFrontierResultsWindowTemplate =
{
.bg = 0,
.tilemapLeft = 1,
@@ -640,7 +642,7 @@ static const struct WindowTemplate gUnknown_08611C74 =
.baseBlock = 1
};
-static const struct WindowTemplate gUnknown_08611C7C =
+static const struct WindowTemplate sLinkContestResultsWindowTemplate =
{
.bg = 0,
.tilemapLeft = 2,
@@ -651,7 +653,7 @@ static const struct WindowTemplate gUnknown_08611C7C =
.baseBlock = 1
};
-static const struct WindowTemplate gUnknown_08611C84 =
+static const struct WindowTemplate sRankingHallRecordsWindowTemplate =
{
.bg = 0,
.tilemapLeft = 2,
@@ -663,7 +665,7 @@ static const struct WindowTemplate gUnknown_08611C84 =
};
// Second field - whether the character is female.
-static const u8 sFacilityToBrainObjEventGfx[][2] =
+static const u8 sFrontierBrainObjEventGfx[NUM_FRONTIER_FACILITIES][2] =
{
[FRONTIER_FACILITY_TOWER] = {OBJ_EVENT_GFX_ANABEL, TRUE},
[FRONTIER_FACILITY_DOME] = {OBJ_EVENT_GFX_TUCKER, FALSE},
@@ -714,7 +716,7 @@ static const u8 *const sHallFacilityToRecordsText[] =
[RANKING_HALL_BATTLE_TOWER_LINK] = gText_FrontierFacilityWinStreak,
};
-static const u16 gFacilityToBrainTrainerId[] =
+static const u16 sFrontierBrainTrainerIds[NUM_FRONTIER_FACILITIES] =
{
[FRONTIER_FACILITY_TOWER] = TRAINER_ANABEL,
[FRONTIER_FACILITY_DOME] = TRAINER_TUCKER,
@@ -725,60 +727,60 @@ static const u16 gFacilityToBrainTrainerId[] =
[FRONTIER_FACILITY_PYRAMID] = TRAINER_BRANDON,
};
-static const u8 *const gUnknown_08611D40[] =
+static const u8 *const sFrontierBrainPlayerLostSilverTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C843F,
- gText_082C848B,
- gText_082C8628,
- gText_082C85B4,
- gText_082C8512,
- gText_082C859D,
- gText_082C86C3,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelWonSilver,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerWonSilver,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserWonSilver,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaWonSilver,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandWonSilver,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyWonSilver,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonWonSilver,
};
-static const u8 *const gUnknown_08611D5C[] =
+static const u8 *const sFrontierBrainPlayerWonSilverTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C8458,
- gText_082C84C1,
- gText_082C8662,
- gText_082C85E3,
- gText_082C853B,
- gText_082C85A4,
- gText_082C86FE,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelDefeatSilver,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerDefeatSilver,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserDefeatSilver,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaDefeatSilver,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandDefeatSilver,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyDefeatSilver,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonDefeatSilver,
};
-static const u8 *const gUnknown_08611D78[] =
+static const u8 *const sFrontierBrainPlayerLostGoldTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C846C,
- gText_082C84D0,
- gText_082C8682,
- gText_082C85F5,
- gText_082C8561,
- gText_082C85A9,
- gText_082C8739,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelWonGold,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerWonGold,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserWonGold,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaWonGold,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandWonGold,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyWonGold,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonWonGold,
};
-static const u8 *const gUnknown_08611D94[] =
+static const u8 *const sFrontierBrainPlayerWonGoldTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C8480,
- gText_082C84F7,
- gText_082C86B3,
- gText_082C8611,
- gText_082C8589,
- gText_082C85AE,
- gText_082C877B,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelDefeatGold,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerDefeatGold,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserDefeatGold,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaDefeatGold,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandDefeatGold,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyDefeatGold,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonDefeatGold,
};
-static const u8 *const *const gUnknown_08611DB0[] =
+static const u8 *const *const sFrontierBrainPlayerLostTexts[] =
{
- gUnknown_08611D40,
- gUnknown_08611D78,
+ sFrontierBrainPlayerLostSilverTexts,
+ sFrontierBrainPlayerLostGoldTexts,
};
-static const u8 *const *const gUnknown_08611DB8[] =
+static const u8 *const *const sFrontierBrainPlayerWonTexts[] =
{
- gUnknown_08611D5C,
- gUnknown_08611D94,
+ sFrontierBrainPlayerWonSilverTexts,
+ sFrontierBrainPlayerWonGoldTexts,
};
// code
@@ -787,101 +789,102 @@ void CallFrontierUtilFunc(void)
sFrontierUtilFuncs[gSpecialVar_0x8004]();
}
-static void sub_81A17A0(void)
+// Buffers into VAR_TEMP_0 specifically because this is used to react to the status in OnFrame map scripts
+static void GetChallengeStatus(void)
{
VarSet(VAR_TEMP_0, 0xFF);
- switch (gSaveBlock2Ptr->frontier.field_CA8)
+ switch (gSaveBlock2Ptr->frontier.challengeStatus)
{
case 0:
break;
- case 1:
+ case CHALLENGE_STATUS_SAVING:
FrontierGamblerSetWonOrLost(FALSE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeStatus);
break;
- case 4:
+ case CHALLENGE_STATUS_LOST:
FrontierGamblerSetWonOrLost(FALSE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeStatus);
break;
- case 3:
+ case CHALLENGE_STATUS_WON:
FrontierGamblerSetWonOrLost(TRUE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeStatus);
break;
- case 2:
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ case CHALLENGE_STATUS_PAUSED:
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeStatus);
break;
}
}
-static void sub_81A1830(void)
+static void GetFrontierData(void)
{
u8 facility = VarGet(VAR_FRONTIER_FACILITY);
- u8 currSymbol = GetPlayerSymbolCountForFacility(facility);
- if (currSymbol == 2)
- currSymbol = 1;
+ u8 hasSymbol = GetPlayerSymbolCountForFacility(facility);
+ if (hasSymbol == 2)
+ hasSymbol = 1;
switch (gSpecialVar_0x8005)
{
- case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA8;
+ case FRONTIER_DATA_CHALLENGE_STATUS:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.challengeStatus;
break;
- case 1:
+ case FRONTIER_DATA_LVL_MODE:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.lvlMode;
break;
- case 2:
+ case FRONTIER_DATA_BATTLE_NUM:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
break;
- case 3:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_a;
+ case FRONTIER_DATA_PAUSED:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.challengePaused;
break;
- case 5:
+ case FRONTIER_DATA_BATTLE_OUTCOME:
gSpecialVar_Result = gBattleOutcome;
gBattleOutcome = 0;
break;
- case 6:
+ case FRONTIER_DATA_6:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_b;
break;
- case 7:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D00 & gUnknown_08611BFC[facility][currSymbol];
+ case FRONTIER_DATA_HEARD_BRAIN_SPEECH:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.battledBrainFlags & sBattledBrainBitFlags[facility][hasSymbol];
break;
}
}
-static void sub_81A1968(void)
+static void SetFrontierData(void)
{
s32 i;
u8 facility = VarGet(VAR_FRONTIER_FACILITY);
- u8 currSymbol = GetPlayerSymbolCountForFacility(facility);
- if (currSymbol == 2)
- currSymbol = 1;
+ u8 hasSymbol = GetPlayerSymbolCountForFacility(facility);
+ if (hasSymbol == 2)
+ hasSymbol = 1;
switch (gSpecialVar_0x8005)
{
- case 0:
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8006;
+ case FRONTIER_DATA_CHALLENGE_STATUS:
+ gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8006;
break;
- case 1:
+ case FRONTIER_DATA_LVL_MODE:
gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_0x8006;
break;
- case 2:
+ case FRONTIER_DATA_BATTLE_NUM:
gSaveBlock2Ptr->frontier.curChallengeBattleNum = gSpecialVar_0x8006;
break;
- case 3:
- gSaveBlock2Ptr->frontier.field_CA9_a = gSpecialVar_0x8006;
+ case FRONTIER_DATA_PAUSED:
+ gSaveBlock2Ptr->frontier.challengePaused = gSpecialVar_0x8006;
break;
- case 4:
- for (i = 0; i < 4; i++)
+ case FRONTIER_DATA_SELECTED_MON_ORDER:
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gSelectedOrderFromParty[i];
break;
- case 6:
+ case FRONTIER_DATA_6:
gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006;
break;
- case 7:
- gSaveBlock2Ptr->frontier.field_D00 |= gUnknown_08611BFC[facility][currSymbol];
+ case FRONTIER_DATA_HEARD_BRAIN_SPEECH:
+ gSaveBlock2Ptr->frontier.battledBrainFlags |= sBattledBrainBitFlags[facility][hasSymbol];
break;
}
}
-static void LoadSelectedParty(void)
+static void SetSelectedPartyOrder(void)
{
s32 i;
@@ -901,11 +904,11 @@ static void SetFrontierTrainers(void)
gFacilityTrainers = gBattleFrontierTrainers;
}
-static void sub_81A1B38(void)
+static void SaveSelectedParty(void)
{
u8 i;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
if (monId < PARTY_SIZE)
@@ -915,7 +918,7 @@ static void sub_81A1B38(void)
static void ShowFacilityResultsWindow(void)
{
- if (gSpecialVar_0x8006 > 3)
+ if (gSpecialVar_0x8006 >= FRONTIER_MODE_COUNT)
gSpecialVar_0x8006 = 0;
switch (gSpecialVar_0x8005)
{
@@ -940,15 +943,15 @@ static void ShowFacilityResultsWindow(void)
case FRONTIER_FACILITY_PYRAMID:
ShowPyramidResultsWindow();
break;
- case RESULTS_LINK_CONTEST:
+ case FACILITY_LINK_CONTEST:
ShowLinkContestResultsWindow();
break;
}
}
-static bool8 sub_81A1C24(u32 flags)
+static bool8 IsWinStreakActive(u32 challenge)
{
- if (gSaveBlock2Ptr->frontier.field_CDC & flags)
+ if (gSaveBlock2Ptr->frontier.winStreakActiveFlags & challenge)
return TRUE;
else
return FALSE;
@@ -978,8 +981,8 @@ static void PrintHyphens(s32 y)
static void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num > 9999)
- num = 9999;
+ if (num > MAX_STREAK)
+ num = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_WinStreak);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -994,8 +997,8 @@ static void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y
static u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1009,27 +1012,27 @@ static void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x
default:
case FRONTIER_MODE_SINGLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(2);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_SINGLES_OPEN);
else
- isCurrent = sub_81A1C24(1);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_SINGLES_50);
break;
case FRONTIER_MODE_DOUBLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x8000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_DOUBLES_OPEN);
else
- isCurrent = sub_81A1C24(0x4000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_DOUBLES_50);
break;
case FRONTIER_MODE_MULTIS:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x20000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_MULTIS_OPEN);
else
- isCurrent = sub_81A1C24(0x10000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_MULTIS_50);
break;
case FRONTIER_MODE_LINK_MULTIS:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x80000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_LINK_MULTIS_OPEN);
else
- isCurrent = sub_81A1C24(0x40000);
+ isCurrent = IsWinStreakActive(STREAK_TOWER_LINK_MULTIS_50);
