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authorGriffinR <griffin.g.richards@gmail.com>2021-04-10 12:41:35 -0400
committerGitHub <noreply@github.com>2021-04-10 12:41:35 -0400
commitf6016838b1b0e2f0cf752b3b44c63e9e9776de4f (patch)
treec08712b996af85f4fce6156e48eaef86ec2a0fda /src
parent5e82db8dc3f10229635d6825fbcfc742740043f2 (diff)
parentfe1b757af5ae8e8942d747863d04c4c33e5399d8 (diff)
Merge pull request #1397 from GriffinRichards/doc-moremisc
Clean up battle scripts
Diffstat (limited to 'src')
-rw-r--r--src/battle_ai_switch_items.c31
-rw-r--r--src/battle_controller_link_opponent.c6
-rw-r--r--src/battle_controller_link_partner.c6
-rw-r--r--src/battle_controller_opponent.c6
-rw-r--r--src/battle_controller_player.c6
-rw-r--r--src/battle_controller_player_partner.c6
-rw-r--r--src/battle_controller_recorded_opponent.c6
-rw-r--r--src/battle_controller_recorded_player.c6
-rw-r--r--src/battle_controller_safari.c6
-rw-r--r--src/battle_controller_wally.c18
-rw-r--r--src/battle_controllers.c10
-rw-r--r--src/battle_main.c10
-rw-r--r--src/battle_message.c267
-rw-r--r--src/battle_script_commands.c297
-rw-r--r--src/battle_tv.c8
-rw-r--r--src/battle_util.c147
-rw-r--r--src/battle_util2.c7
-rw-r--r--src/lilycove_lady.c19
-rw-r--r--src/pokemon.c2
-rw-r--r--src/tv.c90
20 files changed, 535 insertions, 419 deletions
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
index 263c1e7cc..04122b17d 100644
--- a/src/battle_ai_switch_items.c
+++ b/src/battle_ai_switch_items.c
@@ -789,7 +789,7 @@ static u8 GetAI_ItemType(u8 itemId, const u8 *itemEffect) // NOTE: should take u
else if (itemEffect[0] & (ITEM0_DIRE_HIT | ITEM0_X_ATTACK) || itemEffect[1] != 0 || itemEffect[2] != 0)
return AI_ITEM_X_STAT;
else if (itemEffect[3] & ITEM3_GUARD_SPEC)
- return AI_ITEM_GUARD_SPECS;
+ return AI_ITEM_GUARD_SPEC;
else
return AI_ITEM_NOT_RECOGNIZABLE;
}
@@ -863,32 +863,33 @@ static bool8 ShouldUseItem(void)
*(gBattleStruct->AI_itemFlags + gActiveBattler / 2) = 0;
if (itemEffects[3] & ITEM3_SLEEP && gBattleMons[gActiveBattler].status1 & STATUS1_SLEEP)
{
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x20;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_HEAL_SLEEP);
shouldUse = TRUE;
}
- if (itemEffects[3] & ITEM3_POISON && (gBattleMons[gActiveBattler].status1 & STATUS1_POISON || gBattleMons[gActiveBattler].status1 & STATUS1_TOXIC_POISON))
+ if (itemEffects[3] & ITEM3_POISON && (gBattleMons[gActiveBattler].status1 & STATUS1_POISON
+ || gBattleMons[gActiveBattler].status1 & STATUS1_TOXIC_POISON))
{
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x10;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_HEAL_POISON);
shouldUse = TRUE;
}
if (itemEffects[3] & ITEM3_BURN && gBattleMons[gActiveBattler].status1 & STATUS1_BURN)
{
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x8;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_HEAL_BURN);
shouldUse = TRUE;
}
if (itemEffects[3] & ITEM3_FREEZE && gBattleMons[gActiveBattler].status1 & STATUS1_FREEZE)
{
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x4;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_HEAL_FREEZE);
shouldUse = TRUE;
}
if (itemEffects[3] & ITEM3_PARALYSIS && gBattleMons[gActiveBattler].status1 & STATUS1_PARALYSIS)
{
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x2;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_HEAL_PARALYSIS);
shouldUse = TRUE;
}
if (itemEffects[3] & ITEM3_CONFUSION && gBattleMons[gActiveBattler].status2 & STATUS2_CONFUSION)
{
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x1;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_HEAL_CONFUSION);
shouldUse = TRUE;
}
break;
@@ -897,20 +898,20 @@ static bool8 ShouldUseItem(void)
if (gDisableStructs[gActiveBattler].isFirstTurn == 0)
break;
if (itemEffects[0] & ITEM0_X_ATTACK)
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x1;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_X_ATTACK);
if (itemEffects[1] & ITEM1_X_DEFEND)
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x2;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_X_DEFEND);
if (itemEffects[1] & ITEM1_X_SPEED)
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x4;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_X_SPEED);
if (itemEffects[2] & ITEM2_X_SPATK)
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x8;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_X_SPATK);
if (itemEffects[2] & ITEM2_X_ACCURACY)
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x20;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_X_ACCURACY);
if (itemEffects[0] & ITEM0_DIRE_HIT)
- *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= 0x80;
+ *(gBattleStruct->AI_itemFlags + gActiveBattler / 2) |= (1 << AI_DIRE_HIT);
shouldUse = TRUE;
break;
- case AI_ITEM_GUARD_SPECS:
+ case AI_ITEM_GUARD_SPEC:
battlerSide = GetBattlerSide(gActiveBattler);
if (gDisableStructs[gActiveBattler].isFirstTurn != 0 && gSideTimers[battlerSide].mistTimer == 0)
shouldUse = TRUE;
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index dd44bc91b..179ae18e8 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -74,7 +74,7 @@ static void LinkOpponentHandleSetUnkVar(void);
static void LinkOpponentHandleClearUnkFlag(void);
static void LinkOpponentHandleToggleUnkFlag(void);
static void LinkOpponentHandleHitAnimation(void);
-static void LinkOpponentHandleCmd42(void);
+static void LinkOpponentHandleCantSwitch(void);
static void LinkOpponentHandlePlaySE(void);
static void LinkOpponentHandlePlayFanfareOrBGM(void);
static void LinkOpponentHandleFaintingCry(void);
@@ -146,7 +146,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_CLEARUNKFLAG] = LinkOpponentHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = LinkOpponentHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = LinkOpponentHandleHitAnimation,
- [CONTROLLER_42] = LinkOpponentHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = LinkOpponentHandleCantSwitch,
[CONTROLLER_PLAYSE] = LinkOpponentHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = LinkOpponentHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = LinkOpponentHandleFaintingCry,
@@ -1647,7 +1647,7 @@ static void LinkOpponentHandleHitAnimation(void)
}
}
-static void LinkOpponentHandleCmd42(void)
+static void LinkOpponentHandleCantSwitch(void)
{
LinkOpponentBufferExecCompleted();
}
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 3d6cd7c3b..2bb1cd914 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -72,7 +72,7 @@ static void LinkPartnerHandleSetUnkVar(void);
static void LinkPartnerHandleClearUnkFlag(void);
static void LinkPartnerHandleToggleUnkFlag(void);
static void LinkPartnerHandleHitAnimation(void);
-static void LinkPartnerHandleCmd42(void);
+static void LinkPartnerHandleCantSwitch(void);
static void LinkPartnerHandlePlaySE(void);
static void LinkPartnerHandlePlayFanfareOrBGM(void);
static void LinkPartnerHandleFaintingCry(void);
@@ -143,7 +143,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_CLEARUNKFLAG] = LinkPartnerHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = LinkPartnerHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = LinkPartnerHandleHitAnimation,
- [CONTROLLER_42] = LinkPartnerHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = LinkPartnerHandleCantSwitch,
[CONTROLLER_PLAYSE] = LinkPartnerHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = LinkPartnerHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = LinkPartnerHandleFaintingCry,
@@ -1477,7 +1477,7 @@ static void LinkPartnerHandleHitAnimation(void)
}
}
-static void LinkPartnerHandleCmd42(void)
+static void LinkPartnerHandleCantSwitch(void)
{
LinkPartnerBufferExecCompleted();
}
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 69f729ee0..2c181c14f 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -79,7 +79,7 @@ static void OpponentHandleSetUnkVar(void);
static void OpponentHandleClearUnkFlag(void);
static void OpponentHandleToggleUnkFlag(void);
static void OpponentHandleHitAnimation(void);
-static void OpponentHandleCmd42(void);
+static void OpponentHandleCantSwitch(void);
static void OpponentHandlePlaySE(void);
static void OpponentHandlePlayFanfareOrBGM(void);
static void OpponentHandleFaintingCry(void);
@@ -151,7 +151,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_CLEARUNKFLAG] = OpponentHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = OpponentHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = OpponentHandleHitAnimation,
- [CONTROLLER_42] = OpponentHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = OpponentHandleCantSwitch,
[CONTROLLER_PLAYSE] = OpponentHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = OpponentHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = OpponentHandleFaintingCry,
@@ -1813,7 +1813,7 @@ static void OpponentHandleHitAnimation(void)
}
}
-static void OpponentHandleCmd42(void)
+static void OpponentHandleCantSwitch(void)
{
OpponentBufferExecCompleted();
}
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 7b5e55adb..e7801d0e4 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -80,7 +80,7 @@ static void PlayerHandleSetUnkVar(void);
static void PlayerHandleClearUnkFlag(void);
static void PlayerHandleToggleUnkFlag(void);
static void PlayerHandleHitAnimation(void);
-static void PlayerHandleCmd42(void);
+static void PlayerHandleCantSwitch(void);
static void PlayerHandlePlaySE(void);
static void PlayerHandlePlayFanfareOrBGM(void);
static void PlayerHandleFaintingCry(void);
@@ -167,7 +167,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_CLEARUNKFLAG] = PlayerHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = PlayerHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = PlayerHandleHitAnimation,
- [CONTROLLER_42] = PlayerHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = PlayerHandleCantSwitch,
[CONTROLLER_PLAYSE] = PlayerHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = PlayerHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = PlayerHandleFaintingCry,
@@ -2890,7 +2890,7 @@ static void PlayerHandleHitAnimation(void)
}
}
-static void PlayerHandleCmd42(void)
+static void PlayerHandleCantSwitch(void)
{
PlayerBufferExecCompleted();
}
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 251542a48..cc433a9b2 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -70,7 +70,7 @@ static void PlayerPartnerHandleSetUnkVar(void);
static void PlayerPartnerHandleClearUnkFlag(void);
static void PlayerPartnerHandleToggleUnkFlag(void);
static void PlayerPartnerHandleHitAnimation(void);
-static void PlayerPartnerHandleCmd42(void);
+static void PlayerPartnerHandleCantSwitch(void);
static void PlayerPartnerHandlePlaySE(void);
static void PlayerPartnerHandlePlayFanfareOrBGM(void);
static void PlayerPartnerHandleFaintingCry(void);
@@ -146,7 +146,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_CLEARUNKFLAG] = PlayerPartnerHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = PlayerPartnerHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = PlayerPartnerHandleHitAnimation,
- [CONTROLLER_42] = PlayerPartnerHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = PlayerPartnerHandleCantSwitch,
[CONTROLLER_PLAYSE] = PlayerPartnerHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = PlayerPartnerHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = PlayerPartnerHandleFaintingCry,
@@ -1727,7 +1727,7 @@ static void PlayerPartnerHandleHitAnimation(void)
}
}