break;
}
@@ -1041,7 +1044,7 @@ static void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x
static void ShowTowerResultsWindow(u8 battleMode)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
if (battleMode == FRONTIER_MODE_SINGLES)
@@ -1069,8 +1072,8 @@ static void ShowTowerResultsWindow(u8 battleMode)
static u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1092,15 +1095,15 @@ static void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2
default:
case FRONTIER_MODE_SINGLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(8);
+ isCurrent = IsWinStreakActive(STREAK_DOME_SINGLES_OPEN);
else
- isCurrent = sub_81A1C24(4);
+ isCurrent = IsWinStreakActive(STREAK_DOME_SINGLES_50);
break;
case FRONTIER_MODE_DOUBLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x200000);
+ isCurrent = IsWinStreakActive(STREAK_DOME_DOUBLES_OPEN);
else
- isCurrent = sub_81A1C24(0x100000);
+ isCurrent = IsWinStreakActive(STREAK_DOME_DOUBLES_50);
break;
}
@@ -1112,7 +1115,7 @@ static void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2
static void ShowDomeResultsWindow(u8 battleMode)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
if (battleMode == FRONTIER_MODE_SINGLES)
@@ -1138,8 +1141,8 @@ static void ShowDomeResultsWindow(u8 battleMode)
static void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num > 9999)
- num = 9999;
+ if (num > MAX_STREAK)
+ num = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_WinStreak);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -1154,8 +1157,8 @@ static void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8
static u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1169,15 +1172,15 @@ static void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8
default:
case FRONTIER_MODE_SINGLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x20);
+ isCurrent = IsWinStreakActive(STREAK_PALACE_SINGLES_OPEN);
else
- isCurrent = sub_81A1C24(0x10);
+ isCurrent = IsWinStreakActive(STREAK_PALACE_SINGLES_50);
break;
case FRONTIER_MODE_DOUBLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x800000);
+ isCurrent = IsWinStreakActive(STREAK_PALACE_DOUBLES_OPEN);
else
- isCurrent = sub_81A1C24(0x400000);
+ isCurrent = IsWinStreakActive(STREAK_PALACE_DOUBLES_50);
}
if (isCurrent == TRUE)
@@ -1188,7 +1191,7 @@ static void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8
static void ShowPalaceResultsWindow(u8 battleMode)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
if (battleMode == FRONTIER_MODE_SINGLES)
@@ -1212,8 +1215,8 @@ static void ShowPalaceResultsWindow(u8 battleMode)
static u16 PikeGetWinStreak(u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1232,9 +1235,9 @@ static void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
u16 winStreak = PikeGetWinStreak(lvlMode);
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x800);
+ isCurrent = IsWinStreakActive(STREAK_PIKE_OPEN);
else
- isCurrent = sub_81A1C24(0x400);
+ isCurrent = IsWinStreakActive(STREAK_PIKE_50);
if (isCurrent == TRUE)
PrintTwoStrings(gText_Current, gText_RoomsCleared, winStreak, x1, x2, y);
@@ -1244,7 +1247,7 @@ static void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static void ShowPikeResultsWindow(void)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
StringExpandPlaceholders(gStringVar4, gText_BattleChoiceResults);
@@ -1266,8 +1269,8 @@ static void ShowPikeResultsWindow(void)
static void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num > 9999)
- num = 9999;
+ if (num > MAX_STREAK)
+ num = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_KOsInARow);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -1282,8 +1285,8 @@ static void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static u16 ArenaGetWinStreak(u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1294,9 +1297,9 @@ static void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
u16 winStreak = ArenaGetWinStreak(lvlMode);
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x80);
+ isCurrent = IsWinStreakActive(STREAK_ARENA_OPEN);
else
- isCurrent = sub_81A1C24(0x40);
+ isCurrent = IsWinStreakActive(STREAK_ARENA_50);
if (isCurrent == TRUE)
ArenaPrintStreak(gText_Current, winStreak, x1, x2, y);
@@ -1306,7 +1309,7 @@ static void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static void ShowArenaResultsWindow(void)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
PrintHyphens(10);
@@ -1326,8 +1329,8 @@ static void ShowArenaResultsWindow(void)
static void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num1 > 9999)
- num1 = 9999;
+ if (num1 > MAX_STREAK)
+ num1 = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num1, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_WinStreak);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -1347,8 +1350,8 @@ static void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8
static u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1356,8 +1359,8 @@ static u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode)
static u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode)
{
u16 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
- if (rents > 9999)
- return 9999;
+ if (rents > MAX_STREAK)
+ return MAX_STREAK;
else
return rents;
}
@@ -1372,15 +1375,15 @@ static void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8
default:
case FRONTIER_MODE_SINGLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x200);
+ isCurrent = IsWinStreakActive(STREAK_FACTORY_SINGLES_OPEN);
else
- isCurrent = sub_81A1C24(0x100);
+ isCurrent = IsWinStreakActive(STREAK_FACTORY_SINGLES_50);
break;
case FRONTIER_MODE_DOUBLES:
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x2000000);
+ isCurrent = IsWinStreakActive(STREAK_FACTORY_DOUBLES_OPEN);
else
- isCurrent = sub_81A1C24(0x1000000);
+ isCurrent = IsWinStreakActive(STREAK_FACTORY_DOUBLES_50);
break;
}
@@ -1392,7 +1395,7 @@ static void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8
static void ShowFactoryResultsWindow(u8 battleMode)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
if (battleMode == FRONTIER_MODE_SINGLES)
@@ -1417,8 +1420,8 @@ static void ShowFactoryResultsWindow(u8 battleMode)
static void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
{
AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
- if (num > 9999)
- num = 9999;
+ if (num > MAX_STREAK)
+ num = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_FloorsCleared);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
@@ -1433,8 +1436,8 @@ static void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static u16 PyramidGetWinStreak(u8 lvlMode)
{
u16 winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
- if (winStreak > 9999)
- return 9999;
+ if (winStreak > MAX_STREAK)
+ return MAX_STREAK;
else
return winStreak;
}
@@ -1445,9 +1448,9 @@ static void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
u16 winStreak = PyramidGetWinStreak(lvlMode);
if (lvlMode != FRONTIER_LVL_50)
- isCurrent = sub_81A1C24(0x2000);
+ isCurrent = IsWinStreakActive(STREAK_PYRAMID_OPEN);
else
- isCurrent = sub_81A1C24(0x1000);
+ isCurrent = IsWinStreakActive(STREAK_PYRAMID_50);
if (isCurrent == TRUE)
PyramidPrintStreak(gText_Current, winStreak, x1, x2, y);
@@ -1457,7 +1460,7 @@ static void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
static void ShowPyramidResultsWindow(void)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ gRecordsWindowId = AddWindow(&sFrontierResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
StringExpandPlaceholders(gStringVar4, gText_BattleQuestResults);
@@ -1480,7 +1483,7 @@ static void ShowLinkContestResultsWindow(void)
s32 i, j;
s32 x;
- gRecordsWindowId = AddWindow(&gUnknown_08611C7C);
+ gRecordsWindowId = AddWindow(&sLinkContestResultsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
@@ -1524,7 +1527,7 @@ static void ShowLinkContestResultsWindow(void)
CopyWindowToVram(gRecordsWindowId, 3);
}
-static void sub_81A31FC(void)
+static void CheckPutFrontierTVShowOnAir(void)
{
u8 name[32];
s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@@ -1541,25 +1544,25 @@ static void sub_81A31FC(void)
{
StringCopy(name, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name);
StripExtCtrlCodes(name);
- StringCopy(gSaveBlock2Ptr->frontier.opponentName[lvlMode], name);
- SetTrainerId(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]);
+ StringCopy(gSaveBlock2Ptr->frontier.opponentNames[lvlMode], name);
+ SetTrainerId(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.opponentTrainerIds[lvlMode]);
}
if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
switch (battleMode)
{
case FRONTIER_MODE_SINGLES:
- sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 1);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 1);
break;
case FRONTIER_MODE_DOUBLES:
- sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 2);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 2);
break;
case FRONTIER_MODE_MULTIS:
- sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 3);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 3);
break;
case FRONTIER_MODE_LINK_MULTIS:
- sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 4);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 4);
break;
}
}
@@ -1570,12 +1573,12 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
if (battleMode == FRONTIER_MODE_SINGLES)
- sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 5);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 5);
else
- sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 6);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 6);
}
}
break;
@@ -1584,12 +1587,12 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
if (battleMode == FRONTIER_MODE_SINGLES)
- sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 11);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 11);
else
- sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 12);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 12);
}
}
break;
@@ -1598,9 +1601,9 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
- sub_80EE8C8(gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode], 10);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode], 10);
}
}
break;
@@ -1610,12 +1613,12 @@ static void sub_81A31FC(void)
gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
if (battleMode == FRONTIER_MODE_SINGLES)
- sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 7);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 7);
else
- sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 8);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 8);
}
}
break;
@@ -1624,9 +1627,9 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
- sub_80EE8C8(gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode], 9);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode], 9);
}
}
break;
@@ -1635,53 +1638,58 @@ static void sub_81A31FC(void)
{
gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 1
- && sub_80EE818())
+ && ShouldAirFrontierTVShow())
{
- sub_80EE8C8(gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode], 13);
+ TryPutFrontierTVShowOnAir(gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode], 13);
}
}
break;
}
}
-static void sub_81A35EC(void)
+static void Script_GetFrontierBrainStatus(void)
{
VarGet(VAR_FRONTIER_FACILITY); // Unused return value.