-static void PlayerPartnerHandleCmd42(void)
+static void PlayerPartnerHandleCantSwitch(void)
{
PlayerPartnerBufferExecCompleted();
}
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 26d93ad28..663d71ec7 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -74,7 +74,7 @@ static void RecordedOpponentHandleSetUnkVar(void);
static void RecordedOpponentHandleClearUnkFlag(void);
static void RecordedOpponentHandleToggleUnkFlag(void);
static void RecordedOpponentHandleHitAnimation(void);
-static void RecordedOpponentHandleCmd42(void);
+static void RecordedOpponentHandleCantSwitch(void);
static void RecordedOpponentHandlePlaySE(void);
static void RecordedOpponentHandlePlayFanfareOrBGM(void);
static void RecordedOpponentHandleFaintingCry(void);
@@ -146,7 +146,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
[CONTROLLER_CLEARUNKFLAG] = RecordedOpponentHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = RecordedOpponentHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = RecordedOpponentHandleHitAnimation,
- [CONTROLLER_42] = RecordedOpponentHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = RecordedOpponentHandleCantSwitch,
[CONTROLLER_PLAYSE] = RecordedOpponentHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = RecordedOpponentHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = RecordedOpponentHandleFaintingCry,
@@ -1587,7 +1587,7 @@ static void RecordedOpponentHandleHitAnimation(void)
}
}
-static void RecordedOpponentHandleCmd42(void)
+static void RecordedOpponentHandleCantSwitch(void)
{
RecordedOpponentBufferExecCompleted();
}
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 63a04ac40..aa4154a3f 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -70,7 +70,7 @@ static void RecordedPlayerHandleSetUnkVar(void);
static void RecordedPlayerHandleClearUnkFlag(void);
static void RecordedPlayerHandleToggleUnkFlag(void);
static void RecordedPlayerHandleHitAnimation(void);
-static void RecordedPlayerHandleCmd42(void);
+static void RecordedPlayerHandleCantSwitch(void);
static void RecordedPlayerHandlePlaySE(void);
static void RecordedPlayerHandlePlayFanfareOrBGM(void);
static void RecordedPlayerHandleFaintingCry(void);
@@ -141,7 +141,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void)
[CONTROLLER_CLEARUNKFLAG] = RecordedPlayerHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = RecordedPlayerHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = RecordedPlayerHandleHitAnimation,
- [CONTROLLER_42] = RecordedPlayerHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = RecordedPlayerHandleCantSwitch,
[CONTROLLER_PLAYSE] = RecordedPlayerHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = RecordedPlayerHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = RecordedPlayerHandleFaintingCry,
@@ -1610,7 +1610,7 @@ static void RecordedPlayerHandleHitAnimation(void)
}
}
-static void RecordedPlayerHandleCmd42(void)
+static void RecordedPlayerHandleCantSwitch(void)
{
RecordedPlayerBufferExecCompleted();
}
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 22c01586d..0fdf32fb6 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -67,7 +67,7 @@ static void SafariHandleSetUnkVar(void);
static void SafariHandleClearUnkFlag(void);
static void SafariHandleToggleUnkFlag(void);
static void SafariHandleHitAnimation(void);
-static void SafariHandleCmd42(void);
+static void SafariHandleCantSwitch(void);
static void SafariHandlePlaySE(void);
static void SafariHandlePlayFanfareOrBGM(void);
static void SafariHandleFaintingCry(void);
@@ -131,7 +131,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_CLEARUNKFLAG] = SafariHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = SafariHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = SafariHandleHitAnimation,
- [CONTROLLER_42] = SafariHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = SafariHandleCantSwitch,
[CONTROLLER_PLAYSE] = SafariHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = SafariHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = SafariHandleFaintingCry,
@@ -580,7 +580,7 @@ static void SafariHandleHitAnimation(void)
SafariBufferExecCompleted();
}
-static void SafariHandleCmd42(void)
+static void SafariHandleCantSwitch(void)
{
SafariBufferExecCompleted();
}
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index 8b3863c85..0d1515213 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -75,7 +75,7 @@ static void WallyHandleSetUnkVar(void);
static void WallyHandleClearUnkFlag(void);
static void WallyHandleToggleUnkFlag(void);
static void WallyHandleHitAnimation(void);
-static void WallyHandleCmd42(void);
+static void WallyHandleCantSwitch(void);
static void WallyHandlePlaySE(void);
static void WallyHandlePlayFanfareOrBGM(void);
static void WallyHandleFaintingCry(void);
@@ -144,7 +144,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
[CONTROLLER_CLEARUNKFLAG] = WallyHandleClearUnkFlag,
[CONTROLLER_TOGGLEUNKFLAG] = WallyHandleToggleUnkFlag,
[CONTROLLER_HITANIMATION] = WallyHandleHitAnimation,
- [CONTROLLER_42] = WallyHandleCmd42,
+ [CONTROLLER_CANTSWITCH] = WallyHandleCantSwitch,
[CONTROLLER_PLAYSE] = WallyHandlePlaySE,
[CONTROLLER_PLAYFANFAREORBGM] = WallyHandlePlayFanfareOrBGM,
[CONTROLLER_FAINTINGCRY] = WallyHandleFaintingCry,
@@ -190,7 +190,7 @@ static void WallyHandleActions(void)
switch (gBattleStruct->wallyBattleState)
{
case 0:
- gBattleStruct->wallyWaitFrames = 64;
+ gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG;
gBattleStruct->wallyBattleState++;
case 1:
if (--gBattleStruct->wallyWaitFrames == 0)
@@ -200,7 +200,7 @@ static void WallyHandleActions(void)
WallyBufferExecCompleted();
gBattleStruct->wallyBattleState++;
gBattleStruct->wallyMovesState = 0;
- gBattleStruct->wallyWaitFrames = 64;
+ gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG;
}
break;
case 2:
@@ -211,17 +211,17 @@ static void WallyHandleActions(void)
WallyBufferExecCompleted();
gBattleStruct->wallyBattleState++;
gBattleStruct->wallyMovesState = 0;
- gBattleStruct->wallyWaitFrames = 64;
+ gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG;
}
break;
case 3:
if (--gBattleStruct->wallyWaitFrames == 0)
{
- BtlController_EmitTwoReturnValues(1, 9, 0);
+ BtlController_EmitTwoReturnValues(1, B_ACTION_WALLY_THROW, 0);
WallyBufferExecCompleted();
gBattleStruct->wallyBattleState++;
gBattleStruct->wallyMovesState = 0;
- gBattleStruct->wallyWaitFrames = 64;
+ gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG;
}
break;
case 4:
@@ -230,7 +230,7 @@ static void WallyHandleActions(void)
PlaySE(SE_SELECT);
ActionSelectionDestroyCursorAt(0);
ActionSelectionCreateCursorAt(1, 0);
- gBattleStruct->wallyWaitFrames = 64;
+ gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG;
gBattleStruct->wallyBattleState++;
}
break;
@@ -1385,7 +1385,7 @@ static void WallyHandleHitAnimation(void)
}
}
-static void WallyHandleCmd42(void)
+static void WallyHandleCantSwitch(void)
{
WallyBufferExecCompleted();
}
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
index a9f3ab610..0f3234579 100644
--- a/src/battle_controllers.c
+++ b/src/battle_controllers.c
@@ -1385,12 +1385,12 @@ void BtlController_EmitHitAnimation(u8 bufferId)
PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4);
}
-void BtlController_EmitCmd42(u8 bufferId)
+void BtlController_EmitCantSwitch(u8 bufferId)
{
- sBattleBuffersTransferData[0] = CONTROLLER_42;
- sBattleBuffersTransferData[1] = CONTROLLER_42;
- sBattleBuffersTransferData[2] = CONTROLLER_42;
- sBattleBuffersTransferData[3] = CONTROLLER_42;
+ sBattleBuffersTransferData[0] = CONTROLLER_CANTSWITCH;
+ sBattleBuffersTransferData[1] = CONTROLLER_CANTSWITCH;
+ sBattleBuffersTransferData[2] = CONTROLLER_CANTSWITCH;
+ sBattleBuffersTransferData[3] = CONTROLLER_CANTSWITCH;
PrepareBufferDataTransfer(bufferId, sBattleBuffersTransferData, 4);
}
diff --git a/src/battle_main.c b/src/battle_main.c
index 9bb2268a6..8a85c27f5 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -3959,7 +3959,7 @@ u8 IsRunningFromBattleImpossible(void)
{
gBattleScripting.battler = i;
gLastUsedAbility = gBattleMons[i].ability;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2;
}
if (side != GetBattlerSide(i)
@@ -3969,7 +3969,7 @@ u8 IsRunningFromBattleImpossible(void)
{
gBattleScripting.battler = i;
gLastUsedAbility = gBattleMons[i].ability;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2;
}
}
@@ -3978,18 +3978,18 @@ u8 IsRunningFromBattleImpossible(void)
{
gBattleScripting.battler = i - 1;
gLastUsedAbility = gBattleMons[i - 1].ability;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2;
}
if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED))
|| (gStatuses3[gActiveBattler] & STATUS3_ROOTED))
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_ESCAPE;
return 1;
}
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DONT_LEAVE_BIRCH;
return 1;
}
return 0;
diff --git a/src/battle_message.c b/src/battle_message.c
index 219a33bb9..2e752dcca 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -305,11 +305,11 @@ static const u8 sText_StatSharply[] = _("sharply ");
const u8 gText_StatRose[] = _("rose!");
static const u8 sText_StatHarshly[] = _("harshly ");
static const u8 sText_StatFell[] = _("fell!");
-static const u8 sText_PkmnsStatChanged[] = _("{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n{B_BUFF2}");
-const u8 gText_PkmnsStatChanged2[] = _("{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n{B_BUFF2}");
-static const u8 sText_UsingXTheYOfZN[] = _("Using {B_LAST_ITEM}, the {B_BUFF1}\nof {B_SCR_ACTIVE_NAME_WITH_PREFIX} {B_BUFF2}");
-static const u8 sText_PkmnsStatChanged3[] = _("{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n{B_BUFF2}");
-static const u8 sText_PkmnsStatChanged4[] = _("{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n{B_BUFF2}");
+static const u8 sText_AttackersStatRose[] = _("{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n{B_BUFF2}");
+const u8 gText_DefendersStatRose[] = _("{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n{B_BUFF2}");
+static const u8 sText_UsingItemTheStatOfPkmnRose[] = _("Using {B_LAST_ITEM}, the {B_BUFF1}\nof {B_SCR_ACTIVE_NAME_WITH_PREFIX} {B_BUFF2}");
+static const u8 sText_AttackersStatFell[] = _("{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n{B_BUFF2}");
+static const u8 sText_DefendersStatFell[] = _("{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n{B_BUFF2}");
static const u8 sText_StatsWontIncrease2[] = _("{B_ATK_NAME_WITH_PREFIX}'s stats won't\ngo any higher!");
static const u8 sText_StatsWontDecrease2[] = _("{B_DEF_NAME_WITH_PREFIX}'s stats won't\ngo any lower!");
static const u8 sText_CriticalHit[] = _("A critical hit!");
@@ -721,10 +721,10 @@ const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
[STRINGID_STATROSE - 12] = gText_StatRose,
[STRINGID_STATHARSHLY - 12] = sText_StatHarshly,
[STRINGID_STATFELL - 12] = sText_StatFell,
- [STRINGID_PKMNSSTATCHANGED - 12] = sText_PkmnsStatChanged,
- [STRINGID_PKMNSSTATCHANGED2 - 12] = gText_PkmnsStatChanged2,
- [STRINGID_PKMNSSTATCHANGED3 - 12] = sText_PkmnsStatChanged3,
- [STRINGID_PKMNSSTATCHANGED4 - 12] = sText_PkmnsStatChanged4,
+ [STRINGID_ATTACKERSSTATROSE - 12] = sText_AttackersStatRose,
+ [STRINGID_DEFENDERSSTATROSE - 12] = gText_DefendersStatRose,
+ [STRINGID_ATTACKERSSTATFELL - 12] = sText_AttackersStatFell,
+ [STRINGID_DEFENDERSSTATFELL - 12] = sText_DefendersStatFell,
[STRINGID_CRITICALHIT - 12] = sText_CriticalHit,