- gSpecialVar_Result = sub_81A3610();
+ gSpecialVar_Result = GetFrontierBrainStatus();
}
-u8 sub_81A3610(void)
+u8 GetFrontierBrainStatus(void)
{
- s32 ret = 0;
+ s32 status = FRONTIER_BRAIN_NOT_READY;
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
- u16 val = GetCurrentFacilityWinStreak();
- s32 r5 = val + gUnknown_08611550[facility][3];
+ u16 winStreakNoModifier = GetCurrentFacilityWinStreak();
+ s32 winStreak = winStreakNoModifier + sFrontierBrainStreakAppearances[facility][3];
s32 symbolsCount;
if (battleMode != FRONTIER_MODE_SINGLES)
- return 0;
+ return FRONTIER_BRAIN_NOT_READY;
symbolsCount = GetPlayerSymbolCountForFacility(facility);
switch (symbolsCount)
{
+ // Missing a symbol
case 0:
case 1:
- if (r5 == gUnknown_08611550[facility][symbolsCount])
- ret = symbolsCount + 1;
+ if (winStreak == sFrontierBrainStreakAppearances[facility][symbolsCount])
+ status = symbolsCount + 1; // FRONTIER_BRAIN_SILVER and FRONTIER_BRAIN_GOLD
break;
+ // Already received both symbols
case 2:
default:
- if (r5 == gUnknown_08611550[facility][0])
- ret = 3;
- else if (r5 == gUnknown_08611550[facility][1])
- ret = 4;
- else if (r5 > gUnknown_08611550[facility][1] && (r5 - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0)
- ret = 4;
+ // Silver streak is reached
+ if (winStreak == sFrontierBrainStreakAppearances[facility][0])
+ status = FRONTIER_BRAIN_STREAK;
+ // Gold streak is reached
+ else if (winStreak == sFrontierBrainStreakAppearances[facility][1])
+ status = FRONTIER_BRAIN_STREAK_LONG;
+ // Some increment of the gold streak is reached
+ else if (winStreak > sFrontierBrainStreakAppearances[facility][1] && (winStreak - sFrontierBrainStreakAppearances[facility][1]) % sFrontierBrainStreakAppearances[facility][2] == 0)
+ status = FRONTIER_BRAIN_STREAK_LONG;
break;
}
- return ret;
+ return status;
}
void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
@@ -1698,7 +1706,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
else
- CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
+ BufferApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
break;
case FRONTIER_PLAYER_LOST_TEXT:
if (trainerId == TRAINER_EREADER)
@@ -1725,7 +1733,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
FrontierSpeechToString(GetRecordedBattleEasyChatSpeech());
else
- FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords);
+ FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].speechWon);
}
break;
case FRONTIER_PLAYER_WON_TEXT:
@@ -1753,23 +1761,23 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
trainerId = GetRecordedBattleApprenticeId();
- FrontierSpeechToString(gApprentices[trainerId].easyChatWords);
+ FrontierSpeechToString(gApprentices[trainerId].speechLost);
}
else
{
trainerId = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id;
- FrontierSpeechToString(gApprentices[trainerId].easyChatWords);
+ FrontierSpeechToString(gApprentices[trainerId].speechLost);
}
}
break;
}
}
-void sub_81A3908(void)
+void ResetWinStreaks(void)
{
s32 battleMode, lvlMode;
- gSaveBlock2Ptr->frontier.field_CDC = 0;
+ gSaveBlock2Ptr->frontier.winStreakActiveFlags = 0;
for (battleMode = 0; battleMode < 4; battleMode++)
{
for (lvlMode = 0; lvlMode < 2; lvlMode++)
@@ -1789,8 +1797,8 @@ void sub_81A3908(void)
}
}
}
- if (gSaveBlock2Ptr->frontier.field_CA8 != 0)
- gSaveBlock2Ptr->frontier.field_CA8 = 1;
+ if (gSaveBlock2Ptr->frontier.challengeStatus != 0)
+ gSaveBlock2Ptr->frontier.challengeStatus = CHALLENGE_STATUS_SAVING;
}
u32 GetCurrentFacilityWinStreak(void)
@@ -1820,11 +1828,11 @@ u32 GetCurrentFacilityWinStreak(void)
}
}
-void sub_81A3ACC(void)
+void ResetFrontierTrainerIds(void)
{
s32 i;
- for (i = 0; i < 20; i++)
+ for (i = 0; i < (int)ARRAY_COUNT(gSaveBlock2Ptr->frontier.trainerIds); i++)
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
}
@@ -1842,7 +1850,7 @@ u8 GetPlayerSymbolCountForFacility(u8 facility)
+ FlagGet(FLAG_SYS_TOWER_GOLD + facility * 2);
}
-static void sub_81A3B64(void)
+static void GiveBattlePoints(void)
{
s32 challengeNum = 0;
s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@@ -1877,20 +1885,20 @@ static void sub_81A3B64(void)
if (challengeNum != 0)
challengeNum--;
- if (challengeNum >= ARRAY_COUNT(gUnknown_086118B4))
- challengeNum = ARRAY_COUNT(gUnknown_086118B4) - 1;
+ if (challengeNum >= ARRAY_COUNT(sBattlePointAwards))
+ challengeNum = ARRAY_COUNT(sBattlePointAwards) - 1;
- points = gUnknown_086118B4[challengeNum][facility][battleMode];
+ points = sBattlePointAwards[challengeNum][facility][battleMode];
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
points += 10;
gSaveBlock2Ptr->frontier.battlePoints += points;
ConvertIntToDecimalStringN(gStringVar1, points, STR_CONV_MODE_LEFT_ALIGN, 2);
- if (gSaveBlock2Ptr->frontier.battlePoints > 9999)
- gSaveBlock2Ptr->frontier.battlePoints = 9999;
+ if (gSaveBlock2Ptr->frontier.battlePoints > MAX_BATTLE_FRONTIER_POINTS)
+ gSaveBlock2Ptr->frontier.battlePoints = MAX_BATTLE_FRONTIER_POINTS;
- points = gSaveBlock2Ptr->frontier.field_EBA;
- points += gUnknown_086118B4[challengeNum][facility][battleMode];
- IncrementDailyBattlePoints(gUnknown_086118B4[challengeNum][facility][battleMode]);
+ points = gSaveBlock2Ptr->frontier.cardBattlePoints;
+ points += sBattlePointAwards[challengeNum][facility][battleMode];
+ IncrementDailyBattlePoints(sBattlePointAwards[challengeNum][facility][battleMode]);
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
{
points += 10;
@@ -1898,7 +1906,7 @@ static void sub_81A3B64(void)
}
if (points > 0xFFFF)
points = 0xFFFF;
- gSaveBlock2Ptr->frontier.field_EBA = points;
+ gSaveBlock2Ptr->frontier.cardBattlePoints = points;
}
static void GetFacilitySymbolCount(void)
@@ -1924,12 +1932,12 @@ static void CheckBattleTypeFlag(void)
gSpecialVar_Result = FALSE;
}
-static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
+static u8 AppendCaughtBannedMonSpeciesName(u16 species, u8 count, s32 numBannedMonsCaught)
{
if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
{
- arg1++;
- switch (arg1)
+ count++;
+ switch (count)
{
case 1:
case 3:
@@ -1937,30 +1945,30 @@ static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
case 7:
case 9:
case 11:
- if (arg2 == arg1)
+ if (numBannedMonsCaught == count)
StringAppend(gStringVar1, gText_SpaceAndSpace);
- else if (arg2 > arg1)
+ else if (numBannedMonsCaught > count)
StringAppend(gStringVar1, gText_CommaSpace);
break;
case 2:
- if (arg1 == arg2)
+ if (count == numBannedMonsCaught)
StringAppend(gStringVar1, gText_SpaceAndSpace);
else
StringAppend(gStringVar1, gText_CommaSpace);
StringAppend(gStringVar1, gText_NewLine);
break;
default:
- if (arg1 == arg2)
+ if (count == numBannedMonsCaught)
StringAppend(gStringVar1, gText_SpaceAndSpace);
else
StringAppend(gStringVar1, gText_CommaSpace);
- StringAppend(gStringVar1, gText_ScrollTextUp);
+ StringAppend(gStringVar1, gText_LineBreak);
break;
}
StringAppend(gStringVar1, gSpeciesNames[species]);
}
- return arg1;
+ return count;
}
static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count)
@@ -1996,30 +2004,36 @@ static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monL
(*count)++;
}
-static void sub_81A3FD4(void)
+// gSpecialVar_Result is the level mode before and after calls to this function
+// gSpecialVar_0x8004 is used to store the return value instead (TRUE if there are insufficient eligible mons)
+// The names of ineligible pokemon that have been caught are also buffered to print
+static void CheckPartyIneligibility(void)
{
- u16 speciesArray[6];
- u16 itemArray[6];
+ u16 speciesArray[PARTY_SIZE];
+ u16 itemArray[PARTY_SIZE];
s32 monId = 0;
s32 toChoose = 0;
u8 count = 0;
s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
s32 monIdLooper;
+ // count is re-used, define for clarity
+ #define numEligibleMons count
+
switch (battleMode)
{
case FRONTIER_MODE_SINGLES:
- toChoose = 3;
+ toChoose = FRONTIER_PARTY_SIZE;
break;
case FRONTIER_MODE_MULTIS:
case FRONTIER_MODE_LINK_MULTIS:
- toChoose = 2;
+ toChoose = FRONTIER_MULTI_PARTY_SIZE;
break;
case FRONTIER_MODE_DOUBLES:
if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_TOWER)
- toChoose = 4;
+ toChoose = FRONTIER_DOUBLES_PARTY_SIZE;
else
- toChoose = 3;
+ toChoose = FRONTIER_PARTY_SIZE;
break;
}
@@ -2027,7 +2041,7 @@ static void sub_81A3FD4(void)
do
{
monId = monIdLooper;
- count = 0;
+ numEligibleMons = 0;
do
{
u16 species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES2);
@@ -2036,12 +2050,12 @@ static void sub_81A3FD4(void)
u16 hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP);
if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_PYRAMID)
{
- if (heldItem == 0)
- AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
+ if (heldItem == ITEM_NONE)
+ AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &numEligibleMons);
}
else
{
- AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
+ AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &numEligibleMons);
}
monId++;
if (monId >= PARTY_SIZE)
@@ -2049,9 +2063,9 @@ static void sub_81A3FD4(void)
} while (monId != monIdLooper);
monIdLooper++;
- } while (monIdLooper < PARTY_SIZE && count < toChoose);
+ } while (monIdLooper < PARTY_SIZE && numEligibleMons < toChoose);
- if (count < toChoose)
+ if (numEligibleMons < toChoose)
{
s32 i;
s32 caughtBannedMons = 0;
@@ -2062,10 +2076,10 @@ static void sub_81A3FD4(void)
caughtBannedMons++;
}
gStringVar1[0] = EOS;
- gSpecialVar_0x8004 = 1;
+ gSpecialVar_0x8004 = TRUE;
count = 0;
for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF; i++)
- count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons);
+ count = AppendCaughtBannedMonSpeciesName(gFrontierBannedSpecies[i], count, caughtBannedMons);
if (count == 0)
{
@@ -2075,7 +2089,7 @@ static void sub_81A3FD4(void)
else
{
if (count & 1)
- StringAppend(gStringVar1, gText_ScrollTextUp);
+ StringAppend(gStringVar1, gText_LineBreak);
else
StringAppend(gStringVar1, gText_Space2);
StringAppend(gStringVar1, gText_Are2);
@@ -2083,9 +2097,10 @@ static void sub_81A3FD4(void)
}
else
{
- gSpecialVar_0x8004 = 0;
+ gSpecialVar_0x8004 = FALSE;
gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_Result;
}
+ #undef numEligibleMons
}
static void ValidateVisitingTrainer(void)
@@ -2093,7 +2108,7 @@ static void ValidateVisitingTrainer(void)
ValidateEReaderTrainer();
}
-static void sub_81A4230(void)
+static void IncrementWinStreak(void)
{
s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -2102,50 +2117,50 @@ static void sub_81A4230(void)
switch (facility)
{
case FRONTIER_FACILITY_TOWER:
- if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < MAX_STREAK)
{
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]++;
if (battleMode == FRONTIER_MODE_SINGLES)
{
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]);
- gSaveBlock2Ptr->frontier.field_D02 = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.towerSinglesStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
}
}
break;
case FRONTIER_FACILITY_DOME:
- if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]++;
- if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode]++;
break;
case FRONTIER_FACILITY_PALACE:
- if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
break;
case FRONTIER_FACILITY_ARENA:
- if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]++;
break;
case FRONTIER_FACILITY_FACTORY:
- if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]++;
break;
case FRONTIER_FACILITY_PIKE:
- if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]++;
break;
case FRONTIER_FACILITY_PYRAMID:
- if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < 9999)
+ if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < MAX_STREAK)
gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]++;
break;
}
}
-static void sub_81A43A8(void)
+static void RestoreHeldItems(void)
{
u8 i;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
{
@@ -2155,7 +2170,7 @@ static void sub_81A43A8(void)
}
}
-static void sub_81A4410(void)
+static void SaveRecordBattle(void)
{
gSpecialVar_Result = MoveRecordedBattleToSaveData();
gSaveBlock2Ptr->frontier.field_CA9_b = 1;
@@ -2174,11 +2189,11 @@ static void BufferFrontierTrainerName(void)
}
}
-static void sub_81A447C(void)
+static void ResetSketchedMoves(void)
{
u8 i, j, k;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
if (monId < PARTY_SIZE)
@@ -2217,8 +2232,8 @@ static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hall
TVShowConvertInternationalString(text, hallRecord->name, hallRecord->language);
AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
winStreak = hallRecord->winStreak;
- if (winStreak > 9999)
- winStreak = 9999;
+ if (winStreak > MAX_STREAK)
+ winStreak = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[hallFacilityId]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, sHallFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
@@ -2244,8 +2259,8 @@ static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hall
AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 4) * 8, (8 * (y + 5 * position + 1)) + 1, TEXT_SPEED_FF, NULL);
winStreak = hallRecord->winStreak;
- if (winStreak > 9999)
- winStreak = 9999;
+ if (winStreak > MAX_STREAK)
+ winStreak = MAX_STREAK;
ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[RANKING_HALL_BATTLE_TOWER_LINK]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, sHallFacilityToRecordsText[RANKING_HALL_BATTLE_TOWER_LINK], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
@@ -2334,8 +2349,8 @@ static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode)
AddTextPrinterParameterized(gRecordsWindowId, 1, sLevelModeText[lvlMode], x, 1, TEXT_SPEED_FF, NULL);
if (hallFacilityId == RANKING_HALL_BATTLE_TOWER_LINK)
{
- gSaveBlock2Ptr->frontier.opponentName[0][PLAYER_NAME_LENGTH] = EOS;
- gSaveBlock2Ptr->frontier.opponentName[1][PLAYER_NAME_LENGTH] = EOS;
+ gSaveBlock2Ptr->frontier.opponentNames[0][PLAYER_NAME_LENGTH] = EOS;
+ gSaveBlock2Ptr->frontier.opponentNames[1][PLAYER_NAME_LENGTH] = EOS;
Fill2PRecords(records2P, lvlMode);
for (i = 0; i < 3; i++)
Print2PRecord(i, 1, 4, &records2P[i]);
@@ -2350,7 +2365,7 @@ static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode)
void ShowRankingHallRecordsWindow(void)
{
- gRecordsWindowId = AddWindow(&gUnknown_08611C84);
+ gRecordsWindowId = AddWindow(&sRankingHallRecordsWindowTemplate);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_50);
@@ -2395,7 +2410,7 @@ void ClearRankingHallRecords(void)
}
}
-void sub_81A4C30(void)
+void SaveGameFrontier(void)
{
s32 i;
struct Pokemon *monsParty = calloc(PARTY_SIZE, sizeof(struct Pokemon));
@@ -2426,7 +2441,7 @@ u8 GetFrontierBrainTrainerPicIndex(void)
else
facility = VarGet(VAR_FRONTIER_FACILITY);
- return gTrainers[gFacilityToBrainTrainerId[facility]].trainerPic;
+ return gTrainers[sFrontierBrainTrainerIds[facility]].trainerPic;
}
u8 GetFrontierBrainTrainerClass(void)
@@ -2438,7 +2453,7 @@ u8 GetFrontierBrainTrainerClass(void)
else
facility = VarGet(VAR_FRONTIER_FACILITY);
- return gTrainers[gFacilityToBrainTrainerId[facility]].trainerClass;
+ return gTrainers[sFrontierBrainTrainerIds[facility]].trainerClass;
}
void CopyFrontierBrainTrainerName(u8 *dst)
@@ -2452,7 +2467,7 @@ void CopyFrontierBrainTrainerName(u8 *dst)
facility = VarGet(VAR_FRONTIER_FACILITY);
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
- dst[i] = gTrainers[gFacilityToBrainTrainerId[facility]].trainerName[i];
+ dst[i] = gTrainers[sFrontierBrainTrainerIds[facility]].trainerName[i];
dst[i] = EOS;
}
@@ -2460,13 +2475,13 @@ void CopyFrontierBrainTrainerName(u8 *dst)
bool8 IsFrontierBrainFemale(void)
{
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
- return sFacilityToBrainObjEventGfx[facility][1];
+ return sFrontierBrainObjEventGfx[facility][1];
}
void SetFrontierBrainObjEventGfx_2(void)
{
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
- VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainObjEventGfx[facility][0]);
+ VarSet(VAR_OBJ_GFX_ID_0, sFrontierBrainObjEventGfx[facility][0]);
}
#define FRONTIER_BRAIN_OTID 61226
@@ -2769,7 +2784,7 @@ u16 GetFrontierBrainMonSpecies(u8 monId)
void SetFrontierBrainObjEventGfx(u8 facility)
{
gTrainerBattleOpponent_A = TRAINER_FRONTIER_BRAIN;
- VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainObjEventGfx[facility][0]);
+ VarSet(VAR_OBJ_GFX_ID_0, sFrontierBrainObjEventGfx[facility][0]);
}
u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId)
@@ -2804,17 +2819,18 @@ s32 GetFronterBrainSymbol(void)
if (symbol == 2)
{
u16 winStreak = GetCurrentFacilityWinStreak();
- if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][0])
+ if (winStreak + sFrontierBrainStreakAppearances[facility][3] == sFrontierBrainStreakAppearances[facility][0])
symbol = 0;
- else if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][1])
+ else if (winStreak + sFrontierBrainStreakAppearances[facility][3] == sFrontierBrainStreakAppearances[facility][1])
symbol = 1;
- else if (winStreak + gUnknown_08611550[facility][3] > gUnknown_08611550[facility][1]
- && (winStreak + gUnknown_08611550[facility][3] - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0)
+ else if (winStreak + sFrontierBrainStreakAppearances[facility][3] > sFrontierBrainStreakAppearances[facility][1]