[STRINGID_ONEHITKO - 12] = sText_OneHitKO,
[STRINGID_123POOF - 12] = sText_123Poof,
@@ -833,7 +833,7 @@ const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
[STRINGID_SOOTHINGAROMA - 12] = sText_SoothingAroma,
[STRINGID_ITEMSCANTBEUSEDNOW - 12] = sText_ItemsCantBeUsedNow,
[STRINGID_FORXCOMMAYZ - 12] = sText_ForXCommaYZ,
- [STRINGID_USINGXTHEYOFZN - 12] = sText_UsingXTheYOfZN,
+ [STRINGID_USINGITEMSTATOFPKMNROSE - 12] = sText_UsingItemTheStatOfPkmnRose,
[STRINGID_PKMNUSEDXTOGETPUMPED - 12] = sText_PkmnUsedXToGetPumped,
[STRINGID_PKMNSXMADEYUSELESS - 12] = sText_PkmnsXMadeYUseless,
[STRINGID_PKMNTRAPPEDBYSANDTOMB - 12] = sText_PkmnTrappedBySandTomb,
@@ -893,112 +893,149 @@ const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
const u16 gMissStringIds[] =
{
- STRINGID_ATTACKMISSED, STRINGID_PKMNPROTECTEDITSELF,
- STRINGID_PKMNAVOIDEDATTACK, STRINGID_AVOIDEDDAMAGE,
- STRINGID_PKMNMAKESGROUNDMISS
+ [B_MSG_MISSED] = STRINGID_ATTACKMISSED,
+ [B_MSG_PROTECTED] = STRINGID_PKMNPROTECTEDITSELF,
+ [B_MSG_AVOIDED_ATK] = STRINGID_PKMNAVOIDEDATTACK,
+ [B_MSG_AVOIDED_DMG] = STRINGID_AVOIDEDDAMAGE,
+ [B_MSG_GROUND_MISS] = STRINGID_PKMNMAKESGROUNDMISS
};
const u16 gNoEscapeStringIds[] =
{
- STRINGID_CANTESCAPE, STRINGID_DONTLEAVEBIRCH, STRINGID_PREVENTSESCAPE,
- STRINGID_CANTESCAPE2, STRINGID_ATTACKERCANTESCAPE
+ [B_MSG_CANT_ESCAPE] = STRINGID_CANTESCAPE,
+ [B_MSG_DONT_LEAVE_BIRCH] = STRINGID_DONTLEAVEBIRCH,
+ [B_MSG_PREVENTS_ESCAPE] = STRINGID_PREVENTSESCAPE,
+ [B_MSG_CANT_ESCAPE_2] = STRINGID_CANTESCAPE2,
+ [B_MSG_ATTACKER_CANT_ESCAPE] = STRINGID_ATTACKERCANTESCAPE
};
const u16 gMoveWeatherChangeStringIds[] =
{
- STRINGID_STARTEDTORAIN, STRINGID_DOWNPOURSTARTED, STRINGID_BUTITFAILED,
- STRINGID_SANDSTORMBREWED, STRINGID_SUNLIGHTGOTBRIGHT, STRINGID_STARTEDHAIL
+ [B_MSG_STARTED_RAIN] = STRINGID_STARTEDTORAIN,
+ [B_MSG_STARTED_DOWNPOUR] = STRINGID_DOWNPOURSTARTED, // Unused
+ [B_MSG_WEATHER_FAILED] = STRINGID_BUTITFAILED,
+ [B_MSG_STARTED_SANDSTORM] = STRINGID_SANDSTORMBREWED,
+ [B_MSG_STARTED_SUNLIGHT] = STRINGID_SUNLIGHTGOTBRIGHT,
+ [B_MSG_STARTED_HAIL] = STRINGID_STARTEDHAIL,
};
const u16 gSandStormHailContinuesStringIds[] =
{
- STRINGID_SANDSTORMRAGES, STRINGID_HAILCONTINUES
+ [B_MSG_SANDSTORM] = STRINGID_SANDSTORMRAGES,
+ [B_MSG_HAIL] = STRINGID_HAILCONTINUES
};
const u16 gSandStormHailDmgStringIds[] =
{
- STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL
+ [B_MSG_SANDSTORM] = STRINGID_PKMNBUFFETEDBYSANDSTORM,
+ [B_MSG_HAIL] = STRINGID_PKMNPELTEDBYHAIL
};
const u16 gSandStormHailEndStringIds[] =
{
- STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED
+ [B_MSG_SANDSTORM] = STRINGID_SANDSTORMSUBSIDED,
+ [B_MSG_HAIL] = STRINGID_HAILSTOPPED
};
const u16 gRainContinuesStringIds[] =
{
- STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, STRINGID_RAINSTOPPED
+ [B_MSG_RAIN_CONTINUES] = STRINGID_RAINCONTINUES,
+ [B_MSG_DOWNPOUR_CONTINUES] = STRINGID_DOWNPOURCONTINUES,
+ [B_MSG_RAIN_STOPPED] = STRINGID_RAINSTOPPED
};
const u16 gProtectLikeUsedStringIds[] =
{
- STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, STRINGID_BUTITFAILED
+ [B_MSG_PROTECTED_ITSELF] = STRINGID_PKMNPROTECTEDITSELF2,
+ [B_MSG_BRACED_ITSELF] = STRINGID_PKMNBRACEDITSELF,
+ [B_MSG_PROTECT_FAILED] = STRINGID_BUTITFAILED,
};
const u16 gReflectLightScreenSafeguardStringIds[] =
{
- STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF, STRINGID_PKMNRAISEDDEFALITTLE,
- STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, STRINGID_PKMNCOVEREDBYVEIL
+ [B_MSG_SIDE_STATUS_FAILED] = STRINGID_BUTITFAILED,
+ [B_MSG_SET_REFLECT_SINGLE] = STRINGID_PKMNRAISEDDEF,
+ [B_MSG_SET_REFLECT_DOUBLE] = STRINGID_PKMNRAISEDDEFALITTLE,
+ [B_MSG_SET_LIGHTSCREEN_SINGLE] = STRINGID_PKMNRAISEDSPDEF,
+ [B_MSG_SET_LIGHTSCREEN_DOUBLE] = STRINGID_PKMNRAISEDSPDEFALITTLE,
+ [B_MSG_SET_SAFEGUARD] = STRINGID_PKMNCOVEREDBYVEIL,
};
const u16 gLeechSeedStringIds[] =
{
- STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
- STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE,
+ [B_MSG_LEECH_SEED_SET] = STRINGID_PKMNSEEDED,
+ [B_MSG_LEECH_SEED_MISS] = STRINGID_PKMNEVADEDATTACK,
+ [B_MSG_LEECH_SEED_FAIL] = STRINGID_ITDOESNTAFFECT,
+ [B_MSG_LEECH_SEED_DRAIN] = STRINGID_PKMNSAPPEDBYLEECHSEED,
+ [B_MSG_LEECH_SEED_OOZE] = STRINGID_ITSUCKEDLIQUIDOOZE,
};
const u16 gRestUsedStringIds[] =
{
- STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY
+ [B_MSG_REST] = STRINGID_PKMNWENTTOSLEEP,
+ [B_MSG_REST_STATUSED] = STRINGID_PKMNSLEPTHEALTHY
};
const u16 gUproarOverTurnStringIds[] =
{
- STRINGID_PKMNMAKINGUPROAR, STRINGID_PKMNCALMEDDOWN
+ [B_MSG_UPROAR_CONTINUES] = STRINGID_PKMNMAKINGUPROAR,
+ [B_MSG_UPROAR_ENDS] = STRINGID_PKMNCALMEDDOWN
};
const u16 gStockpileUsedStringIds[] =
{
- STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
+ [B_MSG_STOCKPILED] = STRINGID_PKMNSTOCKPILED,
+ [B_MSG_CANT_STOCKPILE] = STRINGID_PKMNCANTSTOCKPILE,
};
const u16 gWokeUpStringIds[] =
{
- STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR
+ [B_MSG_WOKE_UP] = STRINGID_PKMNWOKEUP,
+ [B_MSG_WOKE_UP_UPROAR] = STRINGID_PKMNWOKEUPINUPROAR
};
const u16 gSwallowFailStringIds[] =
{
- STRINGID_FAILEDTOSWALLOW, STRINGID_PKMNHPFULL
+ [B_MSG_SWALLOW_FAILED] = STRINGID_FAILEDTOSWALLOW,
+ [B_MSG_SWALLOW_FULL_HP] = STRINGID_PKMNHPFULL
};
const u16 gUproarAwakeStringIds[] =
{
- STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, STRINGID_PKMNSTAYEDAWAKEUSING
+ [B_MSG_CANT_SLEEP_UPROAR] = STRINGID_PKMNCANTSLEEPINUPROAR2,
+ [B_MSG_UPROAR_KEPT_AWAKE] = STRINGID_UPROARKEPTPKMNAWAKE,
+ [B_MSG_STAYED_AWAKE_USING] = STRINGID_PKMNSTAYEDAWAKEUSING,
};
const u16 gStatUpStringIds[] =
{
- STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, STRINGID_STATSWONTINCREASE,
- STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, STRINGID_PKMNUSEDXTOGETPUMPED
+ [B_MSG_ATTACKER_STAT_ROSE] = STRINGID_ATTACKERSSTATROSE,
+ [B_MSG_DEFENDER_STAT_ROSE] = STRINGID_DEFENDERSSTATROSE,
+ [B_MSG_STAT_WONT_INCREASE] = STRINGID_STATSWONTINCREASE,
+ [B_MSG_STAT_ROSE_EMPTY] = STRINGID_EMPTYSTRING3,
+ [B_MSG_STAT_ROSE_ITEM] = STRINGID_USINGITEMSTATOFPKMNROSE,
+ [B_MSG_USED_DIRE_HIT] = STRINGID_PKMNUSEDXTOGETPUMPED,
};
const u16 gStatDownStringIds[] =
{
- STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4, STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3
+ [B_MSG_ATTACKER_STAT_FELL] = STRINGID_ATTACKERSSTATFELL,
+ [B_MSG_DEFENDER_STAT_FELL] = STRINGID_DEFENDERSSTATFELL,
+ [B_MSG_STAT_WONT_DECREASE] = STRINGID_STATSWONTDECREASE,
+ [B_MSG_STAT_FELL_EMPTY] = STRINGID_EMPTYSTRING3,
};
// Index read from sTWOTURN_STRINGID
const u16 gFirstTurnOfTwoStringIds[] =
{
- STRINGID_PKMNWHIPPEDWHIRLWIND, // MOVE_RAZOR_WIND
- STRINGID_PKMNTOOKSUNLIGHT, // MOVE_SOLAR_BEAM
- STRINGID_PKMNLOWEREDHEAD, // MOVE_SKULL_BASH
- STRINGID_PKMNISGLOWING, // MOVE_SKY_ATTACK
- STRINGID_PKMNFLEWHIGH, // MOVE_FLY
- STRINGID_PKMNDUGHOLE, // MOVE_DIG
- STRINGID_PKMNHIDUNDERWATER, // MOVE_DIVE
- STRINGID_PKMNSPRANGUP // MOVE_BOUNCE
+ [B_MSG_TURN1_RAZOR_WIND] = STRINGID_PKMNWHIPPEDWHIRLWIND,
+ [B_MSG_TURN1_SOLAR_BEAM] = STRINGID_PKMNTOOKSUNLIGHT,
+ [B_MSG_TURN1_SKULL_BASH] = STRINGID_PKMNLOWEREDHEAD,
+ [B_MSG_TURN1_SKY_ATTACK] = STRINGID_PKMNISGLOWING,
+ [B_MSG_TURN1_FLY] = STRINGID_PKMNFLEWHIGH,
+ [B_MSG_TURN1_DIG] = STRINGID_PKMNDUGHOLE,
+ [B_MSG_TURN1_DIVE] = STRINGID_PKMNHIDUNDERWATER,
+ [B_MSG_TURN1_BOUNCE] = STRINGID_PKMNSPRANGUP,
};
// Index copied from move's index in gTrappingMoves
@@ -1014,89 +1051,109 @@ const u16 gWrappedStringIds[] =
const u16 gMistUsedStringIds[] =
{
- STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED
+ [B_MSG_SET_MIST] = STRINGID_PKMNSHROUDEDINMIST,
+ [B_MSG_MIST_FAILED] = STRINGID_BUTITFAILED
};
const u16 gFocusEnergyUsedStringIds[] =
{
- STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED
+ [B_MSG_GETTING_PUMPED] = STRINGID_PKMNGETTINGPUMPED,
+ [B_MSG_FOCUS_ENERGY_FAILED] = STRINGID_BUTITFAILED
};
const u16 gTransformUsedStringIds[] =
{
- STRINGID_PKMNTRANSFORMEDINTO, STRINGID_BUTITFAILED
+ [B_MSG_TRANSFORMED] = STRINGID_PKMNTRANSFORMEDINTO,
+ [B_MSG_TRANSFORM_FAILED] = STRINGID_BUTITFAILED
};
const u16 gSubsituteUsedStringIds[] =
{
- STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE
+ [B_MSG_SET_SUBSTITUTE] = STRINGID_PKMNMADESUBSTITUTE,
+ [B_MSG_SUBSTITUTE_FAILED] = STRINGID_TOOWEAKFORSUBSTITUTE
};
const u16 gGotPoisonedStringIds[] =
{
- STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY
+ [B_MSG_STATUSED] = STRINGID_PKMNWASPOISONED,
+ [B_MSG_STATUSED_BY_ABILITY] = STRINGID_PKMNPOISONEDBY
};
const u16 gGotParalyzedStringIds[] =
{
- STRINGID_PKMNWASPARALYZED, STRINGID_PKMNWASPARALYZEDBY
+ [B_MSG_STATUSED] = STRINGID_PKMNWASPARALYZED,
+ [B_MSG_STATUSED_BY_ABILITY] = STRINGID_PKMNWASPARALYZEDBY
};
const u16 gFellAsleepStringIds[] =
{
- STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
+ [B_MSG_STATUSED] = STRINGID_PKMNFELLASLEEP,
+ [B_MSG_STATUSED_BY_ABILITY] = STRINGID_PKMNMADESLEEP,
};
const u16 gGotBurnedStringIds[] =
{
- STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY
+ [B_MSG_STATUSED] = STRINGID_PKMNWASBURNED,
+ [B_MSG_STATUSED_BY_ABILITY] = STRINGID_PKMNBURNEDBY
};
const u16 gGotFrozenStringIds[] =
{
- STRINGID_PKMNWASFROZEN, STRINGID_PKMNFROZENBY
+ [B_MSG_STATUSED] = STRINGID_PKMNWASFROZEN,
+ [B_MSG_STATUSED_BY_ABILITY] = STRINGID_PKMNFROZENBY
};
const u16 gGotDefrostedStringIds[] =
{
- STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY
+ [B_MSG_DEFROSTED] = STRINGID_PKMNWASDEFROSTED2,
+ [B_MSG_DEFROSTED_BY_MOVE] = STRINGID_PKMNWASDEFROSTEDBY
};
const u16 gKOFailedStringIds[] =
{
- STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED
+ [B_MSG_KO_MISS] = STRINGID_ATTACKMISSED,
+ [B_MSG_KO_UNAFFECTED] = STRINGID_PKMNUNAFFECTED
};
const u16 gAttractUsedStringIds[] =
{
- STRINGID_PKMNFELLINLOVE, STRINGID_PKMNSXINFATUATEDY
+ [B_MSG_STATUSED] = STRINGID_PKMNFELLINLOVE,
+ [B_MSG_STATUSED_BY_ABILITY] = STRINGID_PKMNSXINFATUATEDY
};
-const u16 gLeechSeedDrainStringIds[] =
+const u16 gAbsorbDrainStringIds[] =
{
- STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE
+ [B_MSG_ABSORB] = STRINGID_PKMNENERGYDRAINED,
+ [B_MSG_ABSORB_OOZE] = STRINGID_ITSUCKEDLIQUIDOOZE
};
const u16 gSportsUsedStringIds[] =
{
- STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED
+ [B_MSG_WEAKEN_ELECTRIC] = STRINGID_ELECTRICITYWEAKENED,
+ [B_MSG_WEAKEN_FIRE] = STRINGID_FIREWEAKENED
};
const u16 gPartyStatusHealStringIds[] =
{
- STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
- // interesting how there are four instances of the same string
- STRINGID_SOOTHINGAROMA
+ [B_MSG_BELL] = STRINGID_BELLCHIMED,
+ [B_MSG_BELL_SOUNDPROOF_ATTACKER] = STRINGID_BELLCHIMED,
+ [B_MSG_BELL_SOUNDPROOF_PARTNER] = STRINGID_BELLCHIMED,
+ [B_MSG_BELL_BOTH_SOUNDPROOF] = STRINGID_BELLCHIMED,
+ [B_MSG_SOOTHING_AROMA] = STRINGID_SOOTHINGAROMA
};
const u16 gFutureMoveUsedStringIds[] =
{
- STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY
+ [B_MSG_FUTURE_SIGHT] = STRINGID_PKMNFORESAWATTACK,
+ [B_MSG_DOOM_DESIRE] = STRINGID_PKMNCHOSEXASDESTINY
};
const u16 gBallEscapeStringIds[] =
{
- STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, STRINGID_SHOOTSOCLOSE
+ [BALL_NO_SHAKES] = STRINGID_PKMNBROKEFREE,
+ [BALL_1_SHAKE] = STRINGID_ITAPPEAREDCAUGHT,
+ [BALL_2_SHAKES] = STRINGID_AARGHALMOSTHADIT,
+ [BALL_3_SHAKES_FAIL] = STRINGID_SHOOTSOCLOSE
};
// Overworld weathers that don't have an associated battle weather default to "It is raining."
@@ -1122,59 +1179,82 @@ const u16 gWeatherStartsStringIds[] =
const u16 gInobedientStringIds[] =
{
- STRINGID_PKMNLOAFING, STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY,
- STRINGID_PKMNPRETENDNOTNOTICE, STRINGID_PKMNINCAPABLEOFPOWER
+ [B_MSG_LOAFING] = STRINGID_PKMNLOAFING,
+ [B_MSG_WONT_OBEY] = STRINGID_PKMNWONTOBEY,
+ [B_MSG_TURNED_AWAY] = STRINGID_PKMNTURNEDAWAY,
+ [B_MSG_PRETEND_NOT_NOTICE] = STRINGID_PKMNPRETENDNOTNOTICE,
+ [B_MSG_INCAPABLE_OF_POWER] = STRINGID_PKMNINCAPABLEOFPOWER
};
const u16 gSafariGetNearStringIds[] =
{
- STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER
+ [B_MSG_CREPT_CLOSER] = STRINGID_CREPTCLOSER,
+ [B_MSG_CANT_GET_CLOSER] = STRINGID_CANTGETCLOSER
};
const u16 gSafariPokeblockResultStringIds[] =
{
- STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX
+ [B_MSG_MON_CURIOUS] = STRINGID_PKMNCURIOUSABOUTX,
+ [B_MSG_MON_ENTHRALLED] = STRINGID_PKMNENTHRALLEDBYX,
+ [B_MSG_MON_IGNORED] = STRINGID_PKMNIGNOREDX
};
const u16 gTrainerItemCuredStatusStringIds[] =
{
- STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT,
- STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT
+ [AI_HEAL_CONFUSION] = STRINGID_PKMNSITEMSNAPPEDOUT,
+ [AI_HEAL_PARALYSIS] = STRINGID_PKMNSITEMCUREDPARALYSIS,
+ [AI_HEAL_FREEZE] = STRINGID_PKMNSITEMDEFROSTEDIT,
+ [AI_HEAL_BURN] = STRINGID_PKMNSITEMHEALEDBURN,
+ [AI_HEAL_POISON] = STRINGID_PKMNSITEMCUREDPOISON,
+ [AI_HEAL_SLEEP] = STRINGID_PKMNSITEMWOKEIT
};
const u16 gBerryEffectStringIds[] =
{
- STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS
+ [B_MSG_CURED_PROBLEM] = STRINGID_PKMNSITEMCUREDPROBLEM,
+ [B_MSG_NORMALIZED_STATUS] = STRINGID_PKMNSITEMNORMALIZEDSTATUS
};
const u16 gBRNPreventionStringIds[] =
{
- STRINGID_PKMNSXPREVENTSBURNS, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
+ [B_MSG_ABILITY_PREVENTS_MOVE_STATUS] = STRINGID_PKMNSXPREVENTSBURNS,
+ [B_MSG_ABILITY_PREVENTS_ABILITY_STATUS] = STRINGID_PKMNSXPREVENTSYSZ,
+ [B_MSG_STATUS_HAD_NO_EFFECT] = STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gPRLZPreventionStringIds[] =
{
- STRINGID_PKMNPREVENTSPARALYSISWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
+ [B_MSG_ABILITY_PREVENTS_MOVE_STATUS] = STRINGID_PKMNPREVENTSPARALYSISWITH,
+ [B_MSG_ABILITY_PREVENTS_ABILITY_STATUS] = STRINGID_PKMNSXPREVENTSYSZ,
+ [B_MSG_STATUS_HAD_NO_EFFECT] = STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gPSNPreventionStringIds[] =
{
- STRINGID_PKMNPREVENTSPOISONINGWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
+ [B_MSG_ABILITY_PREVENTS_MOVE_STATUS] = STRINGID_PKMNPREVENTSPOISONINGWITH,
+ [B_MSG_ABILITY_PREVENTS_ABILITY_STATUS] = STRINGID_PKMNSXPREVENTSYSZ,
+ [B_MSG_STATUS_HAD_NO_EFFECT] = STRINGID_PKMNSXHADNOEFFECTONY
};
const u16 gItemSwapStringIds[] =
{
- STRINGID_PKMNOBTAINEDX, STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ
+ [B_MSG_ITEM_SWAP_TAKEN] = STRINGID_PKMNOBTAINEDX,
+ [B_MSG_ITEM_SWAP_GIVEN] = STRINGID_PKMNOBTAINEDX2,
+ [B_MSG_ITEM_SWAP_BOTH] = STRINGID_PKMNOBTAINEDXYOBTAINEDZ
};
const u16 gFlashFireStringIds[] =
{
- STRINGID_PKMNRAISEDFIREPOWERWITH, STRINGID_PKMNSXMADEYINEFFECTIVE
+ [B_MSG_FLASH_FIRE_BOOST] = STRINGID_PKMNRAISEDFIREPOWERWITH,
+ [B_MSG_FLASH_FIRE_NO_BOOST] = STRINGID_PKMNSXMADEYINEFFECTIVE
};
const u16 gCaughtMonStringIds[] =
{
- STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
+ [B_MSG_SENT_SOMEONES_PC] = STRINGID_PKMNTRANSFERREDSOMEONESPC,
+ [B_MSG_SENT_LANETTES_PC] = STRINGID_PKMNTRANSFERREDLANETTESPC,
+ [B_MSG_SOMEONES_BOX_FULL] = STRINGID_PKMNBOXSOMEONESPCFULL,
+ [B_MSG_LANETTES_BOX_FULL] = STRINGID_PKMNBOXLANETTESPCFULL,
};
const u16 gTrappingMoves[] =
@@ -1216,7 +1296,8 @@ static const u8 sText_Defense[] = _("DEFENSE");
static const u8 sText_SpAtk[] = _("SP. ATK");
static const u8 sText_SpDef[] = _("SP. DEF");
-const u8 * const gStatNamesTable2[] =
+// Unused
+static const u8 * const sStatNamesTable2[] =
{
sText_HP, sText_SpAtk, sText_Attack,
sText_SpDef, sText_Defense, sText_Speed
@@ -1309,10 +1390,10 @@ static const u8 sText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is
const u16 gBattlePalaceFlavorTextTable[] =
{
- STRINGID_GLINTAPPEARSINEYE,
- STRINGID_PKMNGETTINGINTOPOSITION,
- STRINGID_PKMNBEGANGROWLINGDEEPLY,
- STRINGID_PKMNEAGERFORMORE
+ [B_MSG_GLINT_IN_EYE] = STRINGID_GLINTAPPEARSINEYE,
+ [B_MSG_GETTING_IN_POS] = STRINGID_PKMNGETTINGINTOPOSITION,
+ [B_MSG_GROWL_DEEPLY] = STRINGID_PKMNBEGANGROWLINGDEEPLY,
+ [B_MSG_EAGER_FOR_MORE] = STRINGID_PKMNEAGERFORMORE,
};
static const u8 sText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!");
@@ -1320,9 +1401,9 @@ static const u8 sText_RefThatsIt[] = _("REFEREE: That's it! We will now go to\nj
static const u8 sText_RefJudgeMind[] = _("REFEREE: Judging category 1, Mind!\nThe POKéMON showing the most guts!\p");
static const u8 sText_RefJudgeSkill[] = _("REFEREE: Judging category 2, Skill!\nThe POKéMON using moves the best!\p");
static const u8 sText_RefJudgeBody[] = _("REFEREE: Judging category 3, Body!\nThe POKéMON with the most vitality!\p");
-static const u8 sText_RefJudgement1[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_PLAYER_NAME}'s {B_PLAYER_MON1_NAME}!\p");
-static const u8 sText_RefJudgement2[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_TRAINER1_NAME}'s {B_OPPONENT_MON1_NAME}!\p");
-static const u8 sText_RefJudgement3[] = _("REFEREE: Judgment: 3 to 3!\nWe have a draw!\p");
+static const u8 sText_RefPlayerWon[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_PLAYER_NAME}'s {B_PLAYER_MON1_NAME}!\p");
+static const u8 sText_RefOpponentWon[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_TRAINER1_NAME}'s {B_OPPONENT_MON1_NAME}!\p");
+static const u8 sText_RefDraw[] = _("REFEREE: Judgment: 3 to 3!\nWe have a draw!\p");
static const u8 sText_DefeatedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} defeated the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE's decision!");
static const u8 sText_LostToOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} lost to the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE's decision!");
static const u8 sText_TiedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} tied the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE's decision!");
@@ -1330,15 +1411,15 @@ static const u8 sText_RefCommenceBattle[] = _("REFEREE: {B_PLAYER_MON1_NAME} VS
const u8 * const gRefereeStringsTable[] =
{
- sText_RefIfNothingIsDecided,
- sText_RefThatsIt,
- sText_RefJudgeMind,
- sText_RefJudgeSkill,
- sText_RefJudgeBody,
- sText_RefJudgement1,
- sText_RefJudgement2,
- sText_RefJudgement3,
- sText_RefCommenceBattle,
+ [B_MSG_REF_NOTHING_IS_DECIDED] = sText_RefIfNothingIsDecided,
+ [B_MSG_REF_THATS_IT] = sText_RefThatsIt,
+ [B_MSG_REF_JUDGE_MIND] = sText_RefJudgeMind,
+ [B_MSG_REF_JUDGE_SKILL] = sText_RefJudgeSkill,
+ [B_MSG_REF_JUDGE_BODY] = sText_RefJudgeBody,
+ [B_MSG_REF_PLAYER_WON] = sText_RefPlayerWon,
+ [B_MSG_REF_OPPONENT_WON] = sText_RefOpponentWon,
+ [B_MSG_REF_DRAW] = sText_RefDraw,
+ [B_MSG_REF_COMMENCE_BATTLE] = sText_RefCommenceBattle,
};
static const u8 sText_QuestionForfeitMatch[] = _("Would you like to forfeit the match\nand quit now?");
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 8f89a02b3..33c6ce0e5 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -876,34 +876,33 @@ const ALIGNED(4) u8 gBattlePalaceNatureToMoveGroupLikelihood[NUM_NATURES][4] =
[NATURE_QUIRKY] = PALACE_STYLE(56, 22, 56, 22) // 22%, 22%
};
-// Indices into gBattlePalaceFlavorTextTable
static const u8 sBattlePalaceNatureToFlavorTextId[NUM_NATURES] =
{
- [NATURE_HARDY] = 3,
- [NATURE_LONELY] = 0,
- [NATURE_BRAVE] = 1,
- [NATURE_ADAMANT] = 0,
- [NATURE_NAUGHTY] = 0,
- [NATURE_BOLD] = 1,
- [NATURE_DOCILE] = 3,
- [NATURE_RELAXED] = 0,
- [NATURE_IMPISH] = 1,
- [NATURE_LAX] = 2,
- [NATURE_TIMID] = 2,
- [NATURE_HASTY] = 0,
- [NATURE_SERIOUS] = 3,
- [NATURE_JOLLY] = 1,
- [NATURE_NAIVE] = 3,
- [NATURE_MODEST] = 1,
- [NATURE_MILD] = 2,
- [NATURE_QUIET] = 3,
- [NATURE_BASHFUL] = 3,
- [NATURE_RASH] = 2,
- [NATURE_CALM] = 1,
- [NATURE_GENTLE] = 0,
- [NATURE_SASSY] = 2,
- [NATURE_CAREFUL] = 2,
- [NATURE_QUIRKY] = 3,
+ [NATURE_HARDY] = B_MSG_EAGER_FOR_MORE,
+ [NATURE_LONELY] = B_MSG_GLINT_IN_EYE,
+ [NATURE_BRAVE] = B_MSG_GETTING_IN_POS,
+ [NATURE_ADAMANT] = B_MSG_GLINT_IN_EYE,
+ [NATURE_NAUGHTY] = B_MSG_GLINT_IN_EYE,
+ [NATURE_BOLD] = B_MSG_GETTING_IN_POS,
+ [NATURE_DOCILE] = B_MSG_EAGER_FOR_MORE,
+ [NATURE_RELAXED] = B_MSG_GLINT_IN_EYE,
+ [NATURE_IMPISH] = B_MSG_GETTING_IN_POS,
+ [NATURE_LAX] = B_MSG_GROWL_DEEPLY,
+ [NATURE_TIMID] = B_MSG_GROWL_DEEPLY,
+ [NATURE_HASTY] = B_MSG_GLINT_IN_EYE,
+ [NATURE_SERIOUS] = B_MSG_EAGER_FOR_MORE,
+ [NATURE_JOLLY] = B_MSG_GETTING_IN_POS,
+ [NATURE_NAIVE] = B_MSG_EAGER_FOR_MORE,
+ [NATURE_MODEST] = B_MSG_GETTING_IN_POS,
+ [NATURE_MILD] = B_MSG_GROWL_DEEPLY,
+ [NATURE_QUIET] = B_MSG_EAGER_FOR_MORE,
+ [NATURE_BASHFUL] = B_MSG_EAGER_FOR_MORE,
+ [NATURE_RASH] = B_MSG_GROWL_DEEPLY,
+ [NATURE_CALM] = B_MSG_GETTING_IN_POS,
+ [NATURE_GENTLE] = B_MSG_GLINT_IN_EYE,
+ [NATURE_SASSY] = B_MSG_GROWL_DEEPLY,
+ [NATURE_CAREFUL] = B_MSG_GROWL_DEEPLY,
+ [NATURE_QUIRKY] = B_MSG_EAGER_FOR_MORE,
};
static void Cmd_attackcanceler(void)
@@ -991,7 +990,7 @@ static void Cmd_attackcanceler(void)
gMoveResultFlags |= MOVE_RESULT_MISSED;
gLastLandedMoves[gBattlerTarget] = 0;
gLastHitByType[gBattlerTarget] = 0;
- gBattleCommunication[6] = 1;
+ gBattleCommunication[MISS_TYPE] = B_MSG_PROTECTED;
gBattlescriptCurrInstr++;
}
else
@@ -1024,7 +1023,7 @@ static void Cmd_jumpifaffectedbyprotect(void)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
JumpIfMoveFailed(5, 0);
- gBattleCommunication[6] = 1;
+ gBattleCommunication[MISS_TYPE] = B_MSG_PROTECTED;
}
else
{
@@ -1039,7 +1038,7 @@ bool8 JumpIfMoveAffectedByProtect(u16 move)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
JumpIfMoveFailed(7, move);
- gBattleCommunication[6] = 1;
+ gBattleCommunication[MISS_TYPE] = B_MSG_PROTECTED;
affected = TRUE;
}
return affected;
@@ -1172,9 +1171,9 @@ static void Cmd_accuracycheck(void)
gMoveResultFlags |= MOVE_RESULT_MISSED;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE &&
(gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY))
- gBattleCommunication[6] = 2;
+ gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_ATK;
else
- gBattleCommunication[6] = 0;
+ gBattleCommunication[MISS_TYPE] = B_MSG_MISSED;
CheckWonderGuardAndLevitate();
}
@@ -1370,7 +1369,7 @@ static void Cmd_typecalc(void)
gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
gLastLandedMoves[gBattlerTarget] = 0;
gLastHitByType[gBattlerTarget] = 0;
- gBattleCommunication[6] = moveType;
+ gBattleCommunication[MISS_TYPE] = B_MSG_GROUND_MISS;
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
}
else
@@ -1406,7 +1405,7 @@ static void Cmd_typecalc(void)
gMoveResultFlags |= MOVE_RESULT_MISSED;
gLastLandedMoves[gBattlerTarget] = 0;
gLastHitByType[gBattlerTarget] = 0;
- gBattleCommunication[6] = 3;
+ gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_DMG;
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
}
if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
@@ -1429,7 +1428,7 @@ static void CheckWonderGuardAndLevitate(void)
if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
{
gLastUsedAbility = ABILITY_LEVITATE;
- gBattleCommunication[6] = moveType;
+ gBattleCommunication[MISS_TYPE] = B_MSG_GROUND_MISS;
RecordAbilityBattle(gBattlerTarget, ABILITY_LEVITATE);
return;
}
@@ -1484,7 +1483,7 @@ static void CheckWonderGuardAndLevitate(void)
if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power)
{
gLastUsedAbility = ABILITY_WONDER_GUARD;
- gBattleCommunication[6] = 3;
+ gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_DMG;
RecordAbilityBattle(gBattlerTarget, ABILITY_WONDER_GUARD);
}
}
@@ -2019,9 +2018,9 @@ static void Cmd_resultmessage(void)
if (gBattleControllerExecFlags)
return;
- if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > 2))
+ if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[MISS_TYPE] > B_MSG_AVOIDED_ATK))
{
- stringId = gMissStringIds[gBattleCommunication[6]];
+ stringId = gMissStringIds[gBattleCommunication[MISS_TYPE]];
gBattleCommunication[MSG_DISPLAY] = 1;
}
else
@@ -2273,12 +2272,12 @@ void SetMoveEffect(bool8 primary, u8 certain)
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_MOVE_STATUS;
}
RESET_RETURN
}
@@ -2289,7 +2288,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_PSNPrevention;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUS_HAD_NO_EFFECT;
RESET_RETURN
}
if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON))
@@ -2314,12 +2313,12 @@ void SetMoveEffect(bool8 primary, u8 certain)
gBattlescriptCurrInstr = BattleScript_BRNPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_MOVE_STATUS;
}
RESET_RETURN
}
@@ -2330,7 +2329,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_BRNPrevention;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUS_HAD_NO_EFFECT;
RESET_RETURN
}
if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_FIRE))
@@ -2370,12 +2369,12 @@ void SetMoveEffect(bool8 primary, u8 certain)
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_MOVE_STATUS;
}
RESET_RETURN
}
@@ -2398,12 +2397,12 @@ void SetMoveEffect(bool8 primary, u8 certain)
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_MOVE_STATUS;
}
RESET_RETURN
}
@@ -2414,7 +2413,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_PSNPrevention;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUS_HAD_NO_EFFECT;
RESET_RETURN
}
if (gBattleMons[gEffectBattler].status1)
@@ -2453,12 +2452,12 @@ void SetMoveEffect(bool8 primary, u8 certain)
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUSED_BY_ABILITY;
gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD);
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUSED;
}
// for synchronize
@@ -3579,7 +3578,7 @@ static void MoveValuesCleanUp(void)
gBattleScripting.dmgMultiplier = 1;
gCritMultiplier = 1;
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
- gBattleCommunication[6] = 0;
+ gBattleCommunication[MISS_TYPE] = 0;
gHitMarker &= ~(HITMARKER_DESTINYBOND);
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
}
@@ -4459,7 +4458,7 @@ static void Cmd_typecalc2(void)
gLastUsedAbility = gBattleMons[gBattlerTarget].ability;
gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
gLastLandedMoves[gBattlerTarget] = 0;
- gBattleCommunication[6] = moveType;
+ gBattleCommunication[MISS_TYPE] = B_MSG_GROUND_MISS;
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
}
else
@@ -4534,7 +4533,7 @@ static void Cmd_typecalc2(void)
gLastUsedAbility = ABILITY_WONDER_GUARD;
gMoveResultFlags |= MOVE_RESULT_MISSED;
gLastLandedMoves[gBattlerTarget] = 0;
- gBattleCommunication[6] = 3;
+ gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_DMG;
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
}
if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
@@ -4802,7 +4801,9 @@ static void Cmd_jumpifcantswitch(void)
}
}
-static void sub_804CF10(u8 slotId)
+// Opens the party screen to choose a new Pokémon to send out
+// slotId is the Pokémon to replace
+static void ChooseMonToSendOut(u8 slotId)
{
*(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
@@ -4823,7 +4824,7 @@ static void Cmd_openpartyscreen(void)
flags = 0;
jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
- if (gBattlescriptCurrInstr[1] == 5)
+ if (gBattlescriptCurrInstr[1] == BS_UNK_5)
{
if ((gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE)
{
@@ -4831,7 +4832,7 @@ static void Cmd_openpartyscreen(void)
{
if (gHitMarker & HITMARKER_FAINTED(gActiveBattler))
{
- if (HasNoMonsToSwitch(gActiveBattler, 6, 6))
+ if (HasNoMonsToSwitch(gActiveBattler, PARTY_SIZE, PARTY_SIZE))
{
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler));
@@ -4840,7 +4841,7 @@ static void Cmd_openpartyscreen(void)
}
else if (!gSpecialStatuses[gActiveBattler].flag40)
{
- sub_804CF10(PARTY_SIZE);
+ ChooseMonToSendOut(PARTY_SIZE);
gSpecialStatuses[gActiveBattler].flag40 = 1;
}
}
@@ -4860,16 +4861,16 @@ static void Cmd_openpartyscreen(void)
if (gBitTable[0] & hitmarkerFaintBits)
{
gActiveBattler = 0;
- if (HasNoMonsToSwitch(0, 6, 6))
+ if (HasNoMonsToSwitch(0, PARTY_SIZE, PARTY_SIZE))
{
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler));
- BtlController_EmitCmd42(0);
+ BtlController_EmitCantSwitch(0);
MarkBattlerForControllerExec(gActiveBattler);
}
else if (!gSpecialStatuses[gActiveBattler].flag40)
{
- sub_804CF10(gBattleStruct->monToSwitchIntoId[2]);
+ ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[2]);
gSpecialStatuses[gActiveBattler].flag40 = 1;
}
else
@@ -4882,16 +4883,16 @@ static void Cmd_openpartyscreen(void)
if (gBitTable[2] & hitmarkerFaintBits && !(gBitTable[0] & hitmarkerFaintBits))
{
gActiveBattler = 2;
- if (HasNoMonsToSwitch(2, 6, 6))
+ if (HasNoMonsToSwitch(2, PARTY_SIZE, PARTY_SIZE))
{
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler));
- BtlController_EmitCmd42(0);
+ BtlController_EmitCantSwitch(0);
MarkBattlerForControllerExec(gActiveBattler);
}
else if (!gSpecialStatuses[gActiveBattler].flag40)
{
- sub_804CF10(gBattleStruct->monToSwitchIntoId[0]);
+ ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[0]);
gSpecialStatuses[gActiveBattler].flag40 = 1;
}
else if (!(flags & 1))
@@ -4903,16 +4904,16 @@ static void Cmd_openpartyscreen(void)
if (gBitTable[1] & hitmarkerFaintBits)
{
gActiveBattler = 1;
- if (HasNoMonsToSwitch(1, 6, 6))
+ if (HasNoMonsToSwitch(1, PARTY_SIZE, PARTY_SIZE))
{
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler));
- BtlController_EmitCmd42(0);
+ BtlController_EmitCantSwitch(0);
MarkBattlerForControllerExec(gActiveBattler);
}
else if (!gSpecialStatuses[gActiveBattler].flag40)
{
- sub_804CF10(gBattleStruct->monToSwitchIntoId[3]);
+ ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[3]);
gSpecialStatuses[gActiveBattler].flag40 = 1;
}
else
@@ -4925,16 +4926,16 @@ static void Cmd_openpartyscreen(void)
if (gBitTable[3] & hitmarkerFaintBits && !(gBitTable[1] & hitmarkerFaintBits))
{
gActiveBattler = 3;
- if (HasNoMonsToSwitch(3, 6, 6))
+ if (HasNoMonsToSwitch(3, PARTY_SIZE, PARTY_SIZE))
{
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler));
- BtlController_EmitCmd42(0);
+ BtlController_EmitCantSwitch(0);
MarkBattlerForControllerExec(gActiveBattler);
}
else if (!gSpecialStatuses[gActiveBattler].flag40)
{
- sub_804CF10(gBattleStruct->monToSwitchIntoId[1]);
+ ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[1]);
gSpecialStatuses[gActiveBattler].flag40 = 1;
}
else if (!(flags & 2))
@@ -4978,7 +4979,7 @@ static void Cmd_openpartyscreen(void)
}
gBattlescriptCurrInstr += 6;
}
- else if (gBattlescriptCurrInstr[1] == 6)
+ else if (gBattlescriptCurrInstr[1] == BS_UNK_6)
{
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
@@ -4988,32 +4989,32 @@ static void Cmd_openpartyscreen(void)
if (gBitTable[2] & hitmarkerFaintBits && gBitTable[0] & hitmarkerFaintBits)
{
gActiveBattler = 2;
- if (HasNoMonsToSwitch(2, gBattleBufferB[0][1], 6))
+ if (HasNoMonsToSwitch(2, gBattleBufferB[0][1], PARTY_SIZE))
{
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler));
- BtlController_EmitCmd42(0);
+ BtlController_EmitCantSwitch(0);
MarkBattlerForControllerExec(gActiveBattler);
}
else if (!gSpecialStatuses[gActiveBattler].flag40)
{
- sub_804CF10(gBattleStruct->monToSwitchIntoId[0]);
+ ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[0]);
gSpecialStatuses[gActiveBattler].flag40 = 1;
}
}
if (gBitTable[3] & hitmarkerFaintBits && hitmarkerFaintBits & gBitTable[1])
{
gActiveBattler = 3;
- if (HasNoMonsToSwitch(3, gBattleBufferB[1][1], 6))
+ if (HasNoMonsToSwitch(3, gBattleBufferB[1][1], PARTY_SIZE))
{
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler));
- BtlController_EmitCmd42(0);
+ BtlController_EmitCantSwitch(0);
MarkBattlerForControllerExec(gActiveBattler);
}
else if (!gSpecialStatuses[gActiveBattler].flag40)
{
- sub_804CF10(gBattleStruct->monToSwitchIntoId[1]);
+ ChooseMonToSendOut(gBattleStruct->monToSwitchIntoId[1]);
gSpecialStatuses[gActiveBattler].flag40 = 1;
}
}
@@ -5041,17 +5042,17 @@ static void Cmd_openpartyscreen(void)
}
else
{
- if (gBattlescriptCurrInstr[1] & 0x80)
+ if (gBattlescriptCurrInstr[1] & PARTY_SCREEN_OPTIONAL)
hitmarkerFaintBits = PARTY_ACTION_CHOOSE_MON; // Used here as the caseId for the EmitChoose function.