+ && (winStreak + sFrontierBrainStreakAppearances[facility][3] - sFrontierBrainStreakAppearances[facility][1]) % sFrontierBrainStreakAppearances[facility][2] == 0)
symbol = 1;
}
return symbol;
}
+// Called for intro speech as well despite the fact that its handled in the map scripts files instead
static void CopyFrontierBrainText(bool8 playerWonText)
{
s32 facility;
@@ -2834,10 +2850,10 @@ static void CopyFrontierBrainText(bool8 playerWonText)
switch (playerWonText)
{
case FALSE:
- StringCopy(gStringVar4, gUnknown_08611DB0[symbol][facility]);
+ StringCopy(gStringVar4, sFrontierBrainPlayerLostTexts[symbol][facility]);
break;
case TRUE:
- StringCopy(gStringVar4, gUnknown_08611DB8[symbol][facility]);
+ StringCopy(gStringVar4, sFrontierBrainPlayerWonTexts[symbol][facility]);
break;
}
}
diff --git a/src/graphics.c b/src/graphics.c
index 17d9a03cb..82765e913 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -777,8 +777,8 @@ const u32 gBattleAnimSpriteGfx_Roots[] = INCBIN_U32("graphics/battle_anims/sprit
const u32 gBattleAnimSpritePal_ItemBag[] = INCBIN_U32("graphics/battle_anims/sprites/item_bag.gbapal.lz");
const u32 gBattleAnimSpriteGfx_ItemBag[] = INCBIN_U32("graphics/battle_anims/sprites/item_bag.4bpp.lz");
-const u32 gBattleAnimSpritePal_TriForceTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_force_triangle.gbapal.lz");
-const u32 gBattleAnimSpriteGfx_TriForceTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_force_triangle.4bpp.lz");
+const u32 gBattleAnimSpritePal_TriAttackTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_attack_triangle.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_TriAttackTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_attack_triangle.4bpp.lz");
const u32 gBattleAnimSpritePal_LetterZ[] = INCBIN_U32("graphics/battle_anims/sprites/letter_z.gbapal.lz");
const u32 gBattleAnimSpriteGfx_LetterZ[] = INCBIN_U32("graphics/battle_anims/sprites/letter_z.4bpp.lz");
diff --git a/src/item_menu.c b/src/item_menu.c
index 9d8010f85..6c9480d0b 100755
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -119,7 +119,7 @@ void sub_81AD9C0(u8);
void sub_81ADB14(u8);
void sub_81ADA7C(u8);
void sub_81ADC0C(u8);
-void bag_menu_leave_maybe(void);
+void CB2_ApprenticeExitBagMenu(void);
void CB2_FavorLadyExitBagMenu(void);
void CB2_QuizLadyExitBagMenu(void);
void sub_81ABA6C(void);
@@ -492,23 +492,23 @@ void sub_81AAC14(void)
GoToBagMenu(RETURN_LOCATION_PC, POCKETS_COUNT, sub_816B31C);
}
-void sub_81AAC28(void)
+void ApprenticeOpenBagMenu(void)
{
- GoToBagMenu(RETURN_LOCATION_FIELD_6, POCKETS_COUNT, bag_menu_leave_maybe);
- gSpecialVar_0x8005 = 0;
- gSpecialVar_Result = 0;
+ GoToBagMenu(RETURN_LOCATION_FIELD_6, POCKETS_COUNT, CB2_ApprenticeExitBagMenu);
+ gSpecialVar_0x8005 = ITEM_NONE;
+ gSpecialVar_Result = FALSE;
}
void FavorLadyOpenBagMenu(void)
{
GoToBagMenu(RETURN_LOCATION_FIELD_4, POCKETS_COUNT, CB2_FavorLadyExitBagMenu);
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = FALSE;
}
void QuizLadyOpenBagMenu(void)
{
GoToBagMenu(RETURN_LOCATION_FIELD_5, POCKETS_COUNT, CB2_QuizLadyExitBagMenu);
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = FALSE;
}
void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)())
@@ -2203,7 +2203,7 @@ void unknown_ItemMenu_Show(u8 taskId)
unknown_ItemMenu_Confirm(taskId);
}
-void bag_menu_leave_maybe(void)
+void CB2_ApprenticeExitBagMenu(void)
{
gFieldCallback = Apprentice_EnableBothScriptContexts;
SetMainCallback2(CB2_ReturnToField);
diff --git a/src/link.c b/src/link.c
index b010558a5..dcc35d7d0 100644
--- a/src/link.c
+++ b/src/link.c
@@ -453,7 +453,7 @@ static void LinkTestProcessKeyInput(void)
}
if (gMain.newKeys & R_BUTTON)
{
- TrySavingData(1);
+ TrySavingData(SAVE_LINK);
}
if (gMain.newKeys & SELECT_BUTTON)
{
diff --git a/src/menu.c b/src/menu.c
index 056fc6a9d..72844140f 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -62,7 +62,13 @@ static EWRAM_DATA u16 gUnknown_0203CDA8 = 0;
static EWRAM_DATA void *gUnknown_0203CDAC[0x20] = {NULL};
const u16 gUnknown_0860F074[] = INCBIN_U16("graphics/interface/860F074.gbapal");
-static const u8 gUnknown_0860F094[] = { 8, 4, 1 };
+
+static const u8 sTextSpeedFrameDelays[] =
+{
+ [OPTIONS_TEXT_SPEED_SLOW] = 8,
+ [OPTIONS_TEXT_SPEED_MID] = 4,
+ [OPTIONS_TEXT_SPEED_FAST] = 1
+};
static const struct WindowTemplate sStandardTextBox_WindowTemplates[] =
{
@@ -480,7 +486,7 @@ u8 GetPlayerTextSpeedDelay(void)
if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_FAST)
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
speed = GetPlayerTextSpeed();
- return gUnknown_0860F094[speed];
+ return sTextSpeedFrameDelays[speed];
}
u8 sub_81979C4(u8 a1)
diff --git a/src/mystery_gift.c b/src/mystery_gift.c
index aae7d127e..9da5f060a 100644
--- a/src/mystery_gift.c
+++ b/src/mystery_gift.c
@@ -921,7 +921,7 @@ static bool32 mevent_save_game(u8 * state)
(*state)++;
break;
case 1:
- TrySavingData(0);
+ TrySavingData(SAVE_NORMAL);
(*state)++;
break;
case 2:
diff --git a/src/new_game.c b/src/new_game.c
index 1021ea96c..b24114f77 100644
--- a/src/new_game.c
+++ b/src/new_game.c
@@ -122,8 +122,8 @@ static void ClearFrontierRecord(void)
{
CpuFill32(0, &gSaveBlock2Ptr->frontier, sizeof(gSaveBlock2Ptr->frontier));
- gSaveBlock2Ptr->frontier.opponentName[0][0] = EOS;
- gSaveBlock2Ptr->frontier.opponentName[1][0] = EOS;
+ gSaveBlock2Ptr->frontier.opponentNames[0][0] = EOS;
+ gSaveBlock2Ptr->frontier.opponentNames[1][0] = EOS;
}
static void WarpToTruck(void)
diff --git a/src/overworld.c b/src/overworld.c
index fb1f1f977..c625b3b45 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -1715,7 +1715,7 @@ void CB2_ContinueSavedGame(void)
StopMapMusic();
ResetSafariZoneFlag_();
if (gSaveFileStatus == 0xFF)
- sub_81A3908();
+ ResetWinStreaks();
LoadSaveblockMapHeader();
ClearDiveAndHoleWarps();
diff --git a/src/pokemon.c b/src/pokemon.c
index a30e20ea2..2b9483c53 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -1887,7 +1887,7 @@ const u16 gLinkPlayerFacilityClasses[] =
FACILITY_CLASS_PKMN_BREEDER_M, FACILITY_CLASS_GUITARIST,
FACILITY_CLASS_COOLTRAINER_F, FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_PICNICKER,
FACILITY_CLASS_LASS, FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_BATTLE_GIRL,
- FACILITY_CLASS_POKEMON_BREEDER_F, FACILITY_CLASS_BEAUTY
+ FACILITY_CLASS_PKMN_BREEDER_F, FACILITY_CLASS_BEAUTY
};
static const u8 sHoldEffectToType[][2] =
@@ -2943,12 +2943,12 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
u16 moveLevel;
u16 move;
- moveLevel = (gLevelUpLearnsets[species][i] & 0xFE00);
+ moveLevel = (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_LV);
if (moveLevel > (level << 9))
break;
- move = (gLevelUpLearnsets[species][i] & 0x1FF);
+ move = (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID);
if (GiveMoveToBoxMon(boxMon, move) == MON_HAS_MAX_MOVES)
DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move);
@@ -2969,7 +2969,7 @@ u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
{
sLearningMoveTableID = 0;
- while ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) != (level << 9))
+ while ((gLevelUpLearnsets[species][sLearningMoveTableID] & LEVEL_UP_MOVE_LV) != (level << 9))
{
sLearningMoveTableID++;
if (gLevelUpLearnsets[species][sLearningMoveTableID] == LEVEL_UP_END)
@@ -2977,9 +2977,9 @@ u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
}
}
- if ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) == (level << 9))
+ if ((gLevelUpLearnsets[species][sLearningMoveTableID] & LEVEL_UP_MOVE_LV) == (level << 9))
{
- gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & 0x1FF);
+ gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & LEVEL_UP_MOVE_ID);
sLearningMoveTableID++;
retVal = GiveMoveToMon(mon, gMoveToLearn);
}
@@ -3271,7 +3271,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
}
// any weather except sun weakens solar beam
- if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL)) && gCurrentMove == MOVE_SOLAR_BEAM)
+ if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL_ANY)) && gCurrentMove == MOVE_SOLAR_BEAM)
damage /= 2;
// sunny
@@ -6112,23 +6112,23 @@ u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves)
{
u16 moveLevel;
- if (gLevelUpLearnsets[species][i] == 0xFFFF)
+ if (gLevelUpLearnsets[species][i] == LEVEL_UP_END)
break;
- moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
+ moveLevel = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_LV;
if (moveLevel <= (level << 9))
{
- for (j = 0; j < MAX_MON_MOVES && learnedMoves[j] != (gLevelUpLearnsets[species][i] & 0x1FF); j++)
+ for (j = 0; j < MAX_MON_MOVES && learnedMoves[j] != (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID); j++)
;
if (j == MAX_MON_MOVES)
{
- for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & 0x1FF); k++)
+ for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID); k++)
;
if (k == numMoves)
- moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
+ moves[numMoves++] = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID;
}
}
}
@@ -6141,8 +6141,8 @@ u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves)
u8 numMoves = 0;
int i;
- for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != 0xFFFF; i++)
- moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
+ for (i = 0; i < 20 && gLevelUpLearnsets[species][i] != LEVEL_UP_END; i++)
+ moves[numMoves++] = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID;
return numMoves;
}
@@ -6166,23 +6166,23 @@ u8 GetNumberOfRelearnableMoves(struct Pokemon *mon)
{
u16 moveLevel;
- if (gLevelUpLearnsets[species][i] == 0xFFFF)
+ if (gLevelUpLearnsets[species][i] == LEVEL_UP_END)
break;
- moveLevel = gLevelUpLearnsets[species][i] & 0xFE00;
+ moveLevel = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_LV;
if (moveLevel <= (level << 9))
{
- for (j = 0; j < MAX_MON_MOVES && learnedMoves[j] != (gLevelUpLearnsets[species][i] & 0x1FF); j++)
+ for (j = 0; j < MAX_MON_MOVES && learnedMoves[j] != (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID); j++)
;
if (j == MAX_MON_MOVES)
{
- for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & 0x1FF); k++)
+ for (k = 0; k < numMoves && moves[k] != (gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID); k++)
;
if (k == numMoves)
- moves[numMoves++] = gLevelUpLearnsets[species][i] & 0x1FF;
+ moves[numMoves++] = gLevelUpLearnsets[species][i] & LEVEL_UP_MOVE_ID;
}
}
}
diff --git a/src/record_mixing.c b/src/record_mixing.c
index 8a1e8b1ee..00b2cb076 100644
--- a/src/record_mixing.c
+++ b/src/record_mixing.c
@@ -69,7 +69,7 @@ struct PlayerRecordsEmerald
/* 0x1124 */ struct EmeraldBattleTowerRecord battleTowerRecord;
/* 0x1210 */ u16 giftItem;
/* 0x1214 */ LilycoveLady lilycoveLady;
- /* 0x1254 */ struct Apprentice apprentice[2];
+ /* 0x1254 */ struct Apprentice apprentices[2];
/* 0x12dc */ struct PlayerHallRecords hallRecords;
/* 0x1434 */ u8 field_1434[0x10];
}; // 0x1444
@@ -120,8 +120,8 @@ static void sub_80E7B2C(const u8 *);
static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *, size_t, u8, TVShow *);
static void ReceiveGiftItem(u16 *item, u8 which);
static void Task_DoRecordMixing(u8 taskId);
-static void sub_80E8110(struct Apprentice *arg0, struct Apprentice *arg1);
-static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2);
+static void GetSavedApprentices(struct Apprentice *dst, struct Apprentice *src);
+static void ReceiveApprenticeData(struct Apprentice *mixApprentice, size_t recordSize, u32 multiplayerId);
static void ReceiveRankingHallRecords(struct PlayerHallRecords *hallRecords, size_t arg1, u32 arg2);
static void sub_80E89F8(struct RecordMixingDayCareMail *dst);
static void SanitizeDayCareMailForRuby(struct RecordMixingDayCareMail *src);
@@ -252,7 +252,7 @@ static void PrepareExchangePacket(void)
if (GetMultiplayerId() == 0)
sSentRecord->emerald.giftItem = GetRecordMixingGift();
- sub_80E8110(sSentRecord->emerald.apprentice, sApprenticesSave);
+ GetSavedApprentices(sSentRecord->emerald.apprentices, sApprenticesSave);
GetPlayerHallRecords(&sSentRecord->emerald.hallRecords);
}
}
@@ -285,7 +285,7 @@ static void ReceiveExchangePacket(u32 which)
ReceiveBattleTowerData(&sReceivedRecords->emerald.battleTowerRecord, sizeof(struct PlayerRecordsEmerald), which);
ReceiveGiftItem(&sReceivedRecords->emerald.giftItem, which);
ReceiveLilycoveLadyData(&sReceivedRecords->emerald.lilycoveLady, sizeof(struct PlayerRecordsEmerald), which);
- ReceiveApprenticeData(sReceivedRecords->emerald.apprentice, sizeof(struct PlayerRecordsEmerald), (u8) which);
+ ReceiveApprenticeData(sReceivedRecords->emerald.apprentices, sizeof(struct PlayerRecordsEmerald), (u8) which);
ReceiveRankingHallRecords(&sReceivedRecords->emerald.hallRecords, sizeof(struct PlayerRecordsEmerald), (u8) which);
}
}
@@ -651,7 +651,7 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u
{
struct EmeraldBattleTowerRecord *dest;
struct BattleTowerPokemon *btPokemon;
- u32 mixIndices[4];
+ u32 mixIndices[MAX_LINK_PLAYERS];
s32 i;
ShufflePlayerIndices(mixIndices);
@@ -682,7 +682,7 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u
static void ReceiveLilycoveLadyData(LilycoveLady *lilycoveLady, size_t recordSize, u8 which)
{
LilycoveLady *dest;
- u32 mixIndices[4];
+ u32 mixIndices[MAX_LINK_PLAYERS];
ShufflePlayerIndices(mixIndices);
memcpy((void *)lilycoveLady + recordSize * which, sLilycoveLadySave, sizeof(LilycoveLady));
@@ -1018,57 +1018,59 @@ static void Task_DoRecordMixing(u8 taskId)
// New Emerald functions
-static void sub_80E8110(struct Apprentice *dst, struct Apprentice *src)
+static void GetSavedApprentices(struct Apprentice *dst, struct Apprentice *src)
{
s32 i, id;
- s32 var_2C, var_28, var_24, r8;
+ s32 apprenticeSaveId, oldPlayerApprenticeSaveId;
+ s32 numOldPlayerApprentices, numMixApprentices;
dst[0].playerName[0] = EOS;
dst[1].playerName[0] = EOS;
dst[0] = src[0];
- var_28 = 0;
- var_24 = 0;
- var_2C = 0;
- r8 = 0;
+ oldPlayerApprenticeSaveId = 0;
+ numOldPlayerApprentices = 0;
+ apprenticeSaveId = 0;
+ numMixApprentices = 0;
for (i = 0; i < 2; i++)
{
- id = ((i + gSaveBlock2Ptr->playerApprentice.field_B2_1) % 3) + 1;
+ id = ((i + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1)) + 1;
if (src[id].playerName[0] != EOS)
{
if (GetTrainerId(src[id].playerId) != GetTrainerId(gSaveBlock2Ptr->playerTrainerId))
{
- r8++;
- var_2C = id;
+ numMixApprentices++;
+ apprenticeSaveId = id;
}
if (GetTrainerId(src[id].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId))
{
- var_24++;
- var_28 = id;
+ numOldPlayerApprentices++;
+ oldPlayerApprenticeSaveId = id;
}
}
}
- if (r8 == 0 && var_24 != 0)
+ // Prefer passing on other mixed Apprentices rather than old player's Apprentices
+ if (numMixApprentices == 0 && numOldPlayerApprentices != 0)
{
- r8 = var_24;
- var_2C = var_28;
+ numMixApprentices = numOldPlayerApprentices;
+ apprenticeSaveId = oldPlayerApprenticeSaveId;
}
- switch (r8)
+ switch (numMixApprentices)
{
case 1:
- dst[1] = src[var_2C];
+ dst[1] = src[apprenticeSaveId];
break;
case 2:
if (Random2() > 0x3333)
{
- dst[1] = src[gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1];
+ dst[1] = src[gSaveBlock2Ptr->playerApprentice.saveId + 1];
}
else
{
- dst[1] = src[((gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1) % 3 + 1)];
+ dst[1] = src[((gSaveBlock2Ptr->playerApprentice.saveId + 1) % (APPRENTICE_COUNT - 1) + 1)];
}
break;
}
@@ -1092,9 +1094,9 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst)
{
dst->twoPlayers[j].language = GAME_LANGUAGE;
CopyTrainerId(dst->twoPlayers[j].id1, gSaveBlock2Ptr->playerTrainerId);
- CopyTrainerId(dst->twoPlayers[j].id2, gSaveBlock2Ptr->frontier.field_EF1[j]);
+ CopyTrainerId(dst->twoPlayers[j].id2, gSaveBlock2Ptr->frontier.opponentTrainerIds[j]);
StringCopy(dst->twoPlayers[j].name1, gSaveBlock2Ptr->playerName);
- StringCopy(dst->twoPlayers[j].name2, gSaveBlock2Ptr->frontier.opponentName[j]);
+ StringCopy(dst->twoPlayers[j].name2, gSaveBlock2Ptr->frontier.opponentNames[j]);
}
for (i = 0; i < 2; i++)
@@ -1113,14 +1115,14 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst)
}
}
-static bool32 sub_80E841C(struct Apprentice *arg0, struct Apprentice *arg1)
+static bool32 IsApprenticeAlreadySaved(struct Apprentice *mixApprentice, struct Apprentice *apprentices)
{
s32 i;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < APPRENTICE_COUNT; i++)
{
- if (GetTrainerId(arg0->playerId) == GetTrainerId(arg1[i].playerId)
- && arg0->number == arg1[i].number)
+ if (GetTrainerId(mixApprentice->playerId) == GetTrainerId(apprentices[i].playerId)
+ && mixApprentice->number == apprentices[i].number)
{
return TRUE;
}
@@ -1129,40 +1131,40 @@ static bool32 sub_80E841C(struct Apprentice *arg0, struct Apprentice *arg1)
return FALSE;
}
-static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2)
+static void ReceiveApprenticeData(struct Apprentice *mixApprentice, size_t recordSize, u32 multiplayerId)
{
- s32 i, r7, r8;
- struct Apprentice *structPtr;
- u32 mixIndices[4];
- u32 structId;
+ s32 i, numApprentices, apprenticeId;
+ struct Apprentice *mixApprenticePtr;
+ u32 mixIndices[MAX_LINK_PLAYERS];
+ u32 apprenticeSaveId;
ShufflePlayerIndices(mixIndices);
- structPtr = (void*)(arg0) + (arg1 * mixIndices[arg2]);
- r7 = 0;
- r8 = 0;
+ mixApprenticePtr = (void*)(mixApprentice) + (recordSize * mixIndices[multiplayerId]);
+ numApprentices = 0;