else
hitmarkerFaintBits = PARTY_ACTION_SEND_OUT;
- battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(0x80));
+ battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(PARTY_SCREEN_OPTIONAL));
if (gSpecialStatuses[battlerId].flag40)
{
gBattlescriptCurrInstr += 6;
}
- else if (HasNoMonsToSwitch(battlerId, 6, 6))
+ else if (HasNoMonsToSwitch(battlerId, PARTY_SIZE, PARTY_SIZE))
{
gActiveBattler = battlerId;
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
@@ -6373,10 +6374,10 @@ static void Cmd_various(void)
break;
case VARIOUS_ARENA_JUDGMENT_STRING:
BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]);
- BattlePutTextOnWindow(gDisplayedStringBattle, 0x16);
+ BattlePutTextOnWindow(gDisplayedStringBattle, 22);
break;
case VARIOUS_ARENA_WAIT_STRING:
- if (IsTextPrinterActive(0x16))
+ if (IsTextPrinterActive(22))
return;
break;
case VARIOUS_WAIT_CRY:
@@ -6446,19 +6447,19 @@ static void Cmd_setprotectlike(void) // protect and endure
if (gBattleMoves[gCurrentMove].effect == EFFECT_PROTECT)
{
gProtectStructs[gBattlerAttacker].protected = 1;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PROTECTED_ITSELF;
}
if (gBattleMoves[gCurrentMove].effect == EFFECT_ENDURE)
{
gProtectStructs[gBattlerAttacker].endured = 1;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_BRACED_ITSELF;
}
gDisableStructs[gBattlerAttacker].protectUses++;
}
else
{
gDisableStructs[gBattlerAttacker].protectUses = 0;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PROTECT_FAILED;
gMoveResultFlags |= MOVE_RESULT_MISSED;
}
@@ -6611,12 +6612,12 @@ static void Cmd_setrain(void)
if (gBattleWeather & WEATHER_RAIN_ANY)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEATHER_FAILED;
}
else
{
gBattleWeather = WEATHER_RAIN_TEMPORARY;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STARTED_RAIN;
gWishFutureKnock.weatherDuration = 5;
}
gBattlescriptCurrInstr++;
@@ -6627,7 +6628,7 @@ static void Cmd_setreflect(void)
if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_REFLECT)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SIDE_STATUS_FAILED;
}
else
{
@@ -6636,9 +6637,9 @@ static void Cmd_setreflect(void)
gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].reflectBattlerId = gBattlerAttacker;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMonsInBattle(BATTLE_ALIVE_ATK_SIDE) == 2)
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_REFLECT_DOUBLE;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_REFLECT_SINGLE;
}
gBattlescriptCurrInstr++;
}
@@ -6648,18 +6649,18 @@ static void Cmd_setseeded(void)
if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT || gStatuses3[gBattlerTarget] & STATUS3_LEECHSEED)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_LEECH_SEED_MISS;
}
else if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_GRASS))
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_LEECH_SEED_FAIL;
}
else
{
gStatuses3[gBattlerTarget] |= gBattlerAttacker;
gStatuses3[gBattlerTarget] |= STATUS3_LEECHSEED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_LEECH_SEED_SET;
}
gBattlescriptCurrInstr++;
@@ -6700,11 +6701,11 @@ static void Cmd_trysetrest(void)
else
{
if (gBattleMons[gBattlerTarget].status1 & ((u8)(~STATUS1_SLEEP)))
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_REST_STATUSED;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_REST;
- gBattleMons[gBattlerTarget].status1 = 3;
+ gBattleMons[gBattlerTarget].status1 = STATUS1_SLEEP_TURN(3);
BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1);
MarkBattlerForControllerExec(gActiveBattler);
gBattlescriptCurrInstr += 5;
@@ -6740,9 +6741,9 @@ bool8 UproarWakeUpCheck(u8 battlerId)
if (gBattlerTarget == 0xFF)
gBattlerTarget = i;
else if (gBattlerTarget == i)
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_SLEEP_UPROAR;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_UPROAR_KEPT_AWAKE;
break;
}
@@ -6765,7 +6766,7 @@ static void Cmd_jumpifcantmakeasleep(void)
|| gBattleMons[gBattlerTarget].ability == ABILITY_VITAL_SPIRIT)
{
gLastUsedAbility = gBattleMons[gBattlerTarget].ability;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAYED_AWAKE_USING;
gBattlescriptCurrInstr = jumpPtr;
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
}
@@ -6780,7 +6781,7 @@ static void Cmd_stockpile(void)
if (gDisableStructs[gBattlerAttacker].stockpileCounter == 3)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_STOCKPILE;
}
else
{
@@ -6788,7 +6789,7 @@ static void Cmd_stockpile(void)
PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gBattlerAttacker].stockpileCounter)
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STOCKPILED;
}
gBattlescriptCurrInstr++;
}
@@ -6802,7 +6803,7 @@ static void Cmd_stockpiletobasedamage(void)
}
else
{
- if (gBattleCommunication[6] != 1)
+ if (gBattleCommunication[MISS_TYPE] != B_MSG_PROTECTED)
{
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove,
gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0,
@@ -6826,14 +6827,14 @@ static void Cmd_stockpiletohpheal(void)
if (gDisableStructs[gBattlerAttacker].stockpileCounter == 0)
{
gBattlescriptCurrInstr = jumpPtr;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SWALLOW_FAILED;
}
else if (gBattleMons[gBattlerAttacker].maxHP == gBattleMons[gBattlerAttacker].hp)
{
gDisableStructs[gBattlerAttacker].stockpileCounter = 0;
gBattlescriptCurrInstr = jumpPtr;
gBattlerTarget = gBattlerAttacker;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SWALLOW_FULL_HP;
}
else
{
@@ -6985,9 +6986,9 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
gBattleTextBuff2[index] = B_BUFF_EOS;
if (gBattleMons[gActiveBattler].statStages[statId] == MIN_STAT_STAGE)
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAT_WONT_DECREASE;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler);
+ gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); // B_MSG_ATTACKER_STAT_FELL or B_MSG_DEFENDER_STAT_FELL
}
}
@@ -7012,9 +7013,9 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
gBattleTextBuff2[index] = B_BUFF_EOS;
if (gBattleMons[gActiveBattler].statStages[statId] == MAX_STAT_STAGE)
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAT_WONT_INCREASE;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler);
+ gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); // B_MSG_ATTACKER_STAT_ROSE or B_MSG_DEFENDER_STAT_ROSE
}
gBattleMons[gActiveBattler].statStages[statId] += statValue;
@@ -7023,10 +7024,10 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
if (gBattleMons[gActiveBattler].statStages[statId] > MAX_STAT_STAGE)
gBattleMons[gActiveBattler].statStages[statId] = MAX_STAT_STAGE;
- if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_BUFF_ALLOW_PTR)
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == B_MSG_STAT_WONT_INCREASE && flags & STAT_BUFF_ALLOW_PTR)
gMoveResultFlags |= MOVE_RESULT_MISSED;
- if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_BUFF_ALLOW_PTR))
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == B_MSG_STAT_WONT_INCREASE && !(flags & STAT_BUFF_ALLOW_PTR))
return STAT_BUFF_DIDNT_WORK;
return STAT_BUFF_WORKED;
@@ -7314,7 +7315,7 @@ static void Cmd_tryconversiontypechange(void) // randomly changes user's type to
do
{
- while ((moveChecked = Random() & 3) >= validMoves);
+ while ((moveChecked = Random() & (MAX_MON_MOVES - 1)) >= validMoves);
moveType = gBattleMoves[gBattleMons[gBattlerAttacker].moves[moveChecked]].type;
@@ -7358,7 +7359,7 @@ static void Cmd_setlightscreen(void)
if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_LIGHTSCREEN)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SIDE_STATUS_FAILED;
}
else
{
@@ -7367,9 +7368,9 @@ static void Cmd_setlightscreen(void)
gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].lightscreenBattlerId = gBattlerAttacker;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMonsInBattle(BATTLE_ALIVE_ATK_SIDE) == 2)
- gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_LIGHTSCREEN_DOUBLE;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 3;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_LIGHTSCREEN_SINGLE;
}
gBattlescriptCurrInstr++;
@@ -7453,9 +7454,9 @@ static void Cmd_tryKO(void)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
if (gBattleMons[gBattlerAttacker].level >= gBattleMons[gBattlerTarget].level)
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_KO_MISS;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_KO_UNAFFECTED;
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
}
@@ -7475,12 +7476,12 @@ static void Cmd_setsandstorm(void)
if (gBattleWeather & WEATHER_SANDSTORM_ANY)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEATHER_FAILED;
}
else
{
gBattleWeather = WEATHER_SANDSTORM_TEMPORARY;
- gBattleCommunication[MULTISTRING_CHOOSER] = 3;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STARTED_SANDSTORM;
gWishFutureKnock.weatherDuration = 5;
}
gBattlescriptCurrInstr++;
@@ -7621,14 +7622,14 @@ static void Cmd_setmist(void)
if (gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistTimer)
{
gMoveResultFlags |= MOVE_RESULT_FAILED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_MIST_FAILED;
}
else
{
gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistTimer = 5;
gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistBattlerId = gBattlerAttacker;
gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] |= SIDE_STATUS_MIST;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_MIST;
}
gBattlescriptCurrInstr++;
}
@@ -7638,12 +7639,12 @@ static void Cmd_setfocusenergy(void)
if (gBattleMons[gBattlerAttacker].status2 & STATUS2_FOCUS_ENERGY)
{
gMoveResultFlags |= MOVE_RESULT_FAILED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_FOCUS_ENERGY_FAILED;
}
else
{
gBattleMons[gBattlerAttacker].status2 |= STATUS2_FOCUS_ENERGY;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_GETTING_PUMPED;
}
gBattlescriptCurrInstr++;
}
@@ -7656,7 +7657,7 @@ static void Cmd_transformdataexecution(void)
|| gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE)
{
gMoveResultFlags |= MOVE_RESULT_FAILED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TRANSFORM_FAILED;
}
else
{
@@ -7688,7 +7689,7 @@ static void Cmd_transformdataexecution(void)
gActiveBattler = gBattlerAttacker;
BtlController_EmitResetActionMoveSelection(0, RESET_MOVE_SELECTION);
MarkBattlerForControllerExec(gActiveBattler);
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TRANSFORMED;
}
}
@@ -7701,7 +7702,7 @@ static void Cmd_setsubstitute(void)
if (gBattleMons[gBattlerAttacker].hp <= hp)
{
gBattleMoveDamage = 0;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SUBSTITUTE_FAILED;
}
else
{
@@ -7712,7 +7713,7 @@ static void Cmd_setsubstitute(void)
gBattleMons[gBattlerAttacker].status2 |= STATUS2_SUBSTITUTE;
gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_WRAPPED);
gDisableStructs[gBattlerAttacker].substituteHP = gBattleMoveDamage;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_SUBSTITUTE;
gHitMarker |= HITMARKER_IGNORE_SUBSTITUTE;
}
@@ -8139,7 +8140,7 @@ static void Cmd_trychoosesleeptalkmove(void)
do
{
- movePosition = Random() & 3;
+ movePosition = Random() & (MAX_MON_MOVES - 1);
} while ((gBitTable[movePosition] & unusableMovesBits));
gCalledMove = gBattleMons[gBattlerAttacker].moves[movePosition];
@@ -8250,7 +8251,7 @@ static void Cmd_healpartystatus(void)
struct Pokemon *party;
s32 i;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_BELL;
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
party = gPlayerParty;
@@ -8265,7 +8266,7 @@ static void Cmd_healpartystatus(void)
else
{
RecordAbilityBattle(gBattlerAttacker, gBattleMons[gBattlerAttacker].ability);
- gBattleCommunication[MULTISTRING_CHOOSER] |= 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] |= B_MSG_BELL_SOUNDPROOF_ATTACKER;
}
gActiveBattler = gBattleScripting.battler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK);
@@ -8281,10 +8282,12 @@ static void Cmd_healpartystatus(void)
else
{
RecordAbilityBattle(gActiveBattler, gBattleMons[gActiveBattler].ability);
- gBattleCommunication[MULTISTRING_CHOOSER] |= 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] |= B_MSG_BELL_SOUNDPROOF_PARTNER;
}
}
+ // Because the above MULTISTRING_CHOOSER are ORd, if both are set then it will be B_MSG_BELL_BOTH_SOUNDPROOF
+
for (i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&party[i], MON_DATA_SPECIES2);
@@ -8310,7 +8313,7 @@ static void Cmd_healpartystatus(void)
}
else // Aromatherapy
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SOOTHING_AROMA;
toHeal = 0x3F;
gBattleMons[gBattlerAttacker].status1 = 0;
@@ -8514,14 +8517,14 @@ static void Cmd_setsafeguard(void)
if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_SAFEGUARD)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SIDE_STATUS_FAILED;
}
else
{
gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] |= SIDE_STATUS_SAFEGUARD;
gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].safeguardTimer = 5;
gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].safeguardBattlerId = gBattlerAttacker;
- gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_SAFEGUARD;
}
gBattlescriptCurrInstr++;
@@ -8630,12 +8633,12 @@ static void Cmd_setsunny(void)
if (gBattleWeather & WEATHER_SUN_ANY)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEATHER_FAILED;
}
else
{
gBattleWeather = WEATHER_SUN_TEMPORARY;
- gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STARTED_SUNLIGHT;
gWishFutureKnock.weatherDuration = 5;
}
@@ -8806,9 +8809,9 @@ static void Cmd_trysetfutureattack(void)
gWishFutureKnock.futureSightDmg[gBattlerTarget] = gWishFutureKnock.futureSightDmg[gBattlerTarget] * 15 / 10;
if (gCurrentMove == MOVE_DOOM_DESIRE)