+ apprenticeId = 0;
for (i = 0; i < 2; i++)
{
- if (structPtr[i].playerName[0] != EOS && !sub_80E841C(&structPtr[i], &gSaveBlock2Ptr->apprentices[0]))
+ if (mixApprenticePtr[i].playerName[0] != EOS && !IsApprenticeAlreadySaved(&mixApprenticePtr[i], &gSaveBlock2Ptr->apprentices[0]))
{
- r7++;
- r8 = i;
+ numApprentices++;
+ apprenticeId = i;
}
}
- switch (r7)
+ switch (numApprentices)
{
case 1:
- structId = gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1;
- gSaveBlock2Ptr->apprentices[structId] = structPtr[r8];
- gSaveBlock2Ptr->playerApprentice.field_B2_1 = (gSaveBlock2Ptr->playerApprentice.field_B2_1 + 1) % 3;
+ apprenticeSaveId = gSaveBlock2Ptr->playerApprentice.saveId + 1;
+ gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprenticePtr[apprenticeId];
+ gSaveBlock2Ptr->playerApprentice.saveId = (gSaveBlock2Ptr->playerApprentice.saveId + 1) % (APPRENTICE_COUNT - 1);
break;
case 2:
for (i = 0; i < 2; i++)
{
- structId = ((i ^ 1) + gSaveBlock2Ptr->playerApprentice.field_B2_1) % 3 + 1;
- gSaveBlock2Ptr->apprentices[structId] = structPtr[i];
+ apprenticeSaveId = ((i ^ 1) + gSaveBlock2Ptr->playerApprentice.saveId) % (APPRENTICE_COUNT - 1) + 1;
+ gSaveBlock2Ptr->apprentices[apprenticeSaveId] = mixApprenticePtr[i];
}
- gSaveBlock2Ptr->playerApprentice.field_B2_1 = (gSaveBlock2Ptr->playerApprentice.field_B2_1 + 2) % 3;
+ gSaveBlock2Ptr->playerApprentice.saveId = (gSaveBlock2Ptr->playerApprentice.saveId + 2) % (APPRENTICE_COUNT - 1);
break;
}
}
diff --git a/src/recorded_battle.c b/src/recorded_battle.c
index bd1974d48..1533fd5ad 100644
--- a/src/recorded_battle.c
+++ b/src/recorded_battle.c
@@ -334,9 +334,9 @@ bool32 MoveRecordedBattleToSaveData(void)
s32 i, j;
bool32 ret;
struct RecordedBattleSave *battleSave, *savSection;
- u8 var;
+ u8 saveAttempts;
- var = 0;
+ saveAttempts = 0;
battleSave = AllocZeroed(sizeof(struct RecordedBattleSave));
savSection = AllocZeroed(0x1000);
@@ -409,12 +409,12 @@ bool32 MoveRecordedBattleToSaveData(void)
if (sBattleOutcome == B_OUTCOME_WON)
{
- for (i = 0; i < 6; i++)
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].speechLost[i];
}
else
{
- for (i = 0; i < 6; i++)
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].speechWon[i];
}
battleSave->recordMixFriendLanguage = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].language;
@@ -427,12 +427,12 @@ bool32 MoveRecordedBattleToSaveData(void)
if (sBattleOutcome == B_OUTCOME_WON)
{
- for (i = 0; i < 6; i++)
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].speechLost[i];
}
else
{
- for (i = 0; i < 6; i++)
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].speechWon[i];
}
battleSave->recordMixFriendLanguage = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].language;
@@ -449,15 +449,15 @@ bool32 MoveRecordedBattleToSaveData(void)
if (gTrainerBattleOpponent_A >= TRAINER_RECORD_MIXING_APPRENTICE)
{
battleSave->apprenticeId = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].id;
- for (i = 0; i < 6; i++)
- battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords[i];
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
+ battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].speechWon[i];
battleSave->apprenticeLanguage = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].language;
}
else if (gTrainerBattleOpponent_B >= TRAINER_RECORD_MIXING_APPRENTICE)
{
battleSave->apprenticeId = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].id;
- for (i = 0; i < 6; i++)
- battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords[i];
+ for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
+ battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].speechWon[i];
battleSave->apprenticeLanguage = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].language;
}
else if (gPartnerTrainerId >= TRAINER_RECORD_MIXING_APPRENTICE)
@@ -480,8 +480,8 @@ bool32 MoveRecordedBattleToSaveData(void)
ret = RecordedBattleToSave(battleSave, savSection);
if (ret == TRUE)
break;
- var++;
- if (var >= 3)
+ saveAttempts++;
+ if (saveAttempts >= 3)
break;
}
diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c
index eebaab52f..2bbf7d782 100644
--- a/src/reset_rtc_screen.c
+++ b/src/reset_rtc_screen.c
@@ -608,7 +608,7 @@ static void Task_ResetRtcScreen(u8 taskId)
}
break;
case 4:
- if (TrySavingData(0) == 1)
+ if (TrySavingData(SAVE_NORMAL) == 1)
{
ShowMessage(gText_SaveCompleted);
PlaySE(SE_PINPON);
diff --git a/src/save.c b/src/save.c
index cdfd2ae1d..e1f5a6fff 100644
--- a/src/save.c
+++ b/src/save.c
@@ -683,8 +683,8 @@ u8 HandleSavingData(u8 saveType)
SaveSerializedGame();
save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
break;
- case SAVE_LINK: // _081532C4
- case SAVE_LINK2:
+ case SAVE_LINK: // Link and Battle Frontier
+ case SAVE_LINK2: // Unused
SaveSerializedGame();
for(i = 0; i < 5; i++)
ClearSaveData_2(i, gRamSaveSectionLocations);
diff --git a/src/script_pokemon_util_80F87D8.c b/src/script_pokemon_util_80F87D8.c
index f1f5bdb6f..7b4ce9f24 100755
--- a/src/script_pokemon_util_80F87D8.c
+++ b/src/script_pokemon_util_80F87D8.c
@@ -640,7 +640,7 @@ void CreateScriptedWildMon(u16 species, u8 level, u16 item)
u8 heldItem[2];
ZeroEnemyPartyMons();
- CreateMon(&gEnemyParty[0], species, level, 0x20, 0, 0, OT_ID_PLAYER_ID, 0);
+ CreateMon(&gEnemyParty[0], species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0);
if (item)
{
heldItem[0] = item;
diff --git a/src/smokescreen.c b/src/smokescreen.c
index 61e011451..1ee0c658c 100644
--- a/src/smokescreen.c
+++ b/src/smokescreen.c
@@ -4,46 +4,46 @@
#include "sprite.h"
#include "util.h"
-static void sub_8075370(struct Sprite *);
+static void SmokescreenImpact_Callback(struct Sprite *);
-extern const struct CompressedSpriteSheet gUnknown_0831C620;
-extern const struct CompressedSpritePalette gUnknown_0831C628;
-extern const struct SpriteTemplate gUnknown_0831C688;
+extern const struct CompressedSpriteSheet gSmokescreenImpactSpriteSheet;
+extern const struct CompressedSpritePalette gSmokescreenlImpactSpritePalette;
+extern const struct SpriteTemplate gSmokescreenImpactSpriteTemplate;
-u8 sub_807521C(s16 x, s16 y, u8 a3)
+u8 SmokescreenImpact(s16 x, s16 y, u8 a3)
{
u8 mainSpriteId;
u8 spriteId1, spriteId2, spriteId3, spriteId4;
struct Sprite *mainSprite;
- if (GetSpriteTileStartByTag(gUnknown_0831C620.tag) == 0xFFFF)
+ if (GetSpriteTileStartByTag(gSmokescreenImpactSpriteSheet.tag) == 0xFFFF)
{
- LoadCompressedSpriteSheetUsingHeap(&gUnknown_0831C620);
- LoadCompressedSpritePaletteUsingHeap(&gUnknown_0831C628);
+ LoadCompressedSpriteSheetUsingHeap(&gSmokescreenImpactSpriteSheet);
+ LoadCompressedSpritePaletteUsingHeap(&gSmokescreenlImpactSpritePalette);
}
- mainSpriteId = CreateInvisibleSpriteWithCallback(sub_8075370);
+ mainSpriteId = CreateInvisibleSpriteWithCallback(SmokescreenImpact_Callback);
mainSprite = &gSprites[mainSpriteId];
mainSprite->data[1] = a3;
- spriteId1 = CreateSprite(&gUnknown_0831C688, x - 16, y - 16, 2);
+ spriteId1 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x - 16, y - 16, 2);
gSprites[spriteId1].data[0] = mainSpriteId;
mainSprite->data[0]++;
AnimateSprite(&gSprites[spriteId1]);
- spriteId2 = CreateSprite(&gUnknown_0831C688, x, y - 16, 2);
+ spriteId2 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x, y - 16, 2);
gSprites[spriteId2].data[0] = mainSpriteId;
mainSprite->data[0]++;
StartSpriteAnim(&gSprites[spriteId2], 1);
AnimateSprite(&gSprites[spriteId2]);
- spriteId3 = CreateSprite(&gUnknown_0831C688, x - 16, y, 2);
+ spriteId3 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x - 16, y, 2);
gSprites[spriteId3].data[0] = mainSpriteId;
mainSprite->data[0]++;
StartSpriteAnim(&gSprites[spriteId3], 2);
AnimateSprite(&gSprites[spriteId3]);
- spriteId4 = CreateSprite(&gUnknown_0831C688, x, y, 2);
+ spriteId4 = CreateSprite(&gSmokescreenImpactSpriteTemplate, x, y, 2);
gSprites[spriteId4].data[0] = mainSpriteId;
mainSprite->data[0]++;
StartSpriteAnim(&gSprites[spriteId4], 3);
@@ -52,12 +52,12 @@ u8 sub_807521C(s16 x, s16 y, u8 a3)
return mainSpriteId;
}
-static void sub_8075370(struct Sprite *sprite)
+static void SmokescreenImpact_Callback(struct Sprite *sprite)
{
if (!sprite->data[0])
{
- FreeSpriteTilesByTag(gUnknown_0831C620.tag);
- FreeSpritePaletteByTag(gUnknown_0831C628.tag);
+ FreeSpriteTilesByTag(gSmokescreenImpactSpriteSheet.tag);
+ FreeSpritePaletteByTag(gSmokescreenlImpactSpritePalette.tag);
if (!sprite->data[1])
DestroySprite(sprite);
else
@@ -65,7 +65,7 @@ static void sub_8075370(struct Sprite *sprite)
}
}
-void sub_80753B4(struct Sprite *sprite)
+void SpriteCB_DestroySprite(struct Sprite *sprite)
{
if (sprite->animEnded)
{