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DOOM_DESIRE;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_FUTURE_SIGHT;
gBattlescriptCurrInstr += 5;
}
@@ -8912,12 +8915,12 @@ static void Cmd_sethail(void)
if (gBattleWeather & WEATHER_HAIL_ANY)
{
gMoveResultFlags |= MOVE_RESULT_MISSED;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEATHER_FAILED;
}
else
{
gBattleWeather = WEATHER_HAIL;
- gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STARTED_HAIL;
gWishFutureKnock.weatherDuration = 5;
}
@@ -8928,7 +8931,7 @@ static void Cmd_jumpifattackandspecialattackcannotfall(void) // memento
{
if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == MIN_STAT_STAGE
&& gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == MIN_STAT_STAGE
- && gBattleCommunication[6] != 1)
+ && gBattleCommunication[MISS_TYPE] != B_MSG_PROTECTED)
{
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
@@ -9113,11 +9116,11 @@ static void Cmd_tryswapitems(void) // trick
PREPARE_ITEM_BUFFER(gBattleTextBuff2, oldItemAtk)
if (oldItemAtk != 0 && *newItemAtk != 0)
- gBattleCommunication[MULTISTRING_CHOOSER] = 2; // attacker's item -> <- target's item
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_BOTH; // attacker's item -> <- target's item
else if (oldItemAtk == 0 && *newItemAtk != 0)
- gBattleCommunication[MULTISTRING_CHOOSER] = 0; // nothing -> <- target's item
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_TAKEN; // nothing -> <- target's item
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 1; // attacker's item -> <- nothing
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_GIVEN; // attacker's item -> <- nothing
}
}
}
@@ -9605,7 +9608,7 @@ static void Cmd_settypebasedhalvers(void) // water and mud sport
if (!(gStatuses3[gBattlerAttacker] & STATUS3_MUDSPORT))
{
gStatuses3[gBattlerAttacker] |= STATUS3_MUDSPORT;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_ELECTRIC;
worked = TRUE;
}
}
@@ -9614,7 +9617,7 @@ static void Cmd_settypebasedhalvers(void) // water and mud sport
if (!(gStatuses3[gBattlerAttacker] & STATUS3_WATERSPORT))
{
gStatuses3[gBattlerAttacker] |= STATUS3_WATERSPORT;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_FIRE;
worked = TRUE;
}
}
@@ -9883,7 +9886,6 @@ static void Cmd_handleballthrow(void)
else // not caught
{
gBattleCommunication[MULTISTRING_CHOOSER] = shakes;
- // Maybe inject SpriteCB_TestBallThrow here
gBattlescriptCurrInstr = BattleScript_ShakeBallThrow;
}
}
@@ -9896,7 +9898,7 @@ static void Cmd_givecaughtmon(void)
{
if (!ShouldShowBoxWasFullMessage())
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SENT_SOMEONES_PC;
StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_PC_BOX_TO_SEND_MON)));
GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2);
}
@@ -9905,9 +9907,10 @@ static void Cmd_givecaughtmon(void)
StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_PC_BOX_TO_SEND_MON))); // box the mon was sent to
GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2);
StringCopy(gStringVar3, GetBoxNamePtr(GetPCBoxToSendMon())); //box the mon was going to be sent to
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SOMEONES_BOX_FULL;
}
+ // Change to B_MSG_SENT_LANETTES_PC or B_MSG_LANETTES_BOX_FULL
if (FlagGet(FLAG_SYS_PC_LANETTE))
gBattleCommunication[MULTISTRING_CHOOSER]++;
}
diff --git a/src/battle_tv.c b/src/battle_tv.c
index 8c8ea90ab..a61f5ff29 100644
--- a/src/battle_tv.c
+++ b/src/battle_tv.c
@@ -666,7 +666,7 @@ void BattleTv_SetDataBasedOnString(u16 stringId)
case STRINGID_CRITICALHIT:
AddMovePoints(PTS_CRITICAL_HIT, moveSlot, 0, 0);
break;
- case STRINGID_PKMNSSTATCHANGED:
+ case STRINGID_ATTACKERSSTATROSE:
if (gBattleTextBuff1[2] != 0)
{
if (*statStringId == STRINGID_STATSHARPLY)
@@ -675,7 +675,7 @@ void BattleTv_SetDataBasedOnString(u16 stringId)
AddMovePoints(PTS_STAT_INCREASE_1, moveSlot, gBattleTextBuff1[2] - 1, 0);
}
break;
- case STRINGID_PKMNSSTATCHANGED2:
+ case STRINGID_DEFENDERSSTATROSE:
if (gBattleTextBuff1[2] != 0)
{
if (gBattlerAttacker == gBattlerTarget)
@@ -691,11 +691,11 @@ void BattleTv_SetDataBasedOnString(u16 stringId)
}
}
break;
- case STRINGID_PKMNSSTATCHANGED3:
+ case STRINGID_ATTACKERSSTATFELL:
if (gBattleTextBuff1[2] != 0)
AddMovePoints(PTS_STAT_DECREASE_SELF, moveSlot, gBattleTextBuff1[2] - 1, 0);
break;
- case STRINGID_PKMNSSTATCHANGED4:
+ case STRINGID_DEFENDERSSTATFELL:
if (gBattleTextBuff1[2] != 0)
{
if (*statStringId == STRINGID_STATHARSHLY)
diff --git a/src/battle_util.c b/src/battle_util.c
index c0d897707..cbcd445b7 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -49,7 +49,29 @@ extern const u8 *const gBattlescriptsForRunningByItem[];
extern const u8 *const gBattlescriptsForUsingItem[];
extern const u8 *const gBattlescriptsForSafariActions[];
-static const u8 sPkblToEscapeFactor[][3] = {{0, 0, 0}, {3, 5, 0}, {2, 3, 0}, {1, 2, 0}, {1, 1, 0}};
+static const u8 sPkblToEscapeFactor[][3] = {
+ {
+ [B_MSG_MON_CURIOUS] = 0,
+ [B_MSG_MON_ENTHRALLED] = 0,
+ [B_MSG_MON_IGNORED] = 0
+ },{
+ [B_MSG_MON_CURIOUS] = 3,
+ [B_MSG_MON_ENTHRALLED] = 5,
+ [B_MSG_MON_IGNORED] = 0
+ },{
+ [B_MSG_MON_CURIOUS] = 2,
+ [B_MSG_MON_ENTHRALLED] = 3,
+ [B_MSG_MON_IGNORED] = 0
+ },{
+ [B_MSG_MON_CURIOUS] = 1,
+ [B_MSG_MON_ENTHRALLED] = 2,
+ [B_MSG_MON_IGNORED] = 0
+ },{
+ [B_MSG_MON_CURIOUS] = 1,
+ [B_MSG_MON_ENTHRALLED] = 1,
+ [B_MSG_MON_IGNORED] = 0
+ }
+};
static const u8 sGoNearCounterToCatchFactor[] = {4, 3, 2, 1};
static const u8 sGoNearCounterToEscapeFactor[] = {4, 4, 4, 4};
@@ -238,10 +260,9 @@ void HandleAction_UseMove(void)
}
}
- // choose battlescript
- if (gBattleTypeFlags & BATTLE_TYPE_PALACE
- && gProtectStructs[gBattlerAttacker].palaceUnableToUseMove)
+ if (gBattleTypeFlags & BATTLE_TYPE_PALACE && gProtectStructs[gBattlerAttacker].palaceUnableToUseMove)
{
+ // Battle Palace, select battle script for failure to use move
if (gBattleMons[gBattlerAttacker].hp == 0)
{
gCurrentActionFuncId = B_ACTION_FINISHED;
@@ -249,13 +270,13 @@ void HandleAction_UseMove(void)
}
else if (gPalaceSelectionBattleScripts[gBattlerAttacker] != NULL)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_INCAPABLE_OF_POWER;
gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBattlerAttacker];
gPalaceSelectionBattleScripts[gBattlerAttacker] = NULL;
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_INCAPABLE_OF_POWER;
gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
}
}
@@ -318,26 +339,29 @@ void HandleAction_UseItem(void)
case AI_ITEM_HEAL_HP:
break;
case AI_ITEM_CURE_CONDITION:
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1)
+ gBattleCommunication[MULTISTRING_CHOOSER] = AI_HEAL_CONFUSION;
+ if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & (1 << AI_HEAL_CONFUSION))
{
if (*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 0x3E)
- gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ gBattleCommunication[MULTISTRING_CHOOSER] = AI_HEAL_SLEEP;
}
else
{
+ // Check for other statuses, stopping at first (shouldn't be more than one)
while (!(*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) & 1))
{
*(gBattleStruct->AI_itemFlags + gBattlerAttacker / 2) >>= 1;
gBattleCommunication[MULTISTRING_CHOOSER]++;
+ // MULTISTRING_CHOOSER will be either AI_HEAL_PARALYSIS, AI_HEAL_FREEZE,
+ // AI_HEAL_BURN, AI_HEAL_POISON, or AI_HEAL_SLEEP
}
}
break;
case AI_ITEM_X_STAT:
- gBattleCommunication[MULTISTRING_CHOOSER] = 4;
- if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & 0x80)
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAT_ROSE_ITEM;
+ if (*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1)) & (1 << AI_DIRE_HIT))
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_USED_DIRE_HIT;
}
else
{
@@ -354,11 +378,20 @@ void HandleAction_UseItem(void)
gBattleScripting.animArg2 = 0;
}
break;
- case AI_ITEM_GUARD_SPECS:
+ case AI_ITEM_GUARD_SPEC:
+ // It seems probable that at some point there was a special message for
+ // an AI trainer using Guard Spec in a double battle.
+ // There isn't now however, and the assignment to 2 below goes out of
+ // bounds for gMistUsedStringIds and instead prints "{mon} is getting pumped"
+ // from the next table, gFocusEnergyUsedStringIds.
+ // In any case this isn't an issue in the retail version, as no trainers
+ // are ever given any Guard Spec to use.
+#ifndef UBFIX
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+#endif
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_MIST;
break;
}
@@ -479,7 +512,7 @@ void HandleAction_Run(void)
if (!TryRunFromBattle(gBattlerAttacker)) // failed to run away
{
ClearFuryCutterDestinyBondGrudge(gBattlerAttacker);
- gBattleCommunication[MULTISTRING_CHOOSER] = 3;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_ESCAPE_2;
gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
@@ -488,7 +521,7 @@ void HandleAction_Run(void)
{
if (gBattleMons[gBattlerAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ATTACKER_CANT_ESCAPE;
gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
}
@@ -567,11 +600,11 @@ void HandleAction_GoNear(void)
if (gBattleStruct->safariGoNearCounter < 3)
{
gBattleStruct->safariGoNearCounter++;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CREPT_CLOSER;
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1; // Can't get closer.
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_GET_CLOSER;
}
gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1];
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
@@ -1295,20 +1328,20 @@ u8 DoFieldEndTurnEffects(void)
{
gBattleWeather &= ~WEATHER_RAIN_TEMPORARY;
gBattleWeather &= ~WEATHER_RAIN_DOWNPOUR;
- gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_RAIN_STOPPED;
}
else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DOWNPOUR_CONTINUES;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_RAIN_CONTINUES;
}
else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DOWNPOUR_CONTINUES;
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_RAIN_CONTINUES;
}
BattleScriptExecute(BattleScript_RainContinuesOrEnds);
@@ -1330,7 +1363,7 @@ u8 DoFieldEndTurnEffects(void)
}
gBattleScripting.animArg1 = B_ANIM_SANDSTORM_CONTINUES;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SANDSTORM;
BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
@@ -1368,7 +1401,7 @@ u8 DoFieldEndTurnEffects(void)
}
gBattleScripting.animArg1 = B_ANIM_HAIL_CONTINUES;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_HAIL;
BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
@@ -1597,16 +1630,16 @@ u8 DoBattlerEndTurnEffects(void)
if (WasUnableToUseMove(gActiveBattler))
{
CancelMultiTurnMoves(gActiveBattler);
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_UPROAR_ENDS;
}
else if (gBattleMons[gActiveBattler].status2 & STATUS2_UPROAR)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_UPROAR_CONTINUES;
gBattleMons[gActiveBattler].status2 |= STATUS2_MULTIPLETURNS;
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_UPROAR_ENDS;
CancelMultiTurnMoves(gActiveBattler);
}
BattleScriptExecute(BattleScript_PrintUproarOverTurns);
@@ -1749,9 +1782,9 @@ bool8 HandleWishPerishSongOnTurnEnd(void)
&& gBattleMons[gActiveBattler].hp != 0)
{
if (gWishFutureKnock.futureSightMove[gActiveBattler] == MOVE_FUTURE_SIGHT)
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_FUTURE_SIGHT;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DOOM_DESIRE;
PREPARE_MOVE_BUFFER(gBattleTextBuff1, gWishFutureKnock.futureSightMove[gActiveBattler]);
@@ -1850,7 +1883,7 @@ bool8 HandleFaintedMonActions(void)
gBattleStruct->faintedActionsState++;
for (i = 0; i < gBattlersCount; i++)
{
- if (gAbsentBattlerFlags & gBitTable[i] && !HasNoMonsToSwitch(i, 6, 6))
+ if (gAbsentBattlerFlags & gBitTable[i] && !HasNoMonsToSwitch(i, PARTY_SIZE, PARTY_SIZE))
gAbsentBattlerFlags &= ~(gBitTable[i]);
}
// fall through
@@ -1962,7 +1995,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_SLEEP);
gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE);
BattleScriptPushCursor();
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WOKE_UP_UPROAR;
gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
effect = 2;
}
@@ -1990,7 +2023,7 @@ u8 AtkCanceller_UnableToUseMove(void)
{
gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_NIGHTMARE);
BattleScriptPushCursor();
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WOKE_UP;
gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
effect = 2;
}
@@ -2019,7 +2052,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_FREEZE);
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DEFROSTED;
}
effect = 2;
}
@@ -2030,7 +2063,7 @@ u8 AtkCanceller_UnableToUseMove(void)
{
CancelMultiTurnMoves(gBattlerAttacker);
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_LOAFING;
gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
gMoveResultFlags |= MOVE_RESULT_MISSED;
effect = 1;
@@ -2103,12 +2136,14 @@ u8 AtkCanceller_UnableToUseMove(void)
{
if (Random() & 1)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ // The MULTISTRING_CHOOSER is used here as a bool to signal
+ // to BattleScript_MoveUsedIsConfused whether or not damage was taken
+ gBattleCommunication[MULTISTRING_CHOOSER] = FALSE;
BattleScriptPushCursor();
}
else // confusion dmg
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = TRUE;
gBattlerTarget = gBattlerAttacker;
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerAttacker], MOVE_POUND, 0, 40, 0, gBattlerAttacker, gBattlerAttacker);
gProtectStructs[gBattlerAttacker].confusionSelfDmg = 1;
@@ -2195,7 +2230,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleMons[gBattlerAttacker].status1 &= ~(STATUS1_FREEZE);