diff --git a/src/trainer_card.c b/src/trainer_card.c
index f3bff3731..9fa686e16 100755
--- a/src/trainer_card.c
+++ b/src/trainer_card.c
@@ -728,7 +728,7 @@ static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCar
trainerCard->version = GAME_VERSION;
SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
trainerCard->hasAllSymbols = HasAllFrontierSymbols();
- trainerCard->frontierBP = gSaveBlock2Ptr->frontier.field_EBA;
+ trainerCard->frontierBP = gSaveBlock2Ptr->frontier.cardBattlePoints;
if (trainerCard->hasAllSymbols)
trainerCard->stars++;
@@ -744,7 +744,7 @@ void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
trainerCard->version = GAME_VERSION;
SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
trainerCard->var_3A = HasAllFrontierSymbols();
- *((u16*)&trainerCard->berryCrushPoints) = gSaveBlock2Ptr->frontier.field_EBA;
+ *((u16*)&trainerCard->berryCrushPoints) = gSaveBlock2Ptr->frontier.cardBattlePoints;
if (trainerCard->var_3A)
trainerCard->stars++;
diff --git a/src/trainer_hill.c b/src/trainer_hill.c
index 7e3e1e13d..11ac49e3a 100644
--- a/src/trainer_hill.c
+++ b/src/trainer_hill.c
@@ -223,24 +223,24 @@ static const u8 *const sFloorStrings[] =
static void (* const sHillFunctions[])(void) =
{
- [TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge,
- [TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState,
- [TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize,
- [TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime,
- [TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer,
- [TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost,
- [TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus,
- [TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime,
- [TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed,
- [TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult,
- [TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive,
- [TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText,
+ [TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge,
+ [TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState,
+ [TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize,
+ [TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime,
+ [TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer,
+ [TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost,
+ [TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus,
+ [TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime,
+ [TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed,
+ [TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult,
+ [TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive,
+ [TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText,
[TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS] = SetAllTrainerFlags,
- [TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved,
- [TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved,
- [TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved,
- [TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon,
- [TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag,
+ [TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved,
+ [TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved,
+ [TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved,
+ [TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon,
+ [TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag,
};
static const u8 *const sTagMatchStrings[] =
diff --git a/src/tv.c b/src/tv.c
index a77f42a75..5cec4f12b 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -1,7 +1,6 @@
#include "global.h"
#include "rtc.h"
#include "overworld.h"
-#include "constants/maps.h"
#include "random.h"
#include "event_data.h"
#include "fieldmap.h"
@@ -14,12 +13,9 @@
#include "pokemon_storage_system.h"
#include "field_message_box.h"
#include "easy_chat.h"
-#include "constants/species.h"
-#include "constants/moves.h"
#include "battle.h"
#include "battle_tower.h"
#include "contest.h"
-#include "constants/items.h"
#include "item.h"
#include "link.h"
#include "main.h"
@@ -33,15 +29,20 @@
#include "naming_screen.h"
#include "malloc.h"
#include "region_map.h"
-#include "constants/region_map_sections.h"
#include "decoration.h"
#include "secret_base.h"
#include "tv.h"
#include "data.h"
+#include "constants/battle_frontier.h"
#include "constants/contest.h"
+#include "constants/items.h"
#include "constants/layouts.h"
+#include "constants/maps.h"
#include "constants/metatile_behaviors.h"
+#include "constants/moves.h"
+#include "constants/region_map_sections.h"
#include "constants/script_menu.h"
+#include "constants/species.h"
#include "constants/tv.h"
// Static type declarations
@@ -1538,12 +1539,12 @@ static void InterviewAfter_BravoTrainerBattleTowerProfile(void)
show->bravoTrainerTower.kind = TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE;
show->bravoTrainerTower.active = TRUE;
StringCopy(show->bravoTrainerTower.trainerName, gSaveBlock2Ptr->playerName);
- StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->frontier.field_BD8);
- show->bravoTrainerTower.species = gSaveBlock2Ptr->frontier.field_BD4;
- show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->frontier.field_BD6;
- show->bravoTrainerTower.numFights = GetCurrentBattleTowerWinStreak(gSaveBlock2Ptr->frontier.field_D07, 0);
- show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->frontier.field_D06;
- if (gSaveBlock2Ptr->frontier.field_D07 == 0)
+ StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->frontier.towerInterview.opponentName);
+ show->bravoTrainerTower.species = gSaveBlock2Ptr->frontier.towerInterview.playerSpecies;
+ show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->frontier.towerInterview.opponentSpecies;
+ show->bravoTrainerTower.numFights = GetCurrentBattleTowerWinStreak(gSaveBlock2Ptr->frontier.towerLvlMode, 0);
+ show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->frontier.towerBattleOutcome;
+ if (gSaveBlock2Ptr->frontier.towerLvlMode == FRONTIER_LVL_50)
{
show->bravoTrainerTower.btLevel = 50;
}
@@ -1554,13 +1555,13 @@ static void InterviewAfter_BravoTrainerBattleTowerProfile(void)
show->bravoTrainerTower.interviewResponse = gSpecialVar_0x8004;
tv_store_id_2x(show);
show->bravoTrainerTower.language = gGameLanguage;
- if (show->bravoTrainerTower.language == LANGUAGE_JAPANESE || gSaveBlock2Ptr->frontier.field_BEB == LANGUAGE_JAPANESE)
+ if (show->bravoTrainerTower.language == LANGUAGE_JAPANESE || gSaveBlock2Ptr->frontier.towerInterview.opponentLanguage == LANGUAGE_JAPANESE)
{
show->bravoTrainerTower.pokemonNameLanguage = LANGUAGE_JAPANESE;
}
else
{
- show->bravoTrainerTower.pokemonNameLanguage = gSaveBlock2Ptr->frontier.field_BEB;
+ show->bravoTrainerTower.pokemonNameLanguage = gSaveBlock2Ptr->frontier.towerInterview.opponentLanguage;
}
}
@@ -2466,7 +2467,7 @@ bool8 ShouldHideFanClubInterviewer(void)
return FALSE;
}
-bool8 sub_80EE818(void)
+bool8 ShouldAirFrontierTVShow(void)
{
u32 playerId;
u8 showIdx;
@@ -2494,7 +2495,7 @@ bool8 sub_80EE818(void)
return TRUE;
}
-void sub_80EE8C8(u16 winStreak, u8 facilityAndMode)
+void TryPutFrontierTVShowOnAir(u16 winStreak, u8 facilityAndMode)
{
TVShow *show;
diff --git a/src/wild_encounter.c b/src/wild_encounter.c
index 530e5e323..cb6dba1d4 100644
--- a/src/wild_encounter.c
+++ b/src/wild_encounter.c
@@ -424,7 +424,7 @@ static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 ar
level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]);
if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level))
return FALSE;
- if (gMapHeader.mapLayoutId != LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level))
+ if (gMapHeader.mapLayoutId != LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS && flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level))
return FALSE;
CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level);
@@ -533,7 +533,7 @@ bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavi
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == 0xFFFF)
{
- if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3)
+ if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS)
{
headerId = GetBattlePikeWildMonHeaderId();
if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
@@ -676,7 +676,7 @@ bool8 SweetScentWildEncounter(void)
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == 0xFFFF)
{
- if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3)
+ if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS)
{
headerId = GetBattlePikeWildMonHeaderId();
if (TryGenerateWildMon(gBattlePikeWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)