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DEFROSTED_BY_MOVE;
}
effect = 2;
}
@@ -2593,7 +2628,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
if (gBattleMons[battler].statStages[STAT_SPEED] < MAX_STAT_STAGE && gDisableStructs[battler].isFirstTurn != 2)
{
gBattleMons[battler].statStages[STAT_SPEED]++;
- gBattleScripting.animArg1 = 0x11;
+ gBattleScripting.animArg1 = 14 + STAT_SPEED;
gBattleScripting.animArg2 = 0;
BattleScriptPushCursorAndCallback(BattleScript_SpeedBoostActivates);
gBattleScripting.battler = battler;
@@ -2655,7 +2690,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
{
if (!(gBattleResources->flags->flags[battler] & RESOURCE_FLAG_FLASH_FIRE))
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_FLASH_FIRE_BOOST;
if (gProtectStructs[gBattlerAttacker].notFirstStrike)
gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
else
@@ -2666,7 +2701,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_FLASH_FIRE_NO_BOOST;
if (gProtectStructs[gBattlerAttacker].notFirstStrike)
gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
else
@@ -3431,7 +3466,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gEffectBattler = battlerId;
SET_STATCHANGER(STAT_ATK, 1, FALSE);
- gBattleScripting.animArg1 = 0xE + STAT_ATK;
+ gBattleScripting.animArg1 = 14 + STAT_ATK;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
@@ -3445,7 +3480,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gEffectBattler = battlerId;
SET_STATCHANGER(STAT_DEF, 1, FALSE);
- gBattleScripting.animArg1 = 0xE + STAT_DEF;
+ gBattleScripting.animArg1 = 14 + STAT_DEF;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
@@ -3459,7 +3494,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gEffectBattler = battlerId;
SET_STATCHANGER(STAT_SPEED, 1, FALSE);
- gBattleScripting.animArg1 = 0xE + STAT_SPEED;
+ gBattleScripting.animArg1 = 14 + STAT_SPEED;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
@@ -3473,7 +3508,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gEffectBattler = battlerId;
SET_STATCHANGER(STAT_SPATK, 1, FALSE);
- gBattleScripting.animArg1 = 0xE + STAT_SPATK;
+ gBattleScripting.animArg1 = 14 + STAT_SPATK;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
@@ -3487,7 +3522,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gEffectBattler = battlerId;
SET_STATCHANGER(STAT_SPDEF, 1, FALSE);
- gBattleScripting.animArg1 = 0xE + STAT_SPDEF;
+ gBattleScripting.animArg1 = 14 + STAT_SPDEF;
gBattleScripting.animArg2 = 0;
BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
@@ -3622,9 +3657,9 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
i++;
}
if (!(i > 1))
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM;
else
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_NORMALIZED_STATUS;
gBattleMons[battlerId].status1 = 0;
gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION);
BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2);
@@ -3637,7 +3672,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gBattleMons[battlerId].status2 &= ~(STATUS2_INFATUATION);
StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2);
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM;
effect = ITEM_EFFECT_OTHER;
}
break;
@@ -3740,7 +3775,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gBattleMons[battlerId].status2 &= ~(STATUS2_INFATUATION);
StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
BattleScriptPushCursor();
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM;
gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
effect = ITEM_EFFECT_OTHER;
}
@@ -3776,7 +3811,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gBattleMons[battlerId].status1 = 0;
gBattleMons[battlerId].status2 &= ~(STATUS2_CONFUSION);
BattleScriptPushCursor();
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CURED_PROBLEM;
gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -4016,7 +4051,9 @@ u8 IsMonDisobedient(void)
calc = CheckMoveLimitations(gBattlerAttacker, gBitTable[gCurrMovePos], 0xFF);
if (calc == 0xF) // all moves cannot be used
{
- gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+ // Randomly select, then print a disobedient string
+ // B_MSG_LOAFING, B_MSG_WONT_OBEY, B_MSG_TURNED_AWAY, or B_MSG_PRETEND_NOT_NOTICE
+ gBattleCommunication[MULTISTRING_CHOOSER] = Random() & (NUM_LOAF_STRINGS - 1);
gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
return 1;
}
@@ -4024,7 +4061,7 @@ u8 IsMonDisobedient(void)
{
do
{
- gCurrMovePos = gChosenMovePos = Random() & 3;
+ gCurrMovePos = gChosenMovePos = Random() & (MAX_MON_MOVES - 1);
} while (gBitTable[gCurrMovePos] & calc);
gCalledMove = gBattleMons[gBattlerAttacker].moves[gCurrMovePos];
@@ -4065,7 +4102,9 @@ u8 IsMonDisobedient(void)
}
else
{
- gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+ // Randomly select, then print a disobedient string
+ // B_MSG_LOAFING, B_MSG_WONT_OBEY, B_MSG_TURNED_AWAY, or B_MSG_PRETEND_NOT_NOTICE
+ gBattleCommunication[MULTISTRING_CHOOSER] = Random() & (NUM_LOAF_STRINGS - 1);
gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
return 1;
}
diff --git a/src/battle_util2.c b/src/battle_util2.c
index 6d51f51e7..def7302d3 100644
--- a/src/battle_util2.c
+++ b/src/battle_util2.c
@@ -10,6 +10,7 @@
#include "constants/abilities.h"
#include "random.h"
#include "battle_scripts.h"
+#include "constants/battle_string_ids.h"
void AllocateBattleResources(void)
{
@@ -136,7 +137,7 @@ u32 sub_805725C(u8 battlerId)
gBattleMons[battlerId].status1 &= ~(STATUS1_SLEEP);
gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE);
BattleScriptPushCursor();
- gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WOKE_UP_UPROAR;
gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
effect = 2;
}
@@ -163,7 +164,7 @@ u32 sub_805725C(u8 battlerId)
{
gBattleMons[battlerId].status2 &= ~(STATUS2_NIGHTMARE);
BattleScriptPushCursor();
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WOKE_UP;
gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
effect = 2;
}
@@ -183,7 +184,7 @@ u32 sub_805725C(u8 battlerId)
gBattleMons[battlerId].status1 &= ~(STATUS1_FREEZE);
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
- gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DEFROSTED;
}
effect = 2;
}
diff --git a/src/lilycove_lady.c b/src/lilycove_lady.c
index 5bad07420..22155ffd5 100644
--- a/src/lilycove_lady.c
+++ b/src/lilycove_lady.c
@@ -762,25 +762,16 @@ void BufferContestName(u8 *dest, u8 category)
StringCopy(dest, sContestNames[category]);
}
-// used in tv.c to determine sTVShowState for Contest Lady show
-// if return val is 1, sTVShowState is 1
-// if return val is 2, sTVShowState is 3
-// if return val is 0, sTVShowState is 2
-u8 sub_818E880(void)
+// Used by the Contest Lady's TV show to determine how well she performed
+u8 GetContestLadyPokeblockState(void)
{
sContestLadyPtr = &gSaveBlock1Ptr->lilycoveLady.contest;
if (sContestLadyPtr->numGoodPokeblocksGiven >= LILYCOVE_LADY_GIFT_THRESHOLD)
- {
- return 1;
- }
+ return CONTEST_LADY_GOOD;
else if (sContestLadyPtr->numGoodPokeblocksGiven == 0)
- {
- return 2;
- }
+ return CONTEST_LADY_BAD;
else
- {
- return 0;
- }
+ return CONTEST_LADY_NORMAL;
}
diff --git a/src/pokemon.c b/src/pokemon.c
index e28fba1b4..9fe008d56 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -5366,7 +5366,7 @@ static void BufferStatRoseMessage(s32 arg0)
gBattlerTarget = gBattlerInMenuId;
StringCopy(gBattleTextBuff1, gStatNamesTable[sStatsToRaise[arg0]]);
StringCopy(gBattleTextBuff2, gText_StatRose);
- BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnsStatChanged2);
+ BattleStringExpandPlaceholdersToDisplayedString(gText_DefendersStatRose);
}
u8 *UseStatIncreaseItem(u16 itemId)
diff --git a/src/tv.c b/src/tv.c
index 691b343d8..0466ee713 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -38,6 +38,7 @@
#include "constants/contest.h"
#include "constants/items.h"
#include "constants/layouts.h"
+#include "constants/lilycove_lady.h"
#include "constants/maps.h"
#include "constants/metatile_behaviors.h"
#include "constants/moves.h"
@@ -179,7 +180,7 @@ static void DoTVShowPokemonNewsBattleFrontier(void);
static void DoTVShowWhatsNo1InHoennToday(void);
static void DoTVShowSecretBaseSecrets(void);
static void DoTVShowSafariFanClub(void);
-static void DoTVShowPokemonContestLiveUpdates2(void);
+static void DoTVShowLilycoveContestLady(void);
// .rodata
@@ -461,11 +462,11 @@ static const u8 *const sTVNameRaterTextGroup[] = {
gTVNameRaterText18
};
-static const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = {
- gTVPokemonContestLiveUpdates2Text00,
- gTVPokemonContestLiveUpdates2Text01,
- gTVPokemonContestLiveUpdates2Text02,
- gTVPokemonContestLiveUpdates2Text03
+static const u8 *const sTVLilycoveContestLadyTextGroup[] = {
+ [CONTESTLADYLIVE_STATE_INTRO] = ContestLadyShow_Text_Intro,
+ [CONTESTLADYLIVE_STATE_WON] = ContestLadyShow_Text_Won,
+ [CONTESTLADYLIVE_STATE_LOST] = ContestLadyShow_Text_Lost,
+ [CONTESTLADYLIVE_STATE_LOST_BADLY] = ContestLadyShow_Text_LostBadly
};
static const u8 *const sTVPokemonTodayFailedTextGroup[] = {
@@ -1661,13 +1662,13 @@ void PutLilycoveContestLadyShowOnTheAir(void)
if (gSpecialVar_Result != TRUE)
{
show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot];
- BufferContestLadyLanguage(&show->contestLiveUpdates2.language);
- show->contestLiveUpdates2.pokemonNameLanguage = GAME_LANGUAGE;
- show->contestLiveUpdates2.kind = TVSHOW_CONTEST_LIVE_UPDATES_2;
- show->contestLiveUpdates2.active = TRUE;
- BufferContestLadyPlayerName(show->contestLiveUpdates2.playerName);
- BufferContestLadyMonName(&show->contestLiveUpdates2.contestCategory, show->contestLiveUpdates2.nickname);
- show->contestLiveUpdates2.pokeblockState = sub_818E880();
+ BufferContestLadyLanguage(&show->contestLady.language);
+ show->contestLady.pokemonNameLanguage = GAME_LANGUAGE;
+ show->contestLady.kind = TVSHOW_LILYCOVE_CONTEST_LADY;
+ show->contestLady.active = TRUE;
+ BufferContestLadyPlayerName(show->contestLady.playerName);
+ BufferContestLadyMonName(&show->contestLady.contestCategory, show->contestLady.nickname);
+ show->contestLady.pokeblockState = GetContestLadyPokeblockState();
tv_store_id_2x(show);
}
}
@@ -3812,9 +3813,8 @@ static void sub_80F0708(void) // FIXME: register allocation shenanigans
break;
case TVSHOW_FAN_CLUB_SPECIAL:
break;
- case TVSHOW_CONTEST_LIVE_UPDATES_2:
+ case TVSHOW_LILYCOVE_CONTEST_LADY:
break;
-
case TVSHOW_OFF_AIR:
break;
case TVSHOW_FAN_CLUB_LETTER:
@@ -4308,11 +4308,10 @@ static void sub_80F12A4(TVShow *shows)
curShow->fanClubSpecial.language = TV_GetStringLanguage(curShow->fanClubSpecial.playerName);
curShow->fanClubSpecial.idolNameLanguage = TV_GetStringLanguage(curShow->fanClubSpecial.idolName);
break;
- case TVSHOW_CONTEST_LIVE_UPDATES_2:
- curShow->contestLiveUpdates2.language = TV_GetStringLanguage(curShow->contestLiveUpdates2.playerName);
- curShow->contestLiveUpdates2.pokemonNameLanguage = TV_GetStringLanguage(curShow->contestLiveUpdates2.nickname);
+ case TVSHOW_LILYCOVE_CONTEST_LADY:
+ curShow->contestLady.language = TV_GetStringLanguage(curShow->contestLady.playerName);
+ curShow->contestLady.pokemonNameLanguage = TV_GetStringLanguage(curShow->contestLady.nickname);
break;
-
case TVSHOW_POKEMON_TODAY_CAUGHT:
curShow->pokemonToday.language = TV_GetStringLanguage(curShow->pokemonToday.playerName);
curShow->pokemonToday.language2 = TV_GetStringLanguage(curShow->pokemonToday.nickname);
@@ -4492,8 +4491,8 @@ void DoTVShow(void)
case TVSHOW_SAFARI_FAN_CLUB:
DoTVShowSafariFanClub();
break;
- case TVSHOW_CONTEST_LIVE_UPDATES_2:
- DoTVShowPokemonContestLiveUpdates2();
+ case TVSHOW_LILYCOVE_CONTEST_LADY:
+ DoTVShowLilycoveContestLady();
break;
}
}
@@ -7174,7 +7173,8 @@ static void DoTVShowSafariFanClub(void)
ShowFieldMessage(sTVSafariFanClubTextGroup[state]);
}
-static void DoTVShowPokemonContestLiveUpdates2(void)
+// This show is a version of Contest Live Updates for the Lilycove Contest Lady
+static void DoTVShowLilycoveContestLady(void)
{
TVShow *show;
u8 state;
@@ -7184,30 +7184,30 @@ static void DoTVShowPokemonContestLiveUpdates2(void)
state = sTVShowState;
switch (state)
{
- case 0:
- BufferContestName(gStringVar1, show->contestLiveUpdates2.contestCategory);
- if (show->contestLiveUpdates2.pokeblockState == 1)
- {
- sTVShowState = 1;
- }
- else if (show->contestLiveUpdates2.pokeblockState == 0)
- {
- sTVShowState = 2;
- }
- else
- {
- sTVShowState = 3;
- }
- break;
- case 1:
- case 2:
- TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates2.playerName, show->contestLiveUpdates2.language);
- case 3:
- TVShowConvertInternationalString(gStringVar2, show->contestLiveUpdates2.nickname, show->contestLiveUpdates2.pokemonNameLanguage);
- TVShowDone();
- break;
+ case CONTESTLADYLIVE_STATE_INTRO:
+ BufferContestName(gStringVar1, show->contestLady.contestCategory);
+ if (show->contestLady.pokeblockState == CONTEST_LADY_GOOD)
+ {
+ sTVShowState = CONTESTLADYLIVE_STATE_WON;
+ }
+ else if (show->contestLady.pokeblockState == CONTEST_LADY_NORMAL)
+ {
+ sTVShowState = CONTESTLADYLIVE_STATE_LOST;
+ }
+ else // CONTEST_LADY_BAD
+ {
+ sTVShowState = CONTESTLADYLIVE_STATE_LOST_BADLY;
+ }
+ break;
+ case CONTESTLADYLIVE_STATE_WON:
+ case CONTESTLADYLIVE_STATE_LOST:
+ TVShowConvertInternationalString(gStringVar3, show->contestLady.playerName, show->contestLady.language);
+ case CONTESTLADYLIVE_STATE_LOST_BADLY:
+ TVShowConvertInternationalString(gStringVar2, show->contestLady.nickname, show->contestLady.pokemonNameLanguage);
+ TVShowDone();
+ break;
}
- ShowFieldMessage(sTVPokemonContestLiveUpdates2TextGroup[state]);
+ ShowFieldMessage(sTVLilycoveContestLadyTextGroup[state]);
}
void TVShowDone(void)